code-languages 1.27.0 → 1.29.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (800) hide show
  1. package/README.md +36 -0
  2. package/dist/api.cjs +749 -59
  3. package/dist/api.d.cts +3 -8665
  4. package/dist/api.d.ts +3 -8665
  5. package/dist/api.js +749 -59
  6. package/dist/detect-slugs.cjs +258 -0
  7. package/dist/detect-slugs.d.cts +42 -0
  8. package/dist/detect-slugs.d.ts +42 -0
  9. package/dist/detect-slugs.js +254 -0
  10. package/dist/detect.cjs +559 -2
  11. package/dist/detect.js +559 -2
  12. package/dist/i18n.cjs +0 -2
  13. package/dist/i18n.js +0 -2
  14. package/dist/index.cjs +769 -59
  15. package/dist/index.d.cts +518 -1
  16. package/dist/index.d.ts +518 -1
  17. package/dist/index.js +767 -60
  18. package/dist/language-registry-nVRwyIen.d.cts +584 -0
  19. package/dist/language-registry-nVRwyIen.d.ts +584 -0
  20. package/dist/languages/abap.cjs +0 -2
  21. package/dist/languages/abap.js +0 -2
  22. package/dist/languages/actionscript.cjs +0 -2
  23. package/dist/languages/actionscript.js +0 -2
  24. package/dist/languages/ada.cjs +0 -2
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  26. package/dist/languages/agda.cjs +0 -2
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  28. package/dist/languages/antlr.cjs +0 -2
  29. package/dist/languages/antlr.js +0 -2
  30. package/dist/languages/apex.cjs +0 -2
  31. package/dist/languages/apex.js +0 -2
  32. package/dist/languages/apl.cjs +0 -2
  33. package/dist/languages/apl.js +0 -2
  34. package/dist/languages/applescript.cjs +0 -2
  35. package/dist/languages/applescript.js +0 -2
  36. package/dist/languages/arduino.cjs +0 -2
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  38. package/dist/languages/asciidoc.cjs +0 -2
  39. package/dist/languages/asciidoc.js +0 -2
  40. package/dist/languages/asp.cjs +0 -2
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  42. package/dist/languages/assembly.cjs +0 -2
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  44. package/dist/languages/astro.cjs +0 -2
  45. package/dist/languages/astro.js +0 -2
  46. package/dist/languages/autohotkey.cjs +0 -2
  47. package/dist/languages/autohotkey.js +0 -2
  48. package/dist/languages/awk.cjs +0 -2
  49. package/dist/languages/awk.js +0 -2
  50. package/dist/languages/ballerina.cjs +0 -2
  51. package/dist/languages/ballerina.js +0 -2
  52. package/dist/languages/bash.cjs +0 -2
  53. package/dist/languages/bash.js +0 -2
  54. package/dist/languages/batch.cjs +0 -2
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  56. package/dist/languages/bazel.cjs +0 -2
  57. package/dist/languages/bazel.js +0 -2
  58. package/dist/languages/bicep.cjs +0 -2
  59. package/dist/languages/bicep.js +0 -2
  60. package/dist/languages/blade.cjs +0 -2
  61. package/dist/languages/blade.js +0 -2
  62. package/dist/languages/c.cjs +0 -2
  63. package/dist/languages/c.js +0 -2
  64. package/dist/languages/cairo.cjs +53 -0
  65. package/dist/languages/cairo.d.cts +50 -0
  66. package/dist/languages/cairo.d.ts +50 -0
  67. package/dist/languages/cairo.js +51 -0
  68. package/dist/languages/carbon.cjs +0 -2
  69. package/dist/languages/carbon.js +0 -2
  70. package/dist/languages/chapel.cjs +0 -2
  71. package/dist/languages/chapel.js +0 -2
  72. package/dist/languages/circom.cjs +0 -2
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  74. package/dist/languages/clojure.cjs +0 -2
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  76. package/dist/languages/cmake.cjs +0 -2
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  78. package/dist/languages/cobol.cjs +0 -2
  79. package/dist/languages/cobol.js +0 -2
  80. package/dist/languages/coffeescript.cjs +0 -2
  81. package/dist/languages/coffeescript.js +0 -2
  82. package/dist/languages/coldfusion.cjs +0 -2
  83. package/dist/languages/coldfusion.js +0 -2
  84. package/dist/languages/coq.cjs +0 -2
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  86. package/dist/languages/cpp.cjs +0 -2
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  88. package/dist/languages/crystal.cjs +0 -2
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  90. package/dist/languages/csharp.cjs +0 -2
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  92. package/dist/languages/css.cjs +0 -2
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  94. package/dist/languages/cuda.cjs +0 -2
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  96. package/dist/languages/cue.cjs +0 -2
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  110. package/dist/languages/dockerfile.cjs +0 -2
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  112. package/dist/languages/earthly.cjs +0 -2
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  116. package/dist/languages/elixir.cjs +0 -2
  117. package/dist/languages/elixir.js +0 -2
  118. package/dist/languages/elm.cjs +0 -2
  119. package/dist/languages/elm.js +0 -2
  120. package/dist/languages/erb.cjs +0 -2
  121. package/dist/languages/erb.js +0 -2
  122. package/dist/languages/erlang.cjs +0 -2
  123. package/dist/languages/erlang.js +0 -2
  124. package/dist/languages/fennel.cjs +0 -2
  125. package/dist/languages/fennel.js +0 -2
  126. package/dist/languages/fish.cjs +0 -2
  127. package/dist/languages/fish.js +0 -2
  128. package/dist/languages/flux.cjs +52 -0
  129. package/dist/languages/flux.d.cts +49 -0
  130. package/dist/languages/flux.d.ts +49 -0
  131. package/dist/languages/flux.js +50 -0
  132. package/dist/languages/forth.cjs +0 -2
  133. package/dist/languages/forth.js +0 -2
  134. package/dist/languages/fortran.cjs +0 -2
  135. package/dist/languages/fortran.js +0 -2
  136. package/dist/languages/fsharp.cjs +0 -2
  137. package/dist/languages/fsharp.js +0 -2
  138. package/dist/languages/gdscript.cjs +0 -2
  139. package/dist/languages/gdscript.js +0 -2
  140. package/dist/languages/git.cjs +0 -2
  141. package/dist/languages/git.js +0 -2
  142. package/dist/languages/gleam.cjs +0 -2
  143. package/dist/languages/gleam.js +0 -2
  144. package/dist/languages/glsl.cjs +0 -2
  145. package/dist/languages/glsl.js +0 -2
  146. package/dist/languages/go.cjs +0 -2
  147. package/dist/languages/go.js +0 -2
  148. package/dist/languages/gradle.cjs +0 -2
  149. package/dist/languages/gradle.js +0 -2
  150. package/dist/languages/grain.cjs +53 -0
  151. package/dist/languages/grain.d.cts +50 -0
  152. package/dist/languages/grain.d.ts +50 -0
  153. package/dist/languages/grain.js +51 -0
  154. package/dist/languages/graphql.cjs +0 -2
  155. package/dist/languages/graphql.js +0 -2
  156. package/dist/languages/groovy.cjs +0 -2
  157. package/dist/languages/groovy.js +0 -2
  158. package/dist/languages/hack.cjs +0 -2
  159. package/dist/languages/hack.js +0 -2
  160. package/dist/languages/haml.cjs +0 -2
  161. package/dist/languages/haml.js +0 -2
  162. package/dist/languages/handlebars.cjs +0 -2
  163. package/dist/languages/handlebars.js +0 -2
  164. package/dist/languages/hare.cjs +53 -0
  165. package/dist/languages/hare.d.cts +50 -0
  166. package/dist/languages/hare.d.ts +50 -0
  167. package/dist/languages/hare.js +51 -0
  168. package/dist/languages/haskell.cjs +0 -2
  169. package/dist/languages/haskell.js +0 -2
  170. package/dist/languages/haxe.cjs +0 -2
  171. package/dist/languages/haxe.js +0 -2
  172. package/dist/languages/hcl.cjs +0 -2
  173. package/dist/languages/hcl.js +0 -2
  174. package/dist/languages/hlsl.cjs +0 -2
  175. package/dist/languages/hlsl.js +0 -2
  176. package/dist/languages/hocon.cjs +0 -2
  177. package/dist/languages/hocon.js +0 -2
  178. package/dist/languages/html.cjs +0 -2
  179. package/dist/languages/html.js +0 -2
  180. package/dist/languages/hy.cjs +53 -0
  181. package/dist/languages/hy.d.cts +50 -0
  182. package/dist/languages/hy.d.ts +50 -0
  183. package/dist/languages/hy.js +51 -0
  184. package/dist/languages/idris.cjs +0 -2
  185. package/dist/languages/idris.js +0 -2
  186. package/dist/languages/ini.cjs +0 -2
  187. package/dist/languages/ini.js +0 -2
  188. package/dist/languages/janet.cjs +0 -2
  189. package/dist/languages/janet.js +0 -2
  190. package/dist/languages/java.cjs +0 -2
  191. package/dist/languages/java.js +0 -2
  192. package/dist/languages/javascript.cjs +0 -2
  193. package/dist/languages/javascript.js +0 -2
  194. package/dist/languages/jinja.cjs +0 -2
  195. package/dist/languages/jinja.js +0 -2
  196. package/dist/languages/json.cjs +0 -2
  197. package/dist/languages/json.js +0 -2
  198. package/dist/languages/json5.cjs +0 -2
  199. package/dist/languages/json5.js +0 -2
  200. package/dist/languages/jsonnet.cjs +0 -2
  201. package/dist/languages/jsonnet.js +0 -2
  202. package/dist/languages/julia.cjs +0 -2
  203. package/dist/languages/julia.js +0 -2
  204. package/dist/languages/jupyter-notebook.cjs +0 -2
  205. package/dist/languages/jupyter-notebook.js +0 -2
  206. package/dist/languages/kcl.cjs +53 -0
  207. package/dist/languages/kcl.d.cts +50 -0
  208. package/dist/languages/kcl.d.ts +50 -0
  209. package/dist/languages/kcl.js +51 -0
  210. package/dist/languages/kotlin.cjs +0 -2
  211. package/dist/languages/kotlin.js +0 -2
  212. package/dist/languages/lean.cjs +0 -2
  213. package/dist/languages/lean.js +0 -2
  214. package/dist/languages/less.cjs +0 -2
  215. package/dist/languages/less.js +0 -2
  216. package/dist/languages/liquid.cjs +0 -2
  217. package/dist/languages/liquid.js +0 -2
  218. package/dist/languages/lisp.cjs +0 -2
  219. package/dist/languages/lisp.js +0 -2
  220. package/dist/languages/llvm-ir.cjs +0 -2
  221. package/dist/languages/llvm-ir.js +0 -2
  222. package/dist/languages/lua.cjs +0 -2
  223. package/dist/languages/lua.js +0 -2
  224. package/dist/languages/luau.cjs +0 -2
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  226. package/dist/languages/makefile.cjs +0 -2
  227. package/dist/languages/makefile.js +0 -2
  228. package/dist/languages/mako.cjs +0 -2
  229. package/dist/languages/mako.js +0 -2
  230. package/dist/languages/markdown.cjs +0 -2
  231. package/dist/languages/markdown.js +0 -2
  232. package/dist/languages/mathematica.cjs +0 -2
  233. package/dist/languages/mathematica.js +0 -2
  234. package/dist/languages/matlab.cjs +0 -2
  235. package/dist/languages/matlab.js +0 -2
  236. package/dist/languages/mdx.cjs +0 -2
  237. package/dist/languages/mdx.js +0 -2
  238. package/dist/languages/mermaid.cjs +0 -2
  239. package/dist/languages/mermaid.js +0 -2
  240. package/dist/languages/meson.cjs +0 -2
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  242. package/dist/languages/metal.cjs +0 -2
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  244. package/dist/languages/mojo.cjs +0 -2
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  246. package/dist/languages/moonbit.cjs +0 -2
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  248. package/dist/languages/move.cjs +53 -0
  249. package/dist/languages/move.d.cts +50 -0
  250. package/dist/languages/move.d.ts +50 -0
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  252. package/dist/languages/mustache.cjs +0 -2
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  254. package/dist/languages/nginx.cjs +0 -2
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  256. package/dist/languages/nickel.cjs +52 -0
  257. package/dist/languages/nickel.d.cts +49 -0
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  260. package/dist/languages/nim.cjs +0 -2
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  270. package/dist/languages/ocaml.cjs +0 -2
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  272. package/dist/languages/odin.cjs +0 -2
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  274. package/dist/languages/opencl.cjs +0 -2
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  276. package/dist/languages/pascal.cjs +0 -2
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  278. package/dist/languages/perl.cjs +0 -2
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  280. package/dist/languages/php.cjs +0 -2
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  282. package/dist/languages/pine-script.cjs +0 -2
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  288. package/dist/languages/plantuml.cjs +0 -2
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  290. package/dist/languages/plsql.cjs +0 -2
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  292. package/dist/languages/pony.cjs +0 -2
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type { Language } from \"../types\";\n\nexport const groovy = {\n slug: \"groovy\",\n publishedDate: \"2007-01-02\",\n extensions: [\".groovy\", \".gvy\", \".gy\", \".gsh\"],\n author: \"James Strachan / Apache Software Foundation\",\n website: \"https://groovy.apache.org\",\n paradigms: [\"object-oriented\", \"functional\", \"dynamic\", \"scripting\"],\n tooling: {\n runtimes: [\"JVM\"],\n packageManagers: [\"Gradle\", \"Maven\"],\n ecosystems: [\"JVM\", \"Gradle\"],\n },\n version: \"5.0.6\",\n logo: \"https://upload.wikimedia.org/wikipedia/commons/3/36/Groovy-logo.svg\",\n color: \"#4298B8\",\n i18n: {\n en: {\n name: \"Groovy\",\n description: \"A dynamic language for the JVM with Java-like syntax and scripting features.\",\n longDescription:\n \"Groovy is a JVM language that integrates with Java while adding dynamic typing, concise syntax, closures, builders, metaprogramming, and scripting capabilities.\\n\\nIt is used for automation, testing, build scripts, Gradle plugins, web 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gli script di build, i plugin Gradle, le applicazioni web e i progetti JVM che beneficiano di una sintassi espressiva e dell'interoperabilita con Java.\",\n },\n fr: {\n name: \"Groovy\",\n description:\n \"Un langage dynamique pour la JVM avec une syntaxe semblable a Java et des fonctionnalites de script.\",\n longDescription:\n \"Groovy est un langage JVM qui s'integre avec Java tout en ajoutant le typage dynamique, une syntaxe concise, les closures, les builders, la metaprogrammation et les capacites de script.\\n\\nIl est utilise pour l'automatisation, les tests, les scripts de construction, les plugins Gradle, les applications web et les projets JVM qui beneficient d'une syntaxe expressive et de l'interoperabilite Java.\",\n },\n de: {\n name: \"Groovy\",\n description:\n \"Eine dynamische Sprache f\\u00fcr die JVM mit Java-\\u00e4hnlicher Syntax und Skriptfunktionen.\",\n longDescription:\n \"Groovy ist eine JVM-Sprache, die mit Java interagiert und dynamische Typisierung, pr\\u00e4gnante Syntax, Closures, Builder, Metaprogrammierung und Skriptf\\u00e4higkeiten hinzuf\\u00fcgt.\\n\\nSie wird f\\u00fcr Automatisierung, Tests, Build-Skripte, Gradle-Plugins, Webanwendungen und JVM-Projekte verwendet, die von einer ausdrucksstarken Syntax und Java-Interoperabilit\\u00e4t profitieren.\",\n },\n pt: {\n name: \"Groovy\",\n description:\n \"Linguagem din\\u00e2mica para a JVM com sintaxe semelhante \\u00e0 Java e recursos de scripting.\",\n longDescription:\n \"Groovy \\u00e9 uma linguagem JVM que se integra com o Java, adicionando tipagem din\\u00e2mica, sintaxe concisa, closures, builders, metaprograma\\u00e7\\u00e3o e capacidades de scripting.\\n\\n\\u00c9 usada para automa\\u00e7\\u00e3o, testes, scripts de constru\\u00e7\\u00e3o, plugins Gradle, aplica\\u00e7\\u00f5es web e projetos JVM que se beneficiam de uma sintaxe expressiva e interoperabilidade com Java.\",\n },\n },\n} satisfies Language;\n"]}
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Esta disenado para grandes bases de codigo web que necesitan tipado gradual y feedback rapido.\\n\\nSe usa principalmente en despliegues HHVM y aplicaciones grandes del lado servidor donde la ergonomia similar a PHP se combina con analisis estatico mas fuerte y construcciones modernas del lenguaje.\",\n },\n it: {\n name: \"Hack\",\n description: \"Un linguaggio a tipizzazione graduale per HHVM con eredita da PHP.\",\n longDescription:\n \"Hack e un linguaggio di programmazione per HHVM che si e evoluto da PHP e aggiunge la tipizzazione statica, i generics, le funzionalita asincrone, le shapes, le collezioni e strumenti basati sul controllore di tipi Hack. E progettato per codebase web di grandi dimensioni che necessitano di tipizzazione graduale e feedback rapido.\\n\\nE utilizzato principalmente in ambienti HHVM e in applicazioni lato server di grandi dimensioni dove l'ergonomia simile a PHP e abbinata a un'analisi statica piu rigorosa e a costrutti linguistici moderni.\",\n },\n fr: {\n name: \"Hack\",\n description:\n \"Un langage de programmation a typage progressif pour HHVM avec un heritage de PHP.\",\n longDescription:\n \"Hack est un langage de programmation pour HHVM qui a evolue a partir de PHP et ajoute le typage statique, les generiques, les fonctionnalites asynchrones, les types, les collections et des outils bases sur le verificateur de type Hack. Il est concu pour les grandes bases de code web qui ont besoin d'un typage progressif et de commentaires rapides.\\n\\nIl est principalement utilise dans les deploiements HHVM et les grandes applications cote serveur ou l'ergonomie similaire a PHP est associee a une analyse statique plus forte et a des constructions de langage modernes.\",\n },\n de: {\n name: \"Hack\",\n description:\n \"Ein schrittweise typisierter Sprache f\\u00fcr HHVM mit PHP-\\u00e4hnlicher Syntax.\",\n longDescription:\n \"Hack ist eine Programmiersprache f\\u00fcr HHVM, die von PHP abstammt und statische Typisierung, Generics, asynchrone Funktionen, Shapes, Collections und Werkzeuge zur Typ\\u00fcberpr\\u00fcfung hinzuf\\u00fcgt. Sie ist f\\u00fcr gro\\u00dfe Webcodebasen konzipiert, die schrittweise Typisierung und schnelles Feedback ben\\u00f6tigen.\\n\\nSie wird haupts\\u00e4chlich in HHVM-Umgebungen und gro\\u00dfen Serveranwendungen eingesetzt, wo die PHP-\\u00e4hnliche Ergonomie mit st\\u00e4rkerer statischer Analyse und modernen Sprachkonstrukten kombiniert wird.\",\n },\n pt: {\n name: \"Hack\",\n description: \"Linguagem de tipagem gradual para HHVM, com heran\\u00e7a do PHP.\",\n longDescription:\n \"Hack \\u00e9 uma linguagem para HHVM que evoluiu do PHP e adiciona tipagem est\\u00e1tica, gen\\u00e9ricos, recursos ass\\u00edncronos, shapes, cole\\u00e7\\u00f5es e ferramentas baseadas no verificador de tipo Hack. \\u00c9 projetada para grandes bases de c\\u00f3digo web que precisam de tipagem gradual e feedback r\\u00e1pido.\\n\\n\\u00c9 usada principalmente em ambientes HHVM e grandes aplica\\u00e7\\u00f5es de servidor onde a ergonomia semelhante ao PHP \\u00e9 combinada com an\\u00e1lise est\\u00e1tica mais forte e constru\\u00e7\\u00f5es de linguagem modernas.\",\n },\n },\n} satisfies Language;\n"]}
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It is designed for large web codebases that need gradual typing and fast feedback.\\n\\nIt is used mainly in HHVM deployments and large server-side applications where PHP-like ergonomics are paired with stronger static analysis and modern language constructs.\",\n },\n es: {\n name: \"Hack\",\n description: \"Un lenguaje con tipado gradual para HHVM con herencia de PHP.\",\n longDescription:\n \"Hack es un lenguaje de programacion para HHVM que evoluciono desde PHP y agrega tipado estatico, genericos, funciones async, shapes, colecciones y herramientas basadas en el typechecker de Hack. Esta disenado para grandes bases de codigo web que necesitan tipado gradual y feedback rapido.\\n\\nSe usa principalmente en despliegues HHVM y aplicaciones grandes del lado servidor donde la ergonomia similar a PHP se combina con analisis estatico mas fuerte y construcciones modernas del lenguaje.\",\n },\n it: {\n name: \"Hack\",\n description: \"Un linguaggio a tipizzazione graduale per HHVM con eredita da PHP.\",\n longDescription:\n \"Hack e un linguaggio di programmazione per HHVM che si e evoluto da PHP e aggiunge la tipizzazione statica, i generics, le funzionalita asincrone, le shapes, le collezioni e strumenti basati sul controllore di tipi Hack. E progettato per codebase web di grandi dimensioni che necessitano di tipizzazione graduale e feedback rapido.\\n\\nE utilizzato principalmente in ambienti HHVM e in applicazioni lato server di grandi dimensioni dove l'ergonomia simile a PHP e abbinata a un'analisi statica piu rigorosa e a costrutti linguistici moderni.\",\n },\n fr: {\n name: \"Hack\",\n description:\n \"Un langage de programmation a typage progressif pour HHVM avec un heritage de PHP.\",\n longDescription:\n \"Hack est un langage de programmation pour HHVM qui a evolue a partir de PHP et ajoute le typage statique, les generiques, les fonctionnalites asynchrones, les types, les collections et des outils bases sur le verificateur de type Hack. Il est concu pour les grandes bases de code web qui ont besoin d'un typage progressif et de commentaires rapides.\\n\\nIl est principalement utilise dans les deploiements HHVM et les grandes applications cote serveur ou l'ergonomie similaire a PHP est associee a une analyse statique plus forte et a des constructions de langage modernes.\",\n },\n de: {\n name: \"Hack\",\n description:\n \"Ein schrittweise typisierter Sprache f\\u00fcr HHVM mit PHP-\\u00e4hnlicher Syntax.\",\n longDescription:\n \"Hack ist eine Programmiersprache f\\u00fcr HHVM, die von PHP abstammt und statische Typisierung, Generics, asynchrone Funktionen, Shapes, Collections und Werkzeuge zur Typ\\u00fcberpr\\u00fcfung hinzuf\\u00fcgt. Sie ist f\\u00fcr gro\\u00dfe Webcodebasen konzipiert, die schrittweise Typisierung und schnelles Feedback ben\\u00f6tigen.\\n\\nSie wird haupts\\u00e4chlich in HHVM-Umgebungen und gro\\u00dfen Serveranwendungen eingesetzt, wo die PHP-\\u00e4hnliche Ergonomie mit st\\u00e4rkerer statischer Analyse und modernen Sprachkonstrukten kombiniert wird.\",\n },\n pt: {\n name: \"Hack\",\n description: \"Linguagem de tipagem gradual para HHVM, com heran\\u00e7a do PHP.\",\n longDescription:\n \"Hack \\u00e9 uma linguagem para HHVM que evoluiu do PHP e adiciona tipagem est\\u00e1tica, gen\\u00e9ricos, recursos ass\\u00edncronos, shapes, cole\\u00e7\\u00f5es e ferramentas baseadas no verificador de tipo Hack. \\u00c9 projetada para grandes bases de c\\u00f3digo web que precisam de tipagem gradual e feedback r\\u00e1pido.\\n\\n\\u00c9 usada principalmente em ambientes HHVM e grandes aplica\\u00e7\\u00f5es de servidor onde a ergonomia semelhante ao PHP \\u00e9 combinada com an\\u00e1lise est\\u00e1tica mais forte e constru\\u00e7\\u00f5es de linguagem modernas.\",\n },\n },\n} satisfies Language;\n"]}
@@ -1 +0,0 @@
1
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It removes closing tags, reduces boilerplate, and integrates with Ruby frameworks such as Ruby on Rails.\\n\\nIt is used in web applications and static rendering pipelines that prefer concise templates, readable nesting, and Ruby-powered interpolation over explicit HTML syntax.\",\n },\n es: {\n name: \"Haml\",\n description:\n \"Un lenguaje de templates sensible a espacios para escribir HTML de forma concisa.\",\n longDescription:\n \"Haml es un lenguaje de marcado y templates para generar HTML con estructura basada en indentacion. Elimina etiquetas de cierre, reduce repeticion e integra con frameworks Ruby como Ruby on Rails.\\n\\nSe usa en aplicaciones web y pipelines de renderizado estatico que prefieren templates concisos, anidacion legible e interpolacion con Ruby en vez de sintaxis HTML explicita.\",\n },\n it: {\n name: \"Haml\",\n description:\n \"Un linguaggio di template sensibile allo spazio bianco per scrivere HTML in modo conciso.\",\n longDescription:\n \"Haml e un linguaggio di markup e template per generare HTML con una struttura basata sull'indentazione. Rimuove i tag di chiusura, riduce il codice boilerplate e si integra con framework Ruby come Ruby on Rails.\\n\\nE utilizzato in applicazioni web e pipeline di rendering statico che preferiscono modelli concisi, nidificazione leggibile e interpolazione basata su Ruby rispetto alla sintassi HTML esplicita.\",\n },\n fr: {\n name: \"Haml\",\n description:\n \"Un langage de modele sensible aux espaces pour ecrire du HTML de maniere concise.\",\n longDescription:\n \"Haml est un langage de balisage et de modele pour generer du HTML avec une structure basee sur l'indentation. Il supprime les balises de fermeture, reduit le code repetitif et s'integre avec les frameworks Ruby tels que Ruby on Rails.\\n\\nIl est utilise dans les applications web et les pipelines de rendu statique qui preferent des modeles concis, un imbricage lisible et l'interpetation Ruby plutot que la syntaxe HTML explicite.\",\n },\n de: {\n name: \"Haml\",\n description:\n \"Eine Whitespace-sensitive Template-Sprache zum pr\\u00e4gnanten Schreiben von HTML.\",\n longDescription:\n \"Haml ist eine Markup- und Template-Sprache zum Generieren von HTML mit einer Struktur, die auf Einr\\u00fcckung basiert. Sie entfernt schlie\\u00dfende Tags, reduziert Boilerplate und integriert sich in Ruby-Frameworks wie Ruby on Rails.\\n\\nEs wird in Webanwendungen und statischen Rendering-Pipelines verwendet, die pr\\u00e4gnante Templates, lesbare Verschachtelung und Ruby-basierte Interpolation gegen\\u00fcber expliziter HTML-Syntax bevorzugen.\",\n },\n pt: {\n name: \"Haml\",\n description:\n \"Linguagem de template sens\\u00edvel a espa\\u00e7os em branco para escrever HTML de forma concisa.\",\n longDescription:\n \"Haml \\u00e9 uma linguagem de marca\\u00e7\\u00e3o e template para gerar HTML com estrutura baseada em indenta\\u00e7\\u00e3o. Remove tags de fechamento, reduz c\\u00f3digo repetitivo e integra-se com frameworks Ruby como Ruby on Rails.\\n\\n\\u00c9 utilizada em aplica\\u00e7\\u00f5es web e pipelines de renderiza\\u00e7\\u00e3o est\\u00e1tica que preferem templates concisos, estrutura de aninhamento leg\\u00edvel e interpola\\u00e7\\u00e3o Ruby em vez de sintaxe HTML expl\\u00edcita.\",\n },\n },\n} satisfies Language;\n"]}
@@ -1 +0,0 @@
1
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It removes closing tags, reduces boilerplate, and integrates with Ruby frameworks such as Ruby on Rails.\\n\\nIt is used in web applications and static rendering pipelines that prefer concise templates, readable nesting, and Ruby-powered interpolation over explicit HTML syntax.\",\n },\n es: {\n name: \"Haml\",\n description:\n \"Un lenguaje de templates sensible a espacios para escribir HTML de forma concisa.\",\n longDescription:\n \"Haml es un lenguaje de marcado y templates para generar HTML con estructura basada en indentacion. Elimina etiquetas de cierre, reduce repeticion e integra con frameworks Ruby como Ruby on Rails.\\n\\nSe usa en aplicaciones web y pipelines de renderizado estatico que prefieren templates concisos, anidacion legible e interpolacion con Ruby en vez de sintaxis HTML explicita.\",\n },\n it: {\n name: \"Haml\",\n description:\n \"Un linguaggio di template sensibile allo spazio bianco per scrivere HTML in modo conciso.\",\n longDescription:\n \"Haml e un linguaggio di markup e template per generare HTML con una struttura basata sull'indentazione. Rimuove i tag di chiusura, riduce il codice boilerplate e si integra con framework Ruby come Ruby on Rails.\\n\\nE utilizzato in applicazioni web e pipeline di rendering statico che preferiscono modelli concisi, nidificazione leggibile e interpolazione basata su Ruby rispetto alla sintassi HTML esplicita.\",\n },\n fr: {\n name: \"Haml\",\n description:\n \"Un langage de modele sensible aux espaces pour ecrire du HTML de maniere concise.\",\n longDescription:\n \"Haml est un langage de balisage et de modele pour generer du HTML avec une structure basee sur l'indentation. Il supprime les balises de fermeture, reduit le code repetitif et s'integre avec les frameworks Ruby tels que Ruby on Rails.\\n\\nIl est utilise dans les applications web et les pipelines de rendu statique qui preferent des modeles concis, un imbricage lisible et l'interpetation Ruby plutot que la syntaxe HTML explicite.\",\n },\n de: {\n name: \"Haml\",\n description:\n \"Eine Whitespace-sensitive Template-Sprache zum pr\\u00e4gnanten Schreiben von HTML.\",\n longDescription:\n \"Haml ist eine Markup- und Template-Sprache zum Generieren von HTML mit einer Struktur, die auf Einr\\u00fcckung basiert. Sie entfernt schlie\\u00dfende Tags, reduziert Boilerplate und integriert sich in Ruby-Frameworks wie Ruby on Rails.\\n\\nEs wird in Webanwendungen und statischen Rendering-Pipelines verwendet, die pr\\u00e4gnante Templates, lesbare Verschachtelung und Ruby-basierte Interpolation gegen\\u00fcber expliziter HTML-Syntax bevorzugen.\",\n },\n pt: {\n name: \"Haml\",\n description:\n \"Linguagem de template sens\\u00edvel a espa\\u00e7os em branco para escrever HTML de forma concisa.\",\n longDescription:\n \"Haml \\u00e9 uma linguagem de marca\\u00e7\\u00e3o e template para gerar HTML com estrutura baseada em indenta\\u00e7\\u00e3o. Remove tags de fechamento, reduz c\\u00f3digo repetitivo e integra-se com frameworks Ruby como Ruby on Rails.\\n\\n\\u00c9 utilizada em aplica\\u00e7\\u00f5es web e pipelines de renderiza\\u00e7\\u00e3o est\\u00e1tica que preferem templates concisos, estrutura de aninhamento leg\\u00edvel e interpola\\u00e7\\u00e3o Ruby em vez de sintaxe HTML expl\\u00edcita.\",\n },\n },\n} satisfies Language;\n"]}
@@ -1 +0,0 @@
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It keeps templates focused on presentation while letting helpers supply reusable behavior.\\n\\nIt is used for server-rendered HTML, client-side views, static site generation, transactional email, documentation tools, and build systems that need predictable text generation from structured data.\",\n },\n es: {\n name: \"Handlebars\",\n description:\n \"Un lenguaje de plantillas con poca logica para renderizar HTML y texto desde datos.\",\n longDescription:\n \"Handlebars es un lenguaje de plantillas y runtime JavaScript que extiende Mustache con helpers, expresiones de bloque, partials, precompilacion y escapado. Mantiene las plantillas centradas en la presentacion y deja que los helpers aporten comportamiento reutilizable.\\n\\nSe usa para HTML renderizado en servidor, vistas de cliente, generacion de sitios estaticos, email transaccional, herramientas de documentacion y sistemas de build que generan texto desde datos estructurados.\",\n },\n it: {\n name: \"Handlebars\",\n description:\n \"Un linguaggio di template leggero basato sulla logica per la generazione di HTML e testo dai dati.\",\n longDescription:\n \"Handlebars e un linguaggio di template e runtime JavaScript che estende Mustache con helper, espressioni di blocco, partials, precompilazione ed escaping. Mantiene i template focalizzati sulla presentazione, consentendo ai helper di fornire un comportamento riutilizzabile.\\n\\nViene utilizzato per la generazione di HTML lato server, viste lato client, generazione di siti statici, email transazionali, strumenti di documentazione e sistemi di build che necessitano di una generazione di testo prevedibile da dati strutturati.\",\n },\n fr: {\n name: \"Handlebars\",\n description:\n \"Un langage de modele leger pour la generation de HTML et de texte a partir de donnees.\",\n longDescription:\n \"Handlebars est un langage de modele et un runtime JavaScript qui etend Mustache avec des helpers, des expressions de blocs, des partials, la precompilation et l'echappement. Il permet de maintenir les modeles axes sur la presentation tout en permettant aux helpers de fournir un comportement reutilisable.\\n\\nIl est utilise pour la generation de HTML cote serveur, les vues cote client, la generation de sites statiques, les e-mails transactionnels, les outils de documentation et les systemes de build qui ont besoin d'une generation de texte previsible a partir de donnees structurees.\",\n },\n de: {\n name: \"Handlebars\",\n description: \"Eine einfache Template-Sprache zum Rendern von HTML und Text aus Daten.\",\n longDescription:\n \"Handlebars ist eine Template-Sprache und JavaScript-Runtime, die Mustache erweitert und Funktionen wie Hilfsfunktionen, Block-Ausdr\\u00fccke, Partials, Vorabkompilierung und Escaping bietet. Sie erm\\u00f6glicht es, Templates auf die Pr\\u00e4sentation zu konzentrieren, w\\u00e4hrend Hilfsfunktionen wiederverwendbares Verhalten bereitstellen.\\n\\nEs wird f\\u00fcr serverseitiges HTML, clientseitige Views, statische Seitengenerierung, transaktionale E-Mails, Dokumentationstools und Build-Systeme verwendet, die von strukturierten Daten vorhersehbare Textgenerierung ben\\u00f6tigen.\",\n },\n pt: {\n name: \"Handlebars\",\n description: \"Linguagem de modelo leve para renderizar HTML e texto a partir de dados.\",\n longDescription:\n \"Handlebars \\u00e9 uma linguagem de modelo e ambiente de tempo de execu\\u00e7\\u00e3o JavaScript que estende o Mustache com helpers, express\\u00f5es de bloco, parti\\u00e7\\u00f5es, pr\\u00e9-compila\\u00e7\\u00e3o e escapamento. Mant\\u00e9m os modelos focados na apresenta\\u00e7\\u00e3o, permitindo que os helpers forne\\u00e7am comportamento reutiliz\\u00e1vel.\\n\\n\\u00c9 usada para HTML renderizado no servidor, visualiza\\u00e7\\u00f5es no lado do cliente, gera\\u00e7\\u00e3o de sites est\\u00e1ticos, e-mails transacionais, ferramentas de documenta\\u00e7\\u00e3o e sistemas de constru\\u00e7\\u00e3o que precisam gerar texto previs\\u00edvel a partir de dados estruturados.\",\n },\n },\n} satisfies Language;\n"]}
@@ -1 +0,0 @@
1
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It keeps templates focused on presentation while letting helpers supply reusable behavior.\\n\\nIt is used for server-rendered HTML, client-side views, static site generation, transactional email, documentation tools, and build systems that need predictable text generation from structured data.\",\n },\n es: {\n name: \"Handlebars\",\n description:\n \"Un lenguaje de plantillas con poca logica para renderizar HTML y texto desde datos.\",\n longDescription:\n \"Handlebars es un lenguaje de plantillas y runtime JavaScript que extiende Mustache con helpers, expresiones de bloque, partials, precompilacion y escapado. Mantiene las plantillas centradas en la presentacion y deja que los helpers aporten comportamiento reutilizable.\\n\\nSe usa para HTML renderizado en servidor, vistas de cliente, generacion de sitios estaticos, email transaccional, herramientas de documentacion y sistemas de build que generan texto desde datos estructurados.\",\n },\n it: {\n name: \"Handlebars\",\n description:\n \"Un linguaggio di template leggero basato sulla logica per la generazione di HTML e testo dai dati.\",\n longDescription:\n \"Handlebars e un linguaggio di template e runtime JavaScript che estende Mustache con helper, espressioni di blocco, partials, precompilazione ed escaping. Mantiene i template focalizzati sulla presentazione, consentendo ai helper di fornire un comportamento riutilizzabile.\\n\\nViene utilizzato per la generazione di HTML lato server, viste lato client, generazione di siti statici, email transazionali, strumenti di documentazione e sistemi di build che necessitano di una generazione di testo prevedibile da dati strutturati.\",\n },\n fr: {\n name: \"Handlebars\",\n description:\n \"Un langage de modele leger pour la generation de HTML et de texte a partir de donnees.\",\n longDescription:\n \"Handlebars est un langage de modele et un runtime JavaScript qui etend Mustache avec des helpers, des expressions de blocs, des partials, la precompilation et l'echappement. Il permet de maintenir les modeles axes sur la presentation tout en permettant aux helpers de fournir un comportement reutilisable.\\n\\nIl est utilise pour la generation de HTML cote serveur, les vues cote client, la generation de sites statiques, les e-mails transactionnels, les outils de documentation et les systemes de build qui ont besoin d'une generation de texte previsible a partir de donnees structurees.\",\n },\n de: {\n name: \"Handlebars\",\n description: \"Eine einfache Template-Sprache zum Rendern von HTML und Text aus Daten.\",\n longDescription:\n \"Handlebars ist eine Template-Sprache und JavaScript-Runtime, die Mustache erweitert und Funktionen wie Hilfsfunktionen, Block-Ausdr\\u00fccke, Partials, Vorabkompilierung und Escaping bietet. Sie erm\\u00f6glicht es, Templates auf die Pr\\u00e4sentation zu konzentrieren, w\\u00e4hrend Hilfsfunktionen wiederverwendbares Verhalten bereitstellen.\\n\\nEs wird f\\u00fcr serverseitiges HTML, clientseitige Views, statische Seitengenerierung, transaktionale E-Mails, Dokumentationstools und Build-Systeme verwendet, die von strukturierten Daten vorhersehbare Textgenerierung ben\\u00f6tigen.\",\n },\n pt: {\n name: \"Handlebars\",\n description: \"Linguagem de modelo leve para renderizar HTML e texto a partir de dados.\",\n longDescription:\n \"Handlebars \\u00e9 uma linguagem de modelo e ambiente de tempo de execu\\u00e7\\u00e3o JavaScript que estende o Mustache com helpers, express\\u00f5es de bloco, parti\\u00e7\\u00f5es, pr\\u00e9-compila\\u00e7\\u00e3o e escapamento. Mant\\u00e9m os modelos focados na apresenta\\u00e7\\u00e3o, permitindo que os helpers forne\\u00e7am comportamento reutiliz\\u00e1vel.\\n\\n\\u00c9 usada para HTML renderizado no servidor, visualiza\\u00e7\\u00f5es no lado do cliente, gera\\u00e7\\u00e3o de sites est\\u00e1ticos, e-mails transacionais, ferramentas de documenta\\u00e7\\u00e3o e sistemas de constru\\u00e7\\u00e3o que precisam gerar texto previs\\u00edvel a partir de dados estruturados.\",\n },\n },\n} satisfies Language;\n"]}
@@ -1 +0,0 @@
1
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The Haskell 2010 language standard is widely supported, while GHC adds many commonly used extensions.\\n\\nIt is used in compiler construction, programming language research, financial systems, formal methods, data processing, education, and production services that benefit from strong types and high-level abstractions.\",\n },\n es: {\n name: \"Haskell\",\n description:\n \"Un lenguaje puramente funcional y lazy con tipado estatico fuerte y abstracciones expresivas.\",\n longDescription:\n \"Haskell es un lenguaje de programacion funcional de proposito general conocido por pureza, evaluacion lazy, tipos algebraicos, type classes, pattern matching y un sistema de tipos estatico potente. El estandar Haskell 2010 tiene amplio soporte, mientras GHC agrega muchas extensiones de uso comun.\\n\\nSe usa en construccion de compiladores, investigacion en lenguajes de programacion, sistemas financieros, metodos formales, procesamiento de datos, educacion y servicios de produccion que se benefician de tipos fuertes y abstracciones de alto nivel.\",\n },\n it: {\n name: \"Haskell\",\n description:\n \"Un linguaggio funzionale, puramente funzionale e con tipizzazione statica forte e astrazioni espressive.\",\n longDescription:\n \"Haskell e un linguaggio di programmazione funzionale di uso generale, noto per la sua purezza, la valutazione pigra, i tipi di dati algebrici, le classi di tipo, la corrispondenza di pattern e un potente sistema di tipi statici. Lo standard del linguaggio Haskell 2010 e ampiamente supportato, mentre GHC aggiunge molte estensioni comunemente utilizzate.\\n\\nViene utilizzato nella costruzione di compilatori, nella ricerca di linguaggi di programmazione, nei sistemi finanziari, nei metodi formali, nell'elaborazione dei dati, nell'istruzione e nei servizi di produzione che beneficiano di tipi forti e di astrazioni di alto livello.\",\n },\n fr: {\n name: \"Haskell\",\n description:\n \"Un langage fonctionnel pur et paresseux avec un typage statique fort et des abstractions expressives.\",\n longDescription:\n \"Haskell est un langage de programmation fonctionnel general, connu pour sa purete, son evaluation paresseuse, ses types de donnees algebriques, ses classes de types, la correspondance de motifs et un systeme de typage statique puissant. La norme Haskell 2010 est largement prise en charge, tandis que GHC ajoute de nombreuses extensions couramment utilisees.\\n\\nIl est utilise dans la construction de compilateurs, la recherche sur les langages de programmation, les systemes financiers, les methodes formelles, le traitement des donnees, l'education et les services de production qui beneficient de types forts et d'abstractions de haut niveau.\",\n },\n de: {\n name: \"Haskell\",\n description:\n \"Eine l\\u00e4stige, rein funktionale Sprache mit starker statischer Typisierung und ausdrucksstarken Abstraktionen.\",\n longDescription:\n \"Haskell ist eine allgemeine, funktionale Programmiersprache, die f\\u00fcr Purity, Lazy-Evaluation, algebraische Datentypen, Typklassen, Pattern Matching und ein leistungsstarkes statisches Typsystem bekannt ist. Der Haskell 2010 Sprachstandard wird weit verbreitet unterst\\u00fctzt, w\\u00e4hrend GHC viele h\\u00e4ufig verwendete Erweiterungen hinzuf\\u00fcgt.\\n\\nEs wird in Compiler-Entwicklung, Programmiersprachenforschung, Finanzsystemen, formalen Methoden, Datenverarbeitung, Bildung und Produktionsdiensten eingesetzt, die von starken Typen und hochrangigen Abstraktionen profitieren.\",\n },\n pt: {\n name: \"Haskell\",\n description:\n \"Linguagem funcional, estaticamente tipada e com abstra\\u00e7\\u00f5es expressivas, com avalia\\u00e7\\u00e3o pregui\\u00e7osa.\",\n longDescription:\n \"Haskell \\u00e9 uma linguagem de programa\\u00e7\\u00e3o funcional de prop\\u00f3sito geral, conhecida pela sua pureza, avalia\\u00e7\\u00e3o pregui\\u00e7osa, tipos de dados alg\\u00e9bricos, classes de tipos, correspond\\u00eancia de padr\\u00f5es e um poderoso sistema de tipos est\\u00e1tico. O padr\\u00e3o de linguagem Haskell 2010 \\u00e9 amplamente suportado, enquanto o GHC adiciona muitas extens\\u00f5es comuns.\\n\\n\\u00c9 utilizada na constru\\u00e7\\u00e3o de compiladores, pesquisa em linguagens de programa\\u00e7\\u00e3o, sistemas financeiros, m\\u00e9todos formais, processamento de dados, educa\\u00e7\\u00e3o e servi\\u00e7os de produ\\u00e7\\u00e3o que se beneficiam de tipos fortes e abstra\\u00e7\\u00f5es de alto n\\u00edvel.\",\n },\n },\n} satisfies Language;\n"]}
@@ -1 +0,0 @@
1
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The Haskell 2010 language standard is widely supported, while GHC adds many commonly used extensions.\\n\\nIt is used in compiler construction, programming language research, financial systems, formal methods, data processing, education, and production services that benefit from strong types and high-level abstractions.\",\n },\n es: {\n name: \"Haskell\",\n description:\n \"Un lenguaje puramente funcional y lazy con tipado estatico fuerte y abstracciones expresivas.\",\n longDescription:\n \"Haskell es un lenguaje de programacion funcional de proposito general conocido por pureza, evaluacion lazy, tipos algebraicos, type classes, pattern matching y un sistema de tipos estatico potente. El estandar Haskell 2010 tiene amplio soporte, mientras GHC agrega muchas extensiones de uso comun.\\n\\nSe usa en construccion de compiladores, investigacion en lenguajes de programacion, sistemas financieros, metodos formales, procesamiento de datos, educacion y servicios de produccion que se benefician de tipos fuertes y abstracciones de alto nivel.\",\n },\n it: {\n name: \"Haskell\",\n description:\n \"Un linguaggio funzionale, puramente funzionale e con tipizzazione statica forte e astrazioni espressive.\",\n longDescription:\n \"Haskell e un linguaggio di programmazione funzionale di uso generale, noto per la sua purezza, la valutazione pigra, i tipi di dati algebrici, le classi di tipo, la corrispondenza di pattern e un potente sistema di tipi statici. Lo standard del linguaggio Haskell 2010 e ampiamente supportato, mentre GHC aggiunge molte estensioni comunemente utilizzate.\\n\\nViene utilizzato nella costruzione di compilatori, nella ricerca di linguaggi di programmazione, nei sistemi finanziari, nei metodi formali, nell'elaborazione dei dati, nell'istruzione e nei servizi di produzione che beneficiano di tipi forti e di astrazioni di alto livello.\",\n },\n fr: {\n name: \"Haskell\",\n description:\n \"Un langage fonctionnel pur et paresseux avec un typage statique fort et des abstractions expressives.\",\n longDescription:\n \"Haskell est un langage de programmation fonctionnel general, connu pour sa purete, son evaluation paresseuse, ses types de donnees algebriques, ses classes de types, la correspondance de motifs et un systeme de typage statique puissant. La norme Haskell 2010 est largement prise en charge, tandis que GHC ajoute de nombreuses extensions couramment utilisees.\\n\\nIl est utilise dans la construction de compilateurs, la recherche sur les langages de programmation, les systemes financiers, les methodes formelles, le traitement des donnees, l'education et les services de production qui beneficient de types forts et d'abstractions de haut niveau.\",\n },\n de: {\n name: \"Haskell\",\n description:\n \"Eine l\\u00e4stige, rein funktionale Sprache mit starker statischer Typisierung und ausdrucksstarken Abstraktionen.\",\n longDescription:\n \"Haskell ist eine allgemeine, funktionale Programmiersprache, die f\\u00fcr Purity, Lazy-Evaluation, algebraische Datentypen, Typklassen, Pattern Matching und ein leistungsstarkes statisches Typsystem bekannt ist. Der Haskell 2010 Sprachstandard wird weit verbreitet unterst\\u00fctzt, w\\u00e4hrend GHC viele h\\u00e4ufig verwendete Erweiterungen hinzuf\\u00fcgt.\\n\\nEs wird in Compiler-Entwicklung, Programmiersprachenforschung, Finanzsystemen, formalen Methoden, Datenverarbeitung, Bildung und Produktionsdiensten eingesetzt, die von starken Typen und hochrangigen Abstraktionen profitieren.\",\n },\n pt: {\n name: \"Haskell\",\n description:\n \"Linguagem funcional, estaticamente tipada e com abstra\\u00e7\\u00f5es expressivas, com avalia\\u00e7\\u00e3o pregui\\u00e7osa.\",\n longDescription:\n \"Haskell \\u00e9 uma linguagem de programa\\u00e7\\u00e3o funcional de prop\\u00f3sito geral, conhecida pela sua pureza, avalia\\u00e7\\u00e3o pregui\\u00e7osa, tipos de dados alg\\u00e9bricos, classes de tipos, correspond\\u00eancia de padr\\u00f5es e um poderoso sistema de tipos est\\u00e1tico. O padr\\u00e3o de linguagem Haskell 2010 \\u00e9 amplamente suportado, enquanto o GHC adiciona muitas extens\\u00f5es comuns.\\n\\n\\u00c9 utilizada na constru\\u00e7\\u00e3o de compiladores, pesquisa em linguagens de programa\\u00e7\\u00e3o, sistemas financeiros, m\\u00e9todos formais, processamento de dados, educa\\u00e7\\u00e3o e servi\\u00e7os de produ\\u00e7\\u00e3o que se beneficiam de tipos fortes e abstra\\u00e7\\u00f5es de alto n\\u00edvel.\",\n },\n },\n} satisfies Language;\n"]}
@@ -1 +0,0 @@
1
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It includes type inference, macros, abstracts, generics, pattern matching, and a shared standard library.\\n\\nIt is used for games, web applications, creative coding, cross-platform tools, multimedia frameworks, and codebases that need to share typed business or engine logic across many targets.\",\n },\n es: {\n name: \"Haxe\",\n description: \"Un lenguaje tipado multiplataforma que compila a muchos runtimes y destinos.\",\n longDescription:\n \"Haxe es un lenguaje de programacion de alto nivel con tipado estatico y un toolkit de compilador que apunta a JavaScript, C++, C#, Java, bytecode JVM, PHP, Lua, Python, HashLink y otras plataformas. Incluye inferencia de tipos, macros, abstracts, genericos, pattern matching y una biblioteca estandar compartida.\\n\\nSe usa en juegos, aplicaciones web, creative coding, herramientas multiplataforma, frameworks multimedia y codebases que necesitan compartir logica tipada de negocio o motor entre muchos destinos.\",\n },\n it: {\n name: \"Haxe\",\n description:\n \"Un linguaggio di programmazione tipizzato cross-platform che compila per molti runtime e target.\",\n longDescription:\n \"Haxe e un linguaggio di programmazione di alto livello, staticamente tipizzato e un toolkit di compilazione che mira a JavaScript, C++, C#, Java, bytecode JVM, PHP, Lua, Python, HashLink e altre piattaforme. Include inferenza di tipi, macro, astrazioni, generics, pattern matching e una libreria standard condivisa.\\n\\nViene utilizzato per giochi, applicazioni web, coding creativo, strumenti cross-platform, framework multimediali e codebase che devono condividere logica di business o di engine tipizzata su molti target.\",\n },\n fr: {\n name: \"Haxe\",\n description:\n \"Un langage de programmation type multiplateforme qui compile vers de nombreux environnements d'execution et plateformes.\",\n longDescription:\n \"Haxe est un langage de programmation de haut niveau, statiquement type et un ensemble d'outils de compilation qui cible JavaScript, C++, C#, Java, bytecode JVM, PHP, Lua, Python, HashLink et d'autres plateformes. Il inclut l'inference de types, les macros, les abstractions, les generiques, la correspondance de motifs et une bibliotheque standard partagee.\\n\\nIl est utilise pour les jeux, les applications web, le codage creatif, les outils multiplateformes, les frameworks multimedias et les bases de code qui doivent partager une logique metier ou un moteur typee sur de nombreuses plateformes.\",\n },\n de: {\n name: \"Haxe\",\n description:\n \"Eine plattform\\u00fcbergreifende, typisierte Sprache, die zu vielen Laufzeitumgebungen und Zielen kompiliert.\",\n longDescription:\n \"Haxe ist eine hochstufige, statisch typisierte Programmiersprache und Compiler-Toolkit, das auf JavaScript, C++, C#, Java, JVM-Bytecode, PHP, Lua, Python, HashLink und andere Plattformen abzielt. Es umfasst Typinferenz, Makros, Abstraktionen, Generics, Pattern Matching und eine gemeinsame Standardbibliothek.\\n\\nEs wird f\\u00fcr Spiele, Webanwendungen, kreative Programmierung, plattform\\u00fcbergreifende Tools, Multimedia-Frameworks und Codebasen verwendet, die typisierte Gesch\\u00e4fts- oder Engine-Logik \\u00fcber viele Ziele hinweg teilen m\\u00fcssen.\",\n },\n pt: {\n name: \"Haxe\",\n description:\n \"Linguagem de programa\\u00e7\\u00e3o tipada multiplataforma que compila para v\\u00e1rias plataformas e alvos.\",\n longDescription:\n \"Haxe \\u00e9 uma linguagem de programa\\u00e7\\u00e3o de alto n\\u00edvel e um conjunto de ferramentas de compila\\u00e7\\u00e3o estaticamente tipadas que visam JavaScript, C++, C#, Java, bytecode JVM, PHP, Lua, Python, HashLink e outras plataformas. Inclui infer\\u00eancia de tipo, macros, abstra\\u00e7\\u00f5es, gen\\u00e9ricos, correspond\\u00eancia de padr\\u00f5es e uma biblioteca padr\\u00e3o compartilhada.\\n\\n\\u00c9 usada para jogos, aplica\\u00e7\\u00f5es web, codifica\\u00e7\\u00e3o criativa, ferramentas multiplataforma, frameworks multim\\u00eddia e bases de c\\u00f3digo que precisam compartilhar l\\u00f3gica de neg\\u00f3cios ou de motor tipada em v\\u00e1rios alvos.\",\n },\n },\n} satisfies Language;\n"]}
@@ -1 +0,0 @@
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It includes type inference, macros, abstracts, generics, pattern matching, and a shared standard library.\\n\\nIt is used for games, web applications, creative coding, cross-platform tools, multimedia frameworks, and codebases that need to share typed business or engine logic across many targets.\",\n },\n es: {\n name: \"Haxe\",\n description: \"Un lenguaje tipado multiplataforma que compila a muchos runtimes y destinos.\",\n longDescription:\n \"Haxe es un lenguaje de programacion de alto nivel con tipado estatico y un toolkit de compilador que apunta a JavaScript, C++, C#, Java, bytecode JVM, PHP, Lua, Python, HashLink y otras plataformas. Incluye inferencia de tipos, macros, abstracts, genericos, pattern matching y una biblioteca estandar compartida.\\n\\nSe usa en juegos, aplicaciones web, creative coding, herramientas multiplataforma, frameworks multimedia y codebases que necesitan compartir logica tipada de negocio o motor entre muchos destinos.\",\n },\n it: {\n name: \"Haxe\",\n description:\n \"Un linguaggio di programmazione tipizzato cross-platform che compila per molti runtime e target.\",\n longDescription:\n \"Haxe e un linguaggio di programmazione di alto livello, staticamente tipizzato e un toolkit di compilazione che mira a JavaScript, C++, C#, Java, bytecode JVM, PHP, Lua, Python, HashLink e altre piattaforme. Include inferenza di tipi, macro, astrazioni, generics, pattern matching e una libreria standard condivisa.\\n\\nViene utilizzato per giochi, applicazioni web, coding creativo, strumenti cross-platform, framework multimediali e codebase che devono condividere logica di business o di engine tipizzata su molti target.\",\n },\n fr: {\n name: \"Haxe\",\n description:\n \"Un langage de programmation type multiplateforme qui compile vers de nombreux environnements d'execution et plateformes.\",\n longDescription:\n \"Haxe est un langage de programmation de haut niveau, statiquement type et un ensemble d'outils de compilation qui cible JavaScript, C++, C#, Java, bytecode JVM, PHP, Lua, Python, HashLink et d'autres plateformes. Il inclut l'inference de types, les macros, les abstractions, les generiques, la correspondance de motifs et une bibliotheque standard partagee.\\n\\nIl est utilise pour les jeux, les applications web, le codage creatif, les outils multiplateformes, les frameworks multimedias et les bases de code qui doivent partager une logique metier ou un moteur typee sur de nombreuses plateformes.\",\n },\n de: {\n name: \"Haxe\",\n description:\n \"Eine plattform\\u00fcbergreifende, typisierte Sprache, die zu vielen Laufzeitumgebungen und Zielen kompiliert.\",\n longDescription:\n \"Haxe ist eine hochstufige, statisch typisierte Programmiersprache und Compiler-Toolkit, das auf JavaScript, C++, C#, Java, JVM-Bytecode, PHP, Lua, Python, HashLink und andere Plattformen abzielt. Es umfasst Typinferenz, Makros, Abstraktionen, Generics, Pattern Matching und eine gemeinsame Standardbibliothek.\\n\\nEs wird f\\u00fcr Spiele, Webanwendungen, kreative Programmierung, plattform\\u00fcbergreifende Tools, Multimedia-Frameworks und Codebasen verwendet, die typisierte Gesch\\u00e4fts- oder Engine-Logik \\u00fcber viele Ziele hinweg teilen m\\u00fcssen.\",\n },\n pt: {\n name: \"Haxe\",\n description:\n \"Linguagem de programa\\u00e7\\u00e3o tipada multiplataforma que compila para v\\u00e1rias plataformas e alvos.\",\n longDescription:\n \"Haxe \\u00e9 uma linguagem de programa\\u00e7\\u00e3o de alto n\\u00edvel e um conjunto de ferramentas de compila\\u00e7\\u00e3o estaticamente tipadas que visam JavaScript, C++, C#, Java, bytecode JVM, PHP, Lua, Python, HashLink e outras plataformas. Inclui infer\\u00eancia de tipo, macros, abstra\\u00e7\\u00f5es, gen\\u00e9ricos, correspond\\u00eancia de padr\\u00f5es e uma biblioteca padr\\u00e3o compartilhada.\\n\\n\\u00c9 usada para jogos, aplica\\u00e7\\u00f5es web, codifica\\u00e7\\u00e3o criativa, ferramentas multiplataforma, frameworks multim\\u00eddia e bases de c\\u00f3digo que precisam compartilhar l\\u00f3gica de neg\\u00f3cios ou de motor tipada em v\\u00e1rios alvos.\",\n },\n },\n} satisfies Language;\n"]}
@@ -1 +0,0 @@
1
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It supports blocks, attributes, expressions, variables, functions, object values, and references used to describe infrastructure and application settings.\\n\\nIt is best known through Terraform, but it is also used across HashiCorp tools such as Packer, Nomad, Vault, and Consul. HCL files commonly define cloud resources, modules, providers, jobs, policies, templates, and environment-specific variables.\",\n },\n es: {\n name: \"HCL\",\n description:\n \"El lenguaje de configuracion de HashiCorp para infraestructura y configuracion legible por humanos.\",\n longDescription:\n \"HCL es HashiCorp Configuration Language, un lenguaje de configuracion estructurado disenado para ser legible por humanos y facil de analizar por herramientas. Soporta bloques, atributos, expresiones, variables, funciones, valores de objeto y referencias usadas para describir infraestructura y configuracion de aplicaciones.\\n\\nEs conocido principalmente por Terraform, pero tambien se usa en herramientas de HashiCorp como Packer, Nomad, Vault y Consul. Los archivos HCL suelen definir recursos cloud, modulos, providers, jobs, politicas, templates y variables especificas por entorno.\",\n },\n it: {\n name: \"HCL\",\n description:\n \"Linguaggio di configurazione di HashiCorp per la configurazione di infrastruttura e applicazioni leggibile dall'uomo.\",\n longDescription:\n \"HCL e il linguaggio di configurazione di HashiCorp, un linguaggio di configurazione strutturato progettato per essere leggibile dall'uomo, pur rimanendo facile da analizzare dagli strumenti. Supporta blocchi, attributi, espressioni, variabili, funzioni, valori di oggetti e riferimenti utilizzati per descrivere le impostazioni di infrastruttura e applicazioni.\\n\\nE noto principalmente tramite Terraform, ma viene utilizzato anche in vari strumenti di HashiCorp come Packer, Nomad, Vault e Consul. I file HCL definiscono comunemente risorse cloud, moduli, provider, job, policy, template e variabili specifiche dell'ambiente.\",\n },\n fr: {\n name: \"HCL\",\n description:\n \"Langage de configuration de HashiCorp pour la configuration d'infrastructure et d'applications lisible par l'homme.\",\n longDescription:\n \"HCL est le langage de configuration de HashiCorp, un langage de configuration structure concu pour etre lisible par l'homme tout en restant facile a analyser par les outils. Il prend en charge les blocs, les attributs, les expressions, les variables, les fonctions, les valeurs d'objets et les references utilises pour decrire les parametres d'infrastructure et d'applications. \\n\\nIl est principalement connu via Terraform, mais il est egalement utilise dans divers outils de HashiCorp tels que Packer, Nomad, Vault et Consul. Les fichiers HCL definissent couramment les ressources cloud, les modules, les fournisseurs, les taches, les politiques, les modeles et les variables specifiques a l'environnement.\",\n },\n de: {\n name: \"HCL\",\n description:\n \"HCL: Programmiersprache von HashiCorp f\\u00fcr lesbare Infrastruktur- und Anwendungs-Konfiguration.\",\n longDescription:\n \"HCL ist die HashiCorp Configuration Language, eine strukturierte Konfigurationssprache, die f\\u00fcr Menschen lesbar ist und gleichzeitig einfach von Tools zu parsen ist. Sie unterst\\u00fctzt Bl\\u00f6cke, Attribute, Ausdr\\u00fccke, Variablen, Funktionen, Objektwerte und Referenzen, um Infrastruktur- und Anwendungs-Einstellungen zu beschreiben.\\n\\nSie ist vor allem bekannt durch Terraform, wird aber auch in anderen HashiCorp-Tools wie Packer, Nomad, Vault und Consul verwendet. HCL-Dateien definieren h\\u00e4ufig Cloud-Ressourcen, Module, Provider, Jobs, Richtlinien, Vorlagen und Umgebungsvariablen.\",\n },\n pt: {\n name: \"HCL\",\n description:\n \"Linguagem de Configura\\u00e7\\u00e3o da HashiCorp para configura\\u00e7\\u00f5es de infraestrutura e aplica\\u00e7\\u00f5es leg\\u00edveis por humanos.\",\n longDescription:\n \"HCL \\u00e9 a Linguagem de Configura\\u00e7\\u00e3o da HashiCorp, uma linguagem de configura\\u00e7\\u00e3o estruturada projetada para ser leg\\u00edvel por humanos, mantendo a facilidade de an\\u00e1lise por ferramentas. Suporta blocos, atributos, express\\u00f5es, vari\\u00e1veis, fun\\u00e7\\u00f5es, valores de objetos e refer\\u00eancias para descrever configura\\u00e7\\u00f5es de infraestrutura e aplica\\u00e7\\u00f5es.\\n\\n\\u00c9 mais conhecida atrav\\u00e9s do Terraform, mas tamb\\u00e9m \\u00e9 usada em outras ferramentas da HashiCorp, como Packer, Nomad, Vault e Consul. Os arquivos HCL definem frequentemente recursos de nuvem, m\\u00f3dulos, provedores, jobs, pol\\u00edticas, templates e vari\\u00e1veis espec\\u00edficas do ambiente.\",\n },\n },\n} satisfies Language;\n"]}
@@ -1 +0,0 @@
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It supports blocks, attributes, expressions, variables, functions, object values, and references used to describe infrastructure and application settings.\\n\\nIt is best known through Terraform, but it is also used across HashiCorp tools such as Packer, Nomad, Vault, and Consul. HCL files commonly define cloud resources, modules, providers, jobs, policies, templates, and environment-specific variables.\",\n },\n es: {\n name: \"HCL\",\n description:\n \"El lenguaje de configuracion de HashiCorp para infraestructura y configuracion legible por humanos.\",\n longDescription:\n \"HCL es HashiCorp Configuration Language, un lenguaje de configuracion estructurado disenado para ser legible por humanos y facil de analizar por herramientas. Soporta bloques, atributos, expresiones, variables, funciones, valores de objeto y referencias usadas para describir infraestructura y configuracion de aplicaciones.\\n\\nEs conocido principalmente por Terraform, pero tambien se usa en herramientas de HashiCorp como Packer, Nomad, Vault y Consul. Los archivos HCL suelen definir recursos cloud, modulos, providers, jobs, politicas, templates y variables especificas por entorno.\",\n },\n it: {\n name: \"HCL\",\n description:\n \"Linguaggio di configurazione di HashiCorp per la configurazione di infrastruttura e applicazioni leggibile dall'uomo.\",\n longDescription:\n \"HCL e il linguaggio di configurazione di HashiCorp, un linguaggio di configurazione strutturato progettato per essere leggibile dall'uomo, pur rimanendo facile da analizzare dagli strumenti. Supporta blocchi, attributi, espressioni, variabili, funzioni, valori di oggetti e riferimenti utilizzati per descrivere le impostazioni di infrastruttura e applicazioni.\\n\\nE noto principalmente tramite Terraform, ma viene utilizzato anche in vari strumenti di HashiCorp come Packer, Nomad, Vault e Consul. I file HCL definiscono comunemente risorse cloud, moduli, provider, job, policy, template e variabili specifiche dell'ambiente.\",\n },\n fr: {\n name: \"HCL\",\n description:\n \"Langage de configuration de HashiCorp pour la configuration d'infrastructure et d'applications lisible par l'homme.\",\n longDescription:\n \"HCL est le langage de configuration de HashiCorp, un langage de configuration structure concu pour etre lisible par l'homme tout en restant facile a analyser par les outils. Il prend en charge les blocs, les attributs, les expressions, les variables, les fonctions, les valeurs d'objets et les references utilises pour decrire les parametres d'infrastructure et d'applications. \\n\\nIl est principalement connu via Terraform, mais il est egalement utilise dans divers outils de HashiCorp tels que Packer, Nomad, Vault et Consul. Les fichiers HCL definissent couramment les ressources cloud, les modules, les fournisseurs, les taches, les politiques, les modeles et les variables specifiques a l'environnement.\",\n },\n de: {\n name: \"HCL\",\n description:\n \"HCL: Programmiersprache von HashiCorp f\\u00fcr lesbare Infrastruktur- und Anwendungs-Konfiguration.\",\n longDescription:\n \"HCL ist die HashiCorp Configuration Language, eine strukturierte Konfigurationssprache, die f\\u00fcr Menschen lesbar ist und gleichzeitig einfach von Tools zu parsen ist. Sie unterst\\u00fctzt Bl\\u00f6cke, Attribute, Ausdr\\u00fccke, Variablen, Funktionen, Objektwerte und Referenzen, um Infrastruktur- und Anwendungs-Einstellungen zu beschreiben.\\n\\nSie ist vor allem bekannt durch Terraform, wird aber auch in anderen HashiCorp-Tools wie Packer, Nomad, Vault und Consul verwendet. HCL-Dateien definieren h\\u00e4ufig Cloud-Ressourcen, Module, Provider, Jobs, Richtlinien, Vorlagen und Umgebungsvariablen.\",\n },\n pt: {\n name: \"HCL\",\n description:\n \"Linguagem de Configura\\u00e7\\u00e3o da HashiCorp para configura\\u00e7\\u00f5es de infraestrutura e aplica\\u00e7\\u00f5es leg\\u00edveis por humanos.\",\n longDescription:\n \"HCL \\u00e9 a Linguagem de Configura\\u00e7\\u00e3o da HashiCorp, uma linguagem de configura\\u00e7\\u00e3o estruturada projetada para ser leg\\u00edvel por humanos, mantendo a facilidade de an\\u00e1lise por ferramentas. Suporta blocos, atributos, express\\u00f5es, vari\\u00e1veis, fun\\u00e7\\u00f5es, valores de objetos e refer\\u00eancias para descrever configura\\u00e7\\u00f5es de infraestrutura e aplica\\u00e7\\u00f5es.\\n\\n\\u00c9 mais conhecida atrav\\u00e9s do Terraform, mas tamb\\u00e9m \\u00e9 usada em outras ferramentas da HashiCorp, como Packer, Nomad, Vault e Consul. Os arquivos HCL definem frequentemente recursos de nuvem, m\\u00f3dulos, provedores, jobs, pol\\u00edticas, templates e vari\\u00e1veis espec\\u00edficas do ambiente.\",\n },\n },\n} satisfies Language;\n"]}
@@ -1 +0,0 @@
1
- {"version":3,"sources":["../../src/languages/hlsl.ts"],"names":[],"mappings":";;;AAEO,IAAM,IAAA,GAAO;AAAA,EAClB,IAAA,EAAM,MAAA;AAAA,EACN,aAAA,EAAe,YAAA;AAAA,EACf,UAAA,EAAY,CAAC,OAAA,EAAS,KAAA,EAAO,QAAQ,QAAQ,CAAA;AAAA,EAC7C,MAAA,EAAQ,WAAA;AAAA,EACR,OAAA,EAAS,+EAAA;AAAA,EACT,SAAA,EAAW,CAAC,QAAA,EAAU,eAAA,EAAiB,YAAY,YAAY,CAAA;AAAA,EAC/D,OAAA,EAAS;AAAA,IACP,QAAA,EAAU,CAAC,UAAA,EAAY,yBAAA,EAA2B,cAAc,CAAA;AAAA,IAChE,eAAA,EAAiB,CAAC,OAAA,EAAS,OAAO,CAAA;AAAA,IAClC,UAAA,EAAY,CAAC,UAAA,EAAY,kBAAA,EAAoB,mBAAmB,SAAS;AAAA,GAC3E;AAAA,EACA,OAAA,EAAS,kBAAA;AAAA,EACT,IAAA,EAAM,uFAAA;AAAA,EACN,KAAA,EAAO,SAAA;AAAA,EACP,IAAA,EAAM;AAAA,IACJ,EAAA,EAAI;AAAA,MACF,IAAA,EAAM,MAAA;AAAA,MACN,WAAA,EAAa,8EAAA;AAAA,MACb,eAAA,EACE;AAAA,KACJ;AAAA,IACA,EAAA,EAAI;AAAA,MACF,IAAA,EAAM,MAAA;AAAA,MACN,WAAA,EACE,mFAAA;AAAA,MACF,eAAA,EACE;AAAA,KACJ;AAAA,IACA,EAAA,EAAI;AAAA,MACF,IAAA,EAAM,MAAA;AAAA,MACN,WAAA,EACE,yFAAA;AAAA,MACF,eAAA,EACE;AAAA,KACJ;AAAA,IACA,EAAA,EAAI;AAAA,MACF,IAAA,EAAM,MAAA;AAAA,MACN,WAAA,EACE,8FAAA;AAAA,MACF,eAAA,EACE;AAAA,KACJ;AAAA,IACA,EAAA,EAAI;AAAA,MACF,IAAA,EAAM,MAAA;AAAA,MACN,WAAA,EACE,iFAAA;AAAA,MACF,eAAA,EACE;AAAA,KACJ;AAAA,IACA,EAAA,EAAI;AAAA,MACF,IAAA,EAAM,MAAA;AAAA,MACN,WAAA,EACE,oGAAA;AAAA,MACF,eAAA,EACE;AAAA;AACJ;AAEJ","file":"hlsl.cjs","sourcesContent":["import type { Language } from \"../types\";\n\nexport const hlsl = {\n slug: \"hlsl\",\n publishedDate: \"2002-12-01\",\n extensions: [\".hlsl\", \".fx\", \".fxh\", \".hlsli\"],\n author: \"Microsoft\",\n website: \"https://learn.microsoft.com/en-us/windows/win32/direct3dhlsl/dx-graphics-hlsl\",\n paradigms: [\"shader\", \"data-parallel\", \"graphics\", \"procedural\"],\n tooling: {\n runtimes: [\"Direct3D\", \"DirectX Shader Compiler\", \"Game Engines\"],\n packageManagers: [\"NuGet\", \"vcpkg\"],\n ecosystems: [\"Graphics\", \"Game Development\", \"GPU Programming\", \"DirectX\"],\n },\n version: \"Shader Model 6.9\",\n logo: \"https://cdn.jsdelivr.net/gh/vscode-icons/vscode-icons@master/icons/file_type_hlsl.svg\",\n color: \"#0078D4\",\n i18n: {\n en: {\n name: \"HLSL\",\n description: \"Microsoft's High-Level Shading Language for programmable graphics pipelines.\",\n longDescription:\n \"HLSL is a shader language for Direct3D and related graphics pipelines. It provides C-like syntax, vector and matrix types, textures, samplers, constant buffers, semantics, intrinsics, and shader stages for vertex, pixel, compute, geometry, hull, domain, mesh, amplification, and ray tracing workloads.\\n\\nIt is used in Windows games, rendering engines, GPU compute tasks, visual effects, real-time simulations, DirectX tools, and cross-compiled shader workflows that target modern graphics hardware.\",\n },\n es: {\n name: \"HLSL\",\n description:\n \"El High-Level Shading Language de Microsoft para pipelines graficos programables.\",\n longDescription:\n \"HLSL es un lenguaje de shaders para Direct3D y pipelines graficos relacionados. Ofrece sintaxis similar a C, tipos vectoriales y matriciales, texturas, samplers, constant buffers, semanticas, intrinsics y etapas de shader para vertex, pixel, compute, geometry, hull, domain, mesh, amplification y ray tracing.\\n\\nSe usa en juegos Windows, motores de rendering, tareas GPU compute, efectos visuales, simulaciones en tiempo real, herramientas DirectX y flujos de shaders cross-compiled hacia hardware grafico moderno.\",\n },\n it: {\n name: \"HLSL\",\n description:\n \"Linguaggio di shading di alto livello di Microsoft per pipeline grafiche programmabili.\",\n longDescription:\n \"HLSL e un linguaggio di shader per Direct3D e pipeline grafiche correlate. Fornisce una sintassi simile a C, tipi vettoriali e matriciali, texture, campionatori, buffer di costanti, semantiche, istruzioni intrinseche e stadi di shader per carichi di lavoro di vertex, pixel, compute, geometria, hull, domain, mesh, amplification e ray tracing.\\n\\nE utilizzato in giochi per Windows, motori di rendering, attivita di calcolo GPU, effetti visivi, simulazioni in tempo reale, strumenti DirectX e flussi di lavoro di shader cross-compilati che mirano all'hardware grafico moderno.\",\n },\n fr: {\n name: \"HLSL\",\n description:\n \"HLSL (High-Level Shading Language) de Microsoft pour les pipelines graphiques programmables.\",\n longDescription:\n \"HLSL est un langage de shaders pour Direct3D et les pipelines graphiques associes. Il fournit une syntaxe semblable a C, des types de vecteurs et de matrices, des textures, des echantillonneurs, des tampons constants, des semantiques, des intrinseques et des etapes de shaders pour les charges de travail de vertex, de pixel, de calcul, de geometrie, de coque, de domaine, de maillage, d'amplification et de ray tracing.\\n\\nIl est utilise dans les jeux Windows, les moteurs de rendu, les taches de calcul GPU, les effets visuels, les simulations en temps reel, les outils DirectX et les flux de travail de shaders compiles pour le materiel graphique moderne.\",\n },\n de: {\n name: \"HLSL\",\n description:\n \"Microsofts High-Level Shading Language f\\u00fcr programmierbare Grafik-Pipelines.\",\n longDescription:\n \"HLSL ist eine Shader-Sprache f\\u00fcr Direct3D und verwandte Grafik-Pipelines. Sie bietet eine C-\\u00e4hnliche Syntax, Vektor- und Matrix-Typen, Texturen, Sampler, konstante Puffer, Semantiken, Intrinsics und Shader-Stufen f\\u00fcr Vertex-, Pixel-, Compute-, Geometrie-, Hull-, Domain-, Mesh-, Amplifizierungs- und Raytracing-Workloads.\\n\\nEs wird in Windows-Spielen, Rendering-Engines, GPU-Compute-Aufgaben, visuellen Effekten, Echtzeit-Simulationen, DirectX-Tools und cross-compiled Shader-Workflows verwendet, die auf moderne Grafik-Hardware abzielen.\",\n },\n pt: {\n name: \"HLSL\",\n description:\n \"Linguagem de Shading de N\\u00edvel Superior da Microsoft para pipelines gr\\u00e1ficos program\\u00e1veis.\",\n longDescription:\n \"HLSL \\u00e9 uma linguagem de shader para Direct3D e pipelines gr\\u00e1ficos relacionados. Fornece uma sintaxe semelhante \\u00e0 C, tipos de vetores e matrizes, texturas, amostradores, buffers de constantes, sem\\u00e2nticas, intrinsics e est\\u00e1gios de shader para cargas de trabalho de v\\u00e9rtice, pixel, compute, geometria, hull, dom\\u00ednio, mesh, amplification e ray tracing.\\n\\n\\u00c9 usada em jogos do Windows, motores de renderiza\\u00e7\\u00e3o, tarefas de computa\\u00e7\\u00e3o de GPU, efeitos visuais, simula\\u00e7\\u00f5es em tempo real, ferramentas DirectX e fluxos de trabalho de shader compilados que visam hardware gr\\u00e1fico moderno.\",\n },\n },\n} satisfies Language;\n"]}
@@ -1 +0,0 @@
1
- {"version":3,"sources":["../../src/languages/hlsl.ts"],"names":[],"mappings":";AAEO,IAAM,IAAA,GAAO;AAAA,EAClB,IAAA,EAAM,MAAA;AAAA,EACN,aAAA,EAAe,YAAA;AAAA,EACf,UAAA,EAAY,CAAC,OAAA,EAAS,KAAA,EAAO,QAAQ,QAAQ,CAAA;AAAA,EAC7C,MAAA,EAAQ,WAAA;AAAA,EACR,OAAA,EAAS,+EAAA;AAAA,EACT,SAAA,EAAW,CAAC,QAAA,EAAU,eAAA,EAAiB,YAAY,YAAY,CAAA;AAAA,EAC/D,OAAA,EAAS;AAAA,IACP,QAAA,EAAU,CAAC,UAAA,EAAY,yBAAA,EAA2B,cAAc,CAAA;AAAA,IAChE,eAAA,EAAiB,CAAC,OAAA,EAAS,OAAO,CAAA;AAAA,IAClC,UAAA,EAAY,CAAC,UAAA,EAAY,kBAAA,EAAoB,mBAAmB,SAAS;AAAA,GAC3E;AAAA,EACA,OAAA,EAAS,kBAAA;AAAA,EACT,IAAA,EAAM,uFAAA;AAAA,EACN,KAAA,EAAO,SAAA;AAAA,EACP,IAAA,EAAM;AAAA,IACJ,EAAA,EAAI;AAAA,MACF,IAAA,EAAM,MAAA;AAAA,MACN,WAAA,EAAa,8EAAA;AAAA,MACb,eAAA,EACE;AAAA,KACJ;AAAA,IACA,EAAA,EAAI;AAAA,MACF,IAAA,EAAM,MAAA;AAAA,MACN,WAAA,EACE,mFAAA;AAAA,MACF,eAAA,EACE;AAAA,KACJ;AAAA,IACA,EAAA,EAAI;AAAA,MACF,IAAA,EAAM,MAAA;AAAA,MACN,WAAA,EACE,yFAAA;AAAA,MACF,eAAA,EACE;AAAA,KACJ;AAAA,IACA,EAAA,EAAI;AAAA,MACF,IAAA,EAAM,MAAA;AAAA,MACN,WAAA,EACE,8FAAA;AAAA,MACF,eAAA,EACE;AAAA,KACJ;AAAA,IACA,EAAA,EAAI;AAAA,MACF,IAAA,EAAM,MAAA;AAAA,MACN,WAAA,EACE,iFAAA;AAAA,MACF,eAAA,EACE;AAAA,KACJ;AAAA,IACA,EAAA,EAAI;AAAA,MACF,IAAA,EAAM,MAAA;AAAA,MACN,WAAA,EACE,oGAAA;AAAA,MACF,eAAA,EACE;AAAA;AACJ;AAEJ","file":"hlsl.js","sourcesContent":["import type { Language } from \"../types\";\n\nexport const hlsl = {\n slug: \"hlsl\",\n publishedDate: \"2002-12-01\",\n extensions: [\".hlsl\", \".fx\", \".fxh\", \".hlsli\"],\n author: \"Microsoft\",\n website: \"https://learn.microsoft.com/en-us/windows/win32/direct3dhlsl/dx-graphics-hlsl\",\n paradigms: [\"shader\", \"data-parallel\", \"graphics\", \"procedural\"],\n tooling: {\n runtimes: [\"Direct3D\", \"DirectX Shader Compiler\", \"Game Engines\"],\n packageManagers: [\"NuGet\", \"vcpkg\"],\n ecosystems: [\"Graphics\", \"Game Development\", \"GPU Programming\", \"DirectX\"],\n },\n version: \"Shader Model 6.9\",\n logo: \"https://cdn.jsdelivr.net/gh/vscode-icons/vscode-icons@master/icons/file_type_hlsl.svg\",\n color: \"#0078D4\",\n i18n: {\n en: {\n name: \"HLSL\",\n description: \"Microsoft's High-Level Shading Language for programmable graphics pipelines.\",\n longDescription:\n \"HLSL is a shader language for Direct3D and related graphics pipelines. It provides C-like syntax, vector and matrix types, textures, samplers, constant buffers, semantics, intrinsics, and shader stages for vertex, pixel, compute, geometry, hull, domain, mesh, amplification, and ray tracing workloads.\\n\\nIt is used in Windows games, rendering engines, GPU compute tasks, visual effects, real-time simulations, DirectX tools, and cross-compiled shader workflows that target modern graphics hardware.\",\n },\n es: {\n name: \"HLSL\",\n description:\n \"El High-Level Shading Language de Microsoft para pipelines graficos programables.\",\n longDescription:\n \"HLSL es un lenguaje de shaders para Direct3D y pipelines graficos relacionados. Ofrece sintaxis similar a C, tipos vectoriales y matriciales, texturas, samplers, constant buffers, semanticas, intrinsics y etapas de shader para vertex, pixel, compute, geometry, hull, domain, mesh, amplification y ray tracing.\\n\\nSe usa en juegos Windows, motores de rendering, tareas GPU compute, efectos visuales, simulaciones en tiempo real, herramientas DirectX y flujos de shaders cross-compiled hacia hardware grafico moderno.\",\n },\n it: {\n name: \"HLSL\",\n description:\n \"Linguaggio di shading di alto livello di Microsoft per pipeline grafiche programmabili.\",\n longDescription:\n \"HLSL e un linguaggio di shader per Direct3D e pipeline grafiche correlate. Fornisce una sintassi simile a C, tipi vettoriali e matriciali, texture, campionatori, buffer di costanti, semantiche, istruzioni intrinseche e stadi di shader per carichi di lavoro di vertex, pixel, compute, geometria, hull, domain, mesh, amplification e ray tracing.\\n\\nE utilizzato in giochi per Windows, motori di rendering, attivita di calcolo GPU, effetti visivi, simulazioni in tempo reale, strumenti DirectX e flussi di lavoro di shader cross-compilati che mirano all'hardware grafico moderno.\",\n },\n fr: {\n name: \"HLSL\",\n description:\n \"HLSL (High-Level Shading Language) de Microsoft pour les pipelines graphiques programmables.\",\n longDescription:\n \"HLSL est un langage de shaders pour Direct3D et les pipelines graphiques associes. Il fournit une syntaxe semblable a C, des types de vecteurs et de matrices, des textures, des echantillonneurs, des tampons constants, des semantiques, des intrinseques et des etapes de shaders pour les charges de travail de vertex, de pixel, de calcul, de geometrie, de coque, de domaine, de maillage, d'amplification et de ray tracing.\\n\\nIl est utilise dans les jeux Windows, les moteurs de rendu, les taches de calcul GPU, les effets visuels, les simulations en temps reel, les outils DirectX et les flux de travail de shaders compiles pour le materiel graphique moderne.\",\n },\n de: {\n name: \"HLSL\",\n description:\n \"Microsofts High-Level Shading Language f\\u00fcr programmierbare Grafik-Pipelines.\",\n longDescription:\n \"HLSL ist eine Shader-Sprache f\\u00fcr Direct3D und verwandte Grafik-Pipelines. Sie bietet eine C-\\u00e4hnliche Syntax, Vektor- und Matrix-Typen, Texturen, Sampler, konstante Puffer, Semantiken, Intrinsics und Shader-Stufen f\\u00fcr Vertex-, Pixel-, Compute-, Geometrie-, Hull-, Domain-, Mesh-, Amplifizierungs- und Raytracing-Workloads.\\n\\nEs wird in Windows-Spielen, Rendering-Engines, GPU-Compute-Aufgaben, visuellen Effekten, Echtzeit-Simulationen, DirectX-Tools und cross-compiled Shader-Workflows verwendet, die auf moderne Grafik-Hardware abzielen.\",\n },\n pt: {\n name: \"HLSL\",\n description:\n \"Linguagem de Shading de N\\u00edvel Superior da Microsoft para pipelines gr\\u00e1ficos program\\u00e1veis.\",\n longDescription:\n \"HLSL \\u00e9 uma linguagem de shader para Direct3D e pipelines gr\\u00e1ficos relacionados. Fornece uma sintaxe semelhante \\u00e0 C, tipos de vetores e matrizes, texturas, amostradores, buffers de constantes, sem\\u00e2nticas, intrinsics e est\\u00e1gios de shader para cargas de trabalho de v\\u00e9rtice, pixel, compute, geometria, hull, dom\\u00ednio, mesh, amplification e ray tracing.\\n\\n\\u00c9 usada em jogos do Windows, motores de renderiza\\u00e7\\u00e3o, tarefas de computa\\u00e7\\u00e3o de GPU, efeitos visuais, simula\\u00e7\\u00f5es em tempo real, ferramentas DirectX e fluxos de trabalho de shader compilados que visam hardware gr\\u00e1fico moderno.\",\n },\n },\n} satisfies Language;\n"]}
@@ -1 +0,0 @@
1
- {"version":3,"sources":["../../src/languages/hocon.ts"],"names":[],"mappings":";;;AAEO,IAAM,KAAA,GAAQ;AAAA,EACnB,IAAA,EAAM,OAAA;AAAA,EACN,aAAA,EAAe,YAAA;AAAA,EACf,UAAA,EAAY,CAAC,QAAQ,CAAA;AAAA,EACrB,MAAA,EAAQ,0BAAA;AAAA,EACR,OAAA,EAAS,wDAAA;AAAA,EACT,SAAA,EAAW,CAAC,aAAa,CAAA;AAAA,EACzB,OAAA,EAAS;AAAA,IACP,YAAY,CAAC,KAAA,EAAO,OAAA,EAAS,MAAA,EAAQ,kBAAkB,eAAe;AAAA,GACxE;AAAA,EACA,OAAA,EAAS,OAAA;AAAA,EACT,IAAA,EAAM,0EAAA;AAAA,EACN,KAAA,EAAO,SAAA;AAAA,EACP,IAAA,EAAM;AAAA,IACJ,EAAA,EAAI;AAAA,MACF,IAAA,EAAM,OAAA;AAAA,MACN,WAAA,EACE,kHAAA;AAAA,MACF,eAAA,EACE;AAAA,KACJ;AAAA,IACA,EAAA,EAAI;AAAA,MACF,IAAA,EAAM,OAAA;AAAA,MACN,WAAA,EACE,4IAAA;AAAA,MACF,eAAA,EACE;AAAA,KACJ;AAAA,IACA,EAAA,EAAI;AAAA,MACF,IAAA,EAAM,OAAA;AAAA,MACN,WAAA,EACE,wIAAA;AAAA,MACF,eAAA,EACE;AAAA,KACJ;AAAA,IACA,EAAA,EAAI;AAAA,MACF,IAAA,EAAM,OAAA;AAAA,MACN,WAAA,EACE,2IAAA;AAAA,MACF,eAAA,EACE;AAAA,KACJ;AAAA,IACA,EAAA,EAAI;AAAA,MACF,IAAA,EAAM,OAAA;AAAA,MACN,WAAA,EACE,gJAAA;AAAA,MACF,eAAA,EACE;AAAA,KACJ;AAAA,IACA,EAAA,EAAI;AAAA,MACF,IAAA,EAAM,OAAA;AAAA,MACN,WAAA,EACE,4IAAA;AAAA,MACF,eAAA,EACE;AAAA;AACJ;AAEJ","file":"hocon.cjs","sourcesContent":["import type { Language } from \"../types\";\n\nexport const hocon = {\n slug: \"hocon\",\n publishedDate: \"2013-01-01\",\n extensions: [\".hocon\"],\n author: \"Typesafe (now Lightbend)\",\n website: \"https://github.com/lightbend/config/blob/main/HOCON.md\",\n paradigms: [\"declarative\"],\n tooling: {\n ecosystems: [\"JVM\", \"Scala\", \"Akka\", \"Play Framework\", \"Configuration\"],\n },\n version: \"1.4.3\",\n logo: \"https://www.lightbend.com/assets/images/brand/lightbend-icon-reverse.svg\",\n color: \"#F26822\",\n i18n: {\n en: {\n name: \"HOCON\",\n description:\n \"A human-optimized configuration format that is a superset of JSON, used widely in the Scala and Akka ecosystems.\",\n longDescription:\n \"HOCON (Human-Optimized Config Object Notation) is a configuration format developed by Lightbend as a superset of JSON. It allows comments, unquoted keys, multi-line strings, variable substitution, and file inclusion, making configuration files easier to read and maintain.\\n\\nHOCON is the default configuration format for Akka, Play Framework, and Lagom. It is parsed by the Typesafe Config library and supports merging and overriding of configuration values, enabling environment-specific configurations through a single unified format.\",\n },\n es: {\n name: \"HOCON\",\n description:\n \"Un formato de configuración optimizado para humanos que es un superconjunto de JSON, usado ampliamente en los ecosistemas Scala y Akka.\",\n longDescription:\n \"HOCON (Human-Optimized Config Object Notation) es un formato de configuración desarrollado por Lightbend como superconjunto de JSON. Permite comentarios, claves sin comillas, cadenas multilínea, sustitución de variables e inclusión de archivos.\\n\\nEs el formato de configuración predeterminado para Akka, Play Framework y Lagom. Soporta fusión y sobreescritura de valores de configuración, permitiendo configuraciones específicas de entorno a través de un formato unificado.\",\n },\n it: {\n name: \"HOCON\",\n description:\n \"Un formato di configurazione ottimizzato per l'uomo che è un superset di JSON, ampiamente utilizzato negli ecosistemi Scala e Akka.\",\n longDescription:\n \"HOCON (Human-Optimized Config Object Notation) è un formato di configurazione sviluppato da Lightbend come superset di JSON. Consente commenti, chiavi senza virgolette, stringhe multiriga, sostituzione di variabili e inclusione di file.\\n\\nÈ il formato di configurazione predefinito per Akka, Play Framework e Lagom. Supporta la fusione e la sovrascrittura dei valori di configurazione, consentendo configurazioni specifiche per ambiente attraverso un unico formato unificato.\",\n },\n fr: {\n name: \"HOCON\",\n description:\n \"Un format de configuration optimisé pour les humains, superset de JSON, largement utilisé dans les écosystèmes Scala et Akka.\",\n longDescription:\n \"HOCON (Human-Optimized Config Object Notation) est un format de configuration développé par Lightbend comme superset de JSON. Il permet les commentaires, les clés sans guillemets, les chaînes multi-lignes, la substitution de variables et l'inclusion de fichiers.\\n\\nC'est le format de configuration par défaut pour Akka, Play Framework et Lagom. Il supporte la fusion et la substitution de valeurs de configuration, permettant des configurations spécifiques à l'environnement via un format unifié.\",\n },\n de: {\n name: \"HOCON\",\n description:\n \"Ein für Menschen optimiertes Konfigurationsformat, das eine Obermenge von JSON ist und im Scala- und Akka-Ökosystem weit verbreitet ist.\",\n longDescription:\n \"HOCON (Human-Optimized Config Object Notation) ist ein Konfigurationsformat, das von Lightbend als Obermenge von JSON entwickelt wurde. Es erlaubt Kommentare, Schlüssel ohne Anführungszeichen, mehrzeilige Strings, Variablensubstitution und Dateieinbindung.\\n\\nHOCON ist das Standardkonfigurationsformat für Akka, Play Framework und Lagom. Es unterstützt das Zusammenführen und Überschreiben von Konfigurationswerten und ermöglicht umgebungsspezifische Konfigurationen über ein einheitliches Format.\",\n },\n pt: {\n name: \"HOCON\",\n description:\n \"Um formato de configuração otimizado para humanos que é um superconjunto de JSON, amplamente usado nos ecossistemas Scala e Akka.\",\n longDescription:\n \"HOCON (Human-Optimized Config Object Notation) é um formato de configuração desenvolvido pela Lightbend como superconjunto de JSON. Permite comentários, chaves sem aspas, strings multilinhas, substituição de variáveis e inclusão de arquivos.\\n\\nÉ o formato de configuração padrão para Akka, Play Framework e Lagom. Suporta mesclagem e substituição de valores de configuração, permitindo configurações específicas de ambiente através de um formato unificado.\",\n },\n },\n} satisfies Language;\n"]}
@@ -1 +0,0 @@
1
- {"version":3,"sources":["../../src/languages/hocon.ts"],"names":[],"mappings":";AAEO,IAAM,KAAA,GAAQ;AAAA,EACnB,IAAA,EAAM,OAAA;AAAA,EACN,aAAA,EAAe,YAAA;AAAA,EACf,UAAA,EAAY,CAAC,QAAQ,CAAA;AAAA,EACrB,MAAA,EAAQ,0BAAA;AAAA,EACR,OAAA,EAAS,wDAAA;AAAA,EACT,SAAA,EAAW,CAAC,aAAa,CAAA;AAAA,EACzB,OAAA,EAAS;AAAA,IACP,YAAY,CAAC,KAAA,EAAO,OAAA,EAAS,MAAA,EAAQ,kBAAkB,eAAe;AAAA,GACxE;AAAA,EACA,OAAA,EAAS,OAAA;AAAA,EACT,IAAA,EAAM,0EAAA;AAAA,EACN,KAAA,EAAO,SAAA;AAAA,EACP,IAAA,EAAM;AAAA,IACJ,EAAA,EAAI;AAAA,MACF,IAAA,EAAM,OAAA;AAAA,MACN,WAAA,EACE,kHAAA;AAAA,MACF,eAAA,EACE;AAAA,KACJ;AAAA,IACA,EAAA,EAAI;AAAA,MACF,IAAA,EAAM,OAAA;AAAA,MACN,WAAA,EACE,4IAAA;AAAA,MACF,eAAA,EACE;AAAA,KACJ;AAAA,IACA,EAAA,EAAI;AAAA,MACF,IAAA,EAAM,OAAA;AAAA,MACN,WAAA,EACE,wIAAA;AAAA,MACF,eAAA,EACE;AAAA,KACJ;AAAA,IACA,EAAA,EAAI;AAAA,MACF,IAAA,EAAM,OAAA;AAAA,MACN,WAAA,EACE,2IAAA;AAAA,MACF,eAAA,EACE;AAAA,KACJ;AAAA,IACA,EAAA,EAAI;AAAA,MACF,IAAA,EAAM,OAAA;AAAA,MACN,WAAA,EACE,gJAAA;AAAA,MACF,eAAA,EACE;AAAA,KACJ;AAAA,IACA,EAAA,EAAI;AAAA,MACF,IAAA,EAAM,OAAA;AAAA,MACN,WAAA,EACE,4IAAA;AAAA,MACF,eAAA,EACE;AAAA;AACJ;AAEJ","file":"hocon.js","sourcesContent":["import type { Language } from \"../types\";\n\nexport const hocon = {\n slug: \"hocon\",\n publishedDate: \"2013-01-01\",\n extensions: [\".hocon\"],\n author: \"Typesafe (now Lightbend)\",\n website: \"https://github.com/lightbend/config/blob/main/HOCON.md\",\n paradigms: [\"declarative\"],\n tooling: {\n ecosystems: [\"JVM\", \"Scala\", \"Akka\", \"Play Framework\", \"Configuration\"],\n },\n version: \"1.4.3\",\n logo: \"https://www.lightbend.com/assets/images/brand/lightbend-icon-reverse.svg\",\n color: \"#F26822\",\n i18n: {\n en: {\n name: \"HOCON\",\n description:\n \"A human-optimized configuration format that is a superset of JSON, used widely in the Scala and Akka ecosystems.\",\n longDescription:\n \"HOCON (Human-Optimized Config Object Notation) is a configuration format developed by Lightbend as a superset of JSON. It allows comments, unquoted keys, multi-line strings, variable substitution, and file inclusion, making configuration files easier to read and maintain.\\n\\nHOCON is the default configuration format for Akka, Play Framework, and Lagom. It is parsed by the Typesafe Config library and supports merging and overriding of configuration values, enabling environment-specific configurations through a single unified format.\",\n },\n es: {\n name: \"HOCON\",\n description:\n \"Un formato de configuración optimizado para humanos que es un superconjunto de JSON, usado ampliamente en los ecosistemas Scala y Akka.\",\n longDescription:\n \"HOCON (Human-Optimized Config Object Notation) es un formato de configuración desarrollado por Lightbend como superconjunto de JSON. Permite comentarios, claves sin comillas, cadenas multilínea, sustitución de variables e inclusión de archivos.\\n\\nEs el formato de configuración predeterminado para Akka, Play Framework y Lagom. Soporta fusión y sobreescritura de valores de configuración, permitiendo configuraciones específicas de entorno a través de un formato unificado.\",\n },\n it: {\n name: \"HOCON\",\n description:\n \"Un formato di configurazione ottimizzato per l'uomo che è un superset di JSON, ampiamente utilizzato negli ecosistemi Scala e Akka.\",\n longDescription:\n \"HOCON (Human-Optimized Config Object Notation) è un formato di configurazione sviluppato da Lightbend come superset di JSON. Consente commenti, chiavi senza virgolette, stringhe multiriga, sostituzione di variabili e inclusione di file.\\n\\nÈ il formato di configurazione predefinito per Akka, Play Framework e Lagom. Supporta la fusione e la sovrascrittura dei valori di configurazione, consentendo configurazioni specifiche per ambiente attraverso un unico formato unificato.\",\n },\n fr: {\n name: \"HOCON\",\n description:\n \"Un format de configuration optimisé pour les humains, superset de JSON, largement utilisé dans les écosystèmes Scala et Akka.\",\n longDescription:\n \"HOCON (Human-Optimized Config Object Notation) est un format de configuration développé par Lightbend comme superset de JSON. Il permet les commentaires, les clés sans guillemets, les chaînes multi-lignes, la substitution de variables et l'inclusion de fichiers.\\n\\nC'est le format de configuration par défaut pour Akka, Play Framework et Lagom. Il supporte la fusion et la substitution de valeurs de configuration, permettant des configurations spécifiques à l'environnement via un format unifié.\",\n },\n de: {\n name: \"HOCON\",\n description:\n \"Ein für Menschen optimiertes Konfigurationsformat, das eine Obermenge von JSON ist und im Scala- und Akka-Ökosystem weit verbreitet ist.\",\n longDescription:\n \"HOCON (Human-Optimized Config Object Notation) ist ein Konfigurationsformat, das von Lightbend als Obermenge von JSON entwickelt wurde. Es erlaubt Kommentare, Schlüssel ohne Anführungszeichen, mehrzeilige Strings, Variablensubstitution und Dateieinbindung.\\n\\nHOCON ist das Standardkonfigurationsformat für Akka, Play Framework und Lagom. Es unterstützt das Zusammenführen und Überschreiben von Konfigurationswerten und ermöglicht umgebungsspezifische Konfigurationen über ein einheitliches Format.\",\n },\n pt: {\n name: \"HOCON\",\n description:\n \"Um formato de configuração otimizado para humanos que é um superconjunto de JSON, amplamente usado nos ecossistemas Scala e Akka.\",\n longDescription:\n \"HOCON (Human-Optimized Config Object Notation) é um formato de configuração desenvolvido pela Lightbend como superconjunto de JSON. Permite comentários, chaves sem aspas, strings multilinhas, substituição de variáveis e inclusão de arquivos.\\n\\nÉ o formato de configuração padrão para Akka, Play Framework e Lagom. Suporta mesclagem e substituição de valores de configuração, permitindo configurações específicas de ambiente através de um formato unificado.\",\n },\n },\n} satisfies Language;\n"]}
@@ -1 +0,0 @@
1
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@@ -1 +0,0 @@
1
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@@ -1 +0,0 @@
1
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Idris 2 adds a quantitative type system, totality checking, elaborator reflection, and multiple code generation backends.\\n\\nIt is used for type-driven development, language research, certified programming, education, and experiments where rich types help describe program behavior precisely.\",\n },\n es: {\n name: \"Idris\",\n description: \"Un lenguaje funcional con tipos dependientes enfocado en programas practicos.\",\n longDescription:\n \"Idris es un lenguaje de programacion funcional con tipos dependientes que lleva ideas de demostracion de teoremas al desarrollo general. Idris 2 agrega un sistema de tipos cuantitativo, chequeo de totalidad, reflexion de elaborador y multiples backends de generacion de codigo.\\n\\nSe usa en desarrollo guiado por tipos, investigacion de lenguajes, programacion certificada, educacion y experimentos donde tipos ricos ayudan a describir con precision el comportamiento de los programas.\",\n },\n it: {\n name: \"Idris\",\n description:\n \"Un linguaggio funzionale con tipi dipendenti, focalizzato su programmi pratici.\",\n longDescription:\n \"Idris e un linguaggio di programmazione funzionale con tipi dipendenti che porta le idee della dimostrazione di teoremi nello sviluppo di software a uso generale. Idris 2 aggiunge un sistema di tipi quantitativo, controllo della totalita, elaboratore riflessivo e backend di generazione di codice multipli.\\n\\nViene utilizzato per lo sviluppo guidato dai tipi, la ricerca linguistica, la programmazione certificata, l'istruzione e esperimenti in cui tipi ricchi aiutano a descrivere il comportamento del programma in modo preciso.\",\n },\n fr: {\n name: \"Idris\",\n description: \"Un langage fonctionnel de typage dependant, axe sur les programmes pratiques.\",\n longDescription:\n \"Idris est un langage de programmation fonctionnel de typage dependant qui introduit des idees de verification de theoremes dans le developpement de logiciels general. Idris 2 ajoute un systeme de types quantitatif, la verification de la totalite, la reflexion de l'elaborateur et plusieurs backends de generation de code. \\n\\nIl est utilise pour le developpement guide par les types, la recherche de langage, la programmation certifiee, l'education et les experiences ou des types riches aident a decrire precisement le comportement du programme.\",\n },\n de: {\n name: \"Idris\",\n description:\n \"Eine dependently typisierte funktionale Sprache, die auf praktische Programme ausgerichtet ist.\",\n longDescription:\n \"Idris ist eine dependently typisierte funktionale Programmiersprache, die theorem-proving-Ideen in die allgemeine Softwareentwicklung einbringt. Idris 2 f\\u00fcgt ein quantitatives Typsystem, Totali\\u00e4tspr\\u00fcfung, Elaborator-Reflexion und mehrere Code-Generierungs-Backends hinzu.\\n\\nSie wird f\\u00fcr typsorientierte Entwicklung, Sprachforschung, zertifiziertes Programmieren, Bildung und Experimente verwendet, bei denen reichhaltige Typen dazu beitragen, das Programmverhalten pr\\u00e4zise zu beschreiben.\",\n },\n pt: {\n name: \"Idris\",\n description: \"Linguagem funcional dependente focada em programas pr\\u00e1ticos.\",\n longDescription:\n \"Idris \\u00e9 uma linguagem de programa\\u00e7\\u00e3o funcional dependente que traz ideias de prova de teoremas para o desenvolvimento de software de prop\\u00f3sito geral. Idris 2 adiciona um sistema de tipos quantitativo, verifica\\u00e7\\u00e3o de totalidade, reflex\\u00e3o do elaborador e m\\u00faltiplos backends de gera\\u00e7\\u00e3o de c\\u00f3digo.\\n\\n\\u00c9 usada para desenvolvimento orientado a tipos, pesquisa de linguagem, programa\\u00e7\\u00e3o certificada, educa\\u00e7\\u00e3o e experimentos onde tipos ricos ajudam a descrever o comportamento do programa com precis\\u00e3o.\",\n },\n },\n} satisfies Language;\n"]}
@@ -1 +0,0 @@
1
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Idris 2 adds a quantitative type system, totality checking, elaborator reflection, and multiple code generation backends.\\n\\nIt is used for type-driven development, language research, certified programming, education, and experiments where rich types help describe program behavior precisely.\",\n },\n es: {\n name: \"Idris\",\n description: \"Un lenguaje funcional con tipos dependientes enfocado en programas practicos.\",\n longDescription:\n \"Idris es un lenguaje de programacion funcional con tipos dependientes que lleva ideas de demostracion de teoremas al desarrollo general. Idris 2 agrega un sistema de tipos cuantitativo, chequeo de totalidad, reflexion de elaborador y multiples backends de generacion de codigo.\\n\\nSe usa en desarrollo guiado por tipos, investigacion de lenguajes, programacion certificada, educacion y experimentos donde tipos ricos ayudan a describir con precision el comportamiento de los programas.\",\n },\n it: {\n name: \"Idris\",\n description:\n \"Un linguaggio funzionale con tipi dipendenti, focalizzato su programmi pratici.\",\n longDescription:\n \"Idris e un linguaggio di programmazione funzionale con tipi dipendenti che porta le idee della dimostrazione di teoremi nello sviluppo di software a uso generale. Idris 2 aggiunge un sistema di tipi quantitativo, controllo della totalita, elaboratore riflessivo e backend di generazione di codice multipli.\\n\\nViene utilizzato per lo sviluppo guidato dai tipi, la ricerca linguistica, la programmazione certificata, l'istruzione e esperimenti in cui tipi ricchi aiutano a descrivere il comportamento del programma in modo preciso.\",\n },\n fr: {\n name: \"Idris\",\n description: \"Un langage fonctionnel de typage dependant, axe sur les programmes pratiques.\",\n longDescription:\n \"Idris est un langage de programmation fonctionnel de typage dependant qui introduit des idees de verification de theoremes dans le developpement de logiciels general. Idris 2 ajoute un systeme de types quantitatif, la verification de la totalite, la reflexion de l'elaborateur et plusieurs backends de generation de code. \\n\\nIl est utilise pour le developpement guide par les types, la recherche de langage, la programmation certifiee, l'education et les experiences ou des types riches aident a decrire precisement le comportement du programme.\",\n },\n de: {\n name: \"Idris\",\n description:\n \"Eine dependently typisierte funktionale Sprache, die auf praktische Programme ausgerichtet ist.\",\n longDescription:\n \"Idris ist eine dependently typisierte funktionale Programmiersprache, die theorem-proving-Ideen in die allgemeine Softwareentwicklung einbringt. Idris 2 f\\u00fcgt ein quantitatives Typsystem, Totali\\u00e4tspr\\u00fcfung, Elaborator-Reflexion und mehrere Code-Generierungs-Backends hinzu.\\n\\nSie wird f\\u00fcr typsorientierte Entwicklung, Sprachforschung, zertifiziertes Programmieren, Bildung und Experimente verwendet, bei denen reichhaltige Typen dazu beitragen, das Programmverhalten pr\\u00e4zise zu beschreiben.\",\n },\n pt: {\n name: \"Idris\",\n description: \"Linguagem funcional dependente focada em programas pr\\u00e1ticos.\",\n longDescription:\n \"Idris \\u00e9 uma linguagem de programa\\u00e7\\u00e3o funcional dependente que traz ideias de prova de teoremas para o desenvolvimento de software de prop\\u00f3sito geral. Idris 2 adiciona um sistema de tipos quantitativo, verifica\\u00e7\\u00e3o de totalidade, reflex\\u00e3o do elaborador e m\\u00faltiplos backends de gera\\u00e7\\u00e3o de c\\u00f3digo.\\n\\n\\u00c9 usada para desenvolvimento orientado a tipos, pesquisa de linguagem, programa\\u00e7\\u00e3o certificada, educa\\u00e7\\u00e3o e experimentos onde tipos ricos ajudam a descrever o comportamento do programa com precis\\u00e3o.\",\n },\n },\n} satisfies Language;\n"]}
@@ -1 +0,0 @@
1
- {"version":3,"sources":["../../src/languages/ini.ts"],"names":[],"mappings":";;;AAEO,IAAM,GAAA,GAAM;AAAA,EACjB,IAAA,EAAM,KAAA;AAAA,EACN,aAAA,EAAe,YAAA;AAAA,EACf,UAAA,EAAY,CAAC,MAAM,CAAA;AAAA,EACnB,MAAA,EAAQ,mCAAA;AAAA,EACR,OAAA,EAAS,wCAAA;AAAA,EACT,SAAA,EAAW,CAAC,eAAA,EAAiB,aAAA,EAAe,WAAW,CAAA;AAAA,EACvD,OAAA,EAAS;AAAA,IACP,UAAA,EAAY,CAAC,SAAA,EAAW,eAAA,EAAiB,wBAAwB,gBAAgB;AAAA,GACnF;AAAA,EACA,OAAA,EAAS,iBAAA;AAAA,EACT,IAAA,EAAM,mEAAA;AAAA,EACN,KAAA,EAAO,SAAA;AAAA,EACP,IAAA,EAAM;AAAA,IACJ,EAAA,EAAI;AAAA,MACF,IAAA,EAAM,KAAA;AAAA,MACN,WAAA,EACE,sFAAA;AAAA,MACF,eAAA,EACE;AAAA,KACJ;AAAA,IACA,EAAA,EAAI;AAAA,MACF,IAAA,EAAM,KAAA;AAAA,MACN,WAAA,EACE,2FAAA;AAAA,MACF,eAAA,EACE;AAAA,KACJ;AAAA,IACA,EAAA,EAAI;AAAA,MACF,IAAA,EAAM,KAAA;AAAA,MACN,WAAA,EACE,yGAAA;AAAA,MACF,eAAA,EACE;AAAA,KACJ;AAAA,IACA,EAAA,EAAI;AAAA,MACF,IAAA,EAAM,KAAA;AAAA,MACN,WAAA,EACE,qGAAA;AAAA,MACF,eAAA,EACE;AAAA,KACJ;AAAA,IACA,EAAA,EAAI;AAAA,MACF,IAAA,EAAM,KAAA;AAAA,MACN,WAAA,EACE,+GAAA;AAAA,MACF,eAAA,EACE;AAAA,KACJ;AAAA,IACA,EAAA,EAAI;AAAA,MACF,IAAA,EAAM,KAAA;AAAA,MACN,WAAA,EACE,qGAAA;AAAA,MACF,eAAA,EACE;AAAA;AACJ;AAEJ","file":"ini.cjs","sourcesContent":["import type { Language } from \"../types\";\n\nexport const ini = {\n slug: \"ini\",\n publishedDate: \"1985-01-01\",\n extensions: [\".ini\"],\n author: \"Microsoft / community conventions\",\n website: \"https://en.wikipedia.org/wiki/INI_file\",\n paradigms: [\"configuration\", \"declarative\", \"key-value\"],\n tooling: {\n ecosystems: [\"Windows\", \"Configuration\", \"Desktop Applications\", \"Legacy Systems\"],\n },\n version: \"Informal format\",\n logo: \"https://commons.wikimedia.org/wiki/Special:FilePath/Configure.svg\",\n color: \"#525252\",\n i18n: {\n en: {\n name: \"INI\",\n description:\n \"A simple section-based configuration format built around keys, values, and comments.\",\n longDescription:\n \"INI files store configuration as sections with key-value pairs, usually with comments and implementation-specific parsing rules. The format is intentionally simple and has no single formal standard, so behavior can vary across parsers.\\n\\nINI-style files are common in Windows applications, legacy desktop software, game configuration, developer tools, and small projects that need readable configuration without a heavier serialization format.\",\n },\n es: {\n name: \"INI\",\n description:\n \"Un formato simple de configuracion por secciones basado en claves, valores y comentarios.\",\n longDescription:\n \"Los archivos INI guardan configuracion como secciones con pares clave-valor, normalmente con comentarios y reglas de parseo especificas de cada implementacion. El formato es intencionalmente simple y no tiene un estandar formal unico, por lo que el comportamiento puede variar entre parsers.\\n\\nLos archivos estilo INI son comunes en aplicaciones Windows, software de escritorio legacy, configuracion de juegos, herramientas de desarrollo y proyectos pequenos que necesitan configuracion legible sin un formato de serializacion mas pesado.\",\n },\n it: {\n name: \"INI\",\n description:\n \"Un formato di configurazione semplice basato su sezioni, costruito attorno a chiavi, valori e commenti.\",\n longDescription:\n \"I file INI memorizzano la configurazione come sezioni con coppie chiave-valore, solitamente con commenti e regole di parsing specifiche per l'implementazione. Il formato e intenzionalmente semplice e non ha uno standard formale unico, quindi il comportamento puo variare a seconda dei parser.\\n\\nI file di tipo INI sono comuni nelle applicazioni Windows, nel software desktop legacy, nella configurazione di giochi, negli strumenti di sviluppo e in piccoli progetti che necessitano di una configurazione leggibile senza un formato di serializzazione piu pesante.\",\n },\n fr: {\n name: \"INI\",\n description:\n \"Un format de configuration simple base sur des sections, des cles, des valeurs et des commentaires.\",\n longDescription:\n \"Les fichiers INI stockent la configuration sous forme de sections avec des paires cle-valeur, generalement avec des commentaires et des regles d'analyse specifiques a l'implementation. Le format est intentionnellement simple et n'a pas de norme formelle unique, de sorte que le comportement peut varier selon les interpretes.\\n\\nLes fichiers de type INI sont courants dans les applications Windows, les logiciels de bureau herites, la configuration des jeux, les outils de developpement et les petits projets qui ont besoin d'une configuration lisible sans un format de serialisation plus lourd.\",\n },\n de: {\n name: \"INI\",\n description:\n \"Ein einfacher, section-basierter Konfigurationsformat, das auf Schl\\u00fcsseln, Werten und Kommentaren basiert.\",\n longDescription:\n \"INI-Dateien speichern Konfiguration als Abschnitte mit Schl\\u00fcssel-Wert-Paaren, oft mit Kommentaren und parserspezifischen Regeln. Das Format ist absichtlich einfach und hat keinen einzelnen formalen Standard, sodass das Verhalten je nach Parser variieren kann.\\n\\nINI-basierte Dateien sind in Windows-Anwendungen, \\u00e4lterer Desktop-Software, Spielkonfigurationen, Entwickler-Tools und kleinen Projekten \\u00fcblich, die eine lesbare Konfiguration ohne ein schwereres Serialisierungsformat ben\\u00f6tigen.\",\n },\n pt: {\n name: \"INI\",\n description:\n \"Um formato de configura\\u00e7\\u00e3o simples baseado em se\\u00e7\\u00f5es, chaves, valores e coment\\u00e1rios.\",\n longDescription:\n \"Arquivos INI armazenam configura\\u00e7\\u00f5es em se\\u00e7\\u00f5es com pares chave-valor, geralmente com coment\\u00e1rios e regras de an\\u00e1lise espec\\u00edficas da implementa\\u00e7\\u00e3o. O formato \\u00e9 intencionalmente simples e n\\u00e3o possui um padr\\u00e3o formal \\u00fanico, portanto, o comportamento pode variar entre os analisadores.\\n\\nArquivos no estilo INI s\\u00e3o comuns em aplicativos Windows, software de desktop legado, configura\\u00e7\\u00e3o de jogos, ferramentas de desenvolvimento e pequenos projetos que precisam de configura\\u00e7\\u00f5es leg\\u00edveis sem um formato de serializa\\u00e7\\u00e3o mais pesado.\",\n },\n },\n} satisfies Language;\n"]}
@@ -1 +0,0 @@
1
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The format is intentionally simple and has no single formal standard, so behavior can vary across parsers.\\n\\nINI-style files are common in Windows applications, legacy desktop software, game configuration, developer tools, and small projects that need readable configuration without a heavier serialization format.\",\n },\n es: {\n name: \"INI\",\n description:\n \"Un formato simple de configuracion por secciones basado en claves, valores y comentarios.\",\n longDescription:\n \"Los archivos INI guardan configuracion como secciones con pares clave-valor, normalmente con comentarios y reglas de parseo especificas de cada implementacion. El formato es intencionalmente simple y no tiene un estandar formal unico, por lo que el comportamiento puede variar entre parsers.\\n\\nLos archivos estilo INI son comunes en aplicaciones Windows, software de escritorio legacy, configuracion de juegos, herramientas de desarrollo y proyectos pequenos que necesitan configuracion legible sin un formato de serializacion mas pesado.\",\n },\n it: {\n name: \"INI\",\n description:\n \"Un formato di configurazione semplice basato su sezioni, costruito attorno a chiavi, valori e commenti.\",\n longDescription:\n \"I file INI memorizzano la configurazione come sezioni con coppie chiave-valore, solitamente con commenti e regole di parsing specifiche per l'implementazione. Il formato e intenzionalmente semplice e non ha uno standard formale unico, quindi il comportamento puo variare a seconda dei parser.\\n\\nI file di tipo INI sono comuni nelle applicazioni Windows, nel software desktop legacy, nella configurazione di giochi, negli strumenti di sviluppo e in piccoli progetti che necessitano di una configurazione leggibile senza un formato di serializzazione piu pesante.\",\n },\n fr: {\n name: \"INI\",\n description:\n \"Un format de configuration simple base sur des sections, des cles, des valeurs et des commentaires.\",\n longDescription:\n \"Les fichiers INI stockent la configuration sous forme de sections avec des paires cle-valeur, generalement avec des commentaires et des regles d'analyse specifiques a l'implementation. Le format est intentionnellement simple et n'a pas de norme formelle unique, de sorte que le comportement peut varier selon les interpretes.\\n\\nLes fichiers de type INI sont courants dans les applications Windows, les logiciels de bureau herites, la configuration des jeux, les outils de developpement et les petits projets qui ont besoin d'une configuration lisible sans un format de serialisation plus lourd.\",\n },\n de: {\n name: \"INI\",\n description:\n \"Ein einfacher, section-basierter Konfigurationsformat, das auf Schl\\u00fcsseln, Werten und Kommentaren basiert.\",\n longDescription:\n \"INI-Dateien speichern Konfiguration als Abschnitte mit Schl\\u00fcssel-Wert-Paaren, oft mit Kommentaren und parserspezifischen Regeln. Das Format ist absichtlich einfach und hat keinen einzelnen formalen Standard, sodass das Verhalten je nach Parser variieren kann.\\n\\nINI-basierte Dateien sind in Windows-Anwendungen, \\u00e4lterer Desktop-Software, Spielkonfigurationen, Entwickler-Tools und kleinen Projekten \\u00fcblich, die eine lesbare Konfiguration ohne ein schwereres Serialisierungsformat ben\\u00f6tigen.\",\n },\n pt: {\n name: \"INI\",\n description:\n \"Um formato de configura\\u00e7\\u00e3o simples baseado em se\\u00e7\\u00f5es, chaves, valores e coment\\u00e1rios.\",\n longDescription:\n \"Arquivos INI armazenam configura\\u00e7\\u00f5es em se\\u00e7\\u00f5es com pares chave-valor, geralmente com coment\\u00e1rios e regras de an\\u00e1lise espec\\u00edficas da implementa\\u00e7\\u00e3o. O formato \\u00e9 intencionalmente simples e n\\u00e3o possui um padr\\u00e3o formal \\u00fanico, portanto, o comportamento pode variar entre os analisadores.\\n\\nArquivos no estilo INI s\\u00e3o comuns em aplicativos Windows, software de desktop legado, configura\\u00e7\\u00e3o de jogos, ferramentas de desenvolvimento e pequenos projetos que precisam de configura\\u00e7\\u00f5es leg\\u00edveis sem um formato de serializa\\u00e7\\u00e3o mais pesado.\",\n },\n },\n} satisfies Language;\n"]}
@@ -1 +0,0 @@
1
- {"version":3,"sources":["../../src/languages/janet.ts"],"names":[],"mappings":";;;AAEO,IAAM,KAAA,GAAQ;AAAA,EACnB,IAAA,EAAM,OAAA;AAAA,EACN,aAAA,EAAe,YAAA;AAAA,EACf,UAAA,EAAY,CAAC,QAAA,EAAU,MAAM,CAAA;AAAA,EAC7B,MAAA,EAAQ,aAAA;AAAA,EACR,OAAA,EAAS,wBAAA;AAAA,EACT,SAAA,EAAW,CAAC,YAAA,EAAc,YAAA,EAAc,QAAQ,UAAU,CAAA;AAAA,EAC1D,OAAA,EAAS;AAAA,IACP,QAAA,EAAU,CAAC,UAAU,CAAA;AAAA,IACrB,eAAA,EAAiB,CAAC,KAAK,CAAA;AAAA,IACvB,UAAA,EAAY,CAAC,WAAA,EAAa,kBAAA,EAAoB,oBAAoB;AAAA,GACpE;AAAA,EACA,OAAA,EAAS,QAAA;AAAA,EACT,IAAA,EAAM,wFAAA;AAAA,EACN,KAAA,EAAO,SAAA;AAAA,EACP,IAAA,EAAM;AAAA,IACJ,EAAA,EAAI;AAAA,MACF,IAAA,EAAM,OAAA;AAAA,MACN,WAAA,EAAa,kEAAA;AAAA,MACb,eAAA,EACE;AAAA,KACJ;AAAA,IACA,EAAA,EAAI;AAAA,MACF,IAAA,EAAM,OAAA;AAAA,MACN,WAAA,EAAa,mEAAA;AAAA,MACb,eAAA,EACE;AAAA,KACJ;AAAA,IACA,EAAA,EAAI;AAAA,MACF,IAAA,EAAM,OAAA;AAAA,MACN,WAAA,EAAa,uEAAA;AAAA,MACb,eAAA,EACE;AAAA,KACJ;AAAA,IACA,EAAA,EAAI;AAAA,MACF,IAAA,EAAM,OAAA;AAAA,MACN,WAAA,EAAa,4EAAA;AAAA,MACb,eAAA,EACE;AAAA,KACJ;AAAA,IACA,EAAA,EAAI;AAAA,MACF,IAAA,EAAM,OAAA;AAAA,MACN,WAAA,EACE,0FAAA;AAAA,MACF,eAAA,EACE;AAAA,KACJ;AAAA,IACA,EAAA,EAAI;AAAA,MACF,IAAA,EAAM,OAAA;AAAA,MACN,WAAA,EACE,0GAAA;AAAA,MACF,eAAA,EACE;AAAA;AACJ;AAEJ","file":"janet.cjs","sourcesContent":["import type { Language } from \"../types\";\n\nexport const janet = {\n slug: \"janet\",\n publishedDate: \"2017-09-01\",\n extensions: [\".janet\", \".jdn\"],\n author: \"Calvin Rose\",\n website: \"https://janet-lang.org\",\n paradigms: [\"functional\", \"imperative\", \"lisp\", \"embedded\"],\n tooling: {\n runtimes: [\"Janet VM\"],\n packageManagers: [\"jpm\"],\n ecosystems: [\"Scripting\", \"Embedded systems\", \"Command-line tools\"],\n },\n version: \"1.41.2\",\n logo: \"https://cdn.jsdelivr.net/gh/vscode-icons/vscode-icons@master/icons/file_type_janet.svg\",\n color: \"#A5C8E4\",\n i18n: {\n en: {\n name: \"Janet\",\n description: \"A small Lisp-like language and embeddable runtime for scripting.\",\n longDescription:\n \"Janet is a small Lisp-like programming language with a compact C implementation, fibers, tables, pattern matching, macros, and an embeddable runtime. It is designed for scripting, tools, and applications that need a lightweight extension language.\\n\\nIt is used for command-line programs, configuration, automation, embedding in native applications, and experiments that benefit from Lisp-style metaprogramming without a large runtime.\",\n },\n es: {\n name: \"Janet\",\n description: \"Un lenguaje pequeno tipo Lisp y runtime embebible para scripting.\",\n longDescription:\n \"Janet es un lenguaje de programacion pequeno tipo Lisp con una implementacion compacta en C, fibras, tablas, pattern matching, macros y un runtime embebible. Esta disenado para scripting, herramientas y aplicaciones que necesitan un lenguaje de extension liviano.\\n\\nSe usa en programas de linea de comandos, configuracion, automatizacion, embedding en aplicaciones nativas y experimentos que aprovechan metaprogramacion tipo Lisp sin un runtime grande.\",\n },\n it: {\n name: \"Janet\",\n description: \"Un linguaggio simile a Lisp e un runtime incorporabile per scripting.\",\n longDescription:\n \"Janet e un piccolo linguaggio di programmazione simile a Lisp con un'implementazione C compatta, fibre, tabelle, corrispondenza di pattern, macro e un runtime incorporabile. E progettato per scripting, strumenti e applicazioni che necessitano di un linguaggio di estensione leggero.\\n\\nViene utilizzato per programmi da riga di comando, configurazione, automazione, incorporamento in applicazioni native ed esperimenti che beneficiano della metaprogrammazione in stile Lisp senza un runtime di grandi dimensioni.\",\n },\n fr: {\n name: \"Janet\",\n description: \"Un petit langage de type Lisp et un runtime embarquable pour le scripting.\",\n longDescription:\n \"Janet est un petit langage de type Lisp avec une implementation C compacte, des fibres, des tables, la correspondance de motifs, des macros et un runtime embarquable. Il est concu pour le scripting, les outils et les applications qui ont besoin d'une extension de langage legere.\\n\\nIl est utilise pour les programmes en ligne de commande, la configuration, l'automatisation, l'integration dans des applications natives et des experiences qui beneficient de la metaprogrammation de type Lisp sans un runtime important.\",\n },\n de: {\n name: \"Janet\",\n description:\n \"Eine kleine, Lisp-\\u00e4hnliche Sprache und ein einbettbarer Runtime f\\u00fcr das Scripting.\",\n longDescription:\n \"Janet ist eine kleine, Lisp-\\u00e4hnliche Programmiersprache mit einer kompakten C-Implementierung, Fibers, Tabellen, Pattern Matching, Makros und einem einbettbaren Runtime. Sie ist f\\u00fcr das Scripting, die Erstellung von Tools und Anwendungen konzipiert, die eine leichte Erweiterungssprache ben\\u00f6tigen.\\n\\nSie wird f\\u00fcr Kommandozeilenprogramme, Konfiguration, Automatisierung, die Einbettung in native Anwendungen und Experimente verwendet, die von Lisp-\\u00e4hnlicher Metaprogrammierung ohne einen gro\\u00dfen Runtime profitieren.\",\n },\n pt: {\n name: \"Janet\",\n description:\n \"Uma pequena linguagem de programa\\u00e7\\u00e3o semelhante ao Lisp e um runtime embarc\\u00e1vel para scripting.\",\n longDescription:\n \"Janet \\u00e9 uma pequena linguagem de programa\\u00e7\\u00e3o semelhante ao Lisp com uma implementa\\u00e7\\u00e3o C compacta, fibras, tabelas, correspond\\u00eancia de padr\\u00f5es, macros e um runtime embarc\\u00e1vel. \\u00c9 projetada para scripting, ferramentas e aplica\\u00e7\\u00f5es que precisam de uma linguagem de extens\\u00e3o leve.\\n\\n\\u00c9 usada para programas de linha de comando, configura\\u00e7\\u00e3o, automa\\u00e7\\u00e3o, incorpora\\u00e7\\u00e3o em aplica\\u00e7\\u00f5es nativas e experimentos que se beneficiam da metaprograma\\u00e7\\u00e3o de estilo Lisp sem um grande runtime.\",\n },\n },\n} satisfies Language;\n"]}
@@ -1 +0,0 @@
1
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It is designed for scripting, tools, and applications that need a lightweight extension language.\\n\\nIt is used for command-line programs, configuration, automation, embedding in native applications, and experiments that benefit from Lisp-style metaprogramming without a large runtime.\",\n },\n es: {\n name: \"Janet\",\n description: \"Un lenguaje pequeno tipo Lisp y runtime embebible para scripting.\",\n longDescription:\n \"Janet es un lenguaje de programacion pequeno tipo Lisp con una implementacion compacta en C, fibras, tablas, pattern matching, macros y un runtime embebible. Esta disenado para scripting, herramientas y aplicaciones que necesitan un lenguaje de extension liviano.\\n\\nSe usa en programas de linea de comandos, configuracion, automatizacion, embedding en aplicaciones nativas y experimentos que aprovechan metaprogramacion tipo Lisp sin un runtime grande.\",\n },\n it: {\n name: \"Janet\",\n description: \"Un linguaggio simile a Lisp e un runtime incorporabile per scripting.\",\n longDescription:\n \"Janet e un piccolo linguaggio di programmazione simile a Lisp con un'implementazione C compatta, fibre, tabelle, corrispondenza di pattern, macro e un runtime incorporabile. E progettato per scripting, strumenti e applicazioni che necessitano di un linguaggio di estensione leggero.\\n\\nViene utilizzato per programmi da riga di comando, configurazione, automazione, incorporamento in applicazioni native ed esperimenti che beneficiano della metaprogrammazione in stile Lisp senza un runtime di grandi dimensioni.\",\n },\n fr: {\n name: \"Janet\",\n description: \"Un petit langage de type Lisp et un runtime embarquable pour le scripting.\",\n longDescription:\n \"Janet est un petit langage de type Lisp avec une implementation C compacte, des fibres, des tables, la correspondance de motifs, des macros et un runtime embarquable. Il est concu pour le scripting, les outils et les applications qui ont besoin d'une extension de langage legere.\\n\\nIl est utilise pour les programmes en ligne de commande, la configuration, l'automatisation, l'integration dans des applications natives et des experiences qui beneficient de la metaprogrammation de type Lisp sans un runtime important.\",\n },\n de: {\n name: \"Janet\",\n description:\n \"Eine kleine, Lisp-\\u00e4hnliche Sprache und ein einbettbarer Runtime f\\u00fcr das Scripting.\",\n longDescription:\n \"Janet ist eine kleine, Lisp-\\u00e4hnliche Programmiersprache mit einer kompakten C-Implementierung, Fibers, Tabellen, Pattern Matching, Makros und einem einbettbaren Runtime. Sie ist f\\u00fcr das Scripting, die Erstellung von Tools und Anwendungen konzipiert, die eine leichte Erweiterungssprache ben\\u00f6tigen.\\n\\nSie wird f\\u00fcr Kommandozeilenprogramme, Konfiguration, Automatisierung, die Einbettung in native Anwendungen und Experimente verwendet, die von Lisp-\\u00e4hnlicher Metaprogrammierung ohne einen gro\\u00dfen Runtime profitieren.\",\n },\n pt: {\n name: \"Janet\",\n description:\n \"Uma pequena linguagem de programa\\u00e7\\u00e3o semelhante ao Lisp e um runtime embarc\\u00e1vel para scripting.\",\n longDescription:\n \"Janet \\u00e9 uma pequena linguagem de programa\\u00e7\\u00e3o semelhante ao Lisp com uma implementa\\u00e7\\u00e3o C compacta, fibras, tabelas, correspond\\u00eancia de padr\\u00f5es, macros e um runtime embarc\\u00e1vel. \\u00c9 projetada para scripting, ferramentas e aplica\\u00e7\\u00f5es que precisam de uma linguagem de extens\\u00e3o leve.\\n\\n\\u00c9 usada para programas de linha de comando, configura\\u00e7\\u00e3o, automa\\u00e7\\u00e3o, incorpora\\u00e7\\u00e3o em aplica\\u00e7\\u00f5es nativas e experimentos que se beneficiam da metaprograma\\u00e7\\u00e3o de estilo Lisp sem um grande runtime.\",\n },\n },\n} satisfies Language;\n"]}
@@ -1 +0,0 @@
1
- {"version":3,"sources":["../../src/languages/java.ts"],"names":[],"mappings":";;;AAEO,IAAM,IAAA,GAAO;AAAA,EAClB,IAAA,EAAM,MAAA;AAAA,EACN,aAAA,EAAe,YAAA;AAAA,EACf,UAAA,EAAY,CAAC,OAAO,CAAA;AAAA,EACpB,MAAA,EAAQ,kCAAA;AAAA,EACR,OAAA,EAAS,sBAAA;AAAA,EACT,WAAW,CAAC,aAAA,EAAe,YAAA,EAAc,SAAA,EAAW,cAAc,iBAAiB,CAAA;AAAA,EACnF,OAAA,EAAS;AAAA,IACP,QAAA,EAAU,CAAC,KAAK,CAAA;AAAA,IAChB,eAAA,EAAiB,CAAC,OAAA,EAAS,QAAQ,CAAA;AAAA,IACnC,UAAA,EAAY,CAAC,KAAA,EAAO,SAAA,EAAW,YAAY;AAAA,GAC7C;AAAA,EACA,OAAA,EAAS,IAAA;AAAA,EACT,IAAA,EAAM,sDAAA;AAAA,EACN,KAAA,EAAO,SAAA;AAAA,EACP,IAAA,EAAM;AAAA,IACJ,EAAA,EAAI;AAAA,MACF,IAAA,EAAM,MAAA;AAAA,MACN,WAAA,EACE,iFAAA;AAAA,MACF,eAAA,EACE;AAAA,KACJ;AAAA,IACA,EAAA,EAAI;AAAA,MACF,IAAA,EAAM,MAAA;AAAA,MACN,WAAA,EACE,2FAAA;AAAA,MACF,eAAA,EACE;AAAA,KACJ;AAAA,IACA,EAAA,EAAI;AAAA,MACF,IAAA,EAAM,MAAA;AAAA,MACN,WAAA,EACE,iHAAA;AAAA,MACF,eAAA,EACE;AAAA,KACJ;AAAA,IACA,EAAA,EAAI;AAAA,MACF,IAAA,EAAM,MAAA;AAAA,MACN,WAAA,EACE,+GAAA;AAAA,MACF,eAAA,EACE;AAAA,KACJ;AAAA,IACA,EAAA,EAAI;AAAA,MACF,IAAA,EAAM,MAAA;AAAA,MACN,WAAA,EACE,0FAAA;AAAA,MACF,eAAA,EACE;AAAA,KACJ;AAAA,IACA,EAAA,EAAI;AAAA,MACF,IAAA,EAAM,MAAA;AAAA,MACN,WAAA,EACE,sGAAA;AAAA,MACF,eAAA,EACE;AAAA;AACJ;AAEJ","file":"java.cjs","sourcesContent":["import type { Language } from \"../types\";\n\nexport const java = {\n slug: \"java\",\n publishedDate: \"1995-05-23\",\n extensions: [\".java\"],\n author: \"James Gosling / Sun Microsystems\",\n website: \"https://www.java.com\",\n paradigms: [\"class-based\", \"concurrent\", \"generic\", \"imperative\", \"object-oriented\"],\n tooling: {\n runtimes: [\"JVM\"],\n packageManagers: [\"Maven\", \"Gradle\"],\n ecosystems: [\"JVM\", \"Android\", \"Enterprise\"],\n },\n version: \"26\",\n logo: \"https://www.vectorlogo.zone/logos/java/java-icon.svg\",\n color: \"#007396\",\n i18n: {\n en: {\n name: \"Java\",\n description:\n \"A class-based, object-oriented language for portable applications and services.\",\n longDescription:\n \"Java is a statically typed language and runtime platform designed around portability, a large standard library, managed memory, and a mature virtual machine.\\n\\nIt is widely used for enterprise systems, Android applications, backend services, financial platforms, distributed systems, and long-lived production software.\",\n },\n es: {\n name: \"Java\",\n description:\n \"Un lenguaje orientado a objetos basado en clases para aplicaciones y servicios portables.\",\n longDescription:\n \"Java es un lenguaje de tipado estatico y una plataforma de ejecucion disenada alrededor de portabilidad, una biblioteca estandar amplia, memoria gestionada y una maquina virtual madura.\\n\\nSe usa ampliamente en sistemas empresariales, aplicaciones Android, servicios backend, plataformas financieras, sistemas distribuidos y software de produccion de larga vida.\",\n },\n it: {\n name: \"Java\",\n description:\n \"Un linguaggio di programmazione basato su classi e orientato agli oggetti per applicazioni e servizi portatili.\",\n longDescription:\n \"Java e un linguaggio di programmazione e piattaforma runtime staticamente tipizzato, progettato per la portabilita, una vasta libreria standard, la gestione della memoria e una macchina virtuale matura.\\n\\nE ampiamente utilizzato per sistemi aziendali, applicazioni Android, servizi backend, piattaforme finanziarie, sistemi distribuiti e software di produzione a lungo termine.\",\n },\n fr: {\n name: \"Java\",\n description:\n \"Un langage de programmation oriente objet, base sur des classes, pour les applications et services portables.\",\n longDescription:\n \"Java est un langage de programmation et une plateforme d'execution de type statique, concue autour de la portabilite, d'une grande bibliotheque standard, de la gestion de la memoire et d'une machine virtuelle mature.\\n\\nIl est largement utilise pour les systemes d'entreprise, les applications Android, les services backend, les plateformes financieres, les systemes distribues et les logiciels de production a long terme.\",\n },\n de: {\n name: \"Java\",\n description:\n \"Eine klassenbasierte, objektorientierte Sprache f\\u00fcr portable Anwendungen und Dienste.\",\n longDescription:\n \"Java ist eine statisch typisierte Sprache und Laufzeitplattform, die auf Portabilit\\u00e4t, eine umfangreiche Standardbibliothek, verwalteten Speicher und eine ausgereifte virtuelle Maschine basiert.\\n\\nSie wird h\\u00e4ufig f\\u00fcr Unternehmenssysteme, Android-Anwendungen, Backend-Dienste, Finanzplattformen, verteilte Systeme und langlebige Produktionssoftware verwendet.\",\n },\n pt: {\n name: \"Java\",\n description:\n \"Linguagem orientada a objetos e baseada em classes para aplica\\u00e7\\u00f5es e servi\\u00e7os port\\u00e1teis.\",\n longDescription:\n \"Java \\u00e9 uma linguagem e plataforma de tempo de execu\\u00e7\\u00e3o estaticamente tipada, projetada para portabilidade, uma grande biblioteca padr\\u00e3o, gerenciamento de mem\\u00f3ria e uma m\\u00e1quina virtual madura.\\n\\n\\u00c9 amplamente utilizada para sistemas empresariais, aplica\\u00e7\\u00f5es Android, servi\\u00e7os de backend, plataformas financeiras, sistemas distribu\\u00eddos e software de produ\\u00e7\\u00e3o de longa dura\\u00e7\\u00e3o.\",\n },\n },\n} satisfies Language;\n"]}
@@ -1 +0,0 @@
1
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type { Language } from \"../types\";\n\nexport const java = {\n slug: \"java\",\n publishedDate: \"1995-05-23\",\n extensions: [\".java\"],\n author: \"James Gosling / Sun Microsystems\",\n website: \"https://www.java.com\",\n paradigms: [\"class-based\", \"concurrent\", \"generic\", \"imperative\", \"object-oriented\"],\n tooling: {\n runtimes: [\"JVM\"],\n packageManagers: [\"Maven\", \"Gradle\"],\n ecosystems: [\"JVM\", \"Android\", \"Enterprise\"],\n },\n version: \"26\",\n logo: \"https://www.vectorlogo.zone/logos/java/java-icon.svg\",\n color: \"#007396\",\n i18n: {\n en: {\n name: \"Java\",\n description:\n \"A class-based, object-oriented language for portable applications and services.\",\n longDescription:\n \"Java is a statically typed language and runtime platform designed around portability, a large standard library, managed memory, and a mature virtual machine.\\n\\nIt is widely used for enterprise systems, Android applications, backend services, financial platforms, distributed systems, and long-lived production software.\",\n },\n es: {\n name: \"Java\",\n description:\n \"Un lenguaje orientado a objetos basado en clases para aplicaciones y servicios portables.\",\n longDescription:\n \"Java es un lenguaje de tipado estatico y una plataforma de ejecucion disenada alrededor de portabilidad, una biblioteca estandar amplia, memoria gestionada y una maquina virtual madura.\\n\\nSe usa ampliamente en sistemas empresariales, aplicaciones Android, servicios backend, plataformas financieras, sistemas distribuidos y software de produccion de larga vida.\",\n },\n it: {\n name: \"Java\",\n description:\n \"Un linguaggio di programmazione basato su classi e orientato agli oggetti per applicazioni e servizi portatili.\",\n longDescription:\n \"Java e un linguaggio di programmazione e piattaforma runtime staticamente tipizzato, progettato per la portabilita, una vasta libreria standard, la gestione della memoria e una macchina virtuale matura.\\n\\nE ampiamente utilizzato per sistemi aziendali, applicazioni Android, servizi backend, piattaforme finanziarie, sistemi distribuiti e software di produzione a lungo termine.\",\n },\n fr: {\n name: \"Java\",\n description:\n \"Un langage de programmation oriente objet, base sur des classes, pour les applications et services portables.\",\n longDescription:\n \"Java est un langage de programmation et une plateforme d'execution de type statique, concue autour de la portabilite, d'une grande bibliotheque standard, de la gestion de la memoire et d'une machine virtuelle mature.\\n\\nIl est largement utilise pour les systemes d'entreprise, les applications Android, les services backend, les plateformes financieres, les systemes distribues et les logiciels de production a long terme.\",\n },\n de: {\n name: \"Java\",\n description:\n \"Eine klassenbasierte, objektorientierte Sprache f\\u00fcr portable Anwendungen und Dienste.\",\n longDescription:\n \"Java ist eine statisch typisierte Sprache und Laufzeitplattform, die auf Portabilit\\u00e4t, eine umfangreiche Standardbibliothek, verwalteten Speicher und eine ausgereifte virtuelle Maschine basiert.\\n\\nSie wird h\\u00e4ufig f\\u00fcr Unternehmenssysteme, Android-Anwendungen, Backend-Dienste, Finanzplattformen, verteilte Systeme und langlebige Produktionssoftware verwendet.\",\n },\n pt: {\n name: \"Java\",\n description:\n \"Linguagem orientada a objetos e baseada em classes para aplica\\u00e7\\u00f5es e servi\\u00e7os port\\u00e1teis.\",\n longDescription:\n \"Java \\u00e9 uma linguagem e plataforma de tempo de execu\\u00e7\\u00e3o estaticamente tipada, projetada para portabilidade, uma grande biblioteca padr\\u00e3o, gerenciamento de mem\\u00f3ria e uma m\\u00e1quina virtual madura.\\n\\n\\u00c9 amplamente utilizada para sistemas empresariais, aplica\\u00e7\\u00f5es Android, servi\\u00e7os de backend, plataformas financeiras, sistemas distribu\\u00eddos e software de produ\\u00e7\\u00e3o de longa dura\\u00e7\\u00e3o.\",\n },\n },\n} satisfies Language;\n"]}
@@ -1 +0,0 @@
1
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type { Language } from \"../types\";\n\nexport const javascript = {\n slug: \"javascript\",\n publishedDate: \"1995-12-04\",\n extensions: [\".js\", \".mjs\", \".cjs\", \".jsx\"],\n author: \"Brendan Eich / Netscape\",\n website: \"https://developer.mozilla.org/en-US/docs/Web/JavaScript\",\n paradigms: [\"event-driven\", \"functional\", \"imperative\", \"object-oriented\", \"prototype-based\"],\n tooling: {\n runtimes: [\"Browser\", \"Node.js\", \"Deno\", \"Bun\"],\n packageManagers: [\"npm\", \"pnpm\", \"Yarn\", \"Bun\"],\n ecosystems: [\"Web\", \"Node.js\"],\n },\n version: \"ECMAScript 2025\",\n logo: \"https://upload.wikimedia.org/wikipedia/commons/6/6a/JavaScript-logo.png\",\n color: \"#F7DF1E\",\n i18n: {\n en: {\n name: \"JavaScript\",\n description: \"A dynamic scripting language for the web, servers, tools, and applications.\",\n longDescription:\n \"JavaScript is the primary programming language of the web platform, running natively in browsers and in server runtimes such as Node.js, Deno, and Bun.\\n\\nThe language is standardized as ECMAScript and supports event-driven, functional, object-oriented, and prototype-based programming styles.\",\n },\n es: {\n name: \"JavaScript\",\n description:\n \"Un lenguaje dinamico de scripting para la web, servidores, herramientas y apps.\",\n longDescription:\n \"JavaScript es el lenguaje de programacion principal de la plataforma web, ejecutandose de forma nativa en navegadores y en runtimes de servidor como Node.js, Deno y Bun.\\n\\nEl lenguaje esta estandarizado como ECMAScript y soporta estilos de programacion orientados a eventos, funcionales, orientados a objetos y basados en prototipos.\",\n },\n it: {\n name: \"JavaScript\",\n description:\n \"Un linguaggio di scripting dinamico per il web, i server, gli strumenti e le applicazioni.\",\n longDescription:\n \"JavaScript e il linguaggio di programmazione principale della piattaforma web, che viene eseguito nativamente nei browser e nei runtime del server come Node.js, Deno e Bun.\\n\\nIl linguaggio e standardizzato come ECMAScript e supporta stili di programmazione basati su eventi, funzionali, orientati agli oggetti e basati su prototipi.\",\n },\n fr: {\n name: \"JavaScript\",\n description:\n \"Un langage de script dynamique pour le web, les serveurs, les outils et les applications.\",\n longDescription:\n \"JavaScript est le langage de programmation principal de la plateforme web, executant nativement dans les navigateurs et dans les environnements d'execution de serveur tels que Node.js, Deno et Bun.\\n\\nLe langage est standardise sous le nom ECMAScript et prend en charge les styles de programmation evenementiels, fonctionnels, orientes objet et bases sur les prototypes.\",\n },\n de: {\n name: \"JavaScript\",\n description: \"Eine dynamische Skriptsprache f\\u00fcr Web, Server, Tools und Anwendungen.\",\n longDescription:\n \"JavaScript ist die Hauptprogrammiersprache der Web-Plattform und wird nativ in Browsern und in Server-Runtimes wie Node.js, Deno und Bun ausgef\\u00fchrt.\\n\\nDie Sprache ist als ECMAScript standardisiert und unterst\\u00fctzt ereignisgesteuerte, funktionale, objektorientierte und prototypbasierte Programmierstile.\",\n },\n pt: {\n name: \"JavaScript\",\n description:\n \"Linguagem de script din\\u00e2mica para a web, servidores, ferramentas e aplica\\u00e7\\u00f5es.\",\n longDescription:\n \"JavaScript \\u00e9 a principal linguagem de programa\\u00e7\\u00e3o da plataforma web, executando nativamente nos navegadores e em ambientes de execu\\u00e7\\u00e3o de servidor, como Node.js, Deno e Bun.\\n\\nA linguagem \\u00e9 padronizada como ECMAScript e suporta estilos de programa\\u00e7\\u00e3o orientados a eventos, funcionais, orientados a objetos e baseados em prot\\u00f3tipos.\",\n },\n },\n} satisfies Language;\n"]}
@@ -1 +0,0 @@
1
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type { Language } from \"../types\";\n\nexport const javascript = {\n slug: \"javascript\",\n publishedDate: \"1995-12-04\",\n extensions: [\".js\", \".mjs\", \".cjs\", \".jsx\"],\n author: \"Brendan Eich / Netscape\",\n website: \"https://developer.mozilla.org/en-US/docs/Web/JavaScript\",\n paradigms: [\"event-driven\", \"functional\", \"imperative\", \"object-oriented\", \"prototype-based\"],\n tooling: {\n runtimes: [\"Browser\", \"Node.js\", \"Deno\", \"Bun\"],\n packageManagers: [\"npm\", \"pnpm\", \"Yarn\", \"Bun\"],\n ecosystems: [\"Web\", \"Node.js\"],\n },\n version: \"ECMAScript 2025\",\n logo: \"https://upload.wikimedia.org/wikipedia/commons/6/6a/JavaScript-logo.png\",\n color: \"#F7DF1E\",\n i18n: {\n en: {\n name: \"JavaScript\",\n description: \"A dynamic scripting language for the web, servers, tools, and applications.\",\n longDescription:\n \"JavaScript is the primary programming language of the web platform, running natively in browsers and in server runtimes such as 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Server-Runtimes wie Node.js, Deno und Bun ausgef\\u00fchrt.\\n\\nDie Sprache ist als ECMAScript standardisiert und unterst\\u00fctzt ereignisgesteuerte, funktionale, objektorientierte und prototypbasierte Programmierstile.\",\n },\n pt: {\n name: \"JavaScript\",\n description:\n \"Linguagem de script din\\u00e2mica para a web, servidores, ferramentas e aplica\\u00e7\\u00f5es.\",\n longDescription:\n \"JavaScript \\u00e9 a principal linguagem de programa\\u00e7\\u00e3o da plataforma web, executando nativamente nos navegadores e em ambientes de execu\\u00e7\\u00e3o de servidor, como Node.js, Deno e Bun.\\n\\nA linguagem \\u00e9 padronizada como ECMAScript e suporta estilos de programa\\u00e7\\u00e3o orientados a eventos, funcionais, orientados a objetos e baseados em prot\\u00f3tipos.\",\n },\n },\n} satisfies Language;\n"]}
@@ -1 +0,0 @@
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Seine Syntax ist ausdrucksstark genug f\\u00fcr wiederverwendbare Ansichten, w\\u00e4hrend die Anwendungslogik au\\u00dferhalb der Vorlagen verbleibt.\\n\\nEs wird h\\u00e4ufig in Flask-Anwendungen, Ansible-Vorlagen, statischen Seitengeneratoren, Dokumentationssystemen, E-Mail-Rendering, Konfigurationsgenerierung und Automatisierungsabl\\u00e4ufen verwendet.\",\n },\n pt: {\n name: \"Jinja\",\n description:\n \"Linguagem de modelo Python usada para visualiza\\u00e7\\u00f5es web, automa\\u00e7\\u00e3o e configura\\u00e7\\u00e3o.\",\n longDescription:\n \"Jinja \\u00e9 um motor de modelo para Python com heran\\u00e7a, blocos, includes, macros, filtros, testes, escapamento autom\\u00e1tico, sandboxing e controle de espa\\u00e7os em branco. Sua sintaxe \\u00e9 expressiva o suficiente para visualiza\\u00e7\\u00f5es reutiliz\\u00e1veis, mantendo a l\\u00f3gica da aplica\\u00e7\\u00e3o fora dos modelos.\\n\\n\\u00c9 amplamente utilizada em aplica\\u00e7\\u00f5es Flask, modelos Ansible, geradores de sites est\\u00e1ticos, sistemas de documenta\\u00e7\\u00e3o, renderiza\\u00e7\\u00e3o de e-mails, gera\\u00e7\\u00e3o de configura\\u00e7\\u00e3o e fluxos de trabalho de automa\\u00e7\\u00e3o.\",\n },\n },\n} satisfies Language;\n"]}
@@ -1 +0,0 @@
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La sua sintassi e espressiva a sufficienza per viste riutilizzabili, mantenendo la logica dell'applicazione al di fuori dei template.\\n\\nE ampiamente utilizzato nelle applicazioni Flask, nei template Ansible, nei generatori di siti statici, nei sistemi di documentazione, nel rendering di email, nella generazione di configurazioni e nei flussi di lavoro di automazione.\",\n },\n fr: {\n name: \"Jinja\",\n description:\n \"Un langage de modele Python utilise pour les vues web, l'automatisation et la configuration.\",\n longDescription:\n \"Jinja est un moteur de modele pour Python avec heritage, blocs, inclusions, macros, filtres, tests, auto-echappement, sandbox et controle d'espaces blancs. Sa syntaxe est suffisamment expressive pour les vues reutilisables tout en maintenant la logique d'application en dehors des modeles.\\n\\nIl est largement utilise dans les applications Flask, les modeles Ansible, les generateurs de sites statiques, les systemes de documentation, le rendu d'e-mails, la generation de configuration et les flux de travail d'automatisation.\",\n },\n de: {\n name: \"Jinja\",\n description:\n \"Eine Python-Vorlagensprache f\\u00fcr Webansichten, Automatisierung und Konfiguration.\",\n longDescription:\n \"Jinja ist ein Template-Engine f\\u00fcr Python mit Vererbung, Bl\\u00f6cken, Includes, Makros, Filtern, Tests, automatischem Escaping, Sandboxing und Whitespace-Kontrolle. Seine Syntax ist ausdrucksstark genug f\\u00fcr wiederverwendbare Ansichten, w\\u00e4hrend die Anwendungslogik au\\u00dferhalb der Vorlagen verbleibt.\\n\\nEs wird h\\u00e4ufig in Flask-Anwendungen, Ansible-Vorlagen, statischen Seitengeneratoren, Dokumentationssystemen, E-Mail-Rendering, Konfigurationsgenerierung und Automatisierungsabl\\u00e4ufen verwendet.\",\n },\n pt: {\n name: \"Jinja\",\n description:\n \"Linguagem de modelo Python usada para visualiza\\u00e7\\u00f5es web, automa\\u00e7\\u00e3o e configura\\u00e7\\u00e3o.\",\n longDescription:\n \"Jinja \\u00e9 um motor de modelo para Python com heran\\u00e7a, blocos, includes, macros, filtros, testes, escapamento autom\\u00e1tico, sandboxing e controle de espa\\u00e7os em branco. Sua sintaxe \\u00e9 expressiva o suficiente para visualiza\\u00e7\\u00f5es reutiliz\\u00e1veis, mantendo a l\\u00f3gica da aplica\\u00e7\\u00e3o fora dos modelos.\\n\\n\\u00c9 amplamente utilizada em aplica\\u00e7\\u00f5es Flask, modelos Ansible, geradores de sites est\\u00e1ticos, sistemas de documenta\\u00e7\\u00e3o, renderiza\\u00e7\\u00e3o de e-mails, gera\\u00e7\\u00e3o de configura\\u00e7\\u00e3o e fluxos de trabalho de automa\\u00e7\\u00e3o.\",\n },\n },\n} satisfies Language;\n"]}
@@ -1 +0,0 @@
1
- {"version":3,"sources":["../../src/languages/json.ts"],"names":[],"mappings":";;;AAEO,IAAM,IAAA,GAAO;AAAA,EAClB,IAAA,EAAM,MAAA;AAAA,EACN,aAAA,EAAe,YAAA;AAAA,EACf,UAAA,EAAY,CAAC,OAAO,CAAA;AAAA,EACpB,MAAA,EAAQ,mBAAA;AAAA,EACR,OAAA,EAAS,mCAAA;AAAA,EACT,SAAA,EAAW,CAAC,oBAAA,EAAsB,aAAa,CAAA;AAAA,EAC/C,OAAA,EAAS,UAAA;AAAA,EACT,IAAA,EAAM,sCAAA;AAAA,EACN,KAAA,EAAO,SAAA;AAAA,EACP,IAAA,EAAM;AAAA,IACJ,EAAA,EAAI;AAAA,MACF,IAAA,EAAM,MAAA;AAAA,MACN,WAAA,EAAa,0EAAA;AAAA,MACb,eAAA,EACE;AAAA,KACJ;AAAA,IACA,EAAA,EAAI;AAAA,MACF,IAAA,EAAM,MAAA;AAAA,MACN,WAAA,EACE,qFAAA;AAAA,MACF,eAAA,EACE;AAAA,KACJ;AAAA,IACA,EAAA,EAAI;AAAA,MACF,IAAA,EAAM,MAAA;AAAA,MACN,WAAA,EACE,2FAAA;AAAA,MACF,eAAA,EACE;AAAA,KACJ;AAAA,IACA,EAAA,EAAI;AAAA,MACF,IAAA,EAAM,MAAA;AAAA,MACN,WAAA,EACE,iFAAA;AAAA,MACF,eAAA,EACE;AAAA,KACJ;AAAA,IACA,EAAA,EAAI;AAAA,MACF,IAAA,EAAM,MAAA;AAAA,MACN,WAAA,EACE,0GAAA;AAAA,MACF,eAAA,EACE;AAAA,KACJ;AAAA,IACA,EAAA,EAAI;AAAA,MACF,IAAA,EAAM,MAAA;AAAA,MACN,WAAA,EAAa,6EAAA;AAAA,MACb,eAAA,EACE;AAAA;AACJ;AAEJ","file":"json.cjs","sourcesContent":["import type { Language } from \"../types\";\n\nexport const json = {\n slug: \"json\",\n publishedDate: \"2001-04-01\",\n extensions: [\".json\"],\n author: \"Douglas Crockford\",\n website: \"https://www.json.org/json-en.html\",\n paradigms: [\"data serialization\", \"declarative\"],\n version: \"RFC 8259\",\n logo: \"https://www.json.org/img/json160.gif\",\n color: \"#000000\",\n i18n: {\n en: {\n name: \"JSON\",\n description: \"A lightweight data interchange format based on JavaScript object syntax.\",\n longDescription:\n \"JSON represents structured data with objects, arrays, strings, numbers, booleans, and null, using a compact text format that is easy for programs to parse and generate.\\n\\nIt is widely used for web APIs, configuration files, logs, package manifests, application state, and data exchange between services.\",\n },\n es: {\n name: \"JSON\",\n description:\n \"Un formato ligero de intercambio de datos basado en sintaxis de objetos JavaScript.\",\n longDescription:\n \"JSON representa datos estructurados con objetos, arreglos, strings, numeros, booleanos y null, usando un formato de texto compacto facil de parsear y generar para los programas.\\n\\nSe usa ampliamente en APIs web, archivos de configuracion, logs, manifiestos de paquetes, estado de aplicaciones e intercambio de datos entre servicios.\",\n },\n it: {\n name: \"JSON\",\n description:\n \"Un formato leggero per lo scambio di dati basato sulla sintassi degli oggetti JavaScript.\",\n longDescription:\n \"JSON rappresenta dati strutturati con oggetti, array, stringhe, numeri, booleani e null, utilizzando un formato testuale compatto che e facile da analizzare e generare per i programmi.\\n\\nE ampiamente utilizzato per API web, file di configurazione, log, manifesti di pacchetti, stato dell'applicazione e scambio di dati tra servizi.\",\n },\n fr: {\n name: \"JSON\",\n description:\n \"Un format leger d'echange de donnees base sur la syntaxe des objets JavaScript.\",\n longDescription:\n \"JSON represente des donnees structurees avec des objets, des tableaux, des chaines, des nombres, des booleens et des valeurs null, en utilisant un format textuel compact qui est facile a analyser et a generer par les programmes.\\n\\nIl est largement utilise pour les API web, les fichiers de configuration, les journaux, les manifestes de paquets, l'etat des applications et l'echange de donnees entre les services.\",\n },\n de: {\n name: \"JSON\",\n description:\n \"Ein leichtgewichtiges Datenformat f\\u00fcr den Datenaustausch, basierend auf der JavaScript-Objekt-Syntax.\",\n longDescription:\n \"JSON stellt strukturierte Daten mit Objekten, Arrays, Strings, Zahlen, Booleans und Null dar, unter Verwendung eines kompakten Textformats, das f\\u00fcr Programme leicht zu parsen und zu generieren ist.\\n\\nEs wird h\\u00e4ufig f\\u00fcr Web-APIs, Konfigurationsdateien, Protokolle, Paketmanifeste, Anwendungszust\\u00e4nde und den Datenaustausch zwischen Diensten verwendet.\",\n },\n pt: {\n name: \"JSON\",\n description: \"Um formato leve de troca de dados baseado na sintaxe de objetos JavaScript.\",\n longDescription:\n \"O JSON representa dados estruturados com objetos, arrays, strings, n\\u00fameros, booleanos e null, usando um formato de texto compacto que \\u00e9 f\\u00e1cil para os programas analisarem e gerarem.\\n\\n\\u00c9 amplamente utilizado para APIs web, arquivos de configura\\u00e7\\u00e3o, logs, manifestos de pacotes, estado da aplica\\u00e7\\u00e3o e troca de dados entre servi\\u00e7os.\",\n },\n },\n} satisfies Language;\n"]}