code-languages 1.18.0 → 1.20.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +100 -0
- package/dist/api.cjs +839 -0
- package/dist/api.cjs.map +1 -1
- package/dist/api.d.cts +664 -128
- package/dist/api.d.ts +664 -128
- package/dist/api.js +839 -0
- package/dist/api.js.map +1 -1
- package/dist/detect.cjs +596 -0
- package/dist/detect.cjs.map +1 -1
- package/dist/detect.js +596 -0
- package/dist/detect.js.map +1 -1
- package/dist/index.cjs +849 -0
- package/dist/index.cjs.map +1 -1
- package/dist/index.d.cts +529 -3
- package/dist/index.d.ts +529 -3
- package/dist/index.js +850 -1
- package/dist/index.js.map +1 -1
- package/dist/languages/antlr.cjs +34 -0
- package/dist/languages/antlr.cjs.map +1 -0
- package/dist/languages/antlr.d.cts +29 -0
- package/dist/languages/antlr.d.ts +29 -0
- package/dist/languages/antlr.js +32 -0
- package/dist/languages/antlr.js.map +1 -0
- package/dist/languages/apl.cjs +33 -0
- package/dist/languages/apl.cjs.map +1 -0
- package/dist/languages/apl.d.cts +28 -0
- package/dist/languages/apl.d.ts +28 -0
- package/dist/languages/apl.js +31 -0
- package/dist/languages/apl.js.map +1 -0
- package/dist/languages/applescript.cjs +33 -0
- package/dist/languages/applescript.cjs.map +1 -0
- package/dist/languages/applescript.d.cts +28 -0
- package/dist/languages/applescript.d.ts +28 -0
- package/dist/languages/applescript.js +31 -0
- package/dist/languages/applescript.js.map +1 -0
- package/dist/languages/arduino.cjs +34 -0
- package/dist/languages/arduino.cjs.map +1 -0
- package/dist/languages/arduino.d.cts +29 -0
- package/dist/languages/arduino.d.ts +29 -0
- package/dist/languages/arduino.js +32 -0
- package/dist/languages/arduino.js.map +1 -0
- package/dist/languages/asciidoc.cjs +34 -0
- package/dist/languages/asciidoc.cjs.map +1 -0
- package/dist/languages/asciidoc.d.cts +29 -0
- package/dist/languages/asciidoc.d.ts +29 -0
- package/dist/languages/asciidoc.js +32 -0
- package/dist/languages/asciidoc.js.map +1 -0
- package/dist/languages/autohotkey.cjs +33 -0
- package/dist/languages/autohotkey.cjs.map +1 -0
- package/dist/languages/autohotkey.d.cts +28 -0
- package/dist/languages/autohotkey.d.ts +28 -0
- package/dist/languages/autohotkey.js +31 -0
- package/dist/languages/autohotkey.js.map +1 -0
- package/dist/languages/bazel.cjs +34 -0
- package/dist/languages/bazel.cjs.map +1 -0
- package/dist/languages/bazel.d.cts +29 -0
- package/dist/languages/bazel.d.ts +29 -0
- package/dist/languages/bazel.js +32 -0
- package/dist/languages/bazel.js.map +1 -0
- package/dist/languages/blade.cjs +34 -0
- package/dist/languages/blade.cjs.map +1 -0
- package/dist/languages/blade.d.cts +29 -0
- package/dist/languages/blade.d.ts +29 -0
- package/dist/languages/blade.js +32 -0
- package/dist/languages/blade.js.map +1 -0
- package/dist/languages/coldfusion.cjs +34 -0
- package/dist/languages/coldfusion.cjs.map +1 -0
- package/dist/languages/coldfusion.d.cts +29 -0
- package/dist/languages/coldfusion.d.ts +29 -0
- package/dist/languages/coldfusion.js +32 -0
- package/dist/languages/coldfusion.js.map +1 -0
- package/dist/languages/cython.cjs +34 -0
- package/dist/languages/cython.cjs.map +1 -0
- package/dist/languages/cython.d.cts +29 -0
- package/dist/languages/cython.d.ts +29 -0
- package/dist/languages/cython.js +32 -0
- package/dist/languages/cython.js.map +1 -0
- package/dist/languages/erb.cjs +34 -0
- package/dist/languages/erb.cjs.map +1 -0
- package/dist/languages/erb.d.cts +29 -0
- package/dist/languages/erb.d.ts +29 -0
- package/dist/languages/erb.js +32 -0
- package/dist/languages/erb.js.map +1 -0
- package/dist/languages/forth.cjs +33 -0
- package/dist/languages/forth.cjs.map +1 -0
- package/dist/languages/forth.d.cts +28 -0
- package/dist/languages/forth.d.ts +28 -0
- package/dist/languages/forth.js +31 -0
- package/dist/languages/forth.js.map +1 -0
- package/dist/languages/hlsl.cjs +34 -0
- package/dist/languages/hlsl.cjs.map +1 -0
- package/dist/languages/hlsl.d.cts +29 -0
- package/dist/languages/hlsl.d.ts +29 -0
- package/dist/languages/hlsl.js +32 -0
- package/dist/languages/hlsl.js.map +1 -0
- package/dist/languages/jsonnet.cjs +34 -0
- package/dist/languages/jsonnet.cjs.map +1 -0
- package/dist/languages/jsonnet.d.cts +29 -0
- package/dist/languages/jsonnet.d.ts +29 -0
- package/dist/languages/jsonnet.js +32 -0
- package/dist/languages/jsonnet.js.map +1 -0
- package/dist/languages/prolog.cjs +34 -0
- package/dist/languages/prolog.cjs.map +1 -0
- package/dist/languages/prolog.d.cts +29 -0
- package/dist/languages/prolog.d.ts +29 -0
- package/dist/languages/prolog.js +32 -0
- package/dist/languages/prolog.js.map +1 -0
- package/dist/languages/qml.cjs +34 -0
- package/dist/languages/qml.cjs.map +1 -0
- package/dist/languages/qml.d.cts +29 -0
- package/dist/languages/qml.d.ts +29 -0
- package/dist/languages/qml.js +32 -0
- package/dist/languages/qml.js.map +1 -0
- package/dist/languages/starlark.cjs +34 -0
- package/dist/languages/starlark.cjs.map +1 -0
- package/dist/languages/starlark.d.cts +29 -0
- package/dist/languages/starlark.d.ts +29 -0
- package/dist/languages/starlark.js +32 -0
- package/dist/languages/starlark.js.map +1 -0
- package/dist/languages/typst.cjs +34 -0
- package/dist/languages/typst.cjs.map +1 -0
- package/dist/languages/typst.d.cts +29 -0
- package/dist/languages/typst.d.ts +29 -0
- package/dist/languages/typst.js +32 -0
- package/dist/languages/typst.js.map +1 -0
- package/dist/languages/vhdl.cjs +34 -0
- package/dist/languages/vhdl.cjs.map +1 -0
- package/dist/languages/vhdl.d.cts +29 -0
- package/dist/languages/vhdl.d.ts +29 -0
- package/dist/languages/vhdl.js +32 -0
- package/dist/languages/vhdl.js.map +1 -0
- package/dist/languages/wgsl.cjs +34 -0
- package/dist/languages/wgsl.cjs.map +1 -0
- package/dist/languages/wgsl.d.cts +29 -0
- package/dist/languages/wgsl.d.ts +29 -0
- package/dist/languages/wgsl.js +32 -0
- package/dist/languages/wgsl.js.map +1 -0
- package/package.json +101 -1
|
@@ -0,0 +1,32 @@
|
|
|
1
|
+
// src/languages/coldfusion.ts
|
|
2
|
+
var coldfusion = {
|
|
3
|
+
slug: "coldfusion",
|
|
4
|
+
publishedDate: "1995-07-01",
|
|
5
|
+
extensions: [".cfm", ".cfml", ".cfc"],
|
|
6
|
+
author: "Allaire / Adobe",
|
|
7
|
+
website: "https://www.adobe.com/products/coldfusion-family.html",
|
|
8
|
+
paradigms: ["tag-based", "object-oriented", "scripting", "web"],
|
|
9
|
+
tooling: {
|
|
10
|
+
runtimes: ["Adobe ColdFusion", "Lucee"],
|
|
11
|
+
packageManagers: ["CommandBox"],
|
|
12
|
+
ecosystems: ["Web", "JVM", "Enterprise"]
|
|
13
|
+
},
|
|
14
|
+
version: "ColdFusion 2025",
|
|
15
|
+
logo: "https://raw.githubusercontent.com/vscode-icons/vscode-icons/master/icons/file_type_cf.svg",
|
|
16
|
+
i18n: {
|
|
17
|
+
en: {
|
|
18
|
+
name: "ColdFusion",
|
|
19
|
+
description: "A JVM-based web language and platform using CFML tags, scripts, and components.",
|
|
20
|
+
longDescription: "ColdFusion uses CFML to build server-rendered web applications, APIs, scheduled jobs, and enterprise integrations with a mix of tag-based markup and script syntax.\n\nIts ecosystem includes Adobe ColdFusion, Lucee, CFML components, database access, templating, mail, file processing, and tooling for long-lived business applications."
|
|
21
|
+
},
|
|
22
|
+
es: {
|
|
23
|
+
name: "ColdFusion",
|
|
24
|
+
description: "Un lenguaje y plataforma web sobre JVM que usa etiquetas, scripts y componentes CFML.",
|
|
25
|
+
longDescription: "ColdFusion usa CFML para crear aplicaciones web renderizadas en servidor, APIs, tareas programadas e integraciones empresariales con una mezcla de marcado basado en etiquetas y sintaxis de script.\n\nSu ecosistema incluye Adobe ColdFusion, Lucee, componentes CFML, acceso a bases de datos, plantillas, correo, procesamiento de archivos y herramientas para aplicaciones de negocio de larga vida."
|
|
26
|
+
}
|
|
27
|
+
}
|
|
28
|
+
};
|
|
29
|
+
|
|
30
|
+
export { coldfusion };
|
|
31
|
+
//# sourceMappingURL=coldfusion.js.map
|
|
32
|
+
//# sourceMappingURL=coldfusion.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"sources":["../../src/languages/coldfusion.ts"],"names":[],"mappings":";AAEO,IAAM,UAAA,GAAa;AAAA,EACxB,IAAA,EAAM,YAAA;AAAA,EACN,aAAA,EAAe,YAAA;AAAA,EACf,UAAA,EAAY,CAAC,MAAA,EAAQ,OAAA,EAAS,MAAM,CAAA;AAAA,EACpC,MAAA,EAAQ,iBAAA;AAAA,EACR,OAAA,EAAS,uDAAA;AAAA,EACT,SAAA,EAAW,CAAC,WAAA,EAAa,iBAAA,EAAmB,aAAa,KAAK,CAAA;AAAA,EAC9D,OAAA,EAAS;AAAA,IACP,QAAA,EAAU,CAAC,kBAAA,EAAoB,OAAO,CAAA;AAAA,IACtC,eAAA,EAAiB,CAAC,YAAY,CAAA;AAAA,IAC9B,UAAA,EAAY,CAAC,KAAA,EAAO,KAAA,EAAO,YAAY;AAAA,GACzC;AAAA,EACA,OAAA,EAAS,iBAAA;AAAA,EACT,IAAA,EAAM,2FAAA;AAAA,EACN,IAAA,EAAM;AAAA,IACJ,EAAA,EAAI;AAAA,MACF,IAAA,EAAM,YAAA;AAAA,MACN,WAAA,EACE,iFAAA;AAAA,MACF,eAAA,EACE;AAAA,KACJ;AAAA,IACA,EAAA,EAAI;AAAA,MACF,IAAA,EAAM,YAAA;AAAA,MACN,WAAA,EACE,uFAAA;AAAA,MACF,eAAA,EACE;AAAA;AACJ;AAEJ","file":"coldfusion.js","sourcesContent":["import type { Language } from \"../types\";\n\nexport const coldfusion = {\n slug: \"coldfusion\",\n publishedDate: \"1995-07-01\",\n extensions: [\".cfm\", \".cfml\", \".cfc\"],\n author: \"Allaire / Adobe\",\n website: \"https://www.adobe.com/products/coldfusion-family.html\",\n paradigms: [\"tag-based\", \"object-oriented\", \"scripting\", \"web\"],\n tooling: {\n runtimes: [\"Adobe ColdFusion\", \"Lucee\"],\n packageManagers: [\"CommandBox\"],\n ecosystems: [\"Web\", \"JVM\", \"Enterprise\"],\n },\n version: \"ColdFusion 2025\",\n logo: \"https://raw.githubusercontent.com/vscode-icons/vscode-icons/master/icons/file_type_cf.svg\",\n i18n: {\n en: {\n name: \"ColdFusion\",\n description:\n \"A JVM-based web language and platform using CFML tags, scripts, and components.\",\n longDescription:\n \"ColdFusion uses CFML to build server-rendered web applications, APIs, scheduled jobs, and enterprise integrations with a mix of tag-based markup and script syntax.\\n\\nIts ecosystem includes Adobe ColdFusion, Lucee, CFML components, database access, templating, mail, file processing, and tooling for long-lived business applications.\",\n },\n es: {\n name: \"ColdFusion\",\n description:\n \"Un lenguaje y plataforma web sobre JVM que usa etiquetas, scripts y componentes CFML.\",\n longDescription:\n \"ColdFusion usa CFML para crear aplicaciones web renderizadas en servidor, APIs, tareas programadas e integraciones empresariales con una mezcla de marcado basado en etiquetas y sintaxis de script.\\n\\nSu ecosistema incluye Adobe ColdFusion, Lucee, componentes CFML, acceso a bases de datos, plantillas, correo, procesamiento de archivos y herramientas para aplicaciones de negocio de larga vida.\",\n },\n },\n} satisfies Language;\n"]}
|
|
@@ -0,0 +1,34 @@
|
|
|
1
|
+
'use strict';
|
|
2
|
+
|
|
3
|
+
// src/languages/cython.ts
|
|
4
|
+
var cython = {
|
|
5
|
+
slug: "cython",
|
|
6
|
+
publishedDate: "2007-07-28",
|
|
7
|
+
extensions: [".pyx", ".pxd", ".pxi"],
|
|
8
|
+
author: "Robert Bradshaw, Stefan Behnel, Dag Sverre Seljebotn, Greg Ewing, et al.",
|
|
9
|
+
website: "https://cython.org",
|
|
10
|
+
paradigms: ["object-oriented", "imperative", "procedural"],
|
|
11
|
+
tooling: {
|
|
12
|
+
runtimes: ["CPython"],
|
|
13
|
+
packageManagers: ["pip", "conda", "Poetry"],
|
|
14
|
+
ecosystems: ["Python", "Native Extensions", "Scientific Computing"]
|
|
15
|
+
},
|
|
16
|
+
version: "3.1.4",
|
|
17
|
+
logo: "https://raw.githubusercontent.com/vscode-icons/vscode-icons/master/icons/file_type_cython.svg",
|
|
18
|
+
i18n: {
|
|
19
|
+
en: {
|
|
20
|
+
name: "Cython",
|
|
21
|
+
description: "A Python superset for compiling typed Python-like code into C extension modules.",
|
|
22
|
+
longDescription: "Cython extends Python with optional static types, C declarations, and direct calls into C and C++ APIs, allowing Python code to be compiled into native extension modules.\n\nIt is widely used to speed up numeric code, wrap native libraries, build scientific Python packages, and write performance-sensitive components while keeping Python-like syntax."
|
|
23
|
+
},
|
|
24
|
+
es: {
|
|
25
|
+
name: "Cython",
|
|
26
|
+
description: "Un superconjunto de Python para compilar codigo tipado similar a Python como extensiones en C.",
|
|
27
|
+
longDescription: "Cython extiende Python con tipos estaticos opcionales, declaraciones de C y llamadas directas a APIs de C y C++, permitiendo compilar codigo Python en modulos de extension nativos.\n\nSe usa ampliamente para acelerar codigo numerico, envolver bibliotecas nativas, crear paquetes cientificos de Python y escribir componentes sensibles al rendimiento manteniendo una sintaxis parecida a Python."
|
|
28
|
+
}
|
|
29
|
+
}
|
|
30
|
+
};
|
|
31
|
+
|
|
32
|
+
exports.cython = cython;
|
|
33
|
+
//# sourceMappingURL=cython.cjs.map
|
|
34
|
+
//# sourceMappingURL=cython.cjs.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"sources":["../../src/languages/cython.ts"],"names":[],"mappings":";;;AAEO,IAAM,MAAA,GAAS;AAAA,EACpB,IAAA,EAAM,QAAA;AAAA,EACN,aAAA,EAAe,YAAA;AAAA,EACf,UAAA,EAAY,CAAC,MAAA,EAAQ,MAAA,EAAQ,MAAM,CAAA;AAAA,EACnC,MAAA,EAAQ,0EAAA;AAAA,EACR,OAAA,EAAS,oBAAA;AAAA,EACT,SAAA,EAAW,CAAC,iBAAA,EAAmB,YAAA,EAAc,YAAY,CAAA;AAAA,EACzD,OAAA,EAAS;AAAA,IACP,QAAA,EAAU,CAAC,SAAS,CAAA;AAAA,IACpB,eAAA,EAAiB,CAAC,KAAA,EAAO,OAAA,EAAS,QAAQ,CAAA;AAAA,IAC1C,UAAA,EAAY,CAAC,QAAA,EAAU,mBAAA,EAAqB,sBAAsB;AAAA,GACpE;AAAA,EACA,OAAA,EAAS,OAAA;AAAA,EACT,IAAA,EAAM,+FAAA;AAAA,EACN,IAAA,EAAM;AAAA,IACJ,EAAA,EAAI;AAAA,MACF,IAAA,EAAM,QAAA;AAAA,MACN,WAAA,EACE,kFAAA;AAAA,MACF,eAAA,EACE;AAAA,KACJ;AAAA,IACA,EAAA,EAAI;AAAA,MACF,IAAA,EAAM,QAAA;AAAA,MACN,WAAA,EACE,gGAAA;AAAA,MACF,eAAA,EACE;AAAA;AACJ;AAEJ","file":"cython.cjs","sourcesContent":["import type { Language } from \"../types\";\n\nexport const cython = {\n slug: \"cython\",\n publishedDate: \"2007-07-28\",\n extensions: [\".pyx\", \".pxd\", \".pxi\"],\n author: \"Robert Bradshaw, Stefan Behnel, Dag Sverre Seljebotn, Greg Ewing, et al.\",\n website: \"https://cython.org\",\n paradigms: [\"object-oriented\", \"imperative\", \"procedural\"],\n tooling: {\n runtimes: [\"CPython\"],\n packageManagers: [\"pip\", \"conda\", \"Poetry\"],\n ecosystems: [\"Python\", \"Native Extensions\", \"Scientific Computing\"],\n },\n version: \"3.1.4\",\n logo: \"https://raw.githubusercontent.com/vscode-icons/vscode-icons/master/icons/file_type_cython.svg\",\n i18n: {\n en: {\n name: \"Cython\",\n description:\n \"A Python superset for compiling typed Python-like code into C extension modules.\",\n longDescription:\n \"Cython extends Python with optional static types, C declarations, and direct calls into C and C++ APIs, allowing Python code to be compiled into native extension modules.\\n\\nIt is widely used to speed up numeric code, wrap native libraries, build scientific Python packages, and write performance-sensitive components while keeping Python-like syntax.\",\n },\n es: {\n name: \"Cython\",\n description:\n \"Un superconjunto de Python para compilar codigo tipado similar a Python como extensiones en C.\",\n longDescription:\n \"Cython extiende Python con tipos estaticos opcionales, declaraciones de C y llamadas directas a APIs de C y C++, permitiendo compilar codigo Python en modulos de extension nativos.\\n\\nSe usa ampliamente para acelerar codigo numerico, envolver bibliotecas nativas, crear paquetes cientificos de Python y escribir componentes sensibles al rendimiento manteniendo una sintaxis parecida a Python.\",\n },\n },\n} satisfies Language;\n"]}
|
|
@@ -0,0 +1,29 @@
|
|
|
1
|
+
declare const cython: {
|
|
2
|
+
slug: string;
|
|
3
|
+
publishedDate: string;
|
|
4
|
+
extensions: string[];
|
|
5
|
+
author: string;
|
|
6
|
+
website: string;
|
|
7
|
+
paradigms: string[];
|
|
8
|
+
tooling: {
|
|
9
|
+
runtimes: string[];
|
|
10
|
+
packageManagers: string[];
|
|
11
|
+
ecosystems: string[];
|
|
12
|
+
};
|
|
13
|
+
version: string;
|
|
14
|
+
logo: string;
|
|
15
|
+
i18n: {
|
|
16
|
+
en: {
|
|
17
|
+
name: string;
|
|
18
|
+
description: string;
|
|
19
|
+
longDescription: string;
|
|
20
|
+
};
|
|
21
|
+
es: {
|
|
22
|
+
name: string;
|
|
23
|
+
description: string;
|
|
24
|
+
longDescription: string;
|
|
25
|
+
};
|
|
26
|
+
};
|
|
27
|
+
};
|
|
28
|
+
|
|
29
|
+
export { cython };
|
|
@@ -0,0 +1,29 @@
|
|
|
1
|
+
declare const cython: {
|
|
2
|
+
slug: string;
|
|
3
|
+
publishedDate: string;
|
|
4
|
+
extensions: string[];
|
|
5
|
+
author: string;
|
|
6
|
+
website: string;
|
|
7
|
+
paradigms: string[];
|
|
8
|
+
tooling: {
|
|
9
|
+
runtimes: string[];
|
|
10
|
+
packageManagers: string[];
|
|
11
|
+
ecosystems: string[];
|
|
12
|
+
};
|
|
13
|
+
version: string;
|
|
14
|
+
logo: string;
|
|
15
|
+
i18n: {
|
|
16
|
+
en: {
|
|
17
|
+
name: string;
|
|
18
|
+
description: string;
|
|
19
|
+
longDescription: string;
|
|
20
|
+
};
|
|
21
|
+
es: {
|
|
22
|
+
name: string;
|
|
23
|
+
description: string;
|
|
24
|
+
longDescription: string;
|
|
25
|
+
};
|
|
26
|
+
};
|
|
27
|
+
};
|
|
28
|
+
|
|
29
|
+
export { cython };
|
|
@@ -0,0 +1,32 @@
|
|
|
1
|
+
// src/languages/cython.ts
|
|
2
|
+
var cython = {
|
|
3
|
+
slug: "cython",
|
|
4
|
+
publishedDate: "2007-07-28",
|
|
5
|
+
extensions: [".pyx", ".pxd", ".pxi"],
|
|
6
|
+
author: "Robert Bradshaw, Stefan Behnel, Dag Sverre Seljebotn, Greg Ewing, et al.",
|
|
7
|
+
website: "https://cython.org",
|
|
8
|
+
paradigms: ["object-oriented", "imperative", "procedural"],
|
|
9
|
+
tooling: {
|
|
10
|
+
runtimes: ["CPython"],
|
|
11
|
+
packageManagers: ["pip", "conda", "Poetry"],
|
|
12
|
+
ecosystems: ["Python", "Native Extensions", "Scientific Computing"]
|
|
13
|
+
},
|
|
14
|
+
version: "3.1.4",
|
|
15
|
+
logo: "https://raw.githubusercontent.com/vscode-icons/vscode-icons/master/icons/file_type_cython.svg",
|
|
16
|
+
i18n: {
|
|
17
|
+
en: {
|
|
18
|
+
name: "Cython",
|
|
19
|
+
description: "A Python superset for compiling typed Python-like code into C extension modules.",
|
|
20
|
+
longDescription: "Cython extends Python with optional static types, C declarations, and direct calls into C and C++ APIs, allowing Python code to be compiled into native extension modules.\n\nIt is widely used to speed up numeric code, wrap native libraries, build scientific Python packages, and write performance-sensitive components while keeping Python-like syntax."
|
|
21
|
+
},
|
|
22
|
+
es: {
|
|
23
|
+
name: "Cython",
|
|
24
|
+
description: "Un superconjunto de Python para compilar codigo tipado similar a Python como extensiones en C.",
|
|
25
|
+
longDescription: "Cython extiende Python con tipos estaticos opcionales, declaraciones de C y llamadas directas a APIs de C y C++, permitiendo compilar codigo Python en modulos de extension nativos.\n\nSe usa ampliamente para acelerar codigo numerico, envolver bibliotecas nativas, crear paquetes cientificos de Python y escribir componentes sensibles al rendimiento manteniendo una sintaxis parecida a Python."
|
|
26
|
+
}
|
|
27
|
+
}
|
|
28
|
+
};
|
|
29
|
+
|
|
30
|
+
export { cython };
|
|
31
|
+
//# sourceMappingURL=cython.js.map
|
|
32
|
+
//# sourceMappingURL=cython.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"sources":["../../src/languages/cython.ts"],"names":[],"mappings":";AAEO,IAAM,MAAA,GAAS;AAAA,EACpB,IAAA,EAAM,QAAA;AAAA,EACN,aAAA,EAAe,YAAA;AAAA,EACf,UAAA,EAAY,CAAC,MAAA,EAAQ,MAAA,EAAQ,MAAM,CAAA;AAAA,EACnC,MAAA,EAAQ,0EAAA;AAAA,EACR,OAAA,EAAS,oBAAA;AAAA,EACT,SAAA,EAAW,CAAC,iBAAA,EAAmB,YAAA,EAAc,YAAY,CAAA;AAAA,EACzD,OAAA,EAAS;AAAA,IACP,QAAA,EAAU,CAAC,SAAS,CAAA;AAAA,IACpB,eAAA,EAAiB,CAAC,KAAA,EAAO,OAAA,EAAS,QAAQ,CAAA;AAAA,IAC1C,UAAA,EAAY,CAAC,QAAA,EAAU,mBAAA,EAAqB,sBAAsB;AAAA,GACpE;AAAA,EACA,OAAA,EAAS,OAAA;AAAA,EACT,IAAA,EAAM,+FAAA;AAAA,EACN,IAAA,EAAM;AAAA,IACJ,EAAA,EAAI;AAAA,MACF,IAAA,EAAM,QAAA;AAAA,MACN,WAAA,EACE,kFAAA;AAAA,MACF,eAAA,EACE;AAAA,KACJ;AAAA,IACA,EAAA,EAAI;AAAA,MACF,IAAA,EAAM,QAAA;AAAA,MACN,WAAA,EACE,gGAAA;AAAA,MACF,eAAA,EACE;AAAA;AACJ;AAEJ","file":"cython.js","sourcesContent":["import type { Language } from \"../types\";\n\nexport const cython = {\n slug: \"cython\",\n publishedDate: \"2007-07-28\",\n extensions: [\".pyx\", \".pxd\", \".pxi\"],\n author: \"Robert Bradshaw, Stefan Behnel, Dag Sverre Seljebotn, Greg Ewing, et al.\",\n website: \"https://cython.org\",\n paradigms: [\"object-oriented\", \"imperative\", \"procedural\"],\n tooling: {\n runtimes: [\"CPython\"],\n packageManagers: [\"pip\", \"conda\", \"Poetry\"],\n ecosystems: [\"Python\", \"Native Extensions\", \"Scientific Computing\"],\n },\n version: \"3.1.4\",\n logo: \"https://raw.githubusercontent.com/vscode-icons/vscode-icons/master/icons/file_type_cython.svg\",\n i18n: {\n en: {\n name: \"Cython\",\n description:\n \"A Python superset for compiling typed Python-like code into C extension modules.\",\n longDescription:\n \"Cython extends Python with optional static types, C declarations, and direct calls into C and C++ APIs, allowing Python code to be compiled into native extension modules.\\n\\nIt is widely used to speed up numeric code, wrap native libraries, build scientific Python packages, and write performance-sensitive components while keeping Python-like syntax.\",\n },\n es: {\n name: \"Cython\",\n description:\n \"Un superconjunto de Python para compilar codigo tipado similar a Python como extensiones en C.\",\n longDescription:\n \"Cython extiende Python con tipos estaticos opcionales, declaraciones de C y llamadas directas a APIs de C y C++, permitiendo compilar codigo Python en modulos de extension nativos.\\n\\nSe usa ampliamente para acelerar codigo numerico, envolver bibliotecas nativas, crear paquetes cientificos de Python y escribir componentes sensibles al rendimiento manteniendo una sintaxis parecida a Python.\",\n },\n },\n} satisfies Language;\n"]}
|
|
@@ -0,0 +1,34 @@
|
|
|
1
|
+
'use strict';
|
|
2
|
+
|
|
3
|
+
// src/languages/erb.ts
|
|
4
|
+
var erb = {
|
|
5
|
+
slug: "erb",
|
|
6
|
+
publishedDate: "2000-01-01",
|
|
7
|
+
extensions: [".erb", ".rhtml", ".html.erb"],
|
|
8
|
+
author: "Masatoshi Seki / Ruby",
|
|
9
|
+
website: "https://ruby-doc.org/stdlib/erb/",
|
|
10
|
+
paradigms: ["templating", "embedded", "markup"],
|
|
11
|
+
tooling: {
|
|
12
|
+
runtimes: ["Ruby", "Ruby on Rails"],
|
|
13
|
+
packageManagers: ["RubyGems", "Bundler"],
|
|
14
|
+
ecosystems: ["Web", "Ruby", "Static Sites"]
|
|
15
|
+
},
|
|
16
|
+
version: "Ruby stdlib",
|
|
17
|
+
logo: "https://commons.wikimedia.org/wiki/Special:FilePath/Ruby_logo.svg",
|
|
18
|
+
i18n: {
|
|
19
|
+
en: {
|
|
20
|
+
name: "ERB",
|
|
21
|
+
description: "A Ruby templating system for embedding Ruby code inside text documents.",
|
|
22
|
+
longDescription: "ERB templates combine plain text, HTML, XML, or configuration output with embedded Ruby expressions and control flow markers.\n\nThey are commonly used in Ruby on Rails views, static site generators, configuration generation, email templates, and any Ruby workflow that needs programmable text rendering."
|
|
23
|
+
},
|
|
24
|
+
es: {
|
|
25
|
+
name: "ERB",
|
|
26
|
+
description: "Un sistema de plantillas de Ruby para incrustar codigo Ruby dentro de documentos de texto.",
|
|
27
|
+
longDescription: "Las plantillas ERB combinan texto plano, HTML, XML o salidas de configuracion con expresiones Ruby incrustadas y marcadores de control de flujo.\n\nSe usan comunmente en vistas de Ruby on Rails, generadores de sitios estaticos, generacion de configuracion, plantillas de correo y cualquier flujo Ruby que necesite renderizado programable de texto."
|
|
28
|
+
}
|
|
29
|
+
}
|
|
30
|
+
};
|
|
31
|
+
|
|
32
|
+
exports.erb = erb;
|
|
33
|
+
//# sourceMappingURL=erb.cjs.map
|
|
34
|
+
//# sourceMappingURL=erb.cjs.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"sources":["../../src/languages/erb.ts"],"names":[],"mappings":";;;AAEO,IAAM,GAAA,GAAM;AAAA,EACjB,IAAA,EAAM,KAAA;AAAA,EACN,aAAA,EAAe,YAAA;AAAA,EACf,UAAA,EAAY,CAAC,MAAA,EAAQ,QAAA,EAAU,WAAW,CAAA;AAAA,EAC1C,MAAA,EAAQ,uBAAA;AAAA,EACR,OAAA,EAAS,kCAAA;AAAA,EACT,SAAA,EAAW,CAAC,YAAA,EAAc,UAAA,EAAY,QAAQ,CAAA;AAAA,EAC9C,OAAA,EAAS;AAAA,IACP,QAAA,EAAU,CAAC,MAAA,EAAQ,eAAe,CAAA;AAAA,IAClC,eAAA,EAAiB,CAAC,UAAA,EAAY,SAAS,CAAA;AAAA,IACvC,UAAA,EAAY,CAAC,KAAA,EAAO,MAAA,EAAQ,cAAc;AAAA,GAC5C;AAAA,EACA,OAAA,EAAS,aAAA;AAAA,EACT,IAAA,EAAM,mEAAA;AAAA,EACN,IAAA,EAAM;AAAA,IACJ,EAAA,EAAI;AAAA,MACF,IAAA,EAAM,KAAA;AAAA,MACN,WAAA,EAAa,yEAAA;AAAA,MACb,eAAA,EACE;AAAA,KACJ;AAAA,IACA,EAAA,EAAI;AAAA,MACF,IAAA,EAAM,KAAA;AAAA,MACN,WAAA,EACE,4FAAA;AAAA,MACF,eAAA,EACE;AAAA;AACJ;AAEJ","file":"erb.cjs","sourcesContent":["import type { Language } from \"../types\";\n\nexport const erb = {\n slug: \"erb\",\n publishedDate: \"2000-01-01\",\n extensions: [\".erb\", \".rhtml\", \".html.erb\"],\n author: \"Masatoshi Seki / Ruby\",\n website: \"https://ruby-doc.org/stdlib/erb/\",\n paradigms: [\"templating\", \"embedded\", \"markup\"],\n tooling: {\n runtimes: [\"Ruby\", \"Ruby on Rails\"],\n packageManagers: [\"RubyGems\", \"Bundler\"],\n ecosystems: [\"Web\", \"Ruby\", \"Static Sites\"],\n },\n version: \"Ruby stdlib\",\n logo: \"https://commons.wikimedia.org/wiki/Special:FilePath/Ruby_logo.svg\",\n i18n: {\n en: {\n name: \"ERB\",\n description: \"A Ruby templating system for embedding Ruby code inside text documents.\",\n longDescription:\n \"ERB templates combine plain text, HTML, XML, or configuration output with embedded Ruby expressions and control flow markers.\\n\\nThey are commonly used in Ruby on Rails views, static site generators, configuration generation, email templates, and any Ruby workflow that needs programmable text rendering.\",\n },\n es: {\n name: \"ERB\",\n description:\n \"Un sistema de plantillas de Ruby para incrustar codigo Ruby dentro de documentos de texto.\",\n longDescription:\n \"Las plantillas ERB combinan texto plano, HTML, XML o salidas de configuracion con expresiones Ruby incrustadas y marcadores de control de flujo.\\n\\nSe usan comunmente en vistas de Ruby on Rails, generadores de sitios estaticos, generacion de configuracion, plantillas de correo y cualquier flujo Ruby que necesite renderizado programable de texto.\",\n },\n },\n} satisfies Language;\n"]}
|
|
@@ -0,0 +1,29 @@
|
|
|
1
|
+
declare const erb: {
|
|
2
|
+
slug: string;
|
|
3
|
+
publishedDate: string;
|
|
4
|
+
extensions: string[];
|
|
5
|
+
author: string;
|
|
6
|
+
website: string;
|
|
7
|
+
paradigms: string[];
|
|
8
|
+
tooling: {
|
|
9
|
+
runtimes: string[];
|
|
10
|
+
packageManagers: string[];
|
|
11
|
+
ecosystems: string[];
|
|
12
|
+
};
|
|
13
|
+
version: string;
|
|
14
|
+
logo: string;
|
|
15
|
+
i18n: {
|
|
16
|
+
en: {
|
|
17
|
+
name: string;
|
|
18
|
+
description: string;
|
|
19
|
+
longDescription: string;
|
|
20
|
+
};
|
|
21
|
+
es: {
|
|
22
|
+
name: string;
|
|
23
|
+
description: string;
|
|
24
|
+
longDescription: string;
|
|
25
|
+
};
|
|
26
|
+
};
|
|
27
|
+
};
|
|
28
|
+
|
|
29
|
+
export { erb };
|
|
@@ -0,0 +1,29 @@
|
|
|
1
|
+
declare const erb: {
|
|
2
|
+
slug: string;
|
|
3
|
+
publishedDate: string;
|
|
4
|
+
extensions: string[];
|
|
5
|
+
author: string;
|
|
6
|
+
website: string;
|
|
7
|
+
paradigms: string[];
|
|
8
|
+
tooling: {
|
|
9
|
+
runtimes: string[];
|
|
10
|
+
packageManagers: string[];
|
|
11
|
+
ecosystems: string[];
|
|
12
|
+
};
|
|
13
|
+
version: string;
|
|
14
|
+
logo: string;
|
|
15
|
+
i18n: {
|
|
16
|
+
en: {
|
|
17
|
+
name: string;
|
|
18
|
+
description: string;
|
|
19
|
+
longDescription: string;
|
|
20
|
+
};
|
|
21
|
+
es: {
|
|
22
|
+
name: string;
|
|
23
|
+
description: string;
|
|
24
|
+
longDescription: string;
|
|
25
|
+
};
|
|
26
|
+
};
|
|
27
|
+
};
|
|
28
|
+
|
|
29
|
+
export { erb };
|
|
@@ -0,0 +1,32 @@
|
|
|
1
|
+
// src/languages/erb.ts
|
|
2
|
+
var erb = {
|
|
3
|
+
slug: "erb",
|
|
4
|
+
publishedDate: "2000-01-01",
|
|
5
|
+
extensions: [".erb", ".rhtml", ".html.erb"],
|
|
6
|
+
author: "Masatoshi Seki / Ruby",
|
|
7
|
+
website: "https://ruby-doc.org/stdlib/erb/",
|
|
8
|
+
paradigms: ["templating", "embedded", "markup"],
|
|
9
|
+
tooling: {
|
|
10
|
+
runtimes: ["Ruby", "Ruby on Rails"],
|
|
11
|
+
packageManagers: ["RubyGems", "Bundler"],
|
|
12
|
+
ecosystems: ["Web", "Ruby", "Static Sites"]
|
|
13
|
+
},
|
|
14
|
+
version: "Ruby stdlib",
|
|
15
|
+
logo: "https://commons.wikimedia.org/wiki/Special:FilePath/Ruby_logo.svg",
|
|
16
|
+
i18n: {
|
|
17
|
+
en: {
|
|
18
|
+
name: "ERB",
|
|
19
|
+
description: "A Ruby templating system for embedding Ruby code inside text documents.",
|
|
20
|
+
longDescription: "ERB templates combine plain text, HTML, XML, or configuration output with embedded Ruby expressions and control flow markers.\n\nThey are commonly used in Ruby on Rails views, static site generators, configuration generation, email templates, and any Ruby workflow that needs programmable text rendering."
|
|
21
|
+
},
|
|
22
|
+
es: {
|
|
23
|
+
name: "ERB",
|
|
24
|
+
description: "Un sistema de plantillas de Ruby para incrustar codigo Ruby dentro de documentos de texto.",
|
|
25
|
+
longDescription: "Las plantillas ERB combinan texto plano, HTML, XML o salidas de configuracion con expresiones Ruby incrustadas y marcadores de control de flujo.\n\nSe usan comunmente en vistas de Ruby on Rails, generadores de sitios estaticos, generacion de configuracion, plantillas de correo y cualquier flujo Ruby que necesite renderizado programable de texto."
|
|
26
|
+
}
|
|
27
|
+
}
|
|
28
|
+
};
|
|
29
|
+
|
|
30
|
+
export { erb };
|
|
31
|
+
//# sourceMappingURL=erb.js.map
|
|
32
|
+
//# sourceMappingURL=erb.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"sources":["../../src/languages/erb.ts"],"names":[],"mappings":";AAEO,IAAM,GAAA,GAAM;AAAA,EACjB,IAAA,EAAM,KAAA;AAAA,EACN,aAAA,EAAe,YAAA;AAAA,EACf,UAAA,EAAY,CAAC,MAAA,EAAQ,QAAA,EAAU,WAAW,CAAA;AAAA,EAC1C,MAAA,EAAQ,uBAAA;AAAA,EACR,OAAA,EAAS,kCAAA;AAAA,EACT,SAAA,EAAW,CAAC,YAAA,EAAc,UAAA,EAAY,QAAQ,CAAA;AAAA,EAC9C,OAAA,EAAS;AAAA,IACP,QAAA,EAAU,CAAC,MAAA,EAAQ,eAAe,CAAA;AAAA,IAClC,eAAA,EAAiB,CAAC,UAAA,EAAY,SAAS,CAAA;AAAA,IACvC,UAAA,EAAY,CAAC,KAAA,EAAO,MAAA,EAAQ,cAAc;AAAA,GAC5C;AAAA,EACA,OAAA,EAAS,aAAA;AAAA,EACT,IAAA,EAAM,mEAAA;AAAA,EACN,IAAA,EAAM;AAAA,IACJ,EAAA,EAAI;AAAA,MACF,IAAA,EAAM,KAAA;AAAA,MACN,WAAA,EAAa,yEAAA;AAAA,MACb,eAAA,EACE;AAAA,KACJ;AAAA,IACA,EAAA,EAAI;AAAA,MACF,IAAA,EAAM,KAAA;AAAA,MACN,WAAA,EACE,4FAAA;AAAA,MACF,eAAA,EACE;AAAA;AACJ;AAEJ","file":"erb.js","sourcesContent":["import type { Language } from \"../types\";\n\nexport const erb = {\n slug: \"erb\",\n publishedDate: \"2000-01-01\",\n extensions: [\".erb\", \".rhtml\", \".html.erb\"],\n author: \"Masatoshi Seki / Ruby\",\n website: \"https://ruby-doc.org/stdlib/erb/\",\n paradigms: [\"templating\", \"embedded\", \"markup\"],\n tooling: {\n runtimes: [\"Ruby\", \"Ruby on Rails\"],\n packageManagers: [\"RubyGems\", \"Bundler\"],\n ecosystems: [\"Web\", \"Ruby\", \"Static Sites\"],\n },\n version: \"Ruby stdlib\",\n logo: \"https://commons.wikimedia.org/wiki/Special:FilePath/Ruby_logo.svg\",\n i18n: {\n en: {\n name: \"ERB\",\n description: \"A Ruby templating system for embedding Ruby code inside text documents.\",\n longDescription:\n \"ERB templates combine plain text, HTML, XML, or configuration output with embedded Ruby expressions and control flow markers.\\n\\nThey are commonly used in Ruby on Rails views, static site generators, configuration generation, email templates, and any Ruby workflow that needs programmable text rendering.\",\n },\n es: {\n name: \"ERB\",\n description:\n \"Un sistema de plantillas de Ruby para incrustar codigo Ruby dentro de documentos de texto.\",\n longDescription:\n \"Las plantillas ERB combinan texto plano, HTML, XML o salidas de configuracion con expresiones Ruby incrustadas y marcadores de control de flujo.\\n\\nSe usan comunmente en vistas de Ruby on Rails, generadores de sitios estaticos, generacion de configuracion, plantillas de correo y cualquier flujo Ruby que necesite renderizado programable de texto.\",\n },\n },\n} satisfies Language;\n"]}
|
|
@@ -0,0 +1,33 @@
|
|
|
1
|
+
'use strict';
|
|
2
|
+
|
|
3
|
+
// src/languages/forth.ts
|
|
4
|
+
var forth = {
|
|
5
|
+
slug: "forth",
|
|
6
|
+
publishedDate: "1970-01-01",
|
|
7
|
+
extensions: [".fs", ".fth", ".forth", ".4th"],
|
|
8
|
+
author: "Charles H. Moore",
|
|
9
|
+
website: "https://forth-standard.org",
|
|
10
|
+
paradigms: ["stack-based", "concatenative", "procedural", "interactive"],
|
|
11
|
+
tooling: {
|
|
12
|
+
runtimes: ["Gforth", "SwiftForth", "VFX Forth"],
|
|
13
|
+
ecosystems: ["Embedded", "Firmware", "Language Implementation"]
|
|
14
|
+
},
|
|
15
|
+
version: "Forth 2012",
|
|
16
|
+
logo: "https://upload.wikimedia.org/wikipedia/commons/a/a5/Gforth_Logo.png",
|
|
17
|
+
i18n: {
|
|
18
|
+
en: {
|
|
19
|
+
name: "Forth",
|
|
20
|
+
description: "A stack-based extensible language used for embedded systems, firmware, and tooling.",
|
|
21
|
+
longDescription: "Forth programs are built from small words that operate on a data stack, encouraging interactive development, compact runtimes, and language extension from within the program itself.\n\nIt has a long history in embedded systems, boot firmware, instrumentation, space hardware, and custom control environments where simplicity and direct hardware access matter."
|
|
22
|
+
},
|
|
23
|
+
es: {
|
|
24
|
+
name: "Forth",
|
|
25
|
+
description: "Un lenguaje extensible basado en pila usado en sistemas embebidos, firmware y herramientas.",
|
|
26
|
+
longDescription: "Los programas Forth se construyen con palabras pequenas que operan sobre una pila de datos, fomentando desarrollo interactivo, runtimes compactos y extension del lenguaje desde el propio programa.\n\nTiene una larga historia en sistemas embebidos, firmware de arranque, instrumentacion, hardware espacial y entornos de control personalizados donde importan la simplicidad y el acceso directo al hardware."
|
|
27
|
+
}
|
|
28
|
+
}
|
|
29
|
+
};
|
|
30
|
+
|
|
31
|
+
exports.forth = forth;
|
|
32
|
+
//# sourceMappingURL=forth.cjs.map
|
|
33
|
+
//# sourceMappingURL=forth.cjs.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"sources":["../../src/languages/forth.ts"],"names":[],"mappings":";;;AAEO,IAAM,KAAA,GAAQ;AAAA,EACnB,IAAA,EAAM,OAAA;AAAA,EACN,aAAA,EAAe,YAAA;AAAA,EACf,UAAA,EAAY,CAAC,KAAA,EAAO,MAAA,EAAQ,UAAU,MAAM,CAAA;AAAA,EAC5C,MAAA,EAAQ,kBAAA;AAAA,EACR,OAAA,EAAS,4BAAA;AAAA,EACT,SAAA,EAAW,CAAC,aAAA,EAAe,eAAA,EAAiB,cAAc,aAAa,CAAA;AAAA,EACvE,OAAA,EAAS;AAAA,IACP,QAAA,EAAU,CAAC,QAAA,EAAU,YAAA,EAAc,WAAW,CAAA;AAAA,IAC9C,UAAA,EAAY,CAAC,UAAA,EAAY,UAAA,EAAY,yBAAyB;AAAA,GAChE;AAAA,EACA,OAAA,EAAS,YAAA;AAAA,EACT,IAAA,EAAM,qEAAA;AAAA,EACN,IAAA,EAAM;AAAA,IACJ,EAAA,EAAI;AAAA,MACF,IAAA,EAAM,OAAA;AAAA,MACN,WAAA,EACE,qFAAA;AAAA,MACF,eAAA,EACE;AAAA,KACJ;AAAA,IACA,EAAA,EAAI;AAAA,MACF,IAAA,EAAM,OAAA;AAAA,MACN,WAAA,EACE,6FAAA;AAAA,MACF,eAAA,EACE;AAAA;AACJ;AAEJ","file":"forth.cjs","sourcesContent":["import type { Language } from \"../types\";\n\nexport const forth = {\n slug: \"forth\",\n publishedDate: \"1970-01-01\",\n extensions: [\".fs\", \".fth\", \".forth\", \".4th\"],\n author: \"Charles H. Moore\",\n website: \"https://forth-standard.org\",\n paradigms: [\"stack-based\", \"concatenative\", \"procedural\", \"interactive\"],\n tooling: {\n runtimes: [\"Gforth\", \"SwiftForth\", \"VFX Forth\"],\n ecosystems: [\"Embedded\", \"Firmware\", \"Language Implementation\"],\n },\n version: \"Forth 2012\",\n logo: \"https://upload.wikimedia.org/wikipedia/commons/a/a5/Gforth_Logo.png\",\n i18n: {\n en: {\n name: \"Forth\",\n description:\n \"A stack-based extensible language used for embedded systems, firmware, and tooling.\",\n longDescription:\n \"Forth programs are built from small words that operate on a data stack, encouraging interactive development, compact runtimes, and language extension from within the program itself.\\n\\nIt has a long history in embedded systems, boot firmware, instrumentation, space hardware, and custom control environments where simplicity and direct hardware access matter.\",\n },\n es: {\n name: \"Forth\",\n description:\n \"Un lenguaje extensible basado en pila usado en sistemas embebidos, firmware y herramientas.\",\n longDescription:\n \"Los programas Forth se construyen con palabras pequenas que operan sobre una pila de datos, fomentando desarrollo interactivo, runtimes compactos y extension del lenguaje desde el propio programa.\\n\\nTiene una larga historia en sistemas embebidos, firmware de arranque, instrumentacion, hardware espacial y entornos de control personalizados donde importan la simplicidad y el acceso directo al hardware.\",\n },\n },\n} satisfies Language;\n"]}
|
|
@@ -0,0 +1,28 @@
|
|
|
1
|
+
declare const forth: {
|
|
2
|
+
slug: string;
|
|
3
|
+
publishedDate: string;
|
|
4
|
+
extensions: string[];
|
|
5
|
+
author: string;
|
|
6
|
+
website: string;
|
|
7
|
+
paradigms: string[];
|
|
8
|
+
tooling: {
|
|
9
|
+
runtimes: string[];
|
|
10
|
+
ecosystems: string[];
|
|
11
|
+
};
|
|
12
|
+
version: string;
|
|
13
|
+
logo: string;
|
|
14
|
+
i18n: {
|
|
15
|
+
en: {
|
|
16
|
+
name: string;
|
|
17
|
+
description: string;
|
|
18
|
+
longDescription: string;
|
|
19
|
+
};
|
|
20
|
+
es: {
|
|
21
|
+
name: string;
|
|
22
|
+
description: string;
|
|
23
|
+
longDescription: string;
|
|
24
|
+
};
|
|
25
|
+
};
|
|
26
|
+
};
|
|
27
|
+
|
|
28
|
+
export { forth };
|
|
@@ -0,0 +1,28 @@
|
|
|
1
|
+
declare const forth: {
|
|
2
|
+
slug: string;
|
|
3
|
+
publishedDate: string;
|
|
4
|
+
extensions: string[];
|
|
5
|
+
author: string;
|
|
6
|
+
website: string;
|
|
7
|
+
paradigms: string[];
|
|
8
|
+
tooling: {
|
|
9
|
+
runtimes: string[];
|
|
10
|
+
ecosystems: string[];
|
|
11
|
+
};
|
|
12
|
+
version: string;
|
|
13
|
+
logo: string;
|
|
14
|
+
i18n: {
|
|
15
|
+
en: {
|
|
16
|
+
name: string;
|
|
17
|
+
description: string;
|
|
18
|
+
longDescription: string;
|
|
19
|
+
};
|
|
20
|
+
es: {
|
|
21
|
+
name: string;
|
|
22
|
+
description: string;
|
|
23
|
+
longDescription: string;
|
|
24
|
+
};
|
|
25
|
+
};
|
|
26
|
+
};
|
|
27
|
+
|
|
28
|
+
export { forth };
|
|
@@ -0,0 +1,31 @@
|
|
|
1
|
+
// src/languages/forth.ts
|
|
2
|
+
var forth = {
|
|
3
|
+
slug: "forth",
|
|
4
|
+
publishedDate: "1970-01-01",
|
|
5
|
+
extensions: [".fs", ".fth", ".forth", ".4th"],
|
|
6
|
+
author: "Charles H. Moore",
|
|
7
|
+
website: "https://forth-standard.org",
|
|
8
|
+
paradigms: ["stack-based", "concatenative", "procedural", "interactive"],
|
|
9
|
+
tooling: {
|
|
10
|
+
runtimes: ["Gforth", "SwiftForth", "VFX Forth"],
|
|
11
|
+
ecosystems: ["Embedded", "Firmware", "Language Implementation"]
|
|
12
|
+
},
|
|
13
|
+
version: "Forth 2012",
|
|
14
|
+
logo: "https://upload.wikimedia.org/wikipedia/commons/a/a5/Gforth_Logo.png",
|
|
15
|
+
i18n: {
|
|
16
|
+
en: {
|
|
17
|
+
name: "Forth",
|
|
18
|
+
description: "A stack-based extensible language used for embedded systems, firmware, and tooling.",
|
|
19
|
+
longDescription: "Forth programs are built from small words that operate on a data stack, encouraging interactive development, compact runtimes, and language extension from within the program itself.\n\nIt has a long history in embedded systems, boot firmware, instrumentation, space hardware, and custom control environments where simplicity and direct hardware access matter."
|
|
20
|
+
},
|
|
21
|
+
es: {
|
|
22
|
+
name: "Forth",
|
|
23
|
+
description: "Un lenguaje extensible basado en pila usado en sistemas embebidos, firmware y herramientas.",
|
|
24
|
+
longDescription: "Los programas Forth se construyen con palabras pequenas que operan sobre una pila de datos, fomentando desarrollo interactivo, runtimes compactos y extension del lenguaje desde el propio programa.\n\nTiene una larga historia en sistemas embebidos, firmware de arranque, instrumentacion, hardware espacial y entornos de control personalizados donde importan la simplicidad y el acceso directo al hardware."
|
|
25
|
+
}
|
|
26
|
+
}
|
|
27
|
+
};
|
|
28
|
+
|
|
29
|
+
export { forth };
|
|
30
|
+
//# sourceMappingURL=forth.js.map
|
|
31
|
+
//# sourceMappingURL=forth.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"sources":["../../src/languages/forth.ts"],"names":[],"mappings":";AAEO,IAAM,KAAA,GAAQ;AAAA,EACnB,IAAA,EAAM,OAAA;AAAA,EACN,aAAA,EAAe,YAAA;AAAA,EACf,UAAA,EAAY,CAAC,KAAA,EAAO,MAAA,EAAQ,UAAU,MAAM,CAAA;AAAA,EAC5C,MAAA,EAAQ,kBAAA;AAAA,EACR,OAAA,EAAS,4BAAA;AAAA,EACT,SAAA,EAAW,CAAC,aAAA,EAAe,eAAA,EAAiB,cAAc,aAAa,CAAA;AAAA,EACvE,OAAA,EAAS;AAAA,IACP,QAAA,EAAU,CAAC,QAAA,EAAU,YAAA,EAAc,WAAW,CAAA;AAAA,IAC9C,UAAA,EAAY,CAAC,UAAA,EAAY,UAAA,EAAY,yBAAyB;AAAA,GAChE;AAAA,EACA,OAAA,EAAS,YAAA;AAAA,EACT,IAAA,EAAM,qEAAA;AAAA,EACN,IAAA,EAAM;AAAA,IACJ,EAAA,EAAI;AAAA,MACF,IAAA,EAAM,OAAA;AAAA,MACN,WAAA,EACE,qFAAA;AAAA,MACF,eAAA,EACE;AAAA,KACJ;AAAA,IACA,EAAA,EAAI;AAAA,MACF,IAAA,EAAM,OAAA;AAAA,MACN,WAAA,EACE,6FAAA;AAAA,MACF,eAAA,EACE;AAAA;AACJ;AAEJ","file":"forth.js","sourcesContent":["import type { Language } from \"../types\";\n\nexport const forth = {\n slug: \"forth\",\n publishedDate: \"1970-01-01\",\n extensions: [\".fs\", \".fth\", \".forth\", \".4th\"],\n author: \"Charles H. Moore\",\n website: \"https://forth-standard.org\",\n paradigms: [\"stack-based\", \"concatenative\", \"procedural\", \"interactive\"],\n tooling: {\n runtimes: [\"Gforth\", \"SwiftForth\", \"VFX Forth\"],\n ecosystems: [\"Embedded\", \"Firmware\", \"Language Implementation\"],\n },\n version: \"Forth 2012\",\n logo: \"https://upload.wikimedia.org/wikipedia/commons/a/a5/Gforth_Logo.png\",\n i18n: {\n en: {\n name: \"Forth\",\n description:\n \"A stack-based extensible language used for embedded systems, firmware, and tooling.\",\n longDescription:\n \"Forth programs are built from small words that operate on a data stack, encouraging interactive development, compact runtimes, and language extension from within the program itself.\\n\\nIt has a long history in embedded systems, boot firmware, instrumentation, space hardware, and custom control environments where simplicity and direct hardware access matter.\",\n },\n es: {\n name: \"Forth\",\n description:\n \"Un lenguaje extensible basado en pila usado en sistemas embebidos, firmware y herramientas.\",\n longDescription:\n \"Los programas Forth se construyen con palabras pequenas que operan sobre una pila de datos, fomentando desarrollo interactivo, runtimes compactos y extension del lenguaje desde el propio programa.\\n\\nTiene una larga historia en sistemas embebidos, firmware de arranque, instrumentacion, hardware espacial y entornos de control personalizados donde importan la simplicidad y el acceso directo al hardware.\",\n },\n },\n} satisfies Language;\n"]}
|
|
@@ -0,0 +1,34 @@
|
|
|
1
|
+
'use strict';
|
|
2
|
+
|
|
3
|
+
// src/languages/hlsl.ts
|
|
4
|
+
var hlsl = {
|
|
5
|
+
slug: "hlsl",
|
|
6
|
+
publishedDate: "2002-12-01",
|
|
7
|
+
extensions: [".hlsl", ".fx", ".fxh", ".hlsli"],
|
|
8
|
+
author: "Microsoft",
|
|
9
|
+
website: "https://learn.microsoft.com/en-us/windows/win32/direct3dhlsl/dx-graphics-hlsl",
|
|
10
|
+
paradigms: ["shader", "data-parallel", "graphics", "procedural"],
|
|
11
|
+
tooling: {
|
|
12
|
+
runtimes: ["Direct3D", "DirectX Shader Compiler", "Game Engines"],
|
|
13
|
+
packageManagers: ["NuGet", "vcpkg"],
|
|
14
|
+
ecosystems: ["Graphics", "Game Development", "GPU Programming", "DirectX"]
|
|
15
|
+
},
|
|
16
|
+
version: "Shader Model 6.9",
|
|
17
|
+
logo: "https://cdn.jsdelivr.net/gh/vscode-icons/vscode-icons@master/icons/file_type_hlsl.svg",
|
|
18
|
+
i18n: {
|
|
19
|
+
en: {
|
|
20
|
+
name: "HLSL",
|
|
21
|
+
description: "Microsoft's High-Level Shading Language for programmable graphics pipelines.",
|
|
22
|
+
longDescription: "HLSL is a shader language for Direct3D and related graphics pipelines. It provides C-like syntax, vector and matrix types, textures, samplers, constant buffers, semantics, intrinsics, and shader stages for vertex, pixel, compute, geometry, hull, domain, mesh, amplification, and ray tracing workloads.\n\nIt is used in Windows games, rendering engines, GPU compute tasks, visual effects, real-time simulations, DirectX tools, and cross-compiled shader workflows that target modern graphics hardware."
|
|
23
|
+
},
|
|
24
|
+
es: {
|
|
25
|
+
name: "HLSL",
|
|
26
|
+
description: "El High-Level Shading Language de Microsoft para pipelines graficos programables.",
|
|
27
|
+
longDescription: "HLSL es un lenguaje de shaders para Direct3D y pipelines graficos relacionados. Ofrece sintaxis similar a C, tipos vectoriales y matriciales, texturas, samplers, constant buffers, semanticas, intrinsics y etapas de shader para vertex, pixel, compute, geometry, hull, domain, mesh, amplification y ray tracing.\n\nSe usa en juegos Windows, motores de rendering, tareas GPU compute, efectos visuales, simulaciones en tiempo real, herramientas DirectX y flujos de shaders cross-compiled hacia hardware grafico moderno."
|
|
28
|
+
}
|
|
29
|
+
}
|
|
30
|
+
};
|
|
31
|
+
|
|
32
|
+
exports.hlsl = hlsl;
|
|
33
|
+
//# sourceMappingURL=hlsl.cjs.map
|
|
34
|
+
//# sourceMappingURL=hlsl.cjs.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"sources":["../../src/languages/hlsl.ts"],"names":[],"mappings":";;;AAEO,IAAM,IAAA,GAAO;AAAA,EAClB,IAAA,EAAM,MAAA;AAAA,EACN,aAAA,EAAe,YAAA;AAAA,EACf,UAAA,EAAY,CAAC,OAAA,EAAS,KAAA,EAAO,QAAQ,QAAQ,CAAA;AAAA,EAC7C,MAAA,EAAQ,WAAA;AAAA,EACR,OAAA,EAAS,+EAAA;AAAA,EACT,SAAA,EAAW,CAAC,QAAA,EAAU,eAAA,EAAiB,YAAY,YAAY,CAAA;AAAA,EAC/D,OAAA,EAAS;AAAA,IACP,QAAA,EAAU,CAAC,UAAA,EAAY,yBAAA,EAA2B,cAAc,CAAA;AAAA,IAChE,eAAA,EAAiB,CAAC,OAAA,EAAS,OAAO,CAAA;AAAA,IAClC,UAAA,EAAY,CAAC,UAAA,EAAY,kBAAA,EAAoB,mBAAmB,SAAS;AAAA,GAC3E;AAAA,EACA,OAAA,EAAS,kBAAA;AAAA,EACT,IAAA,EAAM,uFAAA;AAAA,EACN,IAAA,EAAM;AAAA,IACJ,EAAA,EAAI;AAAA,MACF,IAAA,EAAM,MAAA;AAAA,MACN,WAAA,EAAa,8EAAA;AAAA,MACb,eAAA,EACE;AAAA,KACJ;AAAA,IACA,EAAA,EAAI;AAAA,MACF,IAAA,EAAM,MAAA;AAAA,MACN,WAAA,EACE,mFAAA;AAAA,MACF,eAAA,EACE;AAAA;AACJ;AAEJ","file":"hlsl.cjs","sourcesContent":["import type { Language } from \"../types\";\n\nexport const hlsl = {\n slug: \"hlsl\",\n publishedDate: \"2002-12-01\",\n extensions: [\".hlsl\", \".fx\", \".fxh\", \".hlsli\"],\n author: \"Microsoft\",\n website: \"https://learn.microsoft.com/en-us/windows/win32/direct3dhlsl/dx-graphics-hlsl\",\n paradigms: [\"shader\", \"data-parallel\", \"graphics\", \"procedural\"],\n tooling: {\n runtimes: [\"Direct3D\", \"DirectX Shader Compiler\", \"Game Engines\"],\n packageManagers: [\"NuGet\", \"vcpkg\"],\n ecosystems: [\"Graphics\", \"Game Development\", \"GPU Programming\", \"DirectX\"],\n },\n version: \"Shader Model 6.9\",\n logo: \"https://cdn.jsdelivr.net/gh/vscode-icons/vscode-icons@master/icons/file_type_hlsl.svg\",\n i18n: {\n en: {\n name: \"HLSL\",\n description: \"Microsoft's High-Level Shading Language for programmable graphics pipelines.\",\n longDescription:\n \"HLSL is a shader language for Direct3D and related graphics pipelines. It provides C-like syntax, vector and matrix types, textures, samplers, constant buffers, semantics, intrinsics, and shader stages for vertex, pixel, compute, geometry, hull, domain, mesh, amplification, and ray tracing workloads.\\n\\nIt is used in Windows games, rendering engines, GPU compute tasks, visual effects, real-time simulations, DirectX tools, and cross-compiled shader workflows that target modern graphics hardware.\",\n },\n es: {\n name: \"HLSL\",\n description:\n \"El High-Level Shading Language de Microsoft para pipelines graficos programables.\",\n longDescription:\n \"HLSL es un lenguaje de shaders para Direct3D y pipelines graficos relacionados. Ofrece sintaxis similar a C, tipos vectoriales y matriciales, texturas, samplers, constant buffers, semanticas, intrinsics y etapas de shader para vertex, pixel, compute, geometry, hull, domain, mesh, amplification y ray tracing.\\n\\nSe usa en juegos Windows, motores de rendering, tareas GPU compute, efectos visuales, simulaciones en tiempo real, herramientas DirectX y flujos de shaders cross-compiled hacia hardware grafico moderno.\",\n },\n },\n} satisfies Language;\n"]}
|
|
@@ -0,0 +1,29 @@
|
|
|
1
|
+
declare const hlsl: {
|
|
2
|
+
slug: string;
|
|
3
|
+
publishedDate: string;
|
|
4
|
+
extensions: string[];
|
|
5
|
+
author: string;
|
|
6
|
+
website: string;
|
|
7
|
+
paradigms: string[];
|
|
8
|
+
tooling: {
|
|
9
|
+
runtimes: string[];
|
|
10
|
+
packageManagers: string[];
|
|
11
|
+
ecosystems: string[];
|
|
12
|
+
};
|
|
13
|
+
version: string;
|
|
14
|
+
logo: string;
|
|
15
|
+
i18n: {
|
|
16
|
+
en: {
|
|
17
|
+
name: string;
|
|
18
|
+
description: string;
|
|
19
|
+
longDescription: string;
|
|
20
|
+
};
|
|
21
|
+
es: {
|
|
22
|
+
name: string;
|
|
23
|
+
description: string;
|
|
24
|
+
longDescription: string;
|
|
25
|
+
};
|
|
26
|
+
};
|
|
27
|
+
};
|
|
28
|
+
|
|
29
|
+
export { hlsl };
|
|
@@ -0,0 +1,29 @@
|
|
|
1
|
+
declare const hlsl: {
|
|
2
|
+
slug: string;
|
|
3
|
+
publishedDate: string;
|
|
4
|
+
extensions: string[];
|
|
5
|
+
author: string;
|
|
6
|
+
website: string;
|
|
7
|
+
paradigms: string[];
|
|
8
|
+
tooling: {
|
|
9
|
+
runtimes: string[];
|
|
10
|
+
packageManagers: string[];
|
|
11
|
+
ecosystems: string[];
|
|
12
|
+
};
|
|
13
|
+
version: string;
|
|
14
|
+
logo: string;
|
|
15
|
+
i18n: {
|
|
16
|
+
en: {
|
|
17
|
+
name: string;
|
|
18
|
+
description: string;
|
|
19
|
+
longDescription: string;
|
|
20
|
+
};
|
|
21
|
+
es: {
|
|
22
|
+
name: string;
|
|
23
|
+
description: string;
|
|
24
|
+
longDescription: string;
|
|
25
|
+
};
|
|
26
|
+
};
|
|
27
|
+
};
|
|
28
|
+
|
|
29
|
+
export { hlsl };
|
|
@@ -0,0 +1,32 @@
|
|
|
1
|
+
// src/languages/hlsl.ts
|
|
2
|
+
var hlsl = {
|
|
3
|
+
slug: "hlsl",
|
|
4
|
+
publishedDate: "2002-12-01",
|
|
5
|
+
extensions: [".hlsl", ".fx", ".fxh", ".hlsli"],
|
|
6
|
+
author: "Microsoft",
|
|
7
|
+
website: "https://learn.microsoft.com/en-us/windows/win32/direct3dhlsl/dx-graphics-hlsl",
|
|
8
|
+
paradigms: ["shader", "data-parallel", "graphics", "procedural"],
|
|
9
|
+
tooling: {
|
|
10
|
+
runtimes: ["Direct3D", "DirectX Shader Compiler", "Game Engines"],
|
|
11
|
+
packageManagers: ["NuGet", "vcpkg"],
|
|
12
|
+
ecosystems: ["Graphics", "Game Development", "GPU Programming", "DirectX"]
|
|
13
|
+
},
|
|
14
|
+
version: "Shader Model 6.9",
|
|
15
|
+
logo: "https://cdn.jsdelivr.net/gh/vscode-icons/vscode-icons@master/icons/file_type_hlsl.svg",
|
|
16
|
+
i18n: {
|
|
17
|
+
en: {
|
|
18
|
+
name: "HLSL",
|
|
19
|
+
description: "Microsoft's High-Level Shading Language for programmable graphics pipelines.",
|
|
20
|
+
longDescription: "HLSL is a shader language for Direct3D and related graphics pipelines. It provides C-like syntax, vector and matrix types, textures, samplers, constant buffers, semantics, intrinsics, and shader stages for vertex, pixel, compute, geometry, hull, domain, mesh, amplification, and ray tracing workloads.\n\nIt is used in Windows games, rendering engines, GPU compute tasks, visual effects, real-time simulations, DirectX tools, and cross-compiled shader workflows that target modern graphics hardware."
|
|
21
|
+
},
|
|
22
|
+
es: {
|
|
23
|
+
name: "HLSL",
|
|
24
|
+
description: "El High-Level Shading Language de Microsoft para pipelines graficos programables.",
|
|
25
|
+
longDescription: "HLSL es un lenguaje de shaders para Direct3D y pipelines graficos relacionados. Ofrece sintaxis similar a C, tipos vectoriales y matriciales, texturas, samplers, constant buffers, semanticas, intrinsics y etapas de shader para vertex, pixel, compute, geometry, hull, domain, mesh, amplification y ray tracing.\n\nSe usa en juegos Windows, motores de rendering, tareas GPU compute, efectos visuales, simulaciones en tiempo real, herramientas DirectX y flujos de shaders cross-compiled hacia hardware grafico moderno."
|
|
26
|
+
}
|
|
27
|
+
}
|
|
28
|
+
};
|
|
29
|
+
|
|
30
|
+
export { hlsl };
|
|
31
|
+
//# sourceMappingURL=hlsl.js.map
|
|
32
|
+
//# sourceMappingURL=hlsl.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"sources":["../../src/languages/hlsl.ts"],"names":[],"mappings":";AAEO,IAAM,IAAA,GAAO;AAAA,EAClB,IAAA,EAAM,MAAA;AAAA,EACN,aAAA,EAAe,YAAA;AAAA,EACf,UAAA,EAAY,CAAC,OAAA,EAAS,KAAA,EAAO,QAAQ,QAAQ,CAAA;AAAA,EAC7C,MAAA,EAAQ,WAAA;AAAA,EACR,OAAA,EAAS,+EAAA;AAAA,EACT,SAAA,EAAW,CAAC,QAAA,EAAU,eAAA,EAAiB,YAAY,YAAY,CAAA;AAAA,EAC/D,OAAA,EAAS;AAAA,IACP,QAAA,EAAU,CAAC,UAAA,EAAY,yBAAA,EAA2B,cAAc,CAAA;AAAA,IAChE,eAAA,EAAiB,CAAC,OAAA,EAAS,OAAO,CAAA;AAAA,IAClC,UAAA,EAAY,CAAC,UAAA,EAAY,kBAAA,EAAoB,mBAAmB,SAAS;AAAA,GAC3E;AAAA,EACA,OAAA,EAAS,kBAAA;AAAA,EACT,IAAA,EAAM,uFAAA;AAAA,EACN,IAAA,EAAM;AAAA,IACJ,EAAA,EAAI;AAAA,MACF,IAAA,EAAM,MAAA;AAAA,MACN,WAAA,EAAa,8EAAA;AAAA,MACb,eAAA,EACE;AAAA,KACJ;AAAA,IACA,EAAA,EAAI;AAAA,MACF,IAAA,EAAM,MAAA;AAAA,MACN,WAAA,EACE,mFAAA;AAAA,MACF,eAAA,EACE;AAAA;AACJ;AAEJ","file":"hlsl.js","sourcesContent":["import type { Language } from \"../types\";\n\nexport const hlsl = {\n slug: \"hlsl\",\n publishedDate: \"2002-12-01\",\n extensions: [\".hlsl\", \".fx\", \".fxh\", \".hlsli\"],\n author: \"Microsoft\",\n website: \"https://learn.microsoft.com/en-us/windows/win32/direct3dhlsl/dx-graphics-hlsl\",\n paradigms: [\"shader\", \"data-parallel\", \"graphics\", \"procedural\"],\n tooling: {\n runtimes: [\"Direct3D\", \"DirectX Shader Compiler\", \"Game Engines\"],\n packageManagers: [\"NuGet\", \"vcpkg\"],\n ecosystems: [\"Graphics\", \"Game Development\", \"GPU Programming\", \"DirectX\"],\n },\n version: \"Shader Model 6.9\",\n logo: \"https://cdn.jsdelivr.net/gh/vscode-icons/vscode-icons@master/icons/file_type_hlsl.svg\",\n i18n: {\n en: {\n name: \"HLSL\",\n description: \"Microsoft's High-Level Shading Language for programmable graphics pipelines.\",\n longDescription:\n \"HLSL is a shader language for Direct3D and related graphics pipelines. It provides C-like syntax, vector and matrix types, textures, samplers, constant buffers, semantics, intrinsics, and shader stages for vertex, pixel, compute, geometry, hull, domain, mesh, amplification, and ray tracing workloads.\\n\\nIt is used in Windows games, rendering engines, GPU compute tasks, visual effects, real-time simulations, DirectX tools, and cross-compiled shader workflows that target modern graphics hardware.\",\n },\n es: {\n name: \"HLSL\",\n description:\n \"El High-Level Shading Language de Microsoft para pipelines graficos programables.\",\n longDescription:\n \"HLSL es un lenguaje de shaders para Direct3D y pipelines graficos relacionados. Ofrece sintaxis similar a C, tipos vectoriales y matriciales, texturas, samplers, constant buffers, semanticas, intrinsics y etapas de shader para vertex, pixel, compute, geometry, hull, domain, mesh, amplification y ray tracing.\\n\\nSe usa en juegos Windows, motores de rendering, tareas GPU compute, efectos visuales, simulaciones en tiempo real, herramientas DirectX y flujos de shaders cross-compiled hacia hardware grafico moderno.\",\n },\n },\n} satisfies Language;\n"]}
|