code-languages 1.11.0 → 1.12.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (42) hide show
  1. package/README.md +13 -3
  2. package/dist/api.cjs +90 -3
  3. package/dist/api.cjs.map +1 -1
  4. package/dist/api.d.cts +54 -0
  5. package/dist/api.d.ts +54 -0
  6. package/dist/api.js +90 -3
  7. package/dist/api.js.map +1 -1
  8. package/dist/detect.cjs +63 -3
  9. package/dist/detect.cjs.map +1 -1
  10. package/dist/detect.js +63 -3
  11. package/dist/detect.js.map +1 -1
  12. package/dist/index.cjs +92 -3
  13. package/dist/index.cjs.map +1 -1
  14. package/dist/index.d.cts +54 -0
  15. package/dist/index.d.ts +54 -0
  16. package/dist/index.js +93 -4
  17. package/dist/index.js.map +1 -1
  18. package/dist/languages/astro.cjs +1 -1
  19. package/dist/languages/astro.cjs.map +1 -1
  20. package/dist/languages/astro.js +1 -1
  21. package/dist/languages/astro.js.map +1 -1
  22. package/dist/languages/glsl.cjs +34 -0
  23. package/dist/languages/glsl.cjs.map +1 -0
  24. package/dist/languages/glsl.d.cts +29 -0
  25. package/dist/languages/glsl.d.ts +29 -0
  26. package/dist/languages/glsl.js +32 -0
  27. package/dist/languages/glsl.js.map +1 -0
  28. package/dist/languages/nix.cjs +34 -0
  29. package/dist/languages/nix.cjs.map +1 -0
  30. package/dist/languages/nix.d.cts +29 -0
  31. package/dist/languages/nix.d.ts +29 -0
  32. package/dist/languages/nix.js +32 -0
  33. package/dist/languages/nix.js.map +1 -0
  34. package/dist/languages/pug.cjs +1 -1
  35. package/dist/languages/pug.cjs.map +1 -1
  36. package/dist/languages/pug.js +1 -1
  37. package/dist/languages/pug.js.map +1 -1
  38. package/dist/languages/svelte.cjs +1 -1
  39. package/dist/languages/svelte.cjs.map +1 -1
  40. package/dist/languages/svelte.js +1 -1
  41. package/dist/languages/svelte.js.map +1 -1
  42. package/package.json +6 -1
@@ -13,7 +13,7 @@ var astro = {
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  packageManagers: ["npm", "pnpm", "Yarn", "Bun"],
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  ecosystems: ["Web", "Static Sites", "Content"]
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  },
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- version: "6.3.2",
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+ version: "6.3.3",
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  logo: "https://astro.build/assets/press/astro-icon-light.svg",
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  i18n: {
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  en: {
@@ -1 +1 @@
1
- {"version":3,"sources":["../../src/languages/astro.ts"],"names":[],"mappings":";;;AAEO,IAAM,KAAA,GAAQ;AAAA,EACnB,IAAA,EAAM,OAAA;AAAA,EACN,aAAA,EAAe,YAAA;AAAA,EACf,UAAA,EAAY,CAAC,QAAQ,CAAA;AAAA,EACrB,MAAA,EAAQ,+CAAA;AAAA,EACR,OAAA,EAAS,qBAAA;AAAA,EACT,SAAA,EAAW,CAAC,iBAAA,EAAmB,aAAA,EAAe,0BAA0B,uBAAuB,CAAA;AAAA,EAC/F,OAAA,EAAS;AAAA,IACP,QAAA,EAAU,CAAC,SAAA,EAAW,MAAM,CAAA;AAAA,IAC5B,eAAA,EAAiB,CAAC,KAAA,EAAO,MAAA,EAAQ,QAAQ,KAAK,CAAA;AAAA,IAC9C,UAAA,EAAY,CAAC,KAAA,EAAO,cAAA,EAAgB,SAAS;AAAA,GAC/C;AAAA,EACA,OAAA,EAAS,OAAA;AAAA,EACT,IAAA,EAAM,uDAAA;AAAA,EACN,IAAA,EAAM;AAAA,IACJ,EAAA,EAAI;AAAA,MACF,IAAA,EAAM,OAAA;AAAA,MACN,WAAA,EACE,wFAAA;AAAA,MACF,eAAA,EACE;AAAA,KACJ;AAAA,IACA,EAAA,EAAI;AAAA,MACF,IAAA,EAAM,OAAA;AAAA,MACN,WAAA,EACE,yFAAA;AAAA,MACF,eAAA,EACE;AAAA;AACJ;AAEJ","file":"astro.cjs","sourcesContent":["import type { Language } from \"../types\";\n\nexport const astro = {\n slug: \"astro\",\n publishedDate: \"2021-06-08\",\n extensions: [\".astro\"],\n author: \"Fred K. Schott / The Astro Technology Company\",\n website: \"https://astro.build\",\n paradigms: [\"component-based\", \"declarative\", \"static-site-generation\", \"server-side-rendering\"],\n tooling: {\n runtimes: [\"Node.js\", \"Deno\"],\n packageManagers: [\"npm\", \"pnpm\", \"Yarn\", \"Bun\"],\n ecosystems: [\"Web\", \"Static Sites\", \"Content\"],\n },\n version: \"6.3.2\",\n logo: \"https://astro.build/assets/press/astro-icon-light.svg\",\n i18n: {\n en: {\n name: \"Astro\",\n description:\n \"A web framework and component file format for content-driven sites and fast frontends.\",\n longDescription:\n \"Astro combines an HTML-first component format with islands architecture, content collections, routing, server rendering, static generation, and integrations for UI frameworks such as React, Vue, Svelte, and Solid.\\n\\nIt is commonly used for documentation, blogs, marketing sites, ecommerce frontends, and other content-heavy experiences where performance, simple authoring, and flexible rendering matter.\",\n },\n es: {\n name: \"Astro\",\n description:\n \"Un framework web y formato de componentes para sitios de contenido y frontends rapidos.\",\n longDescription:\n \"Astro combina un formato de componentes centrado en HTML con arquitectura de islas, colecciones de contenido, enrutamiento, renderizado en servidor, generacion estatica e integraciones con frameworks de UI como React, Vue, Svelte y Solid.\\n\\nSe usa comunmente en documentacion, blogs, sitios de marketing, frontends de ecommerce y otras experiencias con mucho contenido donde importan el rendimiento, la autoria simple y el renderizado flexible.\",\n },\n },\n} satisfies Language;\n"]}
1
+ {"version":3,"sources":["../../src/languages/astro.ts"],"names":[],"mappings":";;;AAEO,IAAM,KAAA,GAAQ;AAAA,EACnB,IAAA,EAAM,OAAA;AAAA,EACN,aAAA,EAAe,YAAA;AAAA,EACf,UAAA,EAAY,CAAC,QAAQ,CAAA;AAAA,EACrB,MAAA,EAAQ,+CAAA;AAAA,EACR,OAAA,EAAS,qBAAA;AAAA,EACT,SAAA,EAAW,CAAC,iBAAA,EAAmB,aAAA,EAAe,0BAA0B,uBAAuB,CAAA;AAAA,EAC/F,OAAA,EAAS;AAAA,IACP,QAAA,EAAU,CAAC,SAAA,EAAW,MAAM,CAAA;AAAA,IAC5B,eAAA,EAAiB,CAAC,KAAA,EAAO,MAAA,EAAQ,QAAQ,KAAK,CAAA;AAAA,IAC9C,UAAA,EAAY,CAAC,KAAA,EAAO,cAAA,EAAgB,SAAS;AAAA,GAC/C;AAAA,EACA,OAAA,EAAS,OAAA;AAAA,EACT,IAAA,EAAM,uDAAA;AAAA,EACN,IAAA,EAAM;AAAA,IACJ,EAAA,EAAI;AAAA,MACF,IAAA,EAAM,OAAA;AAAA,MACN,WAAA,EACE,wFAAA;AAAA,MACF,eAAA,EACE;AAAA,KACJ;AAAA,IACA,EAAA,EAAI;AAAA,MACF,IAAA,EAAM,OAAA;AAAA,MACN,WAAA,EACE,yFAAA;AAAA,MACF,eAAA,EACE;AAAA;AACJ;AAEJ","file":"astro.cjs","sourcesContent":["import type { Language } from \"../types\";\n\nexport const astro = {\n slug: \"astro\",\n publishedDate: \"2021-06-08\",\n extensions: [\".astro\"],\n author: \"Fred K. Schott / The Astro Technology Company\",\n website: \"https://astro.build\",\n paradigms: [\"component-based\", \"declarative\", \"static-site-generation\", \"server-side-rendering\"],\n tooling: {\n runtimes: [\"Node.js\", \"Deno\"],\n packageManagers: [\"npm\", \"pnpm\", \"Yarn\", \"Bun\"],\n ecosystems: [\"Web\", \"Static Sites\", \"Content\"],\n },\n version: \"6.3.3\",\n logo: \"https://astro.build/assets/press/astro-icon-light.svg\",\n i18n: {\n en: {\n name: \"Astro\",\n description:\n \"A web framework and component file format for content-driven sites and fast frontends.\",\n longDescription:\n \"Astro combines an HTML-first component format with islands architecture, content collections, routing, server rendering, static generation, and integrations for UI frameworks such as React, Vue, Svelte, and Solid.\\n\\nIt is commonly used for documentation, blogs, marketing sites, ecommerce frontends, and other content-heavy experiences where performance, simple authoring, and flexible rendering matter.\",\n },\n es: {\n name: \"Astro\",\n description:\n \"Un framework web y formato de componentes para sitios de contenido y frontends rapidos.\",\n longDescription:\n \"Astro combina un formato de componentes centrado en HTML con arquitectura de islas, colecciones de contenido, enrutamiento, renderizado en servidor, generacion estatica e integraciones con frameworks de UI como React, Vue, Svelte y Solid.\\n\\nSe usa comunmente en documentacion, blogs, sitios de marketing, frontends de ecommerce y otras experiencias con mucho contenido donde importan el rendimiento, la autoria simple y el renderizado flexible.\",\n },\n },\n} satisfies Language;\n"]}
@@ -11,7 +11,7 @@ var astro = {
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  packageManagers: ["npm", "pnpm", "Yarn", "Bun"],
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  ecosystems: ["Web", "Static Sites", "Content"]
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  },
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- version: "6.3.2",
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+ version: "6.3.3",
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  logo: "https://astro.build/assets/press/astro-icon-light.svg",
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  i18n: {
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  en: {
@@ -1 +1 @@
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- {"version":3,"sources":["../../src/languages/astro.ts"],"names":[],"mappings":";AAEO,IAAM,KAAA,GAAQ;AAAA,EACnB,IAAA,EAAM,OAAA;AAAA,EACN,aAAA,EAAe,YAAA;AAAA,EACf,UAAA,EAAY,CAAC,QAAQ,CAAA;AAAA,EACrB,MAAA,EAAQ,+CAAA;AAAA,EACR,OAAA,EAAS,qBAAA;AAAA,EACT,SAAA,EAAW,CAAC,iBAAA,EAAmB,aAAA,EAAe,0BAA0B,uBAAuB,CAAA;AAAA,EAC/F,OAAA,EAAS;AAAA,IACP,QAAA,EAAU,CAAC,SAAA,EAAW,MAAM,CAAA;AAAA,IAC5B,eAAA,EAAiB,CAAC,KAAA,EAAO,MAAA,EAAQ,QAAQ,KAAK,CAAA;AAAA,IAC9C,UAAA,EAAY,CAAC,KAAA,EAAO,cAAA,EAAgB,SAAS;AAAA,GAC/C;AAAA,EACA,OAAA,EAAS,OAAA;AAAA,EACT,IAAA,EAAM,uDAAA;AAAA,EACN,IAAA,EAAM;AAAA,IACJ,EAAA,EAAI;AAAA,MACF,IAAA,EAAM,OAAA;AAAA,MACN,WAAA,EACE,wFAAA;AAAA,MACF,eAAA,EACE;AAAA,KACJ;AAAA,IACA,EAAA,EAAI;AAAA,MACF,IAAA,EAAM,OAAA;AAAA,MACN,WAAA,EACE,yFAAA;AAAA,MACF,eAAA,EACE;AAAA;AACJ;AAEJ","file":"astro.js","sourcesContent":["import type { Language } from \"../types\";\n\nexport const astro = {\n slug: \"astro\",\n publishedDate: \"2021-06-08\",\n extensions: [\".astro\"],\n author: \"Fred K. Schott / The Astro Technology Company\",\n website: \"https://astro.build\",\n paradigms: [\"component-based\", \"declarative\", \"static-site-generation\", \"server-side-rendering\"],\n tooling: {\n runtimes: [\"Node.js\", \"Deno\"],\n packageManagers: [\"npm\", \"pnpm\", \"Yarn\", \"Bun\"],\n ecosystems: [\"Web\", \"Static Sites\", \"Content\"],\n },\n version: \"6.3.2\",\n logo: \"https://astro.build/assets/press/astro-icon-light.svg\",\n i18n: {\n en: {\n name: \"Astro\",\n description:\n \"A web framework and component file format for content-driven sites and fast frontends.\",\n longDescription:\n \"Astro combines an HTML-first component format with islands architecture, content collections, routing, server rendering, static generation, and integrations for UI frameworks such as React, Vue, Svelte, and Solid.\\n\\nIt is commonly used for documentation, blogs, marketing sites, ecommerce frontends, and other content-heavy experiences where performance, simple authoring, and flexible rendering matter.\",\n },\n es: {\n name: \"Astro\",\n description:\n \"Un framework web y formato de componentes para sitios de contenido y frontends rapidos.\",\n longDescription:\n \"Astro combina un formato de componentes centrado en HTML con arquitectura de islas, colecciones de contenido, enrutamiento, renderizado en servidor, generacion estatica e integraciones con frameworks de UI como React, Vue, Svelte y Solid.\\n\\nSe usa comunmente en documentacion, blogs, sitios de marketing, frontends de ecommerce y otras experiencias con mucho contenido donde importan el rendimiento, la autoria simple y el renderizado flexible.\",\n },\n },\n} satisfies Language;\n"]}
1
+ {"version":3,"sources":["../../src/languages/astro.ts"],"names":[],"mappings":";AAEO,IAAM,KAAA,GAAQ;AAAA,EACnB,IAAA,EAAM,OAAA;AAAA,EACN,aAAA,EAAe,YAAA;AAAA,EACf,UAAA,EAAY,CAAC,QAAQ,CAAA;AAAA,EACrB,MAAA,EAAQ,+CAAA;AAAA,EACR,OAAA,EAAS,qBAAA;AAAA,EACT,SAAA,EAAW,CAAC,iBAAA,EAAmB,aAAA,EAAe,0BAA0B,uBAAuB,CAAA;AAAA,EAC/F,OAAA,EAAS;AAAA,IACP,QAAA,EAAU,CAAC,SAAA,EAAW,MAAM,CAAA;AAAA,IAC5B,eAAA,EAAiB,CAAC,KAAA,EAAO,MAAA,EAAQ,QAAQ,KAAK,CAAA;AAAA,IAC9C,UAAA,EAAY,CAAC,KAAA,EAAO,cAAA,EAAgB,SAAS;AAAA,GAC/C;AAAA,EACA,OAAA,EAAS,OAAA;AAAA,EACT,IAAA,EAAM,uDAAA;AAAA,EACN,IAAA,EAAM;AAAA,IACJ,EAAA,EAAI;AAAA,MACF,IAAA,EAAM,OAAA;AAAA,MACN,WAAA,EACE,wFAAA;AAAA,MACF,eAAA,EACE;AAAA,KACJ;AAAA,IACA,EAAA,EAAI;AAAA,MACF,IAAA,EAAM,OAAA;AAAA,MACN,WAAA,EACE,yFAAA;AAAA,MACF,eAAA,EACE;AAAA;AACJ;AAEJ","file":"astro.js","sourcesContent":["import type { Language } from \"../types\";\n\nexport const astro = {\n slug: \"astro\",\n publishedDate: \"2021-06-08\",\n extensions: [\".astro\"],\n author: \"Fred K. Schott / The Astro Technology Company\",\n website: \"https://astro.build\",\n paradigms: [\"component-based\", \"declarative\", \"static-site-generation\", \"server-side-rendering\"],\n tooling: {\n runtimes: [\"Node.js\", \"Deno\"],\n packageManagers: [\"npm\", \"pnpm\", \"Yarn\", \"Bun\"],\n ecosystems: [\"Web\", \"Static Sites\", \"Content\"],\n },\n version: \"6.3.3\",\n logo: \"https://astro.build/assets/press/astro-icon-light.svg\",\n i18n: {\n en: {\n name: \"Astro\",\n description:\n \"A web framework and component file format for content-driven sites and fast frontends.\",\n longDescription:\n \"Astro combines an HTML-first component format with islands architecture, content collections, routing, server rendering, static generation, and integrations for UI frameworks such as React, Vue, Svelte, and Solid.\\n\\nIt is commonly used for documentation, blogs, marketing sites, ecommerce frontends, and other content-heavy experiences where performance, simple authoring, and flexible rendering matter.\",\n },\n es: {\n name: \"Astro\",\n description:\n \"Un framework web y formato de componentes para sitios de contenido y frontends rapidos.\",\n longDescription:\n \"Astro combina un formato de componentes centrado en HTML con arquitectura de islas, colecciones de contenido, enrutamiento, renderizado en servidor, generacion estatica e integraciones con frameworks de UI como React, Vue, Svelte y Solid.\\n\\nSe usa comunmente en documentacion, blogs, sitios de marketing, frontends de ecommerce y otras experiencias con mucho contenido donde importan el rendimiento, la autoria simple y el renderizado flexible.\",\n },\n },\n} satisfies Language;\n"]}
@@ -0,0 +1,34 @@
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+ 'use strict';
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+
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+ // src/languages/glsl.ts
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+ var glsl = {
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+ slug: "glsl",
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+ publishedDate: "2004-04-30",
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+ extensions: [".glsl", ".vert", ".frag", ".geom", ".tesc", ".tese", ".comp", ".vs", ".fs"],
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+ author: "OpenGL ARB / Khronos Group",
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+ website: "https://www.khronos.org/opengl/wiki/Core_Language_(GLSL)",
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+ paradigms: ["data-parallel", "graphics", "procedural", "shader"],
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+ tooling: {
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+ runtimes: ["OpenGL", "OpenGL ES", "WebGL", "Vulkan via SPIR-V"],
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+ packageManagers: ["npm", "vcpkg", "Conan"],
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+ ecosystems: ["Graphics", "Game Development", "WebGL", "Creative Coding"]
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+ },
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+ version: "4.60",
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+ logo: "https://cdn.simpleicons.org/opengl/5586A4",
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+ i18n: {
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+ en: {
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+ name: "GLSL",
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+ description: "The OpenGL Shading Language for writing programmable GPU shader stages.",
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+ longDescription: "GLSL is the OpenGL Shading Language used to write GPU programs for vertex, fragment, geometry, tessellation, and compute shader stages. It provides C-like syntax, vector and matrix types, texture sampling, uniforms, varyings, and built-in functions for graphics pipelines.\n\nIt is used in game engines, visualization tools, WebGL applications, creative coding, rendering systems, simulations, and real-time graphics projects that need programmable GPU behavior."
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+ },
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+ es: {
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+ name: "GLSL",
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+ description: "El lenguaje de shading de OpenGL para escribir etapas programables de GPU.",
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+ longDescription: "GLSL es el OpenGL Shading Language usado para escribir programas GPU en etapas vertex, fragment, geometry, tessellation y compute shader. Ofrece sintaxis similar a C, tipos vectoriales y matriciales, muestreo de texturas, uniforms, varyings y funciones integradas para pipelines graficos.\n\nSe usa en motores de juegos, herramientas de visualizacion, aplicaciones WebGL, creative coding, sistemas de rendering, simulaciones y proyectos de graficos en tiempo real que necesitan comportamiento programable en GPU."
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+ }
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+ }
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+ };
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+
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+ exports.glsl = glsl;
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+ //# sourceMappingURL=glsl.cjs.map
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+ //# sourceMappingURL=glsl.cjs.map
@@ -0,0 +1 @@
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+ {"version":3,"sources":["../../src/languages/glsl.ts"],"names":[],"mappings":";;;AAEO,IAAM,IAAA,GAAO;AAAA,EAClB,IAAA,EAAM,MAAA;AAAA,EACN,aAAA,EAAe,YAAA;AAAA,EACf,UAAA,EAAY,CAAC,OAAA,EAAS,OAAA,EAAS,OAAA,EAAS,SAAS,OAAA,EAAS,OAAA,EAAS,OAAA,EAAS,KAAA,EAAO,KAAK,CAAA;AAAA,EACxF,MAAA,EAAQ,4BAAA;AAAA,EACR,OAAA,EAAS,0DAAA;AAAA,EACT,SAAA,EAAW,CAAC,eAAA,EAAiB,UAAA,EAAY,cAAc,QAAQ,CAAA;AAAA,EAC/D,OAAA,EAAS;AAAA,IACP,QAAA,EAAU,CAAC,QAAA,EAAU,WAAA,EAAa,SAAS,mBAAmB,CAAA;AAAA,IAC9D,eAAA,EAAiB,CAAC,KAAA,EAAO,OAAA,EAAS,OAAO,CAAA;AAAA,IACzC,UAAA,EAAY,CAAC,UAAA,EAAY,kBAAA,EAAoB,SAAS,iBAAiB;AAAA,GACzE;AAAA,EACA,OAAA,EAAS,MAAA;AAAA,EACT,IAAA,EAAM,2CAAA;AAAA,EACN,IAAA,EAAM;AAAA,IACJ,EAAA,EAAI;AAAA,MACF,IAAA,EAAM,MAAA;AAAA,MACN,WAAA,EAAa,yEAAA;AAAA,MACb,eAAA,EACE;AAAA,KACJ;AAAA,IACA,EAAA,EAAI;AAAA,MACF,IAAA,EAAM,MAAA;AAAA,MACN,WAAA,EAAa,4EAAA;AAAA,MACb,eAAA,EACE;AAAA;AACJ;AAEJ","file":"glsl.cjs","sourcesContent":["import type { Language } from \"../types\";\n\nexport const glsl = {\n slug: \"glsl\",\n publishedDate: \"2004-04-30\",\n extensions: [\".glsl\", \".vert\", \".frag\", \".geom\", \".tesc\", \".tese\", \".comp\", \".vs\", \".fs\"],\n author: \"OpenGL ARB / Khronos Group\",\n website: \"https://www.khronos.org/opengl/wiki/Core_Language_(GLSL)\",\n paradigms: [\"data-parallel\", \"graphics\", \"procedural\", \"shader\"],\n tooling: {\n runtimes: [\"OpenGL\", \"OpenGL ES\", \"WebGL\", \"Vulkan via SPIR-V\"],\n packageManagers: [\"npm\", \"vcpkg\", \"Conan\"],\n ecosystems: [\"Graphics\", \"Game Development\", \"WebGL\", \"Creative Coding\"],\n },\n version: \"4.60\",\n logo: \"https://cdn.simpleicons.org/opengl/5586A4\",\n i18n: {\n en: {\n name: \"GLSL\",\n description: \"The OpenGL Shading Language for writing programmable GPU shader stages.\",\n longDescription:\n \"GLSL is the OpenGL Shading Language used to write GPU programs for vertex, fragment, geometry, tessellation, and compute shader stages. It provides C-like syntax, vector and matrix types, texture sampling, uniforms, varyings, and built-in functions for graphics pipelines.\\n\\nIt is used in game engines, visualization tools, WebGL applications, creative coding, rendering systems, simulations, and real-time graphics projects that need programmable GPU behavior.\",\n },\n es: {\n name: \"GLSL\",\n description: \"El lenguaje de shading de OpenGL para escribir etapas programables de GPU.\",\n longDescription:\n \"GLSL es el OpenGL Shading Language usado para escribir programas GPU en etapas vertex, fragment, geometry, tessellation y compute shader. Ofrece sintaxis similar a C, tipos vectoriales y matriciales, muestreo de texturas, uniforms, varyings y funciones integradas para pipelines graficos.\\n\\nSe usa en motores de juegos, herramientas de visualizacion, aplicaciones WebGL, creative coding, sistemas de rendering, simulaciones y proyectos de graficos en tiempo real que necesitan comportamiento programable en GPU.\",\n },\n },\n} satisfies Language;\n"]}
@@ -0,0 +1,29 @@
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+ declare const glsl: {
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+ slug: string;
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+ publishedDate: string;
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+ extensions: string[];
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+ author: string;
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+ website: string;
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+ paradigms: string[];
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+ tooling: {
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+ runtimes: string[];
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+ packageManagers: string[];
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+ ecosystems: string[];
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+ };
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+ version: string;
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+ logo: string;
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+ i18n: {
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+ en: {
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+ name: string;
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+ description: string;
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+ longDescription: string;
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+ };
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+ es: {
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+ name: string;
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+ description: string;
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+ longDescription: string;
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+ };
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+ };
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+ };
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+
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+ export { glsl };
@@ -0,0 +1,29 @@
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+ declare const glsl: {
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+ slug: string;
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+ publishedDate: string;
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+ extensions: string[];
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+ author: string;
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+ website: string;
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+ paradigms: string[];
8
+ tooling: {
9
+ runtimes: string[];
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+ packageManagers: string[];
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+ ecosystems: string[];
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+ };
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+ version: string;
14
+ logo: string;
15
+ i18n: {
16
+ en: {
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+ name: string;
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+ description: string;
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+ longDescription: string;
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+ };
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+ es: {
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+ name: string;
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+ description: string;
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+ longDescription: string;
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+ };
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+ };
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+ };
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+
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+ export { glsl };
@@ -0,0 +1,32 @@
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+ // src/languages/glsl.ts
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+ var glsl = {
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+ slug: "glsl",
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+ publishedDate: "2004-04-30",
5
+ extensions: [".glsl", ".vert", ".frag", ".geom", ".tesc", ".tese", ".comp", ".vs", ".fs"],
6
+ author: "OpenGL ARB / Khronos Group",
7
+ website: "https://www.khronos.org/opengl/wiki/Core_Language_(GLSL)",
8
+ paradigms: ["data-parallel", "graphics", "procedural", "shader"],
9
+ tooling: {
10
+ runtimes: ["OpenGL", "OpenGL ES", "WebGL", "Vulkan via SPIR-V"],
11
+ packageManagers: ["npm", "vcpkg", "Conan"],
12
+ ecosystems: ["Graphics", "Game Development", "WebGL", "Creative Coding"]
13
+ },
14
+ version: "4.60",
15
+ logo: "https://cdn.simpleicons.org/opengl/5586A4",
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+ i18n: {
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+ en: {
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+ name: "GLSL",
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+ description: "The OpenGL Shading Language for writing programmable GPU shader stages.",
20
+ longDescription: "GLSL is the OpenGL Shading Language used to write GPU programs for vertex, fragment, geometry, tessellation, and compute shader stages. It provides C-like syntax, vector and matrix types, texture sampling, uniforms, varyings, and built-in functions for graphics pipelines.\n\nIt is used in game engines, visualization tools, WebGL applications, creative coding, rendering systems, simulations, and real-time graphics projects that need programmable GPU behavior."
21
+ },
22
+ es: {
23
+ name: "GLSL",
24
+ description: "El lenguaje de shading de OpenGL para escribir etapas programables de GPU.",
25
+ longDescription: "GLSL es el OpenGL Shading Language usado para escribir programas GPU en etapas vertex, fragment, geometry, tessellation y compute shader. Ofrece sintaxis similar a C, tipos vectoriales y matriciales, muestreo de texturas, uniforms, varyings y funciones integradas para pipelines graficos.\n\nSe usa en motores de juegos, herramientas de visualizacion, aplicaciones WebGL, creative coding, sistemas de rendering, simulaciones y proyectos de graficos en tiempo real que necesitan comportamiento programable en GPU."
26
+ }
27
+ }
28
+ };
29
+
30
+ export { glsl };
31
+ //# sourceMappingURL=glsl.js.map
32
+ //# sourceMappingURL=glsl.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"sources":["../../src/languages/glsl.ts"],"names":[],"mappings":";AAEO,IAAM,IAAA,GAAO;AAAA,EAClB,IAAA,EAAM,MAAA;AAAA,EACN,aAAA,EAAe,YAAA;AAAA,EACf,UAAA,EAAY,CAAC,OAAA,EAAS,OAAA,EAAS,OAAA,EAAS,SAAS,OAAA,EAAS,OAAA,EAAS,OAAA,EAAS,KAAA,EAAO,KAAK,CAAA;AAAA,EACxF,MAAA,EAAQ,4BAAA;AAAA,EACR,OAAA,EAAS,0DAAA;AAAA,EACT,SAAA,EAAW,CAAC,eAAA,EAAiB,UAAA,EAAY,cAAc,QAAQ,CAAA;AAAA,EAC/D,OAAA,EAAS;AAAA,IACP,QAAA,EAAU,CAAC,QAAA,EAAU,WAAA,EAAa,SAAS,mBAAmB,CAAA;AAAA,IAC9D,eAAA,EAAiB,CAAC,KAAA,EAAO,OAAA,EAAS,OAAO,CAAA;AAAA,IACzC,UAAA,EAAY,CAAC,UAAA,EAAY,kBAAA,EAAoB,SAAS,iBAAiB;AAAA,GACzE;AAAA,EACA,OAAA,EAAS,MAAA;AAAA,EACT,IAAA,EAAM,2CAAA;AAAA,EACN,IAAA,EAAM;AAAA,IACJ,EAAA,EAAI;AAAA,MACF,IAAA,EAAM,MAAA;AAAA,MACN,WAAA,EAAa,yEAAA;AAAA,MACb,eAAA,EACE;AAAA,KACJ;AAAA,IACA,EAAA,EAAI;AAAA,MACF,IAAA,EAAM,MAAA;AAAA,MACN,WAAA,EAAa,4EAAA;AAAA,MACb,eAAA,EACE;AAAA;AACJ;AAEJ","file":"glsl.js","sourcesContent":["import type { Language } from \"../types\";\n\nexport const glsl = {\n slug: \"glsl\",\n publishedDate: \"2004-04-30\",\n extensions: [\".glsl\", \".vert\", \".frag\", \".geom\", \".tesc\", \".tese\", \".comp\", \".vs\", \".fs\"],\n author: \"OpenGL ARB / Khronos Group\",\n website: \"https://www.khronos.org/opengl/wiki/Core_Language_(GLSL)\",\n paradigms: [\"data-parallel\", \"graphics\", \"procedural\", \"shader\"],\n tooling: {\n runtimes: [\"OpenGL\", \"OpenGL ES\", \"WebGL\", \"Vulkan via SPIR-V\"],\n packageManagers: [\"npm\", \"vcpkg\", \"Conan\"],\n ecosystems: [\"Graphics\", \"Game Development\", \"WebGL\", \"Creative Coding\"],\n },\n version: \"4.60\",\n logo: \"https://cdn.simpleicons.org/opengl/5586A4\",\n i18n: {\n en: {\n name: \"GLSL\",\n description: \"The OpenGL Shading Language for writing programmable GPU shader stages.\",\n longDescription:\n \"GLSL is the OpenGL Shading Language used to write GPU programs for vertex, fragment, geometry, tessellation, and compute shader stages. It provides C-like syntax, vector and matrix types, texture sampling, uniforms, varyings, and built-in functions for graphics pipelines.\\n\\nIt is used in game engines, visualization tools, WebGL applications, creative coding, rendering systems, simulations, and real-time graphics projects that need programmable GPU behavior.\",\n },\n es: {\n name: \"GLSL\",\n description: \"El lenguaje de shading de OpenGL para escribir etapas programables de GPU.\",\n longDescription:\n \"GLSL es el OpenGL Shading Language usado para escribir programas GPU en etapas vertex, fragment, geometry, tessellation y compute shader. Ofrece sintaxis similar a C, tipos vectoriales y matriciales, muestreo de texturas, uniforms, varyings y funciones integradas para pipelines graficos.\\n\\nSe usa en motores de juegos, herramientas de visualizacion, aplicaciones WebGL, creative coding, sistemas de rendering, simulaciones y proyectos de graficos en tiempo real que necesitan comportamiento programable en GPU.\",\n },\n },\n} satisfies Language;\n"]}
@@ -0,0 +1,34 @@
1
+ 'use strict';
2
+
3
+ // src/languages/nix.ts
4
+ var nix = {
5
+ slug: "nix",
6
+ publishedDate: "2003-06-14",
7
+ extensions: [".nix"],
8
+ author: "Eelco Dolstra",
9
+ website: "https://nixos.org",
10
+ paradigms: ["functional", "declarative", "lazy"],
11
+ tooling: {
12
+ runtimes: ["Nix", "NixOS"],
13
+ packageManagers: ["nix", "nix flakes"],
14
+ ecosystems: ["Linux", "macOS", "NixOS", "DevOps"]
15
+ },
16
+ version: "2.28",
17
+ logo: "https://cdn.simpleicons.org/nixos/5277C3",
18
+ i18n: {
19
+ en: {
20
+ name: "Nix",
21
+ description: "A purely functional, lazy language for reproducible package management and system configuration.",
22
+ longDescription: "Nix is a purely functional, lazily-evaluated expression language used by the Nix package manager and NixOS. It treats packages and system configurations as pure functions of their inputs, guaranteeing reproducible builds and atomic upgrades with no side effects.\n\nIt is used to define packages in Nixpkgs, configure NixOS systems declaratively, and manage development environments via nix-shell and nix flakes. Its lazy evaluation model allows infinite data structures and deferred computation, making it well-suited for large-scale configuration management."
23
+ },
24
+ es: {
25
+ name: "Nix",
26
+ description: "Un lenguaje funcional puro y perezoso para gestion de paquetes y configuracion de sistemas reproducibles.",
27
+ longDescription: "Nix es un lenguaje de expresion puramente funcional y de evaluacion perezosa usado por el gestor de paquetes Nix y NixOS. Trata los paquetes y configuraciones de sistema como funciones puras de sus entradas, garantizando compilaciones reproducibles y actualizaciones atomicas sin efectos secundarios.\n\nSe usa para definir paquetes en Nixpkgs, configurar sistemas NixOS de forma declarativa y gestionar entornos de desarrollo con nix-shell y nix flakes. Su modelo de evaluacion perezosa permite estructuras de datos infinitas y computacion diferida, siendo ideal para gestion de configuracion a gran escala."
28
+ }
29
+ }
30
+ };
31
+
32
+ exports.nix = nix;
33
+ //# sourceMappingURL=nix.cjs.map
34
+ //# sourceMappingURL=nix.cjs.map
@@ -0,0 +1 @@
1
+ {"version":3,"sources":["../../src/languages/nix.ts"],"names":[],"mappings":";;;AAEO,IAAM,GAAA,GAAM;AAAA,EACjB,IAAA,EAAM,KAAA;AAAA,EACN,aAAA,EAAe,YAAA;AAAA,EACf,UAAA,EAAY,CAAC,MAAM,CAAA;AAAA,EACnB,MAAA,EAAQ,eAAA;AAAA,EACR,OAAA,EAAS,mBAAA;AAAA,EACT,SAAA,EAAW,CAAC,YAAA,EAAc,aAAA,EAAe,MAAM,CAAA;AAAA,EAC/C,OAAA,EAAS;AAAA,IACP,QAAA,EAAU,CAAC,KAAA,EAAO,OAAO,CAAA;AAAA,IACzB,eAAA,EAAiB,CAAC,KAAA,EAAO,YAAY,CAAA;AAAA,IACrC,UAAA,EAAY,CAAC,OAAA,EAAS,OAAA,EAAS,SAAS,QAAQ;AAAA,GAClD;AAAA,EACA,OAAA,EAAS,MAAA;AAAA,EACT,IAAA,EAAM,0CAAA;AAAA,EACN,IAAA,EAAM;AAAA,IACJ,EAAA,EAAI;AAAA,MACF,IAAA,EAAM,KAAA;AAAA,MACN,WAAA,EACE,kGAAA;AAAA,MACF,eAAA,EACE;AAAA,KACJ;AAAA,IACA,EAAA,EAAI;AAAA,MACF,IAAA,EAAM,KAAA;AAAA,MACN,WAAA,EACE,2GAAA;AAAA,MACF,eAAA,EACE;AAAA;AACJ;AAEJ","file":"nix.cjs","sourcesContent":["import type { Language } from \"../types\";\n\nexport const nix = {\n slug: \"nix\",\n publishedDate: \"2003-06-14\",\n extensions: [\".nix\"],\n author: \"Eelco Dolstra\",\n website: \"https://nixos.org\",\n paradigms: [\"functional\", \"declarative\", \"lazy\"],\n tooling: {\n runtimes: [\"Nix\", \"NixOS\"],\n packageManagers: [\"nix\", \"nix flakes\"],\n ecosystems: [\"Linux\", \"macOS\", \"NixOS\", \"DevOps\"],\n },\n version: \"2.28\",\n logo: \"https://cdn.simpleicons.org/nixos/5277C3\",\n i18n: {\n en: {\n name: \"Nix\",\n description:\n \"A purely functional, lazy language for reproducible package management and system configuration.\",\n longDescription:\n \"Nix is a purely functional, lazily-evaluated expression language used by the Nix package manager and NixOS. It treats packages and system configurations as pure functions of their inputs, guaranteeing reproducible builds and atomic upgrades with no side effects.\\n\\nIt is used to define packages in Nixpkgs, configure NixOS systems declaratively, and manage development environments via nix-shell and nix flakes. Its lazy evaluation model allows infinite data structures and deferred computation, making it well-suited for large-scale configuration management.\",\n },\n es: {\n name: \"Nix\",\n description:\n \"Un lenguaje funcional puro y perezoso para gestion de paquetes y configuracion de sistemas reproducibles.\",\n longDescription:\n \"Nix es un lenguaje de expresion puramente funcional y de evaluacion perezosa usado por el gestor de paquetes Nix y NixOS. Trata los paquetes y configuraciones de sistema como funciones puras de sus entradas, garantizando compilaciones reproducibles y actualizaciones atomicas sin efectos secundarios.\\n\\nSe usa para definir paquetes en Nixpkgs, configurar sistemas NixOS de forma declarativa y gestionar entornos de desarrollo con nix-shell y nix flakes. Su modelo de evaluacion perezosa permite estructuras de datos infinitas y computacion diferida, siendo ideal para gestion de configuracion a gran escala.\",\n },\n },\n} satisfies Language;\n"]}
@@ -0,0 +1,29 @@
1
+ declare const nix: {
2
+ slug: string;
3
+ publishedDate: string;
4
+ extensions: string[];
5
+ author: string;
6
+ website: string;
7
+ paradigms: string[];
8
+ tooling: {
9
+ runtimes: string[];
10
+ packageManagers: string[];
11
+ ecosystems: string[];
12
+ };
13
+ version: string;
14
+ logo: string;
15
+ i18n: {
16
+ en: {
17
+ name: string;
18
+ description: string;
19
+ longDescription: string;
20
+ };
21
+ es: {
22
+ name: string;
23
+ description: string;
24
+ longDescription: string;
25
+ };
26
+ };
27
+ };
28
+
29
+ export { nix };
@@ -0,0 +1,29 @@
1
+ declare const nix: {
2
+ slug: string;
3
+ publishedDate: string;
4
+ extensions: string[];
5
+ author: string;
6
+ website: string;
7
+ paradigms: string[];
8
+ tooling: {
9
+ runtimes: string[];
10
+ packageManagers: string[];
11
+ ecosystems: string[];
12
+ };
13
+ version: string;
14
+ logo: string;
15
+ i18n: {
16
+ en: {
17
+ name: string;
18
+ description: string;
19
+ longDescription: string;
20
+ };
21
+ es: {
22
+ name: string;
23
+ description: string;
24
+ longDescription: string;
25
+ };
26
+ };
27
+ };
28
+
29
+ export { nix };
@@ -0,0 +1,32 @@
1
+ // src/languages/nix.ts
2
+ var nix = {
3
+ slug: "nix",
4
+ publishedDate: "2003-06-14",
5
+ extensions: [".nix"],
6
+ author: "Eelco Dolstra",
7
+ website: "https://nixos.org",
8
+ paradigms: ["functional", "declarative", "lazy"],
9
+ tooling: {
10
+ runtimes: ["Nix", "NixOS"],
11
+ packageManagers: ["nix", "nix flakes"],
12
+ ecosystems: ["Linux", "macOS", "NixOS", "DevOps"]
13
+ },
14
+ version: "2.28",
15
+ logo: "https://cdn.simpleicons.org/nixos/5277C3",
16
+ i18n: {
17
+ en: {
18
+ name: "Nix",
19
+ description: "A purely functional, lazy language for reproducible package management and system configuration.",
20
+ longDescription: "Nix is a purely functional, lazily-evaluated expression language used by the Nix package manager and NixOS. It treats packages and system configurations as pure functions of their inputs, guaranteeing reproducible builds and atomic upgrades with no side effects.\n\nIt is used to define packages in Nixpkgs, configure NixOS systems declaratively, and manage development environments via nix-shell and nix flakes. Its lazy evaluation model allows infinite data structures and deferred computation, making it well-suited for large-scale configuration management."
21
+ },
22
+ es: {
23
+ name: "Nix",
24
+ description: "Un lenguaje funcional puro y perezoso para gestion de paquetes y configuracion de sistemas reproducibles.",
25
+ longDescription: "Nix es un lenguaje de expresion puramente funcional y de evaluacion perezosa usado por el gestor de paquetes Nix y NixOS. Trata los paquetes y configuraciones de sistema como funciones puras de sus entradas, garantizando compilaciones reproducibles y actualizaciones atomicas sin efectos secundarios.\n\nSe usa para definir paquetes en Nixpkgs, configurar sistemas NixOS de forma declarativa y gestionar entornos de desarrollo con nix-shell y nix flakes. Su modelo de evaluacion perezosa permite estructuras de datos infinitas y computacion diferida, siendo ideal para gestion de configuracion a gran escala."
26
+ }
27
+ }
28
+ };
29
+
30
+ export { nix };
31
+ //# sourceMappingURL=nix.js.map
32
+ //# sourceMappingURL=nix.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"sources":["../../src/languages/nix.ts"],"names":[],"mappings":";AAEO,IAAM,GAAA,GAAM;AAAA,EACjB,IAAA,EAAM,KAAA;AAAA,EACN,aAAA,EAAe,YAAA;AAAA,EACf,UAAA,EAAY,CAAC,MAAM,CAAA;AAAA,EACnB,MAAA,EAAQ,eAAA;AAAA,EACR,OAAA,EAAS,mBAAA;AAAA,EACT,SAAA,EAAW,CAAC,YAAA,EAAc,aAAA,EAAe,MAAM,CAAA;AAAA,EAC/C,OAAA,EAAS;AAAA,IACP,QAAA,EAAU,CAAC,KAAA,EAAO,OAAO,CAAA;AAAA,IACzB,eAAA,EAAiB,CAAC,KAAA,EAAO,YAAY,CAAA;AAAA,IACrC,UAAA,EAAY,CAAC,OAAA,EAAS,OAAA,EAAS,SAAS,QAAQ;AAAA,GAClD;AAAA,EACA,OAAA,EAAS,MAAA;AAAA,EACT,IAAA,EAAM,0CAAA;AAAA,EACN,IAAA,EAAM;AAAA,IACJ,EAAA,EAAI;AAAA,MACF,IAAA,EAAM,KAAA;AAAA,MACN,WAAA,EACE,kGAAA;AAAA,MACF,eAAA,EACE;AAAA,KACJ;AAAA,IACA,EAAA,EAAI;AAAA,MACF,IAAA,EAAM,KAAA;AAAA,MACN,WAAA,EACE,2GAAA;AAAA,MACF,eAAA,EACE;AAAA;AACJ;AAEJ","file":"nix.js","sourcesContent":["import type { Language } from \"../types\";\n\nexport const nix = {\n slug: \"nix\",\n publishedDate: \"2003-06-14\",\n extensions: [\".nix\"],\n author: \"Eelco Dolstra\",\n website: \"https://nixos.org\",\n paradigms: [\"functional\", \"declarative\", \"lazy\"],\n tooling: {\n runtimes: [\"Nix\", \"NixOS\"],\n packageManagers: [\"nix\", \"nix flakes\"],\n ecosystems: [\"Linux\", \"macOS\", \"NixOS\", \"DevOps\"],\n },\n version: \"2.28\",\n logo: \"https://cdn.simpleicons.org/nixos/5277C3\",\n i18n: {\n en: {\n name: \"Nix\",\n description:\n \"A purely functional, lazy language for reproducible package management and system configuration.\",\n longDescription:\n \"Nix is a purely functional, lazily-evaluated expression language used by the Nix package manager and NixOS. It treats packages and system configurations as pure functions of their inputs, guaranteeing reproducible builds and atomic upgrades with no side effects.\\n\\nIt is used to define packages in Nixpkgs, configure NixOS systems declaratively, and manage development environments via nix-shell and nix flakes. Its lazy evaluation model allows infinite data structures and deferred computation, making it well-suited for large-scale configuration management.\",\n },\n es: {\n name: \"Nix\",\n description:\n \"Un lenguaje funcional puro y perezoso para gestion de paquetes y configuracion de sistemas reproducibles.\",\n longDescription:\n \"Nix es un lenguaje de expresion puramente funcional y de evaluacion perezosa usado por el gestor de paquetes Nix y NixOS. Trata los paquetes y configuraciones de sistema como funciones puras de sus entradas, garantizando compilaciones reproducibles y actualizaciones atomicas sin efectos secundarios.\\n\\nSe usa para definir paquetes en Nixpkgs, configurar sistemas NixOS de forma declarativa y gestionar entornos de desarrollo con nix-shell y nix flakes. Su modelo de evaluacion perezosa permite estructuras de datos infinitas y computacion diferida, siendo ideal para gestion de configuracion a gran escala.\",\n },\n },\n} satisfies Language;\n"]}
@@ -13,7 +13,7 @@ var pug = {
13
13
  packageManagers: ["npm", "pnpm", "Yarn"],
14
14
  ecosystems: ["Web", "Node.js"]
15
15
  },
16
- version: "3.0.3",
16
+ version: "3.0.4",
17
17
  logo: "https://cdn.simpleicons.org/pug/A86454",
18
18
  i18n: {
19
19
  en: {
@@ -1 +1 @@
1
- {"version":3,"sources":["../../src/languages/pug.ts"],"names":[],"mappings":";;;AAEO,IAAM,GAAA,GAAM;AAAA,EACjB,IAAA,EAAM,KAAA;AAAA,EACN,aAAA,EAAe,YAAA;AAAA,EACf,UAAA,EAAY,CAAC,MAAA,EAAQ,OAAO,CAAA;AAAA,EAC5B,MAAA,EAAQ,mCAAA;AAAA,EACR,OAAA,EAAS,mBAAA;AAAA,EACT,SAAA,EAAW,CAAC,aAAA,EAAe,YAAA,EAAc,QAAQ,CAAA;AAAA,EACjD,OAAA,EAAS;AAAA,IACP,QAAA,EAAU,CAAC,SAAA,EAAW,SAAS,CAAA;AAAA,IAC/B,eAAA,EAAiB,CAAC,KAAA,EAAO,MAAA,EAAQ,MAAM,CAAA;AAAA,IACvC,UAAA,EAAY,CAAC,KAAA,EAAO,SAAS;AAAA,GAC/B;AAAA,EACA,OAAA,EAAS,OAAA;AAAA,EACT,IAAA,EAAM,wCAAA;AAAA,EACN,IAAA,EAAM;AAAA,IACJ,EAAA,EAAI;AAAA,MACF,IAAA,EAAM,KAAA;AAAA,MACN,WAAA,EACE,uFAAA;AAAA,MACF,eAAA,EACE;AAAA,KACJ;AAAA,IACA,EAAA,EAAI;AAAA,MACF,IAAA,EAAM,KAAA;AAAA,MACN,WAAA,EACE,2FAAA;AAAA,MACF,eAAA,EACE;AAAA;AACJ;AAEJ","file":"pug.cjs","sourcesContent":["import type { Language } from \"../types\";\n\nexport const pug = {\n slug: \"pug\",\n publishedDate: \"2010-06-01\",\n extensions: [\".pug\", \".jade\"],\n author: \"TJ Holowaychuk / Pug contributors\",\n website: \"https://pugjs.org\",\n paradigms: [\"declarative\", \"templating\", \"markup\"],\n tooling: {\n runtimes: [\"Node.js\", \"Browser\"],\n packageManagers: [\"npm\", \"pnpm\", \"Yarn\"],\n ecosystems: [\"Web\", \"Node.js\"],\n },\n version: \"3.0.3\",\n logo: \"https://cdn.simpleicons.org/pug/A86454\",\n i18n: {\n en: {\n name: \"Pug\",\n description:\n \"A whitespace-sensitive template language for generating HTML in Node.js and browsers.\",\n longDescription:\n \"Pug is a high-performance template language for writing HTML with concise, indentation-based syntax. It was formerly known as Jade and is commonly used to generate HTML from reusable templates, layouts, includes, mixins, and JavaScript expressions.\\n\\nIt is used in Node.js web applications, static site workflows, component prototypes, email templates, and build pipelines where teams want compact templates that compile to HTML.\",\n },\n es: {\n name: \"Pug\",\n description:\n \"Un lenguaje de plantillas sensible a espacios para generar HTML en Node.js y navegadores.\",\n longDescription:\n \"Pug es un lenguaje de plantillas de alto rendimiento para escribir HTML con una sintaxis concisa basada en indentacion. Antes se llamaba Jade y se usa comunmente para generar HTML desde plantillas reutilizables, layouts, includes, mixins y expresiones JavaScript.\\n\\nSe usa en aplicaciones web con Node.js, flujos de sitios estaticos, prototipos de componentes, plantillas de email y pipelines de build donde los equipos quieren plantillas compactas que compilan a HTML.\",\n },\n },\n} satisfies Language;\n"]}
1
+ {"version":3,"sources":["../../src/languages/pug.ts"],"names":[],"mappings":";;;AAEO,IAAM,GAAA,GAAM;AAAA,EACjB,IAAA,EAAM,KAAA;AAAA,EACN,aAAA,EAAe,YAAA;AAAA,EACf,UAAA,EAAY,CAAC,MAAA,EAAQ,OAAO,CAAA;AAAA,EAC5B,MAAA,EAAQ,mCAAA;AAAA,EACR,OAAA,EAAS,mBAAA;AAAA,EACT,SAAA,EAAW,CAAC,aAAA,EAAe,YAAA,EAAc,QAAQ,CAAA;AAAA,EACjD,OAAA,EAAS;AAAA,IACP,QAAA,EAAU,CAAC,SAAA,EAAW,SAAS,CAAA;AAAA,IAC/B,eAAA,EAAiB,CAAC,KAAA,EAAO,MAAA,EAAQ,MAAM,CAAA;AAAA,IACvC,UAAA,EAAY,CAAC,KAAA,EAAO,SAAS;AAAA,GAC/B;AAAA,EACA,OAAA,EAAS,OAAA;AAAA,EACT,IAAA,EAAM,wCAAA;AAAA,EACN,IAAA,EAAM;AAAA,IACJ,EAAA,EAAI;AAAA,MACF,IAAA,EAAM,KAAA;AAAA,MACN,WAAA,EACE,uFAAA;AAAA,MACF,eAAA,EACE;AAAA,KACJ;AAAA,IACA,EAAA,EAAI;AAAA,MACF,IAAA,EAAM,KAAA;AAAA,MACN,WAAA,EACE,2FAAA;AAAA,MACF,eAAA,EACE;AAAA;AACJ;AAEJ","file":"pug.cjs","sourcesContent":["import type { Language } from \"../types\";\n\nexport const pug = {\n slug: \"pug\",\n publishedDate: \"2010-06-01\",\n extensions: [\".pug\", \".jade\"],\n author: \"TJ Holowaychuk / Pug contributors\",\n website: \"https://pugjs.org\",\n paradigms: [\"declarative\", \"templating\", \"markup\"],\n tooling: {\n runtimes: [\"Node.js\", \"Browser\"],\n packageManagers: [\"npm\", \"pnpm\", \"Yarn\"],\n ecosystems: [\"Web\", \"Node.js\"],\n },\n version: \"3.0.4\",\n logo: \"https://cdn.simpleicons.org/pug/A86454\",\n i18n: {\n en: {\n name: \"Pug\",\n description:\n \"A whitespace-sensitive template language for generating HTML in Node.js and browsers.\",\n longDescription:\n \"Pug is a high-performance template language for writing HTML with concise, indentation-based syntax. It was formerly known as Jade and is commonly used to generate HTML from reusable templates, layouts, includes, mixins, and JavaScript expressions.\\n\\nIt is used in Node.js web applications, static site workflows, component prototypes, email templates, and build pipelines where teams want compact templates that compile to HTML.\",\n },\n es: {\n name: \"Pug\",\n description:\n \"Un lenguaje de plantillas sensible a espacios para generar HTML en Node.js y navegadores.\",\n longDescription:\n \"Pug es un lenguaje de plantillas de alto rendimiento para escribir HTML con una sintaxis concisa basada en indentacion. Antes se llamaba Jade y se usa comunmente para generar HTML desde plantillas reutilizables, layouts, includes, mixins y expresiones JavaScript.\\n\\nSe usa en aplicaciones web con Node.js, flujos de sitios estaticos, prototipos de componentes, plantillas de email y pipelines de build donde los equipos quieren plantillas compactas que compilan a HTML.\",\n },\n },\n} satisfies Language;\n"]}
@@ -11,7 +11,7 @@ var pug = {
11
11
  packageManagers: ["npm", "pnpm", "Yarn"],
12
12
  ecosystems: ["Web", "Node.js"]
13
13
  },
14
- version: "3.0.3",
14
+ version: "3.0.4",
15
15
  logo: "https://cdn.simpleicons.org/pug/A86454",
16
16
  i18n: {
17
17
  en: {
@@ -1 +1 @@
1
- {"version":3,"sources":["../../src/languages/pug.ts"],"names":[],"mappings":";AAEO,IAAM,GAAA,GAAM;AAAA,EACjB,IAAA,EAAM,KAAA;AAAA,EACN,aAAA,EAAe,YAAA;AAAA,EACf,UAAA,EAAY,CAAC,MAAA,EAAQ,OAAO,CAAA;AAAA,EAC5B,MAAA,EAAQ,mCAAA;AAAA,EACR,OAAA,EAAS,mBAAA;AAAA,EACT,SAAA,EAAW,CAAC,aAAA,EAAe,YAAA,EAAc,QAAQ,CAAA;AAAA,EACjD,OAAA,EAAS;AAAA,IACP,QAAA,EAAU,CAAC,SAAA,EAAW,SAAS,CAAA;AAAA,IAC/B,eAAA,EAAiB,CAAC,KAAA,EAAO,MAAA,EAAQ,MAAM,CAAA;AAAA,IACvC,UAAA,EAAY,CAAC,KAAA,EAAO,SAAS;AAAA,GAC/B;AAAA,EACA,OAAA,EAAS,OAAA;AAAA,EACT,IAAA,EAAM,wCAAA;AAAA,EACN,IAAA,EAAM;AAAA,IACJ,EAAA,EAAI;AAAA,MACF,IAAA,EAAM,KAAA;AAAA,MACN,WAAA,EACE,uFAAA;AAAA,MACF,eAAA,EACE;AAAA,KACJ;AAAA,IACA,EAAA,EAAI;AAAA,MACF,IAAA,EAAM,KAAA;AAAA,MACN,WAAA,EACE,2FAAA;AAAA,MACF,eAAA,EACE;AAAA;AACJ;AAEJ","file":"pug.js","sourcesContent":["import type { Language } from \"../types\";\n\nexport const pug = {\n slug: \"pug\",\n publishedDate: \"2010-06-01\",\n extensions: [\".pug\", \".jade\"],\n author: \"TJ Holowaychuk / Pug contributors\",\n website: \"https://pugjs.org\",\n paradigms: [\"declarative\", \"templating\", \"markup\"],\n tooling: {\n runtimes: [\"Node.js\", \"Browser\"],\n packageManagers: [\"npm\", \"pnpm\", \"Yarn\"],\n ecosystems: [\"Web\", \"Node.js\"],\n },\n version: \"3.0.3\",\n logo: \"https://cdn.simpleicons.org/pug/A86454\",\n i18n: {\n en: {\n name: \"Pug\",\n description:\n \"A whitespace-sensitive template language for generating HTML in Node.js and browsers.\",\n longDescription:\n \"Pug is a high-performance template language for writing HTML with concise, indentation-based syntax. It was formerly known as Jade and is commonly used to generate HTML from reusable templates, layouts, includes, mixins, and JavaScript expressions.\\n\\nIt is used in Node.js web applications, static site workflows, component prototypes, email templates, and build pipelines where teams want compact templates that compile to HTML.\",\n },\n es: {\n name: \"Pug\",\n description:\n \"Un lenguaje de plantillas sensible a espacios para generar HTML en Node.js y navegadores.\",\n longDescription:\n \"Pug es un lenguaje de plantillas de alto rendimiento para escribir HTML con una sintaxis concisa basada en indentacion. Antes se llamaba Jade y se usa comunmente para generar HTML desde plantillas reutilizables, layouts, includes, mixins y expresiones JavaScript.\\n\\nSe usa en aplicaciones web con Node.js, flujos de sitios estaticos, prototipos de componentes, plantillas de email y pipelines de build donde los equipos quieren plantillas compactas que compilan a HTML.\",\n },\n },\n} satisfies Language;\n"]}
1
+ {"version":3,"sources":["../../src/languages/pug.ts"],"names":[],"mappings":";AAEO,IAAM,GAAA,GAAM;AAAA,EACjB,IAAA,EAAM,KAAA;AAAA,EACN,aAAA,EAAe,YAAA;AAAA,EACf,UAAA,EAAY,CAAC,MAAA,EAAQ,OAAO,CAAA;AAAA,EAC5B,MAAA,EAAQ,mCAAA;AAAA,EACR,OAAA,EAAS,mBAAA;AAAA,EACT,SAAA,EAAW,CAAC,aAAA,EAAe,YAAA,EAAc,QAAQ,CAAA;AAAA,EACjD,OAAA,EAAS;AAAA,IACP,QAAA,EAAU,CAAC,SAAA,EAAW,SAAS,CAAA;AAAA,IAC/B,eAAA,EAAiB,CAAC,KAAA,EAAO,MAAA,EAAQ,MAAM,CAAA;AAAA,IACvC,UAAA,EAAY,CAAC,KAAA,EAAO,SAAS;AAAA,GAC/B;AAAA,EACA,OAAA,EAAS,OAAA;AAAA,EACT,IAAA,EAAM,wCAAA;AAAA,EACN,IAAA,EAAM;AAAA,IACJ,EAAA,EAAI;AAAA,MACF,IAAA,EAAM,KAAA;AAAA,MACN,WAAA,EACE,uFAAA;AAAA,MACF,eAAA,EACE;AAAA,KACJ;AAAA,IACA,EAAA,EAAI;AAAA,MACF,IAAA,EAAM,KAAA;AAAA,MACN,WAAA,EACE,2FAAA;AAAA,MACF,eAAA,EACE;AAAA;AACJ;AAEJ","file":"pug.js","sourcesContent":["import type { Language } from \"../types\";\n\nexport const pug = {\n slug: \"pug\",\n publishedDate: \"2010-06-01\",\n extensions: [\".pug\", \".jade\"],\n author: \"TJ Holowaychuk / Pug contributors\",\n website: \"https://pugjs.org\",\n paradigms: [\"declarative\", \"templating\", \"markup\"],\n tooling: {\n runtimes: [\"Node.js\", \"Browser\"],\n packageManagers: [\"npm\", \"pnpm\", \"Yarn\"],\n ecosystems: [\"Web\", \"Node.js\"],\n },\n version: \"3.0.4\",\n logo: \"https://cdn.simpleicons.org/pug/A86454\",\n i18n: {\n en: {\n name: \"Pug\",\n description:\n \"A whitespace-sensitive template language for generating HTML in Node.js and browsers.\",\n longDescription:\n \"Pug is a high-performance template language for writing HTML with concise, indentation-based syntax. It was formerly known as Jade and is commonly used to generate HTML from reusable templates, layouts, includes, mixins, and JavaScript expressions.\\n\\nIt is used in Node.js web applications, static site workflows, component prototypes, email templates, and build pipelines where teams want compact templates that compile to HTML.\",\n },\n es: {\n name: \"Pug\",\n description:\n \"Un lenguaje de plantillas sensible a espacios para generar HTML en Node.js y navegadores.\",\n longDescription:\n \"Pug es un lenguaje de plantillas de alto rendimiento para escribir HTML con una sintaxis concisa basada en indentacion. Antes se llamaba Jade y se usa comunmente para generar HTML desde plantillas reutilizables, layouts, includes, mixins y expresiones JavaScript.\\n\\nSe usa en aplicaciones web con Node.js, flujos de sitios estaticos, prototipos de componentes, plantillas de email y pipelines de build donde los equipos quieren plantillas compactas que compilan a HTML.\",\n },\n },\n} satisfies Language;\n"]}
@@ -13,7 +13,7 @@ var svelte = {
13
13
  packageManagers: ["npm", "pnpm", "Yarn", "Bun"],
14
14
  ecosystems: ["Web", "SvelteKit", "Vite"]
15
15
  },
16
- version: "5.55.5",
16
+ version: "5.55.7",
17
17
  logo: "https://upload.wikimedia.org/wikipedia/commons/1/1b/Svelte_Logo.svg",
18
18
  i18n: {
19
19
  en: {
@@ -1 +1 @@
1
- {"version":3,"sources":["../../src/languages/svelte.ts"],"names":[],"mappings":";;;AAEO,IAAM,MAAA,GAAS;AAAA,EACpB,IAAA,EAAM,QAAA;AAAA,EACN,aAAA,EAAe,YAAA;AAAA,EACf,UAAA,EAAY,CAAC,SAAS,CAAA;AAAA,EACtB,MAAA,EAAQ,mCAAA;AAAA,EACR,OAAA,EAAS,oBAAA;AAAA,EACT,SAAA,EAAW,CAAC,iBAAA,EAAmB,aAAA,EAAe,YAAY,UAAU,CAAA;AAAA,EACpE,OAAA,EAAS;AAAA,IACP,QAAA,EAAU,CAAC,SAAA,EAAW,SAAS,CAAA;AAAA,IAC/B,eAAA,EAAiB,CAAC,KAAA,EAAO,MAAA,EAAQ,QAAQ,KAAK,CAAA;AAAA,IAC9C,UAAA,EAAY,CAAC,KAAA,EAAO,WAAA,EAAa,MAAM;AAAA,GACzC;AAAA,EACA,OAAA,EAAS,QAAA;AAAA,EACT,IAAA,EAAM,qEAAA;AAAA,EACN,IAAA,EAAM;AAAA,IACJ,EAAA,EAAI;AAAA,MACF,IAAA,EAAM,QAAA;AAAA,MACN,WAAA,EAAa,2EAAA;AAAA,MACb,eAAA,EACE;AAAA,KACJ;AAAA,IACA,EAAA,EAAI;AAAA,MACF,IAAA,EAAM,QAAA;AAAA,MACN,WAAA,EAAa,4EAAA;AAAA,MACb,eAAA,EACE;AAAA;AACJ;AAEJ","file":"svelte.cjs","sourcesContent":["import type { Language } from \"../types\";\n\nexport const svelte = {\n slug: \"svelte\",\n publishedDate: \"2016-11-26\",\n extensions: [\".svelte\"],\n author: \"Rich Harris / Svelte contributors\",\n website: \"https://svelte.dev\",\n paradigms: [\"component-based\", \"declarative\", \"reactive\", \"compiled\"],\n tooling: {\n runtimes: [\"Browser\", \"Node.js\"],\n packageManagers: [\"npm\", \"pnpm\", \"Yarn\", \"Bun\"],\n ecosystems: [\"Web\", \"SvelteKit\", \"Vite\"],\n },\n version: \"5.55.5\",\n logo: \"https://upload.wikimedia.org/wikipedia/commons/1/1b/Svelte_Logo.svg\",\n i18n: {\n en: {\n name: \"Svelte\",\n description: \"A compiled component framework for building reactive web user interfaces.\",\n longDescription:\n \"Svelte components combine markup, styles, and script logic in single-file components that are compiled into efficient JavaScript for updating the DOM.\\n\\nIt is widely used for web applications, interactive interfaces, static sites, design systems, dashboards, and SvelteKit projects where developers want a reactive component model with minimal runtime overhead.\",\n },\n es: {\n name: \"Svelte\",\n description: \"Un framework de componentes compilado para crear interfaces web reactivas.\",\n longDescription:\n \"Los componentes Svelte combinan marcado, estilos y logica de script en componentes de archivo unico que se compilan a JavaScript eficiente para actualizar el DOM.\\n\\nSe usa ampliamente en aplicaciones web, interfaces interactivas, sitios estaticos, sistemas de diseno, dashboards y proyectos SvelteKit donde se busca un modelo de componentes reactivo con poca sobrecarga en runtime.\",\n },\n },\n} satisfies Language;\n"]}
1
+ {"version":3,"sources":["../../src/languages/svelte.ts"],"names":[],"mappings":";;;AAEO,IAAM,MAAA,GAAS;AAAA,EACpB,IAAA,EAAM,QAAA;AAAA,EACN,aAAA,EAAe,YAAA;AAAA,EACf,UAAA,EAAY,CAAC,SAAS,CAAA;AAAA,EACtB,MAAA,EAAQ,mCAAA;AAAA,EACR,OAAA,EAAS,oBAAA;AAAA,EACT,SAAA,EAAW,CAAC,iBAAA,EAAmB,aAAA,EAAe,YAAY,UAAU,CAAA;AAAA,EACpE,OAAA,EAAS;AAAA,IACP,QAAA,EAAU,CAAC,SAAA,EAAW,SAAS,CAAA;AAAA,IAC/B,eAAA,EAAiB,CAAC,KAAA,EAAO,MAAA,EAAQ,QAAQ,KAAK,CAAA;AAAA,IAC9C,UAAA,EAAY,CAAC,KAAA,EAAO,WAAA,EAAa,MAAM;AAAA,GACzC;AAAA,EACA,OAAA,EAAS,QAAA;AAAA,EACT,IAAA,EAAM,qEAAA;AAAA,EACN,IAAA,EAAM;AAAA,IACJ,EAAA,EAAI;AAAA,MACF,IAAA,EAAM,QAAA;AAAA,MACN,WAAA,EAAa,2EAAA;AAAA,MACb,eAAA,EACE;AAAA,KACJ;AAAA,IACA,EAAA,EAAI;AAAA,MACF,IAAA,EAAM,QAAA;AAAA,MACN,WAAA,EAAa,4EAAA;AAAA,MACb,eAAA,EACE;AAAA;AACJ;AAEJ","file":"svelte.cjs","sourcesContent":["import type { Language } from \"../types\";\n\nexport const svelte = {\n slug: \"svelte\",\n publishedDate: \"2016-11-26\",\n extensions: [\".svelte\"],\n author: \"Rich Harris / Svelte contributors\",\n website: \"https://svelte.dev\",\n paradigms: [\"component-based\", \"declarative\", \"reactive\", \"compiled\"],\n tooling: {\n runtimes: [\"Browser\", \"Node.js\"],\n packageManagers: [\"npm\", \"pnpm\", \"Yarn\", \"Bun\"],\n ecosystems: [\"Web\", \"SvelteKit\", \"Vite\"],\n },\n version: \"5.55.7\",\n logo: \"https://upload.wikimedia.org/wikipedia/commons/1/1b/Svelte_Logo.svg\",\n i18n: {\n en: {\n name: \"Svelte\",\n description: \"A compiled component framework for building reactive web user interfaces.\",\n longDescription:\n \"Svelte components combine markup, styles, and script logic in single-file components that are compiled into efficient JavaScript for updating the DOM.\\n\\nIt is widely used for web applications, interactive interfaces, static sites, design systems, dashboards, and SvelteKit projects where developers want a reactive component model with minimal runtime overhead.\",\n },\n es: {\n name: \"Svelte\",\n description: \"Un framework de componentes compilado para crear interfaces web reactivas.\",\n longDescription:\n \"Los componentes Svelte combinan marcado, estilos y logica de script en componentes de archivo unico que se compilan a JavaScript eficiente para actualizar el DOM.\\n\\nSe usa ampliamente en aplicaciones web, interfaces interactivas, sitios estaticos, sistemas de diseno, dashboards y proyectos SvelteKit donde se busca un modelo de componentes reactivo con poca sobrecarga en runtime.\",\n },\n },\n} satisfies Language;\n"]}
@@ -11,7 +11,7 @@ var svelte = {
11
11
  packageManagers: ["npm", "pnpm", "Yarn", "Bun"],
12
12
  ecosystems: ["Web", "SvelteKit", "Vite"]
13
13
  },
14
- version: "5.55.5",
14
+ version: "5.55.7",
15
15
  logo: "https://upload.wikimedia.org/wikipedia/commons/1/1b/Svelte_Logo.svg",
16
16
  i18n: {
17
17
  en: {
@@ -1 +1 @@
1
- {"version":3,"sources":["../../src/languages/svelte.ts"],"names":[],"mappings":";AAEO,IAAM,MAAA,GAAS;AAAA,EACpB,IAAA,EAAM,QAAA;AAAA,EACN,aAAA,EAAe,YAAA;AAAA,EACf,UAAA,EAAY,CAAC,SAAS,CAAA;AAAA,EACtB,MAAA,EAAQ,mCAAA;AAAA,EACR,OAAA,EAAS,oBAAA;AAAA,EACT,SAAA,EAAW,CAAC,iBAAA,EAAmB,aAAA,EAAe,YAAY,UAAU,CAAA;AAAA,EACpE,OAAA,EAAS;AAAA,IACP,QAAA,EAAU,CAAC,SAAA,EAAW,SAAS,CAAA;AAAA,IAC/B,eAAA,EAAiB,CAAC,KAAA,EAAO,MAAA,EAAQ,QAAQ,KAAK,CAAA;AAAA,IAC9C,UAAA,EAAY,CAAC,KAAA,EAAO,WAAA,EAAa,MAAM;AAAA,GACzC;AAAA,EACA,OAAA,EAAS,QAAA;AAAA,EACT,IAAA,EAAM,qEAAA;AAAA,EACN,IAAA,EAAM;AAAA,IACJ,EAAA,EAAI;AAAA,MACF,IAAA,EAAM,QAAA;AAAA,MACN,WAAA,EAAa,2EAAA;AAAA,MACb,eAAA,EACE;AAAA,KACJ;AAAA,IACA,EAAA,EAAI;AAAA,MACF,IAAA,EAAM,QAAA;AAAA,MACN,WAAA,EAAa,4EAAA;AAAA,MACb,eAAA,EACE;AAAA;AACJ;AAEJ","file":"svelte.js","sourcesContent":["import type { Language } from \"../types\";\n\nexport const svelte = {\n slug: \"svelte\",\n publishedDate: \"2016-11-26\",\n extensions: [\".svelte\"],\n author: \"Rich Harris / Svelte contributors\",\n website: \"https://svelte.dev\",\n paradigms: [\"component-based\", \"declarative\", \"reactive\", \"compiled\"],\n tooling: {\n runtimes: [\"Browser\", \"Node.js\"],\n packageManagers: [\"npm\", \"pnpm\", \"Yarn\", \"Bun\"],\n ecosystems: [\"Web\", \"SvelteKit\", \"Vite\"],\n },\n version: \"5.55.5\",\n logo: \"https://upload.wikimedia.org/wikipedia/commons/1/1b/Svelte_Logo.svg\",\n i18n: {\n en: {\n name: \"Svelte\",\n description: \"A compiled component framework for building reactive web user interfaces.\",\n longDescription:\n \"Svelte components combine markup, styles, and script logic in single-file components that are compiled into efficient JavaScript for updating the DOM.\\n\\nIt is widely used for web applications, interactive interfaces, static sites, design systems, dashboards, and SvelteKit projects where developers want a reactive component model with minimal runtime overhead.\",\n },\n es: {\n name: \"Svelte\",\n description: \"Un framework de componentes compilado para crear interfaces web reactivas.\",\n longDescription:\n \"Los componentes Svelte combinan marcado, estilos y logica de script en componentes de archivo unico que se compilan a JavaScript eficiente para actualizar el DOM.\\n\\nSe usa ampliamente en aplicaciones web, interfaces interactivas, sitios estaticos, sistemas de diseno, dashboards y proyectos SvelteKit donde se busca un modelo de componentes reactivo con poca sobrecarga en runtime.\",\n },\n },\n} satisfies Language;\n"]}
1
+ {"version":3,"sources":["../../src/languages/svelte.ts"],"names":[],"mappings":";AAEO,IAAM,MAAA,GAAS;AAAA,EACpB,IAAA,EAAM,QAAA;AAAA,EACN,aAAA,EAAe,YAAA;AAAA,EACf,UAAA,EAAY,CAAC,SAAS,CAAA;AAAA,EACtB,MAAA,EAAQ,mCAAA;AAAA,EACR,OAAA,EAAS,oBAAA;AAAA,EACT,SAAA,EAAW,CAAC,iBAAA,EAAmB,aAAA,EAAe,YAAY,UAAU,CAAA;AAAA,EACpE,OAAA,EAAS;AAAA,IACP,QAAA,EAAU,CAAC,SAAA,EAAW,SAAS,CAAA;AAAA,IAC/B,eAAA,EAAiB,CAAC,KAAA,EAAO,MAAA,EAAQ,QAAQ,KAAK,CAAA;AAAA,IAC9C,UAAA,EAAY,CAAC,KAAA,EAAO,WAAA,EAAa,MAAM;AAAA,GACzC;AAAA,EACA,OAAA,EAAS,QAAA;AAAA,EACT,IAAA,EAAM,qEAAA;AAAA,EACN,IAAA,EAAM;AAAA,IACJ,EAAA,EAAI;AAAA,MACF,IAAA,EAAM,QAAA;AAAA,MACN,WAAA,EAAa,2EAAA;AAAA,MACb,eAAA,EACE;AAAA,KACJ;AAAA,IACA,EAAA,EAAI;AAAA,MACF,IAAA,EAAM,QAAA;AAAA,MACN,WAAA,EAAa,4EAAA;AAAA,MACb,eAAA,EACE;AAAA;AACJ;AAEJ","file":"svelte.js","sourcesContent":["import type { Language } from \"../types\";\n\nexport const svelte = {\n slug: \"svelte\",\n publishedDate: \"2016-11-26\",\n extensions: [\".svelte\"],\n author: \"Rich Harris / Svelte contributors\",\n website: \"https://svelte.dev\",\n paradigms: [\"component-based\", \"declarative\", \"reactive\", \"compiled\"],\n tooling: {\n runtimes: [\"Browser\", \"Node.js\"],\n packageManagers: [\"npm\", \"pnpm\", \"Yarn\", \"Bun\"],\n ecosystems: [\"Web\", \"SvelteKit\", \"Vite\"],\n },\n version: \"5.55.7\",\n logo: \"https://upload.wikimedia.org/wikipedia/commons/1/1b/Svelte_Logo.svg\",\n i18n: {\n en: {\n name: \"Svelte\",\n description: \"A compiled component framework for building reactive web user interfaces.\",\n longDescription:\n \"Svelte components combine markup, styles, and script logic in single-file components that are compiled into efficient JavaScript for updating the DOM.\\n\\nIt is widely used for web applications, interactive interfaces, static sites, design systems, dashboards, and SvelteKit projects where developers want a reactive component model with minimal runtime overhead.\",\n },\n es: {\n name: \"Svelte\",\n description: \"Un framework de componentes compilado para crear interfaces web reactivas.\",\n longDescription:\n \"Los componentes Svelte combinan marcado, estilos y logica de script en componentes de archivo unico que se compilan a JavaScript eficiente para actualizar el DOM.\\n\\nSe usa ampliamente en aplicaciones web, interfaces interactivas, sitios estaticos, sistemas de diseno, dashboards y proyectos SvelteKit donde se busca un modelo de componentes reactivo con poca sobrecarga en runtime.\",\n },\n },\n} satisfies Language;\n"]}
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "code-languages",
3
- "version": "1.11.0",
3
+ "version": "1.12.0",
4
4
  "description": "Structured metadata for programming languages.",
5
5
  "homepage": "https://github.com/ElJijuna/code-languages#readme",
6
6
  "bugs": {
@@ -326,6 +326,11 @@
326
326
  "import": "./dist/languages/gradle.js",
327
327
  "require": "./dist/languages/gradle.cjs"
328
328
  },
329
+ "./glsl": {
330
+ "types": "./dist/languages/glsl.d.ts",
331
+ "import": "./dist/languages/glsl.js",
332
+ "require": "./dist/languages/glsl.cjs"
333
+ },
329
334
  "./graphql": {
330
335
  "types": "./dist/languages/graphql.d.ts",
331
336
  "import": "./dist/languages/graphql.js",