cocos2d-cli 1.4.0 → 1.5.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +142 -0
- package/bin/cocos2d-cli.js +21 -12
- package/package.json +1 -1
- package/src/commands/add-component.js +77 -85
- package/src/commands/add.js +116 -212
- package/src/commands/create-scene.js +133 -109
- package/src/commands/get.js +113 -18
- package/src/commands/prefab-create.js +49 -139
- package/src/commands/remove-component.js +111 -0
- package/src/commands/remove.js +59 -122
- package/src/commands/set.js +121 -36
- package/src/commands/tree.js +3 -8
- package/src/lib/cc/CCButton.js +122 -0
- package/src/lib/cc/CCCamera.js +93 -0
- package/src/lib/cc/CCCanvas.js +64 -0
- package/src/lib/cc/CCColor.js +32 -0
- package/src/lib/cc/CCComponent.js +60 -0
- package/src/lib/cc/CCLabel.js +109 -0
- package/src/lib/cc/CCNode.js +242 -0
- package/src/lib/cc/CCObject.js +23 -0
- package/src/lib/cc/CCPrefab.js +242 -0
- package/src/lib/cc/CCRect.js +32 -0
- package/src/lib/cc/CCScene.js +42 -0
- package/src/lib/cc/CCSceneAsset.js +271 -0
- package/src/lib/cc/CCSize.js +26 -0
- package/src/lib/cc/CCSprite.js +82 -0
- package/src/lib/cc/CCTrs.js +74 -0
- package/src/lib/cc/CCVec2.js +26 -0
- package/src/lib/cc/CCVec3.js +29 -0
- package/src/lib/cc/CCWidget.js +98 -0
- package/src/lib/cc/index.js +40 -0
- package/src/lib/fire-utils.js +75 -1
- package/src/lib/json-parser.js +166 -0
- package/src/lib/node-utils.js +64 -28
- package/src/lib/templates.js +31 -194
- package/src/lib/utils.js +63 -0
- package/data/prefab-template.json +0 -72
- package/data/scene-template.json +0 -241
- package/src/lib/components/button.js +0 -137
- package/src/lib/components/camera.js +0 -107
- package/src/lib/components/canvas.js +0 -89
- package/src/lib/components/index.js +0 -157
- package/src/lib/components/label.js +0 -120
- package/src/lib/components/layout.js +0 -110
- package/src/lib/components/particle-system.js +0 -160
- package/src/lib/components/sprite.js +0 -98
- package/src/lib/components/widget.js +0 -122
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const CCObject = require('./CCObject');
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const { generateFileId } = require('../fire-utils');
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/**
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* Cocos Creator 预制体类(只是元数据头,不管理节点树)
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*/
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class CCPrefab extends CCObject {
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constructor() {
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super('');
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this.__type__ = 'cc.Prefab';
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this._native = '';
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this._root = null; // 根节点引用
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this.optimizationPolicy = 0;
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this.asyncLoadAssets = false;
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this.readonly = false;
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}
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setRoot(node) {
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this._root = node;
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return this;
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}
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/**
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* 从 JSON 解析
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*/
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static fromJSON(json) {
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const prefab = new CCPrefab();
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const objects = [];
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// 第一遍:创建所有对象
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json.forEach((item, index) => {
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objects[index] = createObject(item);
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});
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// 第二遍:建立引用关系
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json.forEach((item, index) => {
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setupReferences(objects[index], item, objects);
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});
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prefab._root = objects[1];
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return prefab;
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}
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/**
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* 序列化为 JSON
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* 顺序:Prefab头 → 节点树(节点 → 子节点们+PrefabInfo → 组件 → PrefabInfo) → 根PrefabInfo
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*/
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toJSON() {
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const result = [];
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const indexMap = new Map();
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// 0: Prefab 头
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indexMap.set(this, 0);
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result.push({
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__type__: 'cc.Prefab',
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_name: '',
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_objFlags: 0,
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_native: '',
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data: null, // 后面填充
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optimizationPolicy: this.optimizationPolicy,
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asyncLoadAssets: this.asyncLoadAssets,
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readonly: this.readonly
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});
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// 递归处理节点
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const processNode = (node, isRoot = false) => {
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if (!node) return;
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// 添加节点
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indexMap.set(node, result.length);
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result.push(null); // 占位
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// 递归处理子节点(每个子节点处理完会带上它的 PrefabInfo)
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if (node._children) {
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node._children.forEach(child => processNode(child, false));
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}
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// 添加组件
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if (node._components) {
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node._components.forEach(comp => {
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indexMap.set(comp, result.length);
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result.push(componentToJSON(comp, indexMap));
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});
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}
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// 生成节点 JSON
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result[indexMap.get(node)] = {
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__type__: 'cc.Node',
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_name: node._name,
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_objFlags: node._objFlags,
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_parent: node._parent ? { __id__: indexMap.get(node._parent) } : null,
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_children: (node._children || []).map(c => ({ __id__: indexMap.get(c) })),
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_active: node._active,
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_components: (node._components || []).map(c => ({ __id__: indexMap.get(c) })),
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_prefab: null, // 后面填充
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_opacity: node._opacity,
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_color: node._color.toJSON(),
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_contentSize: node._contentSize.toJSON(),
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_anchorPoint: node._anchorPoint.toJSON(),
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_trs: node._trs.toJSON(),
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_eulerAngles: node._eulerAngles.toJSON(),
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_skewX: node._skewX,
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_skewY: node._skewY,
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_is3DNode: node._is3DNode,
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_groupIndex: node._groupIndex,
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groupIndex: node.groupIndex,
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_id: node._id || ''
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};
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// 非根节点:立即添加 PrefabInfo
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if (!isRoot) {
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const infoIdx = result.length;
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result.push({
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__type__: 'cc.PrefabInfo',
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root: { __id__: indexMap.get(this._root) },
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asset: { __id__: 0 },
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fileId: generateFileId(),
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sync: false
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});
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result[indexMap.get(node)]._prefab = { __id__: infoIdx };
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}
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};
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// 处理根节点
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processNode(this._root, true);
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// 填充 Prefab 头的 data
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result[0].data = { __id__: indexMap.get(this._root) };
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// 最后添加根节点的 PrefabInfo
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if (this._root) {
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const infoIdx = result.length;
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result.push({
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__type__: 'cc.PrefabInfo',
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root: { __id__: indexMap.get(this._root) },
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asset: { __id__: 0 },
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fileId: '',
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sync: false
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});
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result[indexMap.get(this._root)]._prefab = { __id__: infoIdx };
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}
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return result;
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}
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}
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function componentToJSON(comp, indexMap) {
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const json = {
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__type__: comp.__type__,
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_name: comp._name || '',
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_objFlags: comp._objFlags || 0,
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node: { __id__: indexMap.get(comp.node) },
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_enabled: comp._enabled !== false
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};
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// 其他属性
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for (const key of Object.keys(comp)) {
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if (['__type__', '_name', '_objFlags', 'node', '_enabled', '_id'].includes(key)) continue;
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const val = comp[key];
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if (val === undefined) continue;
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json[key] = val && typeof val.toJSON === 'function' ? val.toJSON() : val;
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}
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// _id 放最后
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json._id = comp._id || '';
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return json;
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}
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function createObject(item) {
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const type = item.__type__;
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if (type === 'cc.Prefab') return null; // 跳过,由 CCPrefab.fromJSON 处理
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if (type === 'cc.PrefabInfo') return new CCPrefabInfo();
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if (type === 'cc.Node') {
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const CCNode = require('./CCNode');
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const node = new CCNode(item._name || 'Node');
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node._id = item._id || '';
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copyNodeProps(node, item);
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return node;
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}
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// 组件
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const comp = { __type__: type };
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for (const key of Object.keys(item)) {
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if (['__type__', '_name', '_objFlags', 'node', '_enabled', '_id'].includes(key)) continue;
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comp[key] = item[key];
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}
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return comp;
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}
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function copyNodeProps(node, item) {
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if (item._active !== undefined) node._active = item._active;
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if (item._opacity !== undefined) node._opacity = item._opacity;
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if (item._is3DNode !== undefined) node._is3DNode = item._is3DNode;
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if (item._groupIndex !== undefined) node._groupIndex = item._groupIndex;
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if (item.groupIndex !== undefined) node.groupIndex = item.groupIndex;
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if (item._skewX !== undefined) node._skewX = item._skewX;
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if (item._skewY !== undefined) node._skewY = item._skewY;
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if (item._color) node._color.set(item._color.r, item._color.g, item._color.b, item._color.a);
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if (item._contentSize) node._contentSize.set(item._contentSize.width, item._contentSize.height);
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if (item._anchorPoint) node._anchorPoint.set(item._anchorPoint.x, item._anchorPoint.y);
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if (item._trs?.array) item._trs.array.forEach((v, i) => node._trs.array[i] = v);
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if (item._eulerAngles) node._eulerAngles.set(item._eulerAngles.x, item._eulerAngles.y, item._eulerAngles.z);
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}
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function setupReferences(obj, item, objects) {
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if (!obj) return;
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if (obj.__type__ === 'cc.Node') {
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if (item._parent) obj._parent = objects[item._parent.__id__];
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if (item._children) obj._children = item._children.map(c => objects[c.__id__]).filter(Boolean);
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if (item._components) {
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obj._components = item._components.map(c => objects[c.__id__]).filter(Boolean);
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obj._components.forEach(c => { if (c) c.node = obj; });
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}
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if (item._prefab) obj._prefab = objects[item._prefab.__id__];
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} else if (obj.__type__ === 'cc.PrefabInfo') {
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if (item.root) obj.root = objects[item.root.__id__];
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if (item.asset) obj.asset = objects[item.asset.__id__];
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obj.fileId = item.fileId || '';
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obj.sync = item.sync || false;
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}
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}
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/**
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* 预制体信息类
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*/
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class CCPrefabInfo {
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constructor() {
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this.__type__ = 'cc.PrefabInfo';
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this.root = null;
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this.asset = null;
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this.fileId = '';
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this.sync = false;
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}
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}
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module.exports = { CCPrefab, CCPrefabInfo };
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/**
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* Cocos Creator 矩形类
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*/
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class CCRect {
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constructor(x = 0, y = 0, width = 0, height = 0) {
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this.__type__ = 'cc.Rect';
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this.x = x;
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this.y = y;
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this.width = width;
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this.height = height;
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}
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set(x, y, width, height) {
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this.x = x;
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this.y = y;
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this.width = width;
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this.height = height;
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return this;
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}
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toJSON() {
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return {
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__type__: this.__type__,
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x: this.x,
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y: this.y,
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width: this.width,
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height: this.height
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};
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}
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}
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module.exports = CCRect;
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const CCNode = require('./CCNode');
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/**
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* Cocos Creator 场景类
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* 继承自 CCNode
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*/
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class CCScene extends CCNode {
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constructor(name = 'NewScene') {
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super(name);
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this.__type__ = 'cc.Scene';
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// 场景特有属性
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this._is3DNode = true;
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this._anchorPoint.set(0, 0);
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this.autoReleaseAssets = false;
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}
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toJSON() {
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// 显式控制属性顺序,Scene 特有顺序
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return {
|
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__type__: this.__type__,
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_objFlags: this._objFlags,
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_parent: this._parent,
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_children: this._children,
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_active: this._active,
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_components: this._components,
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_prefab: this._prefab,
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_opacity: this._opacity,
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_color: this._color.toJSON(),
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_contentSize: this._contentSize.toJSON(),
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_anchorPoint: this._anchorPoint.toJSON(),
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_trs: this._trs.toJSON(),
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_is3DNode: this._is3DNode,
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_groupIndex: this._groupIndex,
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+
groupIndex: this.groupIndex,
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autoReleaseAssets: this.autoReleaseAssets,
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_id: this._id
|
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+
};
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}
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+
}
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+
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+
module.exports = CCScene;
|
|
@@ -0,0 +1,271 @@
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1
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+
const CCObject = require('./CCObject');
|
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2
|
+
const CCScene = require('./CCScene');
|
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3
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+
const CCNode = require('./CCNode');
|
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4
|
+
const { generateCompressedUUID } = require('../utils');
|
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+
|
|
6
|
+
/**
|
|
7
|
+
* Cocos Creator 场景资源类
|
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+
* 场景文件的容器,包含 CCScene 根节点
|
|
9
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+
*/
|
|
10
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+
class CCSceneAsset extends CCObject {
|
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+
constructor() {
|
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+
super('');
|
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+
this.__type__ = 'cc.SceneAsset';
|
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+
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+
this._native = '';
|
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+
this._scene = null; // CCScene 引用
|
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+
}
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+
|
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+
/**
|
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+
* 获取场景根节点
|
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+
*/
|
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+
getScene() {
|
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+
return this._scene;
|
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|
+
}
|
|
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|
+
|
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+
/**
|
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27
|
+
* 通过路径查找节点
|
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+
*/
|
|
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+
findNode(path) {
|
|
30
|
+
if (!this._scene) return null;
|
|
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|
+
return this._scene.findChild(path);
|
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|
+
}
|
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|
+
|
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|
+
/**
|
|
35
|
+
* 添加节点到场景
|
|
36
|
+
*/
|
|
37
|
+
addNode(node) {
|
|
38
|
+
if (!this._scene) return null;
|
|
39
|
+
|
|
40
|
+
node._parent = this._scene;
|
|
41
|
+
if (!this._scene._children) this._scene._children = [];
|
|
42
|
+
this._scene._children.push(node);
|
|
43
|
+
|
|
44
|
+
// 场景中的节点需要 _id
|
|
45
|
+
node._id = generateCompressedUUID();
|
|
46
|
+
|
|
47
|
+
return node;
|
|
48
|
+
}
|
|
49
|
+
|
|
50
|
+
/**
|
|
51
|
+
* 删除节点
|
|
52
|
+
*/
|
|
53
|
+
removeNode(node) {
|
|
54
|
+
if (!node || !node._parent) return false;
|
|
55
|
+
|
|
56
|
+
const idx = node._parent._children.indexOf(node);
|
|
57
|
+
if (idx > -1) {
|
|
58
|
+
node._parent._children.splice(idx, 1);
|
|
59
|
+
return true;
|
|
60
|
+
}
|
|
61
|
+
return false;
|
|
62
|
+
}
|
|
63
|
+
|
|
64
|
+
/**
|
|
65
|
+
* 添加组件到节点
|
|
66
|
+
*/
|
|
67
|
+
addComponent(node, component) {
|
|
68
|
+
if (!node._components) node._components = [];
|
|
69
|
+
component.node = node;
|
|
70
|
+
node._components.push(component);
|
|
71
|
+
return component;
|
|
72
|
+
}
|
|
73
|
+
|
|
74
|
+
/**
|
|
75
|
+
* 从 JSON 解析
|
|
76
|
+
*/
|
|
77
|
+
static fromJSON(json) {
|
|
78
|
+
const asset = new CCSceneAsset();
|
|
79
|
+
const objects = [];
|
|
80
|
+
|
|
81
|
+
// 第一遍:创建所有对象
|
|
82
|
+
json.forEach((item, index) => {
|
|
83
|
+
objects[index] = createObject(item);
|
|
84
|
+
});
|
|
85
|
+
|
|
86
|
+
// 第二遍:建立引用关系
|
|
87
|
+
json.forEach((item, index) => {
|
|
88
|
+
setupReferences(objects[index], item, objects);
|
|
89
|
+
});
|
|
90
|
+
|
|
91
|
+
asset._scene = objects[1];
|
|
92
|
+
return asset;
|
|
93
|
+
}
|
|
94
|
+
|
|
95
|
+
/**
|
|
96
|
+
* 序列化为 JSON
|
|
97
|
+
* 顺序:SceneAsset → Scene → 节点树(节点 → 子节点 → 组件)
|
|
98
|
+
*/
|
|
99
|
+
toJSON() {
|
|
100
|
+
const result = [];
|
|
101
|
+
const indexMap = new Map();
|
|
102
|
+
|
|
103
|
+
// 0: SceneAsset 头
|
|
104
|
+
indexMap.set(this, 0);
|
|
105
|
+
result.push({
|
|
106
|
+
__type__: 'cc.SceneAsset',
|
|
107
|
+
_name: '',
|
|
108
|
+
_objFlags: 0,
|
|
109
|
+
_native: '',
|
|
110
|
+
scene: { __id__: 1 }
|
|
111
|
+
});
|
|
112
|
+
|
|
113
|
+
// 1: Scene
|
|
114
|
+
indexMap.set(this._scene, 1);
|
|
115
|
+
result.push(null); // 占位
|
|
116
|
+
|
|
117
|
+
// 递归处理节点
|
|
118
|
+
const processNode = (node) => {
|
|
119
|
+
if (!node) return;
|
|
120
|
+
|
|
121
|
+
// 添加节点
|
|
122
|
+
indexMap.set(node, result.length);
|
|
123
|
+
result.push(null); // 占位
|
|
124
|
+
|
|
125
|
+
// 递归处理子节点
|
|
126
|
+
if (node._children) {
|
|
127
|
+
node._children.forEach(child => processNode(child));
|
|
128
|
+
}
|
|
129
|
+
|
|
130
|
+
// 添加组件
|
|
131
|
+
if (node._components) {
|
|
132
|
+
node._components.forEach(comp => {
|
|
133
|
+
indexMap.set(comp, result.length);
|
|
134
|
+
result.push(componentToJSON(comp, indexMap));
|
|
135
|
+
});
|
|
136
|
+
}
|
|
137
|
+
|
|
138
|
+
// 生成节点 JSON
|
|
139
|
+
result[indexMap.get(node)] = {
|
|
140
|
+
__type__: 'cc.Node',
|
|
141
|
+
_name: node._name,
|
|
142
|
+
_objFlags: node._objFlags,
|
|
143
|
+
_parent: node._parent ? { __id__: indexMap.get(node._parent) } : null,
|
|
144
|
+
_children: (node._children || []).map(c => ({ __id__: indexMap.get(c) })),
|
|
145
|
+
_active: node._active,
|
|
146
|
+
_components: (node._components || []).map(c => ({ __id__: indexMap.get(c) })),
|
|
147
|
+
_prefab: null,
|
|
148
|
+
_opacity: node._opacity,
|
|
149
|
+
_color: node._color.toJSON(),
|
|
150
|
+
_contentSize: node._contentSize.toJSON(),
|
|
151
|
+
_anchorPoint: node._anchorPoint.toJSON(),
|
|
152
|
+
_trs: node._trs.toJSON(),
|
|
153
|
+
_eulerAngles: node._eulerAngles.toJSON(),
|
|
154
|
+
_skewX: node._skewX,
|
|
155
|
+
_skewY: node._skewY,
|
|
156
|
+
_is3DNode: node._is3DNode,
|
|
157
|
+
_groupIndex: node._groupIndex,
|
|
158
|
+
groupIndex: node.groupIndex,
|
|
159
|
+
_id: node._id || ''
|
|
160
|
+
};
|
|
161
|
+
};
|
|
162
|
+
|
|
163
|
+
// 处理 Scene 的子节点
|
|
164
|
+
if (this._scene && this._scene._children) {
|
|
165
|
+
this._scene._children.forEach(child => processNode(child));
|
|
166
|
+
}
|
|
167
|
+
|
|
168
|
+
// 填充 Scene
|
|
169
|
+
result[1] = {
|
|
170
|
+
__type__: 'cc.Scene',
|
|
171
|
+
_objFlags: this._scene._objFlags,
|
|
172
|
+
_parent: null,
|
|
173
|
+
_children: (this._scene._children || []).map(c => ({ __id__: indexMap.get(c) })),
|
|
174
|
+
_active: this._scene._active,
|
|
175
|
+
_components: [],
|
|
176
|
+
_prefab: null,
|
|
177
|
+
_opacity: this._scene._opacity,
|
|
178
|
+
_color: this._scene._color.toJSON(),
|
|
179
|
+
_contentSize: this._scene._contentSize.toJSON(),
|
|
180
|
+
_anchorPoint: this._scene._anchorPoint.toJSON(),
|
|
181
|
+
_trs: this._scene._trs.toJSON(),
|
|
182
|
+
_is3DNode: this._scene._is3DNode,
|
|
183
|
+
_groupIndex: this._scene._groupIndex,
|
|
184
|
+
groupIndex: this._scene.groupIndex,
|
|
185
|
+
autoReleaseAssets: this._scene.autoReleaseAssets || false,
|
|
186
|
+
_id: this._scene._id || ''
|
|
187
|
+
};
|
|
188
|
+
|
|
189
|
+
return result;
|
|
190
|
+
}
|
|
191
|
+
}
|
|
192
|
+
|
|
193
|
+
function componentToJSON(comp, indexMap) {
|
|
194
|
+
const json = {
|
|
195
|
+
__type__: comp.__type__,
|
|
196
|
+
_name: comp._name || '',
|
|
197
|
+
_objFlags: comp._objFlags || 0,
|
|
198
|
+
node: { __id__: indexMap.get(comp.node) },
|
|
199
|
+
_enabled: comp._enabled !== false
|
|
200
|
+
};
|
|
201
|
+
|
|
202
|
+
for (const key of Object.keys(comp)) {
|
|
203
|
+
if (['__type__', '_name', '_objFlags', 'node', '_enabled', '_id'].includes(key)) continue;
|
|
204
|
+
const val = comp[key];
|
|
205
|
+
if (val === undefined) continue;
|
|
206
|
+
json[key] = val && typeof val.toJSON === 'function' ? val.toJSON() : val;
|
|
207
|
+
}
|
|
208
|
+
|
|
209
|
+
json._id = comp._id || '';
|
|
210
|
+
|
|
211
|
+
return json;
|
|
212
|
+
}
|
|
213
|
+
|
|
214
|
+
function createObject(item) {
|
|
215
|
+
const type = item.__type__;
|
|
216
|
+
|
|
217
|
+
if (type === 'cc.SceneAsset') return null; // 跳过,由 fromJSON 处理
|
|
218
|
+
if (type === 'cc.Scene') {
|
|
219
|
+
const scene = new CCScene();
|
|
220
|
+
scene._id = item._id || '';
|
|
221
|
+
if (item._active !== undefined) scene._active = item._active;
|
|
222
|
+
if (item.autoReleaseAssets !== undefined) scene.autoReleaseAssets = item.autoReleaseAssets;
|
|
223
|
+
return scene;
|
|
224
|
+
}
|
|
225
|
+
|
|
226
|
+
if (type === 'cc.Node') {
|
|
227
|
+
const node = new CCNode(item._name || 'Node');
|
|
228
|
+
node._id = item._id || '';
|
|
229
|
+
copyNodeProps(node, item);
|
|
230
|
+
return node;
|
|
231
|
+
}
|
|
232
|
+
|
|
233
|
+
// 组件
|
|
234
|
+
const comp = { __type__: type };
|
|
235
|
+
for (const key of Object.keys(item)) {
|
|
236
|
+
if (['__type__', '_name', '_objFlags', 'node', '_enabled', '_id'].includes(key)) continue;
|
|
237
|
+
comp[key] = item[key];
|
|
238
|
+
}
|
|
239
|
+
return comp;
|
|
240
|
+
}
|
|
241
|
+
|
|
242
|
+
function copyNodeProps(node, item) {
|
|
243
|
+
if (item._active !== undefined) node._active = item._active;
|
|
244
|
+
if (item._opacity !== undefined) node._opacity = item._opacity;
|
|
245
|
+
if (item._is3DNode !== undefined) node._is3DNode = item._is3DNode;
|
|
246
|
+
if (item._groupIndex !== undefined) node._groupIndex = item._groupIndex;
|
|
247
|
+
if (item.groupIndex !== undefined) node.groupIndex = item.groupIndex;
|
|
248
|
+
if (item._skewX !== undefined) node._skewX = item._skewX;
|
|
249
|
+
if (item._skewY !== undefined) node._skewY = item._skewY;
|
|
250
|
+
|
|
251
|
+
if (item._color) node._color.set(item._color.r, item._color.g, item._color.b, item._color.a);
|
|
252
|
+
if (item._contentSize) node._contentSize.set(item._contentSize.width, item._contentSize.height);
|
|
253
|
+
if (item._anchorPoint) node._anchorPoint.set(item._anchorPoint.x, item._anchorPoint.y);
|
|
254
|
+
if (item._trs?.array) item._trs.array.forEach((v, i) => node._trs.array[i] = v);
|
|
255
|
+
if (item._eulerAngles) node._eulerAngles.set(item._eulerAngles.x, item._eulerAngles.y, item._eulerAngles.z);
|
|
256
|
+
}
|
|
257
|
+
|
|
258
|
+
function setupReferences(obj, item, objects) {
|
|
259
|
+
if (!obj) return;
|
|
260
|
+
|
|
261
|
+
if (obj.__type__ === 'cc.Scene' || obj.__type__ === 'cc.Node') {
|
|
262
|
+
if (item._parent) obj._parent = objects[item._parent.__id__];
|
|
263
|
+
if (item._children) obj._children = item._children.map(c => objects[c.__id__]).filter(Boolean);
|
|
264
|
+
if (item._components) {
|
|
265
|
+
obj._components = item._components.map(c => objects[c.__id__]).filter(Boolean);
|
|
266
|
+
obj._components.forEach(c => { if (c) c.node = obj; });
|
|
267
|
+
}
|
|
268
|
+
}
|
|
269
|
+
}
|
|
270
|
+
|
|
271
|
+
module.exports = CCSceneAsset;
|
|
@@ -0,0 +1,26 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* Cocos Creator 尺寸类
|
|
3
|
+
*/
|
|
4
|
+
class CCSize {
|
|
5
|
+
constructor(width = 0, height = 0) {
|
|
6
|
+
this.__type__ = 'cc.Size';
|
|
7
|
+
this.width = width;
|
|
8
|
+
this.height = height;
|
|
9
|
+
}
|
|
10
|
+
|
|
11
|
+
set(width, height) {
|
|
12
|
+
this.width = width;
|
|
13
|
+
this.height = height;
|
|
14
|
+
return this;
|
|
15
|
+
}
|
|
16
|
+
|
|
17
|
+
toJSON() {
|
|
18
|
+
return {
|
|
19
|
+
__type__: this.__type__,
|
|
20
|
+
width: this.width,
|
|
21
|
+
height: this.height
|
|
22
|
+
};
|
|
23
|
+
}
|
|
24
|
+
}
|
|
25
|
+
|
|
26
|
+
module.exports = CCSize;
|
|
@@ -0,0 +1,82 @@
|
|
|
1
|
+
const CCComponent = require('./CCComponent');
|
|
2
|
+
const CCColor = require('./CCColor');
|
|
3
|
+
const CCVec2 = require('./CCVec2');
|
|
4
|
+
|
|
5
|
+
/**
|
|
6
|
+
* Cocos Creator Sprite 组件
|
|
7
|
+
*/
|
|
8
|
+
class CCSprite extends CCComponent {
|
|
9
|
+
constructor() {
|
|
10
|
+
super();
|
|
11
|
+
this.__type__ = 'cc.Sprite';
|
|
12
|
+
|
|
13
|
+
this._materials = [{ __uuid__: 'eca5d2f2-8ef6-41c2-bbe6-f9c79d09c432' }];
|
|
14
|
+
this._srcBlendFactor = 770;
|
|
15
|
+
this._dstBlendFactor = 771;
|
|
16
|
+
this._spriteFrame = null;
|
|
17
|
+
this._type = 0;
|
|
18
|
+
this._sizeMode = 1;
|
|
19
|
+
this._fillType = 0;
|
|
20
|
+
this._fillCenter = new CCVec2();
|
|
21
|
+
this._fillStart = 0;
|
|
22
|
+
this._fillRange = 0;
|
|
23
|
+
this._isTrimmedMode = true;
|
|
24
|
+
this._atlas = null;
|
|
25
|
+
}
|
|
26
|
+
|
|
27
|
+
/**
|
|
28
|
+
* 设置精灵帧
|
|
29
|
+
*/
|
|
30
|
+
setSpriteFrame(uuid) {
|
|
31
|
+
this._spriteFrame = { __uuid__: uuid };
|
|
32
|
+
return this;
|
|
33
|
+
}
|
|
34
|
+
|
|
35
|
+
/**
|
|
36
|
+
* 设置尺寸模式
|
|
37
|
+
* 0: CUSTOM, 1: RAW, 2: TRIMMED
|
|
38
|
+
*/
|
|
39
|
+
setSizeMode(mode) {
|
|
40
|
+
this._sizeMode = mode;
|
|
41
|
+
return this;
|
|
42
|
+
}
|
|
43
|
+
|
|
44
|
+
/**
|
|
45
|
+
* 转换为属性面板显示格式
|
|
46
|
+
*/
|
|
47
|
+
toPanelJSON() {
|
|
48
|
+
const SIZE_MODE = ['CUSTOM', 'RAW', 'TRIMMED'];
|
|
49
|
+
const SPRITE_TYPE = ['SIMPLE', 'SLICED', 'TILED', 'FILLED', 'MESH'];
|
|
50
|
+
return {
|
|
51
|
+
...super.toPanelJSON(),
|
|
52
|
+
sizeMode: SIZE_MODE[this._sizeMode] || this._sizeMode,
|
|
53
|
+
type: SPRITE_TYPE[this._type] || this._type,
|
|
54
|
+
trim: this._isTrimmedMode
|
|
55
|
+
};
|
|
56
|
+
}
|
|
57
|
+
|
|
58
|
+
toJSON() {
|
|
59
|
+
return {
|
|
60
|
+
__type__: this.__type__,
|
|
61
|
+
_name: this._name,
|
|
62
|
+
_objFlags: this._objFlags,
|
|
63
|
+
node: this.node,
|
|
64
|
+
_enabled: this._enabled,
|
|
65
|
+
_materials: this._materials,
|
|
66
|
+
_srcBlendFactor: this._srcBlendFactor,
|
|
67
|
+
_dstBlendFactor: this._dstBlendFactor,
|
|
68
|
+
_spriteFrame: this._spriteFrame,
|
|
69
|
+
_type: this._type,
|
|
70
|
+
_sizeMode: this._sizeMode,
|
|
71
|
+
_fillType: this._fillType,
|
|
72
|
+
_fillCenter: this._fillCenter.toJSON(),
|
|
73
|
+
_fillStart: this._fillStart,
|
|
74
|
+
_fillRange: this._fillRange,
|
|
75
|
+
_isTrimmedMode: this._isTrimmedMode,
|
|
76
|
+
_atlas: this._atlas,
|
|
77
|
+
_id: this._id
|
|
78
|
+
};
|
|
79
|
+
}
|
|
80
|
+
}
|
|
81
|
+
|
|
82
|
+
module.exports = CCSprite;
|