cm-chessboard 8.7.7 → 8.7.8
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
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@@ -53,7 +53,7 @@
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position: "rn2k1r1/ppp1pp1p/3p2p1/5bn1/P7/2N2B2/1PPPPP2/2BNK1RR",
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assetsUrl: "../../assets/",
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style: {pieces: {file: "pieces/staunty.svg"}},
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extensions: [{class: Markers, autoMarkers: MARKER_TYPE.frame}]
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extensions: [{class: Markers, props: {autoMarkers: MARKER_TYPE.frame}}]
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})
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board2.enableMoveInput(() => {
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return true
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@@ -0,0 +1,59 @@
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1
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<!DOCTYPE html>
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<!--
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Testpage for https://github.com/shaack/cm-chessboard/pull/149
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-->
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<html lang="en">
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<head>
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<title>Arrows Example</title>
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<link rel="stylesheet" href="../../assets/chessboard.css">
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<link rel="stylesheet" href="../styles/examples.css"/>
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<link rel="stylesheet" href="../../assets/extensions/arrows/arrows.css">
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<style>
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#board1 { width: 30%; }
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#board2 { width: 30%; }
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</style>
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<script type='module'>
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import {Chessboard} from '../../src/Chessboard.js'
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import {Arrows, ARROW_TYPE} from "../../src/extensions/arrows/Arrows.js"
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window.Chessboard = Chessboard;
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window.Arrows = Arrows;
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window.ARROW_TYPE = ARROW_TYPE;
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</script>
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<script type='text/javascript'>
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let brd1;
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let brd2;
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function init() {
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brd1 = new Chessboard(document.getElementById('board1'), {
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assetsUrl: "../../assets/",
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extensions: [
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{class: Arrows},
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]
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});
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brd1.addArrow(ARROW_TYPE.pointy, 'a1', 'b3')
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brd1.setPiece('a1', 'wn')
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brd2 = new Chessboard(document.getElementById('board2'), {
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assetsUrl: "../../assets/",
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extensions: [
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{class: Arrows},
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]
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});
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brd2.setOrientation('b');
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brd2.addArrow(ARROW_TYPE.pointy, 'a1', 'b3')
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brd2.setPiece('a1', 'wn')
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}
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</script>
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</head>
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<body onload='init()'>
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<div id='board1' style="margin-bottom: 0.5rem"></div>
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<button onclick="brd1.setOrientation(brd1.getOrientation() === 'w' ? 'b' : 'w')">Toggle1</button>
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<div id='board2' style="margin-bottom: 0.5rem"></div>
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<button onclick="brd2.setOrientation(brd2.getOrientation() === 'w' ? 'b' : 'w')">Toggle2</button>
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</body>
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</html>
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package/package.json
CHANGED
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@@ -46,12 +46,12 @@ export class Arrows extends Extension {
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}
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drawArrow(arrow) {
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const view = this.chessboard.view
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const arrowsGroup = Svg.addElement(this.arrowGroup, "g")
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arrowsGroup.setAttribute("data-arrow", arrow.from + arrow.to)
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arrowsGroup.setAttribute("class", "arrow " + arrow.type.class)
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const
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const
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const sqto = document.querySelectorAll('[data-square="' + arrow.to + '"]')[0]
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const ptFrom = view.squareToPoint(arrow.from)
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const ptTo = view.squareToPoint(arrow.to)
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const spriteUrl = this.chessboard.props.assetsCache ? "" : this.getSpriteUrl()
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const defs = Svg.addElement(arrowsGroup, "defs")
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const id = "arrow-" + arrow.from + arrow.to
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@@ -59,7 +59,6 @@ export class Arrows extends Extension {
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id: id,
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markerWidth: arrow.type.headSize,
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markerHeight: arrow.type.headSize,
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//markerUnits: "userSpaceOnUse",
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refX: 20,
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refY: 20,
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viewBox: "0 0 40 40",
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@@ -67,14 +66,14 @@ export class Arrows extends Extension {
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class: "arrow-head",
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})
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-
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Svg.addElement(marker, "use", {
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href: `${spriteUrl}#${arrow.type.slice}`,
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})
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const x1 =
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const x2 =
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const y1 =
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const y2 =
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const x1 = ptFrom.x + view.squareWidth / 2
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const x2 = ptTo.x + view.squareHeight / 2
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const y1 = ptFrom.y + view.squareWidth / 2
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const y2 = ptTo.y + view.squareHeight / 2
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const width = ((view.scalingX + view.scalingY) / 2) * 4
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let lineFill = Svg.addElement(arrowsGroup, "line")
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