cm-chessboard 5.2.0 → 5.2.1

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@@ -36,7 +36,7 @@ function inputHandler(event) {
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  if (result) {
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  event.chessboard.disableMoveInput()
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  this.chessboard.state.moveInputProcess.then(() => { // wait for the move input process has finished
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- this.chessboard.setPosition(chess.fen(), true).then(() => { // wait for animation has finished
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+ this.chessboard.setPosition(chess.fen(), true).then(() => { // update position, maybe castled and wait for animation has finished
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  const possibleMoves = chess.moves({verbose: true})
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  if (possibleMoves.length > 0) {
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  const randomIndex = Math.floor(Math.random() * possibleMoves.length)
@@ -47,7 +47,7 @@ function inputHandler(event) {
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  event.chessboard.setPosition(chess.fen(), true)
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  }, 500)
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  }
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- }) // update position, maybe castled
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+ })
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  })
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  } else {
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  console.warn("invalid move", move)
@@ -86,7 +86,7 @@ board.enableMoveInput(inputHandler, COLOR.white)
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  if (result) {
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  event.chessboard.disableMoveInput()
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  this.chessboard.state.moveInputProcess.then(() => { // wait for the move input process has finished
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- this.chessboard.setPosition(chess.fen(), true).then(() => { // wait for animation has finished
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+ this.chessboard.setPosition(chess.fen(), true).then(() => { // update position, maybe castled and wait for animation has finished
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  const possibleMoves = chess.moves({verbose: true})
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  if (possibleMoves.length > 0) {
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  const randomIndex = Math.floor(Math.random() * possibleMoves.length)
@@ -97,7 +97,7 @@ board.enableMoveInput(inputHandler, COLOR.white)
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  event.chessboard.setPosition(chess.fen(), true)
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  }, 500)
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  }
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- }) // update position, maybe castled
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+ })
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  })
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  } else {
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  console.warn("invalid move", move)
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "cm-chessboard",
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- "version": "5.2.0",
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+ "version": "5.2.1",
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  "description": "A JavaScript chessboard which is lightweight, ES6 module based, responsive, SVG rendered and without dependencies.",
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  "keywords": [
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  "chess",