cm-chessboard 4.1.0 → 4.1.1

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@@ -82,11 +82,9 @@ board.enableMoveInput(inputHandler, COLOR.white)
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  function inputHandler(event) {
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  console.log("event", event)
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  event.chessboard.removeMarkers(undefined, MARKER_TYPE.dot)
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- event.chessboard.removeMarkers(undefined, MARKER_TYPE.square)
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  if (event.type === INPUT_EVENT_TYPE.moveStart) {
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  const moves = chess.moves({square: event.square, verbose: true});
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- event.chessboard.addMarker(event.square, MARKER_TYPE.square)
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- for (const move of moves) { // draw dots on possible moves
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+ for (const move of moves) { // draw dots on possible squares
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  event.chessboard.addMarker(move.to, MARKER_TYPE.dot)
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  }
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  return moves.length > 0
@@ -115,7 +113,7 @@ board.enableMoveInput(inputHandler, COLOR.white)
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  const board = new Chessboard(document.getElementById("board"), {
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  position: chess.fen(),
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  sprite: {url: "../assets/images/chessboard-sprite-staunty.svg"},
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- style: {moveFromMarker: undefined, moveToMarker: undefined}, // disable standard markers
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+ style: {moveFromMarker: MARKER_TYPE.square, moveToMarker: MARKER_TYPE.square},
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  orientation: COLOR.white,
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  accessibility: {
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  brailleNotationInAlt: true, // show the braille notation of the game in the alt attribute of the svg
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "cm-chessboard",
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- "version": "4.1.0",
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+ "version": "4.1.1",
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  "description": "A JavaScript chessboard which is lightweight, ES6 module based, responsive, SVG rendered and without dependencies.",
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  "keywords": [
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  "chess",