cm-chess 3.3.0 → 3.3.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/package.json +1 -1
- package/src/Chess.js +3 -3
- package/test/TestChess.js +9 -7
package/package.json
CHANGED
package/src/Chess.js
CHANGED
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@@ -230,7 +230,7 @@ export class Chess {
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try {
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const moveResult = this.pgn.history.addMove(move, previousMove, sloppy)
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publishEvent(this.observers,
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-
{type: EVENT_TYPE.legalMove, move:
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+
{type: EVENT_TYPE.legalMove, move: moveResult, previousMove: previousMove})
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return moveResult
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} catch (e) {
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publishEvent(this.observers,
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@@ -294,7 +294,7 @@ export class Chess {
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* @returns {[]} the pieces (positions) at a specific move
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*/
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pieces(type = undefined, color = undefined, move = this.lastMove()) {
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-
const chessJs = move ? new ChessJs(move.fen) : new ChessJs()
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const chessJs = move ? new ChessJs(move.fen) : new ChessJs(this.fen())
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let result = []
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for (let i = 0; i < 64; i++) {
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const square = SQUARES[i]
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@@ -322,7 +322,7 @@ export class Chess {
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* @returns {{color: any, type: any}|null}
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*/
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piece(square, move = this.lastMove()) {
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-
const chessJs = move ? new ChessJs(move.fen) : new ChessJs()
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const chessJs = move ? new ChessJs(move.fen) : new ChessJs(this.fen())
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return chessJs.get(square)
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}
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package/test/TestChess.js
CHANGED
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@@ -215,7 +215,7 @@ Kc4 7. Qb4+ Kd5 8. Qc5#) 5. Bc5# 1-0`)
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assert.true(chess.move("e4"))
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})
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-
it("should validate Moves", function() {
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+
it("should validate Moves", function () {
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const chess = new Chess()
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assert.notEqual(chess.validateMove("e4"), null)
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assert.notEqual(chess.validateMove("e3"), null)
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@@ -224,11 +224,13 @@ Kc4 7. Qb4+ Kd5 8. Qc5#) 5. Bc5# 1-0`)
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assert.equal(chess.validateMove("e6"), null)
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})
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-
it("should publish events", function() {
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+
it("should publish events", function () {
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return new Promise((resolve, reject) => {
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const chess = new Chess()
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chess.addObserver((event) => {
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-
if(event.type === "legalMove" &&
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if (event.type === "legalMove" &&
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event.move.from === "e2" &&
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event.move.to === "e4") {
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resolve()
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} else {
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reject("error event")
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@@ -238,18 +240,18 @@ Kc4 7. Qb4+ Kd5 8. Qc5#) 5. Bc5# 1-0`)
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})
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})
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-
it("should provide valid moves", function() {
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it("should provide valid moves", function () {
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const chess = new Chess()
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assert.equal(chess.moves().length, 20)
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chess.move("Nc3")
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assert.equal(chess.moves().length, 20)
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chess.move("e5")
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assert.equal(chess.moves().length, 22)
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assert.equal(JSON.stringify(chess.moves({
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assert.equal(JSON.stringify(chess.moves({
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assert.equal(JSON.stringify(chess.moves({square: "e2"})), '["e3","e4"]')
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assert.equal(JSON.stringify(chess.moves({piece: "n"})), '["Na4","Nb5","Nd5","Ne4","Nb1","Nf3","Nh3"]')
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})
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-
it("should detect a check in a game without moves", function() {
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+
it("should detect a check in a game without moves", function () {
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const chess = new Chess("4k3/1P6/8/b7/6r1/8/pp2PPPP/2R1KBNR w K - 0 1")
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assert.true(chess.inCheck())
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})
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