cluaupp 2.0.0-beta.1 → 2.0.0-beta.2

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package/CHANGELOG.md CHANGED
@@ -2,6 +2,11 @@
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  ## Unreleased
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+ - Modern init/build and DataModel no longer copy legacy .clh headers; schema headers are emitted only on the legacy path. Existing projects cannot be overwritten by init. Scaffold pins its local CLI version.
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+ - Schema LSP uses explicit stdio by default and accepts --stdio. Editor installation no longer invokes unsupported clpp install/setup commands.
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+ - language describes the experimental .clp target; external compiler manifest probing requires --legacy. Modern typed schema projections remain incomplete.
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  - **Init template only `game-modern`** — removed `templates/game` from the package; legacy `.clpp` scaffold lives under `test/fixtures/legacy-clpp-game` for tests. `game-modern` adds `Handlers/Guard.server.clp` (Ward boot).
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  - **Docs site — CL++ 0.10 Roblox target** — Start, Language, Architecture/CLI, Examples, and all CluauppLibs handbook pages rewritten for `.clp`, `link`, top-level scripts, `@server`/`@client`, and `<<` comments. Site grammar aliases `clp` only; migration page documents legacy `.clpp`/`.clh` as deprecated.
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  - **CL++ agent skills** — `skills/clpp-language`, `clpp-style`, `clpp-hive-flare` teach link-only modules and no `void init()` on Roblox; `cluaupp init` still copies them to `.cursor/skills/`.
package/README.md CHANGED
@@ -36,7 +36,8 @@ npm install -g cluaupp@next
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  cluaupp init my-game
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  cd my-game
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  rokit install
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- cluaupp build
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+ npm install
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+ npm run build
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  rojo serve
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  ```
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