cloudstorm 0.4.0 → 0.4.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/README.md CHANGED
@@ -17,9 +17,7 @@ const { Client } = require("cloudstorm");
17
17
  const bot = new Client(token, { intents: ["GUILDS"] });
18
18
  const startup = async () => {
19
19
  await bot.connect();
20
- bot.on("ready", () => {
21
- console.log("Bot received ready event");
22
- });
20
+ bot.on("ready", () => console.log("Bot received ready event"););
23
21
  };
24
22
  startup().catch(e => {
25
23
  console.error("Error on startup!");
@@ -44,7 +42,7 @@ So an event you receive may look like this:
44
42
  "roles": [],
45
43
  "status": "offline",
46
44
  "user": {
47
- "id": "id"
45
+ "id": "id"
48
46
  }
49
47
  }
50
48
  }
package/dist/Client.js CHANGED
@@ -4,13 +4,6 @@ var __importDefault = (this && this.__importDefault) || function (mod) {
4
4
  };
5
5
  const version = require("../package.json").version;
6
6
  const events_1 = require("events");
7
- let Erlpack;
8
- try {
9
- Erlpack = require("erlpack");
10
- }
11
- catch (e) {
12
- Erlpack = null;
13
- }
14
7
  const Constants_1 = __importDefault(require("./Constants"));
15
8
  const snowtransfer_1 = require("snowtransfer");
16
9
  const ShardManager_1 = __importDefault(require("./ShardManager"));
@@ -24,9 +17,8 @@ class Client extends events_1.EventEmitter {
24
17
  */
25
18
  constructor(token, options = {}) {
26
19
  super();
27
- if (!token) {
20
+ if (!token)
28
21
  throw new Error("Missing token!");
29
- }
30
22
  this.options = {
31
23
  largeGuildThreshold: 250,
32
24
  firstShardId: 0,
@@ -37,7 +29,7 @@ class Client extends events_1.EventEmitter {
37
29
  token: "",
38
30
  ws: {
39
31
  compress: true,
40
- socket: undefined
32
+ encoding: "json"
41
33
  }
42
34
  };
43
35
  this._restClient = options.snowtransferInstance ? options.snowtransferInstance : new snowtransfer_1.SnowTransfer(token);
@@ -95,8 +87,7 @@ class Client extends events_1.EventEmitter {
95
87
  * });
96
88
  */
97
89
  async presenceUpdate(data) {
98
- await this.shardManager.presenceUpdate(data);
99
- void undefined;
90
+ return this.shardManager.presenceUpdate(data);
100
91
  }
101
92
  /**
102
93
  * Send an OP 3 PRESENCE_UPDATE to Discord, which updates the status of a single shard facilitated by this client's ShardManager.
@@ -159,9 +150,8 @@ class Client extends events_1.EventEmitter {
159
150
  * });
160
151
  */
161
152
  requestGuildMembers(shardId, data) {
162
- if (!data.guild_id) {
153
+ if (!data.guild_id)
163
154
  throw new Error("You need to pass a guild_id");
164
- }
165
155
  return this.shardManager.requestGuildMembers(shardId, data);
166
156
  }
167
157
  /**
@@ -169,8 +159,8 @@ class Client extends events_1.EventEmitter {
169
159
  * @param gatewayUrl Base gateway wss url to update the cached endpoint to.
170
160
  */
171
161
  _updateEndpoint(gatewayUrl) {
172
- var _a;
173
- this.options.endpoint = `${gatewayUrl}?v=${Constants_1.default.GATEWAY_VERSION}&encoding=${Erlpack ? "etf" : "json"}${((_a = this.options.ws) === null || _a === void 0 ? void 0 : _a.compress) ? "&compress=zlib-stream" : ""}`;
162
+ var _a, _b;
163
+ this.options.endpoint = `${gatewayUrl}?v=${Constants_1.default.GATEWAY_VERSION}&encoding=${((_a = this.options.ws) === null || _a === void 0 ? void 0 : _a.encoding) === "etf" ? "etf" : "json"}${((_b = this.options.ws) === null || _b === void 0 ? void 0 : _b.compress) ? "&compress=zlib-stream" : ""}`;
174
164
  }
175
165
  }
176
166
  Client.default = Client;
package/dist/Intents.d.ts CHANGED
@@ -14,6 +14,8 @@ export declare const flags: {
14
14
  DIRECT_MESSAGES: number;
15
15
  DIRECT_MESSAGE_REACTIONS: number;
16
16
  DIRECT_MESSAGE_TYPING: number;
17
+ MESSAGE_CONTENT: number;
18
+ GUILD_SCHEDULED_EVENTS: number;
17
19
  };
18
20
  export declare const privileged: number;
19
21
  export declare const all: number;
package/dist/Intents.js CHANGED
@@ -17,8 +17,10 @@ exports.flags = {
17
17
  DIRECT_MESSAGES: 1 << 12,
18
18
  DIRECT_MESSAGE_REACTIONS: 1 << 13,
19
19
  DIRECT_MESSAGE_TYPING: 1 << 14,
20
+ MESSAGE_CONTENT: 1 << 15,
21
+ GUILD_SCHEDULED_EVENTS: 1 >> 16
20
22
  };
21
- exports.privileged = exports.flags.GUILD_MEMBERS | exports.flags.GUILD_PRESENCES | exports.flags.GUILD_MESSAGES;
23
+ exports.privileged = exports.flags.GUILD_MEMBERS | exports.flags.GUILD_PRESENCES | exports.flags.MESSAGE_CONTENT;
22
24
  exports.all = Object.values(exports.flags).reduce((acc, p) => acc | p, 0);
23
25
  exports.non_privileged = exports.all & ~exports.privileged;
24
26
  function resolve(bit = 0) {
package/dist/Shard.d.ts CHANGED
@@ -3,7 +3,6 @@ import { EventEmitter } from "events";
3
3
  import DiscordConnector from "./connector/DiscordConnector";
4
4
  interface ShardEvents {
5
5
  disconnect: [number, string, boolean];
6
- error: [string];
7
6
  ready: [boolean];
8
7
  queueIdentify: [number];
9
8
  }
package/dist/Shard.js CHANGED
@@ -40,15 +40,8 @@ class Shard extends events_1.EventEmitter {
40
40
  this.ready = false;
41
41
  this.emit("disconnect", ...args);
42
42
  });
43
- this.connector.on("error", (err) => {
44
- this.emit("error", err);
45
- });
46
- this.connector.on("ready", (resume) => {
47
- this.emit("ready", resume);
48
- });
49
- this.connector.on("queueIdentify", () => {
50
- this.emit("queueIdentify", this.id);
51
- });
43
+ this.connector.on("ready", (resume) => this.emit("ready", resume));
44
+ this.connector.on("queueIdentify", () => this.emit("queueIdentify", this.id));
52
45
  }
53
46
  /**
54
47
  * Time in ms it took for Discord to ackknowledge an OP 1 HEARTBEAT.
@@ -15,9 +15,8 @@ class ShardManager {
15
15
  constructor(client) {
16
16
  this.client = client;
17
17
  this.options = client.options;
18
- if (!this.options.connectQueueInterval) {
18
+ if (!this.options.connectQueueInterval)
19
19
  this.options.connectQueueInterval = 1000 * 5;
20
- }
21
20
  this.shards = {};
22
21
  this.connectQueue = [];
23
22
  this.lastConnectionAttempt = null;
@@ -92,9 +91,6 @@ class ShardManager {
92
91
  this.client.emit("shardReady", { id: shard.id, ready: !resume });
93
92
  this._checkReady();
94
93
  });
95
- shard.on("error", (error) => {
96
- this.client.emit("error", error);
97
- });
98
94
  shard.on("disconnect", (code, reason, gracefulClose) => {
99
95
  this.client.emit("debug", `Websocket of shard ${shard.id} closed with code ${code} and reason: ${reason ? reason : "None"}`);
100
96
  if (code === 1000 && gracefulClose) {
@@ -117,9 +113,8 @@ class ShardManager {
117
113
  _checkReady() {
118
114
  for (const shardId in this.shards) {
119
115
  if (this.shards[shardId]) {
120
- if (!this.shards[shardId].ready) {
116
+ if (!this.shards[shardId].ready)
121
117
  return;
122
- }
123
118
  }
124
119
  }
125
120
  this.client.emit("ready");
@@ -130,9 +125,8 @@ class ShardManager {
130
125
  _checkDisconnect() {
131
126
  for (const shardId in this.shards) {
132
127
  if (this.shards[shardId]) {
133
- if (this.shards[shardId].connector.status !== "disconnected") {
128
+ if (this.shards[shardId].connector.status !== "disconnected")
134
129
  return;
135
- }
136
130
  }
137
131
  }
138
132
  this.client.emit("disconnected");
@@ -157,14 +151,10 @@ class ShardManager {
157
151
  shardPresenceUpdate(shardId, data) {
158
152
  return new Promise((res, rej) => {
159
153
  const shard = this.shards[shardId];
160
- if (!shard) {
154
+ if (!shard)
161
155
  rej(new Error(`Shard ${shardId} does not exist`));
162
- }
163
- if (!shard.ready) {
164
- shard.once("ready", () => {
165
- shard.presenceUpdate(data).then(result => res(result)).catch(e => rej(e));
166
- });
167
- }
156
+ if (!shard.ready)
157
+ shard.once("ready", () => shard.presenceUpdate(data).then(result => res(result)).catch(e => rej(e)));
168
158
  shard.presenceUpdate(data).then(result => res(result)).catch(e => rej(e));
169
159
  });
170
160
  }
@@ -176,14 +166,10 @@ class ShardManager {
176
166
  voiceStateUpdate(shardId, data) {
177
167
  return new Promise((res, rej) => {
178
168
  const shard = this.shards[shardId];
179
- if (!shard) {
169
+ if (!shard)
180
170
  rej(new Error(`Shard ${shardId} does not exist`));
181
- }
182
- if (!shard.ready) {
183
- shard.once("ready", () => {
184
- shard.voiceStateUpdate(data).then(result => res(result)).catch(e => rej(e));
185
- });
186
- }
171
+ if (!shard.ready)
172
+ shard.once("ready", () => shard.voiceStateUpdate(data).then(result => res(result)).catch(e => rej(e)));
187
173
  shard.voiceStateUpdate(data).then(result => res(result)).catch(e => rej(e));
188
174
  });
189
175
  }
@@ -195,14 +181,10 @@ class ShardManager {
195
181
  requestGuildMembers(shardId, data) {
196
182
  return new Promise((res, rej) => {
197
183
  const shard = this.shards[shardId];
198
- if (!shard) {
184
+ if (!shard)
199
185
  rej(new Error(`Shard ${shardId} does not exist`));
200
- }
201
- if (!shard.ready) {
202
- shard.once("ready", () => {
203
- shard.requestGuildMembers(data).then(result => res(result)).catch(e => rej(e));
204
- });
205
- }
186
+ if (!shard.ready)
187
+ shard.once("ready", () => shard.requestGuildMembers(data).then(result => res(result)).catch(e => rej(e)));
206
188
  shard.requestGuildMembers(data).then(result => res(result)).catch(e => rej(e));
207
189
  });
208
190
  }
package/dist/Types.d.ts CHANGED
@@ -1,4 +1,3 @@
1
- import Constants from "./Constants";
2
1
  export interface IntentFlags {
3
2
  GUILDS: number;
4
3
  GUILD_MEMBERS: number;
@@ -18,53 +17,27 @@ export interface IntentFlags {
18
17
  }
19
18
  export declare type IntentResolvable = number | Array<number> | keyof IntentFlags | Array<keyof IntentFlags>;
20
19
  export interface IWSMessage {
21
- op: typeof Constants["GATEWAY_OP_CODES"][keyof typeof Constants.GATEWAY_OP_CODES];
20
+ op: import("discord-typings").GatewayOpcode;
22
21
  d?: any;
23
22
  s?: number;
24
- t?: string;
23
+ t?: import("discord-typings").GatewayEvent;
25
24
  }
26
25
  export interface IGatewayMessage extends IWSMessage {
27
26
  shard_id: number;
28
27
  }
29
- export interface IPresenceActivity {
30
- name: string;
31
- type?: 0 | 1 | 2 | 3 | 5;
32
- url?: string;
33
- }
34
- export interface IPresence {
35
- status?: "online" | "idle" | "dnd" | "offline";
36
- afk?: boolean;
37
- since?: boolean;
38
- activities?: Array<IPresenceActivity> | null;
39
- }
40
28
  export interface IClientOptions {
41
29
  largeGuildThreshold?: number;
42
30
  firstShardId?: number;
43
31
  lastShardId?: number;
44
32
  shardAmount?: number;
45
33
  reconnect?: boolean;
46
- initialPresence?: IPresence;
34
+ initialPresence?: import("discord-typings").GatewayPresenceUpdate;
47
35
  intents?: IntentResolvable;
48
36
  connectQueueInterval?: number;
49
37
  snowtransferInstance?: import("snowtransfer").SnowTransfer;
50
38
  ws?: IClientWSOptions;
51
39
  }
52
- export interface IVoiceStateUpdate {
53
- guild_id: string;
54
- channel_id?: string | null;
55
- self_mute?: boolean;
56
- self_deaf?: boolean;
57
- }
58
- export interface IRequestGuildMembers {
59
- guild_id: string;
60
- query?: string | null;
61
- limit?: number;
62
- }
63
- export interface IShardReady {
64
- id: number;
65
- ready: boolean;
66
- }
67
40
  export interface IClientWSOptions {
68
41
  compress?: boolean;
69
- socket?: import("ws").ClientOptions;
42
+ encoding?: "etf" | "json";
70
43
  }
@@ -5,8 +5,8 @@ interface ConnectorEvents {
5
5
  queueIdentify: [number];
6
6
  event: [import("../Types").IWSMessage];
7
7
  ready: [boolean];
8
- error: [string];
9
8
  disconnect: [number, string, boolean];
9
+ stateChange: ["connecting" | "identifying" | "resuming" | "ready" | "disconnected"];
10
10
  }
11
11
  interface DiscordConnector {
12
12
  addListener<E extends keyof ConnectorEvents>(event: E, listener: (...args: ConnectorEvents[E]) => any): this;
@@ -33,16 +33,17 @@ declare class DiscordConnector extends EventEmitter {
33
33
  client: import("../Client");
34
34
  options: import("../Client")["options"];
35
35
  reconnect: boolean;
36
- betterWs: BetterWs | null;
36
+ betterWs: BetterWs;
37
37
  heartbeatTimeout: NodeJS.Timeout | null;
38
38
  heartbeatInterval: number;
39
39
  _trace: string | null;
40
40
  seq: number;
41
- status: string;
41
+ status: "connecting" | "identifying" | "resuming" | "ready" | "disconnected";
42
42
  sessionId: string | null;
43
43
  lastACKAt: number;
44
44
  lastHeartbeatSend: number;
45
45
  latency: number;
46
+ private _closing;
46
47
  static readonly default: typeof DiscordConnector;
47
48
  /**
48
49
  * Create a new Discord Connector.
@@ -53,7 +54,7 @@ declare class DiscordConnector extends EventEmitter {
53
54
  /**
54
55
  * Connect to Discord.
55
56
  */
56
- connect(): void;
57
+ connect(): Promise<void>;
57
58
  /**
58
59
  * Close the websocket connection and disconnect.
59
60
  */