cloudgpu-mcp 0.1.0 → 0.1.1

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package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "cloudgpu-mcp",
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- "version": "0.1.0",
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+ "version": "0.1.1",
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  "mcpName": "io.github.mrhy7176/cloudgpu-mcp",
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  "description": "MCP server for cloudgpu.app: let Claude Code, Cursor, Cline, opencode, goose and other MCP clients rent a GPU per minute, run a job, fetch the results and shut it down, with spending limits the platform enforces.",
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  "type": "module",
package/rules/cloudgpu.md CHANGED
@@ -19,7 +19,7 @@ Copy this file into your project as `AGENTS.md`, `.cursor/rules/cloudgpu.md` or
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  - Always set `max_spend_usd` and `max_hours`. CloudGPU's servers destroy the instance when either is reached, even if you have disconnected.
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  - Keep `idle_minutes` on (default 60). Raise it if setup will take long, because installing packages and downloading models leave the GPU idle.
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- - Poll `get_status` every 30–60 seconds until the instance is `running`.
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+ - Call `get_status` at intervals, not in a tight loop, until the instance is `running`.
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  - `failed` instances are not charged. Tell the user, then offer another GPU.
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  ## Working on the instance
package/src/index.js CHANGED
@@ -27,7 +27,7 @@ import {
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  shq,
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  } from "./guards.js";
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- const VERSION = "0.1.0";
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+ const VERSION = "0.1.1";
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  const HERE = path.dirname(fileURLToPath(import.meta.url));
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  const RULES = fs.readFileSync(path.join(HERE, "..", "rules", "cloudgpu.md"), "utf8");
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@@ -334,7 +334,7 @@ if (!cfg.readOnly) {
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  track(inst.id);
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  return ok({
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  ...publicInstance(inst),
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- next: "Poll get_status every 30-60 seconds until status is running, then upload and run_command.",
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+ next: "Call get_status at intervals (not in a tight loop) until status is running, then upload and run_command.",
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  });
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  }),
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  );