client_plugin_logic_deb 1.8.480 → 1.8.481

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -453,7 +453,7 @@
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  initMetadataForClass(BrowserCompressionService, 'BrowserCompressionService', BrowserCompressionService, VOID, [CompressionService], [2]);
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  //endregion
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  function GameEngineConfig() {
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- this.version = '1.8.480';
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+ this.version = '1.8.481';
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  }
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  protoOf(GameEngineConfig).k47 = function () {
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  return this.version;
@@ -1365,10 +1365,10 @@
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  initMetadataForClass(RestartGameMechanicAction, 'RestartGameMechanicAction', VOID, MechanicAction, [MechanicAction, InterceptableAction]);
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  initMetadataForClass(ErrorAction, 'ErrorAction', VOID, MechanicAction, [MechanicAction, NotValidateIfGameFinished]);
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  initMetadataForClass(PutCardMechanicAction, 'PutCardMechanicAction', VOID, MechanicAction, [MechanicAction, InSceneAction, PlayerTurnIdAnswerAction, CardsMechanicAction]);
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- initMetadataForClass(TakeAllRemainingCardsMechanicAction, 'TakeAllRemainingCardsMechanicAction', VOID, MechanicAction, [MechanicAction, InSceneAction, PlayerTurnIdAnswerAction]);
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  initMetadataForClass(SuitChoiceMechanicAction, 'SuitChoiceMechanicAction', VOID, MechanicAction, [MechanicAction, InSceneAction, PlayerTurnIdAnswerAction, NextPlayerTurnAction]);
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  initMetadataForClass(SceneActMechanicAction, 'SceneActMechanicAction', VOID, MechanicAction, [MechanicAction, NavigationMechanicAction, NextPlayerTurnAction]);
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  initMetadataForClass(PlayerReadyMechanicAction, 'PlayerReadyMechanicAction', VOID, MechanicAction, [MechanicAction, InSceneAction, PlayerTurnIdAnswerAction]);
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+ initMetadataForClass(TakeAllRemainingCardsMechanicAction, 'TakeAllRemainingCardsMechanicAction', VOID, MechanicAction, [MechanicAction, InSceneAction, PlayerTurnIdAnswerAction]);
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  initMetadataForClass(SceneLifecycleAction, 'SceneLifecycleAction', VOID, VOID, [Action]);
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  initMetadataForClass(SceneEndedMechanicAction, 'SceneEndedMechanicAction', VOID, SceneLifecycleAction);
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  initMetadataForClass(SceneActStartedMechanicAction, 'SceneActStartedMechanicAction', VOID, SceneLifecycleAction);
@@ -20726,7 +20726,7 @@
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  function _init_properties_CombinationsDtoMappers_kt__fk981j() {
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  if (!properties_initialized_CombinationsDtoMappers_kt_1nj0n) {
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  properties_initialized_CombinationsDtoMappers_kt_1nj0n = true;
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- combinationTypeMapping = mapOf_0([to('THREE_IN_ROW', CombinationType_THREE_IN_ROW_getInstance()), to('FOUR_IN_ROW', CombinationType_FOUR_IN_ROW_getInstance()), to('FIVE_IN_ROW', CombinationType_FIVE_IN_ROW_getInstance()), to('SEVEN_IN_ROW', CombinationType_SEVEN_IN_ROW_getInstance()), to('SEVEN_TRUMP', CombinationType_SEVEN_TRUMP_getInstance()), to('FOUR_SEVENS', CombinationType_FOUR_SEVENS_getInstance()), to('FOUR_NINES', CombinationType_FOUR_NINES_getInstance()), to('FOUR_TENS', CombinationType_FOUR_TENS_getInstance()), to('FOUR_JACKS', CombinationType_FOUR_JACKS_getInstance()), to('FOUR_QUEENS', CombinationType_FOUR_QUEENS_getInstance()), to('FOUR_KINGS', CombinationType_FOUR_KINGS_getInstance()), to('FOUR_ACES', CombinationType_FOUR_ACES_getInstance()), to('BELA', CombinationType_BELA_getInstance()), to('FINE_NO_BRIBES', CombinationType_FINE_NO_BRIBES_getInstance()), to('FINE_THIRD_FAILED_CONTRACT', CombinationType_FINE_THIRD_FAILED_CONTRACT_getInstance()), to('BONUS_FAILED_CONTRACT', CombinationType_BONUS_FAILED_CONTRACT_getInstance()), to('BONUS_CONTROVERSIAL_CONTRACT', CombinationType_BONUS_CONTROVERSIAL_CONTRACT_getInstance()), to('BONUS_LAST_BRIBE', CombinationType_BONUS_LAST_BRIBE_getInstance())]);
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+ combinationTypeMapping = mapOf_0([to('THREE_IN_ROW', CombinationType_THREE_IN_ROW_getInstance()), to('FOUR_IN_ROW', CombinationType_FOUR_IN_ROW_getInstance()), to('FIVE_IN_ROW', CombinationType_FIVE_IN_ROW_getInstance()), to('SEVEN_IN_ROW', CombinationType_SEVEN_IN_ROW_getInstance()), to('SEVEN_TRUMP', CombinationType_SEVEN_TRUMP_getInstance()), to('WEAK_HAND', CombinationType_WEAK_HAND_getInstance()), to('FOUR_SEVENS', CombinationType_FOUR_SEVENS_getInstance()), to('FOUR_NINES', CombinationType_FOUR_NINES_getInstance()), to('FOUR_TENS', CombinationType_FOUR_TENS_getInstance()), to('FOUR_JACKS', CombinationType_FOUR_JACKS_getInstance()), to('FOUR_QUEENS', CombinationType_FOUR_QUEENS_getInstance()), to('FOUR_KINGS', CombinationType_FOUR_KINGS_getInstance()), to('FOUR_ACES', CombinationType_FOUR_ACES_getInstance()), to('BELA', CombinationType_BELA_getInstance()), to('FINE_NO_BRIBES', CombinationType_FINE_NO_BRIBES_getInstance()), to('FINE_THIRD_FAILED_CONTRACT', CombinationType_FINE_THIRD_FAILED_CONTRACT_getInstance()), to('BONUS_FAILED_CONTRACT', CombinationType_BONUS_FAILED_CONTRACT_getInstance()), to('BONUS_CONTROVERSIAL_CONTRACT', CombinationType_BONUS_CONTROVERSIAL_CONTRACT_getInstance()), to('BONUS_LAST_BRIBE', CombinationType_BONUS_LAST_BRIBE_getInstance()), to('BONUS_CAPOT', CombinationType_BONUS_CAPOT_getInstance())]);
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  combinationStateMapping = mapOf_0([to('ACCEPTED', CombinationState_ACCEPTED_getInstance()), to('NOT_ACCEPTED', CombinationState_NOT_ACCEPTED_getInstance()), to('VERIFYING', CombinationState_VERIFYING_getInstance()), to('NOT_VERIFIED', CombinationState_NOT_VERIFIED_getInstance()), to('REJECTED', CombinationState_REJECTED_getInstance()), to('CANCELED', CombinationState_CANCELED_getInstance())]);
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  combinationTypeMappingLegacy = mapOf_0([to('TERZ', CombinationType_THREE_IN_ROW_getInstance()), to('FIFTY', CombinationType_FOUR_IN_ROW_getInstance()), to('DEBERTZ', CombinationType_SEVEN_IN_ROW_getInstance()), to('SEVEN_TRUMP', CombinationType_SEVEN_TRUMP_getInstance()), to('FOUR_SEVENS', CombinationType_FOUR_SEVENS_getInstance()), to('BELLA', CombinationType_BELA_getInstance()), to('BONUS_AFTER_PLAYER_BYTE', CombinationType_BONUS_FAILED_CONTRACT_getInstance()), to('BONUS_HANGING_BYTE', CombinationType_BONUS_CONTROVERSIAL_CONTRACT_getInstance()), to('BONUS_LAST_BRIBE', CombinationType_BONUS_LAST_BRIBE_getInstance()), to('FINE_NO_BRIBES', CombinationType_FINE_NO_BRIBES_getInstance()), to('FINE_THIRD_BYTE', CombinationType_FINE_THIRD_FAILED_CONTRACT_getInstance())]);
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  combinationReasonMapping = mapOf_0([to('WIN_TRUMP_COMBINATION', CombinationReason_WIN_TRUMP_COMBINATION_getInstance()), to('WIN_HIGHER_COMBINATION', CombinationReason_WIN_HIGHER_COMBINATION_getInstance()), to('WIN_PARTNER_COMBINATION', CombinationReason_WIN_PARTNER_COMBINATION_getInstance()), to('WIN_HIGHER_PLAYER_NUMBER_COMBINATION', CombinationReason_WIN_HIGHER_PLAYER_NUMBER_COMBINATION_getInstance()), to('WIN_HIGHER_CARD_COMBINATION', CombinationReason_WIN_HIGHER_CARD_COMBINATION_getInstance()), to('WIN_SINGLE_COMBINATION', CombinationReason_WIN_SINGLE_COMBINATION_getInstance()), to('REJECTED_NOT_TRUMP_SEVEN_IN_ROW_COMBINATION', CombinationReason_REJECTED_NOT_TRUMP_SEVEN_IN_ROW_COMBINATION_getInstance())]);
@@ -59348,47 +59348,6 @@
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  return false;
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  return true;
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  };
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- function TakeAllRemainingCardsMechanicAction(currentTurnPlayerId, playersCards, aid) {
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- aid = aid === VOID ? null : aid;
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- MechanicAction.call(this);
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- this.k9f_1 = currentTurnPlayerId;
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- this.l9f_1 = playersCards;
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- this.m9f_1 = aid;
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- }
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- protoOf(TakeAllRemainingCardsMechanicAction).kam = function () {
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- return this.k9f_1;
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- };
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- protoOf(TakeAllRemainingCardsMechanicAction).uak = function () {
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- return this.m9f_1;
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- };
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- protoOf(TakeAllRemainingCardsMechanicAction).qam = function (sceneId) {
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- return 'EARN_POINTS' === sceneId;
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- };
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- protoOf(TakeAllRemainingCardsMechanicAction).d77 = function () {
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- return this.k9f_1;
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- };
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- protoOf(TakeAllRemainingCardsMechanicAction).toString = function () {
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- return 'TakeAllRemainingCardsMechanicAction(currentTurnPlayerId=' + this.k9f_1 + ', playersCards=' + toString(this.l9f_1) + ', aid=' + this.m9f_1 + ')';
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- };
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- protoOf(TakeAllRemainingCardsMechanicAction).hashCode = function () {
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- var result = getStringHashCode(this.k9f_1);
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- result = imul(result, 31) + hashCode(this.l9f_1) | 0;
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- result = imul(result, 31) + (this.m9f_1 == null ? 0 : getStringHashCode(this.m9f_1)) | 0;
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- return result;
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- };
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- protoOf(TakeAllRemainingCardsMechanicAction).equals = function (other) {
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- if (this === other)
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- return true;
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- if (!(other instanceof TakeAllRemainingCardsMechanicAction))
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- return false;
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- if (!(this.k9f_1 === other.k9f_1))
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- return false;
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- if (!equals(this.l9f_1, other.l9f_1))
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- return false;
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- if (!(this.m9f_1 == other.m9f_1))
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- return false;
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- return true;
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- };
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  function InSceneAction() {
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  }
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  function SuitChoiceMechanicAction(suit, restartRound, currentTurnPlayerId, nextTurnPlayerIds, aid) {
@@ -59536,6 +59495,47 @@
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  return false;
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  return true;
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  };
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+ function TakeAllRemainingCardsMechanicAction(currentTurnPlayerId, playersCards, aid) {
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+ aid = aid === VOID ? null : aid;
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+ MechanicAction.call(this);
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+ this.k9f_1 = currentTurnPlayerId;
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+ this.l9f_1 = playersCards;
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+ this.m9f_1 = aid;
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+ }
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+ protoOf(TakeAllRemainingCardsMechanicAction).kam = function () {
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+ return this.k9f_1;
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+ };
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+ protoOf(TakeAllRemainingCardsMechanicAction).uak = function () {
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+ return this.m9f_1;
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+ };
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+ protoOf(TakeAllRemainingCardsMechanicAction).qam = function (sceneId) {
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+ return 'EARN_POINTS' === sceneId;
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+ };
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+ protoOf(TakeAllRemainingCardsMechanicAction).d77 = function () {
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+ return this.k9f_1;
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+ };
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+ protoOf(TakeAllRemainingCardsMechanicAction).toString = function () {
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+ return 'TakeAllRemainingCardsMechanicAction(currentTurnPlayerId=' + this.k9f_1 + ', playersCards=' + toString(this.l9f_1) + ', aid=' + this.m9f_1 + ')';
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+ };
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+ protoOf(TakeAllRemainingCardsMechanicAction).hashCode = function () {
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+ var result = getStringHashCode(this.k9f_1);
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+ result = imul(result, 31) + hashCode(this.l9f_1) | 0;
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+ result = imul(result, 31) + (this.m9f_1 == null ? 0 : getStringHashCode(this.m9f_1)) | 0;
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+ return result;
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+ };
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+ protoOf(TakeAllRemainingCardsMechanicAction).equals = function (other) {
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+ if (this === other)
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+ return true;
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+ if (!(other instanceof TakeAllRemainingCardsMechanicAction))
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+ return false;
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+ if (!(this.k9f_1 === other.k9f_1))
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+ return false;
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+ if (!equals(this.l9f_1, other.l9f_1))
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+ return false;
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+ if (!(this.m9f_1 == other.m9f_1))
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+ return false;
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+ return true;
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+ };
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  function PlayerTurnAnswerAction() {
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  }
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  function getPlayerTurn(_this__u8e3s4, players) {
@@ -69951,12 +69951,6 @@
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  defineProp(protoOf(PutCardMechanicAction), 'actionTag', function () {
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  return this.f7i();
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  });
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- defineProp(protoOf(TakeAllRemainingCardsMechanicAction), 'playerId', function () {
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- return this.d77();
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- });
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- defineProp(protoOf(TakeAllRemainingCardsMechanicAction), 'actionTag', function () {
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- return this.f7i();
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- });
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  defineProp(protoOf(SuitChoiceMechanicAction), 'playerId', function () {
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  return this.d77();
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  });
@@ -69981,6 +69975,12 @@
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  defineProp(protoOf(PlayerReadyMechanicAction), 'actionTag', function () {
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  return this.f7i();
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  });
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+ defineProp(protoOf(TakeAllRemainingCardsMechanicAction), 'playerId', function () {
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+ return this.d77();
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+ });
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+ defineProp(protoOf(TakeAllRemainingCardsMechanicAction), 'actionTag', function () {
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+ return this.f7i();
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+ });
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  protoOf(SceneLifecycleAction).f7i = get_actionTag;
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  defineProp(protoOf(SceneLifecycleAction), 'actionTag', function () {
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  return this.f7i();