client_plugin_logic_deb 1.8.477 → 1.8.479
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Kotlin-DateTime-library-kotlinx-datetime.js +1 -1
- package/Logic_Debertz-ai_module.js +285 -285
- package/Logic_Debertz-bot_engine.js +728 -723
- package/Logic_Debertz-bot_engine.js.map +1 -1
- package/Logic_Debertz-client_plugin.d.ts +78 -31
- package/Logic_Debertz-client_plugin.js +2071 -2071
- package/Logic_Debertz-core.js +1998 -1665
- package/Logic_Debertz-core.js.map +1 -1
- package/Logic_Debertz-engine.js +14561 -13753
- package/Logic_Debertz-engine.js.map +1 -1
- package/Logic_Debertz-game_client.js +6916 -6922
- package/Logic_Debertz-game_client.js.map +1 -1
- package/Logic_Debertz-game_server.js +1112 -1112
- package/kotlin-kotlin-stdlib.js +10 -10
- package/kotlin-kotlin-stdlib.js.map +1 -1
- package/kotlinx-coroutines-core.js +9 -9
- package/kotlinx-coroutines-core.js.map +1 -1
- package/package.json +1 -1
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@@ -1446,7 +1446,7 @@ export declare namespace games.jass.logic.data.models.player.bids {
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/** @deprecated $metadata$ is used for internal purposes, please don't use it in your code, because it can be removed at any moment */
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namespace $metadata$ {
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abstract class constructor /* implements kotlinx.serialization.internal.SerializerFactory */ {
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get
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get belotBulgarian(): Array<games.jass.logic.data.models.player.bids.BidType>;
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get coinche(): Array<games.jass.logic.data.models.player.bids.BidType>;
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private constructor();
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}
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@@ -1650,7 +1650,7 @@ export declare namespace games.jass.logic.data.models.rules {
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}
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export declare namespace games.jass.logic.data.models.rules {
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class Rules {
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constructor(name: Nullable<string>, playerWhoChooseSuitGoFirst: boolean, winnerShuffleCards: boolean, playWithoutLiabilities: boolean, trumpCardGoToPlayerWhoShuffleCards: boolean, dealerInitialCardsCount: number, dealerFinalCardsCount: number, dealerCounterClockwise: boolean, contractTypes: Array<games.jass.logic.data.models.player.state.RoundContractType>, bidTypes: Array<games.jass.logic.data.models.player.bids.BidType>, needToPutHigherTrump: boolean, trumpCardStepMode: games.jass.logic.data.models.rules.PutHigherTrumpCardMode, trumpCardStepPartnerMode: games.jass.logic.data.models.rules.PutHigherTrumpCardPartnerMode, combinationsWithFirstCard: Array<games.jass.logic.data.models.table.combinations.CombinationType>, protectBella: boolean, oneTryToProtectBella: boolean, enableFourSevensCombination: boolean, enableTrumpSevenCombination: boolean, enableTrumpSevenCombinationAfterDistribution: boolean, checkTrumpCombination: boolean, checkOnlyTrumpDebertz: boolean, pointsDistributeMode: games.jass.logic.data.models.player.points.PointsDistributeMode, enableFineAfterThirdFailedContract: boolean, fineAfterThirdFailedContract: number, enableFineIfNoBribes: boolean, fineIfNoBribes: number,
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constructor(name: Nullable<string>, playerWhoChooseSuitGoFirst: boolean, winnerShuffleCards: boolean, playWithoutLiabilities: boolean, trumpCardGoToPlayerWhoShuffleCards: boolean, dealerInitialCardsCount: number, dealerFinalCardsCount: number, dealerCounterClockwise: boolean, enableRedealOnWeakHand: boolean, weakHandThreshold: number, contractTypes: Array<games.jass.logic.data.models.player.state.RoundContractType>, bidTypes: Array<games.jass.logic.data.models.player.bids.BidType>, needToPutHigherTrump: boolean, trumpCardStepMode: games.jass.logic.data.models.rules.PutHigherTrumpCardMode, trumpCardStepPartnerMode: games.jass.logic.data.models.rules.PutHigherTrumpCardPartnerMode, combinationsWithFirstCard: Array<games.jass.logic.data.models.table.combinations.CombinationType>, protectBella: boolean, oneTryToProtectBella: boolean, enableFourSevensCombination: boolean, enableTrumpSevenCombination: boolean, enableTrumpSevenCombinationAfterDistribution: boolean, checkTrumpCombination: boolean, checkOnlyTrumpDebertz: boolean, pointsDistributeMode: games.jass.logic.data.models.player.points.PointsDistributeMode, enableFineAfterThirdFailedContract: boolean, fineAfterThirdFailedContract: number, enableFineIfNoBribes: boolean, fineIfNoBribes: number, supportedPointsModes: Array<games.jass.logic.data.models.table.config.PointsMode>, scoreRoundingStep: number, scoreDivisor: number, noTrumpScoreMultiplier: number, enableCapot: boolean, capotBonus: number, enableGeneral: boolean, generalBonus: number, supportedPlayersModes: Array<games.jass.logic.data.models.table.config.PlayersMode>);
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get name(): Nullable<string>;
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get playerWhoChooseSuitGoFirst(): boolean;
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get winnerShuffleCards(): boolean;
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@@ -1659,6 +1659,8 @@ export declare namespace games.jass.logic.data.models.rules {
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get dealerInitialCardsCount(): number;
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get dealerFinalCardsCount(): number;
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get dealerCounterClockwise(): boolean;
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get enableRedealOnWeakHand(): boolean;
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get weakHandThreshold(): number;
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get contractTypes(): Array<games.jass.logic.data.models.player.state.RoundContractType>;
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get bidTypes(): Array<games.jass.logic.data.models.player.bids.BidType>;
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/** @deprecated use [trumpCardStepMode] */
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@@ -1678,16 +1680,20 @@ export declare namespace games.jass.logic.data.models.rules {
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get fineAfterThirdFailedContract(): number;
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get enableFineIfNoBribes(): boolean;
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get fineIfNoBribes(): number;
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get
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get supportedPointsModes(): Array<games.jass.logic.data.models.table.config.PointsMode>;
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get scoreRoundingStep(): number;
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get scoreDivisor(): number;
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get noTrumpScoreMultiplier(): number;
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get enableCapot(): boolean;
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get capotBonus(): number;
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get enableGeneral(): boolean;
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get generalBonus(): number;
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get supportedPlayersModes(): Array<games.jass.logic.data.models.table.config.PlayersMode>;
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get hasGamePointConversion(): boolean;
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toString(): string;
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equals(other: Nullable<any>): boolean;
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hashCode(): number;
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copy(name?: Nullable<string>, playerWhoChooseSuitGoFirst?: boolean, winnerShuffleCards?: boolean, playWithoutLiabilities?: boolean, trumpCardGoToPlayerWhoShuffleCards?: boolean, dealerInitialCardsCount?: number, dealerFinalCardsCount?: number, dealerCounterClockwise?: boolean, contractTypes?: Array<games.jass.logic.data.models.player.state.RoundContractType>, bidTypes?: Array<games.jass.logic.data.models.player.bids.BidType>, needToPutHigherTrump?: boolean, trumpCardStepMode?: games.jass.logic.data.models.rules.PutHigherTrumpCardMode, trumpCardStepPartnerMode?: games.jass.logic.data.models.rules.PutHigherTrumpCardPartnerMode, combinationsWithFirstCard?: Array<games.jass.logic.data.models.table.combinations.CombinationType>, protectBella?: boolean, oneTryToProtectBella?: boolean, enableFourSevensCombination?: boolean, enableTrumpSevenCombination?: boolean, enableTrumpSevenCombinationAfterDistribution?: boolean, checkTrumpCombination?: boolean, checkOnlyTrumpDebertz?: boolean, pointsDistributeMode?: games.jass.logic.data.models.player.points.PointsDistributeMode, enableFineAfterThirdFailedContract?: boolean, fineAfterThirdFailedContract?: number, enableFineIfNoBribes?: boolean, fineIfNoBribes?: number,
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copy(name?: Nullable<string>, playerWhoChooseSuitGoFirst?: boolean, winnerShuffleCards?: boolean, playWithoutLiabilities?: boolean, trumpCardGoToPlayerWhoShuffleCards?: boolean, dealerInitialCardsCount?: number, dealerFinalCardsCount?: number, dealerCounterClockwise?: boolean, enableRedealOnWeakHand?: boolean, weakHandThreshold?: number, contractTypes?: Array<games.jass.logic.data.models.player.state.RoundContractType>, bidTypes?: Array<games.jass.logic.data.models.player.bids.BidType>, needToPutHigherTrump?: boolean, trumpCardStepMode?: games.jass.logic.data.models.rules.PutHigherTrumpCardMode, trumpCardStepPartnerMode?: games.jass.logic.data.models.rules.PutHigherTrumpCardPartnerMode, combinationsWithFirstCard?: Array<games.jass.logic.data.models.table.combinations.CombinationType>, protectBella?: boolean, oneTryToProtectBella?: boolean, enableFourSevensCombination?: boolean, enableTrumpSevenCombination?: boolean, enableTrumpSevenCombinationAfterDistribution?: boolean, checkTrumpCombination?: boolean, checkOnlyTrumpDebertz?: boolean, pointsDistributeMode?: games.jass.logic.data.models.player.points.PointsDistributeMode, enableFineAfterThirdFailedContract?: boolean, fineAfterThirdFailedContract?: number, enableFineIfNoBribes?: boolean, fineIfNoBribes?: number, supportedPointsModes?: Array<games.jass.logic.data.models.table.config.PointsMode>, scoreRoundingStep?: number, scoreDivisor?: number, noTrumpScoreMultiplier?: number, enableCapot?: boolean, capotBonus?: number, enableGeneral?: boolean, generalBonus?: number, supportedPlayersModes?: Array<games.jass.logic.data.models.table.config.PlayersMode>): games.jass.logic.data.models.rules.Rules;
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}
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namespace Rules {
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/** @deprecated $metadata$ is used for internal purposes, please don't use it in your code, because it can be removed at any moment */
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@@ -1703,12 +1709,21 @@ export declare namespace games.jass.logic.data.models.rules {
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abstract class constructor {
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get HAND_CARDS_INITIAL(): number;
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get HAND_CARDS_FINAL(): number;
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get DEFAULT_SCORE_DIVISOR(): number;
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get DEFAULT_SCORE_ROUNDING_STEP(): number;
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get DEFAULT_FINE_POINTS(): number;
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get DEFAULT_CAPOT_BONUS(): number;
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get DEFAULT_GENERAL_BONUS(): number;
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get DEBERTZ_PLAYERS_MODES(): Array<games.jass.logic.data.models.table.config.PlayersMode>;
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get BELOT_PLAYERS_MODES(): Array<games.jass.logic.data.models.table.config.PlayersMode>;
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get DEBERTZ_POINTS_MODES(): Array<games.jass.logic.data.models.table.config.PointsMode>;
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get BELOT_POINTS_MODES(): Array<games.jass.logic.data.models.table.config.PointsMode>;
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kharkiv(): games.jass.logic.data.models.rules.Rules;
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saltivka(): games.jass.logic.data.models.rules.Rules;
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klabor(): games.jass.logic.data.models.rules.Rules;
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belotBulgarian(): games.jass.logic.data.models.rules.Rules;
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debertzCommon(): games.jass.logic.data.models.rules.Rules;
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belotBalkans(): games.jass.logic.data.models.rules.Rules;
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beloteFrancaise(): games.jass.logic.data.models.rules.Rules;
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beloteLaTourne(): games.jass.logic.data.models.rules.Rules;
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coinche(): games.jass.logic.data.models.rules.Rules;
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get name(): "klabor";
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get ordinal(): 3;
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};
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static get
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get name(): "
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static get belotBalkans(): games.jass.logic.data.models.rules.RulesSetType & {
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get name(): "belotBalkans";
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get ordinal(): 4;
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};
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static get belotBulgarian(): games.jass.logic.data.models.rules.RulesSetType & {
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get name(): "custom";
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get ordinal(): 11;
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};
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get name(): "debertzKharkiv" | "debertzSaltivka" | "debertzCommon" | "klabor" | "
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get name(): "debertzKharkiv" | "debertzSaltivka" | "debertzCommon" | "klabor" | "belotBalkans" | "belotBulgarian" | "beloteFrancaise" | "beloteLaTourne" | "coinche" | "baloot" | "pilotta" | "custom";
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get ordinal(): 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11;
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get value(): string;
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getRules(): games.jass.logic.data.models.rules.Rules;
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get name(): "FOUR_SEVENS";
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get ordinal(): 6;
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};
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static get WEAK_HAND(): games.jass.logic.data.models.table.combinations.CombinationType & {
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get name(): "WEAK_HAND";
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get ordinal(): 7;
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};
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static get FOUR_NINES(): games.jass.logic.data.models.table.combinations.CombinationType & {
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get name(): "FOUR_NINES";
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get ordinal():
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get ordinal(): 8;
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};
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static get FOUR_TENS(): games.jass.logic.data.models.table.combinations.CombinationType & {
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get name(): "FOUR_TENS";
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get ordinal():
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get ordinal(): 9;
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};
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static get FOUR_JACKS(): games.jass.logic.data.models.table.combinations.CombinationType & {
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get name(): "FOUR_JACKS";
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get ordinal():
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get ordinal(): 10;
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};
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static get FOUR_QUEENS(): games.jass.logic.data.models.table.combinations.CombinationType & {
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get name(): "FOUR_QUEENS";
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get ordinal():
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get ordinal(): 11;
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};
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static get FOUR_KINGS(): games.jass.logic.data.models.table.combinations.CombinationType & {
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get name(): "FOUR_KINGS";
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get ordinal():
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get ordinal(): 12;
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};
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static get FOUR_ACES(): games.jass.logic.data.models.table.combinations.CombinationType & {
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get name(): "FOUR_ACES";
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get ordinal():
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get ordinal(): 13;
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};
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static get FINE_NO_BRIBES(): games.jass.logic.data.models.table.combinations.CombinationType & {
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get name(): "FINE_NO_BRIBES";
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get ordinal():
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get ordinal(): 14;
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};
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static get FINE_THIRD_FAILED_CONTRACT(): games.jass.logic.data.models.table.combinations.CombinationType & {
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get name(): "FINE_THIRD_FAILED_CONTRACT";
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get ordinal():
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get ordinal(): 15;
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};
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static get BONUS_LAST_BRIBE(): games.jass.logic.data.models.table.combinations.CombinationType & {
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get name(): "BONUS_LAST_BRIBE";
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get ordinal():
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get ordinal(): 16;
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};
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static get BONUS_CAPOT(): games.jass.logic.data.models.table.combinations.CombinationType & {
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get name(): "BONUS_CAPOT";
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get ordinal(): 17;
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};
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static get BONUS_FAILED_CONTRACT(): games.jass.logic.data.models.table.combinations.CombinationType & {
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get name(): "BONUS_FAILED_CONTRACT";
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get ordinal():
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get ordinal(): 18;
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};
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static get BONUS_CONTROVERSIAL_CONTRACT(): games.jass.logic.data.models.table.combinations.CombinationType & {
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get name(): "BONUS_CONTROVERSIAL_CONTRACT";
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get ordinal(): 19;
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};
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get name(): "BELA" | "THREE_IN_ROW" | "FOUR_IN_ROW" | "FIVE_IN_ROW" | "SEVEN_IN_ROW" | "SEVEN_TRUMP" | "FOUR_SEVENS" | "FOUR_NINES" | "FOUR_TENS" | "FOUR_JACKS" | "FOUR_QUEENS" | "FOUR_KINGS" | "FOUR_ACES" | "FINE_NO_BRIBES" | "FINE_THIRD_FAILED_CONTRACT" | "BONUS_LAST_BRIBE" | "BONUS_FAILED_CONTRACT" | "BONUS_CONTROVERSIAL_CONTRACT";
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get ordinal(): 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17;
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get name(): "BELA" | "THREE_IN_ROW" | "FOUR_IN_ROW" | "FIVE_IN_ROW" | "SEVEN_IN_ROW" | "SEVEN_TRUMP" | "FOUR_SEVENS" | "WEAK_HAND" | "FOUR_NINES" | "FOUR_TENS" | "FOUR_JACKS" | "FOUR_QUEENS" | "FOUR_KINGS" | "FOUR_ACES" | "FINE_NO_BRIBES" | "FINE_THIRD_FAILED_CONTRACT" | "BONUS_LAST_BRIBE" | "BONUS_CAPOT" | "BONUS_FAILED_CONTRACT" | "BONUS_CONTROVERSIAL_CONTRACT";
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get ordinal(): 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19;
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static values(): Array<games.jass.logic.data.models.table.combinations.CombinationType>;
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static valueOf(value: string): games.jass.logic.data.models.table.combinations.CombinationType;
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}
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export declare namespace games.jass.logic.data.models.table.config {
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abstract class PointsMode {
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private constructor();
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static get POINTS_10(): games.jass.logic.data.models.table.config.PointsMode & {
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get name(): "POINTS_10";
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};
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static get POINTS_151(): games.jass.logic.data.models.table.config.PointsMode & {
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get name(): "POINTS_151";
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};
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static get POINTS_152(): games.jass.logic.data.models.table.config.PointsMode & {
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get name(): "POINTS_152";
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get ordinal(): 2;
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};
|
|
2288
|
-
static get
|
|
2289
|
-
get name(): "
|
|
2311
|
+
static get POINTS_251(): games.jass.logic.data.models.table.config.PointsMode & {
|
|
2312
|
+
get name(): "POINTS_251";
|
|
2290
2313
|
get ordinal(): 3;
|
|
2291
2314
|
};
|
|
2292
|
-
get
|
|
2293
|
-
|
|
2315
|
+
static get POINTS_301(): games.jass.logic.data.models.table.config.PointsMode & {
|
|
2316
|
+
get name(): "POINTS_301";
|
|
2317
|
+
get ordinal(): 4;
|
|
2318
|
+
};
|
|
2319
|
+
static get POINTS_351(): games.jass.logic.data.models.table.config.PointsMode & {
|
|
2320
|
+
get name(): "POINTS_351";
|
|
2321
|
+
get ordinal(): 5;
|
|
2322
|
+
};
|
|
2323
|
+
static get POINTS_501(): games.jass.logic.data.models.table.config.PointsMode & {
|
|
2324
|
+
get name(): "POINTS_501";
|
|
2325
|
+
get ordinal(): 6;
|
|
2326
|
+
};
|
|
2327
|
+
static get POINTS_1000(): games.jass.logic.data.models.table.config.PointsMode & {
|
|
2328
|
+
get name(): "POINTS_1000";
|
|
2329
|
+
get ordinal(): 7;
|
|
2330
|
+
};
|
|
2331
|
+
static get POINTS_1001(): games.jass.logic.data.models.table.config.PointsMode & {
|
|
2332
|
+
get name(): "POINTS_1001";
|
|
2333
|
+
get ordinal(): 8;
|
|
2334
|
+
};
|
|
2335
|
+
static get POINTS_2000(): games.jass.logic.data.models.table.config.PointsMode & {
|
|
2336
|
+
get name(): "POINTS_2000";
|
|
2337
|
+
get ordinal(): 9;
|
|
2338
|
+
};
|
|
2339
|
+
get name(): "POINTS_10" | "POINTS_151" | "POINTS_152" | "POINTS_251" | "POINTS_301" | "POINTS_351" | "POINTS_501" | "POINTS_1000" | "POINTS_1001" | "POINTS_2000";
|
|
2340
|
+
get ordinal(): 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9;
|
|
2294
2341
|
get value(): number;
|
|
2295
2342
|
static values(): Array<games.jass.logic.data.models.table.config.PointsMode>;
|
|
2296
2343
|
static valueOf(value: string): games.jass.logic.data.models.table.config.PointsMode;
|