client_plugin_logic_deb 1.8.446 → 1.8.447
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Logic_Debertz-client_plugin.d.ts +11 -3
- package/Logic_Debertz-client_plugin.js +13 -13
- package/Logic_Debertz-core.js +115 -103
- package/Logic_Debertz-core.js.map +1 -1
- package/Logic_Debertz-engine.js +80 -77
- package/Logic_Debertz-engine.js.map +1 -1
- package/Logic_Debertz-game_client.js +53 -43
- package/Logic_Debertz-game_client.js.map +1 -1
- package/Logic_Debertz-game_server.js +36 -36
- package/kotlin-kotlin-stdlib.js +6 -6
- package/kotlin-kotlin-stdlib.js.map +1 -1
- package/package.json +1 -1
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@@ -624,6 +624,14 @@ export declare namespace com.logic.redux.actions.validation {
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};
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}
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}
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export declare namespace com.logic.redux.actions.validation {
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interface NotValidateIfGameNotCreated {
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ignoreValidation(): boolean;
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readonly __doNotUseOrImplementIt: {
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readonly "com.logic.redux.actions.validation.NotValidateIfGameNotCreated": unique symbol;
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};
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}
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}
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export declare namespace com.logic.redux.store.definitions {
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interface Action {
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readonly actionTag: string;
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@@ -2870,7 +2878,7 @@ export declare namespace games.jass.logic.redux.actions.mechanic {
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namespace TeamsDataMechanicAction.$metadata$ {
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const constructor: abstract new () => TeamsDataMechanicAction;
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}
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class PlayerConnectionChangedMechanicAction extends games.jass.logic.redux.actions.mechanic.MechanicAction.$metadata$.constructor implements com.logic.redux.actions.validation.NotValidateIfGameFinished {
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class PlayerConnectionChangedMechanicAction extends games.jass.logic.redux.actions.mechanic.MechanicAction.$metadata$.constructor implements com.logic.redux.actions.validation.NotValidateIfGameFinished, com.logic.redux.actions.validation.NotValidateIfGameNotCreated {
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constructor(playerId: string, state: com.logic.data.models.player.PlayerConnectionState, previousState: com.logic.data.models.player.PlayerConnectionState, causeState?: Nullable<com.logic.data.models.player.PlayerConnectionState>, isNoneActivePlayers?: boolean, reconnectUntilTime?: Nullable<string>, aid?: Nullable<string>);
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get playerId(): string;
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get state(): com.logic.data.models.player.PlayerConnectionState;
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@@ -2884,12 +2892,12 @@ export declare namespace games.jass.logic.redux.actions.mechanic {
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get originState(): com.logic.data.models.player.PlayerConnectionState;
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get isDeleted(): boolean;
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toString(): string;
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ignoreValidation(): boolean;
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copy(playerId?: string, state?: com.logic.data.models.player.PlayerConnectionState, previousState?: com.logic.data.models.player.PlayerConnectionState, causeState?: Nullable<com.logic.data.models.player.PlayerConnectionState>, isNoneActivePlayers?: boolean, reconnectUntilTime?: Nullable<string>, aid?: Nullable<string>): games.jass.logic.redux.actions.mechanic.PlayerConnectionChangedMechanicAction;
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hashCode(): number;
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equals(other: Nullable<any>): boolean;
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get actionTag(): string;
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-
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readonly __doNotUseOrImplementIt: games.jass.logic.redux.actions.mechanic.MechanicAction["__doNotUseOrImplementIt"] & com.logic.redux.actions.validation.NotValidateIfGameFinished["__doNotUseOrImplementIt"];
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readonly __doNotUseOrImplementIt: games.jass.logic.redux.actions.mechanic.MechanicAction["__doNotUseOrImplementIt"] & com.logic.redux.actions.validation.NotValidateIfGameFinished["__doNotUseOrImplementIt"] & com.logic.redux.actions.validation.NotValidateIfGameNotCreated["__doNotUseOrImplementIt"];
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}
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/** @deprecated $metadata$ is used for internal purposes, please don't use it in your code, because it can be removed at any moment */
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namespace PlayerConnectionChangedMechanicAction.$metadata$ {
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@@ -113,7 +113,7 @@
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var mapFromDto_8 = kotlin_io_raspberryapps_game_engine_core.$_$.d1;
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var PluginGeneratedSerialDescriptor = kotlin_org_jetbrains_kotlinx_kotlinx_serialization_core.$_$.f2;
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var $serializer_getInstance = kotlin_io_raspberryapps_game_engine_game_client.$_$.v3;
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var $serializer_getInstance_0 = kotlin_io_raspberryapps_game_engine_core.$_$.
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var $serializer_getInstance_0 = kotlin_io_raspberryapps_game_engine_core.$_$.c6;
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var $serializer_getInstance_1 = kotlin_io_raspberryapps_game_engine_engine.$_$.wa;
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var $serializer_getInstance_2 = kotlin_io_raspberryapps_game_engine_engine.$_$.ya;
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var $serializer_getInstance_3 = kotlin_io_raspberryapps_game_engine_engine.$_$.xa;
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@@ -139,7 +139,7 @@
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var contentEquals = kotlin_kotlin.$_$.n6;
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var contentHashCode = kotlin_kotlin.$_$.o6;
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var IntSerializer_getInstance = kotlin_org_jetbrains_kotlinx_kotlinx_serialization_core.$_$.u;
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var $serializer_getInstance_7 = kotlin_io_raspberryapps_game_engine_core.$_$.
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var $serializer_getInstance_7 = kotlin_io_raspberryapps_game_engine_core.$_$.z5;
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var ArrayListSerializer = kotlin_org_jetbrains_kotlinx_kotlinx_serialization_core.$_$.y1;
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var $serializer_getInstance_8 = kotlin_io_raspberryapps_game_engine_engine.$_$.pa;
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var Module_init_$Create$ = kotlin_org_kodein_di_kodein_di.$_$.a;
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@@ -172,7 +172,7 @@
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var RatingConfig = kotlin_io_raspberryapps_game_engine_engine.$_$.f;
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var createGameClientDI = kotlin_io_raspberryapps_game_engine_game_client.$_$.x2;
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var CoreConfig = kotlin_io_raspberryapps_game_engine_core.$_$.s1;
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var coreModule = kotlin_io_raspberryapps_game_engine_core.$_$.
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var coreModule = kotlin_io_raspberryapps_game_engine_core.$_$.l4;
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var MutableSharedFlow = kotlin_org_jetbrains_kotlinx_kotlinx_coroutines_core.$_$.v;
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var mapToLite = kotlin_io_raspberryapps_game_engine_engine.$_$.e3;
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var GameHistoryViewModel = kotlin_io_raspberryapps_game_engine_game_client.$_$.s2;
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@@ -183,28 +183,28 @@
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var ClientStatisticsInteractor = kotlin_io_raspberryapps_game_engine_game_client.$_$.z2;
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var ClientAppSavedState = kotlin_io_raspberryapps_game_engine_game_client.$_$.u2;
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var PersistentTableState = kotlin_io_raspberryapps_game_engine_game_client.$_$.v2;
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var GameEngineConfig_instance = kotlin_io_raspberryapps_game_engine_core.$_$.
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var get_versionOrDefault = kotlin_io_raspberryapps_game_engine_core.$_$.
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var GameEngineConfig_instance = kotlin_io_raspberryapps_game_engine_core.$_$.k6;
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var get_versionOrDefault = kotlin_io_raspberryapps_game_engine_core.$_$.p4;
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var PersistentAppStateInteractor = kotlin_io_raspberryapps_game_engine_game_client.$_$.a3;
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var LoggerOutputDataDto = kotlin_io_raspberryapps_game_engine_core.$_$.
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var LoggerOutputDataDto = kotlin_io_raspberryapps_game_engine_core.$_$.q3;
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var FileLoggerOutputImpl = kotlin_io_raspberryapps_game_engine_engine.$_$.x8;
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var FunctionAdapter = kotlin_kotlin.$_$.wb;
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var FlowCollector = kotlin_org_jetbrains_kotlinx_kotlinx_coroutines_core.$_$.t;
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var combinedLoggerModule = kotlin_io_raspberryapps_game_engine_core.$_$.
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var combinedLoggerModule = kotlin_io_raspberryapps_game_engine_core.$_$.k4;
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var FileLoggerOutput = kotlin_io_raspberryapps_game_engine_engine.$_$.y8;
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var dealerModule = kotlin_io_raspberryapps_game_engine_core.$_$.
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var dealerModule = kotlin_io_raspberryapps_game_engine_core.$_$.m4;
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var GameClient = kotlin_io_raspberryapps_game_engine_game_client.$_$.r3;
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var clientLoggerKeyFromPayload = kotlin_io_raspberryapps_game_engine_game_client.$_$.q3;
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var Flow = kotlin_org_jetbrains_kotlinx_kotlinx_coroutines_core.$_$.u;
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var KtList = kotlin_kotlin.$_$.p5;
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var PrimitiveClasses_getInstance = kotlin_kotlin.$_$.t4;
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var createInvariantKTypeProjection = kotlin_kotlin.$_$.ie;
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var valueOf = kotlin_io_raspberryapps_game_engine_core.$_$.
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var valueOf = kotlin_io_raspberryapps_game_engine_core.$_$.p3;
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var copyToArray = kotlin_kotlin.$_$.a7;
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var emptyFlow = kotlin_org_jetbrains_kotlinx_kotlinx_coroutines_core.$_$.d1;
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var AppEnvironment_getInstance = kotlin_io_raspberryapps_game_engine_core.$_$.
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var AppEnvironmentValue_DEVELOPMENT_getInstance = kotlin_io_raspberryapps_game_engine_core.$_$.
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var AppEnvironmentValue_PRODUCTION_getInstance = kotlin_io_raspberryapps_game_engine_core.$_$.
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var AppEnvironment_getInstance = kotlin_io_raspberryapps_game_engine_core.$_$.m6;
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var AppEnvironmentValue_DEVELOPMENT_getInstance = kotlin_io_raspberryapps_game_engine_core.$_$.s5;
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var AppEnvironmentValue_PRODUCTION_getInstance = kotlin_io_raspberryapps_game_engine_core.$_$.t5;
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var PlayersRatingInputDto = kotlin_io_raspberryapps_game_engine_engine.$_$.h3;
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var mapFromDto_9 = kotlin_io_raspberryapps_game_engine_engine.$_$.t1;
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var mapToDto = kotlin_io_raspberryapps_game_engine_engine.$_$.v1;
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var mapToDto_36 = kotlin_io_raspberryapps_game_engine_game_client.$_$.u;
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var PlayerMessageViewModelDto = kotlin_io_raspberryapps_game_engine_game_client.$_$.b2;
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var PlatformRaspberryLogger = kotlin_io_raspberryapps_cardgame_logger.$_$.f;
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var ObservableLoggerOutputImpl = kotlin_io_raspberryapps_game_engine_core.$_$.
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var ObservableLoggerOutputImpl = kotlin_io_raspberryapps_game_engine_core.$_$.r3;
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var ShowErrorLoggerOutputImpl = kotlin_io_raspberryapps_game_engine_game_client.$_$.p3;
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var listOfNotNull = kotlin_kotlin.$_$.h8;
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var toMutableList = kotlin_kotlin.$_$.w9;
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package/Logic_Debertz-core.js
CHANGED
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initMetadataForInterface(NotValidateIfGameFinished, 'NotValidateIfGameFinished', VOID, VOID, [NotValidateIfGameFinishing]);
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initMetadataForClass(StopTimerAction, 'StopTimerAction', VOID, TimerAction, [TimerAction, NotValidateIfGameFinished]);
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initMetadataForClass(TimerTickAction, 'TimerTickAction', VOID, TimerAction, [TimerAction, NotValidateIfGameFinished]);
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function ignoreValidation_1() {
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return true;
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}
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initMetadataForInterface(NotValidateIfGameNotCreated, 'NotValidateIfGameNotCreated');
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initMetadataForLambda(timerMiddleware$o$handle$slambda$slambda, CoroutineImpl, VOID, [1]);
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initMetadataForLambda(timerMiddleware$o$handle$slambda$slambda_1, CoroutineImpl, VOID, [1]);
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initMetadataForLambda(timerMiddleware$o$handle$slambda, CoroutineImpl, VOID, [1]);
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initMetadataForClass(AppEnvironmentValue, 'AppEnvironmentValue', VOID, Enum);
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//endregion
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function GameEngineConfig() {
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this.version = '1.8.
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this.version = '1.8.447';
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}
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protoOf(GameEngineConfig).h3z = function () {
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return this.version;
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}
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function NotValidateIfGameFinishing() {
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}
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function NotValidateIfGameNotCreated() {
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}
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function applyCatcher(logger) {
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return applyCatcher$lambda(logger);
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}
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var $com = _.com || (_.com = {});
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var $com$logic = $com.logic || ($com.logic = {});
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var $com$logic$redux = $com$logic.redux || ($com$logic.redux = {});
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var $com$logic$redux$actions = $com$logic$redux.actions || ($com$logic$redux.actions = {});
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var $com$logic$redux$actions$validation = $com$logic$redux$actions.validation || ($com$logic$redux$actions.validation = {});
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var $com = _.com || (_.com = {});
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var $com$logic = $com.logic || ($com.logic = {});
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var $com$logic$redux = $com$logic.redux || ($com$logic.redux = {});
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var $com$logic$redux$store = $com$logic$redux.store || ($com$logic$redux.store = {});
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var $com$logic$redux$store$definitions = $com$logic$redux$store.definitions || ($com$logic$redux$store.definitions = {});
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var $com = _.com || (_.com = {});
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@@ -8325,108 +8336,109 @@
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_.$_$.l2 = NotValidateIfGameFinished;
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_.$_$.m2 = ignoreValidation;
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_.$_$.n2 = NotValidateIfGameFinishing;
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_.$_$.o2 =
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_.$_$.p2 =
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_.$_$.q2 =
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_.$_$.r2 =
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_.$_$.s2 =
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_.$_$.t2 =
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_.$_$.u2 =
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_.$_$.v2 =
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_.$_$.w2 =
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_.$_$.x2 =
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_.$_$.y2 =
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_.$_$.z2 =
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_.$_$.a3 =
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_.$_$.b3 =
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_.$_$.c3 =
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_.$_$.d3 =
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_.$_$.e3 =
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_.$_$.f3 =
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_.$_$.g3 =
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_.$_$.h3 =
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_.$_$.i3 =
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_.$_$.j3 =
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_.$_$.k3 =
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_.$_$.l3 =
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_.$_$.m3 =
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_.$_$.n3 =
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_.$_$.o3 =
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_.$_$.p3 =
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_.$_$.q3 =
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_.$_$.r3 =
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_.$_$.s3 =
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_.$_$.t3 =
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_.$_$.u3 =
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_.$_$.v3 =
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_.$_$.w3 =
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_.$_$.x3 =
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_.$_$.y3 =
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_.$_$.z3 =
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_.$_$.a4 =
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_.$_$.b4 =
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_.$_$.c4 =
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_.$_$.d4 =
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_.$_$.e4 =
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_.$_$.f4 =
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_.$_$.g4 =
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_.$_$.h4 =
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_.$_$.i4 =
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_.$_$.j4 =
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_.$_$.k4 =
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_.$_$.l4 =
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_.$_$.m4 =
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_.$_$.n4 =
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_.$_$.o4 =
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_.$_$.p4 =
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_.$_$.q4 =
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_.$_$.r4 =
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_.$_$.s4 =
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_.$_$.t4 =
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_.$_$.u4 =
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_.$_$.v4 =
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_.$_$.w4 =
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_.$_$.x4 =
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_.$_$.y4 =
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_.$_$.z4 =
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_.$_$.a5 =
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_.$_$.b5 =
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_.$_$.c5 =
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_.$_$.d5 =
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_.$_$.e5 =
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_.$_$.f5 =
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_.$_$.g5 =
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_.$_$.h5 =
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_.$_$.i5 =
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_.$_$.j5 =
|
|
8402
|
-
_.$_$.k5 =
|
|
8403
|
-
_.$_$.l5 =
|
|
8404
|
-
_.$_$.m5 =
|
|
8405
|
-
_.$_$.n5 =
|
|
8406
|
-
_.$_$.o5 =
|
|
8407
|
-
_.$_$.p5 =
|
|
8408
|
-
_.$_$.q5 =
|
|
8409
|
-
_.$_$.r5 =
|
|
8410
|
-
_.$_$.s5 =
|
|
8411
|
-
_.$_$.t5 =
|
|
8412
|
-
_.$_$.u5 =
|
|
8413
|
-
_.$_$.v5 =
|
|
8414
|
-
_.$_$.w5 =
|
|
8415
|
-
_.$_$.x5 =
|
|
8416
|
-
_.$_$.y5 = $
|
|
8417
|
-
_.$_$.z5 = $
|
|
8418
|
-
_.$_$.a6 = $
|
|
8419
|
-
_.$_$.b6 = $
|
|
8420
|
-
_.$_$.c6 =
|
|
8421
|
-
_.$_$.d6 =
|
|
8422
|
-
_.$_$.e6 =
|
|
8423
|
-
_.$_$.f6 =
|
|
8424
|
-
_.$_$.g6 =
|
|
8425
|
-
_.$_$.h6 =
|
|
8426
|
-
_.$_$.i6 =
|
|
8427
|
-
_.$_$.j6 =
|
|
8428
|
-
_.$_$.k6 =
|
|
8429
|
-
_.$_$.l6 =
|
|
8339
|
+
_.$_$.o2 = NotValidateIfGameNotCreated;
|
|
8340
|
+
_.$_$.p2 = BufferedAction;
|
|
8341
|
+
_.$_$.q2 = IgnoreBufferForAction;
|
|
8342
|
+
_.$_$.r2 = ignoreInterception;
|
|
8343
|
+
_.$_$.s2 = get_isAutoStartTimer;
|
|
8344
|
+
_.$_$.t2 = manualExpectantHandling;
|
|
8345
|
+
_.$_$.u2 = waitForExpectantAnimation;
|
|
8346
|
+
_.$_$.v2 = InterceptableAction;
|
|
8347
|
+
_.$_$.w2 = ReleaseBufferTriggerAction;
|
|
8348
|
+
_.$_$.x2 = StartTimerAction;
|
|
8349
|
+
_.$_$.y2 = StopTimerAction;
|
|
8350
|
+
_.$_$.z2 = TimerAction;
|
|
8351
|
+
_.$_$.a3 = TimerTickAction;
|
|
8352
|
+
_.$_$.b3 = applyCatcher;
|
|
8353
|
+
_.$_$.c3 = applyMiddleware;
|
|
8354
|
+
_.$_$.d3 = timerMiddleware;
|
|
8355
|
+
_.$_$.e3 = get_actionTag;
|
|
8356
|
+
_.$_$.f3 = Action;
|
|
8357
|
+
_.$_$.g3 = Middleware;
|
|
8358
|
+
_.$_$.h3 = Reducer;
|
|
8359
|
+
_.$_$.i3 = Store;
|
|
8360
|
+
_.$_$.j3 = combineReducers;
|
|
8361
|
+
_.$_$.k3 = middleware;
|
|
8362
|
+
_.$_$.l3 = parseActionName;
|
|
8363
|
+
_.$_$.m3 = compose;
|
|
8364
|
+
_.$_$.n3 = createStore;
|
|
8365
|
+
_.$_$.o3 = get_entries_1;
|
|
8366
|
+
_.$_$.p3 = valueOf_2;
|
|
8367
|
+
_.$_$.q3 = LoggerOutputDataDto;
|
|
8368
|
+
_.$_$.r3 = ObservableLoggerOutputImpl;
|
|
8369
|
+
_.$_$.s3 = ClientLoggerKey;
|
|
8370
|
+
_.$_$.t3 = ServerLoggerKey;
|
|
8371
|
+
_.$_$.u3 = enumToStringSafe;
|
|
8372
|
+
_.$_$.v3 = enumToString;
|
|
8373
|
+
_.$_$.w3 = getDataClassName;
|
|
8374
|
+
_.$_$.x3 = getItemIndex;
|
|
8375
|
+
_.$_$.y3 = mapOfObject;
|
|
8376
|
+
_.$_$.z3 = nextToOrNull;
|
|
8377
|
+
_.$_$.a4 = nextTo;
|
|
8378
|
+
_.$_$.b4 = previousToOrNull;
|
|
8379
|
+
_.$_$.c4 = sortWithItem;
|
|
8380
|
+
_.$_$.d4 = swap;
|
|
8381
|
+
_.$_$.e4 = toDomainEnumSafe;
|
|
8382
|
+
_.$_$.f4 = toDomainEnum;
|
|
8383
|
+
_.$_$.g4 = updateItem;
|
|
8384
|
+
_.$_$.h4 = updateLastItem;
|
|
8385
|
+
_.$_$.i4 = updateOrAddItems;
|
|
8386
|
+
_.$_$.j4 = updated;
|
|
8387
|
+
_.$_$.k4 = combinedLoggerModule;
|
|
8388
|
+
_.$_$.l4 = coreModule;
|
|
8389
|
+
_.$_$.m4 = dealerModule;
|
|
8390
|
+
_.$_$.n4 = randomOrgModule;
|
|
8391
|
+
_.$_$.o4 = assertIfMainThread;
|
|
8392
|
+
_.$_$.p4 = get_versionOrDefault;
|
|
8393
|
+
_.$_$.q4 = AgentType_BOT_NATIVE_getInstance;
|
|
8394
|
+
_.$_$.r4 = AgentType_BOT_REPLACEMENT_getInstance;
|
|
8395
|
+
_.$_$.s4 = AgentType_HUMAN_getInstance;
|
|
8396
|
+
_.$_$.t4 = PlayerConnectionState_DELETED_getInstance;
|
|
8397
|
+
_.$_$.u4 = PlayerConnectionState_DISCONNECTING_getInstance;
|
|
8398
|
+
_.$_$.v4 = PlayerConnectionState_LEFT_PERMANENTLY_getInstance;
|
|
8399
|
+
_.$_$.w4 = PlayerConnectionState_LEFT_getInstance;
|
|
8400
|
+
_.$_$.x4 = PlayerConnectionState_LIVE_getInstance;
|
|
8401
|
+
_.$_$.y4 = PlayerConnectionState_LOST_CONNECTION_getInstance;
|
|
8402
|
+
_.$_$.z4 = PlayerConnectionState_TIMEOUT_getInstance;
|
|
8403
|
+
_.$_$.a5 = PlayerConnectionState_WAITING_getInstance;
|
|
8404
|
+
_.$_$.b5 = PlayerWaitingState_IDLE_getInstance;
|
|
8405
|
+
_.$_$.c5 = PlayerWaitingState_IN_PROGRESS_getInstance;
|
|
8406
|
+
_.$_$.d5 = Reason_DUPLICATED_PLAYER_ANSWER_getInstance;
|
|
8407
|
+
_.$_$.e5 = Reason_GAME_NOT_EXISTS_getInstance_0;
|
|
8408
|
+
_.$_$.f5 = Reason_INTERNAL_ERROR_getInstance;
|
|
8409
|
+
_.$_$.g5 = Reason_PLAYER_DISCONNECTED_getInstance;
|
|
8410
|
+
_.$_$.h5 = Reason_SERVER_ERROR_getInstance;
|
|
8411
|
+
_.$_$.i5 = Reason_WRONG_PLAYER_TURN_getInstance;
|
|
8412
|
+
_.$_$.j5 = Reason_DEPLOY_getInstance;
|
|
8413
|
+
_.$_$.k5 = Reason_FINISHED_getInstance;
|
|
8414
|
+
_.$_$.l5 = Reason_REVENGED_getInstance;
|
|
8415
|
+
_.$_$.m5 = TimerType_DELAY_getInstance;
|
|
8416
|
+
_.$_$.n5 = LogType_DEBUG_getInstance;
|
|
8417
|
+
_.$_$.o5 = LogType_ERROR_getInstance;
|
|
8418
|
+
_.$_$.p5 = LogType_INFO_getInstance;
|
|
8419
|
+
_.$_$.q5 = LogType_VERBOSE_getInstance;
|
|
8420
|
+
_.$_$.r5 = LogType_WARN_getInstance;
|
|
8421
|
+
_.$_$.s5 = AppEnvironmentValue_DEVELOPMENT_getInstance;
|
|
8422
|
+
_.$_$.t5 = AppEnvironmentValue_PRODUCTION_getInstance;
|
|
8423
|
+
_.$_$.u5 = Companion_instance_8;
|
|
8424
|
+
_.$_$.v5 = Companion_getInstance_10;
|
|
8425
|
+
_.$_$.w5 = Companion_instance_11;
|
|
8426
|
+
_.$_$.x5 = Companion_getInstance_11;
|
|
8427
|
+
_.$_$.y5 = $serializer_getInstance_7;
|
|
8428
|
+
_.$_$.z5 = $serializer_getInstance_8;
|
|
8429
|
+
_.$_$.a6 = $serializer_getInstance_10;
|
|
8430
|
+
_.$_$.b6 = $serializer_getInstance_11;
|
|
8431
|
+
_.$_$.c6 = $serializer_getInstance_1;
|
|
8432
|
+
_.$_$.d6 = ProcessingReasonDto_getInstance;
|
|
8433
|
+
_.$_$.e6 = Companion_getInstance_14;
|
|
8434
|
+
_.$_$.f6 = Companion_getInstance_4;
|
|
8435
|
+
_.$_$.g6 = Companion_instance_5;
|
|
8436
|
+
_.$_$.h6 = ProcessingReason_getInstance;
|
|
8437
|
+
_.$_$.i6 = RestartGameReason_getInstance;
|
|
8438
|
+
_.$_$.j6 = WaitingForConnectionReason_getInstance;
|
|
8439
|
+
_.$_$.k6 = GameEngineConfig_instance;
|
|
8440
|
+
_.$_$.l6 = Toggles_instance;
|
|
8441
|
+
_.$_$.m6 = AppEnvironment_getInstance;
|
|
8430
8442
|
//endregion
|
|
8431
8443
|
return _;
|
|
8432
8444
|
}));
|