client_plugin_logic_deb 1.8.431 → 1.8.432

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (39) hide show
  1. package/Kosi-Kaverit-kaverit.js +58 -58
  2. package/Kosi-Kodein-kodein-di.js +523 -523
  3. package/Kotlin-DateTime-library-kotlinx-datetime.js +152 -152
  4. package/Logic_Debertz-ai_module.js +235 -235
  5. package/Logic_Debertz-client_plugin.d.ts +1 -0
  6. package/Logic_Debertz-client_plugin.js +1231 -1231
  7. package/Logic_Debertz-core.js +682 -682
  8. package/Logic_Debertz-engine.js +4991 -4973
  9. package/Logic_Debertz-engine.js.map +1 -1
  10. package/Logic_Debertz-game_client.js +3124 -3124
  11. package/Logic_Debertz-game_server.js +328 -328
  12. package/kotlin-kotlin-stdlib.js +550 -544
  13. package/kotlin-kotlin-stdlib.js.map +1 -1
  14. package/kotlinx-atomicfu.js +13 -13
  15. package/kotlinx-coroutines-core.js +2489 -2489
  16. package/kotlinx-coroutines-core.js.map +1 -1
  17. package/kotlinx-io-kotlinx-io-core.js +314 -314
  18. package/kotlinx-serialization-kotlinx-serialization-core.js +1739 -1739
  19. package/kotlinx-serialization-kotlinx-serialization-core.js.map +1 -1
  20. package/kotlinx-serialization-kotlinx-serialization-json.js +1316 -1316
  21. package/ktor-ktor-client-content-negotiation.js +123 -123
  22. package/ktor-ktor-client-core.js +1442 -1442
  23. package/ktor-ktor-client-logging.js +265 -265
  24. package/ktor-ktor-events.js +6 -6
  25. package/ktor-ktor-http.js +590 -590
  26. package/ktor-ktor-io.js +1241 -1241
  27. package/ktor-ktor-serialization-kotlinx-json.js +6 -6
  28. package/ktor-ktor-serialization-kotlinx.js +132 -132
  29. package/ktor-ktor-serialization.js +61 -61
  30. package/ktor-ktor-utils.js +483 -483
  31. package/ktor-ktor-websockets.js +42 -42
  32. package/package.json +1 -1
  33. package/random-library-crypto-rand.js +1 -1
  34. package/random-library-secure-random.js +2 -2
  35. package/raspberry-cardgame-lib-core.js +7 -7
  36. package/raspberry-cardgame-lib-logger.js +90 -90
  37. package/raspberry-cardgame-lib-random.js +794 -794
  38. package/raspberry-cardgame-lib-random.js.map +1 -1
  39. package/uuid.js +12 -12
@@ -611,14 +611,14 @@
611
611
  this.te0_1 = this$0;
612
612
  CoroutineImpl.call(this, resultContinuation);
613
613
  }
614
- protoOf(GameServer$subscribeServerStateUpdateJson$slambda$o$collect$slambda).c2j = function (value, $completion) {
615
- var tmp = this.d2j(value, $completion);
614
+ protoOf(GameServer$subscribeServerStateUpdateJson$slambda$o$collect$slambda).d2j = function (value, $completion) {
615
+ var tmp = this.e2j(value, $completion);
616
616
  tmp.u8_1 = Unit_instance;
617
617
  tmp.v8_1 = null;
618
618
  return tmp.a9();
619
619
  };
620
620
  protoOf(GameServer$subscribeServerStateUpdateJson$slambda$o$collect$slambda).i9 = function (p1, $completion) {
621
- return this.c2j((p1 == null ? true : !(p1 == null)) ? p1 : THROW_CCE(), $completion);
621
+ return this.d2j((p1 == null ? true : !(p1 == null)) ? p1 : THROW_CCE(), $completion);
622
622
  };
623
623
  protoOf(GameServer$subscribeServerStateUpdateJson$slambda$o$collect$slambda).a9 = function () {
624
624
  var suspendResult = this.u8_1;
@@ -631,7 +631,7 @@
631
631
  var tmp0 = this.se0_1;
632
632
  var value = this.ue0_1;
633
633
  this.s8_1 = 1;
634
- suspendResult = tmp0.i24(mapToDto_1(value, _get_encoderDecoderProvider__qqgrji(this.te0_1)), this);
634
+ suspendResult = tmp0.j24(mapToDto_1(value, _get_encoderDecoderProvider__qqgrji(this.te0_1)), this);
635
635
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
636
636
  return suspendResult;
637
637
  }
@@ -653,7 +653,7 @@
653
653
  }
654
654
  while (true);
655
655
  };
656
- protoOf(GameServer$subscribeServerStateUpdateJson$slambda$o$collect$slambda).d2j = function (value, completion) {
656
+ protoOf(GameServer$subscribeServerStateUpdateJson$slambda$o$collect$slambda).e2j = function (value, completion) {
657
657
  var i = new GameServer$subscribeServerStateUpdateJson$slambda$o$collect$slambda(this.se0_1, this.te0_1, completion);
658
658
  i.ue0_1 = value;
659
659
  return i;
@@ -661,7 +661,7 @@
661
661
  function GameServer$subscribeServerStateUpdateJson$slambda$o$collect$slambda_0($$this$unsafeFlow, this$0, resultContinuation) {
662
662
  var i = new GameServer$subscribeServerStateUpdateJson$slambda$o$collect$slambda($$this$unsafeFlow, this$0, resultContinuation);
663
663
  var l = function (value, $completion) {
664
- return i.c2j(value, $completion);
664
+ return i.d2j(value, $completion);
665
665
  };
666
666
  l.$arity = 1;
667
667
  return l;
@@ -682,7 +682,7 @@
682
682
  var $this$unsafeFlow = this.ee1_1;
683
683
  this.s8_1 = 1;
684
684
  var tmp_0 = GameServer$subscribeServerStateUpdateJson$slambda$o$collect$slambda_0($this$unsafeFlow, this.de1_1.ge1_1, null);
685
- suspendResult = this.de1_1.fe1_1.f23(new sam$kotlinx_coroutines_flow_FlowCollector$0_1(tmp_0), this);
685
+ suspendResult = this.de1_1.fe1_1.g23(new sam$kotlinx_coroutines_flow_FlowCollector$0_1(tmp_0), this);
686
686
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
687
687
  return suspendResult;
688
688
  }
@@ -708,14 +708,14 @@
708
708
  this.fe1_1 = $this;
709
709
  this.ge1_1 = this$0;
710
710
  }
711
- protoOf(GameServer$subscribeServerStateUpdateJson$2$$inlined$map$1).j24 = function (collector, $completion) {
711
+ protoOf(GameServer$subscribeServerStateUpdateJson$2$$inlined$map$1).k24 = function (collector, $completion) {
712
712
  var tmp = new $collectCOROUTINE$(this, collector, $completion);
713
713
  tmp.u8_1 = Unit_instance;
714
714
  tmp.v8_1 = null;
715
715
  return tmp.a9();
716
716
  };
717
- protoOf(GameServer$subscribeServerStateUpdateJson$2$$inlined$map$1).f23 = function (collector, $completion) {
718
- return this.j24(collector, $completion);
717
+ protoOf(GameServer$subscribeServerStateUpdateJson$2$$inlined$map$1).g23 = function (collector, $completion) {
718
+ return this.k24(collector, $completion);
719
719
  };
720
720
  function GameServer$subscribeServerStateUpdateJson$slambda$slambda($subscriber, resultContinuation) {
721
721
  this.pe1_1 = $subscriber;
@@ -766,14 +766,14 @@
766
766
  this.ce2_1 = $table;
767
767
  CoroutineImpl.call(this, resultContinuation);
768
768
  }
769
- protoOf(GameServer$observeTableStateUpdates$slambda$slambda$o$collect$slambda).c2j = function (value, $completion) {
770
- var tmp = this.d2j(value, $completion);
769
+ protoOf(GameServer$observeTableStateUpdates$slambda$slambda$o$collect$slambda).d2j = function (value, $completion) {
770
+ var tmp = this.e2j(value, $completion);
771
771
  tmp.u8_1 = Unit_instance;
772
772
  tmp.v8_1 = null;
773
773
  return tmp.a9();
774
774
  };
775
775
  protoOf(GameServer$observeTableStateUpdates$slambda$slambda$o$collect$slambda).i9 = function (p1, $completion) {
776
- return this.c2j((p1 == null ? true : !(p1 == null)) ? p1 : THROW_CCE(), $completion);
776
+ return this.d2j((p1 == null ? true : !(p1 == null)) ? p1 : THROW_CCE(), $completion);
777
777
  };
778
778
  protoOf(GameServer$observeTableStateUpdates$slambda$slambda$o$collect$slambda).a9 = function () {
779
779
  var suspendResult = this.u8_1;
@@ -786,7 +786,7 @@
786
786
  var tmp0 = this.be2_1;
787
787
  var value = this.de2_1;
788
788
  this.s8_1 = 1;
789
- suspendResult = tmp0.i24(new ActionsStateUpdate(this.ce2_1.id, value), this);
789
+ suspendResult = tmp0.j24(new ActionsStateUpdate(this.ce2_1.id, value), this);
790
790
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
791
791
  return suspendResult;
792
792
  }
@@ -808,7 +808,7 @@
808
808
  }
809
809
  while (true);
810
810
  };
811
- protoOf(GameServer$observeTableStateUpdates$slambda$slambda$o$collect$slambda).d2j = function (value, completion) {
811
+ protoOf(GameServer$observeTableStateUpdates$slambda$slambda$o$collect$slambda).e2j = function (value, completion) {
812
812
  var i = new GameServer$observeTableStateUpdates$slambda$slambda$o$collect$slambda(this.be2_1, this.ce2_1, completion);
813
813
  i.de2_1 = value;
814
814
  return i;
@@ -816,7 +816,7 @@
816
816
  function GameServer$observeTableStateUpdates$slambda$slambda$o$collect$slambda_0($$this$unsafeFlow, $table, resultContinuation) {
817
817
  var i = new GameServer$observeTableStateUpdates$slambda$slambda$o$collect$slambda($$this$unsafeFlow, $table, resultContinuation);
818
818
  var l = function (value, $completion) {
819
- return i.c2j(value, $completion);
819
+ return i.d2j(value, $completion);
820
820
  };
821
821
  l.$arity = 1;
822
822
  return l;
@@ -837,7 +837,7 @@
837
837
  var $this$unsafeFlow = this.ne2_1;
838
838
  this.s8_1 = 1;
839
839
  var tmp_0 = GameServer$observeTableStateUpdates$slambda$slambda$o$collect$slambda_0($this$unsafeFlow, this.me2_1.pe2_1, null);
840
- suspendResult = this.me2_1.oe2_1.f23(new sam$kotlinx_coroutines_flow_FlowCollector$0_2(tmp_0), this);
840
+ suspendResult = this.me2_1.oe2_1.g23(new sam$kotlinx_coroutines_flow_FlowCollector$0_2(tmp_0), this);
841
841
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
842
842
  return suspendResult;
843
843
  }
@@ -863,14 +863,14 @@
863
863
  this.oe2_1 = $this;
864
864
  this.pe2_1 = $table;
865
865
  }
866
- protoOf(_no_name_provided__qut3iv).j24 = function (collector, $completion) {
866
+ protoOf(_no_name_provided__qut3iv).k24 = function (collector, $completion) {
867
867
  var tmp = new $collectCOROUTINE$_0(this, collector, $completion);
868
868
  tmp.u8_1 = Unit_instance;
869
869
  tmp.v8_1 = null;
870
870
  return tmp.a9();
871
871
  };
872
- protoOf(_no_name_provided__qut3iv).f23 = function (collector, $completion) {
873
- return this.j24(collector, $completion);
872
+ protoOf(_no_name_provided__qut3iv).g23 = function (collector, $completion) {
873
+ return this.k24(collector, $completion);
874
874
  };
875
875
  function GameServer$observeTableStateUpdates$slambda$slambda($table, this$0, resultContinuation) {
876
876
  this.ye2_1 = $table;
@@ -895,7 +895,7 @@
895
895
  case 0:
896
896
  this.t8_1 = 3;
897
897
  this.s8_1 = 1;
898
- suspendResult = this.ae3_1.i24(new TableStateUpdate(this.ye2_1.id, this.ye2_1), this);
898
+ suspendResult = this.ae3_1.j24(new TableStateUpdate(this.ye2_1.id, this.ye2_1), this);
899
899
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
900
900
  return suspendResult;
901
901
  }
@@ -944,14 +944,14 @@
944
944
  this.me3_1 = this$0;
945
945
  CoroutineImpl.call(this, resultContinuation);
946
946
  }
947
- protoOf(GameServer$observeTableStateUpdates$o$collect$slambda).c2j = function (value, $completion) {
948
- var tmp = this.d2j(value, $completion);
947
+ protoOf(GameServer$observeTableStateUpdates$o$collect$slambda).d2j = function (value, $completion) {
948
+ var tmp = this.e2j(value, $completion);
949
949
  tmp.u8_1 = Unit_instance;
950
950
  tmp.v8_1 = null;
951
951
  return tmp.a9();
952
952
  };
953
953
  protoOf(GameServer$observeTableStateUpdates$o$collect$slambda).i9 = function (p1, $completion) {
954
- return this.c2j((p1 == null ? true : !(p1 == null)) ? p1 : THROW_CCE(), $completion);
954
+ return this.d2j((p1 == null ? true : !(p1 == null)) ? p1 : THROW_CCE(), $completion);
955
955
  };
956
956
  protoOf(GameServer$observeTableStateUpdates$o$collect$slambda).a9 = function () {
957
957
  var suspendResult = this.u8_1;
@@ -991,7 +991,7 @@
991
991
  case 2:
992
992
  var transformed = this.pe3_1;
993
993
  this.s8_1 = 3;
994
- suspendResult = this.oe3_1.i24(transformed, this);
994
+ suspendResult = this.oe3_1.j24(transformed, this);
995
995
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
996
996
  return suspendResult;
997
997
  }
@@ -1021,7 +1021,7 @@
1021
1021
  }
1022
1022
  while (true);
1023
1023
  };
1024
- protoOf(GameServer$observeTableStateUpdates$o$collect$slambda).d2j = function (value, completion) {
1024
+ protoOf(GameServer$observeTableStateUpdates$o$collect$slambda).e2j = function (value, completion) {
1025
1025
  var i = new GameServer$observeTableStateUpdates$o$collect$slambda(this.le3_1, this.me3_1, completion);
1026
1026
  i.ne3_1 = value;
1027
1027
  return i;
@@ -1029,7 +1029,7 @@
1029
1029
  function GameServer$observeTableStateUpdates$o$collect$slambda_0($$this$unsafeFlow, this$0, resultContinuation) {
1030
1030
  var i = new GameServer$observeTableStateUpdates$o$collect$slambda($$this$unsafeFlow, this$0, resultContinuation);
1031
1031
  var l = function (value, $completion) {
1032
- return i.c2j(value, $completion);
1032
+ return i.d2j(value, $completion);
1033
1033
  };
1034
1034
  l.$arity = 1;
1035
1035
  return l;
@@ -1050,7 +1050,7 @@
1050
1050
  var $this$unsafeFlow = this.be4_1;
1051
1051
  this.s8_1 = 1;
1052
1052
  var tmp_0 = GameServer$observeTableStateUpdates$o$collect$slambda_0($this$unsafeFlow, this.ae4_1.de4_1, null);
1053
- suspendResult = this.ae4_1.ce4_1.f23(new sam$kotlinx_coroutines_flow_FlowCollector$0_2(tmp_0), this);
1053
+ suspendResult = this.ae4_1.ce4_1.g23(new sam$kotlinx_coroutines_flow_FlowCollector$0_2(tmp_0), this);
1054
1054
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
1055
1055
  return suspendResult;
1056
1056
  }
@@ -1076,14 +1076,14 @@
1076
1076
  this.me4_1 = $$this$unsafeFlow;
1077
1077
  CoroutineImpl.call(this, resultContinuation);
1078
1078
  }
1079
- protoOf(GameServer$observeTableWhenRoundChanges$o$collect$slambda).c2j = function (value, $completion) {
1080
- var tmp = this.d2j(value, $completion);
1079
+ protoOf(GameServer$observeTableWhenRoundChanges$o$collect$slambda).d2j = function (value, $completion) {
1080
+ var tmp = this.e2j(value, $completion);
1081
1081
  tmp.u8_1 = Unit_instance;
1082
1082
  tmp.v8_1 = null;
1083
1083
  return tmp.a9();
1084
1084
  };
1085
1085
  protoOf(GameServer$observeTableWhenRoundChanges$o$collect$slambda).i9 = function (p1, $completion) {
1086
- return this.c2j((p1 == null ? true : !(p1 == null)) ? p1 : THROW_CCE(), $completion);
1086
+ return this.d2j((p1 == null ? true : !(p1 == null)) ? p1 : THROW_CCE(), $completion);
1087
1087
  };
1088
1088
  protoOf(GameServer$observeTableWhenRoundChanges$o$collect$slambda).a9 = function () {
1089
1089
  var suspendResult = this.u8_1;
@@ -1115,7 +1115,7 @@
1115
1115
  case 2:
1116
1116
  var transformed = this.pe4_1;
1117
1117
  this.s8_1 = 3;
1118
- suspendResult = this.oe4_1.i24(transformed, this);
1118
+ suspendResult = this.oe4_1.j24(transformed, this);
1119
1119
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
1120
1120
  return suspendResult;
1121
1121
  }
@@ -1145,7 +1145,7 @@
1145
1145
  }
1146
1146
  while (true);
1147
1147
  };
1148
- protoOf(GameServer$observeTableWhenRoundChanges$o$collect$slambda).d2j = function (value, completion) {
1148
+ protoOf(GameServer$observeTableWhenRoundChanges$o$collect$slambda).e2j = function (value, completion) {
1149
1149
  var i = new GameServer$observeTableWhenRoundChanges$o$collect$slambda(this.me4_1, completion);
1150
1150
  i.ne4_1 = value;
1151
1151
  return i;
@@ -1153,7 +1153,7 @@
1153
1153
  function GameServer$observeTableWhenRoundChanges$o$collect$slambda_0($$this$unsafeFlow, resultContinuation) {
1154
1154
  var i = new GameServer$observeTableWhenRoundChanges$o$collect$slambda($$this$unsafeFlow, resultContinuation);
1155
1155
  var l = function (value, $completion) {
1156
- return i.c2j(value, $completion);
1156
+ return i.d2j(value, $completion);
1157
1157
  };
1158
1158
  l.$arity = 1;
1159
1159
  return l;
@@ -1174,7 +1174,7 @@
1174
1174
  var $this$unsafeFlow = this.be5_1;
1175
1175
  this.s8_1 = 1;
1176
1176
  var tmp_0 = GameServer$observeTableWhenRoundChanges$o$collect$slambda_0($this$unsafeFlow, null);
1177
- suspendResult = this.ae5_1.ce5_1.f23(new sam$kotlinx_coroutines_flow_FlowCollector$0_3(tmp_0), this);
1177
+ suspendResult = this.ae5_1.ce5_1.g23(new sam$kotlinx_coroutines_flow_FlowCollector$0_3(tmp_0), this);
1178
1178
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
1179
1179
  return suspendResult;
1180
1180
  }
@@ -1200,14 +1200,14 @@
1200
1200
  this.le5_1 = $$this$unsafeFlow;
1201
1201
  CoroutineImpl.call(this, resultContinuation);
1202
1202
  }
1203
- protoOf(GameServer$observeTableWhenRoundChanges$o$collect$slambda_1).c2j = function (value, $completion) {
1204
- var tmp = this.d2j(value, $completion);
1203
+ protoOf(GameServer$observeTableWhenRoundChanges$o$collect$slambda_1).d2j = function (value, $completion) {
1204
+ var tmp = this.e2j(value, $completion);
1205
1205
  tmp.u8_1 = Unit_instance;
1206
1206
  tmp.v8_1 = null;
1207
1207
  return tmp.a9();
1208
1208
  };
1209
1209
  protoOf(GameServer$observeTableWhenRoundChanges$o$collect$slambda_1).i9 = function (p1, $completion) {
1210
- return this.c2j((p1 == null ? true : !(p1 == null)) ? p1 : THROW_CCE(), $completion);
1210
+ return this.d2j((p1 == null ? true : !(p1 == null)) ? p1 : THROW_CCE(), $completion);
1211
1211
  };
1212
1212
  protoOf(GameServer$observeTableWhenRoundChanges$o$collect$slambda_1).a9 = function () {
1213
1213
  var suspendResult = this.u8_1;
@@ -1220,7 +1220,7 @@
1220
1220
  var tmp0 = this.le5_1;
1221
1221
  var value = this.me5_1;
1222
1222
  this.s8_1 = 1;
1223
- suspendResult = tmp0.i24(to(value.gameInfo.roundNumberTotal, value), this);
1223
+ suspendResult = tmp0.j24(to(value.gameInfo.roundNumberTotal, value), this);
1224
1224
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
1225
1225
  return suspendResult;
1226
1226
  }
@@ -1242,7 +1242,7 @@
1242
1242
  }
1243
1243
  while (true);
1244
1244
  };
1245
- protoOf(GameServer$observeTableWhenRoundChanges$o$collect$slambda_1).d2j = function (value, completion) {
1245
+ protoOf(GameServer$observeTableWhenRoundChanges$o$collect$slambda_1).e2j = function (value, completion) {
1246
1246
  var i = new GameServer$observeTableWhenRoundChanges$o$collect$slambda_1(this.le5_1, completion);
1247
1247
  i.me5_1 = value;
1248
1248
  return i;
@@ -1250,7 +1250,7 @@
1250
1250
  function GameServer$observeTableWhenRoundChanges$o$collect$slambda_2($$this$unsafeFlow, resultContinuation) {
1251
1251
  var i = new GameServer$observeTableWhenRoundChanges$o$collect$slambda_1($$this$unsafeFlow, resultContinuation);
1252
1252
  var l = function (value, $completion) {
1253
- return i.c2j(value, $completion);
1253
+ return i.d2j(value, $completion);
1254
1254
  };
1255
1255
  l.$arity = 1;
1256
1256
  return l;
@@ -1271,7 +1271,7 @@
1271
1271
  var $this$unsafeFlow = this.we5_1;
1272
1272
  this.s8_1 = 1;
1273
1273
  var tmp_0 = GameServer$observeTableWhenRoundChanges$o$collect$slambda_2($this$unsafeFlow, null);
1274
- suspendResult = this.ve5_1.xe5_1.f23(new sam$kotlinx_coroutines_flow_FlowCollector$0_3(tmp_0), this);
1274
+ suspendResult = this.ve5_1.xe5_1.g23(new sam$kotlinx_coroutines_flow_FlowCollector$0_3(tmp_0), this);
1275
1275
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
1276
1276
  return suspendResult;
1277
1277
  }
@@ -1297,14 +1297,14 @@
1297
1297
  this.ge6_1 = $$this$unsafeFlow;
1298
1298
  CoroutineImpl.call(this, resultContinuation);
1299
1299
  }
1300
- protoOf(GameServer$observeTableWhenRoundChanges$o$collect$slambda_3).c2j = function (value, $completion) {
1301
- var tmp = this.d2j(value, $completion);
1300
+ protoOf(GameServer$observeTableWhenRoundChanges$o$collect$slambda_3).d2j = function (value, $completion) {
1301
+ var tmp = this.e2j(value, $completion);
1302
1302
  tmp.u8_1 = Unit_instance;
1303
1303
  tmp.v8_1 = null;
1304
1304
  return tmp.a9();
1305
1305
  };
1306
1306
  protoOf(GameServer$observeTableWhenRoundChanges$o$collect$slambda_3).i9 = function (p1, $completion) {
1307
- return this.c2j((p1 == null ? true : !(p1 == null)) ? p1 : THROW_CCE(), $completion);
1307
+ return this.d2j((p1 == null ? true : !(p1 == null)) ? p1 : THROW_CCE(), $completion);
1308
1308
  };
1309
1309
  protoOf(GameServer$observeTableWhenRoundChanges$o$collect$slambda_3).a9 = function () {
1310
1310
  var suspendResult = this.u8_1;
@@ -1317,7 +1317,7 @@
1317
1317
  var tmp0 = this.ge6_1;
1318
1318
  var value = this.he6_1;
1319
1319
  this.s8_1 = 1;
1320
- suspendResult = tmp0.i24(value.ne_1, this);
1320
+ suspendResult = tmp0.j24(value.ne_1, this);
1321
1321
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
1322
1322
  return suspendResult;
1323
1323
  }
@@ -1339,7 +1339,7 @@
1339
1339
  }
1340
1340
  while (true);
1341
1341
  };
1342
- protoOf(GameServer$observeTableWhenRoundChanges$o$collect$slambda_3).d2j = function (value, completion) {
1342
+ protoOf(GameServer$observeTableWhenRoundChanges$o$collect$slambda_3).e2j = function (value, completion) {
1343
1343
  var i = new GameServer$observeTableWhenRoundChanges$o$collect$slambda_3(this.ge6_1, completion);
1344
1344
  i.he6_1 = value;
1345
1345
  return i;
@@ -1347,7 +1347,7 @@
1347
1347
  function GameServer$observeTableWhenRoundChanges$o$collect$slambda_4($$this$unsafeFlow, resultContinuation) {
1348
1348
  var i = new GameServer$observeTableWhenRoundChanges$o$collect$slambda_3($$this$unsafeFlow, resultContinuation);
1349
1349
  var l = function (value, $completion) {
1350
- return i.c2j(value, $completion);
1350
+ return i.d2j(value, $completion);
1351
1351
  };
1352
1352
  l.$arity = 1;
1353
1353
  return l;
@@ -1368,7 +1368,7 @@
1368
1368
  var $this$unsafeFlow = this.re6_1;
1369
1369
  this.s8_1 = 1;
1370
1370
  var tmp_0 = GameServer$observeTableWhenRoundChanges$o$collect$slambda_4($this$unsafeFlow, null);
1371
- suspendResult = this.qe6_1.se6_1.f23(new sam$kotlinx_coroutines_flow_FlowCollector$0_3(tmp_0), this);
1371
+ suspendResult = this.qe6_1.se6_1.g23(new sam$kotlinx_coroutines_flow_FlowCollector$0_3(tmp_0), this);
1372
1372
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
1373
1373
  return suspendResult;
1374
1374
  }
@@ -1559,7 +1559,7 @@
1559
1559
  }
1560
1560
  function validatePlayerCount($this, config, users, roomId) {
1561
1561
  if (!(config.playersMode.count === users.o())) {
1562
- $this.b56().w('GameEngine_API', 'roomOnCreate: wrong player count for game ' + roomId + ', config = ' + config.toString() + ', users = ' + toString(users));
1562
+ $this.c56().w('GameEngine_API', 'roomOnCreate: wrong player count for game ' + roomId + ', config = ' + config.toString() + ', users = ' + toString(users));
1563
1563
  return false;
1564
1564
  }
1565
1565
  return true;
@@ -1647,7 +1647,7 @@
1647
1647
  function sam$kotlinx_coroutines_flow_FlowCollector$0(function_0) {
1648
1648
  this.we7_1 = function_0;
1649
1649
  }
1650
- protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0).i24 = function (value, $completion) {
1650
+ protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0).j24 = function (value, $completion) {
1651
1651
  return this.we7_1(value, $completion);
1652
1652
  };
1653
1653
  protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0).b3 = function () {
@@ -1674,7 +1674,7 @@
1674
1674
  function sam$kotlinx_coroutines_flow_FlowCollector$0_0(function_0) {
1675
1675
  this.xe7_1 = function_0;
1676
1676
  }
1677
- protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0_0).i24 = function (value, $completion) {
1677
+ protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0_0).j24 = function (value, $completion) {
1678
1678
  return this.xe7_1(value, $completion);
1679
1679
  };
1680
1680
  protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0_0).b3 = function () {
@@ -1701,7 +1701,7 @@
1701
1701
  function sam$kotlinx_coroutines_flow_FlowCollector$0_1(function_0) {
1702
1702
  this.ye7_1 = function_0;
1703
1703
  }
1704
- protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0_1).i24 = function (value, $completion) {
1704
+ protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0_1).j24 = function (value, $completion) {
1705
1705
  return this.ye7_1(value, $completion);
1706
1706
  };
1707
1707
  protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0_1).b3 = function () {
@@ -1728,7 +1728,7 @@
1728
1728
  function sam$kotlinx_coroutines_flow_FlowCollector$0_2(function_0) {
1729
1729
  this.ze7_1 = function_0;
1730
1730
  }
1731
- protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0_2).i24 = function (value, $completion) {
1731
+ protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0_2).j24 = function (value, $completion) {
1732
1732
  return this.ze7_1(value, $completion);
1733
1733
  };
1734
1734
  protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0_2).b3 = function () {
@@ -1755,7 +1755,7 @@
1755
1755
  function sam$kotlinx_coroutines_flow_FlowCollector$0_3(function_0) {
1756
1756
  this.ae8_1 = function_0;
1757
1757
  }
1758
- protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0_3).i24 = function (value, $completion) {
1758
+ protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0_3).j24 = function (value, $completion) {
1759
1759
  return this.ae8_1(value, $completion);
1760
1760
  };
1761
1761
  protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0_3).b3 = function () {
@@ -1782,7 +1782,7 @@
1782
1782
  function sam$kotlinx_coroutines_flow_FlowCollector$0_4(function_0) {
1783
1783
  this.be8_1 = function_0;
1784
1784
  }
1785
- protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0_4).i24 = function (value, $completion) {
1785
+ protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0_4).j24 = function (value, $completion) {
1786
1786
  return this.be8_1(value, $completion);
1787
1787
  };
1788
1788
  protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0_4).b3 = function () {
@@ -1858,7 +1858,7 @@
1858
1858
  }
1859
1859
  function GameServer$random$delegate$lambda(this$0) {
1860
1860
  return function () {
1861
- return new SecureRandom(this$0.b56());
1861
+ return new SecureRandom(this$0.c56());
1862
1862
  };
1863
1863
  }
1864
1864
  function GameServer$_get_random_$ref_fottnq() {
@@ -1921,14 +1921,14 @@
1921
1921
  this.le8_1 = $subscriber;
1922
1922
  CoroutineImpl.call(this, resultContinuation);
1923
1923
  }
1924
- protoOf(GameServer$subscribeToClientAction$slambda).j29 = function ($this$launchDefault, $completion) {
1925
- var tmp = this.k29($this$launchDefault, $completion);
1924
+ protoOf(GameServer$subscribeToClientAction$slambda).k29 = function ($this$launchDefault, $completion) {
1925
+ var tmp = this.l29($this$launchDefault, $completion);
1926
1926
  tmp.u8_1 = Unit_instance;
1927
1927
  tmp.v8_1 = null;
1928
1928
  return tmp.a9();
1929
1929
  };
1930
1930
  protoOf(GameServer$subscribeToClientAction$slambda).i9 = function (p1, $completion) {
1931
- return this.j29((!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE(), $completion);
1931
+ return this.k29((!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE(), $completion);
1932
1932
  };
1933
1933
  protoOf(GameServer$subscribeToClientAction$slambda).a9 = function () {
1934
1934
  var suspendResult = this.u8_1;
@@ -1941,7 +1941,7 @@
1941
1941
  this.s8_1 = 1;
1942
1942
  var tmp_0 = _get_toClientEventsObserver__6rp51y(this.ke8_1).wb7();
1943
1943
  var tmp_1 = GameServer$subscribeToClientAction$slambda$slambda_0(this.le8_1, null);
1944
- suspendResult = tmp_0.f23(new sam$kotlinx_coroutines_flow_FlowCollector$0(tmp_1), this);
1944
+ suspendResult = tmp_0.g23(new sam$kotlinx_coroutines_flow_FlowCollector$0(tmp_1), this);
1945
1945
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
1946
1946
  return suspendResult;
1947
1947
  }
@@ -1963,7 +1963,7 @@
1963
1963
  }
1964
1964
  while (true);
1965
1965
  };
1966
- protoOf(GameServer$subscribeToClientAction$slambda).k29 = function ($this$launchDefault, completion) {
1966
+ protoOf(GameServer$subscribeToClientAction$slambda).l29 = function ($this$launchDefault, completion) {
1967
1967
  var i = new GameServer$subscribeToClientAction$slambda(this.ke8_1, this.le8_1, completion);
1968
1968
  i.me8_1 = $this$launchDefault;
1969
1969
  return i;
@@ -1971,7 +1971,7 @@
1971
1971
  function GameServer$subscribeToClientAction$slambda_0(this$0, $subscriber, resultContinuation) {
1972
1972
  var i = new GameServer$subscribeToClientAction$slambda(this$0, $subscriber, resultContinuation);
1973
1973
  var l = function ($this$launchDefault, $completion) {
1974
- return i.j29($this$launchDefault, $completion);
1974
+ return i.k29($this$launchDefault, $completion);
1975
1975
  };
1976
1976
  l.$arity = 1;
1977
1977
  return l;
@@ -1981,14 +1981,14 @@
1981
1981
  this.we8_1 = $subscriber;
1982
1982
  CoroutineImpl.call(this, resultContinuation);
1983
1983
  }
1984
- protoOf(GameServer$subscribeServerStateUpdate$slambda).j29 = function ($this$launchDefault, $completion) {
1985
- var tmp = this.k29($this$launchDefault, $completion);
1984
+ protoOf(GameServer$subscribeServerStateUpdate$slambda).k29 = function ($this$launchDefault, $completion) {
1985
+ var tmp = this.l29($this$launchDefault, $completion);
1986
1986
  tmp.u8_1 = Unit_instance;
1987
1987
  tmp.v8_1 = null;
1988
1988
  return tmp.a9();
1989
1989
  };
1990
1990
  protoOf(GameServer$subscribeServerStateUpdate$slambda).i9 = function (p1, $completion) {
1991
- return this.j29((!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE(), $completion);
1991
+ return this.k29((!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE(), $completion);
1992
1992
  };
1993
1993
  protoOf(GameServer$subscribeServerStateUpdate$slambda).a9 = function () {
1994
1994
  var suspendResult = this.u8_1;
@@ -2001,7 +2001,7 @@
2001
2001
  this.s8_1 = 1;
2002
2002
  var tmp_0 = observeTableStateUpdates(this.ve8_1);
2003
2003
  var tmp_1 = GameServer$subscribeServerStateUpdate$slambda$slambda_0(this.we8_1, null);
2004
- suspendResult = tmp_0.f23(new sam$kotlinx_coroutines_flow_FlowCollector$0_0(tmp_1), this);
2004
+ suspendResult = tmp_0.g23(new sam$kotlinx_coroutines_flow_FlowCollector$0_0(tmp_1), this);
2005
2005
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
2006
2006
  return suspendResult;
2007
2007
  }
@@ -2023,7 +2023,7 @@
2023
2023
  }
2024
2024
  while (true);
2025
2025
  };
2026
- protoOf(GameServer$subscribeServerStateUpdate$slambda).k29 = function ($this$launchDefault, completion) {
2026
+ protoOf(GameServer$subscribeServerStateUpdate$slambda).l29 = function ($this$launchDefault, completion) {
2027
2027
  var i = new GameServer$subscribeServerStateUpdate$slambda(this.ve8_1, this.we8_1, completion);
2028
2028
  i.xe8_1 = $this$launchDefault;
2029
2029
  return i;
@@ -2031,7 +2031,7 @@
2031
2031
  function GameServer$subscribeServerStateUpdate$slambda_0(this$0, $subscriber, resultContinuation) {
2032
2032
  var i = new GameServer$subscribeServerStateUpdate$slambda(this$0, $subscriber, resultContinuation);
2033
2033
  var l = function ($this$launchDefault, $completion) {
2034
- return i.j29($this$launchDefault, $completion);
2034
+ return i.k29($this$launchDefault, $completion);
2035
2035
  };
2036
2036
  l.$arity = 1;
2037
2037
  return l;
@@ -2041,14 +2041,14 @@
2041
2041
  this.he9_1 = $subscriber;
2042
2042
  CoroutineImpl.call(this, resultContinuation);
2043
2043
  }
2044
- protoOf(GameServer$subscribeServerStateUpdateJson$slambda).j29 = function ($this$launchDefault, $completion) {
2045
- var tmp = this.k29($this$launchDefault, $completion);
2044
+ protoOf(GameServer$subscribeServerStateUpdateJson$slambda).k29 = function ($this$launchDefault, $completion) {
2045
+ var tmp = this.l29($this$launchDefault, $completion);
2046
2046
  tmp.u8_1 = Unit_instance;
2047
2047
  tmp.v8_1 = null;
2048
2048
  return tmp.a9();
2049
2049
  };
2050
2050
  protoOf(GameServer$subscribeServerStateUpdateJson$slambda).i9 = function (p1, $completion) {
2051
- return this.j29((!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE(), $completion);
2051
+ return this.k29((!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE(), $completion);
2052
2052
  };
2053
2053
  protoOf(GameServer$subscribeServerStateUpdateJson$slambda).a9 = function () {
2054
2054
  var suspendResult = this.u8_1;
@@ -2062,7 +2062,7 @@
2062
2062
  var this_0 = observeTableStateUpdates(this.ge9_1);
2063
2063
  var tmp_0 = new GameServer$subscribeServerStateUpdateJson$2$$inlined$map$1(this_0, this.ge9_1);
2064
2064
  var tmp_1 = GameServer$subscribeServerStateUpdateJson$slambda$slambda_0(this.he9_1, null);
2065
- suspendResult = tmp_0.f23(new sam$kotlinx_coroutines_flow_FlowCollector$0_1(tmp_1), this);
2065
+ suspendResult = tmp_0.g23(new sam$kotlinx_coroutines_flow_FlowCollector$0_1(tmp_1), this);
2066
2066
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
2067
2067
  return suspendResult;
2068
2068
  }
@@ -2084,7 +2084,7 @@
2084
2084
  }
2085
2085
  while (true);
2086
2086
  };
2087
- protoOf(GameServer$subscribeServerStateUpdateJson$slambda).k29 = function ($this$launchDefault, completion) {
2087
+ protoOf(GameServer$subscribeServerStateUpdateJson$slambda).l29 = function ($this$launchDefault, completion) {
2088
2088
  var i = new GameServer$subscribeServerStateUpdateJson$slambda(this.ge9_1, this.he9_1, completion);
2089
2089
  i.ie9_1 = $this$launchDefault;
2090
2090
  return i;
@@ -2092,7 +2092,7 @@
2092
2092
  function GameServer$subscribeServerStateUpdateJson$slambda_0(this$0, $subscriber, resultContinuation) {
2093
2093
  var i = new GameServer$subscribeServerStateUpdateJson$slambda(this$0, $subscriber, resultContinuation);
2094
2094
  var l = function ($this$launchDefault, $completion) {
2095
- return i.j29($this$launchDefault, $completion);
2095
+ return i.k29($this$launchDefault, $completion);
2096
2096
  };
2097
2097
  l.$arity = 1;
2098
2098
  return l;
@@ -2161,38 +2161,38 @@
2161
2161
  this.ce4_1 = $this;
2162
2162
  this.de4_1 = this$0;
2163
2163
  }
2164
- protoOf(GameServer$observeTableStateUpdates$$inlined$mapNotNull$1).j24 = function (collector, $completion) {
2164
+ protoOf(GameServer$observeTableStateUpdates$$inlined$mapNotNull$1).k24 = function (collector, $completion) {
2165
2165
  var tmp = new $collectCOROUTINE$_1(this, collector, $completion);
2166
2166
  tmp.u8_1 = Unit_instance;
2167
2167
  tmp.v8_1 = null;
2168
2168
  return tmp.a9();
2169
2169
  };
2170
- protoOf(GameServer$observeTableStateUpdates$$inlined$mapNotNull$1).f23 = function (collector, $completion) {
2171
- return this.j24(collector, $completion);
2170
+ protoOf(GameServer$observeTableStateUpdates$$inlined$mapNotNull$1).g23 = function (collector, $completion) {
2171
+ return this.k24(collector, $completion);
2172
2172
  };
2173
2173
  function GameServer$observeTableWhenRoundChanges$$inlined$mapNotNull$1($this) {
2174
2174
  this.ce5_1 = $this;
2175
2175
  }
2176
- protoOf(GameServer$observeTableWhenRoundChanges$$inlined$mapNotNull$1).j24 = function (collector, $completion) {
2176
+ protoOf(GameServer$observeTableWhenRoundChanges$$inlined$mapNotNull$1).k24 = function (collector, $completion) {
2177
2177
  var tmp = new $collectCOROUTINE$_2(this, collector, $completion);
2178
2178
  tmp.u8_1 = Unit_instance;
2179
2179
  tmp.v8_1 = null;
2180
2180
  return tmp.a9();
2181
2181
  };
2182
- protoOf(GameServer$observeTableWhenRoundChanges$$inlined$mapNotNull$1).f23 = function (collector, $completion) {
2183
- return this.j24(collector, $completion);
2182
+ protoOf(GameServer$observeTableWhenRoundChanges$$inlined$mapNotNull$1).g23 = function (collector, $completion) {
2183
+ return this.k24(collector, $completion);
2184
2184
  };
2185
2185
  function GameServer$observeTableWhenRoundChanges$$inlined$map$1($this) {
2186
2186
  this.xe5_1 = $this;
2187
2187
  }
2188
- protoOf(GameServer$observeTableWhenRoundChanges$$inlined$map$1).j24 = function (collector, $completion) {
2188
+ protoOf(GameServer$observeTableWhenRoundChanges$$inlined$map$1).k24 = function (collector, $completion) {
2189
2189
  var tmp = new $collectCOROUTINE$_3(this, collector, $completion);
2190
2190
  tmp.u8_1 = Unit_instance;
2191
2191
  tmp.v8_1 = null;
2192
2192
  return tmp.a9();
2193
2193
  };
2194
- protoOf(GameServer$observeTableWhenRoundChanges$$inlined$map$1).f23 = function (collector, $completion) {
2195
- return this.j24(collector, $completion);
2194
+ protoOf(GameServer$observeTableWhenRoundChanges$$inlined$map$1).g23 = function (collector, $completion) {
2195
+ return this.k24(collector, $completion);
2196
2196
  };
2197
2197
  function GameServer$observeTableWhenRoundChanges$lambda(old, new_0) {
2198
2198
  return old.me_1 === new_0.me_1;
@@ -2200,28 +2200,28 @@
2200
2200
  function GameServer$observeTableWhenRoundChanges$$inlined$map$2($this) {
2201
2201
  this.se6_1 = $this;
2202
2202
  }
2203
- protoOf(GameServer$observeTableWhenRoundChanges$$inlined$map$2).j24 = function (collector, $completion) {
2203
+ protoOf(GameServer$observeTableWhenRoundChanges$$inlined$map$2).k24 = function (collector, $completion) {
2204
2204
  var tmp = new $collectCOROUTINE$_4(this, collector, $completion);
2205
2205
  tmp.u8_1 = Unit_instance;
2206
2206
  tmp.v8_1 = null;
2207
2207
  return tmp.a9();
2208
2208
  };
2209
- protoOf(GameServer$observeTableWhenRoundChanges$$inlined$map$2).f23 = function (collector, $completion) {
2210
- return this.j24(collector, $completion);
2209
+ protoOf(GameServer$observeTableWhenRoundChanges$$inlined$map$2).g23 = function (collector, $completion) {
2210
+ return this.k24(collector, $completion);
2211
2211
  };
2212
2212
  function GameServer$subscribeWith$slambda(this$0, $subscriber, resultContinuation) {
2213
2213
  this.cea_1 = this$0;
2214
2214
  this.dea_1 = $subscriber;
2215
2215
  CoroutineImpl.call(this, resultContinuation);
2216
2216
  }
2217
- protoOf(GameServer$subscribeWith$slambda).j29 = function ($this$launchDefault, $completion) {
2218
- var tmp = this.k29($this$launchDefault, $completion);
2217
+ protoOf(GameServer$subscribeWith$slambda).k29 = function ($this$launchDefault, $completion) {
2218
+ var tmp = this.l29($this$launchDefault, $completion);
2219
2219
  tmp.u8_1 = Unit_instance;
2220
2220
  tmp.v8_1 = null;
2221
2221
  return tmp.a9();
2222
2222
  };
2223
2223
  protoOf(GameServer$subscribeWith$slambda).i9 = function (p1, $completion) {
2224
- return this.j29((!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE(), $completion);
2224
+ return this.k29((!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE(), $completion);
2225
2225
  };
2226
2226
  protoOf(GameServer$subscribeWith$slambda).a9 = function () {
2227
2227
  var suspendResult = this.u8_1;
@@ -2234,7 +2234,7 @@
2234
2234
  this.s8_1 = 1;
2235
2235
  var tmp_0 = distinctUntilChanged(this.cea_1.a71());
2236
2236
  var tmp_1 = GameServer$subscribeWith$slambda$slambda_0(this.dea_1, null);
2237
- suspendResult = tmp_0.f23(new sam$kotlinx_coroutines_flow_FlowCollector$0_4(tmp_1), this);
2237
+ suspendResult = tmp_0.g23(new sam$kotlinx_coroutines_flow_FlowCollector$0_4(tmp_1), this);
2238
2238
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
2239
2239
  return suspendResult;
2240
2240
  }
@@ -2256,7 +2256,7 @@
2256
2256
  }
2257
2257
  while (true);
2258
2258
  };
2259
- protoOf(GameServer$subscribeWith$slambda).k29 = function ($this$launchDefault, completion) {
2259
+ protoOf(GameServer$subscribeWith$slambda).l29 = function ($this$launchDefault, completion) {
2260
2260
  var i = new GameServer$subscribeWith$slambda(this.cea_1, this.dea_1, completion);
2261
2261
  i.eea_1 = $this$launchDefault;
2262
2262
  return i;
@@ -2264,7 +2264,7 @@
2264
2264
  function GameServer$subscribeWith$slambda_0(this$0, $subscriber, resultContinuation) {
2265
2265
  var i = new GameServer$subscribeWith$slambda(this$0, $subscriber, resultContinuation);
2266
2266
  var l = function ($this$launchDefault, $completion) {
2267
- return i.j29($this$launchDefault, $completion);
2267
+ return i.k29($this$launchDefault, $completion);
2268
2268
  };
2269
2269
  l.$arity = 1;
2270
2270
  return l;
@@ -2396,7 +2396,7 @@
2396
2396
  return Unit_instance;
2397
2397
  }
2398
2398
  if (!_get_serverReduxConfig__rprcrm(this.jeb_1).waitForPlayerToConnectOnStart && (!get_isCreated(this.meb_1.state) || !this.jeb_1.h6f().d72())) {
2399
- this.jeb_1.b56().v('GameEngine_API', 'playerLive: ' + this.keb_1 + ' before game is created');
2399
+ this.jeb_1.c56().v('GameEngine_API', 'playerLive: ' + this.keb_1 + ' before game is created');
2400
2400
  return Unit_instance;
2401
2401
  }
2402
2402
  var tmp_0 = this.meb_1.dispatch;
@@ -2453,7 +2453,7 @@
2453
2453
  return Unit_instance;
2454
2454
  }
2455
2455
  if (!get_isCreated(this.zeb_1.state) || !this.veb_1.h6f().d72()) {
2456
- this.veb_1.b56().w('GameEngine_API', 'playerLeft: ' + this.web_1 + ' before game is created');
2456
+ this.veb_1.c56().w('GameEngine_API', 'playerLeft: ' + this.web_1 + ' before game is created');
2457
2457
  return Unit_instance;
2458
2458
  }
2459
2459
  var tmp_0 = this.zeb_1.dispatch;
@@ -2634,7 +2634,7 @@
2634
2634
  case 0:
2635
2635
  this.t8_1 = 3;
2636
2636
  this.s8_1 = 1;
2637
- suspendResult = this.med_1.f1p(this);
2637
+ suspendResult = this.med_1.g1p(this);
2638
2638
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
2639
2639
  return suspendResult;
2640
2640
  }
@@ -2952,7 +2952,7 @@
2952
2952
  var it = this.eeg_1.h6f().b71_1;
2953
2953
  var tmp_0;
2954
2954
  if (it == null) {
2955
- this.eeg_1.b56().w('GameEngine_API', "GameServer: Termination reason can't be null");
2955
+ this.eeg_1.c56().w('GameEngine_API', "GameServer: Termination reason can't be null");
2956
2956
  tmp_0 = new TerminationState(new GameErrorReason(Reason_GAME_NOT_EXISTS_getInstance()));
2957
2957
  } else {
2958
2958
  tmp_0 = it;
@@ -3084,7 +3084,7 @@
3084
3084
  }
3085
3085
  tmp_0(tmp_1.fromTableWithAnalytics(tmp_2, this.ceh_1.table.isGameFinished, this.ceh_1.table));
3086
3086
  } else {
3087
- this.ceh_1.b56().w('GameEngine_API', "GameServer: can't shutdown engine without table, roomId = " + this.deh_1);
3087
+ this.ceh_1.c56().w('GameEngine_API', "GameServer: can't shutdown engine without table, roomId = " + this.deh_1);
3088
3088
  var tmp_3 = this.feh_1.dispatch;
3089
3089
  var tmp2_safe_receiver = state.b71_1;
3090
3090
  tmp_3(new ClearAction(tmp2_safe_receiver == null ? null : tmp2_safe_receiver.t8m_1));
@@ -3149,7 +3149,7 @@
3149
3149
  }
3150
3150
  continue $sm;
3151
3151
  } else {
3152
- this.seh_1.b56().w('GameEngine_API', "GameServer: can't generate message without table, " + this.qeh_1);
3152
+ this.seh_1.c56().w('GameEngine_API', "GameServer: can't generate message without table, " + this.qeh_1);
3153
3153
  var tmp_0 = this.ueh_1.dispatch;
3154
3154
  var tmp1_safe_receiver = state.b71_1;
3155
3155
  tmp_0(new ClearAction(tmp1_safe_receiver == null ? null : tmp1_safe_receiver.t8m_1));
@@ -3221,7 +3221,7 @@
3221
3221
  var tmp$ret$2 = isInterface(tmp_2, TypeToken) ? tmp_2 : THROW_CCE();
3222
3222
  var tmp_3 = Instance(di, tmp$ret$2, null);
3223
3223
  var tmp_4 = KProperty1;
3224
- tmp_1.je7_1 = tmp_3.c1h(this, getPropertyCallableRef('toClientEventsObserver', 1, tmp_4, GameServer$_get_toClientEventsObserver_$ref_utir8s(), null));
3224
+ tmp_1.je7_1 = tmp_3.d1h(this, getPropertyCallableRef('toClientEventsObserver', 1, tmp_4, GameServer$_get_toClientEventsObserver_$ref_utir8s(), null));
3225
3225
  var tmp_5 = this;
3226
3226
  // Inline function 'org.kodein.di.instance' call
3227
3227
  // Inline function 'org.kodein.type.generic' call
@@ -3229,7 +3229,7 @@
3229
3229
  var tmp$ret$4 = isInterface(tmp_6, TypeToken) ? tmp_6 : THROW_CCE();
3230
3230
  var tmp_7 = Instance(di, tmp$ret$4, null);
3231
3231
  var tmp_8 = KProperty1;
3232
- tmp_5.ke7_1 = tmp_7.c1h(this, getPropertyCallableRef('fromClientEventsObserver', 1, tmp_8, GameServer$_get_fromClientEventsObserver_$ref_nf1g79(), null));
3232
+ tmp_5.ke7_1 = tmp_7.d1h(this, getPropertyCallableRef('fromClientEventsObserver', 1, tmp_8, GameServer$_get_fromClientEventsObserver_$ref_nf1g79(), null));
3233
3233
  var tmp_9 = this;
3234
3234
  // Inline function 'org.kodein.di.instance' call
3235
3235
  // Inline function 'org.kodein.type.generic' call
@@ -3237,7 +3237,7 @@
3237
3237
  var tmp$ret$6 = isInterface(tmp_10, TypeToken) ? tmp_10 : THROW_CCE();
3238
3238
  var tmp_11 = Instance(di, tmp$ret$6, null);
3239
3239
  var tmp_12 = KProperty1;
3240
- tmp_9.le7_1 = tmp_11.c1h(this, getPropertyCallableRef('playerConnectionInteractor', 1, tmp_12, GameServer$_get_playerConnectionInteractor_$ref_of8tan(), null));
3240
+ tmp_9.le7_1 = tmp_11.d1h(this, getPropertyCallableRef('playerConnectionInteractor', 1, tmp_12, GameServer$_get_playerConnectionInteractor_$ref_of8tan(), null));
3241
3241
  var tmp_13 = this;
3242
3242
  // Inline function 'org.kodein.di.instance' call
3243
3243
  // Inline function 'org.kodein.type.generic' call
@@ -3245,7 +3245,7 @@
3245
3245
  var tmp$ret$8 = isInterface(tmp_14, TypeToken) ? tmp_14 : THROW_CCE();
3246
3246
  var tmp_15 = Instance(di, tmp$ret$8, null);
3247
3247
  var tmp_16 = KProperty1;
3248
- tmp_13.me7_1 = tmp_15.c1h(this, getPropertyCallableRef('teamsLogicProvider', 1, tmp_16, GameServer$_get_teamsLogicProvider_$ref_b7y54g(), null));
3248
+ tmp_13.me7_1 = tmp_15.d1h(this, getPropertyCallableRef('teamsLogicProvider', 1, tmp_16, GameServer$_get_teamsLogicProvider_$ref_b7y54g(), null));
3249
3249
  var tmp_17 = this;
3250
3250
  // Inline function 'org.kodein.di.instance' call
3251
3251
  // Inline function 'org.kodein.type.generic' call
@@ -3253,7 +3253,7 @@
3253
3253
  var tmp$ret$10 = isInterface(tmp_18, TypeToken) ? tmp_18 : THROW_CCE();
3254
3254
  var tmp_19 = Instance(di, tmp$ret$10, null);
3255
3255
  var tmp_20 = KProperty1;
3256
- tmp_17.ne7_1 = tmp_19.c1h(this, getPropertyCallableRef('userRatingInteractor', 1, tmp_20, GameServer$_get_userRatingInteractor_$ref_8uo6aw(), null));
3256
+ tmp_17.ne7_1 = tmp_19.d1h(this, getPropertyCallableRef('userRatingInteractor', 1, tmp_20, GameServer$_get_userRatingInteractor_$ref_8uo6aw(), null));
3257
3257
  var tmp_21 = this;
3258
3258
  tmp_21.oe7_1 = lazy(GameServer$random$delegate$lambda(this));
3259
3259
  var tmp_22 = this;
@@ -3263,7 +3263,7 @@
3263
3263
  var tmp$ret$12 = isInterface(tmp_23, TypeToken) ? tmp_23 : THROW_CCE();
3264
3264
  var tmp_24 = Instance(di, tmp$ret$12, null);
3265
3265
  var tmp_25 = KProperty1;
3266
- tmp_22.pe7_1 = tmp_24.c1h(this, getPropertyCallableRef('idsProvider', 1, tmp_25, GameServer$_get_idsProvider_$ref_89s908(), null));
3266
+ tmp_22.pe7_1 = tmp_24.d1h(this, getPropertyCallableRef('idsProvider', 1, tmp_25, GameServer$_get_idsProvider_$ref_89s908(), null));
3267
3267
  var tmp_26 = this;
3268
3268
  // Inline function 'org.kodein.di.instance' call
3269
3269
  // Inline function 'org.kodein.type.generic' call
@@ -3271,7 +3271,7 @@
3271
3271
  var tmp$ret$14 = isInterface(tmp_27, TypeToken) ? tmp_27 : THROW_CCE();
3272
3272
  var tmp_28 = Instance(di, tmp$ret$14, null);
3273
3273
  var tmp_29 = KProperty1;
3274
- tmp_26.qe7_1 = tmp_28.c1h(this, getPropertyCallableRef('serverReduxConfig', 1, tmp_29, GameServer$_get_serverReduxConfig_$ref_7h6jq6(), null));
3274
+ tmp_26.qe7_1 = tmp_28.d1h(this, getPropertyCallableRef('serverReduxConfig', 1, tmp_29, GameServer$_get_serverReduxConfig_$ref_7h6jq6(), null));
3275
3275
  var tmp_30 = this;
3276
3276
  // Inline function 'org.kodein.di.instance' call
3277
3277
  // Inline function 'org.kodein.type.generic' call
@@ -3279,7 +3279,7 @@
3279
3279
  var tmp$ret$16 = isInterface(tmp_31, TypeToken) ? tmp_31 : THROW_CCE();
3280
3280
  var tmp_32 = Instance(di, tmp$ret$16, null);
3281
3281
  var tmp_33 = KProperty1;
3282
- tmp_30.re7_1 = tmp_32.c1h(this, getPropertyCallableRef('encoderDecoderProvider', 1, tmp_33, GameServer$_get_encoderDecoderProvider_$ref_6vxmq8(), null));
3282
+ tmp_30.re7_1 = tmp_32.d1h(this, getPropertyCallableRef('encoderDecoderProvider', 1, tmp_33, GameServer$_get_encoderDecoderProvider_$ref_6vxmq8(), null));
3283
3283
  var tmp_34 = this;
3284
3284
  // Inline function 'org.kodein.di.instance' call
3285
3285
  // Inline function 'org.kodein.type.generic' call
@@ -3287,7 +3287,7 @@
3287
3287
  var tmp$ret$18 = isInterface(tmp_35, TypeToken) ? tmp_35 : THROW_CCE();
3288
3288
  var tmp_36 = Instance(di, tmp$ret$18, null);
3289
3289
  var tmp_37 = KProperty1;
3290
- tmp_34.se7_1 = tmp_36.c1h(this, getPropertyCallableRef('engineLogicConfig', 1, tmp_37, GameServer$_get_engineLogicConfig_$ref_nlkv2l(), null));
3290
+ tmp_34.se7_1 = tmp_36.d1h(this, getPropertyCallableRef('engineLogicConfig', 1, tmp_37, GameServer$_get_engineLogicConfig_$ref_nlkv2l(), null));
3291
3291
  var tmp_38 = this;
3292
3292
  // Inline function 'org.kodein.di.instanceOrNull' call
3293
3293
  // Inline function 'org.kodein.type.generic' call
@@ -3295,7 +3295,7 @@
3295
3295
  var tmp$ret$20 = isInterface(tmp_39, TypeToken) ? tmp_39 : THROW_CCE();
3296
3296
  var tmp_40 = InstanceOrNull(di, tmp$ret$20, null);
3297
3297
  var tmp_41 = KProperty1;
3298
- tmp_38.te7_1 = tmp_40.c1h(this, getPropertyCallableRef('botChatInteractor', 1, tmp_41, GameServer$_get_botChatInteractor_$ref_zf10ih(), null));
3298
+ tmp_38.te7_1 = tmp_40.d1h(this, getPropertyCallableRef('botChatInteractor', 1, tmp_41, GameServer$_get_botChatInteractor_$ref_zf10ih(), null));
3299
3299
  var tmp_42 = this;
3300
3300
  var tmp0_externalMiddlewares = plus(storeContract.c9q(), externalMiddlewares);
3301
3301
  var tmp1_externalReducers = plus(storeContract.b9q(), externalReducers);
@@ -3317,7 +3317,7 @@
3317
3317
  }
3318
3318
  return player.m75_1.m6h().z6f_1.canReconnect;
3319
3319
  };
3320
- protoOf(GameServer).t5j = function () {
3320
+ protoOf(GameServer).u5j = function () {
3321
3321
  return this.h6f().b72().id;
3322
3322
  };
3323
3323
  protoOf(GameServer).b72 = function () {
@@ -3349,19 +3349,19 @@
3349
3349
  tmp.f6l(VOID, GameServer$subscribeWith$slambda_0(this, subscriber, null));
3350
3350
  };
3351
3351
  protoOf(GameServer).fromClientEvent = function (action) {
3352
- this.b56().d('GameEngine_API', 'fromClientEvent: ' + action.playerId + ', ' + action.actionTag);
3352
+ this.c56().d('GameEngine_API', 'fromClientEvent: ' + action.playerId + ', ' + action.actionTag);
3353
3353
  this.ue7_1.z71(GameServer$fromClientEvent$slambda_0(action, null));
3354
3354
  };
3355
3355
  protoOf(GameServer).playerLostConnection = function (playerId) {
3356
- this.b56().d('GameEngine_API', 'playerLostConnection: ' + playerId);
3356
+ this.c56().d('GameEngine_API', 'playerLostConnection: ' + playerId);
3357
3357
  this.ue7_1.z71(GameServer$playerLostConnection$slambda_0(playerId, null));
3358
3358
  };
3359
3359
  protoOf(GameServer).playerLive = function (playerId) {
3360
- this.b56().d('GameEngine_API', 'playerLive: ' + playerId);
3360
+ this.c56().d('GameEngine_API', 'playerLive: ' + playerId);
3361
3361
  this.ue7_1.z71(GameServer$playerLive$slambda_0(this, playerId, null));
3362
3362
  };
3363
3363
  protoOf(GameServer).veh = function (playerId, permanently) {
3364
- this.b56().d('GameEngine_API', 'playerLeft: ' + playerId);
3364
+ this.c56().d('GameEngine_API', 'playerLeft: ' + playerId);
3365
3365
  var tmp;
3366
3366
  if (this.h6f().d72()) {
3367
3367
  tmp = calculatePlayerLeftResult(this, playerId);
@@ -3370,20 +3370,20 @@
3370
3370
  }
3371
3371
  var result = tmp;
3372
3372
  this.ue7_1.z71(GameServer$playerLeft$slambda_0(this, playerId, permanently, null));
3373
- this.b56().d('GameEngine_API', 'playerLeft result: ' + toString_0(result));
3373
+ this.c56().d('GameEngine_API', 'playerLeft result: ' + toString_0(result));
3374
3374
  return result;
3375
3375
  };
3376
3376
  protoOf(GameServer).weh = function (roomId, gameCreatorId, config, usersArray, transition, spectators) {
3377
- this.b56().d('GameEngine_API', 'roomOnCreate: ' + roomId + ', gameCreatorId = ' + gameCreatorId + ', transition = ' + toString_0(transition));
3377
+ this.c56().d('GameEngine_API', 'roomOnCreate: ' + roomId + ', gameCreatorId = ' + gameCreatorId + ', transition = ' + toString_0(transition));
3378
3378
  this.ue7_1.z71(GameServer$roomOnCreate$slambda_0(usersArray, this, config, roomId, transition, gameCreatorId, spectators, null));
3379
3379
  };
3380
3380
  protoOf(GameServer).roomOnContinueFromState = function (roomId, state) {
3381
- this.b56().d('GameEngine_API', 'roomOnContinueFromState: ' + roomId);
3381
+ this.c56().d('GameEngine_API', 'roomOnContinueFromState: ' + roomId);
3382
3382
  var isCreated = this.ue7_1.a72(GameServer$roomOnContinueFromState$slambda_0(state, null));
3383
3383
  this.ue7_1.z71(GameServer$roomOnContinueFromState$slambda_2(isCreated, state, null));
3384
3384
  };
3385
3385
  protoOf(GameServer).roomOnContinueFromRound = function (roomId, tableLite) {
3386
- this.b56().d('GameEngine_API', 'roomOnContinueFromRound: ' + roomId + ', round = ' + tableLite.gameInfo.round.roundNumber);
3386
+ this.c56().d('GameEngine_API', 'roomOnContinueFromRound: ' + roomId + ', round = ' + tableLite.gameInfo.round.roundNumber);
3387
3387
  this.ue7_1.z71(GameServer$roomOnContinueFromRound$slambda_0(tableLite, roomId, this, null));
3388
3388
  this.ue7_1.z71(GameServer$roomOnContinueFromRound$slambda_2(null));
3389
3389
  };
@@ -3394,34 +3394,34 @@
3394
3394
  this.ue7_1.z71(GameServer$removeSpectatorsFromRoom$slambda_0(spectators, null));
3395
3395
  };
3396
3396
  protoOf(GameServer).roomRefreshPlayerState = function (playerId) {
3397
- this.b56().d('GameEngine_API', 'roomRefreshPlayerState: ' + playerId);
3397
+ this.c56().d('GameEngine_API', 'roomRefreshPlayerState: ' + playerId);
3398
3398
  this.ue7_1.z71(GameServer$roomRefreshPlayerState$slambda_0(playerId, this, null));
3399
3399
  };
3400
3400
  protoOf(GameServer).getToClientFinishActionBeforeDisconnect = function (playerId, previousState, originState) {
3401
3401
  if (!this.isTableExists) {
3402
- this.b56().w('GameEngine_API', "Table not exists can't use playerConnectionInteractor");
3402
+ this.c56().w('GameEngine_API', "Table not exists can't use playerConnectionInteractor");
3403
3403
  return null;
3404
3404
  }
3405
3405
  var table = this.table;
3406
3406
  var player = getPlayer(table.players, playerId);
3407
- this.b56().d('GameEngine_API', 'getToClientFinishActionBeforeDisconnect: ' + playerId + ', ' + ('state = ' + player.m75_1.m6h().z6f_1.toString() + ', ') + ('isBot = ' + player.l75_1.isBot));
3407
+ this.c56().d('GameEngine_API', 'getToClientFinishActionBeforeDisconnect: ' + playerId + ', ' + ('state = ' + player.m75_1.m6h().z6f_1.toString() + ', ') + ('isBot = ' + player.l75_1.isBot));
3408
3408
  var actions = _get_playerConnectionInteractor__si6cxf(this).xeh(playerId, previousState.isLive, table.id, mapToFinishReason(originState, player, table.playersConnections), table.isGameFinished);
3409
- this.b56().d('GameEngine_API', 'getToClientFinishActionBeforeDisconnect: ' + toString(actions));
3409
+ this.c56().d('GameEngine_API', 'getToClientFinishActionBeforeDisconnect: ' + toString(actions));
3410
3410
  if (actions.q()) {
3411
3411
  return null;
3412
3412
  }
3413
3413
  return new CombinedToClientAction(actions, Companion_instance_1.user(_get_idsProvider__fnfajc(this).a6n(), table.id, playerId));
3414
3414
  };
3415
3415
  protoOf(GameServer).yeh = function (newRid) {
3416
- this.b56().d('GameEngine_API', 'roomOnDelete: newRid = ' + newRid);
3416
+ this.c56().d('GameEngine_API', 'roomOnDelete: newRid = ' + newRid);
3417
3417
  this.ue7_1.z71(GameServer$roomOnDelete$slambda_0(this, newRid, null));
3418
3418
  };
3419
3419
  protoOf(GameServer).setCanStartNewGameEnabled = function (enabled) {
3420
- this.b56().d('GameEngine_API', 'setCanStartNewGameEnabled: ' + enabled);
3420
+ this.c56().d('GameEngine_API', 'setCanStartNewGameEnabled: ' + enabled);
3421
3421
  this.ue7_1.z71(GameServer$setCanStartNewGameEnabled$slambda_0(enabled, null));
3422
3422
  };
3423
3423
  protoOf(GameServer).zeh = function (reason, roomId) {
3424
- this.b56().d('GameEngine_API', 'shutdown: ' + reason + ', ' + roomId);
3424
+ this.c56().d('GameEngine_API', 'shutdown: ' + reason + ', ' + roomId);
3425
3425
  this.ue7_1.z71(GameServer$shutdown$slambda_0(reason, this, roomId, null));
3426
3426
  };
3427
3427
  protoOf(GameServer).handlePlayerMessage = function (message, fromPlayerId, onMessageGenerated) {
@@ -3433,7 +3433,7 @@
3433
3433
  tmp = tmp0_elvis_lhs;
3434
3434
  }
3435
3435
  var botChatInteractor = tmp;
3436
- this.b56().d('GameEngine_API', 'handlePlayerMessage: ' + fromPlayerId);
3436
+ this.c56().d('GameEngine_API', 'handlePlayerMessage: ' + fromPlayerId);
3437
3437
  this.ue7_1.z71(GameServer$handlePlayerMessage$slambda_0(botChatInteractor, message, fromPlayerId, onMessageGenerated, this, null));
3438
3438
  };
3439
3439
  protoOf(GameServer).clear = function () {
@@ -3503,7 +3503,7 @@
3503
3503
  protoOf(ServerConfig).pe = function () {
3504
3504
  return this.shouldFinishGameWhenDeploy;
3505
3505
  };
3506
- protoOf(ServerConfig).xl = function () {
3506
+ protoOf(ServerConfig).yl = function () {
3507
3507
  return this.shouldFinishGameWithBots;
3508
3508
  };
3509
3509
  protoOf(ServerConfig).dei = function (fromRound, shouldFinishGameWhenDeploy, shouldFinishGameWithBots) {
@@ -3539,7 +3539,7 @@
3539
3539
  };
3540
3540
  function Companion_1() {
3541
3541
  }
3542
- protoOf(Companion_1).q4t = function () {
3542
+ protoOf(Companion_1).r4t = function () {
3543
3543
  var tmp = getKClass(ServerStateUpdateDto);
3544
3544
  // Inline function 'kotlin.arrayOf' call
3545
3545
  // Inline function 'kotlin.js.unsafeCast' call
@@ -3555,8 +3555,8 @@
3555
3555
  var tmp$ret$8 = [];
3556
3556
  return SealedClassSerializer_init_$Create$('games.jass.logic.server.data.models.serializable.ServerStateUpdateDto', tmp, tmp_0, tmp_1, tmp$ret$8);
3557
3557
  };
3558
- protoOf(Companion_1).g10 = function (typeParamsSerializers) {
3559
- return this.q4t();
3558
+ protoOf(Companion_1).h10 = function (typeParamsSerializers) {
3559
+ return this.r4t();
3560
3560
  };
3561
3561
  var Companion_instance_11;
3562
3562
  function Companion_getInstance_2() {
@@ -3566,7 +3566,7 @@
3566
3566
  }
3567
3567
  function Companion_2() {
3568
3568
  }
3569
- protoOf(Companion_2).q4t = function () {
3569
+ protoOf(Companion_2).r4t = function () {
3570
3570
  return $serializer_getInstance();
3571
3571
  };
3572
3572
  var Companion_instance_12;
@@ -3576,59 +3576,59 @@
3576
3576
  function $serializer() {
3577
3577
  $serializer_instance = this;
3578
3578
  var tmp0_serialDesc = new PluginGeneratedSerialDescriptor('games.jass.logic.server.data.models.serializable.TableStateUpdateDto', this, 2);
3579
- tmp0_serialDesc.gz('roomId', false);
3580
- tmp0_serialDesc.gz('table', false);
3579
+ tmp0_serialDesc.hz('roomId', false);
3580
+ tmp0_serialDesc.hz('table', false);
3581
3581
  this.eei_1 = tmp0_serialDesc;
3582
3582
  }
3583
3583
  protoOf($serializer).fei = function (encoder, value) {
3584
3584
  var tmp0_desc = this.eei_1;
3585
- var tmp1_output = encoder.or(tmp0_desc);
3586
- tmp1_output.dt(tmp0_desc, 0, value.gei_1);
3587
- tmp1_output.dt(tmp0_desc, 1, value.table);
3588
- tmp1_output.pr(tmp0_desc);
3585
+ var tmp1_output = encoder.pr(tmp0_desc);
3586
+ tmp1_output.et(tmp0_desc, 0, value.gei_1);
3587
+ tmp1_output.et(tmp0_desc, 1, value.table);
3588
+ tmp1_output.qr(tmp0_desc);
3589
3589
  };
3590
- protoOf($serializer).co = function (encoder, value) {
3590
+ protoOf($serializer).do = function (encoder, value) {
3591
3591
  return this.fei(encoder, value instanceof TableStateUpdateDto ? value : THROW_CCE());
3592
3592
  };
3593
- protoOf($serializer).do = function (decoder) {
3593
+ protoOf($serializer).eo = function (decoder) {
3594
3594
  var tmp0_desc = this.eei_1;
3595
3595
  var tmp1_flag = true;
3596
3596
  var tmp2_index = 0;
3597
3597
  var tmp3_bitMask0 = 0;
3598
3598
  var tmp4_local0 = null;
3599
3599
  var tmp5_local1 = null;
3600
- var tmp6_input = decoder.or(tmp0_desc);
3601
- if (tmp6_input.es()) {
3602
- tmp4_local0 = tmp6_input.yr(tmp0_desc, 0);
3600
+ var tmp6_input = decoder.pr(tmp0_desc);
3601
+ if (tmp6_input.fs()) {
3602
+ tmp4_local0 = tmp6_input.zr(tmp0_desc, 0);
3603
3603
  tmp3_bitMask0 = tmp3_bitMask0 | 1;
3604
- tmp5_local1 = tmp6_input.yr(tmp0_desc, 1);
3604
+ tmp5_local1 = tmp6_input.zr(tmp0_desc, 1);
3605
3605
  tmp3_bitMask0 = tmp3_bitMask0 | 2;
3606
3606
  } else
3607
3607
  while (tmp1_flag) {
3608
- tmp2_index = tmp6_input.fs(tmp0_desc);
3608
+ tmp2_index = tmp6_input.gs(tmp0_desc);
3609
3609
  switch (tmp2_index) {
3610
3610
  case -1:
3611
3611
  tmp1_flag = false;
3612
3612
  break;
3613
3613
  case 0:
3614
- tmp4_local0 = tmp6_input.yr(tmp0_desc, 0);
3614
+ tmp4_local0 = tmp6_input.zr(tmp0_desc, 0);
3615
3615
  tmp3_bitMask0 = tmp3_bitMask0 | 1;
3616
3616
  break;
3617
3617
  case 1:
3618
- tmp5_local1 = tmp6_input.yr(tmp0_desc, 1);
3618
+ tmp5_local1 = tmp6_input.zr(tmp0_desc, 1);
3619
3619
  tmp3_bitMask0 = tmp3_bitMask0 | 2;
3620
3620
  break;
3621
3621
  default:
3622
3622
  throw UnknownFieldException_init_$Create$(tmp2_index);
3623
3623
  }
3624
3624
  }
3625
- tmp6_input.pr(tmp0_desc);
3625
+ tmp6_input.qr(tmp0_desc);
3626
3626
  return TableStateUpdateDto_init_$Create$(tmp3_bitMask0, tmp4_local0, tmp5_local1, null);
3627
3627
  };
3628
- protoOf($serializer).bo = function () {
3628
+ protoOf($serializer).co = function () {
3629
3629
  return this.eei_1;
3630
3630
  };
3631
- protoOf($serializer).vz = function () {
3631
+ protoOf($serializer).wz = function () {
3632
3632
  // Inline function 'kotlin.arrayOf' call
3633
3633
  // Inline function 'kotlin.js.unsafeCast' call
3634
3634
  // Inline function 'kotlin.js.asDynamic' call
@@ -3667,13 +3667,13 @@
3667
3667
  protoOf(TableStateUpdateDto).pe = function () {
3668
3668
  return this.table;
3669
3669
  };
3670
- protoOf(TableStateUpdateDto).z5j = function (roomId, table) {
3670
+ protoOf(TableStateUpdateDto).a5k = function (roomId, table) {
3671
3671
  return new TableStateUpdateDto(roomId, table);
3672
3672
  };
3673
3673
  protoOf(TableStateUpdateDto).copy = function (roomId, table, $super) {
3674
3674
  roomId = roomId === VOID ? this.gei_1 : roomId;
3675
3675
  table = table === VOID ? this.table : table;
3676
- return $super === VOID ? this.z5j(roomId, table) : $super.z5j.call(this, roomId, table);
3676
+ return $super === VOID ? this.a5k(roomId, table) : $super.a5k.call(this, roomId, table);
3677
3677
  };
3678
3678
  protoOf(TableStateUpdateDto).toString = function () {
3679
3679
  return 'TableStateUpdateDto(roomId=' + this.gei_1 + ', table=' + this.table + ')';
@@ -3696,7 +3696,7 @@
3696
3696
  };
3697
3697
  function Companion_3() {
3698
3698
  }
3699
- protoOf(Companion_3).q4t = function () {
3699
+ protoOf(Companion_3).r4t = function () {
3700
3700
  return $serializer_getInstance_0();
3701
3701
  };
3702
3702
  var Companion_instance_13;
@@ -3706,59 +3706,59 @@
3706
3706
  function $serializer_0() {
3707
3707
  $serializer_instance_0 = this;
3708
3708
  var tmp0_serialDesc = new PluginGeneratedSerialDescriptor('games.jass.logic.server.data.models.serializable.ActionsStateUpdateDto', this, 2);
3709
- tmp0_serialDesc.gz('roomId', false);
3710
- tmp0_serialDesc.gz('actions', false);
3709
+ tmp0_serialDesc.hz('roomId', false);
3710
+ tmp0_serialDesc.hz('actions', false);
3711
3711
  this.hei_1 = tmp0_serialDesc;
3712
3712
  }
3713
3713
  protoOf($serializer_0).iei = function (encoder, value) {
3714
3714
  var tmp0_desc = this.hei_1;
3715
- var tmp1_output = encoder.or(tmp0_desc);
3716
- tmp1_output.dt(tmp0_desc, 0, value.jei_1);
3717
- tmp1_output.dt(tmp0_desc, 1, value.actions);
3718
- tmp1_output.pr(tmp0_desc);
3715
+ var tmp1_output = encoder.pr(tmp0_desc);
3716
+ tmp1_output.et(tmp0_desc, 0, value.jei_1);
3717
+ tmp1_output.et(tmp0_desc, 1, value.actions);
3718
+ tmp1_output.qr(tmp0_desc);
3719
3719
  };
3720
- protoOf($serializer_0).co = function (encoder, value) {
3720
+ protoOf($serializer_0).do = function (encoder, value) {
3721
3721
  return this.iei(encoder, value instanceof ActionsStateUpdateDto ? value : THROW_CCE());
3722
3722
  };
3723
- protoOf($serializer_0).do = function (decoder) {
3723
+ protoOf($serializer_0).eo = function (decoder) {
3724
3724
  var tmp0_desc = this.hei_1;
3725
3725
  var tmp1_flag = true;
3726
3726
  var tmp2_index = 0;
3727
3727
  var tmp3_bitMask0 = 0;
3728
3728
  var tmp4_local0 = null;
3729
3729
  var tmp5_local1 = null;
3730
- var tmp6_input = decoder.or(tmp0_desc);
3731
- if (tmp6_input.es()) {
3732
- tmp4_local0 = tmp6_input.yr(tmp0_desc, 0);
3730
+ var tmp6_input = decoder.pr(tmp0_desc);
3731
+ if (tmp6_input.fs()) {
3732
+ tmp4_local0 = tmp6_input.zr(tmp0_desc, 0);
3733
3733
  tmp3_bitMask0 = tmp3_bitMask0 | 1;
3734
- tmp5_local1 = tmp6_input.yr(tmp0_desc, 1);
3734
+ tmp5_local1 = tmp6_input.zr(tmp0_desc, 1);
3735
3735
  tmp3_bitMask0 = tmp3_bitMask0 | 2;
3736
3736
  } else
3737
3737
  while (tmp1_flag) {
3738
- tmp2_index = tmp6_input.fs(tmp0_desc);
3738
+ tmp2_index = tmp6_input.gs(tmp0_desc);
3739
3739
  switch (tmp2_index) {
3740
3740
  case -1:
3741
3741
  tmp1_flag = false;
3742
3742
  break;
3743
3743
  case 0:
3744
- tmp4_local0 = tmp6_input.yr(tmp0_desc, 0);
3744
+ tmp4_local0 = tmp6_input.zr(tmp0_desc, 0);
3745
3745
  tmp3_bitMask0 = tmp3_bitMask0 | 1;
3746
3746
  break;
3747
3747
  case 1:
3748
- tmp5_local1 = tmp6_input.yr(tmp0_desc, 1);
3748
+ tmp5_local1 = tmp6_input.zr(tmp0_desc, 1);
3749
3749
  tmp3_bitMask0 = tmp3_bitMask0 | 2;
3750
3750
  break;
3751
3751
  default:
3752
3752
  throw UnknownFieldException_init_$Create$(tmp2_index);
3753
3753
  }
3754
3754
  }
3755
- tmp6_input.pr(tmp0_desc);
3755
+ tmp6_input.qr(tmp0_desc);
3756
3756
  return ActionsStateUpdateDto_init_$Create$(tmp3_bitMask0, tmp4_local0, tmp5_local1, null);
3757
3757
  };
3758
- protoOf($serializer_0).bo = function () {
3758
+ protoOf($serializer_0).co = function () {
3759
3759
  return this.hei_1;
3760
3760
  };
3761
- protoOf($serializer_0).vz = function () {
3761
+ protoOf($serializer_0).wz = function () {
3762
3762
  // Inline function 'kotlin.arrayOf' call
3763
3763
  // Inline function 'kotlin.js.unsafeCast' call
3764
3764
  // Inline function 'kotlin.js.asDynamic' call
@@ -3797,13 +3797,13 @@
3797
3797
  protoOf(ActionsStateUpdateDto).pe = function () {
3798
3798
  return this.actions;
3799
3799
  };
3800
- protoOf(ActionsStateUpdateDto).z5j = function (roomId, actions) {
3800
+ protoOf(ActionsStateUpdateDto).a5k = function (roomId, actions) {
3801
3801
  return new ActionsStateUpdateDto(roomId, actions);
3802
3802
  };
3803
3803
  protoOf(ActionsStateUpdateDto).copy = function (roomId, actions, $super) {
3804
3804
  roomId = roomId === VOID ? this.jei_1 : roomId;
3805
3805
  actions = actions === VOID ? this.actions : actions;
3806
- return $super === VOID ? this.z5j(roomId, actions) : $super.z5j.call(this, roomId, actions);
3806
+ return $super === VOID ? this.a5k(roomId, actions) : $super.a5k.call(this, roomId, actions);
3807
3807
  };
3808
3808
  protoOf(ActionsStateUpdateDto).toString = function () {
3809
3809
  return 'ActionsStateUpdateDto(roomId=' + this.jei_1 + ', actions=' + this.actions + ')';
@@ -3955,27 +3955,27 @@
3955
3955
  };
3956
3956
  }
3957
3957
  function createGameServerDI$lambda$lambda_0($this$singleton) {
3958
- return new ServerGameStoreContract($this$singleton.r1b());
3958
+ return new ServerGameStoreContract($this$singleton.s1b());
3959
3959
  }
3960
3960
  function createGameServerDI$lambda$lambda_1($externalReducers, $externalMiddlewares) {
3961
3961
  return function ($this$singleton) {
3962
- var tmp = $this$singleton.r1b();
3962
+ var tmp = $this$singleton.s1b();
3963
3963
  // Inline function 'org.kodein.di.instance' call
3964
- var tmp_0 = $this$singleton.u1c();
3964
+ var tmp_0 = $this$singleton.v1c();
3965
3965
  // Inline function 'org.kodein.type.generic' call
3966
3966
  var tmp_1 = typeToken(createKType(getKClass(StoreContract), arrayOf([]), false));
3967
3967
  var tmp$ret$0 = isInterface(tmp_1, TypeToken) ? tmp_1 : THROW_CCE();
3968
- var tmp$ret$1 = tmp_0.t1c(tmp$ret$0, null);
3968
+ var tmp$ret$1 = tmp_0.u1c(tmp$ret$0, null);
3969
3969
  return new GameServer(tmp, 'Game server', tmp$ret$1, VOID, $externalReducers, $externalMiddlewares);
3970
3970
  };
3971
3971
  }
3972
3972
  function createGameServerDI$lambda$lambda_2($this$provider) {
3973
3973
  // Inline function 'org.kodein.di.instance' call
3974
- var tmp = $this$provider.u1c();
3974
+ var tmp = $this$provider.v1c();
3975
3975
  // Inline function 'org.kodein.type.generic' call
3976
3976
  var tmp_0 = typeToken(createKType(getKClass(GameServer), arrayOf([]), false));
3977
3977
  var tmp$ret$0 = isInterface(tmp_0, TypeToken) ? tmp_0 : THROW_CCE();
3978
- return tmp.t1c(tmp$ret$0, null);
3978
+ return tmp.u1c(tmp$ret$0, null);
3979
3979
  }
3980
3980
  function createGameServerDI$lambda($engineBotConfig, $logicConfig, $dealerConfig, $ratingConfig, $serverConfig, $externalReducers, $externalMiddlewares) {
3981
3981
  return function ($this$Module) {
@@ -3983,190 +3983,190 @@
3983
3983
  // Inline function 'org.kodein.type.generic' call
3984
3984
  var tmp = typeToken(createKType(getKClass(ServerReduxConfig), arrayOf([]), false));
3985
3985
  var tmp$ret$0 = isInterface(tmp, TypeToken) ? tmp : THROW_CCE();
3986
- var tmp_0 = $this$Module.h1b(tmp$ret$0, null, null);
3986
+ var tmp_0 = $this$Module.i1b(tmp$ret$0, null, null);
3987
3987
  // Inline function 'org.kodein.di.singleton' call
3988
3988
  var creator = createGameServerDI$lambda$lambda($serverConfig);
3989
- var tmp_1 = $this$Module.m1b();
3990
- var tmp_2 = $this$Module.k1b();
3991
- var tmp_3 = $this$Module.l1b();
3989
+ var tmp_1 = $this$Module.n1b();
3990
+ var tmp_2 = $this$Module.l1b();
3991
+ var tmp_3 = $this$Module.m1b();
3992
3992
  // Inline function 'org.kodein.type.generic' call
3993
3993
  var tmp_4 = typeToken(createKType(getKClass(ServerReduxConfig), arrayOf([]), false));
3994
3994
  var tmp$ret$2 = isInterface(tmp_4, TypeToken) ? tmp_4 : THROW_CCE();
3995
3995
  var tmp$ret$3 = new Singleton(tmp_1, tmp_2, tmp_3, tmp$ret$2, null, true, creator);
3996
- tmp_0.f1f(tmp$ret$3);
3997
- $this$Module.j1b(getServerEngineGameDI($engineBotConfig, $logicConfig, $dealerConfig, $ratingConfig));
3996
+ tmp_0.g1f(tmp$ret$3);
3997
+ $this$Module.k1b(getServerEngineGameDI($engineBotConfig, $logicConfig, $dealerConfig, $ratingConfig));
3998
3998
  // Inline function 'org.kodein.di.bind' call
3999
3999
  // Inline function 'org.kodein.type.generic' call
4000
4000
  var tmp_5 = typeToken(createKType(getKClass(StoreContract), arrayOf([]), false));
4001
4001
  var tmp$ret$4 = isInterface(tmp_5, TypeToken) ? tmp_5 : THROW_CCE();
4002
- var tmp_6 = $this$Module.h1b(tmp$ret$4, null, null);
4002
+ var tmp_6 = $this$Module.i1b(tmp$ret$4, null, null);
4003
4003
  // Inline function 'org.kodein.di.singleton' call
4004
4004
  var creator_0 = createGameServerDI$lambda$lambda_0;
4005
- var tmp_7 = $this$Module.m1b();
4006
- var tmp_8 = $this$Module.k1b();
4007
- var tmp_9 = $this$Module.l1b();
4005
+ var tmp_7 = $this$Module.n1b();
4006
+ var tmp_8 = $this$Module.l1b();
4007
+ var tmp_9 = $this$Module.m1b();
4008
4008
  // Inline function 'org.kodein.type.generic' call
4009
4009
  var tmp_10 = typeToken(createKType(getKClass(ServerGameStoreContract), arrayOf([]), false));
4010
4010
  var tmp$ret$6 = isInterface(tmp_10, TypeToken) ? tmp_10 : THROW_CCE();
4011
4011
  var tmp$ret$7 = new Singleton(tmp_7, tmp_8, tmp_9, tmp$ret$6, null, true, creator_0);
4012
- tmp_6.f1f(tmp$ret$7);
4012
+ tmp_6.g1f(tmp$ret$7);
4013
4013
  // Inline function 'org.kodein.di.bind' call
4014
4014
  // Inline function 'org.kodein.type.generic' call
4015
4015
  var tmp_11 = typeToken(createKType(getKClass(GameServer), arrayOf([]), false));
4016
4016
  var tmp$ret$8 = isInterface(tmp_11, TypeToken) ? tmp_11 : THROW_CCE();
4017
- var tmp_12 = $this$Module.h1b(tmp$ret$8, null, null);
4017
+ var tmp_12 = $this$Module.i1b(tmp$ret$8, null, null);
4018
4018
  // Inline function 'org.kodein.di.singleton' call
4019
4019
  var creator_1 = createGameServerDI$lambda$lambda_1($externalReducers, $externalMiddlewares);
4020
- var tmp_13 = $this$Module.m1b();
4021
- var tmp_14 = $this$Module.k1b();
4022
- var tmp_15 = $this$Module.l1b();
4020
+ var tmp_13 = $this$Module.n1b();
4021
+ var tmp_14 = $this$Module.l1b();
4022
+ var tmp_15 = $this$Module.m1b();
4023
4023
  // Inline function 'org.kodein.type.generic' call
4024
4024
  var tmp_16 = typeToken(createKType(getKClass(GameServer), arrayOf([]), false));
4025
4025
  var tmp$ret$10 = isInterface(tmp_16, TypeToken) ? tmp_16 : THROW_CCE();
4026
4026
  var tmp$ret$11 = new Singleton(tmp_13, tmp_14, tmp_15, tmp$ret$10, null, true, creator_1);
4027
- tmp_12.f1f(tmp$ret$11);
4027
+ tmp_12.g1f(tmp$ret$11);
4028
4028
  // Inline function 'org.kodein.di.bind' call
4029
4029
  // Inline function 'org.kodein.type.generic' call
4030
4030
  var tmp_17 = typeToken(createKType(getKClass(StateProvider), arrayOf([]), false));
4031
4031
  var tmp$ret$12 = isInterface(tmp_17, TypeToken) ? tmp_17 : THROW_CCE();
4032
- var tmp_18 = $this$Module.h1b(tmp$ret$12, null, null);
4032
+ var tmp_18 = $this$Module.i1b(tmp$ret$12, null, null);
4033
4033
  // Inline function 'org.kodein.di.provider' call
4034
4034
  var creator_2 = createGameServerDI$lambda$lambda_2;
4035
- var tmp_19 = $this$Module.k1b();
4035
+ var tmp_19 = $this$Module.l1b();
4036
4036
  // Inline function 'org.kodein.type.generic' call
4037
4037
  var tmp_20 = typeToken(createKType(getKClass(GameServer), arrayOf([]), false));
4038
4038
  var tmp$ret$14 = isInterface(tmp_20, TypeToken) ? tmp_20 : THROW_CCE();
4039
4039
  var tmp$ret$15 = new Provider(tmp_19, tmp$ret$14, creator_2);
4040
- tmp_18.f1f(tmp$ret$15);
4040
+ tmp_18.g1f(tmp$ret$15);
4041
4041
  return Unit_instance;
4042
4042
  };
4043
4043
  }
4044
4044
  function getServerEngineGameDI$lambda$lambda($this$provider) {
4045
4045
  // Inline function 'org.kodein.di.instance' call
4046
- var tmp = $this$provider.u1c();
4046
+ var tmp = $this$provider.v1c();
4047
4047
  // Inline function 'org.kodein.type.generic' call
4048
4048
  var tmp_0 = typeToken(createKType(getKClass(RaspberryLogger), arrayOf([]), false));
4049
4049
  var tmp$ret$0 = isInterface(tmp_0, TypeToken) ? tmp_0 : THROW_CCE();
4050
- var tmp0_logger = tmp.t1c(tmp$ret$0, null);
4050
+ var tmp0_logger = tmp.u1c(tmp$ret$0, null);
4051
4051
  // Inline function 'org.kodein.di.instance' call
4052
- var tmp_1 = $this$provider.u1c();
4052
+ var tmp_1 = $this$provider.v1c();
4053
4053
  // Inline function 'org.kodein.type.generic' call
4054
4054
  var tmp_2 = typeToken(createKType(getKClass(TableLifecycleReducer), arrayOf([]), false));
4055
4055
  var tmp$ret$2 = isInterface(tmp_2, TypeToken) ? tmp_2 : THROW_CCE();
4056
- var tmp1_tableLifecycleReducer = tmp_1.t1c(tmp$ret$2, null);
4056
+ var tmp1_tableLifecycleReducer = tmp_1.u1c(tmp$ret$2, null);
4057
4057
  // Inline function 'org.kodein.di.instance' call
4058
- var tmp_3 = $this$provider.u1c();
4058
+ var tmp_3 = $this$provider.v1c();
4059
4059
  // Inline function 'org.kodein.type.generic' call
4060
4060
  var tmp_4 = typeToken(createKType(getKClass(RandomPoolProvider), arrayOf([]), false));
4061
4061
  var tmp$ret$4 = isInterface(tmp_4, TypeToken) ? tmp_4 : THROW_CCE();
4062
- var tmp2_randomPoolProvider = tmp_3.t1c(tmp$ret$4, null);
4062
+ var tmp2_randomPoolProvider = tmp_3.u1c(tmp$ret$4, null);
4063
4063
  // Inline function 'org.kodein.di.instance' call
4064
- var tmp_5 = $this$provider.u1c();
4064
+ var tmp_5 = $this$provider.v1c();
4065
4065
  // Inline function 'org.kodein.type.generic' call
4066
4066
  var tmp_6 = typeToken(createKType(getKClass(ServerReduxConfig), arrayOf([]), false));
4067
4067
  var tmp$ret$6 = isInterface(tmp_6, TypeToken) ? tmp_6 : THROW_CCE();
4068
- var tmp3_serverReduxConfig = tmp_5.t1c(tmp$ret$6, null);
4068
+ var tmp3_serverReduxConfig = tmp_5.u1c(tmp$ret$6, null);
4069
4069
  return new ServerMechanicLifecycleReducer(tmp0_logger, tmp3_serverReduxConfig, tmp1_tableLifecycleReducer, tmp2_randomPoolProvider);
4070
4070
  }
4071
4071
  function getServerEngineGameDI$lambda$lambda_0($this$provider) {
4072
4072
  // Inline function 'org.kodein.di.instance' call
4073
- var tmp = $this$provider.u1c();
4073
+ var tmp = $this$provider.v1c();
4074
4074
  // Inline function 'org.kodein.type.generic' call
4075
4075
  var tmp_0 = typeToken(createKType(getKClass(ServerReduxConfig), arrayOf([]), false));
4076
4076
  var tmp$ret$0 = isInterface(tmp_0, TypeToken) ? tmp_0 : THROW_CCE();
4077
- var tmp0_serverConfig = tmp.t1c(tmp$ret$0, null);
4077
+ var tmp0_serverConfig = tmp.u1c(tmp$ret$0, null);
4078
4078
  // Inline function 'org.kodein.di.instance' call
4079
- var tmp_1 = $this$provider.u1c();
4079
+ var tmp_1 = $this$provider.v1c();
4080
4080
  // Inline function 'org.kodein.type.generic' call
4081
4081
  var tmp_2 = typeToken(createKType(getKClass(GameLifecycleInteractor), arrayOf([]), false));
4082
4082
  var tmp$ret$2 = isInterface(tmp_2, TypeToken) ? tmp_2 : THROW_CCE();
4083
- var tmp1_gameLifecycleInteractor = tmp_1.t1c(tmp$ret$2, null);
4083
+ var tmp1_gameLifecycleInteractor = tmp_1.u1c(tmp$ret$2, null);
4084
4084
  // Inline function 'org.kodein.di.instance' call
4085
- var tmp_3 = $this$provider.u1c();
4085
+ var tmp_3 = $this$provider.v1c();
4086
4086
  // Inline function 'org.kodein.type.generic' call
4087
4087
  var tmp_4 = typeToken(createKType(getKClass(PlayerTurnMechanicReducer), arrayOf([]), false));
4088
4088
  var tmp$ret$4 = isInterface(tmp_4, TypeToken) ? tmp_4 : THROW_CCE();
4089
- var tmp2_playerTurnMechanicReducer = tmp_3.t1c(tmp$ret$4, null);
4089
+ var tmp2_playerTurnMechanicReducer = tmp_3.u1c(tmp$ret$4, null);
4090
4090
  // Inline function 'org.kodein.di.instance' call
4091
- var tmp_5 = $this$provider.u1c();
4091
+ var tmp_5 = $this$provider.v1c();
4092
4092
  // Inline function 'org.kodein.type.generic' call
4093
4093
  var tmp_6 = typeToken(createKType(getKClass(IdsProvider), arrayOf([]), false));
4094
4094
  var tmp$ret$6 = isInterface(tmp_6, TypeToken) ? tmp_6 : THROW_CCE();
4095
- var tmp3_idsProvider = tmp_5.t1c(tmp$ret$6, null);
4095
+ var tmp3_idsProvider = tmp_5.u1c(tmp$ret$6, null);
4096
4096
  // Inline function 'org.kodein.di.instance' call
4097
- var tmp_7 = $this$provider.u1c();
4097
+ var tmp_7 = $this$provider.v1c();
4098
4098
  // Inline function 'org.kodein.type.generic' call
4099
4099
  var tmp_8 = typeToken(createKType(getKClass(EngineLogicConfig), arrayOf([]), false));
4100
4100
  var tmp$ret$8 = isInterface(tmp_8, TypeToken) ? tmp_8 : THROW_CCE();
4101
- var tmp4_engineLogicConfig = tmp_7.t1c(tmp$ret$8, null);
4101
+ var tmp4_engineLogicConfig = tmp_7.u1c(tmp$ret$8, null);
4102
4102
  return new PlayerConnectionInteractorImpl(tmp0_serverConfig, tmp4_engineLogicConfig, tmp2_playerTurnMechanicReducer, tmp3_idsProvider, tmp1_gameLifecycleInteractor);
4103
4103
  }
4104
4104
  function getServerEngineGameDI$lambda$lambda_1($this$singleton) {
4105
4105
  // Inline function 'org.kodein.di.instance' call
4106
- var tmp = $this$singleton.u1c();
4106
+ var tmp = $this$singleton.v1c();
4107
4107
  // Inline function 'org.kodein.type.generic' call
4108
4108
  var tmp_0 = typeToken(createKType(getKClass(ServerReduxConfig), arrayOf([]), false));
4109
4109
  var tmp$ret$0 = isInterface(tmp_0, TypeToken) ? tmp_0 : THROW_CCE();
4110
- var tmp_1 = tmp.t1c(tmp$ret$0, null);
4110
+ var tmp_1 = tmp.u1c(tmp$ret$0, null);
4111
4111
  // Inline function 'org.kodein.di.instance' call
4112
- var tmp_2 = $this$singleton.u1c();
4112
+ var tmp_2 = $this$singleton.v1c();
4113
4113
  // Inline function 'org.kodein.type.generic' call
4114
4114
  var tmp_3 = typeToken(createKType(getKClass(RaspberryLogger), arrayOf([]), false));
4115
4115
  var tmp$ret$2 = isInterface(tmp_3, TypeToken) ? tmp_3 : THROW_CCE();
4116
- var tmp_4 = tmp_2.t1c(tmp$ret$2, null);
4116
+ var tmp_4 = tmp_2.u1c(tmp$ret$2, null);
4117
4117
  // Inline function 'org.kodein.di.instance' call
4118
- var tmp_5 = $this$singleton.u1c();
4118
+ var tmp_5 = $this$singleton.v1c();
4119
4119
  // Inline function 'org.kodein.type.generic' call
4120
4120
  var tmp_6 = typeToken(createKType(getKClass(IdsProvider), arrayOf([]), false));
4121
4121
  var tmp$ret$4 = isInterface(tmp_6, TypeToken) ? tmp_6 : THROW_CCE();
4122
- var tmp$ret$5 = tmp_5.t1c(tmp$ret$4, null);
4122
+ var tmp$ret$5 = tmp_5.u1c(tmp$ret$4, null);
4123
4123
  return new ToClientEventsObserverImpl(tmp_1, tmp_4, tmp$ret$5);
4124
4124
  }
4125
4125
  function getServerEngineGameDI$lambda($engineBotConfig, $engineLogicConfig, $dealerConfig, $ratingConfig) {
4126
4126
  return function ($this$Module) {
4127
- $this$Module.j1b(jsonModule(emptyList()));
4128
- $this$Module.j1b(getEngineGameModule($engineBotConfig, $engineLogicConfig, $dealerConfig, $ratingConfig));
4127
+ $this$Module.k1b(jsonModule(emptyList()));
4128
+ $this$Module.k1b(getEngineGameModule($engineBotConfig, $engineLogicConfig, $dealerConfig, $ratingConfig));
4129
4129
  // Inline function 'org.kodein.di.bind' call
4130
4130
  // Inline function 'org.kodein.type.generic' call
4131
4131
  var tmp = typeToken(createKType(getKClass(MechanicLifecycleReducer), arrayOf([]), false));
4132
4132
  var tmp$ret$0 = isInterface(tmp, TypeToken) ? tmp : THROW_CCE();
4133
- var tmp_0 = $this$Module.h1b(tmp$ret$0, null, null);
4133
+ var tmp_0 = $this$Module.i1b(tmp$ret$0, null, null);
4134
4134
  // Inline function 'org.kodein.di.provider' call
4135
4135
  var creator = getServerEngineGameDI$lambda$lambda;
4136
- var tmp_1 = $this$Module.k1b();
4136
+ var tmp_1 = $this$Module.l1b();
4137
4137
  // Inline function 'org.kodein.type.generic' call
4138
4138
  var tmp_2 = typeToken(createKType(getKClass(ServerMechanicLifecycleReducer), arrayOf([]), false));
4139
4139
  var tmp$ret$2 = isInterface(tmp_2, TypeToken) ? tmp_2 : THROW_CCE();
4140
4140
  var tmp$ret$3 = new Provider(tmp_1, tmp$ret$2, creator);
4141
- tmp_0.f1f(tmp$ret$3);
4141
+ tmp_0.g1f(tmp$ret$3);
4142
4142
  // Inline function 'org.kodein.di.bind' call
4143
4143
  // Inline function 'org.kodein.type.generic' call
4144
4144
  var tmp_3 = typeToken(createKType(getKClass(PlayerConnectionInteractor), arrayOf([]), false));
4145
4145
  var tmp$ret$4 = isInterface(tmp_3, TypeToken) ? tmp_3 : THROW_CCE();
4146
- var tmp_4 = $this$Module.h1b(tmp$ret$4, null, null);
4146
+ var tmp_4 = $this$Module.i1b(tmp$ret$4, null, null);
4147
4147
  // Inline function 'org.kodein.di.provider' call
4148
4148
  var creator_0 = getServerEngineGameDI$lambda$lambda_0;
4149
- var tmp_5 = $this$Module.k1b();
4149
+ var tmp_5 = $this$Module.l1b();
4150
4150
  // Inline function 'org.kodein.type.generic' call
4151
4151
  var tmp_6 = typeToken(createKType(getKClass(PlayerConnectionInteractorImpl), arrayOf([]), false));
4152
4152
  var tmp$ret$6 = isInterface(tmp_6, TypeToken) ? tmp_6 : THROW_CCE();
4153
4153
  var tmp$ret$7 = new Provider(tmp_5, tmp$ret$6, creator_0);
4154
- tmp_4.f1f(tmp$ret$7);
4154
+ tmp_4.g1f(tmp$ret$7);
4155
4155
  // Inline function 'org.kodein.di.bind' call
4156
4156
  // Inline function 'org.kodein.type.generic' call
4157
4157
  var tmp_7 = typeToken(createKType(getKClass(ToClientEventsObserver), arrayOf([]), false));
4158
4158
  var tmp$ret$8 = isInterface(tmp_7, TypeToken) ? tmp_7 : THROW_CCE();
4159
- var tmp_8 = $this$Module.h1b(tmp$ret$8, null, null);
4159
+ var tmp_8 = $this$Module.i1b(tmp$ret$8, null, null);
4160
4160
  // Inline function 'org.kodein.di.singleton' call
4161
4161
  var creator_1 = getServerEngineGameDI$lambda$lambda_1;
4162
- var tmp_9 = $this$Module.m1b();
4163
- var tmp_10 = $this$Module.k1b();
4164
- var tmp_11 = $this$Module.l1b();
4162
+ var tmp_9 = $this$Module.n1b();
4163
+ var tmp_10 = $this$Module.l1b();
4164
+ var tmp_11 = $this$Module.m1b();
4165
4165
  // Inline function 'org.kodein.type.generic' call
4166
4166
  var tmp_12 = typeToken(createKType(getKClass(ToClientEventsObserverImpl), arrayOf([]), false));
4167
4167
  var tmp$ret$10 = isInterface(tmp_12, TypeToken) ? tmp_12 : THROW_CCE();
4168
4168
  var tmp$ret$11 = new Singleton(tmp_9, tmp_10, tmp_11, tmp$ret$10, null, true, creator_1);
4169
- tmp_8.f1f(tmp$ret$11);
4169
+ tmp_8.g1f(tmp$ret$11);
4170
4170
  return Unit_instance;
4171
4171
  };
4172
4172
  }
@@ -4208,7 +4208,7 @@
4208
4208
 
4209
4209
  var element = this.aej_1.n();
4210
4210
  this.s8_1 = 2;
4211
- suspendResult = this.zei_1.i24(element, this);
4211
+ suspendResult = this.zei_1.j24(element, this);
4212
4212
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
4213
4213
  return suspendResult;
4214
4214
  }
@@ -4438,7 +4438,7 @@
4438
4438
  }
4439
4439
  while (false);
4440
4440
  this.s8_1 = 1;
4441
- suspendResult = this.iek_1.iej_1.i24(this.jek_1, this);
4441
+ suspendResult = this.iek_1.iej_1.j24(this.jek_1, this);
4442
4442
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
4443
4443
  return suspendResult;
4444
4444
  }
@@ -4745,12 +4745,12 @@
4745
4745
  return new ContinueGameToClientAction(tmp5_table, tmp6_reason, null, tmp4_deliveryPayload);
4746
4746
  };
4747
4747
  protoOf(PlayerConnectionInteractorImpl).vek = function (playerId, newConnectionState, previousConnectionState) {
4748
- var tmp = System_instance.ck();
4748
+ var tmp = System_instance.dk();
4749
4749
  Companion_getInstance();
4750
4750
  // Inline function 'kotlin.time.Companion.milliseconds' call
4751
4751
  var this_0 = this.wek_1.waitForPlayerToReconnectTimeOutMillis;
4752
4752
  var tmp$ret$0 = toDuration(this_0, DurationUnit_MILLISECONDS_getInstance());
4753
- var reconnectUntilTime = tmp.rk(tmp$ret$0);
4753
+ var reconnectUntilTime = tmp.sk(tmp$ret$0);
4754
4754
  var tmp0_state = PlayerConnectionState_DISCONNECTING_getInstance();
4755
4755
  var tmp1_reconnectUntilTime = reconnectUntilTime.toString();
4756
4756
  return listOf_0([new PlayerConnectionChangedMechanicAction(playerId, tmp0_state, previousConnectionState, newConnectionState, false, tmp1_reconnectUntilTime), new StartTimerAction(new PlayerReconnectionWaitingTimerTag(playerId, newConnectionState, previousConnectionState), fromInt(this.wek_1.waitForPlayerToReconnectTimeOutMillis), VOID, TimerType_DELAY_getInstance())]);
@@ -5079,7 +5079,7 @@
5079
5079
  var tmp$ret$0 = isInterface(tmp_1, TypeToken) ? tmp_1 : THROW_CCE();
5080
5080
  var tmp_2 = Instance(di, tmp$ret$0, null);
5081
5081
  var tmp_3 = KProperty1;
5082
- tmp_0.jel_1 = tmp_2.c1h(this, getPropertyCallableRef('asyncProvider', 1, tmp_3, ServerGameStoreContract$_get_asyncProvider_$ref_1q7po3(), null));
5082
+ tmp_0.jel_1 = tmp_2.d1h(this, getPropertyCallableRef('asyncProvider', 1, tmp_3, ServerGameStoreContract$_get_asyncProvider_$ref_1q7po3(), null));
5083
5083
  var tmp_4 = this;
5084
5084
  // Inline function 'org.kodein.di.instance' call
5085
5085
  // Inline function 'org.kodein.type.generic' call
@@ -5087,7 +5087,7 @@
5087
5087
  var tmp$ret$2 = isInterface(tmp_5, TypeToken) ? tmp_5 : THROW_CCE();
5088
5088
  var tmp_6 = Instance(di, tmp$ret$2, null);
5089
5089
  var tmp_7 = KProperty1;
5090
- tmp_4.kel_1 = tmp_6.c1h(this, getPropertyCallableRef('logger', 1, tmp_7, ServerGameStoreContract$_get_logger_$ref_zbgw28(), null));
5090
+ tmp_4.kel_1 = tmp_6.d1h(this, getPropertyCallableRef('logger', 1, tmp_7, ServerGameStoreContract$_get_logger_$ref_zbgw28(), null));
5091
5091
  var tmp_8 = this;
5092
5092
  // Inline function 'org.kodein.di.instance' call
5093
5093
  // Inline function 'org.kodein.type.generic' call
@@ -5095,7 +5095,7 @@
5095
5095
  var tmp$ret$4 = isInterface(tmp_9, TypeToken) ? tmp_9 : THROW_CCE();
5096
5096
  var tmp_10 = Instance(di, tmp$ret$4, null);
5097
5097
  var tmp_11 = KProperty1;
5098
- tmp_8.lel_1 = tmp_10.c1h(this, getPropertyCallableRef('playerConnectionInteractor', 1, tmp_11, ServerGameStoreContract$_get_playerConnectionInteractor_$ref_d9n2s8(), null));
5098
+ tmp_8.lel_1 = tmp_10.d1h(this, getPropertyCallableRef('playerConnectionInteractor', 1, tmp_11, ServerGameStoreContract$_get_playerConnectionInteractor_$ref_d9n2s8(), null));
5099
5099
  var tmp_12 = this;
5100
5100
  // Inline function 'org.kodein.di.instance' call
5101
5101
  // Inline function 'org.kodein.type.generic' call
@@ -5103,7 +5103,7 @@
5103
5103
  var tmp$ret$6 = isInterface(tmp_13, TypeToken) ? tmp_13 : THROW_CCE();
5104
5104
  var tmp_14 = Instance(di, tmp$ret$6, null);
5105
5105
  var tmp_15 = KProperty1;
5106
- tmp_12.mel_1 = tmp_14.c1h(this, getPropertyCallableRef('lastCardInteractor', 1, tmp_15, ServerGameStoreContract$_get_lastCardInteractor_$ref_khpgh(), null));
5106
+ tmp_12.mel_1 = tmp_14.d1h(this, getPropertyCallableRef('lastCardInteractor', 1, tmp_15, ServerGameStoreContract$_get_lastCardInteractor_$ref_khpgh(), null));
5107
5107
  var tmp_16 = this;
5108
5108
  // Inline function 'org.kodein.di.instance' call
5109
5109
  // Inline function 'org.kodein.type.generic' call
@@ -5111,7 +5111,7 @@
5111
5111
  var tmp$ret$8 = isInterface(tmp_17, TypeToken) ? tmp_17 : THROW_CCE();
5112
5112
  var tmp_18 = Instance(di, tmp$ret$8, null);
5113
5113
  var tmp_19 = KProperty1;
5114
- tmp_16.nel_1 = tmp_18.c1h(this, getPropertyCallableRef('serverConfig', 1, tmp_19, ServerGameStoreContract$_get_serverConfig_$ref_bz2891(), null));
5114
+ tmp_16.nel_1 = tmp_18.d1h(this, getPropertyCallableRef('serverConfig', 1, tmp_19, ServerGameStoreContract$_get_serverConfig_$ref_bz2891(), null));
5115
5115
  var tmp_20 = this;
5116
5116
  // Inline function 'org.kodein.di.instance' call
5117
5117
  // Inline function 'org.kodein.type.generic' call
@@ -5119,7 +5119,7 @@
5119
5119
  var tmp$ret$10 = isInterface(tmp_21, TypeToken) ? tmp_21 : THROW_CCE();
5120
5120
  var tmp_22 = Instance(di, tmp$ret$10, null);
5121
5121
  var tmp_23 = KProperty1;
5122
- tmp_20.oel_1 = tmp_22.c1h(this, getPropertyCallableRef('logicConfig', 1, tmp_23, ServerGameStoreContract$_get_logicConfig_$ref_nqj2yi(), null));
5122
+ tmp_20.oel_1 = tmp_22.d1h(this, getPropertyCallableRef('logicConfig', 1, tmp_23, ServerGameStoreContract$_get_logicConfig_$ref_nqj2yi(), null));
5123
5123
  var tmp_24 = this;
5124
5124
  // Inline function 'org.kodein.di.instance' call
5125
5125
  // Inline function 'org.kodein.type.generic' call
@@ -5127,7 +5127,7 @@
5127
5127
  var tmp$ret$12 = isInterface(tmp_25, TypeToken) ? tmp_25 : THROW_CCE();
5128
5128
  var tmp_26 = Instance(di, tmp$ret$12, null);
5129
5129
  var tmp_27 = KProperty1;
5130
- tmp_24.pel_1 = tmp_26.c1h(this, getPropertyCallableRef('idsProvider', 1, tmp_27, ServerGameStoreContract$_get_idsProvider_$ref_rf1ck1(), null));
5130
+ tmp_24.pel_1 = tmp_26.d1h(this, getPropertyCallableRef('idsProvider', 1, tmp_27, ServerGameStoreContract$_get_idsProvider_$ref_rf1ck1(), null));
5131
5131
  var tmp_28 = this;
5132
5132
  // Inline function 'org.kodein.di.instance' call
5133
5133
  // Inline function 'org.kodein.type.generic' call
@@ -5135,7 +5135,7 @@
5135
5135
  var tmp$ret$14 = isInterface(tmp_29, TypeToken) ? tmp_29 : THROW_CCE();
5136
5136
  var tmp_30 = Instance(di, tmp$ret$14, null);
5137
5137
  var tmp_31 = KProperty1;
5138
- tmp_28.qel_1 = tmp_30.c1h(this, getPropertyCallableRef('botConfig', 1, tmp_31, ServerGameStoreContract$_get_botConfig_$ref_nebw1d(), null));
5138
+ tmp_28.qel_1 = tmp_30.d1h(this, getPropertyCallableRef('botConfig', 1, tmp_31, ServerGameStoreContract$_get_botConfig_$ref_nebw1d(), null));
5139
5139
  var tmp_32 = this;
5140
5140
  // Inline function 'org.kodein.di.instance' call
5141
5141
  // Inline function 'org.kodein.type.generic' call
@@ -5143,7 +5143,7 @@
5143
5143
  var tmp$ret$16 = isInterface(tmp_33, TypeToken) ? tmp_33 : THROW_CCE();
5144
5144
  var tmp_34 = Instance(di, tmp$ret$16, null);
5145
5145
  var tmp_35 = KProperty1;
5146
- tmp_32.rel_1 = tmp_34.c1h(this, getPropertyCallableRef('scenePositionProvider', 1, tmp_35, ServerGameStoreContract$_get_scenePositionProvider_$ref_ue39g4(), null));
5146
+ tmp_32.rel_1 = tmp_34.d1h(this, getPropertyCallableRef('scenePositionProvider', 1, tmp_35, ServerGameStoreContract$_get_scenePositionProvider_$ref_ue39g4(), null));
5147
5147
  var tmp_36 = this;
5148
5148
  // Inline function 'org.kodein.di.instance' call
5149
5149
  // Inline function 'org.kodein.type.generic' call
@@ -5151,7 +5151,7 @@
5151
5151
  var tmp$ret$18 = isInterface(tmp_37, TypeToken) ? tmp_37 : THROW_CCE();
5152
5152
  var tmp_38 = Instance(di, tmp$ret$18, null);
5153
5153
  var tmp_39 = KProperty1;
5154
- tmp_36.sel_1 = tmp_38.c1h(this, getPropertyCallableRef('toClientEventsObserver', 1, tmp_39, ServerGameStoreContract$_get_toClientEventsObserver_$ref_nkgv3p(), null));
5154
+ tmp_36.sel_1 = tmp_38.d1h(this, getPropertyCallableRef('toClientEventsObserver', 1, tmp_39, ServerGameStoreContract$_get_toClientEventsObserver_$ref_nkgv3p(), null));
5155
5155
  var tmp_40 = this;
5156
5156
  // Inline function 'org.kodein.di.instance' call
5157
5157
  // Inline function 'org.kodein.type.generic' call
@@ -5159,7 +5159,7 @@
5159
5159
  var tmp$ret$20 = isInterface(tmp_41, TypeToken) ? tmp_41 : THROW_CCE();
5160
5160
  var tmp_42 = Instance(di, tmp$ret$20, null);
5161
5161
  var tmp_43 = KProperty1;
5162
- tmp_40.tel_1 = tmp_42.c1h(this, getPropertyCallableRef('fromClientEventsObserver', 1, tmp_43, ServerGameStoreContract$_get_fromClientEventsObserver_$ref_v1j2bg(), null));
5162
+ tmp_40.tel_1 = tmp_42.d1h(this, getPropertyCallableRef('fromClientEventsObserver', 1, tmp_43, ServerGameStoreContract$_get_fromClientEventsObserver_$ref_v1j2bg(), null));
5163
5163
  var tmp_44 = this;
5164
5164
  // Inline function 'org.kodein.di.instance' call
5165
5165
  // Inline function 'org.kodein.type.generic' call
@@ -5167,7 +5167,7 @@
5167
5167
  var tmp$ret$22 = isInterface(tmp_45, TypeToken) ? tmp_45 : THROW_CCE();
5168
5168
  var tmp_46 = Instance(di, tmp$ret$22, null);
5169
5169
  var tmp_47 = KProperty1;
5170
- tmp_44.uel_1 = tmp_46.c1h(this, getPropertyCallableRef('dealerConfig', 1, tmp_47, ServerGameStoreContract$_get_dealerConfig_$ref_mdo2zp(), null));
5170
+ tmp_44.uel_1 = tmp_46.d1h(this, getPropertyCallableRef('dealerConfig', 1, tmp_47, ServerGameStoreContract$_get_dealerConfig_$ref_mdo2zp(), null));
5171
5171
  var tmp_48 = this;
5172
5172
  // Inline function 'org.kodein.di.instance' call
5173
5173
  // Inline function 'org.kodein.type.generic' call
@@ -5175,7 +5175,7 @@
5175
5175
  var tmp$ret$24 = isInterface(tmp_49, TypeToken) ? tmp_49 : THROW_CCE();
5176
5176
  var tmp_50 = Instance(di, tmp$ret$24, null);
5177
5177
  var tmp_51 = KProperty1;
5178
- tmp_48.vel_1 = tmp_50.c1h(this, getPropertyCallableRef('poolProvider', 1, tmp_51, ServerGameStoreContract$_get_poolProvider_$ref_4pfoc3(), null));
5178
+ tmp_48.vel_1 = tmp_50.d1h(this, getPropertyCallableRef('poolProvider', 1, tmp_51, ServerGameStoreContract$_get_poolProvider_$ref_4pfoc3(), null));
5179
5179
  var tmp_52 = this;
5180
5180
  // Inline function 'org.kodein.di.instance' call
5181
5181
  // Inline function 'org.kodein.type.generic' call
@@ -5183,7 +5183,7 @@
5183
5183
  var tmp$ret$26 = isInterface(tmp_53, TypeToken) ? tmp_53 : THROW_CCE();
5184
5184
  var tmp_54 = Instance(di, tmp$ret$26, null);
5185
5185
  var tmp_55 = KProperty1;
5186
- tmp_52.wel_1 = tmp_54.c1h(this, getPropertyCallableRef('cardsDealerProvider', 1, tmp_55, ServerGameStoreContract$_get_cardsDealerProvider_$ref_ipxqoj(), null));
5186
+ tmp_52.wel_1 = tmp_54.d1h(this, getPropertyCallableRef('cardsDealerProvider', 1, tmp_55, ServerGameStoreContract$_get_cardsDealerProvider_$ref_ipxqoj(), null));
5187
5187
  }
5188
5188
  protoOf(ServerGameStoreContract).b9q = function () {
5189
5189
  return plus(plus(plus(plus(plus(this.eel_1.b9q(), this.hel_1.b9q()), this.fel_1.b9q()), this.gel_1.b9q()), this.iel_1.b9q()), listOf_0([serverConfigReducer(), spectatorsReducer(_get_logger__rkp4sl(this)), playerConnectionUpdateReducer()]));
@@ -5937,14 +5937,14 @@
5937
5937
  this.qem_1 = $action;
5938
5938
  CoroutineImpl.call(this, resultContinuation);
5939
5939
  }
5940
- protoOf(sendToClientActionMiddleware$o$handle$slambda).j29 = function ($this$launchDefault, $completion) {
5941
- var tmp = this.k29($this$launchDefault, $completion);
5940
+ protoOf(sendToClientActionMiddleware$o$handle$slambda).k29 = function ($this$launchDefault, $completion) {
5941
+ var tmp = this.l29($this$launchDefault, $completion);
5942
5942
  tmp.u8_1 = Unit_instance;
5943
5943
  tmp.v8_1 = null;
5944
5944
  return tmp.a9();
5945
5945
  };
5946
5946
  protoOf(sendToClientActionMiddleware$o$handle$slambda).i9 = function (p1, $completion) {
5947
- return this.j29((!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE(), $completion);
5947
+ return this.k29((!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE(), $completion);
5948
5948
  };
5949
5949
  protoOf(sendToClientActionMiddleware$o$handle$slambda).a9 = function () {
5950
5950
  var suspendResult = this.u8_1;
@@ -5977,7 +5977,7 @@
5977
5977
  }
5978
5978
  while (true);
5979
5979
  };
5980
- protoOf(sendToClientActionMiddleware$o$handle$slambda).k29 = function ($this$launchDefault, completion) {
5980
+ protoOf(sendToClientActionMiddleware$o$handle$slambda).l29 = function ($this$launchDefault, completion) {
5981
5981
  var i = new sendToClientActionMiddleware$o$handle$slambda(this.pem_1, this.qem_1, completion);
5982
5982
  i.rem_1 = $this$launchDefault;
5983
5983
  return i;
@@ -5985,7 +5985,7 @@
5985
5985
  function sendToClientActionMiddleware$o$handle$slambda_0($provider, $action, resultContinuation) {
5986
5986
  var i = new sendToClientActionMiddleware$o$handle$slambda($provider, $action, resultContinuation);
5987
5987
  var l = function ($this$launchDefault, $completion) {
5988
- return i.j29($this$launchDefault, $completion);
5988
+ return i.k29($this$launchDefault, $completion);
5989
5989
  };
5990
5990
  l.$arity = 1;
5991
5991
  return l;
@@ -6017,14 +6017,14 @@
6017
6017
  this.gen_1 = $action;
6018
6018
  CoroutineImpl.call(this, resultContinuation);
6019
6019
  }
6020
- protoOf(playerTurnTimeoutWhenHasConnectionMiddleware$o$handle$slambda).j29 = function ($this$launchDefaultWithLock, $completion) {
6021
- var tmp = this.k29($this$launchDefaultWithLock, $completion);
6020
+ protoOf(playerTurnTimeoutWhenHasConnectionMiddleware$o$handle$slambda).k29 = function ($this$launchDefaultWithLock, $completion) {
6021
+ var tmp = this.l29($this$launchDefaultWithLock, $completion);
6022
6022
  tmp.u8_1 = Unit_instance;
6023
6023
  tmp.v8_1 = null;
6024
6024
  return tmp.a9();
6025
6025
  };
6026
6026
  protoOf(playerTurnTimeoutWhenHasConnectionMiddleware$o$handle$slambda).i9 = function (p1, $completion) {
6027
- return this.j29((!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE(), $completion);
6027
+ return this.k29((!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE(), $completion);
6028
6028
  };
6029
6029
  protoOf(playerTurnTimeoutWhenHasConnectionMiddleware$o$handle$slambda).a9 = function () {
6030
6030
  var suspendResult = this.u8_1;
@@ -6084,7 +6084,7 @@
6084
6084
  }
6085
6085
  while (true);
6086
6086
  };
6087
- protoOf(playerTurnTimeoutWhenHasConnectionMiddleware$o$handle$slambda).k29 = function ($this$launchDefaultWithLock, completion) {
6087
+ protoOf(playerTurnTimeoutWhenHasConnectionMiddleware$o$handle$slambda).l29 = function ($this$launchDefaultWithLock, completion) {
6088
6088
  var i = new playerTurnTimeoutWhenHasConnectionMiddleware$o$handle$slambda(this.cen_1, this.den_1, this.een_1, this.fen_1, this.gen_1, completion);
6089
6089
  i.hen_1 = $this$launchDefaultWithLock;
6090
6090
  return i;
@@ -6092,7 +6092,7 @@
6092
6092
  function playerTurnTimeoutWhenHasConnectionMiddleware$o$handle$slambda_0($store, $timerTag, $serverConfig, $logger, $action, resultContinuation) {
6093
6093
  var i = new playerTurnTimeoutWhenHasConnectionMiddleware$o$handle$slambda($store, $timerTag, $serverConfig, $logger, $action, resultContinuation);
6094
6094
  var l = function ($this$launchDefaultWithLock, $completion) {
6095
- return i.j29($this$launchDefaultWithLock, $completion);
6095
+ return i.k29($this$launchDefaultWithLock, $completion);
6096
6096
  };
6097
6097
  l.$arity = 1;
6098
6098
  return l;
@@ -6211,7 +6211,7 @@
6211
6211
  return state.u9m(tmp2_tableOrNull, tmp3_payload, tmp1_gameLifecycleState, null);
6212
6212
  };
6213
6213
  protoOf(ServerMechanicLifecycleReducer).pa3 = function (state, action) {
6214
- this.sa3_1.i5o(action.previousGameId);
6214
+ this.sa3_1.j5o(action.previousGameId);
6215
6215
  var tmp0_gameLifecycleState = GameLifecycleState_CREATED_getInstance();
6216
6216
  var tmp1_tableOrNull = this.ra3_1.aa5(state.b72(), action.gameId);
6217
6217
  var tmp2_payload = get_serverStatePayload(state).copy(VOID, addRoomMetadata(this, get_serverStatePayload(state), action.gameId));
@@ -6451,7 +6451,7 @@
6451
6451
  this.metadata = metadata;
6452
6452
  this.connectedPlayers = connectedPlayers;
6453
6453
  }
6454
- protoOf(ServerStatePayload).e3w = function () {
6454
+ protoOf(ServerStatePayload).f3w = function () {
6455
6455
  return this.config;
6456
6456
  };
6457
6457
  protoOf(ServerStatePayload).r96 = function () {
@@ -6466,7 +6466,7 @@
6466
6466
  protoOf(ServerStatePayload).pe = function () {
6467
6467
  return this.metadata;
6468
6468
  };
6469
- protoOf(ServerStatePayload).xl = function () {
6469
+ protoOf(ServerStatePayload).yl = function () {
6470
6470
  return this.connectedPlayers;
6471
6471
  };
6472
6472
  protoOf(ServerStatePayload).ten = function (config, metadata, connectedPlayers) {
@@ -6575,7 +6575,7 @@
6575
6575
  }
6576
6576
  function createDI($this, combinedLogger, coreConfig, serverConfig, logicConfig, engineBotConfig, dealerConfig, ratingConfig, externalReducers, externalMiddlewares, externalModule) {
6577
6577
  var tmp = Companion_instance_6;
6578
- return tmp.q1b(VOID, GameServerEngineControllerImpl$createDI$lambda(combinedLogger, externalModule, $this, coreConfig, serverConfig, logicConfig, engineBotConfig, dealerConfig, ratingConfig, externalReducers, externalMiddlewares));
6578
+ return tmp.r1b(VOID, GameServerEngineControllerImpl$createDI$lambda(combinedLogger, externalModule, $this, coreConfig, serverConfig, logicConfig, engineBotConfig, dealerConfig, ratingConfig, externalReducers, externalMiddlewares));
6579
6579
  }
6580
6580
  function GameServerEngineControllerImpl$logger$delegate$lambda(this$0) {
6581
6581
  return function () {
@@ -6606,25 +6606,25 @@
6606
6606
  // Inline function 'org.kodein.type.generic' call
6607
6607
  var tmp = typeToken(createKType(getKClass(RaspberryLogger), arrayOf([]), false));
6608
6608
  var tmp$ret$0 = isInterface(tmp, TypeToken) ? tmp : THROW_CCE();
6609
- var tmp_0 = $this$DI.h1b(tmp$ret$0, null, null);
6609
+ var tmp_0 = $this$DI.i1b(tmp$ret$0, null, null);
6610
6610
  // Inline function 'org.kodein.di.provider' call
6611
6611
  var creator = GameServerEngineControllerImpl$di$delegate$lambda$lambda$lambda(this$0);
6612
- var tmp_1 = $this$DI.k1b();
6612
+ var tmp_1 = $this$DI.l1b();
6613
6613
  // Inline function 'org.kodein.type.generic' call
6614
6614
  var tmp_2 = typeToken(createKType(getKClass(RaspberryLogger), arrayOf([]), false));
6615
6615
  var tmp$ret$2 = isInterface(tmp_2, TypeToken) ? tmp_2 : THROW_CCE();
6616
6616
  var tmp$ret$3 = new Provider(tmp_1, tmp$ret$2, creator);
6617
- tmp_0.f1f(tmp$ret$3);
6618
- $this$DI.j1b(jsonModule());
6619
- $this$DI.j1b(serverHelpersModule());
6620
- $this$DI.j1b(randomOrgModule(this$0.beo_1));
6617
+ tmp_0.g1f(tmp$ret$3);
6618
+ $this$DI.k1b(jsonModule());
6619
+ $this$DI.k1b(serverHelpersModule());
6620
+ $this$DI.k1b(randomOrgModule(this$0.beo_1));
6621
6621
  return Unit_instance;
6622
6622
  };
6623
6623
  }
6624
6624
  function GameServerEngineControllerImpl$di$delegate$lambda(this$0) {
6625
6625
  return function () {
6626
6626
  var tmp = Companion_instance_6;
6627
- return tmp.q1b(VOID, GameServerEngineControllerImpl$di$delegate$lambda$lambda(this$0));
6627
+ return tmp.r1b(VOID, GameServerEngineControllerImpl$di$delegate$lambda$lambda(this$0));
6628
6628
  };
6629
6629
  }
6630
6630
  function GameServerEngineControllerImpl$_get_di_$ref_cvlqo6() {
@@ -6731,44 +6731,44 @@
6731
6731
  null;
6732
6732
  else {
6733
6733
  // Inline function 'kotlin.also' call
6734
- $combinedLogger.m52(tmp0_safe_receiver);
6734
+ $combinedLogger.n52(tmp0_safe_receiver);
6735
6735
  // Inline function 'org.kodein.di.bind' call
6736
6736
  // Inline function 'org.kodein.type.generic' call
6737
6737
  var tmp = typeToken(createKType(getKClass(FileLoggerOutput), arrayOf([]), false));
6738
6738
  var tmp$ret$0 = isInterface(tmp, TypeToken) ? tmp : THROW_CCE();
6739
- var tmp_0 = $this$Module.h1b(tmp$ret$0, null, null);
6739
+ var tmp_0 = $this$Module.i1b(tmp$ret$0, null, null);
6740
6740
  // Inline function 'org.kodein.di.singleton' call
6741
6741
  var creator = GameServerEngineControllerImpl$createGameEngineWithLogic$lambda$lambda_0(tmp0_safe_receiver);
6742
- var tmp_1 = $this$Module.m1b();
6743
- var tmp_2 = $this$Module.k1b();
6744
- var tmp_3 = $this$Module.l1b();
6742
+ var tmp_1 = $this$Module.n1b();
6743
+ var tmp_2 = $this$Module.l1b();
6744
+ var tmp_3 = $this$Module.m1b();
6745
6745
  // Inline function 'org.kodein.type.generic' call
6746
6746
  var tmp_4 = typeToken(createKType(getKClass(FileLoggerOutput), arrayOf([]), false));
6747
6747
  var tmp$ret$2 = isInterface(tmp_4, TypeToken) ? tmp_4 : THROW_CCE();
6748
6748
  var tmp$ret$3 = new Singleton(tmp_1, tmp_2, tmp_3, tmp$ret$2, null, true, creator);
6749
- tmp_0.f1f(tmp$ret$3);
6749
+ tmp_0.g1f(tmp$ret$3);
6750
6750
  }
6751
6751
  var tmp1_safe_receiver = createCallbackOutput(this$0, GameServerEngineControllerImpl$createGameEngineWithLogic$lambda$lambda_1($gameServer));
6752
6752
  if (tmp1_safe_receiver == null)
6753
6753
  null;
6754
6754
  else {
6755
6755
  // Inline function 'kotlin.also' call
6756
- $combinedLogger.m52(tmp1_safe_receiver);
6756
+ $combinedLogger.n52(tmp1_safe_receiver);
6757
6757
  // Inline function 'org.kodein.di.bind' call
6758
6758
  // Inline function 'org.kodein.type.generic' call
6759
6759
  var tmp_5 = typeToken(createKType(getKClass(CallbackWrapperLoggerOutput), arrayOf([]), false));
6760
6760
  var tmp$ret$6 = isInterface(tmp_5, TypeToken) ? tmp_5 : THROW_CCE();
6761
- var tmp_6 = $this$Module.h1b(tmp$ret$6, null, null);
6761
+ var tmp_6 = $this$Module.i1b(tmp$ret$6, null, null);
6762
6762
  // Inline function 'org.kodein.di.singleton' call
6763
6763
  var creator_0 = GameServerEngineControllerImpl$createGameEngineWithLogic$lambda$lambda_2(tmp1_safe_receiver);
6764
- var tmp_7 = $this$Module.m1b();
6765
- var tmp_8 = $this$Module.k1b();
6766
- var tmp_9 = $this$Module.l1b();
6764
+ var tmp_7 = $this$Module.n1b();
6765
+ var tmp_8 = $this$Module.l1b();
6766
+ var tmp_9 = $this$Module.m1b();
6767
6767
  // Inline function 'org.kodein.type.generic' call
6768
6768
  var tmp_10 = typeToken(createKType(getKClass(CallbackWrapperLoggerOutput), arrayOf([]), false));
6769
6769
  var tmp$ret$8 = isInterface(tmp_10, TypeToken) ? tmp_10 : THROW_CCE();
6770
6770
  var tmp$ret$9 = new Singleton(tmp_7, tmp_8, tmp_9, tmp$ret$8, null, true, creator_0);
6771
- tmp_6.f1f(tmp$ret$9);
6771
+ tmp_6.g1f(tmp$ret$9);
6772
6772
  }
6773
6773
  return Unit_instance;
6774
6774
  };
@@ -6795,17 +6795,17 @@
6795
6795
  }
6796
6796
  function GameServerEngineControllerImpl$createDI$lambda($combinedLogger, $externalModule, this$0, $coreConfig, $serverConfig, $logicConfig, $engineBotConfig, $dealerConfig, $ratingConfig, $externalReducers, $externalMiddlewares) {
6797
6797
  return function ($this$DI) {
6798
- $this$DI.j1b(combinedLoggerModule($combinedLogger));
6798
+ $this$DI.k1b(combinedLoggerModule($combinedLogger));
6799
6799
  var tmp0_safe_receiver = $externalModule;
6800
6800
  if (tmp0_safe_receiver == null)
6801
6801
  null;
6802
6802
  else {
6803
6803
  // Inline function 'kotlin.let' call
6804
- $this$DI.j1b(tmp0_safe_receiver);
6804
+ $this$DI.k1b(tmp0_safe_receiver);
6805
6805
  }
6806
- $this$DI.j1b(dealerModule(this$0.randomPoolProvider, this$0.beo_1));
6807
- $this$DI.j1b(coreModule($coreConfig));
6808
- $this$DI.j1b(createGameServerDI($serverConfig, $logicConfig, $engineBotConfig, $dealerConfig, $ratingConfig, $externalReducers, $externalMiddlewares));
6806
+ $this$DI.k1b(dealerModule(this$0.randomPoolProvider, this$0.beo_1));
6807
+ $this$DI.k1b(coreModule($coreConfig));
6808
+ $this$DI.k1b(createGameServerDI($serverConfig, $logicConfig, $engineBotConfig, $dealerConfig, $ratingConfig, $externalReducers, $externalMiddlewares));
6809
6809
  return Unit_instance;
6810
6810
  };
6811
6811
  }
@@ -6834,7 +6834,7 @@
6834
6834
  var tmp$ret$0 = isInterface(tmp_4, TypeToken) ? tmp_4 : THROW_CCE();
6835
6835
  var tmp_5 = Instance(this_0, tmp$ret$0, null);
6836
6836
  var tmp_6 = KProperty1;
6837
- tmp_3.eeo_1 = tmp_5.c1h(this, getPropertyCallableRef('parser', 1, tmp_6, GameServerEngineControllerImpl$_get_parser_$ref_3gee3w(), null));
6837
+ tmp_3.eeo_1 = tmp_5.d1h(this, getPropertyCallableRef('parser', 1, tmp_6, GameServerEngineControllerImpl$_get_parser_$ref_3gee3w(), null));
6838
6838
  var tmp_7 = this;
6839
6839
  // Inline function 'org.kodein.di.instance' call
6840
6840
  var this_1 = _get_di__ndbzja(this);
@@ -6843,7 +6843,7 @@
6843
6843
  var tmp$ret$2 = isInterface(tmp_8, TypeToken) ? tmp_8 : THROW_CCE();
6844
6844
  var tmp_9 = Instance(this_1, tmp$ret$2, null);
6845
6845
  var tmp_10 = KProperty1;
6846
- tmp_7.feo_1 = tmp_9.c1h(this, getPropertyCallableRef('helper', 1, tmp_10, GameServerEngineControllerImpl$_get_helper_$ref_y2ht1f(), null));
6846
+ tmp_7.feo_1 = tmp_9.d1h(this, getPropertyCallableRef('helper', 1, tmp_10, GameServerEngineControllerImpl$_get_helper_$ref_y2ht1f(), null));
6847
6847
  var tmp_11 = this;
6848
6848
  // Inline function 'org.kodein.di.instance' call
6849
6849
  var this_2 = _get_di__ndbzja(this);
@@ -6852,7 +6852,7 @@
6852
6852
  var tmp$ret$4 = isInterface(tmp_12, TypeToken) ? tmp_12 : THROW_CCE();
6853
6853
  var tmp_13 = Instance(this_2, tmp$ret$4, null);
6854
6854
  var tmp_14 = KProperty1;
6855
- tmp_11.geo_1 = tmp_13.c1h(this, getPropertyCallableRef('serverHelper', 1, tmp_14, GameServerEngineControllerImpl$_get_serverHelper_$ref_o2mqre(), null));
6855
+ tmp_11.geo_1 = tmp_13.d1h(this, getPropertyCallableRef('serverHelper', 1, tmp_14, GameServerEngineControllerImpl$_get_serverHelper_$ref_o2mqre(), null));
6856
6856
  var tmp_15 = this;
6857
6857
  // Inline function 'org.kodein.di.instance' call
6858
6858
  var this_3 = _get_di__ndbzja(this);
@@ -6861,7 +6861,7 @@
6861
6861
  var tmp$ret$6 = isInterface(tmp_16, TypeToken) ? tmp_16 : THROW_CCE();
6862
6862
  var tmp_17 = Instance(this_3, tmp$ret$6, null);
6863
6863
  var tmp_18 = KProperty1;
6864
- tmp_15.heo_1 = tmp_17.c1h(this, getPropertyCallableRef('resources', 1, tmp_18, GameServerEngineControllerImpl$_get_resources_$ref_dt6416(), null));
6864
+ tmp_15.heo_1 = tmp_17.d1h(this, getPropertyCallableRef('resources', 1, tmp_18, GameServerEngineControllerImpl$_get_resources_$ref_dt6416(), null));
6865
6865
  var tmp_19 = this;
6866
6866
  // Inline function 'org.kodein.di.instance' call
6867
6867
  var this_4 = _get_di__ndbzja(this);
@@ -6870,7 +6870,7 @@
6870
6870
  var tmp$ret$8 = isInterface(tmp_20, TypeToken) ? tmp_20 : THROW_CCE();
6871
6871
  var tmp_21 = Instance(this_4, tmp$ret$8, null);
6872
6872
  var tmp_22 = KProperty1;
6873
- tmp_19.ieo_1 = tmp_21.c1h(this, getPropertyCallableRef('test', 1, tmp_22, GameServerEngineControllerImpl$_get_test_$ref_ol1cd5(), null));
6873
+ tmp_19.ieo_1 = tmp_21.d1h(this, getPropertyCallableRef('test', 1, tmp_22, GameServerEngineControllerImpl$_get_test_$ref_ol1cd5(), null));
6874
6874
  var tmp_23 = this;
6875
6875
  // Inline function 'org.kodein.di.instance' call
6876
6876
  var this_5 = _get_di__ndbzja(this);
@@ -6879,7 +6879,7 @@
6879
6879
  var tmp$ret$10 = isInterface(tmp_24, TypeToken) ? tmp_24 : THROW_CCE();
6880
6880
  var tmp_25 = Instance(this_5, tmp$ret$10, null);
6881
6881
  var tmp_26 = KProperty1;
6882
- tmp_23.jeo_1 = tmp_25.c1h(this, getPropertyCallableRef('randomPoolProvider', 1, tmp_26, GameServerEngineControllerImpl$_get_randomPoolProvider_$ref_ut9lgl(), null));
6882
+ tmp_23.jeo_1 = tmp_25.d1h(this, getPropertyCallableRef('randomPoolProvider', 1, tmp_26, GameServerEngineControllerImpl$_get_randomPoolProvider_$ref_ut9lgl(), null));
6883
6883
  }
6884
6884
  protoOf(GameServerEngineControllerImpl).fdz = function () {
6885
6885
  var tmp0 = this.eeo_1;
@@ -6924,13 +6924,13 @@
6924
6924
  return tmp0.x();
6925
6925
  };
6926
6926
  protoOf(GameServerEngineControllerImpl).setEnableLogger = function (enabled) {
6927
- Logger_getInstance().w52_1 = enabled;
6927
+ Logger_getInstance().x52_1 = enabled;
6928
6928
  };
6929
6929
  protoOf(GameServerEngineControllerImpl).createGameEngine = function () {
6930
6930
  return this.createGameEngineWithLogic();
6931
6931
  };
6932
6932
  protoOf(GameServerEngineControllerImpl).zen = function (reducers, middlewares, serverConfig, logicConfig, dealerConfig, ratingConfig, coreConfig, botConfig) {
6933
- var combinedLogger = Companion_instance_8.mx();
6933
+ var combinedLogger = Companion_instance_8.nx();
6934
6934
  var gameServer = {_v: null};
6935
6935
  // Inline function 'kotlin.collections.map' call
6936
6936
  // Inline function 'kotlin.collections.mapTo' call
@@ -6960,11 +6960,11 @@
6960
6960
  var tmp2_externalModule = Module_init_$Create$('External Module', VOID, VOID, GameServerEngineControllerImpl$createGameEngineWithLogic$lambda(this, coreConfig, combinedLogger, gameServer));
6961
6961
  var engineDI = createDI(this, combinedLogger, coreConfig, serverConfig, logicConfig, botConfig, dealerConfig, ratingConfig, tmp0_externalReducers, tmp1_externalMiddlewares, tmp2_externalModule);
6962
6962
  // Inline function 'org.kodein.di.instance' call
6963
- var tmp = get_direct(engineDI).u1c();
6963
+ var tmp = get_direct(engineDI).v1c();
6964
6964
  // Inline function 'org.kodein.type.generic' call
6965
6965
  var tmp_0 = typeToken(createKType(getKClass(GameServer), arrayOf([]), false));
6966
6966
  var tmp$ret$7 = isInterface(tmp_0, TypeToken) ? tmp_0 : THROW_CCE();
6967
- gameServer._v = tmp.t1c(tmp$ret$7, null);
6967
+ gameServer._v = tmp.u1c(tmp$ret$7, null);
6968
6968
  return gameServer._v;
6969
6969
  };
6970
6970
  function GameServerHelper() {
@@ -6994,20 +6994,20 @@
6994
6994
  // Inline function 'org.kodein.type.generic' call
6995
6995
  var tmp = typeToken(createKType(getKClass(RaspberryLogger), arrayOf([]), false));
6996
6996
  var tmp$ret$0 = isInterface(tmp, TypeToken) ? tmp : THROW_CCE();
6997
- var tmp_0 = $this$DI.h1b(tmp$ret$0, null, null);
6997
+ var tmp_0 = $this$DI.i1b(tmp$ret$0, null, null);
6998
6998
  // Inline function 'org.kodein.di.singleton' call
6999
6999
  var creator = TestHelperImpl$di$lambda$lambda(this$0);
7000
- var tmp_1 = $this$DI.m1b();
7001
- var tmp_2 = $this$DI.k1b();
7002
- var tmp_3 = $this$DI.l1b();
7000
+ var tmp_1 = $this$DI.n1b();
7001
+ var tmp_2 = $this$DI.l1b();
7002
+ var tmp_3 = $this$DI.m1b();
7003
7003
  // Inline function 'org.kodein.type.generic' call
7004
7004
  var tmp_4 = typeToken(createKType(getKClass(RaspberryLogger), arrayOf([]), false));
7005
7005
  var tmp$ret$2 = isInterface(tmp_4, TypeToken) ? tmp_4 : THROW_CCE();
7006
7006
  var tmp$ret$3 = new Singleton(tmp_1, tmp_2, tmp_3, tmp$ret$2, null, true, creator);
7007
- tmp_0.f1f(tmp$ret$3);
7008
- $this$DI.j1b(jsonModule(emptyList()));
7009
- $this$DI.j1b(engineGameLogicModule());
7010
- $this$DI.j1b(engineGameBotModule());
7007
+ tmp_0.g1f(tmp$ret$3);
7008
+ $this$DI.k1b(jsonModule(emptyList()));
7009
+ $this$DI.k1b(engineGameLogicModule());
7010
+ $this$DI.k1b(engineGameBotModule());
7011
7011
  return Unit_instance;
7012
7012
  };
7013
7013
  }
@@ -7028,7 +7028,7 @@
7028
7028
  this.leo_1 = logger;
7029
7029
  var tmp = this;
7030
7030
  var tmp_0 = Companion_instance_6;
7031
- tmp.meo_1 = tmp_0.q1b(VOID, TestHelperImpl$di$lambda(this));
7031
+ tmp.meo_1 = tmp_0.r1b(VOID, TestHelperImpl$di$lambda(this));
7032
7032
  var tmp_1 = this;
7033
7033
  // Inline function 'org.kodein.di.instance' call
7034
7034
  var this_0 = this.meo_1;
@@ -7037,7 +7037,7 @@
7037
7037
  var tmp$ret$0 = isInterface(tmp_2, TypeToken) ? tmp_2 : THROW_CCE();
7038
7038
  var tmp_3 = Instance(this_0, tmp$ret$0, null);
7039
7039
  var tmp_4 = KProperty1;
7040
- tmp_1.neo_1 = tmp_3.c1h(this, getPropertyCallableRef('playerAnswerInteractor', 1, tmp_4, TestHelperImpl$_get_playerAnswerInteractor_$ref_1j4fiy(), null));
7040
+ tmp_1.neo_1 = tmp_3.d1h(this, getPropertyCallableRef('playerAnswerInteractor', 1, tmp_4, TestHelperImpl$_get_playerAnswerInteractor_$ref_1j4fiy(), null));
7041
7041
  }
7042
7042
  protoOf(TestHelperImpl).getPlayerAnswer = function (table, playerId, botConfig) {
7043
7043
  return _get_playerAnswerInteractor__msggz1(this).g9e(playerId, table, botConfig);
@@ -7141,7 +7141,7 @@
7141
7141
  this.gameId = gameId;
7142
7142
  this.extras = {};
7143
7143
  }
7144
- protoOf(GameMetadata).x5j = function () {
7144
+ protoOf(GameMetadata).y5j = function () {
7145
7145
  return this.gameId;
7146
7146
  };
7147
7147
  protoOf(GameMetadata).peo = function () {
@@ -7151,47 +7151,47 @@
7151
7151
  return Module_init_$Create$('Server helpers Module', VOID, VOID, serverHelpersModule$lambda);
7152
7152
  }
7153
7153
  function serverHelpersModule$lambda($this$Module) {
7154
- $this$Module.j1b(get_ratingModule());
7155
- $this$Module.j1b(engineHelpersModule());
7154
+ $this$Module.k1b(get_ratingModule());
7155
+ $this$Module.k1b(engineHelpersModule());
7156
7156
  // Inline function 'org.kodein.di.bind' call
7157
7157
  // Inline function 'org.kodein.type.generic' call
7158
7158
  var tmp = typeToken(createKType(getKClass(TestHelper), arrayOf([]), false));
7159
7159
  var tmp$ret$0 = isInterface(tmp, TypeToken) ? tmp : THROW_CCE();
7160
- var tmp_0 = $this$Module.h1b(tmp$ret$0, null, null);
7160
+ var tmp_0 = $this$Module.i1b(tmp$ret$0, null, null);
7161
7161
  // Inline function 'org.kodein.di.singleton' call
7162
7162
  var creator = serverHelpersModule$lambda$lambda;
7163
- var tmp_1 = $this$Module.m1b();
7164
- var tmp_2 = $this$Module.k1b();
7165
- var tmp_3 = $this$Module.l1b();
7163
+ var tmp_1 = $this$Module.n1b();
7164
+ var tmp_2 = $this$Module.l1b();
7165
+ var tmp_3 = $this$Module.m1b();
7166
7166
  // Inline function 'org.kodein.type.generic' call
7167
7167
  var tmp_4 = typeToken(createKType(getKClass(TestHelperImpl), arrayOf([]), false));
7168
7168
  var tmp$ret$2 = isInterface(tmp_4, TypeToken) ? tmp_4 : THROW_CCE();
7169
7169
  var tmp$ret$3 = new Singleton(tmp_1, tmp_2, tmp_3, tmp$ret$2, null, true, creator);
7170
- tmp_0.f1f(tmp$ret$3);
7170
+ tmp_0.g1f(tmp$ret$3);
7171
7171
  // Inline function 'org.kodein.di.bind' call
7172
7172
  // Inline function 'org.kodein.type.generic' call
7173
7173
  var tmp_5 = typeToken(createKType(getKClass(GameServerHelper), arrayOf([]), false));
7174
7174
  var tmp$ret$4 = isInterface(tmp_5, TypeToken) ? tmp_5 : THROW_CCE();
7175
- var tmp_6 = $this$Module.h1b(tmp$ret$4, null, null);
7175
+ var tmp_6 = $this$Module.i1b(tmp$ret$4, null, null);
7176
7176
  // Inline function 'org.kodein.di.singleton' call
7177
7177
  var creator_0 = serverHelpersModule$lambda$lambda_0;
7178
- var tmp_7 = $this$Module.m1b();
7179
- var tmp_8 = $this$Module.k1b();
7180
- var tmp_9 = $this$Module.l1b();
7178
+ var tmp_7 = $this$Module.n1b();
7179
+ var tmp_8 = $this$Module.l1b();
7180
+ var tmp_9 = $this$Module.m1b();
7181
7181
  // Inline function 'org.kodein.type.generic' call
7182
7182
  var tmp_10 = typeToken(createKType(getKClass(GameServerHelperImpl), arrayOf([]), false));
7183
7183
  var tmp$ret$6 = isInterface(tmp_10, TypeToken) ? tmp_10 : THROW_CCE();
7184
7184
  var tmp$ret$7 = new Singleton(tmp_7, tmp_8, tmp_9, tmp$ret$6, null, true, creator_0);
7185
- tmp_6.f1f(tmp$ret$7);
7185
+ tmp_6.g1f(tmp$ret$7);
7186
7186
  return Unit_instance;
7187
7187
  }
7188
7188
  function serverHelpersModule$lambda$lambda($this$singleton) {
7189
7189
  // Inline function 'org.kodein.di.instance' call
7190
- var tmp = $this$singleton.u1c();
7190
+ var tmp = $this$singleton.v1c();
7191
7191
  // Inline function 'org.kodein.type.generic' call
7192
7192
  var tmp_0 = typeToken(createKType(getKClass(RaspberryLogger), arrayOf([]), false));
7193
7193
  var tmp$ret$0 = isInterface(tmp_0, TypeToken) ? tmp_0 : THROW_CCE();
7194
- var tmp$ret$1 = tmp.t1c(tmp$ret$0, null);
7194
+ var tmp$ret$1 = tmp.u1c(tmp$ret$0, null);
7195
7195
  return new TestHelperImpl(tmp$ret$1);
7196
7196
  }
7197
7197
  function serverHelpersModule$lambda$lambda_0($this$singleton) {
@@ -7209,7 +7209,7 @@
7209
7209
  return this.r96();
7210
7210
  });
7211
7211
  defineProp(protoOf(GameServer), 'id', function () {
7212
- return this.t5j();
7212
+ return this.u5j();
7213
7213
  });
7214
7214
  defineProp(protoOf(GameServer), 'table', function () {
7215
7215
  return this.b72();
@@ -7223,11 +7223,11 @@
7223
7223
  defineProp(protoOf(GameServer), 'gameLifecycleState', function () {
7224
7224
  return this.e72();
7225
7225
  });
7226
- protoOf($serializer).wz = typeParametersSerializers;
7226
+ protoOf($serializer).xz = typeParametersSerializers;
7227
7227
  defineProp(protoOf(TableStateUpdateDto), 'roomId', function () {
7228
7228
  return this.k93();
7229
7229
  });
7230
- protoOf($serializer_0).wz = typeParametersSerializers;
7230
+ protoOf($serializer_0).xz = typeParametersSerializers;
7231
7231
  defineProp(protoOf(ActionsStateUpdateDto), 'roomId', function () {
7232
7232
  return this.k93();
7233
7233
  });