client_plugin_logic_deb 1.8.424 → 1.8.426

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1060,7 +1060,7 @@
1060
1060
  initMetadataForClass(ObserverStrategy, 'ObserverStrategy', VOID, Enum);
1061
1061
  initMetadataForInterface(TradeScene, 'TradeScene', VOID, VOID, [SceneActionsContract, ExpectantContract, TradeSceneContract]);
1062
1062
  initMetadataForInterface(EarnPointsScene, 'EarnPointsScene', VOID, VOID, [SceneActionsContract, ExpectantContract, EarnPointsSceneContract]);
1063
- initMetadataForInterface(TableScene, 'TableScene', VOID, VOID, [ControlsContract, ExpectantContract, SceneActionsContract]);
1063
+ initMetadataForInterface(TableScene, 'TableScene', VOID, VOID, [ExpectantContract, ControlsContract, SceneActionsContract]);
1064
1064
  initMetadataForClass(EarnPointsSceneImpl, 'EarnPointsSceneImpl', VOID, VOID, [EarnPointsSceneContract, ExpectantContract, SceneActionsContract, PlayersSceneContract, EarnPointsScene, GameEngineSceneContract]);
1065
1065
  initMetadataForLambda(TableSceneImpl$observeControls$o$collect$slambda, CoroutineImpl, VOID, [1]);
1066
1066
  initMetadataForCoroutine($collectCOROUTINE$_41, CoroutineImpl);
@@ -3794,16 +3794,16 @@
3794
3794
  return new PlayerStateViewModel(tmp5_playerId, tmp10_tag, tmp11_state, tmp9_connectionState, tmp6_startFromTime, tmp7_playerTurnTimeout, tmp8_waitPlayerUntilTime);
3795
3795
  }
3796
3796
  function toVMV2(_this__u8e3s4, playerIndex, highlightedCards) {
3797
- var tmp0_playerId = _this__u8e3s4.e7p_1;
3798
- var tmp1_card = _this__u8e3s4.g7p_1;
3799
- var tmp2_position = _this__u8e3s4.f7p_1;
3800
- var tmp3_highlighted = highlightedCards.u1(_this__u8e3s4.g7p_1);
3797
+ var tmp0_playerId = _this__u8e3s4.f7p_1;
3798
+ var tmp1_card = _this__u8e3s4.h7p_1;
3799
+ var tmp2_position = _this__u8e3s4.g7p_1;
3800
+ var tmp3_highlighted = highlightedCards.u1(_this__u8e3s4.h7p_1);
3801
3801
  return new CardOnTableViewModelV2(playerIndex, tmp0_playerId, tmp2_position, tmp3_highlighted, tmp1_card);
3802
3802
  }
3803
3803
  function toVM_0(_this__u8e3s4, playerIndex) {
3804
- var tmp0_playerId = _this__u8e3s4.e7p_1;
3805
- var tmp1_card = _this__u8e3s4.g7p_1;
3806
- var tmp2_position = _this__u8e3s4.f7p_1;
3804
+ var tmp0_playerId = _this__u8e3s4.f7p_1;
3805
+ var tmp1_card = _this__u8e3s4.h7p_1;
3806
+ var tmp2_position = _this__u8e3s4.g7p_1;
3807
3807
  return new CardOnTableViewModel(playerIndex, tmp0_playerId, tmp2_position, tmp1_card);
3808
3808
  }
3809
3809
  function mapToClause(_this__u8e3s4) {
@@ -3930,7 +3930,7 @@
3930
3930
  var _iterator__ex2g4s = this_0.l();
3931
3931
  while (_iterator__ex2g4s.m()) {
3932
3932
  var item = _iterator__ex2g4s.n();
3933
- var tmp$ret$0 = toVM_0(item, getPlayerIndex(players, item.e7p_1));
3933
+ var tmp$ret$0 = toVM_0(item, getPlayerIndex(players, item.f7p_1));
3934
3934
  destination.j(tmp$ret$0);
3935
3935
  }
3936
3936
  return new LastBribeViewModel(tmp1_whoPutFirstCardUser, tmp0_whoGotBribeUser, destination);
@@ -3965,9 +3965,9 @@
3965
3965
  var _iterator__ex2g4s = points.l();
3966
3966
  while (_iterator__ex2g4s.m()) {
3967
3967
  var item = _iterator__ex2g4s.n();
3968
- var tmp0_points = item.e8f_1;
3968
+ var tmp0_points = item.f8f_1;
3969
3969
  // Inline function 'kotlin.collections.map' call
3970
- var this_0 = item.d8f_1;
3970
+ var this_0 = item.e8f_1;
3971
3971
  // Inline function 'kotlin.collections.mapTo' call
3972
3972
  var destination_0 = ArrayList_init_$Create$(collectionSizeOrDefault(this_0, 10));
3973
3973
  var _iterator__ex2g4s_0 = this_0.l();
@@ -5710,22 +5710,22 @@
5710
5710
  return tmp_0 instanceof Expectant ? tmp_0 : THROW_CCE();
5711
5711
  }
5712
5712
  function mapToExpectant_0(_this__u8e3s4, wrapper) {
5713
- return new RestartGameExpectant(wrapper.faq_1, _this__u8e3s4.q8h_1);
5713
+ return new RestartGameExpectant(wrapper.faq_1, _this__u8e3s4.r8h_1);
5714
5714
  }
5715
5715
  function mapToExpectant_1(_this__u8e3s4, wrapper) {
5716
5716
  return new TeamsDataExpectant(wrapper.faq_1, _this__u8e3s4.team1, _this__u8e3s4.team2);
5717
5717
  }
5718
5718
  function mapToExpectant_2(_this__u8e3s4, wrapper) {
5719
- return new TrumpExpectant(wrapper.faq_1, _this__u8e3s4.k8i_1);
5719
+ return new TrumpExpectant(wrapper.faq_1, _this__u8e3s4.l8i_1);
5720
5720
  }
5721
5721
  function mapToExpectant_3(_this__u8e3s4, wrapper) {
5722
- return new CombinationChoiceExpectant(wrapper.faq_1, _this__u8e3s4.o8i_1, _this__u8e3s4.m8i_1, _this__u8e3s4.n8i_1);
5722
+ return new CombinationChoiceExpectant(wrapper.faq_1, _this__u8e3s4.p8i_1, _this__u8e3s4.n8i_1, _this__u8e3s4.o8i_1);
5723
5723
  }
5724
5724
  function mapToExpectant_4(_this__u8e3s4, wrapper) {
5725
- return new PickUpBribeExpectant(wrapper.faq_1, _this__u8e3s4.w8i_1, _this__u8e3s4.x8i_1, _this__u8e3s4.y8i_1);
5725
+ return new PickUpBribeExpectant(wrapper.faq_1, _this__u8e3s4.x8i_1, _this__u8e3s4.y8i_1, _this__u8e3s4.z8i_1);
5726
5726
  }
5727
5727
  function mapToExpectant_5(_this__u8e3s4, wrapper) {
5728
- return new WinnerCombinationsExpectant(wrapper.faq_1, _this__u8e3s4.d8j_1);
5728
+ return new WinnerCombinationsExpectant(wrapper.faq_1, _this__u8e3s4.e8j_1);
5729
5729
  }
5730
5730
  function InterceptableActionWrapper(id, action, isFinished) {
5731
5731
  isFinished = isFinished === VOID ? false : isFinished;
@@ -15616,7 +15616,7 @@
15616
15616
  tmp_3 = null;
15617
15617
  }
15618
15618
  var tmp$ret$9 = tmp_3;
15619
- return new PersistentTableStateDto(table.version, tmp, table.sceneInfo.i8k_1, tmp_0, tmp_1, tmp_2, tmp$ret$9);
15619
+ return new PersistentTableStateDto(table.version, tmp, table.sceneInfo.j8k_1, tmp_0, tmp_1, tmp_2, tmp$ret$9);
15620
15620
  }
15621
15621
  return new PersistentTableStateDto(_this__u8e3s4.maj_1, _this__u8e3s4.naj_1);
15622
15622
  }
@@ -19016,7 +19016,7 @@
19016
19016
  var table = state.b72();
19017
19017
  if (isInterface(action, InSceneAction)) {
19018
19018
  var tmp;
19019
- if (action.a9p(table.sceneInfo.i8k_1)) {
19019
+ if (action.a9p(table.sceneInfo.j8k_1)) {
19020
19020
  tmp = new AvoidBuffer('CheckSceneBufferUseCase.inScene');
19021
19021
  } else {
19022
19022
  tmp = new PutInBuffer('CheckSceneBufferUseCase.inScene');
@@ -19053,7 +19053,7 @@
19053
19053
  }
19054
19054
  protoOf(PassErrorActionBufferUseCase).kb7 = function (state, action) {
19055
19055
  if (action instanceof ErrorAction) {
19056
- var reason = action.h8j_1.m89_1;
19056
+ var reason = action.i8j_1.n89_1;
19057
19057
  return checkTerminatedReason(state.tableOrNull, false, reason, 'PassErrorActionBufferUseCase.checkTerminatedReason');
19058
19058
  }
19059
19059
  return new AvoidBuffer('PassErrorActionBufferUseCase');
@@ -19249,7 +19249,7 @@
19249
19249
  if (!mustConsider)
19250
19250
  return null;
19251
19251
  var isPartnerLeads = config.playersMode.isTeamGame && isPartnerOf($this, winCard, player, players, $this.eb8_1);
19252
- var isPlayerCardLowerWinCard = getGrowth(putPlayerCard, trump, firstSuit) < getGrowth(winCard.g7p_1, trump, firstSuit);
19252
+ var isPlayerCardLowerWinCard = getGrowth(putPlayerCard, trump, firstSuit) < getGrowth(winCard.h7p_1, trump, firstSuit);
19253
19253
  if (isPartnerLeads) {
19254
19254
  var partnerRule = config.rules.trumpCardStepPartnerMode;
19255
19255
  switch (partnerRule.q2_1) {
@@ -19258,7 +19258,7 @@
19258
19258
  return null;
19259
19259
  case 1:
19260
19260
  if (isPlayerCardLowerWinCard) {
19261
- var playerHasHigher = hasHigherTrump($this, player.n75_1, winCard.g7p_1, trump, putPlayerCard, firstSuit);
19261
+ var playerHasHigher = hasHigherTrump($this, player.n75_1, winCard.h7p_1, trump, putPlayerCard, firstSuit);
19262
19262
  return playerHasHigher ? ValidationCode_CARD_VALIDATION_HAS_HIGHER_TRUMP_CARD_getInstance() : null;
19263
19263
  }
19264
19264
 
@@ -19269,7 +19269,7 @@
19269
19269
  }
19270
19270
  } else {
19271
19271
  if (isPlayerCardLowerWinCard) {
19272
- var playerHasHigher_0 = hasHigherTrump($this, player.n75_1, winCard.g7p_1, trump, putPlayerCard, firstSuit);
19272
+ var playerHasHigher_0 = hasHigherTrump($this, player.n75_1, winCard.h7p_1, trump, putPlayerCard, firstSuit);
19273
19273
  return playerHasHigher_0 ? ValidationCode_CARD_VALIDATION_HAS_HIGHER_TRUMP_CARD_getInstance() : null;
19274
19274
  }
19275
19275
  }
@@ -19302,7 +19302,7 @@
19302
19302
  return tmp$ret$0;
19303
19303
  }
19304
19304
  function isPartnerOf($this, _this__u8e3s4, player, all, teams) {
19305
- return _this__u8e3s4.e7p_1 === teams.b9a(player.playerId, all).playerId;
19305
+ return _this__u8e3s4.f7p_1 === teams.b9a(player.playerId, all).playerId;
19306
19306
  }
19307
19307
  function hasHigherTrump($this, _this__u8e3s4, winningCard, trump, playedCard, firstSuit) {
19308
19308
  var tmp$ret$0;
@@ -19344,7 +19344,7 @@
19344
19344
  tmp = tmp0_elvis_lhs;
19345
19345
  }
19346
19346
  var firstOnTable = tmp;
19347
- var firstSuit = firstOnTable.g7p_1.r5t();
19347
+ var firstSuit = firstOnTable.h7p_1.r5t();
19348
19348
  var playerHasSuit = hasSuit(this, player.n75_1, firstSuit);
19349
19349
  var playerHasTrump = hasSuit(this, player.n75_1, trump);
19350
19350
  var tmp$ret$0;
@@ -19363,7 +19363,7 @@
19363
19363
  var _iterator__ex2g4s = cardsOnTable.l();
19364
19364
  while (_iterator__ex2g4s.m()) {
19365
19365
  var element = _iterator__ex2g4s.n();
19366
- if (element.g7p_1.r5t().equals(trump)) {
19366
+ if (element.h7p_1.r5t().equals(trump)) {
19367
19367
  tmp$ret$0 = true;
19368
19368
  break $l$block_0;
19369
19369
  }
@@ -19966,9 +19966,9 @@
19966
19966
  var tmp3_safe_receiver = tmp2_safe_receiver == null ? null : tmp2_safe_receiver.round;
19967
19967
  var tmp4_elvis_lhs = tmp3_safe_receiver == null ? null : tmp3_safe_receiver.roundNumber;
19968
19968
  var tmp_0 = tmp4_elvis_lhs == null ? 0 : tmp4_elvis_lhs;
19969
- var tmp6_elvis_lhs = sceneInfo == null ? null : sceneInfo.i8k_1;
19969
+ var tmp6_elvis_lhs = sceneInfo == null ? null : sceneInfo.j8k_1;
19970
19970
  var tmp_1 = tmp6_elvis_lhs == null ? 'WAITING' : tmp6_elvis_lhs;
19971
- suspendResult = tmp0.i24(new SceneViewModel(tmp_0, tmp_1, sceneInfo == null ? null : sceneInfo.j8k_1), this);
19971
+ suspendResult = tmp0.i24(new SceneViewModel(tmp_0, tmp_1, sceneInfo == null ? null : sceneInfo.k8k_1), this);
19972
19972
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
19973
19973
  return suspendResult;
19974
19974
  }
@@ -20568,7 +20568,7 @@
20568
20568
  var value = this.vbh_1;
20569
20569
  this.s8_1 = 1;
20570
20570
  var tmp_0;
20571
- if (get_isChoosePartnerScene(value.b72().sceneInfo.i8k_1)) {
20571
+ if (get_isChoosePartnerScene(value.b72().sceneInfo.j8k_1)) {
20572
20572
  tmp_0 = null;
20573
20573
  } else {
20574
20574
  tmp_0 = this.ubh_1.lba_1.j9j(value.b72().players, value.b72().config);
@@ -21967,7 +21967,7 @@
21967
21967
  this.t8_1 = 1;
21968
21968
  var tmp_0 = this.jbq_1.dispatch;
21969
21969
  var tmp0_safe_receiver = this.hbq_1.hba_1.h6f().b71_1;
21970
- tmp_0(new ClearAction(tmp0_safe_receiver == null ? null : tmp0_safe_receiver.r8m_1));
21970
+ tmp_0(new ClearAction(tmp0_safe_receiver == null ? null : tmp0_safe_receiver.s8m_1));
21971
21971
  return Unit_instance;
21972
21972
  } else if (tmp === 1) {
21973
21973
  throw this.v8_1;
@@ -23348,7 +23348,7 @@
23348
23348
  case 1:
23349
23349
  var $this$transform = this.nby_1;
23350
23350
  var value = this.mby_1;
23351
- if (value.b72().sceneInfo.i8k_1 === 'CALC_POINTS') {
23351
+ if (value.b72().sceneInfo.j8k_1 === 'CALC_POINTS') {
23352
23352
  this.s8_1 = 3;
23353
23353
  suspendResult = $this$transform.i24(value, this);
23354
23354
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
@@ -23467,7 +23467,7 @@
23467
23467
  var tmp_0;
23468
23468
  if (isShown) {
23469
23469
  var tmp0_safe_receiver = value.b71_1;
23470
- var tmp1_safe_receiver = tmp0_safe_receiver == null ? null : tmp0_safe_receiver.q8m_1;
23470
+ var tmp1_safe_receiver = tmp0_safe_receiver == null ? null : tmp0_safe_receiver.r8m_1;
23471
23471
  var tmp_1;
23472
23472
  if (tmp1_safe_receiver == null) {
23473
23473
  tmp_1 = null;
@@ -23527,7 +23527,7 @@
23527
23527
  var tmp0_0 = value.b72();
23528
23528
  var tmp$ret$0;
23529
23529
  l$ret$1: do {
23530
- var sceneData = tmp0_0.sceneInfo.l8k_1;
23530
+ var sceneData = tmp0_0.sceneInfo.m8k_1;
23531
23531
  if (sceneData instanceof CalcPointsSceneData) {
23532
23532
  tmp$ret$0 = sceneData;
23533
23533
  break l$ret$1;
@@ -23547,7 +23547,7 @@
23547
23547
  this.ibz_1.obz_1.w(VOID, "observeControlsModeCalcPoints: Scene data can't be null");
23548
23548
  }
23549
23549
  var tmp8_mode = CalcPointsControlsMode_READY_CONTROLS_getInstance();
23550
- var tmp6_safe_receiver = sceneData_0 == null ? null : sceneData_0.d7r_1;
23550
+ var tmp6_safe_receiver = sceneData_0 == null ? null : sceneData_0.e7r_1;
23551
23551
  var tmp_9;
23552
23552
  if (tmp6_safe_receiver == null) {
23553
23553
  tmp_9 = null;
@@ -23642,7 +23642,7 @@
23642
23642
  var tmp$ret$0;
23643
23643
  $l$block_0: {
23644
23644
  // Inline function 'games.jass.logic.client.utils.getSceneClientDataOrNull' call
23645
- var sceneData = this_0.sceneInfo.l8k_1;
23645
+ var sceneData = this_0.sceneInfo.m8k_1;
23646
23646
  if (sceneData instanceof CalcPointsSceneData) {
23647
23647
  tmp$ret$0 = sceneData;
23648
23648
  break $l$block_0;
@@ -23659,22 +23659,22 @@
23659
23659
  var tmp0_elvis_lhs = tmp$ret$0;
23660
23660
  var tmp_0;
23661
23661
  if (tmp0_elvis_lhs == null) {
23662
- throw new MechanicException('Required ' + getKClass(CalcPointsSceneData).ea() + ', current scene is ' + toString_0(this_0.sceneInfo.l8k_1));
23662
+ throw new MechanicException('Required ' + getKClass(CalcPointsSceneData).ea() + ', current scene is ' + toString_0(this_0.sceneInfo.m8k_1));
23663
23663
  } else {
23664
23664
  tmp_0 = tmp0_elvis_lhs;
23665
23665
  }
23666
23666
  return tmp_0;
23667
23667
  }
23668
23668
  function mapPoints($this, _this__u8e3s4, playersMode, players, gameHistory) {
23669
- var tmp = getRoundPoints($this, _this__u8e3s4.f7r_1, playersMode);
23669
+ var tmp = getRoundPoints($this, _this__u8e3s4.g7r_1, playersMode);
23670
23670
  // Inline function 'kotlin.collections.map' call
23671
- var this_0 = _this__u8e3s4.f7r_1;
23671
+ var this_0 = _this__u8e3s4.g7r_1;
23672
23672
  // Inline function 'kotlin.collections.mapTo' call
23673
23673
  var destination = ArrayList_init_$Create$(collectionSizeOrDefault(this_0, 10));
23674
23674
  var _iterator__ex2g4s = this_0.l();
23675
23675
  while (_iterator__ex2g4s.m()) {
23676
23676
  var item = _iterator__ex2g4s.n();
23677
- var tmp$ret$0 = toVM(item, players, _this__u8e3s4.d7r_1);
23677
+ var tmp$ret$0 = toVM(item, players, _this__u8e3s4.e7r_1);
23678
23678
  destination.j(tmp$ret$0);
23679
23679
  }
23680
23680
  var tmp_0 = destination;
@@ -23861,10 +23861,10 @@
23861
23861
  return mapPoints(this, _get_scene__bi9f7f(this), table.config.playersMode, table.players, table.gameHistory);
23862
23862
  };
23863
23863
  protoOf(CalcPointsSceneImpl).qc0 = function () {
23864
- return _get_scene__bi9f7f(this).c7r_1;
23864
+ return _get_scene__bi9f7f(this).d7r_1;
23865
23865
  };
23866
23866
  protoOf(CalcPointsSceneImpl).rc0 = function () {
23867
- return _get_scene__bi9f7f(this).d7r_1;
23867
+ return _get_scene__bi9f7f(this).e7r_1;
23868
23868
  };
23869
23869
  protoOf(CalcPointsSceneImpl).sc0 = function () {
23870
23870
  this.nbz_1.z71(CalcPointsSceneImpl$ready$slambda_0(this, null));
@@ -25351,7 +25351,7 @@
25351
25351
  case 1:
25352
25352
  var $this$transform = this.dcb_1;
25353
25353
  var value = this.ccb_1;
25354
- if (value.b72().sceneInfo.i8k_1 === 'CHOOSE_PARTNER') {
25354
+ if (value.b72().sceneInfo.j8k_1 === 'CHOOSE_PARTNER') {
25355
25355
  this.s8_1 = 3;
25356
25356
  suspendResult = $this$transform.i24(value, this);
25357
25357
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
@@ -26003,7 +26003,7 @@
26003
26003
  var tmp0 = this.bcf_1;
26004
26004
  var value = this.ccf_1;
26005
26005
  this.s8_1 = 1;
26006
- suspendResult = tmp0.i24(value.sceneInfo.i8k_1, this);
26006
+ suspendResult = tmp0.i24(value.sceneInfo.j8k_1, this);
26007
26007
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
26008
26008
  return suspendResult;
26009
26009
  }
@@ -26622,7 +26622,7 @@
26622
26622
  tmp$ret$0 = false;
26623
26623
  break l$ret$1;
26624
26624
  }
26625
- var sceneId = value.b72().sceneInfo.i8k_1;
26625
+ var sceneId = value.b72().sceneInfo.j8k_1;
26626
26626
  if (!get_isSceneWithCards(sceneId)) {
26627
26627
  tmp$ret$0 = false;
26628
26628
  break l$ret$1;
@@ -28805,7 +28805,7 @@
28805
28805
  case 1:
28806
28806
  var $this$transform = this.ncx_1;
28807
28807
  var value = this.mcx_1;
28808
- if (value.b72().sceneInfo.i8k_1 === 'EARN_POINTS') {
28808
+ if (value.b72().sceneInfo.j8k_1 === 'EARN_POINTS') {
28809
28809
  this.s8_1 = 3;
28810
28810
  suspendResult = $this$transform.i24(value, this);
28811
28811
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
@@ -29525,7 +29525,7 @@
29525
29525
  var _iterator__ex2g4s = cardsOnTable.l();
29526
29526
  while (_iterator__ex2g4s.m()) {
29527
29527
  var element = _iterator__ex2g4s.n();
29528
- if (element.e7p_1 === currentPlayerId) {
29528
+ if (element.f7p_1 === currentPlayerId) {
29529
29529
  tmp$ret$0 = false;
29530
29530
  break $l$block_0;
29531
29531
  }
@@ -29549,8 +29549,8 @@
29549
29549
  var _iterator__ex2g4s_0 = updatedCardsOnTable.l();
29550
29550
  while (_iterator__ex2g4s_0.m()) {
29551
29551
  var item = _iterator__ex2g4s_0.n();
29552
- var highlightedCards = $this.wct_1.md2(item.e7p_1 === currentPlayerId, clientPayload.ead_1);
29553
- var tmp$ret$2 = toVMV2(item, getPlayerIndex(table.players, item.e7p_1), highlightedCards);
29552
+ var highlightedCards = $this.wct_1.md2(item.f7p_1 === currentPlayerId, clientPayload.ead_1);
29553
+ var tmp$ret$2 = toVMV2(item, getPlayerIndex(table.players, item.f7p_1), highlightedCards);
29554
29554
  destination.j(tmp$ret$2);
29555
29555
  }
29556
29556
  return destination;
@@ -29559,7 +29559,7 @@
29559
29559
  if (interceptedPickUpBribeMechanicAction == null)
29560
29560
  return null;
29561
29561
  var tmp;
29562
- if (interceptedPickUpBribeMechanicAction.gaq_1.x8i_1 === 0) {
29562
+ if (interceptedPickUpBribeMechanicAction.gaq_1.y8i_1 === 0) {
29563
29563
  // Inline function 'kotlin.collections.flatMap' call
29564
29564
  // Inline function 'kotlin.collections.flatMapTo' call
29565
29565
  var destination = ArrayList_init_$Create$_0();
@@ -30414,13 +30414,13 @@
30414
30414
  var tmp_0;
30415
30415
  if (tmp0_elvis_lhs == null) {
30416
30416
  var tmp2_safe_receiver = expectant == null ? null : expectant.gaq_1;
30417
- tmp_0 = tmp2_safe_receiver == null ? null : tmp2_safe_receiver.k8i_1;
30417
+ tmp_0 = tmp2_safe_receiver == null ? null : tmp2_safe_receiver.l8i_1;
30418
30418
  } else {
30419
30419
  tmp_0 = tmp0_elvis_lhs;
30420
30420
  }
30421
30421
 
30422
30422
  var selectedRoundTrump = tmp_0;
30423
- var cardDeckTrump = value.b72().requireCardDeck.d87_1.r5t();
30423
+ var cardDeckTrump = value.b72().requireCardDeck.e87_1.r5t();
30424
30424
  var tmp_1;
30425
30425
  if (selectedRoundTrump == null) {
30426
30426
  tmp_1 = new TrumpViewModel(cardDeckTrump, false, get_currentPlayer(value.b72()).o75_1.a7b_1);
@@ -32125,8 +32125,8 @@
32125
32125
  var playersCardsToDistribute = flatten(destination);
32126
32126
  var tmp1_elvis_lhs = cardDeck == null ? null : cardDeck.b94();
32127
32127
  var tmp4_otherCardsCount = tmp1_elvis_lhs == null ? 0 : tmp1_elvis_lhs;
32128
- var tmp5_trumpCard = cardDeck == null ? null : cardDeck.d87_1;
32129
- var tmp6_topOpenedCard = cardDeck == null ? null : cardDeck.e87_1;
32128
+ var tmp5_trumpCard = cardDeck == null ? null : cardDeck.e87_1;
32129
+ var tmp6_topOpenedCard = cardDeck == null ? null : cardDeck.f87_1;
32130
32130
  var tmp7_isUsed = isCardDeckUsed($this, table, clientPayload);
32131
32131
  return new CardDeckViewModel(tmp4_otherCardsCount, tmp5_trumpCard, tmp6_topOpenedCard, tmp7_isUsed, playersCardsToDistribute);
32132
32132
  }
@@ -32152,10 +32152,10 @@
32152
32152
  }
32153
32153
  }
32154
32154
  var distributionTransition = firstOrNull(destination);
32155
- return new CardDeckViewModelV2(cardDeck.b94(), cardDeck.d87_1, cardDeck.e87_1, getCardDeckState($this, table, clientPayload), distributionTransition);
32155
+ return new CardDeckViewModelV2(cardDeck.b94(), cardDeck.e87_1, cardDeck.f87_1, getCardDeckState($this, table, clientPayload), distributionTransition);
32156
32156
  }
32157
32157
  function isCardDeckUsed($this, table, clientPayload) {
32158
- switch (table.sceneInfo.i8k_1) {
32158
+ switch (table.sceneInfo.j8k_1) {
32159
32159
  case 'TRADE':
32160
32160
  return false;
32161
32161
  case 'EARN_POINTS':
@@ -32170,7 +32170,7 @@
32170
32170
  }
32171
32171
  function getCardDeckState($this, table, clientPayload) {
32172
32172
  var tmp;
32173
- switch (table.sceneInfo.i8k_1) {
32173
+ switch (table.sceneInfo.j8k_1) {
32174
32174
  case 'TRADE':
32175
32175
  tmp = CardDeckState_READY_TO_DEAL_getInstance();
32176
32176
  break;
@@ -32269,7 +32269,7 @@
32269
32269
  var _iterator__ex2g4s = cardsOnTable.l();
32270
32270
  while (_iterator__ex2g4s.m()) {
32271
32271
  var element = _iterator__ex2g4s.n();
32272
- if (element.e7p_1 === currentPlayerId) {
32272
+ if (element.f7p_1 === currentPlayerId) {
32273
32273
  tmp$ret$0 = false;
32274
32274
  break $l$block_0;
32275
32275
  }
@@ -32293,7 +32293,7 @@
32293
32293
  var _iterator__ex2g4s_0 = updatedCardsOnTable.l();
32294
32294
  while (_iterator__ex2g4s_0.m()) {
32295
32295
  var item = _iterator__ex2g4s_0.n();
32296
- var tmp$ret$2 = toVM_0(item, getPlayerIndex(players, item.e7p_1));
32296
+ var tmp$ret$2 = toVM_0(item, getPlayerIndex(players, item.f7p_1));
32297
32297
  destination.j(tmp$ret$2);
32298
32298
  }
32299
32299
  return destination;
@@ -33246,7 +33246,7 @@
33246
33246
  case 1:
33247
33247
  var $this$transform = this.mdm_1;
33248
33248
  var value = this.ldm_1;
33249
- if (value.b72().isCardDeckExist && value.b72().sceneInfo.i8k_1 === 'TRADE') {
33249
+ if (value.b72().isCardDeckExist && value.b72().sceneInfo.j8k_1 === 'TRADE') {
33250
33250
  this.s8_1 = 3;
33251
33251
  suspendResult = $this$transform.i24(value, this);
33252
33252
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
@@ -33369,14 +33369,14 @@
33369
33369
  var player = get_currentPlayer(value.b72());
33370
33370
  var isShown = player.m75_1.u6f() && get_clientPayload(value).bad_1;
33371
33371
  var tmp_0;
33372
- if (isShown && value.b72().sceneInfo.k8k_1 === 'PLAYER_TURN') {
33372
+ if (isShown && value.b72().sceneInfo.l8k_1 === 'PLAYER_TURN') {
33373
33373
  var tmp_1;
33374
33374
  switch (player.o75_1.a7b_1.q2_1) {
33375
33375
  case 0:
33376
- tmp_1 = new TradeControlsViewModel(SelectSuitControlsMode_FIRST_CIRCLE_CONTROLS_getInstance(), value.b72().requireCardDeck.d87_1.r5t(), true);
33376
+ tmp_1 = new TradeControlsViewModel(SelectSuitControlsMode_FIRST_CIRCLE_CONTROLS_getInstance(), value.b72().requireCardDeck.e87_1.r5t(), true);
33377
33377
  break;
33378
33378
  case 1:
33379
- tmp_1 = new TradeControlsViewModel(SelectSuitControlsMode_SECOND_CIRCLE_CONTROLS_getInstance(), value.b72().requireCardDeck.d87_1.r5t(), true);
33379
+ tmp_1 = new TradeControlsViewModel(SelectSuitControlsMode_SECOND_CIRCLE_CONTROLS_getInstance(), value.b72().requireCardDeck.e87_1.r5t(), true);
33380
33380
  break;
33381
33381
  case 2:
33382
33382
  tmp_1 = new HiddenControlsViewModel();
@@ -33557,7 +33557,7 @@
33557
33557
  var currentPlayer = get_currentPlayer(table);
33558
33558
  var tmp_0 = this.gdo_1.dispatch;
33559
33559
  var tmp0_elvis_lhs = this.edo_1;
33560
- var tmp3_suit = tmp0_elvis_lhs == null ? table.requireCardDeck.d87_1.r5t() : tmp0_elvis_lhs;
33560
+ var tmp3_suit = tmp0_elvis_lhs == null ? table.requireCardDeck.e87_1.r5t() : tmp0_elvis_lhs;
33561
33561
  var tmp4_playerId = currentPlayer.playerId;
33562
33562
  var tmp1_$this = this.ddo_1.jdo_1;
33563
33563
  var tmp2_round = table.gameInfo.round;
@@ -35805,8 +35805,8 @@
35805
35805
  var action_0 = action instanceof MechanicAction ? action : THROW_CCE();
35806
35806
  next(action_0);
35807
35807
  if (action_0 instanceof SceneActMechanicAction)
35808
- if (action_0.y8h_1 === 'WAITING_ACT') {
35809
- var tmp0 = action_0.z8h_1;
35808
+ if (action_0.z8h_1 === 'WAITING_ACT') {
35809
+ var tmp0 = action_0.a8i_1;
35810
35810
  var tmp$ret$0;
35811
35811
  $l$block: {
35812
35812
  // Inline function 'games.jass.logic.data.models.scenes.requireActData' call
@@ -35817,14 +35817,14 @@
35817
35817
  throw new MechanicException('Required ' + getKClass(WaitingActData).ea() + ', current act is ' + toString_0(tmp0));
35818
35818
  }
35819
35819
  var waitingActData = tmp$ret$0;
35820
- var requestPayload = waitingActData.i7q_1;
35820
+ var requestPayload = waitingActData.j7q_1;
35821
35821
  if (!(requestPayload == null)) {
35822
35822
  if (requestPayload instanceof CardDeckRequest) {
35823
- if (this.jds_1 === waitingActData.f7q()) {
35823
+ if (this.jds_1 === waitingActData.g7q()) {
35824
35824
  var tmp = store.dispatch;
35825
35825
  // Inline function 'kotlin.collections.List' call
35826
35826
  // Inline function 'kotlin.collections.MutableList' call
35827
- var size = requestPayload.g7q_1;
35827
+ var size = requestPayload.h7q_1;
35828
35828
  var list = ArrayList_init_$Create$(size);
35829
35829
  // Inline function 'kotlin.repeat' call
35830
35830
  var inductionVariable = 0;
@@ -35850,10 +35850,10 @@
35850
35850
  var _iterator__ex2g4s_0 = destination.l();
35851
35851
  while (_iterator__ex2g4s_0.m()) {
35852
35852
  var item_0 = _iterator__ex2g4s_0.n();
35853
- var tmp$ret$9 = Companion_instance_1.z8a(item_0);
35853
+ var tmp$ret$9 = Companion_instance_1.a8b(item_0);
35854
35854
  destination_0.j(tmp$ret$9);
35855
35855
  }
35856
- var tmp3_tag = this.lds_1.p9e(action_0.x8h_1, store.state.b72().gameInfo.round);
35856
+ var tmp3_tag = this.lds_1.p9e(action_0.y8h_1, store.state.b72().gameInfo.round);
35857
35857
  tmp(new RequestedCardDecksFromClientAction(destination_0, this.jds_1, false, tmp3_tag));
35858
35858
  }
35859
35859
  } else {
@@ -36009,7 +36009,7 @@
36009
36009
  var _iterator__ex2g4s = combinations.l();
36010
36010
  while (_iterator__ex2g4s.m()) {
36011
36011
  var item = _iterator__ex2g4s.n();
36012
- var tmp$ret$0 = item.c7q_1;
36012
+ var tmp$ret$0 = item.d7q_1;
36013
36013
  destination.j(tmp$ret$0);
36014
36014
  }
36015
36015
  tmp_0(new MessageMechanicAction($this.idr_1.c9c(destination, player.l75_1)));
@@ -36019,7 +36019,7 @@
36019
36019
  function onCombinationChoiceMessages($this, store, playerId, isAnnounced) {
36020
36020
  var state = store.state;
36021
36021
  if (isAnnounced) {
36022
- var tmp0 = state.b72().sceneInfo.m8k_1;
36022
+ var tmp0 = state.b72().sceneInfo.n8k_1;
36023
36023
  var tmp$ret$0;
36024
36024
  $l$block: {
36025
36025
  // Inline function 'games.jass.logic.data.models.scenes.requireActData' call
@@ -36033,13 +36033,13 @@
36033
36033
  var player = getPlayer(state.b72().players, playerId);
36034
36034
  var tmp = store.dispatch;
36035
36035
  // Inline function 'kotlin.collections.map' call
36036
- var this_0 = combinationActData.y7p_1;
36036
+ var this_0 = combinationActData.z7p_1;
36037
36037
  // Inline function 'kotlin.collections.mapTo' call
36038
36038
  var destination = ArrayList_init_$Create$(collectionSizeOrDefault(this_0, 10));
36039
36039
  var _iterator__ex2g4s = this_0.l();
36040
36040
  while (_iterator__ex2g4s.m()) {
36041
36041
  var item = _iterator__ex2g4s.n();
36042
- var tmp$ret$1 = item.c7q_1;
36042
+ var tmp$ret$1 = item.d7q_1;
36043
36043
  destination.j(tmp$ret$1);
36044
36044
  }
36045
36045
  tmp(new MessageMechanicAction($this.idr_1.c9c(destination, player.l75_1)));
@@ -36054,7 +36054,7 @@
36054
36054
  function onSceneMessages($this, store, action) {
36055
36055
  var state = store.state;
36056
36056
  var table = state.b72();
36057
- var tmp0_subject = action.t8h_1;
36057
+ var tmp0_subject = action.u8h_1;
36058
36058
  if (tmp0_subject === 'TRADE') {
36059
36059
  var tmp;
36060
36060
  if (table.config.playersMode.isTeamGame) {
@@ -36133,8 +36133,8 @@
36133
36133
  throw new MechanicException('Required ' + getKClass(TradeSceneData).ea() + ', current scene is ' + toString_0(tmp0_1));
36134
36134
  }
36135
36135
  var scene = tmp$ret$6;
36136
- store.dispatch(new MessageMechanicAction($this.idr_1.b9c(getPlayer(table.players, scene.o7r_1).l75_1, scene.m7r_1)));
36137
- var randomData = scene.l7r_1;
36136
+ store.dispatch(new MessageMechanicAction($this.idr_1.b9c(getPlayer(table.players, scene.p7r_1).l75_1, scene.n7r_1)));
36137
+ var randomData = scene.m7r_1;
36138
36138
  if (!(randomData == null)) {
36139
36139
  store.dispatch(new MessageMechanicAction($this.idr_1.l9c(randomData)));
36140
36140
  }
@@ -36154,15 +36154,15 @@
36154
36154
  var whoChoseSuitPlayerId = getWhoChoseSuit(table_0.players).playerId;
36155
36155
  var tmp_3 = store.dispatch;
36156
36156
  // Inline function 'kotlin.collections.map' call
36157
- var this_0 = $this.jdr_1.i9j(scene_0.f7r_1);
36157
+ var this_0 = $this.jdr_1.i9j(scene_0.g7r_1);
36158
36158
  // Inline function 'kotlin.collections.mapTo' call
36159
36159
  var destination = ArrayList_init_$Create$(collectionSizeOrDefault(this_0, 10));
36160
36160
  var _iterator__ex2g4s_2 = this_0.l();
36161
36161
  while (_iterator__ex2g4s_2.m()) {
36162
36162
  var item = _iterator__ex2g4s_2.n();
36163
- var tmp0_points = item.e8f_1;
36163
+ var tmp0_points = item.f8f_1;
36164
36164
  // Inline function 'kotlin.collections.map' call
36165
- var this_1 = item.d8f_1;
36165
+ var this_1 = item.e8f_1;
36166
36166
  // Inline function 'kotlin.collections.mapTo' call
36167
36167
  var destination_0 = ArrayList_init_$Create$(collectionSizeOrDefault(this_1, 10));
36168
36168
  var _iterator__ex2g4s_3 = this_1.l();
@@ -36174,7 +36174,7 @@
36174
36174
  var tmp$ret$11 = new PointItemViewModel(destination_0, tmp0_points);
36175
36175
  destination.j(tmp$ret$11);
36176
36176
  }
36177
- tmp_3(new MessageMechanicAction($this.idr_1.f9c(table_0.gameInfo.round, destination, scene_0.j7r(whoChoseSuitPlayerId), scene_0.i7r(whoChoseSuitPlayerId), scene_0.c7r_1)));
36177
+ tmp_3(new MessageMechanicAction($this.idr_1.f9c(table_0.gameInfo.round, destination, scene_0.k7r(whoChoseSuitPlayerId), scene_0.j7r(whoChoseSuitPlayerId), scene_0.d7r_1)));
36178
36178
  }
36179
36179
  }
36180
36180
  function onExpectantCreatedMessages($this, store, action, excludePlayersIds) {
@@ -36185,7 +36185,7 @@
36185
36185
  if (excludePlayersIds.u1(expectantAction.playerId)) {
36186
36186
  return Unit_instance;
36187
36187
  }
36188
- onCombinationChoiceMessages($this, store, expectantAction.playerId, expectantAction.m8i_1);
36188
+ onCombinationChoiceMessages($this, store, expectantAction.playerId, expectantAction.n8i_1);
36189
36189
  } else {
36190
36190
  if (expectantAction instanceof RestartGameMechanicAction) {
36191
36191
  var message = $this.idr_1.h9c('GAME_RESTART_EVENT_ID');
@@ -36193,7 +36193,7 @@
36193
36193
  store.dispatch(new InfoMessageAction(message));
36194
36194
  } else {
36195
36195
  if (expectantAction instanceof WinnerCombinationsMechanicAction) {
36196
- var message_0 = $this.idr_1.d9c(expectantAction.d8j_1, $this$with.players);
36196
+ var message_0 = $this.idr_1.d9c(expectantAction.e8j_1, $this$with.players);
36197
36197
  store.dispatch(new InfoMessageAction(message_0));
36198
36198
  }
36199
36199
  }
@@ -36211,7 +36211,7 @@
36211
36211
  tmp = Unit_instance;
36212
36212
  } else {
36213
36213
  if (action instanceof SuitChoiceMechanicAction) {
36214
- onSuitSelectMessages(this$0, store, action.h8i_1, action.f8i_1);
36214
+ onSuitSelectMessages(this$0, store, action.i8i_1, action.g8i_1);
36215
36215
  tmp = Unit_instance;
36216
36216
  } else {
36217
36217
  if (action instanceof InterceptorCreatedClientAction) {
@@ -36219,11 +36219,11 @@
36219
36219
  tmp = Unit_instance;
36220
36220
  } else {
36221
36221
  if (action instanceof PutCardMechanicAction) {
36222
- onCardMessages(this$0, store, action.t8i_1, action.r8i_1);
36222
+ onCardMessages(this$0, store, action.u8i_1, action.s8i_1);
36223
36223
  tmp = Unit_instance;
36224
36224
  } else {
36225
36225
  if (action instanceof WinnerCombinationsMechanicAction) {
36226
- onWinnerCombinationMessages(this$0, store, action.d8j_1);
36226
+ onWinnerCombinationMessages(this$0, store, action.e8j_1);
36227
36227
  tmp = Unit_instance;
36228
36228
  } else {
36229
36229
  tmp = Unit_instance;
@@ -36246,7 +36246,7 @@
36246
36246
  if (action instanceof SuitChoiceMechanicAction) {
36247
36247
  var tmp_0;
36248
36248
  if (!(action.playerId === $currentPlayerId)) {
36249
- onSuitSelectMessages(this$0, store, action.playerId, action.f8i_1);
36249
+ onSuitSelectMessages(this$0, store, action.playerId, action.g8i_1);
36250
36250
  tmp_0 = Unit_instance;
36251
36251
  }
36252
36252
  tmp = tmp_0;
@@ -36254,7 +36254,7 @@
36254
36254
  if (action instanceof PutCardMechanicAction) {
36255
36255
  var tmp_1;
36256
36256
  if (!(action.playerId === $currentPlayerId)) {
36257
- onCardMessages(this$0, store, action.playerId, action.r8i_1);
36257
+ onCardMessages(this$0, store, action.playerId, action.s8i_1);
36258
36258
  tmp_1 = Unit_instance;
36259
36259
  }
36260
36260
  tmp = tmp_1;
@@ -36264,29 +36264,29 @@
36264
36264
  tmp = Unit_instance;
36265
36265
  } else {
36266
36266
  if (action instanceof WinnerCombinationsMechanicAction) {
36267
- onWinnerCombinationMessages(this$0, store, action.d8j_1);
36267
+ onWinnerCombinationMessages(this$0, store, action.e8j_1);
36268
36268
  tmp = Unit_instance;
36269
36269
  } else {
36270
36270
  if (action instanceof SuitChoiceFromClientAction) {
36271
36271
  var tmp_2;
36272
- if (action.x89_1 === $currentPlayerId) {
36273
- onSuitSelectMessages(this$0, store, action.x89_1, action.a8a_1);
36272
+ if (action.y89_1 === $currentPlayerId) {
36273
+ onSuitSelectMessages(this$0, store, action.y89_1, action.b8a_1);
36274
36274
  tmp_2 = Unit_instance;
36275
36275
  }
36276
36276
  tmp = tmp_2;
36277
36277
  } else {
36278
36278
  if (action instanceof CardFromClientAction) {
36279
36279
  var tmp_3;
36280
- if (action.f8a_1 === $currentPlayerId) {
36281
- onCardMessages(this$0, store, action.f8a_1, action.j8a_1);
36280
+ if (action.g8a_1 === $currentPlayerId) {
36281
+ onCardMessages(this$0, store, action.g8a_1, action.k8a_1);
36282
36282
  tmp_3 = Unit_instance;
36283
36283
  }
36284
36284
  tmp = tmp_3;
36285
36285
  } else {
36286
36286
  if (action instanceof CombinationChoiceFromClientAction) {
36287
36287
  var tmp_4;
36288
- if (action.b8a_1 === $currentPlayerId) {
36289
- onCombinationChoiceMessages(this$0, store, action.b8a_1, action.e8a_1);
36288
+ if (action.c8a_1 === $currentPlayerId) {
36289
+ onCombinationChoiceMessages(this$0, store, action.c8a_1, action.f8a_1);
36290
36290
  tmp_4 = Unit_instance;
36291
36291
  }
36292
36292
  tmp = tmp_4;
@@ -36417,7 +36417,7 @@
36417
36417
  tmp = this.qds_1.m9i(tmp4, table);
36418
36418
  } else {
36419
36419
  if (tmp4 instanceof CardFromClientAction) {
36420
- var newCardsOnTheTable = plus_0(table.cardsOnTable, new CardOnTable(tmp4.f8a_1, table.cardsOnTable.o(), tmp4.i8a_1));
36420
+ var newCardsOnTheTable = plus_0(table.cardsOnTable, new CardOnTable(tmp4.g8a_1, table.cardsOnTable.o(), tmp4.j8a_1));
36421
36421
  var cardMechanicAction = this.qds_1.n9i(tmp4, table.gameInfo.round, newCardsOnTheTable, table.players, table.config);
36422
36422
  tmp = cardMechanicAction;
36423
36423
  } else {
@@ -36452,7 +36452,7 @@
36452
36452
  protoOf(sceneActivationReducer$$inlined$reducerForActionType$1).ya1 = function (state, action) {
36453
36453
  var action_0 = action instanceof SceneMechanicAction ? action : THROW_CCE();
36454
36454
  var clientPayload = get_clientPayload(state);
36455
- var tmp0_subject = action_0.t8h_1;
36455
+ var tmp0_subject = action_0.u8h_1;
36456
36456
  return tmp0_subject === 'CHOOSE_PARTNER' || tmp0_subject === 'TRADE' || (tmp0_subject === 'EARN_POINTS' || tmp0_subject === 'CALC_POINTS') ? state.t9m(VOID, clientPayload.rds(VOID, VOID, VOID, VOID, VOID, VOID, false)) : state;
36457
36457
  };
36458
36458
  protoOf(sceneActivationReducer$$inlined$reducerForActionType$1).s6q = function (state, action) {
@@ -37368,7 +37368,7 @@
37368
37368
  protoOf(clientShowDisabledCardMessageMiddleware$$inlined$middlewareForActionType$1).r6q = function (store, next, action) {
37369
37369
  var action_0 = action instanceof DisabledCardAction ? action : THROW_CCE();
37370
37370
  var state = store.state;
37371
- if (get_isEarnPointScene(state.b72().sceneInfo.i8k_1)) {
37371
+ if (get_isEarnPointScene(state.b72().sceneInfo.j8k_1)) {
37372
37372
  var tmp0_putPlayerCard = action_0.zdo_1;
37373
37373
  var tmp1_player = get_currentPlayer(state.b72());
37374
37374
  var tmp2_table = state.b72();
@@ -37426,8 +37426,8 @@
37426
37426
  function ClientCombinationsReducerImpl() {
37427
37427
  }
37428
37428
  protoOf(ClientCombinationsReducerImpl).mdw = function (currentPlayerId, actData) {
37429
- if (!(actData == null) && currentPlayerId === actData.f7q()) {
37430
- return new CombinationToAnnounceState(actData.y7p_1, null, null);
37429
+ if (!(actData == null) && currentPlayerId === actData.g7q()) {
37430
+ return new CombinationToAnnounceState(actData.z7p_1, null, null);
37431
37431
  }
37432
37432
  return null;
37433
37433
  };
@@ -37600,7 +37600,7 @@
37600
37600
  var tmp_2 = PlayerConnectionState_LIVE_getInstance();
37601
37601
  Companion_getInstance_8();
37602
37602
  // Inline function 'kotlin.time.Companion.milliseconds' call
37603
- var this_0 = $action.a8h_1.timeoutTimeMillis;
37603
+ var this_0 = $action.b8h_1.timeoutTimeMillis;
37604
37604
  var tmp$ret$0 = toDuration(this_0, DurationUnit_MILLISECONDS_getInstance());
37605
37605
  tmp = tmp_0.i6h(tmp_1.w6f(tmp_2, tmp$ret$0));
37606
37606
  } else {
@@ -37634,13 +37634,13 @@
37634
37634
  this.adx_1.d('ClientMechanicLifecycleReducer', 'onStart ' + get_versionOrDefault(GameEngineConfig_instance), action);
37635
37635
  var clientState = get_clientPayloadOrNull_0(state.payload);
37636
37636
  var tmp0_$this = this.qa3_1;
37637
- var tmp1_tableId = action.b8h_1;
37638
- var tmp2_gameId = action.b8h_1;
37639
- var tmp3_version = action.c8h_1;
37640
- var tmp4_config = action.a8h_1;
37641
- var tmp5_users = action.e8h_1;
37637
+ var tmp1_tableId = action.c8h_1;
37638
+ var tmp2_gameId = action.c8h_1;
37639
+ var tmp3_version = action.d8h_1;
37640
+ var tmp4_config = action.b8h_1;
37641
+ var tmp5_users = action.f8h_1;
37642
37642
  var tmp6_spectators = emptyList();
37643
- var tmp7_gameCreatorPlayerId = action.d8h_1;
37643
+ var tmp7_gameCreatorPlayerId = action.e8h_1;
37644
37644
  var newTable = tmp0_$this.ya4(tmp1_tableId, tmp2_gameId, tmp4_config, tmp3_version, tmp5_users, tmp6_spectators, tmp7_gameCreatorPlayerId, ClientMechanicLifecycleReducer$onStart$lambda(this, action));
37645
37645
  var tmp;
37646
37646
  if (clientState == null) {
@@ -37668,7 +37668,7 @@
37668
37668
  if (clientState == null) {
37669
37669
  var tmp_0 = Companion_instance_91;
37670
37670
  var tmp_1 = get_currentPlayer(action.table).playerId;
37671
- var tmp0_safe_receiver = action.table.sceneInfo.m8k_1;
37671
+ var tmp0_safe_receiver = action.table.sceneInfo.n8k_1;
37672
37672
  var tmp_2;
37673
37673
  if (tmp0_safe_receiver == null) {
37674
37674
  tmp_2 = null;
@@ -37704,14 +37704,14 @@
37704
37704
  }
37705
37705
  var newPayload = this.bdx_1.rdw(get_clientPayload(state));
37706
37706
  var tmp2_gameLifecycleState = GameLifecycleState_FINISHING_getInstance();
37707
- var tmp3_terminationState = new TerminationState(action.i8h_1, action.k8h_1);
37707
+ var tmp3_terminationState = new TerminationState(action.j8h_1, action.l8h_1);
37708
37708
  return state.t9m(VOID, newPayload, tmp2_gameLifecycleState, tmp3_terminationState);
37709
37709
  };
37710
37710
  protoOf(ClientMechanicLifecycleReducer).la3 = function (state, action) {
37711
37711
  var tmp = GameLifecycleState_FINISHED_getInstance();
37712
37712
  var tmp0_safe_receiver = state.b71_1;
37713
- var tmp1_elvis_lhs = tmp0_safe_receiver == null ? null : tmp0_safe_receiver.u9m(action.m8h_1, action.p8h_1);
37714
- return state.t9m(VOID, VOID, tmp, tmp1_elvis_lhs == null ? new TerminationState(action.m8h_1, action.p8h_1) : tmp1_elvis_lhs);
37713
+ var tmp1_elvis_lhs = tmp0_safe_receiver == null ? null : tmp0_safe_receiver.u9m(action.n8h_1, action.q8h_1);
37714
+ return state.t9m(VOID, VOID, tmp, tmp1_elvis_lhs == null ? new TerminationState(action.n8h_1, action.q8h_1) : tmp1_elvis_lhs);
37715
37715
  };
37716
37716
  protoOf(ClientMechanicLifecycleReducer).ka3 = function (state, action) {
37717
37717
  var tmp = get_clientPayload(state);
@@ -37734,12 +37734,12 @@
37734
37734
  tmp = null;
37735
37735
  } else {
37736
37736
  // Inline function 'kotlin.let' call
37737
- tmp = this.bdx_1.rdw(tmp2_safe_receiver).rds(VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, action.h8j_1);
37737
+ tmp = this.bdx_1.rdw(tmp2_safe_receiver).rds(VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, action.i8j_1);
37738
37738
  }
37739
37739
  var newPayload = tmp;
37740
37740
  var tmp3_safe_receiver = state.b71_1;
37741
- var tmp4_elvis_lhs = tmp3_safe_receiver == null ? null : tmp3_safe_receiver.v9m(action.h8j_1.m89_1);
37742
- var newTerminationState = tmp4_elvis_lhs == null ? new TerminationState(action.h8j_1.m89_1) : tmp4_elvis_lhs;
37741
+ var tmp4_elvis_lhs = tmp3_safe_receiver == null ? null : tmp3_safe_receiver.v9m(action.i8j_1.n89_1);
37742
+ var newTerminationState = tmp4_elvis_lhs == null ? new TerminationState(action.i8j_1.n89_1) : tmp4_elvis_lhs;
37743
37743
  return state.t9m(VOID, newPayload, GameLifecycleState_FINISHED_getInstance(), newTerminationState);
37744
37744
  };
37745
37745
  function clientResetProcessingCardReducer() {
@@ -37779,7 +37779,7 @@
37779
37779
  protoOf(clientSceneReducer$$inlined$reducerForActionType$1).ya1 = function (state, action) {
37780
37780
  var action_0 = action instanceof SceneMechanicAction ? action : THROW_CCE();
37781
37781
  var tmp;
37782
- switch (action_0.t8h_1) {
37782
+ switch (action_0.u8h_1) {
37783
37783
  case 'WAITING':
37784
37784
  tmp = state;
37785
37785
  break;
@@ -37834,8 +37834,8 @@
37834
37834
  var tmp_0 = get_clientPayload(state);
37835
37835
  var tmp_1;
37836
37836
  if (tmp2.kdp_1) {
37837
- var cards = last(state.b72().bribes).a87_1;
37838
- tmp_1 = new LastBribeState(first(cards).e7p_1, getWhoGotPreviousBribe(state.b72().players).playerId, cards);
37837
+ var cards = last(state.b72().bribes).b87_1;
37838
+ tmp_1 = new LastBribeState(first(cards).f7p_1, getWhoGotPreviousBribe(state.b72().players).playerId, cards);
37839
37839
  } else {
37840
37840
  tmp_1 = null;
37841
37841
  }
@@ -38091,7 +38091,7 @@
38091
38091
  tmp = new ErrorState(VOID, VOID, ProcessingReason_getInstance());
38092
38092
  } else {
38093
38093
  if (action_0 instanceof FinishGameMechanicAction) {
38094
- tmp = mapToErrorState(action_0.m8h_1, state.b72());
38094
+ tmp = mapToErrorState(action_0.n8h_1, state.b72());
38095
38095
  } else {
38096
38096
  tmp = null;
38097
38097
  }
@@ -38269,7 +38269,7 @@
38269
38269
  throw new MechanicException('Required ' + getKClass(TradeSceneData).ea() + ', current scene is ' + toString_0(tmp0));
38270
38270
  }
38271
38271
  var sceneData = tmp$ret$0;
38272
- var playersCardsToDistribute = sceneData.k7r_1;
38272
+ var playersCardsToDistribute = sceneData.l7r_1;
38273
38273
  // Inline function 'kotlin.collections.sumOf' call
38274
38274
  var sum = 0;
38275
38275
  var _iterator__ex2g4s = playersCardsToDistribute.e2().l();
@@ -38279,9 +38279,9 @@
38279
38279
  sum = tmp + element.o() | 0;
38280
38280
  }
38281
38281
  var cardsToDistributeCount = sum;
38282
- var otherCardsCount = sceneData.n7r_1.o();
38282
+ var otherCardsCount = sceneData.o7r_1.o();
38283
38283
  var cardDeckCards = createCardDeckCards($this, cardsToDistributeCount, otherCardsCount);
38284
- var shuffleCardTransition = new ShuffleCardDeckTransition($this.tdx_1.a6n(), plus(listOf_0(sceneData.m7r_1), cardDeckCards));
38284
+ var shuffleCardTransition = new ShuffleCardDeckTransition($this.tdx_1.a6n(), plus(listOf_0(sceneData.n7r_1), cardDeckCards));
38285
38285
  var distributionTransition = createCardDistributionTransition($this, state, currentPlayerId, playersCardsToDistribute, null, otherCardsCount);
38286
38286
  var updatedTransitions = plus(get_clientPayload(state).iad_1, listOf([shuffleCardTransition, distributionTransition]));
38287
38287
  return state.t9m(VOID, get_clientPayload(state).rds(VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, updatedTransitions));
@@ -38301,11 +38301,11 @@
38301
38301
  var tmp0_$this = $this.sdx_1;
38302
38302
  var tmp1_config = state.b72().config;
38303
38303
  var tmp2_cardDeck = state.b72().requireCardDeck;
38304
- var tmp3_newTopOpenedCard = sceneData.s7r_1;
38305
- var tmp4_newPlayersCards = sceneData.q7r_1;
38304
+ var tmp3_newTopOpenedCard = sceneData.t7r_1;
38305
+ var tmp4_newPlayersCards = sceneData.r7r_1;
38306
38306
  var updatedCardDeck = tmp0_$this.ma4(tmp2_cardDeck, tmp4_newPlayersCards, tmp1_config, tmp3_newTopOpenedCard);
38307
- var tmp5_distributeTrumpCard = updatedCardDeck.d87_1;
38308
- var tmp6_playersCardsToDistribute = sceneData.q7r_1;
38307
+ var tmp5_distributeTrumpCard = updatedCardDeck.e87_1;
38308
+ var tmp6_playersCardsToDistribute = sceneData.r7r_1;
38309
38309
  var tmp7_otherCardsCount = updatedCardDeck.b94();
38310
38310
  var distributionTransition = createCardDistributionTransition($this, state, currentPlayerId, tmp6_playersCardsToDistribute, tmp5_distributeTrumpCard, tmp7_otherCardsCount);
38311
38311
  var updatedTransitions = plus_0(get_clientPayload(state).iad_1, distributionTransition);
@@ -38562,7 +38562,7 @@
38562
38562
  };
38563
38563
  protoOf(TransitionsReducerImpl$addTransitionWhenPutCardReducer$$inlined$reducerForActionType$1).ya1 = function (state, action) {
38564
38564
  var action_0 = action instanceof PutCardMechanicAction ? action : THROW_CCE();
38565
- var updatedTransitions = addPutCardOnTableTransition(this.ddy_1, action_0.playerId, this.edy_1, action_0.q8i_1, state.b72(), get_clientPayload(state));
38565
+ var updatedTransitions = addPutCardOnTableTransition(this.ddy_1, action_0.playerId, this.edy_1, action_0.r8i_1, state.b72(), get_clientPayload(state));
38566
38566
  return state.t9m(VOID, get_clientPayload(state).rds(VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, updatedTransitions));
38567
38567
  };
38568
38568
  protoOf(TransitionsReducerImpl$addTransitionWhenPutCardReducer$$inlined$reducerForActionType$1).s6q = function (state, action) {
@@ -38578,7 +38578,7 @@
38578
38578
  protoOf(TransitionsReducerImpl$addTransitionWhenCardDistributionReducer$$inlined$reducerForActionType$1).ya1 = function (state, action) {
38579
38579
  var action_0 = action instanceof SceneMechanicAction ? action : THROW_CCE();
38580
38580
  var tmp;
38581
- switch (action_0.t8h_1) {
38581
+ switch (action_0.u8h_1) {
38582
38582
  case 'TRADE':
38583
38583
  tmp = handleTradeScene(this.fdy_1, state, action_0, this.gdy_1);
38584
38584
  break;
@@ -38607,15 +38607,15 @@
38607
38607
  var interceptedAction = action_0.xdp_1.gaq_1;
38608
38608
  var tmp;
38609
38609
  if (interceptedAction instanceof CombinationChoiceMechanicAction) {
38610
- var combination = first(interceptedAction.n8i_1);
38610
+ var combination = first(interceptedAction.o8i_1);
38611
38611
  var tmp_0;
38612
- if (interceptedAction.m8i_1 && combination.c7q_1.equals(CombinationType_SEVEN_TRUMP_getInstance())) {
38612
+ if (interceptedAction.n8i_1 && combination.d7q_1.equals(CombinationType_SEVEN_TRUMP_getInstance())) {
38613
38613
  var trumpCard = single(combination.g94());
38614
38614
  var trumpCardOrOrigin = getOpenOrHiddenCardInHand(this.hdy_1, trumpCard, getPlayer(state.b72().players, interceptedAction.playerId), this.idy_1, state.b72().players);
38615
38615
  var tmp0_id = this.hdy_1.tdx_1.a6n();
38616
38616
  var tmp1_playerIds = listOf_0(interceptedAction.playerId);
38617
- var tmp2_toCard2 = state.b72().requireCardDeck.d87_1;
38618
- var tmp3_fromCard2 = state.b72().requireCardDeck.d87_1;
38617
+ var tmp2_toCard2 = state.b72().requireCardDeck.e87_1;
38618
+ var tmp3_fromCard2 = state.b72().requireCardDeck.e87_1;
38619
38619
  var updatedTransitions = plus_0(clientPayload.iad_1, new SwapCardsTransition(tmp0_id, tmp1_playerIds, trumpCardOrOrigin, trumpCard, tmp3_fromCard2, tmp2_toCard2));
38620
38620
  tmp_0 = state.t9m(VOID, clientPayload.rds(VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, updatedTransitions));
38621
38621
  } else {
@@ -38626,17 +38626,17 @@
38626
38626
  if (interceptedAction instanceof WinnerCombinationsMechanicAction) {
38627
38627
  var tmp_1 = this.hdy_1.tdx_1.a6n();
38628
38628
  // Inline function 'kotlin.collections.associate' call
38629
- var this_0 = interceptedAction.d8j_1;
38629
+ var this_0 = interceptedAction.e8j_1;
38630
38630
  var capacity = coerceAtLeast(mapCapacity(collectionSizeOrDefault(this_0, 10)), 16);
38631
38631
  // Inline function 'kotlin.collections.associateTo' call
38632
38632
  var destination = LinkedHashMap_init_$Create$(capacity);
38633
38633
  var _iterator__ex2g4s = this_0.l();
38634
38634
  while (_iterator__ex2g4s.m()) {
38635
38635
  var element = _iterator__ex2g4s.n();
38636
- var player = getPlayer(state.b72().players, element.w87_1);
38636
+ var player = getPlayer(state.b72().players, element.x87_1);
38637
38637
  var sortedPlayerCards = sortedWith(player.n75_1, new CardSuitSortingComparator(get_clientPayload(state).vac_1.vao_1));
38638
38638
  // Inline function 'kotlin.collections.map' call
38639
- var this_1 = element.x87_1;
38639
+ var this_1 = element.y87_1;
38640
38640
  // Inline function 'kotlin.collections.mapTo' call
38641
38641
  var destination_0 = ArrayList_init_$Create$(collectionSizeOrDefault(this_1, 10));
38642
38642
  var _iterator__ex2g4s_0 = this_1.l();
@@ -38674,7 +38674,7 @@
38674
38674
  }
38675
38675
  var handTransitions = destination_1;
38676
38676
  // Inline function 'kotlin.collections.plusAssign' call
38677
- var pair = to(element.w87_1, handTransitions);
38677
+ var pair = to(element.x87_1, handTransitions);
38678
38678
  destination.m2(pair.me_1, pair.ne_1);
38679
38679
  }
38680
38680
  var updatedTransitions_0 = plus_0(clientPayload.iad_1, new ShowCombinationTransition(tmp_1, destination));
@@ -38689,16 +38689,16 @@
38689
38689
  var _iterator__ex2g4s_2 = this_3.l();
38690
38690
  while (_iterator__ex2g4s_2.m()) {
38691
38691
  var item_1 = _iterator__ex2g4s_2.n();
38692
- var tmp$ret$10 = item_1.g7p_1;
38692
+ var tmp$ret$10 = item_1.h7p_1;
38693
38693
  destination_2.j(tmp$ret$10);
38694
38694
  }
38695
- var updatedTransitions_1 = plus_0(clientPayload.iad_1, new PickUpBribeTransition(tmp_3, interceptedAction.w8i_1, destination_2));
38695
+ var updatedTransitions_1 = plus_0(clientPayload.iad_1, new PickUpBribeTransition(tmp_3, interceptedAction.x8i_1, destination_2));
38696
38696
  tmp = state.t9m(VOID, clientPayload.rds(VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, updatedTransitions_1));
38697
38697
  } else {
38698
38698
  if (interceptedAction instanceof TakeAllRemainingCardsMechanicAction) {
38699
38699
  var tmp_4 = this.hdy_1.tdx_1.a6n();
38700
38700
  // Inline function 'kotlin.collections.mapValues' call
38701
- var this_4 = interceptedAction.b8j_1;
38701
+ var this_4 = interceptedAction.c8j_1;
38702
38702
  // Inline function 'kotlin.collections.mapValuesTo' call
38703
38703
  var destination_3 = LinkedHashMap_init_$Create$(mapCapacity(this_4.o()));
38704
38704
  // Inline function 'kotlin.collections.associateByTo' call
@@ -38825,7 +38825,7 @@
38825
38825
  var _iterator__ex2g4s = tmp1_safe_receiver.l();
38826
38826
  while (_iterator__ex2g4s.m()) {
38827
38827
  var element = _iterator__ex2g4s.n();
38828
- var list = element.x87_1;
38828
+ var list = element.y87_1;
38829
38829
  addAll(destination, list);
38830
38830
  }
38831
38831
  tmp = destination;
@@ -38841,7 +38841,7 @@
38841
38841
  var _iterator__ex2g4s_0 = cardsOnTable.l();
38842
38842
  while (_iterator__ex2g4s_0.m()) {
38843
38843
  var element_0 = _iterator__ex2g4s_0.n();
38844
- if (element_0.e7p_1 === playerId) {
38844
+ if (element_0.f7p_1 === playerId) {
38845
38845
  tmp$ret$4 = element_0;
38846
38846
  break $l$block;
38847
38847
  }
@@ -38849,7 +38849,7 @@
38849
38849
  tmp$ret$4 = null;
38850
38850
  }
38851
38851
  var tmp5_safe_receiver = tmp$ret$4;
38852
- var tableCard = tmp5_safe_receiver == null ? null : tmp5_safe_receiver.g7p_1;
38852
+ var tableCard = tmp5_safe_receiver == null ? null : tmp5_safe_receiver.h7p_1;
38853
38853
  // Inline function 'kotlin.collections.map' call
38854
38854
  // Inline function 'kotlin.collections.mapTo' call
38855
38855
  var destination_0 = ArrayList_init_$Create$(collectionSizeOrDefault(combinations, 10));
@@ -38901,7 +38901,7 @@
38901
38901
  tmp = tmp0_elvis_lhs;
38902
38902
  }
38903
38903
  var mechanic = tmp;
38904
- var filtered = filterByPlayerId(mechanic.gaq_1.d8j_1, playerId);
38904
+ var filtered = filterByPlayerId(mechanic.gaq_1.e8j_1, playerId);
38905
38905
  if (filtered.q())
38906
38906
  return null;
38907
38907
  var updated = mechanic.kaq(VOID, mechanic.gaq_1.k9p(filtered));
@@ -38936,7 +38936,7 @@
38936
38936
  tmp = tmp0_elvis_lhs;
38937
38937
  }
38938
38938
  var mechanic = tmp;
38939
- if (!(mechanic.gaq_1.o8i_1 === playerId))
38939
+ if (!(mechanic.gaq_1.p8i_1 === playerId))
38940
38940
  return null;
38941
38941
  return mapToExpectant(mechanic);
38942
38942
  }
@@ -38994,7 +38994,7 @@
38994
38994
  var _iterator__ex2g4s = combinations.l();
38995
38995
  while (_iterator__ex2g4s.m()) {
38996
38996
  var item = _iterator__ex2g4s.n();
38997
- var tmp0_elvis_lhs = item.d7q_1;
38997
+ var tmp0_elvis_lhs = item.e7q_1;
38998
38998
  var tmp$ret$0 = tmp0_elvis_lhs == null ? emptyList() : tmp0_elvis_lhs;
38999
38999
  destination.j(tmp$ret$0);
39000
39000
  }
@@ -39012,7 +39012,7 @@
39012
39012
  var tmp1_isDistribution = cardsToDistribute.u1(item_0);
39013
39013
  var tmp2_enabled = cardsStateVM.nam(item_0);
39014
39014
  var tmp0_safe_receiver_0 = table.cardDeck;
39015
- var tmp3_isTrump = equals(tmp0_safe_receiver_0 == null ? null : tmp0_safe_receiver_0.d87_1, item_0);
39015
+ var tmp3_isTrump = equals(tmp0_safe_receiver_0 == null ? null : tmp0_safe_receiver_0.e87_1, item_0);
39016
39016
  var tmp$ret$3 = new CardViewModel(item_0, tmp2_enabled, tmp3_isTrump, tmp1_isDistribution);
39017
39017
  destination_0.j(tmp$ret$3);
39018
39018
  }
@@ -39021,7 +39021,7 @@
39021
39021
  protoOf(PlayerHandSelector).ndj = function (playerCards, isCardsDistribution, table) {
39022
39022
  var tmp;
39023
39023
  if (isCardsDistribution) {
39024
- switch (table.sceneInfo.i8k_1) {
39024
+ switch (table.sceneInfo.j8k_1) {
39025
39025
  case 'TRADE':
39026
39026
  tmp = playerCards;
39027
39027
  break;
@@ -39085,8 +39085,8 @@
39085
39085
  };
39086
39086
  protoOf(PlayerHandSelector).acu = function (isCurrentPlayer, cards, isGameActive, table, clientPayload) {
39087
39087
  var currentPlayer = get_currentPlayer(table);
39088
- var isEarnPointScene = get_isEarnPointScene(table.sceneInfo.i8k_1);
39089
- var tmp0_safe_receiver = table.sceneInfo.k8k_1;
39088
+ var isEarnPointScene = get_isEarnPointScene(table.sceneInfo.j8k_1);
39089
+ var tmp0_safe_receiver = table.sceneInfo.l8k_1;
39090
39090
  var tmp1_elvis_lhs = tmp0_safe_receiver == null ? null : get_isPlayerTurnAct(tmp0_safe_receiver);
39091
39091
  var isPlayerTurnAct = tmp1_elvis_lhs == null ? false : tmp1_elvis_lhs;
39092
39092
  var tmp;
@@ -39150,7 +39150,7 @@
39150
39150
  var _iterator__ex2g4s = tmp1_safe_receiver.l();
39151
39151
  while (_iterator__ex2g4s.m()) {
39152
39152
  var element = _iterator__ex2g4s.n();
39153
- var tmp0_safe_receiver = element.d7q_1;
39153
+ var tmp0_safe_receiver = element.e7q_1;
39154
39154
  if (tmp0_safe_receiver == null)
39155
39155
  null;
39156
39156
  else {