client_plugin_logic_deb 1.8.424 → 1.8.425

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (38) hide show
  1. package/Kosi-Kaverit-kaverit.js +21 -21
  2. package/Kosi-Kodein-kodein-di.js +52 -52
  3. package/Kotlin-DateTime-library-kotlinx-datetime.js +125 -125
  4. package/Logic_Debertz-ai_module.js +46 -46
  5. package/Logic_Debertz-client_plugin.d.ts +4 -1
  6. package/Logic_Debertz-client_plugin.js +60 -60
  7. package/Logic_Debertz-core.js +84 -84
  8. package/Logic_Debertz-engine.js +7590 -7578
  9. package/Logic_Debertz-engine.js.map +1 -1
  10. package/Logic_Debertz-game_client.js +238 -238
  11. package/Logic_Debertz-game_server.js +94 -93
  12. package/Logic_Debertz-game_server.js.map +1 -1
  13. package/error-library-error.js +6 -6
  14. package/kotlin-kotlin-stdlib.js +463 -462
  15. package/kotlin-kotlin-stdlib.js.map +1 -1
  16. package/kotlinx-atomicfu.js +9 -9
  17. package/kotlinx-coroutines-core.js +104 -104
  18. package/kotlinx-io-kotlinx-io-core.js +41 -41
  19. package/kotlinx-serialization-kotlinx-serialization-core.js +180 -180
  20. package/kotlinx-serialization-kotlinx-serialization-json.js +123 -123
  21. package/ktor-ktor-client-content-negotiation.js +27 -27
  22. package/ktor-ktor-client-core.js +83 -83
  23. package/ktor-ktor-client-logging.js +28 -28
  24. package/ktor-ktor-events.js +6 -6
  25. package/ktor-ktor-http.js +98 -98
  26. package/ktor-ktor-io.js +62 -62
  27. package/ktor-ktor-serialization-kotlinx-json.js +1 -1
  28. package/ktor-ktor-serialization-kotlinx.js +27 -27
  29. package/ktor-ktor-serialization.js +17 -17
  30. package/ktor-ktor-utils.js +73 -73
  31. package/ktor-ktor-websockets.js +16 -16
  32. package/package.json +1 -1
  33. package/random-library-crypto-rand.js +12 -12
  34. package/random-library-secure-random.js +8 -8
  35. package/raspberry-cardgame-lib-core.js +52 -52
  36. package/raspberry-cardgame-lib-logger.js +14 -14
  37. package/raspberry-cardgame-lib-random.js +59 -59
  38. package/uuid.js +20 -20
@@ -43,27 +43,27 @@
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  'use strict';
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  //region block: imports
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  var imul = Math.imul;
46
- var CoroutineImpl = kotlin_kotlin.$_$.wa;
47
- var Unit_instance = kotlin_kotlin.$_$.g5;
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- var protoOf = kotlin_kotlin.$_$.qd;
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- var THROW_CCE = kotlin_kotlin.$_$.uh;
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+ var CoroutineImpl = kotlin_kotlin.$_$.xa;
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+ var Unit_instance = kotlin_kotlin.$_$.h5;
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+ var protoOf = kotlin_kotlin.$_$.rd;
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+ var THROW_CCE = kotlin_kotlin.$_$.vh;
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  var ToClientAction = kotlin_io_raspberryapps_game_engine_engine.$_$.m5;
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- var initMetadataForLambda = kotlin_kotlin.$_$.uc;
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+ var initMetadataForLambda = kotlin_kotlin.$_$.vc;
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  var VOID = kotlin_kotlin.$_$.b;
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- var isInterface = kotlin_kotlin.$_$.ed;
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- var get_COROUTINE_SUSPENDED = kotlin_kotlin.$_$.ha;
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- var initMetadataForCoroutine = kotlin_kotlin.$_$.sc;
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+ var isInterface = kotlin_kotlin.$_$.fd;
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+ var get_COROUTINE_SUSPENDED = kotlin_kotlin.$_$.ia;
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+ var initMetadataForCoroutine = kotlin_kotlin.$_$.tc;
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  var Flow = kotlin_org_jetbrains_kotlinx_kotlinx_coroutines_core.$_$.u;
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- var initMetadataForClass = kotlin_kotlin.$_$.qc;
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+ var initMetadataForClass = kotlin_kotlin.$_$.rc;
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  var FlowCollector = kotlin_org_jetbrains_kotlinx_kotlinx_coroutines_core.$_$.t;
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- var fromInt = kotlin_kotlin.$_$.lb;
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+ var fromInt = kotlin_kotlin.$_$.mb;
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  var windowedByInterval = kotlin_io_raspberryapps_game_engine_core.$_$.a;
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  var emitAll = kotlin_org_jetbrains_kotlinx_kotlinx_coroutines_core.$_$.c;
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  var get_isCreated = kotlin_io_raspberryapps_game_engine_engine.$_$.w8;
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- var to = kotlin_kotlin.$_$.zi;
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+ var to = kotlin_kotlin.$_$.aj;
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  var AppState = kotlin_io_raspberryapps_game_engine_engine.$_$.r8;
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- var KProperty1 = kotlin_kotlin.$_$.pe;
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- var getPropertyCallableRef = kotlin_kotlin.$_$.nc;
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+ var KProperty1 = kotlin_kotlin.$_$.qe;
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+ var getPropertyCallableRef = kotlin_kotlin.$_$.oc;
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  var transformLatest = kotlin_org_jetbrains_kotlinx_kotlinx_coroutines_core.$_$.j1;
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  var distinctUntilChanged = kotlin_org_jetbrains_kotlinx_kotlinx_coroutines_core.$_$.b1;
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  var distinctUntilChanged_0 = kotlin_org_jetbrains_kotlinx_kotlinx_coroutines_core.$_$.c1;
@@ -71,19 +71,19 @@
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  var PlayerAchievements = kotlin_io_raspberryapps_game_engine_engine.$_$.w;
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  var mapToGameAnalytics = kotlin_io_raspberryapps_game_engine_engine.$_$.e1;
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  var PlayerLeftResult = kotlin_io_raspberryapps_game_engine_engine.$_$.x;
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- var toString = kotlin_kotlin.$_$.td;
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- var ensureNotNull = kotlin_kotlin.$_$.li;
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- var toMutableList = kotlin_kotlin.$_$.w9;
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- var IllegalArgumentException_init_$Create$ = kotlin_kotlin.$_$.l1;
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- var collectionSizeOrDefault = kotlin_kotlin.$_$.k6;
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+ var toString = kotlin_kotlin.$_$.ud;
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+ var ensureNotNull = kotlin_kotlin.$_$.mi;
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+ var toMutableList = kotlin_kotlin.$_$.x9;
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+ var IllegalArgumentException_init_$Create$ = kotlin_kotlin.$_$.m1;
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+ var collectionSizeOrDefault = kotlin_kotlin.$_$.l6;
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  var ArrayList_init_$Create$ = kotlin_kotlin.$_$.g;
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  var ArrayList_init_$Create$_0 = kotlin_kotlin.$_$.h;
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  var filterByPlayerId = kotlin_io_raspberryapps_game_engine_core.$_$.n;
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- var firstOrNull = kotlin_kotlin.$_$.k7;
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- var initMetadataForCompanion = kotlin_kotlin.$_$.rc;
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- var equals = kotlin_kotlin.$_$.jc;
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- var FunctionAdapter = kotlin_kotlin.$_$.wb;
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- var hashCode = kotlin_kotlin.$_$.pc;
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+ var firstOrNull = kotlin_kotlin.$_$.l7;
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+ var initMetadataForCompanion = kotlin_kotlin.$_$.sc;
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+ var equals = kotlin_kotlin.$_$.kc;
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+ var FunctionAdapter = kotlin_kotlin.$_$.xb;
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+ var hashCode = kotlin_kotlin.$_$.qc;
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  var SecureRandom = kotlin_io_raspberryapps_cardgame_random.$_$.j;
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  var CoroutineScope = kotlin_org_jetbrains_kotlinx_kotlinx_coroutines_core.$_$.r1;
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  var flow = kotlin_org_jetbrains_kotlinx_kotlinx_coroutines_core.$_$.h1;
@@ -96,7 +96,7 @@
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  var PlayerConnectionState_LIVE_getInstance = kotlin_io_raspberryapps_game_engine_core.$_$.w4;
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  var PlayerConnectionState_LEFT_getInstance = kotlin_io_raspberryapps_game_engine_core.$_$.v4;
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  var PlayerConnectionState_LEFT_PERMANENTLY_getInstance = kotlin_io_raspberryapps_game_engine_core.$_$.u4;
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- var toList = kotlin_kotlin.$_$.s9;
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+ var toList = kotlin_kotlin.$_$.t9;
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  var Companion_instance = kotlin_io_raspberryapps_game_engine_engine.$_$.cb;
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  var Reason_SERVER_ERROR_getInstance = kotlin_io_raspberryapps_game_engine_core.$_$.g5;
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  var GameErrorReason = kotlin_io_raspberryapps_game_engine_core.$_$.u1;
@@ -104,7 +104,7 @@
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  var get_versionOrDefault = kotlin_io_raspberryapps_game_engine_core.$_$.o4;
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  var sortWithItem = kotlin_io_raspberryapps_game_engine_core.$_$.b4;
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  var StartGameMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.g7;
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- var defineProp = kotlin_kotlin.$_$.ic;
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+ var defineProp = kotlin_kotlin.$_$.jc;
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  var PlayerIdContract = kotlin_io_raspberryapps_game_engine_core.$_$.g;
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  var RestartRoundReason = kotlin_io_raspberryapps_game_engine_core.$_$.c2;
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  var ContinueGameMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.n6;
@@ -119,47 +119,48 @@
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  var toDomainEnumSafe = kotlin_io_raspberryapps_game_engine_core.$_$.d4;
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  var Reason_DEPLOY_getInstance = kotlin_io_raspberryapps_game_engine_core.$_$.i5;
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  var GameFinishedReason = kotlin_io_raspberryapps_game_engine_core.$_$.v1;
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- var noWhenBranchMatchedException = kotlin_kotlin.$_$.si;
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+ var noWhenBranchMatchedException = kotlin_kotlin.$_$.ti;
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  var BaseGame = kotlin_io_raspberryapps_game_engine_engine.$_$.a9;
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- var emptyList = kotlin_kotlin.$_$.f7;
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- var getKClass = kotlin_kotlin.$_$.le;
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- var arrayOf = kotlin_kotlin.$_$.ii;
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- var createKType = kotlin_kotlin.$_$.je;
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+ var emptyList = kotlin_kotlin.$_$.g7;
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+ var getKClass = kotlin_kotlin.$_$.me;
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+ var arrayOf = kotlin_kotlin.$_$.ji;
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+ var createKType = kotlin_kotlin.$_$.ke;
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  var typeToken = kotlin_org_kodein_type_kaverit.$_$.d;
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  var TypeToken = kotlin_org_kodein_type_kaverit.$_$.b;
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  var Instance = kotlin_org_kodein_di_kodein_di.$_$.f;
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  var FromClientEventsObserver = kotlin_io_raspberryapps_game_engine_engine.$_$.f4;
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  var TeamsLogicProvider = kotlin_io_raspberryapps_game_engine_engine.$_$.y3;
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  var UserRatingInteractor = kotlin_io_raspberryapps_game_engine_engine.$_$.p4;
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- var lazy = kotlin_kotlin.$_$.ri;
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+ var lazy = kotlin_kotlin.$_$.si;
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  var IdsProvider = kotlin_io_raspberryapps_game_engine_core.$_$.g2;
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  var ServerReduxConfig = kotlin_io_raspberryapps_game_engine_engine.$_$.g;
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  var EncoderDecoderProvider = kotlin_io_raspberryapps_game_engine_engine.$_$.x3;
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  var EngineLogicConfig = kotlin_io_raspberryapps_game_engine_engine.$_$.w3;
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  var BotChatInteractor = kotlin_io_raspberryapps_game_engine_engine.$_$.h4;
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  var InstanceOrNull = kotlin_org_kodein_di_kodein_di.$_$.e;
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- var plus = kotlin_kotlin.$_$.v8;
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+ var plus = kotlin_kotlin.$_$.w8;
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  var GameStore = kotlin_io_raspberryapps_game_engine_engine.$_$.c9;
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- var toString_0 = kotlin_kotlin.$_$.yi;
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+ var Exception_init_$Create$ = kotlin_kotlin.$_$.g1;
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+ var toString_0 = kotlin_kotlin.$_$.zi;
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  var mapToFinishReason = kotlin_io_raspberryapps_game_engine_core.$_$.s;
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  var Companion_instance_1 = kotlin_io_raspberryapps_game_engine_engine.$_$.bb;
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  var CombinedToClientAction = kotlin_io_raspberryapps_game_engine_engine.$_$.h5;
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- var IllegalStateException_init_$Create$ = kotlin_kotlin.$_$.p1;
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- var mapOf = kotlin_kotlin.$_$.m8;
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- var Enum = kotlin_kotlin.$_$.jh;
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- var getBooleanHashCode = kotlin_kotlin.$_$.lc;
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+ var IllegalStateException_init_$Create$ = kotlin_kotlin.$_$.q1;
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+ var mapOf = kotlin_kotlin.$_$.n8;
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+ var Enum = kotlin_kotlin.$_$.kh;
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+ var getBooleanHashCode = kotlin_kotlin.$_$.mc;
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  var SealedClassSerializer_init_$Create$ = kotlin_org_jetbrains_kotlinx_kotlinx_serialization_core.$_$.d;
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  var SerializerFactory = kotlin_org_jetbrains_kotlinx_kotlinx_serialization_core.$_$.g2;
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- var initMetadataForInterface = kotlin_kotlin.$_$.tc;
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+ var initMetadataForInterface = kotlin_kotlin.$_$.uc;
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  var PluginGeneratedSerialDescriptor = kotlin_org_jetbrains_kotlinx_kotlinx_serialization_core.$_$.f2;
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  var UnknownFieldException_init_$Create$ = kotlin_org_jetbrains_kotlinx_kotlinx_serialization_core.$_$.g;
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  var StringSerializer_getInstance = kotlin_org_jetbrains_kotlinx_kotlinx_serialization_core.$_$.w;
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  var typeParametersSerializers = kotlin_org_jetbrains_kotlinx_kotlinx_serialization_core.$_$.a2;
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  var GeneratedSerializer = kotlin_org_jetbrains_kotlinx_kotlinx_serialization_core.$_$.b2;
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- var initMetadataForObject = kotlin_kotlin.$_$.vc;
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+ var initMetadataForObject = kotlin_kotlin.$_$.wc;
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  var throwMissingFieldException = kotlin_org_jetbrains_kotlinx_kotlinx_serialization_core.$_$.k2;
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- var objectCreate = kotlin_kotlin.$_$.pd;
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- var getStringHashCode = kotlin_kotlin.$_$.oc;
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+ var objectCreate = kotlin_kotlin.$_$.qd;
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+ var getStringHashCode = kotlin_kotlin.$_$.pc;
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  var mapToDto = kotlin_io_raspberryapps_game_engine_engine.$_$.o2;
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  var mapToDto_0 = kotlin_io_raspberryapps_game_engine_engine.$_$.s2;
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  var Module_init_$Create$ = kotlin_org_kodein_di_kodein_di.$_$.a;
@@ -177,27 +178,27 @@
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  var MechanicLifecycleReducer = kotlin_io_raspberryapps_game_engine_engine.$_$.k8;
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  var GameStoreContract = kotlin_io_raspberryapps_game_engine_engine.$_$.b9;
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  var LinkedHashMap_init_$Create$ = kotlin_kotlin.$_$.q;
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- var single = kotlin_kotlin.$_$.h9;
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- var copyToArray = kotlin_kotlin.$_$.a7;
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+ var single = kotlin_kotlin.$_$.i9;
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+ var copyToArray = kotlin_kotlin.$_$.b7;
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  var ActionDeliveryPayload = kotlin_io_raspberryapps_game_engine_engine.$_$.g5;
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- var KtList = kotlin_kotlin.$_$.p5;
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- var Long = kotlin_kotlin.$_$.oh;
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+ var KtList = kotlin_kotlin.$_$.q5;
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+ var Long = kotlin_kotlin.$_$.ph;
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  var delay = kotlin_org_jetbrains_kotlinx_kotlinx_coroutines_core.$_$.f;
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  var atomic$ref$1 = kotlin_org_jetbrains_kotlinx_atomicfu.$_$.e;
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  var get_atomicfu$reentrantLock = kotlin_org_jetbrains_kotlinx_atomicfu.$_$.a;
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  var MutableSharedFlow = kotlin_org_jetbrains_kotlinx_kotlinx_coroutines_core.$_$.v;
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  var flatMapConcat = kotlin_org_jetbrains_kotlinx_kotlinx_coroutines_core.$_$.e1;
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- var Companion_getInstance = kotlin_kotlin.$_$.w4;
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+ var Companion_getInstance = kotlin_kotlin.$_$.x4;
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  var DurationUnit_MILLISECONDS_getInstance = kotlin_kotlin.$_$.c;
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- var toDuration = kotlin_kotlin.$_$.bh;
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+ var toDuration = kotlin_kotlin.$_$.ch;
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  var Companion_instance_2 = kotlin_io_raspberryapps_game_engine_engine.$_$.ba;
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- var listOf = kotlin_kotlin.$_$.i8;
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- var plus_0 = kotlin_kotlin.$_$.w8;
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+ var listOf = kotlin_kotlin.$_$.j8;
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+ var plus_0 = kotlin_kotlin.$_$.x8;
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  var PlayerConnectionChangedMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.z6;
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- var listOf_0 = kotlin_kotlin.$_$.j8;
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+ var listOf_0 = kotlin_kotlin.$_$.k8;
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  var PlayerTurnTimerTag_init_$Create$ = kotlin_io_raspberryapps_game_engine_engine.$_$.aa;
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  var StopTimerAction = kotlin_io_raspberryapps_game_engine_core.$_$.x2;
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- var _Duration___get_inWholeMilliseconds__impl__msfiry = kotlin_kotlin.$_$.h2;
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+ var _Duration___get_inWholeMilliseconds__impl__msfiry = kotlin_kotlin.$_$.i2;
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  var TimerType_DELAY_getInstance = kotlin_io_raspberryapps_game_engine_core.$_$.l5;
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  var StartTimerAction = kotlin_io_raspberryapps_game_engine_core.$_$.w2;
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  var AskBotAction_init_$Create$ = kotlin_io_raspberryapps_game_engine_engine.$_$.z9;
@@ -209,7 +210,7 @@
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  var mapToClient = kotlin_io_raspberryapps_game_engine_engine.$_$.h3;
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  var PlayerReturnsReason = kotlin_io_raspberryapps_game_engine_core.$_$.z1;
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  var ContinueGameToClientAction = kotlin_io_raspberryapps_game_engine_engine.$_$.i5;
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- var System_instance = kotlin_kotlin.$_$.v4;
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+ var System_instance = kotlin_kotlin.$_$.w4;
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  var PlayerConnectionState_DISCONNECTING_getInstance = kotlin_io_raspberryapps_game_engine_core.$_$.t4;
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  var get_actionTag = kotlin_io_raspberryapps_game_engine_core.$_$.d3;
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  var Action = kotlin_io_raspberryapps_game_engine_core.$_$.e3;
@@ -227,8 +228,8 @@
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  var CardsDealerProvider = kotlin_io_raspberryapps_cardgame_core.$_$.y;
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  var checkBotsMiddleware = kotlin_io_raspberryapps_game_engine_engine.$_$.h8;
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  var FinishGameWhenNotLiveStrategy_ALL_REPLACED_WITH_BOT_getInstance = kotlin_io_raspberryapps_game_engine_engine.$_$.e9;
230
- var listOfNotNull = kotlin_kotlin.$_$.g8;
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- var listOfNotNull_0 = kotlin_kotlin.$_$.h8;
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+ var listOfNotNull = kotlin_kotlin.$_$.h8;
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+ var listOfNotNull_0 = kotlin_kotlin.$_$.i8;
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  var sendFromClientEventsMiddleware = kotlin_io_raspberryapps_game_engine_engine.$_$.a8;
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  var roundLifecycleMiddleware = kotlin_io_raspberryapps_game_engine_engine.$_$.b8;
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  var clearOnFinishMiddleware = kotlin_io_raspberryapps_game_engine_engine.$_$.g8;
@@ -292,9 +293,9 @@
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  var PlayerConnectionState_WAITING_getInstance = kotlin_io_raspberryapps_game_engine_core.$_$.z4;
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  var BaseMechanicLifecycleReducer = kotlin_io_raspberryapps_game_engine_engine.$_$.j8;
294
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  var GameLifecycleState_CREATED_getInstance = kotlin_io_raspberryapps_game_engine_engine.$_$.t9;
295
- var singleOrNull = kotlin_kotlin.$_$.g9;
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- var Collection = kotlin_kotlin.$_$.i5;
297
- var toSet = kotlin_kotlin.$_$.z9;
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+ var singleOrNull = kotlin_kotlin.$_$.h9;
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+ var Collection = kotlin_kotlin.$_$.j5;
298
+ var toSet = kotlin_kotlin.$_$.aa;
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  var Spectator = kotlin_io_raspberryapps_game_engine_engine.$_$.y;
299
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  var AppStatePayload = kotlin_io_raspberryapps_game_engine_engine.$_$.q8;
300
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  var Companion_instance_5 = kotlin_io_raspberryapps_game_engine_engine.$_$.eb;
@@ -305,7 +306,7 @@
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  var LoggerCallbacksWrapperLoggerOutput = kotlin_io_raspberryapps_game_engine_engine.$_$.c;
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  var CallbackWrapperLoggerOutput = kotlin_io_raspberryapps_game_engine_engine.$_$.t8;
307
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  var Companion_instance_6 = kotlin_org_kodein_di_kodein_di.$_$.b;
308
- var mutableListOf = kotlin_kotlin.$_$.p8;
309
+ var mutableListOf = kotlin_kotlin.$_$.q8;
309
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  var CombinedRaspberryLogger = kotlin_io_raspberryapps_cardgame_logger.$_$.c;
310
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  var PlatformRaspberryLogger = kotlin_io_raspberryapps_cardgame_logger.$_$.f;
311
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  var randomOrgModule = kotlin_io_raspberryapps_game_engine_core.$_$.m4;
@@ -323,12 +324,12 @@
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  var GameResources = kotlin_io_raspberryapps_game_engine_engine.$_$.b;
324
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  var Logger_getInstance = kotlin_io_raspberryapps_cardgame_logger.$_$.m;
325
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  var Companion_instance_8 = kotlin_io_raspberryapps_cardgame_logger.$_$.n;
326
- var toList_0 = kotlin_kotlin.$_$.r9;
327
+ var toList_0 = kotlin_kotlin.$_$.s9;
327
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  var middleware = kotlin_io_raspberryapps_game_engine_core.$_$.j3;
328
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  var get_direct = kotlin_org_kodein_di_kodein_di.$_$.g;
329
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  var engineGameLogicModule = kotlin_io_raspberryapps_game_engine_engine.$_$.b4;
330
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  var engineGameBotModule = kotlin_io_raspberryapps_game_engine_engine.$_$.a4;
331
- var emptyMap = kotlin_kotlin.$_$.g7;
332
+ var emptyMap = kotlin_kotlin.$_$.h7;
332
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  var PlayerAnswerInteractor = kotlin_io_raspberryapps_game_engine_engine.$_$.j4;
333
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  var FromClientActionPayloadProvider = kotlin_io_raspberryapps_game_engine_engine.$_$.x4;
334
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  var mapFromClient = kotlin_io_raspberryapps_game_engine_engine.$_$.n5;
@@ -1555,7 +1556,7 @@
1555
1556
  }
1556
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  var playerAchievements = tmp;
1557
1558
  var playerAnalytics = mapToGameAnalytics(player, table.gameDuration);
1558
- return new PlayerLeftResult(playerAchievements, playerAnalytics);
1559
+ return new PlayerLeftResult(table.gameId, table.gameCreatedAt, table.config, playerAchievements, playerAnalytics);
1559
1560
  }
1560
1561
  function validatePlayerCount($this, config, users, roomId) {
1561
1562
  if (!(config.playersMode.count === users.o())) {
@@ -2958,7 +2959,7 @@
2958
2959
  tmp_0 = it;
2959
2960
  }
2960
2961
  var terminationState = tmp_0;
2961
- var gameTransition = terminationState.r8m_1;
2962
+ var gameTransition = terminationState.s8m_1;
2962
2963
  var tmp_1;
2963
2964
  if (gameTransition instanceof GameToRoomTransition) {
2964
2965
  var tmp0_elvis_lhs = this.eeg_1;
@@ -2968,7 +2969,7 @@
2968
2969
  }
2969
2970
  var transition = tmp_1;
2970
2971
  var tmp_2 = this.geg_1.dispatch;
2971
- var tmp0_reason = terminationState.q8m_1;
2972
+ var tmp0_reason = terminationState.r8m_1;
2972
2973
  var tmp1_isGameFinished = this.deg_1.h6f().b72().isGameFinished;
2973
2974
  tmp_2(new FinishGameMechanicAction(tmp0_reason, tmp1_isGameFinished, VOID, transition));
2974
2975
  return Unit_instance;
@@ -3087,7 +3088,7 @@
3087
3088
  this.beh_1.b56().w('GameEngine_API', "GameServer: can't shutdown engine without table, roomId = " + this.ceh_1);
3088
3089
  var tmp_3 = this.eeh_1.dispatch;
3089
3090
  var tmp2_safe_receiver = state.b71_1;
3090
- tmp_3(new ClearAction(tmp2_safe_receiver == null ? null : tmp2_safe_receiver.r8m_1));
3091
+ tmp_3(new ClearAction(tmp2_safe_receiver == null ? null : tmp2_safe_receiver.s8m_1));
3091
3092
  }
3092
3093
  return Unit_instance;
3093
3094
  } else if (tmp === 1) {
@@ -3152,7 +3153,7 @@
3152
3153
  this.reh_1.b56().w('GameEngine_API', "GameServer: can't generate message without table, " + this.peh_1);
3153
3154
  var tmp_0 = this.teh_1.dispatch;
3154
3155
  var tmp1_safe_receiver = state.b71_1;
3155
- tmp_0(new ClearAction(tmp1_safe_receiver == null ? null : tmp1_safe_receiver.r8m_1));
3156
+ tmp_0(new ClearAction(tmp1_safe_receiver == null ? null : tmp1_safe_receiver.s8m_1));
3156
3157
  this.s8_1 = 2;
3157
3158
  continue $sm;
3158
3159
  }
@@ -3366,7 +3367,7 @@
3366
3367
  if (this.h6f().d72()) {
3367
3368
  tmp = calculatePlayerLeftResult(this, playerId);
3368
3369
  } else {
3369
- tmp = new PlayerLeftResult(null, null);
3370
+ throw Exception_init_$Create$('');
3370
3371
  }
3371
3372
  var result = tmp;
3372
3373
  this.te7_1.z71(GameServer$playerLeft$slambda_0(this, playerId, permanently, null));
@@ -3654,7 +3655,7 @@
3654
3655
  this.fei_1 = roomId;
3655
3656
  this.table = table;
3656
3657
  }
3657
- protoOf(TableStateUpdateDto).i93 = function () {
3658
+ protoOf(TableStateUpdateDto).j93 = function () {
3658
3659
  return this.fei_1;
3659
3660
  };
3660
3661
  protoOf(TableStateUpdateDto).b72 = function () {
@@ -3784,7 +3785,7 @@
3784
3785
  this.iei_1 = roomId;
3785
3786
  this.actions = actions;
3786
3787
  }
3787
- protoOf(ActionsStateUpdateDto).i93 = function () {
3788
+ protoOf(ActionsStateUpdateDto).j93 = function () {
3788
3789
  return this.iei_1;
3789
3790
  };
3790
3791
  protoOf(ActionsStateUpdateDto).w93 = function () {
@@ -3858,7 +3859,7 @@
3858
3859
  this.kei_1 = roomId;
3859
3860
  this.table = table;
3860
3861
  }
3861
- protoOf(TableStateUpdate).i93 = function () {
3862
+ protoOf(TableStateUpdate).j93 = function () {
3862
3863
  return this.kei_1;
3863
3864
  };
3864
3865
  protoOf(TableStateUpdate).b72 = function () {
@@ -3901,7 +3902,7 @@
3901
3902
  this.jei_1 = roomId;
3902
3903
  this.actions = actions;
3903
3904
  }
3904
- protoOf(ActionsStateUpdate).i93 = function () {
3905
+ protoOf(ActionsStateUpdate).j93 = function () {
3905
3906
  return this.jei_1;
3906
3907
  };
3907
3908
  protoOf(ActionsStateUpdate).w93 = function () {
@@ -4565,7 +4566,7 @@
4565
4566
  if (canRemoveGameWhenNoPlayers) {
4566
4567
  return listOf($this.zek_1.g9i(mapToFinishReason(newConnectionState, player, table.playersConnections), table, 'Disconnect: No Players to continue game'));
4567
4568
  }
4568
- if (table.sceneInfo.h7r()) {
4569
+ if (table.sceneInfo.i7r()) {
4569
4570
  if (!$this.wek_1.openRoomIfFinished) {
4570
4571
  return listOf($this.zek_1.g9i(mapToFinishReason(newConnectionState, player, table.playersConnections), table, 'Disconnect: Game is finished'));
4571
4572
  }
@@ -4690,7 +4691,7 @@
4690
4691
  break;
4691
4692
  case 4:
4692
4693
  case 5:
4693
- var tmp1_waitForPlayer = !afterReconnection && !table.sceneInfo.h7r() && table.config.isPrivate;
4694
+ var tmp1_waitForPlayer = !afterReconnection && !table.sceneInfo.i7r() && table.config.isPrivate;
4694
4695
  tmp = waitPlayerOrDisconnect(this, newConnectionState, previousConnectionState, table, player, tmp1_waitForPlayer);
4695
4696
  break;
4696
4697
  case 2:
@@ -5267,10 +5268,10 @@
5267
5268
  var tmp;
5268
5269
  if (action_0 instanceof StartGameMechanicAction) {
5269
5270
  var tmp0 = this.yel_1;
5270
- var tmp2 = action_0.b8h_1;
5271
- var tmp4 = action_0.d8h_1;
5271
+ var tmp2 = action_0.c8h_1;
5272
+ var tmp4 = action_0.e8h_1;
5272
5273
  // Inline function 'kotlin.collections.map' call
5273
- var this_0 = action_0.e8h_1;
5274
+ var this_0 = action_0.f8h_1;
5274
5275
  // Inline function 'kotlin.collections.mapTo' call
5275
5276
  var destination = ArrayList_init_$Create$(collectionSizeOrDefault(this_0, 10));
5276
5277
  var _iterator__ex2g4s = this_0.l();
@@ -5585,7 +5586,7 @@
5585
5586
  }
5586
5587
  var sendToPlayer_8 = UserActionPayload_init_$Create$(tmp0_aid_3, tmp2_3, tmp4_3, element_8, destination_20);
5587
5588
  var tmp_0;
5588
- if (this.yel_1.wel_1.supportBackwardActions && getPlayer(state.b72().players, sendToPlayer_8.y7r_1).o75_1.q7a_1) {
5589
+ if (this.yel_1.wel_1.supportBackwardActions && getPlayer(state.b72().players, sendToPlayer_8.z7r_1).o75_1.q7a_1) {
5589
5590
  tmp_0 = null;
5590
5591
  } else {
5591
5592
  tmp_0 = mapToClient_10(action_0, sendToPlayer_8);
@@ -5604,7 +5605,7 @@
5604
5605
  var tmp0_9 = this.yel_1;
5605
5606
  var tmp2_4 = state.b72();
5606
5607
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
5607
- var exceptPlayerId = this.yel_1.wel_1.supportBackwardActions ? action_0.d8i_1 : null;
5608
+ var exceptPlayerId = this.yel_1.wel_1.supportBackwardActions ? action_0.e8i_1 : null;
5608
5609
  var sendToPlayer_9 = new RoomActionPayload(tmp0_9.xel_1.a6n(), tmp2_4.id, exceptPlayerId);
5609
5610
  var tmp$ret$109 = mapToClient_9(action_0, sendToPlayer_9);
5610
5611
  tmp = listOfNotNull(tmp$ret$109);
@@ -5613,7 +5614,7 @@
5613
5614
  var tmp0_10 = this.yel_1;
5614
5615
  var tmp2_5 = state.b72();
5615
5616
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
5616
- var exceptPlayerId_0 = this.yel_1.wel_1.supportBackwardActions ? action_0.h8i_1 : null;
5617
+ var exceptPlayerId_0 = this.yel_1.wel_1.supportBackwardActions ? action_0.i8i_1 : null;
5617
5618
  var sendToPlayer_10 = new RoomActionPayload(tmp0_10.xel_1.a6n(), tmp2_5.id, exceptPlayerId_0);
5618
5619
  var tmp$ret$111 = mapToClient_8(action_0, sendToPlayer_10);
5619
5620
  tmp = listOfNotNull(tmp$ret$111);
@@ -5630,7 +5631,7 @@
5630
5631
  var tmp0_12 = this.yel_1;
5631
5632
  var tmp2_6 = state.b72();
5632
5633
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
5633
- var exceptPlayerId_1 = this.yel_1.wel_1.supportBackwardActions ? action_0.o8i_1 : null;
5634
+ var exceptPlayerId_1 = this.yel_1.wel_1.supportBackwardActions ? action_0.p8i_1 : null;
5634
5635
  var sendToPlayer_12 = new RoomActionPayload(tmp0_12.xel_1.a6n(), tmp2_6.id, exceptPlayerId_1);
5635
5636
  var tmp$ret$115 = mapToClient_6(action_0, sendToPlayer_12);
5636
5637
  tmp = listOfNotNull(tmp$ret$115);
@@ -5639,7 +5640,7 @@
5639
5640
  var tmp0_13 = this.yel_1;
5640
5641
  var tmp2_7 = state.b72();
5641
5642
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
5642
- var exceptPlayerId_2 = this.yel_1.wel_1.supportBackwardActions ? action_0.t8i_1 : null;
5643
+ var exceptPlayerId_2 = this.yel_1.wel_1.supportBackwardActions ? action_0.u8i_1 : null;
5643
5644
  var sendToPlayer_13 = new RoomActionPayload(tmp0_13.xel_1.a6n(), tmp2_7.id, exceptPlayerId_2);
5644
5645
  var tmp$ret$117 = mapToClient_5(action_0, sendToPlayer_13);
5645
5646
  tmp = listOfNotNull(tmp$ret$117);
@@ -5656,7 +5657,7 @@
5656
5657
  var tmp0_15 = this.yel_1;
5657
5658
  var tmp2_8 = state.b72();
5658
5659
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
5659
- var exceptPlayerId_3 = this.yel_1.wel_1.supportBackwardActions ? action_0.a8j_1 : null;
5660
+ var exceptPlayerId_3 = this.yel_1.wel_1.supportBackwardActions ? action_0.b8j_1 : null;
5660
5661
  var sendToPlayer_15 = new RoomActionPayload(tmp0_15.xel_1.a6n(), tmp2_8.id, exceptPlayerId_3);
5661
5662
  var tmp$ret$121 = mapToClient_3(action_0, sendToPlayer_15);
5662
5663
  tmp = listOfNotNull(tmp$ret$121);
@@ -6041,7 +6042,7 @@
6041
6042
  case 3:
6042
6043
  case 2:
6043
6044
  var tmp_1;
6044
- if (table.sceneInfo.h7r() && this.cen_1.closeIfBotsAtFinish) {
6045
+ if (table.sceneInfo.i7r() && this.cen_1.closeIfBotsAtFinish) {
6045
6046
  tmp_1 = new PlayerConnectionUpdateAction(PlayerConnectionState_DELETED_getInstance(), player.playerId, this.ben_1.o9z_1);
6046
6047
  } else {
6047
6048
  tmp_1 = AskBotAction_init_$Create$(player.playerId, 'PlayerTurn when connection state = ' + connectionState.toString());
@@ -6154,7 +6155,7 @@
6154
6155
  var tmp_4 = tmp_3;
6155
6156
  Companion_getInstance();
6156
6157
  // Inline function 'kotlin.time.Companion.milliseconds' call
6157
- var this_0 = $action.a8h_1.timeoutTimeMillis;
6158
+ var this_0 = $action.b8h_1.timeoutTimeMillis;
6158
6159
  var tmp$ret$0 = toDuration(this_0, DurationUnit_MILLISECONDS_getInstance());
6159
6160
  tmp_1 = tmp_2.w6f(tmp_4, tmp$ret$0);
6160
6161
  } else {
@@ -6162,7 +6163,7 @@
6162
6163
  var tmp_6 = PlayerConnectionState_LIVE_getInstance();
6163
6164
  Companion_getInstance();
6164
6165
  // Inline function 'kotlin.time.Companion.milliseconds' call
6165
- var this_1 = $action.a8h_1.timeoutTimeMillis;
6166
+ var this_1 = $action.b8h_1.timeoutTimeMillis;
6166
6167
  var tmp$ret$1 = toDuration(this_1, DurationUnit_MILLISECONDS_getInstance());
6167
6168
  tmp_1 = tmp_5.w6f(tmp_6, tmp$ret$1);
6168
6169
  }
@@ -6178,16 +6179,16 @@
6178
6179
  }
6179
6180
  protoOf(ServerMechanicLifecycleReducer).pa3 = function (state, action) {
6180
6181
  this.men_1.d('ServerMechanicLifecycleReducer', 'onStart ' + get_versionOrDefault(GameEngineConfig_instance), action);
6181
- var tableId = action.b8h_1;
6182
+ var tableId = action.c8h_1;
6182
6183
  var serverState = get_serverStatePayload(state);
6183
6184
  var updatedServerPayload = serverState.copy(VOID, addRoomMetadata(this, serverState, tableId));
6184
6185
  var tmp6_gameLifecycleState = GameLifecycleState_CREATED_getInstance();
6185
6186
  var tmp0_$this = this.qa3_1;
6186
- var tmp1_version = action.c8h_1;
6187
- var tmp2_config = action.a8h_1;
6188
- var tmp3_users = action.e8h_1;
6187
+ var tmp1_version = action.d8h_1;
6188
+ var tmp2_config = action.b8h_1;
6189
+ var tmp3_users = action.f8h_1;
6189
6190
  var tmp4_spectators = action.spectators;
6190
- var tmp5_gameCreatorPlayerId = action.d8h_1;
6191
+ var tmp5_gameCreatorPlayerId = action.e8h_1;
6191
6192
  var tmp7_tableOrNull = tmp0_$this.ya4(tableId, tableId, tmp2_config, tmp1_version, tmp3_users, tmp4_spectators, tmp5_gameCreatorPlayerId, ServerMechanicLifecycleReducer$onStart$lambda(this, updatedServerPayload, action));
6192
6193
  return state.t9m(tmp7_tableOrNull, updatedServerPayload, tmp6_gameLifecycleState);
6193
6194
  };
@@ -7217,17 +7218,17 @@
7217
7218
  });
7218
7219
  protoOf($serializer).wz = typeParametersSerializers;
7219
7220
  defineProp(protoOf(TableStateUpdateDto), 'roomId', function () {
7220
- return this.i93();
7221
+ return this.j93();
7221
7222
  });
7222
7223
  protoOf($serializer_0).wz = typeParametersSerializers;
7223
7224
  defineProp(protoOf(ActionsStateUpdateDto), 'roomId', function () {
7224
- return this.i93();
7225
+ return this.j93();
7225
7226
  });
7226
7227
  defineProp(protoOf(TableStateUpdate), 'roomId', function () {
7227
- return this.i93();
7228
+ return this.j93();
7228
7229
  });
7229
7230
  defineProp(protoOf(ActionsStateUpdate), 'roomId', function () {
7230
- return this.i93();
7231
+ return this.j93();
7231
7232
  });
7232
7233
  protoOf(UpdateServerConfigAction).o6o = get_actionTag;
7233
7234
  defineProp(protoOf(UpdateServerConfigAction), 'actionTag', function () {