client_plugin_logic_deb 1.8.401 → 1.8.402

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1049,7 +1049,7 @@
1049
1049
  initMetadataForClass(ObserverStrategy, 'ObserverStrategy', VOID, Enum);
1050
1050
  initMetadataForInterface(TradeScene, 'TradeScene', VOID, VOID, [SceneActionsContract, ExpectantContract, TradeSceneContract]);
1051
1051
  initMetadataForInterface(EarnPointsScene, 'EarnPointsScene', VOID, VOID, [SceneActionsContract, ExpectantContract, EarnPointsSceneContract]);
1052
- initMetadataForInterface(TableScene, 'TableScene', VOID, VOID, [ExpectantContract, ControlsContract, SceneActionsContract]);
1052
+ initMetadataForInterface(TableScene, 'TableScene', VOID, VOID, [ControlsContract, ExpectantContract, SceneActionsContract]);
1053
1053
  initMetadataForClass(EarnPointsSceneImpl, 'EarnPointsSceneImpl', VOID, VOID, [EarnPointsSceneContract, ExpectantContract, SceneActionsContract, PlayersSceneContract, EarnPointsScene, GameEngineSceneContract]);
1054
1054
  initMetadataForLambda(TableSceneImpl$observeControls$o$collect$slambda, CoroutineImpl, VOID, [1]);
1055
1055
  initMetadataForCoroutine($collectCOROUTINE$_41, CoroutineImpl);
@@ -1511,7 +1511,7 @@
1511
1511
  case 1:
1512
1512
  var $this$transform = this.xa6_1;
1513
1513
  var value = this.wa6_1;
1514
- if (value.e72()) {
1514
+ if (value.d72()) {
1515
1515
  this.s8_1 = 3;
1516
1516
  suspendResult = $this$transform.i24(value, this);
1517
1517
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
@@ -1625,7 +1625,7 @@
1625
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  var tmp0 = this.ra7_1;
1626
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  var value = this.sa7_1;
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  this.s8_1 = 1;
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- suspendResult = tmp0.i24(value.d72(), this);
1628
+ suspendResult = tmp0.i24(value.c72(), this);
1629
1629
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
1630
1630
  return suspendResult;
1631
1631
  }
@@ -1728,7 +1728,7 @@
1728
1728
  case 1:
1729
1729
  var $this$transform = this.pa8_1;
1730
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  var value = this.oa8_1;
1731
- if (value.e72()) {
1731
+ if (value.d72()) {
1732
1732
  this.s8_1 = 3;
1733
1733
  suspendResult = $this$transform.i24(value, this);
1734
1734
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
@@ -2308,7 +2308,7 @@
2308
2308
  case 1:
2309
2309
  var $this$transform = this.nac_1;
2310
2310
  var value = this.mac_1;
2311
- if (value.e72()) {
2311
+ if (value.d72()) {
2312
2312
  this.s8_1 = 3;
2313
2313
  suspendResult = $this$transform.i24(value, this);
2314
2314
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
@@ -2422,7 +2422,7 @@
2422
2422
  var tmp0 = this.had_1;
2423
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  var value = this.iad_1;
2424
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  this.s8_1 = 1;
2425
- suspendResult = tmp0.i24(value.d72(), this);
2425
+ suspendResult = tmp0.i24(value.c72(), this);
2426
2426
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
2427
2427
  return suspendResult;
2428
2428
  }
@@ -2525,7 +2525,7 @@
2525
2525
  case 1:
2526
2526
  var $this$transform = this.fae_1;
2527
2527
  var value = this.eae_1;
2528
- if (value.e72()) {
2528
+ if (value.d72()) {
2529
2529
  this.s8_1 = 3;
2530
2530
  suspendResult = $this$transform.i24(value, this);
2531
2531
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
@@ -2865,8 +2865,8 @@
2865
2865
  // Inline function 'kotlinx.coroutines.flow.internal.unsafeFlow' call
2866
2866
  return new GameClientImpl$observeStateIfTableExists$$inlined$filter$1(this_0);
2867
2867
  };
2868
- protoOf(GameClientImpl).b72 = function (block) {
2869
- this.yae_1.b72(block);
2868
+ protoOf(GameClientImpl).a72 = function (block) {
2869
+ this.yae_1.a72(block);
2870
2870
  };
2871
2871
  function _get_$cachedSerializer__te6jhj($this) {
2872
2872
  return $this.caf_1.x();
@@ -3418,7 +3418,7 @@
3418
3418
  var tmp;
3419
3419
  if (_this__u8e3s4 instanceof PlayerLostConnectionReason) {
3420
3420
  // Inline function 'kotlin.takeUnless' call
3421
- var this_0 = getPlayer(table.players, _this__u8e3s4.g6e_1).k75_1;
3421
+ var this_0 = getPlayer(table.players, _this__u8e3s4.g6e_1).j75_1;
3422
3422
  var tmp_0;
3423
3423
  if (!(_this__u8e3s4.g6e_1 === get_currentPlayer(table).playerId)) {
3424
3424
  tmp_0 = this_0;
@@ -3430,7 +3430,7 @@
3430
3430
  } else {
3431
3431
  if (_this__u8e3s4 instanceof PlayerTimeoutReason) {
3432
3432
  // Inline function 'kotlin.takeUnless' call
3433
- var this_1 = getPlayer(table.players, _this__u8e3s4.j6e_1).k75_1;
3433
+ var this_1 = getPlayer(table.players, _this__u8e3s4.j6e_1).j75_1;
3434
3434
  var tmp_1;
3435
3435
  if (!(_this__u8e3s4.j6e_1 === get_currentPlayer(table).playerId)) {
3436
3436
  tmp_1 = this_1;
@@ -3445,7 +3445,7 @@
3445
3445
  if (_this__u8e3s4.k6e_1 === get_currentPlayer(table).playerId) {
3446
3446
  tmp_2 = null;
3447
3447
  } else {
3448
- tmp_2 = new ErrorState(VOID, getPlayer(table.players, _this__u8e3s4.k6e_1).k75_1, _this__u8e3s4);
3448
+ tmp_2 = new ErrorState(VOID, getPlayer(table.players, _this__u8e3s4.k6e_1).j75_1, _this__u8e3s4);
3449
3449
  }
3450
3450
  tmp = tmp_2;
3451
3451
  } else {
@@ -3570,41 +3570,41 @@
3570
3570
  return true;
3571
3571
  };
3572
3572
  function toVM(_this__u8e3s4, players, gameWinner) {
3573
- var player = getPlayer(players, first(_this__u8e3s4.o7g_1).r7g_1);
3573
+ var player = getPlayer(players, first(_this__u8e3s4.n7g_1).q7g_1);
3574
3574
  // Inline function 'kotlin.collections.map' call
3575
- var this_0 = _this__u8e3s4.o7g_1;
3575
+ var this_0 = _this__u8e3s4.n7g_1;
3576
3576
  // Inline function 'kotlin.collections.mapTo' call
3577
3577
  var destination = ArrayList_init_$Create$(collectionSizeOrDefault(this_0, 10));
3578
3578
  var _iterator__ex2g4s = this_0.l();
3579
3579
  while (_iterator__ex2g4s.m()) {
3580
3580
  var item = _iterator__ex2g4s.n();
3581
- var tmp = getPlayer(players, item.r7g_1).k75_1;
3582
- var tmp_0 = new ValuePointClause(item.t7g_1);
3581
+ var tmp = getPlayer(players, item.q7g_1).j75_1;
3582
+ var tmp_0 = new ValuePointClause(item.s7g_1);
3583
3583
  // Inline function 'kotlin.collections.orEmpty' call
3584
- var tmp0_elvis_lhs = item.x7g_1;
3584
+ var tmp0_elvis_lhs = item.w7g_1;
3585
3585
  var tmp$ret$0 = tmp0_elvis_lhs == null ? emptyList() : tmp0_elvis_lhs;
3586
3586
  var tmp_1 = tmp_0.rag(mapToClause(filterByCombinationState(filterCombinationsAndLastBribe(tmp$ret$0), [CombinationState_ACCEPTED_getInstance(), CombinationState_CANCELED_getInstance()])));
3587
3587
  // Inline function 'kotlin.collections.orEmpty' call
3588
- var tmp0_elvis_lhs_0 = item.x7g_1;
3588
+ var tmp0_elvis_lhs_0 = item.w7g_1;
3589
3589
  var tmp$ret$1 = tmp0_elvis_lhs_0 == null ? emptyList() : tmp0_elvis_lhs_0;
3590
3590
  var tmp_2 = mapToClause(filterByCombinationState(filterBonusOrFine(tmp$ret$1), [CombinationState_ACCEPTED_getInstance()]));
3591
3591
  // Inline function 'kotlin.collections.orEmpty' call
3592
- var tmp0_elvis_lhs_1 = item.x7g_1;
3592
+ var tmp0_elvis_lhs_1 = item.w7g_1;
3593
3593
  var tmp$ret$2 = tmp0_elvis_lhs_1 == null ? emptyList() : tmp0_elvis_lhs_1;
3594
3594
  var tmp$ret$3 = new PlayerPointsViewModel(tmp, tmp_1, tmp_2, mapToClause(filterByCombinationState(filterWithFirstCardOrBela(tmp$ret$2), [CombinationState_REJECTED_getInstance()])));
3595
3595
  destination.j(tmp$ret$3);
3596
3596
  }
3597
- var tmp1_beforeEarnedPoints = _this__u8e3s4.q7g();
3598
- var tmp2_finalRoundPoints = _this__u8e3s4.y7g();
3599
- var tmp3_finalGamePoints = _this__u8e3s4.z7g();
3600
- var tmp4_badges = createBadges(_this__u8e3s4, player.n75_1.n7a_1, gameWinner);
3597
+ var tmp1_beforeEarnedPoints = _this__u8e3s4.p7g();
3598
+ var tmp2_finalRoundPoints = _this__u8e3s4.x7g();
3599
+ var tmp3_finalGamePoints = _this__u8e3s4.y7g();
3600
+ var tmp4_badges = createBadges(_this__u8e3s4, player.m75_1.m7a_1, gameWinner);
3601
3601
  return new PointsCellViewModel(destination, tmp4_badges, tmp1_beforeEarnedPoints, tmp2_finalRoundPoints, tmp3_finalGamePoints);
3602
3602
  }
3603
3603
  function toPlayerVM(_this__u8e3s4, currentPlayerId, isGameFinished, round, isRatingUp, wasPlayerOffline) {
3604
- var tmp4_userInfo = _this__u8e3s4.k75_1;
3605
- var tmp5_selectedSuit = _this__u8e3s4.n75_1.r7a_1 ? round.trump : null;
3606
- var tmp6_isGameCreator = _this__u8e3s4.n75_1.g7a_1;
3607
- var tmp7_isShuffleCards = _this__u8e3s4.n75_1.j7a_1;
3604
+ var tmp4_userInfo = _this__u8e3s4.j75_1;
3605
+ var tmp5_selectedSuit = _this__u8e3s4.m75_1.q7a_1 ? round.trump : null;
3606
+ var tmp6_isGameCreator = _this__u8e3s4.m75_1.f7a_1;
3607
+ var tmp7_isShuffleCards = _this__u8e3s4.m75_1.i7a_1;
3608
3608
  var tmp8_isCurrentPlayer = currentPlayerId === _this__u8e3s4.playerId;
3609
3609
  var tmp0_safe_receiver = round.trump;
3610
3610
  var tmp;
@@ -3614,7 +3614,7 @@
3614
3614
  // Inline function 'kotlin.let' call
3615
3615
  // Inline function 'kotlin.collections.sumOf' call
3616
3616
  var sum = 0;
3617
- var _iterator__ex2g4s = _this__u8e3s4.p75_1.u7b_1.l();
3617
+ var _iterator__ex2g4s = _this__u8e3s4.o75_1.t7b_1.l();
3618
3618
  while (_iterator__ex2g4s.m()) {
3619
3619
  var element = _iterator__ex2g4s.n();
3620
3620
  var tmp_0 = sum;
@@ -3655,10 +3655,10 @@
3655
3655
  return new PlayerViewModel(tmp4_userInfo, tmp5_selectedSuit, tmp7_isShuffleCards, tmp8_isCurrentPlayer, tmp6_isGameCreator, tmp9_points, tmp10_isRatingUp, tmp11_wasPlayerOffline);
3656
3656
  }
3657
3657
  function toStateVM(_this__u8e3s4, showConnectionStatus, isGameFinished, isStateActive) {
3658
- var tmp0_safe_receiver = _this__u8e3s4.l75_1.t6f_1;
3658
+ var tmp0_safe_receiver = _this__u8e3s4.k75_1.t6f_1;
3659
3659
  var connectionState = tmp0_safe_receiver == null ? null : tmp0_safe_receiver.z6f_1;
3660
3660
  var tmp5_playerId = _this__u8e3s4.playerId;
3661
- var tmp1_safe_receiver = _this__u8e3s4.l75_1.n6f_1;
3661
+ var tmp1_safe_receiver = _this__u8e3s4.k75_1.n6f_1;
3662
3662
  var tmp;
3663
3663
  if (tmp1_safe_receiver == null) {
3664
3664
  tmp = null;
@@ -3673,7 +3673,7 @@
3673
3673
  tmp = tmp_0;
3674
3674
  }
3675
3675
  var tmp6_startFromTime = tmp;
3676
- var tmp2_safe_receiver = _this__u8e3s4.l75_1.o6f_1;
3676
+ var tmp2_safe_receiver = _this__u8e3s4.k75_1.o6f_1;
3677
3677
  var tmp_1;
3678
3678
  if (tmp2_safe_receiver == null) {
3679
3679
  tmp_1 = null;
@@ -3688,7 +3688,7 @@
3688
3688
  tmp_1 = tmp_2;
3689
3689
  }
3690
3690
  var tmp7_playerTurnTimeout = tmp_1;
3691
- var tmp3_safe_receiver = _this__u8e3s4.l75_1.p6f_1;
3691
+ var tmp3_safe_receiver = _this__u8e3s4.k75_1.p6f_1;
3692
3692
  var tmp_3;
3693
3693
  if (tmp3_safe_receiver == null) {
3694
3694
  tmp_3 = null;
@@ -3722,21 +3722,21 @@
3722
3722
  tmp_5 = null;
3723
3723
  }
3724
3724
  var tmp9_connectionState = tmp_5;
3725
- var tmp10_tag = _this__u8e3s4.l75_1.s6f_1;
3726
- var tmp11_state = isStateActive ? _this__u8e3s4.l75_1.q6f_1 : PlayerWaitingState_IDLE_getInstance();
3725
+ var tmp10_tag = _this__u8e3s4.k75_1.s6f_1;
3726
+ var tmp11_state = isStateActive ? _this__u8e3s4.k75_1.q6f_1 : PlayerWaitingState_IDLE_getInstance();
3727
3727
  return new PlayerStateViewModel(tmp5_playerId, tmp10_tag, tmp11_state, tmp9_connectionState, tmp6_startFromTime, tmp7_playerTurnTimeout, tmp8_waitPlayerUntilTime);
3728
3728
  }
3729
3729
  function toVMV2(_this__u8e3s4, playerIndex, highlightedCards) {
3730
- var tmp0_playerId = _this__u8e3s4.n7o_1;
3731
- var tmp1_card = _this__u8e3s4.p7o_1;
3732
- var tmp2_position = _this__u8e3s4.o7o_1;
3733
- var tmp3_highlighted = highlightedCards.u1(_this__u8e3s4.p7o_1);
3730
+ var tmp0_playerId = _this__u8e3s4.m7o_1;
3731
+ var tmp1_card = _this__u8e3s4.o7o_1;
3732
+ var tmp2_position = _this__u8e3s4.n7o_1;
3733
+ var tmp3_highlighted = highlightedCards.u1(_this__u8e3s4.o7o_1);
3734
3734
  return new CardOnTableViewModelV2(playerIndex, tmp0_playerId, tmp2_position, tmp3_highlighted, tmp1_card);
3735
3735
  }
3736
3736
  function toVM_0(_this__u8e3s4, playerIndex) {
3737
- var tmp0_playerId = _this__u8e3s4.n7o_1;
3738
- var tmp1_card = _this__u8e3s4.p7o_1;
3739
- var tmp2_position = _this__u8e3s4.o7o_1;
3737
+ var tmp0_playerId = _this__u8e3s4.m7o_1;
3738
+ var tmp1_card = _this__u8e3s4.o7o_1;
3739
+ var tmp2_position = _this__u8e3s4.n7o_1;
3740
3740
  return new CardOnTableViewModel(playerIndex, tmp0_playerId, tmp2_position, tmp1_card);
3741
3741
  }
3742
3742
  function mapToClause(_this__u8e3s4) {
@@ -3746,7 +3746,7 @@
3746
3746
  var _iterator__ex2g4s = _this__u8e3s4.l();
3747
3747
  while (_iterator__ex2g4s.m()) {
3748
3748
  var item = _iterator__ex2g4s.n();
3749
- var tmp$ret$0 = new CombinationPointClause(mapFromDetailed(item), item.e7g_1);
3749
+ var tmp$ret$0 = new CombinationPointClause(mapFromDetailed(item), item.d7g_1);
3750
3750
  destination.j(tmp$ret$0);
3751
3751
  }
3752
3752
  // Inline function 'kotlin.takeIf' call
@@ -3785,7 +3785,7 @@
3785
3785
  function createBadges(_this__u8e3s4, countOfBytes, gameWinner) {
3786
3786
  // Inline function 'kotlin.collections.mutableListOf' call
3787
3787
  var badges = ArrayList_init_$Create$_0();
3788
- switch (_this__u8e3s4.p7g_1.q2_1) {
3788
+ switch (_this__u8e3s4.o7g_1.q2_1) {
3789
3789
  case 0:
3790
3790
  if (countOfBytes > 1) {
3791
3791
  badges.j(new Badge(BadgeType_N_BYTE_getInstance(), countOfBytes));
@@ -3804,14 +3804,14 @@
3804
3804
  break;
3805
3805
  }
3806
3806
  // Inline function 'kotlin.collections.flatMap' call
3807
- var tmp0 = _this__u8e3s4.o7g_1;
3807
+ var tmp0 = _this__u8e3s4.n7g_1;
3808
3808
  // Inline function 'kotlin.collections.flatMapTo' call
3809
3809
  var destination = ArrayList_init_$Create$_0();
3810
3810
  var _iterator__ex2g4s = tmp0.l();
3811
3811
  while (_iterator__ex2g4s.m()) {
3812
3812
  var element = _iterator__ex2g4s.n();
3813
3813
  // Inline function 'kotlin.collections.orEmpty' call
3814
- var tmp0_elvis_lhs = element.x7g_1;
3814
+ var tmp0_elvis_lhs = element.w7g_1;
3815
3815
  var list = tmp0_elvis_lhs == null ? emptyList() : tmp0_elvis_lhs;
3816
3816
  addAll(destination, list);
3817
3817
  }
@@ -3854,8 +3854,8 @@
3854
3854
  return badges;
3855
3855
  }
3856
3856
  function toVM_1(_this__u8e3s4, players) {
3857
- var tmp0_whoGotBribeUser = getPlayer(players, _this__u8e3s4.yag_1).k75_1;
3858
- var tmp1_whoPutFirstCardUser = getPlayer(players, _this__u8e3s4.xag_1).k75_1;
3857
+ var tmp0_whoGotBribeUser = getPlayer(players, _this__u8e3s4.yag_1).j75_1;
3858
+ var tmp1_whoPutFirstCardUser = getPlayer(players, _this__u8e3s4.xag_1).j75_1;
3859
3859
  // Inline function 'kotlin.collections.map' call
3860
3860
  var this_0 = _this__u8e3s4.zag_1;
3861
3861
  // Inline function 'kotlin.collections.mapTo' call
@@ -3863,7 +3863,7 @@
3863
3863
  var _iterator__ex2g4s = this_0.l();
3864
3864
  while (_iterator__ex2g4s.m()) {
3865
3865
  var item = _iterator__ex2g4s.n();
3866
- var tmp$ret$0 = toVM_0(item, getPlayerIndex(players, item.n7o_1));
3866
+ var tmp$ret$0 = toVM_0(item, getPlayerIndex(players, item.m7o_1));
3867
3867
  destination.j(tmp$ret$0);
3868
3868
  }
3869
3869
  return new LastBribeViewModel(tmp1_whoPutFirstCardUser, tmp0_whoGotBribeUser, destination);
@@ -3875,7 +3875,7 @@
3875
3875
  tmp = null;
3876
3876
  } else {
3877
3877
  // Inline function 'kotlin.let' call
3878
- tmp = getPlayer(players, _this__u8e3s4.bah_1).k75_1;
3878
+ tmp = getPlayer(players, _this__u8e3s4.bah_1).j75_1;
3879
3879
  }
3880
3880
  var tmp4_whoShuffleCardsUserInfo = tmp;
3881
3881
  var tmp_0;
@@ -3883,7 +3883,7 @@
3883
3883
  tmp_0 = null;
3884
3884
  } else {
3885
3885
  // Inline function 'kotlin.let' call
3886
- tmp_0 = getPlayer(players, _this__u8e3s4.cah_1).k75_1;
3886
+ tmp_0 = getPlayer(players, _this__u8e3s4.cah_1).j75_1;
3887
3887
  }
3888
3888
  var tmp5_whoChoseSuitUserInfo = tmp_0;
3889
3889
  var tmp6_playersMode = config.playersMode;
@@ -3898,15 +3898,15 @@
3898
3898
  var _iterator__ex2g4s = points.l();
3899
3899
  while (_iterator__ex2g4s.m()) {
3900
3900
  var item = _iterator__ex2g4s.n();
3901
- var tmp0_points = item.d8d_1;
3901
+ var tmp0_points = item.c8d_1;
3902
3902
  // Inline function 'kotlin.collections.map' call
3903
- var this_0 = item.c8d_1;
3903
+ var this_0 = item.b8d_1;
3904
3904
  // Inline function 'kotlin.collections.mapTo' call
3905
3905
  var destination_0 = ArrayList_init_$Create$(collectionSizeOrDefault(this_0, 10));
3906
3906
  var _iterator__ex2g4s_0 = this_0.l();
3907
3907
  while (_iterator__ex2g4s_0.m()) {
3908
3908
  var item_0 = _iterator__ex2g4s_0.n();
3909
- var tmp$ret$4 = getPlayer(players, item_0).k75_1;
3909
+ var tmp$ret$4 = getPlayer(players, item_0).j75_1;
3910
3910
  destination_0.j(tmp$ret$4);
3911
3911
  }
3912
3912
  var tmp$ret$7 = new PointItemViewModel(destination_0, tmp0_points);
@@ -4260,7 +4260,7 @@
4260
4260
  this.xai_1 = isRatingUp;
4261
4261
  this.yai_1 = wasPlayerOffline;
4262
4262
  }
4263
- protoOf(PlayerViewModel).f7a = function () {
4263
+ protoOf(PlayerViewModel).e7a = function () {
4264
4264
  return this.tai_1;
4265
4265
  };
4266
4266
  protoOf(PlayerViewModel).h6e = function () {
@@ -5571,22 +5571,22 @@
5571
5571
  return tmp_0 instanceof Expectant ? tmp_0 : THROW_CCE();
5572
5572
  }
5573
5573
  function mapToExpectant_0(_this__u8e3s4, wrapper) {
5574
- return new RestartGameExpectant(wrapper.dan_1, _this__u8e3s4.s8f_1);
5574
+ return new RestartGameExpectant(wrapper.dan_1, _this__u8e3s4.r8f_1);
5575
5575
  }
5576
5576
  function mapToExpectant_1(_this__u8e3s4, wrapper) {
5577
- return new TeamsDataExpectant(wrapper.dan_1, _this__u8e3s4.d8g_1, _this__u8e3s4.e8g_1);
5577
+ return new TeamsDataExpectant(wrapper.dan_1, _this__u8e3s4.c8g_1, _this__u8e3s4.d8g_1);
5578
5578
  }
5579
5579
  function mapToExpectant_2(_this__u8e3s4, wrapper) {
5580
- return new TrumpExpectant(wrapper.dan_1, _this__u8e3s4.o8g_1);
5580
+ return new TrumpExpectant(wrapper.dan_1, _this__u8e3s4.n8g_1);
5581
5581
  }
5582
5582
  function mapToExpectant_3(_this__u8e3s4, wrapper) {
5583
- return new CombinationChoiceExpectant(wrapper.dan_1, _this__u8e3s4.s8g_1, _this__u8e3s4.q8g_1, _this__u8e3s4.r8g_1);
5583
+ return new CombinationChoiceExpectant(wrapper.dan_1, _this__u8e3s4.r8g_1, _this__u8e3s4.p8g_1, _this__u8e3s4.q8g_1);
5584
5584
  }
5585
5585
  function mapToExpectant_4(_this__u8e3s4, wrapper) {
5586
- return new PickUpBribeExpectant(wrapper.dan_1, _this__u8e3s4.z8g_1, _this__u8e3s4.a8h_1);
5586
+ return new PickUpBribeExpectant(wrapper.dan_1, _this__u8e3s4.y8g_1, _this__u8e3s4.z8g_1);
5587
5587
  }
5588
5588
  function mapToExpectant_5(_this__u8e3s4, wrapper) {
5589
- return new WinnerCombinationsExpectant(wrapper.dan_1, _this__u8e3s4.c8h_1);
5589
+ return new WinnerCombinationsExpectant(wrapper.dan_1, _this__u8e3s4.b8h_1);
5590
5590
  }
5591
5591
  function InterceptableActionWrapper(id, action, isFinished) {
5592
5592
  isFinished = isFinished === VOID ? false : isFinished;
@@ -15190,7 +15190,7 @@
15190
15190
  var _iterator__ex2g4s = this_0.l();
15191
15191
  while (_iterator__ex2g4s.m()) {
15192
15192
  var item = _iterator__ex2g4s.n();
15193
- var tmp$ret$0 = mapToDto_8(item.k75_1);
15193
+ var tmp$ret$0 = mapToDto_8(item.j75_1);
15194
15194
  destination.j(tmp$ret$0);
15195
15195
  }
15196
15196
  var tmp_1 = destination;
@@ -15213,7 +15213,7 @@
15213
15213
  tmp_3 = null;
15214
15214
  }
15215
15215
  var tmp$ret$9 = tmp_3;
15216
- return new PersistentTableStateDto(table.version, tmp, table.sceneInfo.i8i_1, tmp_0, tmp_1, tmp_2, tmp$ret$9);
15216
+ return new PersistentTableStateDto(table.version, tmp, table.sceneInfo.h8i_1, tmp_0, tmp_1, tmp_2, tmp$ret$9);
15217
15217
  }
15218
15218
  return new PersistentTableStateDto(_this__u8e3s4.nag_1, _this__u8e3s4.oag_1);
15219
15219
  }
@@ -16844,22 +16844,22 @@
16844
16844
  protoOf(GameHistoryViewModel).x5j = function () {
16845
16845
  return this.gameId;
16846
16846
  };
16847
- protoOf(GameHistoryViewModel).q90 = function () {
16847
+ protoOf(GameHistoryViewModel).p90 = function () {
16848
16848
  return this.createdAt;
16849
16849
  };
16850
16850
  protoOf(GameHistoryViewModel).hb3 = function () {
16851
16851
  return this.gameType;
16852
16852
  };
16853
- protoOf(GameHistoryViewModel).d91 = function () {
16853
+ protoOf(GameHistoryViewModel).c91 = function () {
16854
16854
  return this.users;
16855
16855
  };
16856
16856
  protoOf(GameHistoryViewModel).e3w = function () {
16857
16857
  return this.config;
16858
16858
  };
16859
- protoOf(GameHistoryViewModel).k94 = function () {
16859
+ protoOf(GameHistoryViewModel).j94 = function () {
16860
16860
  return this.gameWinners;
16861
16861
  };
16862
- protoOf(GameHistoryViewModel).h94 = function () {
16862
+ protoOf(GameHistoryViewModel).g94 = function () {
16863
16863
  return this.metadata;
16864
16864
  };
16865
16865
  protoOf(GameHistoryViewModel).equals = function (other) {
@@ -16956,10 +16956,10 @@
16956
16956
  protoOf(RoundEndedHistoryViewModel).x5j = function () {
16957
16957
  return this.gameId;
16958
16958
  };
16959
- protoOf(RoundEndedHistoryViewModel).g94 = function () {
16959
+ protoOf(RoundEndedHistoryViewModel).f94 = function () {
16960
16960
  return this.roundNumber;
16961
16961
  };
16962
- protoOf(RoundEndedHistoryViewModel).t94 = function () {
16962
+ protoOf(RoundEndedHistoryViewModel).s94 = function () {
16963
16963
  return this.items;
16964
16964
  };
16965
16965
  protoOf(RoundEndedHistoryViewModel).jb3 = function () {
@@ -18535,13 +18535,13 @@
18535
18535
  function CheckSceneBufferUseCase() {
18536
18536
  }
18537
18537
  protoOf(CheckSceneBufferUseCase).zb3 = function (state, action) {
18538
- if (!state.e72() && !get_isCreated(state)) {
18538
+ if (!state.d72() && !get_isCreated(state)) {
18539
18539
  return new PutInBuffer('CheckSceneBufferUseCase.isTableExists');
18540
18540
  }
18541
- var table = state.d72();
18541
+ var table = state.c72();
18542
18542
  if (isInterface(action, InSceneAction)) {
18543
18543
  var tmp;
18544
- if (action.j9l(table.sceneInfo.i8i_1)) {
18544
+ if (action.j9l(table.sceneInfo.h8i_1)) {
18545
18545
  tmp = new AvoidBuffer('CheckSceneBufferUseCase.inScene');
18546
18546
  } else {
18547
18547
  tmp = new PutInBuffer('CheckSceneBufferUseCase.inScene');
@@ -18555,17 +18555,17 @@
18555
18555
  this.hb4_1 = ignoreForPlayers;
18556
18556
  }
18557
18557
  protoOf(NextPlayerTurnBufferUseCase).zb3 = function (state, action) {
18558
- if (!state.e72() && !get_isCreated(state)) {
18558
+ if (!state.d72() && !get_isCreated(state)) {
18559
18559
  return new PutInBuffer('NextPlayerTurnBufferUseCase.isTableExists');
18560
18560
  }
18561
- var table = state.d72();
18561
+ var table = state.c72();
18562
18562
  if (isInterface(action, PlayerTurnAnswerAction)) {
18563
18563
  var playerTurn = getPlayerTurn(action, table.players);
18564
18564
  if (playerTurn == null || this.hb4_1.u1(playerTurn.playerId)) {
18565
18565
  return new AvoidBuffer('NextPlayerTurnBufferUseCase.ignored');
18566
18566
  }
18567
18567
  var tmp;
18568
- if (playerTurn.l75_1.u6f()) {
18568
+ if (playerTurn.k75_1.u6f()) {
18569
18569
  tmp = new AvoidBuffer('NextPlayerTurnBufferUseCase.playerTurn');
18570
18570
  } else {
18571
18571
  tmp = new PutInBuffer('NextPlayerTurnBufferUseCase.playerTurn: ' + ('expected = ' + playerTurn.playerId));
@@ -18578,8 +18578,8 @@
18578
18578
  }
18579
18579
  protoOf(PassErrorActionBufferUseCase).zb3 = function (state, action) {
18580
18580
  if (action instanceof ErrorAction) {
18581
- var reason = action.h8h_1.w87_1;
18582
- return checkTerminatedReason(state.c71_1, false, reason, 'PassErrorActionBufferUseCase.checkTerminatedReason');
18581
+ var reason = action.g8h_1.v87_1;
18582
+ return checkTerminatedReason(state.tableOrNull, false, reason, 'PassErrorActionBufferUseCase.checkTerminatedReason');
18583
18583
  }
18584
18584
  return new AvoidBuffer('PassErrorActionBufferUseCase');
18585
18585
  };
@@ -18625,7 +18625,7 @@
18625
18625
  }
18626
18626
  }
18627
18627
  }
18628
- if (isGameFinished && !table.sceneInfo.f95()) {
18628
+ if (isGameFinished && !table.sceneInfo.e95()) {
18629
18629
  return new PutInBuffer(debugLabel);
18630
18630
  }
18631
18631
  return new AvoidBuffer(debugLabel);
@@ -18641,22 +18641,22 @@
18641
18641
  function PassTerminatedActionBufferUseCase() {
18642
18642
  }
18643
18643
  protoOf(PassTerminatedActionBufferUseCase).zb3 = function (state, action) {
18644
- if (!state.e72() && !get_isCreated(state)) {
18644
+ if (!state.d72() && !get_isCreated(state)) {
18645
18645
  return new PutInBuffer('PassTerminatedActionBufferUseCase: Table not exists');
18646
18646
  }
18647
18647
  if (isInterface(action, TerminatedAction)) {
18648
18648
  var reason = action.reason;
18649
- return checkTerminatedReason(state.d72(), action.isGameFinished, reason, 'PassTerminatedActionBufferUseCase.checkTerminatedReason');
18649
+ return checkTerminatedReason(state.c72(), action.isGameFinished, reason, 'PassTerminatedActionBufferUseCase.checkTerminatedReason');
18650
18650
  }
18651
18651
  return new AvoidBuffer('PassTerminatedActionBufferUseCase');
18652
18652
  };
18653
18653
  function WaitPlayerAnswerBufferUseCase() {
18654
18654
  }
18655
18655
  protoOf(WaitPlayerAnswerBufferUseCase).zb3 = function (state, action) {
18656
- if (!state.e72() && !get_isCreated(state)) {
18656
+ if (!state.d72() && !get_isCreated(state)) {
18657
18657
  return new PutInBuffer('WaitPlayerAnswerBufferUseCase.isTableExists');
18658
18658
  }
18659
- var table = state.d72();
18659
+ var table = state.c72();
18660
18660
  if (isInterface(action, PlayerTurnAnswerAction)) {
18661
18661
  return new AvoidBuffer('WaitPlayerAnswerBufferUseCase.playerTurnAnswer');
18662
18662
  }
@@ -18704,7 +18704,7 @@
18704
18704
  function WaitUntilInterceptorFinishedBufferUseCase() {
18705
18705
  }
18706
18706
  protoOf(WaitUntilInterceptorFinishedBufferUseCase).zb3 = function (state, action) {
18707
- if (!state.e72() && !get_isCreated(state)) {
18707
+ if (!state.d72() && !get_isCreated(state)) {
18708
18708
  return new PutInBuffer('WaitUntilInterceptorFinishedBufferUseCase.isTableExists');
18709
18709
  }
18710
18710
  var clientState = get_clientPayload(state);
@@ -18774,7 +18774,7 @@
18774
18774
  if (!mustConsider)
18775
18775
  return null;
18776
18776
  var isPartnerLeads = config.playersMode.isTeamGame && isPartnerOf($this, winCard, player, players, $this.tb4_1);
18777
- var isPlayerCardLowerWinCard = getGrowth(putPlayerCard, trump, firstSuit) < getGrowth(winCard.p7o_1, trump, firstSuit);
18777
+ var isPlayerCardLowerWinCard = getGrowth(putPlayerCard, trump, firstSuit) < getGrowth(winCard.o7o_1, trump, firstSuit);
18778
18778
  if (isPartnerLeads) {
18779
18779
  var partnerRule = config.rules.trumpCardStepPartnerMode;
18780
18780
  switch (partnerRule.q2_1) {
@@ -18783,7 +18783,7 @@
18783
18783
  return null;
18784
18784
  case 1:
18785
18785
  if (isPlayerCardLowerWinCard) {
18786
- var playerHasHigher = hasHigherTrump($this, player.m75_1, winCard.p7o_1, trump, putPlayerCard, firstSuit);
18786
+ var playerHasHigher = hasHigherTrump($this, player.l75_1, winCard.o7o_1, trump, putPlayerCard, firstSuit);
18787
18787
  return playerHasHigher ? ValidationCode_CARD_VALIDATION_HAS_HIGHER_TRUMP_CARD_getInstance() : null;
18788
18788
  }
18789
18789
 
@@ -18794,7 +18794,7 @@
18794
18794
  }
18795
18795
  } else {
18796
18796
  if (isPlayerCardLowerWinCard) {
18797
- var playerHasHigher_0 = hasHigherTrump($this, player.m75_1, winCard.p7o_1, trump, putPlayerCard, firstSuit);
18797
+ var playerHasHigher_0 = hasHigherTrump($this, player.l75_1, winCard.o7o_1, trump, putPlayerCard, firstSuit);
18798
18798
  return playerHasHigher_0 ? ValidationCode_CARD_VALIDATION_HAS_HIGHER_TRUMP_CARD_getInstance() : null;
18799
18799
  }
18800
18800
  }
@@ -18827,7 +18827,7 @@
18827
18827
  return tmp$ret$0;
18828
18828
  }
18829
18829
  function isPartnerOf($this, _this__u8e3s4, player, all, teams) {
18830
- return _this__u8e3s4.n7o_1 === teams.i97(player.playerId, all).playerId;
18830
+ return _this__u8e3s4.m7o_1 === teams.h97(player.playerId, all).playerId;
18831
18831
  }
18832
18832
  function hasHigherTrump($this, _this__u8e3s4, winningCard, trump, playedCard, firstSuit) {
18833
18833
  var tmp$ret$0;
@@ -18861,7 +18861,7 @@
18861
18861
  }
18862
18862
  protoOf(PutCardValidatorInteractorImpl).sb4 = function (putPlayerCard, cardsOnTable, selectedTrump, player, players, config) {
18863
18863
  var trump = selectedTrump;
18864
- var tmp0_elvis_lhs = Companion_instance.r91(cardsOnTable);
18864
+ var tmp0_elvis_lhs = Companion_instance.q91(cardsOnTable);
18865
18865
  var tmp;
18866
18866
  if (tmp0_elvis_lhs == null) {
18867
18867
  return null;
@@ -18869,9 +18869,9 @@
18869
18869
  tmp = tmp0_elvis_lhs;
18870
18870
  }
18871
18871
  var firstOnTable = tmp;
18872
- var firstSuit = firstOnTable.p7o_1.r5t();
18873
- var playerHasSuit = hasSuit(this, player.m75_1, firstSuit);
18874
- var playerHasTrump = hasSuit(this, player.m75_1, trump);
18872
+ var firstSuit = firstOnTable.o7o_1.r5t();
18873
+ var playerHasSuit = hasSuit(this, player.l75_1, firstSuit);
18874
+ var playerHasTrump = hasSuit(this, player.l75_1, trump);
18875
18875
  var tmp$ret$0;
18876
18876
  $l$block_0: {
18877
18877
  // Inline function 'kotlin.collections.any' call
@@ -18888,7 +18888,7 @@
18888
18888
  var _iterator__ex2g4s = cardsOnTable.l();
18889
18889
  while (_iterator__ex2g4s.m()) {
18890
18890
  var element = _iterator__ex2g4s.n();
18891
- if (element.p7o_1.r5t().equals(trump)) {
18891
+ if (element.o7o_1.r5t().equals(trump)) {
18892
18892
  tmp$ret$0 = true;
18893
18893
  break $l$block_0;
18894
18894
  }
@@ -18896,7 +18896,7 @@
18896
18896
  tmp$ret$0 = false;
18897
18897
  }
18898
18898
  var anyTrumpOnTbl = tmp$ret$0;
18899
- var winningCard = this.ub4_1.e98(cardsOnTable, trump);
18899
+ var winningCard = this.ub4_1.d98(cardsOnTable, trump);
18900
18900
  var tmp1_safe_receiver = checkHigherTrump(this, config.rules.trumpCardStepMode, config, players, trump, player, putPlayerCard, firstSuit, playerHasSuit, anyTrumpOnTbl, winningCard);
18901
18901
  if (tmp1_safe_receiver == null)
18902
18902
  null;
@@ -19055,7 +19055,7 @@
19055
19055
  var tmp0 = this.yb5_1;
19056
19056
  var value = this.zb5_1;
19057
19057
  this.s8_1 = 1;
19058
- var tmp_0 = value.d72().players;
19058
+ var tmp_0 = value.c72().players;
19059
19059
  var tmp0_safe_receiver = get_clientPayloadOrNull(value);
19060
19060
  var tmp1_safe_receiver = tmp0_safe_receiver == null ? null : tmp0_safe_receiver.baa_1;
19061
19061
  var tmp_1;
@@ -19288,7 +19288,7 @@
19288
19288
  var _iterator__ex2g4s = value.l();
19289
19289
  while (_iterator__ex2g4s.m()) {
19290
19290
  var item = _iterator__ex2g4s.n();
19291
- destination.j(item.k75_1);
19291
+ destination.j(item.j75_1);
19292
19292
  }
19293
19293
 
19294
19294
  suspendResult = tmp0.i24(destination, this);
@@ -19485,15 +19485,15 @@
19485
19485
  var tmp0 = this.mb9_1;
19486
19486
  var value = this.nb9_1;
19487
19487
  this.s8_1 = 1;
19488
- var table = value.c71_1;
19488
+ var table = value.tableOrNull;
19489
19489
  var sceneInfo = table == null ? null : table.sceneInfo;
19490
19490
  var tmp2_safe_receiver = table == null ? null : table.gameInfo;
19491
19491
  var tmp3_safe_receiver = tmp2_safe_receiver == null ? null : tmp2_safe_receiver.round;
19492
19492
  var tmp4_elvis_lhs = tmp3_safe_receiver == null ? null : tmp3_safe_receiver.roundNumber;
19493
19493
  var tmp_0 = tmp4_elvis_lhs == null ? 0 : tmp4_elvis_lhs;
19494
- var tmp6_elvis_lhs = sceneInfo == null ? null : sceneInfo.i8i_1;
19494
+ var tmp6_elvis_lhs = sceneInfo == null ? null : sceneInfo.h8i_1;
19495
19495
  var tmp_1 = tmp6_elvis_lhs == null ? 'WAITING' : tmp6_elvis_lhs;
19496
- suspendResult = tmp0.i24(new SceneViewModel(tmp_0, tmp_1, sceneInfo == null ? null : sceneInfo.j8i_1), this);
19496
+ suspendResult = tmp0.i24(new SceneViewModel(tmp_0, tmp_1, sceneInfo == null ? null : sceneInfo.i8i_1), this);
19497
19497
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
19498
19498
  return suspendResult;
19499
19499
  }
@@ -19689,11 +19689,11 @@
19689
19689
  this.s8_1 = 1;
19690
19690
  var tmp0_safe_receiver = get_clientPayloadOrNull(value);
19691
19691
  var tmp_0 = tmp0_safe_receiver == null ? null : tmp0_safe_receiver.maa_1;
19692
- var tmp1_safe_receiver = value.c71_1;
19692
+ var tmp1_safe_receiver = value.tableOrNull;
19693
19693
  var tmp_1 = tmp1_safe_receiver == null ? null : tmp1_safe_receiver.gameId;
19694
- var tmp2_safe_receiver = value.c71_1;
19694
+ var tmp2_safe_receiver = value.tableOrNull;
19695
19695
  var tmp3_elvis_lhs = tmp2_safe_receiver == null ? null : tmp2_safe_receiver.isGameFinished;
19696
- suspendResult = tmp0.i24(new GameLifecycleViewModel(value.gameLifecycleState, value.d71_1, tmp_0, tmp_1, tmp3_elvis_lhs == null ? false : tmp3_elvis_lhs), this);
19696
+ suspendResult = tmp0.i24(new GameLifecycleViewModel(value.gameLifecycleState, value.c71_1, tmp_0, tmp_1, tmp3_elvis_lhs == null ? false : tmp3_elvis_lhs), this);
19697
19697
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
19698
19698
  return suspendResult;
19699
19699
  }
@@ -19795,7 +19795,7 @@
19795
19795
  var _iterator__ex2g4s = this_0.l();
19796
19796
  while (_iterator__ex2g4s.m()) {
19797
19797
  var item = _iterator__ex2g4s.n();
19798
- destination.j(new PlayerHandMetadataViewModel(item.playerId, item.o75_1.o7b(), item.o75_1.r7b().p7b_1, item.o75_1.a7e(), item.o75_1.c7e()));
19798
+ destination.j(new PlayerHandMetadataViewModel(item.playerId, item.n75_1.n7b(), item.n75_1.q7b().o7b_1, item.n75_1.z7d(), item.n75_1.b7e()));
19799
19799
  }
19800
19800
 
19801
19801
  suspendResult = tmp0.i24(new PlayersHandsMetadataViewModel(destination), this);
@@ -19994,7 +19994,7 @@
19994
19994
  this.s8_1 = 1;
19995
19995
  var tmp0_safe_receiver = get_clientPayloadOrNull(value);
19996
19996
  var tmp1_safe_receiver = tmp0_safe_receiver == null ? null : tmp0_safe_receiver.iaa_1;
19997
- suspendResult = tmp0.i24(tmp1_safe_receiver == null ? null : toVM_1(tmp1_safe_receiver, value.d72().players), this);
19997
+ suspendResult = tmp0.i24(tmp1_safe_receiver == null ? null : toVM_1(tmp1_safe_receiver, value.c72().players), this);
19998
19998
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
19999
19999
  return suspendResult;
20000
20000
  }
@@ -20093,16 +20093,16 @@
20093
20093
  var value = this.kbe_1;
20094
20094
  this.s8_1 = 1;
20095
20095
  var tmp_0;
20096
- if (get_isChoosePartnerScene(value.d72().sceneInfo.i8i_1)) {
20096
+ if (get_isChoosePartnerScene(value.c72().sceneInfo.h8i_1)) {
20097
20097
  tmp_0 = null;
20098
20098
  } else {
20099
- tmp_0 = this.jbe_1.ab7_1.e9f(value.d72().players, value.d72().config);
20099
+ tmp_0 = this.jbe_1.ab7_1.d9f(value.c72().players, value.c72().config);
20100
20100
  }
20101
20101
 
20102
20102
  var points = tmp_0;
20103
20103
  var tmp0_safe_receiver = get_clientPayloadOrNull(value);
20104
20104
  var tmp1_safe_receiver = tmp0_safe_receiver == null ? null : tmp0_safe_receiver.jaa_1;
20105
- suspendResult = tmp0.i24(tmp1_safe_receiver == null ? null : toVM_2(tmp1_safe_receiver, value.d72().config, value.d72().players, points), this);
20105
+ suspendResult = tmp0.i24(tmp1_safe_receiver == null ? null : toVM_2(tmp1_safe_receiver, value.c72().config, value.c72().players, points), this);
20106
20106
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
20107
20107
  return suspendResult;
20108
20108
  }
@@ -21491,8 +21491,8 @@
21491
21491
  if (tmp === 0) {
21492
21492
  this.t8_1 = 1;
21493
21493
  var tmp_0 = this.ybm_1.dispatch;
21494
- var tmp0_safe_receiver = this.wbm_1.wb6_1.h6f().d71_1;
21495
- tmp_0(new ClearAction(tmp0_safe_receiver == null ? null : tmp0_safe_receiver.r8k_1));
21494
+ var tmp0_safe_receiver = this.wbm_1.wb6_1.h6f().c71_1;
21495
+ tmp_0(new ClearAction(tmp0_safe_receiver == null ? null : tmp0_safe_receiver.q8k_1));
21496
21496
  return Unit_instance;
21497
21497
  } else if (tmp === 1) {
21498
21498
  throw this.v8_1;
@@ -22158,7 +22158,7 @@
22158
22158
  if (tmp === 0) {
22159
22159
  this.t8_1 = 1;
22160
22160
  if (get_isCreated(this.dbr_1.state)) {
22161
- this.dbr_1.dispatch(new ExitFromClientAction(get_currentPlayer(this.dbr_1.state.d72()).playerId, false));
22161
+ this.dbr_1.dispatch(new ExitFromClientAction(get_currentPlayer(this.dbr_1.state.c72()).playerId, false));
22162
22162
  }
22163
22163
  return Unit_instance;
22164
22164
  } else if (tmp === 1) {
@@ -22279,26 +22279,26 @@
22279
22279
  this.bb7_1 = gameHistoryInteractor;
22280
22280
  }
22281
22281
  protoOf(BaseGameMechanic).t5j = function () {
22282
- return this.wb6_1.h6f().d72().id;
22282
+ return this.wb6_1.h6f().c72().id;
22283
+ };
22284
+ protoOf(BaseGameMechanic).c72 = function () {
22285
+ return this.wb6_1.h6f().c72();
22283
22286
  };
22284
22287
  protoOf(BaseGameMechanic).d72 = function () {
22285
22288
  return this.wb6_1.h6f().d72();
22286
22289
  };
22287
22290
  protoOf(BaseGameMechanic).e72 = function () {
22288
- return this.wb6_1.h6f().e72();
22289
- };
22290
- protoOf(BaseGameMechanic).f72 = function () {
22291
22291
  return this.wb6_1.h6f().gameLifecycleState;
22292
22292
  };
22293
22293
  protoOf(BaseGameMechanic).onCreate = function () {
22294
- this.wb6_1.b72(BaseGameMechanic$onCreate$slambda_0(this, null));
22294
+ this.wb6_1.a72(BaseGameMechanic$onCreate$slambda_0(this, null));
22295
22295
  };
22296
22296
  protoOf(BaseGameMechanic).onDestroy = function () {
22297
- this.wb6_1.b72(BaseGameMechanic$onDestroy$slambda_0(this, null));
22297
+ this.wb6_1.a72(BaseGameMechanic$onDestroy$slambda_0(this, null));
22298
22298
  this.wb6_1.i2();
22299
22299
  };
22300
22300
  protoOf(BaseGameMechanic).getConfig = function () {
22301
- return this.wb6_1.h6f().d72().config;
22301
+ return this.wb6_1.h6f().c72().config;
22302
22302
  };
22303
22303
  protoOf(BaseGameMechanic).getClientConfig = function () {
22304
22304
  return get_clientPayload(this.wb6_1.h6f()).ya9_1;
@@ -22425,28 +22425,28 @@
22425
22425
  return distinctUntilChanged(tmp$ret$2);
22426
22426
  };
22427
22427
  protoOf(BaseGameMechanic).switchLastBribe = function (open) {
22428
- this.wb6_1.b72(BaseGameMechanic$switchLastBribe$slambda_0(open, null));
22428
+ this.wb6_1.a72(BaseGameMechanic$switchLastBribe$slambda_0(open, null));
22429
22429
  };
22430
22430
  protoOf(BaseGameMechanic).switchGameInfo = function (open) {
22431
- this.wb6_1.b72(BaseGameMechanic$switchGameInfo$slambda_0(open, null));
22431
+ this.wb6_1.a72(BaseGameMechanic$switchGameInfo$slambda_0(open, null));
22432
22432
  };
22433
22433
  protoOf(BaseGameMechanic).switchSettings = function (open) {
22434
- this.wb6_1.b72(BaseGameMechanic$switchSettings$slambda_0(open, null));
22434
+ this.wb6_1.a72(BaseGameMechanic$switchSettings$slambda_0(open, null));
22435
22435
  };
22436
22436
  protoOf(BaseGameMechanic).switchChat = function (open) {
22437
- this.wb6_1.b72(BaseGameMechanic$switchChat$slambda_0(open, null));
22437
+ this.wb6_1.a72(BaseGameMechanic$switchChat$slambda_0(open, null));
22438
22438
  };
22439
22439
  protoOf(BaseGameMechanic).uiCreated = function (created) {
22440
- this.wb6_1.b72(BaseGameMechanic$uiCreated$slambda_0(created, null));
22440
+ this.wb6_1.a72(BaseGameMechanic$uiCreated$slambda_0(created, null));
22441
22441
  };
22442
22442
  protoOf(BaseGameMechanic).uiFocused = function (focused) {
22443
- this.wb6_1.b72(BaseGameMechanic$uiFocused$slambda_0(focused, null));
22443
+ this.wb6_1.a72(BaseGameMechanic$uiFocused$slambda_0(focused, null));
22444
22444
  };
22445
22445
  protoOf(BaseGameMechanic).updateConfig = function (updateConfig) {
22446
- this.wb6_1.b72(BaseGameMechanic$updateConfig$slambda_0(updateConfig, null));
22446
+ this.wb6_1.a72(BaseGameMechanic$updateConfig$slambda_0(updateConfig, null));
22447
22447
  };
22448
22448
  protoOf(BaseGameMechanic).clientMessage = function (message) {
22449
- this.wb6_1.b72(BaseGameMechanic$clientMessage$slambda_0(message, null));
22449
+ this.wb6_1.a72(BaseGameMechanic$clientMessage$slambda_0(message, null));
22450
22450
  };
22451
22451
  protoOf(BaseGameMechanic).observeShowTutorial = function () {
22452
22452
  // Inline function 'kotlinx.coroutines.flow.map' call
@@ -22457,10 +22457,10 @@
22457
22457
  return distinctUntilChanged(tmp$ret$2);
22458
22458
  };
22459
22459
  protoOf(BaseGameMechanic).tutorialPassed = function (skipped) {
22460
- this.wb6_1.b72(BaseGameMechanic$tutorialPassed$slambda_0(skipped, null));
22460
+ this.wb6_1.a72(BaseGameMechanic$tutorialPassed$slambda_0(skipped, null));
22461
22461
  };
22462
22462
  protoOf(BaseGameMechanic).playerExit = function () {
22463
- this.wb6_1.b72(BaseGameMechanic$playerExit$slambda_0(null));
22463
+ this.wb6_1.a72(BaseGameMechanic$playerExit$slambda_0(null));
22464
22464
  };
22465
22465
  protoOf(BaseGameMechanic).observeRestartGameExpectant = function () {
22466
22466
  // Inline function 'games.jass.logic.client.utils.observeNotFinishedExpectant' call
@@ -22480,7 +22480,7 @@
22480
22480
  return distinctUntilChanged(tmp$ret$9);
22481
22481
  };
22482
22482
  protoOf(BaseGameMechanic).error = function (error) {
22483
- this.wb6_1.b72(BaseGameMechanic$error$slambda_0(error, null));
22483
+ this.wb6_1.a72(BaseGameMechanic$error$slambda_0(error, null));
22484
22484
  };
22485
22485
  protoOf(BaseGameMechanic).waitingForConnection = function () {
22486
22486
  this.error(new ErrorState(VOID, VOID, WaitingForConnectionReason_getInstance()));
@@ -22632,7 +22632,7 @@
22632
22632
  return this.dbs_1;
22633
22633
  };
22634
22634
  protoOf(OnlineGameMechanicImpl).observeFromClientAction = function () {
22635
- return this.ebs_1.h99();
22635
+ return this.ebs_1.g99();
22636
22636
  };
22637
22637
  protoOf(OnlineGameMechanicImpl).mechanicActions = function (actions) {
22638
22638
  // Inline function 'kotlin.collections.map' call
@@ -22647,7 +22647,7 @@
22647
22647
  destination.j(tmp$ret$0);
22648
22648
  }
22649
22649
  this.fbs_1.d('OnlineGameMechanic', 'mechanicActions = ' + toString(destination) + ', state: ' + this.wb6_1.h6f().gameLifecycleState.toString());
22650
- this.wb6_1.b72(OnlineGameMechanicImpl$mechanicActions$slambda_0(actions, this, null));
22650
+ this.wb6_1.a72(OnlineGameMechanicImpl$mechanicActions$slambda_0(actions, this, null));
22651
22651
  };
22652
22652
  function SingleGameMechanic$continueSavedGame$slambda($state, $users, $config, resultContinuation) {
22653
22653
  this.abt_1 = $state;
@@ -22685,7 +22685,7 @@
22685
22685
  while (first.m() && second.m()) {
22686
22686
  var tmp0_1 = first.n();
22687
22687
  var user = second.n();
22688
- list.j(tmp0_1.u7a(user));
22688
+ list.j(tmp0_1.t7a(user));
22689
22689
  }
22690
22690
  var tmp0_$this = table.config;
22691
22691
  var tmp1_rules = this.cbt_1.rules;
@@ -22794,7 +22794,7 @@
22794
22794
  var tmp = this.s8_1;
22795
22795
  if (tmp === 0) {
22796
22796
  this.t8_1 = 1;
22797
- this.cbu_1.dispatch(new FinishGameMechanicAction(new PlayerExitReason(this.abu_1.jbu_1), this.cbu_1.state.d72().isGameFinished));
22797
+ this.cbu_1.dispatch(new FinishGameMechanicAction(new PlayerExitReason(this.abu_1.jbu_1), this.cbu_1.state.c72().isGameFinished));
22798
22798
  return Unit_instance;
22799
22799
  } else if (tmp === 1) {
22800
22800
  throw this.v8_1;
@@ -22832,13 +22832,13 @@
22832
22832
  return this.kbu_1.kb4();
22833
22833
  };
22834
22834
  protoOf(SingleGameMechanic).obu = function (state, config, users) {
22835
- this.wb6_1.b72(SingleGameMechanic$continueSavedGame$slambda_0(state, users, config, null));
22835
+ this.wb6_1.a72(SingleGameMechanic$continueSavedGame$slambda_0(state, users, config, null));
22836
22836
  };
22837
22837
  protoOf(SingleGameMechanic).pbu = function (gameId, users, config) {
22838
- this.wb6_1.b72(SingleGameMechanic$newGame$slambda_0(users, config, gameId, null));
22838
+ this.wb6_1.a72(SingleGameMechanic$newGame$slambda_0(users, config, gameId, null));
22839
22839
  };
22840
22840
  protoOf(SingleGameMechanic).qbu = function () {
22841
- this.wb6_1.b72(SingleGameMechanic$gameSaved$slambda_0(this, null));
22841
+ this.wb6_1.a72(SingleGameMechanic$gameSaved$slambda_0(this, null));
22842
22842
  };
22843
22843
  function CalcPointsSceneImpl$observeControlsModeCalcPoints$o$collect$slambda($$this$unsafeFlow, resultContinuation) {
22844
22844
  this.zbu_1 = $$this$unsafeFlow;
@@ -22870,7 +22870,7 @@
22870
22870
  case 1:
22871
22871
  var $this$transform = this.cbv_1;
22872
22872
  var value = this.bbv_1;
22873
- if (value.d72().sceneInfo.i8i_1 === 'CALC_POINTS') {
22873
+ if (value.c72().sceneInfo.h8i_1 === 'CALC_POINTS') {
22874
22874
  this.s8_1 = 3;
22875
22875
  suspendResult = $this$transform.i24(value, this);
22876
22876
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
@@ -22988,8 +22988,8 @@
22988
22988
  var isShown = get_clientPayload(value).eaa_1;
22989
22989
  var tmp_0;
22990
22990
  if (isShown) {
22991
- var tmp0_safe_receiver = value.d71_1;
22992
- var tmp1_safe_receiver = tmp0_safe_receiver == null ? null : tmp0_safe_receiver.q8k_1;
22991
+ var tmp0_safe_receiver = value.c71_1;
22992
+ var tmp1_safe_receiver = tmp0_safe_receiver == null ? null : tmp0_safe_receiver.p8k_1;
22993
22993
  var tmp_1;
22994
22994
  if (tmp1_safe_receiver == null) {
22995
22995
  tmp_1 = null;
@@ -23045,11 +23045,11 @@
23045
23045
  }
23046
23046
  tmp_3 = tmp_4;
23047
23047
  } else {
23048
- var enabled = get_currentPlayer(value.d72()).l75_1.u6f();
23049
- var tmp0_0 = value.d72();
23048
+ var enabled = get_currentPlayer(value.c72()).k75_1.u6f();
23049
+ var tmp0_0 = value.c72();
23050
23050
  var tmp$ret$0;
23051
23051
  l$ret$1: do {
23052
- var sceneData = tmp0_0.sceneInfo.l8i_1;
23052
+ var sceneData = tmp0_0.sceneInfo.k8i_1;
23053
23053
  if (sceneData instanceof CalcPointsSceneData) {
23054
23054
  tmp$ret$0 = sceneData;
23055
23055
  break l$ret$1;
@@ -23069,7 +23069,7 @@
23069
23069
  this.xbv_1.dbw_1.w(VOID, "observeControlsModeCalcPoints: Scene data can't be null");
23070
23070
  }
23071
23071
  var tmp8_mode = CalcPointsControlsMode_READY_CONTROLS_getInstance();
23072
- var tmp6_safe_receiver = sceneData_0 == null ? null : sceneData_0.m7q_1;
23072
+ var tmp6_safe_receiver = sceneData_0 == null ? null : sceneData_0.l7q_1;
23073
23073
  var tmp_9;
23074
23074
  if (tmp6_safe_receiver == null) {
23075
23075
  tmp_9 = null;
@@ -23160,11 +23160,11 @@
23160
23160
  };
23161
23161
  function _get_scene__bi9f7f($this) {
23162
23162
  // Inline function 'games.jass.logic.client.utils.getSceneClientData' call
23163
- var this_0 = $this.cbw_1.h6f().d72();
23163
+ var this_0 = $this.cbw_1.h6f().c72();
23164
23164
  var tmp$ret$0;
23165
23165
  $l$block_0: {
23166
23166
  // Inline function 'games.jass.logic.client.utils.getSceneClientDataOrNull' call
23167
- var sceneData = this_0.sceneInfo.l8i_1;
23167
+ var sceneData = this_0.sceneInfo.k8i_1;
23168
23168
  if (sceneData instanceof CalcPointsSceneData) {
23169
23169
  tmp$ret$0 = sceneData;
23170
23170
  break $l$block_0;
@@ -23181,22 +23181,22 @@
23181
23181
  var tmp0_elvis_lhs = tmp$ret$0;
23182
23182
  var tmp_0;
23183
23183
  if (tmp0_elvis_lhs == null) {
23184
- throw new MechanicException('Required ' + getKClass(CalcPointsSceneData).ea() + ', current scene is ' + toString_0(this_0.sceneInfo.l8i_1));
23184
+ throw new MechanicException('Required ' + getKClass(CalcPointsSceneData).ea() + ', current scene is ' + toString_0(this_0.sceneInfo.k8i_1));
23185
23185
  } else {
23186
23186
  tmp_0 = tmp0_elvis_lhs;
23187
23187
  }
23188
23188
  return tmp_0;
23189
23189
  }
23190
23190
  function mapPoints($this, _this__u8e3s4, playersMode, players, gameHistory) {
23191
- var tmp = getRoundPoints($this, _this__u8e3s4.o7q_1, playersMode);
23191
+ var tmp = getRoundPoints($this, _this__u8e3s4.n7q_1, playersMode);
23192
23192
  // Inline function 'kotlin.collections.map' call
23193
- var this_0 = _this__u8e3s4.o7q_1;
23193
+ var this_0 = _this__u8e3s4.n7q_1;
23194
23194
  // Inline function 'kotlin.collections.mapTo' call
23195
23195
  var destination = ArrayList_init_$Create$(collectionSizeOrDefault(this_0, 10));
23196
23196
  var _iterator__ex2g4s = this_0.l();
23197
23197
  while (_iterator__ex2g4s.m()) {
23198
23198
  var item = _iterator__ex2g4s.n();
23199
- var tmp$ret$0 = toVM(item, players, _this__u8e3s4.m7q_1);
23199
+ var tmp$ret$0 = toVM(item, players, _this__u8e3s4.l7q_1);
23200
23200
  destination.j(tmp$ret$0);
23201
23201
  }
23202
23202
  var tmp_0 = destination;
@@ -23214,7 +23214,7 @@
23214
23214
  while (_iterator__ex2g4s.m()) {
23215
23215
  var element = _iterator__ex2g4s.n();
23216
23216
  var tmp_0 = sum;
23217
- sum = tmp_0 + element.d7c() | 0;
23217
+ sum = tmp_0 + element.c7c() | 0;
23218
23218
  }
23219
23219
  tmp = sum + 10 | 0;
23220
23220
  }
@@ -23226,7 +23226,7 @@
23226
23226
  var _iterator__ex2g4s_0 = _this__u8e3s4.l();
23227
23227
  while (_iterator__ex2g4s_0.m()) {
23228
23228
  var item = _iterator__ex2g4s_0.n();
23229
- var tmp$ret$2 = item.o7g_1;
23229
+ var tmp$ret$2 = item.n7g_1;
23230
23230
  destination.j(tmp$ret$2);
23231
23231
  }
23232
23232
  // Inline function 'kotlin.collections.map' call
@@ -23236,7 +23236,7 @@
23236
23236
  var _iterator__ex2g4s_1 = this_0.l();
23237
23237
  while (_iterator__ex2g4s_1.m()) {
23238
23238
  var item_0 = _iterator__ex2g4s_1.n();
23239
- var tmp0_elvis_lhs = item_0.x7g_1;
23239
+ var tmp0_elvis_lhs = item_0.w7g_1;
23240
23240
  var tmp$ret$5 = tmp0_elvis_lhs == null ? emptyList() : tmp0_elvis_lhs;
23241
23241
  destination_0.j(tmp$ret$5);
23242
23242
  }
@@ -23247,7 +23247,7 @@
23247
23247
  var _iterator__ex2g4s_2 = this_1.l();
23248
23248
  while (_iterator__ex2g4s_2.m()) {
23249
23249
  var item_1 = _iterator__ex2g4s_2.n();
23250
- var tmp$ret$8 = new CombinationPointClause(mapFromDetailed(item_1), item_1.e7g_1);
23250
+ var tmp$ret$8 = new CombinationPointClause(mapFromDetailed(item_1), item_1.d7g_1);
23251
23251
  destination_1.j(tmp$ret$8);
23252
23252
  }
23253
23253
  var tmp$ret$11;
@@ -23316,8 +23316,8 @@
23316
23316
  var tmp = this.s8_1;
23317
23317
  if (tmp === 0) {
23318
23318
  this.t8_1 = 1;
23319
- var table = this.abx_1.cbw_1.h6f().d72();
23320
- this.cbx_1.dispatch(new PlayerReadyFromClientAction(get_currentPlayer(table).playerId, false, this.abx_1.ebw_1.r9a(table.gameInfo.round)));
23319
+ var table = this.abx_1.cbw_1.h6f().c72();
23320
+ this.cbx_1.dispatch(new PlayerReadyFromClientAction(get_currentPlayer(table).playerId, false, this.abx_1.ebw_1.q9a(table.gameInfo.round)));
23321
23321
  return Unit_instance;
23322
23322
  } else if (tmp === 1) {
23323
23323
  throw this.v8_1;
@@ -23379,17 +23379,17 @@
23379
23379
  return this.cbw_1;
23380
23380
  };
23381
23381
  protoOf(CalcPointsSceneImpl).ebx = function () {
23382
- var table = this.cbw_1.h6f().d72();
23382
+ var table = this.cbw_1.h6f().c72();
23383
23383
  return mapPoints(this, _get_scene__bi9f7f(this), table.config.playersMode, table.players, table.gameHistory);
23384
23384
  };
23385
23385
  protoOf(CalcPointsSceneImpl).fbx = function () {
23386
- return _get_scene__bi9f7f(this).l7q_1;
23386
+ return _get_scene__bi9f7f(this).k7q_1;
23387
23387
  };
23388
23388
  protoOf(CalcPointsSceneImpl).gbx = function () {
23389
- return _get_scene__bi9f7f(this).m7q_1;
23389
+ return _get_scene__bi9f7f(this).l7q_1;
23390
23390
  };
23391
23391
  protoOf(CalcPointsSceneImpl).hbx = function () {
23392
- this.cbw_1.b72(CalcPointsSceneImpl$ready$slambda_0(this, null));
23392
+ this.cbw_1.a72(CalcPointsSceneImpl$ready$slambda_0(this, null));
23393
23393
  };
23394
23394
  protoOf(CalcPointsSceneImpl).ibx = function () {
23395
23395
  // Inline function 'kotlinx.coroutines.flow.filter' call
@@ -23451,7 +23451,7 @@
23451
23451
  var tmp0 = this.sbx_1;
23452
23452
  var value = this.tbx_1;
23453
23453
  this.s8_1 = 1;
23454
- suspendResult = tmp0.i24(get_currentPlayer(value).n75_1.o7a_1, this);
23454
+ suspendResult = tmp0.i24(get_currentPlayer(value).m75_1.n7a_1, this);
23455
23455
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
23456
23456
  return suspendResult;
23457
23457
  }
@@ -23548,7 +23548,7 @@
23548
23548
  var tmp0 = this.nby_1;
23549
23549
  var value = this.oby_1;
23550
23550
  this.s8_1 = 1;
23551
- suspendResult = tmp0.i24(get_currentPlayer(value).n75_1.o7a_1 > 0, this);
23551
+ suspendResult = tmp0.i24(get_currentPlayer(value).m75_1.n7a_1 > 0, this);
23552
23552
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
23553
23553
  return suspendResult;
23554
23554
  }
@@ -23744,7 +23744,7 @@
23744
23744
  var tmp0 = this.dc0_1;
23745
23745
  var value = this.ec0_1;
23746
23746
  this.s8_1 = 1;
23747
- suspendResult = tmp0.i24(value.d72().gameInfo.roundNumberTotal, this);
23747
+ suspendResult = tmp0.i24(value.c72().gameInfo.roundNumberTotal, this);
23748
23748
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
23749
23749
  return suspendResult;
23750
23750
  }
@@ -24194,7 +24194,7 @@
24194
24194
  var tmp = this.s8_1;
24195
24195
  if (tmp === 0) {
24196
24196
  this.t8_1 = 1;
24197
- var currentPlayer = get_currentPlayer(this.ac3_1.bc1_1.h6f().d72());
24197
+ var currentPlayer = get_currentPlayer(this.ac3_1.bc1_1.h6f().c72());
24198
24198
  var tmp_0 = this.dc3_1.dispatch;
24199
24199
  var tmp0_playerId = currentPlayer.playerId;
24200
24200
  tmp_0(new MessageFromClientAction(tmp0_playerId, false, null, this.bc3_1, null));
@@ -24244,7 +24244,7 @@
24244
24244
  var tmp = this.s8_1;
24245
24245
  if (tmp === 0) {
24246
24246
  this.t8_1 = 1;
24247
- var currentPlayer = get_currentPlayer(this.mc3_1.bc1_1.h6f().d72());
24247
+ var currentPlayer = get_currentPlayer(this.mc3_1.bc1_1.h6f().c72());
24248
24248
  var tmp_0 = this.pc3_1.dispatch;
24249
24249
  var tmp0_playerId = currentPlayer.playerId;
24250
24250
  tmp_0(new MessageFromClientAction(tmp0_playerId, false, null, null, this.nc3_1));
@@ -24294,7 +24294,7 @@
24294
24294
  var tmp = this.s8_1;
24295
24295
  if (tmp === 0) {
24296
24296
  this.t8_1 = 1;
24297
- var currentPlayer = get_currentPlayer(this.yc3_1.bc1_1.h6f().d72());
24297
+ var currentPlayer = get_currentPlayer(this.yc3_1.bc1_1.h6f().c72());
24298
24298
  var tmp_0 = this.bc4_1.dispatch;
24299
24299
  var tmp0_playerId = currentPlayer.playerId;
24300
24300
  tmp_0(new MessageFromClientAction(tmp0_playerId, false, this.zc3_1, null, null));
@@ -24449,16 +24449,16 @@
24449
24449
  return distinctUntilChanged(tmp$ret$2);
24450
24450
  };
24451
24451
  protoOf(ChatSceneImpl).oc4 = function (phrase) {
24452
- this.bc1_1.b72(ChatSceneImpl$sendPhrase$slambda_0(this, phrase, null));
24452
+ this.bc1_1.a72(ChatSceneImpl$sendPhrase$slambda_0(this, phrase, null));
24453
24453
  };
24454
24454
  protoOf(ChatSceneImpl).pc4 = function (url) {
24455
- this.bc1_1.b72(ChatSceneImpl$sendSticker$slambda_0(this, url, null));
24455
+ this.bc1_1.a72(ChatSceneImpl$sendSticker$slambda_0(this, url, null));
24456
24456
  };
24457
24457
  protoOf(ChatSceneImpl).qc4 = function (message) {
24458
- this.bc1_1.b72(ChatSceneImpl$sendMessage$slambda_0(this, message, null));
24458
+ this.bc1_1.a72(ChatSceneImpl$sendMessage$slambda_0(this, message, null));
24459
24459
  };
24460
24460
  protoOf(ChatSceneImpl).rc4 = function () {
24461
- this.bc1_1.b72(ChatSceneImpl$onMessageSent$slambda_0(null));
24461
+ this.bc1_1.a72(ChatSceneImpl$onMessageSent$slambda_0(null));
24462
24462
  };
24463
24463
  protoOf(ChatSceneImpl).cc1 = function () {
24464
24464
  var tmp0_safe_receiver = get_clientPayloadOrNull(this.bc1_1.h6f());
@@ -24873,7 +24873,7 @@
24873
24873
  case 1:
24874
24874
  var $this$transform = this.sc7_1;
24875
24875
  var value = this.rc7_1;
24876
- if (value.d72().sceneInfo.i8i_1 === 'CHOOSE_PARTNER') {
24876
+ if (value.c72().sceneInfo.h8i_1 === 'CHOOSE_PARTNER') {
24877
24877
  this.s8_1 = 3;
24878
24878
  suspendResult = $this$transform.i24(value, this);
24879
24879
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
@@ -25008,10 +25008,10 @@
25008
25008
  var notInterceptedAction = singleOrNull(destination_0) == null;
25009
25009
  var tmp_0;
25010
25010
  if (isSceneActive && notInterceptedAction) {
25011
- var player = get_currentPlayer(value.d72());
25011
+ var player = get_currentPlayer(value.c72());
25012
25012
  var tmp_1;
25013
- if (player.n75_1.g7a_1) {
25014
- var enabled = player.l75_1.u6f();
25013
+ if (player.m75_1.f7a_1) {
25014
+ var enabled = player.k75_1.u6f();
25015
25015
  var tmp_2;
25016
25016
  if (enabled) {
25017
25017
  tmp_2 = new TeamsControlsViewModel(TeamsControlsMode_ACCEPT_PARTNER_getInstance(), VOID, true, true);
@@ -25176,10 +25176,10 @@
25176
25176
  var tmp = this.s8_1;
25177
25177
  if (tmp === 0) {
25178
25178
  this.t8_1 = 1;
25179
- var table = this.jc9_1.rc9_1.h6f().d72();
25179
+ var table = this.jc9_1.rc9_1.h6f().c72();
25180
25180
  var tmp_0 = this.mc9_1.dispatch;
25181
25181
  var tmp0_playerId = get_currentPlayer(table).playerId;
25182
- var tmp1_tag = this.jc9_1.sc9_1.q9a(table.gameInfo.round);
25182
+ var tmp1_tag = this.jc9_1.sc9_1.p9a(table.gameInfo.round);
25183
25183
  tmp_0(new PartnerSelectedFromClientAction(tmp0_playerId, false, tmp1_tag, this.kc9_1));
25184
25184
  return Unit_instance;
25185
25185
  } else if (tmp === 1) {
@@ -25277,7 +25277,7 @@
25277
25277
  return this.rc9_1;
25278
25278
  };
25279
25279
  protoOf(ChoosePartnerSceneImpl).tc9 = function (playerId) {
25280
- this.rc9_1.b72(ChoosePartnerSceneImpl$partnerChoice$slambda_0(this, playerId, null));
25280
+ this.rc9_1.a72(ChoosePartnerSceneImpl$partnerChoice$slambda_0(this, playerId, null));
25281
25281
  };
25282
25282
  protoOf(ChoosePartnerSceneImpl).uc9 = function () {
25283
25283
  // Inline function 'games.jass.logic.client.utils.observeNotFinishedExpectant' call
@@ -25519,7 +25519,7 @@
25519
25519
  var tmp0 = this.ocb_1;
25520
25520
  var value = this.pcb_1;
25521
25521
  this.s8_1 = 1;
25522
- suspendResult = tmp0.i24(value.sceneInfo.i8i_1, this);
25522
+ suspendResult = tmp0.i24(value.sceneInfo.h8i_1, this);
25523
25523
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
25524
25524
  return suspendResult;
25525
25525
  }
@@ -25973,7 +25973,7 @@
25973
25973
  return distinctUntilChanged(tmp$ret$2);
25974
25974
  };
25975
25975
  protoOf(TableSceneImpl).oca = function (ids) {
25976
- this.bce_1.b72(TableSceneImpl$transitionsFinished$slambda_0(ids, null));
25976
+ this.bce_1.a72(TableSceneImpl$transitionsFinished$slambda_0(ids, null));
25977
25977
  };
25978
25978
  protoOf(TableSceneImpl).wc9 = function (id) {
25979
25979
  this.xcd_1.wc9(id);
@@ -26137,14 +26137,14 @@
26137
26137
  tmp$ret$0 = false;
26138
26138
  break l$ret$1;
26139
26139
  }
26140
- var sceneId = value.d72().sceneInfo.i8i_1;
26140
+ var sceneId = value.c72().sceneInfo.h8i_1;
26141
26141
  if (!get_isSceneWithCards(sceneId)) {
26142
26142
  tmp$ret$0 = false;
26143
26143
  break l$ret$1;
26144
26144
  }
26145
26145
  var tmp_0;
26146
26146
  if (this.fcf_1.jcf_1) {
26147
- tmp_0 = (get_currentPlayer(value.d72()).l75_1.u6f() && get_clientPayload(value).eaa_1);
26147
+ tmp_0 = (get_currentPlayer(value.c72()).k75_1.u6f() && get_clientPayload(value).eaa_1);
26148
26148
  } else {
26149
26149
  tmp_0 = get_clientPayload(value).eaa_1;
26150
26150
  }
@@ -26377,10 +26377,10 @@
26377
26377
  this.tcg_1 = gameClient;
26378
26378
  }
26379
26379
  protoOf(ExpectantContractImpl).xc9 = function (id) {
26380
- this.tcg_1.b72(ExpectantContractImpl$expectantStageCompleted$slambda_0(id, null));
26380
+ this.tcg_1.a72(ExpectantContractImpl$expectantStageCompleted$slambda_0(id, null));
26381
26381
  };
26382
26382
  protoOf(ExpectantContractImpl).wc9 = function (id) {
26383
- this.tcg_1.b72(ExpectantContractImpl$expectantTimerFinished$slambda_0(id, null));
26383
+ this.tcg_1.a72(ExpectantContractImpl$expectantTimerFinished$slambda_0(id, null));
26384
26384
  };
26385
26385
  function GameEngineSceneContract$waitUntilSceneActivated$slambda$o$collect$slambda($$this$unsafeFlow, resultContinuation) {
26386
26386
  this.cch_1 = $$this$unsafeFlow;
@@ -26954,11 +26954,11 @@
26954
26954
  var tmp0 = this.icl_1;
26955
26955
  var tmp$ret$0 = Unit_instance;
26956
26956
  l$ret$1: do {
26957
- if (!tmp0.e72()) {
26957
+ if (!tmp0.d72()) {
26958
26958
  tmp$ret$0 = null;
26959
26959
  break l$ret$1;
26960
26960
  }
26961
- var table = tmp0.d72();
26961
+ var table = tmp0.c72();
26962
26962
  var this_0 = table.players;
26963
26963
  var destination = ArrayList_init_$Create$(collectionSizeOrDefault(this_0, 10));
26964
26964
  var _iterator__ex2g4s = this_0.l();
@@ -27098,11 +27098,11 @@
27098
27098
  var tmp0 = this.mcm_1;
27099
27099
  var tmp$ret$0 = Unit_instance;
27100
27100
  l$ret$1: do {
27101
- if (!tmp0.e72()) {
27101
+ if (!tmp0.d72()) {
27102
27102
  tmp$ret$0 = null;
27103
27103
  break l$ret$1;
27104
27104
  }
27105
- var table = tmp0.d72();
27105
+ var table = tmp0.c72();
27106
27106
  var player = getPlayer(table.players, this.hcm_1);
27107
27107
  tmp$ret$0 = toStateVM(player, this.icm_1.lcl_1.showPlayerConnectionState, table.isGameFinished, get_isCreated(tmp0));
27108
27108
  }
@@ -27230,11 +27230,11 @@
27230
27230
  this.s8_1 = 1;
27231
27231
  var tmp$ret$0 = Unit_instance;
27232
27232
  l$ret$1: do {
27233
- if (!value.e72()) {
27233
+ if (!value.d72()) {
27234
27234
  tmp$ret$0 = null;
27235
27235
  break l$ret$1;
27236
27236
  }
27237
- var player = getPlayer(value.d72().players, this.kcn_1);
27237
+ var player = getPlayer(value.c72().players, this.kcn_1);
27238
27238
  var tmp0_safe_receiver = findMessageForPlayer(this.lcn_1, player.playerId, get_clientPayload(value).za9_1);
27239
27239
  var tmp_0;
27240
27240
  if (tmp0_safe_receiver == null) {
@@ -27350,7 +27350,7 @@
27350
27350
  this.lco_1 = this.oco_1;
27351
27351
  var table = this.nco_1;
27352
27352
  var player = getPlayer(table.players, this.jco_1);
27353
- var tmp0_safe_receiver = player.l75_1.t6f_1;
27353
+ var tmp0_safe_receiver = player.k75_1.t6f_1;
27354
27354
  var tmp0_elvis_lhs = tmp0_safe_receiver == null ? null : tmp0_safe_receiver.z6f_1;
27355
27355
  if (tmp0_elvis_lhs == null) {
27356
27356
  this.s8_1 = 4;
@@ -27484,7 +27484,7 @@
27484
27484
  var _iterator__ex2g4s_0 = destination.l();
27485
27485
  while (_iterator__ex2g4s_0.m()) {
27486
27486
  var element_0 = _iterator__ex2g4s_0.n();
27487
- if (element_0.k76()) {
27487
+ if (element_0.j76()) {
27488
27488
  destination_0.j(element_0);
27489
27489
  }
27490
27490
  }
@@ -27503,7 +27503,7 @@
27503
27503
  var iterator = destination_1.s(destination_1.o());
27504
27504
  while (iterator.k4()) {
27505
27505
  var element_1 = iterator.m4();
27506
- if (element_1.p77().v6e_1 === playerId) {
27506
+ if (element_1.o77().v6e_1 === playerId) {
27507
27507
  tmp$ret$10 = element_1;
27508
27508
  break $l$block;
27509
27509
  }
@@ -27762,7 +27762,7 @@
27762
27762
  return this.kcl_1;
27763
27763
  };
27764
27764
  protoOf(PlayersSceneContractImpl).pbr = function () {
27765
- return getPlayersVM(this, this.kcl_1.h6f().d72());
27765
+ return getPlayersVM(this, this.kcl_1.h6f().c72());
27766
27766
  };
27767
27767
  protoOf(PlayersSceneContractImpl).qbr = function () {
27768
27768
  // Inline function 'kotlinx.coroutines.flow.map' call
@@ -27871,7 +27871,7 @@
27871
27871
  return this.tcp_1;
27872
27872
  };
27873
27873
  protoOf(SceneActionsContractImpl).jbx = function (isActive) {
27874
- this.tcp_1.b72(SceneActionsContractImpl$setSceneActiveState$slambda_0(isActive, null));
27874
+ this.tcp_1.a72(SceneActionsContractImpl$setSceneActiveState$slambda_0(isActive, null));
27875
27875
  };
27876
27876
  function EarnPointsSceneContractImpl$observeCardsState$o$collect$slambda($$this$unsafeFlow, this$0, resultContinuation) {
27877
27877
  this.ccq_1 = $$this$unsafeFlow;
@@ -27898,7 +27898,7 @@
27898
27898
  var tmp0 = this.ccq_1;
27899
27899
  var value = this.ecq_1;
27900
27900
  this.s8_1 = 1;
27901
- suspendResult = tmp0.i24(this.dcq_1.hcq_1.kcq(true, get_currentPlayer(value.d72()).m75_1, get_isCreated(value), value.d72(), get_clientPayload(value)), this);
27901
+ suspendResult = tmp0.i24(this.dcq_1.hcq_1.kcq(true, get_currentPlayer(value.c72()).l75_1, get_isCreated(value), value.c72(), get_clientPayload(value)), this);
27902
27902
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
27903
27903
  return suspendResult;
27904
27904
  }
@@ -28093,7 +28093,7 @@
28093
28093
  var tmp0 = this.acs_1;
28094
28094
  var value = this.bcs_1;
28095
28095
  this.s8_1 = 1;
28096
- suspendResult = tmp0.i24(value == null ? null : value.q79_1, this);
28096
+ suspendResult = tmp0.i24(value == null ? null : value.p79_1, this);
28097
28097
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
28098
28098
  return suspendResult;
28099
28099
  }
@@ -28315,7 +28315,7 @@
28315
28315
  var tmp0 = this.uct_1;
28316
28316
  var value = this.wct_1;
28317
28317
  this.s8_1 = 1;
28318
- var table = value.d72();
28318
+ var table = value.c72();
28319
28319
  var clientPayload = get_clientPayload(value);
28320
28320
  var cards = Companion_instance_86.xct(get_currentPlayer(table).playerId, table.cardsOnTable, mapWithIndex(table.players), clientPayload.kaa_1);
28321
28321
  var tmp0_0 = clientPayload.baa_1;
@@ -28433,7 +28433,7 @@
28433
28433
  var tmp0 = this.scu_1;
28434
28434
  var value = this.ucu_1;
28435
28435
  this.s8_1 = 1;
28436
- var table = value.d72();
28436
+ var table = value.c72();
28437
28437
  var clientPayload = get_clientPayload(value);
28438
28438
  var cardsOnTable = getCardsOnTableFromStateV2(this.tcu_1, table, clientPayload);
28439
28439
  var destination = ArrayList_init_$Create$(collectionSizeOrDefault(cardsOnTable, 10));
@@ -28562,7 +28562,7 @@
28562
28562
  var tmp0 = this.pcv_1;
28563
28563
  var value = this.rcv_1;
28564
28564
  this.s8_1 = 1;
28565
- var table = value.d72();
28565
+ var table = value.c72();
28566
28566
  var clientPayload = get_clientPayload(value);
28567
28567
  suspendResult = tmp0.i24(Companion_instance_86.scv(getPlayer(table.players, this.qcv_1), table.cardsOnTable, mapWithIndex(table.players), clientPayload.kaa_1), this);
28568
28568
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
@@ -28796,7 +28796,7 @@
28796
28796
  var _iterator__ex2g4s = cardsOnTable.l();
28797
28797
  while (_iterator__ex2g4s.m()) {
28798
28798
  var element = _iterator__ex2g4s.n();
28799
- if (element.n7o_1 === currentPlayerId) {
28799
+ if (element.m7o_1 === currentPlayerId) {
28800
28800
  tmp$ret$0 = false;
28801
28801
  break $l$block_0;
28802
28802
  }
@@ -28820,8 +28820,8 @@
28820
28820
  var _iterator__ex2g4s_0 = updatedCardsOnTable.l();
28821
28821
  while (_iterator__ex2g4s_0.m()) {
28822
28822
  var item = _iterator__ex2g4s_0.n();
28823
- var highlightedCards = $this.hcq_1.ccx(item.n7o_1 === currentPlayerId, clientPayload.haa_1);
28824
- var tmp$ret$2 = toVMV2(item, getPlayerIndex(table.players, item.n7o_1), highlightedCards);
28823
+ var highlightedCards = $this.hcq_1.ccx(item.m7o_1 === currentPlayerId, clientPayload.haa_1);
28824
+ var tmp$ret$2 = toVMV2(item, getPlayerIndex(table.players, item.m7o_1), highlightedCards);
28825
28825
  destination.j(tmp$ret$2);
28826
28826
  }
28827
28827
  return destination;
@@ -28830,14 +28830,14 @@
28830
28830
  if (interceptedPickUpBribeMechanicAction == null)
28831
28831
  return null;
28832
28832
  var tmp;
28833
- if (interceptedPickUpBribeMechanicAction.ean_1.a8h_1 === 0) {
28833
+ if (interceptedPickUpBribeMechanicAction.ean_1.z8g_1 === 0) {
28834
28834
  // Inline function 'kotlin.collections.flatMap' call
28835
28835
  // Inline function 'kotlin.collections.flatMapTo' call
28836
28836
  var destination = ArrayList_init_$Create$_0();
28837
28837
  var _iterator__ex2g4s = players.l();
28838
28838
  while (_iterator__ex2g4s.m()) {
28839
28839
  var element = _iterator__ex2g4s.n();
28840
- var list = filterWithFirstCardOrBela(element.p75_1.t7b_1);
28840
+ var list = filterWithFirstCardOrBela(element.o75_1.s7b_1);
28841
28841
  addAll(destination, list);
28842
28842
  }
28843
28843
  var tmp$ret$3;
@@ -28856,7 +28856,7 @@
28856
28856
  var _iterator__ex2g4s_0 = destination.l();
28857
28857
  while (_iterator__ex2g4s_0.m()) {
28858
28858
  var element_0 = _iterator__ex2g4s_0.n();
28859
- if (element_0.b7g_1.equals(CombinationState_ACCEPTED_getInstance())) {
28859
+ if (element_0.a7g_1.equals(CombinationState_ACCEPTED_getInstance())) {
28860
28860
  tmp$ret$3 = true;
28861
28861
  break $l$block_0;
28862
28862
  }
@@ -29115,7 +29115,7 @@
29115
29115
  return this.j24(collector, $completion);
29116
29116
  };
29117
29117
  function EarnPointsSceneContractImpl$observeCardsOnTheTable$lambda(old, new_0) {
29118
- return equals(old.d72().cardsOnTable, new_0.d72().cardsOnTable) && equals(get_clientPayload(old).kaa_1, get_clientPayload(new_0).kaa_1) && equals(get_clientPayload(old).baa_1, get_clientPayload(new_0).baa_1);
29118
+ return equals(old.c72().cardsOnTable, new_0.c72().cardsOnTable) && equals(get_clientPayload(old).kaa_1, get_clientPayload(new_0).kaa_1) && equals(get_clientPayload(old).baa_1, get_clientPayload(new_0).baa_1);
29119
29119
  }
29120
29120
  function EarnPointsSceneContractImpl$observeCardsOnTheTable$$inlined$map$1($this, this$0) {
29121
29121
  this.icu_1 = $this;
@@ -29158,7 +29158,7 @@
29158
29158
  return !destination.q();
29159
29159
  }
29160
29160
  function EarnPointsSceneContractImpl$observeCardOnTheTableById$lambda(old, new_0) {
29161
- return equals(old.d72().cardsOnTable, new_0.d72().cardsOnTable) && equals(get_clientPayload(old).kaa_1, get_clientPayload(new_0).kaa_1);
29161
+ return equals(old.c72().cardsOnTable, new_0.c72().cardsOnTable) && equals(get_clientPayload(old).kaa_1, get_clientPayload(new_0).kaa_1);
29162
29162
  }
29163
29163
  function EarnPointsSceneContractImpl$observeCardOnTheTableById$$inlined$map$1($this, $playerId) {
29164
29164
  this.dcw_1 = $this;
@@ -29345,10 +29345,10 @@
29345
29345
  return distinctUntilChanged(tmp$ret$2);
29346
29346
  };
29347
29347
  protoOf(EarnPointsSceneContractImpl).kca = function (card) {
29348
- this.gcq_1.b72(EarnPointsSceneContractImpl$onClickDisabledCard$slambda_0(card, null));
29348
+ this.gcq_1.a72(EarnPointsSceneContractImpl$onClickDisabledCard$slambda_0(card, null));
29349
29349
  };
29350
29350
  protoOf(EarnPointsSceneContractImpl).jca = function (card) {
29351
- this.gcq_1.b72(EarnPointsSceneContractImpl$onCardPut$slambda_0(card, null));
29351
+ this.gcq_1.a72(EarnPointsSceneContractImpl$onCardPut$slambda_0(card, null));
29352
29352
  };
29353
29353
  function TableSceneContractImpl$observeTable$slambda$slambda(resultContinuation) {
29354
29354
  CoroutineImpl.call(this, resultContinuation);
@@ -29428,7 +29428,7 @@
29428
29428
  case 1:
29429
29429
  var $this$transform = this.fcz_1;
29430
29430
  var value = this.ecz_1;
29431
- if (value.d72().isCardDeckExist) {
29431
+ if (value.c72().isCardDeckExist) {
29432
29432
  this.s8_1 = 3;
29433
29433
  suspendResult = $this$transform.i24(value, this);
29434
29434
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
@@ -29560,22 +29560,22 @@
29560
29560
  }
29561
29561
 
29562
29562
  var expectant = singleOrNull(destination_0);
29563
- var tmp0_elvis_lhs = value.d72().gameInfo.round.trump;
29563
+ var tmp0_elvis_lhs = value.c72().gameInfo.round.trump;
29564
29564
  var tmp_0;
29565
29565
  if (tmp0_elvis_lhs == null) {
29566
29566
  var tmp2_safe_receiver = expectant == null ? null : expectant.ean_1;
29567
- tmp_0 = tmp2_safe_receiver == null ? null : tmp2_safe_receiver.o8g_1;
29567
+ tmp_0 = tmp2_safe_receiver == null ? null : tmp2_safe_receiver.n8g_1;
29568
29568
  } else {
29569
29569
  tmp_0 = tmp0_elvis_lhs;
29570
29570
  }
29571
29571
 
29572
29572
  var selectedRoundTrump = tmp_0;
29573
- var cardDeckTrump = value.d72().requireCardDeck.n85_1.r5t();
29573
+ var cardDeckTrump = value.c72().requireCardDeck.m85_1.r5t();
29574
29574
  var tmp_1;
29575
29575
  if (selectedRoundTrump == null) {
29576
- tmp_1 = new TrumpViewModel(cardDeckTrump, false, get_currentPlayer(value.d72()).n75_1.q7a_1);
29576
+ tmp_1 = new TrumpViewModel(cardDeckTrump, false, get_currentPlayer(value.c72()).m75_1.p7a_1);
29577
29577
  } else {
29578
- tmp_1 = new TrumpViewModel(selectedRoundTrump, true, get_currentPlayer(value.d72()).n75_1.q7a_1);
29578
+ tmp_1 = new TrumpViewModel(selectedRoundTrump, true, get_currentPlayer(value.c72()).m75_1.p7a_1);
29579
29579
  }
29580
29580
 
29581
29581
  suspendResult = tmp0.i24(tmp_1, this);
@@ -29676,7 +29676,7 @@
29676
29676
  var tmp0 = this.ud0_1;
29677
29677
  var value = this.wd0_1;
29678
29678
  this.s8_1 = 1;
29679
- suspendResult = tmp0.i24(getCardDeck(this.vd0_1, value.d72(), get_clientPayload(value)), this);
29679
+ suspendResult = tmp0.i24(getCardDeck(this.vd0_1, value.c72(), get_clientPayload(value)), this);
29680
29680
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
29681
29681
  return suspendResult;
29682
29682
  }
@@ -29774,7 +29774,7 @@
29774
29774
  var tmp0 = this.rd1_1;
29775
29775
  var value = this.td1_1;
29776
29776
  this.s8_1 = 1;
29777
- suspendResult = tmp0.i24(getCardDeckV2(this.sd1_1, value.d72(), get_clientPayload(value)), this);
29777
+ suspendResult = tmp0.i24(getCardDeckV2(this.sd1_1, value.c72(), get_clientPayload(value)), this);
29778
29778
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
29779
29779
  return suspendResult;
29780
29780
  }
@@ -29975,7 +29975,7 @@
29975
29975
  case 1:
29976
29976
  var $this$transform = this.md3_1;
29977
29977
  var value = this.ld3_1;
29978
- if (value.d72().isCardDeckExist) {
29978
+ if (value.c72().isCardDeckExist) {
29979
29979
  this.s8_1 = 3;
29980
29980
  suspendResult = $this$transform.i24(value, this);
29981
29981
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
@@ -30093,7 +30093,7 @@
30093
30093
  this.s8_1 = 1;
30094
30094
  var tmp0_$this = this.hd4_1.md4_1;
30095
30095
  var tmp1_isGameActive = get_isCreated(value);
30096
- var tmp2_table = value.d72();
30096
+ var tmp2_table = value.c72();
30097
30097
  var tmp3_clientPayload = get_clientPayload(value);
30098
30098
  suspendResult = tmp0.i24(tmp0_$this.od4(this.id4_1, tmp1_isGameActive, tmp2_table, tmp3_clientPayload), this);
30099
30099
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
@@ -30192,7 +30192,7 @@
30192
30192
  var tmp0 = this.kd5_1;
30193
30193
  var value = this.ld5_1;
30194
30194
  this.s8_1 = 1;
30195
- var this_0 = value.d72().players;
30195
+ var this_0 = value.c72().players;
30196
30196
  var destination = ArrayList_init_$Create$(collectionSizeOrDefault(this_0, 10));
30197
30197
  var _iterator__ex2g4s = this_0.l();
30198
30198
  while (_iterator__ex2g4s.m()) {
@@ -30528,7 +30528,7 @@
30528
30528
  case 1:
30529
30529
  var $this$transform = this.ad8_1;
30530
30530
  var value = this.zd7_1;
30531
- if (value.d72().isCardDeckExist) {
30531
+ if (value.c72().isCardDeckExist) {
30532
30532
  this.s8_1 = 3;
30533
30533
  suspendResult = $this$transform.i24(value, this);
30534
30534
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
@@ -30646,7 +30646,7 @@
30646
30646
  this.s8_1 = 1;
30647
30647
  var tmp0_$this = this.vd8_1.md4_1;
30648
30648
  var tmp1_isGameActive = get_isCreated(value);
30649
- var tmp2_table = value.d72();
30649
+ var tmp2_table = value.c72();
30650
30650
  var tmp3_clientPayload = get_clientPayload(value);
30651
30651
  suspendResult = tmp0.i24(tmp0_$this.yd8(this.wd8_1, tmp1_isGameActive, tmp2_table, tmp3_clientPayload), this);
30652
30652
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
@@ -31264,7 +31264,7 @@
31264
31264
  var item = _iterator__ex2g4s.n();
31265
31265
  var tmp0_$this = $this.md4_1;
31266
31266
  var tmp1_playerId = item.playerId;
31267
- var tmp2_cards = item.m75_1;
31267
+ var tmp2_cards = item.l75_1;
31268
31268
  var tmp3_players = mapWithIndex(table.players);
31269
31269
  var playerCards = tmp0_$this.pdd(tmp1_playerId, true, tmp2_cards, tmp3_players, null);
31270
31270
  var tmp4_$this = $this.md4_1;
@@ -31273,10 +31273,10 @@
31273
31273
  destination.j(tmp$ret$0);
31274
31274
  }
31275
31275
  var playersCardsToDistribute = flatten(destination);
31276
- var tmp1_elvis_lhs = cardDeck == null ? null : cardDeck.s91();
31276
+ var tmp1_elvis_lhs = cardDeck == null ? null : cardDeck.r91();
31277
31277
  var tmp4_otherCardsCount = tmp1_elvis_lhs == null ? 0 : tmp1_elvis_lhs;
31278
- var tmp5_trumpCard = cardDeck == null ? null : cardDeck.n85_1;
31279
- var tmp6_topOpenedCard = cardDeck == null ? null : cardDeck.o85_1;
31278
+ var tmp5_trumpCard = cardDeck == null ? null : cardDeck.m85_1;
31279
+ var tmp6_topOpenedCard = cardDeck == null ? null : cardDeck.n85_1;
31280
31280
  var tmp7_isUsed = isCardDeckUsed($this, table, clientPayload);
31281
31281
  return new CardDeckViewModel(tmp4_otherCardsCount, tmp5_trumpCard, tmp6_topOpenedCard, tmp7_isUsed, playersCardsToDistribute);
31282
31282
  }
@@ -31302,10 +31302,10 @@
31302
31302
  }
31303
31303
  }
31304
31304
  var distributionTransition = firstOrNull(destination);
31305
- return new CardDeckViewModelV2(cardDeck.s91(), cardDeck.n85_1, cardDeck.o85_1, getCardDeckState($this, table, clientPayload), distributionTransition);
31305
+ return new CardDeckViewModelV2(cardDeck.r91(), cardDeck.m85_1, cardDeck.n85_1, getCardDeckState($this, table, clientPayload), distributionTransition);
31306
31306
  }
31307
31307
  function isCardDeckUsed($this, table, clientPayload) {
31308
- switch (table.sceneInfo.i8i_1) {
31308
+ switch (table.sceneInfo.h8i_1) {
31309
31309
  case 'TRADE':
31310
31310
  return false;
31311
31311
  case 'EARN_POINTS':
@@ -31320,7 +31320,7 @@
31320
31320
  }
31321
31321
  function getCardDeckState($this, table, clientPayload) {
31322
31322
  var tmp;
31323
- switch (table.sceneInfo.i8i_1) {
31323
+ switch (table.sceneInfo.h8i_1) {
31324
31324
  case 'TRADE':
31325
31325
  tmp = CardDeckState_READY_TO_DEAL_getInstance();
31326
31326
  break;
@@ -31419,7 +31419,7 @@
31419
31419
  var _iterator__ex2g4s = cardsOnTable.l();
31420
31420
  while (_iterator__ex2g4s.m()) {
31421
31421
  var element = _iterator__ex2g4s.n();
31422
- if (element.n7o_1 === currentPlayerId) {
31422
+ if (element.m7o_1 === currentPlayerId) {
31423
31423
  tmp$ret$0 = false;
31424
31424
  break $l$block_0;
31425
31425
  }
@@ -31443,7 +31443,7 @@
31443
31443
  var _iterator__ex2g4s_0 = updatedCardsOnTable.l();
31444
31444
  while (_iterator__ex2g4s_0.m()) {
31445
31445
  var item = _iterator__ex2g4s_0.n();
31446
- var tmp$ret$2 = toVM_0(item, getPlayerIndex(players, item.n7o_1));
31446
+ var tmp$ret$2 = toVM_0(item, getPlayerIndex(players, item.m7o_1));
31447
31447
  destination.j(tmp$ret$2);
31448
31448
  }
31449
31449
  return destination;
@@ -32132,7 +32132,7 @@
32132
32132
  };
32133
32133
  protoOf(TableSceneContractImpl).rca = function () {
32134
32134
  var state = this.kd4_1.h6f();
32135
- return getCardDeck(this, state.d72(), get_clientPayload(state));
32135
+ return getCardDeck(this, state.c72(), get_clientPayload(state));
32136
32136
  };
32137
32137
  protoOf(TableSceneContractImpl).qca = function () {
32138
32138
  // Inline function 'kotlinx.coroutines.flow.filter' call
@@ -32235,7 +32235,7 @@
32235
32235
  return distinctUntilChanged(tmp$ret$9);
32236
32236
  };
32237
32237
  protoOf(TableSceneContractImpl).zca = function (isAccepted) {
32238
- this.kd4_1.b72(TableSceneContractImpl$combinationChoice$slambda_0(isAccepted, null));
32238
+ this.kd4_1.a72(TableSceneContractImpl$combinationChoice$slambda_0(isAccepted, null));
32239
32239
  };
32240
32240
  function TradeSceneContractImpl$observeTrumpSelectedExpectant$o$collect$slambda($$this$unsafeFlow, resultContinuation) {
32241
32241
  this.sdf_1 = $$this$unsafeFlow;
@@ -32261,9 +32261,9 @@
32261
32261
  var tmp0 = this.sdf_1;
32262
32262
  var value = this.tdf_1;
32263
32263
  this.s8_1 = 1;
32264
- var tmp0_safe_receiver = singleOrNull(filterWhoChoseSuit(value.d72().players));
32265
- var tmp1_safe_receiver = tmp0_safe_receiver == null ? null : tmp0_safe_receiver.n75_1;
32266
- var isFirstSuitCirclePassed = tmp1_safe_receiver == null ? null : tmp1_safe_receiver.u7e();
32264
+ var tmp0_safe_receiver = singleOrNull(filterWhoChoseSuit(value.c72().players));
32265
+ var tmp1_safe_receiver = tmp0_safe_receiver == null ? null : tmp0_safe_receiver.m75_1;
32266
+ var isFirstSuitCirclePassed = tmp1_safe_receiver == null ? null : tmp1_safe_receiver.t7e();
32267
32267
  var tmp_0;
32268
32268
  if (!(isFirstSuitCirclePassed == null)) {
32269
32269
  var tmp0_0 = get_clientPayload(value).baa_1;
@@ -32396,7 +32396,7 @@
32396
32396
  case 1:
32397
32397
  var $this$transform = this.qdg_1;
32398
32398
  var value = this.pdg_1;
32399
- if (value.d72().isCardDeckExist && value.d72().sceneInfo.i8i_1 === 'TRADE') {
32399
+ if (value.c72().isCardDeckExist && value.c72().sceneInfo.h8i_1 === 'TRADE') {
32400
32400
  this.s8_1 = 3;
32401
32401
  suspendResult = $this$transform.i24(value, this);
32402
32402
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
@@ -32516,17 +32516,17 @@
32516
32516
  tmp$ret$0 = new HiddenControlsViewModel();
32517
32517
  break l$ret$1;
32518
32518
  }
32519
- var player = get_currentPlayer(value.d72());
32520
- var isShown = player.l75_1.u6f() && get_clientPayload(value).eaa_1;
32519
+ var player = get_currentPlayer(value.c72());
32520
+ var isShown = player.k75_1.u6f() && get_clientPayload(value).eaa_1;
32521
32521
  var tmp_0;
32522
- if (isShown && value.d72().sceneInfo.k8i_1 === 'PLAYER_TURN') {
32522
+ if (isShown && value.c72().sceneInfo.j8i_1 === 'PLAYER_TURN') {
32523
32523
  var tmp_1;
32524
- switch (player.n75_1.q7a_1.q2_1) {
32524
+ switch (player.m75_1.p7a_1.q2_1) {
32525
32525
  case 0:
32526
- tmp_1 = new TradeControlsViewModel(SelectSuitControlsMode_FIRST_CIRCLE_CONTROLS_getInstance(), value.d72().requireCardDeck.n85_1.r5t(), true);
32526
+ tmp_1 = new TradeControlsViewModel(SelectSuitControlsMode_FIRST_CIRCLE_CONTROLS_getInstance(), value.c72().requireCardDeck.m85_1.r5t(), true);
32527
32527
  break;
32528
32528
  case 1:
32529
- tmp_1 = new TradeControlsViewModel(SelectSuitControlsMode_SECOND_CIRCLE_CONTROLS_getInstance(), value.d72().requireCardDeck.n85_1.r5t(), true);
32529
+ tmp_1 = new TradeControlsViewModel(SelectSuitControlsMode_SECOND_CIRCLE_CONTROLS_getInstance(), value.c72().requireCardDeck.m85_1.r5t(), true);
32530
32530
  break;
32531
32531
  case 2:
32532
32532
  tmp_1 = new HiddenControlsViewModel();
@@ -32703,15 +32703,15 @@
32703
32703
  var tmp = this.s8_1;
32704
32704
  if (tmp === 0) {
32705
32705
  this.t8_1 = 1;
32706
- var table = this.hdi_1.ldi_1.h6f().d72();
32706
+ var table = this.hdi_1.ldi_1.h6f().c72();
32707
32707
  var currentPlayer = get_currentPlayer(table);
32708
32708
  var tmp_0 = this.kdi_1.dispatch;
32709
32709
  var tmp0_elvis_lhs = this.idi_1;
32710
- var tmp3_suit = tmp0_elvis_lhs == null ? table.requireCardDeck.n85_1.r5t() : tmp0_elvis_lhs;
32710
+ var tmp3_suit = tmp0_elvis_lhs == null ? table.requireCardDeck.m85_1.r5t() : tmp0_elvis_lhs;
32711
32711
  var tmp4_playerId = currentPlayer.playerId;
32712
32712
  var tmp1_$this = this.hdi_1.ndi_1;
32713
32713
  var tmp2_round = table.gameInfo.round;
32714
- var tmp5_tag = tmp1_$this.t9a(tmp2_round, currentPlayer);
32714
+ var tmp5_tag = tmp1_$this.s9a(tmp2_round, currentPlayer);
32715
32715
  tmp_0(new SuitChoiceFromClientAction(tmp4_playerId, false, tmp5_tag, tmp3_suit));
32716
32716
  return Unit_instance;
32717
32717
  } else if (tmp === 1) {
@@ -32758,15 +32758,15 @@
32758
32758
  var tmp = this.s8_1;
32759
32759
  if (tmp === 0) {
32760
32760
  this.t8_1 = 1;
32761
- var table = this.ydi_1.state.d72();
32761
+ var table = this.ydi_1.state.c72();
32762
32762
  var currentPlayer = get_currentPlayer(table);
32763
- var playerOption = currentPlayer.n75_1;
32764
- if (playerOption.j7a_1 && playerOption.u7e() && !table.config.rules.playWithoutLiabilities) {
32765
- this.ydi_1.dispatch(new InfoMessageAction(this.wdi_1.mdi_1.o99(ValidationCode_SUIT_VALIDATION_NEED_TO_PLAY_getInstance())));
32763
+ var playerOption = currentPlayer.m75_1;
32764
+ if (playerOption.i7a_1 && playerOption.t7e() && !table.config.rules.playWithoutLiabilities) {
32765
+ this.ydi_1.dispatch(new InfoMessageAction(this.wdi_1.mdi_1.n99(ValidationCode_SUIT_VALIDATION_NEED_TO_PLAY_getInstance())));
32766
32766
  } else {
32767
32767
  var tmp_0 = this.ydi_1.dispatch;
32768
32768
  var tmp0_playerId = currentPlayer.playerId;
32769
- var tmp1_tag = this.wdi_1.ndi_1.t9a(table.gameInfo.round, currentPlayer);
32769
+ var tmp1_tag = this.wdi_1.ndi_1.s9a(table.gameInfo.round, currentPlayer);
32770
32770
  tmp_0(new SuitChoiceFromClientAction(tmp0_playerId, false, tmp1_tag, null));
32771
32771
  }
32772
32772
  return Unit_instance;
@@ -32834,10 +32834,10 @@
32834
32834
  return distinctUntilChanged(tmp$ret$2);
32835
32835
  };
32836
32836
  protoOf(TradeSceneContractImpl).zc9 = function (suit) {
32837
- this.ldi_1.b72(TradeSceneContractImpl$play$slambda_0(this, suit, null));
32837
+ this.ldi_1.a72(TradeSceneContractImpl$play$slambda_0(this, suit, null));
32838
32838
  };
32839
32839
  protoOf(TradeSceneContractImpl).aca = function () {
32840
- this.ldi_1.b72(TradeSceneContractImpl$pass$slambda_0(this, null));
32840
+ this.ldi_1.a72(TradeSceneContractImpl$pass$slambda_0(this, null));
32841
32841
  };
32842
32842
  protoOf(TradeSceneContractImpl).bca = function () {
32843
32843
  // Inline function 'kotlinx.coroutines.flow.filter' call
@@ -34636,11 +34636,11 @@
34636
34636
  if (!(card == null)) {
34637
34637
  store.dispatch(new PutCardAndCheckCombinationsAction(card, acceptedCombinations, declinedCombinations));
34638
34638
  } else {
34639
- var table = store.state.d72();
34639
+ var table = store.state.c72();
34640
34640
  var tmp = store.dispatch;
34641
34641
  var tmp0_playerId = get_currentPlayer(table).playerId;
34642
34642
  var tmp1_isAccepted = action_0.hdj_1;
34643
- var tmp2_tag = this.idm_1.s9a(table.sceneInfo, table.gameInfo.round);
34643
+ var tmp2_tag = this.idm_1.r9a(table.sceneInfo, table.gameInfo.round);
34644
34644
  tmp(new CombinationChoiceFromClientAction(tmp0_playerId, false, tmp2_tag, tmp1_isAccepted));
34645
34645
  }
34646
34646
  };
@@ -34657,11 +34657,11 @@
34657
34657
  protoOf(clientCheckCombinationsMiddleware$$inlined$middlewareForActionType$1).q6q = function (store, next, action) {
34658
34658
  var action_0 = action instanceof PutCardAndCheckCombinationsAction ? action : THROW_CCE();
34659
34659
  next(action_0);
34660
- var table = store.state.d72();
34660
+ var table = store.state.c72();
34661
34661
  var player = get_currentPlayer(table);
34662
- var playerCombinations = player.p75_1.t7b_1;
34662
+ var playerCombinations = player.o75_1.s7b_1;
34663
34663
  // Inline function 'kotlin.collections.map' call
34664
- var this_0 = this.jdm_1.l9a(playerCombinations);
34664
+ var this_0 = this.jdm_1.k9a(playerCombinations);
34665
34665
  // Inline function 'kotlin.collections.mapTo' call
34666
34666
  var destination = ArrayList_init_$Create$(collectionSizeOrDefault(this_0, 10));
34667
34667
  var _iterator__ex2g4s = this_0.l();
@@ -34769,7 +34769,7 @@
34769
34769
  if (tmp_0) {
34770
34770
  tmp = new CombinationToAnnounceAction(findFirstRoundCombinations, acceptedCombinations, declinedCombinations);
34771
34771
  } else {
34772
- var tmp0_safe_receiver = this.jdm_1.m9a(action_0.edj_1.s6i_1, playerCombinations, table.config.rules.oneTryToProtectBella);
34772
+ var tmp0_safe_receiver = this.jdm_1.l9a(action_0.edj_1.s6i_1, playerCombinations, table.config.rules.oneTryToProtectBella);
34773
34773
  var findBellaCombination = tmp0_safe_receiver == null ? null : mapFromDetailed(tmp0_safe_receiver);
34774
34774
  var tmp_6;
34775
34775
  var tmp_7;
@@ -34846,7 +34846,7 @@
34846
34846
  var tmp5_card = action_0.edj_1.s6i_1;
34847
34847
  var tmp1_cardNumber = table.cardsOnTable.o();
34848
34848
  var tmp2_round = table.gameInfo.round;
34849
- var tmp6_tag = this.kdm_1.u9a(tmp2_round, VOID, tmp1_cardNumber);
34849
+ var tmp6_tag = this.kdm_1.t9a(tmp2_round, VOID, tmp1_cardNumber);
34850
34850
  tmp_6 = new CardFromClientAction(tmp3_playerId, false, tmp6_tag, tmp5_card, tmp4_combinations);
34851
34851
  }
34852
34852
  tmp = tmp_6;
@@ -34869,7 +34869,7 @@
34869
34869
  };
34870
34870
  protoOf(finishingGameWhenPlayerExitsMiddleware$$inlined$middlewareForActionType$1).q6q = function (store, next, action) {
34871
34871
  var action_0 = action instanceof ExitFromClientAction ? action : THROW_CCE();
34872
- var table = store.state.c71_1;
34872
+ var table = store.state.tableOrNull;
34873
34873
  var tmp = store.dispatch;
34874
34874
  var tmp_0;
34875
34875
  if (this.ldm_1.sessionAnalytics) {
@@ -34957,8 +34957,8 @@
34957
34957
  var action_0 = action instanceof MechanicAction ? action : THROW_CCE();
34958
34958
  next(action_0);
34959
34959
  if (action_0 instanceof SceneActMechanicAction)
34960
- if (action_0.a8g_1 === 'WAITING_ACT') {
34961
- var tmp0 = action_0.b8g_1;
34960
+ if (action_0.z8f_1 === 'WAITING_ACT') {
34961
+ var tmp0 = action_0.a8g_1;
34962
34962
  var tmp$ret$0;
34963
34963
  $l$block: {
34964
34964
  // Inline function 'games.jass.logic.data.models.scenes.requireActData' call
@@ -34969,14 +34969,14 @@
34969
34969
  throw new MechanicException('Required ' + getKClass(WaitingActData).ea() + ', current act is ' + toString_0(tmp0));
34970
34970
  }
34971
34971
  var waitingActData = tmp$ret$0;
34972
- var requestPayload = waitingActData.r7p_1;
34972
+ var requestPayload = waitingActData.q7p_1;
34973
34973
  if (!(requestPayload == null)) {
34974
34974
  if (requestPayload instanceof CardDeckRequest) {
34975
- if (this.ndm_1 === waitingActData.o7p()) {
34975
+ if (this.ndm_1 === waitingActData.n7p()) {
34976
34976
  var tmp = store.dispatch;
34977
34977
  // Inline function 'kotlin.collections.List' call
34978
34978
  // Inline function 'kotlin.collections.MutableList' call
34979
- var size = requestPayload.p7p_1;
34979
+ var size = requestPayload.o7p_1;
34980
34980
  var list = ArrayList_init_$Create$(size);
34981
34981
  // Inline function 'kotlin.repeat' call
34982
34982
  var inductionVariable = 0;
@@ -34993,7 +34993,7 @@
34993
34993
  var _iterator__ex2g4s = list.l();
34994
34994
  while (_iterator__ex2g4s.m()) {
34995
34995
  var item = _iterator__ex2g4s.n();
34996
- var tmp$ret$6 = this.odm_1.n9a();
34996
+ var tmp$ret$6 = this.odm_1.m9a();
34997
34997
  destination.j(tmp$ret$6);
34998
34998
  }
34999
34999
  // Inline function 'kotlin.collections.map' call
@@ -35002,10 +35002,10 @@
35002
35002
  var _iterator__ex2g4s_0 = destination.l();
35003
35003
  while (_iterator__ex2g4s_0.m()) {
35004
35004
  var item_0 = _iterator__ex2g4s_0.n();
35005
- var tmp$ret$9 = Companion_instance_1.g89(item_0);
35005
+ var tmp$ret$9 = Companion_instance_1.f89(item_0);
35006
35006
  destination_0.j(tmp$ret$9);
35007
35007
  }
35008
- var tmp3_tag = this.pdm_1.p9a(action_0.z8f_1, store.state.d72().gameInfo.round);
35008
+ var tmp3_tag = this.pdm_1.o9a(action_0.y8f_1, store.state.c72().gameInfo.round);
35009
35009
  tmp(new RequestedCardDecksFromClientAction(destination_0, this.ndm_1, false, tmp3_tag));
35010
35010
  }
35011
35011
  } else {
@@ -35058,7 +35058,7 @@
35058
35058
  var expectantAction = action_0.bdk_1.ean_1;
35059
35059
  var tmp_0;
35060
35060
  if (expectantAction.r6o()) {
35061
- tmp_0 = listOf_0(new StartTimerAction(new ExpectantTimerTag(action_0.bdk_1.dan_1), fromInt(store.state.d72().config.options.timeForCountdownMillis), VOID, TimerType_DELAY_getInstance()));
35061
+ tmp_0 = listOf_0(new StartTimerAction(new ExpectantTimerTag(action_0.bdk_1.dan_1), fromInt(store.state.c72().config.options.timeForCountdownMillis), VOID, TimerType_DELAY_getInstance()));
35062
35062
  } else {
35063
35063
  tmp_0 = emptyList();
35064
35064
  }
@@ -35110,8 +35110,8 @@
35110
35110
  var nextTurnPlayerId = singleOrNull(action.c9l());
35111
35111
  if (!(nextTurnPlayerId == null) && currentPlayerId === nextTurnPlayerId) {
35112
35112
  var nextTurnPlayer = getPlayer(table.players, nextTurnPlayerId);
35113
- if (lastCardInteractor.e9a(nextTurnPlayer)) {
35114
- var gameCard = single(nextTurnPlayer.m75_1);
35113
+ if (lastCardInteractor.d9a(nextTurnPlayer)) {
35114
+ var gameCard = single(nextTurnPlayer.l75_1);
35115
35115
  return new PutCardAndCheckCombinationsAction(new ProcessingCard(gameCard));
35116
35116
  }
35117
35117
  }
@@ -35127,7 +35127,7 @@
35127
35127
  protoOf(clientPutCurrentPlayerLastCardMiddleware$$inlined$middlewareForActionType$1).q6q = function (store, next, action) {
35128
35128
  var action_0 = isInterface(action, CardsMechanicAction) ? action : THROW_CCE();
35129
35129
  next(action_0);
35130
- var table = store.state.d72();
35130
+ var table = store.state.c72();
35131
35131
  var newAction = getCardActionIfNeeded(action_0, this.rdm_1, table, this.sdm_1);
35132
35132
  if (newAction == null)
35133
35133
  null;
@@ -35141,13 +35141,13 @@
35141
35141
  };
35142
35142
  function onSuitSelectMessages($this, store, playerId, selectedSuit) {
35143
35143
  // Inline function 'kotlin.with' call
35144
- var $this$with = store.state.d72();
35144
+ var $this$with = store.state.c72();
35145
35145
  var player = getPlayer($this$with.players, playerId);
35146
- store.dispatch(new MessageMechanicAction($this.mdl_1.m99(player.n75_1.w7e(), selectedSuit, player.k75_1)));
35146
+ store.dispatch(new MessageMechanicAction($this.mdl_1.l99(player.m75_1.v7e(), selectedSuit, player.j75_1)));
35147
35147
  }
35148
35148
  function onCardMessages($this, store, playerId, combinations) {
35149
35149
  // Inline function 'kotlin.with' call
35150
- var $this$with = store.state.d72();
35150
+ var $this$with = store.state.c72();
35151
35151
  var tmp;
35152
35152
  if (combinations == null) {
35153
35153
  tmp = null;
@@ -35161,17 +35161,17 @@
35161
35161
  var _iterator__ex2g4s = combinations.l();
35162
35162
  while (_iterator__ex2g4s.m()) {
35163
35163
  var item = _iterator__ex2g4s.n();
35164
- var tmp$ret$0 = item.l7p_1;
35164
+ var tmp$ret$0 = item.k7p_1;
35165
35165
  destination.j(tmp$ret$0);
35166
35166
  }
35167
- tmp_0(new MessageMechanicAction($this.mdl_1.k99(destination, player.k75_1)));
35167
+ tmp_0(new MessageMechanicAction($this.mdl_1.j99(destination, player.j75_1)));
35168
35168
  tmp = Unit_instance;
35169
35169
  }
35170
35170
  }
35171
35171
  function onCombinationChoiceMessages($this, store, playerId, isAnnounced) {
35172
35172
  var state = store.state;
35173
35173
  if (isAnnounced) {
35174
- var tmp0 = state.d72().sceneInfo.m8i_1;
35174
+ var tmp0 = state.c72().sceneInfo.l8i_1;
35175
35175
  var tmp$ret$0;
35176
35176
  $l$block: {
35177
35177
  // Inline function 'games.jass.logic.data.models.scenes.requireActData' call
@@ -35182,35 +35182,35 @@
35182
35182
  throw new MechanicException('Required ' + getKClass(CombinationActData).ea() + ', current act is ' + toString_0(tmp0));
35183
35183
  }
35184
35184
  var combinationActData = tmp$ret$0;
35185
- var player = getPlayer(state.d72().players, playerId);
35185
+ var player = getPlayer(state.c72().players, playerId);
35186
35186
  var tmp = store.dispatch;
35187
35187
  // Inline function 'kotlin.collections.map' call
35188
- var this_0 = combinationActData.h7p_1;
35188
+ var this_0 = combinationActData.g7p_1;
35189
35189
  // Inline function 'kotlin.collections.mapTo' call
35190
35190
  var destination = ArrayList_init_$Create$(collectionSizeOrDefault(this_0, 10));
35191
35191
  var _iterator__ex2g4s = this_0.l();
35192
35192
  while (_iterator__ex2g4s.m()) {
35193
35193
  var item = _iterator__ex2g4s.n();
35194
- var tmp$ret$1 = item.l7p_1;
35194
+ var tmp$ret$1 = item.k7p_1;
35195
35195
  destination.j(tmp$ret$1);
35196
35196
  }
35197
- tmp(new MessageMechanicAction($this.mdl_1.k99(destination, player.k75_1)));
35197
+ tmp(new MessageMechanicAction($this.mdl_1.j99(destination, player.j75_1)));
35198
35198
  }
35199
35199
  }
35200
35200
  function onWinnerCombinationMessages($this, store, winnerCombinations) {
35201
35201
  // Inline function 'kotlin.with' call
35202
- var $this$with = store.state.d72();
35203
- var message = $this.mdl_1.l99(winnerCombinations, $this$with.players);
35202
+ var $this$with = store.state.c72();
35203
+ var message = $this.mdl_1.k99(winnerCombinations, $this$with.players);
35204
35204
  store.dispatch(new MessageMechanicAction(message));
35205
35205
  }
35206
35206
  function onSceneMessages($this, store, action) {
35207
35207
  var state = store.state;
35208
- var table = state.d72();
35209
- var tmp0_subject = action.v8f_1;
35208
+ var table = state.c72();
35209
+ var tmp0_subject = action.u8f_1;
35210
35210
  if (tmp0_subject === 'TRADE') {
35211
35211
  var tmp;
35212
35212
  if (table.config.playersMode.isTeamGame) {
35213
- var tmp0 = $this.odl_1.y98(table.players);
35213
+ var tmp0 = $this.odl_1.x98(table.players);
35214
35214
  var tmp$ret$0;
35215
35215
  $l$block_0: {
35216
35216
  // Inline function 'kotlin.collections.any' call
@@ -35233,7 +35233,7 @@
35233
35233
  while (_iterator__ex2g4s_0.m()) {
35234
35234
  var element_0 = _iterator__ex2g4s_0.n();
35235
35235
  var tmp_1 = sum;
35236
- sum = tmp_1 + element_0.p75_1.s7b_1 | 0;
35236
+ sum = tmp_1 + element_0.o75_1.r7b_1 | 0;
35237
35237
  }
35238
35238
  if (sum >= table.config.pointsMode.value) {
35239
35239
  tmp$ret$0 = true;
@@ -35261,7 +35261,7 @@
35261
35261
  var _iterator__ex2g4s_1 = tmp0_0.l();
35262
35262
  while (_iterator__ex2g4s_1.m()) {
35263
35263
  var element_1 = _iterator__ex2g4s_1.n();
35264
- if (element_1.p75_1.s7b_1 >= table.config.pointsMode.value) {
35264
+ if (element_1.o75_1.r7b_1 >= table.config.pointsMode.value) {
35265
35265
  tmp$ret$4 = true;
35266
35266
  break $l$block_2;
35267
35267
  }
@@ -35272,7 +35272,7 @@
35272
35272
  }
35273
35273
  var hasWinners = tmp;
35274
35274
  if (hasWinners) {
35275
- store.dispatch(new MessageMechanicAction($this.mdl_1.p99('ONE_MORE_ROUND_NEEDED_ID')));
35275
+ store.dispatch(new MessageMechanicAction($this.mdl_1.o99('ONE_MORE_ROUND_NEEDED_ID')));
35276
35276
  }
35277
35277
  var tmp0_1 = action.sceneData;
35278
35278
  var tmp$ret$6;
@@ -35285,10 +35285,10 @@
35285
35285
  throw new MechanicException('Required ' + getKClass(TradeSceneData).ea() + ', current scene is ' + toString_0(tmp0_1));
35286
35286
  }
35287
35287
  var scene = tmp$ret$6;
35288
- store.dispatch(new MessageMechanicAction($this.mdl_1.j99(getPlayer(table.players, scene.x7q_1).k75_1, scene.v7q_1)));
35289
- var randomData = scene.u7q_1;
35288
+ store.dispatch(new MessageMechanicAction($this.mdl_1.i99(getPlayer(table.players, scene.w7q_1).j75_1, scene.u7q_1)));
35289
+ var randomData = scene.t7q_1;
35290
35290
  if (!(randomData == null)) {
35291
- store.dispatch(new MessageMechanicAction($this.mdl_1.t99(randomData)));
35291
+ store.dispatch(new MessageMechanicAction($this.mdl_1.s99(randomData)));
35292
35292
  }
35293
35293
  } else if (tmp0_subject === 'CALC_POINTS') {
35294
35294
  var tmp0_2 = action.sceneData;
@@ -35306,46 +35306,46 @@
35306
35306
  var whoChoseSuitPlayerId = getWhoChoseSuit(table_0.players).playerId;
35307
35307
  var tmp_3 = store.dispatch;
35308
35308
  // Inline function 'kotlin.collections.map' call
35309
- var this_0 = $this.ndl_1.d9f(scene_0.o7q_1);
35309
+ var this_0 = $this.ndl_1.c9f(scene_0.n7q_1);
35310
35310
  // Inline function 'kotlin.collections.mapTo' call
35311
35311
  var destination = ArrayList_init_$Create$(collectionSizeOrDefault(this_0, 10));
35312
35312
  var _iterator__ex2g4s_2 = this_0.l();
35313
35313
  while (_iterator__ex2g4s_2.m()) {
35314
35314
  var item = _iterator__ex2g4s_2.n();
35315
- var tmp0_points = item.d8d_1;
35315
+ var tmp0_points = item.c8d_1;
35316
35316
  // Inline function 'kotlin.collections.map' call
35317
- var this_1 = item.c8d_1;
35317
+ var this_1 = item.b8d_1;
35318
35318
  // Inline function 'kotlin.collections.mapTo' call
35319
35319
  var destination_0 = ArrayList_init_$Create$(collectionSizeOrDefault(this_1, 10));
35320
35320
  var _iterator__ex2g4s_3 = this_1.l();
35321
35321
  while (_iterator__ex2g4s_3.m()) {
35322
35322
  var item_0 = _iterator__ex2g4s_3.n();
35323
- var tmp$ret$8 = getPlayer(table_0.players, item_0).k75_1;
35323
+ var tmp$ret$8 = getPlayer(table_0.players, item_0).j75_1;
35324
35324
  destination_0.j(tmp$ret$8);
35325
35325
  }
35326
35326
  var tmp$ret$11 = new PointItemViewModel(destination_0, tmp0_points);
35327
35327
  destination.j(tmp$ret$11);
35328
35328
  }
35329
- tmp_3(new MessageMechanicAction($this.mdl_1.n99(table_0.gameInfo.round, destination, scene_0.s7q(whoChoseSuitPlayerId), scene_0.r7q(whoChoseSuitPlayerId), scene_0.l7q_1)));
35329
+ tmp_3(new MessageMechanicAction($this.mdl_1.m99(table_0.gameInfo.round, destination, scene_0.r7q(whoChoseSuitPlayerId), scene_0.q7q(whoChoseSuitPlayerId), scene_0.k7q_1)));
35330
35330
  }
35331
35331
  }
35332
35332
  function onExpectantCreatedMessages($this, store, action, excludePlayersIds) {
35333
35333
  // Inline function 'kotlin.with' call
35334
- var $this$with = store.state.d72();
35334
+ var $this$with = store.state.c72();
35335
35335
  var expectantAction = action.bdk_1.ean_1;
35336
35336
  if (expectantAction instanceof CombinationChoiceMechanicAction) {
35337
35337
  if (excludePlayersIds.u1(expectantAction.playerId)) {
35338
35338
  return Unit_instance;
35339
35339
  }
35340
- onCombinationChoiceMessages($this, store, expectantAction.playerId, expectantAction.q8g_1);
35340
+ onCombinationChoiceMessages($this, store, expectantAction.playerId, expectantAction.p8g_1);
35341
35341
  } else {
35342
35342
  if (expectantAction instanceof RestartGameMechanicAction) {
35343
- var message = $this.mdl_1.p99('GAME_RESTART_EVENT_ID');
35343
+ var message = $this.mdl_1.o99('GAME_RESTART_EVENT_ID');
35344
35344
  store.dispatch(new MessageMechanicAction(message));
35345
35345
  store.dispatch(new InfoMessageAction(message));
35346
35346
  } else {
35347
35347
  if (expectantAction instanceof WinnerCombinationsMechanicAction) {
35348
- var message_0 = $this.mdl_1.l99(expectantAction.c8h_1, $this$with.players);
35348
+ var message_0 = $this.mdl_1.k99(expectantAction.b8h_1, $this$with.players);
35349
35349
  store.dispatch(new InfoMessageAction(message_0));
35350
35350
  }
35351
35351
  }
@@ -35363,7 +35363,7 @@
35363
35363
  tmp = Unit_instance;
35364
35364
  } else {
35365
35365
  if (action instanceof SuitChoiceMechanicAction) {
35366
- onSuitSelectMessages(this$0, store, action.l8g_1, action.j8g_1);
35366
+ onSuitSelectMessages(this$0, store, action.k8g_1, action.i8g_1);
35367
35367
  tmp = Unit_instance;
35368
35368
  } else {
35369
35369
  if (action instanceof InterceptorCreatedClientAction) {
@@ -35371,11 +35371,11 @@
35371
35371
  tmp = Unit_instance;
35372
35372
  } else {
35373
35373
  if (action instanceof PutCardMechanicAction) {
35374
- onCardMessages(this$0, store, action.w8g_1, action.v8g_1);
35374
+ onCardMessages(this$0, store, action.v8g_1, action.u8g_1);
35375
35375
  tmp = Unit_instance;
35376
35376
  } else {
35377
35377
  if (action instanceof WinnerCombinationsMechanicAction) {
35378
- onWinnerCombinationMessages(this$0, store, action.c8h_1);
35378
+ onWinnerCombinationMessages(this$0, store, action.b8h_1);
35379
35379
  tmp = Unit_instance;
35380
35380
  } else {
35381
35381
  tmp = Unit_instance;
@@ -35398,7 +35398,7 @@
35398
35398
  if (action instanceof SuitChoiceMechanicAction) {
35399
35399
  var tmp_0;
35400
35400
  if (!(action.playerId === $currentPlayerId)) {
35401
- onSuitSelectMessages(this$0, store, action.playerId, action.j8g_1);
35401
+ onSuitSelectMessages(this$0, store, action.playerId, action.i8g_1);
35402
35402
  tmp_0 = Unit_instance;
35403
35403
  }
35404
35404
  tmp = tmp_0;
@@ -35406,7 +35406,7 @@
35406
35406
  if (action instanceof PutCardMechanicAction) {
35407
35407
  var tmp_1;
35408
35408
  if (!(action.playerId === $currentPlayerId)) {
35409
- onCardMessages(this$0, store, action.playerId, action.v8g_1);
35409
+ onCardMessages(this$0, store, action.playerId, action.u8g_1);
35410
35410
  tmp_1 = Unit_instance;
35411
35411
  }
35412
35412
  tmp = tmp_1;
@@ -35416,29 +35416,29 @@
35416
35416
  tmp = Unit_instance;
35417
35417
  } else {
35418
35418
  if (action instanceof WinnerCombinationsMechanicAction) {
35419
- onWinnerCombinationMessages(this$0, store, action.c8h_1);
35419
+ onWinnerCombinationMessages(this$0, store, action.b8h_1);
35420
35420
  tmp = Unit_instance;
35421
35421
  } else {
35422
35422
  if (action instanceof SuitChoiceFromClientAction) {
35423
35423
  var tmp_2;
35424
- if (action.h88_1 === $currentPlayerId) {
35425
- onSuitSelectMessages(this$0, store, action.h88_1, action.k88_1);
35424
+ if (action.g88_1 === $currentPlayerId) {
35425
+ onSuitSelectMessages(this$0, store, action.g88_1, action.j88_1);
35426
35426
  tmp_2 = Unit_instance;
35427
35427
  }
35428
35428
  tmp = tmp_2;
35429
35429
  } else {
35430
35430
  if (action instanceof CardFromClientAction) {
35431
35431
  var tmp_3;
35432
- if (action.p88_1 === $currentPlayerId) {
35433
- onCardMessages(this$0, store, action.p88_1, action.t88_1);
35432
+ if (action.o88_1 === $currentPlayerId) {
35433
+ onCardMessages(this$0, store, action.o88_1, action.s88_1);
35434
35434
  tmp_3 = Unit_instance;
35435
35435
  }
35436
35436
  tmp = tmp_3;
35437
35437
  } else {
35438
35438
  if (action instanceof CombinationChoiceFromClientAction) {
35439
35439
  var tmp_4;
35440
- if (action.l88_1 === $currentPlayerId) {
35441
- onCombinationChoiceMessages(this$0, store, action.l88_1, action.o88_1);
35440
+ if (action.k88_1 === $currentPlayerId) {
35441
+ onCombinationChoiceMessages(this$0, store, action.k88_1, action.n88_1);
35442
35442
  tmp_4 = Unit_instance;
35443
35443
  }
35444
35444
  tmp = tmp_4;
@@ -35544,33 +35544,33 @@
35544
35544
  protoOf(clientConsumeFromClientActionsMiddleware$$inlined$middlewareForActionType$1).q6q = function (store, next, action) {
35545
35545
  var tmp4 = action instanceof FromClientAction ? action : THROW_CCE();
35546
35546
  $l$block: {
35547
- var tmp0_safe_receiver = store.state.c71_1;
35547
+ var tmp0_safe_receiver = store.state.tableOrNull;
35548
35548
  var version = tmp0_safe_receiver == null ? null : tmp0_safe_receiver.version;
35549
35549
  if (version == null || Toggles_instance.j6d(version)) {
35550
35550
  next(tmp4);
35551
35551
  break $l$block;
35552
35552
  }
35553
- var table = store.state.d72();
35553
+ var table = store.state.c72();
35554
35554
  next(tmp4);
35555
35555
  var tmp;
35556
35556
  if (tmp4 instanceof MessageFromClientAction) {
35557
- tmp = this.udm_1.f9e(tmp4, table.players);
35557
+ tmp = this.udm_1.e9e(tmp4, table.players);
35558
35558
  } else {
35559
35559
  if (tmp4 instanceof PartnerSelectedFromClientAction) {
35560
- tmp = this.udm_1.g9e(tmp4, table.players);
35560
+ tmp = this.udm_1.f9e(tmp4, table.players);
35561
35561
  } else {
35562
35562
  if (tmp4 instanceof PlayerReadyFromClientAction) {
35563
- tmp = this.udm_1.h9e(tmp4);
35563
+ tmp = this.udm_1.g9e(tmp4);
35564
35564
  } else {
35565
35565
  if (tmp4 instanceof SuitChoiceFromClientAction) {
35566
- tmp = this.udm_1.i9e(tmp4, table.players, table.config);
35566
+ tmp = this.udm_1.h9e(tmp4, table.players, table.config);
35567
35567
  } else {
35568
35568
  if (tmp4 instanceof CombinationChoiceFromClientAction) {
35569
- tmp = this.udm_1.j9e(tmp4, table);
35569
+ tmp = this.udm_1.i9e(tmp4, table);
35570
35570
  } else {
35571
35571
  if (tmp4 instanceof CardFromClientAction) {
35572
- var newCardsOnTheTable = plus_0(table.cardsOnTable, new CardOnTable(tmp4.p88_1, table.cardsOnTable.o(), tmp4.s88_1));
35573
- var cardMechanicAction = this.udm_1.k9e(tmp4, newCardsOnTheTable, table.players, table.config);
35572
+ var newCardsOnTheTable = plus_0(table.cardsOnTable, new CardOnTable(tmp4.o88_1, table.cardsOnTable.o(), tmp4.r88_1));
35573
+ var cardMechanicAction = this.udm_1.j9e(tmp4, newCardsOnTheTable, table.players, table.config);
35574
35574
  tmp = cardMechanicAction;
35575
35575
  } else {
35576
35576
  tmp = null;
@@ -35604,7 +35604,7 @@
35604
35604
  protoOf(sceneActivationReducer$$inlined$reducerForActionType$1).j9z = function (state, action) {
35605
35605
  var action_0 = action instanceof SceneMechanicAction ? action : THROW_CCE();
35606
35606
  var clientPayload = get_clientPayload(state);
35607
- var tmp0_subject = action_0.v8f_1;
35607
+ var tmp0_subject = action_0.u8f_1;
35608
35608
  return tmp0_subject === 'CHOOSE_PARTNER' || tmp0_subject === 'TRADE' || (tmp0_subject === 'EARN_POINTS' || tmp0_subject === 'CALC_POINTS') ? state.z9i(VOID, clientPayload.vdm(VOID, VOID, VOID, VOID, VOID, VOID, false)) : state;
35609
35609
  };
35610
35610
  protoOf(sceneActivationReducer$$inlined$reducerForActionType$1).r6q = function (state, action) {
@@ -35638,15 +35638,15 @@
35638
35638
  case 0:
35639
35639
  this.t8_1 = 2;
35640
35640
  var state = this.edn_1.state;
35641
- if (!state.e72() || state.d72().isGameFinished) {
35641
+ if (!state.d72() || state.c72().isGameFinished) {
35642
35642
  var tmp_0 = this;
35643
- this.edn_1.dispatch(new FinishGameMechanicAction(new PlayerExitReason(this.fdn_1.f9j_1), state.d72().isGameFinished));
35643
+ this.edn_1.dispatch(new FinishGameMechanicAction(new PlayerExitReason(this.fdn_1.f9j_1), state.c72().isGameFinished));
35644
35644
  tmp_0.idn_1 = Unit_instance;
35645
35645
  this.s8_1 = 3;
35646
35646
  continue $sm;
35647
35647
  } else {
35648
35648
  this.s8_1 = 1;
35649
- suspendResult = this.gdn_1.pb4(state.d72(), get_clientPayload(state), true, this);
35649
+ suspendResult = this.gdn_1.pb4(state.c72(), get_clientPayload(state), true, this);
35650
35650
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
35651
35651
  return suspendResult;
35652
35652
  }
@@ -35737,7 +35737,7 @@
35737
35737
  this.t8_1 = 4;
35738
35738
  var tmp0_subject = this.udn_1;
35739
35739
  if (tmp0_subject instanceof RoundStartedAction) {
35740
- var table = this.vdn_1.state.d72();
35740
+ var table = this.vdn_1.state.c72();
35741
35741
  this.s8_1 = 2;
35742
35742
  suspendResult = this.wdn_1.mb4(this.udn_1.gameHistory, table.config, table.users, get_clientPayload(this.vdn_1.state).ya9_1.ual_1, this);
35743
35743
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
@@ -35746,7 +35746,7 @@
35746
35746
  continue $sm;
35747
35747
  } else {
35748
35748
  if (tmp0_subject instanceof RoundEndedAction) {
35749
- var table_0 = this.vdn_1.state.d72();
35749
+ var table_0 = this.vdn_1.state.c72();
35750
35750
  this.s8_1 = 1;
35751
35751
  suspendResult = this.wdn_1.lb4(this.udn_1.gameHistory, table_0.config, table_0.users, get_clientPayload(this.vdn_1.state).ya9_1.ual_1, this);
35752
35752
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
@@ -35825,7 +35825,7 @@
35825
35825
  protoOf(reloadTimersWhenContinueGameMiddleware$$inlined$middlewareForActionType$1).q6q = function (store, next, action) {
35826
35826
  var action_0 = action instanceof ContinueGameMechanicAction ? action : THROW_CCE();
35827
35827
  next(action_0);
35828
- var table = action_0.g8f_1;
35828
+ var table = action_0.f8f_1;
35829
35829
  // Inline function 'kotlin.collections.filter' call
35830
35830
  var tmp0 = filterPlayerTurn(table.players);
35831
35831
  // Inline function 'kotlin.collections.filterTo' call
@@ -35841,7 +35841,7 @@
35841
35841
  var _iterator__ex2g4s_0 = destination.l();
35842
35842
  while (_iterator__ex2g4s_0.m()) {
35843
35843
  var element_0 = _iterator__ex2g4s_0.n();
35844
- store.dispatch(new StartTimerAction(PlayerTurnTimerTag_init_$Create$(element_0.playerId, element_0.l75_1.a6h()), getInitialPlayerTurnTimerDelayMillis(element_0, table.config, this.bdo_1, this.cdo_1), VOID, TimerType_DELAY_getInstance()));
35844
+ store.dispatch(new StartTimerAction(PlayerTurnTimerTag_init_$Create$(element_0.playerId, element_0.k75_1.a6h()), getInitialPlayerTurnTimerDelayMillis(element_0, table.config, this.bdo_1, this.cdo_1), VOID, TimerType_DELAY_getInstance()));
35845
35845
  }
35846
35846
  };
35847
35847
  protoOf(reloadTimersWhenContinueGameMiddleware$$inlined$middlewareForActionType$1).a6p = function (store, next, action) {
@@ -35928,7 +35928,7 @@
35928
35928
  };
35929
35929
  protoOf(removeSavedGameMiddleware$$inlined$middlewareForActionType$1).q6q = function (store, next, action) {
35930
35930
  var action_0 = action instanceof RoundEndedAction ? action : THROW_CCE();
35931
- var id = store.state.d72().id;
35931
+ var id = store.state.c72().id;
35932
35932
  next(action_0);
35933
35933
  this.pdo_1.e6l(VOID, removeSavedGameMiddleware$o$handle$slambda_0(action_0, this.qdo_1, id, null));
35934
35934
  };
@@ -35961,7 +35961,7 @@
35961
35961
  switch (tmp) {
35962
35962
  case 0:
35963
35963
  this.t8_1 = 2;
35964
- var tmp0_safe_receiver = this.zdo_1.state.c71_1;
35964
+ var tmp0_safe_receiver = this.zdo_1.state.tableOrNull;
35965
35965
  var tmp1_elvis_lhs = tmp0_safe_receiver == null ? null : tmp0_safe_receiver.id;
35966
35966
  var id = tmp1_elvis_lhs == null ? 'temp_game_id' : tmp1_elvis_lhs;
35967
35967
  this.s8_1 = 1;
@@ -36041,9 +36041,9 @@
36041
36041
  switch (tmp) {
36042
36042
  case 0:
36043
36043
  this.t8_1 = 3;
36044
- if (!this.mdp_1.mdj_1 && this.ndp_1.e72() && !this.ndp_1.d72().isGameFinished) {
36044
+ if (!this.mdp_1.mdj_1 && this.ndp_1.d72() && !this.ndp_1.c72().isGameFinished) {
36045
36045
  this.s8_1 = 1;
36046
- suspendResult = this.odp_1.pb4(this.ndp_1.d72(), get_clientPayload(this.ndp_1), false, this);
36046
+ suspendResult = this.odp_1.pb4(this.ndp_1.c72(), get_clientPayload(this.ndp_1), false, this);
36047
36047
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
36048
36048
  return suspendResult;
36049
36049
  }
@@ -36215,9 +36215,9 @@
36215
36215
  protoOf(clearTimersWhenErrorMiddleware$$inlined$middlewareForActionType$1).q6q = function (store, next, action) {
36216
36216
  var action_0 = action instanceof ErrorAction ? action : THROW_CCE();
36217
36217
  var state = store.state;
36218
- if (state.e72()) {
36218
+ if (state.d72()) {
36219
36219
  // Inline function 'kotlin.collections.forEach' call
36220
- var _iterator__ex2g4s = state.e71_1.l();
36220
+ var _iterator__ex2g4s = state.d71_1.l();
36221
36221
  while (_iterator__ex2g4s.m()) {
36222
36222
  var element = _iterator__ex2g4s.n();
36223
36223
  store.dispatch(new StopTimerAction(element));
@@ -36500,13 +36500,13 @@
36500
36500
  protoOf(clientShowDisabledCardMessageMiddleware$$inlined$middlewareForActionType$1).q6q = function (store, next, action) {
36501
36501
  var action_0 = action instanceof DisabledCardAction ? action : THROW_CCE();
36502
36502
  var state = store.state;
36503
- if (get_isEarnPointScene(state.d72().sceneInfo.i8i_1)) {
36503
+ if (get_isEarnPointScene(state.c72().sceneInfo.h8i_1)) {
36504
36504
  var tmp0_putPlayerCard = action_0.ddj_1;
36505
- var tmp1_player = get_currentPlayer(state.d72());
36506
- var tmp2_table = state.d72();
36505
+ var tmp1_player = get_currentPlayer(state.c72());
36506
+ var tmp2_table = state.c72();
36507
36507
  var validationCode = this.kdq_1.rb4(tmp0_putPlayerCard, tmp2_table, tmp1_player);
36508
36508
  if (!(validationCode == null)) {
36509
- store.dispatch(new InfoMessageAction(this.ldq_1.o99(validationCode)));
36509
+ store.dispatch(new InfoMessageAction(this.ldq_1.n99(validationCode)));
36510
36510
  } else {
36511
36511
  this.mdq_1.w(VOID, 'clientShowDisabledCardMessageMiddleware: card is valid, please check');
36512
36512
  }
@@ -36532,9 +36532,9 @@
36532
36532
  var action_0 = action instanceof PutCardAndCheckCombinationsAction ? action : THROW_CCE();
36533
36533
  var state = store.state;
36534
36534
  var cardNotValidCount = 0;
36535
- var player = get_currentPlayer(state.d72());
36535
+ var player = get_currentPlayer(state.c72());
36536
36536
  var tmp0_putPlayerCard = action_0.edj_1.s6i_1;
36537
- var tmp1_table = state.d72();
36537
+ var tmp1_table = state.c72();
36538
36538
  var validationCode = this.ndq_1.rb4(tmp0_putPlayerCard, tmp1_table, player);
36539
36539
  if (!(validationCode == null)) {
36540
36540
  cardNotValidCount = cardNotValidCount + 1 | 0;
@@ -36545,7 +36545,7 @@
36545
36545
  this.odq_1.w(VOID, 'validateCardMiddleware: card is not valid for the third time, please check');
36546
36546
  }
36547
36547
  if (!(validationCode == null)) {
36548
- store.dispatch(new InfoMessageAction(this.pdq_1.o99(validationCode)));
36548
+ store.dispatch(new InfoMessageAction(this.pdq_1.n99(validationCode)));
36549
36549
  } else {
36550
36550
  next(action_0);
36551
36551
  }
@@ -36558,8 +36558,8 @@
36558
36558
  function ClientCombinationsReducerImpl() {
36559
36559
  }
36560
36560
  protoOf(ClientCombinationsReducerImpl).qdq = function (currentPlayerId, actData) {
36561
- if (!(actData == null) && currentPlayerId === actData.o7p()) {
36562
- return new CombinationToAnnounceState(actData.h7p_1, null, null);
36561
+ if (!(actData == null) && currentPlayerId === actData.n7p()) {
36562
+ return new CombinationToAnnounceState(actData.g7p_1, null, null);
36563
36563
  }
36564
36564
  return null;
36565
36565
  };
@@ -36577,7 +36577,7 @@
36577
36577
  var tmp2 = isInterface(action, NavigationMechanicAction) ? action : THROW_CCE();
36578
36578
  var tmp$ret$1;
36579
36579
  $l$block_0: {
36580
- var table = state.d72();
36580
+ var table = state.c72();
36581
36581
  var actId = tmp2.actId;
36582
36582
  if (actId === 'COMBINATION') {
36583
36583
  var tmp = get_clientPayload(state);
@@ -36638,7 +36638,7 @@
36638
36638
  var _iterator__ex2g4s = messages.l();
36639
36639
  while (_iterator__ex2g4s.m()) {
36640
36640
  var element = _iterator__ex2g4s.n();
36641
- if (element.m76().equals(MessageLifecycle_ROOM_getInstance())) {
36641
+ if (element.l76().equals(MessageLifecycle_ROOM_getInstance())) {
36642
36642
  destination.j(element);
36643
36643
  }
36644
36644
  }
@@ -36651,7 +36651,7 @@
36651
36651
  var _iterator__ex2g4s = messages.l();
36652
36652
  while (_iterator__ex2g4s.m()) {
36653
36653
  var element = _iterator__ex2g4s.n();
36654
- if (element.m76().equals(MessageLifecycle_GAME_getInstance()) || element.m76().equals(MessageLifecycle_ROOM_getInstance())) {
36654
+ if (element.l76().equals(MessageLifecycle_GAME_getInstance()) || element.l76().equals(MessageLifecycle_ROOM_getInstance())) {
36655
36655
  destination.j(element);
36656
36656
  }
36657
36657
  }
@@ -36666,37 +36666,37 @@
36666
36666
  var item = _iterator__ex2g4s.n();
36667
36667
  var tmp;
36668
36668
  if (item instanceof WhoShuffleCardsMessage) {
36669
- tmp = item.y77(VOID, VOID, VOID, false);
36669
+ tmp = item.x77(VOID, VOID, VOID, false);
36670
36670
  } else {
36671
36671
  if (item instanceof TextMessage) {
36672
- tmp = item.o79(VOID, VOID, VOID, false);
36672
+ tmp = item.n79(VOID, VOID, VOID, false);
36673
36673
  } else {
36674
36674
  if (item instanceof PhraseMessage) {
36675
- tmp = item.c79(VOID, VOID, VOID, false);
36675
+ tmp = item.b79(VOID, VOID, VOID, false);
36676
36676
  } else {
36677
36677
  if (item instanceof AnnouncedCombinationMessage) {
36678
- tmp = item.f78(VOID, VOID, VOID, false);
36678
+ tmp = item.e78(VOID, VOID, VOID, false);
36679
36679
  } else {
36680
36680
  if (item instanceof WinnerCombinationsMessage) {
36681
- tmp = item.n78(VOID, VOID, false);
36681
+ tmp = item.m78(VOID, VOID, false);
36682
36682
  } else {
36683
36683
  if (item instanceof PreviousRoundPointsMessage) {
36684
- tmp = item.y76(VOID, VOID, VOID, VOID, VOID, VOID, false);
36684
+ tmp = item.x76(VOID, VOID, VOID, VOID, VOID, VOID, false);
36685
36685
  } else {
36686
36686
  if (item instanceof StickerMessage) {
36687
- tmp = item.i79(VOID, VOID, VOID, false);
36687
+ tmp = item.h79(VOID, VOID, VOID, false);
36688
36688
  } else {
36689
36689
  if (item instanceof RandomSignatureMessage) {
36690
- tmp = item.g77(VOID, VOID, false);
36690
+ tmp = item.f77(VOID, VOID, false);
36691
36691
  } else {
36692
36692
  if (item instanceof ValidationMessage) {
36693
- tmp = item.v79(VOID, VOID, false);
36693
+ tmp = item.u79(VOID, VOID, false);
36694
36694
  } else {
36695
36695
  if (item instanceof ServiceMessage) {
36696
- tmp = item.o77(VOID, VOID, false);
36696
+ tmp = item.n77(VOID, VOID, false);
36697
36697
  } else {
36698
36698
  if (item instanceof EventMessage) {
36699
- tmp = item.o76(VOID, VOID, false);
36699
+ tmp = item.n76(VOID, VOID, false);
36700
36700
  } else {
36701
36701
  gameLogger.w(VOID, "updateMessagesAsNotShown: Can't support this message " + toString(item));
36702
36702
  tmp = item;
@@ -36732,7 +36732,7 @@
36732
36732
  var tmp_2 = PlayerConnectionState_LIVE_getInstance();
36733
36733
  Companion_getInstance_8();
36734
36734
  // Inline function 'kotlin.time.Companion.milliseconds' call
36735
- var this_0 = $action.z8e_1.timeoutTimeMillis;
36735
+ var this_0 = $action.y8e_1.timeoutTimeMillis;
36736
36736
  var tmp$ret$0 = toDuration(this_0, DurationUnit_MILLISECONDS_getInstance());
36737
36737
  tmp = tmp_0.g6h(tmp_1.w6f(tmp_2, tmp$ret$0));
36738
36738
  } else {
@@ -36766,13 +36766,13 @@
36766
36766
  this.edr_1.d('ClientMechanicLifecycleReducer', 'onStart ' + get_versionOrDefault(GameEngineConfig_instance), action);
36767
36767
  var clientState = get_clientPayloadOrNull_0(state.payload);
36768
36768
  var tmp0_$this = this.wa0_1;
36769
- var tmp1_tableId = action.a8f_1;
36770
- var tmp2_gameId = action.a8f_1;
36771
- var tmp3_version = action.b8f_1;
36772
- var tmp4_config = action.z8e_1;
36773
- var tmp5_users = action.d8f_1;
36769
+ var tmp1_tableId = action.z8e_1;
36770
+ var tmp2_gameId = action.z8e_1;
36771
+ var tmp3_version = action.a8f_1;
36772
+ var tmp4_config = action.y8e_1;
36773
+ var tmp5_users = action.c8f_1;
36774
36774
  var tmp6_spectators = emptyList();
36775
- var tmp7_gameCreatorPlayerId = action.c8f_1;
36775
+ var tmp7_gameCreatorPlayerId = action.b8f_1;
36776
36776
  var newTable = tmp0_$this.ca2(tmp1_tableId, tmp2_gameId, tmp4_config, tmp3_version, tmp5_users, tmp6_spectators, tmp7_gameCreatorPlayerId, ClientMechanicLifecycleReducer$onStart$lambda(this, action));
36777
36777
  var tmp;
36778
36778
  if (clientState == null) {
@@ -36787,7 +36787,7 @@
36787
36787
  };
36788
36788
  protoOf(ClientMechanicLifecycleReducer).ua0 = function (state, action) {
36789
36789
  this.xa0_1.i5o(action.previousGameId);
36790
- var newTable = this.wa0_1.da2(state.d72(), action.gameId);
36790
+ var newTable = this.wa0_1.da2(state.c72(), action.gameId);
36791
36791
  var tmp = get_clientPayload(state);
36792
36792
  var newPayload = this.fdr_1.tdq(tmp, ClientLifecycleReducer$gameFinishedMessagesReducer$ref(this.fdr_1));
36793
36793
  var tmp0_gameLifecycleState = GameLifecycleState_CREATED_getInstance();
@@ -36795,12 +36795,12 @@
36795
36795
  };
36796
36796
  protoOf(ClientMechanicLifecycleReducer).ta0 = function (state, action) {
36797
36797
  this.edr_1.d('ClientMechanicLifecycleReducer', 'onContinue ' + get_versionOrDefault(GameEngineConfig_instance), action);
36798
- var clientState = get_clientPayloadOrNull_0(action.i8f_1);
36798
+ var clientState = get_clientPayloadOrNull_0(action.h8f_1);
36799
36799
  var tmp;
36800
36800
  if (clientState == null) {
36801
36801
  var tmp_0 = Companion_instance_88;
36802
- var tmp_1 = get_currentPlayer(action.g8f_1).playerId;
36803
- var tmp0_safe_receiver = action.g8f_1.sceneInfo.m8i_1;
36802
+ var tmp_1 = get_currentPlayer(action.f8f_1).playerId;
36803
+ var tmp0_safe_receiver = action.f8f_1.sceneInfo.l8i_1;
36804
36804
  var tmp_2;
36805
36805
  if (tmp0_safe_receiver == null) {
36806
36806
  tmp_2 = null;
@@ -36822,11 +36822,11 @@
36822
36822
  }
36823
36823
  var newPayload = tmp;
36824
36824
  var tmp1_gameLifecycleState = GameLifecycleState_CREATED_getInstance();
36825
- var tmp2_tableOrNull = action.g8f_1;
36825
+ var tmp2_tableOrNull = action.f8f_1;
36826
36826
  return state.z9i(tmp2_tableOrNull, newPayload, tmp1_gameLifecycleState, null);
36827
36827
  };
36828
36828
  protoOf(ClientMechanicLifecycleReducer).sa0 = function (state, action) {
36829
- var tmp0_safe_receiver = state.c71_1;
36829
+ var tmp0_safe_receiver = state.tableOrNull;
36830
36830
  var tmp1_safe_receiver = tmp0_safe_receiver == null ? null : tmp0_safe_receiver.gameId;
36831
36831
  if (tmp1_safe_receiver == null)
36832
36832
  null;
@@ -36836,23 +36836,23 @@
36836
36836
  }
36837
36837
  var newPayload = this.fdr_1.vdq(get_clientPayload(state));
36838
36838
  var tmp2_gameLifecycleState = GameLifecycleState_FINISHING_getInstance();
36839
- var tmp3_terminationState = new TerminationState(action.k8f_1, action.m8f_1);
36839
+ var tmp3_terminationState = new TerminationState(action.j8f_1, action.l8f_1);
36840
36840
  return state.z9i(VOID, newPayload, tmp2_gameLifecycleState, tmp3_terminationState);
36841
36841
  };
36842
36842
  protoOf(ClientMechanicLifecycleReducer).ra0 = function (state, action) {
36843
36843
  var tmp = GameLifecycleState_FINISHED_getInstance();
36844
- var tmp0_safe_receiver = state.d71_1;
36845
- var tmp1_elvis_lhs = tmp0_safe_receiver == null ? null : tmp0_safe_receiver.a9j(action.o8f_1, action.r8f_1);
36846
- return state.z9i(VOID, VOID, tmp, tmp1_elvis_lhs == null ? new TerminationState(action.o8f_1, action.r8f_1) : tmp1_elvis_lhs);
36844
+ var tmp0_safe_receiver = state.c71_1;
36845
+ var tmp1_elvis_lhs = tmp0_safe_receiver == null ? null : tmp0_safe_receiver.a9j(action.n8f_1, action.q8f_1);
36846
+ return state.z9i(VOID, VOID, tmp, tmp1_elvis_lhs == null ? new TerminationState(action.n8f_1, action.q8f_1) : tmp1_elvis_lhs);
36847
36847
  };
36848
36848
  protoOf(ClientMechanicLifecycleReducer).qa0 = function (state, action) {
36849
36849
  var tmp = get_clientPayload(state);
36850
36850
  var newPayload = this.fdr_1.tdq(tmp, ClientLifecycleReducer$roundFinishedMessagesReducer$ref(this.fdr_1));
36851
- var newTable = this.wa0_1.ya0(state.d72());
36851
+ var newTable = this.wa0_1.ya0(state.c72());
36852
36852
  return state.z9i(newTable, newPayload);
36853
36853
  };
36854
36854
  protoOf(ClientMechanicLifecycleReducer).pa0 = function (state, action) {
36855
- var tmp0_safe_receiver = state.c71_1;
36855
+ var tmp0_safe_receiver = state.tableOrNull;
36856
36856
  var tmp1_safe_receiver = tmp0_safe_receiver == null ? null : tmp0_safe_receiver.gameId;
36857
36857
  if (tmp1_safe_receiver == null)
36858
36858
  null;
@@ -36866,12 +36866,12 @@
36866
36866
  tmp = null;
36867
36867
  } else {
36868
36868
  // Inline function 'kotlin.let' call
36869
- tmp = this.fdr_1.vdq(tmp2_safe_receiver).vdm(VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, action.h8h_1);
36869
+ tmp = this.fdr_1.vdq(tmp2_safe_receiver).vdm(VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, action.g8h_1);
36870
36870
  }
36871
36871
  var newPayload = tmp;
36872
- var tmp3_safe_receiver = state.d71_1;
36873
- var tmp4_elvis_lhs = tmp3_safe_receiver == null ? null : tmp3_safe_receiver.b9j(action.h8h_1.w87_1);
36874
- var newTerminationState = tmp4_elvis_lhs == null ? new TerminationState(action.h8h_1.w87_1) : tmp4_elvis_lhs;
36872
+ var tmp3_safe_receiver = state.c71_1;
36873
+ var tmp4_elvis_lhs = tmp3_safe_receiver == null ? null : tmp3_safe_receiver.b9j(action.g8h_1.v87_1);
36874
+ var newTerminationState = tmp4_elvis_lhs == null ? new TerminationState(action.g8h_1.v87_1) : tmp4_elvis_lhs;
36875
36875
  return state.z9i(VOID, newPayload, GameLifecycleState_FINISHED_getInstance(), newTerminationState);
36876
36876
  };
36877
36877
  function clientResetProcessingCardReducer() {
@@ -36911,7 +36911,7 @@
36911
36911
  protoOf(clientSceneReducer$$inlined$reducerForActionType$1).j9z = function (state, action) {
36912
36912
  var action_0 = action instanceof SceneMechanicAction ? action : THROW_CCE();
36913
36913
  var tmp;
36914
- switch (action_0.v8f_1) {
36914
+ switch (action_0.u8f_1) {
36915
36915
  case 'WAITING':
36916
36916
  tmp = state;
36917
36917
  break;
@@ -36966,8 +36966,8 @@
36966
36966
  var tmp_0 = get_clientPayload(state);
36967
36967
  var tmp_1;
36968
36968
  if (tmp2.odj_1) {
36969
- var cards = last(state.d72().bribes).k85_1;
36970
- tmp_1 = new LastBribeState(first(cards).n7o_1, getWhoGotLastBribe(state.d72().players).playerId, cards);
36969
+ var cards = last(state.c72().bribes).j85_1;
36970
+ tmp_1 = new LastBribeState(first(cards).m7o_1, getWhoGotLastBribe(state.c72().players).playerId, cards);
36971
36971
  } else {
36972
36972
  tmp_1 = null;
36973
36973
  }
@@ -36977,8 +36977,8 @@
36977
36977
  var tmp_2 = get_clientPayload(state);
36978
36978
  var tmp_3;
36979
36979
  if (tmp2.pdj_1) {
36980
- var players = state.d72().players;
36981
- var tmp3_trump = state.d72().currentTrump;
36980
+ var players = state.c72().players;
36981
+ var tmp3_trump = state.c72().currentTrump;
36982
36982
  var tmp1_safe_receiver = singleOrNull(filterWhoChoseSuit(players));
36983
36983
  var tmp4_whoChoseSuitPlayerId = tmp1_safe_receiver == null ? null : tmp1_safe_receiver.playerId;
36984
36984
  var tmp2_safe_receiver = singleOrNull(filterWhoShuffleCards(players));
@@ -37009,29 +37009,29 @@
37009
37009
  } else {
37010
37010
  // Inline function 'kotlin.let' call
37011
37011
  // Inline function 'kotlin.collections.map' call
37012
- var this_0 = state.d72().players;
37012
+ var this_0 = state.c72().players;
37013
37013
  // Inline function 'kotlin.collections.mapTo' call
37014
37014
  var destination = ArrayList_init_$Create$(collectionSizeOrDefault(this_0, 10));
37015
37015
  var _iterator__ex2g4s = this_0.l();
37016
37016
  while (_iterator__ex2g4s.m()) {
37017
37017
  var item = _iterator__ex2g4s.n();
37018
37018
  var updatedUser = firstOrNull(filterByPlayerId(tmp6_safe_receiver, item.playerId));
37019
- var tmp$ret$0 = item.u7a(updatedUser == null ? item.k75_1 : updatedUser);
37019
+ var tmp$ret$0 = item.t7a(updatedUser == null ? item.j75_1 : updatedUser);
37020
37020
  destination.j(tmp$ret$0);
37021
37021
  }
37022
37022
  tmp_4 = destination;
37023
37023
  }
37024
37024
  var updatedPlayers = tmp_4;
37025
- var tmp_5 = state.d72();
37026
- var tmp10_$this = state.d72().config;
37025
+ var tmp_5 = state.c72();
37026
+ var tmp10_$this = state.c72().config;
37027
37027
  var tmp7_elvis_lhs = tmp2.vdj_1;
37028
- var tmp11_rulesSetType = tmp7_elvis_lhs == null ? state.d72().config.rulesSetType : tmp7_elvis_lhs;
37028
+ var tmp11_rulesSetType = tmp7_elvis_lhs == null ? state.c72().config.rulesSetType : tmp7_elvis_lhs;
37029
37029
  var tmp8_elvis_lhs = tmp2.wdj_1;
37030
- var tmp12_rules = tmp8_elvis_lhs == null ? state.d72().config.rules : tmp8_elvis_lhs;
37030
+ var tmp12_rules = tmp8_elvis_lhs == null ? state.c72().config.rules : tmp8_elvis_lhs;
37031
37031
  var tmp9_elvis_lhs = tmp2.udj_1;
37032
- var tmp13_options = tmp9_elvis_lhs == null ? state.d72().config.options : tmp9_elvis_lhs;
37032
+ var tmp13_options = tmp9_elvis_lhs == null ? state.c72().config.options : tmp9_elvis_lhs;
37033
37033
  var tmp_6 = tmp10_$this.copy(tmp12_rules, tmp11_rulesSetType, tmp13_options);
37034
- var tmp_7 = tmp_5.copy(VOID, VOID, VOID, tmp_6, updatedPlayers == null ? state.d72().players : updatedPlayers);
37034
+ var tmp_7 = tmp_5.copy(VOID, VOID, VOID, tmp_6, updatedPlayers == null ? state.c72().players : updatedPlayers);
37035
37035
  var tmp_8 = get_clientPayload(state);
37036
37036
  var tmp15_elvis_lhs = tmp2.tdj_1;
37037
37037
  tmp = state.z9i(tmp_7, tmp_8.vdm(tmp15_elvis_lhs == null ? get_clientPayload(state).ya9_1 : tmp15_elvis_lhs));
@@ -37039,7 +37039,7 @@
37039
37039
  if (tmp2 instanceof ClientMessageAction) {
37040
37040
  var messages = get_clientPayload(state).za9_1;
37041
37041
  var lastMessage = lastOrNull(messages);
37042
- if ((lastMessage == null ? null : lastMessage.l76(tmp2.ydj_1)) === true) {
37042
+ if ((lastMessage == null ? null : lastMessage.k76(tmp2.ydj_1)) === true) {
37043
37043
  tmp$ret$5 = state;
37044
37044
  break $l$block;
37045
37045
  }
@@ -37052,7 +37052,7 @@
37052
37052
  tmp = state.z9i(VOID, get_clientPayload(state).vdm(VOID, VOID, tmp2.idj_1));
37053
37053
  } else {
37054
37054
  if (tmp2 instanceof UpdateMessagesCountAction) {
37055
- tmp = state.z9i(updateVoiceCount_0(state.d72(), this.ldr_1));
37055
+ tmp = state.z9i(updateVoiceCount_0(state.c72(), this.ldr_1));
37056
37056
  } else {
37057
37057
  if (tmp2 instanceof ResetErrorAction) {
37058
37058
  var tmp17_safe_receiver = get_clientPayloadOrNull(state);
@@ -37120,22 +37120,22 @@
37120
37120
  return new clientResetMessagesAfterBribeReducer$$inlined$reducerForActionType$1(gameLogger);
37121
37121
  }
37122
37122
  function updateVoiceCount(table, action) {
37123
- var message = action.e8h_1;
37123
+ var message = action.d8h_1;
37124
37124
  var tmp;
37125
37125
  if (isInterface(message, UserMessage)) {
37126
- tmp = message.q77();
37126
+ tmp = message.p77();
37127
37127
  } else {
37128
37128
  tmp = false;
37129
37129
  }
37130
37130
  if (tmp) {
37131
- var player = getPlayer(table.players, message.p77().v6e_1);
37132
- return table.copy(VOID, VOID, VOID, VOID, updateItem(table.players, player.u7a(VOID, VOID, VOID, player.n75_1.z7e(VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, player.n75_1.o7a_1 - 1 | 0)), get_byIdPlayerPredicate()(player.playerId)));
37131
+ var player = getPlayer(table.players, message.o77().v6e_1);
37132
+ return table.copy(VOID, VOID, VOID, VOID, updateItem(table.players, player.t7a(VOID, VOID, VOID, player.m75_1.y7e(VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, player.m75_1.n7a_1 - 1 | 0)), get_byIdPlayerPredicate()(player.playerId)));
37133
37133
  }
37134
37134
  return table;
37135
37135
  }
37136
37136
  function updateVoiceCount_0(table, playerId) {
37137
37137
  var player = getPlayer(table.players, playerId);
37138
- return table.copy(VOID, VOID, VOID, VOID, updateItem(table.players, player.u7a(VOID, VOID, VOID, player.n75_1.z7e(VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, player.n75_1.o7a_1 - 1 | 0)), get_byIdPlayerPredicate()(player.playerId)));
37138
+ return table.copy(VOID, VOID, VOID, VOID, updateItem(table.players, player.t7a(VOID, VOID, VOID, player.m75_1.y7e(VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, player.m75_1.n7a_1 - 1 | 0)), get_byIdPlayerPredicate()(player.playerId)));
37139
37139
  }
37140
37140
  function messageReducer$$inlined$reducerForActionType$1() {
37141
37141
  }
@@ -37145,7 +37145,7 @@
37145
37145
  protoOf(messageReducer$$inlined$reducerForActionType$1).j9z = function (state, action) {
37146
37146
  var action_0 = action instanceof MessageMechanicAction ? action : THROW_CCE();
37147
37147
  var clientState = get_clientPayload(state);
37148
- return state.z9i(updateVoiceCount(state.d72(), action_0), clientState.vdm(VOID, plus_0(clientState.za9_1, action_0.e8h_1)));
37148
+ return state.z9i(updateVoiceCount(state.c72(), action_0), clientState.vdm(VOID, plus_0(clientState.za9_1, action_0.d8h_1)));
37149
37149
  };
37150
37150
  protoOf(messageReducer$$inlined$reducerForActionType$1).r6q = function (state, action) {
37151
37151
  return this.j9z((state == null ? true : !(state == null)) ? state : THROW_CCE(), action);
@@ -37223,7 +37223,7 @@
37223
37223
  tmp = new ErrorState(VOID, VOID, ProcessingReason_getInstance());
37224
37224
  } else {
37225
37225
  if (action_0 instanceof FinishGameMechanicAction) {
37226
- tmp = mapToErrorState(action_0.o8f_1, state.d72());
37226
+ tmp = mapToErrorState(action_0.n8f_1, state.c72());
37227
37227
  } else {
37228
37228
  tmp = null;
37229
37229
  }
@@ -37386,7 +37386,7 @@
37386
37386
  return tmp1_$this.pdd(tmp2_playerId, tmp3_isCurrentPlayer, tmp5_cards, tmp4_players, tmp6_processingCardOnTable);
37387
37387
  }
37388
37388
  function getOpenOrHiddenCardsInHand$default($this, player, currentPlayerId, players, processingCard, cards, $super) {
37389
- cards = cards === VOID ? player.m75_1 : cards;
37389
+ cards = cards === VOID ? player.l75_1 : cards;
37390
37390
  return getOpenOrHiddenCardsInHand($this, player, currentPlayerId, players, processingCard, cards);
37391
37391
  }
37392
37392
  function handleTradeScene($this, state, action, currentPlayerId) {
@@ -37401,7 +37401,7 @@
37401
37401
  throw new MechanicException('Required ' + getKClass(TradeSceneData).ea() + ', current scene is ' + toString_0(tmp0));
37402
37402
  }
37403
37403
  var sceneData = tmp$ret$0;
37404
- var playersCardsToDistribute = sceneData.t7q_1;
37404
+ var playersCardsToDistribute = sceneData.s7q_1;
37405
37405
  // Inline function 'kotlin.collections.sumOf' call
37406
37406
  var sum = 0;
37407
37407
  var _iterator__ex2g4s = playersCardsToDistribute.e2().l();
@@ -37411,9 +37411,9 @@
37411
37411
  sum = tmp + element.o() | 0;
37412
37412
  }
37413
37413
  var cardsToDistributeCount = sum;
37414
- var otherCardsCount = sceneData.w7q_1.o();
37414
+ var otherCardsCount = sceneData.v7q_1.o();
37415
37415
  var cardDeckCards = createCardDeckCards($this, cardsToDistributeCount, otherCardsCount);
37416
- var shuffleCardTransition = new ShuffleCardDeckTransition($this.xdr_1.z6m(), plus(listOf_0(sceneData.v7q_1), cardDeckCards));
37416
+ var shuffleCardTransition = new ShuffleCardDeckTransition($this.xdr_1.z6m(), plus(listOf_0(sceneData.u7q_1), cardDeckCards));
37417
37417
  var distributionTransition = createCardDistributionTransition($this, state, currentPlayerId, playersCardsToDistribute, null, otherCardsCount);
37418
37418
  var updatedTransitions = plus(get_clientPayload(state).laa_1, listOf([shuffleCardTransition, distributionTransition]));
37419
37419
  return state.z9i(VOID, get_clientPayload(state).vdm(VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, updatedTransitions));
@@ -37431,20 +37431,20 @@
37431
37431
  }
37432
37432
  var sceneData = tmp$ret$0;
37433
37433
  var tmp0_$this = $this.wdr_1;
37434
- var tmp1_config = state.d72().config;
37435
- var tmp2_cardDeck = state.d72().requireCardDeck;
37436
- var tmp3_newTopOpenedCard = sceneData.b7r_1;
37437
- var tmp4_newPlayersCards = sceneData.z7q_1;
37434
+ var tmp1_config = state.c72().config;
37435
+ var tmp2_cardDeck = state.c72().requireCardDeck;
37436
+ var tmp3_newTopOpenedCard = sceneData.a7r_1;
37437
+ var tmp4_newPlayersCards = sceneData.y7q_1;
37438
37438
  var updatedCardDeck = tmp0_$this.ra1(tmp2_cardDeck, tmp4_newPlayersCards, tmp1_config, tmp3_newTopOpenedCard);
37439
- var tmp5_distributeTrumpCard = updatedCardDeck.n85_1;
37440
- var tmp6_playersCardsToDistribute = sceneData.z7q_1;
37441
- var tmp7_otherCardsCount = updatedCardDeck.s91();
37439
+ var tmp5_distributeTrumpCard = updatedCardDeck.m85_1;
37440
+ var tmp6_playersCardsToDistribute = sceneData.y7q_1;
37441
+ var tmp7_otherCardsCount = updatedCardDeck.r91();
37442
37442
  var distributionTransition = createCardDistributionTransition($this, state, currentPlayerId, tmp6_playersCardsToDistribute, tmp5_distributeTrumpCard, tmp7_otherCardsCount);
37443
37443
  var updatedTransitions = plus_0(get_clientPayload(state).laa_1, distributionTransition);
37444
37444
  return state.z9i(VOID, get_clientPayload(state).vdm(VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, updatedTransitions));
37445
37445
  }
37446
37446
  function createCardDistributionTransition($this, state, currentPlayerId, playersCardsToDistribute, distributeTrumpCard, otherCardsCount) {
37447
- var table = state.d72();
37447
+ var table = state.c72();
37448
37448
  var distributeToCards = prepareCardsForDistribution($this, table, get_clientPayload(state), currentPlayerId, playersCardsToDistribute);
37449
37449
  // Inline function 'kotlin.collections.sumOf' call
37450
37450
  var sum = 0;
@@ -37525,7 +37525,7 @@
37525
37525
  while (_iterator__ex2g4s.m()) {
37526
37526
  var item = _iterator__ex2g4s.n();
37527
37527
  var newCards = getValue(playersCardsToDistribute, item.playerId);
37528
- var tmp0_cards = plus(item.m75_1, newCards);
37528
+ var tmp0_cards = plus(item.l75_1, newCards);
37529
37529
  var tmp1_players = table.players;
37530
37530
  var tmp2_processingCard = clientPayload.kaa_1;
37531
37531
  var hiddenCardsIfNeeded = getOpenOrHiddenCardsInHand($this, item, currentPlayerId, tmp1_players, tmp2_processingCard, tmp0_cards);
@@ -37539,7 +37539,7 @@
37539
37539
  function determineWhoGetsTheTrumpCard($this, table) {
37540
37540
  var tmp;
37541
37541
  if (!(firstOrNull(filterWhoChoseSuit(table.players)) == null)) {
37542
- tmp = $this.ydr_1.o98(table.players, table.config);
37542
+ tmp = $this.ydr_1.n98(table.players, table.config);
37543
37543
  } else {
37544
37544
  tmp = null;
37545
37545
  }
@@ -37684,7 +37684,7 @@
37684
37684
  };
37685
37685
  protoOf(TransitionsReducerImpl$addTransitionWhenPutCardAndCheckCombinationReducer$$inlined$reducerForActionType$1).j9z = function (state, action) {
37686
37686
  var action_0 = action instanceof PutCardAndCheckCombinationsAction ? action : THROW_CCE();
37687
- var updatedTransitions = addPutCardOnTableTransition(this.fds_1, this.gds_1, this.gds_1, action_0.edj_1.s6i_1, state.d72(), get_clientPayload(state));
37687
+ var updatedTransitions = addPutCardOnTableTransition(this.fds_1, this.gds_1, this.gds_1, action_0.edj_1.s6i_1, state.c72(), get_clientPayload(state));
37688
37688
  return state.z9i(VOID, get_clientPayload(state).vdm(VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, updatedTransitions));
37689
37689
  };
37690
37690
  protoOf(TransitionsReducerImpl$addTransitionWhenPutCardAndCheckCombinationReducer$$inlined$reducerForActionType$1).r6q = function (state, action) {
@@ -37699,7 +37699,7 @@
37699
37699
  };
37700
37700
  protoOf(TransitionsReducerImpl$addTransitionWhenPutCardReducer$$inlined$reducerForActionType$1).j9z = function (state, action) {
37701
37701
  var action_0 = action instanceof PutCardMechanicAction ? action : THROW_CCE();
37702
- var updatedTransitions = addPutCardOnTableTransition(this.hds_1, action_0.playerId, this.ids_1, action_0.u8g_1, state.d72(), get_clientPayload(state));
37702
+ var updatedTransitions = addPutCardOnTableTransition(this.hds_1, action_0.playerId, this.ids_1, action_0.t8g_1, state.c72(), get_clientPayload(state));
37703
37703
  return state.z9i(VOID, get_clientPayload(state).vdm(VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, updatedTransitions));
37704
37704
  };
37705
37705
  protoOf(TransitionsReducerImpl$addTransitionWhenPutCardReducer$$inlined$reducerForActionType$1).r6q = function (state, action) {
@@ -37715,7 +37715,7 @@
37715
37715
  protoOf(TransitionsReducerImpl$addTransitionWhenCardDistributionReducer$$inlined$reducerForActionType$1).j9z = function (state, action) {
37716
37716
  var action_0 = action instanceof SceneMechanicAction ? action : THROW_CCE();
37717
37717
  var tmp;
37718
- switch (action_0.v8f_1) {
37718
+ switch (action_0.u8f_1) {
37719
37719
  case 'TRADE':
37720
37720
  tmp = handleTradeScene(this.jds_1, state, action_0, this.kds_1);
37721
37721
  break;
@@ -37744,15 +37744,15 @@
37744
37744
  var expectantAction = action_0.bdk_1.ean_1;
37745
37745
  var tmp;
37746
37746
  if (expectantAction instanceof CombinationChoiceMechanicAction) {
37747
- var combination = first(expectantAction.r8g_1);
37747
+ var combination = first(expectantAction.q8g_1);
37748
37748
  var tmp_0;
37749
- if (expectantAction.q8g_1 && combination.l7p_1.equals(CombinationType_SEVEN_TRUMP_getInstance())) {
37750
- var trumpCard = single(combination.x91());
37751
- var trumpCardOrOrigin = getOpenOrHiddenCardInHand(this.lds_1, trumpCard, getPlayer(state.d72().players, expectantAction.playerId), this.mds_1, state.d72().players);
37749
+ if (expectantAction.p8g_1 && combination.k7p_1.equals(CombinationType_SEVEN_TRUMP_getInstance())) {
37750
+ var trumpCard = single(combination.w91());
37751
+ var trumpCardOrOrigin = getOpenOrHiddenCardInHand(this.lds_1, trumpCard, getPlayer(state.c72().players, expectantAction.playerId), this.mds_1, state.c72().players);
37752
37752
  var tmp0_id = this.lds_1.xdr_1.z6m();
37753
37753
  var tmp1_playerIds = listOf_0(expectantAction.playerId);
37754
- var tmp2_toCard2 = state.d72().requireCardDeck.n85_1;
37755
- var tmp3_fromCard2 = state.d72().requireCardDeck.n85_1;
37754
+ var tmp2_toCard2 = state.c72().requireCardDeck.m85_1;
37755
+ var tmp3_fromCard2 = state.c72().requireCardDeck.m85_1;
37756
37756
  var updatedTransitions = plus_0(clientPayload.laa_1, new SwapCardsTransition(tmp0_id, tmp1_playerIds, trumpCardOrOrigin, trumpCard, tmp3_fromCard2, tmp2_toCard2));
37757
37757
  tmp_0 = state.z9i(VOID, clientPayload.vdm(VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, updatedTransitions));
37758
37758
  } else {
@@ -37763,27 +37763,27 @@
37763
37763
  if (expectantAction instanceof WinnerCombinationsMechanicAction) {
37764
37764
  var tmp_1 = this.lds_1.xdr_1.z6m();
37765
37765
  // Inline function 'kotlin.collections.associate' call
37766
- var this_0 = expectantAction.c8h_1;
37766
+ var this_0 = expectantAction.b8h_1;
37767
37767
  var capacity = coerceAtLeast(mapCapacity(collectionSizeOrDefault(this_0, 10)), 16);
37768
37768
  // Inline function 'kotlin.collections.associateTo' call
37769
37769
  var destination = LinkedHashMap_init_$Create$(capacity);
37770
37770
  var _iterator__ex2g4s = this_0.l();
37771
37771
  while (_iterator__ex2g4s.m()) {
37772
37772
  var element = _iterator__ex2g4s.n();
37773
- var player = getPlayer(state.d72().players, element.g86_1);
37774
- var sortedPlayerCards = sortedWith(player.m75_1, new CardSuitSortingComparator(get_clientPayload(state).ya9_1.val_1));
37773
+ var player = getPlayer(state.c72().players, element.f86_1);
37774
+ var sortedPlayerCards = sortedWith(player.l75_1, new CardSuitSortingComparator(get_clientPayload(state).ya9_1.val_1));
37775
37775
  // Inline function 'kotlin.collections.map' call
37776
- var this_1 = element.h86_1;
37776
+ var this_1 = element.g86_1;
37777
37777
  // Inline function 'kotlin.collections.mapTo' call
37778
37778
  var destination_0 = ArrayList_init_$Create$(collectionSizeOrDefault(this_1, 10));
37779
37779
  var _iterator__ex2g4s_0 = this_1.l();
37780
37780
  while (_iterator__ex2g4s_0.m()) {
37781
37781
  var item = _iterator__ex2g4s_0.n();
37782
- var tmp$ret$0 = item.x91();
37782
+ var tmp$ret$0 = item.w91();
37783
37783
  destination_0.j(tmp$ret$0);
37784
37784
  }
37785
37785
  var combinationCards = flatten(destination_0);
37786
- var tmp0_players = state.d72().players;
37786
+ var tmp0_players = state.c72().players;
37787
37787
  var tmp1_processingCard = clientPayload.kaa_1;
37788
37788
  var openOrHiddenCards = getOpenOrHiddenCardsInHand(this.lds_1, player, this.mds_1, tmp0_players, tmp1_processingCard, combinationCards);
37789
37789
  // Inline function 'kotlin.collections.mapIndexed' call
@@ -37812,7 +37812,7 @@
37812
37812
  }
37813
37813
  var handTransitions = destination_1;
37814
37814
  // Inline function 'kotlin.collections.plusAssign' call
37815
- var pair = to(element.g86_1, handTransitions);
37815
+ var pair = to(element.f86_1, handTransitions);
37816
37816
  destination.m2(pair.me_1, pair.ne_1);
37817
37817
  }
37818
37818
  var updatedTransitions_0 = plus_0(clientPayload.laa_1, new ShowCombinationTransition(tmp_1, destination));
@@ -37821,16 +37821,16 @@
37821
37821
  if (expectantAction instanceof PickUpBribeMechanicAction) {
37822
37822
  var tmp_3 = this.lds_1.xdr_1.z6m();
37823
37823
  // Inline function 'kotlin.collections.map' call
37824
- var this_3 = state.d72().cardsOnTable;
37824
+ var this_3 = state.c72().cardsOnTable;
37825
37825
  // Inline function 'kotlin.collections.mapTo' call
37826
37826
  var destination_2 = ArrayList_init_$Create$(collectionSizeOrDefault(this_3, 10));
37827
37827
  var _iterator__ex2g4s_2 = this_3.l();
37828
37828
  while (_iterator__ex2g4s_2.m()) {
37829
37829
  var item_1 = _iterator__ex2g4s_2.n();
37830
- var tmp$ret$10 = item_1.p7o_1;
37830
+ var tmp$ret$10 = item_1.o7o_1;
37831
37831
  destination_2.j(tmp$ret$10);
37832
37832
  }
37833
- var updatedTransitions_1 = plus_0(clientPayload.laa_1, new PickUpBribeTransition(tmp_3, expectantAction.z8g_1, destination_2));
37833
+ var updatedTransitions_1 = plus_0(clientPayload.laa_1, new PickUpBribeTransition(tmp_3, expectantAction.y8g_1, destination_2));
37834
37834
  tmp = state.z9i(VOID, clientPayload.vdm(VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, updatedTransitions_1));
37835
37835
  } else {
37836
37836
  tmp = state;
@@ -37920,7 +37920,7 @@
37920
37920
  var _iterator__ex2g4s = tmp1_safe_receiver.l();
37921
37921
  while (_iterator__ex2g4s.m()) {
37922
37922
  var element = _iterator__ex2g4s.n();
37923
- var list = element.h86_1;
37923
+ var list = element.g86_1;
37924
37924
  addAll(destination, list);
37925
37925
  }
37926
37926
  tmp = destination;
@@ -37936,7 +37936,7 @@
37936
37936
  var _iterator__ex2g4s_0 = cardsOnTable.l();
37937
37937
  while (_iterator__ex2g4s_0.m()) {
37938
37938
  var element_0 = _iterator__ex2g4s_0.n();
37939
- if (element_0.n7o_1 === playerId) {
37939
+ if (element_0.m7o_1 === playerId) {
37940
37940
  tmp$ret$4 = element_0;
37941
37941
  break $l$block;
37942
37942
  }
@@ -37944,7 +37944,7 @@
37944
37944
  tmp$ret$4 = null;
37945
37945
  }
37946
37946
  var tmp5_safe_receiver = tmp$ret$4;
37947
- var tableCard = tmp5_safe_receiver == null ? null : tmp5_safe_receiver.p7o_1;
37947
+ var tableCard = tmp5_safe_receiver == null ? null : tmp5_safe_receiver.o7o_1;
37948
37948
  // Inline function 'kotlin.collections.map' call
37949
37949
  // Inline function 'kotlin.collections.mapTo' call
37950
37950
  var destination_0 = ArrayList_init_$Create$(collectionSizeOrDefault(combinations, 10));
@@ -37952,7 +37952,7 @@
37952
37952
  while (_iterator__ex2g4s_1.m()) {
37953
37953
  var item = _iterator__ex2g4s_1.n();
37954
37954
  // Inline function 'kotlin.collections.filterNot' call
37955
- var tmp0 = item.x91();
37955
+ var tmp0 = item.w91();
37956
37956
  // Inline function 'kotlin.collections.filterNotTo' call
37957
37957
  var destination_1 = ArrayList_init_$Create$_0();
37958
37958
  var _iterator__ex2g4s_2 = tmp0.l();
@@ -37996,7 +37996,7 @@
37996
37996
  tmp = tmp0_elvis_lhs;
37997
37997
  }
37998
37998
  var mechanic = tmp;
37999
- var filtered = filterByPlayerId(mechanic.ean_1.c8h_1, playerId);
37999
+ var filtered = filterByPlayerId(mechanic.ean_1.b8h_1, playerId);
38000
38000
  if (filtered.q())
38001
38001
  return null;
38002
38002
  var updated = mechanic.ian(VOID, mechanic.ean_1.l9l(filtered));
@@ -38031,7 +38031,7 @@
38031
38031
  tmp = tmp0_elvis_lhs;
38032
38032
  }
38033
38033
  var mechanic = tmp;
38034
- if (!(mechanic.ean_1.s8g_1 === playerId))
38034
+ if (!(mechanic.ean_1.r8g_1 === playerId))
38035
38035
  return null;
38036
38036
  return mapToExpectant(mechanic);
38037
38037
  }
@@ -38074,7 +38074,7 @@
38074
38074
  var player = getPlayer(table.players, playerId);
38075
38075
  var tmp1_isCurrentPlayer = player.playerId === get_currentPlayer(table).playerId;
38076
38076
  var tmp2_playerId = player.playerId;
38077
- var tmp3_cards = player.m75_1;
38077
+ var tmp3_cards = player.l75_1;
38078
38078
  var tmp4_players = mapWithIndex(table.players);
38079
38079
  var tmp0_safe_receiver = clientPayload.kaa_1;
38080
38080
  var tmp5_processingCardOnTable = tmp0_safe_receiver == null ? null : tmp0_safe_receiver.s6i_1;
@@ -38089,13 +38089,13 @@
38089
38089
  var _iterator__ex2g4s = combinations.l();
38090
38090
  while (_iterator__ex2g4s.m()) {
38091
38091
  var item = _iterator__ex2g4s.n();
38092
- var tmp0_elvis_lhs = item.m7p_1;
38092
+ var tmp0_elvis_lhs = item.l7p_1;
38093
38093
  var tmp$ret$0 = tmp0_elvis_lhs == null ? emptyList() : tmp0_elvis_lhs;
38094
38094
  destination.j(tmp$ret$0);
38095
38095
  }
38096
38096
  var combinationCards = flatten(destination);
38097
38097
  var tmp7_safe_receiver = table.cardDeck;
38098
- var tmp8_elvis_lhs = tmp7_safe_receiver == null ? null : tmp7_safe_receiver.s91();
38098
+ var tmp8_elvis_lhs = tmp7_safe_receiver == null ? null : tmp7_safe_receiver.r91();
38099
38099
  var tmp = tmp8_elvis_lhs == null ? 0 : tmp8_elvis_lhs;
38100
38100
  // Inline function 'kotlin.collections.map' call
38101
38101
  var this_0 = sortedWith(swapWithCombinationCardsIfNeeded(this, playerCards, combinationCards), new CardSuitSortingComparator(clientPayload.ya9_1.val_1));
@@ -38107,7 +38107,7 @@
38107
38107
  var tmp1_isDistribution = cardsToDistribute.u1(item_0);
38108
38108
  var tmp2_enabled = cardsStateVM.naj(item_0);
38109
38109
  var tmp0_safe_receiver_0 = table.cardDeck;
38110
- var tmp3_isTrump = equals(tmp0_safe_receiver_0 == null ? null : tmp0_safe_receiver_0.n85_1, item_0);
38110
+ var tmp3_isTrump = equals(tmp0_safe_receiver_0 == null ? null : tmp0_safe_receiver_0.m85_1, item_0);
38111
38111
  var tmp$ret$3 = new CardViewModel(item_0, tmp2_enabled, tmp3_isTrump, tmp1_isDistribution);
38112
38112
  destination_0.j(tmp$ret$3);
38113
38113
  }
@@ -38116,7 +38116,7 @@
38116
38116
  protoOf(PlayerHandSelector).rdd = function (playerCards, isCardsDistribution, table) {
38117
38117
  var tmp;
38118
38118
  if (isCardsDistribution) {
38119
- switch (table.sceneInfo.i8i_1) {
38119
+ switch (table.sceneInfo.h8i_1) {
38120
38120
  case 'TRADE':
38121
38121
  tmp = playerCards;
38122
38122
  break;
@@ -38159,7 +38159,7 @@
38159
38159
  }
38160
38160
  var playerTransitions = destination_0;
38161
38161
  var tmp1_playerId = player.playerId;
38162
- var tmp2_cards = player.m75_1;
38162
+ var tmp2_cards = player.l75_1;
38163
38163
  var tmp3_players = mapWithIndex(table.players);
38164
38164
  var tmp0_safe_receiver = clientPayload.kaa_1;
38165
38165
  var tmp4_processingCardOnTable = tmp0_safe_receiver == null ? null : tmp0_safe_receiver.s6i_1;
@@ -38180,12 +38180,12 @@
38180
38180
  };
38181
38181
  protoOf(PlayerHandSelector).kcq = function (isCurrentPlayer, cards, isGameActive, table, clientPayload) {
38182
38182
  var currentPlayer = get_currentPlayer(table);
38183
- var isEarnPointScene = get_isEarnPointScene(table.sceneInfo.i8i_1);
38184
- var tmp0_safe_receiver = table.sceneInfo.k8i_1;
38183
+ var isEarnPointScene = get_isEarnPointScene(table.sceneInfo.h8i_1);
38184
+ var tmp0_safe_receiver = table.sceneInfo.j8i_1;
38185
38185
  var tmp1_elvis_lhs = tmp0_safe_receiver == null ? null : get_isPlayerTurnAct(tmp0_safe_receiver);
38186
38186
  var isPlayerTurnAct = tmp1_elvis_lhs == null ? false : tmp1_elvis_lhs;
38187
38187
  var tmp;
38188
- if (isCurrentPlayer && isGameActive && clientPayload.eaa_1 && currentPlayer.l75_1.u6f() && isEarnPointScene && isPlayerTurnAct && clientPayload.kaa_1 == null) {
38188
+ if (isCurrentPlayer && isGameActive && clientPayload.eaa_1 && currentPlayer.k75_1.u6f() && isEarnPointScene && isPlayerTurnAct && clientPayload.kaa_1 == null) {
38189
38189
  // Inline function 'kotlin.collections.filter' call
38190
38190
  // Inline function 'kotlin.collections.filterTo' call
38191
38191
  var destination = ArrayList_init_$Create$_0();
@@ -38245,7 +38245,7 @@
38245
38245
  var _iterator__ex2g4s = tmp1_safe_receiver.l();
38246
38246
  while (_iterator__ex2g4s.m()) {
38247
38247
  var element = _iterator__ex2g4s.n();
38248
- var tmp0_safe_receiver = element.m7p_1;
38248
+ var tmp0_safe_receiver = element.l7p_1;
38249
38249
  if (tmp0_safe_receiver == null)
38250
38250
  null;
38251
38251
  else {
@@ -38562,7 +38562,7 @@
38562
38562
  if (!(gameId == null) && !(currentPlayerId == null)) {
38563
38563
  tmp = new ClientLoggerKey(gameId, currentPlayerId);
38564
38564
  } else {
38565
- var tmp0_safe_receiver = _this__u8e3s4.c71_1;
38565
+ var tmp0_safe_receiver = _this__u8e3s4.tableOrNull;
38566
38566
  tmp = tmp0_safe_receiver == null ? null : get_clientLoggerKey(tmp0_safe_receiver);
38567
38567
  }
38568
38568
  return tmp;
@@ -38602,7 +38602,7 @@
38602
38602
  if (tmp2_safe_receiver == null)
38603
38603
  null;
38604
38604
  else {
38605
- tmp2_safe_receiver.b72(ShowErrorLoggerOutputImpl$onError$slambda_0(message, reason, null));
38605
+ tmp2_safe_receiver.a72(ShowErrorLoggerOutputImpl$onError$slambda_0(message, reason, null));
38606
38606
  }
38607
38607
  }
38608
38608
  function ShowErrorLoggerOutputImpl$onError$slambda($message, $reason, resultContinuation) {
@@ -38877,7 +38877,7 @@
38877
38877
  }
38878
38878
  var tmp0_safe_receiver = $gameClient();
38879
38879
  var tmp1_safe_receiver = tmp0_safe_receiver == null ? null : tmp0_safe_receiver.h6f();
38880
- var tmp2_safe_receiver = tmp1_safe_receiver == null ? null : tmp1_safe_receiver.c71_1;
38880
+ var tmp2_safe_receiver = tmp1_safe_receiver == null ? null : tmp1_safe_receiver.tableOrNull;
38881
38881
  return tmp2_safe_receiver == null ? null : toLoggerPayload(tmp2_safe_receiver);
38882
38882
  };
38883
38883
  }
@@ -39099,13 +39099,13 @@
39099
39099
  return this.t5j();
39100
39100
  });
39101
39101
  defineProp(protoOf(BaseGameMechanic), 'table', function () {
39102
- return this.d72();
39102
+ return this.c72();
39103
39103
  });
39104
39104
  defineProp(protoOf(BaseGameMechanic), 'isTableExists', function () {
39105
- return this.e72();
39105
+ return this.d72();
39106
39106
  });
39107
39107
  defineProp(protoOf(BaseGameMechanic), 'gameLifecycleState', function () {
39108
- return this.f72();
39108
+ return this.e72();
39109
39109
  });
39110
39110
  defineProp(protoOf(OnlineGameMechanicImpl), 'currentPlayerId', function () {
39111
39111
  return this.wbr();
@@ -39114,13 +39114,13 @@
39114
39114
  return this.t5j();
39115
39115
  });
39116
39116
  defineProp(protoOf(OnlineGameMechanicImpl), 'table', function () {
39117
- return this.d72();
39117
+ return this.c72();
39118
39118
  });
39119
39119
  defineProp(protoOf(OnlineGameMechanicImpl), 'isTableExists', function () {
39120
- return this.e72();
39120
+ return this.d72();
39121
39121
  });
39122
39122
  defineProp(protoOf(OnlineGameMechanicImpl), 'gameLifecycleState', function () {
39123
- return this.f72();
39123
+ return this.e72();
39124
39124
  });
39125
39125
  protoOf(PlayersSceneContractImpl).acj = waitUntilSceneActivated;
39126
39126
  protoOf(TableSceneContractImpl).acj = waitUntilSceneActivated;
@@ -39215,7 +39215,7 @@
39215
39215
  });
39216
39216
  protoOf(ExpectantTimerTag).ignoreValidation = ignoreValidation;
39217
39217
  protoOf(ResetMessageTimerTag).ignoreValidation = ignoreValidation;
39218
- protoOf(ResetMessageTimerTag).j9i = ignoreTimerResetValidation;
39218
+ protoOf(ResetMessageTimerTag).i9i = ignoreTimerResetValidation;
39219
39219
  defineProp(protoOf(DistributeCardsModel), 'playerId', function () {
39220
39220
  return this.h6e();
39221
39221
  });