client_plugin_logic_deb 1.8.379 → 1.8.380

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@@ -380,7 +380,7 @@
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  function addFormatStructureForTime(structure) {
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  this.q5z(structure);
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  }
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- initMetadataForInterface(AbstractWithDateTimeBuilder, 'AbstractWithDateTimeBuilder', VOID, VOID, [AbstractWithDateBuilder, AbstractWithTimeBuilder, WithTime, WithDate]);
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+ initMetadataForInterface(AbstractWithDateTimeBuilder, 'AbstractWithDateTimeBuilder', VOID, VOID, [AbstractWithDateBuilder, AbstractWithTimeBuilder, WithDate, WithTime]);
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  initMetadataForClass(Builder_0, 'Builder', VOID, VOID, [AbstractDateTimeFormatBuilder, AbstractWithDateTimeBuilder]);
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  initMetadataForClass(LocalDateTimeFormat, 'LocalDateTimeFormat', VOID, AbstractDateTimeFormat);
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  function set_fractionOfSecond(value) {
@@ -2993,6 +2993,7 @@ export declare namespace games.jass.logic.server.data.models.config {
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  }
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  export declare namespace games.jass.logic.server.data.models.serializable {
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  interface ServerStateUpdateDto {
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+ readonly roomId: string;
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  readonly __doNotUseOrImplementIt: {
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  readonly "games.jass.logic.server.data.models.serializable.ServerStateUpdateDto": unique symbol;
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  };
@@ -3007,9 +3008,10 @@ export declare namespace games.jass.logic.server.data.models.serializable {
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  }
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  }
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  class TableStateUpdateDto implements games.jass.logic.server.data.models.serializable.ServerStateUpdateDto {
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- constructor(table: string);
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+ constructor(roomId: string, table: string);
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+ get roomId(): string;
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  get table(): string;
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- copy(table?: string): games.jass.logic.server.data.models.serializable.TableStateUpdateDto;
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+ copy(roomId?: string, table?: string): games.jass.logic.server.data.models.serializable.TableStateUpdateDto;
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  toString(): string;
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  hashCode(): number;
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  equals(other: Nullable<any>): boolean;
@@ -3031,9 +3033,10 @@ export declare namespace games.jass.logic.server.data.models.serializable {
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  }
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  }
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  class ActionsStateUpdateDto implements games.jass.logic.server.data.models.serializable.ServerStateUpdateDto {
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- constructor(actions: string);
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+ constructor(roomId: string, actions: string);
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+ get roomId(): string;
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  get actions(): string;
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- copy(actions?: string): games.jass.logic.server.data.models.serializable.ActionsStateUpdateDto;
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+ copy(roomId?: string, actions?: string): games.jass.logic.server.data.models.serializable.ActionsStateUpdateDto;
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  toString(): string;
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  hashCode(): number;
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  equals(other: Nullable<any>): boolean;
@@ -3057,14 +3060,16 @@ export declare namespace games.jass.logic.server.data.models.serializable {
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  }
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  export declare namespace games.jass.logic.server.data.models.state {
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  interface ServerStateUpdate {
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+ readonly roomId: string;
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  readonly __doNotUseOrImplementIt: {
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  readonly "games.jass.logic.server.data.models.state.ServerStateUpdate": unique symbol;
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  };
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  }
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  class TableStateUpdate implements games.jass.logic.server.data.models.state.ServerStateUpdate {
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- constructor(table: games.jass.logic.data.models.table.JassTable);
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+ constructor(roomId: string, table: games.jass.logic.data.models.table.JassTable);
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+ get roomId(): string;
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  get table(): games.jass.logic.data.models.table.JassTable;
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- copy(table?: games.jass.logic.data.models.table.JassTable): games.jass.logic.server.data.models.state.TableStateUpdate;
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+ copy(roomId?: string, table?: games.jass.logic.data.models.table.JassTable): games.jass.logic.server.data.models.state.TableStateUpdate;
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  toString(): string;
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  hashCode(): number;
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  equals(other: Nullable<any>): boolean;
@@ -3075,9 +3080,10 @@ export declare namespace games.jass.logic.server.data.models.state {
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  const constructor: abstract new () => TableStateUpdate;
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  }
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  class ActionsStateUpdate implements games.jass.logic.server.data.models.state.ServerStateUpdate {
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- constructor(actions: kotlin.collections.KtList<games.jass.logic.redux.actions.client.from.FromClientAction>);
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+ constructor(roomId: string, actions: kotlin.collections.KtList<games.jass.logic.redux.actions.client.from.FromClientAction>);
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+ get roomId(): string;
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  get actions(): kotlin.collections.KtList<games.jass.logic.redux.actions.client.from.FromClientAction>;
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- copy(actions?: kotlin.collections.KtList<games.jass.logic.redux.actions.client.from.FromClientAction>): games.jass.logic.server.data.models.state.ActionsStateUpdate;
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+ copy(roomId?: string, actions?: kotlin.collections.KtList<games.jass.logic.redux.actions.client.from.FromClientAction>): games.jass.logic.server.data.models.state.ActionsStateUpdate;
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  toString(): string;
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  hashCode(): number;
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  equals(other: Nullable<any>): boolean;