client_plugin_logic_deb 1.8.378 → 1.8.380
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Logic_Debertz-client_plugin.d.ts +17 -10
- package/Logic_Debertz-client_plugin.js +1982 -1982
- package/Logic_Debertz-core.js +1 -1
- package/Logic_Debertz-engine.js +10812 -10790
- package/Logic_Debertz-engine.js.map +1 -1
- package/Logic_Debertz-game_client.js +6099 -6099
- package/Logic_Debertz-game_server.js +866 -783
- package/Logic_Debertz-game_server.js.map +1 -1
- package/kotlinx-coroutines-core.js +8 -8
- package/kotlinx-coroutines-core.js.map +1 -1
- package/package.json +1 -1
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@@ -875,7 +875,7 @@ export declare namespace games.jass.logic.data.models {
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}
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export declare namespace games.jass.logic.data.models.config {
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class RatingConfig {
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constructor(defaultFactor?: number, eloScaleH2H?: number, eloScaleFfa?: number, h2hCloseLossThresholdRatio?: number, ffaMovEnabled?: boolean, botNativeUpdatesRating?: boolean, replacementForcedDecrease?: boolean);
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constructor(defaultFactor?: number, eloScaleH2H?: number, eloScaleFfa?: number, h2hCloseLossThresholdRatio?: number, ffaMovEnabled?: boolean, botNativeUpdatesRating?: boolean, replacementForcedDecrease?: boolean, ffaMaxRatingDecreaseFraction?: number);
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get defaultFactor(): number;
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get eloScaleH2H(): number;
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get eloScaleFfa(): number;
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@@ -883,7 +883,8 @@ export declare namespace games.jass.logic.data.models.config {
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get ffaMovEnabled(): boolean;
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get botNativeUpdatesRating(): boolean;
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get replacementForcedDecrease(): boolean;
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-
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get ffaMaxRatingDecreaseFraction(): number;
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copy(defaultFactor?: number, eloScaleH2H?: number, eloScaleFfa?: number, h2hCloseLossThresholdRatio?: number, ffaMovEnabled?: boolean, botNativeUpdatesRating?: boolean, replacementForcedDecrease?: boolean, ffaMaxRatingDecreaseFraction?: number): games.jass.logic.data.models.config.RatingConfig;
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toString(): string;
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hashCode(): number;
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equals(other: Nullable<any>): boolean;
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@@ -2992,6 +2993,7 @@ export declare namespace games.jass.logic.server.data.models.config {
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}
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export declare namespace games.jass.logic.server.data.models.serializable {
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interface ServerStateUpdateDto {
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readonly roomId: string;
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readonly __doNotUseOrImplementIt: {
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readonly "games.jass.logic.server.data.models.serializable.ServerStateUpdateDto": unique symbol;
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};
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@@ -3006,9 +3008,10 @@ export declare namespace games.jass.logic.server.data.models.serializable {
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}
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}
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class TableStateUpdateDto implements games.jass.logic.server.data.models.serializable.ServerStateUpdateDto {
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constructor(table: string);
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constructor(roomId: string, table: string);
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get roomId(): string;
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get table(): string;
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copy(table?: string): games.jass.logic.server.data.models.serializable.TableStateUpdateDto;
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copy(roomId?: string, table?: string): games.jass.logic.server.data.models.serializable.TableStateUpdateDto;
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toString(): string;
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hashCode(): number;
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equals(other: Nullable<any>): boolean;
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@@ -3030,9 +3033,10 @@ export declare namespace games.jass.logic.server.data.models.serializable {
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}
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}
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class ActionsStateUpdateDto implements games.jass.logic.server.data.models.serializable.ServerStateUpdateDto {
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constructor(actions: string);
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constructor(roomId: string, actions: string);
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get roomId(): string;
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get actions(): string;
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copy(actions?: string): games.jass.logic.server.data.models.serializable.ActionsStateUpdateDto;
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copy(roomId?: string, actions?: string): games.jass.logic.server.data.models.serializable.ActionsStateUpdateDto;
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toString(): string;
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hashCode(): number;
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equals(other: Nullable<any>): boolean;
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@@ -3056,14 +3060,16 @@ export declare namespace games.jass.logic.server.data.models.serializable {
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}
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export declare namespace games.jass.logic.server.data.models.state {
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interface ServerStateUpdate {
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readonly roomId: string;
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readonly __doNotUseOrImplementIt: {
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readonly "games.jass.logic.server.data.models.state.ServerStateUpdate": unique symbol;
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};
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}
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class TableStateUpdate implements games.jass.logic.server.data.models.state.ServerStateUpdate {
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constructor(table: games.jass.logic.data.models.table.JassTable);
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constructor(roomId: string, table: games.jass.logic.data.models.table.JassTable);
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get roomId(): string;
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get table(): games.jass.logic.data.models.table.JassTable;
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copy(table?: games.jass.logic.data.models.table.JassTable): games.jass.logic.server.data.models.state.TableStateUpdate;
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copy(roomId?: string, table?: games.jass.logic.data.models.table.JassTable): games.jass.logic.server.data.models.state.TableStateUpdate;
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toString(): string;
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hashCode(): number;
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equals(other: Nullable<any>): boolean;
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@@ -3074,9 +3080,10 @@ export declare namespace games.jass.logic.server.data.models.state {
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const constructor: abstract new () => TableStateUpdate;
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}
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class ActionsStateUpdate implements games.jass.logic.server.data.models.state.ServerStateUpdate {
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constructor(actions: kotlin.collections.KtList<games.jass.logic.redux.actions.client.from.FromClientAction>);
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constructor(roomId: string, actions: kotlin.collections.KtList<games.jass.logic.redux.actions.client.from.FromClientAction>);
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get roomId(): string;
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get actions(): kotlin.collections.KtList<games.jass.logic.redux.actions.client.from.FromClientAction>;
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copy(actions?: kotlin.collections.KtList<games.jass.logic.redux.actions.client.from.FromClientAction>): games.jass.logic.server.data.models.state.ActionsStateUpdate;
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copy(roomId?: string, actions?: kotlin.collections.KtList<games.jass.logic.redux.actions.client.from.FromClientAction>): games.jass.logic.server.data.models.state.ActionsStateUpdate;
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toString(): string;
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hashCode(): number;
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equals(other: Nullable<any>): boolean;
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