client_plugin_logic_deb 1.8.310 → 1.8.314
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Kosi-Kaverit-kaverit.js +76 -76
- package/Kosi-Kodein-kodein-di.js +639 -639
- package/Kotlin-DateTime-library-kotlinx-datetime.js +1492 -1492
- package/Logic_Debertz-client_plugin.d.ts +55 -15
- package/Logic_Debertz-client_plugin.js +5325 -4972
- package/Logic_Debertz-client_plugin.js.map +1 -1
- package/Logic_Debertz-core.js +2792 -2959
- package/Logic_Debertz-core.js.map +1 -1
- package/Logic_Debertz-engine.js +17675 -17566
- package/Logic_Debertz-engine.js.map +1 -1
- package/Logic_Debertz-game_client.js +14354 -12511
- package/Logic_Debertz-game_client.js.map +1 -1
- package/Logic_Debertz-game_server.js +1610 -1508
- package/Logic_Debertz-game_server.js.map +1 -1
- package/kotlin-kotlin-stdlib.js +2818 -2589
- package/kotlin-kotlin-stdlib.js.map +1 -1
- package/kotlinx-atomicfu.js +24 -24
- package/kotlinx-coroutines-core.js +3122 -3122
- package/kotlinx-coroutines-core.js.map +1 -1
- package/kotlinx-io-kotlinx-io-core.js +357 -357
- package/kotlinx-serialization-kotlinx-serialization-core.js +2009 -2009
- package/kotlinx-serialization-kotlinx-serialization-json.js +1543 -1543
- package/ktor-ktor-client-content-negotiation.js +215 -215
- package/ktor-ktor-client-core.js +2511 -2511
- package/ktor-ktor-client-logging.js +548 -548
- package/ktor-ktor-events.js +10 -10
- package/ktor-ktor-http.js +747 -747
- package/ktor-ktor-io.js +1653 -1653
- package/ktor-ktor-serialization-kotlinx-json.js +7 -7
- package/ktor-ktor-serialization-kotlinx.js +270 -270
- package/ktor-ktor-serialization.js +127 -127
- package/ktor-ktor-utils.js +730 -730
- package/ktor-ktor-websockets.js +57 -57
- package/package.json +1 -1
- package/raspberry-cardgame-lib-core.js +313 -309
- package/raspberry-cardgame-lib-core.js.map +1 -1
- package/raspberry-cardgame-lib-logger.js +98 -98
- package/raspberry-cardgame-lib-random.js +1053 -1036
- package/raspberry-cardgame-lib-random.js.map +1 -1
- package/secure-random-secure-random.js +15 -15
- package/uuid.js +31 -31
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@@ -970,7 +970,8 @@ export declare namespace games.jass.logic.data.models.player.state {
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}
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export declare namespace games.jass.logic.data.models.rules {
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class Rules {
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constructor(playerWhoChooseSuitGoFirst: boolean, winnerShuffleCards: boolean, playWithoutLiabilities: boolean, trumpCardGoToPlayerWhoShuffleCards: boolean, dealerInitialCardsCount: number, dealerFinalCardsCount: number, dealerCounterClockwise: boolean, contractTypes: Array<games.jass.logic.data.models.player.state.RoundContractType>, bidTypes: Array<games.jass.logic.data.models.player.bids.BidType>, needToPutHigherTrump: boolean, trumpCardStepPartnerMode: games.jass.logic.data.models.rules.TrumpCardStepPartnerMode, combinationsWithFirstCard: Array<games.jass.logic.data.models.table.combinations.CombinationType>, protectBella: boolean, oneTryToProtectBella: boolean, enableFourSevensCombination: boolean, enableTrumpSevenCombination: boolean, enableTrumpSevenCombinationAfterDistribution: boolean, checkTrumpCombination: boolean, checkOnlyTrumpDebertz: boolean, distributePoints: boolean, pointsDistributeMode: games.jass.logic.data.models.player.points.PointsDistributeMode, enableFineAfterThirdFailedContract: boolean, fineAfterThirdFailedContract: number, enableFineIfNoBribes: boolean, fineIfNoBribes: number);
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constructor(name: Nullable<string>, playerWhoChooseSuitGoFirst: boolean, winnerShuffleCards: boolean, playWithoutLiabilities: boolean, trumpCardGoToPlayerWhoShuffleCards: boolean, dealerInitialCardsCount: number, dealerFinalCardsCount: number, dealerCounterClockwise: boolean, contractTypes: Array<games.jass.logic.data.models.player.state.RoundContractType>, bidTypes: Array<games.jass.logic.data.models.player.bids.BidType>, needToPutHigherTrump: boolean, trumpCardStepPartnerMode: games.jass.logic.data.models.rules.TrumpCardStepPartnerMode, combinationsWithFirstCard: Array<games.jass.logic.data.models.table.combinations.CombinationType>, protectBella: boolean, oneTryToProtectBella: boolean, enableFourSevensCombination: boolean, enableTrumpSevenCombination: boolean, enableTrumpSevenCombinationAfterDistribution: boolean, checkTrumpCombination: boolean, checkOnlyTrumpDebertz: boolean, distributePoints: boolean, pointsDistributeMode: games.jass.logic.data.models.player.points.PointsDistributeMode, enableFineAfterThirdFailedContract: boolean, fineAfterThirdFailedContract: number, enableFineIfNoBribes: boolean, fineIfNoBribes: number);
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get name(): Nullable<string>;
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get playerWhoChooseSuitGoFirst(): boolean;
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get winnerShuffleCards(): boolean;
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get playWithoutLiabilities(): boolean;
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@@ -1000,7 +1001,7 @@ export declare namespace games.jass.logic.data.models.rules {
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toString(): string;
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equals(other: Nullable<any>): boolean;
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hashCode(): number;
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copy(playerWhoChooseSuitGoFirst?: boolean, winnerShuffleCards?: boolean, playWithoutLiabilities?: boolean, trumpCardGoToPlayerWhoShuffleCards?: boolean, dealerInitialCardsCount?: number, dealerFinalCardsCount?: number, dealerCounterClockwise?: boolean, contractTypes?: Array<games.jass.logic.data.models.player.state.RoundContractType>, bidTypes?: Array<games.jass.logic.data.models.player.bids.BidType>, needToPutHigherTrump?: boolean, trumpCardStepPartnerMode?: games.jass.logic.data.models.rules.TrumpCardStepPartnerMode, combinationsWithFirstCard?: Array<games.jass.logic.data.models.table.combinations.CombinationType>, protectBella?: boolean, oneTryToProtectBella?: boolean, enableFourSevensCombination?: boolean, enableTrumpSevenCombination?: boolean, enableTrumpSevenCombinationAfterDistribution?: boolean, checkTrumpCombination?: boolean, checkOnlyTrumpDebertz?: boolean, distributePoints?: boolean, pointsDistributeMode?: games.jass.logic.data.models.player.points.PointsDistributeMode, enableFineAfterThirdFailedContract?: boolean, fineAfterThirdFailedContract?: number, enableFineIfNoBribes?: boolean, fineIfNoBribes?: number): games.jass.logic.data.models.rules.Rules;
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copy(name?: Nullable<string>, playerWhoChooseSuitGoFirst?: boolean, winnerShuffleCards?: boolean, playWithoutLiabilities?: boolean, trumpCardGoToPlayerWhoShuffleCards?: boolean, dealerInitialCardsCount?: number, dealerFinalCardsCount?: number, dealerCounterClockwise?: boolean, contractTypes?: Array<games.jass.logic.data.models.player.state.RoundContractType>, bidTypes?: Array<games.jass.logic.data.models.player.bids.BidType>, needToPutHigherTrump?: boolean, trumpCardStepPartnerMode?: games.jass.logic.data.models.rules.TrumpCardStepPartnerMode, combinationsWithFirstCard?: Array<games.jass.logic.data.models.table.combinations.CombinationType>, protectBella?: boolean, oneTryToProtectBella?: boolean, enableFourSevensCombination?: boolean, enableTrumpSevenCombination?: boolean, enableTrumpSevenCombinationAfterDistribution?: boolean, checkTrumpCombination?: boolean, checkOnlyTrumpDebertz?: boolean, distributePoints?: boolean, pointsDistributeMode?: games.jass.logic.data.models.player.points.PointsDistributeMode, enableFineAfterThirdFailedContract?: boolean, fineAfterThirdFailedContract?: number, enableFineIfNoBribes?: boolean, fineIfNoBribes?: number): games.jass.logic.data.models.rules.Rules;
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static get Companion(): {
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get HAND_CARDS_INITIAL(): number;
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get HAND_CARDS_FINAL(): number;
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@@ -1240,32 +1241,32 @@ export declare namespace games.jass.logic.data.models.table.combinations {
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get name(): "SEVEN_TRUMP";
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get ordinal(): 5;
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};
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static get
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get name(): "
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static get FOUR_SEVENS(): games.jass.logic.data.models.table.combinations.CombinationType & {
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get name(): "FOUR_SEVENS";
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get ordinal(): 6;
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};
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static get
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get name(): "
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static get FOUR_NINES(): games.jass.logic.data.models.table.combinations.CombinationType & {
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get name(): "FOUR_NINES";
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get ordinal(): 7;
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};
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static get
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get name(): "
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static get FOUR_TENS(): games.jass.logic.data.models.table.combinations.CombinationType & {
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get name(): "FOUR_TENS";
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get ordinal(): 8;
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};
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static get FOUR_JACKS(): games.jass.logic.data.models.table.combinations.CombinationType & {
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get name(): "FOUR_JACKS";
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get ordinal(): 9;
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};
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static get
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get name(): "
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static get FOUR_QUEENS(): games.jass.logic.data.models.table.combinations.CombinationType & {
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get name(): "FOUR_QUEENS";
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get ordinal(): 10;
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};
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static get
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get name(): "
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static get FOUR_KINGS(): games.jass.logic.data.models.table.combinations.CombinationType & {
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get name(): "FOUR_KINGS";
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get ordinal(): 11;
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};
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static get
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get name(): "
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static get FOUR_ACES(): games.jass.logic.data.models.table.combinations.CombinationType & {
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get name(): "FOUR_ACES";
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get ordinal(): 12;
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};
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static get FINE_NO_BRIBES(): games.jass.logic.data.models.table.combinations.CombinationType & {
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@@ -1288,7 +1289,7 @@ export declare namespace games.jass.logic.data.models.table.combinations {
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get name(): "BONUS_CONTROVERSIAL_CONTRACT";
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get ordinal(): 17;
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};
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get name(): "BELA" | "THREE_IN_ROW" | "FOUR_IN_ROW" | "FIVE_IN_ROW" | "SEVEN_IN_ROW" | "SEVEN_TRUMP" | "
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get name(): "BELA" | "THREE_IN_ROW" | "FOUR_IN_ROW" | "FIVE_IN_ROW" | "SEVEN_IN_ROW" | "SEVEN_TRUMP" | "FOUR_SEVENS" | "FOUR_NINES" | "FOUR_TENS" | "FOUR_JACKS" | "FOUR_QUEENS" | "FOUR_KINGS" | "FOUR_ACES" | "FINE_NO_BRIBES" | "FINE_THIRD_FAILED_CONTRACT" | "BONUS_LAST_BRIBE" | "BONUS_FAILED_CONTRACT" | "BONUS_CONTROVERSIAL_CONTRACT";
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get ordinal(): 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17;
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static values(): Array<games.jass.logic.data.models.table.combinations.CombinationType>;
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static valueOf(value: string): games.jass.logic.data.models.table.combinations.CombinationType;
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@@ -1358,6 +1359,7 @@ export declare namespace games.jass.logic.data.models.table.config {
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get dealerStrategy(): Nullable<games.jass.logic.domain.interactors.dealer.DealerStrategy>;
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get league(): Nullable<games.jass.logic.data.models.leagues.League>;
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get mode(): games.jass.logic.data.models.table.config.RoomMode;
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getDealerStrategyOrDefault(dealerConfig: games.jass.logic.data.models.DealerConfig): games.jass.logic.domain.interactors.dealer.DealerStrategy;
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get playerHandCardsSize(): number;
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copy(rules?: games.jass.logic.data.models.rules.Rules, rulesSetType?: games.jass.logic.data.models.rules.RulesSetType, options?: games.jass.logic.data.models.table.config.Options, playersMode?: games.jass.logic.data.models.table.config.PlayersMode, pointsMode?: games.jass.logic.data.models.table.config.PointsMode, timeoutTimeMillis?: number, isPrivate?: boolean, dealerStrategy?: Nullable<games.jass.logic.domain.interactors.dealer.DealerStrategy>, league?: Nullable<games.jass.logic.data.models.leagues.League>, mode?: games.jass.logic.data.models.table.config.RoomMode): games.jass.logic.data.models.table.config.Config;
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toString(): string;
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get name(): "STANDARD" | "REQUEST_HOST_STANDARD" | "RANDOM_ORG" | "RANDOM_ORG_SIGNED" | "FAKE" | "BASED_ON_PREVIOUS" | "OFFLINE_SHUFFLE_SIMULATION" | "EQUAL_HAND_BY_POINTS" | "EQUAL_HAND_BY_VALUE";
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get ordinal(): 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8;
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shouldEqualiseHand(): boolean;
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isFake(): boolean;
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isRandomOrg(): boolean;
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static values(): Array<games.jass.logic.domain.interactors.dealer.DealerStrategy>;
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static valueOf(value: string): games.jass.logic.domain.interactors.dealer.DealerStrategy;
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static get Companion(): {
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default(): games.jass.logic.domain.interactors.dealer.DealerStrategy;
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};
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}
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}
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export declare namespace games.jass.logic.redux.actions {
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};
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}
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export declare function createGameClientController(loggerCallback: (p0: string, p1: Nullable<string>, p2: string, p3: Nullable<Error>, p4: Nullable<any>) => void): GameClientEngineController;
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export declare namespace games.jass.logic.server.data.models.config {
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class ServerConfig {
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constructor(fromRound: Nullable<number>, canStartNewGame: boolean);
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get fromRound(): Nullable<number>;
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get canStartNewGame(): boolean;
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copy(fromRound?: Nullable<number>, canStartNewGame?: boolean): games.jass.logic.server.data.models.config.ServerConfig;
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toString(): string;
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hashCode(): number;
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equals(other: Nullable<any>): boolean;
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static get Companion(): {
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initial(fromRound: Nullable<number>): games.jass.logic.server.data.models.config.ServerConfig;
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};
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}
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}
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export declare namespace games.jass.logic.server.data.models.state {
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interface ServerStateUpdate {
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readonly __doNotUseOrImplementIt: {
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} & games.jass.logic.GameStoreContract["__doNotUseOrImplementIt"];
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}
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export declare namespace games.jass.logic.server.redux.state {
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class ServerStatePayload /* implements games.jass.logic.redux.AppStatePayload */ {
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constructor(config: games.jass.logic.server.data.models.config.ServerConfig);
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get config(): games.jass.logic.server.data.models.config.ServerConfig;
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copy(config?: games.jass.logic.server.data.models.config.ServerConfig): games.jass.logic.server.redux.state.ServerStatePayload;
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toString(): string;
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hashCode(): number;
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equals(other: Nullable<any>): boolean;
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static get Companion(): {
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initial(config?: games.jass.logic.server.data.models.config.ServerConfig): games.jass.logic.server.redux.state.ServerStatePayload;
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};
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}
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}
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export declare interface GameEngineController {
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readonly parser: ParserHelper;
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readonly test: TestHelper;
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readonly helper: GameHelper;
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readonly serverHelper: GameServerHelper;
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readonly resources: GameResources;
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readonly randomPoolProvider: any/* games.raspberry.card_game.random.data.providers.RandomPoolProvider */;
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setEnableLogger(enabled: boolean): void;
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}
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export declare function createGameServerController(loggerCallback: (p0: string, p1: Nullable<string>, p2: string, p3: Nullable<Error>, p4: Nullable<any>) => void, randomOrgConfig?: games.raspberry.card_game.random.data.models.RandomOrgConfig): GameEngineController;
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export declare interface GameServerHelper {
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getServerConfig(state: any/* games.jass.logic.redux.AppState */): games.jass.logic.server.data.models.config.ServerConfig;
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readonly __doNotUseOrImplementIt: {
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readonly GameServerHelper: unique symbol;
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};
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}
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export declare interface TestHelper {
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getPlayerAnswer(table: games.jass.logic.data.models.table.JassTable, playerId: string, botConfig: games.jass.logic.data.models.EngineBotConfig): games.jass.logic.redux.actions.client.from.FromClientAction;
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getPlayerAnswerFromClientAction(table: games.jass.logic.data.models.table.JassTable, currentPlayerId: string, action: games.jass.logic.redux.actions.client.to.ToClientAction, botConfig: games.jass.logic.data.models.EngineBotConfig): Nullable<games.jass.logic.redux.actions.client.from.FromClientAction>;
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