client_plugin_logic_deb 1.8.303 → 1.8.305

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (37) hide show
  1. package/Kosi-Kaverit-kaverit.js +56 -56
  2. package/Kosi-Kodein-kodein-di.js +511 -511
  3. package/Kotlin-DateTime-library-kotlinx-datetime.js +1377 -1377
  4. package/Logic_Debertz-client_plugin.d.ts +3 -3
  5. package/Logic_Debertz-client_plugin.js +2982 -2982
  6. package/Logic_Debertz-core.js +1732 -1732
  7. package/Logic_Debertz-engine.js +16175 -16070
  8. package/Logic_Debertz-engine.js.map +1 -1
  9. package/Logic_Debertz-game_client.js +7860 -7879
  10. package/Logic_Debertz-game_client.js.map +1 -1
  11. package/Logic_Debertz-game_server.js +1067 -992
  12. package/Logic_Debertz-game_server.js.map +1 -1
  13. package/kotlin-kotlin-stdlib.js +10 -10
  14. package/kotlin-kotlin-stdlib.js.map +1 -1
  15. package/kotlinx-coroutines-core.js +1554 -1708
  16. package/kotlinx-coroutines-core.js.map +1 -1
  17. package/kotlinx-io-kotlinx-io-core.js +316 -316
  18. package/kotlinx-serialization-kotlinx-serialization-core.js +1801 -1801
  19. package/kotlinx-serialization-kotlinx-serialization-json.js +1328 -1328
  20. package/ktor-ktor-client-content-negotiation.js +133 -133
  21. package/ktor-ktor-client-core.js +1536 -1536
  22. package/ktor-ktor-client-logging.js +287 -287
  23. package/ktor-ktor-events.js +6 -6
  24. package/ktor-ktor-http.js +599 -599
  25. package/ktor-ktor-io.js +1256 -1256
  26. package/ktor-ktor-serialization-kotlinx-json.js +7 -7
  27. package/ktor-ktor-serialization-kotlinx.js +139 -139
  28. package/ktor-ktor-serialization.js +65 -65
  29. package/ktor-ktor-utils.js +498 -498
  30. package/ktor-ktor-websockets.js +41 -41
  31. package/package.json +1 -1
  32. package/raspberry-cardgame-lib-core.js +201 -195
  33. package/raspberry-cardgame-lib-core.js.map +1 -1
  34. package/raspberry-cardgame-lib-random.js +881 -908
  35. package/raspberry-cardgame-lib-random.js.map +1 -1
  36. package/secure-random-secure-random.js +5 -5
  37. package/uuid.js +11 -11
@@ -1,8 +1,8 @@
1
1
  (function (factory) {
2
2
  if (typeof define === 'function' && define.amd)
3
- define(['exports', './kotlin-kotlin-stdlib.js', './Logic_Debertz-engine.js', './kotlinx-coroutines-core.js', './Logic_Debertz-core.js', './raspberry-cardgame-lib-random.js', './raspberry-cardgame-lib-logger.js', './Kosi-Kaverit-kaverit.js', './Kosi-Kodein-kodein-di.js', './kotlinx-atomicfu.js'], factory);
3
+ define(['exports', './kotlin-kotlin-stdlib.js', './Logic_Debertz-engine.js', './kotlinx-coroutines-core.js', './Logic_Debertz-core.js', './raspberry-cardgame-lib-random.js', './raspberry-cardgame-lib-logger.js', './Kosi-Kaverit-kaverit.js', './Kosi-Kodein-kodein-di.js', './kotlinx-atomicfu.js', './raspberry-cardgame-lib-core.js'], factory);
4
4
  else if (typeof exports === 'object')
5
- factory(module.exports, require('./kotlin-kotlin-stdlib.js'), require('./Logic_Debertz-engine.js'), require('./kotlinx-coroutines-core.js'), require('./Logic_Debertz-core.js'), require('./raspberry-cardgame-lib-random.js'), require('./raspberry-cardgame-lib-logger.js'), require('./Kosi-Kaverit-kaverit.js'), require('./Kosi-Kodein-kodein-di.js'), require('./kotlinx-atomicfu.js'));
5
+ factory(module.exports, require('./kotlin-kotlin-stdlib.js'), require('./Logic_Debertz-engine.js'), require('./kotlinx-coroutines-core.js'), require('./Logic_Debertz-core.js'), require('./raspberry-cardgame-lib-random.js'), require('./raspberry-cardgame-lib-logger.js'), require('./Kosi-Kaverit-kaverit.js'), require('./Kosi-Kodein-kodein-di.js'), require('./kotlinx-atomicfu.js'), require('./raspberry-cardgame-lib-core.js'));
6
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  else {
7
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  if (typeof globalThis['kotlin-kotlin-stdlib'] === 'undefined') {
8
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  throw new Error("Error loading module 'Logic_Debertz-game_server'. Its dependency 'kotlin-kotlin-stdlib' was not found. Please, check whether 'kotlin-kotlin-stdlib' is loaded prior to 'Logic_Debertz-game_server'.");
@@ -31,9 +31,12 @@
31
31
  if (typeof globalThis['kotlinx-atomicfu'] === 'undefined') {
32
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  throw new Error("Error loading module 'Logic_Debertz-game_server'. Its dependency 'kotlinx-atomicfu' was not found. Please, check whether 'kotlinx-atomicfu' is loaded prior to 'Logic_Debertz-game_server'.");
33
33
  }
34
- globalThis['Logic_Debertz-game_server'] = factory(typeof globalThis['Logic_Debertz-game_server'] === 'undefined' ? {} : globalThis['Logic_Debertz-game_server'], globalThis['kotlin-kotlin-stdlib'], globalThis['Logic_Debertz-engine'], globalThis['kotlinx-coroutines-core'], globalThis['Logic_Debertz-core'], globalThis['raspberry-cardgame-lib-random'], globalThis['raspberry-cardgame-lib-logger'], globalThis['Kosi-Kaverit-kaverit'], globalThis['Kosi-Kodein-kodein-di'], globalThis['kotlinx-atomicfu']);
34
+ if (typeof globalThis['raspberry-cardgame-lib-core'] === 'undefined') {
35
+ throw new Error("Error loading module 'Logic_Debertz-game_server'. Its dependency 'raspberry-cardgame-lib-core' was not found. Please, check whether 'raspberry-cardgame-lib-core' is loaded prior to 'Logic_Debertz-game_server'.");
36
+ }
37
+ globalThis['Logic_Debertz-game_server'] = factory(typeof globalThis['Logic_Debertz-game_server'] === 'undefined' ? {} : globalThis['Logic_Debertz-game_server'], globalThis['kotlin-kotlin-stdlib'], globalThis['Logic_Debertz-engine'], globalThis['kotlinx-coroutines-core'], globalThis['Logic_Debertz-core'], globalThis['raspberry-cardgame-lib-random'], globalThis['raspberry-cardgame-lib-logger'], globalThis['Kosi-Kaverit-kaverit'], globalThis['Kosi-Kodein-kodein-di'], globalThis['kotlinx-atomicfu'], globalThis['raspberry-cardgame-lib-core']);
35
38
  }
36
- }(function (_, kotlin_kotlin, kotlin_io_raspberryapps_game_engine_engine, kotlin_org_jetbrains_kotlinx_kotlinx_coroutines_core, kotlin_io_raspberryapps_game_engine_core, kotlin_io_raspberryapps_cardgame_random, kotlin_io_raspberryapps_cardgame_logger, kotlin_org_kodein_type_kaverit, kotlin_org_kodein_di_kodein_di, kotlin_org_jetbrains_kotlinx_atomicfu) {
39
+ }(function (_, kotlin_kotlin, kotlin_io_raspberryapps_game_engine_engine, kotlin_org_jetbrains_kotlinx_kotlinx_coroutines_core, kotlin_io_raspberryapps_game_engine_core, kotlin_io_raspberryapps_cardgame_random, kotlin_io_raspberryapps_cardgame_logger, kotlin_org_kodein_type_kaverit, kotlin_org_kodein_di_kodein_di, kotlin_org_jetbrains_kotlinx_atomicfu, kotlin_io_raspberryapps_cardgame_core) {
37
40
  'use strict';
38
41
  //region block: imports
39
42
  var imul = Math.imul;
@@ -41,35 +44,35 @@
41
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  var Unit_instance = kotlin_kotlin.$_$.p5;
42
45
  var protoOf = kotlin_kotlin.$_$.vc;
43
46
  var THROW_CCE = kotlin_kotlin.$_$.tg;
44
- var ToClientAction = kotlin_io_raspberryapps_game_engine_engine.$_$.d5;
47
+ var ToClientAction = kotlin_io_raspberryapps_game_engine_engine.$_$.c5;
45
48
  var initMetadataForLambda = kotlin_kotlin.$_$.yb;
46
49
  var VOID = kotlin_kotlin.$_$.f;
47
50
  var get_COROUTINE_SUSPENDED = kotlin_kotlin.$_$.ha;
48
51
  var initMetadataForCoroutine = kotlin_kotlin.$_$.wb;
49
- var Flow = kotlin_org_jetbrains_kotlinx_kotlinx_coroutines_core.$_$.t;
52
+ var Flow = kotlin_org_jetbrains_kotlinx_kotlinx_coroutines_core.$_$.s;
50
53
  var initMetadataForClass = kotlin_kotlin.$_$.ub;
51
- var FlowCollector = kotlin_org_jetbrains_kotlinx_kotlinx_coroutines_core.$_$.s;
54
+ var FlowCollector = kotlin_org_jetbrains_kotlinx_kotlinx_coroutines_core.$_$.r;
52
55
  var isInterface = kotlin_kotlin.$_$.ic;
53
56
  var Long = kotlin_kotlin.$_$.ng;
54
57
  var windowedByInterval = kotlin_io_raspberryapps_game_engine_core.$_$.a;
55
58
  var emitAll = kotlin_org_jetbrains_kotlinx_kotlinx_coroutines_core.$_$.b;
56
- var flow = kotlin_org_jetbrains_kotlinx_kotlinx_coroutines_core.$_$.e1;
59
+ var flow = kotlin_org_jetbrains_kotlinx_kotlinx_coroutines_core.$_$.d1;
57
60
  var AppState = kotlin_io_raspberryapps_game_engine_engine.$_$.f8;
58
61
  var defineProp = kotlin_kotlin.$_$.lb;
59
62
  var PlayerIdContract = kotlin_io_raspberryapps_game_engine_core.$_$.f;
60
- var distinctUntilChanged = kotlin_org_jetbrains_kotlinx_kotlinx_coroutines_core.$_$.y;
61
- var transformLatest = kotlin_org_jetbrains_kotlinx_kotlinx_coroutines_core.$_$.g1;
63
+ var distinctUntilChanged = kotlin_org_jetbrains_kotlinx_kotlinx_coroutines_core.$_$.x;
64
+ var transformLatest = kotlin_org_jetbrains_kotlinx_kotlinx_coroutines_core.$_$.f1;
62
65
  var initMetadataForCompanion = kotlin_kotlin.$_$.vb;
63
66
  var equals = kotlin_kotlin.$_$.mb;
64
67
  var FunctionAdapter = kotlin_kotlin.$_$.ab;
65
68
  var hashCode = kotlin_kotlin.$_$.tb;
66
69
  var SecureRandom = kotlin_io_raspberryapps_cardgame_random.$_$.j;
67
- var CoroutineScope = kotlin_org_jetbrains_kotlinx_kotlinx_coroutines_core.$_$.o1;
70
+ var CoroutineScope = kotlin_org_jetbrains_kotlinx_kotlinx_coroutines_core.$_$.n1;
68
71
  var Store = kotlin_io_raspberryapps_game_engine_core.$_$.k3;
69
72
  var get_isCreated = kotlin_io_raspberryapps_game_engine_engine.$_$.k8;
70
- var PlayerReadyFromClientAction = kotlin_io_raspberryapps_game_engine_engine.$_$.w4;
73
+ var PlayerReadyFromClientAction = kotlin_io_raspberryapps_game_engine_engine.$_$.v4;
71
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  var PlayerConnectionState_LOST_CONNECTION_getInstance = kotlin_io_raspberryapps_game_engine_core.$_$.o4;
72
- var PlayerConnectionUpdateAction = kotlin_io_raspberryapps_game_engine_engine.$_$.g7;
75
+ var PlayerConnectionUpdateAction = kotlin_io_raspberryapps_game_engine_engine.$_$.f7;
73
76
  var PlayerConnectionState_LIVE_getInstance = kotlin_io_raspberryapps_game_engine_core.$_$.n4;
74
77
  var PlayerConnectionState_LEFT_getInstance = kotlin_io_raspberryapps_game_engine_core.$_$.m4;
75
78
  var toList = kotlin_kotlin.$_$.u9;
@@ -86,16 +89,16 @@
86
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  var getPlayer = kotlin_io_raspberryapps_game_engine_core.$_$.p;
87
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  var GameEngineConfig_instance = kotlin_io_raspberryapps_game_engine_core.$_$.z5;
88
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  var sortWithItem = kotlin_io_raspberryapps_game_engine_core.$_$.b4;
89
- var StartGameMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.w6;
92
+ var StartGameMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.v6;
90
93
  var RestartRoundReason = kotlin_io_raspberryapps_game_engine_core.$_$.b2;
91
- var ContinueGameMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.d6;
94
+ var ContinueGameMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.c6;
92
95
  var Companion_instance_0 = kotlin_io_raspberryapps_game_engine_engine.$_$.ba;
93
- var SceneEndedMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.e7;
96
+ var SceneEndedMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.d7;
94
97
  var Reason_GAME_NOT_EXISTS_getInstance = kotlin_io_raspberryapps_game_engine_core.$_$.t4;
95
98
  var TerminationState = kotlin_io_raspberryapps_game_engine_engine.$_$.g8;
96
- var GameToRoomTransition = kotlin_io_raspberryapps_game_engine_engine.$_$.i6;
97
- var FinishGameMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.f6;
98
- var ClearAction = kotlin_io_raspberryapps_game_engine_engine.$_$.f7;
99
+ var GameToRoomTransition = kotlin_io_raspberryapps_game_engine_engine.$_$.h6;
100
+ var FinishGameMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.e6;
101
+ var ClearAction = kotlin_io_raspberryapps_game_engine_engine.$_$.e7;
99
102
  var toDomainEnumSafe = kotlin_io_raspberryapps_game_engine_core.$_$.d4;
100
103
  var Reason_DEPLOY_getInstance = kotlin_io_raspberryapps_game_engine_core.$_$.y4;
101
104
  var GameFinishedReason = kotlin_io_raspberryapps_game_engine_core.$_$.u1;
@@ -109,8 +112,8 @@
109
112
  var typeToken = kotlin_org_kodein_type_kaverit.$_$.d;
110
113
  var TypeToken = kotlin_org_kodein_type_kaverit.$_$.b;
111
114
  var Instance = kotlin_org_kodein_di_kodein_di.$_$.f;
112
- var FromClientEventsObserver = kotlin_io_raspberryapps_game_engine_engine.$_$.b4;
113
- var PlayerConnectionInteractor = kotlin_io_raspberryapps_game_engine_engine.$_$.k4;
115
+ var FromClientEventsObserver = kotlin_io_raspberryapps_game_engine_engine.$_$.a4;
116
+ var PlayerConnectionInteractor = kotlin_io_raspberryapps_game_engine_engine.$_$.j4;
114
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  var TeamsLogicProvider = kotlin_io_raspberryapps_game_engine_engine.$_$.u3;
115
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  var lazy = kotlin_kotlin.$_$.qh;
116
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  var IdsProvider = kotlin_io_raspberryapps_game_engine_core.$_$.f2;
@@ -125,7 +128,7 @@
125
128
  var getBooleanHashCode = kotlin_kotlin.$_$.pb;
126
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  var initMetadataForInterface = kotlin_kotlin.$_$.xb;
127
130
  var Module_init_$Create$ = kotlin_org_kodein_di_kodein_di.$_$.a;
128
- var StoreContract = kotlin_io_raspberryapps_game_engine_engine.$_$.l7;
131
+ var StoreContract = kotlin_io_raspberryapps_game_engine_engine.$_$.k7;
129
132
  var ServerReduxConfig = kotlin_io_raspberryapps_game_engine_engine.$_$.f;
130
133
  var Singleton = kotlin_org_kodein_di_kodein_di.$_$.d;
131
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  var StateProvider = kotlin_io_raspberryapps_game_engine_engine.$_$.o8;
@@ -139,29 +142,31 @@
139
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  var MechanicLifecycleReducer = kotlin_io_raspberryapps_game_engine_engine.$_$.a8;
140
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  var GameStoreContract = kotlin_io_raspberryapps_game_engine_engine.$_$.m8;
141
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  var LinkedHashMap_init_$Create$ = kotlin_kotlin.$_$.w;
142
- var CombinedToClientAction = kotlin_io_raspberryapps_game_engine_engine.$_$.b5;
145
+ var CombinedToClientAction = kotlin_io_raspberryapps_game_engine_engine.$_$.a5;
143
146
  var single = kotlin_kotlin.$_$.j9;
144
147
  var copyToArray = kotlin_kotlin.$_$.i7;
145
- var ActionDeliveryPayload = kotlin_io_raspberryapps_game_engine_engine.$_$.a5;
148
+ var ActionDeliveryPayload = kotlin_io_raspberryapps_game_engine_engine.$_$.z4;
146
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  var getStringHashCode = kotlin_kotlin.$_$.sb;
147
150
  var KtList = kotlin_kotlin.$_$.x5;
148
151
  var delay = kotlin_org_jetbrains_kotlinx_kotlinx_coroutines_core.$_$.e;
149
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  var atomic$ref$1 = kotlin_org_jetbrains_kotlinx_atomicfu.$_$.e;
150
153
  var get_atomicfu$reentrantLock = kotlin_org_jetbrains_kotlinx_atomicfu.$_$.a;
151
- var MutableSharedFlow = kotlin_org_jetbrains_kotlinx_kotlinx_coroutines_core.$_$.u;
154
+ var MutableSharedFlow = kotlin_org_jetbrains_kotlinx_kotlinx_coroutines_core.$_$.t;
152
155
  var toLong = kotlin_kotlin.$_$.xc;
153
- var flatMapConcat = kotlin_org_jetbrains_kotlinx_kotlinx_coroutines_core.$_$.b1;
156
+ var flatMapConcat = kotlin_org_jetbrains_kotlinx_kotlinx_coroutines_core.$_$.a1;
154
157
  var get_actionTag = kotlin_io_raspberryapps_game_engine_core.$_$.g3;
155
158
  var Action = kotlin_io_raspberryapps_game_engine_core.$_$.h3;
156
- var ValidationStoreContract = kotlin_io_raspberryapps_game_engine_engine.$_$.n7;
157
- var TimersStoreContract = kotlin_io_raspberryapps_game_engine_engine.$_$.m7;
158
- var BotGameStoreContract = kotlin_io_raspberryapps_game_engine_engine.$_$.h7;
159
- var GameMechanicStoreContract = kotlin_io_raspberryapps_game_engine_engine.$_$.j7;
160
- var FileLoggerStoreContract = kotlin_io_raspberryapps_game_engine_engine.$_$.i7;
159
+ var ValidationStoreContract = kotlin_io_raspberryapps_game_engine_engine.$_$.m7;
160
+ var TimersStoreContract = kotlin_io_raspberryapps_game_engine_engine.$_$.l7;
161
+ var BotGameStoreContract = kotlin_io_raspberryapps_game_engine_engine.$_$.g7;
162
+ var GameMechanicStoreContract = kotlin_io_raspberryapps_game_engine_engine.$_$.i7;
163
+ var FileLoggerStoreContract = kotlin_io_raspberryapps_game_engine_engine.$_$.h7;
161
164
  var AsyncProvider = kotlin_io_raspberryapps_game_engine_core.$_$.e2;
162
- var LastCardInteractor = kotlin_io_raspberryapps_game_engine_engine.$_$.d4;
165
+ var LastCardInteractor = kotlin_io_raspberryapps_game_engine_engine.$_$.c4;
163
166
  var EngineBotConfig = kotlin_io_raspberryapps_game_engine_engine.$_$.o3;
164
- var ScenePositionProvider = kotlin_io_raspberryapps_game_engine_engine.$_$.o4;
167
+ var ScenePositionProvider = kotlin_io_raspberryapps_game_engine_engine.$_$.n4;
168
+ var DealerConfig = kotlin_io_raspberryapps_game_engine_engine.$_$.n3;
169
+ var CardsDealerProvider = kotlin_io_raspberryapps_cardgame_core.$_$.y;
165
170
  var listOf = kotlin_kotlin.$_$.q8;
166
171
  var checkBotsMiddleware = kotlin_io_raspberryapps_game_engine_engine.$_$.x7;
167
172
  var listOfNotNull = kotlin_kotlin.$_$.n8;
@@ -173,49 +178,50 @@
173
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  var playerTurnTimeoutWhenHostMiddleware = kotlin_io_raspberryapps_game_engine_engine.$_$.v7;
174
179
  var listOf_0 = kotlin_kotlin.$_$.p8;
175
180
  var clearOnFinishMiddleware = kotlin_io_raspberryapps_game_engine_engine.$_$.w7;
181
+ var prefetchRandomOrgPoolMiddleware = kotlin_io_raspberryapps_game_engine_engine.$_$.n7;
176
182
  var putPlayerLastCardMiddleware = kotlin_io_raspberryapps_game_engine_engine.$_$.q7;
177
- var RoundEndedAction = kotlin_io_raspberryapps_game_engine_engine.$_$.z5;
183
+ var RoundEndedAction = kotlin_io_raspberryapps_game_engine_engine.$_$.y5;
178
184
  var Middleware = kotlin_io_raspberryapps_game_engine_core.$_$.i3;
179
- var MechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.k6;
180
- var RoomActionPayload = kotlin_io_raspberryapps_game_engine_engine.$_$.c5;
181
- var mapToClient = kotlin_io_raspberryapps_game_engine_engine.$_$.n5;
182
- var PlayerConnectionChangedMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.p6;
185
+ var MechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.j6;
186
+ var RoomActionPayload = kotlin_io_raspberryapps_game_engine_engine.$_$.b5;
187
+ var mapToClient = kotlin_io_raspberryapps_game_engine_engine.$_$.m5;
188
+ var PlayerConnectionChangedMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.o6;
183
189
  var UserMessage = kotlin_io_raspberryapps_game_engine_engine.$_$.s;
184
- var mapToClient_0 = kotlin_io_raspberryapps_game_engine_engine.$_$.s5;
185
- var MessageMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.l6;
186
- var mapToClient_1 = kotlin_io_raspberryapps_game_engine_engine.$_$.l5;
187
- var WinnerCombinationsMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.c7;
188
- var mapToClient_2 = kotlin_io_raspberryapps_game_engine_engine.$_$.j5;
189
- var PickUpBribeMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.o6;
190
- var mapToClient_3 = kotlin_io_raspberryapps_game_engine_engine.$_$.q5;
191
- var PutCardMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.s6;
192
- var mapToClient_4 = kotlin_io_raspberryapps_game_engine_engine.$_$.f5;
193
- var CombinationChoiceMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.c6;
194
- var mapToClient_5 = kotlin_io_raspberryapps_game_engine_engine.$_$.t5;
195
- var TrumpMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.b7;
196
- var mapToClient_6 = kotlin_io_raspberryapps_game_engine_engine.$_$.x5;
197
- var SuitChoiceMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.y6;
198
- var mapToClient_7 = kotlin_io_raspberryapps_game_engine_engine.$_$.w5;
199
- var PlayerReadyMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.q6;
190
+ var mapToClient_0 = kotlin_io_raspberryapps_game_engine_engine.$_$.r5;
191
+ var MessageMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.k6;
192
+ var mapToClient_1 = kotlin_io_raspberryapps_game_engine_engine.$_$.k5;
193
+ var WinnerCombinationsMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.b7;
194
+ var mapToClient_2 = kotlin_io_raspberryapps_game_engine_engine.$_$.i5;
195
+ var PickUpBribeMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.n6;
196
+ var mapToClient_3 = kotlin_io_raspberryapps_game_engine_engine.$_$.p5;
197
+ var PutCardMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.r6;
198
+ var mapToClient_4 = kotlin_io_raspberryapps_game_engine_engine.$_$.e5;
199
+ var CombinationChoiceMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.b6;
200
+ var mapToClient_5 = kotlin_io_raspberryapps_game_engine_engine.$_$.s5;
201
+ var TrumpMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.a7;
202
+ var mapToClient_6 = kotlin_io_raspberryapps_game_engine_engine.$_$.w5;
203
+ var SuitChoiceMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.x6;
204
+ var mapToClient_7 = kotlin_io_raspberryapps_game_engine_engine.$_$.v5;
205
+ var PlayerReadyMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.p6;
200
206
  var getGameCreator = kotlin_io_raspberryapps_game_engine_engine.$_$.y;
201
207
  var UserActionPayload_init_$Create$ = kotlin_io_raspberryapps_game_engine_engine.$_$.d9;
202
- var mapToClient_8 = kotlin_io_raspberryapps_game_engine_engine.$_$.u5;
203
- var TeamsDataMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.z6;
204
- var mapToClient_9 = kotlin_io_raspberryapps_game_engine_engine.$_$.r5;
205
- var SceneActMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.u6;
206
- var mapToClient_10 = kotlin_io_raspberryapps_game_engine_engine.$_$.v5;
207
- var SceneMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.v6;
208
- var mapToClient_11 = kotlin_io_raspberryapps_game_engine_engine.$_$.o5;
209
- var ErrorAction = kotlin_io_raspberryapps_game_engine_engine.$_$.e6;
210
- var mapToClient_12 = kotlin_io_raspberryapps_game_engine_engine.$_$.h5;
211
- var RestartGameMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.t6;
212
- var mapToClient_13 = kotlin_io_raspberryapps_game_engine_engine.$_$.m5;
213
- var mapToClient_14 = kotlin_io_raspberryapps_game_engine_engine.$_$.p5;
214
- var FinishingGameMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.g6;
215
- var mapToClient_15 = kotlin_io_raspberryapps_game_engine_engine.$_$.i5;
216
- var mapToClient_16 = kotlin_io_raspberryapps_game_engine_engine.$_$.k5;
217
- var StartNewGameMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.x6;
218
- var mapToClient_17 = kotlin_io_raspberryapps_game_engine_engine.$_$.g5;
208
+ var mapToClient_8 = kotlin_io_raspberryapps_game_engine_engine.$_$.t5;
209
+ var TeamsDataMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.y6;
210
+ var mapToClient_9 = kotlin_io_raspberryapps_game_engine_engine.$_$.q5;
211
+ var SceneActMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.t6;
212
+ var mapToClient_10 = kotlin_io_raspberryapps_game_engine_engine.$_$.u5;
213
+ var SceneMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.u6;
214
+ var mapToClient_11 = kotlin_io_raspberryapps_game_engine_engine.$_$.n5;
215
+ var ErrorAction = kotlin_io_raspberryapps_game_engine_engine.$_$.d6;
216
+ var mapToClient_12 = kotlin_io_raspberryapps_game_engine_engine.$_$.g5;
217
+ var RestartGameMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.s6;
218
+ var mapToClient_13 = kotlin_io_raspberryapps_game_engine_engine.$_$.l5;
219
+ var mapToClient_14 = kotlin_io_raspberryapps_game_engine_engine.$_$.o5;
220
+ var FinishingGameMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.f6;
221
+ var mapToClient_15 = kotlin_io_raspberryapps_game_engine_engine.$_$.h5;
222
+ var mapToClient_16 = kotlin_io_raspberryapps_game_engine_engine.$_$.j5;
223
+ var StartNewGameMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.w6;
224
+ var mapToClient_17 = kotlin_io_raspberryapps_game_engine_engine.$_$.f5;
219
225
  var Reducer = kotlin_io_raspberryapps_game_engine_core.$_$.j3;
220
226
  var Companion_instance_1 = kotlin_io_raspberryapps_game_engine_core.$_$.k5;
221
227
  var Companion_instance_2 = kotlin_io_raspberryapps_game_engine_core.$_$.i5;
@@ -230,7 +236,6 @@
230
236
  var Spectator = kotlin_io_raspberryapps_game_engine_engine.$_$.v;
231
237
  var AppStatePayload = kotlin_io_raspberryapps_game_engine_engine.$_$.e8;
232
238
  var IllegalArgumentException_init_$Create$ = kotlin_kotlin.$_$.s1;
233
- var DealerConfig = kotlin_io_raspberryapps_game_engine_engine.$_$.n3;
234
239
  var CoreConfig = kotlin_io_raspberryapps_game_engine_core.$_$.r1;
235
240
  var RandomOrgConfig = kotlin_io_raspberryapps_cardgame_random.$_$.b;
236
241
  var Companion_instance_3 = kotlin_org_kodein_di_kodein_di.$_$.b;
@@ -261,10 +266,10 @@
261
266
  var get_direct = kotlin_org_kodein_di_kodein_di.$_$.g;
262
267
  var get_botGameModule = kotlin_io_raspberryapps_game_engine_engine.$_$.w3;
263
268
  var emptyMap = kotlin_kotlin.$_$.o7;
264
- var PlayerAnswerInteractor = kotlin_io_raspberryapps_game_engine_engine.$_$.e4;
265
- var FromClientActionPayloadProvider = kotlin_io_raspberryapps_game_engine_engine.$_$.s4;
266
- var mapFromClient = kotlin_io_raspberryapps_game_engine_engine.$_$.e5;
267
- var NextPlayerTurnAction = kotlin_io_raspberryapps_game_engine_engine.$_$.n6;
269
+ var PlayerAnswerInteractor = kotlin_io_raspberryapps_game_engine_engine.$_$.d4;
270
+ var FromClientActionPayloadProvider = kotlin_io_raspberryapps_game_engine_engine.$_$.r4;
271
+ var mapFromClient = kotlin_io_raspberryapps_game_engine_engine.$_$.d5;
272
+ var NextPlayerTurnAction = kotlin_io_raspberryapps_game_engine_engine.$_$.m6;
268
273
  var get_ratingModule = kotlin_io_raspberryapps_game_engine_engine.$_$.z3;
269
274
  var engineHelpersModule = kotlin_io_raspberryapps_game_engine_engine.$_$.e;
270
275
  //endregion
@@ -318,15 +323,15 @@
318
323
  tmp = spectators;
319
324
  }
320
325
  spectators = tmp;
321
- return this.pdo(roomId, gameCreatorId, config, usersArray, transition, spectators);
326
+ return this.xdo(roomId, gameCreatorId, config, usersArray, transition, spectators);
322
327
  }
323
328
  function roomOnDelete(newRid, $super) {
324
329
  newRid = newRid === VOID ? null : newRid;
325
- return this.qdo(newRid);
330
+ return this.ydo(newRid);
326
331
  }
327
332
  function shutdown(reason, roomId, $super) {
328
333
  roomId = roomId === VOID ? null : roomId;
329
- return this.rdo(reason, roomId);
334
+ return this.zdo(reason, roomId);
330
335
  }
331
336
  initMetadataForInterface(ServerGameEngineContract, 'ServerGameEngineContract', VOID, VOID, [GameStoreContract]);
332
337
  initMetadataForClass(GameServer, 'GameServer', VOID, BaseGame, [BaseGame, ServerGameEngineContract]);
@@ -380,7 +385,7 @@
380
385
  logicConfig = logicConfig === VOID ? new EngineLogicConfig() : logicConfig;
381
386
  dealerConfig = dealerConfig === VOID ? new DealerConfig() : dealerConfig;
382
387
  coreConfig = coreConfig === VOID ? new CoreConfig() : coreConfig;
383
- return this.bdt(reducers, middlewares, serverConfig, logicConfig, dealerConfig, coreConfig);
388
+ return this.mdt(reducers, middlewares, serverConfig, logicConfig, dealerConfig, coreConfig);
384
389
  }
385
390
  initMetadataForInterface(GameEngineController, 'GameEngineController');
386
391
  initMetadataForClass(_no_name_provided__qut3iv_7, VOID, VOID, VOID, [Reducer]);
@@ -389,17 +394,17 @@
389
394
  initMetadataForClass(TestHelperImpl, 'TestHelperImpl', VOID, VOID, [TestHelper]);
390
395
  //endregion
391
396
  function GameServer$subscribeToClientAction$slambda$slambda($subscriber, resultContinuation) {
392
- this.ida_1 = $subscriber;
397
+ this.qda_1 = $subscriber;
393
398
  CoroutineImpl.call(this, resultContinuation);
394
399
  }
395
- protoOf(GameServer$subscribeToClientAction$slambda$slambda).kda = function (it, $completion) {
396
- var tmp = this.lda(it, $completion);
400
+ protoOf(GameServer$subscribeToClientAction$slambda$slambda).sda = function (it, $completion) {
401
+ var tmp = this.tda(it, $completion);
397
402
  tmp.h9_1 = Unit_instance;
398
403
  tmp.i9_1 = null;
399
404
  return tmp.n9();
400
405
  };
401
406
  protoOf(GameServer$subscribeToClientAction$slambda$slambda).x9 = function (p1, $completion) {
402
- return this.kda(p1 instanceof ToClientAction ? p1 : THROW_CCE(), $completion);
407
+ return this.sda(p1 instanceof ToClientAction ? p1 : THROW_CCE(), $completion);
403
408
  };
404
409
  protoOf(GameServer$subscribeToClientAction$slambda$slambda).n9 = function () {
405
410
  var suspendResult = this.h9_1;
@@ -408,7 +413,7 @@
408
413
  var tmp = this.f9_1;
409
414
  if (tmp === 0) {
410
415
  this.g9_1 = 1;
411
- this.ida_1(this.jda_1);
416
+ this.qda_1(this.rda_1);
412
417
  return Unit_instance;
413
418
  } else if (tmp === 1) {
414
419
  throw this.i9_1;
@@ -419,31 +424,31 @@
419
424
  }
420
425
  while (true);
421
426
  };
422
- protoOf(GameServer$subscribeToClientAction$slambda$slambda).lda = function (it, completion) {
423
- var i = new GameServer$subscribeToClientAction$slambda$slambda(this.ida_1, completion);
424
- i.jda_1 = it;
427
+ protoOf(GameServer$subscribeToClientAction$slambda$slambda).tda = function (it, completion) {
428
+ var i = new GameServer$subscribeToClientAction$slambda$slambda(this.qda_1, completion);
429
+ i.rda_1 = it;
425
430
  return i;
426
431
  };
427
432
  function GameServer$subscribeToClientAction$slambda$slambda_0($subscriber, resultContinuation) {
428
433
  var i = new GameServer$subscribeToClientAction$slambda$slambda($subscriber, resultContinuation);
429
434
  var l = function (it, $completion) {
430
- return i.kda(it, $completion);
435
+ return i.sda(it, $completion);
431
436
  };
432
437
  l.$arity = 1;
433
438
  return l;
434
439
  }
435
440
  function GameServer$subscribeServerStateUpdate$slambda$slambda$slambda$o$collect$slambda($$this$unsafeFlow, resultContinuation) {
436
- this.uda_1 = $$this$unsafeFlow;
441
+ this.cdb_1 = $$this$unsafeFlow;
437
442
  CoroutineImpl.call(this, resultContinuation);
438
443
  }
439
- protoOf(GameServer$subscribeServerStateUpdate$slambda$slambda$slambda$o$collect$slambda).c1m = function (value, $completion) {
440
- var tmp = this.d1m(value, $completion);
444
+ protoOf(GameServer$subscribeServerStateUpdate$slambda$slambda$slambda$o$collect$slambda).p1l = function (value, $completion) {
445
+ var tmp = this.q1l(value, $completion);
441
446
  tmp.h9_1 = Unit_instance;
442
447
  tmp.i9_1 = null;
443
448
  return tmp.n9();
444
449
  };
445
450
  protoOf(GameServer$subscribeServerStateUpdate$slambda$slambda$slambda$o$collect$slambda).x9 = function (p1, $completion) {
446
- return this.c1m((p1 == null ? true : !(p1 == null)) ? p1 : THROW_CCE(), $completion);
451
+ return this.p1l((p1 == null ? true : !(p1 == null)) ? p1 : THROW_CCE(), $completion);
447
452
  };
448
453
  protoOf(GameServer$subscribeServerStateUpdate$slambda$slambda$slambda$o$collect$slambda).n9 = function () {
449
454
  var suspendResult = this.h9_1;
@@ -454,12 +459,12 @@
454
459
  case 0:
455
460
  this.g9_1 = 2;
456
461
  var tmp_0 = this;
457
- tmp_0.wda_1 = this.uda_1;
462
+ tmp_0.edb_1 = this.cdb_1;
458
463
  var tmp_1 = this;
459
- tmp_1.xda_1 = this.vda_1;
464
+ tmp_1.fdb_1 = this.ddb_1;
460
465
  this.f9_1 = 1;
461
- var it = this.xda_1;
462
- suspendResult = this.wda_1.q18(new ActionsStateUpdate(it), this);
466
+ var it = this.fdb_1;
467
+ suspendResult = this.edb_1.d18(new ActionsStateUpdate(it), this);
463
468
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
464
469
  return suspendResult;
465
470
  }
@@ -481,23 +486,23 @@
481
486
  }
482
487
  while (true);
483
488
  };
484
- protoOf(GameServer$subscribeServerStateUpdate$slambda$slambda$slambda$o$collect$slambda).d1m = function (value, completion) {
485
- var i = new GameServer$subscribeServerStateUpdate$slambda$slambda$slambda$o$collect$slambda(this.uda_1, completion);
486
- i.vda_1 = value;
489
+ protoOf(GameServer$subscribeServerStateUpdate$slambda$slambda$slambda$o$collect$slambda).q1l = function (value, completion) {
490
+ var i = new GameServer$subscribeServerStateUpdate$slambda$slambda$slambda$o$collect$slambda(this.cdb_1, completion);
491
+ i.ddb_1 = value;
487
492
  return i;
488
493
  };
489
494
  function GameServer$subscribeServerStateUpdate$slambda$slambda$slambda$o$collect$slambda_0($$this$unsafeFlow, resultContinuation) {
490
495
  var i = new GameServer$subscribeServerStateUpdate$slambda$slambda$slambda$o$collect$slambda($$this$unsafeFlow, resultContinuation);
491
496
  var l = function (value, $completion) {
492
- return i.c1m(value, $completion);
497
+ return i.p1l(value, $completion);
493
498
  };
494
499
  l.$arity = 1;
495
500
  return l;
496
501
  }
497
502
  function $collectCOROUTINE$0(_this__u8e3s4, collector, resultContinuation) {
498
503
  CoroutineImpl.call(this, resultContinuation);
499
- this.gdb_1 = _this__u8e3s4;
500
- this.hdb_1 = collector;
504
+ this.odb_1 = _this__u8e3s4;
505
+ this.pdb_1 = collector;
501
506
  }
502
507
  protoOf($collectCOROUTINE$0).n9 = function () {
503
508
  var suspendResult = this.h9_1;
@@ -508,10 +513,10 @@
508
513
  case 0:
509
514
  this.g9_1 = 2;
510
515
  var tmp_0 = this;
511
- tmp_0.idb_1 = this.hdb_1;
516
+ tmp_0.qdb_1 = this.pdb_1;
512
517
  this.f9_1 = 1;
513
- var tmp_1 = GameServer$subscribeServerStateUpdate$slambda$slambda$slambda$o$collect$slambda_0(this.idb_1, null);
514
- suspendResult = this.gdb_1.jdb_1.m17(new sam$kotlinx_coroutines_flow_FlowCollector$0_0(tmp_1), this);
518
+ var tmp_1 = GameServer$subscribeServerStateUpdate$slambda$slambda$slambda$o$collect$slambda_0(this.qdb_1, null);
519
+ suspendResult = this.odb_1.rdb_1.z16(new sam$kotlinx_coroutines_flow_FlowCollector$0_0(tmp_1), this);
515
520
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
516
521
  return suspendResult;
517
522
  }
@@ -534,30 +539,30 @@
534
539
  while (true);
535
540
  };
536
541
  function _no_name_provided__qut3iv($this) {
537
- this.jdb_1 = $this;
542
+ this.rdb_1 = $this;
538
543
  }
539
- protoOf(_no_name_provided__qut3iv).r18 = function (collector, $completion) {
544
+ protoOf(_no_name_provided__qut3iv).e18 = function (collector, $completion) {
540
545
  var tmp = new $collectCOROUTINE$0(this, collector, $completion);
541
546
  tmp.h9_1 = Unit_instance;
542
547
  tmp.i9_1 = null;
543
548
  return tmp.n9();
544
549
  };
545
- protoOf(_no_name_provided__qut3iv).m17 = function (collector, $completion) {
546
- return this.r18(collector, $completion);
550
+ protoOf(_no_name_provided__qut3iv).z16 = function (collector, $completion) {
551
+ return this.e18(collector, $completion);
547
552
  };
548
553
  function GameServer$subscribeServerStateUpdate$slambda$slambda$slambda($table, this$0, resultContinuation) {
549
- this.sdb_1 = $table;
550
- this.tdb_1 = this$0;
554
+ this.adc_1 = $table;
555
+ this.bdc_1 = this$0;
551
556
  CoroutineImpl.call(this, resultContinuation);
552
557
  }
553
- protoOf(GameServer$subscribeServerStateUpdate$slambda$slambda$slambda).vdb = function ($this$flow, $completion) {
554
- var tmp = this.wdb($this$flow, $completion);
558
+ protoOf(GameServer$subscribeServerStateUpdate$slambda$slambda$slambda).ddc = function ($this$flow, $completion) {
559
+ var tmp = this.edc($this$flow, $completion);
555
560
  tmp.h9_1 = Unit_instance;
556
561
  tmp.i9_1 = null;
557
562
  return tmp.n9();
558
563
  };
559
564
  protoOf(GameServer$subscribeServerStateUpdate$slambda$slambda$slambda).x9 = function (p1, $completion) {
560
- return this.vdb((!(p1 == null) ? isInterface(p1, FlowCollector) : false) ? p1 : THROW_CCE(), $completion);
565
+ return this.ddc((!(p1 == null) ? isInterface(p1, FlowCollector) : false) ? p1 : THROW_CCE(), $completion);
561
566
  };
562
567
  protoOf(GameServer$subscribeServerStateUpdate$slambda$slambda$slambda).n9 = function () {
563
568
  var suspendResult = this.h9_1;
@@ -568,7 +573,7 @@
568
573
  case 0:
569
574
  this.g9_1 = 3;
570
575
  this.f9_1 = 1;
571
- suspendResult = this.udb_1.q18(new TableStateUpdate(this.sdb_1), this);
576
+ suspendResult = this.cdc_1.d18(new TableStateUpdate(this.adc_1), this);
572
577
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
573
578
  return suspendResult;
574
579
  }
@@ -576,8 +581,8 @@
576
581
  continue $sm;
577
582
  case 1:
578
583
  this.f9_1 = 2;
579
- var this_0 = windowedByInterval(_get_fromClientEventsObserver__a7vzd3(this.tdb_1).c93(), new Long(150, 0));
580
- suspendResult = emitAll(this.udb_1, new _no_name_provided__qut3iv(this_0), this);
584
+ var this_0 = windowedByInterval(_get_fromClientEventsObserver__a7vzd3(this.bdc_1).r92(), new Long(150, 0));
585
+ suspendResult = emitAll(this.cdc_1, new _no_name_provided__qut3iv(this_0), this);
581
586
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
582
587
  return suspendResult;
583
588
  }
@@ -599,32 +604,32 @@
599
604
  }
600
605
  while (true);
601
606
  };
602
- protoOf(GameServer$subscribeServerStateUpdate$slambda$slambda$slambda).wdb = function ($this$flow, completion) {
603
- var i = new GameServer$subscribeServerStateUpdate$slambda$slambda$slambda(this.sdb_1, this.tdb_1, completion);
604
- i.udb_1 = $this$flow;
607
+ protoOf(GameServer$subscribeServerStateUpdate$slambda$slambda$slambda).edc = function ($this$flow, completion) {
608
+ var i = new GameServer$subscribeServerStateUpdate$slambda$slambda$slambda(this.adc_1, this.bdc_1, completion);
609
+ i.cdc_1 = $this$flow;
605
610
  return i;
606
611
  };
607
612
  function GameServer$subscribeServerStateUpdate$slambda$slambda$slambda_0($table, this$0, resultContinuation) {
608
613
  var i = new GameServer$subscribeServerStateUpdate$slambda$slambda$slambda($table, this$0, resultContinuation);
609
614
  var l = function ($this$flow, $completion) {
610
- return i.vdb($this$flow, $completion);
615
+ return i.ddc($this$flow, $completion);
611
616
  };
612
617
  l.$arity = 1;
613
618
  return l;
614
619
  }
615
620
  function GameServer$subscribeServerStateUpdate$slambda$slambda(this$0, resultContinuation) {
616
- this.fdc_1 = this$0;
621
+ this.ndc_1 = this$0;
617
622
  CoroutineImpl.call(this, resultContinuation);
618
623
  }
619
- protoOf(GameServer$subscribeServerStateUpdate$slambda$slambda).zbz = function ($this$transformLatest, it, $completion) {
620
- var tmp = this.ac0($this$transformLatest, it, $completion);
624
+ protoOf(GameServer$subscribeServerStateUpdate$slambda$slambda).hc0 = function ($this$transformLatest, it, $completion) {
625
+ var tmp = this.ic0($this$transformLatest, it, $completion);
621
626
  tmp.h9_1 = Unit_instance;
622
627
  tmp.i9_1 = null;
623
628
  return tmp.n9();
624
629
  };
625
630
  protoOf(GameServer$subscribeServerStateUpdate$slambda$slambda).y9 = function (p1, p2, $completion) {
626
631
  var tmp = (!(p1 == null) ? isInterface(p1, FlowCollector) : false) ? p1 : THROW_CCE();
627
- return this.zbz(tmp, (p2 == null ? true : !(p2 == null)) ? p2 : THROW_CCE(), $completion);
632
+ return this.hc0(tmp, (p2 == null ? true : !(p2 == null)) ? p2 : THROW_CCE(), $completion);
628
633
  };
629
634
  protoOf(GameServer$subscribeServerStateUpdate$slambda$slambda).n9 = function () {
630
635
  var suspendResult = this.h9_1;
@@ -635,8 +640,8 @@
635
640
  case 0:
636
641
  this.g9_1 = 2;
637
642
  this.f9_1 = 1;
638
- var table = this.hdc_1;
639
- suspendResult = emitAll(this.gdc_1, flow(GameServer$subscribeServerStateUpdate$slambda$slambda$slambda_0(table, this.fdc_1, null)), this);
643
+ var table = this.pdc_1;
644
+ suspendResult = emitAll(this.odc_1, flow(GameServer$subscribeServerStateUpdate$slambda$slambda$slambda_0(table, this.ndc_1, null)), this);
640
645
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
641
646
  return suspendResult;
642
647
  }
@@ -658,32 +663,32 @@
658
663
  }
659
664
  while (true);
660
665
  };
661
- protoOf(GameServer$subscribeServerStateUpdate$slambda$slambda).ac0 = function ($this$transformLatest, it, completion) {
662
- var i = new GameServer$subscribeServerStateUpdate$slambda$slambda(this.fdc_1, completion);
663
- i.gdc_1 = $this$transformLatest;
664
- i.hdc_1 = it;
666
+ protoOf(GameServer$subscribeServerStateUpdate$slambda$slambda).ic0 = function ($this$transformLatest, it, completion) {
667
+ var i = new GameServer$subscribeServerStateUpdate$slambda$slambda(this.ndc_1, completion);
668
+ i.odc_1 = $this$transformLatest;
669
+ i.pdc_1 = it;
665
670
  return i;
666
671
  };
667
672
  function GameServer$subscribeServerStateUpdate$slambda$slambda_0(this$0, resultContinuation) {
668
673
  var i = new GameServer$subscribeServerStateUpdate$slambda$slambda(this$0, resultContinuation);
669
674
  var l = function ($this$transformLatest, it, $completion) {
670
- return i.zbz($this$transformLatest, it, $completion);
675
+ return i.hc0($this$transformLatest, it, $completion);
671
676
  };
672
677
  l.$arity = 2;
673
678
  return l;
674
679
  }
675
680
  function GameServer$subscribeServerStateUpdate$slambda$slambda_1($subscriber, resultContinuation) {
676
- this.qdc_1 = $subscriber;
681
+ this.ydc_1 = $subscriber;
677
682
  CoroutineImpl.call(this, resultContinuation);
678
683
  }
679
- protoOf(GameServer$subscribeServerStateUpdate$slambda$slambda_1).sdc = function (it, $completion) {
680
- var tmp = this.tdc(it, $completion);
684
+ protoOf(GameServer$subscribeServerStateUpdate$slambda$slambda_1).add = function (it, $completion) {
685
+ var tmp = this.bdd(it, $completion);
681
686
  tmp.h9_1 = Unit_instance;
682
687
  tmp.i9_1 = null;
683
688
  return tmp.n9();
684
689
  };
685
690
  protoOf(GameServer$subscribeServerStateUpdate$slambda$slambda_1).x9 = function (p1, $completion) {
686
- return this.sdc((!(p1 == null) ? isInterface(p1, ServerStateUpdate) : false) ? p1 : THROW_CCE(), $completion);
691
+ return this.add((!(p1 == null) ? isInterface(p1, ServerStateUpdate) : false) ? p1 : THROW_CCE(), $completion);
687
692
  };
688
693
  protoOf(GameServer$subscribeServerStateUpdate$slambda$slambda_1).n9 = function () {
689
694
  var suspendResult = this.h9_1;
@@ -692,7 +697,7 @@
692
697
  var tmp = this.f9_1;
693
698
  if (tmp === 0) {
694
699
  this.g9_1 = 1;
695
- this.qdc_1(this.rdc_1);
700
+ this.ydc_1(this.zdc_1);
696
701
  return Unit_instance;
697
702
  } else if (tmp === 1) {
698
703
  throw this.i9_1;
@@ -703,31 +708,31 @@
703
708
  }
704
709
  while (true);
705
710
  };
706
- protoOf(GameServer$subscribeServerStateUpdate$slambda$slambda_1).tdc = function (it, completion) {
707
- var i = new GameServer$subscribeServerStateUpdate$slambda$slambda_1(this.qdc_1, completion);
708
- i.rdc_1 = it;
711
+ protoOf(GameServer$subscribeServerStateUpdate$slambda$slambda_1).bdd = function (it, completion) {
712
+ var i = new GameServer$subscribeServerStateUpdate$slambda$slambda_1(this.ydc_1, completion);
713
+ i.zdc_1 = it;
709
714
  return i;
710
715
  };
711
716
  function GameServer$subscribeServerStateUpdate$slambda$slambda_2($subscriber, resultContinuation) {
712
717
  var i = new GameServer$subscribeServerStateUpdate$slambda$slambda_1($subscriber, resultContinuation);
713
718
  var l = function (it, $completion) {
714
- return i.sdc(it, $completion);
719
+ return i.add(it, $completion);
715
720
  };
716
721
  l.$arity = 1;
717
722
  return l;
718
723
  }
719
724
  function GameServer$observeTableWhenRoundChanges$o$collect$slambda($$this$unsafeFlow, resultContinuation) {
720
- this.cdd_1 = $$this$unsafeFlow;
725
+ this.kdd_1 = $$this$unsafeFlow;
721
726
  CoroutineImpl.call(this, resultContinuation);
722
727
  }
723
- protoOf(GameServer$observeTableWhenRoundChanges$o$collect$slambda).c1m = function (value, $completion) {
724
- var tmp = this.d1m(value, $completion);
728
+ protoOf(GameServer$observeTableWhenRoundChanges$o$collect$slambda).p1l = function (value, $completion) {
729
+ var tmp = this.q1l(value, $completion);
725
730
  tmp.h9_1 = Unit_instance;
726
731
  tmp.i9_1 = null;
727
732
  return tmp.n9();
728
733
  };
729
734
  protoOf(GameServer$observeTableWhenRoundChanges$o$collect$slambda).x9 = function (p1, $completion) {
730
- return this.c1m((p1 == null ? true : !(p1 == null)) ? p1 : THROW_CCE(), $completion);
735
+ return this.p1l((p1 == null ? true : !(p1 == null)) ? p1 : THROW_CCE(), $completion);
731
736
  };
732
737
  protoOf(GameServer$observeTableWhenRoundChanges$o$collect$slambda).n9 = function () {
733
738
  var suspendResult = this.h9_1;
@@ -738,12 +743,12 @@
738
743
  case 0:
739
744
  this.g9_1 = 2;
740
745
  var tmp_0 = this;
741
- tmp_0.edd_1 = this.cdd_1;
746
+ tmp_0.mdd_1 = this.kdd_1;
742
747
  var tmp_1 = this;
743
- tmp_1.fdd_1 = this.ddd_1;
748
+ tmp_1.ndd_1 = this.ldd_1;
744
749
  this.f9_1 = 1;
745
- var state = this.fdd_1;
746
- suspendResult = this.edd_1.q18(state.v6x().gameInfo.roundNumberTotal, this);
750
+ var state = this.ndd_1;
751
+ suspendResult = this.mdd_1.d18(state.k6x().gameInfo.roundNumberTotal, this);
747
752
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
748
753
  return suspendResult;
749
754
  }
@@ -765,23 +770,23 @@
765
770
  }
766
771
  while (true);
767
772
  };
768
- protoOf(GameServer$observeTableWhenRoundChanges$o$collect$slambda).d1m = function (value, completion) {
769
- var i = new GameServer$observeTableWhenRoundChanges$o$collect$slambda(this.cdd_1, completion);
770
- i.ddd_1 = value;
773
+ protoOf(GameServer$observeTableWhenRoundChanges$o$collect$slambda).q1l = function (value, completion) {
774
+ var i = new GameServer$observeTableWhenRoundChanges$o$collect$slambda(this.kdd_1, completion);
775
+ i.ldd_1 = value;
771
776
  return i;
772
777
  };
773
778
  function GameServer$observeTableWhenRoundChanges$o$collect$slambda_0($$this$unsafeFlow, resultContinuation) {
774
779
  var i = new GameServer$observeTableWhenRoundChanges$o$collect$slambda($$this$unsafeFlow, resultContinuation);
775
780
  var l = function (value, $completion) {
776
- return i.c1m(value, $completion);
781
+ return i.p1l(value, $completion);
777
782
  };
778
783
  l.$arity = 1;
779
784
  return l;
780
785
  }
781
786
  function $collectCOROUTINE$1(_this__u8e3s4, collector, resultContinuation) {
782
787
  CoroutineImpl.call(this, resultContinuation);
783
- this.odd_1 = _this__u8e3s4;
784
- this.pdd_1 = collector;
788
+ this.wdd_1 = _this__u8e3s4;
789
+ this.xdd_1 = collector;
785
790
  }
786
791
  protoOf($collectCOROUTINE$1).n9 = function () {
787
792
  var suspendResult = this.h9_1;
@@ -792,10 +797,10 @@
792
797
  case 0:
793
798
  this.g9_1 = 2;
794
799
  var tmp_0 = this;
795
- tmp_0.qdd_1 = this.pdd_1;
800
+ tmp_0.ydd_1 = this.xdd_1;
796
801
  this.f9_1 = 1;
797
- var tmp_1 = GameServer$observeTableWhenRoundChanges$o$collect$slambda_0(this.qdd_1, null);
798
- suspendResult = this.odd_1.rdd_1.m17(new sam$kotlinx_coroutines_flow_FlowCollector$0_1(tmp_1), this);
802
+ var tmp_1 = GameServer$observeTableWhenRoundChanges$o$collect$slambda_0(this.ydd_1, null);
803
+ suspendResult = this.wdd_1.zdd_1.z16(new sam$kotlinx_coroutines_flow_FlowCollector$0_1(tmp_1), this);
799
804
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
800
805
  return suspendResult;
801
806
  }
@@ -818,17 +823,17 @@
818
823
  while (true);
819
824
  };
820
825
  function GameServer$observeTableWhenRoundChanges$slambda$o$collect$slambda($$this$unsafeFlow, resultContinuation) {
821
- this.ade_1 = $$this$unsafeFlow;
826
+ this.ide_1 = $$this$unsafeFlow;
822
827
  CoroutineImpl.call(this, resultContinuation);
823
828
  }
824
- protoOf(GameServer$observeTableWhenRoundChanges$slambda$o$collect$slambda).c1m = function (value, $completion) {
825
- var tmp = this.d1m(value, $completion);
829
+ protoOf(GameServer$observeTableWhenRoundChanges$slambda$o$collect$slambda).p1l = function (value, $completion) {
830
+ var tmp = this.q1l(value, $completion);
826
831
  tmp.h9_1 = Unit_instance;
827
832
  tmp.i9_1 = null;
828
833
  return tmp.n9();
829
834
  };
830
835
  protoOf(GameServer$observeTableWhenRoundChanges$slambda$o$collect$slambda).x9 = function (p1, $completion) {
831
- return this.c1m((p1 == null ? true : !(p1 == null)) ? p1 : THROW_CCE(), $completion);
836
+ return this.p1l((p1 == null ? true : !(p1 == null)) ? p1 : THROW_CCE(), $completion);
832
837
  };
833
838
  protoOf(GameServer$observeTableWhenRoundChanges$slambda$o$collect$slambda).n9 = function () {
834
839
  var suspendResult = this.h9_1;
@@ -842,33 +847,33 @@
842
847
  continue $sm;
843
848
  case 1:
844
849
  var tmp_0 = this;
845
- tmp_0.dde_1 = this.ade_1;
850
+ tmp_0.lde_1 = this.ide_1;
846
851
  var tmp_1 = this;
847
- tmp_1.ede_1 = this.bde_1;
852
+ tmp_1.mde_1 = this.jde_1;
848
853
  var tmp_2 = this;
849
- tmp_2.fde_1 = this.ede_1.t6w_1;
850
- if (this.fde_1 == null) {
851
- this.cde_1 = Unit_instance;
854
+ tmp_2.nde_1 = this.mde_1.i6w_1;
855
+ if (this.nde_1 == null) {
856
+ this.kde_1 = Unit_instance;
852
857
  this.f9_1 = 4;
853
858
  var tmp_3 = this;
854
859
  continue $sm;
855
860
  } else {
856
- this.gde_1 = this.fde_1;
861
+ this.ode_1 = this.nde_1;
857
862
  this.f9_1 = 2;
858
863
  continue $sm;
859
864
  }
860
865
 
861
866
  case 2:
862
- this.hde_1 = this.gde_1;
867
+ this.pde_1 = this.ode_1;
863
868
  this.f9_1 = 3;
864
- suspendResult = this.dde_1.q18(this.hde_1, this);
869
+ suspendResult = this.lde_1.d18(this.pde_1, this);
865
870
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
866
871
  return suspendResult;
867
872
  }
868
873
 
869
874
  continue $sm;
870
875
  case 3:
871
- this.cde_1 = suspendResult;
876
+ this.kde_1 = suspendResult;
872
877
  if (false) {
873
878
  this.f9_1 = 1;
874
879
  continue $sm;
@@ -892,23 +897,23 @@
892
897
  }
893
898
  while (true);
894
899
  };
895
- protoOf(GameServer$observeTableWhenRoundChanges$slambda$o$collect$slambda).d1m = function (value, completion) {
896
- var i = new GameServer$observeTableWhenRoundChanges$slambda$o$collect$slambda(this.ade_1, completion);
897
- i.bde_1 = value;
900
+ protoOf(GameServer$observeTableWhenRoundChanges$slambda$o$collect$slambda).q1l = function (value, completion) {
901
+ var i = new GameServer$observeTableWhenRoundChanges$slambda$o$collect$slambda(this.ide_1, completion);
902
+ i.jde_1 = value;
898
903
  return i;
899
904
  };
900
905
  function GameServer$observeTableWhenRoundChanges$slambda$o$collect$slambda_0($$this$unsafeFlow, resultContinuation) {
901
906
  var i = new GameServer$observeTableWhenRoundChanges$slambda$o$collect$slambda($$this$unsafeFlow, resultContinuation);
902
907
  var l = function (value, $completion) {
903
- return i.c1m(value, $completion);
908
+ return i.p1l(value, $completion);
904
909
  };
905
910
  l.$arity = 1;
906
911
  return l;
907
912
  }
908
913
  function $collectCOROUTINE$2(_this__u8e3s4, collector, resultContinuation) {
909
914
  CoroutineImpl.call(this, resultContinuation);
910
- this.qde_1 = _this__u8e3s4;
911
- this.rde_1 = collector;
915
+ this.yde_1 = _this__u8e3s4;
916
+ this.zde_1 = collector;
912
917
  }
913
918
  protoOf($collectCOROUTINE$2).n9 = function () {
914
919
  var suspendResult = this.h9_1;
@@ -919,10 +924,10 @@
919
924
  case 0:
920
925
  this.g9_1 = 2;
921
926
  var tmp_0 = this;
922
- tmp_0.sde_1 = this.rde_1;
927
+ tmp_0.adf_1 = this.zde_1;
923
928
  this.f9_1 = 1;
924
- var tmp_1 = GameServer$observeTableWhenRoundChanges$slambda$o$collect$slambda_0(this.sde_1, null);
925
- suspendResult = this.qde_1.tde_1.m17(new sam$kotlinx_coroutines_flow_FlowCollector$0_1(tmp_1), this);
929
+ var tmp_1 = GameServer$observeTableWhenRoundChanges$slambda$o$collect$slambda_0(this.adf_1, null);
930
+ suspendResult = this.yde_1.bdf_1.z16(new sam$kotlinx_coroutines_flow_FlowCollector$0_1(tmp_1), this);
926
931
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
927
932
  return suspendResult;
928
933
  }
@@ -945,29 +950,29 @@
945
950
  while (true);
946
951
  };
947
952
  function _no_name_provided__qut3iv_0($this) {
948
- this.tde_1 = $this;
953
+ this.bdf_1 = $this;
949
954
  }
950
- protoOf(_no_name_provided__qut3iv_0).r18 = function (collector, $completion) {
955
+ protoOf(_no_name_provided__qut3iv_0).e18 = function (collector, $completion) {
951
956
  var tmp = new $collectCOROUTINE$2(this, collector, $completion);
952
957
  tmp.h9_1 = Unit_instance;
953
958
  tmp.i9_1 = null;
954
959
  return tmp.n9();
955
960
  };
956
- protoOf(_no_name_provided__qut3iv_0).m17 = function (collector, $completion) {
957
- return this.r18(collector, $completion);
961
+ protoOf(_no_name_provided__qut3iv_0).z16 = function (collector, $completion) {
962
+ return this.e18(collector, $completion);
958
963
  };
959
964
  function GameServer$subscribeWith$slambda$slambda($subscriber, resultContinuation) {
960
- this.cdf_1 = $subscriber;
965
+ this.kdf_1 = $subscriber;
961
966
  CoroutineImpl.call(this, resultContinuation);
962
967
  }
963
- protoOf(GameServer$subscribeWith$slambda$slambda).edf = function (it, $completion) {
964
- var tmp = this.fdf(it, $completion);
968
+ protoOf(GameServer$subscribeWith$slambda$slambda).mdf = function (it, $completion) {
969
+ var tmp = this.ndf(it, $completion);
965
970
  tmp.h9_1 = Unit_instance;
966
971
  tmp.i9_1 = null;
967
972
  return tmp.n9();
968
973
  };
969
974
  protoOf(GameServer$subscribeWith$slambda$slambda).x9 = function (p1, $completion) {
970
- return this.edf(p1 instanceof AppState ? p1 : THROW_CCE(), $completion);
975
+ return this.mdf(p1 instanceof AppState ? p1 : THROW_CCE(), $completion);
971
976
  };
972
977
  protoOf(GameServer$subscribeWith$slambda$slambda).n9 = function () {
973
978
  var suspendResult = this.h9_1;
@@ -976,7 +981,7 @@
976
981
  var tmp = this.f9_1;
977
982
  if (tmp === 0) {
978
983
  this.g9_1 = 1;
979
- this.cdf_1(this.ddf_1);
984
+ this.kdf_1(this.ldf_1);
980
985
  return Unit_instance;
981
986
  } else if (tmp === 1) {
982
987
  throw this.i9_1;
@@ -987,64 +992,64 @@
987
992
  }
988
993
  while (true);
989
994
  };
990
- protoOf(GameServer$subscribeWith$slambda$slambda).fdf = function (it, completion) {
991
- var i = new GameServer$subscribeWith$slambda$slambda(this.cdf_1, completion);
992
- i.ddf_1 = it;
995
+ protoOf(GameServer$subscribeWith$slambda$slambda).ndf = function (it, completion) {
996
+ var i = new GameServer$subscribeWith$slambda$slambda(this.kdf_1, completion);
997
+ i.ldf_1 = it;
993
998
  return i;
994
999
  };
995
1000
  function GameServer$subscribeWith$slambda$slambda_0($subscriber, resultContinuation) {
996
1001
  var i = new GameServer$subscribeWith$slambda$slambda($subscriber, resultContinuation);
997
1002
  var l = function (it, $completion) {
998
- return i.edf(it, $completion);
1003
+ return i.mdf(it, $completion);
999
1004
  };
1000
1005
  l.$arity = 1;
1001
1006
  return l;
1002
1007
  }
1003
1008
  function GameServer$roomOnCreate$1$updatedUsers$previousTeams$1($playerId) {
1004
- this.gdf_1 = $playerId;
1009
+ this.odf_1 = $playerId;
1005
1010
  }
1006
- protoOf(GameServer$roomOnCreate$1$updatedUsers$previousTeams$1).k6e = function () {
1007
- return this.gdf_1;
1011
+ protoOf(GameServer$roomOnCreate$1$updatedUsers$previousTeams$1).z6d = function () {
1012
+ return this.odf_1;
1008
1013
  };
1009
1014
  function _get_logger__rkp4sl($this) {
1010
1015
  // Inline function 'kotlin.getValue' call
1011
- var this_0 = $this.jdf_1;
1016
+ var this_0 = $this.rdf_1;
1012
1017
  logger$factory_0();
1013
1018
  return this_0.u();
1014
1019
  }
1015
1020
  function _get_toClientEventsObserver__6rp51y($this) {
1016
1021
  // Inline function 'kotlin.getValue' call
1017
- var this_0 = $this.kdf_1;
1022
+ var this_0 = $this.sdf_1;
1018
1023
  toClientEventsObserver$factory_0();
1019
1024
  return this_0.u();
1020
1025
  }
1021
1026
  function _get_fromClientEventsObserver__a7vzd3($this) {
1022
1027
  // Inline function 'kotlin.getValue' call
1023
- var this_0 = $this.ldf_1;
1028
+ var this_0 = $this.tdf_1;
1024
1029
  fromClientEventsObserver$factory_0();
1025
1030
  return this_0.u();
1026
1031
  }
1027
1032
  function _get_playerConnectionInteractor__si6cxf($this) {
1028
1033
  // Inline function 'kotlin.getValue' call
1029
- var this_0 = $this.mdf_1;
1034
+ var this_0 = $this.udf_1;
1030
1035
  playerConnectionInteractor$factory_0();
1031
1036
  return this_0.u();
1032
1037
  }
1033
1038
  function _get_teamsLogicProvider__u10pm6($this) {
1034
1039
  // Inline function 'kotlin.getValue' call
1035
- var this_0 = $this.ndf_1;
1040
+ var this_0 = $this.vdf_1;
1036
1041
  teamsLogicProvider$factory_0();
1037
1042
  return this_0.u();
1038
1043
  }
1039
1044
  function _get_random__h29cgo($this) {
1040
1045
  // Inline function 'kotlin.getValue' call
1041
- var this_0 = $this.odf_1;
1046
+ var this_0 = $this.wdf_1;
1042
1047
  random$factory();
1043
1048
  return this_0.u();
1044
1049
  }
1045
1050
  function _get_idsProvider__fnfajc($this) {
1046
1051
  // Inline function 'kotlin.getValue' call
1047
- var this_0 = $this.pdf_1;
1052
+ var this_0 = $this.xdf_1;
1048
1053
  idsProvider$factory_0();
1049
1054
  return this_0.u();
1050
1055
  }
@@ -1058,20 +1063,20 @@
1058
1063
  return transformLatest(this_0, GameServer$observeTableWhenRoundChanges$slambda_0(observeState, null));
1059
1064
  }
1060
1065
  function Companion() {
1061
- this.rdf_1 = 'GameEngine_API';
1066
+ this.zdf_1 = 'GameEngine_API';
1062
1067
  }
1063
1068
  var Companion_instance_7;
1064
1069
  function Companion_getInstance_0() {
1065
1070
  return Companion_instance_7;
1066
1071
  }
1067
1072
  function sam$kotlinx_coroutines_flow_FlowCollector$0(function_0) {
1068
- this.sdf_1 = function_0;
1073
+ this.adg_1 = function_0;
1069
1074
  }
1070
- protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0).q18 = function (value, $completion) {
1071
- return this.sdf_1(value, $completion);
1075
+ protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0).d18 = function (value, $completion) {
1076
+ return this.adg_1(value, $completion);
1072
1077
  };
1073
1078
  protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0).p3 = function () {
1074
- return this.sdf_1;
1079
+ return this.adg_1;
1075
1080
  };
1076
1081
  protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0).equals = function (other) {
1077
1082
  var tmp;
@@ -1092,13 +1097,13 @@
1092
1097
  return hashCode(this.p3());
1093
1098
  };
1094
1099
  function sam$kotlinx_coroutines_flow_FlowCollector$0_0(function_0) {
1095
- this.tdf_1 = function_0;
1100
+ this.bdg_1 = function_0;
1096
1101
  }
1097
- protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0_0).q18 = function (value, $completion) {
1098
- return this.tdf_1(value, $completion);
1102
+ protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0_0).d18 = function (value, $completion) {
1103
+ return this.bdg_1(value, $completion);
1099
1104
  };
1100
1105
  protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0_0).p3 = function () {
1101
- return this.tdf_1;
1106
+ return this.bdg_1;
1102
1107
  };
1103
1108
  protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0_0).equals = function (other) {
1104
1109
  var tmp;
@@ -1119,13 +1124,13 @@
1119
1124
  return hashCode(this.p3());
1120
1125
  };
1121
1126
  function sam$kotlinx_coroutines_flow_FlowCollector$0_1(function_0) {
1122
- this.udf_1 = function_0;
1127
+ this.cdg_1 = function_0;
1123
1128
  }
1124
- protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0_1).q18 = function (value, $completion) {
1125
- return this.udf_1(value, $completion);
1129
+ protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0_1).d18 = function (value, $completion) {
1130
+ return this.cdg_1(value, $completion);
1126
1131
  };
1127
1132
  protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0_1).p3 = function () {
1128
- return this.udf_1;
1133
+ return this.cdg_1;
1129
1134
  };
1130
1135
  protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0_1).equals = function (other) {
1131
1136
  var tmp;
@@ -1146,13 +1151,13 @@
1146
1151
  return hashCode(this.p3());
1147
1152
  };
1148
1153
  function sam$kotlinx_coroutines_flow_FlowCollector$0_2(function_0) {
1149
- this.vdf_1 = function_0;
1154
+ this.ddg_1 = function_0;
1150
1155
  }
1151
- protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0_2).q18 = function (value, $completion) {
1152
- return this.vdf_1(value, $completion);
1156
+ protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0_2).d18 = function (value, $completion) {
1157
+ return this.ddg_1(value, $completion);
1153
1158
  };
1154
1159
  protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0_2).p3 = function () {
1155
- return this.vdf_1;
1160
+ return this.ddg_1;
1156
1161
  };
1157
1162
  protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0_2).equals = function (other) {
1158
1163
  var tmp;
@@ -1178,18 +1183,18 @@
1178
1183
  };
1179
1184
  }
1180
1185
  function GameServer$subscribeToClientAction$slambda(this$0, $subscriber, resultContinuation) {
1181
- this.edg_1 = this$0;
1182
- this.fdg_1 = $subscriber;
1186
+ this.mdg_1 = this$0;
1187
+ this.ndg_1 = $subscriber;
1183
1188
  CoroutineImpl.call(this, resultContinuation);
1184
1189
  }
1185
- protoOf(GameServer$subscribeToClientAction$slambda).f1f = function ($this$launchDefault, $completion) {
1186
- var tmp = this.g1f($this$launchDefault, $completion);
1190
+ protoOf(GameServer$subscribeToClientAction$slambda).s1e = function ($this$launchDefault, $completion) {
1191
+ var tmp = this.t1e($this$launchDefault, $completion);
1187
1192
  tmp.h9_1 = Unit_instance;
1188
1193
  tmp.i9_1 = null;
1189
1194
  return tmp.n9();
1190
1195
  };
1191
1196
  protoOf(GameServer$subscribeToClientAction$slambda).x9 = function (p1, $completion) {
1192
- return this.f1f((!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE(), $completion);
1197
+ return this.s1e((!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE(), $completion);
1193
1198
  };
1194
1199
  protoOf(GameServer$subscribeToClientAction$slambda).n9 = function () {
1195
1200
  var suspendResult = this.h9_1;
@@ -1200,9 +1205,9 @@
1200
1205
  case 0:
1201
1206
  this.g9_1 = 2;
1202
1207
  this.f9_1 = 1;
1203
- var tmp_0 = _get_toClientEventsObserver__6rp51y(this.edg_1).uao();
1204
- var tmp_1 = GameServer$subscribeToClientAction$slambda$slambda_0(this.fdg_1, null);
1205
- suspendResult = tmp_0.m17(new sam$kotlinx_coroutines_flow_FlowCollector$0(tmp_1), this);
1208
+ var tmp_0 = _get_toClientEventsObserver__6rp51y(this.mdg_1).cap();
1209
+ var tmp_1 = GameServer$subscribeToClientAction$slambda$slambda_0(this.ndg_1, null);
1210
+ suspendResult = tmp_0.z16(new sam$kotlinx_coroutines_flow_FlowCollector$0(tmp_1), this);
1206
1211
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
1207
1212
  return suspendResult;
1208
1213
  }
@@ -1224,32 +1229,32 @@
1224
1229
  }
1225
1230
  while (true);
1226
1231
  };
1227
- protoOf(GameServer$subscribeToClientAction$slambda).g1f = function ($this$launchDefault, completion) {
1228
- var i = new GameServer$subscribeToClientAction$slambda(this.edg_1, this.fdg_1, completion);
1229
- i.gdg_1 = $this$launchDefault;
1232
+ protoOf(GameServer$subscribeToClientAction$slambda).t1e = function ($this$launchDefault, completion) {
1233
+ var i = new GameServer$subscribeToClientAction$slambda(this.mdg_1, this.ndg_1, completion);
1234
+ i.odg_1 = $this$launchDefault;
1230
1235
  return i;
1231
1236
  };
1232
1237
  function GameServer$subscribeToClientAction$slambda_0(this$0, $subscriber, resultContinuation) {
1233
1238
  var i = new GameServer$subscribeToClientAction$slambda(this$0, $subscriber, resultContinuation);
1234
1239
  var l = function ($this$launchDefault, $completion) {
1235
- return i.f1f($this$launchDefault, $completion);
1240
+ return i.s1e($this$launchDefault, $completion);
1236
1241
  };
1237
1242
  l.$arity = 1;
1238
1243
  return l;
1239
1244
  }
1240
1245
  function GameServer$subscribeServerStateUpdate$slambda(this$0, $subscriber, resultContinuation) {
1241
- this.pdg_1 = this$0;
1242
- this.qdg_1 = $subscriber;
1246
+ this.xdg_1 = this$0;
1247
+ this.ydg_1 = $subscriber;
1243
1248
  CoroutineImpl.call(this, resultContinuation);
1244
1249
  }
1245
- protoOf(GameServer$subscribeServerStateUpdate$slambda).f1f = function ($this$launchDefault, $completion) {
1246
- var tmp = this.g1f($this$launchDefault, $completion);
1250
+ protoOf(GameServer$subscribeServerStateUpdate$slambda).s1e = function ($this$launchDefault, $completion) {
1251
+ var tmp = this.t1e($this$launchDefault, $completion);
1247
1252
  tmp.h9_1 = Unit_instance;
1248
1253
  tmp.i9_1 = null;
1249
1254
  return tmp.n9();
1250
1255
  };
1251
1256
  protoOf(GameServer$subscribeServerStateUpdate$slambda).x9 = function (p1, $completion) {
1252
- return this.f1f((!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE(), $completion);
1257
+ return this.s1e((!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE(), $completion);
1253
1258
  };
1254
1259
  protoOf(GameServer$subscribeServerStateUpdate$slambda).n9 = function () {
1255
1260
  var suspendResult = this.h9_1;
@@ -1260,10 +1265,10 @@
1260
1265
  case 0:
1261
1266
  this.g9_1 = 2;
1262
1267
  this.f9_1 = 1;
1263
- var this_0 = observeTableWhenRoundChanges(this.pdg_1, this.pdg_1.s6w());
1264
- var tmp_0 = transformLatest(this_0, GameServer$subscribeServerStateUpdate$slambda$slambda_0(this.pdg_1, null));
1265
- var tmp_1 = GameServer$subscribeServerStateUpdate$slambda$slambda_2(this.qdg_1, null);
1266
- suspendResult = tmp_0.m17(new sam$kotlinx_coroutines_flow_FlowCollector$0_0(tmp_1), this);
1268
+ var this_0 = observeTableWhenRoundChanges(this.xdg_1, this.xdg_1.h6w());
1269
+ var tmp_0 = transformLatest(this_0, GameServer$subscribeServerStateUpdate$slambda$slambda_0(this.xdg_1, null));
1270
+ var tmp_1 = GameServer$subscribeServerStateUpdate$slambda$slambda_2(this.ydg_1, null);
1271
+ suspendResult = tmp_0.z16(new sam$kotlinx_coroutines_flow_FlowCollector$0_0(tmp_1), this);
1267
1272
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
1268
1273
  return suspendResult;
1269
1274
  }
@@ -1285,44 +1290,44 @@
1285
1290
  }
1286
1291
  while (true);
1287
1292
  };
1288
- protoOf(GameServer$subscribeServerStateUpdate$slambda).g1f = function ($this$launchDefault, completion) {
1289
- var i = new GameServer$subscribeServerStateUpdate$slambda(this.pdg_1, this.qdg_1, completion);
1290
- i.rdg_1 = $this$launchDefault;
1293
+ protoOf(GameServer$subscribeServerStateUpdate$slambda).t1e = function ($this$launchDefault, completion) {
1294
+ var i = new GameServer$subscribeServerStateUpdate$slambda(this.xdg_1, this.ydg_1, completion);
1295
+ i.zdg_1 = $this$launchDefault;
1291
1296
  return i;
1292
1297
  };
1293
1298
  function GameServer$subscribeServerStateUpdate$slambda_0(this$0, $subscriber, resultContinuation) {
1294
1299
  var i = new GameServer$subscribeServerStateUpdate$slambda(this$0, $subscriber, resultContinuation);
1295
1300
  var l = function ($this$launchDefault, $completion) {
1296
- return i.f1f($this$launchDefault, $completion);
1301
+ return i.s1e($this$launchDefault, $completion);
1297
1302
  };
1298
1303
  l.$arity = 1;
1299
1304
  return l;
1300
1305
  }
1301
1306
  function _no_name_provided__qut3iv_1($this) {
1302
- this.rdd_1 = $this;
1307
+ this.zdd_1 = $this;
1303
1308
  }
1304
- protoOf(_no_name_provided__qut3iv_1).r18 = function (collector, $completion) {
1309
+ protoOf(_no_name_provided__qut3iv_1).e18 = function (collector, $completion) {
1305
1310
  var tmp = new $collectCOROUTINE$1(this, collector, $completion);
1306
1311
  tmp.h9_1 = Unit_instance;
1307
1312
  tmp.i9_1 = null;
1308
1313
  return tmp.n9();
1309
1314
  };
1310
- protoOf(_no_name_provided__qut3iv_1).m17 = function (collector, $completion) {
1311
- return this.r18(collector, $completion);
1315
+ protoOf(_no_name_provided__qut3iv_1).z16 = function (collector, $completion) {
1316
+ return this.e18(collector, $completion);
1312
1317
  };
1313
1318
  function GameServer$observeTableWhenRoundChanges$slambda($observeState, resultContinuation) {
1314
- this.adh_1 = $observeState;
1319
+ this.idh_1 = $observeState;
1315
1320
  CoroutineImpl.call(this, resultContinuation);
1316
1321
  }
1317
- protoOf(GameServer$observeTableWhenRoundChanges$slambda).zbz = function ($this$transformLatest, it, $completion) {
1318
- var tmp = this.ac0($this$transformLatest, it, $completion);
1322
+ protoOf(GameServer$observeTableWhenRoundChanges$slambda).hc0 = function ($this$transformLatest, it, $completion) {
1323
+ var tmp = this.ic0($this$transformLatest, it, $completion);
1319
1324
  tmp.h9_1 = Unit_instance;
1320
1325
  tmp.i9_1 = null;
1321
1326
  return tmp.n9();
1322
1327
  };
1323
1328
  protoOf(GameServer$observeTableWhenRoundChanges$slambda).y9 = function (p1, p2, $completion) {
1324
1329
  var tmp = (!(p1 == null) ? isInterface(p1, FlowCollector) : false) ? p1 : THROW_CCE();
1325
- return this.zbz(tmp, (p2 == null ? true : !(p2 == null)) ? p2 : THROW_CCE(), $completion);
1330
+ return this.hc0(tmp, (p2 == null ? true : !(p2 == null)) ? p2 : THROW_CCE(), $completion);
1326
1331
  };
1327
1332
  protoOf(GameServer$observeTableWhenRoundChanges$slambda).n9 = function () {
1328
1333
  var suspendResult = this.h9_1;
@@ -1333,9 +1338,9 @@
1333
1338
  case 0:
1334
1339
  this.g9_1 = 2;
1335
1340
  this.f9_1 = 1;
1336
- this.cdh_1;
1337
- var this_0 = this.adh_1;
1338
- suspendResult = emitAll(this.bdh_1, new _no_name_provided__qut3iv_0(this_0), this);
1341
+ this.kdh_1;
1342
+ var this_0 = this.idh_1;
1343
+ suspendResult = emitAll(this.jdh_1, new _no_name_provided__qut3iv_0(this_0), this);
1339
1344
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
1340
1345
  return suspendResult;
1341
1346
  }
@@ -1357,33 +1362,33 @@
1357
1362
  }
1358
1363
  while (true);
1359
1364
  };
1360
- protoOf(GameServer$observeTableWhenRoundChanges$slambda).ac0 = function ($this$transformLatest, it, completion) {
1361
- var i = new GameServer$observeTableWhenRoundChanges$slambda(this.adh_1, completion);
1362
- i.bdh_1 = $this$transformLatest;
1363
- i.cdh_1 = it;
1365
+ protoOf(GameServer$observeTableWhenRoundChanges$slambda).ic0 = function ($this$transformLatest, it, completion) {
1366
+ var i = new GameServer$observeTableWhenRoundChanges$slambda(this.idh_1, completion);
1367
+ i.jdh_1 = $this$transformLatest;
1368
+ i.kdh_1 = it;
1364
1369
  return i;
1365
1370
  };
1366
1371
  function GameServer$observeTableWhenRoundChanges$slambda_0($observeState, resultContinuation) {
1367
1372
  var i = new GameServer$observeTableWhenRoundChanges$slambda($observeState, resultContinuation);
1368
1373
  var l = function ($this$transformLatest, it, $completion) {
1369
- return i.zbz($this$transformLatest, it, $completion);
1374
+ return i.hc0($this$transformLatest, it, $completion);
1370
1375
  };
1371
1376
  l.$arity = 2;
1372
1377
  return l;
1373
1378
  }
1374
1379
  function GameServer$subscribeWith$slambda(this$0, $subscriber, resultContinuation) {
1375
- this.ldh_1 = this$0;
1376
- this.mdh_1 = $subscriber;
1380
+ this.tdh_1 = this$0;
1381
+ this.udh_1 = $subscriber;
1377
1382
  CoroutineImpl.call(this, resultContinuation);
1378
1383
  }
1379
- protoOf(GameServer$subscribeWith$slambda).f1f = function ($this$launchDefault, $completion) {
1380
- var tmp = this.g1f($this$launchDefault, $completion);
1384
+ protoOf(GameServer$subscribeWith$slambda).s1e = function ($this$launchDefault, $completion) {
1385
+ var tmp = this.t1e($this$launchDefault, $completion);
1381
1386
  tmp.h9_1 = Unit_instance;
1382
1387
  tmp.i9_1 = null;
1383
1388
  return tmp.n9();
1384
1389
  };
1385
1390
  protoOf(GameServer$subscribeWith$slambda).x9 = function (p1, $completion) {
1386
- return this.f1f((!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE(), $completion);
1391
+ return this.s1e((!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE(), $completion);
1387
1392
  };
1388
1393
  protoOf(GameServer$subscribeWith$slambda).n9 = function () {
1389
1394
  var suspendResult = this.h9_1;
@@ -1394,9 +1399,9 @@
1394
1399
  case 0:
1395
1400
  this.g9_1 = 2;
1396
1401
  this.f9_1 = 1;
1397
- var tmp_0 = distinctUntilChanged(this.ldh_1.s6w());
1398
- var tmp_1 = GameServer$subscribeWith$slambda$slambda_0(this.mdh_1, null);
1399
- suspendResult = tmp_0.m17(new sam$kotlinx_coroutines_flow_FlowCollector$0_2(tmp_1), this);
1402
+ var tmp_0 = distinctUntilChanged(this.tdh_1.h6w());
1403
+ var tmp_1 = GameServer$subscribeWith$slambda$slambda_0(this.udh_1, null);
1404
+ suspendResult = tmp_0.z16(new sam$kotlinx_coroutines_flow_FlowCollector$0_2(tmp_1), this);
1400
1405
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
1401
1406
  return suspendResult;
1402
1407
  }
@@ -1418,32 +1423,32 @@
1418
1423
  }
1419
1424
  while (true);
1420
1425
  };
1421
- protoOf(GameServer$subscribeWith$slambda).g1f = function ($this$launchDefault, completion) {
1422
- var i = new GameServer$subscribeWith$slambda(this.ldh_1, this.mdh_1, completion);
1423
- i.ndh_1 = $this$launchDefault;
1426
+ protoOf(GameServer$subscribeWith$slambda).t1e = function ($this$launchDefault, completion) {
1427
+ var i = new GameServer$subscribeWith$slambda(this.tdh_1, this.udh_1, completion);
1428
+ i.vdh_1 = $this$launchDefault;
1424
1429
  return i;
1425
1430
  };
1426
1431
  function GameServer$subscribeWith$slambda_0(this$0, $subscriber, resultContinuation) {
1427
1432
  var i = new GameServer$subscribeWith$slambda(this$0, $subscriber, resultContinuation);
1428
1433
  var l = function ($this$launchDefault, $completion) {
1429
- return i.f1f($this$launchDefault, $completion);
1434
+ return i.s1e($this$launchDefault, $completion);
1430
1435
  };
1431
1436
  l.$arity = 1;
1432
1437
  return l;
1433
1438
  }
1434
1439
  function GameServer$fromClientEvent$slambda($action, resultContinuation) {
1435
- this.wdh_1 = $action;
1440
+ this.edi_1 = $action;
1436
1441
  CoroutineImpl.call(this, resultContinuation);
1437
1442
  }
1438
- protoOf(GameServer$fromClientEvent$slambda).db9 = function ($this$dispatchAsync, store, $completion) {
1439
- var tmp = this.eb9($this$dispatchAsync, store, $completion);
1443
+ protoOf(GameServer$fromClientEvent$slambda).lb9 = function ($this$dispatchAsync, store, $completion) {
1444
+ var tmp = this.mb9($this$dispatchAsync, store, $completion);
1440
1445
  tmp.h9_1 = Unit_instance;
1441
1446
  tmp.i9_1 = null;
1442
1447
  return tmp.n9();
1443
1448
  };
1444
1449
  protoOf(GameServer$fromClientEvent$slambda).y9 = function (p1, p2, $completion) {
1445
1450
  var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
1446
- return this.db9(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
1451
+ return this.lb9(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
1447
1452
  };
1448
1453
  protoOf(GameServer$fromClientEvent$slambda).n9 = function () {
1449
1454
  var suspendResult = this.h9_1;
@@ -1452,11 +1457,11 @@
1452
1457
  var tmp = this.f9_1;
1453
1458
  if (tmp === 0) {
1454
1459
  this.g9_1 = 1;
1455
- if (this.wdh_1 instanceof PlayerReadyFromClientAction)
1456
- if (!get_isCreated(this.ydh_1.state)) {
1460
+ if (this.edi_1 instanceof PlayerReadyFromClientAction)
1461
+ if (!get_isCreated(this.gdi_1.state)) {
1457
1462
  return Unit_instance;
1458
1463
  }
1459
- this.ydh_1.dispatch(this.wdh_1);
1464
+ this.gdi_1.dispatch(this.edi_1);
1460
1465
  return Unit_instance;
1461
1466
  } else if (tmp === 1) {
1462
1467
  throw this.i9_1;
@@ -1467,33 +1472,33 @@
1467
1472
  }
1468
1473
  while (true);
1469
1474
  };
1470
- protoOf(GameServer$fromClientEvent$slambda).eb9 = function ($this$dispatchAsync, store, completion) {
1471
- var i = new GameServer$fromClientEvent$slambda(this.wdh_1, completion);
1472
- i.xdh_1 = $this$dispatchAsync;
1473
- i.ydh_1 = store;
1475
+ protoOf(GameServer$fromClientEvent$slambda).mb9 = function ($this$dispatchAsync, store, completion) {
1476
+ var i = new GameServer$fromClientEvent$slambda(this.edi_1, completion);
1477
+ i.fdi_1 = $this$dispatchAsync;
1478
+ i.gdi_1 = store;
1474
1479
  return i;
1475
1480
  };
1476
1481
  function GameServer$fromClientEvent$slambda_0($action, resultContinuation) {
1477
1482
  var i = new GameServer$fromClientEvent$slambda($action, resultContinuation);
1478
1483
  var l = function ($this$dispatchAsync, store, $completion) {
1479
- return i.db9($this$dispatchAsync, store, $completion);
1484
+ return i.lb9($this$dispatchAsync, store, $completion);
1480
1485
  };
1481
1486
  l.$arity = 2;
1482
1487
  return l;
1483
1488
  }
1484
1489
  function GameServer$playerLostConnection$slambda($playerId, resultContinuation) {
1485
- this.hdi_1 = $playerId;
1490
+ this.pdi_1 = $playerId;
1486
1491
  CoroutineImpl.call(this, resultContinuation);
1487
1492
  }
1488
- protoOf(GameServer$playerLostConnection$slambda).db9 = function ($this$dispatchAsync, store, $completion) {
1489
- var tmp = this.eb9($this$dispatchAsync, store, $completion);
1493
+ protoOf(GameServer$playerLostConnection$slambda).lb9 = function ($this$dispatchAsync, store, $completion) {
1494
+ var tmp = this.mb9($this$dispatchAsync, store, $completion);
1490
1495
  tmp.h9_1 = Unit_instance;
1491
1496
  tmp.i9_1 = null;
1492
1497
  return tmp.n9();
1493
1498
  };
1494
1499
  protoOf(GameServer$playerLostConnection$slambda).y9 = function (p1, p2, $completion) {
1495
1500
  var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
1496
- return this.db9(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
1501
+ return this.lb9(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
1497
1502
  };
1498
1503
  protoOf(GameServer$playerLostConnection$slambda).n9 = function () {
1499
1504
  var suspendResult = this.h9_1;
@@ -1502,12 +1507,12 @@
1502
1507
  var tmp = this.f9_1;
1503
1508
  if (tmp === 0) {
1504
1509
  this.g9_1 = 1;
1505
- if (!get_isCreated(this.jdi_1.state)) {
1510
+ if (!get_isCreated(this.rdi_1.state)) {
1506
1511
  return Unit_instance;
1507
1512
  }
1508
- var tmp_0 = this.jdi_1.dispatch;
1513
+ var tmp_0 = this.rdi_1.dispatch;
1509
1514
  var tmp0_connectionState = PlayerConnectionState_LOST_CONNECTION_getInstance();
1510
- tmp_0(new PlayerConnectionUpdateAction(tmp0_connectionState, this.hdi_1));
1515
+ tmp_0(new PlayerConnectionUpdateAction(tmp0_connectionState, this.pdi_1));
1511
1516
  return Unit_instance;
1512
1517
  } else if (tmp === 1) {
1513
1518
  throw this.i9_1;
@@ -1518,34 +1523,34 @@
1518
1523
  }
1519
1524
  while (true);
1520
1525
  };
1521
- protoOf(GameServer$playerLostConnection$slambda).eb9 = function ($this$dispatchAsync, store, completion) {
1522
- var i = new GameServer$playerLostConnection$slambda(this.hdi_1, completion);
1523
- i.idi_1 = $this$dispatchAsync;
1524
- i.jdi_1 = store;
1526
+ protoOf(GameServer$playerLostConnection$slambda).mb9 = function ($this$dispatchAsync, store, completion) {
1527
+ var i = new GameServer$playerLostConnection$slambda(this.pdi_1, completion);
1528
+ i.qdi_1 = $this$dispatchAsync;
1529
+ i.rdi_1 = store;
1525
1530
  return i;
1526
1531
  };
1527
1532
  function GameServer$playerLostConnection$slambda_0($playerId, resultContinuation) {
1528
1533
  var i = new GameServer$playerLostConnection$slambda($playerId, resultContinuation);
1529
1534
  var l = function ($this$dispatchAsync, store, $completion) {
1530
- return i.db9($this$dispatchAsync, store, $completion);
1535
+ return i.lb9($this$dispatchAsync, store, $completion);
1531
1536
  };
1532
1537
  l.$arity = 2;
1533
1538
  return l;
1534
1539
  }
1535
1540
  function GameServer$playerLive$slambda(this$0, $playerId, resultContinuation) {
1536
- this.sdi_1 = this$0;
1537
- this.tdi_1 = $playerId;
1541
+ this.adj_1 = this$0;
1542
+ this.bdj_1 = $playerId;
1538
1543
  CoroutineImpl.call(this, resultContinuation);
1539
1544
  }
1540
- protoOf(GameServer$playerLive$slambda).db9 = function ($this$dispatchAsync, store, $completion) {
1541
- var tmp = this.eb9($this$dispatchAsync, store, $completion);
1545
+ protoOf(GameServer$playerLive$slambda).lb9 = function ($this$dispatchAsync, store, $completion) {
1546
+ var tmp = this.mb9($this$dispatchAsync, store, $completion);
1542
1547
  tmp.h9_1 = Unit_instance;
1543
1548
  tmp.i9_1 = null;
1544
1549
  return tmp.n9();
1545
1550
  };
1546
1551
  protoOf(GameServer$playerLive$slambda).y9 = function (p1, p2, $completion) {
1547
1552
  var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
1548
- return this.db9(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
1553
+ return this.lb9(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
1549
1554
  };
1550
1555
  protoOf(GameServer$playerLive$slambda).n9 = function () {
1551
1556
  var suspendResult = this.h9_1;
@@ -1554,13 +1559,12 @@
1554
1559
  var tmp = this.f9_1;
1555
1560
  if (tmp === 0) {
1556
1561
  this.g9_1 = 1;
1557
- if (!get_isCreated(this.vdi_1.state) || !this.sdi_1.j6f().w6x()) {
1558
- _get_logger__rkp4sl(this.sdi_1).w('GameEngine_API', 'playerLive: ' + this.tdi_1 + ' called before the game start');
1562
+ if (!get_isCreated(this.ddj_1.state) || !this.adj_1.y6e().l6x()) {
1559
1563
  return Unit_instance;
1560
1564
  }
1561
- var tmp_0 = this.vdi_1.dispatch;
1565
+ var tmp_0 = this.ddj_1.dispatch;
1562
1566
  var tmp0_connectionState = PlayerConnectionState_LIVE_getInstance();
1563
- tmp_0(new PlayerConnectionUpdateAction(tmp0_connectionState, this.tdi_1));
1567
+ tmp_0(new PlayerConnectionUpdateAction(tmp0_connectionState, this.bdj_1));
1564
1568
  return Unit_instance;
1565
1569
  } else if (tmp === 1) {
1566
1570
  throw this.i9_1;
@@ -1571,34 +1575,34 @@
1571
1575
  }
1572
1576
  while (true);
1573
1577
  };
1574
- protoOf(GameServer$playerLive$slambda).eb9 = function ($this$dispatchAsync, store, completion) {
1575
- var i = new GameServer$playerLive$slambda(this.sdi_1, this.tdi_1, completion);
1576
- i.udi_1 = $this$dispatchAsync;
1577
- i.vdi_1 = store;
1578
+ protoOf(GameServer$playerLive$slambda).mb9 = function ($this$dispatchAsync, store, completion) {
1579
+ var i = new GameServer$playerLive$slambda(this.adj_1, this.bdj_1, completion);
1580
+ i.cdj_1 = $this$dispatchAsync;
1581
+ i.ddj_1 = store;
1578
1582
  return i;
1579
1583
  };
1580
1584
  function GameServer$playerLive$slambda_0(this$0, $playerId, resultContinuation) {
1581
1585
  var i = new GameServer$playerLive$slambda(this$0, $playerId, resultContinuation);
1582
1586
  var l = function ($this$dispatchAsync, store, $completion) {
1583
- return i.db9($this$dispatchAsync, store, $completion);
1587
+ return i.lb9($this$dispatchAsync, store, $completion);
1584
1588
  };
1585
1589
  l.$arity = 2;
1586
1590
  return l;
1587
1591
  }
1588
1592
  function GameServer$playerLeft$slambda(this$0, $playerId, resultContinuation) {
1589
- this.edj_1 = this$0;
1590
- this.fdj_1 = $playerId;
1593
+ this.mdj_1 = this$0;
1594
+ this.ndj_1 = $playerId;
1591
1595
  CoroutineImpl.call(this, resultContinuation);
1592
1596
  }
1593
- protoOf(GameServer$playerLeft$slambda).db9 = function ($this$dispatchAsync, store, $completion) {
1594
- var tmp = this.eb9($this$dispatchAsync, store, $completion);
1597
+ protoOf(GameServer$playerLeft$slambda).lb9 = function ($this$dispatchAsync, store, $completion) {
1598
+ var tmp = this.mb9($this$dispatchAsync, store, $completion);
1595
1599
  tmp.h9_1 = Unit_instance;
1596
1600
  tmp.i9_1 = null;
1597
1601
  return tmp.n9();
1598
1602
  };
1599
1603
  protoOf(GameServer$playerLeft$slambda).y9 = function (p1, p2, $completion) {
1600
1604
  var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
1601
- return this.db9(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
1605
+ return this.lb9(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
1602
1606
  };
1603
1607
  protoOf(GameServer$playerLeft$slambda).n9 = function () {
1604
1608
  var suspendResult = this.h9_1;
@@ -1607,13 +1611,13 @@
1607
1611
  var tmp = this.f9_1;
1608
1612
  if (tmp === 0) {
1609
1613
  this.g9_1 = 1;
1610
- if (!get_isCreated(this.hdj_1.state) || !this.edj_1.j6f().w6x()) {
1611
- _get_logger__rkp4sl(this.edj_1).w('GameEngine_API', 'playerLeft: ' + this.fdj_1 + ' called before the game start');
1614
+ if (!get_isCreated(this.pdj_1.state) || !this.mdj_1.y6e().l6x()) {
1615
+ _get_logger__rkp4sl(this.mdj_1).w('GameEngine_API', 'playerLeft: ' + this.ndj_1 + ' called before the game start');
1612
1616
  return Unit_instance;
1613
1617
  }
1614
- var tmp_0 = this.hdj_1.dispatch;
1618
+ var tmp_0 = this.pdj_1.dispatch;
1615
1619
  var tmp0_connectionState = PlayerConnectionState_LEFT_getInstance();
1616
- tmp_0(new PlayerConnectionUpdateAction(tmp0_connectionState, this.fdj_1));
1620
+ tmp_0(new PlayerConnectionUpdateAction(tmp0_connectionState, this.ndj_1));
1617
1621
  return Unit_instance;
1618
1622
  } else if (tmp === 1) {
1619
1623
  throw this.i9_1;
@@ -1624,39 +1628,39 @@
1624
1628
  }
1625
1629
  while (true);
1626
1630
  };
1627
- protoOf(GameServer$playerLeft$slambda).eb9 = function ($this$dispatchAsync, store, completion) {
1628
- var i = new GameServer$playerLeft$slambda(this.edj_1, this.fdj_1, completion);
1629
- i.gdj_1 = $this$dispatchAsync;
1630
- i.hdj_1 = store;
1631
+ protoOf(GameServer$playerLeft$slambda).mb9 = function ($this$dispatchAsync, store, completion) {
1632
+ var i = new GameServer$playerLeft$slambda(this.mdj_1, this.ndj_1, completion);
1633
+ i.odj_1 = $this$dispatchAsync;
1634
+ i.pdj_1 = store;
1631
1635
  return i;
1632
1636
  };
1633
1637
  function GameServer$playerLeft$slambda_0(this$0, $playerId, resultContinuation) {
1634
1638
  var i = new GameServer$playerLeft$slambda(this$0, $playerId, resultContinuation);
1635
1639
  var l = function ($this$dispatchAsync, store, $completion) {
1636
- return i.db9($this$dispatchAsync, store, $completion);
1640
+ return i.lb9($this$dispatchAsync, store, $completion);
1637
1641
  };
1638
1642
  l.$arity = 2;
1639
1643
  return l;
1640
1644
  }
1641
1645
  function GameServer$roomOnCreate$slambda($usersArray, $config, this$0, $roomId, $transition, $gameCreatorId, $spectators, resultContinuation) {
1642
- this.qdj_1 = $usersArray;
1643
- this.rdj_1 = $config;
1644
- this.sdj_1 = this$0;
1645
- this.tdj_1 = $roomId;
1646
- this.udj_1 = $transition;
1647
- this.vdj_1 = $gameCreatorId;
1648
- this.wdj_1 = $spectators;
1646
+ this.ydj_1 = $usersArray;
1647
+ this.zdj_1 = $config;
1648
+ this.adk_1 = this$0;
1649
+ this.bdk_1 = $roomId;
1650
+ this.cdk_1 = $transition;
1651
+ this.ddk_1 = $gameCreatorId;
1652
+ this.edk_1 = $spectators;
1649
1653
  CoroutineImpl.call(this, resultContinuation);
1650
1654
  }
1651
- protoOf(GameServer$roomOnCreate$slambda).db9 = function ($this$dispatchAsync, store, $completion) {
1652
- var tmp = this.eb9($this$dispatchAsync, store, $completion);
1655
+ protoOf(GameServer$roomOnCreate$slambda).lb9 = function ($this$dispatchAsync, store, $completion) {
1656
+ var tmp = this.mb9($this$dispatchAsync, store, $completion);
1653
1657
  tmp.h9_1 = Unit_instance;
1654
1658
  tmp.i9_1 = null;
1655
1659
  return tmp.n9();
1656
1660
  };
1657
1661
  protoOf(GameServer$roomOnCreate$slambda).y9 = function (p1, p2, $completion) {
1658
1662
  var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
1659
- return this.db9(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
1663
+ return this.lb9(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
1660
1664
  };
1661
1665
  protoOf(GameServer$roomOnCreate$slambda).n9 = function () {
1662
1666
  var suspendResult = this.h9_1;
@@ -1665,33 +1669,33 @@
1665
1669
  var tmp = this.f9_1;
1666
1670
  if (tmp === 0) {
1667
1671
  this.g9_1 = 1;
1668
- var users = toList(this.qdj_1);
1669
- if (!(this.rdj_1.playersMode.count === users.m())) {
1670
- _get_logger__rkp4sl(this.sdj_1).w('GameEngine_API', 'roomOnCreate: wrong player count for game ' + this.tdj_1 + ', config = ' + this.rdj_1.toString() + ', users = ' + toString(users));
1671
- this.ydj_1.dispatch(Companion_instance.withAnalytics(new GameErrorReason(Reason_SERVER_ERROR_getInstance()), this.sdj_1.table.isGameFinished, this.sdj_1.table));
1672
+ var users = toList(this.ydj_1);
1673
+ if (!(this.zdj_1.playersMode.count === users.m())) {
1674
+ _get_logger__rkp4sl(this.adk_1).w('GameEngine_API', 'roomOnCreate: wrong player count for game ' + this.bdk_1 + ', config = ' + this.zdj_1.toString() + ', users = ' + toString(users));
1675
+ this.gdk_1.dispatch(Companion_instance.withAnalytics(new GameErrorReason(Reason_SERVER_ERROR_getInstance()), this.adk_1.table.isGameFinished, this.adk_1.table));
1672
1676
  return Unit_instance;
1673
1677
  }
1674
1678
  var tmp_0;
1675
- if (this.rdj_1.mode.shufflePlayers && this.udj_1 == null) {
1676
- tmp_0 = _get_random__h29cgo(this.sdj_1).f60(toMutableList(users));
1679
+ if (this.zdj_1.mode.shufflePlayers && this.cdk_1 == null) {
1680
+ tmp_0 = _get_random__h29cgo(this.adk_1).s5z(toMutableList(users));
1677
1681
  } else {
1678
- var tmp0_safe_receiver = this.udj_1;
1682
+ var tmp0_safe_receiver = this.cdk_1;
1679
1683
  var previousPlayers = tmp0_safe_receiver == null ? null : tmp0_safe_receiver.previousPlayers;
1680
1684
  var tmp_1;
1681
- if (!(previousPlayers == null) && this.rdj_1.playersMode.isTeamGame) {
1682
- var tmp_2 = _get_teamsLogicProvider__u10pm6(this.sdj_1);
1685
+ if (!(previousPlayers == null) && this.zdj_1.playersMode.isTeamGame) {
1686
+ var tmp_2 = _get_teamsLogicProvider__u10pm6(this.adk_1);
1683
1687
  var destination = ArrayList_init_$Create$(collectionSizeOrDefault(previousPlayers, 10));
1684
1688
  var tmp0_iterator = previousPlayers.j();
1685
1689
  while (tmp0_iterator.k()) {
1686
1690
  var item = tmp0_iterator.l();
1687
1691
  destination.e(new GameServer$roomOnCreate$1$updatedUsers$previousTeams$1(item));
1688
1692
  }
1689
- var previousTeams = tmp_2.t92(destination);
1693
+ var previousTeams = tmp_2.i92(destination);
1690
1694
  var destination_0 = ArrayList_init_$Create$_0();
1691
1695
  var tmp0_iterator_0 = users.j();
1692
1696
  while (tmp0_iterator_0.k()) {
1693
1697
  var element = tmp0_iterator_0.l();
1694
- if (!previousPlayers.s1(element.z6e_1)) {
1698
+ if (!previousPlayers.s1(element.o6e_1)) {
1695
1699
  destination_0.e(element);
1696
1700
  }
1697
1701
  }
@@ -1710,19 +1714,19 @@
1710
1714
  destination_1.e(destination_2);
1711
1715
  }
1712
1716
  var updatedTeams = destination_1;
1713
- tmp_1 = _get_teamsLogicProvider__u10pm6(this.sdj_1).x92(updatedTeams);
1717
+ tmp_1 = _get_teamsLogicProvider__u10pm6(this.adk_1).m92(updatedTeams);
1714
1718
  } else {
1715
1719
  tmp_1 = users;
1716
1720
  }
1717
1721
  tmp_0 = tmp_1;
1718
1722
  }
1719
1723
  var updatedUsers = tmp_0;
1720
- var gameCreatorUser = getPlayer(users, this.vdj_1);
1721
- var tmp_3 = this.ydj_1.dispatch;
1724
+ var gameCreatorUser = getPlayer(users, this.ddk_1);
1725
+ var tmp_3 = this.gdk_1.dispatch;
1722
1726
  var tmp1_version = GameEngineConfig_instance.version;
1723
1727
  var tmp2_users = sortWithItem(updatedUsers, gameCreatorUser);
1724
- var tmp3_spectators = toList(this.wdj_1);
1725
- tmp_3(new StartGameMechanicAction(this.rdj_1, this.tdj_1, tmp1_version, this.vdj_1, tmp2_users, VOID, tmp3_spectators));
1728
+ var tmp3_spectators = toList(this.edk_1);
1729
+ tmp_3(new StartGameMechanicAction(this.zdj_1, this.bdk_1, tmp1_version, this.ddk_1, tmp2_users, VOID, tmp3_spectators));
1726
1730
  return Unit_instance;
1727
1731
  } else if (tmp === 1) {
1728
1732
  throw this.i9_1;
@@ -1733,33 +1737,33 @@
1733
1737
  }
1734
1738
  while (true);
1735
1739
  };
1736
- protoOf(GameServer$roomOnCreate$slambda).eb9 = function ($this$dispatchAsync, store, completion) {
1737
- var i = new GameServer$roomOnCreate$slambda(this.qdj_1, this.rdj_1, this.sdj_1, this.tdj_1, this.udj_1, this.vdj_1, this.wdj_1, completion);
1738
- i.xdj_1 = $this$dispatchAsync;
1739
- i.ydj_1 = store;
1740
+ protoOf(GameServer$roomOnCreate$slambda).mb9 = function ($this$dispatchAsync, store, completion) {
1741
+ var i = new GameServer$roomOnCreate$slambda(this.ydj_1, this.zdj_1, this.adk_1, this.bdk_1, this.cdk_1, this.ddk_1, this.edk_1, completion);
1742
+ i.fdk_1 = $this$dispatchAsync;
1743
+ i.gdk_1 = store;
1740
1744
  return i;
1741
1745
  };
1742
1746
  function GameServer$roomOnCreate$slambda_0($usersArray, $config, this$0, $roomId, $transition, $gameCreatorId, $spectators, resultContinuation) {
1743
1747
  var i = new GameServer$roomOnCreate$slambda($usersArray, $config, this$0, $roomId, $transition, $gameCreatorId, $spectators, resultContinuation);
1744
1748
  var l = function ($this$dispatchAsync, store, $completion) {
1745
- return i.db9($this$dispatchAsync, store, $completion);
1749
+ return i.lb9($this$dispatchAsync, store, $completion);
1746
1750
  };
1747
1751
  l.$arity = 2;
1748
1752
  return l;
1749
1753
  }
1750
1754
  function GameServer$roomOnContinueFromState$slambda($state, resultContinuation) {
1751
- this.hdk_1 = $state;
1755
+ this.pdk_1 = $state;
1752
1756
  CoroutineImpl.call(this, resultContinuation);
1753
1757
  }
1754
- protoOf(GameServer$roomOnContinueFromState$slambda).db9 = function ($this$dispatchAsync, store, $completion) {
1755
- var tmp = this.eb9($this$dispatchAsync, store, $completion);
1758
+ protoOf(GameServer$roomOnContinueFromState$slambda).lb9 = function ($this$dispatchAsync, store, $completion) {
1759
+ var tmp = this.mb9($this$dispatchAsync, store, $completion);
1756
1760
  tmp.h9_1 = Unit_instance;
1757
1761
  tmp.i9_1 = null;
1758
1762
  return tmp.n9();
1759
1763
  };
1760
1764
  protoOf(GameServer$roomOnContinueFromState$slambda).y9 = function (p1, p2, $completion) {
1761
1765
  var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
1762
- return this.db9(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
1766
+ return this.lb9(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
1763
1767
  };
1764
1768
  protoOf(GameServer$roomOnContinueFromState$slambda).n9 = function () {
1765
1769
  var suspendResult = this.h9_1;
@@ -1768,9 +1772,9 @@
1768
1772
  var tmp = this.f9_1;
1769
1773
  if (tmp === 0) {
1770
1774
  this.g9_1 = 1;
1771
- var tmp_0 = this.jdk_1.dispatch;
1775
+ var tmp_0 = this.rdk_1.dispatch;
1772
1776
  var tmp0_reason = new RestartRoundReason(null);
1773
- var tmp1_table = this.hdk_1.table;
1777
+ var tmp1_table = this.pdk_1.table;
1774
1778
  tmp_0(new ContinueGameMechanicAction(tmp1_table, tmp0_reason));
1775
1779
  return Unit_instance;
1776
1780
  } else if (tmp === 1) {
@@ -1782,33 +1786,33 @@
1782
1786
  }
1783
1787
  while (true);
1784
1788
  };
1785
- protoOf(GameServer$roomOnContinueFromState$slambda).eb9 = function ($this$dispatchAsync, store, completion) {
1786
- var i = new GameServer$roomOnContinueFromState$slambda(this.hdk_1, completion);
1787
- i.idk_1 = $this$dispatchAsync;
1788
- i.jdk_1 = store;
1789
+ protoOf(GameServer$roomOnContinueFromState$slambda).mb9 = function ($this$dispatchAsync, store, completion) {
1790
+ var i = new GameServer$roomOnContinueFromState$slambda(this.pdk_1, completion);
1791
+ i.qdk_1 = $this$dispatchAsync;
1792
+ i.rdk_1 = store;
1789
1793
  return i;
1790
1794
  };
1791
1795
  function GameServer$roomOnContinueFromState$slambda_0($state, resultContinuation) {
1792
1796
  var i = new GameServer$roomOnContinueFromState$slambda($state, resultContinuation);
1793
1797
  var l = function ($this$dispatchAsync, store, $completion) {
1794
- return i.db9($this$dispatchAsync, store, $completion);
1798
+ return i.lb9($this$dispatchAsync, store, $completion);
1795
1799
  };
1796
1800
  l.$arity = 2;
1797
1801
  return l;
1798
1802
  }
1799
1803
  function GameServer$roomOnContinueFromState$slambda_1($state, resultContinuation) {
1800
- this.sdk_1 = $state;
1804
+ this.adl_1 = $state;
1801
1805
  CoroutineImpl.call(this, resultContinuation);
1802
1806
  }
1803
- protoOf(GameServer$roomOnContinueFromState$slambda_1).db9 = function ($this$dispatchAsync, store, $completion) {
1804
- var tmp = this.eb9($this$dispatchAsync, store, $completion);
1807
+ protoOf(GameServer$roomOnContinueFromState$slambda_1).lb9 = function ($this$dispatchAsync, store, $completion) {
1808
+ var tmp = this.mb9($this$dispatchAsync, store, $completion);
1805
1809
  tmp.h9_1 = Unit_instance;
1806
1810
  tmp.i9_1 = null;
1807
1811
  return tmp.n9();
1808
1812
  };
1809
1813
  protoOf(GameServer$roomOnContinueFromState$slambda_1).y9 = function (p1, p2, $completion) {
1810
1814
  var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
1811
- return this.db9(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
1815
+ return this.lb9(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
1812
1816
  };
1813
1817
  protoOf(GameServer$roomOnContinueFromState$slambda_1).n9 = function () {
1814
1818
  var suspendResult = this.h9_1;
@@ -1817,10 +1821,10 @@
1817
1821
  var tmp = this.f9_1;
1818
1822
  if (tmp === 0) {
1819
1823
  this.g9_1 = 1;
1820
- var tmp0_iterator = this.sdk_1.actions.j();
1824
+ var tmp0_iterator = this.adl_1.actions.j();
1821
1825
  while (tmp0_iterator.k()) {
1822
1826
  var element = tmp0_iterator.l();
1823
- this.udk_1.dispatch(element);
1827
+ this.cdl_1.dispatch(element);
1824
1828
  }
1825
1829
  return Unit_instance;
1826
1830
  } else if (tmp === 1) {
@@ -1832,35 +1836,35 @@
1832
1836
  }
1833
1837
  while (true);
1834
1838
  };
1835
- protoOf(GameServer$roomOnContinueFromState$slambda_1).eb9 = function ($this$dispatchAsync, store, completion) {
1836
- var i = new GameServer$roomOnContinueFromState$slambda_1(this.sdk_1, completion);
1837
- i.tdk_1 = $this$dispatchAsync;
1838
- i.udk_1 = store;
1839
+ protoOf(GameServer$roomOnContinueFromState$slambda_1).mb9 = function ($this$dispatchAsync, store, completion) {
1840
+ var i = new GameServer$roomOnContinueFromState$slambda_1(this.adl_1, completion);
1841
+ i.bdl_1 = $this$dispatchAsync;
1842
+ i.cdl_1 = store;
1839
1843
  return i;
1840
1844
  };
1841
1845
  function GameServer$roomOnContinueFromState$slambda_2($state, resultContinuation) {
1842
1846
  var i = new GameServer$roomOnContinueFromState$slambda_1($state, resultContinuation);
1843
1847
  var l = function ($this$dispatchAsync, store, $completion) {
1844
- return i.db9($this$dispatchAsync, store, $completion);
1848
+ return i.lb9($this$dispatchAsync, store, $completion);
1845
1849
  };
1846
1850
  l.$arity = 2;
1847
1851
  return l;
1848
1852
  }
1849
1853
  function GameServer$roomOnContinueFromRound$slambda($tableLite, $roomId, this$0, resultContinuation) {
1850
- this.ddl_1 = $tableLite;
1851
- this.edl_1 = $roomId;
1852
- this.fdl_1 = this$0;
1854
+ this.ldl_1 = $tableLite;
1855
+ this.mdl_1 = $roomId;
1856
+ this.ndl_1 = this$0;
1853
1857
  CoroutineImpl.call(this, resultContinuation);
1854
1858
  }
1855
- protoOf(GameServer$roomOnContinueFromRound$slambda).db9 = function ($this$dispatchAsync, store, $completion) {
1856
- var tmp = this.eb9($this$dispatchAsync, store, $completion);
1859
+ protoOf(GameServer$roomOnContinueFromRound$slambda).lb9 = function ($this$dispatchAsync, store, $completion) {
1860
+ var tmp = this.mb9($this$dispatchAsync, store, $completion);
1857
1861
  tmp.h9_1 = Unit_instance;
1858
1862
  tmp.i9_1 = null;
1859
1863
  return tmp.n9();
1860
1864
  };
1861
1865
  protoOf(GameServer$roomOnContinueFromRound$slambda).y9 = function (p1, p2, $completion) {
1862
1866
  var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
1863
- return this.db9(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
1867
+ return this.lb9(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
1864
1868
  };
1865
1869
  protoOf(GameServer$roomOnContinueFromRound$slambda).n9 = function () {
1866
1870
  var suspendResult = this.h9_1;
@@ -1869,9 +1873,9 @@
1869
1873
  var tmp = this.f9_1;
1870
1874
  if (tmp === 0) {
1871
1875
  this.g9_1 = 1;
1872
- var tmp_0 = this.hdl_1.dispatch;
1873
- var tmp0_reason = new RestartRoundReason(this.ddl_1.gameInfo.round.roundNumber);
1874
- var tmp1_table = Companion_instance_0.restartRound(this.edl_1, _get_idsProvider__fnfajc(this.fdl_1).r6m(), GameEngineConfig_instance.version, this.ddl_1);
1876
+ var tmp_0 = this.pdl_1.dispatch;
1877
+ var tmp0_reason = new RestartRoundReason(this.ldl_1.gameInfo.round.roundNumber);
1878
+ var tmp1_table = Companion_instance_0.restartRound(this.mdl_1, _get_idsProvider__fnfajc(this.ndl_1).g6m(), GameEngineConfig_instance.version, this.ldl_1);
1875
1879
  tmp_0(new ContinueGameMechanicAction(tmp1_table, tmp0_reason));
1876
1880
  return Unit_instance;
1877
1881
  } else if (tmp === 1) {
@@ -1883,16 +1887,16 @@
1883
1887
  }
1884
1888
  while (true);
1885
1889
  };
1886
- protoOf(GameServer$roomOnContinueFromRound$slambda).eb9 = function ($this$dispatchAsync, store, completion) {
1887
- var i = new GameServer$roomOnContinueFromRound$slambda(this.ddl_1, this.edl_1, this.fdl_1, completion);
1888
- i.gdl_1 = $this$dispatchAsync;
1889
- i.hdl_1 = store;
1890
+ protoOf(GameServer$roomOnContinueFromRound$slambda).mb9 = function ($this$dispatchAsync, store, completion) {
1891
+ var i = new GameServer$roomOnContinueFromRound$slambda(this.ldl_1, this.mdl_1, this.ndl_1, completion);
1892
+ i.odl_1 = $this$dispatchAsync;
1893
+ i.pdl_1 = store;
1890
1894
  return i;
1891
1895
  };
1892
1896
  function GameServer$roomOnContinueFromRound$slambda_0($tableLite, $roomId, this$0, resultContinuation) {
1893
1897
  var i = new GameServer$roomOnContinueFromRound$slambda($tableLite, $roomId, this$0, resultContinuation);
1894
1898
  var l = function ($this$dispatchAsync, store, $completion) {
1895
- return i.db9($this$dispatchAsync, store, $completion);
1899
+ return i.lb9($this$dispatchAsync, store, $completion);
1896
1900
  };
1897
1901
  l.$arity = 2;
1898
1902
  return l;
@@ -1900,15 +1904,15 @@
1900
1904
  function GameServer$roomOnContinueFromRound$slambda_1(resultContinuation) {
1901
1905
  CoroutineImpl.call(this, resultContinuation);
1902
1906
  }
1903
- protoOf(GameServer$roomOnContinueFromRound$slambda_1).db9 = function ($this$dispatchAsync, store, $completion) {
1904
- var tmp = this.eb9($this$dispatchAsync, store, $completion);
1907
+ protoOf(GameServer$roomOnContinueFromRound$slambda_1).lb9 = function ($this$dispatchAsync, store, $completion) {
1908
+ var tmp = this.mb9($this$dispatchAsync, store, $completion);
1905
1909
  tmp.h9_1 = Unit_instance;
1906
1910
  tmp.i9_1 = null;
1907
1911
  return tmp.n9();
1908
1912
  };
1909
1913
  protoOf(GameServer$roomOnContinueFromRound$slambda_1).y9 = function (p1, p2, $completion) {
1910
1914
  var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
1911
- return this.db9(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
1915
+ return this.lb9(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
1912
1916
  };
1913
1917
  protoOf(GameServer$roomOnContinueFromRound$slambda_1).n9 = function () {
1914
1918
  var suspendResult = this.h9_1;
@@ -1917,7 +1921,7 @@
1917
1921
  var tmp = this.f9_1;
1918
1922
  if (tmp === 0) {
1919
1923
  this.g9_1 = 1;
1920
- this.rdl_1.dispatch(new SceneEndedMechanicAction('CALC_POINTS'));
1924
+ this.zdl_1.dispatch(new SceneEndedMechanicAction('CALC_POINTS'));
1921
1925
  return Unit_instance;
1922
1926
  } else if (tmp === 1) {
1923
1927
  throw this.i9_1;
@@ -1928,33 +1932,33 @@
1928
1932
  }
1929
1933
  while (true);
1930
1934
  };
1931
- protoOf(GameServer$roomOnContinueFromRound$slambda_1).eb9 = function ($this$dispatchAsync, store, completion) {
1935
+ protoOf(GameServer$roomOnContinueFromRound$slambda_1).mb9 = function ($this$dispatchAsync, store, completion) {
1932
1936
  var i = new GameServer$roomOnContinueFromRound$slambda_1(completion);
1933
- i.qdl_1 = $this$dispatchAsync;
1934
- i.rdl_1 = store;
1937
+ i.ydl_1 = $this$dispatchAsync;
1938
+ i.zdl_1 = store;
1935
1939
  return i;
1936
1940
  };
1937
1941
  function GameServer$roomOnContinueFromRound$slambda_2(resultContinuation) {
1938
1942
  var i = new GameServer$roomOnContinueFromRound$slambda_1(resultContinuation);
1939
1943
  var l = function ($this$dispatchAsync, store, $completion) {
1940
- return i.db9($this$dispatchAsync, store, $completion);
1944
+ return i.lb9($this$dispatchAsync, store, $completion);
1941
1945
  };
1942
1946
  l.$arity = 2;
1943
1947
  return l;
1944
1948
  }
1945
1949
  function GameServer$addSpectatorsToRoom$slambda($spectators, resultContinuation) {
1946
- this.adm_1 = $spectators;
1950
+ this.idm_1 = $spectators;
1947
1951
  CoroutineImpl.call(this, resultContinuation);
1948
1952
  }
1949
- protoOf(GameServer$addSpectatorsToRoom$slambda).db9 = function ($this$dispatchAsync, store, $completion) {
1950
- var tmp = this.eb9($this$dispatchAsync, store, $completion);
1953
+ protoOf(GameServer$addSpectatorsToRoom$slambda).lb9 = function ($this$dispatchAsync, store, $completion) {
1954
+ var tmp = this.mb9($this$dispatchAsync, store, $completion);
1951
1955
  tmp.h9_1 = Unit_instance;
1952
1956
  tmp.i9_1 = null;
1953
1957
  return tmp.n9();
1954
1958
  };
1955
1959
  protoOf(GameServer$addSpectatorsToRoom$slambda).y9 = function (p1, p2, $completion) {
1956
1960
  var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
1957
- return this.db9(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
1961
+ return this.lb9(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
1958
1962
  };
1959
1963
  protoOf(GameServer$addSpectatorsToRoom$slambda).n9 = function () {
1960
1964
  var suspendResult = this.h9_1;
@@ -1963,7 +1967,7 @@
1963
1967
  var tmp = this.f9_1;
1964
1968
  if (tmp === 0) {
1965
1969
  this.g9_1 = 1;
1966
- this.cdm_1.dispatch(new AddSpectatorsAction(toList(this.adm_1)));
1970
+ this.kdm_1.dispatch(new AddSpectatorsAction(toList(this.idm_1)));
1967
1971
  return Unit_instance;
1968
1972
  } else if (tmp === 1) {
1969
1973
  throw this.i9_1;
@@ -1974,33 +1978,33 @@
1974
1978
  }
1975
1979
  while (true);
1976
1980
  };
1977
- protoOf(GameServer$addSpectatorsToRoom$slambda).eb9 = function ($this$dispatchAsync, store, completion) {
1978
- var i = new GameServer$addSpectatorsToRoom$slambda(this.adm_1, completion);
1979
- i.bdm_1 = $this$dispatchAsync;
1980
- i.cdm_1 = store;
1981
+ protoOf(GameServer$addSpectatorsToRoom$slambda).mb9 = function ($this$dispatchAsync, store, completion) {
1982
+ var i = new GameServer$addSpectatorsToRoom$slambda(this.idm_1, completion);
1983
+ i.jdm_1 = $this$dispatchAsync;
1984
+ i.kdm_1 = store;
1981
1985
  return i;
1982
1986
  };
1983
1987
  function GameServer$addSpectatorsToRoom$slambda_0($spectators, resultContinuation) {
1984
1988
  var i = new GameServer$addSpectatorsToRoom$slambda($spectators, resultContinuation);
1985
1989
  var l = function ($this$dispatchAsync, store, $completion) {
1986
- return i.db9($this$dispatchAsync, store, $completion);
1990
+ return i.lb9($this$dispatchAsync, store, $completion);
1987
1991
  };
1988
1992
  l.$arity = 2;
1989
1993
  return l;
1990
1994
  }
1991
1995
  function GameServer$removeSpectatorsFromRoom$slambda($spectators, resultContinuation) {
1992
- this.ldm_1 = $spectators;
1996
+ this.tdm_1 = $spectators;
1993
1997
  CoroutineImpl.call(this, resultContinuation);
1994
1998
  }
1995
- protoOf(GameServer$removeSpectatorsFromRoom$slambda).db9 = function ($this$dispatchAsync, store, $completion) {
1996
- var tmp = this.eb9($this$dispatchAsync, store, $completion);
1999
+ protoOf(GameServer$removeSpectatorsFromRoom$slambda).lb9 = function ($this$dispatchAsync, store, $completion) {
2000
+ var tmp = this.mb9($this$dispatchAsync, store, $completion);
1997
2001
  tmp.h9_1 = Unit_instance;
1998
2002
  tmp.i9_1 = null;
1999
2003
  return tmp.n9();
2000
2004
  };
2001
2005
  protoOf(GameServer$removeSpectatorsFromRoom$slambda).y9 = function (p1, p2, $completion) {
2002
2006
  var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
2003
- return this.db9(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
2007
+ return this.lb9(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
2004
2008
  };
2005
2009
  protoOf(GameServer$removeSpectatorsFromRoom$slambda).n9 = function () {
2006
2010
  var suspendResult = this.h9_1;
@@ -2009,7 +2013,7 @@
2009
2013
  var tmp = this.f9_1;
2010
2014
  if (tmp === 0) {
2011
2015
  this.g9_1 = 1;
2012
- this.ndm_1.dispatch(new RemoveSpectatorsAction(toList(this.ldm_1)));
2016
+ this.vdm_1.dispatch(new RemoveSpectatorsAction(toList(this.tdm_1)));
2013
2017
  return Unit_instance;
2014
2018
  } else if (tmp === 1) {
2015
2019
  throw this.i9_1;
@@ -2020,34 +2024,34 @@
2020
2024
  }
2021
2025
  while (true);
2022
2026
  };
2023
- protoOf(GameServer$removeSpectatorsFromRoom$slambda).eb9 = function ($this$dispatchAsync, store, completion) {
2024
- var i = new GameServer$removeSpectatorsFromRoom$slambda(this.ldm_1, completion);
2025
- i.mdm_1 = $this$dispatchAsync;
2026
- i.ndm_1 = store;
2027
+ protoOf(GameServer$removeSpectatorsFromRoom$slambda).mb9 = function ($this$dispatchAsync, store, completion) {
2028
+ var i = new GameServer$removeSpectatorsFromRoom$slambda(this.tdm_1, completion);
2029
+ i.udm_1 = $this$dispatchAsync;
2030
+ i.vdm_1 = store;
2027
2031
  return i;
2028
2032
  };
2029
2033
  function GameServer$removeSpectatorsFromRoom$slambda_0($spectators, resultContinuation) {
2030
2034
  var i = new GameServer$removeSpectatorsFromRoom$slambda($spectators, resultContinuation);
2031
2035
  var l = function ($this$dispatchAsync, store, $completion) {
2032
- return i.db9($this$dispatchAsync, store, $completion);
2036
+ return i.lb9($this$dispatchAsync, store, $completion);
2033
2037
  };
2034
2038
  l.$arity = 2;
2035
2039
  return l;
2036
2040
  }
2037
2041
  function GameServer$roomRefreshPlayerState$slambda($playerId, this$0, resultContinuation) {
2038
- this.wdm_1 = $playerId;
2039
- this.xdm_1 = this$0;
2042
+ this.edn_1 = $playerId;
2043
+ this.fdn_1 = this$0;
2040
2044
  CoroutineImpl.call(this, resultContinuation);
2041
2045
  }
2042
- protoOf(GameServer$roomRefreshPlayerState$slambda).db9 = function ($this$dispatchAsync, store, $completion) {
2043
- var tmp = this.eb9($this$dispatchAsync, store, $completion);
2046
+ protoOf(GameServer$roomRefreshPlayerState$slambda).lb9 = function ($this$dispatchAsync, store, $completion) {
2047
+ var tmp = this.mb9($this$dispatchAsync, store, $completion);
2044
2048
  tmp.h9_1 = Unit_instance;
2045
2049
  tmp.i9_1 = null;
2046
2050
  return tmp.n9();
2047
2051
  };
2048
2052
  protoOf(GameServer$roomRefreshPlayerState$slambda).y9 = function (p1, p2, $completion) {
2049
2053
  var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
2050
- return this.db9(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
2054
+ return this.lb9(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
2051
2055
  };
2052
2056
  protoOf(GameServer$roomRefreshPlayerState$slambda).n9 = function () {
2053
2057
  var suspendResult = this.h9_1;
@@ -2056,14 +2060,14 @@
2056
2060
  var tmp = this.f9_1;
2057
2061
  if (tmp === 0) {
2058
2062
  this.g9_1 = 1;
2059
- var table = this.zdm_1.state.v6x();
2060
- var player = getPlayer(table.players, this.wdm_1);
2061
- if (player.t74_1.m6h().d6g_1.isLive) {
2062
- this.zdm_1.dispatch(_get_playerConnectionInteractor__si6cxf(this.xdm_1).z99(player, table));
2063
+ var table = this.hdn_1.state.k6x();
2064
+ var player = getPlayer(table.players, this.edn_1);
2065
+ if (player.i74_1.b6h().s6f_1.isLive) {
2066
+ this.hdn_1.dispatch(_get_playerConnectionInteractor__si6cxf(this.fdn_1).o99(player, table));
2063
2067
  } else {
2064
- var tmp_0 = this.zdm_1.dispatch;
2068
+ var tmp_0 = this.hdn_1.dispatch;
2065
2069
  var tmp0_connectionState = PlayerConnectionState_LIVE_getInstance();
2066
- tmp_0(new PlayerConnectionUpdateAction(tmp0_connectionState, this.wdm_1));
2070
+ tmp_0(new PlayerConnectionUpdateAction(tmp0_connectionState, this.edn_1));
2067
2071
  }
2068
2072
  return Unit_instance;
2069
2073
  } else if (tmp === 1) {
@@ -2075,34 +2079,34 @@
2075
2079
  }
2076
2080
  while (true);
2077
2081
  };
2078
- protoOf(GameServer$roomRefreshPlayerState$slambda).eb9 = function ($this$dispatchAsync, store, completion) {
2079
- var i = new GameServer$roomRefreshPlayerState$slambda(this.wdm_1, this.xdm_1, completion);
2080
- i.ydm_1 = $this$dispatchAsync;
2081
- i.zdm_1 = store;
2082
+ protoOf(GameServer$roomRefreshPlayerState$slambda).mb9 = function ($this$dispatchAsync, store, completion) {
2083
+ var i = new GameServer$roomRefreshPlayerState$slambda(this.edn_1, this.fdn_1, completion);
2084
+ i.gdn_1 = $this$dispatchAsync;
2085
+ i.hdn_1 = store;
2082
2086
  return i;
2083
2087
  };
2084
2088
  function GameServer$roomRefreshPlayerState$slambda_0($playerId, this$0, resultContinuation) {
2085
2089
  var i = new GameServer$roomRefreshPlayerState$slambda($playerId, this$0, resultContinuation);
2086
2090
  var l = function ($this$dispatchAsync, store, $completion) {
2087
- return i.db9($this$dispatchAsync, store, $completion);
2091
+ return i.lb9($this$dispatchAsync, store, $completion);
2088
2092
  };
2089
2093
  l.$arity = 2;
2090
2094
  return l;
2091
2095
  }
2092
2096
  function GameServer$roomOnDelete$slambda(this$0, $newRid, resultContinuation) {
2093
- this.idn_1 = this$0;
2094
- this.jdn_1 = $newRid;
2097
+ this.qdn_1 = this$0;
2098
+ this.rdn_1 = $newRid;
2095
2099
  CoroutineImpl.call(this, resultContinuation);
2096
2100
  }
2097
- protoOf(GameServer$roomOnDelete$slambda).db9 = function ($this$dispatchAsync, store, $completion) {
2098
- var tmp = this.eb9($this$dispatchAsync, store, $completion);
2101
+ protoOf(GameServer$roomOnDelete$slambda).lb9 = function ($this$dispatchAsync, store, $completion) {
2102
+ var tmp = this.mb9($this$dispatchAsync, store, $completion);
2099
2103
  tmp.h9_1 = Unit_instance;
2100
2104
  tmp.i9_1 = null;
2101
2105
  return tmp.n9();
2102
2106
  };
2103
2107
  protoOf(GameServer$roomOnDelete$slambda).y9 = function (p1, p2, $completion) {
2104
2108
  var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
2105
- return this.db9(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
2109
+ return this.lb9(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
2106
2110
  };
2107
2111
  protoOf(GameServer$roomOnDelete$slambda).n9 = function () {
2108
2112
  var suspendResult = this.h9_1;
@@ -2111,27 +2115,27 @@
2111
2115
  var tmp = this.f9_1;
2112
2116
  if (tmp === 0) {
2113
2117
  this.g9_1 = 1;
2114
- var it = this.idn_1.j6f().w6w_1;
2118
+ var it = this.qdn_1.y6e().l6w_1;
2115
2119
  var tmp_0;
2116
2120
  if (it == null) {
2117
- _get_logger__rkp4sl(this.idn_1).w('GameEngine_API', "GameServer: Termination reason can't be null");
2121
+ _get_logger__rkp4sl(this.qdn_1).w('GameEngine_API', "GameServer: Termination reason can't be null");
2118
2122
  tmp_0 = new TerminationState(new GameErrorReason(Reason_GAME_NOT_EXISTS_getInstance()));
2119
2123
  } else {
2120
2124
  tmp_0 = it;
2121
2125
  }
2122
2126
  var terminationState = tmp_0;
2123
- var gameTransition = terminationState.u8e_1;
2127
+ var gameTransition = terminationState.j8e_1;
2124
2128
  var tmp_1;
2125
2129
  if (gameTransition instanceof GameToRoomTransition) {
2126
- var tmp0_elvis_lhs = this.jdn_1;
2130
+ var tmp0_elvis_lhs = this.rdn_1;
2127
2131
  tmp_1 = gameTransition.copy(tmp0_elvis_lhs == null ? gameTransition.roomId : tmp0_elvis_lhs);
2128
2132
  } else {
2129
2133
  tmp_1 = gameTransition;
2130
2134
  }
2131
2135
  var transition = tmp_1;
2132
- var tmp_2 = this.ldn_1.dispatch;
2133
- var tmp0_reason = terminationState.t8e_1;
2134
- var tmp1_isGameFinished = this.idn_1.j6f().v6x().isGameFinished;
2136
+ var tmp_2 = this.tdn_1.dispatch;
2137
+ var tmp0_reason = terminationState.i8e_1;
2138
+ var tmp1_isGameFinished = this.qdn_1.y6e().k6x().isGameFinished;
2135
2139
  tmp_2(new FinishGameMechanicAction(tmp0_reason, tmp1_isGameFinished, VOID, transition));
2136
2140
  return Unit_instance;
2137
2141
  } else if (tmp === 1) {
@@ -2143,33 +2147,33 @@
2143
2147
  }
2144
2148
  while (true);
2145
2149
  };
2146
- protoOf(GameServer$roomOnDelete$slambda).eb9 = function ($this$dispatchAsync, store, completion) {
2147
- var i = new GameServer$roomOnDelete$slambda(this.idn_1, this.jdn_1, completion);
2148
- i.kdn_1 = $this$dispatchAsync;
2149
- i.ldn_1 = store;
2150
+ protoOf(GameServer$roomOnDelete$slambda).mb9 = function ($this$dispatchAsync, store, completion) {
2151
+ var i = new GameServer$roomOnDelete$slambda(this.qdn_1, this.rdn_1, completion);
2152
+ i.sdn_1 = $this$dispatchAsync;
2153
+ i.tdn_1 = store;
2150
2154
  return i;
2151
2155
  };
2152
2156
  function GameServer$roomOnDelete$slambda_0(this$0, $newRid, resultContinuation) {
2153
2157
  var i = new GameServer$roomOnDelete$slambda(this$0, $newRid, resultContinuation);
2154
2158
  var l = function ($this$dispatchAsync, store, $completion) {
2155
- return i.db9($this$dispatchAsync, store, $completion);
2159
+ return i.lb9($this$dispatchAsync, store, $completion);
2156
2160
  };
2157
2161
  l.$arity = 2;
2158
2162
  return l;
2159
2163
  }
2160
2164
  function GameServer$setCanStartNewGameEnabled$slambda($enabled, resultContinuation) {
2161
- this.udn_1 = $enabled;
2165
+ this.cdo_1 = $enabled;
2162
2166
  CoroutineImpl.call(this, resultContinuation);
2163
2167
  }
2164
- protoOf(GameServer$setCanStartNewGameEnabled$slambda).db9 = function ($this$dispatchAsync, store, $completion) {
2165
- var tmp = this.eb9($this$dispatchAsync, store, $completion);
2168
+ protoOf(GameServer$setCanStartNewGameEnabled$slambda).lb9 = function ($this$dispatchAsync, store, $completion) {
2169
+ var tmp = this.mb9($this$dispatchAsync, store, $completion);
2166
2170
  tmp.h9_1 = Unit_instance;
2167
2171
  tmp.i9_1 = null;
2168
2172
  return tmp.n9();
2169
2173
  };
2170
2174
  protoOf(GameServer$setCanStartNewGameEnabled$slambda).y9 = function (p1, p2, $completion) {
2171
2175
  var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
2172
- return this.db9(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
2176
+ return this.lb9(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
2173
2177
  };
2174
2178
  protoOf(GameServer$setCanStartNewGameEnabled$slambda).n9 = function () {
2175
2179
  var suspendResult = this.h9_1;
@@ -2178,7 +2182,7 @@
2178
2182
  var tmp = this.f9_1;
2179
2183
  if (tmp === 0) {
2180
2184
  this.g9_1 = 1;
2181
- this.wdn_1.dispatch(new UpdateServerConfigAction(get_serverStatePayload(this.wdn_1.state).xdn_1.ado(VOID, this.udn_1)));
2185
+ this.edo_1.dispatch(new UpdateServerConfigAction(get_serverStatePayload(this.edo_1.state).fdo_1.ido(VOID, this.cdo_1)));
2182
2186
  return Unit_instance;
2183
2187
  } else if (tmp === 1) {
2184
2188
  throw this.i9_1;
@@ -2189,35 +2193,35 @@
2189
2193
  }
2190
2194
  while (true);
2191
2195
  };
2192
- protoOf(GameServer$setCanStartNewGameEnabled$slambda).eb9 = function ($this$dispatchAsync, store, completion) {
2193
- var i = new GameServer$setCanStartNewGameEnabled$slambda(this.udn_1, completion);
2194
- i.vdn_1 = $this$dispatchAsync;
2195
- i.wdn_1 = store;
2196
+ protoOf(GameServer$setCanStartNewGameEnabled$slambda).mb9 = function ($this$dispatchAsync, store, completion) {
2197
+ var i = new GameServer$setCanStartNewGameEnabled$slambda(this.cdo_1, completion);
2198
+ i.ddo_1 = $this$dispatchAsync;
2199
+ i.edo_1 = store;
2196
2200
  return i;
2197
2201
  };
2198
2202
  function GameServer$setCanStartNewGameEnabled$slambda_0($enabled, resultContinuation) {
2199
2203
  var i = new GameServer$setCanStartNewGameEnabled$slambda($enabled, resultContinuation);
2200
2204
  var l = function ($this$dispatchAsync, store, $completion) {
2201
- return i.db9($this$dispatchAsync, store, $completion);
2205
+ return i.lb9($this$dispatchAsync, store, $completion);
2202
2206
  };
2203
2207
  l.$arity = 2;
2204
2208
  return l;
2205
2209
  }
2206
2210
  function GameServer$shutdown$slambda($reason, this$0, $roomId, resultContinuation) {
2207
- this.jdo_1 = $reason;
2208
- this.kdo_1 = this$0;
2209
- this.ldo_1 = $roomId;
2211
+ this.rdo_1 = $reason;
2212
+ this.sdo_1 = this$0;
2213
+ this.tdo_1 = $roomId;
2210
2214
  CoroutineImpl.call(this, resultContinuation);
2211
2215
  }
2212
- protoOf(GameServer$shutdown$slambda).db9 = function ($this$dispatchAsync, store, $completion) {
2213
- var tmp = this.eb9($this$dispatchAsync, store, $completion);
2216
+ protoOf(GameServer$shutdown$slambda).lb9 = function ($this$dispatchAsync, store, $completion) {
2217
+ var tmp = this.mb9($this$dispatchAsync, store, $completion);
2214
2218
  tmp.h9_1 = Unit_instance;
2215
2219
  tmp.i9_1 = null;
2216
2220
  return tmp.n9();
2217
2221
  };
2218
2222
  protoOf(GameServer$shutdown$slambda).y9 = function (p1, p2, $completion) {
2219
2223
  var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
2220
- return this.db9(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
2224
+ return this.lb9(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
2221
2225
  };
2222
2226
  protoOf(GameServer$shutdown$slambda).n9 = function () {
2223
2227
  var suspendResult = this.h9_1;
@@ -2226,11 +2230,11 @@
2226
2230
  var tmp = this.f9_1;
2227
2231
  if (tmp === 0) {
2228
2232
  this.g9_1 = 1;
2229
- var state = this.ndo_1.store.state;
2230
- if (state.w6x()) {
2231
- var tmp0_elvis_lhs = toDomainEnumSafe(this.jdo_1, get_serverShutdownReasonMapping());
2233
+ var state = this.vdo_1.store.state;
2234
+ if (state.l6x()) {
2235
+ var tmp0_elvis_lhs = toDomainEnumSafe(this.rdo_1, get_serverShutdownReasonMapping());
2232
2236
  var shutdownReason = tmp0_elvis_lhs == null ? ServerShutdownReason_ERROR_getInstance() : tmp0_elvis_lhs;
2233
- var tmp_0 = this.ndo_1.dispatch;
2237
+ var tmp_0 = this.vdo_1.dispatch;
2234
2238
  var tmp_1 = Companion_instance;
2235
2239
  var tmp_2;
2236
2240
  switch (shutdownReason.o2_1) {
@@ -2244,10 +2248,10 @@
2244
2248
  noWhenBranchMatchedException();
2245
2249
  break;
2246
2250
  }
2247
- tmp_0(tmp_1.withAnalytics(tmp_2, this.kdo_1.table.isGameFinished, this.kdo_1.table));
2251
+ tmp_0(tmp_1.withAnalytics(tmp_2, this.sdo_1.table.isGameFinished, this.sdo_1.table));
2248
2252
  } else {
2249
- _get_logger__rkp4sl(this.kdo_1).w('GameEngine_API', "GameServer: can't shutdown engine without table, roomId = " + this.ldo_1);
2250
- this.ndo_1.dispatch(new ClearAction());
2253
+ _get_logger__rkp4sl(this.sdo_1).w('GameEngine_API', "GameServer: can't shutdown engine without table, roomId = " + this.tdo_1);
2254
+ this.vdo_1.dispatch(new ClearAction());
2251
2255
  }
2252
2256
  return Unit_instance;
2253
2257
  } else if (tmp === 1) {
@@ -2259,22 +2263,22 @@
2259
2263
  }
2260
2264
  while (true);
2261
2265
  };
2262
- protoOf(GameServer$shutdown$slambda).eb9 = function ($this$dispatchAsync, store, completion) {
2263
- var i = new GameServer$shutdown$slambda(this.jdo_1, this.kdo_1, this.ldo_1, completion);
2264
- i.mdo_1 = $this$dispatchAsync;
2265
- i.ndo_1 = store;
2266
+ protoOf(GameServer$shutdown$slambda).mb9 = function ($this$dispatchAsync, store, completion) {
2267
+ var i = new GameServer$shutdown$slambda(this.rdo_1, this.sdo_1, this.tdo_1, completion);
2268
+ i.udo_1 = $this$dispatchAsync;
2269
+ i.vdo_1 = store;
2266
2270
  return i;
2267
2271
  };
2268
2272
  function GameServer$shutdown$slambda_0($reason, this$0, $roomId, resultContinuation) {
2269
2273
  var i = new GameServer$shutdown$slambda($reason, this$0, $roomId, resultContinuation);
2270
2274
  var l = function ($this$dispatchAsync, store, $completion) {
2271
- return i.db9($this$dispatchAsync, store, $completion);
2275
+ return i.lb9($this$dispatchAsync, store, $completion);
2272
2276
  };
2273
2277
  l.$arity = 2;
2274
2278
  return l;
2275
2279
  }
2276
2280
  function GameServer(di, tag, storeContract, preloadedState, externalReducers, externalMiddlewares) {
2277
- preloadedState = preloadedState === VOID ? new AppState(VOID, Companion_instance_10.odo()) : preloadedState;
2281
+ preloadedState = preloadedState === VOID ? new AppState(VOID, Companion_instance_10.wdo()) : preloadedState;
2278
2282
  var tmp;
2279
2283
  if (externalReducers === VOID) {
2280
2284
  // Inline function 'kotlin.collections.listOf' call
@@ -2297,122 +2301,122 @@
2297
2301
  // Inline function 'org.kodein.type.generic' call
2298
2302
  var tmp_2 = typeToken(createKType(getKClass(RaspberryLogger), arrayOf([]), false));
2299
2303
  var tmp$ret$2 = isInterface(tmp_2, TypeToken) ? tmp_2 : THROW_CCE();
2300
- tmp_1.jdf_1 = Instance(di, tmp$ret$2, null).r67(this, logger$factory());
2304
+ tmp_1.rdf_1 = Instance(di, tmp$ret$2, null).e67(this, logger$factory());
2301
2305
  var tmp_3 = this;
2302
2306
  // Inline function 'org.kodein.di.instance' call
2303
2307
  // Inline function 'org.kodein.type.generic' call
2304
2308
  var tmp_4 = typeToken(createKType(getKClass(ToClientEventsObserver), arrayOf([]), false));
2305
2309
  var tmp$ret$4 = isInterface(tmp_4, TypeToken) ? tmp_4 : THROW_CCE();
2306
- tmp_3.kdf_1 = Instance(di, tmp$ret$4, null).r67(this, toClientEventsObserver$factory());
2310
+ tmp_3.sdf_1 = Instance(di, tmp$ret$4, null).e67(this, toClientEventsObserver$factory());
2307
2311
  var tmp_5 = this;
2308
2312
  // Inline function 'org.kodein.di.instance' call
2309
2313
  // Inline function 'org.kodein.type.generic' call
2310
2314
  var tmp_6 = typeToken(createKType(getKClass(FromClientEventsObserver), arrayOf([]), false));
2311
2315
  var tmp$ret$6 = isInterface(tmp_6, TypeToken) ? tmp_6 : THROW_CCE();
2312
- tmp_5.ldf_1 = Instance(di, tmp$ret$6, null).r67(this, fromClientEventsObserver$factory());
2316
+ tmp_5.tdf_1 = Instance(di, tmp$ret$6, null).e67(this, fromClientEventsObserver$factory());
2313
2317
  var tmp_7 = this;
2314
2318
  // Inline function 'org.kodein.di.instance' call
2315
2319
  // Inline function 'org.kodein.type.generic' call
2316
2320
  var tmp_8 = typeToken(createKType(getKClass(PlayerConnectionInteractor), arrayOf([]), false));
2317
2321
  var tmp$ret$8 = isInterface(tmp_8, TypeToken) ? tmp_8 : THROW_CCE();
2318
- tmp_7.mdf_1 = Instance(di, tmp$ret$8, null).r67(this, playerConnectionInteractor$factory());
2322
+ tmp_7.udf_1 = Instance(di, tmp$ret$8, null).e67(this, playerConnectionInteractor$factory());
2319
2323
  var tmp_9 = this;
2320
2324
  // Inline function 'org.kodein.di.instance' call
2321
2325
  // Inline function 'org.kodein.type.generic' call
2322
2326
  var tmp_10 = typeToken(createKType(getKClass(TeamsLogicProvider), arrayOf([]), false));
2323
2327
  var tmp$ret$10 = isInterface(tmp_10, TypeToken) ? tmp_10 : THROW_CCE();
2324
- tmp_9.ndf_1 = Instance(di, tmp$ret$10, null).r67(this, teamsLogicProvider$factory());
2328
+ tmp_9.vdf_1 = Instance(di, tmp$ret$10, null).e67(this, teamsLogicProvider$factory());
2325
2329
  var tmp_11 = this;
2326
- tmp_11.odf_1 = lazy(GameServer$random$delegate$lambda(this));
2330
+ tmp_11.wdf_1 = lazy(GameServer$random$delegate$lambda(this));
2327
2331
  var tmp_12 = this;
2328
2332
  // Inline function 'org.kodein.di.instance' call
2329
2333
  // Inline function 'org.kodein.type.generic' call
2330
2334
  var tmp_13 = typeToken(createKType(getKClass(IdsProvider), arrayOf([]), false));
2331
2335
  var tmp$ret$12 = isInterface(tmp_13, TypeToken) ? tmp_13 : THROW_CCE();
2332
- tmp_12.pdf_1 = Instance(di, tmp$ret$12, null).r67(this, idsProvider$factory());
2336
+ tmp_12.xdf_1 = Instance(di, tmp$ret$12, null).e67(this, idsProvider$factory());
2333
2337
  var tmp_14 = this;
2334
- var tmp0_externalMiddlewares = plus(storeContract.g9g(), externalMiddlewares);
2335
- var tmp1_externalReducers = plus(storeContract.f9g(), externalReducers);
2336
- tmp_14.qdf_1 = new GameStore(di, tag, preloadedState, tmp1_externalReducers, tmp0_externalMiddlewares);
2338
+ var tmp0_externalMiddlewares = plus(storeContract.u9f(), externalMiddlewares);
2339
+ var tmp1_externalReducers = plus(storeContract.t9f(), externalReducers);
2340
+ tmp_14.ydf_1 = new GameStore(di, tag, preloadedState, tmp1_externalReducers, tmp0_externalMiddlewares);
2337
2341
  }
2338
- protoOf(GameServer).i6w = function () {
2339
- return this.qdf_1;
2342
+ protoOf(GameServer).x6v = function () {
2343
+ return this.ydf_1;
2340
2344
  };
2341
- protoOf(GameServer).y5o = function () {
2342
- return this.j6f().v6x().id;
2345
+ protoOf(GameServer).l5o = function () {
2346
+ return this.y6e().k6x().id;
2343
2347
  };
2344
- protoOf(GameServer).v6x = function () {
2345
- return this.j6f().v6x();
2348
+ protoOf(GameServer).k6x = function () {
2349
+ return this.y6e().k6x();
2346
2350
  };
2347
- protoOf(GameServer).w6x = function () {
2348
- return this.j6f().w6x();
2351
+ protoOf(GameServer).l6x = function () {
2352
+ return this.y6e().l6x();
2349
2353
  };
2350
- protoOf(GameServer).x6x = function () {
2351
- return this.j6f().v6w_1;
2354
+ protoOf(GameServer).m6x = function () {
2355
+ return this.y6e().k6w_1;
2352
2356
  };
2353
2357
  protoOf(GameServer).subscribeToClientAction = function (subscriber) {
2354
- var tmp = this.g6w();
2355
- tmp.o6l(VOID, GameServer$subscribeToClientAction$slambda_0(this, subscriber, null));
2358
+ var tmp = this.v6v();
2359
+ tmp.d6l(VOID, GameServer$subscribeToClientAction$slambda_0(this, subscriber, null));
2356
2360
  };
2357
2361
  protoOf(GameServer).subscribeServerStateUpdate = function (subscriber) {
2358
- var tmp = this.g6w();
2359
- tmp.o6l(VOID, GameServer$subscribeServerStateUpdate$slambda_0(this, subscriber, null));
2362
+ var tmp = this.v6v();
2363
+ tmp.d6l(VOID, GameServer$subscribeServerStateUpdate$slambda_0(this, subscriber, null));
2360
2364
  };
2361
2365
  protoOf(GameServer).subscribeWith = function (subscriber) {
2362
- var tmp = this.g6w();
2363
- tmp.o6l(VOID, GameServer$subscribeWith$slambda_0(this, subscriber, null));
2366
+ var tmp = this.v6v();
2367
+ tmp.d6l(VOID, GameServer$subscribeWith$slambda_0(this, subscriber, null));
2364
2368
  };
2365
2369
  protoOf(GameServer).fromClientEvent = function (action) {
2366
2370
  _get_logger__rkp4sl(this).d('GameEngine_API', 'fromClientEvent: ' + action.playerId + ', ' + action.actionTag);
2367
- this.qdf_1.u6x(GameServer$fromClientEvent$slambda_0(action, null));
2371
+ this.ydf_1.j6x(GameServer$fromClientEvent$slambda_0(action, null));
2368
2372
  };
2369
2373
  protoOf(GameServer).playerLostConnection = function (playerId) {
2370
2374
  _get_logger__rkp4sl(this).d('GameEngine_API', 'playerLostConnection: ' + playerId);
2371
- this.qdf_1.u6x(GameServer$playerLostConnection$slambda_0(playerId, null));
2375
+ this.ydf_1.j6x(GameServer$playerLostConnection$slambda_0(playerId, null));
2372
2376
  };
2373
2377
  protoOf(GameServer).playerLive = function (playerId) {
2374
2378
  _get_logger__rkp4sl(this).d('GameEngine_API', 'playerLive: ' + playerId);
2375
- this.qdf_1.u6x(GameServer$playerLive$slambda_0(this, playerId, null));
2379
+ this.ydf_1.j6x(GameServer$playerLive$slambda_0(this, playerId, null));
2376
2380
  };
2377
2381
  protoOf(GameServer).playerLeft = function (playerId) {
2378
2382
  _get_logger__rkp4sl(this).d('GameEngine_API', 'playerLeft: ' + playerId);
2379
- this.qdf_1.u6x(GameServer$playerLeft$slambda_0(this, playerId, null));
2383
+ this.ydf_1.j6x(GameServer$playerLeft$slambda_0(this, playerId, null));
2380
2384
  };
2381
- protoOf(GameServer).pdo = function (roomId, gameCreatorId, config, usersArray, transition, spectators) {
2385
+ protoOf(GameServer).xdo = function (roomId, gameCreatorId, config, usersArray, transition, spectators) {
2382
2386
  _get_logger__rkp4sl(this).d('GameEngine_API', 'roomOnCreate: ' + roomId + ', gameCreatorId = ' + gameCreatorId + ', transition = ' + toString_0(transition));
2383
- this.qdf_1.u6x(GameServer$roomOnCreate$slambda_0(usersArray, config, this, roomId, transition, gameCreatorId, spectators, null));
2387
+ this.ydf_1.j6x(GameServer$roomOnCreate$slambda_0(usersArray, config, this, roomId, transition, gameCreatorId, spectators, null));
2384
2388
  };
2385
2389
  protoOf(GameServer).roomOnContinueFromState = function (roomId, state) {
2386
2390
  _get_logger__rkp4sl(this).d('GameEngine_API', 'roomOnContinueFromState: ' + roomId);
2387
- this.qdf_1.u6x(GameServer$roomOnContinueFromState$slambda_0(state, null));
2388
- this.qdf_1.u6x(GameServer$roomOnContinueFromState$slambda_2(state, null));
2391
+ this.ydf_1.j6x(GameServer$roomOnContinueFromState$slambda_0(state, null));
2392
+ this.ydf_1.j6x(GameServer$roomOnContinueFromState$slambda_2(state, null));
2389
2393
  };
2390
2394
  protoOf(GameServer).roomOnContinueFromRound = function (roomId, tableLite) {
2391
2395
  _get_logger__rkp4sl(this).d('GameEngine_API', 'roomOnContinueFromRound: ' + roomId + ', round = ' + tableLite.gameInfo.round.roundNumber);
2392
- this.qdf_1.u6x(GameServer$roomOnContinueFromRound$slambda_0(tableLite, roomId, this, null));
2393
- this.qdf_1.u6x(GameServer$roomOnContinueFromRound$slambda_2(null));
2396
+ this.ydf_1.j6x(GameServer$roomOnContinueFromRound$slambda_0(tableLite, roomId, this, null));
2397
+ this.ydf_1.j6x(GameServer$roomOnContinueFromRound$slambda_2(null));
2394
2398
  };
2395
2399
  protoOf(GameServer).addSpectatorsToRoom = function (spectators) {
2396
- this.qdf_1.u6x(GameServer$addSpectatorsToRoom$slambda_0(spectators, null));
2400
+ this.ydf_1.j6x(GameServer$addSpectatorsToRoom$slambda_0(spectators, null));
2397
2401
  };
2398
2402
  protoOf(GameServer).removeSpectatorsFromRoom = function (spectators) {
2399
- this.qdf_1.u6x(GameServer$removeSpectatorsFromRoom$slambda_0(spectators, null));
2403
+ this.ydf_1.j6x(GameServer$removeSpectatorsFromRoom$slambda_0(spectators, null));
2400
2404
  };
2401
2405
  protoOf(GameServer).roomRefreshPlayerState = function (playerId) {
2402
2406
  _get_logger__rkp4sl(this).d('GameEngine_API', 'roomRefreshPlayerState: ' + playerId);
2403
- this.qdf_1.u6x(GameServer$roomRefreshPlayerState$slambda_0(playerId, this, null));
2407
+ this.ydf_1.j6x(GameServer$roomRefreshPlayerState$slambda_0(playerId, this, null));
2404
2408
  };
2405
- protoOf(GameServer).qdo = function (newRid) {
2409
+ protoOf(GameServer).ydo = function (newRid) {
2406
2410
  _get_logger__rkp4sl(this).d('GameEngine_API', 'roomOnDelete: ' + newRid);
2407
- this.qdf_1.u6x(GameServer$roomOnDelete$slambda_0(this, newRid, null));
2411
+ this.ydf_1.j6x(GameServer$roomOnDelete$slambda_0(this, newRid, null));
2408
2412
  };
2409
2413
  protoOf(GameServer).setCanStartNewGameEnabled = function (enabled) {
2410
2414
  _get_logger__rkp4sl(this).d('GameEngine_API', 'setCanStartNewGameEnabled: ' + enabled);
2411
- this.qdf_1.u6x(GameServer$setCanStartNewGameEnabled$slambda_0(enabled, null));
2415
+ this.ydf_1.j6x(GameServer$setCanStartNewGameEnabled$slambda_0(enabled, null));
2412
2416
  };
2413
- protoOf(GameServer).rdo = function (reason, roomId) {
2417
+ protoOf(GameServer).zdo = function (reason, roomId) {
2414
2418
  _get_logger__rkp4sl(this).d('GameEngine_API', 'shutdown: ' + reason + ', ' + roomId);
2415
- this.qdf_1.u6x(GameServer$shutdown$slambda_0(reason, this, roomId, null));
2419
+ this.ydf_1.j6x(GameServer$shutdown$slambda_0(reason, this, roomId, null));
2416
2420
  };
2417
2421
  protoOf(GameServer).clear = function () {
2418
2422
  return this.a2();
@@ -2517,7 +2521,7 @@
2517
2521
  }
2518
2522
  function Companion_0() {
2519
2523
  }
2520
- protoOf(Companion_0).sdo = function (fromRound) {
2524
+ protoOf(Companion_0).adp = function (fromRound) {
2521
2525
  return new ServerConfig(fromRound, true);
2522
2526
  };
2523
2527
  var Companion_instance_8;
@@ -2525,23 +2529,23 @@
2525
2529
  return Companion_instance_8;
2526
2530
  }
2527
2531
  function ServerConfig(fromRound, canStartNewGame) {
2528
- this.ydn_1 = fromRound;
2529
- this.zdn_1 = canStartNewGame;
2532
+ this.gdo_1 = fromRound;
2533
+ this.hdo_1 = canStartNewGame;
2530
2534
  }
2531
- protoOf(ServerConfig).tdo = function (fromRound, canStartNewGame) {
2535
+ protoOf(ServerConfig).bdp = function (fromRound, canStartNewGame) {
2532
2536
  return new ServerConfig(fromRound, canStartNewGame);
2533
2537
  };
2534
- protoOf(ServerConfig).ado = function (fromRound, canStartNewGame, $super) {
2535
- fromRound = fromRound === VOID ? this.ydn_1 : fromRound;
2536
- canStartNewGame = canStartNewGame === VOID ? this.zdn_1 : canStartNewGame;
2537
- return $super === VOID ? this.tdo(fromRound, canStartNewGame) : $super.tdo.call(this, fromRound, canStartNewGame);
2538
+ protoOf(ServerConfig).ido = function (fromRound, canStartNewGame, $super) {
2539
+ fromRound = fromRound === VOID ? this.gdo_1 : fromRound;
2540
+ canStartNewGame = canStartNewGame === VOID ? this.hdo_1 : canStartNewGame;
2541
+ return $super === VOID ? this.bdp(fromRound, canStartNewGame) : $super.bdp.call(this, fromRound, canStartNewGame);
2538
2542
  };
2539
2543
  protoOf(ServerConfig).toString = function () {
2540
- return 'ServerConfig(fromRound=' + this.ydn_1 + ', canStartNewGame=' + this.zdn_1 + ')';
2544
+ return 'ServerConfig(fromRound=' + this.gdo_1 + ', canStartNewGame=' + this.hdo_1 + ')';
2541
2545
  };
2542
2546
  protoOf(ServerConfig).hashCode = function () {
2543
- var result = this.ydn_1 == null ? 0 : this.ydn_1;
2544
- result = imul(result, 31) + getBooleanHashCode(this.zdn_1) | 0;
2547
+ var result = this.gdo_1 == null ? 0 : this.gdo_1;
2548
+ result = imul(result, 31) + getBooleanHashCode(this.hdo_1) | 0;
2545
2549
  return result;
2546
2550
  };
2547
2551
  protoOf(ServerConfig).equals = function (other) {
@@ -2550,9 +2554,9 @@
2550
2554
  if (!(other instanceof ServerConfig))
2551
2555
  return false;
2552
2556
  var tmp0_other_with_cast = other instanceof ServerConfig ? other : THROW_CCE();
2553
- if (!(this.ydn_1 == tmp0_other_with_cast.ydn_1))
2557
+ if (!(this.gdo_1 == tmp0_other_with_cast.gdo_1))
2554
2558
  return false;
2555
- if (!(this.zdn_1 === tmp0_other_with_cast.zdn_1))
2559
+ if (!(this.hdo_1 === tmp0_other_with_cast.hdo_1))
2556
2560
  return false;
2557
2561
  return true;
2558
2562
  };
@@ -2561,18 +2565,18 @@
2561
2565
  function TableStateUpdate(table) {
2562
2566
  this.table = table;
2563
2567
  }
2564
- protoOf(TableStateUpdate).v6x = function () {
2568
+ protoOf(TableStateUpdate).k6x = function () {
2565
2569
  return this.table;
2566
2570
  };
2567
2571
  protoOf(TableStateUpdate).qe = function () {
2568
2572
  return this.table;
2569
2573
  };
2570
- protoOf(TableStateUpdate).udo = function (table) {
2574
+ protoOf(TableStateUpdate).cdp = function (table) {
2571
2575
  return new TableStateUpdate(table);
2572
2576
  };
2573
2577
  protoOf(TableStateUpdate).copy = function (table, $super) {
2574
2578
  table = table === VOID ? this.table : table;
2575
- return this.udo(table);
2579
+ return this.cdp(table);
2576
2580
  };
2577
2581
  protoOf(TableStateUpdate).toString = function () {
2578
2582
  return 'TableStateUpdate(table=' + this.table.toString() + ')';
@@ -2593,18 +2597,18 @@
2593
2597
  function ActionsStateUpdate(actions) {
2594
2598
  this.actions = actions;
2595
2599
  }
2596
- protoOf(ActionsStateUpdate).m8v = function () {
2600
+ protoOf(ActionsStateUpdate).b8v = function () {
2597
2601
  return this.actions;
2598
2602
  };
2599
2603
  protoOf(ActionsStateUpdate).qe = function () {
2600
2604
  return this.actions;
2601
2605
  };
2602
- protoOf(ActionsStateUpdate).vdo = function (actions) {
2606
+ protoOf(ActionsStateUpdate).ddp = function (actions) {
2603
2607
  return new ActionsStateUpdate(actions);
2604
2608
  };
2605
2609
  protoOf(ActionsStateUpdate).copy = function (actions, $super) {
2606
2610
  actions = actions === VOID ? this.actions : actions;
2607
- return this.vdo(actions);
2611
+ return this.ddp(actions);
2608
2612
  };
2609
2613
  protoOf(ActionsStateUpdate).toString = function () {
2610
2614
  return 'ActionsStateUpdate(actions=' + toString(this.actions) + ')';
@@ -2636,27 +2640,27 @@
2636
2640
  };
2637
2641
  }
2638
2642
  function createGameServerDI$lambda$lambda_0($this$singleton) {
2639
- return new ServerGameStoreContract($this$singleton.g62());
2643
+ return new ServerGameStoreContract($this$singleton.t61());
2640
2644
  }
2641
2645
  function createGameServerDI$lambda$lambda_1($externalReducers, $externalMiddlewares) {
2642
2646
  return function ($this$singleton) {
2643
- var tmp = $this$singleton.g62();
2647
+ var tmp = $this$singleton.t61();
2644
2648
  // Inline function 'org.kodein.di.instance' call
2645
- var tmp_0 = $this$singleton.j63();
2649
+ var tmp_0 = $this$singleton.w62();
2646
2650
  // Inline function 'org.kodein.type.generic' call
2647
2651
  var tmp_1 = typeToken(createKType(getKClass(StoreContract), arrayOf([]), false));
2648
2652
  var tmp$ret$0 = isInterface(tmp_1, TypeToken) ? tmp_1 : THROW_CCE();
2649
- var tmp$ret$1 = tmp_0.i63(tmp$ret$0, null);
2653
+ var tmp$ret$1 = tmp_0.v62(tmp$ret$0, null);
2650
2654
  return new GameServer(tmp, 'Game server', tmp$ret$1, VOID, $externalReducers, $externalMiddlewares);
2651
2655
  };
2652
2656
  }
2653
2657
  function createGameServerDI$lambda$lambda_2($this$provider) {
2654
2658
  // Inline function 'org.kodein.di.instance' call
2655
- var tmp = $this$provider.j63();
2659
+ var tmp = $this$provider.w62();
2656
2660
  // Inline function 'org.kodein.type.generic' call
2657
2661
  var tmp_0 = typeToken(createKType(getKClass(GameServer), arrayOf([]), false));
2658
2662
  var tmp$ret$0 = isInterface(tmp_0, TypeToken) ? tmp_0 : THROW_CCE();
2659
- return tmp.i63(tmp$ret$0, null);
2663
+ return tmp.v62(tmp$ret$0, null);
2660
2664
  }
2661
2665
  function createGameServerDI$lambda($botConfig, $logicConfig, $dealerConfig, $serverConfig, $externalReducers, $externalMiddlewares) {
2662
2666
  return function ($this$Module) {
@@ -2664,184 +2668,184 @@
2664
2668
  // Inline function 'org.kodein.type.generic' call
2665
2669
  var tmp = typeToken(createKType(getKClass(ServerReduxConfig), arrayOf([]), false));
2666
2670
  var tmp$ret$0 = isInterface(tmp, TypeToken) ? tmp : THROW_CCE();
2667
- var tmp_0 = $this$Module.w61(tmp$ret$0, null, null);
2671
+ var tmp_0 = $this$Module.j61(tmp$ret$0, null, null);
2668
2672
  // Inline function 'org.kodein.di.singleton' call
2669
2673
  var creator = createGameServerDI$lambda$lambda($serverConfig);
2670
- var tmp_1 = $this$Module.b62();
2671
- var tmp_2 = $this$Module.z61();
2672
- var tmp_3 = $this$Module.a62();
2674
+ var tmp_1 = $this$Module.o61();
2675
+ var tmp_2 = $this$Module.m61();
2676
+ var tmp_3 = $this$Module.n61();
2673
2677
  // Inline function 'org.kodein.type.generic' call
2674
2678
  var tmp_4 = typeToken(createKType(getKClass(ServerReduxConfig), arrayOf([]), false));
2675
2679
  var tmp$ret$2 = isInterface(tmp_4, TypeToken) ? tmp_4 : THROW_CCE();
2676
2680
  var tmp$ret$3 = new Singleton(tmp_1, tmp_2, tmp_3, tmp$ret$2, null, true, creator);
2677
- tmp_0.u65(tmp$ret$3);
2678
- $this$Module.y61(getServerEngineGameDI($botConfig, $logicConfig, $dealerConfig));
2681
+ tmp_0.h65(tmp$ret$3);
2682
+ $this$Module.l61(getServerEngineGameDI($botConfig, $logicConfig, $dealerConfig));
2679
2683
  // Inline function 'org.kodein.di.bind' call
2680
2684
  // Inline function 'org.kodein.type.generic' call
2681
2685
  var tmp_5 = typeToken(createKType(getKClass(StoreContract), arrayOf([]), false));
2682
2686
  var tmp$ret$4 = isInterface(tmp_5, TypeToken) ? tmp_5 : THROW_CCE();
2683
- var tmp_6 = $this$Module.w61(tmp$ret$4, null, null);
2687
+ var tmp_6 = $this$Module.j61(tmp$ret$4, null, null);
2684
2688
  // Inline function 'org.kodein.di.singleton' call
2685
2689
  var creator_0 = createGameServerDI$lambda$lambda_0;
2686
- var tmp_7 = $this$Module.b62();
2687
- var tmp_8 = $this$Module.z61();
2688
- var tmp_9 = $this$Module.a62();
2690
+ var tmp_7 = $this$Module.o61();
2691
+ var tmp_8 = $this$Module.m61();
2692
+ var tmp_9 = $this$Module.n61();
2689
2693
  // Inline function 'org.kodein.type.generic' call
2690
2694
  var tmp_10 = typeToken(createKType(getKClass(ServerGameStoreContract), arrayOf([]), false));
2691
2695
  var tmp$ret$6 = isInterface(tmp_10, TypeToken) ? tmp_10 : THROW_CCE();
2692
2696
  var tmp$ret$7 = new Singleton(tmp_7, tmp_8, tmp_9, tmp$ret$6, null, true, creator_0);
2693
- tmp_6.u65(tmp$ret$7);
2697
+ tmp_6.h65(tmp$ret$7);
2694
2698
  // Inline function 'org.kodein.di.bind' call
2695
2699
  // Inline function 'org.kodein.type.generic' call
2696
2700
  var tmp_11 = typeToken(createKType(getKClass(GameServer), arrayOf([]), false));
2697
2701
  var tmp$ret$8 = isInterface(tmp_11, TypeToken) ? tmp_11 : THROW_CCE();
2698
- var tmp_12 = $this$Module.w61(tmp$ret$8, null, null);
2702
+ var tmp_12 = $this$Module.j61(tmp$ret$8, null, null);
2699
2703
  // Inline function 'org.kodein.di.singleton' call
2700
2704
  var creator_1 = createGameServerDI$lambda$lambda_1($externalReducers, $externalMiddlewares);
2701
- var tmp_13 = $this$Module.b62();
2702
- var tmp_14 = $this$Module.z61();
2703
- var tmp_15 = $this$Module.a62();
2705
+ var tmp_13 = $this$Module.o61();
2706
+ var tmp_14 = $this$Module.m61();
2707
+ var tmp_15 = $this$Module.n61();
2704
2708
  // Inline function 'org.kodein.type.generic' call
2705
2709
  var tmp_16 = typeToken(createKType(getKClass(GameServer), arrayOf([]), false));
2706
2710
  var tmp$ret$10 = isInterface(tmp_16, TypeToken) ? tmp_16 : THROW_CCE();
2707
2711
  var tmp$ret$11 = new Singleton(tmp_13, tmp_14, tmp_15, tmp$ret$10, null, true, creator_1);
2708
- tmp_12.u65(tmp$ret$11);
2712
+ tmp_12.h65(tmp$ret$11);
2709
2713
  // Inline function 'org.kodein.di.bind' call
2710
2714
  // Inline function 'org.kodein.type.generic' call
2711
2715
  var tmp_17 = typeToken(createKType(getKClass(StateProvider), arrayOf([]), false));
2712
2716
  var tmp$ret$12 = isInterface(tmp_17, TypeToken) ? tmp_17 : THROW_CCE();
2713
- var tmp_18 = $this$Module.w61(tmp$ret$12, null, null);
2717
+ var tmp_18 = $this$Module.j61(tmp$ret$12, null, null);
2714
2718
  // Inline function 'org.kodein.di.provider' call
2715
2719
  var creator_2 = createGameServerDI$lambda$lambda_2;
2716
- var tmp_19 = $this$Module.z61();
2720
+ var tmp_19 = $this$Module.m61();
2717
2721
  // Inline function 'org.kodein.type.generic' call
2718
2722
  var tmp_20 = typeToken(createKType(getKClass(GameServer), arrayOf([]), false));
2719
2723
  var tmp$ret$14 = isInterface(tmp_20, TypeToken) ? tmp_20 : THROW_CCE();
2720
2724
  var tmp$ret$15 = new Provider(tmp_19, tmp$ret$14, creator_2);
2721
- tmp_18.u65(tmp$ret$15);
2725
+ tmp_18.h65(tmp$ret$15);
2722
2726
  return Unit_instance;
2723
2727
  };
2724
2728
  }
2725
2729
  function getServerEngineGameDI$lambda$lambda($this$provider) {
2726
2730
  // Inline function 'org.kodein.di.instance' call
2727
- var tmp = $this$provider.j63();
2731
+ var tmp = $this$provider.w62();
2728
2732
  // Inline function 'org.kodein.type.generic' call
2729
2733
  var tmp_0 = typeToken(createKType(getKClass(RaspberryLogger), arrayOf([]), false));
2730
2734
  var tmp$ret$0 = isInterface(tmp_0, TypeToken) ? tmp_0 : THROW_CCE();
2731
- var tmp_1 = tmp.i63(tmp$ret$0, null);
2735
+ var tmp_1 = tmp.v62(tmp$ret$0, null);
2732
2736
  // Inline function 'org.kodein.di.instance' call
2733
- var tmp_2 = $this$provider.j63();
2737
+ var tmp_2 = $this$provider.w62();
2734
2738
  // Inline function 'org.kodein.type.generic' call
2735
2739
  var tmp_3 = typeToken(createKType(getKClass(TableLifecycleReducer), arrayOf([]), false));
2736
2740
  var tmp$ret$2 = isInterface(tmp_3, TypeToken) ? tmp_3 : THROW_CCE();
2737
- var tmp_4 = tmp_2.i63(tmp$ret$2, null);
2741
+ var tmp_4 = tmp_2.v62(tmp$ret$2, null);
2738
2742
  // Inline function 'org.kodein.di.instance' call
2739
- var tmp_5 = $this$provider.j63();
2743
+ var tmp_5 = $this$provider.w62();
2740
2744
  // Inline function 'org.kodein.type.generic' call
2741
2745
  var tmp_6 = typeToken(createKType(getKClass(RandomPoolProvider), arrayOf([]), false));
2742
2746
  var tmp$ret$4 = isInterface(tmp_6, TypeToken) ? tmp_6 : THROW_CCE();
2743
- var tmp$ret$5 = tmp_5.i63(tmp$ret$4, null);
2747
+ var tmp$ret$5 = tmp_5.v62(tmp$ret$4, null);
2744
2748
  return new ServerMechanicLifecycleReducer(tmp_1, tmp_4, tmp$ret$5);
2745
2749
  }
2746
2750
  function getServerEngineGameDI$lambda$lambda_0($this$provider) {
2747
2751
  // Inline function 'org.kodein.di.instance' call
2748
- var tmp = $this$provider.j63();
2752
+ var tmp = $this$provider.w62();
2749
2753
  // Inline function 'org.kodein.type.generic' call
2750
2754
  var tmp_0 = typeToken(createKType(getKClass(ServerReduxConfig), arrayOf([]), false));
2751
2755
  var tmp$ret$0 = isInterface(tmp_0, TypeToken) ? tmp_0 : THROW_CCE();
2752
- var tmp0_serverConfig = tmp.i63(tmp$ret$0, null);
2756
+ var tmp0_serverConfig = tmp.v62(tmp$ret$0, null);
2753
2757
  // Inline function 'org.kodein.di.instance' call
2754
- var tmp_1 = $this$provider.j63();
2758
+ var tmp_1 = $this$provider.w62();
2755
2759
  // Inline function 'org.kodein.type.generic' call
2756
2760
  var tmp_2 = typeToken(createKType(getKClass(RaspberryLogger), arrayOf([]), false));
2757
2761
  var tmp$ret$2 = isInterface(tmp_2, TypeToken) ? tmp_2 : THROW_CCE();
2758
- var tmp1_logger = tmp_1.i63(tmp$ret$2, null);
2762
+ var tmp1_logger = tmp_1.v62(tmp$ret$2, null);
2759
2763
  // Inline function 'org.kodein.di.instance' call
2760
- var tmp_3 = $this$provider.j63();
2764
+ var tmp_3 = $this$provider.w62();
2761
2765
  // Inline function 'org.kodein.type.generic' call
2762
2766
  var tmp_4 = typeToken(createKType(getKClass(PlayerTurnMechanicReducer), arrayOf([]), false));
2763
2767
  var tmp$ret$4 = isInterface(tmp_4, TypeToken) ? tmp_4 : THROW_CCE();
2764
- var tmp2_playerTurnMechanicReducer = tmp_3.i63(tmp$ret$4, null);
2768
+ var tmp2_playerTurnMechanicReducer = tmp_3.v62(tmp$ret$4, null);
2765
2769
  // Inline function 'org.kodein.di.instance' call
2766
- var tmp_5 = $this$provider.j63();
2770
+ var tmp_5 = $this$provider.w62();
2767
2771
  // Inline function 'org.kodein.type.generic' call
2768
2772
  var tmp_6 = typeToken(createKType(getKClass(IdsProvider), arrayOf([]), false));
2769
2773
  var tmp$ret$6 = isInterface(tmp_6, TypeToken) ? tmp_6 : THROW_CCE();
2770
- var tmp3_idsProvider = tmp_5.i63(tmp$ret$6, null);
2774
+ var tmp3_idsProvider = tmp_5.v62(tmp$ret$6, null);
2771
2775
  // Inline function 'org.kodein.di.instance' call
2772
- var tmp_7 = $this$provider.j63();
2776
+ var tmp_7 = $this$provider.w62();
2773
2777
  // Inline function 'org.kodein.type.generic' call
2774
2778
  var tmp_8 = typeToken(createKType(getKClass(EngineLogicConfig), arrayOf([]), false));
2775
2779
  var tmp$ret$8 = isInterface(tmp_8, TypeToken) ? tmp_8 : THROW_CCE();
2776
- var tmp4_engineLogicConfig = tmp_7.i63(tmp$ret$8, null);
2780
+ var tmp4_engineLogicConfig = tmp_7.v62(tmp$ret$8, null);
2777
2781
  return new PlayerConnectionInteractor(tmp0_serverConfig, tmp4_engineLogicConfig, tmp1_logger, tmp2_playerTurnMechanicReducer, tmp3_idsProvider);
2778
2782
  }
2779
2783
  function getServerEngineGameDI$lambda$lambda_1($this$singleton) {
2780
2784
  // Inline function 'org.kodein.di.instance' call
2781
- var tmp = $this$singleton.j63();
2785
+ var tmp = $this$singleton.w62();
2782
2786
  // Inline function 'org.kodein.type.generic' call
2783
2787
  var tmp_0 = typeToken(createKType(getKClass(ServerReduxConfig), arrayOf([]), false));
2784
2788
  var tmp$ret$0 = isInterface(tmp_0, TypeToken) ? tmp_0 : THROW_CCE();
2785
- var tmp_1 = tmp.i63(tmp$ret$0, null);
2789
+ var tmp_1 = tmp.v62(tmp$ret$0, null);
2786
2790
  // Inline function 'org.kodein.di.instance' call
2787
- var tmp_2 = $this$singleton.j63();
2791
+ var tmp_2 = $this$singleton.w62();
2788
2792
  // Inline function 'org.kodein.type.generic' call
2789
2793
  var tmp_3 = typeToken(createKType(getKClass(RaspberryLogger), arrayOf([]), false));
2790
2794
  var tmp$ret$2 = isInterface(tmp_3, TypeToken) ? tmp_3 : THROW_CCE();
2791
- var tmp_4 = tmp_2.i63(tmp$ret$2, null);
2795
+ var tmp_4 = tmp_2.v62(tmp$ret$2, null);
2792
2796
  // Inline function 'org.kodein.di.instance' call
2793
- var tmp_5 = $this$singleton.j63();
2797
+ var tmp_5 = $this$singleton.w62();
2794
2798
  // Inline function 'org.kodein.type.generic' call
2795
2799
  var tmp_6 = typeToken(createKType(getKClass(IdsProvider), arrayOf([]), false));
2796
2800
  var tmp$ret$4 = isInterface(tmp_6, TypeToken) ? tmp_6 : THROW_CCE();
2797
- var tmp$ret$5 = tmp_5.i63(tmp$ret$4, null);
2801
+ var tmp$ret$5 = tmp_5.v62(tmp$ret$4, null);
2798
2802
  return new ToClientEventsObserverImpl(tmp_1, tmp_4, tmp$ret$5);
2799
2803
  }
2800
2804
  function getServerEngineGameDI$lambda($engineBotConfig, $engineLogicConfig, $dealerConfig) {
2801
2805
  return function ($this$Module) {
2802
- $this$Module.y61(jsonModule(emptyList()));
2803
- $this$Module.y61(getEngineGameModule($engineBotConfig, $engineLogicConfig, $dealerConfig));
2806
+ $this$Module.l61(jsonModule(emptyList()));
2807
+ $this$Module.l61(getEngineGameModule($engineBotConfig, $engineLogicConfig, $dealerConfig));
2804
2808
  // Inline function 'org.kodein.di.bind' call
2805
2809
  // Inline function 'org.kodein.type.generic' call
2806
2810
  var tmp = typeToken(createKType(getKClass(MechanicLifecycleReducer), arrayOf([]), false));
2807
2811
  var tmp$ret$0 = isInterface(tmp, TypeToken) ? tmp : THROW_CCE();
2808
- var tmp_0 = $this$Module.w61(tmp$ret$0, null, null);
2812
+ var tmp_0 = $this$Module.j61(tmp$ret$0, null, null);
2809
2813
  // Inline function 'org.kodein.di.provider' call
2810
2814
  var creator = getServerEngineGameDI$lambda$lambda;
2811
- var tmp_1 = $this$Module.z61();
2815
+ var tmp_1 = $this$Module.m61();
2812
2816
  // Inline function 'org.kodein.type.generic' call
2813
2817
  var tmp_2 = typeToken(createKType(getKClass(ServerMechanicLifecycleReducer), arrayOf([]), false));
2814
2818
  var tmp$ret$2 = isInterface(tmp_2, TypeToken) ? tmp_2 : THROW_CCE();
2815
2819
  var tmp$ret$3 = new Provider(tmp_1, tmp$ret$2, creator);
2816
- tmp_0.u65(tmp$ret$3);
2820
+ tmp_0.h65(tmp$ret$3);
2817
2821
  // Inline function 'org.kodein.di.bind' call
2818
2822
  // Inline function 'org.kodein.type.generic' call
2819
2823
  var tmp_3 = typeToken(createKType(getKClass(PlayerConnectionInteractor), arrayOf([]), false));
2820
2824
  var tmp$ret$4 = isInterface(tmp_3, TypeToken) ? tmp_3 : THROW_CCE();
2821
- var tmp_4 = $this$Module.w61(tmp$ret$4, null, null);
2825
+ var tmp_4 = $this$Module.j61(tmp$ret$4, null, null);
2822
2826
  // Inline function 'org.kodein.di.provider' call
2823
2827
  var creator_0 = getServerEngineGameDI$lambda$lambda_0;
2824
- var tmp_5 = $this$Module.z61();
2828
+ var tmp_5 = $this$Module.m61();
2825
2829
  // Inline function 'org.kodein.type.generic' call
2826
2830
  var tmp_6 = typeToken(createKType(getKClass(PlayerConnectionInteractor), arrayOf([]), false));
2827
2831
  var tmp$ret$6 = isInterface(tmp_6, TypeToken) ? tmp_6 : THROW_CCE();
2828
2832
  var tmp$ret$7 = new Provider(tmp_5, tmp$ret$6, creator_0);
2829
- tmp_4.u65(tmp$ret$7);
2833
+ tmp_4.h65(tmp$ret$7);
2830
2834
  // Inline function 'org.kodein.di.bind' call
2831
2835
  // Inline function 'org.kodein.type.generic' call
2832
2836
  var tmp_7 = typeToken(createKType(getKClass(ToClientEventsObserver), arrayOf([]), false));
2833
2837
  var tmp$ret$8 = isInterface(tmp_7, TypeToken) ? tmp_7 : THROW_CCE();
2834
- var tmp_8 = $this$Module.w61(tmp$ret$8, null, null);
2838
+ var tmp_8 = $this$Module.j61(tmp$ret$8, null, null);
2835
2839
  // Inline function 'org.kodein.di.singleton' call
2836
2840
  var creator_1 = getServerEngineGameDI$lambda$lambda_1;
2837
- var tmp_9 = $this$Module.b62();
2838
- var tmp_10 = $this$Module.z61();
2839
- var tmp_11 = $this$Module.a62();
2841
+ var tmp_9 = $this$Module.o61();
2842
+ var tmp_10 = $this$Module.m61();
2843
+ var tmp_11 = $this$Module.n61();
2840
2844
  // Inline function 'org.kodein.type.generic' call
2841
2845
  var tmp_12 = typeToken(createKType(getKClass(ToClientEventsObserverImpl), arrayOf([]), false));
2842
2846
  var tmp$ret$10 = isInterface(tmp_12, TypeToken) ? tmp_12 : THROW_CCE();
2843
2847
  var tmp$ret$11 = new Singleton(tmp_9, tmp_10, tmp_11, tmp$ret$10, null, true, creator_1);
2844
- tmp_8.u65(tmp$ret$11);
2848
+ tmp_8.h65(tmp$ret$11);
2845
2849
  return Unit_instance;
2846
2850
  };
2847
2851
  }
@@ -2850,18 +2854,18 @@
2850
2854
  function ToClientEventsObserver() {
2851
2855
  }
2852
2856
  function ToClientEventsObserverImpl$observeEvents$slambda$slambda(this$0, $actions, resultContinuation) {
2853
- this.fdp_1 = this$0;
2854
- this.gdp_1 = $actions;
2857
+ this.ndp_1 = this$0;
2858
+ this.odp_1 = $actions;
2855
2859
  CoroutineImpl.call(this, resultContinuation);
2856
2860
  }
2857
- protoOf(ToClientEventsObserverImpl$observeEvents$slambda$slambda).ndp = function ($this$flow, $completion) {
2858
- var tmp = this.odp($this$flow, $completion);
2861
+ protoOf(ToClientEventsObserverImpl$observeEvents$slambda$slambda).vdp = function ($this$flow, $completion) {
2862
+ var tmp = this.wdp($this$flow, $completion);
2859
2863
  tmp.h9_1 = Unit_instance;
2860
2864
  tmp.i9_1 = null;
2861
2865
  return tmp.n9();
2862
2866
  };
2863
2867
  protoOf(ToClientEventsObserverImpl$observeEvents$slambda$slambda).x9 = function (p1, $completion) {
2864
- return this.ndp((!(p1 == null) ? isInterface(p1, FlowCollector) : false) ? p1 : THROW_CCE(), $completion);
2868
+ return this.vdp((!(p1 == null) ? isInterface(p1, FlowCollector) : false) ? p1 : THROW_CCE(), $completion);
2865
2869
  };
2866
2870
  protoOf(ToClientEventsObserverImpl$observeEvents$slambda$slambda).n9 = function () {
2867
2871
  var suspendResult = this.h9_1;
@@ -2872,23 +2876,23 @@
2872
2876
  case 0:
2873
2877
  this.g9_1 = 4;
2874
2878
  var tmp_0 = this;
2875
- tmp_0.idp_1 = this.fdp_1.tdp_1;
2879
+ tmp_0.qdp_1 = this.ndp_1.bdq_1;
2876
2880
  var tmp_1 = this;
2877
- tmp_1.jdp_1 = transformToEmits(this.fdp_1, this.gdp_1);
2878
- this.kdp_1 = this.jdp_1.j();
2881
+ tmp_1.rdp_1 = transformToEmits(this.ndp_1, this.odp_1);
2882
+ this.sdp_1 = this.rdp_1.j();
2879
2883
  this.f9_1 = 1;
2880
2884
  continue $sm;
2881
2885
  case 1:
2882
- if (!this.kdp_1.k()) {
2886
+ if (!this.sdp_1.k()) {
2883
2887
  this.f9_1 = 3;
2884
2888
  continue $sm;
2885
2889
  }
2886
2890
 
2887
- this.ldp_1 = this.kdp_1.l();
2891
+ this.tdp_1 = this.sdp_1.l();
2888
2892
  var tmp_2 = this;
2889
- tmp_2.mdp_1 = this.ldp_1;
2893
+ tmp_2.udp_1 = this.tdp_1;
2890
2894
  this.f9_1 = 2;
2891
- suspendResult = this.hdp_1.q18(this.mdp_1, this);
2895
+ suspendResult = this.pdp_1.d18(this.udp_1, this);
2892
2896
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
2893
2897
  return suspendResult;
2894
2898
  }
@@ -2899,10 +2903,10 @@
2899
2903
  continue $sm;
2900
2904
  case 3:
2901
2905
  l$ret$1: do {
2902
- var this_0 = this.fdp_1.sdp_1;
2906
+ var this_0 = this.ndp_1.adq_1;
2903
2907
  while (true) {
2904
2908
  var cur = this_0.kotlinx$atomicfu$value;
2905
- var upd = cur - this.gdp_1.m() | 0;
2909
+ var upd = cur - this.odp_1.m() | 0;
2906
2910
  if (this_0.atomicfu$compareAndSet(cur, upd)) {
2907
2911
  break l$ret$1;
2908
2912
  }
@@ -2924,15 +2928,15 @@
2924
2928
  }
2925
2929
  while (true);
2926
2930
  };
2927
- protoOf(ToClientEventsObserverImpl$observeEvents$slambda$slambda).odp = function ($this$flow, completion) {
2928
- var i = new ToClientEventsObserverImpl$observeEvents$slambda$slambda(this.fdp_1, this.gdp_1, completion);
2929
- i.hdp_1 = $this$flow;
2931
+ protoOf(ToClientEventsObserverImpl$observeEvents$slambda$slambda).wdp = function ($this$flow, completion) {
2932
+ var i = new ToClientEventsObserverImpl$observeEvents$slambda$slambda(this.ndp_1, this.odp_1, completion);
2933
+ i.pdp_1 = $this$flow;
2930
2934
  return i;
2931
2935
  };
2932
2936
  function ToClientEventsObserverImpl$observeEvents$slambda$slambda_0(this$0, $actions, resultContinuation) {
2933
2937
  var i = new ToClientEventsObserverImpl$observeEvents$slambda$slambda(this$0, $actions, resultContinuation);
2934
2938
  var l = function ($this$flow, $completion) {
2935
- return i.ndp($this$flow, $completion);
2939
+ return i.vdp($this$flow, $completion);
2936
2940
  };
2937
2941
  l.$arity = 1;
2938
2942
  return l;
@@ -3005,29 +3009,29 @@
3005
3009
  return new GroupKey(_this__u8e3s4.id, toList(_this__u8e3s4.includePlayers), toList(_this__u8e3s4.excludePlayers), _this__u8e3s4.deliveryType);
3006
3010
  }
3007
3011
  function mapFromGroupKey(_this__u8e3s4, $this) {
3008
- var tmp = $this.rdp_1.r6m();
3012
+ var tmp = $this.zdp_1.g6m();
3009
3013
  // Inline function 'kotlin.collections.toTypedArray' call
3010
- var this_0 = _this__u8e3s4.wdp_1;
3014
+ var this_0 = _this__u8e3s4.edq_1;
3011
3015
  var tmp_0 = copyToArray(this_0);
3012
3016
  // Inline function 'kotlin.collections.toTypedArray' call
3013
- var this_1 = _this__u8e3s4.xdp_1;
3017
+ var this_1 = _this__u8e3s4.fdq_1;
3014
3018
  var tmp$ret$1 = copyToArray(this_1);
3015
- return new ActionDeliveryPayload(_this__u8e3s4.vdp_1, tmp, tmp_0, tmp$ret$1, _this__u8e3s4.ydp_1);
3019
+ return new ActionDeliveryPayload(_this__u8e3s4.ddq_1, tmp, tmp_0, tmp$ret$1, _this__u8e3s4.gdq_1);
3016
3020
  }
3017
3021
  function GroupKey(tableId, includePlayers, excludePlayers, deliveryType) {
3018
- this.vdp_1 = tableId;
3019
- this.wdp_1 = includePlayers;
3020
- this.xdp_1 = excludePlayers;
3021
- this.ydp_1 = deliveryType;
3022
+ this.ddq_1 = tableId;
3023
+ this.edq_1 = includePlayers;
3024
+ this.fdq_1 = excludePlayers;
3025
+ this.gdq_1 = deliveryType;
3022
3026
  }
3023
3027
  protoOf(GroupKey).toString = function () {
3024
- return 'GroupKey(tableId=' + this.vdp_1 + ', includePlayers=' + toString(this.wdp_1) + ', excludePlayers=' + toString(this.xdp_1) + ', deliveryType=' + this.ydp_1.toString() + ')';
3028
+ return 'GroupKey(tableId=' + this.ddq_1 + ', includePlayers=' + toString(this.edq_1) + ', excludePlayers=' + toString(this.fdq_1) + ', deliveryType=' + this.gdq_1.toString() + ')';
3025
3029
  };
3026
3030
  protoOf(GroupKey).hashCode = function () {
3027
- var result = getStringHashCode(this.vdp_1);
3028
- result = imul(result, 31) + hashCode(this.wdp_1) | 0;
3029
- result = imul(result, 31) + hashCode(this.xdp_1) | 0;
3030
- result = imul(result, 31) + this.ydp_1.hashCode() | 0;
3031
+ var result = getStringHashCode(this.ddq_1);
3032
+ result = imul(result, 31) + hashCode(this.edq_1) | 0;
3033
+ result = imul(result, 31) + hashCode(this.fdq_1) | 0;
3034
+ result = imul(result, 31) + this.gdq_1.hashCode() | 0;
3031
3035
  return result;
3032
3036
  };
3033
3037
  protoOf(GroupKey).equals = function (other) {
@@ -3036,35 +3040,35 @@
3036
3040
  if (!(other instanceof GroupKey))
3037
3041
  return false;
3038
3042
  var tmp0_other_with_cast = other instanceof GroupKey ? other : THROW_CCE();
3039
- if (!(this.vdp_1 === tmp0_other_with_cast.vdp_1))
3043
+ if (!(this.ddq_1 === tmp0_other_with_cast.ddq_1))
3040
3044
  return false;
3041
- if (!equals(this.wdp_1, tmp0_other_with_cast.wdp_1))
3045
+ if (!equals(this.edq_1, tmp0_other_with_cast.edq_1))
3042
3046
  return false;
3043
- if (!equals(this.xdp_1, tmp0_other_with_cast.xdp_1))
3047
+ if (!equals(this.fdq_1, tmp0_other_with_cast.fdq_1))
3044
3048
  return false;
3045
- if (!this.ydp_1.equals(tmp0_other_with_cast.ydp_1))
3049
+ if (!this.gdq_1.equals(tmp0_other_with_cast.gdq_1))
3046
3050
  return false;
3047
3051
  return true;
3048
3052
  };
3049
3053
  function Companion_1() {
3050
- this.zdp_1 = 6;
3054
+ this.hdq_1 = 6;
3051
3055
  }
3052
3056
  var Companion_instance_9;
3053
3057
  function Companion_getInstance_2() {
3054
3058
  return Companion_instance_9;
3055
3059
  }
3056
3060
  function ToClientEventsObserverImpl$observeEvents$slambda(this$0, resultContinuation) {
3057
- this.idq_1 = this$0;
3061
+ this.qdq_1 = this$0;
3058
3062
  CoroutineImpl.call(this, resultContinuation);
3059
3063
  }
3060
- protoOf(ToClientEventsObserverImpl$observeEvents$slambda).kdq = function (actions, $completion) {
3061
- var tmp = this.ldq(actions, $completion);
3064
+ protoOf(ToClientEventsObserverImpl$observeEvents$slambda).sdq = function (actions, $completion) {
3065
+ var tmp = this.tdq(actions, $completion);
3062
3066
  tmp.h9_1 = Unit_instance;
3063
3067
  tmp.i9_1 = null;
3064
3068
  return tmp.n9();
3065
3069
  };
3066
3070
  protoOf(ToClientEventsObserverImpl$observeEvents$slambda).x9 = function (p1, $completion) {
3067
- return this.kdq((!(p1 == null) ? isInterface(p1, KtList) : false) ? p1 : THROW_CCE(), $completion);
3071
+ return this.sdq((!(p1 == null) ? isInterface(p1, KtList) : false) ? p1 : THROW_CCE(), $completion);
3068
3072
  };
3069
3073
  protoOf(ToClientEventsObserverImpl$observeEvents$slambda).n9 = function () {
3070
3074
  var suspendResult = this.h9_1;
@@ -3073,7 +3077,7 @@
3073
3077
  var tmp = this.f9_1;
3074
3078
  if (tmp === 0) {
3075
3079
  this.g9_1 = 1;
3076
- return flow(ToClientEventsObserverImpl$observeEvents$slambda$slambda_0(this.idq_1, this.jdq_1, null));
3080
+ return flow(ToClientEventsObserverImpl$observeEvents$slambda$slambda_0(this.qdq_1, this.rdq_1, null));
3077
3081
  } else if (tmp === 1) {
3078
3082
  throw this.i9_1;
3079
3083
  }
@@ -3083,23 +3087,23 @@
3083
3087
  }
3084
3088
  while (true);
3085
3089
  };
3086
- protoOf(ToClientEventsObserverImpl$observeEvents$slambda).ldq = function (actions, completion) {
3087
- var i = new ToClientEventsObserverImpl$observeEvents$slambda(this.idq_1, completion);
3088
- i.jdq_1 = actions;
3090
+ protoOf(ToClientEventsObserverImpl$observeEvents$slambda).tdq = function (actions, completion) {
3091
+ var i = new ToClientEventsObserverImpl$observeEvents$slambda(this.qdq_1, completion);
3092
+ i.rdq_1 = actions;
3089
3093
  return i;
3090
3094
  };
3091
3095
  function ToClientEventsObserverImpl$observeEvents$slambda_0(this$0, resultContinuation) {
3092
3096
  var i = new ToClientEventsObserverImpl$observeEvents$slambda(this$0, resultContinuation);
3093
3097
  var l = function (actions, $completion) {
3094
- return i.kdq(actions, $completion);
3098
+ return i.sdq(actions, $completion);
3095
3099
  };
3096
3100
  l.$arity = 1;
3097
3101
  return l;
3098
3102
  }
3099
3103
  function $sentEventCOROUTINE$3(_this__u8e3s4, fromEvent, resultContinuation) {
3100
3104
  CoroutineImpl.call(this, resultContinuation);
3101
- this.udq_1 = _this__u8e3s4;
3102
- this.vdq_1 = fromEvent;
3105
+ this.cdr_1 = _this__u8e3s4;
3106
+ this.ddr_1 = fromEvent;
3103
3107
  }
3104
3108
  protoOf($sentEventCOROUTINE$3).n9 = function () {
3105
3109
  var suspendResult = this.h9_1;
@@ -3110,9 +3114,9 @@
3110
3114
  case 0:
3111
3115
  this.g9_1 = 2;
3112
3116
  var tmp_0 = this;
3113
- tmp_0.wdq_1 = this.udq_1.tdp_1;
3117
+ tmp_0.edr_1 = this.cdr_1.bdq_1;
3114
3118
  l$ret$1: do {
3115
- var this_0 = this.udq_1.sdp_1;
3119
+ var this_0 = this.cdr_1.adq_1;
3116
3120
  while (true) {
3117
3121
  var cur = this_0.kotlinx$atomicfu$value;
3118
3122
  var upd = cur + 1 | 0;
@@ -3123,7 +3127,7 @@
3123
3127
  }
3124
3128
  while (false);
3125
3129
  this.f9_1 = 1;
3126
- suspendResult = this.udq_1.udp_1.q18(this.vdq_1, this);
3130
+ suspendResult = this.cdr_1.cdq_1.d18(this.ddr_1, this);
3127
3131
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
3128
3132
  return suspendResult;
3129
3133
  }
@@ -3147,7 +3151,7 @@
3147
3151
  };
3148
3152
  function $waitForCOROUTINE$4(_this__u8e3s4, resultContinuation) {
3149
3153
  CoroutineImpl.call(this, resultContinuation);
3150
- this.fdr_1 = _this__u8e3s4;
3154
+ this.ndr_1 = _this__u8e3s4;
3151
3155
  }
3152
3156
  protoOf($waitForCOROUTINE$4).n9 = function () {
3153
3157
  var suspendResult = this.h9_1;
@@ -3158,12 +3162,12 @@
3158
3162
  case 0:
3159
3163
  this.g9_1 = 5;
3160
3164
  var tmp_0 = this;
3161
- tmp_0.gdr_1 = this.fdr_1.tdp_1;
3162
- this.hdr_1 = 0;
3165
+ tmp_0.odr_1 = this.ndr_1.bdq_1;
3166
+ this.pdr_1 = 0;
3163
3167
  this.f9_1 = 1;
3164
3168
  continue $sm;
3165
3169
  case 1:
3166
- if (!!(this.fdr_1.sdp_1.kotlinx$atomicfu$value === 0)) {
3170
+ if (!!(this.ndr_1.adq_1.kotlinx$atomicfu$value === 0)) {
3167
3171
  this.f9_1 = 4;
3168
3172
  continue $sm;
3169
3173
  }
@@ -3176,9 +3180,9 @@
3176
3180
 
3177
3181
  continue $sm;
3178
3182
  case 2:
3179
- this.hdr_1 = this.hdr_1 + 1 | 0;
3180
- if (this.hdr_1 > 6) {
3181
- this.fdr_1.qdp_1.w('ToClientEventsObserver', "waitUntilEmpty: can't finish in 6 cycles, not delivered events count = " + this.fdr_1.sdp_1.kotlinx$atomicfu$value);
3183
+ this.pdr_1 = this.pdr_1 + 1 | 0;
3184
+ if (this.pdr_1 > 6) {
3185
+ this.ndr_1.ydp_1.w('ToClientEventsObserver', "waitUntilEmpty: can't finish in 6 cycles, not delivered events count = " + this.ndr_1.adq_1.kotlinx$atomicfu$value);
3182
3186
  this.f9_1 = 4;
3183
3187
  continue $sm;
3184
3188
  } else {
@@ -3206,42 +3210,42 @@
3206
3210
  while (true);
3207
3211
  };
3208
3212
  function ToClientEventsObserverImpl(serverReduxConfig, logger, idsProvider) {
3209
- this.pdp_1 = serverReduxConfig;
3210
- this.qdp_1 = logger;
3211
- this.rdp_1 = idsProvider;
3212
- this.sdp_1 = atomic$ref$1(0);
3213
+ this.xdp_1 = serverReduxConfig;
3214
+ this.ydp_1 = logger;
3215
+ this.zdp_1 = idsProvider;
3216
+ this.adq_1 = atomic$ref$1(0);
3213
3217
  var tmp = this;
3214
3218
  // Inline function 'kotlinx.atomicfu.locks.reentrantLock' call
3215
- tmp.tdp_1 = get_atomicfu$reentrantLock();
3216
- this.udp_1 = MutableSharedFlow();
3219
+ tmp.bdq_1 = get_atomicfu$reentrantLock();
3220
+ this.cdq_1 = MutableSharedFlow();
3217
3221
  }
3218
- protoOf(ToClientEventsObserverImpl).wdo = function (fromEvent, $completion) {
3222
+ protoOf(ToClientEventsObserverImpl).edp = function (fromEvent, $completion) {
3219
3223
  var tmp = new $sentEventCOROUTINE$3(this, fromEvent, $completion);
3220
3224
  tmp.h9_1 = Unit_instance;
3221
3225
  tmp.i9_1 = null;
3222
3226
  return tmp.n9();
3223
3227
  };
3224
- protoOf(ToClientEventsObserverImpl).b9o = function ($completion) {
3228
+ protoOf(ToClientEventsObserverImpl).j9o = function ($completion) {
3225
3229
  var tmp = new $waitForCOROUTINE$4(this, $completion);
3226
3230
  tmp.h9_1 = Unit_instance;
3227
3231
  tmp.i9_1 = null;
3228
3232
  return tmp.n9();
3229
3233
  };
3230
- protoOf(ToClientEventsObserverImpl).uao = function () {
3231
- if (!this.pdp_1.enabledCombinedEvents) {
3232
- return this.udp_1;
3234
+ protoOf(ToClientEventsObserverImpl).cap = function () {
3235
+ if (!this.xdp_1.enabledCombinedEvents) {
3236
+ return this.cdq_1;
3233
3237
  }
3234
- var tmp = windowedByInterval(this.udp_1, toLong(this.pdp_1.combinedEventsPeriod));
3238
+ var tmp = windowedByInterval(this.cdq_1, toLong(this.xdp_1.combinedEventsPeriod));
3235
3239
  return flatMapConcat(tmp, ToClientEventsObserverImpl$observeEvents$slambda_0(this, null));
3236
3240
  };
3237
3241
  function UpdateServerConfigAction(serverConfig) {
3238
- this.idr_1 = serverConfig;
3242
+ this.qdr_1 = serverConfig;
3239
3243
  }
3240
3244
  protoOf(UpdateServerConfigAction).toString = function () {
3241
- return 'UpdateServerConfigAction(serverConfig=' + this.idr_1.toString() + ')';
3245
+ return 'UpdateServerConfigAction(serverConfig=' + this.qdr_1.toString() + ')';
3242
3246
  };
3243
3247
  protoOf(UpdateServerConfigAction).hashCode = function () {
3244
- return this.idr_1.hashCode();
3248
+ return this.qdr_1.hashCode();
3245
3249
  };
3246
3250
  protoOf(UpdateServerConfigAction).equals = function (other) {
3247
3251
  if (this === other)
@@ -3249,18 +3253,18 @@
3249
3253
  if (!(other instanceof UpdateServerConfigAction))
3250
3254
  return false;
3251
3255
  var tmp0_other_with_cast = other instanceof UpdateServerConfigAction ? other : THROW_CCE();
3252
- if (!this.idr_1.equals(tmp0_other_with_cast.idr_1))
3256
+ if (!this.qdr_1.equals(tmp0_other_with_cast.qdr_1))
3253
3257
  return false;
3254
3258
  return true;
3255
3259
  };
3256
3260
  function AddSpectatorsAction(spectators) {
3257
- this.jdr_1 = spectators;
3261
+ this.rdr_1 = spectators;
3258
3262
  }
3259
3263
  protoOf(AddSpectatorsAction).toString = function () {
3260
- return 'AddSpectatorsAction(spectators=' + toString(this.jdr_1) + ')';
3264
+ return 'AddSpectatorsAction(spectators=' + toString(this.rdr_1) + ')';
3261
3265
  };
3262
3266
  protoOf(AddSpectatorsAction).hashCode = function () {
3263
- return hashCode(this.jdr_1);
3267
+ return hashCode(this.rdr_1);
3264
3268
  };
3265
3269
  protoOf(AddSpectatorsAction).equals = function (other) {
3266
3270
  if (this === other)
@@ -3268,18 +3272,18 @@
3268
3272
  if (!(other instanceof AddSpectatorsAction))
3269
3273
  return false;
3270
3274
  var tmp0_other_with_cast = other instanceof AddSpectatorsAction ? other : THROW_CCE();
3271
- if (!equals(this.jdr_1, tmp0_other_with_cast.jdr_1))
3275
+ if (!equals(this.rdr_1, tmp0_other_with_cast.rdr_1))
3272
3276
  return false;
3273
3277
  return true;
3274
3278
  };
3275
3279
  function RemoveSpectatorsAction(spectators) {
3276
- this.kdr_1 = spectators;
3280
+ this.sdr_1 = spectators;
3277
3281
  }
3278
3282
  protoOf(RemoveSpectatorsAction).toString = function () {
3279
- return 'RemoveSpectatorsAction(spectators=' + toString(this.kdr_1) + ')';
3283
+ return 'RemoveSpectatorsAction(spectators=' + toString(this.sdr_1) + ')';
3280
3284
  };
3281
3285
  protoOf(RemoveSpectatorsAction).hashCode = function () {
3282
- return hashCode(this.kdr_1);
3286
+ return hashCode(this.sdr_1);
3283
3287
  };
3284
3288
  protoOf(RemoveSpectatorsAction).equals = function (other) {
3285
3289
  if (this === other)
@@ -3287,7 +3291,7 @@
3287
3291
  if (!(other instanceof RemoveSpectatorsAction))
3288
3292
  return false;
3289
3293
  var tmp0_other_with_cast = other instanceof RemoveSpectatorsAction ? other : THROW_CCE();
3290
- if (!equals(this.kdr_1, tmp0_other_with_cast.kdr_1))
3294
+ if (!equals(this.sdr_1, tmp0_other_with_cast.sdr_1))
3291
3295
  return false;
3292
3296
  return true;
3293
3297
  };
@@ -3295,72 +3299,90 @@
3295
3299
  }
3296
3300
  function _get_asyncProvider__jbpyhw($this) {
3297
3301
  // Inline function 'kotlin.getValue' call
3298
- var this_0 = $this.qdr_1;
3302
+ var this_0 = $this.ydr_1;
3299
3303
  asyncProvider$factory_0();
3300
3304
  return this_0.u();
3301
3305
  }
3302
3306
  function _get_logger__rkp4sl_0($this) {
3303
3307
  // Inline function 'kotlin.getValue' call
3304
- var this_0 = $this.rdr_1;
3308
+ var this_0 = $this.zdr_1;
3305
3309
  logger$factory_2();
3306
3310
  return this_0.u();
3307
3311
  }
3308
3312
  function _get_playerConnectionInteractor__si6cxf_0($this) {
3309
3313
  // Inline function 'kotlin.getValue' call
3310
- var this_0 = $this.sdr_1;
3314
+ var this_0 = $this.ads_1;
3311
3315
  playerConnectionInteractor$factory_2();
3312
3316
  return this_0.u();
3313
3317
  }
3314
3318
  function _get_lastCardInteractor__h6lq3w($this) {
3315
3319
  // Inline function 'kotlin.getValue' call
3316
- var this_0 = $this.tdr_1;
3320
+ var this_0 = $this.bds_1;
3317
3321
  lastCardInteractor$factory_0();
3318
3322
  return this_0.u();
3319
3323
  }
3320
3324
  function _get_serverConfig__rk2g06($this) {
3321
3325
  // Inline function 'kotlin.getValue' call
3322
- var this_0 = $this.udr_1;
3326
+ var this_0 = $this.cds_1;
3323
3327
  serverConfig$factory_0();
3324
3328
  return this_0.u();
3325
3329
  }
3326
3330
  function _get_logicConfig__52ww9d($this) {
3327
3331
  // Inline function 'kotlin.getValue' call
3328
- var this_0 = $this.vdr_1;
3332
+ var this_0 = $this.dds_1;
3329
3333
  logicConfig$factory_0();
3330
3334
  return this_0.u();
3331
3335
  }
3332
3336
  function _get_idsProvider__fnfajc_0($this) {
3333
3337
  // Inline function 'kotlin.getValue' call
3334
- var this_0 = $this.wdr_1;
3338
+ var this_0 = $this.eds_1;
3335
3339
  idsProvider$factory_2();
3336
3340
  return this_0.u();
3337
3341
  }
3338
3342
  function _get_botConfig__cpaxzc($this) {
3339
3343
  // Inline function 'kotlin.getValue' call
3340
- var this_0 = $this.xdr_1;
3344
+ var this_0 = $this.fds_1;
3341
3345
  botConfig$factory_0();
3342
3346
  return this_0.u();
3343
3347
  }
3344
3348
  function _get_scenePositionProvider__kn0n1n($this) {
3345
3349
  // Inline function 'kotlin.getValue' call
3346
- var this_0 = $this.ydr_1;
3350
+ var this_0 = $this.gds_1;
3347
3351
  scenePositionProvider$factory_0();
3348
3352
  return this_0.u();
3349
3353
  }
3350
3354
  function _get_toClientEventsObserver__6rp51y_0($this) {
3351
3355
  // Inline function 'kotlin.getValue' call
3352
- var this_0 = $this.zdr_1;
3356
+ var this_0 = $this.hds_1;
3353
3357
  toClientEventsObserver$factory_2();
3354
3358
  return this_0.u();
3355
3359
  }
3356
3360
  function _get_fromClientEventsObserver__a7vzd3_0($this) {
3357
3361
  // Inline function 'kotlin.getValue' call
3358
- var this_0 = $this.ads_1;
3362
+ var this_0 = $this.ids_1;
3359
3363
  fromClientEventsObserver$factory_2();
3360
3364
  return this_0.u();
3361
3365
  }
3366
+ function _get_dealerConfig__183ci8($this) {
3367
+ // Inline function 'kotlin.getValue' call
3368
+ var this_0 = $this.jds_1;
3369
+ dealerConfig$factory_0();
3370
+ return this_0.u();
3371
+ }
3372
+ function _get_poolProvider__tqti6a($this) {
3373
+ // Inline function 'kotlin.getValue' call
3374
+ var this_0 = $this.kds_1;
3375
+ poolProvider$factory_0();
3376
+ return this_0.u();
3377
+ }
3378
+ function _get_cardsDealerProvider__bekjpg($this) {
3379
+ // Inline function 'kotlin.getValue' call
3380
+ var this_0 = $this.lds_1;
3381
+ cardsDealerProvider$factory_0();
3382
+ return this_0.u();
3383
+ }
3362
3384
  function ServerGameStoreContract$_get_middlewares_$lambda_qmuw9r(player) {
3363
- return !player.s6g();
3385
+ return !player.h6g();
3364
3386
  }
3365
3387
  function ServerGameStoreContract(di, validationStoreContract, timersStoreContract, botGameStoreContract, gameMechanicStoreContract, fileLoggerStoreContract) {
3366
3388
  validationStoreContract = validationStoreContract === VOID ? new ValidationStoreContract(di, true, true, null) : validationStoreContract;
@@ -3368,97 +3390,120 @@
3368
3390
  botGameStoreContract = botGameStoreContract === VOID ? new BotGameStoreContract(di) : botGameStoreContract;
3369
3391
  gameMechanicStoreContract = gameMechanicStoreContract === VOID ? new GameMechanicStoreContract(di, null, true) : gameMechanicStoreContract;
3370
3392
  fileLoggerStoreContract = fileLoggerStoreContract === VOID ? new FileLoggerStoreContract(di) : fileLoggerStoreContract;
3371
- this.ldr_1 = validationStoreContract;
3372
- this.mdr_1 = timersStoreContract;
3373
- this.ndr_1 = botGameStoreContract;
3374
- this.odr_1 = gameMechanicStoreContract;
3375
- this.pdr_1 = fileLoggerStoreContract;
3393
+ this.tdr_1 = validationStoreContract;
3394
+ this.udr_1 = timersStoreContract;
3395
+ this.vdr_1 = botGameStoreContract;
3396
+ this.wdr_1 = gameMechanicStoreContract;
3397
+ this.xdr_1 = fileLoggerStoreContract;
3376
3398
  var tmp = this;
3377
3399
  // Inline function 'org.kodein.di.instance' call
3378
3400
  // Inline function 'org.kodein.type.generic' call
3379
3401
  var tmp_0 = typeToken(createKType(getKClass(AsyncProvider), arrayOf([]), false));
3380
3402
  var tmp$ret$0 = isInterface(tmp_0, TypeToken) ? tmp_0 : THROW_CCE();
3381
- tmp.qdr_1 = Instance(di, tmp$ret$0, null).r67(this, asyncProvider$factory());
3403
+ tmp.ydr_1 = Instance(di, tmp$ret$0, null).e67(this, asyncProvider$factory());
3382
3404
  var tmp_1 = this;
3383
3405
  // Inline function 'org.kodein.di.instance' call
3384
3406
  // Inline function 'org.kodein.type.generic' call
3385
3407
  var tmp_2 = typeToken(createKType(getKClass(RaspberryLogger), arrayOf([]), false));
3386
3408
  var tmp$ret$2 = isInterface(tmp_2, TypeToken) ? tmp_2 : THROW_CCE();
3387
- tmp_1.rdr_1 = Instance(di, tmp$ret$2, null).r67(this, logger$factory_1());
3409
+ tmp_1.zdr_1 = Instance(di, tmp$ret$2, null).e67(this, logger$factory_1());
3388
3410
  var tmp_3 = this;
3389
3411
  // Inline function 'org.kodein.di.instance' call
3390
3412
  // Inline function 'org.kodein.type.generic' call
3391
3413
  var tmp_4 = typeToken(createKType(getKClass(PlayerConnectionInteractor), arrayOf([]), false));
3392
3414
  var tmp$ret$4 = isInterface(tmp_4, TypeToken) ? tmp_4 : THROW_CCE();
3393
- tmp_3.sdr_1 = Instance(di, tmp$ret$4, null).r67(this, playerConnectionInteractor$factory_1());
3415
+ tmp_3.ads_1 = Instance(di, tmp$ret$4, null).e67(this, playerConnectionInteractor$factory_1());
3394
3416
  var tmp_5 = this;
3395
3417
  // Inline function 'org.kodein.di.instance' call
3396
3418
  // Inline function 'org.kodein.type.generic' call
3397
3419
  var tmp_6 = typeToken(createKType(getKClass(LastCardInteractor), arrayOf([]), false));
3398
3420
  var tmp$ret$6 = isInterface(tmp_6, TypeToken) ? tmp_6 : THROW_CCE();
3399
- tmp_5.tdr_1 = Instance(di, tmp$ret$6, null).r67(this, lastCardInteractor$factory());
3421
+ tmp_5.bds_1 = Instance(di, tmp$ret$6, null).e67(this, lastCardInteractor$factory());
3400
3422
  var tmp_7 = this;
3401
3423
  // Inline function 'org.kodein.di.instance' call
3402
3424
  // Inline function 'org.kodein.type.generic' call
3403
3425
  var tmp_8 = typeToken(createKType(getKClass(ServerReduxConfig), arrayOf([]), false));
3404
3426
  var tmp$ret$8 = isInterface(tmp_8, TypeToken) ? tmp_8 : THROW_CCE();
3405
- tmp_7.udr_1 = Instance(di, tmp$ret$8, null).r67(this, serverConfig$factory());
3427
+ tmp_7.cds_1 = Instance(di, tmp$ret$8, null).e67(this, serverConfig$factory());
3406
3428
  var tmp_9 = this;
3407
3429
  // Inline function 'org.kodein.di.instance' call
3408
3430
  // Inline function 'org.kodein.type.generic' call
3409
3431
  var tmp_10 = typeToken(createKType(getKClass(EngineLogicConfig), arrayOf([]), false));
3410
3432
  var tmp$ret$10 = isInterface(tmp_10, TypeToken) ? tmp_10 : THROW_CCE();
3411
- tmp_9.vdr_1 = Instance(di, tmp$ret$10, null).r67(this, logicConfig$factory());
3433
+ tmp_9.dds_1 = Instance(di, tmp$ret$10, null).e67(this, logicConfig$factory());
3412
3434
  var tmp_11 = this;
3413
3435
  // Inline function 'org.kodein.di.instance' call
3414
3436
  // Inline function 'org.kodein.type.generic' call
3415
3437
  var tmp_12 = typeToken(createKType(getKClass(IdsProvider), arrayOf([]), false));
3416
3438
  var tmp$ret$12 = isInterface(tmp_12, TypeToken) ? tmp_12 : THROW_CCE();
3417
- tmp_11.wdr_1 = Instance(di, tmp$ret$12, null).r67(this, idsProvider$factory_1());
3439
+ tmp_11.eds_1 = Instance(di, tmp$ret$12, null).e67(this, idsProvider$factory_1());
3418
3440
  var tmp_13 = this;
3419
3441
  // Inline function 'org.kodein.di.instance' call
3420
3442
  // Inline function 'org.kodein.type.generic' call
3421
3443
  var tmp_14 = typeToken(createKType(getKClass(EngineBotConfig), arrayOf([]), false));
3422
3444
  var tmp$ret$14 = isInterface(tmp_14, TypeToken) ? tmp_14 : THROW_CCE();
3423
- tmp_13.xdr_1 = Instance(di, tmp$ret$14, null).r67(this, botConfig$factory());
3445
+ tmp_13.fds_1 = Instance(di, tmp$ret$14, null).e67(this, botConfig$factory());
3424
3446
  var tmp_15 = this;
3425
3447
  // Inline function 'org.kodein.di.instance' call
3426
3448
  // Inline function 'org.kodein.type.generic' call
3427
3449
  var tmp_16 = typeToken(createKType(getKClass(ScenePositionProvider), arrayOf([]), false));
3428
3450
  var tmp$ret$16 = isInterface(tmp_16, TypeToken) ? tmp_16 : THROW_CCE();
3429
- tmp_15.ydr_1 = Instance(di, tmp$ret$16, null).r67(this, scenePositionProvider$factory());
3451
+ tmp_15.gds_1 = Instance(di, tmp$ret$16, null).e67(this, scenePositionProvider$factory());
3430
3452
  var tmp_17 = this;
3431
3453
  // Inline function 'org.kodein.di.instance' call
3432
3454
  // Inline function 'org.kodein.type.generic' call
3433
3455
  var tmp_18 = typeToken(createKType(getKClass(ToClientEventsObserver), arrayOf([]), false));
3434
3456
  var tmp$ret$18 = isInterface(tmp_18, TypeToken) ? tmp_18 : THROW_CCE();
3435
- tmp_17.zdr_1 = Instance(di, tmp$ret$18, null).r67(this, toClientEventsObserver$factory_1());
3457
+ tmp_17.hds_1 = Instance(di, tmp$ret$18, null).e67(this, toClientEventsObserver$factory_1());
3436
3458
  var tmp_19 = this;
3437
3459
  // Inline function 'org.kodein.di.instance' call
3438
3460
  // Inline function 'org.kodein.type.generic' call
3439
3461
  var tmp_20 = typeToken(createKType(getKClass(FromClientEventsObserver), arrayOf([]), false));
3440
3462
  var tmp$ret$20 = isInterface(tmp_20, TypeToken) ? tmp_20 : THROW_CCE();
3441
- tmp_19.ads_1 = Instance(di, tmp$ret$20, null).r67(this, fromClientEventsObserver$factory_1());
3463
+ tmp_19.ids_1 = Instance(di, tmp$ret$20, null).e67(this, fromClientEventsObserver$factory_1());
3464
+ var tmp_21 = this;
3465
+ // Inline function 'org.kodein.di.instance' call
3466
+ // Inline function 'org.kodein.type.generic' call
3467
+ var tmp_22 = typeToken(createKType(getKClass(DealerConfig), arrayOf([]), false));
3468
+ var tmp$ret$22 = isInterface(tmp_22, TypeToken) ? tmp_22 : THROW_CCE();
3469
+ tmp_21.jds_1 = Instance(di, tmp$ret$22, null).e67(this, dealerConfig$factory());
3470
+ var tmp_23 = this;
3471
+ // Inline function 'org.kodein.di.instance' call
3472
+ // Inline function 'org.kodein.type.generic' call
3473
+ var tmp_24 = typeToken(createKType(getKClass(RandomPoolProvider), arrayOf([]), false));
3474
+ var tmp$ret$24 = isInterface(tmp_24, TypeToken) ? tmp_24 : THROW_CCE();
3475
+ tmp_23.kds_1 = Instance(di, tmp$ret$24, null).e67(this, poolProvider$factory());
3476
+ var tmp_25 = this;
3477
+ // Inline function 'org.kodein.di.instance' call
3478
+ // Inline function 'org.kodein.type.generic' call
3479
+ var tmp_26 = typeToken(createKType(getKClass(CardsDealerProvider), arrayOf([]), false));
3480
+ var tmp$ret$26 = isInterface(tmp_26, TypeToken) ? tmp_26 : THROW_CCE();
3481
+ tmp_25.lds_1 = Instance(di, tmp$ret$26, null).e67(this, cardsDealerProvider$factory());
3442
3482
  }
3443
- protoOf(ServerGameStoreContract).f9g = function () {
3444
- return plus(plus(plus(plus(plus(this.ldr_1.f9g(), this.mdr_1.f9g()), this.ndr_1.f9g()), this.odr_1.f9g()), this.pdr_1.f9g()), listOf([serverConfigReducer(), spectatorsReducer(_get_logger__rkp4sl_0(this))]));
3483
+ protoOf(ServerGameStoreContract).t9f = function () {
3484
+ return plus(plus(plus(plus(plus(this.tdr_1.t9f(), this.udr_1.t9f()), this.vdr_1.t9f()), this.wdr_1.t9f()), this.xdr_1.t9f()), listOf([serverConfigReducer(), spectatorsReducer(_get_logger__rkp4sl_0(this))]));
3445
3485
  };
3446
- protoOf(ServerGameStoreContract).g9g = function () {
3447
- var tmp = plus(plus(plus(plus(plus(plus(plus(this.ldr_1.g9g(), listOfNotNull(_get_serverConfig__rk2g06(this).finishGameIfAllBots ? checkBotsMiddleware(_get_logger__rkp4sl_0(this)) : null)), this.mdr_1.g9g()), this.ndr_1.g9g()), this.odr_1.g9g()), this.pdr_1.g9g()), listOfNotNull_0([playerConnectionUpdateMiddleware(_get_playerConnectionInteractor__si6cxf_0(this)), playerReconnectionWaitingTimerTickMiddleware(_get_playerConnectionInteractor__si6cxf_0(this))])), listOfNotNull_0([sendFromClientEventsMiddleware(_get_asyncProvider__jbpyhw(this), _get_fromClientEventsObserver__a7vzd3_0(this)), sendToClientActionMiddleware(_get_asyncProvider__jbpyhw(this), _get_toClientEventsObserver__6rp51y_0(this)), (new ServerMapMechanicToClientActionMiddleware(_get_logicConfig__52ww9d(this), _get_idsProvider__fnfajc_0(this))).z9h(), finishingGameWhenCantStartNewMiddleware()]));
3486
+ protoOf(ServerGameStoreContract).u9f = function () {
3487
+ var tmp = plus(plus(plus(plus(plus(plus(plus(this.tdr_1.u9f(), listOfNotNull(_get_serverConfig__rk2g06(this).finishGameIfAllBots ? checkBotsMiddleware(_get_logger__rkp4sl_0(this)) : null)), this.udr_1.u9f()), this.vdr_1.u9f()), this.wdr_1.u9f()), this.xdr_1.u9f()), listOfNotNull_0([playerConnectionUpdateMiddleware(_get_playerConnectionInteractor__si6cxf_0(this)), playerReconnectionWaitingTimerTickMiddleware(_get_playerConnectionInteractor__si6cxf_0(this))])), listOfNotNull_0([sendFromClientEventsMiddleware(_get_asyncProvider__jbpyhw(this), _get_fromClientEventsObserver__a7vzd3_0(this)), sendToClientActionMiddleware(_get_asyncProvider__jbpyhw(this), _get_toClientEventsObserver__6rp51y_0(this)), (new ServerMapMechanicToClientActionMiddleware(_get_logicConfig__52ww9d(this), _get_idsProvider__fnfajc_0(this))).n9h(), finishingGameWhenCantStartNewMiddleware()]));
3448
3488
  var tmp_0 = roundLifecycleMiddleware(_get_scenePositionProvider__kn0n1n(this));
3449
3489
  var tmp0_serverConfig = _get_serverConfig__rk2g06(this);
3450
3490
  var tmp1_logger = _get_logger__rkp4sl_0(this);
3451
3491
  var tmp2_asyncProvider = _get_asyncProvider__jbpyhw(this);
3452
3492
  var tmp_1 = playerTurnTimeoutWhenHostMiddleware(tmp0_serverConfig, tmp2_asyncProvider, tmp1_logger);
3453
3493
  var tmp_2 = clearOnFinishMiddleware(_get_asyncProvider__jbpyhw(this), listOf_0(_get_toClientEventsObserver__6rp51y_0(this)));
3454
- var tmp_3;
3494
+ var tmp3_asyncProvider = _get_asyncProvider__jbpyhw(this);
3495
+ var tmp4_dealerConfig = _get_dealerConfig__183ci8(this);
3496
+ var tmp5_poolProvider = _get_poolProvider__tqti6a(this);
3497
+ var tmp6_cardsDealerProvider = _get_cardsDealerProvider__bekjpg(this);
3498
+ var tmp_3 = prefetchRandomOrgPoolMiddleware(tmp5_poolProvider, tmp6_cardsDealerProvider, tmp3_asyncProvider, tmp4_dealerConfig);
3499
+ var tmp_4;
3455
3500
  if (_get_botConfig__cpaxzc(this).autoStepLastCard) {
3456
- var tmp_4 = _get_lastCardInteractor__h6lq3w(this);
3457
- tmp_3 = putPlayerLastCardMiddleware(tmp_4, ServerGameStoreContract$_get_middlewares_$lambda_qmuw9r);
3501
+ var tmp_5 = _get_lastCardInteractor__h6lq3w(this);
3502
+ tmp_4 = putPlayerLastCardMiddleware(tmp_5, ServerGameStoreContract$_get_middlewares_$lambda_qmuw9r);
3458
3503
  } else {
3459
- tmp_3 = null;
3504
+ tmp_4 = null;
3460
3505
  }
3461
- return plus(tmp, listOfNotNull_0([tmp_0, tmp_1, tmp_2, tmp_3]));
3506
+ return plus(tmp, listOfNotNull_0([tmp_0, tmp_1, tmp_2, tmp_3, tmp_4]));
3462
3507
  };
3463
3508
  function asyncProvider$factory() {
3464
3509
  return getPropertyCallableRef('asyncProvider', 1, KProperty1, function (receiver) {
@@ -3515,6 +3560,21 @@
3515
3560
  return _get_fromClientEventsObserver__a7vzd3_0(receiver);
3516
3561
  }, null);
3517
3562
  }
3563
+ function dealerConfig$factory() {
3564
+ return getPropertyCallableRef('dealerConfig', 1, KProperty1, function (receiver) {
3565
+ return _get_dealerConfig__183ci8(receiver);
3566
+ }, null);
3567
+ }
3568
+ function poolProvider$factory() {
3569
+ return getPropertyCallableRef('poolProvider', 1, KProperty1, function (receiver) {
3570
+ return _get_poolProvider__tqti6a(receiver);
3571
+ }, null);
3572
+ }
3573
+ function cardsDealerProvider$factory() {
3574
+ return getPropertyCallableRef('cardsDealerProvider', 1, KProperty1, function (receiver) {
3575
+ return _get_cardsDealerProvider__bekjpg(receiver);
3576
+ }, null);
3577
+ }
3518
3578
  function asyncProvider$factory_0() {
3519
3579
  return getPropertyCallableRef('asyncProvider', 1, KProperty1, function (receiver) {
3520
3580
  return _get_asyncProvider__jbpyhw(receiver);
@@ -3570,34 +3630,49 @@
3570
3630
  return _get_fromClientEventsObserver__a7vzd3_0(receiver);
3571
3631
  }, null);
3572
3632
  }
3633
+ function dealerConfig$factory_0() {
3634
+ return getPropertyCallableRef('dealerConfig', 1, KProperty1, function (receiver) {
3635
+ return _get_dealerConfig__183ci8(receiver);
3636
+ }, null);
3637
+ }
3638
+ function poolProvider$factory_0() {
3639
+ return getPropertyCallableRef('poolProvider', 1, KProperty1, function (receiver) {
3640
+ return _get_poolProvider__tqti6a(receiver);
3641
+ }, null);
3642
+ }
3643
+ function cardsDealerProvider$factory_0() {
3644
+ return getPropertyCallableRef('cardsDealerProvider', 1, KProperty1, function (receiver) {
3645
+ return _get_cardsDealerProvider__bekjpg(receiver);
3646
+ }, null);
3647
+ }
3573
3648
  function finishingGameWhenCantStartNewMiddleware() {
3574
3649
  // Inline function 'com.logic.redux.store.definitions.middlewareForActionType' call
3575
3650
  return new _no_name_provided__qut3iv_2();
3576
3651
  }
3577
3652
  function _no_name_provided__qut3iv_2() {
3578
3653
  }
3579
- protoOf(_no_name_provided__qut3iv_2).s6o = function (action) {
3654
+ protoOf(_no_name_provided__qut3iv_2).h6o = function (action) {
3580
3655
  return action instanceof RoundEndedAction;
3581
3656
  };
3582
- protoOf(_no_name_provided__qut3iv_2).j6q = function (store, next, action) {
3657
+ protoOf(_no_name_provided__qut3iv_2).y6p = function (store, next, action) {
3583
3658
  // Inline function 'games.jass.logic.server.redux.middlewares.finishingGameWhenCantStartNewMiddleware.<anonymous>' call
3584
3659
  var action_0 = action instanceof RoundEndedAction ? action : THROW_CCE();
3585
3660
  next(action_0);
3586
3661
  var state = store.state;
3587
- if (!get_serverStatePayload(state).xdn_1.zdn_1 && action_0.isGameFinished) {
3588
- store.dispatch(Companion_instance.withAnalytics(new GameFinishedReason(Reason_DEPLOY_getInstance()), true, state.t6w_1));
3662
+ if (!get_serverStatePayload(state).fdo_1.hdo_1 && action_0.isGameFinished) {
3663
+ store.dispatch(Companion_instance.withAnalytics(new GameFinishedReason(Reason_DEPLOY_getInstance()), true, state.i6w_1));
3589
3664
  }
3590
3665
  };
3591
- protoOf(_no_name_provided__qut3iv_2).r6o = function (store, next, action) {
3592
- return this.j6q(store, next, action);
3666
+ protoOf(_no_name_provided__qut3iv_2).g6o = function (store, next, action) {
3667
+ return this.y6p(store, next, action);
3593
3668
  };
3594
3669
  function _no_name_provided__qut3iv_3(this$0) {
3595
- this.dds_1 = this$0;
3670
+ this.ods_1 = this$0;
3596
3671
  }
3597
- protoOf(_no_name_provided__qut3iv_3).s6o = function (action) {
3672
+ protoOf(_no_name_provided__qut3iv_3).h6o = function (action) {
3598
3673
  return action instanceof MechanicAction;
3599
3674
  };
3600
- protoOf(_no_name_provided__qut3iv_3).j6q = function (store, next, action) {
3675
+ protoOf(_no_name_provided__qut3iv_3).y6p = function (store, next, action) {
3601
3676
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>' call
3602
3677
  var action_0 = action instanceof MechanicAction ? action : THROW_CCE();
3603
3678
  var state = store.state;
@@ -3606,18 +3681,18 @@
3606
3681
  var tmp;
3607
3682
  if (action_0 instanceof StartGameMechanicAction) {
3608
3683
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createActionForUser' call
3609
- var this_0 = this.dds_1;
3610
- var tableId = action_0.e89_1;
3611
- var gameCreatorPlayerId = action_0.g89_1;
3684
+ var this_0 = this.ods_1;
3685
+ var tableId = action_0.t88_1;
3686
+ var gameCreatorPlayerId = action_0.v88_1;
3612
3687
  // Inline function 'kotlin.collections.map' call
3613
- var this_1 = action_0.h89_1;
3688
+ var this_1 = action_0.w88_1;
3614
3689
  // Inline function 'kotlin.collections.mapTo' call
3615
3690
  var destination = ArrayList_init_$Create$(collectionSizeOrDefault(this_1, 10));
3616
3691
  var tmp0_iterator = this_1.j();
3617
3692
  while (tmp0_iterator.k()) {
3618
3693
  var item = tmp0_iterator.l();
3619
3694
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
3620
- var tmp$ret$0 = to(item.z6e_1, PlayerConnectionState_LIVE_getInstance());
3695
+ var tmp$ret$0 = to(item.o6e_1, PlayerConnectionState_LIVE_getInstance());
3621
3696
  destination.e(tmp$ret$0);
3622
3697
  }
3623
3698
  // Inline function 'kotlin.collections.mapNotNull' call
@@ -3651,7 +3726,7 @@
3651
3726
  // Inline function 'kotlin.collections.mapNotNullTo.<anonymous>' call
3652
3727
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createActionForUser.<anonymous>' call
3653
3728
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
3654
- var tmp0_aid = this_0.cds_1.r6m();
3729
+ var tmp0_aid = this_0.nds_1.g6m();
3655
3730
  // Inline function 'kotlin.collections.map' call
3656
3731
  // Inline function 'kotlin.collections.mapTo' call
3657
3732
  var destination_3 = ArrayList_init_$Create$(collectionSizeOrDefault(destination, 10));
@@ -3676,17 +3751,17 @@
3676
3751
  } else {
3677
3752
  if (action_0 instanceof StartNewGameMechanicAction) {
3678
3753
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
3679
- var this_2 = this.dds_1;
3680
- var table = state.v6x();
3754
+ var this_2 = this.ods_1;
3755
+ var table = state.k6x();
3681
3756
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
3682
- var sendToPlayer_0 = new RoomActionPayload(this_2.cds_1.r6m(), table.id, null);
3757
+ var sendToPlayer_0 = new RoomActionPayload(this_2.nds_1.g6m(), table.id, null);
3683
3758
  var tmp$ret$18 = mapToClient_16(action_0, sendToPlayer_0);
3684
3759
  tmp = listOfNotNull(tmp$ret$18);
3685
3760
  } else {
3686
3761
  if (action_0 instanceof ContinueGameMechanicAction) {
3687
3762
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createActionForUser' call
3688
- var this_3 = this.dds_1;
3689
- var tableId_0 = action_0.k89_1.id;
3763
+ var this_3 = this.ods_1;
3764
+ var tableId_0 = action_0.z88_1.id;
3690
3765
  var gameCreatorPlayerId_0 = action_0.gameCreatorPlayerId;
3691
3766
  // Inline function 'kotlin.collections.map' call
3692
3767
  var this_4 = action_0.users;
@@ -3696,7 +3771,7 @@
3696
3771
  while (tmp0_iterator_4.k()) {
3697
3772
  var item_2 = tmp0_iterator_4.l();
3698
3773
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
3699
- var tmp$ret$20 = to(item_2.z6e_1, PlayerConnectionState_LIVE_getInstance());
3774
+ var tmp$ret$20 = to(item_2.o6e_1, PlayerConnectionState_LIVE_getInstance());
3700
3775
  destination_4.e(tmp$ret$20);
3701
3776
  }
3702
3777
  // Inline function 'kotlin.collections.mapNotNull' call
@@ -3730,7 +3805,7 @@
3730
3805
  // Inline function 'kotlin.collections.mapNotNullTo.<anonymous>' call
3731
3806
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createActionForUser.<anonymous>' call
3732
3807
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
3733
- var tmp0_aid_0 = this_3.cds_1.r6m();
3808
+ var tmp0_aid_0 = this_3.nds_1.g6m();
3734
3809
  // Inline function 'kotlin.collections.map' call
3735
3810
  // Inline function 'kotlin.collections.mapTo' call
3736
3811
  var destination_8 = ArrayList_init_$Create$(collectionSizeOrDefault(destination_4, 10));
@@ -3755,44 +3830,44 @@
3755
3830
  } else {
3756
3831
  if (action_0 instanceof FinishingGameMechanicAction) {
3757
3832
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
3758
- var this_5 = this.dds_1;
3759
- var table_0 = state.v6x();
3833
+ var this_5 = this.ods_1;
3834
+ var table_0 = state.k6x();
3760
3835
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
3761
- var sendToPlayer_2 = new RoomActionPayload(this_5.cds_1.r6m(), table_0.id, null);
3836
+ var sendToPlayer_2 = new RoomActionPayload(this_5.nds_1.g6m(), table_0.id, null);
3762
3837
  var tmp$ret$38 = mapToClient_14(action_0, sendToPlayer_2);
3763
3838
  tmp = listOfNotNull(tmp$ret$38);
3764
3839
  } else {
3765
3840
  if (action_0 instanceof FinishGameMechanicAction) {
3766
3841
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
3767
- var this_6 = this.dds_1;
3768
- var table_1 = state.v6x();
3842
+ var this_6 = this.ods_1;
3843
+ var table_1 = state.k6x();
3769
3844
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
3770
- var sendToPlayer_3 = new RoomActionPayload(this_6.cds_1.r6m(), table_1.id, null);
3845
+ var sendToPlayer_3 = new RoomActionPayload(this_6.nds_1.g6m(), table_1.id, null);
3771
3846
  var tmp$ret$40 = mapToClient_13(action_0, sendToPlayer_3);
3772
3847
  tmp = listOfNotNull(tmp$ret$40);
3773
3848
  } else {
3774
3849
  if (action_0 instanceof RestartGameMechanicAction) {
3775
3850
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
3776
- var this_7 = this.dds_1;
3777
- var table_2 = state.v6x();
3851
+ var this_7 = this.ods_1;
3852
+ var table_2 = state.k6x();
3778
3853
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
3779
- var sendToPlayer_4 = new RoomActionPayload(this_7.cds_1.r6m(), table_2.id, null);
3854
+ var sendToPlayer_4 = new RoomActionPayload(this_7.nds_1.g6m(), table_2.id, null);
3780
3855
  var tmp$ret$42 = mapToClient_12(action_0, sendToPlayer_4);
3781
3856
  tmp = listOfNotNull(tmp$ret$42);
3782
3857
  } else {
3783
3858
  if (action_0 instanceof ErrorAction) {
3784
3859
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
3785
- var this_8 = this.dds_1;
3786
- var table_3 = state.v6x();
3860
+ var this_8 = this.ods_1;
3861
+ var table_3 = state.k6x();
3787
3862
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
3788
- var sendToPlayer_5 = new RoomActionPayload(this_8.cds_1.r6m(), table_3.id, null);
3863
+ var sendToPlayer_5 = new RoomActionPayload(this_8.nds_1.g6m(), table_3.id, null);
3789
3864
  var tmp$ret$44 = mapToClient_11(action_0, sendToPlayer_5);
3790
3865
  tmp = listOfNotNull(tmp$ret$44);
3791
3866
  } else {
3792
3867
  if (action_0 instanceof SceneMechanicAction) {
3793
3868
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createUserActionFromTable' call
3794
- var this_9 = this.dds_1;
3795
- var table_4 = state.v6x();
3869
+ var this_9 = this.ods_1;
3870
+ var table_4 = state.k6x();
3796
3871
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createActionForUser' call
3797
3872
  var tableId_1 = table_4.id;
3798
3873
  var gameCreatorPlayerId_1 = getGameCreator(table_4.players).playerId;
@@ -3828,7 +3903,7 @@
3828
3903
  // Inline function 'kotlin.collections.mapNotNullTo.<anonymous>' call
3829
3904
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createActionForUser.<anonymous>' call
3830
3905
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
3831
- var tmp0_aid_1 = this_9.cds_1.r6m();
3906
+ var tmp0_aid_1 = this_9.nds_1.g6m();
3832
3907
  // Inline function 'kotlin.collections.map' call
3833
3908
  // Inline function 'kotlin.collections.mapTo' call
3834
3909
  var destination_12 = ArrayList_init_$Create$(collectionSizeOrDefault(players, 10));
@@ -3853,8 +3928,8 @@
3853
3928
  } else {
3854
3929
  if (action_0 instanceof SceneActMechanicAction) {
3855
3930
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createUserActionFromTable' call
3856
- var this_10 = this.dds_1;
3857
- var table_5 = state.v6x();
3931
+ var this_10 = this.ods_1;
3932
+ var table_5 = state.k6x();
3858
3933
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createActionForUser' call
3859
3934
  var tableId_2 = table_5.id;
3860
3935
  var gameCreatorPlayerId_2 = getGameCreator(table_5.players).playerId;
@@ -3890,7 +3965,7 @@
3890
3965
  // Inline function 'kotlin.collections.mapNotNullTo.<anonymous>' call
3891
3966
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createActionForUser.<anonymous>' call
3892
3967
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
3893
- var tmp0_aid_2 = this_10.cds_1.r6m();
3968
+ var tmp0_aid_2 = this_10.nds_1.g6m();
3894
3969
  // Inline function 'kotlin.collections.map' call
3895
3970
  // Inline function 'kotlin.collections.mapTo' call
3896
3971
  var destination_16 = ArrayList_init_$Create$(collectionSizeOrDefault(players_0, 10));
@@ -3915,8 +3990,8 @@
3915
3990
  } else {
3916
3991
  if (action_0 instanceof TeamsDataMechanicAction) {
3917
3992
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createUserActionFromTable' call
3918
- var this_11 = this.dds_1;
3919
- var table_6 = state.v6x();
3993
+ var this_11 = this.ods_1;
3994
+ var table_6 = state.k6x();
3920
3995
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createActionForUser' call
3921
3996
  var tableId_3 = table_6.id;
3922
3997
  var gameCreatorPlayerId_3 = getGameCreator(table_6.players).playerId;
@@ -3952,7 +4027,7 @@
3952
4027
  // Inline function 'kotlin.collections.mapNotNullTo.<anonymous>' call
3953
4028
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createActionForUser.<anonymous>' call
3954
4029
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
3955
- var tmp0_aid_3 = this_11.cds_1.r6m();
4030
+ var tmp0_aid_3 = this_11.nds_1.g6m();
3956
4031
  // Inline function 'kotlin.collections.map' call
3957
4032
  // Inline function 'kotlin.collections.mapTo' call
3958
4033
  var destination_20 = ArrayList_init_$Create$(collectionSizeOrDefault(players_1, 10));
@@ -3965,7 +4040,7 @@
3965
4040
  }
3966
4041
  var sendToPlayer_8 = UserActionPayload_init_$Create$(tmp0_aid_3, tableId_3, gameCreatorPlayerId_3, element_8, destination_20);
3967
4042
  var tmp_0;
3968
- if (this.dds_1.bds_1.supportBackwardActions && getPlayer(state.v6x().players, sendToPlayer_8.b7m_1).v74_1.z74_1) {
4043
+ if (this.ods_1.mds_1.supportBackwardActions && getPlayer(state.k6x().players, sendToPlayer_8.q7l_1).k74_1.o74_1) {
3969
4044
  tmp_0 = null;
3970
4045
  } else {
3971
4046
  tmp_0 = mapToClient_8(action_0, sendToPlayer_8);
@@ -3983,79 +4058,79 @@
3983
4058
  } else {
3984
4059
  if (action_0 instanceof PlayerReadyMechanicAction) {
3985
4060
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
3986
- var this_12 = this.dds_1;
3987
- var table_7 = state.v6x();
3988
- var exceptPlayerId = this.dds_1.bds_1.supportBackwardActions ? action_0.k8a_1 : null;
4061
+ var this_12 = this.ods_1;
4062
+ var table_7 = state.k6x();
4063
+ var exceptPlayerId = this.ods_1.mds_1.supportBackwardActions ? action_0.z89_1 : null;
3989
4064
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
3990
- var sendToPlayer_9 = new RoomActionPayload(this_12.cds_1.r6m(), table_7.id, exceptPlayerId);
4065
+ var sendToPlayer_9 = new RoomActionPayload(this_12.nds_1.g6m(), table_7.id, exceptPlayerId);
3991
4066
  var tmp$ret$94 = mapToClient_7(action_0, sendToPlayer_9);
3992
4067
  tmp = listOfNotNull(tmp$ret$94);
3993
4068
  } else {
3994
4069
  if (action_0 instanceof SuitChoiceMechanicAction) {
3995
4070
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
3996
- var this_13 = this.dds_1;
3997
- var table_8 = state.v6x();
3998
- var exceptPlayerId_0 = this.dds_1.bds_1.supportBackwardActions ? action_0.o8a_1 : null;
4071
+ var this_13 = this.ods_1;
4072
+ var table_8 = state.k6x();
4073
+ var exceptPlayerId_0 = this.ods_1.mds_1.supportBackwardActions ? action_0.d8a_1 : null;
3999
4074
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
4000
- var sendToPlayer_10 = new RoomActionPayload(this_13.cds_1.r6m(), table_8.id, exceptPlayerId_0);
4075
+ var sendToPlayer_10 = new RoomActionPayload(this_13.nds_1.g6m(), table_8.id, exceptPlayerId_0);
4001
4076
  var tmp$ret$96 = mapToClient_6(action_0, sendToPlayer_10);
4002
4077
  tmp = listOfNotNull(tmp$ret$96);
4003
4078
  } else {
4004
4079
  if (action_0 instanceof TrumpMechanicAction) {
4005
4080
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
4006
- var this_14 = this.dds_1;
4007
- var table_9 = state.v6x();
4081
+ var this_14 = this.ods_1;
4082
+ var table_9 = state.k6x();
4008
4083
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
4009
- var sendToPlayer_11 = new RoomActionPayload(this_14.cds_1.r6m(), table_9.id, null);
4084
+ var sendToPlayer_11 = new RoomActionPayload(this_14.nds_1.g6m(), table_9.id, null);
4010
4085
  var tmp$ret$98 = mapToClient_5(action_0, sendToPlayer_11);
4011
4086
  tmp = listOfNotNull(tmp$ret$98);
4012
4087
  } else {
4013
4088
  if (action_0 instanceof CombinationChoiceMechanicAction) {
4014
4089
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
4015
- var this_15 = this.dds_1;
4016
- var table_10 = state.v6x();
4017
- var exceptPlayerId_1 = this.dds_1.bds_1.supportBackwardActions ? action_0.v8a_1 : null;
4090
+ var this_15 = this.ods_1;
4091
+ var table_10 = state.k6x();
4092
+ var exceptPlayerId_1 = this.ods_1.mds_1.supportBackwardActions ? action_0.k8a_1 : null;
4018
4093
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
4019
- var sendToPlayer_12 = new RoomActionPayload(this_15.cds_1.r6m(), table_10.id, exceptPlayerId_1);
4094
+ var sendToPlayer_12 = new RoomActionPayload(this_15.nds_1.g6m(), table_10.id, exceptPlayerId_1);
4020
4095
  var tmp$ret$100 = mapToClient_4(action_0, sendToPlayer_12);
4021
4096
  tmp = listOfNotNull(tmp$ret$100);
4022
4097
  } else {
4023
4098
  if (action_0 instanceof PutCardMechanicAction) {
4024
4099
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
4025
- var this_16 = this.dds_1;
4026
- var table_11 = state.v6x();
4027
- var exceptPlayerId_2 = this.dds_1.bds_1.supportBackwardActions ? action_0.z8a_1 : null;
4100
+ var this_16 = this.ods_1;
4101
+ var table_11 = state.k6x();
4102
+ var exceptPlayerId_2 = this.ods_1.mds_1.supportBackwardActions ? action_0.o8a_1 : null;
4028
4103
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
4029
- var sendToPlayer_13 = new RoomActionPayload(this_16.cds_1.r6m(), table_11.id, exceptPlayerId_2);
4104
+ var sendToPlayer_13 = new RoomActionPayload(this_16.nds_1.g6m(), table_11.id, exceptPlayerId_2);
4030
4105
  var tmp$ret$102 = mapToClient_3(action_0, sendToPlayer_13);
4031
4106
  tmp = listOfNotNull(tmp$ret$102);
4032
4107
  } else {
4033
4108
  if (action_0 instanceof PickUpBribeMechanicAction) {
4034
4109
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
4035
- var this_17 = this.dds_1;
4036
- var table_12 = state.v6x();
4110
+ var this_17 = this.ods_1;
4111
+ var table_12 = state.k6x();
4037
4112
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
4038
- var sendToPlayer_14 = new RoomActionPayload(this_17.cds_1.r6m(), table_12.id, null);
4113
+ var sendToPlayer_14 = new RoomActionPayload(this_17.nds_1.g6m(), table_12.id, null);
4039
4114
  var tmp$ret$104 = mapToClient_2(action_0, sendToPlayer_14);
4040
4115
  tmp = listOfNotNull(tmp$ret$104);
4041
4116
  } else {
4042
4117
  if (action_0 instanceof WinnerCombinationsMechanicAction) {
4043
4118
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
4044
- var this_18 = this.dds_1;
4045
- var table_13 = state.v6x();
4119
+ var this_18 = this.ods_1;
4120
+ var table_13 = state.k6x();
4046
4121
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
4047
- var sendToPlayer_15 = new RoomActionPayload(this_18.cds_1.r6m(), table_13.id, null);
4122
+ var sendToPlayer_15 = new RoomActionPayload(this_18.nds_1.g6m(), table_13.id, null);
4048
4123
  var tmp$ret$106 = mapToClient_1(action_0, sendToPlayer_15);
4049
4124
  tmp = listOfNotNull(tmp$ret$106);
4050
4125
  } else {
4051
4126
  if (action_0 instanceof MessageMechanicAction) {
4052
- var message = action_0.h8b_1;
4127
+ var message = action_0.w8a_1;
4053
4128
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
4054
- var this_19 = this.dds_1;
4055
- var table_14 = state.v6x();
4129
+ var this_19 = this.ods_1;
4130
+ var table_14 = state.k6x();
4056
4131
  var tmp_1;
4057
4132
  var tmp_2;
4058
- if (this.dds_1.bds_1.supportBackwardActions) {
4133
+ if (this.ods_1.mds_1.supportBackwardActions) {
4059
4134
  tmp_2 = isInterface(message, UserMessage);
4060
4135
  } else {
4061
4136
  tmp_2 = false;
@@ -4067,17 +4142,17 @@
4067
4142
  }
4068
4143
  var exceptPlayerId_3 = tmp_1;
4069
4144
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
4070
- var sendToPlayer_16 = new RoomActionPayload(this_19.cds_1.r6m(), table_14.id, exceptPlayerId_3);
4145
+ var sendToPlayer_16 = new RoomActionPayload(this_19.nds_1.g6m(), table_14.id, exceptPlayerId_3);
4071
4146
  var tmp$ret$108 = mapToClient_0(action_0, sendToPlayer_16);
4072
4147
  tmp = listOfNotNull(tmp$ret$108);
4073
4148
  } else {
4074
4149
  if (action_0 instanceof PlayerConnectionChangedMechanicAction) {
4075
4150
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
4076
- var this_20 = this.dds_1;
4077
- var table_15 = state.v6x();
4151
+ var this_20 = this.ods_1;
4152
+ var table_15 = state.k6x();
4078
4153
  var exceptPlayerId_4 = action_0.playerId;
4079
4154
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
4080
- var sendToPlayer_17 = new RoomActionPayload(this_20.cds_1.r6m(), table_15.id, exceptPlayerId_4);
4155
+ var sendToPlayer_17 = new RoomActionPayload(this_20.nds_1.g6m(), table_15.id, exceptPlayerId_4);
4081
4156
  var tmp$ret$110 = mapToClient(action_0, sendToPlayer_17);
4082
4157
  tmp = listOfNotNull(tmp$ret$110);
4083
4158
  } else {
@@ -4111,14 +4186,14 @@
4111
4186
  }
4112
4187
  next(action_0);
4113
4188
  };
4114
- protoOf(_no_name_provided__qut3iv_3).r6o = function (store, next, action) {
4115
- return this.j6q(store, next, action);
4189
+ protoOf(_no_name_provided__qut3iv_3).g6o = function (store, next, action) {
4190
+ return this.y6p(store, next, action);
4116
4191
  };
4117
4192
  function ServerMapMechanicToClientActionMiddleware(logicConfig, idsProvider) {
4118
- this.bds_1 = logicConfig;
4119
- this.cds_1 = idsProvider;
4193
+ this.mds_1 = logicConfig;
4194
+ this.nds_1 = idsProvider;
4120
4195
  }
4121
- protoOf(ServerMapMechanicToClientActionMiddleware).z9h = function () {
4196
+ protoOf(ServerMapMechanicToClientActionMiddleware).n9h = function () {
4122
4197
  // Inline function 'com.logic.redux.store.definitions.middlewareForActionType' call
4123
4198
  return new _no_name_provided__qut3iv_3(this);
4124
4199
  };
@@ -4127,18 +4202,18 @@
4127
4202
  return new _no_name_provided__qut3iv_4(asyncProvider, provider);
4128
4203
  }
4129
4204
  function sendToClientActionMiddleware$o$handle$slambda($provider, $action, resultContinuation) {
4130
- this.mds_1 = $provider;
4131
- this.nds_1 = $action;
4205
+ this.xds_1 = $provider;
4206
+ this.yds_1 = $action;
4132
4207
  CoroutineImpl.call(this, resultContinuation);
4133
4208
  }
4134
- protoOf(sendToClientActionMiddleware$o$handle$slambda).f1f = function ($this$launchDefault, $completion) {
4135
- var tmp = this.g1f($this$launchDefault, $completion);
4209
+ protoOf(sendToClientActionMiddleware$o$handle$slambda).s1e = function ($this$launchDefault, $completion) {
4210
+ var tmp = this.t1e($this$launchDefault, $completion);
4136
4211
  tmp.h9_1 = Unit_instance;
4137
4212
  tmp.i9_1 = null;
4138
4213
  return tmp.n9();
4139
4214
  };
4140
4215
  protoOf(sendToClientActionMiddleware$o$handle$slambda).x9 = function (p1, $completion) {
4141
- return this.f1f((!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE(), $completion);
4216
+ return this.s1e((!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE(), $completion);
4142
4217
  };
4143
4218
  protoOf(sendToClientActionMiddleware$o$handle$slambda).n9 = function () {
4144
4219
  var suspendResult = this.h9_1;
@@ -4149,7 +4224,7 @@
4149
4224
  case 0:
4150
4225
  this.g9_1 = 2;
4151
4226
  this.f9_1 = 1;
4152
- suspendResult = this.mds_1.wdo(this.nds_1, this);
4227
+ suspendResult = this.xds_1.edp(this.yds_1, this);
4153
4228
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
4154
4229
  return suspendResult;
4155
4230
  }
@@ -4171,34 +4246,34 @@
4171
4246
  }
4172
4247
  while (true);
4173
4248
  };
4174
- protoOf(sendToClientActionMiddleware$o$handle$slambda).g1f = function ($this$launchDefault, completion) {
4175
- var i = new sendToClientActionMiddleware$o$handle$slambda(this.mds_1, this.nds_1, completion);
4176
- i.ods_1 = $this$launchDefault;
4249
+ protoOf(sendToClientActionMiddleware$o$handle$slambda).t1e = function ($this$launchDefault, completion) {
4250
+ var i = new sendToClientActionMiddleware$o$handle$slambda(this.xds_1, this.yds_1, completion);
4251
+ i.zds_1 = $this$launchDefault;
4177
4252
  return i;
4178
4253
  };
4179
4254
  function sendToClientActionMiddleware$o$handle$slambda_0($provider, $action, resultContinuation) {
4180
4255
  var i = new sendToClientActionMiddleware$o$handle$slambda($provider, $action, resultContinuation);
4181
4256
  var l = function ($this$launchDefault, $completion) {
4182
- return i.f1f($this$launchDefault, $completion);
4257
+ return i.s1e($this$launchDefault, $completion);
4183
4258
  };
4184
4259
  l.$arity = 1;
4185
4260
  return l;
4186
4261
  }
4187
4262
  function _no_name_provided__qut3iv_4($asyncProvider, $provider) {
4188
- this.pds_1 = $asyncProvider;
4189
- this.qds_1 = $provider;
4263
+ this.adt_1 = $asyncProvider;
4264
+ this.bdt_1 = $provider;
4190
4265
  }
4191
- protoOf(_no_name_provided__qut3iv_4).s6o = function (action) {
4266
+ protoOf(_no_name_provided__qut3iv_4).h6o = function (action) {
4192
4267
  return action instanceof ToClientAction;
4193
4268
  };
4194
- protoOf(_no_name_provided__qut3iv_4).j6q = function (store, next, action) {
4269
+ protoOf(_no_name_provided__qut3iv_4).y6p = function (store, next, action) {
4195
4270
  // Inline function 'games.jass.logic.server.redux.middlewares.events.sendToClientActionMiddleware.<anonymous>' call
4196
4271
  var action_0 = action instanceof ToClientAction ? action : THROW_CCE();
4197
- this.pds_1.o6l(VOID, sendToClientActionMiddleware$o$handle$slambda_0(this.qds_1, action_0, null));
4272
+ this.adt_1.d6l(VOID, sendToClientActionMiddleware$o$handle$slambda_0(this.bdt_1, action_0, null));
4198
4273
  next(action_0);
4199
4274
  };
4200
- protoOf(_no_name_provided__qut3iv_4).r6o = function (store, next, action) {
4201
- return this.j6q(store, next, action);
4275
+ protoOf(_no_name_provided__qut3iv_4).g6o = function (store, next, action) {
4276
+ return this.y6p(store, next, action);
4202
4277
  };
4203
4278
  function serverConfigReducer() {
4204
4279
  // Inline function 'com.logic.redux.store.definitions.reducerForActionType' call
@@ -4206,96 +4281,96 @@
4206
4281
  }
4207
4282
  function _no_name_provided__qut3iv_5() {
4208
4283
  }
4209
- protoOf(_no_name_provided__qut3iv_5).s6o = function (action) {
4284
+ protoOf(_no_name_provided__qut3iv_5).h6o = function (action) {
4210
4285
  return action instanceof UpdateServerConfigAction;
4211
4286
  };
4212
- protoOf(_no_name_provided__qut3iv_5).t9p = function (state, action) {
4287
+ protoOf(_no_name_provided__qut3iv_5).b9q = function (state, action) {
4213
4288
  // Inline function 'games.jass.logic.server.redux.reducers.serverConfigReducer.<anonymous>' call
4214
4289
  var action_0 = action instanceof UpdateServerConfigAction ? action : THROW_CCE();
4215
- return state.f9d(VOID, get_serverStatePayload(state).rds(action_0.idr_1));
4290
+ return state.t9c(VOID, get_serverStatePayload(state).cdt(action_0.qdr_1));
4216
4291
  };
4217
- protoOf(_no_name_provided__qut3iv_5).k6q = function (state, action) {
4218
- return this.t9p((state == null ? true : !(state == null)) ? state : THROW_CCE(), action);
4292
+ protoOf(_no_name_provided__qut3iv_5).z6p = function (state, action) {
4293
+ return this.b9q((state == null ? true : !(state == null)) ? state : THROW_CCE(), action);
4219
4294
  };
4220
4295
  function ServerMechanicLifecycleReducer$onStart$lambda($action) {
4221
4296
  return function (it) {
4222
4297
  var tmp = Companion_instance_1;
4223
4298
  var tmp_0;
4224
4299
  if (it.isBot) {
4225
- tmp_0 = Companion_instance_2.b6g(PlayerConnectionState_LEFT_getInstance());
4300
+ tmp_0 = Companion_instance_2.q6f(PlayerConnectionState_LEFT_getInstance());
4226
4301
  } else {
4227
4302
  var tmp_1 = Companion_instance_2;
4228
4303
  var tmp_2 = PlayerConnectionState_LIVE_getInstance();
4229
4304
  // Inline function 'kotlin.time.Companion.milliseconds' call
4230
4305
  Companion_getInstance();
4231
- var this_0 = $action.d89_1.timeoutTimeMillis;
4306
+ var this_0 = $action.s88_1.timeoutTimeMillis;
4232
4307
  var tmp$ret$0 = toDuration(this_0, DurationUnit_MILLISECONDS_getInstance());
4233
- tmp_0 = tmp_1.a6g(tmp_2, tmp$ret$0);
4308
+ tmp_0 = tmp_1.p6f(tmp_2, tmp$ret$0);
4234
4309
  }
4235
- return tmp.i6h(tmp_0);
4310
+ return tmp.x6g(tmp_0);
4236
4311
  };
4237
4312
  }
4238
4313
  function ServerMechanicLifecycleReducer(logger, tableLifecycleReducer, randomPoolProvider) {
4239
4314
  BaseMechanicLifecycleReducer.call(this, tableLifecycleReducer, randomPoolProvider);
4240
- this.uds_1 = logger;
4315
+ this.fdt_1 = logger;
4241
4316
  }
4242
- protoOf(ServerMechanicLifecycleReducer).f9r = function (state, action) {
4243
- var serverState = get_serverStatePayloadOrNull(state.u6w_1);
4317
+ protoOf(ServerMechanicLifecycleReducer).n9r = function (state, action) {
4318
+ var serverState = get_serverStatePayloadOrNull(state.j6w_1);
4244
4319
  var tmp8_gameLifecycleState = GameLifecycleState_CREATED_getInstance();
4245
- var tmp0_$this = this.g9r_1;
4246
- var tmp1_tableId = action.e89_1;
4247
- var tmp2_gameId = action.e89_1;
4248
- var tmp3_version = action.f89_1;
4249
- var tmp4_config = action.d89_1;
4250
- var tmp5_users = action.h89_1;
4320
+ var tmp0_$this = this.o9r_1;
4321
+ var tmp1_tableId = action.t88_1;
4322
+ var tmp2_gameId = action.t88_1;
4323
+ var tmp3_version = action.u88_1;
4324
+ var tmp4_config = action.s88_1;
4325
+ var tmp5_users = action.w88_1;
4251
4326
  var tmp6_spectators = action.spectators;
4252
- var tmp7_gameCreatorPlayerId = action.g89_1;
4253
- var tmp9_tableOrNull = tmp0_$this.l9s(tmp1_tableId, tmp2_gameId, tmp4_config, tmp3_version, tmp5_users, tmp6_spectators, tmp7_gameCreatorPlayerId, ServerMechanicLifecycleReducer$onStart$lambda(action));
4327
+ var tmp7_gameCreatorPlayerId = action.v88_1;
4328
+ var tmp9_tableOrNull = tmp0_$this.t9s(tmp1_tableId, tmp2_gameId, tmp4_config, tmp3_version, tmp5_users, tmp6_spectators, tmp7_gameCreatorPlayerId, ServerMechanicLifecycleReducer$onStart$lambda(action));
4254
4329
  var tmp;
4255
4330
  if (serverState == null) {
4256
- this.uds_1.w(VOID, 'ServerPayload is not onStart');
4257
- tmp = Companion_instance_10.odo();
4331
+ this.fdt_1.w(VOID, 'ServerPayload is not onStart');
4332
+ tmp = Companion_instance_10.wdo();
4258
4333
  } else {
4259
4334
  tmp = serverState;
4260
4335
  }
4261
4336
  var tmp10_payload = tmp;
4262
- return state.f9d(tmp9_tableOrNull, tmp10_payload, tmp8_gameLifecycleState);
4337
+ return state.t9c(tmp9_tableOrNull, tmp10_payload, tmp8_gameLifecycleState);
4263
4338
  };
4264
- protoOf(ServerMechanicLifecycleReducer).d9r = function (state, action) {
4339
+ protoOf(ServerMechanicLifecycleReducer).l9r = function (state, action) {
4265
4340
  var tmp1_gameLifecycleState = GameLifecycleState_CREATED_getInstance();
4266
- var tmp2_tableOrNull = action.k89_1;
4341
+ var tmp2_tableOrNull = action.z88_1;
4267
4342
  var tmp = Companion_instance_10;
4268
- var tmp_0 = get_serverStatePayload(state).xdn_1;
4269
- var tmp_1 = action.l89_1;
4343
+ var tmp_0 = get_serverStatePayload(state).fdo_1;
4344
+ var tmp_1 = action.a89_1;
4270
4345
  var tmp0_safe_receiver = tmp_1 instanceof RestartRoundReason ? tmp_1 : null;
4271
- var tmp3_payload = tmp.vds(tmp_0.ado(tmp0_safe_receiver == null ? null : tmp0_safe_receiver.u6d_1));
4272
- return state.f9d(tmp2_tableOrNull, tmp3_payload, tmp1_gameLifecycleState, null);
4346
+ var tmp3_payload = tmp.gdt(tmp_0.ido(tmp0_safe_receiver == null ? null : tmp0_safe_receiver.j6d_1));
4347
+ return state.t9c(tmp2_tableOrNull, tmp3_payload, tmp1_gameLifecycleState, null);
4273
4348
  };
4274
- protoOf(ServerMechanicLifecycleReducer).e9r = function (state, action) {
4275
- this.h9r_1.b5v(action.previousGameId);
4349
+ protoOf(ServerMechanicLifecycleReducer).m9r = function (state, action) {
4350
+ this.p9r_1.o5u(action.previousGameId);
4276
4351
  var tmp0_gameLifecycleState = GameLifecycleState_CREATED_getInstance();
4277
- var tmp1_tableOrNull = this.g9r_1.m9s(state.v6x(), action.gameId);
4278
- return state.f9d(tmp1_tableOrNull, VOID, tmp0_gameLifecycleState);
4352
+ var tmp1_tableOrNull = this.o9r_1.u9s(state.k6x(), action.gameId);
4353
+ return state.t9c(tmp1_tableOrNull, VOID, tmp0_gameLifecycleState);
4279
4354
  };
4280
4355
  function spectatorsReducer(logger) {
4281
4356
  // Inline function 'com.logic.redux.store.definitions.reducerForActionType' call
4282
4357
  return new _no_name_provided__qut3iv_6(logger);
4283
4358
  }
4284
4359
  function _no_name_provided__qut3iv_6($logger) {
4285
- this.wds_1 = $logger;
4360
+ this.hdt_1 = $logger;
4286
4361
  }
4287
- protoOf(_no_name_provided__qut3iv_6).s6o = function (action) {
4362
+ protoOf(_no_name_provided__qut3iv_6).h6o = function (action) {
4288
4363
  return isInterface(action, SpectatorsAction);
4289
4364
  };
4290
- protoOf(_no_name_provided__qut3iv_6).t9p = function (state, action) {
4365
+ protoOf(_no_name_provided__qut3iv_6).b9q = function (state, action) {
4291
4366
  // Inline function 'games.jass.logic.server.redux.reducers.spectatorsReducer.<anonymous>' call
4292
4367
  var action_0 = isInterface(action, SpectatorsAction) ? action : THROW_CCE();
4293
- var table = state.v6x();
4368
+ var table = state.k6x();
4294
4369
  var tmp;
4295
4370
  if (action_0 instanceof AddSpectatorsAction) {
4296
4371
  // Inline function 'kotlin.collections.mapNotNull' call
4297
4372
  // Inline function 'kotlin.collections.mapNotNullTo' call
4298
- var this_0 = action_0.jdr_1;
4373
+ var this_0 = action_0.rdr_1;
4299
4374
  var destination = ArrayList_init_$Create$_0();
4300
4375
  // Inline function 'kotlin.collections.forEach' call
4301
4376
  var tmp0_iterator = this_0.j();
@@ -4303,7 +4378,7 @@
4303
4378
  var element = tmp0_iterator.l();
4304
4379
  // Inline function 'kotlin.collections.mapNotNullTo.<anonymous>' call
4305
4380
  // Inline function 'games.jass.logic.server.redux.reducers.spectatorsReducer.<anonymous>.<anonymous>' call
4306
- var tmp0_safe_receiver = singleOrNull(filterByPlayerId(table.spectators, element.z6e_1));
4381
+ var tmp0_safe_receiver = singleOrNull(filterByPlayerId(table.spectators, element.o6e_1));
4307
4382
  if (tmp0_safe_receiver == null)
4308
4383
  null;
4309
4384
  else {
@@ -4317,10 +4392,10 @@
4317
4392
  var tmp_0;
4318
4393
  // Inline function 'kotlin.collections.isNotEmpty' call
4319
4394
  if (!sameSpectators.p()) {
4320
- this.wds_1.w('spectatorsReducer', 'AddSpectatorsAction: This spectator is already exists in this room, ' + toString(sameSpectators));
4395
+ this.hdt_1.w('spectatorsReducer', 'AddSpectatorsAction: This spectator is already exists in this room, ' + toString(sameSpectators));
4321
4396
  // Inline function 'kotlin.collections.filterNot' call
4322
4397
  // Inline function 'kotlin.collections.filterNotTo' call
4323
- var this_1 = action_0.jdr_1;
4398
+ var this_1 = action_0.rdr_1;
4324
4399
  var destination_0 = ArrayList_init_$Create$_0();
4325
4400
  var tmp0_iterator_0 = this_1.j();
4326
4401
  while (tmp0_iterator_0.k()) {
@@ -4343,7 +4418,7 @@
4343
4418
  while (tmp0_iterator_1.k()) {
4344
4419
  var element_1 = tmp0_iterator_1.l();
4345
4420
  // Inline function 'games.jass.logic.server.redux.reducers.spectatorsReducer.<anonymous>.<anonymous>.<anonymous>' call
4346
- if (element_0.z6e_1 === element_1.playerId) {
4421
+ if (element_0.o6e_1 === element_1.playerId) {
4347
4422
  tmp$ret$5 = true;
4348
4423
  break $l$block_0;
4349
4424
  }
@@ -4356,7 +4431,7 @@
4356
4431
  }
4357
4432
  tmp_0 = destination_0;
4358
4433
  } else {
4359
- tmp_0 = action_0.jdr_1;
4434
+ tmp_0 = action_0.rdr_1;
4360
4435
  }
4361
4436
  var this_2 = tmp_0;
4362
4437
  // Inline function 'kotlin.collections.mapTo' call
@@ -4369,12 +4444,12 @@
4369
4444
  destination_1.e(tmp$ret$10);
4370
4445
  }
4371
4446
  var spectatorsToAdd = toSet(destination_1);
4372
- tmp = state.f9d(table.copy(VOID, VOID, VOID, VOID, VOID, plus(table.spectators, spectatorsToAdd)));
4447
+ tmp = state.t9c(table.copy(VOID, VOID, VOID, VOID, VOID, plus(table.spectators, spectatorsToAdd)));
4373
4448
  } else {
4374
4449
  if (action_0 instanceof RemoveSpectatorsAction) {
4375
4450
  // Inline function 'kotlin.collections.mapNotNull' call
4376
4451
  // Inline function 'kotlin.collections.mapNotNullTo' call
4377
- var this_3 = action_0.kdr_1;
4452
+ var this_3 = action_0.sdr_1;
4378
4453
  var destination_2 = ArrayList_init_$Create$_0();
4379
4454
  // Inline function 'kotlin.collections.forEach' call
4380
4455
  var tmp0_iterator_3 = this_3.j();
@@ -4382,7 +4457,7 @@
4382
4457
  var element_2 = tmp0_iterator_3.l();
4383
4458
  // Inline function 'kotlin.collections.mapNotNullTo.<anonymous>' call
4384
4459
  // Inline function 'games.jass.logic.server.redux.reducers.spectatorsReducer.<anonymous>.<anonymous>' call
4385
- var tmp0_safe_receiver_0 = singleOrNull(filterByPlayerId(table.spectators, element_2.z6e_1));
4460
+ var tmp0_safe_receiver_0 = singleOrNull(filterByPlayerId(table.spectators, element_2.o6e_1));
4386
4461
  if (tmp0_safe_receiver_0 == null)
4387
4462
  null;
4388
4463
  else {
@@ -4395,10 +4470,10 @@
4395
4470
  var tmp_2;
4396
4471
  // Inline function 'kotlin.collections.isNotEmpty' call
4397
4472
  if (!sameSpectators_0.p()) {
4398
- this.wds_1.w('spectatorsReducer', 'RemoveSpectatorsAction: This spectator is already exists in this room, ' + toString(sameSpectators_0));
4473
+ this.hdt_1.w('spectatorsReducer', 'RemoveSpectatorsAction: This spectator is already exists in this room, ' + toString(sameSpectators_0));
4399
4474
  // Inline function 'kotlin.collections.filterNot' call
4400
4475
  // Inline function 'kotlin.collections.filterNotTo' call
4401
- var this_4 = action_0.kdr_1;
4476
+ var this_4 = action_0.sdr_1;
4402
4477
  var destination_3 = ArrayList_init_$Create$_0();
4403
4478
  var tmp0_iterator_4 = this_4.j();
4404
4479
  while (tmp0_iterator_4.k()) {
@@ -4421,7 +4496,7 @@
4421
4496
  while (tmp0_iterator_5.k()) {
4422
4497
  var element_4 = tmp0_iterator_5.l();
4423
4498
  // Inline function 'games.jass.logic.server.redux.reducers.spectatorsReducer.<anonymous>.<anonymous>.<anonymous>' call
4424
- if (element_3.z6e_1 === element_4.playerId) {
4499
+ if (element_3.o6e_1 === element_4.playerId) {
4425
4500
  tmp$ret$18 = true;
4426
4501
  break $l$block_2;
4427
4502
  }
@@ -4434,7 +4509,7 @@
4434
4509
  }
4435
4510
  tmp_2 = destination_3;
4436
4511
  } else {
4437
- tmp_2 = action_0.kdr_1;
4512
+ tmp_2 = action_0.sdr_1;
4438
4513
  }
4439
4514
  var spectatorsToRemove = toSet(tmp_2);
4440
4515
  // Inline function 'kotlin.collections.filterNot' call
@@ -4462,7 +4537,7 @@
4462
4537
  while (tmp0_iterator_7.k()) {
4463
4538
  var element_6 = tmp0_iterator_7.l();
4464
4539
  // Inline function 'games.jass.logic.server.redux.reducers.spectatorsReducer.<anonymous>.<anonymous>.<anonymous>' call
4465
- if (element_5.playerId === element_6.z6e_1) {
4540
+ if (element_5.playerId === element_6.o6e_1) {
4466
4541
  tmp$ret$23 = true;
4467
4542
  break $l$block_4;
4468
4543
  }
@@ -4473,40 +4548,40 @@
4473
4548
  destination_4.e(element_5);
4474
4549
  }
4475
4550
  }
4476
- tmp = state.f9d(table.copy(VOID, VOID, VOID, VOID, VOID, destination_4));
4551
+ tmp = state.t9c(table.copy(VOID, VOID, VOID, VOID, VOID, destination_4));
4477
4552
  } else {
4478
4553
  noWhenBranchMatchedException();
4479
4554
  }
4480
4555
  }
4481
4556
  return tmp;
4482
4557
  };
4483
- protoOf(_no_name_provided__qut3iv_6).k6q = function (state, action) {
4484
- return this.t9p((state == null ? true : !(state == null)) ? state : THROW_CCE(), action);
4558
+ protoOf(_no_name_provided__qut3iv_6).z6p = function (state, action) {
4559
+ return this.b9q((state == null ? true : !(state == null)) ? state : THROW_CCE(), action);
4485
4560
  };
4486
4561
  function Companion_2() {
4487
4562
  }
4488
- protoOf(Companion_2).vds = function (config) {
4563
+ protoOf(Companion_2).gdt = function (config) {
4489
4564
  return new ServerStatePayload(config);
4490
4565
  };
4491
- protoOf(Companion_2).odo = function (config, $super) {
4492
- config = config === VOID ? Companion_instance_8.sdo(null) : config;
4493
- return $super === VOID ? this.vds(config) : $super.vds.call(this, config);
4566
+ protoOf(Companion_2).wdo = function (config, $super) {
4567
+ config = config === VOID ? Companion_instance_8.adp(null) : config;
4568
+ return $super === VOID ? this.gdt(config) : $super.gdt.call(this, config);
4494
4569
  };
4495
4570
  var Companion_instance_10;
4496
4571
  function Companion_getInstance_3() {
4497
4572
  return Companion_instance_10;
4498
4573
  }
4499
4574
  function ServerStatePayload(config) {
4500
- this.xdn_1 = config;
4575
+ this.fdo_1 = config;
4501
4576
  }
4502
- protoOf(ServerStatePayload).rds = function (config) {
4577
+ protoOf(ServerStatePayload).cdt = function (config) {
4503
4578
  return new ServerStatePayload(config);
4504
4579
  };
4505
4580
  protoOf(ServerStatePayload).toString = function () {
4506
- return 'ServerStatePayload(config=' + this.xdn_1.toString() + ')';
4581
+ return 'ServerStatePayload(config=' + this.fdo_1.toString() + ')';
4507
4582
  };
4508
4583
  protoOf(ServerStatePayload).hashCode = function () {
4509
- return this.xdn_1.hashCode();
4584
+ return this.fdo_1.hashCode();
4510
4585
  };
4511
4586
  protoOf(ServerStatePayload).equals = function (other) {
4512
4587
  if (this === other)
@@ -4514,13 +4589,13 @@
4514
4589
  if (!(other instanceof ServerStatePayload))
4515
4590
  return false;
4516
4591
  var tmp0_other_with_cast = other instanceof ServerStatePayload ? other : THROW_CCE();
4517
- if (!this.xdn_1.equals(tmp0_other_with_cast.xdn_1))
4592
+ if (!this.fdo_1.equals(tmp0_other_with_cast.fdo_1))
4518
4593
  return false;
4519
4594
  return true;
4520
4595
  };
4521
4596
  function get_serverStatePayload(_this__u8e3s4) {
4522
4597
  // Inline function 'kotlin.requireNotNull' call
4523
- var value = _this__u8e3s4.u6w_1;
4598
+ var value = _this__u8e3s4.j6w_1;
4524
4599
  // Inline function 'kotlin.contracts.contract' call
4525
4600
  var tmp$ret$1;
4526
4601
  $l$block: {
@@ -4552,30 +4627,30 @@
4552
4627
  }
4553
4628
  function _get_logger__rkp4sl_1($this) {
4554
4629
  // Inline function 'kotlin.getValue' call
4555
- var this_0 = $this.edt_1;
4630
+ var this_0 = $this.pdt_1;
4556
4631
  logger$factory_3();
4557
4632
  return this_0.u();
4558
4633
  }
4559
4634
  function _get_di__ndbzja($this) {
4560
4635
  // Inline function 'kotlin.getValue' call
4561
- var this_0 = $this.fdt_1;
4636
+ var this_0 = $this.qdt_1;
4562
4637
  di$factory();
4563
4638
  return this_0.u();
4564
4639
  }
4565
4640
  function createDI($this, combinedLogger, coreConfig, serverConfig, logicConfig, botConfig, dealerConfig, externalReducers, externalMiddlewares, externalModule) {
4566
4641
  var tmp = Companion_instance_3;
4567
- return tmp.f62(VOID, GameServerEngineControllerImpl$createDI$lambda(combinedLogger, externalModule, $this, coreConfig, serverConfig, logicConfig, botConfig, dealerConfig, externalReducers, externalMiddlewares));
4642
+ return tmp.s61(VOID, GameServerEngineControllerImpl$createDI$lambda(combinedLogger, externalModule, $this, coreConfig, serverConfig, logicConfig, botConfig, dealerConfig, externalReducers, externalMiddlewares));
4568
4643
  }
4569
4644
  function GameServerEngineControllerImpl$logger$delegate$lambda(this$0) {
4570
4645
  return function () {
4571
4646
  var tmp;
4572
- if (this$0.cdt_1 == null) {
4647
+ if (this$0.ndt_1 == null) {
4573
4648
  tmp = null;
4574
4649
  } else {
4575
4650
  // Inline function 'kotlin.let' call
4576
4651
  // Inline function 'kotlin.contracts.contract' call
4577
4652
  // Inline function 'GameServerEngineControllerImpl.logger$delegate.<anonymous>.<anonymous>' call
4578
- tmp = new CombinedRaspberryLogger(mutableListOf([new LoggerCallbacksWrapperLoggerOutput(this$0.cdt_1)]));
4653
+ tmp = new CombinedRaspberryLogger(mutableListOf([new LoggerCallbacksWrapperLoggerOutput(this$0.ndt_1)]));
4579
4654
  }
4580
4655
  var tmp1_elvis_lhs = tmp;
4581
4656
  return tmp1_elvis_lhs == null ? new PlatformRaspberryLogger() : tmp1_elvis_lhs;
@@ -4592,38 +4667,38 @@
4592
4667
  // Inline function 'org.kodein.type.generic' call
4593
4668
  var tmp = typeToken(createKType(getKClass(RaspberryLogger), arrayOf([]), false));
4594
4669
  var tmp$ret$0 = isInterface(tmp, TypeToken) ? tmp : THROW_CCE();
4595
- var tmp_0 = $this$DI.w61(tmp$ret$0, null, null);
4670
+ var tmp_0 = $this$DI.j61(tmp$ret$0, null, null);
4596
4671
  // Inline function 'org.kodein.di.provider' call
4597
4672
  var creator = GameServerEngineControllerImpl$di$delegate$lambda$lambda$lambda(this$0);
4598
- var tmp_1 = $this$DI.z61();
4673
+ var tmp_1 = $this$DI.m61();
4599
4674
  // Inline function 'org.kodein.type.generic' call
4600
4675
  var tmp_2 = typeToken(createKType(getKClass(RaspberryLogger), arrayOf([]), false));
4601
4676
  var tmp$ret$2 = isInterface(tmp_2, TypeToken) ? tmp_2 : THROW_CCE();
4602
4677
  var tmp$ret$3 = new Provider(tmp_1, tmp$ret$2, creator);
4603
- tmp_0.u65(tmp$ret$3);
4604
- $this$DI.y61(jsonModule());
4605
- $this$DI.y61(serverHelpersModule());
4606
- $this$DI.y61(randomOrgModule(this$0.ddt_1));
4678
+ tmp_0.h65(tmp$ret$3);
4679
+ $this$DI.l61(jsonModule());
4680
+ $this$DI.l61(serverHelpersModule());
4681
+ $this$DI.l61(randomOrgModule(this$0.odt_1));
4607
4682
  return Unit_instance;
4608
4683
  };
4609
4684
  }
4610
4685
  function GameServerEngineControllerImpl$di$delegate$lambda(this$0) {
4611
4686
  return function () {
4612
4687
  var tmp = Companion_instance_3;
4613
- return tmp.f62(VOID, GameServerEngineControllerImpl$di$delegate$lambda$lambda(this$0));
4688
+ return tmp.s61(VOID, GameServerEngineControllerImpl$di$delegate$lambda$lambda(this$0));
4614
4689
  };
4615
4690
  }
4616
4691
  function _no_name_provided__qut3iv_7($item) {
4617
- this.ldt_1 = $item;
4692
+ this.wdt_1 = $item;
4618
4693
  }
4619
- protoOf(_no_name_provided__qut3iv_7).s6o = function (action) {
4694
+ protoOf(_no_name_provided__qut3iv_7).h6o = function (action) {
4620
4695
  return isInterface(action, Action);
4621
4696
  };
4622
- protoOf(_no_name_provided__qut3iv_7).t9p = function (state, action) {
4623
- return this.ldt_1(state, isInterface(action, Action) ? action : THROW_CCE());
4697
+ protoOf(_no_name_provided__qut3iv_7).b9q = function (state, action) {
4698
+ return this.wdt_1(state, isInterface(action, Action) ? action : THROW_CCE());
4624
4699
  };
4625
- protoOf(_no_name_provided__qut3iv_7).k6q = function (state, action) {
4626
- return this.t9p((state == null ? true : !(state == null)) ? state : THROW_CCE(), action);
4700
+ protoOf(_no_name_provided__qut3iv_7).z6p = function (state, action) {
4701
+ return this.b9q((state == null ? true : !(state == null)) ? state : THROW_CCE(), action);
4627
4702
  };
4628
4703
  function GameServerEngineControllerImpl$createGameEngineWithLogic$lambda$lambda($fileLoggerOutput) {
4629
4704
  return function ($this$singleton) {
@@ -4643,17 +4718,17 @@
4643
4718
  // Inline function 'org.kodein.type.generic' call
4644
4719
  var tmp_0 = typeToken(createKType(getKClass(FileLoggerOutput), arrayOf([]), false));
4645
4720
  var tmp$ret$0 = isInterface(tmp_0, TypeToken) ? tmp_0 : THROW_CCE();
4646
- var tmp_1 = $this$Module.w61(tmp$ret$0, null, null);
4721
+ var tmp_1 = $this$Module.j61(tmp$ret$0, null, null);
4647
4722
  // Inline function 'org.kodein.di.singleton' call
4648
4723
  var creator = GameServerEngineControllerImpl$createGameEngineWithLogic$lambda$lambda($fileLoggerOutput);
4649
- var tmp_2 = $this$Module.b62();
4650
- var tmp_3 = $this$Module.z61();
4651
- var tmp_4 = $this$Module.a62();
4724
+ var tmp_2 = $this$Module.o61();
4725
+ var tmp_3 = $this$Module.m61();
4726
+ var tmp_4 = $this$Module.n61();
4652
4727
  // Inline function 'org.kodein.type.generic' call
4653
4728
  var tmp_5 = typeToken(createKType(getKClass(FileLoggerOutputImpl), arrayOf([]), false));
4654
4729
  var tmp$ret$2 = isInterface(tmp_5, TypeToken) ? tmp_5 : THROW_CCE();
4655
4730
  var tmp$ret$3 = new Singleton(tmp_2, tmp_3, tmp_4, tmp$ret$2, null, true, creator);
4656
- tmp_1.u65(tmp$ret$3);
4731
+ tmp_1.h65(tmp$ret$3);
4657
4732
  tmp = Unit_instance;
4658
4733
  }
4659
4734
  var tmp_6;
@@ -4662,17 +4737,17 @@
4662
4737
  // Inline function 'org.kodein.type.generic' call
4663
4738
  var tmp_7 = typeToken(createKType(getKClass(CallbackWrapperLoggerOutput), arrayOf([]), false));
4664
4739
  var tmp$ret$4 = isInterface(tmp_7, TypeToken) ? tmp_7 : THROW_CCE();
4665
- var tmp_8 = $this$Module.w61(tmp$ret$4, null, null);
4740
+ var tmp_8 = $this$Module.j61(tmp$ret$4, null, null);
4666
4741
  // Inline function 'org.kodein.di.singleton' call
4667
4742
  var creator_0 = GameServerEngineControllerImpl$createGameEngineWithLogic$lambda$lambda_0($callbackWrapperLoggerOutput);
4668
- var tmp_9 = $this$Module.b62();
4669
- var tmp_10 = $this$Module.z61();
4670
- var tmp_11 = $this$Module.a62();
4743
+ var tmp_9 = $this$Module.o61();
4744
+ var tmp_10 = $this$Module.m61();
4745
+ var tmp_11 = $this$Module.n61();
4671
4746
  // Inline function 'org.kodein.type.generic' call
4672
4747
  var tmp_12 = typeToken(createKType(getKClass(CallbackWrapperLoggerOutput), arrayOf([]), false));
4673
4748
  var tmp$ret$6 = isInterface(tmp_12, TypeToken) ? tmp_12 : THROW_CCE();
4674
4749
  var tmp$ret$7 = new Singleton(tmp_9, tmp_10, tmp_11, tmp$ret$6, null, true, creator_0);
4675
- tmp_8.u65(tmp$ret$7);
4750
+ tmp_8.h65(tmp$ret$7);
4676
4751
  tmp_6 = Unit_instance;
4677
4752
  }
4678
4753
  return Unit_instance;
@@ -4680,10 +4755,10 @@
4680
4755
  }
4681
4756
  function GameServerEngineControllerImpl$createGameEngineWithLogic$lambda_0($gameServer) {
4682
4757
  return function (it) {
4683
- var tmp0_elvis_lhs = Companion_instance_4.o9u(it);
4758
+ var tmp0_elvis_lhs = Companion_instance_4.w9u(it);
4684
4759
  var tmp;
4685
4760
  if (tmp0_elvis_lhs == null) {
4686
- var tmp1_safe_receiver = $gameServer.j6f().t6w_1;
4761
+ var tmp1_safe_receiver = $gameServer.y6e().i6w_1;
4687
4762
  tmp = tmp1_safe_receiver == null ? null : tmp1_safe_receiver.gameId;
4688
4763
  } else {
4689
4764
  tmp = tmp0_elvis_lhs;
@@ -4693,10 +4768,10 @@
4693
4768
  }
4694
4769
  function GameServerEngineControllerImpl$createGameEngineWithLogic$lambda_1($gameServer) {
4695
4770
  return function (it) {
4696
- var tmp0_elvis_lhs = Companion_instance_5.z9s(it);
4771
+ var tmp0_elvis_lhs = Companion_instance_5.h9t(it);
4697
4772
  var tmp;
4698
4773
  if (tmp0_elvis_lhs == null) {
4699
- var tmp1_safe_receiver = $gameServer.j6f().t6w_1;
4774
+ var tmp1_safe_receiver = $gameServer.y6e().i6w_1;
4700
4775
  tmp = tmp1_safe_receiver == null ? null : toLoggerPayload(tmp1_safe_receiver);
4701
4776
  } else {
4702
4777
  tmp = tmp0_elvis_lhs;
@@ -4706,94 +4781,94 @@
4706
4781
  }
4707
4782
  function GameServerEngineControllerImpl$createDI$lambda($combinedLogger, $externalModule, this$0, $coreConfig, $serverConfig, $logicConfig, $botConfig, $dealerConfig, $externalReducers, $externalMiddlewares) {
4708
4783
  return function ($this$DI) {
4709
- $this$DI.y61(combinedLoggerModule($combinedLogger));
4784
+ $this$DI.l61(combinedLoggerModule($combinedLogger));
4710
4785
  var tmp0_safe_receiver = $externalModule;
4711
4786
  if (tmp0_safe_receiver == null)
4712
4787
  null;
4713
4788
  else {
4714
4789
  // Inline function 'kotlin.let' call
4715
4790
  // Inline function 'kotlin.contracts.contract' call
4716
- $this$DI.y61(tmp0_safe_receiver);
4791
+ $this$DI.l61(tmp0_safe_receiver);
4717
4792
  }
4718
- $this$DI.y61(dealerModule(this$0.randomPoolProvider, this$0.ddt_1));
4719
- $this$DI.y61(coreModule($coreConfig));
4720
- $this$DI.y61(createGameServerDI($serverConfig, $logicConfig, $botConfig, $dealerConfig, $externalReducers, $externalMiddlewares));
4793
+ $this$DI.l61(dealerModule(this$0.randomPoolProvider, this$0.odt_1));
4794
+ $this$DI.l61(coreModule($coreConfig));
4795
+ $this$DI.l61(createGameServerDI($serverConfig, $logicConfig, $botConfig, $dealerConfig, $externalReducers, $externalMiddlewares));
4721
4796
  return Unit_instance;
4722
4797
  };
4723
4798
  }
4724
4799
  function GameServerEngineControllerImpl(loggerCallback, randomOrgConfig, production) {
4725
4800
  loggerCallback = loggerCallback === VOID ? null : loggerCallback;
4726
4801
  production = production === VOID ? true : production;
4727
- this.cdt_1 = loggerCallback;
4728
- this.ddt_1 = randomOrgConfig;
4729
- AppEnvironment_getInstance().b6w(production ? AppEnvironmentValue_PRODUCTION_getInstance() : AppEnvironmentValue_DEVELOPMENT_getInstance());
4802
+ this.ndt_1 = loggerCallback;
4803
+ this.odt_1 = randomOrgConfig;
4804
+ AppEnvironment_getInstance().q6v(production ? AppEnvironmentValue_PRODUCTION_getInstance() : AppEnvironmentValue_DEVELOPMENT_getInstance());
4730
4805
  var tmp = this;
4731
- tmp.edt_1 = lazy(GameServerEngineControllerImpl$logger$delegate$lambda(this));
4806
+ tmp.pdt_1 = lazy(GameServerEngineControllerImpl$logger$delegate$lambda(this));
4732
4807
  var tmp_0 = this;
4733
- tmp_0.fdt_1 = lazy(GameServerEngineControllerImpl$di$delegate$lambda(this));
4808
+ tmp_0.qdt_1 = lazy(GameServerEngineControllerImpl$di$delegate$lambda(this));
4734
4809
  var tmp_1 = this;
4735
4810
  // Inline function 'org.kodein.di.instance' call
4736
4811
  var this_0 = _get_di__ndbzja(this);
4737
4812
  // Inline function 'org.kodein.type.generic' call
4738
4813
  var tmp_2 = typeToken(createKType(getKClass(ParserHelper), arrayOf([]), false));
4739
4814
  var tmp$ret$0 = isInterface(tmp_2, TypeToken) ? tmp_2 : THROW_CCE();
4740
- tmp_1.gdt_1 = Instance(this_0, tmp$ret$0, null).r67(this, parser$factory());
4815
+ tmp_1.rdt_1 = Instance(this_0, tmp$ret$0, null).e67(this, parser$factory());
4741
4816
  var tmp_3 = this;
4742
4817
  // Inline function 'org.kodein.di.instance' call
4743
4818
  var this_1 = _get_di__ndbzja(this);
4744
4819
  // Inline function 'org.kodein.type.generic' call
4745
4820
  var tmp_4 = typeToken(createKType(getKClass(GameHelper), arrayOf([]), false));
4746
4821
  var tmp$ret$2 = isInterface(tmp_4, TypeToken) ? tmp_4 : THROW_CCE();
4747
- tmp_3.hdt_1 = Instance(this_1, tmp$ret$2, null).r67(this, helper$factory());
4822
+ tmp_3.sdt_1 = Instance(this_1, tmp$ret$2, null).e67(this, helper$factory());
4748
4823
  var tmp_5 = this;
4749
4824
  // Inline function 'org.kodein.di.instance' call
4750
4825
  var this_2 = _get_di__ndbzja(this);
4751
4826
  // Inline function 'org.kodein.type.generic' call
4752
4827
  var tmp_6 = typeToken(createKType(getKClass(GameResources), arrayOf([]), false));
4753
4828
  var tmp$ret$4 = isInterface(tmp_6, TypeToken) ? tmp_6 : THROW_CCE();
4754
- tmp_5.idt_1 = Instance(this_2, tmp$ret$4, null).r67(this, resources$factory());
4829
+ tmp_5.tdt_1 = Instance(this_2, tmp$ret$4, null).e67(this, resources$factory());
4755
4830
  var tmp_7 = this;
4756
4831
  // Inline function 'org.kodein.di.instance' call
4757
4832
  var this_3 = _get_di__ndbzja(this);
4758
4833
  // Inline function 'org.kodein.type.generic' call
4759
4834
  var tmp_8 = typeToken(createKType(getKClass(TestHelper), arrayOf([]), false));
4760
4835
  var tmp$ret$6 = isInterface(tmp_8, TypeToken) ? tmp_8 : THROW_CCE();
4761
- tmp_7.jdt_1 = Instance(this_3, tmp$ret$6, null).r67(this, test$factory());
4836
+ tmp_7.udt_1 = Instance(this_3, tmp$ret$6, null).e67(this, test$factory());
4762
4837
  var tmp_9 = this;
4763
4838
  // Inline function 'org.kodein.di.instance' call
4764
4839
  var this_4 = _get_di__ndbzja(this);
4765
4840
  // Inline function 'org.kodein.type.generic' call
4766
4841
  var tmp_10 = typeToken(createKType(getKClass(RandomPoolProvider), arrayOf([]), false));
4767
4842
  var tmp$ret$8 = isInterface(tmp_10, TypeToken) ? tmp_10 : THROW_CCE();
4768
- tmp_9.kdt_1 = Instance(this_4, tmp$ret$8, null).r67(this, randomPoolProvider$factory());
4843
+ tmp_9.vdt_1 = Instance(this_4, tmp$ret$8, null).e67(this, randomPoolProvider$factory());
4769
4844
  }
4770
- protoOf(GameServerEngineControllerImpl).td9 = function () {
4845
+ protoOf(GameServerEngineControllerImpl).bda = function () {
4771
4846
  // Inline function 'kotlin.getValue' call
4772
- var this_0 = this.gdt_1;
4847
+ var this_0 = this.rdt_1;
4773
4848
  parser$factory_0();
4774
4849
  return this_0.u();
4775
4850
  };
4776
- protoOf(GameServerEngineControllerImpl).yds = function () {
4851
+ protoOf(GameServerEngineControllerImpl).jdt = function () {
4777
4852
  // Inline function 'kotlin.getValue' call
4778
- var this_0 = this.hdt_1;
4853
+ var this_0 = this.sdt_1;
4779
4854
  helper$factory_0();
4780
4855
  return this_0.u();
4781
4856
  };
4782
- protoOf(GameServerEngineControllerImpl).zds = function () {
4857
+ protoOf(GameServerEngineControllerImpl).kdt = function () {
4783
4858
  // Inline function 'kotlin.getValue' call
4784
- var this_0 = this.idt_1;
4859
+ var this_0 = this.tdt_1;
4785
4860
  resources$factory_0();
4786
4861
  return this_0.u();
4787
4862
  };
4788
- protoOf(GameServerEngineControllerImpl).xds = function () {
4863
+ protoOf(GameServerEngineControllerImpl).idt = function () {
4789
4864
  // Inline function 'kotlin.getValue' call
4790
- var this_0 = this.jdt_1;
4865
+ var this_0 = this.udt_1;
4791
4866
  test$factory_0();
4792
4867
  return this_0.u();
4793
4868
  };
4794
- protoOf(GameServerEngineControllerImpl).adt = function () {
4869
+ protoOf(GameServerEngineControllerImpl).ldt = function () {
4795
4870
  // Inline function 'kotlin.getValue' call
4796
- var this_0 = this.kdt_1;
4871
+ var this_0 = this.vdt_1;
4797
4872
  randomPoolProvider$factory_0();
4798
4873
  return this_0.u();
4799
4874
  };
@@ -4803,7 +4878,7 @@
4803
4878
  protoOf(GameServerEngineControllerImpl).createGameEngine = function () {
4804
4879
  return this.createGameEngineWithLogic();
4805
4880
  };
4806
- protoOf(GameServerEngineControllerImpl).bdt = function (reducers, middlewares, serverConfig, logicConfig, dealerConfig, coreConfig) {
4881
+ protoOf(GameServerEngineControllerImpl).mdt = function (reducers, middlewares, serverConfig, logicConfig, dealerConfig, coreConfig) {
4807
4882
  var combinedLogger = Companion_instance_6.rm();
4808
4883
  var tmp;
4809
4884
  if (coreConfig.fileLogsEnabled) {
@@ -4813,8 +4888,8 @@
4813
4888
  }
4814
4889
  var fileLoggerOutput = tmp;
4815
4890
  var tmp_0;
4816
- if (!(this.cdt_1 == null)) {
4817
- tmp_0 = new CallbackWrapperLoggerOutput(new LoggerCallbacksWrapperLoggerOutput(this.cdt_1));
4891
+ if (!(this.ndt_1 == null)) {
4892
+ tmp_0 = new CallbackWrapperLoggerOutput(new LoggerCallbacksWrapperLoggerOutput(this.ndt_1));
4818
4893
  } else {
4819
4894
  tmp_0 = null;
4820
4895
  }
@@ -4850,19 +4925,19 @@
4850
4925
  var tmp3_externalModule = Module_init_$Create$('External Module', VOID, VOID, GameServerEngineControllerImpl$createGameEngineWithLogic$lambda(fileLoggerOutput, callbackWrapperLoggerOutput));
4851
4926
  var di = createDI(this, combinedLogger, coreConfig, serverConfig, logicConfig, tmp0_botConfig, dealerConfig, tmp1_externalReducers, tmp2_externalMiddlewares, tmp3_externalModule);
4852
4927
  // Inline function 'org.kodein.di.instance' call
4853
- var tmp_1 = get_direct(di).j63();
4928
+ var tmp_1 = get_direct(di).w62();
4854
4929
  // Inline function 'org.kodein.type.generic' call
4855
4930
  var tmp_2 = typeToken(createKType(getKClass(GameServer), arrayOf([]), false));
4856
4931
  var tmp$ret$7 = isInterface(tmp_2, TypeToken) ? tmp_2 : THROW_CCE();
4857
- var gameServer = tmp_1.i63(tmp$ret$7, null);
4932
+ var gameServer = tmp_1.v62(tmp$ret$7, null);
4858
4933
  if (!(fileLoggerOutput == null)) {
4859
4934
  var tmp_3 = fileLoggerOutput;
4860
- tmp_3.d9u_1 = GameServerEngineControllerImpl$createGameEngineWithLogic$lambda_0(gameServer);
4935
+ tmp_3.l9u_1 = GameServerEngineControllerImpl$createGameEngineWithLogic$lambda_0(gameServer);
4861
4936
  combinedLogger.tm(fileLoggerOutput);
4862
4937
  }
4863
4938
  if (!(callbackWrapperLoggerOutput == null)) {
4864
4939
  var tmp_4 = callbackWrapperLoggerOutput;
4865
- tmp_4.b9t_1 = GameServerEngineControllerImpl$createGameEngineWithLogic$lambda_1(gameServer);
4940
+ tmp_4.j9t_1 = GameServerEngineControllerImpl$createGameEngineWithLogic$lambda_1(gameServer);
4866
4941
  combinedLogger.tm(callbackWrapperLoggerOutput);
4867
4942
  }
4868
4943
  return gameServer;
@@ -4931,13 +5006,13 @@
4931
5006
  }
4932
5007
  function _get_playerAnswerInteractor__msggz1($this) {
4933
5008
  // Inline function 'kotlin.getValue' call
4934
- var this_0 = $this.odt_1;
5009
+ var this_0 = $this.zdt_1;
4935
5010
  playerAnswerInteractor$factory_0();
4936
5011
  return this_0.u();
4937
5012
  }
4938
5013
  function TestHelperImpl$di$lambda$lambda(this$0) {
4939
5014
  return function ($this$singleton) {
4940
- return this$0.mdt_1;
5015
+ return this$0.xdt_1;
4941
5016
  };
4942
5017
  }
4943
5018
  function TestHelperImpl$di$lambda(this$0) {
@@ -4946,19 +5021,19 @@
4946
5021
  // Inline function 'org.kodein.type.generic' call
4947
5022
  var tmp = typeToken(createKType(getKClass(RaspberryLogger), arrayOf([]), false));
4948
5023
  var tmp$ret$0 = isInterface(tmp, TypeToken) ? tmp : THROW_CCE();
4949
- var tmp_0 = $this$DI.w61(tmp$ret$0, null, null);
5024
+ var tmp_0 = $this$DI.j61(tmp$ret$0, null, null);
4950
5025
  // Inline function 'org.kodein.di.singleton' call
4951
5026
  var creator = TestHelperImpl$di$lambda$lambda(this$0);
4952
- var tmp_1 = $this$DI.b62();
4953
- var tmp_2 = $this$DI.z61();
4954
- var tmp_3 = $this$DI.a62();
5027
+ var tmp_1 = $this$DI.o61();
5028
+ var tmp_2 = $this$DI.m61();
5029
+ var tmp_3 = $this$DI.n61();
4955
5030
  // Inline function 'org.kodein.type.generic' call
4956
5031
  var tmp_4 = typeToken(createKType(getKClass(RaspberryLogger), arrayOf([]), false));
4957
5032
  var tmp$ret$2 = isInterface(tmp_4, TypeToken) ? tmp_4 : THROW_CCE();
4958
5033
  var tmp$ret$3 = new Singleton(tmp_1, tmp_2, tmp_3, tmp$ret$2, null, true, creator);
4959
- tmp_0.u65(tmp$ret$3);
4960
- $this$DI.y61(jsonModule(emptyList()));
4961
- $this$DI.y61(get_botGameModule());
5034
+ tmp_0.h65(tmp$ret$3);
5035
+ $this$DI.l61(jsonModule(emptyList()));
5036
+ $this$DI.l61(get_botGameModule());
4962
5037
  return Unit_instance;
4963
5038
  };
4964
5039
  }
@@ -4966,20 +5041,20 @@
4966
5041
  return emptyMap();
4967
5042
  }
4968
5043
  function TestHelperImpl(logger) {
4969
- this.mdt_1 = logger;
5044
+ this.xdt_1 = logger;
4970
5045
  var tmp = this;
4971
5046
  var tmp_0 = Companion_instance_3;
4972
- tmp.ndt_1 = tmp_0.f62(VOID, TestHelperImpl$di$lambda(this));
5047
+ tmp.ydt_1 = tmp_0.s61(VOID, TestHelperImpl$di$lambda(this));
4973
5048
  var tmp_1 = this;
4974
5049
  // Inline function 'org.kodein.di.instance' call
4975
- var this_0 = this.ndt_1;
5050
+ var this_0 = this.ydt_1;
4976
5051
  // Inline function 'org.kodein.type.generic' call
4977
5052
  var tmp_2 = typeToken(createKType(getKClass(PlayerAnswerInteractor), arrayOf([]), false));
4978
5053
  var tmp$ret$0 = isInterface(tmp_2, TypeToken) ? tmp_2 : THROW_CCE();
4979
- tmp_1.odt_1 = Instance(this_0, tmp$ret$0, null).r67(this, playerAnswerInteractor$factory());
5054
+ tmp_1.zdt_1 = Instance(this_0, tmp$ret$0, null).e67(this, playerAnswerInteractor$factory());
4980
5055
  }
4981
5056
  protoOf(TestHelperImpl).getPlayerAnswer = function (table, playerId, botConfig) {
4982
- return _get_playerAnswerInteractor__msggz1(this).a94(playerId, table, botConfig);
5057
+ return _get_playerAnswerInteractor__msggz1(this).p93(playerId, table, botConfig);
4983
5058
  };
4984
5059
  protoOf(TestHelperImpl).getPlayerAnswerFromClientAction = function (table, currentPlayerId, action, botConfig) {
4985
5060
  var mechanicAction = mapFromClient(action, new FromClientActionPayloadProvider(currentPlayerId, TestHelperImpl$getPlayerAnswerFromClientAction$lambda));
@@ -4987,7 +5062,7 @@
4987
5062
  var tmp$ret$0;
4988
5063
  $l$block_0: {
4989
5064
  // Inline function 'kotlin.collections.any' call
4990
- var this_0 = mechanicAction.i9f();
5065
+ var this_0 = mechanicAction.w9e();
4991
5066
  var tmp;
4992
5067
  if (isInterface(this_0, Collection)) {
4993
5068
  tmp = this_0.p();
@@ -5020,7 +5095,7 @@
5020
5095
  var tmp$ret$0;
5021
5096
  $l$block_0: {
5022
5097
  // Inline function 'kotlin.collections.any' call
5023
- var this_0 = action.i9f();
5098
+ var this_0 = action.w9e();
5024
5099
  var tmp;
5025
5100
  if (isInterface(this_0, Collection)) {
5026
5101
  tmp = this_0.p();
@@ -5062,80 +5137,80 @@
5062
5137
  return Module_init_$Create$('Server helpers Module', VOID, VOID, serverHelpersModule$lambda);
5063
5138
  }
5064
5139
  function serverHelpersModule$lambda($this$Module) {
5065
- $this$Module.y61(get_ratingModule());
5066
- $this$Module.y61(engineHelpersModule());
5140
+ $this$Module.l61(get_ratingModule());
5141
+ $this$Module.l61(engineHelpersModule());
5067
5142
  // Inline function 'org.kodein.di.bind' call
5068
5143
  // Inline function 'org.kodein.type.generic' call
5069
5144
  var tmp = typeToken(createKType(getKClass(TestHelper), arrayOf([]), false));
5070
5145
  var tmp$ret$0 = isInterface(tmp, TypeToken) ? tmp : THROW_CCE();
5071
- var tmp_0 = $this$Module.w61(tmp$ret$0, null, null);
5146
+ var tmp_0 = $this$Module.j61(tmp$ret$0, null, null);
5072
5147
  // Inline function 'org.kodein.di.singleton' call
5073
5148
  var creator = serverHelpersModule$lambda$lambda;
5074
- var tmp_1 = $this$Module.b62();
5075
- var tmp_2 = $this$Module.z61();
5076
- var tmp_3 = $this$Module.a62();
5149
+ var tmp_1 = $this$Module.o61();
5150
+ var tmp_2 = $this$Module.m61();
5151
+ var tmp_3 = $this$Module.n61();
5077
5152
  // Inline function 'org.kodein.type.generic' call
5078
5153
  var tmp_4 = typeToken(createKType(getKClass(TestHelperImpl), arrayOf([]), false));
5079
5154
  var tmp$ret$2 = isInterface(tmp_4, TypeToken) ? tmp_4 : THROW_CCE();
5080
5155
  var tmp$ret$3 = new Singleton(tmp_1, tmp_2, tmp_3, tmp$ret$2, null, true, creator);
5081
- tmp_0.u65(tmp$ret$3);
5156
+ tmp_0.h65(tmp$ret$3);
5082
5157
  return Unit_instance;
5083
5158
  }
5084
5159
  function serverHelpersModule$lambda$lambda($this$singleton) {
5085
5160
  // Inline function 'org.kodein.di.instance' call
5086
- var tmp = $this$singleton.j63();
5161
+ var tmp = $this$singleton.w62();
5087
5162
  // Inline function 'org.kodein.type.generic' call
5088
5163
  var tmp_0 = typeToken(createKType(getKClass(RaspberryLogger), arrayOf([]), false));
5089
5164
  var tmp$ret$0 = isInterface(tmp_0, TypeToken) ? tmp_0 : THROW_CCE();
5090
- var tmp$ret$1 = tmp.i63(tmp$ret$0, null);
5165
+ var tmp$ret$1 = tmp.v62(tmp$ret$0, null);
5091
5166
  return new TestHelperImpl(tmp$ret$1);
5092
5167
  }
5093
5168
  //region block: post-declaration
5094
5169
  defineProp(protoOf(GameServer$roomOnCreate$1$updatedUsers$previousTeams$1), 'playerId', function () {
5095
- return this.k6e();
5170
+ return this.z6d();
5096
5171
  });
5097
5172
  protoOf(GameServer).roomOnCreate = roomOnCreate;
5098
5173
  protoOf(GameServer).roomOnDelete = roomOnDelete;
5099
5174
  protoOf(GameServer).shutdown = shutdown;
5100
5175
  defineProp(protoOf(GameServer), 'id', function () {
5101
- return this.y5o();
5176
+ return this.l5o();
5102
5177
  });
5103
5178
  defineProp(protoOf(GameServer), 'table', function () {
5104
- return this.v6x();
5179
+ return this.k6x();
5105
5180
  });
5106
5181
  defineProp(protoOf(GameServer), 'isTableExists', function () {
5107
- return this.w6x();
5182
+ return this.l6x();
5108
5183
  });
5109
5184
  defineProp(protoOf(GameServer), 'gameLifecycleState', function () {
5110
- return this.x6x();
5185
+ return this.m6x();
5111
5186
  });
5112
- protoOf(UpdateServerConfigAction).f6o = get_actionTag;
5187
+ protoOf(UpdateServerConfigAction).u6n = get_actionTag;
5113
5188
  defineProp(protoOf(UpdateServerConfigAction), 'actionTag', function () {
5114
- return this.f6o();
5189
+ return this.u6n();
5115
5190
  });
5116
- protoOf(AddSpectatorsAction).f6o = get_actionTag;
5191
+ protoOf(AddSpectatorsAction).u6n = get_actionTag;
5117
5192
  defineProp(protoOf(AddSpectatorsAction), 'actionTag', function () {
5118
- return this.f6o();
5193
+ return this.u6n();
5119
5194
  });
5120
- protoOf(RemoveSpectatorsAction).f6o = get_actionTag;
5195
+ protoOf(RemoveSpectatorsAction).u6n = get_actionTag;
5121
5196
  defineProp(protoOf(RemoveSpectatorsAction), 'actionTag', function () {
5122
- return this.f6o();
5197
+ return this.u6n();
5123
5198
  });
5124
5199
  protoOf(GameServerEngineControllerImpl).createGameEngineWithLogic = createGameEngineWithLogic;
5125
5200
  defineProp(protoOf(GameServerEngineControllerImpl), 'parser', function () {
5126
- return this.td9();
5201
+ return this.bda();
5127
5202
  });
5128
5203
  defineProp(protoOf(GameServerEngineControllerImpl), 'helper', function () {
5129
- return this.yds();
5204
+ return this.jdt();
5130
5205
  });
5131
5206
  defineProp(protoOf(GameServerEngineControllerImpl), 'resources', function () {
5132
- return this.zds();
5207
+ return this.kdt();
5133
5208
  });
5134
5209
  defineProp(protoOf(GameServerEngineControllerImpl), 'test', function () {
5135
- return this.xds();
5210
+ return this.idt();
5136
5211
  });
5137
5212
  defineProp(protoOf(GameServerEngineControllerImpl), 'randomPoolProvider', function () {
5138
- return this.adt();
5213
+ return this.ldt();
5139
5214
  });
5140
5215
  //endregion
5141
5216
  //region block: init