client_plugin_logic_deb 1.8.259 → 1.8.260

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1,8 +1,8 @@
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  (function (factory) {
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  if (typeof define === 'function' && define.amd)
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- define(['exports', './kotlin-kotlin-stdlib.js', './Logic_Debertz-engine.js', './kotlinx-coroutines-core.js', './raspberry-cardgame-lib-random.js', './Logic_Debertz-core.js', './raspberry-cardgame-lib-logger.js', './Kosi-Kaverit-kaverit.js', './Kosi-Kodein-kodein-di.js', './kotlinx-atomicfu.js'], factory);
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+ define(['exports', './kotlin-kotlin-stdlib.js', './Logic_Debertz-engine.js', './Logic_Debertz-core.js', './kotlinx-coroutines-core.js', './raspberry-cardgame-lib-random.js', './raspberry-cardgame-lib-logger.js', './Kosi-Kaverit-kaverit.js', './Kosi-Kodein-kodein-di.js', './kotlinx-atomicfu.js'], factory);
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  else if (typeof exports === 'object')
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- factory(module.exports, require('./kotlin-kotlin-stdlib.js'), require('./Logic_Debertz-engine.js'), require('./kotlinx-coroutines-core.js'), require('./raspberry-cardgame-lib-random.js'), require('./Logic_Debertz-core.js'), require('./raspberry-cardgame-lib-logger.js'), require('./Kosi-Kaverit-kaverit.js'), require('./Kosi-Kodein-kodein-di.js'), require('./kotlinx-atomicfu.js'));
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+ factory(module.exports, require('./kotlin-kotlin-stdlib.js'), require('./Logic_Debertz-engine.js'), require('./Logic_Debertz-core.js'), require('./kotlinx-coroutines-core.js'), require('./raspberry-cardgame-lib-random.js'), require('./raspberry-cardgame-lib-logger.js'), require('./Kosi-Kaverit-kaverit.js'), require('./Kosi-Kodein-kodein-di.js'), require('./kotlinx-atomicfu.js'));
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  else {
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  if (typeof globalThis['kotlin-kotlin-stdlib'] === 'undefined') {
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  throw new Error("Error loading module 'Logic_Debertz-game_server'. Its dependency 'kotlin-kotlin-stdlib' was not found. Please, check whether 'kotlin-kotlin-stdlib' is loaded prior to 'Logic_Debertz-game_server'.");
@@ -10,15 +10,15 @@
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  if (typeof globalThis['Logic_Debertz-engine'] === 'undefined') {
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  throw new Error("Error loading module 'Logic_Debertz-game_server'. Its dependency 'Logic_Debertz-engine' was not found. Please, check whether 'Logic_Debertz-engine' is loaded prior to 'Logic_Debertz-game_server'.");
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  }
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+ if (typeof globalThis['Logic_Debertz-core'] === 'undefined') {
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+ throw new Error("Error loading module 'Logic_Debertz-game_server'. Its dependency 'Logic_Debertz-core' was not found. Please, check whether 'Logic_Debertz-core' is loaded prior to 'Logic_Debertz-game_server'.");
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+ }
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  if (typeof globalThis['kotlinx-coroutines-core'] === 'undefined') {
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  throw new Error("Error loading module 'Logic_Debertz-game_server'. Its dependency 'kotlinx-coroutines-core' was not found. Please, check whether 'kotlinx-coroutines-core' is loaded prior to 'Logic_Debertz-game_server'.");
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  }
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  if (typeof globalThis['raspberry-cardgame-lib-random'] === 'undefined') {
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  throw new Error("Error loading module 'Logic_Debertz-game_server'. Its dependency 'raspberry-cardgame-lib-random' was not found. Please, check whether 'raspberry-cardgame-lib-random' is loaded prior to 'Logic_Debertz-game_server'.");
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  }
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- if (typeof globalThis['Logic_Debertz-core'] === 'undefined') {
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- throw new Error("Error loading module 'Logic_Debertz-game_server'. Its dependency 'Logic_Debertz-core' was not found. Please, check whether 'Logic_Debertz-core' is loaded prior to 'Logic_Debertz-game_server'.");
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- }
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  if (typeof globalThis['raspberry-cardgame-lib-logger'] === 'undefined') {
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  throw new Error("Error loading module 'Logic_Debertz-game_server'. Its dependency 'raspberry-cardgame-lib-logger' was not found. Please, check whether 'raspberry-cardgame-lib-logger' is loaded prior to 'Logic_Debertz-game_server'.");
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  }
@@ -31,9 +31,9 @@
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  if (typeof globalThis['kotlinx-atomicfu'] === 'undefined') {
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  throw new Error("Error loading module 'Logic_Debertz-game_server'. Its dependency 'kotlinx-atomicfu' was not found. Please, check whether 'kotlinx-atomicfu' is loaded prior to 'Logic_Debertz-game_server'.");
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  }
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- globalThis['Logic_Debertz-game_server'] = factory(typeof globalThis['Logic_Debertz-game_server'] === 'undefined' ? {} : globalThis['Logic_Debertz-game_server'], globalThis['kotlin-kotlin-stdlib'], globalThis['Logic_Debertz-engine'], globalThis['kotlinx-coroutines-core'], globalThis['raspberry-cardgame-lib-random'], globalThis['Logic_Debertz-core'], globalThis['raspberry-cardgame-lib-logger'], globalThis['Kosi-Kaverit-kaverit'], globalThis['Kosi-Kodein-kodein-di'], globalThis['kotlinx-atomicfu']);
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+ globalThis['Logic_Debertz-game_server'] = factory(typeof globalThis['Logic_Debertz-game_server'] === 'undefined' ? {} : globalThis['Logic_Debertz-game_server'], globalThis['kotlin-kotlin-stdlib'], globalThis['Logic_Debertz-engine'], globalThis['Logic_Debertz-core'], globalThis['kotlinx-coroutines-core'], globalThis['raspberry-cardgame-lib-random'], globalThis['raspberry-cardgame-lib-logger'], globalThis['Kosi-Kaverit-kaverit'], globalThis['Kosi-Kodein-kodein-di'], globalThis['kotlinx-atomicfu']);
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  }
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- }(function (_, kotlin_kotlin, kotlin_io_raspberryapps_game_engine_engine, kotlin_org_jetbrains_kotlinx_kotlinx_coroutines_core, kotlin_io_raspberryapps_cardgame_random, kotlin_io_raspberryapps_game_engine_core, kotlin_io_raspberryapps_cardgame_logger, kotlin_org_kodein_type_kaverit, kotlin_org_kodein_di_kodein_di, kotlin_org_jetbrains_kotlinx_atomicfu) {
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+ }(function (_, kotlin_kotlin, kotlin_io_raspberryapps_game_engine_engine, kotlin_io_raspberryapps_game_engine_core, kotlin_org_jetbrains_kotlinx_kotlinx_coroutines_core, kotlin_io_raspberryapps_cardgame_random, kotlin_io_raspberryapps_cardgame_logger, kotlin_org_kodein_type_kaverit, kotlin_org_kodein_di_kodein_di, kotlin_org_jetbrains_kotlinx_atomicfu) {
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  'use strict';
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  //region block: imports
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  var imul = Math.imul;
@@ -45,13 +45,15 @@
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  var initMetadataForLambda = kotlin_kotlin.$_$.xb;
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  var VOID = kotlin_kotlin.$_$.f;
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  var AppState = kotlin_io_raspberryapps_game_engine_engine.$_$.a8;
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+ var defineProp = kotlin_kotlin.$_$.kb;
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+ var PlayerIdContract = kotlin_io_raspberryapps_game_engine_core.$_$.f;
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+ var initMetadataForClass = kotlin_kotlin.$_$.tb;
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  var initMetadataForCompanion = kotlin_kotlin.$_$.ub;
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  var equals = kotlin_kotlin.$_$.lb;
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  var FunctionAdapter = kotlin_kotlin.$_$.za;
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  var isInterface = kotlin_kotlin.$_$.hc;
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  var FlowCollector = kotlin_org_jetbrains_kotlinx_kotlinx_coroutines_core.$_$.s;
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  var hashCode = kotlin_kotlin.$_$.sb;
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- var initMetadataForClass = kotlin_kotlin.$_$.tb;
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  var SecureRandom = kotlin_io_raspberryapps_cardgame_random.$_$.j;
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  var CoroutineScope = kotlin_org_jetbrains_kotlinx_kotlinx_coroutines_core.$_$.o1;
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  var get_COROUTINE_SUSPENDED = kotlin_kotlin.$_$.ga;
@@ -65,9 +67,14 @@
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  var PlayerConnectionState_LEFT_getInstance = kotlin_io_raspberryapps_game_engine_core.$_$.l4;
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  var toList = kotlin_kotlin.$_$.t9;
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  var getPlayer = kotlin_io_raspberryapps_game_engine_core.$_$.p;
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- var GameEngineConfig_instance = kotlin_io_raspberryapps_game_engine_core.$_$.w5;
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+ var collectionSizeOrDefault = kotlin_kotlin.$_$.s6;
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+ var ArrayList_init_$Create$ = kotlin_kotlin.$_$.m;
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+ var ArrayList_init_$Create$_0 = kotlin_kotlin.$_$.n;
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+ var filterByPlayerId = kotlin_io_raspberryapps_game_engine_core.$_$.m;
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+ var firstOrNull = kotlin_kotlin.$_$.r7;
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  var toMutableList = kotlin_kotlin.$_$.w9;
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  var sortWithItem = kotlin_io_raspberryapps_game_engine_core.$_$.a4;
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+ var GameEngineConfig_instance = kotlin_io_raspberryapps_game_engine_core.$_$.w5;
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  var StartGameMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.s6;
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  var RestartRoundReason_getInstance = kotlin_io_raspberryapps_game_engine_core.$_$.v5;
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  var Companion_instance = kotlin_io_raspberryapps_game_engine_engine.$_$.w9;
@@ -96,10 +103,10 @@
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  var TypeToken = kotlin_org_kodein_type_kaverit.$_$.b;
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  var Instance = kotlin_org_kodein_di_kodein_di.$_$.f;
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  var PlayerConnectionInteractor = kotlin_io_raspberryapps_game_engine_engine.$_$.h4;
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+ var TeamsLogicProvider = kotlin_io_raspberryapps_game_engine_engine.$_$.t3;
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  var lazy = kotlin_kotlin.$_$.ph;
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  var plus = kotlin_kotlin.$_$.z8;
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  var GameStore = kotlin_io_raspberryapps_game_engine_engine.$_$.i8;
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- var defineProp = kotlin_kotlin.$_$.kb;
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  var KProperty1 = kotlin_kotlin.$_$.pd;
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  var getPropertyCallableRef = kotlin_kotlin.$_$.qb;
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  var to = kotlin_kotlin.$_$.xh;
@@ -123,8 +130,6 @@
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  var GameStoreContract = kotlin_io_raspberryapps_game_engine_engine.$_$.h8;
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  var initMetadataForInterface = kotlin_kotlin.$_$.wb;
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  var LinkedHashMap_init_$Create$ = kotlin_kotlin.$_$.w;
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- var ArrayList_init_$Create$ = kotlin_kotlin.$_$.n;
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- var ArrayList_init_$Create$_0 = kotlin_kotlin.$_$.m;
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  var CombinedToClientAction = kotlin_io_raspberryapps_game_engine_engine.$_$.y4;
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  var single = kotlin_kotlin.$_$.i9;
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  var copyToArray = kotlin_kotlin.$_$.i7;
@@ -187,7 +192,6 @@
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  var mapToClient_7 = kotlin_io_raspberryapps_game_engine_engine.$_$.t5;
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  var PlayerReadyMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.m6;
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  var getGameCreator = kotlin_io_raspberryapps_game_engine_engine.$_$.y;
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- var collectionSizeOrDefault = kotlin_kotlin.$_$.s6;
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  var UserActionPayload_init_$Create$ = kotlin_io_raspberryapps_game_engine_engine.$_$.y8;
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  var mapToClient_8 = kotlin_io_raspberryapps_game_engine_engine.$_$.r5;
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  var TeamsDataMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.v6;
@@ -214,7 +218,6 @@
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  var toDuration = kotlin_kotlin.$_$.zf;
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  var BaseMechanicLifecycleReducer = kotlin_io_raspberryapps_game_engine_engine.$_$.u7;
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  var GameLifecycleState_CREATED_getInstance = kotlin_io_raspberryapps_game_engine_engine.$_$.t8;
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- var filterByPlayerId = kotlin_io_raspberryapps_game_engine_core.$_$.m;
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  var singleOrNull = kotlin_kotlin.$_$.h9;
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  var Collection = kotlin_kotlin.$_$.r5;
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  var toSet = kotlin_kotlin.$_$.z9;
@@ -261,6 +264,7 @@
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  //region block: pre-declaration
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  initMetadataForLambda(GameServer$subscribeToClientAction$slambda$slambda, CoroutineImpl, VOID, [1]);
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  initMetadataForLambda(GameServer$subscribeWith$slambda$slambda, CoroutineImpl, VOID, [1]);
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+ initMetadataForClass(GameServer$roomOnCreate$1$updatedUsers$previousTeams$1, VOID, VOID, VOID, [PlayerIdContract]);
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  initMetadataForCompanion(Companion);
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  initMetadataForClass(sam$kotlinx_coroutines_flow_FlowCollector$0, 'sam$kotlinx_coroutines_flow_FlowCollector$0', VOID, VOID, [FlowCollector, FunctionAdapter], [1]);
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  initMetadataForClass(sam$kotlinx_coroutines_flow_FlowCollector$0_0, 'sam$kotlinx_coroutines_flow_FlowCollector$0', VOID, VOID, [FlowCollector, FunctionAdapter], [1]);
@@ -278,7 +282,7 @@
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  initMetadataForLambda(GameServer$roomOnDelete$slambda, CoroutineImpl, VOID, [2]);
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  initMetadataForLambda(GameServer$setCanStartNewGameEnabled$slambda, CoroutineImpl, VOID, [2]);
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  initMetadataForLambda(GameServer$shutdown$slambda, CoroutineImpl, VOID, [2]);
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- function roomOnCreate(roomId, gameCreatorId, config, users, transition, spectators, $super) {
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+ function roomOnCreate(roomId, gameCreatorId, config, usersArray, transition, spectators, $super) {
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  transition = transition === VOID ? null : transition;
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  var tmp;
284
288
  if (spectators === VOID) {
@@ -288,15 +292,15 @@
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  tmp = spectators;
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  }
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  spectators = tmp;
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- return this.nde(roomId, gameCreatorId, config, users, transition, spectators);
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+ return this.zde(roomId, gameCreatorId, config, usersArray, transition, spectators);
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  }
293
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  function roomOnDelete(newRid, $super) {
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  newRid = newRid === VOID ? null : newRid;
295
- return this.ode(newRid);
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+ return this.adf(newRid);
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  }
297
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  function shutdown(reason, roomId, $super) {
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  roomId = roomId === VOID ? null : roomId;
299
- return this.pde(reason, roomId);
303
+ return this.bdf(reason, roomId);
300
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  }
301
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  initMetadataForInterface(ServerGameEngineContract, 'ServerGameEngineContract', VOID, VOID, [GameStoreContract]);
302
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  initMetadataForClass(GameServer, 'GameServer', VOID, BaseGame, [BaseGame, ServerGameEngineContract]);
@@ -346,7 +350,7 @@
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  logicConfig = logicConfig === VOID ? new EngineLogicConfig() : logicConfig;
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  dealerConfig = dealerConfig === VOID ? new DealerConfig() : dealerConfig;
348
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  coreConfig = coreConfig === VOID ? new CoreConfig() : coreConfig;
349
- return this.udi(reducers, middlewares, serverConfig, logicConfig, dealerConfig, coreConfig);
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+ return this.gdj(reducers, middlewares, serverConfig, logicConfig, dealerConfig, coreConfig);
350
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  }
351
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  initMetadataForInterface(GameEngineController, 'GameEngineController');
352
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  initMetadataForClass(_no_name_provided__qut3iv_4, VOID, VOID, VOID, [Reducer]);
@@ -355,17 +359,17 @@
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  initMetadataForClass(TestHelperImpl, 'TestHelperImpl', VOID, VOID, [TestHelper]);
356
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  //endregion
357
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  function GameServer$subscribeToClientAction$slambda$slambda($subscriber, resultContinuation) {
358
- this.cd7_1 = $subscriber;
362
+ this.ld7_1 = $subscriber;
359
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  CoroutineImpl.call(this, resultContinuation);
360
364
  }
361
- protoOf(GameServer$subscribeToClientAction$slambda$slambda).ed7 = function (it, $completion) {
362
- var tmp = this.fd7(it, $completion);
365
+ protoOf(GameServer$subscribeToClientAction$slambda$slambda).nd7 = function (it, $completion) {
366
+ var tmp = this.od7(it, $completion);
363
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  tmp.g9_1 = Unit_instance;
364
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  tmp.h9_1 = null;
365
369
  return tmp.m9();
366
370
  };
367
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  protoOf(GameServer$subscribeToClientAction$slambda$slambda).w9 = function (p1, $completion) {
368
- return this.ed7(p1 instanceof ToClientAction ? p1 : THROW_CCE(), $completion);
372
+ return this.nd7(p1 instanceof ToClientAction ? p1 : THROW_CCE(), $completion);
369
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  };
370
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  protoOf(GameServer$subscribeToClientAction$slambda$slambda).m9 = function () {
371
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  var suspendResult = this.g9_1;
@@ -374,7 +378,7 @@
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  var tmp = this.e9_1;
375
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  if (tmp === 0) {
376
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  this.f9_1 = 1;
377
- this.cd7_1(this.dd7_1);
381
+ this.ld7_1(this.md7_1);
378
382
  return Unit_instance;
379
383
  } else if (tmp === 1) {
380
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  throw this.h9_1;
@@ -385,31 +389,31 @@
385
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  }
386
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  while (true);
387
391
  };
388
- protoOf(GameServer$subscribeToClientAction$slambda$slambda).fd7 = function (it, completion) {
389
- var i = new GameServer$subscribeToClientAction$slambda$slambda(this.cd7_1, completion);
390
- i.dd7_1 = it;
392
+ protoOf(GameServer$subscribeToClientAction$slambda$slambda).od7 = function (it, completion) {
393
+ var i = new GameServer$subscribeToClientAction$slambda$slambda(this.ld7_1, completion);
394
+ i.md7_1 = it;
391
395
  return i;
392
396
  };
393
397
  function GameServer$subscribeToClientAction$slambda$slambda_0($subscriber, resultContinuation) {
394
398
  var i = new GameServer$subscribeToClientAction$slambda$slambda($subscriber, resultContinuation);
395
399
  var l = function (it, $completion) {
396
- return i.ed7(it, $completion);
400
+ return i.nd7(it, $completion);
397
401
  };
398
402
  l.$arity = 1;
399
403
  return l;
400
404
  }
401
405
  function GameServer$subscribeWith$slambda$slambda($subscriber, resultContinuation) {
402
- this.od7_1 = $subscriber;
406
+ this.xd7_1 = $subscriber;
403
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  CoroutineImpl.call(this, resultContinuation);
404
408
  }
405
- protoOf(GameServer$subscribeWith$slambda$slambda).qd7 = function (it, $completion) {
406
- var tmp = this.rd7(it, $completion);
409
+ protoOf(GameServer$subscribeWith$slambda$slambda).zd7 = function (it, $completion) {
410
+ var tmp = this.ad8(it, $completion);
407
411
  tmp.g9_1 = Unit_instance;
408
412
  tmp.h9_1 = null;
409
413
  return tmp.m9();
410
414
  };
411
415
  protoOf(GameServer$subscribeWith$slambda$slambda).w9 = function (p1, $completion) {
412
- return this.qd7(p1 instanceof AppState ? p1 : THROW_CCE(), $completion);
416
+ return this.zd7(p1 instanceof AppState ? p1 : THROW_CCE(), $completion);
413
417
  };
414
418
  protoOf(GameServer$subscribeWith$slambda$slambda).m9 = function () {
415
419
  var suspendResult = this.g9_1;
@@ -418,7 +422,7 @@
418
422
  var tmp = this.e9_1;
419
423
  if (tmp === 0) {
420
424
  this.f9_1 = 1;
421
- this.od7_1(this.pd7_1);
425
+ this.xd7_1(this.yd7_1);
422
426
  return Unit_instance;
423
427
  } else if (tmp === 1) {
424
428
  throw this.h9_1;
@@ -429,58 +433,70 @@
429
433
  }
430
434
  while (true);
431
435
  };
432
- protoOf(GameServer$subscribeWith$slambda$slambda).rd7 = function (it, completion) {
433
- var i = new GameServer$subscribeWith$slambda$slambda(this.od7_1, completion);
434
- i.pd7_1 = it;
436
+ protoOf(GameServer$subscribeWith$slambda$slambda).ad8 = function (it, completion) {
437
+ var i = new GameServer$subscribeWith$slambda$slambda(this.xd7_1, completion);
438
+ i.yd7_1 = it;
435
439
  return i;
436
440
  };
437
441
  function GameServer$subscribeWith$slambda$slambda_0($subscriber, resultContinuation) {
438
442
  var i = new GameServer$subscribeWith$slambda$slambda($subscriber, resultContinuation);
439
443
  var l = function (it, $completion) {
440
- return i.qd7(it, $completion);
444
+ return i.zd7(it, $completion);
441
445
  };
442
446
  l.$arity = 1;
443
447
  return l;
444
448
  }
449
+ function GameServer$roomOnCreate$1$updatedUsers$previousTeams$1($it) {
450
+ this.bd8_1 = $it;
451
+ }
452
+ protoOf(GameServer$roomOnCreate$1$updatedUsers$previousTeams$1).a6e = function () {
453
+ return this.bd8_1;
454
+ };
445
455
  function _get_logger__rkp4sl($this) {
446
456
  // Inline function 'kotlin.getValue' call
447
- var this_0 = $this.ud7_1;
457
+ var this_0 = $this.ed8_1;
448
458
  logger$factory_0();
449
459
  return this_0.u();
450
460
  }
451
461
  function _get_toClientEventsObserver__6rp51y($this) {
452
462
  // Inline function 'kotlin.getValue' call
453
- var this_0 = $this.vd7_1;
463
+ var this_0 = $this.fd8_1;
454
464
  toClientEventsObserver$factory_0();
455
465
  return this_0.u();
456
466
  }
457
467
  function _get_playerConnectionInteractor__si6cxf($this) {
458
468
  // Inline function 'kotlin.getValue' call
459
- var this_0 = $this.wd7_1;
469
+ var this_0 = $this.gd8_1;
460
470
  playerConnectionInteractor$factory_0();
461
471
  return this_0.u();
462
472
  }
473
+ function _get_teamsLogicProvider__u10pm6($this) {
474
+ // Inline function 'kotlin.getValue' call
475
+ var this_0 = $this.hd8_1;
476
+ teamsLogicProvider$factory_0();
477
+ return this_0.u();
478
+ }
463
479
  function _get_random__h29cgo($this) {
464
480
  // Inline function 'kotlin.getValue' call
465
- var this_0 = $this.xd7_1;
481
+ var this_0 = $this.id8_1;
466
482
  random$factory();
467
483
  return this_0.u();
468
484
  }
469
485
  function Companion() {
470
- this.zd7_1 = 'GameEngine_API';
486
+ this.kd8_1 = 'GameEngine_API';
471
487
  }
472
488
  var Companion_instance_7;
473
489
  function Companion_getInstance_0() {
474
490
  return Companion_instance_7;
475
491
  }
476
492
  function sam$kotlinx_coroutines_flow_FlowCollector$0(function_0) {
477
- this.ad8_1 = function_0;
493
+ this.ld8_1 = function_0;
478
494
  }
479
495
  protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0).p18 = function (value, $completion) {
480
- return this.ad8_1(value, $completion);
496
+ return this.ld8_1(value, $completion);
481
497
  };
482
498
  protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0).o3 = function () {
483
- return this.ad8_1;
499
+ return this.ld8_1;
484
500
  };
485
501
  protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0).equals = function (other) {
486
502
  var tmp;
@@ -501,13 +517,13 @@
501
517
  return hashCode(this.o3());
502
518
  };
503
519
  function sam$kotlinx_coroutines_flow_FlowCollector$0_0(function_0) {
504
- this.bd8_1 = function_0;
520
+ this.md8_1 = function_0;
505
521
  }
506
522
  protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0_0).p18 = function (value, $completion) {
507
- return this.bd8_1(value, $completion);
523
+ return this.md8_1(value, $completion);
508
524
  };
509
525
  protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0_0).o3 = function () {
510
- return this.bd8_1;
526
+ return this.md8_1;
511
527
  };
512
528
  protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0_0).equals = function (other) {
513
529
  var tmp;
@@ -533,8 +549,8 @@
533
549
  };
534
550
  }
535
551
  function GameServer$subscribeToClientAction$slambda(this$0, $subscriber, resultContinuation) {
536
- this.kd8_1 = this$0;
537
- this.ld8_1 = $subscriber;
552
+ this.vd8_1 = this$0;
553
+ this.wd8_1 = $subscriber;
538
554
  CoroutineImpl.call(this, resultContinuation);
539
555
  }
540
556
  protoOf(GameServer$subscribeToClientAction$slambda).e1f = function ($this$launchDefault, $completion) {
@@ -555,8 +571,8 @@
555
571
  case 0:
556
572
  this.f9_1 = 2;
557
573
  this.e9_1 = 1;
558
- var tmp_0 = _get_toClientEventsObserver__6rp51y(this.kd8_1).uba();
559
- var tmp_1 = GameServer$subscribeToClientAction$slambda$slambda_0(this.ld8_1, null);
574
+ var tmp_0 = _get_toClientEventsObserver__6rp51y(this.vd8_1).dbb();
575
+ var tmp_1 = GameServer$subscribeToClientAction$slambda$slambda_0(this.wd8_1, null);
560
576
  suspendResult = tmp_0.l17(new sam$kotlinx_coroutines_flow_FlowCollector$0(tmp_1), this);
561
577
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
562
578
  return suspendResult;
@@ -580,8 +596,8 @@
580
596
  while (true);
581
597
  };
582
598
  protoOf(GameServer$subscribeToClientAction$slambda).f1f = function ($this$launchDefault, completion) {
583
- var i = new GameServer$subscribeToClientAction$slambda(this.kd8_1, this.ld8_1, completion);
584
- i.md8_1 = $this$launchDefault;
599
+ var i = new GameServer$subscribeToClientAction$slambda(this.vd8_1, this.wd8_1, completion);
600
+ i.xd8_1 = $this$launchDefault;
585
601
  return i;
586
602
  };
587
603
  function GameServer$subscribeToClientAction$slambda_0(this$0, $subscriber, resultContinuation) {
@@ -593,8 +609,8 @@
593
609
  return l;
594
610
  }
595
611
  function GameServer$subscribeWith$slambda(this$0, $subscriber, resultContinuation) {
596
- this.vd8_1 = this$0;
597
- this.wd8_1 = $subscriber;
612
+ this.gd9_1 = this$0;
613
+ this.hd9_1 = $subscriber;
598
614
  CoroutineImpl.call(this, resultContinuation);
599
615
  }
600
616
  protoOf(GameServer$subscribeWith$slambda).e1f = function ($this$launchDefault, $completion) {
@@ -615,8 +631,8 @@
615
631
  case 0:
616
632
  this.f9_1 = 2;
617
633
  this.e9_1 = 1;
618
- var tmp_0 = distinctUntilChanged(this.vd8_1.c6w());
619
- var tmp_1 = GameServer$subscribeWith$slambda$slambda_0(this.wd8_1, null);
634
+ var tmp_0 = distinctUntilChanged(this.gd9_1.c6w());
635
+ var tmp_1 = GameServer$subscribeWith$slambda$slambda_0(this.hd9_1, null);
620
636
  suspendResult = tmp_0.l17(new sam$kotlinx_coroutines_flow_FlowCollector$0_0(tmp_1), this);
621
637
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
622
638
  return suspendResult;
@@ -640,8 +656,8 @@
640
656
  while (true);
641
657
  };
642
658
  protoOf(GameServer$subscribeWith$slambda).f1f = function ($this$launchDefault, completion) {
643
- var i = new GameServer$subscribeWith$slambda(this.vd8_1, this.wd8_1, completion);
644
- i.xd8_1 = $this$launchDefault;
659
+ var i = new GameServer$subscribeWith$slambda(this.gd9_1, this.hd9_1, completion);
660
+ i.id9_1 = $this$launchDefault;
645
661
  return i;
646
662
  };
647
663
  function GameServer$subscribeWith$slambda_0(this$0, $subscriber, resultContinuation) {
@@ -653,18 +669,18 @@
653
669
  return l;
654
670
  }
655
671
  function GameServer$fromClientEvent$slambda($action, resultContinuation) {
656
- this.gd9_1 = $action;
672
+ this.rd9_1 = $action;
657
673
  CoroutineImpl.call(this, resultContinuation);
658
674
  }
659
- protoOf(GameServer$fromClientEvent$slambda).vb5 = function ($this$dispatchAsync, store, $completion) {
660
- var tmp = this.wb5($this$dispatchAsync, store, $completion);
675
+ protoOf(GameServer$fromClientEvent$slambda).eb6 = function ($this$dispatchAsync, store, $completion) {
676
+ var tmp = this.fb6($this$dispatchAsync, store, $completion);
661
677
  tmp.g9_1 = Unit_instance;
662
678
  tmp.h9_1 = null;
663
679
  return tmp.m9();
664
680
  };
665
681
  protoOf(GameServer$fromClientEvent$slambda).x9 = function (p1, p2, $completion) {
666
682
  var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
667
- return this.vb5(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
683
+ return this.eb6(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
668
684
  };
669
685
  protoOf(GameServer$fromClientEvent$slambda).m9 = function () {
670
686
  var suspendResult = this.g9_1;
@@ -673,11 +689,11 @@
673
689
  var tmp = this.e9_1;
674
690
  if (tmp === 0) {
675
691
  this.f9_1 = 1;
676
- if (this.gd9_1 instanceof PlayerReadyFromClientAction)
677
- if (!get_isCreated(this.id9_1.state)) {
692
+ if (this.rd9_1 instanceof PlayerReadyFromClientAction)
693
+ if (!get_isCreated(this.td9_1.state)) {
678
694
  return Unit_instance;
679
695
  }
680
- this.id9_1.dispatch(this.gd9_1);
696
+ this.td9_1.dispatch(this.rd9_1);
681
697
  return Unit_instance;
682
698
  } else if (tmp === 1) {
683
699
  throw this.h9_1;
@@ -688,33 +704,33 @@
688
704
  }
689
705
  while (true);
690
706
  };
691
- protoOf(GameServer$fromClientEvent$slambda).wb5 = function ($this$dispatchAsync, store, completion) {
692
- var i = new GameServer$fromClientEvent$slambda(this.gd9_1, completion);
693
- i.hd9_1 = $this$dispatchAsync;
694
- i.id9_1 = store;
707
+ protoOf(GameServer$fromClientEvent$slambda).fb6 = function ($this$dispatchAsync, store, completion) {
708
+ var i = new GameServer$fromClientEvent$slambda(this.rd9_1, completion);
709
+ i.sd9_1 = $this$dispatchAsync;
710
+ i.td9_1 = store;
695
711
  return i;
696
712
  };
697
713
  function GameServer$fromClientEvent$slambda_0($action, resultContinuation) {
698
714
  var i = new GameServer$fromClientEvent$slambda($action, resultContinuation);
699
715
  var l = function ($this$dispatchAsync, store, $completion) {
700
- return i.vb5($this$dispatchAsync, store, $completion);
716
+ return i.eb6($this$dispatchAsync, store, $completion);
701
717
  };
702
718
  l.$arity = 2;
703
719
  return l;
704
720
  }
705
721
  function GameServer$playerLostConnection$slambda($playerId, resultContinuation) {
706
- this.rd9_1 = $playerId;
722
+ this.cda_1 = $playerId;
707
723
  CoroutineImpl.call(this, resultContinuation);
708
724
  }
709
- protoOf(GameServer$playerLostConnection$slambda).vb5 = function ($this$dispatchAsync, store, $completion) {
710
- var tmp = this.wb5($this$dispatchAsync, store, $completion);
725
+ protoOf(GameServer$playerLostConnection$slambda).eb6 = function ($this$dispatchAsync, store, $completion) {
726
+ var tmp = this.fb6($this$dispatchAsync, store, $completion);
711
727
  tmp.g9_1 = Unit_instance;
712
728
  tmp.h9_1 = null;
713
729
  return tmp.m9();
714
730
  };
715
731
  protoOf(GameServer$playerLostConnection$slambda).x9 = function (p1, p2, $completion) {
716
732
  var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
717
- return this.vb5(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
733
+ return this.eb6(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
718
734
  };
719
735
  protoOf(GameServer$playerLostConnection$slambda).m9 = function () {
720
736
  var suspendResult = this.g9_1;
@@ -723,12 +739,12 @@
723
739
  var tmp = this.e9_1;
724
740
  if (tmp === 0) {
725
741
  this.f9_1 = 1;
726
- if (!get_isCreated(this.td9_1.state)) {
742
+ if (!get_isCreated(this.eda_1.state)) {
727
743
  return Unit_instance;
728
744
  }
729
- var tmp_0 = this.td9_1.dispatch;
745
+ var tmp_0 = this.eda_1.dispatch;
730
746
  var tmp0_connectionState = PlayerConnectionState_LOST_CONNECTION_getInstance();
731
- tmp_0(new PlayerConnectionUpdateAction(tmp0_connectionState, this.rd9_1));
747
+ tmp_0(new PlayerConnectionUpdateAction(tmp0_connectionState, this.cda_1));
732
748
  return Unit_instance;
733
749
  } else if (tmp === 1) {
734
750
  throw this.h9_1;
@@ -739,33 +755,33 @@
739
755
  }
740
756
  while (true);
741
757
  };
742
- protoOf(GameServer$playerLostConnection$slambda).wb5 = function ($this$dispatchAsync, store, completion) {
743
- var i = new GameServer$playerLostConnection$slambda(this.rd9_1, completion);
744
- i.sd9_1 = $this$dispatchAsync;
745
- i.td9_1 = store;
758
+ protoOf(GameServer$playerLostConnection$slambda).fb6 = function ($this$dispatchAsync, store, completion) {
759
+ var i = new GameServer$playerLostConnection$slambda(this.cda_1, completion);
760
+ i.dda_1 = $this$dispatchAsync;
761
+ i.eda_1 = store;
746
762
  return i;
747
763
  };
748
764
  function GameServer$playerLostConnection$slambda_0($playerId, resultContinuation) {
749
765
  var i = new GameServer$playerLostConnection$slambda($playerId, resultContinuation);
750
766
  var l = function ($this$dispatchAsync, store, $completion) {
751
- return i.vb5($this$dispatchAsync, store, $completion);
767
+ return i.eb6($this$dispatchAsync, store, $completion);
752
768
  };
753
769
  l.$arity = 2;
754
770
  return l;
755
771
  }
756
772
  function GameServer$playerLive$slambda($playerId, resultContinuation) {
757
- this.cda_1 = $playerId;
773
+ this.nda_1 = $playerId;
758
774
  CoroutineImpl.call(this, resultContinuation);
759
775
  }
760
- protoOf(GameServer$playerLive$slambda).vb5 = function ($this$dispatchAsync, store, $completion) {
761
- var tmp = this.wb5($this$dispatchAsync, store, $completion);
776
+ protoOf(GameServer$playerLive$slambda).eb6 = function ($this$dispatchAsync, store, $completion) {
777
+ var tmp = this.fb6($this$dispatchAsync, store, $completion);
762
778
  tmp.g9_1 = Unit_instance;
763
779
  tmp.h9_1 = null;
764
780
  return tmp.m9();
765
781
  };
766
782
  protoOf(GameServer$playerLive$slambda).x9 = function (p1, p2, $completion) {
767
783
  var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
768
- return this.vb5(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
784
+ return this.eb6(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
769
785
  };
770
786
  protoOf(GameServer$playerLive$slambda).m9 = function () {
771
787
  var suspendResult = this.g9_1;
@@ -774,9 +790,9 @@
774
790
  var tmp = this.e9_1;
775
791
  if (tmp === 0) {
776
792
  this.f9_1 = 1;
777
- var tmp_0 = this.eda_1.dispatch;
793
+ var tmp_0 = this.pda_1.dispatch;
778
794
  var tmp0_connectionState = PlayerConnectionState_LIVE_getInstance();
779
- tmp_0(new PlayerConnectionUpdateAction(tmp0_connectionState, this.cda_1));
795
+ tmp_0(new PlayerConnectionUpdateAction(tmp0_connectionState, this.nda_1));
780
796
  return Unit_instance;
781
797
  } else if (tmp === 1) {
782
798
  throw this.h9_1;
@@ -787,33 +803,33 @@
787
803
  }
788
804
  while (true);
789
805
  };
790
- protoOf(GameServer$playerLive$slambda).wb5 = function ($this$dispatchAsync, store, completion) {
791
- var i = new GameServer$playerLive$slambda(this.cda_1, completion);
792
- i.dda_1 = $this$dispatchAsync;
793
- i.eda_1 = store;
806
+ protoOf(GameServer$playerLive$slambda).fb6 = function ($this$dispatchAsync, store, completion) {
807
+ var i = new GameServer$playerLive$slambda(this.nda_1, completion);
808
+ i.oda_1 = $this$dispatchAsync;
809
+ i.pda_1 = store;
794
810
  return i;
795
811
  };
796
812
  function GameServer$playerLive$slambda_0($playerId, resultContinuation) {
797
813
  var i = new GameServer$playerLive$slambda($playerId, resultContinuation);
798
814
  var l = function ($this$dispatchAsync, store, $completion) {
799
- return i.vb5($this$dispatchAsync, store, $completion);
815
+ return i.eb6($this$dispatchAsync, store, $completion);
800
816
  };
801
817
  l.$arity = 2;
802
818
  return l;
803
819
  }
804
820
  function GameServer$playerLeft$slambda($playerId, resultContinuation) {
805
- this.nda_1 = $playerId;
821
+ this.yda_1 = $playerId;
806
822
  CoroutineImpl.call(this, resultContinuation);
807
823
  }
808
- protoOf(GameServer$playerLeft$slambda).vb5 = function ($this$dispatchAsync, store, $completion) {
809
- var tmp = this.wb5($this$dispatchAsync, store, $completion);
824
+ protoOf(GameServer$playerLeft$slambda).eb6 = function ($this$dispatchAsync, store, $completion) {
825
+ var tmp = this.fb6($this$dispatchAsync, store, $completion);
810
826
  tmp.g9_1 = Unit_instance;
811
827
  tmp.h9_1 = null;
812
828
  return tmp.m9();
813
829
  };
814
830
  protoOf(GameServer$playerLeft$slambda).x9 = function (p1, p2, $completion) {
815
831
  var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
816
- return this.vb5(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
832
+ return this.eb6(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
817
833
  };
818
834
  protoOf(GameServer$playerLeft$slambda).m9 = function () {
819
835
  var suspendResult = this.g9_1;
@@ -822,9 +838,9 @@
822
838
  var tmp = this.e9_1;
823
839
  if (tmp === 0) {
824
840
  this.f9_1 = 1;
825
- var tmp_0 = this.pda_1.dispatch;
841
+ var tmp_0 = this.adb_1.dispatch;
826
842
  var tmp0_connectionState = PlayerConnectionState_LEFT_getInstance();
827
- tmp_0(new PlayerConnectionUpdateAction(tmp0_connectionState, this.nda_1));
843
+ tmp_0(new PlayerConnectionUpdateAction(tmp0_connectionState, this.yda_1));
828
844
  return Unit_instance;
829
845
  } else if (tmp === 1) {
830
846
  throw this.h9_1;
@@ -835,38 +851,39 @@
835
851
  }
836
852
  while (true);
837
853
  };
838
- protoOf(GameServer$playerLeft$slambda).wb5 = function ($this$dispatchAsync, store, completion) {
839
- var i = new GameServer$playerLeft$slambda(this.nda_1, completion);
840
- i.oda_1 = $this$dispatchAsync;
841
- i.pda_1 = store;
854
+ protoOf(GameServer$playerLeft$slambda).fb6 = function ($this$dispatchAsync, store, completion) {
855
+ var i = new GameServer$playerLeft$slambda(this.yda_1, completion);
856
+ i.zda_1 = $this$dispatchAsync;
857
+ i.adb_1 = store;
842
858
  return i;
843
859
  };
844
860
  function GameServer$playerLeft$slambda_0($playerId, resultContinuation) {
845
861
  var i = new GameServer$playerLeft$slambda($playerId, resultContinuation);
846
862
  var l = function ($this$dispatchAsync, store, $completion) {
847
- return i.vb5($this$dispatchAsync, store, $completion);
863
+ return i.eb6($this$dispatchAsync, store, $completion);
848
864
  };
849
865
  l.$arity = 2;
850
866
  return l;
851
867
  }
852
- function GameServer$roomOnCreate$slambda($users, $gameCreatorId, this$0, $spectators, $config, $roomId, resultContinuation) {
853
- this.yda_1 = $users;
854
- this.zda_1 = $gameCreatorId;
855
- this.adb_1 = this$0;
856
- this.bdb_1 = $spectators;
857
- this.cdb_1 = $config;
858
- this.ddb_1 = $roomId;
868
+ function GameServer$roomOnCreate$slambda($usersArray, $gameCreatorId, $config, $transition, this$0, $spectators, $roomId, resultContinuation) {
869
+ this.jdb_1 = $usersArray;
870
+ this.kdb_1 = $gameCreatorId;
871
+ this.ldb_1 = $config;
872
+ this.mdb_1 = $transition;
873
+ this.ndb_1 = this$0;
874
+ this.odb_1 = $spectators;
875
+ this.pdb_1 = $roomId;
859
876
  CoroutineImpl.call(this, resultContinuation);
860
877
  }
861
- protoOf(GameServer$roomOnCreate$slambda).vb5 = function ($this$dispatchAsync, store, $completion) {
862
- var tmp = this.wb5($this$dispatchAsync, store, $completion);
878
+ protoOf(GameServer$roomOnCreate$slambda).eb6 = function ($this$dispatchAsync, store, $completion) {
879
+ var tmp = this.fb6($this$dispatchAsync, store, $completion);
863
880
  tmp.g9_1 = Unit_instance;
864
881
  tmp.h9_1 = null;
865
882
  return tmp.m9();
866
883
  };
867
884
  protoOf(GameServer$roomOnCreate$slambda).x9 = function (p1, p2, $completion) {
868
885
  var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
869
- return this.vb5(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
886
+ return this.eb6(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
870
887
  };
871
888
  protoOf(GameServer$roomOnCreate$slambda).m9 = function () {
872
889
  var suspendResult = this.g9_1;
@@ -875,13 +892,58 @@
875
892
  var tmp = this.e9_1;
876
893
  if (tmp === 0) {
877
894
  this.f9_1 = 1;
878
- var usersList = toList(this.yda_1);
879
- var gameCreatorUser = getPlayer(usersList, this.zda_1);
880
- var tmp_0 = this.fdb_1.dispatch;
881
- var tmp0_version = GameEngineConfig_instance.version;
882
- var tmp1_users = sortWithItem(_get_random__h29cgo(this.adb_1).a60(toMutableList(usersList)), gameCreatorUser);
883
- var tmp2_spectators = toList(this.bdb_1);
884
- tmp_0(new StartGameMechanicAction(this.cdb_1, this.ddb_1, tmp0_version, this.zda_1, tmp1_users, VOID, tmp2_spectators));
895
+ var users = toList(this.jdb_1);
896
+ var gameCreatorUser = getPlayer(users, this.kdb_1);
897
+ var tmp_0;
898
+ if (this.ldb_1.mode.shufflePlayers && this.mdb_1 == null) {
899
+ tmp_0 = sortWithItem(_get_random__h29cgo(this.ndb_1).a60(toMutableList(users)), gameCreatorUser);
900
+ } else {
901
+ var tmp0_safe_receiver = this.mdb_1;
902
+ var previousPlayers = tmp0_safe_receiver == null ? null : tmp0_safe_receiver.previousPlayers;
903
+ var tmp_1;
904
+ if (!(previousPlayers == null) && this.ldb_1.playersMode.isTeamGame) {
905
+ var tmp_2 = _get_teamsLogicProvider__u10pm6(this.ndb_1);
906
+ var destination = ArrayList_init_$Create$(collectionSizeOrDefault(previousPlayers, 10));
907
+ var tmp0_iterator = previousPlayers.j();
908
+ while (tmp0_iterator.k()) {
909
+ var item = tmp0_iterator.l();
910
+ destination.e(new GameServer$roomOnCreate$1$updatedUsers$previousTeams$1(item));
911
+ }
912
+ var previousTeams = tmp_2.o90(destination);
913
+ var destination_0 = ArrayList_init_$Create$_0();
914
+ var tmp0_iterator_0 = users.j();
915
+ while (tmp0_iterator_0.k()) {
916
+ var element = tmp0_iterator_0.l();
917
+ if (!previousPlayers.s1(element.p6e_1)) {
918
+ destination_0.e(element);
919
+ }
920
+ }
921
+ var newUsers = destination_0.j();
922
+ var destination_1 = ArrayList_init_$Create$(collectionSizeOrDefault(previousTeams, 10));
923
+ var tmp0_iterator_1 = previousTeams.j();
924
+ while (tmp0_iterator_1.k()) {
925
+ var item_0 = tmp0_iterator_1.l();
926
+ var destination_2 = ArrayList_init_$Create$(collectionSizeOrDefault(item_0, 10));
927
+ var tmp0_iterator_2 = item_0.j();
928
+ while (tmp0_iterator_2.k()) {
929
+ var item_1 = tmp0_iterator_2.l();
930
+ var tmp0_elvis_lhs = firstOrNull(filterByPlayerId(users, item_1.playerId));
931
+ destination_2.e(tmp0_elvis_lhs == null ? newUsers.l() : tmp0_elvis_lhs);
932
+ }
933
+ destination_1.e(destination_2);
934
+ }
935
+ var updatedTeams = destination_1;
936
+ tmp_1 = _get_teamsLogicProvider__u10pm6(this.ndb_1).s90(updatedTeams);
937
+ } else {
938
+ tmp_1 = users;
939
+ }
940
+ tmp_0 = tmp_1;
941
+ }
942
+ var updatedUsers = tmp_0;
943
+ var tmp_3 = this.rdb_1.dispatch;
944
+ var tmp1_version = GameEngineConfig_instance.version;
945
+ var tmp2_spectators = toList(this.odb_1);
946
+ tmp_3(new StartGameMechanicAction(this.ldb_1, this.pdb_1, tmp1_version, this.kdb_1, updatedUsers, VOID, tmp2_spectators));
885
947
  return Unit_instance;
886
948
  } else if (tmp === 1) {
887
949
  throw this.h9_1;
@@ -892,33 +954,33 @@
892
954
  }
893
955
  while (true);
894
956
  };
895
- protoOf(GameServer$roomOnCreate$slambda).wb5 = function ($this$dispatchAsync, store, completion) {
896
- var i = new GameServer$roomOnCreate$slambda(this.yda_1, this.zda_1, this.adb_1, this.bdb_1, this.cdb_1, this.ddb_1, completion);
897
- i.edb_1 = $this$dispatchAsync;
898
- i.fdb_1 = store;
957
+ protoOf(GameServer$roomOnCreate$slambda).fb6 = function ($this$dispatchAsync, store, completion) {
958
+ var i = new GameServer$roomOnCreate$slambda(this.jdb_1, this.kdb_1, this.ldb_1, this.mdb_1, this.ndb_1, this.odb_1, this.pdb_1, completion);
959
+ i.qdb_1 = $this$dispatchAsync;
960
+ i.rdb_1 = store;
899
961
  return i;
900
962
  };
901
- function GameServer$roomOnCreate$slambda_0($users, $gameCreatorId, this$0, $spectators, $config, $roomId, resultContinuation) {
902
- var i = new GameServer$roomOnCreate$slambda($users, $gameCreatorId, this$0, $spectators, $config, $roomId, resultContinuation);
963
+ function GameServer$roomOnCreate$slambda_0($usersArray, $gameCreatorId, $config, $transition, this$0, $spectators, $roomId, resultContinuation) {
964
+ var i = new GameServer$roomOnCreate$slambda($usersArray, $gameCreatorId, $config, $transition, this$0, $spectators, $roomId, resultContinuation);
903
965
  var l = function ($this$dispatchAsync, store, $completion) {
904
- return i.vb5($this$dispatchAsync, store, $completion);
966
+ return i.eb6($this$dispatchAsync, store, $completion);
905
967
  };
906
968
  l.$arity = 2;
907
969
  return l;
908
970
  }
909
971
  function GameServer$roomOnContinueFromRound$slambda($tableLite, resultContinuation) {
910
- this.odb_1 = $tableLite;
972
+ this.adc_1 = $tableLite;
911
973
  CoroutineImpl.call(this, resultContinuation);
912
974
  }
913
- protoOf(GameServer$roomOnContinueFromRound$slambda).vb5 = function ($this$dispatchAsync, store, $completion) {
914
- var tmp = this.wb5($this$dispatchAsync, store, $completion);
975
+ protoOf(GameServer$roomOnContinueFromRound$slambda).eb6 = function ($this$dispatchAsync, store, $completion) {
976
+ var tmp = this.fb6($this$dispatchAsync, store, $completion);
915
977
  tmp.g9_1 = Unit_instance;
916
978
  tmp.h9_1 = null;
917
979
  return tmp.m9();
918
980
  };
919
981
  protoOf(GameServer$roomOnContinueFromRound$slambda).x9 = function (p1, p2, $completion) {
920
982
  var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
921
- return this.vb5(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
983
+ return this.eb6(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
922
984
  };
923
985
  protoOf(GameServer$roomOnContinueFromRound$slambda).m9 = function () {
924
986
  var suspendResult = this.g9_1;
@@ -927,11 +989,11 @@
927
989
  var tmp = this.e9_1;
928
990
  if (tmp === 0) {
929
991
  this.f9_1 = 1;
930
- var tmp_0 = this.qdb_1.dispatch;
992
+ var tmp_0 = this.cdc_1.dispatch;
931
993
  var tmp0_reason = RestartRoundReason_getInstance();
932
- var tmp1_table = Companion_instance.restartRound(GameEngineConfig_instance.version, this.odb_1);
994
+ var tmp1_table = Companion_instance.restartRound(GameEngineConfig_instance.version, this.adc_1);
933
995
  tmp_0(new ContinueGameMechanicAction(tmp1_table, tmp0_reason));
934
- this.qdb_1.dispatch(new SceneEndedMechanicAction('CALC_POINTS'));
996
+ this.cdc_1.dispatch(new SceneEndedMechanicAction('CALC_POINTS'));
935
997
  return Unit_instance;
936
998
  } else if (tmp === 1) {
937
999
  throw this.h9_1;
@@ -942,33 +1004,33 @@
942
1004
  }
943
1005
  while (true);
944
1006
  };
945
- protoOf(GameServer$roomOnContinueFromRound$slambda).wb5 = function ($this$dispatchAsync, store, completion) {
946
- var i = new GameServer$roomOnContinueFromRound$slambda(this.odb_1, completion);
947
- i.pdb_1 = $this$dispatchAsync;
948
- i.qdb_1 = store;
1007
+ protoOf(GameServer$roomOnContinueFromRound$slambda).fb6 = function ($this$dispatchAsync, store, completion) {
1008
+ var i = new GameServer$roomOnContinueFromRound$slambda(this.adc_1, completion);
1009
+ i.bdc_1 = $this$dispatchAsync;
1010
+ i.cdc_1 = store;
949
1011
  return i;
950
1012
  };
951
1013
  function GameServer$roomOnContinueFromRound$slambda_0($tableLite, resultContinuation) {
952
1014
  var i = new GameServer$roomOnContinueFromRound$slambda($tableLite, resultContinuation);
953
1015
  var l = function ($this$dispatchAsync, store, $completion) {
954
- return i.vb5($this$dispatchAsync, store, $completion);
1016
+ return i.eb6($this$dispatchAsync, store, $completion);
955
1017
  };
956
1018
  l.$arity = 2;
957
1019
  return l;
958
1020
  }
959
1021
  function GameServer$addSpectatorsToRoom$slambda($spectators, resultContinuation) {
960
- this.zdb_1 = $spectators;
1022
+ this.ldc_1 = $spectators;
961
1023
  CoroutineImpl.call(this, resultContinuation);
962
1024
  }
963
- protoOf(GameServer$addSpectatorsToRoom$slambda).vb5 = function ($this$dispatchAsync, store, $completion) {
964
- var tmp = this.wb5($this$dispatchAsync, store, $completion);
1025
+ protoOf(GameServer$addSpectatorsToRoom$slambda).eb6 = function ($this$dispatchAsync, store, $completion) {
1026
+ var tmp = this.fb6($this$dispatchAsync, store, $completion);
965
1027
  tmp.g9_1 = Unit_instance;
966
1028
  tmp.h9_1 = null;
967
1029
  return tmp.m9();
968
1030
  };
969
1031
  protoOf(GameServer$addSpectatorsToRoom$slambda).x9 = function (p1, p2, $completion) {
970
1032
  var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
971
- return this.vb5(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
1033
+ return this.eb6(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
972
1034
  };
973
1035
  protoOf(GameServer$addSpectatorsToRoom$slambda).m9 = function () {
974
1036
  var suspendResult = this.g9_1;
@@ -977,7 +1039,7 @@
977
1039
  var tmp = this.e9_1;
978
1040
  if (tmp === 0) {
979
1041
  this.f9_1 = 1;
980
- this.bdc_1.dispatch(new AddSpectatorsAction(toList(this.zdb_1)));
1042
+ this.ndc_1.dispatch(new AddSpectatorsAction(toList(this.ldc_1)));
981
1043
  return Unit_instance;
982
1044
  } else if (tmp === 1) {
983
1045
  throw this.h9_1;
@@ -988,33 +1050,33 @@
988
1050
  }
989
1051
  while (true);
990
1052
  };
991
- protoOf(GameServer$addSpectatorsToRoom$slambda).wb5 = function ($this$dispatchAsync, store, completion) {
992
- var i = new GameServer$addSpectatorsToRoom$slambda(this.zdb_1, completion);
993
- i.adc_1 = $this$dispatchAsync;
994
- i.bdc_1 = store;
1053
+ protoOf(GameServer$addSpectatorsToRoom$slambda).fb6 = function ($this$dispatchAsync, store, completion) {
1054
+ var i = new GameServer$addSpectatorsToRoom$slambda(this.ldc_1, completion);
1055
+ i.mdc_1 = $this$dispatchAsync;
1056
+ i.ndc_1 = store;
995
1057
  return i;
996
1058
  };
997
1059
  function GameServer$addSpectatorsToRoom$slambda_0($spectators, resultContinuation) {
998
1060
  var i = new GameServer$addSpectatorsToRoom$slambda($spectators, resultContinuation);
999
1061
  var l = function ($this$dispatchAsync, store, $completion) {
1000
- return i.vb5($this$dispatchAsync, store, $completion);
1062
+ return i.eb6($this$dispatchAsync, store, $completion);
1001
1063
  };
1002
1064
  l.$arity = 2;
1003
1065
  return l;
1004
1066
  }
1005
1067
  function GameServer$removeSpectatorsFromRoom$slambda($spectators, resultContinuation) {
1006
- this.kdc_1 = $spectators;
1068
+ this.wdc_1 = $spectators;
1007
1069
  CoroutineImpl.call(this, resultContinuation);
1008
1070
  }
1009
- protoOf(GameServer$removeSpectatorsFromRoom$slambda).vb5 = function ($this$dispatchAsync, store, $completion) {
1010
- var tmp = this.wb5($this$dispatchAsync, store, $completion);
1071
+ protoOf(GameServer$removeSpectatorsFromRoom$slambda).eb6 = function ($this$dispatchAsync, store, $completion) {
1072
+ var tmp = this.fb6($this$dispatchAsync, store, $completion);
1011
1073
  tmp.g9_1 = Unit_instance;
1012
1074
  tmp.h9_1 = null;
1013
1075
  return tmp.m9();
1014
1076
  };
1015
1077
  protoOf(GameServer$removeSpectatorsFromRoom$slambda).x9 = function (p1, p2, $completion) {
1016
1078
  var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
1017
- return this.vb5(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
1079
+ return this.eb6(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
1018
1080
  };
1019
1081
  protoOf(GameServer$removeSpectatorsFromRoom$slambda).m9 = function () {
1020
1082
  var suspendResult = this.g9_1;
@@ -1023,7 +1085,7 @@
1023
1085
  var tmp = this.e9_1;
1024
1086
  if (tmp === 0) {
1025
1087
  this.f9_1 = 1;
1026
- this.mdc_1.dispatch(new RemoveSpectatorsAction(toList(this.kdc_1)));
1088
+ this.ydc_1.dispatch(new RemoveSpectatorsAction(toList(this.wdc_1)));
1027
1089
  return Unit_instance;
1028
1090
  } else if (tmp === 1) {
1029
1091
  throw this.h9_1;
@@ -1034,34 +1096,34 @@
1034
1096
  }
1035
1097
  while (true);
1036
1098
  };
1037
- protoOf(GameServer$removeSpectatorsFromRoom$slambda).wb5 = function ($this$dispatchAsync, store, completion) {
1038
- var i = new GameServer$removeSpectatorsFromRoom$slambda(this.kdc_1, completion);
1039
- i.ldc_1 = $this$dispatchAsync;
1040
- i.mdc_1 = store;
1099
+ protoOf(GameServer$removeSpectatorsFromRoom$slambda).fb6 = function ($this$dispatchAsync, store, completion) {
1100
+ var i = new GameServer$removeSpectatorsFromRoom$slambda(this.wdc_1, completion);
1101
+ i.xdc_1 = $this$dispatchAsync;
1102
+ i.ydc_1 = store;
1041
1103
  return i;
1042
1104
  };
1043
1105
  function GameServer$removeSpectatorsFromRoom$slambda_0($spectators, resultContinuation) {
1044
1106
  var i = new GameServer$removeSpectatorsFromRoom$slambda($spectators, resultContinuation);
1045
1107
  var l = function ($this$dispatchAsync, store, $completion) {
1046
- return i.vb5($this$dispatchAsync, store, $completion);
1108
+ return i.eb6($this$dispatchAsync, store, $completion);
1047
1109
  };
1048
1110
  l.$arity = 2;
1049
1111
  return l;
1050
1112
  }
1051
1113
  function GameServer$roomRefreshPlayerState$slambda($playerId, this$0, resultContinuation) {
1052
- this.vdc_1 = $playerId;
1053
- this.wdc_1 = this$0;
1114
+ this.hdd_1 = $playerId;
1115
+ this.idd_1 = this$0;
1054
1116
  CoroutineImpl.call(this, resultContinuation);
1055
1117
  }
1056
- protoOf(GameServer$roomRefreshPlayerState$slambda).vb5 = function ($this$dispatchAsync, store, $completion) {
1057
- var tmp = this.wb5($this$dispatchAsync, store, $completion);
1118
+ protoOf(GameServer$roomRefreshPlayerState$slambda).eb6 = function ($this$dispatchAsync, store, $completion) {
1119
+ var tmp = this.fb6($this$dispatchAsync, store, $completion);
1058
1120
  tmp.g9_1 = Unit_instance;
1059
1121
  tmp.h9_1 = null;
1060
1122
  return tmp.m9();
1061
1123
  };
1062
1124
  protoOf(GameServer$roomRefreshPlayerState$slambda).x9 = function (p1, p2, $completion) {
1063
1125
  var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
1064
- return this.vb5(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
1126
+ return this.eb6(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
1065
1127
  };
1066
1128
  protoOf(GameServer$roomRefreshPlayerState$slambda).m9 = function () {
1067
1129
  var suspendResult = this.g9_1;
@@ -1070,14 +1132,14 @@
1070
1132
  var tmp = this.e9_1;
1071
1133
  if (tmp === 0) {
1072
1134
  this.f9_1 = 1;
1073
- var table = this.ydc_1.state.f6x();
1074
- var player = getPlayer(table.players, this.vdc_1);
1135
+ var table = this.kdd_1.state.f6x();
1136
+ var player = getPlayer(table.players, this.hdd_1);
1075
1137
  if (player.a74_1.a6h().r6f_1.isLive) {
1076
- this.ydc_1.dispatch(_get_playerConnectionInteractor__si6cxf(this.wdc_1).h97(player, table));
1138
+ this.kdd_1.dispatch(_get_playerConnectionInteractor__si6cxf(this.idd_1).p97(player, table));
1077
1139
  } else {
1078
- var tmp_0 = this.ydc_1.dispatch;
1140
+ var tmp_0 = this.kdd_1.dispatch;
1079
1141
  var tmp0_connectionState = PlayerConnectionState_LIVE_getInstance();
1080
- tmp_0(new PlayerConnectionUpdateAction(tmp0_connectionState, this.vdc_1));
1142
+ tmp_0(new PlayerConnectionUpdateAction(tmp0_connectionState, this.hdd_1));
1081
1143
  }
1082
1144
  return Unit_instance;
1083
1145
  } else if (tmp === 1) {
@@ -1089,34 +1151,34 @@
1089
1151
  }
1090
1152
  while (true);
1091
1153
  };
1092
- protoOf(GameServer$roomRefreshPlayerState$slambda).wb5 = function ($this$dispatchAsync, store, completion) {
1093
- var i = new GameServer$roomRefreshPlayerState$slambda(this.vdc_1, this.wdc_1, completion);
1094
- i.xdc_1 = $this$dispatchAsync;
1095
- i.ydc_1 = store;
1154
+ protoOf(GameServer$roomRefreshPlayerState$slambda).fb6 = function ($this$dispatchAsync, store, completion) {
1155
+ var i = new GameServer$roomRefreshPlayerState$slambda(this.hdd_1, this.idd_1, completion);
1156
+ i.jdd_1 = $this$dispatchAsync;
1157
+ i.kdd_1 = store;
1096
1158
  return i;
1097
1159
  };
1098
1160
  function GameServer$roomRefreshPlayerState$slambda_0($playerId, this$0, resultContinuation) {
1099
1161
  var i = new GameServer$roomRefreshPlayerState$slambda($playerId, this$0, resultContinuation);
1100
1162
  var l = function ($this$dispatchAsync, store, $completion) {
1101
- return i.vb5($this$dispatchAsync, store, $completion);
1163
+ return i.eb6($this$dispatchAsync, store, $completion);
1102
1164
  };
1103
1165
  l.$arity = 2;
1104
1166
  return l;
1105
1167
  }
1106
1168
  function GameServer$roomOnDelete$slambda(this$0, $newRid, resultContinuation) {
1107
- this.hdd_1 = this$0;
1108
- this.idd_1 = $newRid;
1169
+ this.tdd_1 = this$0;
1170
+ this.udd_1 = $newRid;
1109
1171
  CoroutineImpl.call(this, resultContinuation);
1110
1172
  }
1111
- protoOf(GameServer$roomOnDelete$slambda).vb5 = function ($this$dispatchAsync, store, $completion) {
1112
- var tmp = this.wb5($this$dispatchAsync, store, $completion);
1173
+ protoOf(GameServer$roomOnDelete$slambda).eb6 = function ($this$dispatchAsync, store, $completion) {
1174
+ var tmp = this.fb6($this$dispatchAsync, store, $completion);
1113
1175
  tmp.g9_1 = Unit_instance;
1114
1176
  tmp.h9_1 = null;
1115
1177
  return tmp.m9();
1116
1178
  };
1117
1179
  protoOf(GameServer$roomOnDelete$slambda).x9 = function (p1, p2, $completion) {
1118
1180
  var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
1119
- return this.vb5(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
1181
+ return this.eb6(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
1120
1182
  };
1121
1183
  protoOf(GameServer$roomOnDelete$slambda).m9 = function () {
1122
1184
  var suspendResult = this.g9_1;
@@ -1125,23 +1187,23 @@
1125
1187
  var tmp = this.e9_1;
1126
1188
  if (tmp === 0) {
1127
1189
  this.f9_1 = 1;
1128
- var it = this.hdd_1.x6e().g6w_1;
1190
+ var it = this.tdd_1.x6e().g6w_1;
1129
1191
  var tmp_0;
1130
1192
  if (it == null) {
1131
- _get_logger__rkp4sl(this.hdd_1).w('GameEngine_API', "GameServer: Termination reason can't be null");
1193
+ _get_logger__rkp4sl(this.tdd_1).w('GameEngine_API', "GameServer: Termination reason can't be null");
1132
1194
  tmp_0 = new TerminationState(new GameErrorReason(Reason_GAME_NOT_EXISTS_getInstance()));
1133
1195
  } else {
1134
1196
  tmp_0 = it;
1135
1197
  }
1136
1198
  var terminationState = tmp_0;
1137
- var tmp_1 = this.kdd_1.dispatch;
1138
- var tmp1_reason = terminationState.z8c_1;
1139
- var tmp0_safe_receiver = terminationState.a8d_1;
1199
+ var tmp_1 = this.wdd_1.dispatch;
1200
+ var tmp1_reason = terminationState.b8d_1;
1201
+ var tmp0_safe_receiver = terminationState.c8d_1;
1140
1202
  var tmp_2;
1141
1203
  if (tmp0_safe_receiver == null) {
1142
1204
  tmp_2 = null;
1143
1205
  } else {
1144
- var value = this.idd_1;
1206
+ var value = this.udd_1;
1145
1207
  var tmp$ret$0 = Unit_instance;
1146
1208
  l$ret$1: do {
1147
1209
  if (value == null) {
@@ -1156,7 +1218,7 @@
1156
1218
  tmp_2 = tmp0_safe_receiver.copy(tmp$ret$0);
1157
1219
  }
1158
1220
  var tmp2_transition = tmp_2;
1159
- var tmp3_isGameFinished = this.hdd_1.x6e().f6x().isGameFinished;
1221
+ var tmp3_isGameFinished = this.tdd_1.x6e().f6x().isGameFinished;
1160
1222
  tmp_1(new FinishGameMechanicAction(tmp1_reason, tmp3_isGameFinished, VOID, tmp2_transition));
1161
1223
  return Unit_instance;
1162
1224
  } else if (tmp === 1) {
@@ -1168,33 +1230,33 @@
1168
1230
  }
1169
1231
  while (true);
1170
1232
  };
1171
- protoOf(GameServer$roomOnDelete$slambda).wb5 = function ($this$dispatchAsync, store, completion) {
1172
- var i = new GameServer$roomOnDelete$slambda(this.hdd_1, this.idd_1, completion);
1173
- i.jdd_1 = $this$dispatchAsync;
1174
- i.kdd_1 = store;
1233
+ protoOf(GameServer$roomOnDelete$slambda).fb6 = function ($this$dispatchAsync, store, completion) {
1234
+ var i = new GameServer$roomOnDelete$slambda(this.tdd_1, this.udd_1, completion);
1235
+ i.vdd_1 = $this$dispatchAsync;
1236
+ i.wdd_1 = store;
1175
1237
  return i;
1176
1238
  };
1177
1239
  function GameServer$roomOnDelete$slambda_0(this$0, $newRid, resultContinuation) {
1178
1240
  var i = new GameServer$roomOnDelete$slambda(this$0, $newRid, resultContinuation);
1179
1241
  var l = function ($this$dispatchAsync, store, $completion) {
1180
- return i.vb5($this$dispatchAsync, store, $completion);
1242
+ return i.eb6($this$dispatchAsync, store, $completion);
1181
1243
  };
1182
1244
  l.$arity = 2;
1183
1245
  return l;
1184
1246
  }
1185
1247
  function GameServer$setCanStartNewGameEnabled$slambda($enabled, resultContinuation) {
1186
- this.tdd_1 = $enabled;
1248
+ this.fde_1 = $enabled;
1187
1249
  CoroutineImpl.call(this, resultContinuation);
1188
1250
  }
1189
- protoOf(GameServer$setCanStartNewGameEnabled$slambda).vb5 = function ($this$dispatchAsync, store, $completion) {
1190
- var tmp = this.wb5($this$dispatchAsync, store, $completion);
1251
+ protoOf(GameServer$setCanStartNewGameEnabled$slambda).eb6 = function ($this$dispatchAsync, store, $completion) {
1252
+ var tmp = this.fb6($this$dispatchAsync, store, $completion);
1191
1253
  tmp.g9_1 = Unit_instance;
1192
1254
  tmp.h9_1 = null;
1193
1255
  return tmp.m9();
1194
1256
  };
1195
1257
  protoOf(GameServer$setCanStartNewGameEnabled$slambda).x9 = function (p1, p2, $completion) {
1196
1258
  var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
1197
- return this.vb5(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
1259
+ return this.eb6(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
1198
1260
  };
1199
1261
  protoOf(GameServer$setCanStartNewGameEnabled$slambda).m9 = function () {
1200
1262
  var suspendResult = this.g9_1;
@@ -1203,7 +1265,7 @@
1203
1265
  var tmp = this.e9_1;
1204
1266
  if (tmp === 0) {
1205
1267
  this.f9_1 = 1;
1206
- this.vdd_1.dispatch(new UpdateServerConfigAction(get_serverState(this.vdd_1.state).wdd_1.ydd(this.tdd_1)));
1268
+ this.hde_1.dispatch(new UpdateServerConfigAction(get_serverState(this.hde_1.state).ide_1.kde(this.fde_1)));
1207
1269
  return Unit_instance;
1208
1270
  } else if (tmp === 1) {
1209
1271
  throw this.h9_1;
@@ -1214,35 +1276,35 @@
1214
1276
  }
1215
1277
  while (true);
1216
1278
  };
1217
- protoOf(GameServer$setCanStartNewGameEnabled$slambda).wb5 = function ($this$dispatchAsync, store, completion) {
1218
- var i = new GameServer$setCanStartNewGameEnabled$slambda(this.tdd_1, completion);
1219
- i.udd_1 = $this$dispatchAsync;
1220
- i.vdd_1 = store;
1279
+ protoOf(GameServer$setCanStartNewGameEnabled$slambda).fb6 = function ($this$dispatchAsync, store, completion) {
1280
+ var i = new GameServer$setCanStartNewGameEnabled$slambda(this.fde_1, completion);
1281
+ i.gde_1 = $this$dispatchAsync;
1282
+ i.hde_1 = store;
1221
1283
  return i;
1222
1284
  };
1223
1285
  function GameServer$setCanStartNewGameEnabled$slambda_0($enabled, resultContinuation) {
1224
1286
  var i = new GameServer$setCanStartNewGameEnabled$slambda($enabled, resultContinuation);
1225
1287
  var l = function ($this$dispatchAsync, store, $completion) {
1226
- return i.vb5($this$dispatchAsync, store, $completion);
1288
+ return i.eb6($this$dispatchAsync, store, $completion);
1227
1289
  };
1228
1290
  l.$arity = 2;
1229
1291
  return l;
1230
1292
  }
1231
1293
  function GameServer$shutdown$slambda($reason, this$0, $roomId, resultContinuation) {
1232
- this.hde_1 = $reason;
1233
- this.ide_1 = this$0;
1234
- this.jde_1 = $roomId;
1294
+ this.tde_1 = $reason;
1295
+ this.ude_1 = this$0;
1296
+ this.vde_1 = $roomId;
1235
1297
  CoroutineImpl.call(this, resultContinuation);
1236
1298
  }
1237
- protoOf(GameServer$shutdown$slambda).vb5 = function ($this$dispatchAsync, store, $completion) {
1238
- var tmp = this.wb5($this$dispatchAsync, store, $completion);
1299
+ protoOf(GameServer$shutdown$slambda).eb6 = function ($this$dispatchAsync, store, $completion) {
1300
+ var tmp = this.fb6($this$dispatchAsync, store, $completion);
1239
1301
  tmp.g9_1 = Unit_instance;
1240
1302
  tmp.h9_1 = null;
1241
1303
  return tmp.m9();
1242
1304
  };
1243
1305
  protoOf(GameServer$shutdown$slambda).x9 = function (p1, p2, $completion) {
1244
1306
  var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
1245
- return this.vb5(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
1307
+ return this.eb6(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
1246
1308
  };
1247
1309
  protoOf(GameServer$shutdown$slambda).m9 = function () {
1248
1310
  var suspendResult = this.g9_1;
@@ -1251,11 +1313,11 @@
1251
1313
  var tmp = this.e9_1;
1252
1314
  if (tmp === 0) {
1253
1315
  this.f9_1 = 1;
1254
- var state = this.lde_1.store.state;
1316
+ var state = this.xde_1.store.state;
1255
1317
  if (state.g6x()) {
1256
- var tmp0_elvis_lhs = toDomainEnumSafe(this.hde_1, get_serverShutdownReasonMapping());
1318
+ var tmp0_elvis_lhs = toDomainEnumSafe(this.tde_1, get_serverShutdownReasonMapping());
1257
1319
  var shutdownReason = tmp0_elvis_lhs == null ? ServerShutdownReason_ERROR_getInstance() : tmp0_elvis_lhs;
1258
- var tmp_0 = this.lde_1.dispatch;
1320
+ var tmp_0 = this.xde_1.dispatch;
1259
1321
  var tmp_1 = Companion_instance_0;
1260
1322
  var tmp_2;
1261
1323
  switch (shutdownReason.n2_1) {
@@ -1269,10 +1331,10 @@
1269
1331
  noWhenBranchMatchedException();
1270
1332
  break;
1271
1333
  }
1272
- tmp_0(tmp_1.withAnalytics(tmp_2, this.ide_1.table.isGameFinished, this.ide_1.table));
1334
+ tmp_0(tmp_1.withAnalytics(tmp_2, this.ude_1.table.isGameFinished, this.ude_1.table));
1273
1335
  } else {
1274
- _get_logger__rkp4sl(this.ide_1).w('GameEngine_API', "GameServer: can't shutdown engine without table, roomId = " + this.jde_1);
1275
- this.lde_1.dispatch(new ClearAction());
1336
+ _get_logger__rkp4sl(this.ude_1).w('GameEngine_API', "GameServer: can't shutdown engine without table, roomId = " + this.vde_1);
1337
+ this.xde_1.dispatch(new ClearAction());
1276
1338
  }
1277
1339
  return Unit_instance;
1278
1340
  } else if (tmp === 1) {
@@ -1284,22 +1346,22 @@
1284
1346
  }
1285
1347
  while (true);
1286
1348
  };
1287
- protoOf(GameServer$shutdown$slambda).wb5 = function ($this$dispatchAsync, store, completion) {
1288
- var i = new GameServer$shutdown$slambda(this.hde_1, this.ide_1, this.jde_1, completion);
1289
- i.kde_1 = $this$dispatchAsync;
1290
- i.lde_1 = store;
1349
+ protoOf(GameServer$shutdown$slambda).fb6 = function ($this$dispatchAsync, store, completion) {
1350
+ var i = new GameServer$shutdown$slambda(this.tde_1, this.ude_1, this.vde_1, completion);
1351
+ i.wde_1 = $this$dispatchAsync;
1352
+ i.xde_1 = store;
1291
1353
  return i;
1292
1354
  };
1293
1355
  function GameServer$shutdown$slambda_0($reason, this$0, $roomId, resultContinuation) {
1294
1356
  var i = new GameServer$shutdown$slambda($reason, this$0, $roomId, resultContinuation);
1295
1357
  var l = function ($this$dispatchAsync, store, $completion) {
1296
- return i.vb5($this$dispatchAsync, store, $completion);
1358
+ return i.eb6($this$dispatchAsync, store, $completion);
1297
1359
  };
1298
1360
  l.$arity = 2;
1299
1361
  return l;
1300
1362
  }
1301
1363
  function GameServer(di, tag, storeContract, preloadedState, externalReducers, externalMiddlewares) {
1302
- preloadedState = preloadedState === VOID ? new AppState(VOID, Companion_instance_9.mde()) : preloadedState;
1364
+ preloadedState = preloadedState === VOID ? new AppState(VOID, Companion_instance_9.yde()) : preloadedState;
1303
1365
  var tmp;
1304
1366
  if (externalReducers === VOID) {
1305
1367
  // Inline function 'kotlin.collections.listOf' call
@@ -1322,28 +1384,34 @@
1322
1384
  // Inline function 'org.kodein.type.generic' call
1323
1385
  var tmp_2 = typeToken(createKType(getKClass(RaspberryLogger), arrayOf([]), false));
1324
1386
  var tmp$ret$2 = isInterface(tmp_2, TypeToken) ? tmp_2 : THROW_CCE();
1325
- tmp_1.ud7_1 = Instance(di, tmp$ret$2, null).m67(this, logger$factory());
1387
+ tmp_1.ed8_1 = Instance(di, tmp$ret$2, null).m67(this, logger$factory());
1326
1388
  var tmp_3 = this;
1327
1389
  // Inline function 'org.kodein.di.instance' call
1328
1390
  // Inline function 'org.kodein.type.generic' call
1329
1391
  var tmp_4 = typeToken(createKType(getKClass(ToClientEventsObserver), arrayOf([]), false));
1330
1392
  var tmp$ret$4 = isInterface(tmp_4, TypeToken) ? tmp_4 : THROW_CCE();
1331
- tmp_3.vd7_1 = Instance(di, tmp$ret$4, null).m67(this, toClientEventsObserver$factory());
1393
+ tmp_3.fd8_1 = Instance(di, tmp$ret$4, null).m67(this, toClientEventsObserver$factory());
1332
1394
  var tmp_5 = this;
1333
1395
  // Inline function 'org.kodein.di.instance' call
1334
1396
  // Inline function 'org.kodein.type.generic' call
1335
1397
  var tmp_6 = typeToken(createKType(getKClass(PlayerConnectionInteractor), arrayOf([]), false));
1336
1398
  var tmp$ret$6 = isInterface(tmp_6, TypeToken) ? tmp_6 : THROW_CCE();
1337
- tmp_5.wd7_1 = Instance(di, tmp$ret$6, null).m67(this, playerConnectionInteractor$factory());
1399
+ tmp_5.gd8_1 = Instance(di, tmp$ret$6, null).m67(this, playerConnectionInteractor$factory());
1338
1400
  var tmp_7 = this;
1339
- tmp_7.xd7_1 = lazy(GameServer$random$delegate$lambda(this));
1340
- var tmp_8 = this;
1341
- var tmp0_externalMiddlewares = plus(storeContract.i9d(), externalMiddlewares);
1342
- var tmp1_externalReducers = plus(storeContract.h9d(), externalReducers);
1343
- tmp_8.yd7_1 = new GameStore(di, tag, preloadedState, tmp1_externalReducers, tmp0_externalMiddlewares);
1401
+ // Inline function 'org.kodein.di.instance' call
1402
+ // Inline function 'org.kodein.type.generic' call
1403
+ var tmp_8 = typeToken(createKType(getKClass(TeamsLogicProvider), arrayOf([]), false));
1404
+ var tmp$ret$8 = isInterface(tmp_8, TypeToken) ? tmp_8 : THROW_CCE();
1405
+ tmp_7.hd8_1 = Instance(di, tmp$ret$8, null).m67(this, teamsLogicProvider$factory());
1406
+ var tmp_9 = this;
1407
+ tmp_9.id8_1 = lazy(GameServer$random$delegate$lambda(this));
1408
+ var tmp_10 = this;
1409
+ var tmp0_externalMiddlewares = plus(storeContract.r9d(), externalMiddlewares);
1410
+ var tmp1_externalReducers = plus(storeContract.q9d(), externalReducers);
1411
+ tmp_10.jd8_1 = new GameStore(di, tag, preloadedState, tmp1_externalReducers, tmp0_externalMiddlewares);
1344
1412
  }
1345
1413
  protoOf(GameServer).s6v = function () {
1346
- return this.yd7_1;
1414
+ return this.jd8_1;
1347
1415
  };
1348
1416
  protoOf(GameServer).w5o = function () {
1349
1417
  return this.x6e().f6x().id;
@@ -1367,44 +1435,44 @@
1367
1435
  };
1368
1436
  protoOf(GameServer).fromClientEvent = function (action) {
1369
1437
  _get_logger__rkp4sl(this).d('GameEngine_API', 'fromClientEvent: ' + action.playerId + ', ' + action.actionTag);
1370
- this.yd7_1.e6x(GameServer$fromClientEvent$slambda_0(action, null));
1438
+ this.jd8_1.e6x(GameServer$fromClientEvent$slambda_0(action, null));
1371
1439
  };
1372
1440
  protoOf(GameServer).playerLostConnection = function (playerId) {
1373
1441
  _get_logger__rkp4sl(this).d('GameEngine_API', 'playerLostConnection: ' + playerId);
1374
- this.yd7_1.e6x(GameServer$playerLostConnection$slambda_0(playerId, null));
1442
+ this.jd8_1.e6x(GameServer$playerLostConnection$slambda_0(playerId, null));
1375
1443
  };
1376
1444
  protoOf(GameServer).playerLive = function (playerId) {
1377
1445
  _get_logger__rkp4sl(this).d('GameEngine_API', 'playerLive: ' + playerId);
1378
- this.yd7_1.e6x(GameServer$playerLive$slambda_0(playerId, null));
1446
+ this.jd8_1.e6x(GameServer$playerLive$slambda_0(playerId, null));
1379
1447
  };
1380
1448
  protoOf(GameServer).playerLeft = function (playerId) {
1381
1449
  _get_logger__rkp4sl(this).d('GameEngine_API', 'playerLeft: ' + playerId);
1382
- this.yd7_1.e6x(GameServer$playerLeft$slambda_0(playerId, null));
1450
+ this.jd8_1.e6x(GameServer$playerLeft$slambda_0(playerId, null));
1383
1451
  };
1384
- protoOf(GameServer).nde = function (roomId, gameCreatorId, config, users, transition, spectators) {
1385
- this.yd7_1.e6x(GameServer$roomOnCreate$slambda_0(users, gameCreatorId, this, spectators, config, roomId, null));
1452
+ protoOf(GameServer).zde = function (roomId, gameCreatorId, config, usersArray, transition, spectators) {
1453
+ this.jd8_1.e6x(GameServer$roomOnCreate$slambda_0(usersArray, gameCreatorId, config, transition, this, spectators, roomId, null));
1386
1454
  };
1387
1455
  protoOf(GameServer).roomOnContinueFromRound = function (roomId, tableLite) {
1388
- this.yd7_1.e6x(GameServer$roomOnContinueFromRound$slambda_0(tableLite, null));
1456
+ this.jd8_1.e6x(GameServer$roomOnContinueFromRound$slambda_0(tableLite, null));
1389
1457
  };
1390
1458
  protoOf(GameServer).addSpectatorsToRoom = function (spectators) {
1391
- this.yd7_1.e6x(GameServer$addSpectatorsToRoom$slambda_0(spectators, null));
1459
+ this.jd8_1.e6x(GameServer$addSpectatorsToRoom$slambda_0(spectators, null));
1392
1460
  };
1393
1461
  protoOf(GameServer).removeSpectatorsFromRoom = function (spectators) {
1394
- this.yd7_1.e6x(GameServer$removeSpectatorsFromRoom$slambda_0(spectators, null));
1462
+ this.jd8_1.e6x(GameServer$removeSpectatorsFromRoom$slambda_0(spectators, null));
1395
1463
  };
1396
1464
  protoOf(GameServer).roomRefreshPlayerState = function (playerId) {
1397
1465
  _get_logger__rkp4sl(this).d('GameEngine_API', 'roomRefreshPlayerState: ' + playerId);
1398
- this.yd7_1.e6x(GameServer$roomRefreshPlayerState$slambda_0(playerId, this, null));
1466
+ this.jd8_1.e6x(GameServer$roomRefreshPlayerState$slambda_0(playerId, this, null));
1399
1467
  };
1400
- protoOf(GameServer).ode = function (newRid) {
1401
- this.yd7_1.e6x(GameServer$roomOnDelete$slambda_0(this, newRid, null));
1468
+ protoOf(GameServer).adf = function (newRid) {
1469
+ this.jd8_1.e6x(GameServer$roomOnDelete$slambda_0(this, newRid, null));
1402
1470
  };
1403
1471
  protoOf(GameServer).setCanStartNewGameEnabled = function (enabled) {
1404
- this.yd7_1.e6x(GameServer$setCanStartNewGameEnabled$slambda_0(enabled, null));
1472
+ this.jd8_1.e6x(GameServer$setCanStartNewGameEnabled$slambda_0(enabled, null));
1405
1473
  };
1406
- protoOf(GameServer).pde = function (reason, roomId) {
1407
- this.yd7_1.e6x(GameServer$shutdown$slambda_0(reason, this, roomId, null));
1474
+ protoOf(GameServer).bdf = function (reason, roomId) {
1475
+ this.jd8_1.e6x(GameServer$shutdown$slambda_0(reason, this, roomId, null));
1408
1476
  };
1409
1477
  protoOf(GameServer).clear = function () {
1410
1478
  return this.a2();
@@ -1424,6 +1492,11 @@
1424
1492
  return _get_playerConnectionInteractor__si6cxf(receiver);
1425
1493
  }, null);
1426
1494
  }
1495
+ function teamsLogicProvider$factory() {
1496
+ return getPropertyCallableRef('teamsLogicProvider', 1, KProperty1, function (receiver) {
1497
+ return _get_teamsLogicProvider__u10pm6(receiver);
1498
+ }, null);
1499
+ }
1427
1500
  function logger$factory_0() {
1428
1501
  return getPropertyCallableRef('logger', 1, KProperty1, function (receiver) {
1429
1502
  return _get_logger__rkp4sl(receiver);
@@ -1439,6 +1512,11 @@
1439
1512
  return _get_playerConnectionInteractor__si6cxf(receiver);
1440
1513
  }, null);
1441
1514
  }
1515
+ function teamsLogicProvider$factory_0() {
1516
+ return getPropertyCallableRef('teamsLogicProvider', 1, KProperty1, function (receiver) {
1517
+ return _get_teamsLogicProvider__u10pm6(receiver);
1518
+ }, null);
1519
+ }
1442
1520
  function random$factory() {
1443
1521
  return getPropertyCallableRef('random', 1, KProperty1, function (receiver) {
1444
1522
  return _get_random__h29cgo(receiver);
@@ -1478,16 +1556,16 @@
1478
1556
  return ServerShutdownReason_ERROR_instance;
1479
1557
  }
1480
1558
  function ServerConfig(canStartNewGame) {
1481
- this.xdd_1 = canStartNewGame;
1559
+ this.jde_1 = canStartNewGame;
1482
1560
  }
1483
- protoOf(ServerConfig).ydd = function (canStartNewGame) {
1561
+ protoOf(ServerConfig).kde = function (canStartNewGame) {
1484
1562
  return new ServerConfig(canStartNewGame);
1485
1563
  };
1486
1564
  protoOf(ServerConfig).toString = function () {
1487
- return 'ServerConfig(canStartNewGame=' + this.xdd_1 + ')';
1565
+ return 'ServerConfig(canStartNewGame=' + this.jde_1 + ')';
1488
1566
  };
1489
1567
  protoOf(ServerConfig).hashCode = function () {
1490
- return getBooleanHashCode(this.xdd_1);
1568
+ return getBooleanHashCode(this.jde_1);
1491
1569
  };
1492
1570
  protoOf(ServerConfig).equals = function (other) {
1493
1571
  if (this === other)
@@ -1495,7 +1573,7 @@
1495
1573
  if (!(other instanceof ServerConfig))
1496
1574
  return false;
1497
1575
  var tmp0_other_with_cast = other instanceof ServerConfig ? other : THROW_CCE();
1498
- if (!(this.xdd_1 === tmp0_other_with_cast.xdd_1))
1576
+ if (!(this.jde_1 === tmp0_other_with_cast.jde_1))
1499
1577
  return false;
1500
1578
  return true;
1501
1579
  };
@@ -1727,18 +1805,18 @@
1727
1805
  function ToClientEventsObserver() {
1728
1806
  }
1729
1807
  function ToClientEventsObserverImpl$observeFromClientEvents$slambda$slambda(this$0, $actions, resultContinuation) {
1730
- this.zde_1 = this$0;
1731
- this.adf_1 = $actions;
1808
+ this.ldf_1 = this$0;
1809
+ this.mdf_1 = $actions;
1732
1810
  CoroutineImpl.call(this, resultContinuation);
1733
1811
  }
1734
- protoOf(ToClientEventsObserverImpl$observeFromClientEvents$slambda$slambda).hdf = function ($this$flow, $completion) {
1735
- var tmp = this.idf($this$flow, $completion);
1812
+ protoOf(ToClientEventsObserverImpl$observeFromClientEvents$slambda$slambda).tdf = function ($this$flow, $completion) {
1813
+ var tmp = this.udf($this$flow, $completion);
1736
1814
  tmp.g9_1 = Unit_instance;
1737
1815
  tmp.h9_1 = null;
1738
1816
  return tmp.m9();
1739
1817
  };
1740
1818
  protoOf(ToClientEventsObserverImpl$observeFromClientEvents$slambda$slambda).w9 = function (p1, $completion) {
1741
- return this.hdf((!(p1 == null) ? isInterface(p1, FlowCollector) : false) ? p1 : THROW_CCE(), $completion);
1819
+ return this.tdf((!(p1 == null) ? isInterface(p1, FlowCollector) : false) ? p1 : THROW_CCE(), $completion);
1742
1820
  };
1743
1821
  protoOf(ToClientEventsObserverImpl$observeFromClientEvents$slambda$slambda).m9 = function () {
1744
1822
  var suspendResult = this.g9_1;
@@ -1749,23 +1827,23 @@
1749
1827
  case 0:
1750
1828
  this.f9_1 = 4;
1751
1829
  var tmp_0 = this;
1752
- tmp_0.cdf_1 = this.zde_1.ndf_1;
1830
+ tmp_0.odf_1 = this.ldf_1.zdf_1;
1753
1831
  var tmp_1 = this;
1754
- tmp_1.ddf_1 = transformToEmits(this.zde_1, this.adf_1);
1755
- this.edf_1 = this.ddf_1.j();
1832
+ tmp_1.pdf_1 = transformToEmits(this.ldf_1, this.mdf_1);
1833
+ this.qdf_1 = this.pdf_1.j();
1756
1834
  this.e9_1 = 1;
1757
1835
  continue $sm;
1758
1836
  case 1:
1759
- if (!this.edf_1.k()) {
1837
+ if (!this.qdf_1.k()) {
1760
1838
  this.e9_1 = 3;
1761
1839
  continue $sm;
1762
1840
  }
1763
1841
 
1764
- this.fdf_1 = this.edf_1.l();
1842
+ this.rdf_1 = this.qdf_1.l();
1765
1843
  var tmp_2 = this;
1766
- tmp_2.gdf_1 = this.fdf_1;
1844
+ tmp_2.sdf_1 = this.rdf_1;
1767
1845
  this.e9_1 = 2;
1768
- suspendResult = this.bdf_1.p18(this.gdf_1, this);
1846
+ suspendResult = this.ndf_1.p18(this.sdf_1, this);
1769
1847
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
1770
1848
  return suspendResult;
1771
1849
  }
@@ -1776,10 +1854,10 @@
1776
1854
  continue $sm;
1777
1855
  case 3:
1778
1856
  l$ret$1: do {
1779
- var this_0 = this.zde_1.mdf_1;
1857
+ var this_0 = this.ldf_1.ydf_1;
1780
1858
  while (true) {
1781
1859
  var cur = this_0.kotlinx$atomicfu$value;
1782
- var upd = cur - this.adf_1.m() | 0;
1860
+ var upd = cur - this.mdf_1.m() | 0;
1783
1861
  if (this_0.atomicfu$compareAndSet(cur, upd)) {
1784
1862
  break l$ret$1;
1785
1863
  }
@@ -1801,15 +1879,15 @@
1801
1879
  }
1802
1880
  while (true);
1803
1881
  };
1804
- protoOf(ToClientEventsObserverImpl$observeFromClientEvents$slambda$slambda).idf = function ($this$flow, completion) {
1805
- var i = new ToClientEventsObserverImpl$observeFromClientEvents$slambda$slambda(this.zde_1, this.adf_1, completion);
1806
- i.bdf_1 = $this$flow;
1882
+ protoOf(ToClientEventsObserverImpl$observeFromClientEvents$slambda$slambda).udf = function ($this$flow, completion) {
1883
+ var i = new ToClientEventsObserverImpl$observeFromClientEvents$slambda$slambda(this.ldf_1, this.mdf_1, completion);
1884
+ i.ndf_1 = $this$flow;
1807
1885
  return i;
1808
1886
  };
1809
1887
  function ToClientEventsObserverImpl$observeFromClientEvents$slambda$slambda_0(this$0, $actions, resultContinuation) {
1810
1888
  var i = new ToClientEventsObserverImpl$observeFromClientEvents$slambda$slambda(this$0, $actions, resultContinuation);
1811
1889
  var l = function ($this$flow, $completion) {
1812
- return i.hdf($this$flow, $completion);
1890
+ return i.tdf($this$flow, $completion);
1813
1891
  };
1814
1892
  l.$arity = 1;
1815
1893
  return l;
@@ -1837,7 +1915,7 @@
1837
1915
  var tmp_0;
1838
1916
  if (value == null) {
1839
1917
  // Inline function 'kotlin.collections.groupByTo.<anonymous>' call
1840
- var answer = ArrayList_init_$Create$();
1918
+ var answer = ArrayList_init_$Create$_0();
1841
1919
  destination.j2(key, answer);
1842
1920
  tmp_0 = answer;
1843
1921
  } else {
@@ -1852,7 +1930,7 @@
1852
1930
 
1853
1931
  // Inline function 'kotlin.collections.mapTo' call
1854
1932
 
1855
- var destination_0 = ArrayList_init_$Create$_0(groups.m());
1933
+ var destination_0 = ArrayList_init_$Create$(groups.m());
1856
1934
  // Inline function 'kotlin.collections.iterator' call
1857
1935
 
1858
1936
  var tmp0_iterator_0 = groups.s().j();
@@ -1882,29 +1960,29 @@
1882
1960
  return new GroupKey(_this__u8e3s4.id, toList(_this__u8e3s4.includePlayers), toList(_this__u8e3s4.excludePlayers), _this__u8e3s4.deliveryType);
1883
1961
  }
1884
1962
  function mapFromGroupKey(_this__u8e3s4, $this) {
1885
- var tmp = $this.ldf_1.b6m();
1963
+ var tmp = $this.xdf_1.b6m();
1886
1964
  // Inline function 'kotlin.collections.toTypedArray' call
1887
- var this_0 = _this__u8e3s4.qdf_1;
1965
+ var this_0 = _this__u8e3s4.cdg_1;
1888
1966
  var tmp_0 = copyToArray(this_0);
1889
1967
  // Inline function 'kotlin.collections.toTypedArray' call
1890
- var this_1 = _this__u8e3s4.rdf_1;
1968
+ var this_1 = _this__u8e3s4.ddg_1;
1891
1969
  var tmp$ret$1 = copyToArray(this_1);
1892
- return new ActionDeliveryPayload(_this__u8e3s4.pdf_1, tmp, tmp_0, tmp$ret$1, _this__u8e3s4.sdf_1);
1970
+ return new ActionDeliveryPayload(_this__u8e3s4.bdg_1, tmp, tmp_0, tmp$ret$1, _this__u8e3s4.edg_1);
1893
1971
  }
1894
1972
  function GroupKey(tableId, includePlayers, excludePlayers, deliveryType) {
1895
- this.pdf_1 = tableId;
1896
- this.qdf_1 = includePlayers;
1897
- this.rdf_1 = excludePlayers;
1898
- this.sdf_1 = deliveryType;
1973
+ this.bdg_1 = tableId;
1974
+ this.cdg_1 = includePlayers;
1975
+ this.ddg_1 = excludePlayers;
1976
+ this.edg_1 = deliveryType;
1899
1977
  }
1900
1978
  protoOf(GroupKey).toString = function () {
1901
- return 'GroupKey(tableId=' + this.pdf_1 + ', includePlayers=' + toString(this.qdf_1) + ', excludePlayers=' + toString(this.rdf_1) + ', deliveryType=' + this.sdf_1.toString() + ')';
1979
+ return 'GroupKey(tableId=' + this.bdg_1 + ', includePlayers=' + toString(this.cdg_1) + ', excludePlayers=' + toString(this.ddg_1) + ', deliveryType=' + this.edg_1.toString() + ')';
1902
1980
  };
1903
1981
  protoOf(GroupKey).hashCode = function () {
1904
- var result = getStringHashCode(this.pdf_1);
1905
- result = imul(result, 31) + hashCode(this.qdf_1) | 0;
1906
- result = imul(result, 31) + hashCode(this.rdf_1) | 0;
1907
- result = imul(result, 31) + this.sdf_1.hashCode() | 0;
1982
+ var result = getStringHashCode(this.bdg_1);
1983
+ result = imul(result, 31) + hashCode(this.cdg_1) | 0;
1984
+ result = imul(result, 31) + hashCode(this.ddg_1) | 0;
1985
+ result = imul(result, 31) + this.edg_1.hashCode() | 0;
1908
1986
  return result;
1909
1987
  };
1910
1988
  protoOf(GroupKey).equals = function (other) {
@@ -1913,35 +1991,35 @@
1913
1991
  if (!(other instanceof GroupKey))
1914
1992
  return false;
1915
1993
  var tmp0_other_with_cast = other instanceof GroupKey ? other : THROW_CCE();
1916
- if (!(this.pdf_1 === tmp0_other_with_cast.pdf_1))
1994
+ if (!(this.bdg_1 === tmp0_other_with_cast.bdg_1))
1917
1995
  return false;
1918
- if (!equals(this.qdf_1, tmp0_other_with_cast.qdf_1))
1996
+ if (!equals(this.cdg_1, tmp0_other_with_cast.cdg_1))
1919
1997
  return false;
1920
- if (!equals(this.rdf_1, tmp0_other_with_cast.rdf_1))
1998
+ if (!equals(this.ddg_1, tmp0_other_with_cast.ddg_1))
1921
1999
  return false;
1922
- if (!this.sdf_1.equals(tmp0_other_with_cast.sdf_1))
2000
+ if (!this.edg_1.equals(tmp0_other_with_cast.edg_1))
1923
2001
  return false;
1924
2002
  return true;
1925
2003
  };
1926
2004
  function Companion_0() {
1927
- this.tdf_1 = 6;
2005
+ this.fdg_1 = 6;
1928
2006
  }
1929
2007
  var Companion_instance_8;
1930
2008
  function Companion_getInstance_1() {
1931
2009
  return Companion_instance_8;
1932
2010
  }
1933
2011
  function ToClientEventsObserverImpl$observeFromClientEvents$slambda(this$0, resultContinuation) {
1934
- this.cdg_1 = this$0;
2012
+ this.odg_1 = this$0;
1935
2013
  CoroutineImpl.call(this, resultContinuation);
1936
2014
  }
1937
- protoOf(ToClientEventsObserverImpl$observeFromClientEvents$slambda).edg = function (actions, $completion) {
1938
- var tmp = this.fdg(actions, $completion);
2015
+ protoOf(ToClientEventsObserverImpl$observeFromClientEvents$slambda).qdg = function (actions, $completion) {
2016
+ var tmp = this.rdg(actions, $completion);
1939
2017
  tmp.g9_1 = Unit_instance;
1940
2018
  tmp.h9_1 = null;
1941
2019
  return tmp.m9();
1942
2020
  };
1943
2021
  protoOf(ToClientEventsObserverImpl$observeFromClientEvents$slambda).w9 = function (p1, $completion) {
1944
- return this.edg((!(p1 == null) ? isInterface(p1, KtList) : false) ? p1 : THROW_CCE(), $completion);
2022
+ return this.qdg((!(p1 == null) ? isInterface(p1, KtList) : false) ? p1 : THROW_CCE(), $completion);
1945
2023
  };
1946
2024
  protoOf(ToClientEventsObserverImpl$observeFromClientEvents$slambda).m9 = function () {
1947
2025
  var suspendResult = this.g9_1;
@@ -1950,7 +2028,7 @@
1950
2028
  var tmp = this.e9_1;
1951
2029
  if (tmp === 0) {
1952
2030
  this.f9_1 = 1;
1953
- return flow(ToClientEventsObserverImpl$observeFromClientEvents$slambda$slambda_0(this.cdg_1, this.ddg_1, null));
2031
+ return flow(ToClientEventsObserverImpl$observeFromClientEvents$slambda$slambda_0(this.odg_1, this.pdg_1, null));
1954
2032
  } else if (tmp === 1) {
1955
2033
  throw this.h9_1;
1956
2034
  }
@@ -1960,23 +2038,23 @@
1960
2038
  }
1961
2039
  while (true);
1962
2040
  };
1963
- protoOf(ToClientEventsObserverImpl$observeFromClientEvents$slambda).fdg = function (actions, completion) {
1964
- var i = new ToClientEventsObserverImpl$observeFromClientEvents$slambda(this.cdg_1, completion);
1965
- i.ddg_1 = actions;
2041
+ protoOf(ToClientEventsObserverImpl$observeFromClientEvents$slambda).rdg = function (actions, completion) {
2042
+ var i = new ToClientEventsObserverImpl$observeFromClientEvents$slambda(this.odg_1, completion);
2043
+ i.pdg_1 = actions;
1966
2044
  return i;
1967
2045
  };
1968
2046
  function ToClientEventsObserverImpl$observeFromClientEvents$slambda_0(this$0, resultContinuation) {
1969
2047
  var i = new ToClientEventsObserverImpl$observeFromClientEvents$slambda(this$0, resultContinuation);
1970
2048
  var l = function (actions, $completion) {
1971
- return i.edg(actions, $completion);
2049
+ return i.qdg(actions, $completion);
1972
2050
  };
1973
2051
  l.$arity = 1;
1974
2052
  return l;
1975
2053
  }
1976
2054
  function $sentEventCOROUTINE$0(_this__u8e3s4, fromEvent, resultContinuation) {
1977
2055
  CoroutineImpl.call(this, resultContinuation);
1978
- this.odg_1 = _this__u8e3s4;
1979
- this.pdg_1 = fromEvent;
2056
+ this.adh_1 = _this__u8e3s4;
2057
+ this.bdh_1 = fromEvent;
1980
2058
  }
1981
2059
  protoOf($sentEventCOROUTINE$0).m9 = function () {
1982
2060
  var suspendResult = this.g9_1;
@@ -1987,9 +2065,9 @@
1987
2065
  case 0:
1988
2066
  this.f9_1 = 2;
1989
2067
  var tmp_0 = this;
1990
- tmp_0.qdg_1 = this.odg_1.ndf_1;
2068
+ tmp_0.cdh_1 = this.adh_1.zdf_1;
1991
2069
  l$ret$1: do {
1992
- var this_0 = this.odg_1.mdf_1;
2070
+ var this_0 = this.adh_1.ydf_1;
1993
2071
  while (true) {
1994
2072
  var cur = this_0.kotlinx$atomicfu$value;
1995
2073
  var upd = cur + 1 | 0;
@@ -2000,7 +2078,7 @@
2000
2078
  }
2001
2079
  while (false);
2002
2080
  this.e9_1 = 1;
2003
- suspendResult = this.odg_1.odf_1.p18(this.pdg_1, this);
2081
+ suspendResult = this.adh_1.adg_1.p18(this.bdh_1, this);
2004
2082
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
2005
2083
  return suspendResult;
2006
2084
  }
@@ -2024,7 +2102,7 @@
2024
2102
  };
2025
2103
  function $waitForCOROUTINE$1(_this__u8e3s4, resultContinuation) {
2026
2104
  CoroutineImpl.call(this, resultContinuation);
2027
- this.zdg_1 = _this__u8e3s4;
2105
+ this.ldh_1 = _this__u8e3s4;
2028
2106
  }
2029
2107
  protoOf($waitForCOROUTINE$1).m9 = function () {
2030
2108
  var suspendResult = this.g9_1;
@@ -2035,12 +2113,12 @@
2035
2113
  case 0:
2036
2114
  this.f9_1 = 5;
2037
2115
  var tmp_0 = this;
2038
- tmp_0.adh_1 = this.zdg_1.ndf_1;
2039
- this.bdh_1 = 0;
2116
+ tmp_0.mdh_1 = this.ldh_1.zdf_1;
2117
+ this.ndh_1 = 0;
2040
2118
  this.e9_1 = 1;
2041
2119
  continue $sm;
2042
2120
  case 1:
2043
- if (!!(this.zdg_1.mdf_1.kotlinx$atomicfu$value === 0)) {
2121
+ if (!!(this.ldh_1.ydf_1.kotlinx$atomicfu$value === 0)) {
2044
2122
  this.e9_1 = 4;
2045
2123
  continue $sm;
2046
2124
  }
@@ -2053,9 +2131,9 @@
2053
2131
 
2054
2132
  continue $sm;
2055
2133
  case 2:
2056
- this.bdh_1 = this.bdh_1 + 1 | 0;
2057
- if (this.bdh_1 > 6) {
2058
- this.zdg_1.kdf_1.w('ToClientEventsObserver', "waitUntilEmpty: can't finish in 6 cycles, not delivered events count = " + this.zdg_1.mdf_1.kotlinx$atomicfu$value);
2134
+ this.ndh_1 = this.ndh_1 + 1 | 0;
2135
+ if (this.ndh_1 > 6) {
2136
+ this.ldh_1.wdf_1.w('ToClientEventsObserver', "waitUntilEmpty: can't finish in 6 cycles, not delivered events count = " + this.ldh_1.ydf_1.kotlinx$atomicfu$value);
2059
2137
  this.e9_1 = 4;
2060
2138
  continue $sm;
2061
2139
  } else {
@@ -2083,42 +2161,42 @@
2083
2161
  while (true);
2084
2162
  };
2085
2163
  function ToClientEventsObserverImpl(serverReduxConfig, logger, idsProvider) {
2086
- this.jdf_1 = serverReduxConfig;
2087
- this.kdf_1 = logger;
2088
- this.ldf_1 = idsProvider;
2089
- this.mdf_1 = atomic$ref$1(0);
2164
+ this.vdf_1 = serverReduxConfig;
2165
+ this.wdf_1 = logger;
2166
+ this.xdf_1 = idsProvider;
2167
+ this.ydf_1 = atomic$ref$1(0);
2090
2168
  var tmp = this;
2091
2169
  // Inline function 'kotlinx.atomicfu.locks.reentrantLock' call
2092
- tmp.ndf_1 = get_atomicfu$reentrantLock();
2093
- this.odf_1 = MutableSharedFlow();
2170
+ tmp.zdf_1 = get_atomicfu$reentrantLock();
2171
+ this.adg_1 = MutableSharedFlow();
2094
2172
  }
2095
- protoOf(ToClientEventsObserverImpl).qde = function (fromEvent, $completion) {
2173
+ protoOf(ToClientEventsObserverImpl).cdf = function (fromEvent, $completion) {
2096
2174
  var tmp = new $sentEventCOROUTINE$0(this, fromEvent, $completion);
2097
2175
  tmp.g9_1 = Unit_instance;
2098
2176
  tmp.h9_1 = null;
2099
2177
  return tmp.m9();
2100
2178
  };
2101
- protoOf(ToClientEventsObserverImpl).p9k = function ($completion) {
2179
+ protoOf(ToClientEventsObserverImpl).y9k = function ($completion) {
2102
2180
  var tmp = new $waitForCOROUTINE$1(this, $completion);
2103
2181
  tmp.g9_1 = Unit_instance;
2104
2182
  tmp.h9_1 = null;
2105
2183
  return tmp.m9();
2106
2184
  };
2107
- protoOf(ToClientEventsObserverImpl).uba = function () {
2108
- if (!this.jdf_1.enabledCombinedEvents) {
2109
- return this.odf_1;
2185
+ protoOf(ToClientEventsObserverImpl).dbb = function () {
2186
+ if (!this.vdf_1.enabledCombinedEvents) {
2187
+ return this.adg_1;
2110
2188
  }
2111
- var tmp = windowedByInterval(this.odf_1, toLong(this.jdf_1.combinedEventsPeriod));
2189
+ var tmp = windowedByInterval(this.adg_1, toLong(this.vdf_1.combinedEventsPeriod));
2112
2190
  return flatMapConcat(tmp, ToClientEventsObserverImpl$observeFromClientEvents$slambda_0(this, null));
2113
2191
  };
2114
2192
  function UpdateServerConfigAction(serverConfig) {
2115
- this.cdh_1 = serverConfig;
2193
+ this.odh_1 = serverConfig;
2116
2194
  }
2117
2195
  protoOf(UpdateServerConfigAction).toString = function () {
2118
- return 'UpdateServerConfigAction(serverConfig=' + this.cdh_1.toString() + ')';
2196
+ return 'UpdateServerConfigAction(serverConfig=' + this.odh_1.toString() + ')';
2119
2197
  };
2120
2198
  protoOf(UpdateServerConfigAction).hashCode = function () {
2121
- return this.cdh_1.hashCode();
2199
+ return this.odh_1.hashCode();
2122
2200
  };
2123
2201
  protoOf(UpdateServerConfigAction).equals = function (other) {
2124
2202
  if (this === other)
@@ -2126,18 +2204,18 @@
2126
2204
  if (!(other instanceof UpdateServerConfigAction))
2127
2205
  return false;
2128
2206
  var tmp0_other_with_cast = other instanceof UpdateServerConfigAction ? other : THROW_CCE();
2129
- if (!this.cdh_1.equals(tmp0_other_with_cast.cdh_1))
2207
+ if (!this.odh_1.equals(tmp0_other_with_cast.odh_1))
2130
2208
  return false;
2131
2209
  return true;
2132
2210
  };
2133
2211
  function AddSpectatorsAction(spectators) {
2134
- this.ddh_1 = spectators;
2212
+ this.pdh_1 = spectators;
2135
2213
  }
2136
2214
  protoOf(AddSpectatorsAction).toString = function () {
2137
- return 'AddSpectatorsAction(spectators=' + toString(this.ddh_1) + ')';
2215
+ return 'AddSpectatorsAction(spectators=' + toString(this.pdh_1) + ')';
2138
2216
  };
2139
2217
  protoOf(AddSpectatorsAction).hashCode = function () {
2140
- return hashCode(this.ddh_1);
2218
+ return hashCode(this.pdh_1);
2141
2219
  };
2142
2220
  protoOf(AddSpectatorsAction).equals = function (other) {
2143
2221
  if (this === other)
@@ -2145,18 +2223,18 @@
2145
2223
  if (!(other instanceof AddSpectatorsAction))
2146
2224
  return false;
2147
2225
  var tmp0_other_with_cast = other instanceof AddSpectatorsAction ? other : THROW_CCE();
2148
- if (!equals(this.ddh_1, tmp0_other_with_cast.ddh_1))
2226
+ if (!equals(this.pdh_1, tmp0_other_with_cast.pdh_1))
2149
2227
  return false;
2150
2228
  return true;
2151
2229
  };
2152
2230
  function RemoveSpectatorsAction(spectators) {
2153
- this.edh_1 = spectators;
2231
+ this.qdh_1 = spectators;
2154
2232
  }
2155
2233
  protoOf(RemoveSpectatorsAction).toString = function () {
2156
- return 'RemoveSpectatorsAction(spectators=' + toString(this.edh_1) + ')';
2234
+ return 'RemoveSpectatorsAction(spectators=' + toString(this.qdh_1) + ')';
2157
2235
  };
2158
2236
  protoOf(RemoveSpectatorsAction).hashCode = function () {
2159
- return hashCode(this.edh_1);
2237
+ return hashCode(this.qdh_1);
2160
2238
  };
2161
2239
  protoOf(RemoveSpectatorsAction).equals = function (other) {
2162
2240
  if (this === other)
@@ -2164,7 +2242,7 @@
2164
2242
  if (!(other instanceof RemoveSpectatorsAction))
2165
2243
  return false;
2166
2244
  var tmp0_other_with_cast = other instanceof RemoveSpectatorsAction ? other : THROW_CCE();
2167
- if (!equals(this.edh_1, tmp0_other_with_cast.edh_1))
2245
+ if (!equals(this.qdh_1, tmp0_other_with_cast.qdh_1))
2168
2246
  return false;
2169
2247
  return true;
2170
2248
  };
@@ -2172,61 +2250,61 @@
2172
2250
  }
2173
2251
  function _get_asyncProvider__jbpyhw($this) {
2174
2252
  // Inline function 'kotlin.getValue' call
2175
- var this_0 = $this.kdh_1;
2253
+ var this_0 = $this.wdh_1;
2176
2254
  asyncProvider$factory_0();
2177
2255
  return this_0.u();
2178
2256
  }
2179
2257
  function _get_logger__rkp4sl_0($this) {
2180
2258
  // Inline function 'kotlin.getValue' call
2181
- var this_0 = $this.ldh_1;
2259
+ var this_0 = $this.xdh_1;
2182
2260
  logger$factory_2();
2183
2261
  return this_0.u();
2184
2262
  }
2185
2263
  function _get_playerConnectionInteractor__si6cxf_0($this) {
2186
2264
  // Inline function 'kotlin.getValue' call
2187
- var this_0 = $this.mdh_1;
2265
+ var this_0 = $this.ydh_1;
2188
2266
  playerConnectionInteractor$factory_2();
2189
2267
  return this_0.u();
2190
2268
  }
2191
2269
  function _get_lastCardInteractor__h6lq3w($this) {
2192
2270
  // Inline function 'kotlin.getValue' call
2193
- var this_0 = $this.ndh_1;
2271
+ var this_0 = $this.zdh_1;
2194
2272
  lastCardInteractor$factory_0();
2195
2273
  return this_0.u();
2196
2274
  }
2197
2275
  function _get_serverConfig__rk2g06($this) {
2198
2276
  // Inline function 'kotlin.getValue' call
2199
- var this_0 = $this.odh_1;
2277
+ var this_0 = $this.adi_1;
2200
2278
  serverConfig$factory_0();
2201
2279
  return this_0.u();
2202
2280
  }
2203
2281
  function _get_logicConfig__52ww9d($this) {
2204
2282
  // Inline function 'kotlin.getValue' call
2205
- var this_0 = $this.pdh_1;
2283
+ var this_0 = $this.bdi_1;
2206
2284
  logicConfig$factory_0();
2207
2285
  return this_0.u();
2208
2286
  }
2209
2287
  function _get_idsProvider__fnfajc($this) {
2210
2288
  // Inline function 'kotlin.getValue' call
2211
- var this_0 = $this.qdh_1;
2289
+ var this_0 = $this.cdi_1;
2212
2290
  idsProvider$factory_0();
2213
2291
  return this_0.u();
2214
2292
  }
2215
2293
  function _get_botConfig__cpaxzc($this) {
2216
2294
  // Inline function 'kotlin.getValue' call
2217
- var this_0 = $this.rdh_1;
2295
+ var this_0 = $this.ddi_1;
2218
2296
  botConfig$factory_0();
2219
2297
  return this_0.u();
2220
2298
  }
2221
2299
  function _get_scenePositionProvider__kn0n1n($this) {
2222
2300
  // Inline function 'kotlin.getValue' call
2223
- var this_0 = $this.sdh_1;
2301
+ var this_0 = $this.edi_1;
2224
2302
  scenePositionProvider$factory_0();
2225
2303
  return this_0.u();
2226
2304
  }
2227
2305
  function _get_toClientEventsObserver__6rp51y_0($this) {
2228
2306
  // Inline function 'kotlin.getValue' call
2229
- var this_0 = $this.tdh_1;
2307
+ var this_0 = $this.fdi_1;
2230
2308
  toClientEventsObserver$factory_2();
2231
2309
  return this_0.u();
2232
2310
  }
@@ -2239,77 +2317,77 @@
2239
2317
  botGameStoreContract = botGameStoreContract === VOID ? new BotGameStoreContract(di) : botGameStoreContract;
2240
2318
  gameMechanicStoreContract = gameMechanicStoreContract === VOID ? new GameMechanicStoreContract(di, null, true) : gameMechanicStoreContract;
2241
2319
  fileLoggerStoreContract = fileLoggerStoreContract === VOID ? new FileLoggerStoreContract(di) : fileLoggerStoreContract;
2242
- this.fdh_1 = validationStoreContract;
2243
- this.gdh_1 = timersStoreContract;
2244
- this.hdh_1 = botGameStoreContract;
2245
- this.idh_1 = gameMechanicStoreContract;
2246
- this.jdh_1 = fileLoggerStoreContract;
2320
+ this.rdh_1 = validationStoreContract;
2321
+ this.sdh_1 = timersStoreContract;
2322
+ this.tdh_1 = botGameStoreContract;
2323
+ this.udh_1 = gameMechanicStoreContract;
2324
+ this.vdh_1 = fileLoggerStoreContract;
2247
2325
  var tmp = this;
2248
2326
  // Inline function 'org.kodein.di.instance' call
2249
2327
  // Inline function 'org.kodein.type.generic' call
2250
2328
  var tmp_0 = typeToken(createKType(getKClass(AsyncProvider), arrayOf([]), false));
2251
2329
  var tmp$ret$0 = isInterface(tmp_0, TypeToken) ? tmp_0 : THROW_CCE();
2252
- tmp.kdh_1 = Instance(di, tmp$ret$0, null).m67(this, asyncProvider$factory());
2330
+ tmp.wdh_1 = Instance(di, tmp$ret$0, null).m67(this, asyncProvider$factory());
2253
2331
  var tmp_1 = this;
2254
2332
  // Inline function 'org.kodein.di.instance' call
2255
2333
  // Inline function 'org.kodein.type.generic' call
2256
2334
  var tmp_2 = typeToken(createKType(getKClass(RaspberryLogger), arrayOf([]), false));
2257
2335
  var tmp$ret$2 = isInterface(tmp_2, TypeToken) ? tmp_2 : THROW_CCE();
2258
- tmp_1.ldh_1 = Instance(di, tmp$ret$2, null).m67(this, logger$factory_1());
2336
+ tmp_1.xdh_1 = Instance(di, tmp$ret$2, null).m67(this, logger$factory_1());
2259
2337
  var tmp_3 = this;
2260
2338
  // Inline function 'org.kodein.di.instance' call
2261
2339
  // Inline function 'org.kodein.type.generic' call
2262
2340
  var tmp_4 = typeToken(createKType(getKClass(PlayerConnectionInteractor), arrayOf([]), false));
2263
2341
  var tmp$ret$4 = isInterface(tmp_4, TypeToken) ? tmp_4 : THROW_CCE();
2264
- tmp_3.mdh_1 = Instance(di, tmp$ret$4, null).m67(this, playerConnectionInteractor$factory_1());
2342
+ tmp_3.ydh_1 = Instance(di, tmp$ret$4, null).m67(this, playerConnectionInteractor$factory_1());
2265
2343
  var tmp_5 = this;
2266
2344
  // Inline function 'org.kodein.di.instance' call
2267
2345
  // Inline function 'org.kodein.type.generic' call
2268
2346
  var tmp_6 = typeToken(createKType(getKClass(LastCardInteractor), arrayOf([]), false));
2269
2347
  var tmp$ret$6 = isInterface(tmp_6, TypeToken) ? tmp_6 : THROW_CCE();
2270
- tmp_5.ndh_1 = Instance(di, tmp$ret$6, null).m67(this, lastCardInteractor$factory());
2348
+ tmp_5.zdh_1 = Instance(di, tmp$ret$6, null).m67(this, lastCardInteractor$factory());
2271
2349
  var tmp_7 = this;
2272
2350
  // Inline function 'org.kodein.di.instance' call
2273
2351
  // Inline function 'org.kodein.type.generic' call
2274
2352
  var tmp_8 = typeToken(createKType(getKClass(ServerReduxConfig), arrayOf([]), false));
2275
2353
  var tmp$ret$8 = isInterface(tmp_8, TypeToken) ? tmp_8 : THROW_CCE();
2276
- tmp_7.odh_1 = Instance(di, tmp$ret$8, null).m67(this, serverConfig$factory());
2354
+ tmp_7.adi_1 = Instance(di, tmp$ret$8, null).m67(this, serverConfig$factory());
2277
2355
  var tmp_9 = this;
2278
2356
  // Inline function 'org.kodein.di.instance' call
2279
2357
  // Inline function 'org.kodein.type.generic' call
2280
2358
  var tmp_10 = typeToken(createKType(getKClass(EngineLogicConfig), arrayOf([]), false));
2281
2359
  var tmp$ret$10 = isInterface(tmp_10, TypeToken) ? tmp_10 : THROW_CCE();
2282
- tmp_9.pdh_1 = Instance(di, tmp$ret$10, null).m67(this, logicConfig$factory());
2360
+ tmp_9.bdi_1 = Instance(di, tmp$ret$10, null).m67(this, logicConfig$factory());
2283
2361
  var tmp_11 = this;
2284
2362
  // Inline function 'org.kodein.di.instance' call
2285
2363
  // Inline function 'org.kodein.type.generic' call
2286
2364
  var tmp_12 = typeToken(createKType(getKClass(IdsProvider), arrayOf([]), false));
2287
2365
  var tmp$ret$12 = isInterface(tmp_12, TypeToken) ? tmp_12 : THROW_CCE();
2288
- tmp_11.qdh_1 = Instance(di, tmp$ret$12, null).m67(this, idsProvider$factory());
2366
+ tmp_11.cdi_1 = Instance(di, tmp$ret$12, null).m67(this, idsProvider$factory());
2289
2367
  var tmp_13 = this;
2290
2368
  // Inline function 'org.kodein.di.instance' call
2291
2369
  // Inline function 'org.kodein.type.generic' call
2292
2370
  var tmp_14 = typeToken(createKType(getKClass(EngineBotConfig), arrayOf([]), false));
2293
2371
  var tmp$ret$14 = isInterface(tmp_14, TypeToken) ? tmp_14 : THROW_CCE();
2294
- tmp_13.rdh_1 = Instance(di, tmp$ret$14, null).m67(this, botConfig$factory());
2372
+ tmp_13.ddi_1 = Instance(di, tmp$ret$14, null).m67(this, botConfig$factory());
2295
2373
  var tmp_15 = this;
2296
2374
  // Inline function 'org.kodein.di.instance' call
2297
2375
  // Inline function 'org.kodein.type.generic' call
2298
2376
  var tmp_16 = typeToken(createKType(getKClass(ScenePositionProvider), arrayOf([]), false));
2299
2377
  var tmp$ret$16 = isInterface(tmp_16, TypeToken) ? tmp_16 : THROW_CCE();
2300
- tmp_15.sdh_1 = Instance(di, tmp$ret$16, null).m67(this, scenePositionProvider$factory());
2378
+ tmp_15.edi_1 = Instance(di, tmp$ret$16, null).m67(this, scenePositionProvider$factory());
2301
2379
  var tmp_17 = this;
2302
2380
  // Inline function 'org.kodein.di.instance' call
2303
2381
  // Inline function 'org.kodein.type.generic' call
2304
2382
  var tmp_18 = typeToken(createKType(getKClass(ToClientEventsObserver), arrayOf([]), false));
2305
2383
  var tmp$ret$18 = isInterface(tmp_18, TypeToken) ? tmp_18 : THROW_CCE();
2306
- tmp_17.tdh_1 = Instance(di, tmp$ret$18, null).m67(this, toClientEventsObserver$factory_1());
2384
+ tmp_17.fdi_1 = Instance(di, tmp$ret$18, null).m67(this, toClientEventsObserver$factory_1());
2307
2385
  }
2308
- protoOf(ServerGameStoreContract).h9d = function () {
2309
- return plus(plus(plus(plus(plus(this.fdh_1.h9d(), this.gdh_1.h9d()), this.hdh_1.h9d()), this.idh_1.h9d()), this.jdh_1.h9d()), listOf([serverConfigReducer(), spectatorsReducer(_get_logger__rkp4sl_0(this))]));
2386
+ protoOf(ServerGameStoreContract).q9d = function () {
2387
+ return plus(plus(plus(plus(plus(this.rdh_1.q9d(), this.sdh_1.q9d()), this.tdh_1.q9d()), this.udh_1.q9d()), this.vdh_1.q9d()), listOf([serverConfigReducer(), spectatorsReducer(_get_logger__rkp4sl_0(this))]));
2310
2388
  };
2311
- protoOf(ServerGameStoreContract).i9d = function () {
2312
- var tmp = plus(plus(plus(plus(plus(plus(plus(this.fdh_1.i9d(), listOfNotNull(_get_serverConfig__rk2g06(this).finishGameIfAllBots ? checkBotsMiddleware(_get_logger__rkp4sl_0(this)) : null)), this.gdh_1.i9d()), this.hdh_1.i9d()), this.idh_1.i9d()), this.jdh_1.i9d()), listOfNotNull_0([playerConnectionUpdateMiddleware(_get_playerConnectionInteractor__si6cxf_0(this)), playerReconnectionWaitingTimerTickMiddleware(_get_playerConnectionInteractor__si6cxf_0(this))])), listOfNotNull_0([serverSendEventsToClientsMiddleware(_get_asyncProvider__jbpyhw(this), _get_toClientEventsObserver__6rp51y_0(this)), (new ServerMapMechanicToClientActionMiddleware(_get_logicConfig__52ww9d(this), _get_idsProvider__fnfajc(this))).a9f(), finishingGameWhenCantStartNewMiddleware()]));
2389
+ protoOf(ServerGameStoreContract).r9d = function () {
2390
+ var tmp = plus(plus(plus(plus(plus(plus(plus(this.rdh_1.r9d(), listOfNotNull(_get_serverConfig__rk2g06(this).finishGameIfAllBots ? checkBotsMiddleware(_get_logger__rkp4sl_0(this)) : null)), this.sdh_1.r9d()), this.tdh_1.r9d()), this.udh_1.r9d()), this.vdh_1.r9d()), listOfNotNull_0([playerConnectionUpdateMiddleware(_get_playerConnectionInteractor__si6cxf_0(this)), playerReconnectionWaitingTimerTickMiddleware(_get_playerConnectionInteractor__si6cxf_0(this))])), listOfNotNull_0([serverSendEventsToClientsMiddleware(_get_asyncProvider__jbpyhw(this), _get_toClientEventsObserver__6rp51y_0(this)), (new ServerMapMechanicToClientActionMiddleware(_get_logicConfig__52ww9d(this), _get_idsProvider__fnfajc(this))).j9f(), finishingGameWhenCantStartNewMiddleware()]));
2313
2391
  var tmp_0 = roundLifecycleMiddleware(_get_scenePositionProvider__kn0n1n(this));
2314
2392
  var tmp0_serverConfig = _get_serverConfig__rk2g06(this);
2315
2393
  var tmp1_logger = _get_logger__rkp4sl_0(this);
@@ -2439,7 +2517,7 @@
2439
2517
  var action_0 = action instanceof RoundEndedAction ? action : THROW_CCE();
2440
2518
  next(action_0);
2441
2519
  var state = store.state;
2442
- if (!get_serverState(state).wdd_1.xdd_1 && action_0.isGameFinished) {
2520
+ if (!get_serverState(state).ide_1.jde_1 && action_0.isGameFinished) {
2443
2521
  store.dispatch(Companion_instance_0.withAnalytics(new GameFinishedReason(Reason_DEPLOY_getInstance()), true, state.d6w_1));
2444
2522
  }
2445
2523
  };
@@ -2452,7 +2530,7 @@
2452
2530
  };
2453
2531
  }
2454
2532
  function _no_name_provided__qut3iv_0(this$0) {
2455
- this.wdh_1 = this$0;
2533
+ this.idi_1 = this$0;
2456
2534
  }
2457
2535
  protoOf(_no_name_provided__qut3iv_0).c6o = function (action) {
2458
2536
  return action instanceof MechanicAction;
@@ -2467,13 +2545,13 @@
2467
2545
  var tmp;
2468
2546
  if (action_0 instanceof StartGameMechanicAction) {
2469
2547
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createActionForUser' call
2470
- var this_0 = this.wdh_1;
2471
- var tableId = action_0.b88_1;
2472
- var gameCreatorPlayerId = action_0.d88_1;
2548
+ var this_0 = this.idi_1;
2549
+ var tableId = action_0.d88_1;
2550
+ var gameCreatorPlayerId = action_0.f88_1;
2473
2551
  // Inline function 'kotlin.collections.map' call
2474
- var this_1 = action_0.e88_1;
2552
+ var this_1 = action_0.g88_1;
2475
2553
  // Inline function 'kotlin.collections.mapTo' call
2476
- var destination = ArrayList_init_$Create$_0(collectionSizeOrDefault(this_1, 10));
2554
+ var destination = ArrayList_init_$Create$(collectionSizeOrDefault(this_1, 10));
2477
2555
  var tmp0_iterator = this_1.j();
2478
2556
  while (tmp0_iterator.k()) {
2479
2557
  var item = tmp0_iterator.l();
@@ -2485,7 +2563,7 @@
2485
2563
  // Inline function 'kotlin.collections.map' call
2486
2564
  // Inline function 'kotlin.collections.filter' call
2487
2565
  // Inline function 'kotlin.collections.filterTo' call
2488
- var destination_0 = ArrayList_init_$Create$();
2566
+ var destination_0 = ArrayList_init_$Create$_0();
2489
2567
  var tmp0_iterator_0 = destination.j();
2490
2568
  while (tmp0_iterator_0.k()) {
2491
2569
  var element = tmp0_iterator_0.l();
@@ -2495,7 +2573,7 @@
2495
2573
  }
2496
2574
  }
2497
2575
  // Inline function 'kotlin.collections.mapTo' call
2498
- var destination_1 = ArrayList_init_$Create$_0(collectionSizeOrDefault(destination_0, 10));
2576
+ var destination_1 = ArrayList_init_$Create$(collectionSizeOrDefault(destination_0, 10));
2499
2577
  var tmp0_iterator_1 = destination_0.j();
2500
2578
  while (tmp0_iterator_1.k()) {
2501
2579
  var item_0 = tmp0_iterator_1.l();
@@ -2504,7 +2582,7 @@
2504
2582
  destination_1.e(tmp$ret$6);
2505
2583
  }
2506
2584
  // Inline function 'kotlin.collections.mapNotNullTo' call
2507
- var destination_2 = ArrayList_init_$Create$();
2585
+ var destination_2 = ArrayList_init_$Create$_0();
2508
2586
  // Inline function 'kotlin.collections.forEach' call
2509
2587
  var tmp0_iterator_2 = destination_1.j();
2510
2588
  while (tmp0_iterator_2.k()) {
@@ -2512,10 +2590,10 @@
2512
2590
  // Inline function 'kotlin.collections.mapNotNullTo.<anonymous>' call
2513
2591
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createActionForUser.<anonymous>' call
2514
2592
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
2515
- var tmp0_aid = this_0.vdh_1.b6m();
2593
+ var tmp0_aid = this_0.hdi_1.b6m();
2516
2594
  // Inline function 'kotlin.collections.map' call
2517
2595
  // Inline function 'kotlin.collections.mapTo' call
2518
- var destination_3 = ArrayList_init_$Create$_0(collectionSizeOrDefault(destination, 10));
2596
+ var destination_3 = ArrayList_init_$Create$(collectionSizeOrDefault(destination, 10));
2519
2597
  var tmp0_iterator_3 = destination.j();
2520
2598
  while (tmp0_iterator_3.k()) {
2521
2599
  var item_1 = tmp0_iterator_3.l();
@@ -2537,24 +2615,24 @@
2537
2615
  } else {
2538
2616
  if (action_0 instanceof StartNewGameMechanicAction) {
2539
2617
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
2540
- var this_2 = this.wdh_1;
2618
+ var this_2 = this.idi_1;
2541
2619
  var table = state.f6x();
2542
2620
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
2543
- var sendToPlayer_0 = new RoomActionPayload(this_2.vdh_1.b6m(), table.id, null);
2621
+ var sendToPlayer_0 = new RoomActionPayload(this_2.hdi_1.b6m(), table.id, null);
2544
2622
  var tmp$ret$18 = mapToClient_16(action_0, sendToPlayer_0);
2545
2623
  tmp = listOfNotNull(tmp$ret$18);
2546
2624
  } else {
2547
2625
  if (action_0 instanceof ContinueGameMechanicAction) {
2548
2626
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createActionForUser' call
2549
- var this_3 = this.wdh_1;
2550
- var tableId_0 = action_0.h88_1.id;
2627
+ var this_3 = this.idi_1;
2628
+ var tableId_0 = action_0.j88_1.id;
2551
2629
  var gameCreatorPlayerId_0 = action_0.gameCreatorPlayerId;
2552
2630
  var players = getPlayers();
2553
2631
  // Inline function 'kotlin.collections.mapNotNull' call
2554
2632
  // Inline function 'kotlin.collections.map' call
2555
2633
  // Inline function 'kotlin.collections.filter' call
2556
2634
  // Inline function 'kotlin.collections.filterTo' call
2557
- var destination_4 = ArrayList_init_$Create$();
2635
+ var destination_4 = ArrayList_init_$Create$_0();
2558
2636
  var tmp0_iterator_4 = players.j();
2559
2637
  while (tmp0_iterator_4.k()) {
2560
2638
  var element_1 = tmp0_iterator_4.l();
@@ -2564,7 +2642,7 @@
2564
2642
  }
2565
2643
  }
2566
2644
  // Inline function 'kotlin.collections.mapTo' call
2567
- var destination_5 = ArrayList_init_$Create$_0(collectionSizeOrDefault(destination_4, 10));
2645
+ var destination_5 = ArrayList_init_$Create$(collectionSizeOrDefault(destination_4, 10));
2568
2646
  var tmp0_iterator_5 = destination_4.j();
2569
2647
  while (tmp0_iterator_5.k()) {
2570
2648
  var item_2 = tmp0_iterator_5.l();
@@ -2573,7 +2651,7 @@
2573
2651
  destination_5.e(tmp$ret$23);
2574
2652
  }
2575
2653
  // Inline function 'kotlin.collections.mapNotNullTo' call
2576
- var destination_6 = ArrayList_init_$Create$();
2654
+ var destination_6 = ArrayList_init_$Create$_0();
2577
2655
  // Inline function 'kotlin.collections.forEach' call
2578
2656
  var tmp0_iterator_6 = destination_5.j();
2579
2657
  while (tmp0_iterator_6.k()) {
@@ -2581,10 +2659,10 @@
2581
2659
  // Inline function 'kotlin.collections.mapNotNullTo.<anonymous>' call
2582
2660
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createActionForUser.<anonymous>' call
2583
2661
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
2584
- var tmp0_aid_0 = this_3.vdh_1.b6m();
2662
+ var tmp0_aid_0 = this_3.hdi_1.b6m();
2585
2663
  // Inline function 'kotlin.collections.map' call
2586
2664
  // Inline function 'kotlin.collections.mapTo' call
2587
- var destination_7 = ArrayList_init_$Create$_0(collectionSizeOrDefault(players, 10));
2665
+ var destination_7 = ArrayList_init_$Create$(collectionSizeOrDefault(players, 10));
2588
2666
  var tmp0_iterator_7 = players.j();
2589
2667
  while (tmp0_iterator_7.k()) {
2590
2668
  var item_3 = tmp0_iterator_7.l();
@@ -2606,43 +2684,43 @@
2606
2684
  } else {
2607
2685
  if (action_0 instanceof FinishingGameMechanicAction) {
2608
2686
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
2609
- var this_4 = this.wdh_1;
2687
+ var this_4 = this.idi_1;
2610
2688
  var table_0 = state.f6x();
2611
2689
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
2612
- var sendToPlayer_2 = new RoomActionPayload(this_4.vdh_1.b6m(), table_0.id, null);
2690
+ var sendToPlayer_2 = new RoomActionPayload(this_4.hdi_1.b6m(), table_0.id, null);
2613
2691
  var tmp$ret$35 = mapToClient_14(action_0, sendToPlayer_2);
2614
2692
  tmp = listOfNotNull(tmp$ret$35);
2615
2693
  } else {
2616
2694
  if (action_0 instanceof FinishGameMechanicAction) {
2617
2695
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
2618
- var this_5 = this.wdh_1;
2696
+ var this_5 = this.idi_1;
2619
2697
  var table_1 = state.f6x();
2620
2698
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
2621
- var sendToPlayer_3 = new RoomActionPayload(this_5.vdh_1.b6m(), table_1.id, null);
2699
+ var sendToPlayer_3 = new RoomActionPayload(this_5.hdi_1.b6m(), table_1.id, null);
2622
2700
  var tmp$ret$37 = mapToClient_13(action_0, sendToPlayer_3);
2623
2701
  tmp = listOfNotNull(tmp$ret$37);
2624
2702
  } else {
2625
2703
  if (action_0 instanceof RestartGameMechanicAction) {
2626
2704
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
2627
- var this_6 = this.wdh_1;
2705
+ var this_6 = this.idi_1;
2628
2706
  var table_2 = state.f6x();
2629
2707
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
2630
- var sendToPlayer_4 = new RoomActionPayload(this_6.vdh_1.b6m(), table_2.id, null);
2708
+ var sendToPlayer_4 = new RoomActionPayload(this_6.hdi_1.b6m(), table_2.id, null);
2631
2709
  var tmp$ret$39 = mapToClient_12(action_0, sendToPlayer_4);
2632
2710
  tmp = listOfNotNull(tmp$ret$39);
2633
2711
  } else {
2634
2712
  if (action_0 instanceof ErrorAction) {
2635
2713
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
2636
- var this_7 = this.wdh_1;
2714
+ var this_7 = this.idi_1;
2637
2715
  var table_3 = state.f6x();
2638
2716
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
2639
- var sendToPlayer_5 = new RoomActionPayload(this_7.vdh_1.b6m(), table_3.id, null);
2717
+ var sendToPlayer_5 = new RoomActionPayload(this_7.hdi_1.b6m(), table_3.id, null);
2640
2718
  var tmp$ret$41 = mapToClient_11(action_0, sendToPlayer_5);
2641
2719
  tmp = listOfNotNull(tmp$ret$41);
2642
2720
  } else {
2643
2721
  if (action_0 instanceof SceneMechanicAction) {
2644
2722
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createUserActionFromTable' call
2645
- var this_8 = this.wdh_1;
2723
+ var this_8 = this.idi_1;
2646
2724
  var table_4 = state.f6x();
2647
2725
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createActionForUser' call
2648
2726
  var tableId_1 = table_4.id;
@@ -2652,7 +2730,7 @@
2652
2730
  // Inline function 'kotlin.collections.map' call
2653
2731
  // Inline function 'kotlin.collections.filter' call
2654
2732
  // Inline function 'kotlin.collections.filterTo' call
2655
- var destination_8 = ArrayList_init_$Create$();
2733
+ var destination_8 = ArrayList_init_$Create$_0();
2656
2734
  var tmp0_iterator_8 = players_0.j();
2657
2735
  while (tmp0_iterator_8.k()) {
2658
2736
  var element_3 = tmp0_iterator_8.l();
@@ -2662,7 +2740,7 @@
2662
2740
  }
2663
2741
  }
2664
2742
  // Inline function 'kotlin.collections.mapTo' call
2665
- var destination_9 = ArrayList_init_$Create$_0(collectionSizeOrDefault(destination_8, 10));
2743
+ var destination_9 = ArrayList_init_$Create$(collectionSizeOrDefault(destination_8, 10));
2666
2744
  var tmp0_iterator_9 = destination_8.j();
2667
2745
  while (tmp0_iterator_9.k()) {
2668
2746
  var item_4 = tmp0_iterator_9.l();
@@ -2671,7 +2749,7 @@
2671
2749
  destination_9.e(tmp$ret$46);
2672
2750
  }
2673
2751
  // Inline function 'kotlin.collections.mapNotNullTo' call
2674
- var destination_10 = ArrayList_init_$Create$();
2752
+ var destination_10 = ArrayList_init_$Create$_0();
2675
2753
  // Inline function 'kotlin.collections.forEach' call
2676
2754
  var tmp0_iterator_10 = destination_9.j();
2677
2755
  while (tmp0_iterator_10.k()) {
@@ -2679,10 +2757,10 @@
2679
2757
  // Inline function 'kotlin.collections.mapNotNullTo.<anonymous>' call
2680
2758
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createActionForUser.<anonymous>' call
2681
2759
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
2682
- var tmp0_aid_1 = this_8.vdh_1.b6m();
2760
+ var tmp0_aid_1 = this_8.hdi_1.b6m();
2683
2761
  // Inline function 'kotlin.collections.map' call
2684
2762
  // Inline function 'kotlin.collections.mapTo' call
2685
- var destination_11 = ArrayList_init_$Create$_0(collectionSizeOrDefault(players_0, 10));
2763
+ var destination_11 = ArrayList_init_$Create$(collectionSizeOrDefault(players_0, 10));
2686
2764
  var tmp0_iterator_11 = players_0.j();
2687
2765
  while (tmp0_iterator_11.k()) {
2688
2766
  var item_5 = tmp0_iterator_11.l();
@@ -2704,7 +2782,7 @@
2704
2782
  } else {
2705
2783
  if (action_0 instanceof SceneActMechanicAction) {
2706
2784
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createUserActionFromTable' call
2707
- var this_9 = this.wdh_1;
2785
+ var this_9 = this.idi_1;
2708
2786
  var table_5 = state.f6x();
2709
2787
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createActionForUser' call
2710
2788
  var tableId_2 = table_5.id;
@@ -2714,7 +2792,7 @@
2714
2792
  // Inline function 'kotlin.collections.map' call
2715
2793
  // Inline function 'kotlin.collections.filter' call
2716
2794
  // Inline function 'kotlin.collections.filterTo' call
2717
- var destination_12 = ArrayList_init_$Create$();
2795
+ var destination_12 = ArrayList_init_$Create$_0();
2718
2796
  var tmp0_iterator_12 = players_1.j();
2719
2797
  while (tmp0_iterator_12.k()) {
2720
2798
  var element_5 = tmp0_iterator_12.l();
@@ -2724,7 +2802,7 @@
2724
2802
  }
2725
2803
  }
2726
2804
  // Inline function 'kotlin.collections.mapTo' call
2727
- var destination_13 = ArrayList_init_$Create$_0(collectionSizeOrDefault(destination_12, 10));
2805
+ var destination_13 = ArrayList_init_$Create$(collectionSizeOrDefault(destination_12, 10));
2728
2806
  var tmp0_iterator_13 = destination_12.j();
2729
2807
  while (tmp0_iterator_13.k()) {
2730
2808
  var item_6 = tmp0_iterator_13.l();
@@ -2733,7 +2811,7 @@
2733
2811
  destination_13.e(tmp$ret$62);
2734
2812
  }
2735
2813
  // Inline function 'kotlin.collections.mapNotNullTo' call
2736
- var destination_14 = ArrayList_init_$Create$();
2814
+ var destination_14 = ArrayList_init_$Create$_0();
2737
2815
  // Inline function 'kotlin.collections.forEach' call
2738
2816
  var tmp0_iterator_14 = destination_13.j();
2739
2817
  while (tmp0_iterator_14.k()) {
@@ -2741,10 +2819,10 @@
2741
2819
  // Inline function 'kotlin.collections.mapNotNullTo.<anonymous>' call
2742
2820
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createActionForUser.<anonymous>' call
2743
2821
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
2744
- var tmp0_aid_2 = this_9.vdh_1.b6m();
2822
+ var tmp0_aid_2 = this_9.hdi_1.b6m();
2745
2823
  // Inline function 'kotlin.collections.map' call
2746
2824
  // Inline function 'kotlin.collections.mapTo' call
2747
- var destination_15 = ArrayList_init_$Create$_0(collectionSizeOrDefault(players_1, 10));
2825
+ var destination_15 = ArrayList_init_$Create$(collectionSizeOrDefault(players_1, 10));
2748
2826
  var tmp0_iterator_15 = players_1.j();
2749
2827
  while (tmp0_iterator_15.k()) {
2750
2828
  var item_7 = tmp0_iterator_15.l();
@@ -2766,7 +2844,7 @@
2766
2844
  } else {
2767
2845
  if (action_0 instanceof TeamsDataMechanicAction) {
2768
2846
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createUserActionFromTable' call
2769
- var this_10 = this.wdh_1;
2847
+ var this_10 = this.idi_1;
2770
2848
  var table_6 = state.f6x();
2771
2849
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createActionForUser' call
2772
2850
  var tableId_3 = table_6.id;
@@ -2776,7 +2854,7 @@
2776
2854
  // Inline function 'kotlin.collections.map' call
2777
2855
  // Inline function 'kotlin.collections.filter' call
2778
2856
  // Inline function 'kotlin.collections.filterTo' call
2779
- var destination_16 = ArrayList_init_$Create$();
2857
+ var destination_16 = ArrayList_init_$Create$_0();
2780
2858
  var tmp0_iterator_16 = players_2.j();
2781
2859
  while (tmp0_iterator_16.k()) {
2782
2860
  var element_7 = tmp0_iterator_16.l();
@@ -2786,7 +2864,7 @@
2786
2864
  }
2787
2865
  }
2788
2866
  // Inline function 'kotlin.collections.mapTo' call
2789
- var destination_17 = ArrayList_init_$Create$_0(collectionSizeOrDefault(destination_16, 10));
2867
+ var destination_17 = ArrayList_init_$Create$(collectionSizeOrDefault(destination_16, 10));
2790
2868
  var tmp0_iterator_17 = destination_16.j();
2791
2869
  while (tmp0_iterator_17.k()) {
2792
2870
  var item_8 = tmp0_iterator_17.l();
@@ -2795,7 +2873,7 @@
2795
2873
  destination_17.e(tmp$ret$78);
2796
2874
  }
2797
2875
  // Inline function 'kotlin.collections.mapNotNullTo' call
2798
- var destination_18 = ArrayList_init_$Create$();
2876
+ var destination_18 = ArrayList_init_$Create$_0();
2799
2877
  // Inline function 'kotlin.collections.forEach' call
2800
2878
  var tmp0_iterator_18 = destination_17.j();
2801
2879
  while (tmp0_iterator_18.k()) {
@@ -2803,10 +2881,10 @@
2803
2881
  // Inline function 'kotlin.collections.mapNotNullTo.<anonymous>' call
2804
2882
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createActionForUser.<anonymous>' call
2805
2883
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
2806
- var tmp0_aid_3 = this_10.vdh_1.b6m();
2884
+ var tmp0_aid_3 = this_10.hdi_1.b6m();
2807
2885
  // Inline function 'kotlin.collections.map' call
2808
2886
  // Inline function 'kotlin.collections.mapTo' call
2809
- var destination_19 = ArrayList_init_$Create$_0(collectionSizeOrDefault(players_2, 10));
2887
+ var destination_19 = ArrayList_init_$Create$(collectionSizeOrDefault(players_2, 10));
2810
2888
  var tmp0_iterator_19 = players_2.j();
2811
2889
  while (tmp0_iterator_19.k()) {
2812
2890
  var item_9 = tmp0_iterator_19.l();
@@ -2816,7 +2894,7 @@
2816
2894
  }
2817
2895
  var sendToPlayer_8 = UserActionPayload_init_$Create$(tmp0_aid_3, tableId_3, gameCreatorPlayerId_3, element_8, destination_19);
2818
2896
  var tmp_0;
2819
- if (this.wdh_1.udh_1.supportBackwardActions && getPlayer(state.f6x().players, sendToPlayer_8.w7k_1).c74_1.h74_1) {
2897
+ if (this.idi_1.gdi_1.supportBackwardActions && getPlayer(state.f6x().players, sendToPlayer_8.w7k_1).c74_1.h74_1) {
2820
2898
  tmp_0 = null;
2821
2899
  } else {
2822
2900
  tmp_0 = mapToClient_8(action_0, sendToPlayer_8);
@@ -2834,79 +2912,79 @@
2834
2912
  } else {
2835
2913
  if (action_0 instanceof PlayerReadyMechanicAction) {
2836
2914
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
2837
- var this_11 = this.wdh_1;
2915
+ var this_11 = this.idi_1;
2838
2916
  var table_7 = state.f6x();
2839
- var exceptPlayerId = this.wdh_1.udh_1.supportBackwardActions ? action_0.g89_1 : null;
2917
+ var exceptPlayerId = this.idi_1.gdi_1.supportBackwardActions ? action_0.i89_1 : null;
2840
2918
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
2841
- var sendToPlayer_9 = new RoomActionPayload(this_11.vdh_1.b6m(), table_7.id, exceptPlayerId);
2919
+ var sendToPlayer_9 = new RoomActionPayload(this_11.hdi_1.b6m(), table_7.id, exceptPlayerId);
2842
2920
  var tmp$ret$91 = mapToClient_7(action_0, sendToPlayer_9);
2843
2921
  tmp = listOfNotNull(tmp$ret$91);
2844
2922
  } else {
2845
2923
  if (action_0 instanceof SuitChoiceMechanicAction) {
2846
2924
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
2847
- var this_12 = this.wdh_1;
2925
+ var this_12 = this.idi_1;
2848
2926
  var table_8 = state.f6x();
2849
- var exceptPlayerId_0 = this.wdh_1.udh_1.supportBackwardActions ? action_0.k89_1 : null;
2927
+ var exceptPlayerId_0 = this.idi_1.gdi_1.supportBackwardActions ? action_0.m89_1 : null;
2850
2928
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
2851
- var sendToPlayer_10 = new RoomActionPayload(this_12.vdh_1.b6m(), table_8.id, exceptPlayerId_0);
2929
+ var sendToPlayer_10 = new RoomActionPayload(this_12.hdi_1.b6m(), table_8.id, exceptPlayerId_0);
2852
2930
  var tmp$ret$93 = mapToClient_6(action_0, sendToPlayer_10);
2853
2931
  tmp = listOfNotNull(tmp$ret$93);
2854
2932
  } else {
2855
2933
  if (action_0 instanceof TrumpMechanicAction) {
2856
2934
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
2857
- var this_13 = this.wdh_1;
2935
+ var this_13 = this.idi_1;
2858
2936
  var table_9 = state.f6x();
2859
2937
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
2860
- var sendToPlayer_11 = new RoomActionPayload(this_13.vdh_1.b6m(), table_9.id, null);
2938
+ var sendToPlayer_11 = new RoomActionPayload(this_13.hdi_1.b6m(), table_9.id, null);
2861
2939
  var tmp$ret$95 = mapToClient_5(action_0, sendToPlayer_11);
2862
2940
  tmp = listOfNotNull(tmp$ret$95);
2863
2941
  } else {
2864
2942
  if (action_0 instanceof CombinationChoiceMechanicAction) {
2865
2943
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
2866
- var this_14 = this.wdh_1;
2944
+ var this_14 = this.idi_1;
2867
2945
  var table_10 = state.f6x();
2868
- var exceptPlayerId_1 = this.wdh_1.udh_1.supportBackwardActions ? action_0.r89_1 : null;
2946
+ var exceptPlayerId_1 = this.idi_1.gdi_1.supportBackwardActions ? action_0.t89_1 : null;
2869
2947
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
2870
- var sendToPlayer_12 = new RoomActionPayload(this_14.vdh_1.b6m(), table_10.id, exceptPlayerId_1);
2948
+ var sendToPlayer_12 = new RoomActionPayload(this_14.hdi_1.b6m(), table_10.id, exceptPlayerId_1);
2871
2949
  var tmp$ret$97 = mapToClient_4(action_0, sendToPlayer_12);
2872
2950
  tmp = listOfNotNull(tmp$ret$97);
2873
2951
  } else {
2874
2952
  if (action_0 instanceof PutCardMechanicAction) {
2875
2953
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
2876
- var this_15 = this.wdh_1;
2954
+ var this_15 = this.idi_1;
2877
2955
  var table_11 = state.f6x();
2878
- var exceptPlayerId_2 = this.wdh_1.udh_1.supportBackwardActions ? action_0.v89_1 : null;
2956
+ var exceptPlayerId_2 = this.idi_1.gdi_1.supportBackwardActions ? action_0.x89_1 : null;
2879
2957
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
2880
- var sendToPlayer_13 = new RoomActionPayload(this_15.vdh_1.b6m(), table_11.id, exceptPlayerId_2);
2958
+ var sendToPlayer_13 = new RoomActionPayload(this_15.hdi_1.b6m(), table_11.id, exceptPlayerId_2);
2881
2959
  var tmp$ret$99 = mapToClient_3(action_0, sendToPlayer_13);
2882
2960
  tmp = listOfNotNull(tmp$ret$99);
2883
2961
  } else {
2884
2962
  if (action_0 instanceof PickUpBribeMechanicAction) {
2885
2963
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
2886
- var this_16 = this.wdh_1;
2964
+ var this_16 = this.idi_1;
2887
2965
  var table_12 = state.f6x();
2888
2966
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
2889
- var sendToPlayer_14 = new RoomActionPayload(this_16.vdh_1.b6m(), table_12.id, null);
2967
+ var sendToPlayer_14 = new RoomActionPayload(this_16.hdi_1.b6m(), table_12.id, null);
2890
2968
  var tmp$ret$101 = mapToClient_2(action_0, sendToPlayer_14);
2891
2969
  tmp = listOfNotNull(tmp$ret$101);
2892
2970
  } else {
2893
2971
  if (action_0 instanceof WinnerCombinationsMechanicAction) {
2894
2972
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
2895
- var this_17 = this.wdh_1;
2973
+ var this_17 = this.idi_1;
2896
2974
  var table_13 = state.f6x();
2897
2975
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
2898
- var sendToPlayer_15 = new RoomActionPayload(this_17.vdh_1.b6m(), table_13.id, null);
2976
+ var sendToPlayer_15 = new RoomActionPayload(this_17.hdi_1.b6m(), table_13.id, null);
2899
2977
  var tmp$ret$103 = mapToClient_1(action_0, sendToPlayer_15);
2900
2978
  tmp = listOfNotNull(tmp$ret$103);
2901
2979
  } else {
2902
2980
  if (action_0 instanceof MessageMechanicAction) {
2903
- var message = action_0.d8a_1;
2981
+ var message = action_0.f8a_1;
2904
2982
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
2905
- var this_18 = this.wdh_1;
2983
+ var this_18 = this.idi_1;
2906
2984
  var table_14 = state.f6x();
2907
2985
  var tmp_1;
2908
2986
  var tmp_2;
2909
- if (this.wdh_1.udh_1.supportBackwardActions) {
2987
+ if (this.idi_1.gdi_1.supportBackwardActions) {
2910
2988
  tmp_2 = isInterface(message, UserMessage);
2911
2989
  } else {
2912
2990
  tmp_2 = false;
@@ -2918,17 +2996,17 @@
2918
2996
  }
2919
2997
  var exceptPlayerId_3 = tmp_1;
2920
2998
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
2921
- var sendToPlayer_16 = new RoomActionPayload(this_18.vdh_1.b6m(), table_14.id, exceptPlayerId_3);
2999
+ var sendToPlayer_16 = new RoomActionPayload(this_18.hdi_1.b6m(), table_14.id, exceptPlayerId_3);
2922
3000
  var tmp$ret$105 = mapToClient_0(action_0, sendToPlayer_16);
2923
3001
  tmp = listOfNotNull(tmp$ret$105);
2924
3002
  } else {
2925
3003
  if (action_0 instanceof PlayerConnectionChangedMechanicAction) {
2926
3004
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
2927
- var this_19 = this.wdh_1;
3005
+ var this_19 = this.idi_1;
2928
3006
  var table_15 = state.f6x();
2929
3007
  var exceptPlayerId_4 = action_0.playerId;
2930
3008
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
2931
- var sendToPlayer_17 = new RoomActionPayload(this_19.vdh_1.b6m(), table_15.id, exceptPlayerId_4);
3009
+ var sendToPlayer_17 = new RoomActionPayload(this_19.hdi_1.b6m(), table_15.id, exceptPlayerId_4);
2932
3010
  var tmp$ret$107 = mapToClient(action_0, sendToPlayer_17);
2933
3011
  tmp = listOfNotNull(tmp$ret$107);
2934
3012
  } else {
@@ -2966,10 +3044,10 @@
2966
3044
  return this.t6p(store, next, action);
2967
3045
  };
2968
3046
  function ServerMapMechanicToClientActionMiddleware(logicConfig, idsProvider) {
2969
- this.udh_1 = logicConfig;
2970
- this.vdh_1 = idsProvider;
3047
+ this.gdi_1 = logicConfig;
3048
+ this.hdi_1 = idsProvider;
2971
3049
  }
2972
- protoOf(ServerMapMechanicToClientActionMiddleware).a9f = function () {
3050
+ protoOf(ServerMapMechanicToClientActionMiddleware).j9f = function () {
2973
3051
  // Inline function 'com.logic.redux.store.definitions.middlewareForActionType' call
2974
3052
  return new _no_name_provided__qut3iv_0(this);
2975
3053
  };
@@ -2978,8 +3056,8 @@
2978
3056
  return new _no_name_provided__qut3iv_1(asyncProvider, provider);
2979
3057
  }
2980
3058
  function serverSendEventsToClientsMiddleware$o$handle$slambda($provider, $action, resultContinuation) {
2981
- this.fdi_1 = $provider;
2982
- this.gdi_1 = $action;
3059
+ this.rdi_1 = $provider;
3060
+ this.sdi_1 = $action;
2983
3061
  CoroutineImpl.call(this, resultContinuation);
2984
3062
  }
2985
3063
  protoOf(serverSendEventsToClientsMiddleware$o$handle$slambda).e1f = function ($this$launchDefault, $completion) {
@@ -3000,7 +3078,7 @@
3000
3078
  case 0:
3001
3079
  this.f9_1 = 2;
3002
3080
  this.e9_1 = 1;
3003
- suspendResult = this.fdi_1.qde(this.gdi_1, this);
3081
+ suspendResult = this.rdi_1.cdf(this.sdi_1, this);
3004
3082
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
3005
3083
  return suspendResult;
3006
3084
  }
@@ -3023,8 +3101,8 @@
3023
3101
  while (true);
3024
3102
  };
3025
3103
  protoOf(serverSendEventsToClientsMiddleware$o$handle$slambda).f1f = function ($this$launchDefault, completion) {
3026
- var i = new serverSendEventsToClientsMiddleware$o$handle$slambda(this.fdi_1, this.gdi_1, completion);
3027
- i.hdi_1 = $this$launchDefault;
3104
+ var i = new serverSendEventsToClientsMiddleware$o$handle$slambda(this.rdi_1, this.sdi_1, completion);
3105
+ i.tdi_1 = $this$launchDefault;
3028
3106
  return i;
3029
3107
  };
3030
3108
  function serverSendEventsToClientsMiddleware$o$handle$slambda_0($provider, $action, resultContinuation) {
@@ -3036,8 +3114,8 @@
3036
3114
  return l;
3037
3115
  }
3038
3116
  function _no_name_provided__qut3iv_1($asyncProvider, $provider) {
3039
- this.idi_1 = $asyncProvider;
3040
- this.jdi_1 = $provider;
3117
+ this.udi_1 = $asyncProvider;
3118
+ this.vdi_1 = $provider;
3041
3119
  }
3042
3120
  protoOf(_no_name_provided__qut3iv_1).c6o = function (action) {
3043
3121
  return action instanceof ToClientAction;
@@ -3045,7 +3123,7 @@
3045
3123
  protoOf(_no_name_provided__qut3iv_1).t6p = function (store, next, action) {
3046
3124
  // Inline function 'games.jass.logic.server.redux.middlewares.client.serverSendEventsToClientsMiddleware.<anonymous>' call
3047
3125
  var action_0 = action instanceof ToClientAction ? action : THROW_CCE();
3048
- this.idi_1.y6k(VOID, serverSendEventsToClientsMiddleware$o$handle$slambda_0(this.jdi_1, action_0, null));
3126
+ this.udi_1.y6k(VOID, serverSendEventsToClientsMiddleware$o$handle$slambda_0(this.vdi_1, action_0, null));
3049
3127
  next(action_0);
3050
3128
  };
3051
3129
  protoOf(_no_name_provided__qut3iv_1).b6o = function (store, next, action) {
@@ -3060,13 +3138,13 @@
3060
3138
  protoOf(_no_name_provided__qut3iv_2).c6o = function (action) {
3061
3139
  return action instanceof UpdateServerConfigAction;
3062
3140
  };
3063
- protoOf(_no_name_provided__qut3iv_2).h9m = function (state, action) {
3141
+ protoOf(_no_name_provided__qut3iv_2).q9m = function (state, action) {
3064
3142
  // Inline function 'games.jass.logic.server.redux.reducers.serverConfigReducer.<anonymous>' call
3065
3143
  var action_0 = action instanceof UpdateServerConfigAction ? action : THROW_CCE();
3066
- return state.m9a(VOID, get_serverState(state).kdi(action_0.cdh_1));
3144
+ return state.u9a(VOID, get_serverState(state).wdi(action_0.odh_1));
3067
3145
  };
3068
3146
  protoOf(_no_name_provided__qut3iv_2).u6p = function (state, action) {
3069
- return this.h9m((state == null ? true : !(state == null)) ? state : THROW_CCE(), action);
3147
+ return this.q9m((state == null ? true : !(state == null)) ? state : THROW_CCE(), action);
3070
3148
  };
3071
3149
  function ServerMechanicLifecycleReducer$onStart$lambda($action) {
3072
3150
  return function (it) {
@@ -3079,7 +3157,7 @@
3079
3157
  var tmp_2 = PlayerConnectionState_LIVE_getInstance();
3080
3158
  // Inline function 'kotlin.time.Companion.milliseconds' call
3081
3159
  Companion_getInstance();
3082
- var this_0 = $action.a88_1.timeoutTimeMillis;
3160
+ var this_0 = $action.c88_1.timeoutTimeMillis;
3083
3161
  var tmp$ret$0 = toDuration(this_0, DurationUnit_MILLISECONDS_getInstance());
3084
3162
  tmp_0 = tmp_1.o6f(tmp_2, tmp$ret$0);
3085
3163
  }
@@ -3088,47 +3166,47 @@
3088
3166
  }
3089
3167
  function ServerMechanicLifecycleReducer(logger, tableLifecycleReducer, randomPoolProvider) {
3090
3168
  BaseMechanicLifecycleReducer.call(this, tableLifecycleReducer, randomPoolProvider);
3091
- this.ndi_1 = logger;
3169
+ this.zdi_1 = logger;
3092
3170
  }
3093
- protoOf(ServerMechanicLifecycleReducer).t9n = function (state, action) {
3171
+ protoOf(ServerMechanicLifecycleReducer).c9o = function (state, action) {
3094
3172
  var serverState = get_serverStateOrNull(state.e6w_1);
3095
3173
  var tmp8_gameLifecycleState = GameLifecycleState_CREATED_getInstance();
3096
- var tmp0_$this = this.u9n_1;
3097
- var tmp1_tableId = action.b88_1;
3098
- var tmp2_gameId = action.b88_1;
3099
- var tmp3_version = action.c88_1;
3100
- var tmp4_config = action.a88_1;
3101
- var tmp5_users = action.e88_1;
3174
+ var tmp0_$this = this.d9o_1;
3175
+ var tmp1_tableId = action.d88_1;
3176
+ var tmp2_gameId = action.d88_1;
3177
+ var tmp3_version = action.e88_1;
3178
+ var tmp4_config = action.c88_1;
3179
+ var tmp5_users = action.g88_1;
3102
3180
  var tmp6_spectators = action.spectators;
3103
- var tmp7_gameCreatorPlayerId = action.d88_1;
3104
- var tmp9_tableOrNull = tmp0_$this.a9p(tmp1_tableId, tmp2_gameId, tmp4_config, tmp3_version, tmp5_users, tmp6_spectators, tmp7_gameCreatorPlayerId, ServerMechanicLifecycleReducer$onStart$lambda(action));
3181
+ var tmp7_gameCreatorPlayerId = action.f88_1;
3182
+ var tmp9_tableOrNull = tmp0_$this.j9p(tmp1_tableId, tmp2_gameId, tmp4_config, tmp3_version, tmp5_users, tmp6_spectators, tmp7_gameCreatorPlayerId, ServerMechanicLifecycleReducer$onStart$lambda(action));
3105
3183
  var tmp;
3106
3184
  if (serverState == null) {
3107
- this.ndi_1.w(VOID, 'ServerPayload is not onStart');
3108
- tmp = Companion_instance_9.mde();
3185
+ this.zdi_1.w(VOID, 'ServerPayload is not onStart');
3186
+ tmp = Companion_instance_9.yde();
3109
3187
  } else {
3110
3188
  tmp = serverState;
3111
3189
  }
3112
3190
  var tmp10_payload = tmp;
3113
- return state.m9a(tmp9_tableOrNull, tmp10_payload, tmp8_gameLifecycleState);
3191
+ return state.u9a(tmp9_tableOrNull, tmp10_payload, tmp8_gameLifecycleState);
3114
3192
  };
3115
- protoOf(ServerMechanicLifecycleReducer).s9n = function (state, action) {
3116
- this.v9n_1.z5u(action.previousGameId);
3193
+ protoOf(ServerMechanicLifecycleReducer).b9o = function (state, action) {
3194
+ this.e9o_1.z5u(action.previousGameId);
3117
3195
  var tmp0_gameLifecycleState = GameLifecycleState_CREATED_getInstance();
3118
- var tmp1_tableOrNull = this.u9n_1.b9p(state.f6x(), action.gameId);
3119
- return state.m9a(tmp1_tableOrNull, VOID, tmp0_gameLifecycleState);
3196
+ var tmp1_tableOrNull = this.d9o_1.k9p(state.f6x(), action.gameId);
3197
+ return state.u9a(tmp1_tableOrNull, VOID, tmp0_gameLifecycleState);
3120
3198
  };
3121
3199
  function spectatorsReducer(logger) {
3122
3200
  // Inline function 'com.logic.redux.store.definitions.reducerForActionType' call
3123
3201
  return new _no_name_provided__qut3iv_3(logger);
3124
3202
  }
3125
3203
  function _no_name_provided__qut3iv_3($logger) {
3126
- this.odi_1 = $logger;
3204
+ this.adj_1 = $logger;
3127
3205
  }
3128
3206
  protoOf(_no_name_provided__qut3iv_3).c6o = function (action) {
3129
3207
  return isInterface(action, SpectatorsAction);
3130
3208
  };
3131
- protoOf(_no_name_provided__qut3iv_3).h9m = function (state, action) {
3209
+ protoOf(_no_name_provided__qut3iv_3).q9m = function (state, action) {
3132
3210
  // Inline function 'games.jass.logic.server.redux.reducers.spectatorsReducer.<anonymous>' call
3133
3211
  var action_0 = isInterface(action, SpectatorsAction) ? action : THROW_CCE();
3134
3212
  var table = state.f6x();
@@ -3136,8 +3214,8 @@
3136
3214
  if (action_0 instanceof AddSpectatorsAction) {
3137
3215
  // Inline function 'kotlin.collections.mapNotNull' call
3138
3216
  // Inline function 'kotlin.collections.mapNotNullTo' call
3139
- var this_0 = action_0.ddh_1;
3140
- var destination = ArrayList_init_$Create$();
3217
+ var this_0 = action_0.pdh_1;
3218
+ var destination = ArrayList_init_$Create$_0();
3141
3219
  // Inline function 'kotlin.collections.forEach' call
3142
3220
  var tmp0_iterator = this_0.j();
3143
3221
  while (tmp0_iterator.k()) {
@@ -3158,11 +3236,11 @@
3158
3236
  var tmp_0;
3159
3237
  // Inline function 'kotlin.collections.isNotEmpty' call
3160
3238
  if (!sameSpectators.p()) {
3161
- this.odi_1.w('spectatorsReducer', 'AddSpectatorsAction: This spectator is already exists in this room, ' + toString(sameSpectators));
3239
+ this.adj_1.w('spectatorsReducer', 'AddSpectatorsAction: This spectator is already exists in this room, ' + toString(sameSpectators));
3162
3240
  // Inline function 'kotlin.collections.filterNot' call
3163
3241
  // Inline function 'kotlin.collections.filterNotTo' call
3164
- var this_1 = action_0.ddh_1;
3165
- var destination_0 = ArrayList_init_$Create$();
3242
+ var this_1 = action_0.pdh_1;
3243
+ var destination_0 = ArrayList_init_$Create$_0();
3166
3244
  var tmp0_iterator_0 = this_1.j();
3167
3245
  while (tmp0_iterator_0.k()) {
3168
3246
  var element_0 = tmp0_iterator_0.l();
@@ -3197,11 +3275,11 @@
3197
3275
  }
3198
3276
  tmp_0 = destination_0;
3199
3277
  } else {
3200
- tmp_0 = action_0.ddh_1;
3278
+ tmp_0 = action_0.pdh_1;
3201
3279
  }
3202
3280
  var this_2 = tmp_0;
3203
3281
  // Inline function 'kotlin.collections.mapTo' call
3204
- var destination_1 = ArrayList_init_$Create$_0(collectionSizeOrDefault(this_2, 10));
3282
+ var destination_1 = ArrayList_init_$Create$(collectionSizeOrDefault(this_2, 10));
3205
3283
  var tmp0_iterator_2 = this_2.j();
3206
3284
  while (tmp0_iterator_2.k()) {
3207
3285
  var item = tmp0_iterator_2.l();
@@ -3210,13 +3288,13 @@
3210
3288
  destination_1.e(tmp$ret$10);
3211
3289
  }
3212
3290
  var spectatorsToAdd = toSet(destination_1);
3213
- tmp = state.m9a(table.copy(VOID, VOID, VOID, VOID, VOID, plus(table.spectators, spectatorsToAdd)));
3291
+ tmp = state.u9a(table.copy(VOID, VOID, VOID, VOID, VOID, plus(table.spectators, spectatorsToAdd)));
3214
3292
  } else {
3215
3293
  if (action_0 instanceof RemoveSpectatorsAction) {
3216
3294
  // Inline function 'kotlin.collections.mapNotNull' call
3217
3295
  // Inline function 'kotlin.collections.mapNotNullTo' call
3218
- var this_3 = action_0.edh_1;
3219
- var destination_2 = ArrayList_init_$Create$();
3296
+ var this_3 = action_0.qdh_1;
3297
+ var destination_2 = ArrayList_init_$Create$_0();
3220
3298
  // Inline function 'kotlin.collections.forEach' call
3221
3299
  var tmp0_iterator_3 = this_3.j();
3222
3300
  while (tmp0_iterator_3.k()) {
@@ -3236,11 +3314,11 @@
3236
3314
  var tmp_2;
3237
3315
  // Inline function 'kotlin.collections.isNotEmpty' call
3238
3316
  if (!sameSpectators_0.p()) {
3239
- this.odi_1.w('spectatorsReducer', 'RemoveSpectatorsAction: This spectator is already exists in this room, ' + toString(sameSpectators_0));
3317
+ this.adj_1.w('spectatorsReducer', 'RemoveSpectatorsAction: This spectator is already exists in this room, ' + toString(sameSpectators_0));
3240
3318
  // Inline function 'kotlin.collections.filterNot' call
3241
3319
  // Inline function 'kotlin.collections.filterNotTo' call
3242
- var this_4 = action_0.edh_1;
3243
- var destination_3 = ArrayList_init_$Create$();
3320
+ var this_4 = action_0.qdh_1;
3321
+ var destination_3 = ArrayList_init_$Create$_0();
3244
3322
  var tmp0_iterator_4 = this_4.j();
3245
3323
  while (tmp0_iterator_4.k()) {
3246
3324
  var element_3 = tmp0_iterator_4.l();
@@ -3275,13 +3353,13 @@
3275
3353
  }
3276
3354
  tmp_2 = destination_3;
3277
3355
  } else {
3278
- tmp_2 = action_0.edh_1;
3356
+ tmp_2 = action_0.qdh_1;
3279
3357
  }
3280
3358
  var spectatorsToRemove = toSet(tmp_2);
3281
3359
  // Inline function 'kotlin.collections.filterNot' call
3282
3360
  // Inline function 'kotlin.collections.filterNotTo' call
3283
3361
  var this_5 = table.spectators;
3284
- var destination_4 = ArrayList_init_$Create$();
3362
+ var destination_4 = ArrayList_init_$Create$_0();
3285
3363
  var tmp0_iterator_6 = this_5.j();
3286
3364
  while (tmp0_iterator_6.k()) {
3287
3365
  var element_5 = tmp0_iterator_6.l();
@@ -3314,7 +3392,7 @@
3314
3392
  destination_4.e(element_5);
3315
3393
  }
3316
3394
  }
3317
- tmp = state.m9a(table.copy(VOID, VOID, VOID, VOID, VOID, destination_4));
3395
+ tmp = state.u9a(table.copy(VOID, VOID, VOID, VOID, VOID, destination_4));
3318
3396
  } else {
3319
3397
  noWhenBranchMatchedException();
3320
3398
  }
@@ -3322,32 +3400,32 @@
3322
3400
  return tmp;
3323
3401
  };
3324
3402
  protoOf(_no_name_provided__qut3iv_3).u6p = function (state, action) {
3325
- return this.h9m((state == null ? true : !(state == null)) ? state : THROW_CCE(), action);
3403
+ return this.q9m((state == null ? true : !(state == null)) ? state : THROW_CCE(), action);
3326
3404
  };
3327
3405
  function Companion_1() {
3328
3406
  }
3329
- protoOf(Companion_1).pdi = function (config) {
3407
+ protoOf(Companion_1).bdj = function (config) {
3330
3408
  return new ServerState(config);
3331
3409
  };
3332
- protoOf(Companion_1).mde = function (config, $super) {
3410
+ protoOf(Companion_1).yde = function (config, $super) {
3333
3411
  config = config === VOID ? new ServerConfig(true) : config;
3334
- return $super === VOID ? this.pdi(config) : $super.pdi.call(this, config);
3412
+ return $super === VOID ? this.bdj(config) : $super.bdj.call(this, config);
3335
3413
  };
3336
3414
  var Companion_instance_9;
3337
3415
  function Companion_getInstance_2() {
3338
3416
  return Companion_instance_9;
3339
3417
  }
3340
3418
  function ServerState(config) {
3341
- this.wdd_1 = config;
3419
+ this.ide_1 = config;
3342
3420
  }
3343
- protoOf(ServerState).kdi = function (config) {
3421
+ protoOf(ServerState).wdi = function (config) {
3344
3422
  return new ServerState(config);
3345
3423
  };
3346
3424
  protoOf(ServerState).toString = function () {
3347
- return 'ServerState(config=' + this.wdd_1.toString() + ')';
3425
+ return 'ServerState(config=' + this.ide_1.toString() + ')';
3348
3426
  };
3349
3427
  protoOf(ServerState).hashCode = function () {
3350
- return this.wdd_1.hashCode();
3428
+ return this.ide_1.hashCode();
3351
3429
  };
3352
3430
  protoOf(ServerState).equals = function (other) {
3353
3431
  if (this === other)
@@ -3355,7 +3433,7 @@
3355
3433
  if (!(other instanceof ServerState))
3356
3434
  return false;
3357
3435
  var tmp0_other_with_cast = other instanceof ServerState ? other : THROW_CCE();
3358
- if (!this.wdd_1.equals(tmp0_other_with_cast.wdd_1))
3436
+ if (!this.ide_1.equals(tmp0_other_with_cast.ide_1))
3359
3437
  return false;
3360
3438
  return true;
3361
3439
  };
@@ -3393,13 +3471,13 @@
3393
3471
  }
3394
3472
  function _get_controllerLogger__nbd727($this) {
3395
3473
  // Inline function 'kotlin.getValue' call
3396
- var this_0 = $this.xdi_1;
3474
+ var this_0 = $this.jdj_1;
3397
3475
  controllerLogger$factory();
3398
3476
  return this_0.u();
3399
3477
  }
3400
3478
  function _get_di__ndbzja($this) {
3401
3479
  // Inline function 'kotlin.getValue' call
3402
- var this_0 = $this.ydi_1;
3480
+ var this_0 = $this.kdj_1;
3403
3481
  di$factory();
3404
3482
  return this_0.u();
3405
3483
  }
@@ -3410,13 +3488,13 @@
3410
3488
  function GameServerEngineControllerImpl$controllerLogger$delegate$lambda(this$0) {
3411
3489
  return function () {
3412
3490
  var tmp;
3413
- if (this$0.vdi_1 == null) {
3491
+ if (this$0.hdj_1 == null) {
3414
3492
  tmp = null;
3415
3493
  } else {
3416
3494
  // Inline function 'kotlin.let' call
3417
3495
  // Inline function 'kotlin.contracts.contract' call
3418
3496
  // Inline function 'GameServerEngineControllerImpl.controllerLogger$delegate.<anonymous>.<anonymous>' call
3419
- tmp = new CombinedRaspberryLogger(mutableListOf([new LoggerCallbacksWrapperLoggerOutput(this$0.vdi_1)]));
3497
+ tmp = new CombinedRaspberryLogger(mutableListOf([new LoggerCallbacksWrapperLoggerOutput(this$0.hdj_1)]));
3420
3498
  }
3421
3499
  var tmp1_elvis_lhs = tmp;
3422
3500
  return tmp1_elvis_lhs == null ? new PlatformRaspberryLogger() : tmp1_elvis_lhs;
@@ -3444,7 +3522,7 @@
3444
3522
  tmp_0.p65(tmp$ret$3);
3445
3523
  $this$DI.t61(jsonModule());
3446
3524
  $this$DI.t61(serverHelpersModule());
3447
- $this$DI.t61(randomOrgModule(this$0.wdi_1));
3525
+ $this$DI.t61(randomOrgModule(this$0.idj_1));
3448
3526
  return Unit_instance;
3449
3527
  };
3450
3528
  }
@@ -3455,16 +3533,16 @@
3455
3533
  };
3456
3534
  }
3457
3535
  function _no_name_provided__qut3iv_4($item) {
3458
- this.edj_1 = $item;
3536
+ this.qdj_1 = $item;
3459
3537
  }
3460
3538
  protoOf(_no_name_provided__qut3iv_4).c6o = function (action) {
3461
3539
  return isInterface(action, Action);
3462
3540
  };
3463
- protoOf(_no_name_provided__qut3iv_4).h9m = function (state, action) {
3464
- return this.edj_1(state, isInterface(action, Action) ? action : THROW_CCE());
3541
+ protoOf(_no_name_provided__qut3iv_4).q9m = function (state, action) {
3542
+ return this.qdj_1(state, isInterface(action, Action) ? action : THROW_CCE());
3465
3543
  };
3466
3544
  protoOf(_no_name_provided__qut3iv_4).u6p = function (state, action) {
3467
- return this.h9m((state == null ? true : !(state == null)) ? state : THROW_CCE(), action);
3545
+ return this.q9m((state == null ? true : !(state == null)) ? state : THROW_CCE(), action);
3468
3546
  };
3469
3547
  function GameServerEngineControllerImpl$createGameEngineWithLogic$lambda$lambda($fileLoggerOutput) {
3470
3548
  return function ($this$singleton) {
@@ -3521,7 +3599,7 @@
3521
3599
  }
3522
3600
  function GameServerEngineControllerImpl$createGameEngineWithLogic$lambda_0($gameServer) {
3523
3601
  return function (it) {
3524
- var tmp0_elvis_lhs = Companion_instance_4.d9r(it);
3602
+ var tmp0_elvis_lhs = Companion_instance_4.m9r(it);
3525
3603
  var tmp;
3526
3604
  if (tmp0_elvis_lhs == null) {
3527
3605
  var tmp1_safe_receiver = $gameServer.x6e().d6w_1;
@@ -3534,7 +3612,7 @@
3534
3612
  }
3535
3613
  function GameServerEngineControllerImpl$createGameEngineWithLogic$lambda_1($gameServer) {
3536
3614
  return function (it) {
3537
- var tmp0_elvis_lhs = Companion_instance_5.o9p(it);
3615
+ var tmp0_elvis_lhs = Companion_instance_5.x9p(it);
3538
3616
  var tmp;
3539
3617
  if (tmp0_elvis_lhs == null) {
3540
3618
  var tmp1_safe_receiver = $gameServer.x6e().d6w_1;
@@ -3556,7 +3634,7 @@
3556
3634
  // Inline function 'kotlin.contracts.contract' call
3557
3635
  $this$DI.t61(tmp0_safe_receiver);
3558
3636
  }
3559
- $this$DI.t61(dealerModule(this$0.randomPoolProvider, this$0.wdi_1));
3637
+ $this$DI.t61(dealerModule(this$0.randomPoolProvider, this$0.idj_1));
3560
3638
  $this$DI.t61(coreModule($coreConfig));
3561
3639
  $this$DI.t61(createGameServerDI($serverConfig, $logicConfig, $botConfig, $dealerConfig, $externalReducers, $externalMiddlewares));
3562
3640
  return Unit_instance;
@@ -3565,76 +3643,76 @@
3565
3643
  function GameServerEngineControllerImpl(loggerCallback, randomOrgConfig, production) {
3566
3644
  loggerCallback = loggerCallback === VOID ? null : loggerCallback;
3567
3645
  production = production === VOID ? true : production;
3568
- this.vdi_1 = loggerCallback;
3569
- this.wdi_1 = randomOrgConfig;
3646
+ this.hdj_1 = loggerCallback;
3647
+ this.idj_1 = randomOrgConfig;
3570
3648
  AppEnvironment_getInstance().l6v(production ? AppEnvironmentValue_PRODUCTION_getInstance() : AppEnvironmentValue_DEVELOPMENT_getInstance());
3571
3649
  var tmp = this;
3572
- tmp.xdi_1 = lazy(GameServerEngineControllerImpl$controllerLogger$delegate$lambda(this));
3650
+ tmp.jdj_1 = lazy(GameServerEngineControllerImpl$controllerLogger$delegate$lambda(this));
3573
3651
  var tmp_0 = this;
3574
- tmp_0.ydi_1 = lazy(GameServerEngineControllerImpl$di$delegate$lambda(this));
3652
+ tmp_0.kdj_1 = lazy(GameServerEngineControllerImpl$di$delegate$lambda(this));
3575
3653
  var tmp_1 = this;
3576
3654
  // Inline function 'org.kodein.di.instance' call
3577
3655
  var this_0 = _get_di__ndbzja(this);
3578
3656
  // Inline function 'org.kodein.type.generic' call
3579
3657
  var tmp_2 = typeToken(createKType(getKClass(ParserHelper), arrayOf([]), false));
3580
3658
  var tmp$ret$0 = isInterface(tmp_2, TypeToken) ? tmp_2 : THROW_CCE();
3581
- tmp_1.zdi_1 = Instance(this_0, tmp$ret$0, null).m67(this, parser$factory());
3659
+ tmp_1.ldj_1 = Instance(this_0, tmp$ret$0, null).m67(this, parser$factory());
3582
3660
  var tmp_3 = this;
3583
3661
  // Inline function 'org.kodein.di.instance' call
3584
3662
  var this_1 = _get_di__ndbzja(this);
3585
3663
  // Inline function 'org.kodein.type.generic' call
3586
3664
  var tmp_4 = typeToken(createKType(getKClass(GameHelper), arrayOf([]), false));
3587
3665
  var tmp$ret$2 = isInterface(tmp_4, TypeToken) ? tmp_4 : THROW_CCE();
3588
- tmp_3.adj_1 = Instance(this_1, tmp$ret$2, null).m67(this, helper$factory());
3666
+ tmp_3.mdj_1 = Instance(this_1, tmp$ret$2, null).m67(this, helper$factory());
3589
3667
  var tmp_5 = this;
3590
3668
  // Inline function 'org.kodein.di.instance' call
3591
3669
  var this_2 = _get_di__ndbzja(this);
3592
3670
  // Inline function 'org.kodein.type.generic' call
3593
3671
  var tmp_6 = typeToken(createKType(getKClass(GameResources), arrayOf([]), false));
3594
3672
  var tmp$ret$4 = isInterface(tmp_6, TypeToken) ? tmp_6 : THROW_CCE();
3595
- tmp_5.bdj_1 = Instance(this_2, tmp$ret$4, null).m67(this, resources$factory());
3673
+ tmp_5.ndj_1 = Instance(this_2, tmp$ret$4, null).m67(this, resources$factory());
3596
3674
  var tmp_7 = this;
3597
3675
  // Inline function 'org.kodein.di.instance' call
3598
3676
  var this_3 = _get_di__ndbzja(this);
3599
3677
  // Inline function 'org.kodein.type.generic' call
3600
3678
  var tmp_8 = typeToken(createKType(getKClass(TestHelper), arrayOf([]), false));
3601
3679
  var tmp$ret$6 = isInterface(tmp_8, TypeToken) ? tmp_8 : THROW_CCE();
3602
- tmp_7.cdj_1 = Instance(this_3, tmp$ret$6, null).m67(this, test$factory());
3680
+ tmp_7.odj_1 = Instance(this_3, tmp$ret$6, null).m67(this, test$factory());
3603
3681
  var tmp_9 = this;
3604
3682
  // Inline function 'org.kodein.di.instance' call
3605
3683
  var this_4 = _get_di__ndbzja(this);
3606
3684
  // Inline function 'org.kodein.type.generic' call
3607
3685
  var tmp_10 = typeToken(createKType(getKClass(RandomPoolProvider), arrayOf([]), false));
3608
3686
  var tmp$ret$8 = isInterface(tmp_10, TypeToken) ? tmp_10 : THROW_CCE();
3609
- tmp_9.ddj_1 = Instance(this_4, tmp$ret$8, null).m67(this, randomPoolProvider$factory());
3687
+ tmp_9.pdj_1 = Instance(this_4, tmp$ret$8, null).m67(this, randomPoolProvider$factory());
3610
3688
  }
3611
- protoOf(GameServerEngineControllerImpl).nd6 = function () {
3689
+ protoOf(GameServerEngineControllerImpl).wd6 = function () {
3612
3690
  // Inline function 'kotlin.getValue' call
3613
- var this_0 = this.zdi_1;
3691
+ var this_0 = this.ldj_1;
3614
3692
  parser$factory_0();
3615
3693
  return this_0.u();
3616
3694
  };
3617
- protoOf(GameServerEngineControllerImpl).rdi = function () {
3695
+ protoOf(GameServerEngineControllerImpl).ddj = function () {
3618
3696
  // Inline function 'kotlin.getValue' call
3619
- var this_0 = this.adj_1;
3697
+ var this_0 = this.mdj_1;
3620
3698
  helper$factory_0();
3621
3699
  return this_0.u();
3622
3700
  };
3623
- protoOf(GameServerEngineControllerImpl).sdi = function () {
3701
+ protoOf(GameServerEngineControllerImpl).edj = function () {
3624
3702
  // Inline function 'kotlin.getValue' call
3625
- var this_0 = this.bdj_1;
3703
+ var this_0 = this.ndj_1;
3626
3704
  resources$factory_0();
3627
3705
  return this_0.u();
3628
3706
  };
3629
- protoOf(GameServerEngineControllerImpl).qdi = function () {
3707
+ protoOf(GameServerEngineControllerImpl).cdj = function () {
3630
3708
  // Inline function 'kotlin.getValue' call
3631
- var this_0 = this.cdj_1;
3709
+ var this_0 = this.odj_1;
3632
3710
  test$factory_0();
3633
3711
  return this_0.u();
3634
3712
  };
3635
- protoOf(GameServerEngineControllerImpl).tdi = function () {
3713
+ protoOf(GameServerEngineControllerImpl).fdj = function () {
3636
3714
  // Inline function 'kotlin.getValue' call
3637
- var this_0 = this.ddj_1;
3715
+ var this_0 = this.pdj_1;
3638
3716
  randomPoolProvider$factory_0();
3639
3717
  return this_0.u();
3640
3718
  };
@@ -3644,7 +3722,7 @@
3644
3722
  protoOf(GameServerEngineControllerImpl).createGameEngine = function () {
3645
3723
  return this.createGameEngineWithLogic();
3646
3724
  };
3647
- protoOf(GameServerEngineControllerImpl).udi = function (reducers, middlewares, serverConfig, logicConfig, dealerConfig, coreConfig) {
3725
+ protoOf(GameServerEngineControllerImpl).gdj = function (reducers, middlewares, serverConfig, logicConfig, dealerConfig, coreConfig) {
3648
3726
  var combinedLogger = Companion_instance_6.qm();
3649
3727
  var tmp;
3650
3728
  if (coreConfig.fileLogsEnabled) {
@@ -3654,8 +3732,8 @@
3654
3732
  }
3655
3733
  var fileLoggerOutput = tmp;
3656
3734
  var tmp_0;
3657
- if (!(this.vdi_1 == null)) {
3658
- tmp_0 = new CallbackWrapperLoggerOutput(new LoggerCallbacksWrapperLoggerOutput(this.vdi_1));
3735
+ if (!(this.hdj_1 == null)) {
3736
+ tmp_0 = new CallbackWrapperLoggerOutput(new LoggerCallbacksWrapperLoggerOutput(this.hdj_1));
3659
3737
  } else {
3660
3738
  tmp_0 = null;
3661
3739
  }
@@ -3663,7 +3741,7 @@
3663
3741
  var tmp0_botConfig = new EngineBotConfig(VOID, VOID, VOID, false);
3664
3742
  // Inline function 'kotlin.collections.map' call
3665
3743
  // Inline function 'kotlin.collections.mapTo' call
3666
- var destination = ArrayList_init_$Create$_0(reducers.length);
3744
+ var destination = ArrayList_init_$Create$(reducers.length);
3667
3745
  var inductionVariable = 0;
3668
3746
  var last = reducers.length;
3669
3747
  while (inductionVariable < last) {
@@ -3677,7 +3755,7 @@
3677
3755
  var tmp1_externalReducers = toList_0(destination);
3678
3756
  // Inline function 'kotlin.collections.map' call
3679
3757
  // Inline function 'kotlin.collections.mapTo' call
3680
- var destination_0 = ArrayList_init_$Create$_0(middlewares.length);
3758
+ var destination_0 = ArrayList_init_$Create$(middlewares.length);
3681
3759
  var inductionVariable_0 = 0;
3682
3760
  var last_0 = middlewares.length;
3683
3761
  while (inductionVariable_0 < last_0) {
@@ -3698,12 +3776,12 @@
3698
3776
  var gameServer = tmp_1.d63(tmp$ret$7, null);
3699
3777
  if (!(fileLoggerOutput == null)) {
3700
3778
  var tmp_3 = fileLoggerOutput;
3701
- tmp_3.s9q_1 = GameServerEngineControllerImpl$createGameEngineWithLogic$lambda_0(gameServer);
3779
+ tmp_3.b9r_1 = GameServerEngineControllerImpl$createGameEngineWithLogic$lambda_0(gameServer);
3702
3780
  combinedLogger.sm(fileLoggerOutput);
3703
3781
  }
3704
3782
  if (!(callbackWrapperLoggerOutput == null)) {
3705
3783
  var tmp_4 = callbackWrapperLoggerOutput;
3706
- tmp_4.q9p_1 = GameServerEngineControllerImpl$createGameEngineWithLogic$lambda_1(gameServer);
3784
+ tmp_4.z9p_1 = GameServerEngineControllerImpl$createGameEngineWithLogic$lambda_1(gameServer);
3707
3785
  combinedLogger.sm(callbackWrapperLoggerOutput);
3708
3786
  }
3709
3787
  return gameServer;
@@ -3772,13 +3850,13 @@
3772
3850
  }
3773
3851
  function _get_playerAnswerInteractor__msggz1($this) {
3774
3852
  // Inline function 'kotlin.getValue' call
3775
- var this_0 = $this.hdj_1;
3853
+ var this_0 = $this.tdj_1;
3776
3854
  playerAnswerInteractor$factory_0();
3777
3855
  return this_0.u();
3778
3856
  }
3779
3857
  function TestHelperImpl$di$lambda$lambda(this$0) {
3780
3858
  return function ($this$singleton) {
3781
- return this$0.fdj_1;
3859
+ return this$0.rdj_1;
3782
3860
  };
3783
3861
  }
3784
3862
  function TestHelperImpl$di$lambda(this$0) {
@@ -3807,20 +3885,20 @@
3807
3885
  return emptyMap();
3808
3886
  }
3809
3887
  function TestHelperImpl(logger) {
3810
- this.fdj_1 = logger;
3888
+ this.rdj_1 = logger;
3811
3889
  var tmp = this;
3812
3890
  var tmp_0 = Companion_instance_3;
3813
- tmp.gdj_1 = tmp_0.a62(VOID, TestHelperImpl$di$lambda(this));
3891
+ tmp.sdj_1 = tmp_0.a62(VOID, TestHelperImpl$di$lambda(this));
3814
3892
  var tmp_1 = this;
3815
3893
  // Inline function 'org.kodein.di.instance' call
3816
- var this_0 = this.gdj_1;
3894
+ var this_0 = this.sdj_1;
3817
3895
  // Inline function 'org.kodein.type.generic' call
3818
3896
  var tmp_2 = typeToken(createKType(getKClass(PlayerAnswerInteractor), arrayOf([]), false));
3819
3897
  var tmp$ret$0 = isInterface(tmp_2, TypeToken) ? tmp_2 : THROW_CCE();
3820
- tmp_1.hdj_1 = Instance(this_0, tmp$ret$0, null).m67(this, playerAnswerInteractor$factory());
3898
+ tmp_1.tdj_1 = Instance(this_0, tmp$ret$0, null).m67(this, playerAnswerInteractor$factory());
3821
3899
  }
3822
3900
  protoOf(TestHelperImpl).getPlayerAnswer = function (table, playerId, botConfig) {
3823
- return _get_playerAnswerInteractor__msggz1(this).k91(playerId, table, botConfig);
3901
+ return _get_playerAnswerInteractor__msggz1(this).s91(playerId, table, botConfig);
3824
3902
  };
3825
3903
  protoOf(TestHelperImpl).getPlayerAnswerFromClientAction = function (table, currentPlayerId, action, botConfig) {
3826
3904
  var mechanicAction = mapFromClient(action, new FromClientActionPayloadProvider(currentPlayerId, TestHelperImpl$getPlayerAnswerFromClientAction$lambda));
@@ -3828,7 +3906,7 @@
3828
3906
  var tmp$ret$0;
3829
3907
  $l$block_0: {
3830
3908
  // Inline function 'kotlin.collections.any' call
3831
- var this_0 = mechanicAction.j9c();
3909
+ var this_0 = mechanicAction.s9c();
3832
3910
  var tmp;
3833
3911
  if (isInterface(this_0, Collection)) {
3834
3912
  tmp = this_0.p();
@@ -3861,7 +3939,7 @@
3861
3939
  var tmp$ret$0;
3862
3940
  $l$block_0: {
3863
3941
  // Inline function 'kotlin.collections.any' call
3864
- var this_0 = action.j9c();
3942
+ var this_0 = action.s9c();
3865
3943
  var tmp;
3866
3944
  if (isInterface(this_0, Collection)) {
3867
3945
  tmp = this_0.p();
@@ -3932,6 +4010,9 @@
3932
4010
  return new TestHelperImpl(tmp$ret$1);
3933
4011
  }
3934
4012
  //region block: post-declaration
4013
+ defineProp(protoOf(GameServer$roomOnCreate$1$updatedUsers$previousTeams$1), 'playerId', function () {
4014
+ return this.a6e();
4015
+ });
3935
4016
  protoOf(GameServer).roomOnCreate = roomOnCreate;
3936
4017
  protoOf(GameServer).roomOnDelete = roomOnDelete;
3937
4018
  protoOf(GameServer).shutdown = shutdown;
@@ -3961,19 +4042,19 @@
3961
4042
  });
3962
4043
  protoOf(GameServerEngineControllerImpl).createGameEngineWithLogic = createGameEngineWithLogic;
3963
4044
  defineProp(protoOf(GameServerEngineControllerImpl), 'parser', function () {
3964
- return this.nd6();
4045
+ return this.wd6();
3965
4046
  });
3966
4047
  defineProp(protoOf(GameServerEngineControllerImpl), 'helper', function () {
3967
- return this.rdi();
4048
+ return this.ddj();
3968
4049
  });
3969
4050
  defineProp(protoOf(GameServerEngineControllerImpl), 'resources', function () {
3970
- return this.sdi();
4051
+ return this.edj();
3971
4052
  });
3972
4053
  defineProp(protoOf(GameServerEngineControllerImpl), 'test', function () {
3973
- return this.qdi();
4054
+ return this.cdj();
3974
4055
  });
3975
4056
  defineProp(protoOf(GameServerEngineControllerImpl), 'randomPoolProvider', function () {
3976
- return this.tdi();
4057
+ return this.fdj();
3977
4058
  });
3978
4059
  //endregion
3979
4060
  //region block: init