client_plugin_logic_deb 1.8.247 → 1.8.250

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -41,10 +41,10 @@
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  var Unit_instance = kotlin_kotlin.$_$.p5;
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  var protoOf = kotlin_kotlin.$_$.uc;
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  var THROW_CCE = kotlin_kotlin.$_$.sg;
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- var ToClientAction = kotlin_io_raspberryapps_game_engine_engine.$_$.g5;
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+ var ToClientAction = kotlin_io_raspberryapps_game_engine_engine.$_$.w4;
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  var initMetadataForLambda = kotlin_kotlin.$_$.xb;
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  var VOID = kotlin_kotlin.$_$.f;
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- var AppState = kotlin_io_raspberryapps_game_engine_engine.$_$.h8;
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+ var AppState = kotlin_io_raspberryapps_game_engine_engine.$_$.x7;
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  var initMetadataForCompanion = kotlin_kotlin.$_$.ub;
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  var equals = kotlin_kotlin.$_$.lb;
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  var FunctionAdapter = kotlin_kotlin.$_$.za;
@@ -57,34 +57,34 @@
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  var get_COROUTINE_SUSPENDED = kotlin_kotlin.$_$.ga;
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  var distinctUntilChanged = kotlin_org_jetbrains_kotlinx_kotlinx_coroutines_core.$_$.y;
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  var Store = kotlin_io_raspberryapps_game_engine_core.$_$.j3;
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- var get_isCreated = kotlin_io_raspberryapps_game_engine_engine.$_$.m8;
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- var PlayerReadyFromClientAction = kotlin_io_raspberryapps_game_engine_engine.$_$.a5;
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- var PlayerConnectionState_LOST_CONNECTION_getInstance = kotlin_io_raspberryapps_game_engine_core.$_$.l4;
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- var PlayerConnectionUpdateAction = kotlin_io_raspberryapps_game_engine_engine.$_$.j7;
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- var PlayerConnectionState_LIVE_getInstance = kotlin_io_raspberryapps_game_engine_core.$_$.k4;
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- var PlayerConnectionState_LEFT_getInstance = kotlin_io_raspberryapps_game_engine_core.$_$.j4;
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+ var get_isCreated = kotlin_io_raspberryapps_game_engine_engine.$_$.c8;
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+ var PlayerReadyFromClientAction = kotlin_io_raspberryapps_game_engine_engine.$_$.q4;
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+ var PlayerConnectionState_LOST_CONNECTION_getInstance = kotlin_io_raspberryapps_game_engine_core.$_$.n4;
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+ var PlayerConnectionUpdateAction = kotlin_io_raspberryapps_game_engine_engine.$_$.z6;
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+ var PlayerConnectionState_LIVE_getInstance = kotlin_io_raspberryapps_game_engine_core.$_$.m4;
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+ var PlayerConnectionState_LEFT_getInstance = kotlin_io_raspberryapps_game_engine_core.$_$.l4;
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  var toList = kotlin_kotlin.$_$.t9;
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  var getPlayer = kotlin_io_raspberryapps_game_engine_core.$_$.p;
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- var GameEngineConfig_instance = kotlin_io_raspberryapps_game_engine_core.$_$.u5;
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+ var GameEngineConfig_instance = kotlin_io_raspberryapps_game_engine_core.$_$.w5;
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  var toMutableList = kotlin_kotlin.$_$.w9;
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- var sortWithItem = kotlin_io_raspberryapps_game_engine_core.$_$.y3;
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- var StartGameMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.y6;
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- var RestartRoundReason_getInstance = kotlin_io_raspberryapps_game_engine_core.$_$.t5;
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- var Companion_instance = kotlin_io_raspberryapps_game_engine_engine.$_$.qa;
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- var ContinueGameMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.g6;
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- var SceneEndedMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.g7;
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- var Reason_GAME_NOT_EXISTS_getInstance = kotlin_io_raspberryapps_game_engine_core.$_$.o4;
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+ var sortWithItem = kotlin_io_raspberryapps_game_engine_core.$_$.a4;
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+ var StartGameMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.o6;
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+ var RestartRoundReason_getInstance = kotlin_io_raspberryapps_game_engine_core.$_$.v5;
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+ var Companion_instance = kotlin_io_raspberryapps_game_engine_engine.$_$.s9;
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+ var ContinueGameMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.w5;
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+ var SceneEndedMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.w6;
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+ var Reason_GAME_NOT_EXISTS_getInstance = kotlin_io_raspberryapps_game_engine_core.$_$.q4;
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  var GameErrorReason = kotlin_io_raspberryapps_game_engine_core.$_$.t1;
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- var TerminationState = kotlin_io_raspberryapps_game_engine_engine.$_$.i8;
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- var FinishGameMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.i6;
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- var ClearAction = kotlin_io_raspberryapps_game_engine_engine.$_$.i7;
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- var toDomainEnumSafe = kotlin_io_raspberryapps_game_engine_core.$_$.a4;
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- var Companion_instance_0 = kotlin_io_raspberryapps_game_engine_engine.$_$.sa;
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- var Reason_DEPLOY_getInstance = kotlin_io_raspberryapps_game_engine_core.$_$.t4;
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+ var TerminationState = kotlin_io_raspberryapps_game_engine_engine.$_$.y7;
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+ var FinishGameMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.y5;
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+ var ClearAction = kotlin_io_raspberryapps_game_engine_engine.$_$.y6;
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+ var toDomainEnumSafe = kotlin_io_raspberryapps_game_engine_core.$_$.c4;
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+ var Companion_instance_0 = kotlin_io_raspberryapps_game_engine_engine.$_$.u9;
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+ var Reason_DEPLOY_getInstance = kotlin_io_raspberryapps_game_engine_core.$_$.v4;
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  var GameFinishedReason = kotlin_io_raspberryapps_game_engine_core.$_$.u1;
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- var Reason_SERVER_ERROR_getInstance = kotlin_io_raspberryapps_game_engine_core.$_$.r4;
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+ var Reason_SERVER_ERROR_getInstance = kotlin_io_raspberryapps_game_engine_core.$_$.t4;
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  var noWhenBranchMatchedException = kotlin_kotlin.$_$.qh;
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- var BaseGame = kotlin_io_raspberryapps_game_engine_engine.$_$.n8;
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+ var BaseGame = kotlin_io_raspberryapps_game_engine_engine.$_$.d8;
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  var emptyList = kotlin_kotlin.$_$.n7;
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  var RaspberryLogger = kotlin_io_raspberryapps_cardgame_logger.$_$.g;
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  var getKClass = kotlin_kotlin.$_$.e;
@@ -93,10 +93,10 @@
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  var typeToken = kotlin_org_kodein_type_kaverit.$_$.d;
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  var TypeToken = kotlin_org_kodein_type_kaverit.$_$.b;
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  var Instance = kotlin_org_kodein_di_kodein_di.$_$.f;
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- var PlayerConnectionInteractor = kotlin_io_raspberryapps_game_engine_engine.$_$.o4;
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+ var PlayerConnectionInteractor = kotlin_io_raspberryapps_game_engine_engine.$_$.e4;
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  var lazy = kotlin_kotlin.$_$.ph;
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  var plus = kotlin_kotlin.$_$.z8;
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- var GameStore = kotlin_io_raspberryapps_game_engine_engine.$_$.p8;
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+ var GameStore = kotlin_io_raspberryapps_game_engine_engine.$_$.f8;
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  var defineProp = kotlin_kotlin.$_$.kb;
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  var KProperty1 = kotlin_kotlin.$_$.pd;
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  var getPropertyCallableRef = kotlin_kotlin.$_$.qb;
@@ -105,28 +105,28 @@
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  var Enum = kotlin_kotlin.$_$.hg;
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  var getBooleanHashCode = kotlin_kotlin.$_$.ob;
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  var Module_init_$Create$ = kotlin_org_kodein_di_kodein_di.$_$.a;
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- var StoreContract = kotlin_io_raspberryapps_game_engine_engine.$_$.o7;
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- var ServerReduxConfig = kotlin_io_raspberryapps_game_engine_engine.$_$.d;
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+ var StoreContract = kotlin_io_raspberryapps_game_engine_engine.$_$.e7;
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+ var ServerReduxConfig = kotlin_io_raspberryapps_game_engine_engine.$_$.f;
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  var Singleton = kotlin_org_kodein_di_kodein_di.$_$.d;
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- var StateProvider = kotlin_io_raspberryapps_game_engine_engine.$_$.q8;
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+ var StateProvider = kotlin_io_raspberryapps_game_engine_engine.$_$.g8;
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  var Provider = kotlin_org_kodein_di_kodein_di.$_$.c;
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- var TableLifecycleReducer = kotlin_io_raspberryapps_game_engine_engine.$_$.f8;
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+ var TableLifecycleReducer = kotlin_io_raspberryapps_game_engine_engine.$_$.v7;
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  var RandomPoolProvider = kotlin_io_raspberryapps_cardgame_random.$_$.i;
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- var PlayerTurnMechanicReducer = kotlin_io_raspberryapps_game_engine_engine.$_$.d8;
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+ var PlayerTurnMechanicReducer = kotlin_io_raspberryapps_game_engine_engine.$_$.t7;
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  var IdsProvider = kotlin_io_raspberryapps_game_engine_core.$_$.e2;
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- var EngineLogicConfig = kotlin_io_raspberryapps_game_engine_engine.$_$.w3;
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- var jsonModule = kotlin_io_raspberryapps_game_engine_engine.$_$.f4;
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- var getEngineGameModule = kotlin_io_raspberryapps_game_engine_engine.$_$.e4;
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- var MechanicLifecycleReducer = kotlin_io_raspberryapps_game_engine_engine.$_$.c8;
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- var GameStoreContract = kotlin_io_raspberryapps_game_engine_engine.$_$.o8;
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+ var EngineLogicConfig = kotlin_io_raspberryapps_game_engine_engine.$_$.m3;
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+ var jsonModule = kotlin_io_raspberryapps_game_engine_engine.$_$.v3;
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+ var getEngineGameModule = kotlin_io_raspberryapps_game_engine_engine.$_$.u3;
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+ var MechanicLifecycleReducer = kotlin_io_raspberryapps_game_engine_engine.$_$.s7;
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+ var GameStoreContract = kotlin_io_raspberryapps_game_engine_engine.$_$.e8;
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  var initMetadataForInterface = kotlin_kotlin.$_$.wb;
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  var LinkedHashMap_init_$Create$ = kotlin_kotlin.$_$.w;
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  var ArrayList_init_$Create$ = kotlin_kotlin.$_$.n;
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  var ArrayList_init_$Create$_0 = kotlin_kotlin.$_$.m;
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- var CombinedToClientAction = kotlin_io_raspberryapps_game_engine_engine.$_$.e5;
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+ var CombinedToClientAction = kotlin_io_raspberryapps_game_engine_engine.$_$.u4;
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  var single = kotlin_kotlin.$_$.i9;
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  var copyToArray = kotlin_kotlin.$_$.i7;
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- var ActionDeliveryPayload = kotlin_io_raspberryapps_game_engine_engine.$_$.d5;
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+ var ActionDeliveryPayload = kotlin_io_raspberryapps_game_engine_engine.$_$.t4;
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  var toString = kotlin_kotlin.$_$.yc;
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  var getStringHashCode = kotlin_kotlin.$_$.rb;
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  var KtList = kotlin_kotlin.$_$.x5;
@@ -142,152 +142,121 @@
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  var flatMapConcat = kotlin_org_jetbrains_kotlinx_kotlinx_coroutines_core.$_$.b1;
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  var get_actionTag = kotlin_io_raspberryapps_game_engine_core.$_$.f3;
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  var Action = kotlin_io_raspberryapps_game_engine_core.$_$.g3;
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- var ValidationStoreContract = kotlin_io_raspberryapps_game_engine_engine.$_$.q7;
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- var TimersStoreContract = kotlin_io_raspberryapps_game_engine_engine.$_$.p7;
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- var BotGameStoreContract = kotlin_io_raspberryapps_game_engine_engine.$_$.k7;
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- var GameMechanicStoreContract = kotlin_io_raspberryapps_game_engine_engine.$_$.m7;
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- var FileLoggerStoreContract = kotlin_io_raspberryapps_game_engine_engine.$_$.l7;
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+ var ValidationStoreContract = kotlin_io_raspberryapps_game_engine_engine.$_$.g7;
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+ var TimersStoreContract = kotlin_io_raspberryapps_game_engine_engine.$_$.f7;
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+ var BotGameStoreContract = kotlin_io_raspberryapps_game_engine_engine.$_$.a7;
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+ var GameMechanicStoreContract = kotlin_io_raspberryapps_game_engine_engine.$_$.c7;
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+ var FileLoggerStoreContract = kotlin_io_raspberryapps_game_engine_engine.$_$.b7;
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  var AsyncProvider = kotlin_io_raspberryapps_game_engine_core.$_$.d2;
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- var LastCardInteractor = kotlin_io_raspberryapps_game_engine_engine.$_$.i4;
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- var EngineBotConfig = kotlin_io_raspberryapps_game_engine_engine.$_$.v3;
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- var ScenePositionProvider = kotlin_io_raspberryapps_game_engine_engine.$_$.s4;
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+ var LastCardInteractor = kotlin_io_raspberryapps_game_engine_engine.$_$.y3;
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+ var EngineBotConfig = kotlin_io_raspberryapps_game_engine_engine.$_$.l3;
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+ var ScenePositionProvider = kotlin_io_raspberryapps_game_engine_engine.$_$.i4;
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  var listOf = kotlin_kotlin.$_$.q8;
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- var checkBotsMiddleware = kotlin_io_raspberryapps_game_engine_engine.$_$.z7;
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+ var checkBotsMiddleware = kotlin_io_raspberryapps_game_engine_engine.$_$.p7;
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  var listOfNotNull = kotlin_kotlin.$_$.n8;
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- var playerConnectionUpdateMiddleware = kotlin_io_raspberryapps_game_engine_engine.$_$.t7;
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- var playerReconnectionWaitingTimerTickMiddleware = kotlin_io_raspberryapps_game_engine_engine.$_$.u7;
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+ var playerConnectionUpdateMiddleware = kotlin_io_raspberryapps_game_engine_engine.$_$.j7;
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+ var playerReconnectionWaitingTimerTickMiddleware = kotlin_io_raspberryapps_game_engine_engine.$_$.k7;
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  var listOfNotNull_0 = kotlin_kotlin.$_$.o8;
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- var roundLifecycleMiddleware = kotlin_io_raspberryapps_game_engine_engine.$_$.r7;
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- var playerTurnTimeoutWhenHostMiddleware = kotlin_io_raspberryapps_game_engine_engine.$_$.x7;
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+ var roundLifecycleMiddleware = kotlin_io_raspberryapps_game_engine_engine.$_$.h7;
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+ var playerTurnTimeoutWhenHostMiddleware = kotlin_io_raspberryapps_game_engine_engine.$_$.n7;
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  var listOf_0 = kotlin_kotlin.$_$.p8;
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- var clearOnFinishMiddleware = kotlin_io_raspberryapps_game_engine_engine.$_$.y7;
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- var putPlayerLastCardMiddleware = kotlin_io_raspberryapps_game_engine_engine.$_$.s7;
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- var RoundEndedAction = kotlin_io_raspberryapps_game_engine_engine.$_$.c6;
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+ var clearOnFinishMiddleware = kotlin_io_raspberryapps_game_engine_engine.$_$.o7;
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+ var putPlayerLastCardMiddleware = kotlin_io_raspberryapps_game_engine_engine.$_$.i7;
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+ var RoundEndedAction = kotlin_io_raspberryapps_game_engine_engine.$_$.s5;
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  var Middleware = kotlin_io_raspberryapps_game_engine_core.$_$.h3;
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- var MechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.m6;
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- var RoomActionPayload = kotlin_io_raspberryapps_game_engine_engine.$_$.f5;
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- var mapToClient = kotlin_io_raspberryapps_game_engine_engine.$_$.q5;
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- var PlayerConnectionChangedMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.r6;
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- var UserMessage = kotlin_io_raspberryapps_game_engine_engine.$_$.q;
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- var mapToClient_0 = kotlin_io_raspberryapps_game_engine_engine.$_$.v5;
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- var MessageMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.n6;
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- var mapToClient_1 = kotlin_io_raspberryapps_game_engine_engine.$_$.o5;
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- var WinnerCombinationsMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.e7;
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- var mapToClient_2 = kotlin_io_raspberryapps_game_engine_engine.$_$.m5;
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- var PickUpBribeMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.q6;
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- var mapToClient_3 = kotlin_io_raspberryapps_game_engine_engine.$_$.t5;
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- var PutCardMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.u6;
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- var mapToClient_4 = kotlin_io_raspberryapps_game_engine_engine.$_$.i5;
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- var CombinationChoiceMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.f6;
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- var mapToClient_5 = kotlin_io_raspberryapps_game_engine_engine.$_$.w5;
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- var TrumpMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.d7;
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- var mapToClient_6 = kotlin_io_raspberryapps_game_engine_engine.$_$.a6;
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- var SuitChoiceMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.a7;
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- var mapToClient_7 = kotlin_io_raspberryapps_game_engine_engine.$_$.z5;
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- var PlayerReadyMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.s6;
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- var getGameCreator = kotlin_io_raspberryapps_game_engine_engine.$_$.w;
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+ var MechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.c6;
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+ var RoomActionPayload = kotlin_io_raspberryapps_game_engine_engine.$_$.v4;
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+ var mapToClient = kotlin_io_raspberryapps_game_engine_engine.$_$.g5;
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+ var PlayerConnectionChangedMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.h6;
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+ var UserMessage = kotlin_io_raspberryapps_game_engine_engine.$_$.s;
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+ var mapToClient_0 = kotlin_io_raspberryapps_game_engine_engine.$_$.l5;
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+ var MessageMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.d6;
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+ var mapToClient_1 = kotlin_io_raspberryapps_game_engine_engine.$_$.e5;
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+ var WinnerCombinationsMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.u6;
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+ var mapToClient_2 = kotlin_io_raspberryapps_game_engine_engine.$_$.c5;
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+ var PickUpBribeMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.g6;
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+ var mapToClient_3 = kotlin_io_raspberryapps_game_engine_engine.$_$.j5;
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+ var PutCardMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.k6;
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+ var mapToClient_4 = kotlin_io_raspberryapps_game_engine_engine.$_$.y4;
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+ var CombinationChoiceMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.v5;
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+ var mapToClient_5 = kotlin_io_raspberryapps_game_engine_engine.$_$.m5;
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+ var TrumpMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.t6;
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+ var mapToClient_6 = kotlin_io_raspberryapps_game_engine_engine.$_$.q5;
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+ var SuitChoiceMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.q6;
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+ var mapToClient_7 = kotlin_io_raspberryapps_game_engine_engine.$_$.p5;
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+ var PlayerReadyMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.i6;
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+ var getGameCreator = kotlin_io_raspberryapps_game_engine_engine.$_$.y;
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  var collectionSizeOrDefault = kotlin_kotlin.$_$.s6;
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- var UserActionPayload_init_$Create$ = kotlin_io_raspberryapps_game_engine_engine.$_$.p9;
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- var mapToClient_8 = kotlin_io_raspberryapps_game_engine_engine.$_$.x5;
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- var TeamsDataMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.b7;
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- var mapToClient_9 = kotlin_io_raspberryapps_game_engine_engine.$_$.u5;
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- var SceneActMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.w6;
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- var mapToClient_10 = kotlin_io_raspberryapps_game_engine_engine.$_$.y5;
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- var SceneMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.x6;
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- var mapToClient_11 = kotlin_io_raspberryapps_game_engine_engine.$_$.r5;
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- var ErrorAction = kotlin_io_raspberryapps_game_engine_engine.$_$.h6;
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- var mapToClient_12 = kotlin_io_raspberryapps_game_engine_engine.$_$.k5;
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- var RestartGameMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.v6;
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- var mapToClient_13 = kotlin_io_raspberryapps_game_engine_engine.$_$.p5;
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- var mapToClient_14 = kotlin_io_raspberryapps_game_engine_engine.$_$.s5;
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- var FinishingGameMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.j6;
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- var mapToClient_15 = kotlin_io_raspberryapps_game_engine_engine.$_$.l5;
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- var mapToClient_16 = kotlin_io_raspberryapps_game_engine_engine.$_$.n5;
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- var StartNewGameMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.z6;
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- var mapToClient_17 = kotlin_io_raspberryapps_game_engine_engine.$_$.j5;
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+ var UserActionPayload_init_$Create$ = kotlin_io_raspberryapps_game_engine_engine.$_$.v8;
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+ var mapToClient_8 = kotlin_io_raspberryapps_game_engine_engine.$_$.n5;
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+ var TeamsDataMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.r6;
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+ var mapToClient_9 = kotlin_io_raspberryapps_game_engine_engine.$_$.k5;
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+ var SceneActMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.m6;
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+ var mapToClient_10 = kotlin_io_raspberryapps_game_engine_engine.$_$.o5;
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+ var SceneMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.n6;
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+ var mapToClient_11 = kotlin_io_raspberryapps_game_engine_engine.$_$.h5;
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+ var ErrorAction = kotlin_io_raspberryapps_game_engine_engine.$_$.x5;
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+ var mapToClient_12 = kotlin_io_raspberryapps_game_engine_engine.$_$.a5;
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+ var RestartGameMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.l6;
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+ var mapToClient_13 = kotlin_io_raspberryapps_game_engine_engine.$_$.f5;
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+ var mapToClient_14 = kotlin_io_raspberryapps_game_engine_engine.$_$.i5;
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+ var FinishingGameMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.z5;
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+ var mapToClient_15 = kotlin_io_raspberryapps_game_engine_engine.$_$.b5;
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+ var mapToClient_16 = kotlin_io_raspberryapps_game_engine_engine.$_$.d5;
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+ var StartNewGameMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.p6;
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+ var mapToClient_17 = kotlin_io_raspberryapps_game_engine_engine.$_$.z4;
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  var Reducer = kotlin_io_raspberryapps_game_engine_core.$_$.i3;
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- var Companion_instance_1 = kotlin_io_raspberryapps_game_engine_core.$_$.f5;
210
- var Companion_instance_2 = kotlin_io_raspberryapps_game_engine_core.$_$.d5;
209
+ var Companion_instance_1 = kotlin_io_raspberryapps_game_engine_core.$_$.h5;
210
+ var Companion_instance_2 = kotlin_io_raspberryapps_game_engine_core.$_$.f5;
211
211
  var Companion_getInstance = kotlin_kotlin.$_$.g5;
212
212
  var DurationUnit_MILLISECONDS_getInstance = kotlin_kotlin.$_$.g;
213
213
  var toDuration = kotlin_kotlin.$_$.zf;
214
- var BaseMechanicLifecycleReducer = kotlin_io_raspberryapps_game_engine_engine.$_$.b8;
215
- var GameLifecycleState_CREATED_getInstance = kotlin_io_raspberryapps_game_engine_engine.$_$.k9;
214
+ var BaseMechanicLifecycleReducer = kotlin_io_raspberryapps_game_engine_engine.$_$.r7;
215
+ var GameLifecycleState_CREATED_getInstance = kotlin_io_raspberryapps_game_engine_engine.$_$.q8;
216
216
  var filterByPlayerId = kotlin_io_raspberryapps_game_engine_core.$_$.m;
217
217
  var singleOrNull = kotlin_kotlin.$_$.h9;
218
218
  var Collection = kotlin_kotlin.$_$.r5;
219
219
  var toSet = kotlin_kotlin.$_$.z9;
220
- var Spectator = kotlin_io_raspberryapps_game_engine_engine.$_$.t;
221
- var AppStatePayload = kotlin_io_raspberryapps_game_engine_engine.$_$.g8;
220
+ var Spectator = kotlin_io_raspberryapps_game_engine_engine.$_$.v;
221
+ var AppStatePayload = kotlin_io_raspberryapps_game_engine_engine.$_$.w7;
222
222
  var IllegalArgumentException_init_$Create$ = kotlin_kotlin.$_$.s1;
223
- var isArray = kotlin_kotlin.$_$.zb;
224
- var get_entries = kotlin_io_raspberryapps_game_engine_engine.$_$.a1;
225
- var IllegalStateException_init_$Create$ = kotlin_kotlin.$_$.w1;
226
- var get_entries_0 = kotlin_io_raspberryapps_game_engine_engine.$_$.m3;
227
- var get_entries_1 = kotlin_io_raspberryapps_game_engine_engine.$_$.n3;
228
- var getUserProfilePayloadOrNull = kotlin_io_raspberryapps_game_engine_engine.$_$.x;
229
- var Companion_instance_3 = kotlin_io_raspberryapps_game_engine_engine.$_$.na;
230
- var Config = kotlin_io_raspberryapps_game_engine_engine.$_$.l3;
231
- var PointsMode_SMALL_getInstance = kotlin_io_raspberryapps_game_engine_engine.$_$.i9;
232
- var PointsMode_MEDIUM_getInstance = kotlin_io_raspberryapps_game_engine_engine.$_$.h9;
233
- var PointsMode_BIG_getInstance = kotlin_io_raspberryapps_game_engine_engine.$_$.g9;
234
- var PointsMode_TEST_getInstance = kotlin_io_raspberryapps_game_engine_engine.$_$.j9;
235
- var PlayersMode_TWO_PLAYERS_getInstance = kotlin_io_raspberryapps_game_engine_engine.$_$.f9;
236
- var PlayersMode_THREE_PLAYERS_getInstance = kotlin_io_raspberryapps_game_engine_engine.$_$.e9;
237
- var PlayersMode_FOUR_PLAYERS_getInstance = kotlin_io_raspberryapps_game_engine_engine.$_$.d9;
238
- var PlayersMode_FOUR_PLAYERS_BY_TEAM_getInstance = kotlin_io_raspberryapps_game_engine_engine.$_$.c9;
239
- var Rules = kotlin_io_raspberryapps_game_engine_engine.$_$.d1;
240
- var mapOfObject = kotlin_io_raspberryapps_game_engine_core.$_$.w3;
241
- var toRoundContractType = kotlin_io_raspberryapps_game_engine_engine.$_$.z2;
242
- var Companion_getInstance_0 = kotlin_io_raspberryapps_game_engine_engine.$_$.r9;
243
- var toBidType = kotlin_io_raspberryapps_game_engine_engine.$_$.x2;
244
- var mapToCombinationType = kotlin_io_raspberryapps_game_engine_engine.$_$.e2;
245
- var Companion_getInstance_1 = kotlin_io_raspberryapps_game_engine_engine.$_$.ma;
246
- var toPointsDistributeMode = kotlin_io_raspberryapps_game_engine_engine.$_$.y2;
247
- var PointsDistributeMode_HIGHEST_PLAYER_getInstance = kotlin_io_raspberryapps_game_engine_engine.$_$.y8;
248
- var PointsDistributeMode_ALL_getInstance = kotlin_io_raspberryapps_game_engine_engine.$_$.x8;
249
- var getValue = kotlin_kotlin.$_$.a8;
250
- var Companion_instance_4 = kotlin_io_raspberryapps_game_engine_engine.$_$.s9;
251
- var valueOf = kotlin_io_raspberryapps_game_engine_engine.$_$.b1;
252
- var Default_getInstance = kotlin_kotlin.$_$.d5;
253
- var GameUserInfo = kotlin_io_raspberryapps_game_engine_core.$_$.c;
254
- var DealerConfig = kotlin_io_raspberryapps_game_engine_engine.$_$.u3;
223
+ var DealerConfig = kotlin_io_raspberryapps_game_engine_engine.$_$.k3;
255
224
  var CoreConfig = kotlin_io_raspberryapps_game_engine_core.$_$.r1;
256
225
  var RandomOrgConfig = kotlin_io_raspberryapps_cardgame_random.$_$.b;
257
- var Companion_instance_5 = kotlin_org_kodein_di_kodein_di.$_$.b;
258
- var LoggerCallbacksWrapperLoggerOutput = kotlin_io_raspberryapps_game_engine_engine.$_$.a;
226
+ var Companion_instance_3 = kotlin_org_kodein_di_kodein_di.$_$.b;
227
+ var LoggerCallbacksWrapperLoggerOutput = kotlin_io_raspberryapps_game_engine_engine.$_$.c;
259
228
  var mutableListOf = kotlin_kotlin.$_$.v8;
260
229
  var CombinedRaspberryLogger = kotlin_io_raspberryapps_cardgame_logger.$_$.c;
261
230
  var PlatformRaspberryLogger = kotlin_io_raspberryapps_cardgame_logger.$_$.f;
262
231
  var randomOrgModule = kotlin_io_raspberryapps_game_engine_core.$_$.j2;
263
- var FileLoggerOutput = kotlin_io_raspberryapps_game_engine_engine.$_$.l8;
264
- var FileLoggerOutputImpl = kotlin_io_raspberryapps_game_engine_engine.$_$.k8;
265
- var CallbackWrapperLoggerOutput = kotlin_io_raspberryapps_game_engine_engine.$_$.j8;
266
- var Companion_instance_6 = kotlin_io_raspberryapps_game_engine_engine.$_$.ua;
267
- var Companion_instance_7 = kotlin_io_raspberryapps_game_engine_engine.$_$.ta;
268
- var toLoggerPayload = kotlin_io_raspberryapps_game_engine_engine.$_$.t3;
232
+ var FileLoggerOutput = kotlin_io_raspberryapps_game_engine_engine.$_$.b8;
233
+ var FileLoggerOutputImpl = kotlin_io_raspberryapps_game_engine_engine.$_$.a8;
234
+ var CallbackWrapperLoggerOutput = kotlin_io_raspberryapps_game_engine_engine.$_$.z7;
235
+ var Companion_instance_4 = kotlin_io_raspberryapps_game_engine_engine.$_$.w9;
236
+ var Companion_instance_5 = kotlin_io_raspberryapps_game_engine_engine.$_$.v9;
237
+ var toLoggerPayload = kotlin_io_raspberryapps_game_engine_engine.$_$.j3;
269
238
  var combinedLoggerModule = kotlin_io_raspberryapps_game_engine_core.$_$.g2;
270
239
  var dealerModule = kotlin_io_raspberryapps_game_engine_core.$_$.i2;
271
240
  var coreModule = kotlin_io_raspberryapps_game_engine_core.$_$.h2;
272
- var AppEnvironment_getInstance = kotlin_io_raspberryapps_game_engine_core.$_$.w5;
273
- var AppEnvironmentValue_DEVELOPMENT_getInstance = kotlin_io_raspberryapps_game_engine_core.$_$.b5;
274
- var AppEnvironmentValue_PRODUCTION_getInstance = kotlin_io_raspberryapps_game_engine_core.$_$.c5;
275
- var ParserHelper = kotlin_io_raspberryapps_game_engine_engine.$_$.b;
241
+ var AppEnvironment_getInstance = kotlin_io_raspberryapps_game_engine_core.$_$.y5;
242
+ var AppEnvironmentValue_DEVELOPMENT_getInstance = kotlin_io_raspberryapps_game_engine_core.$_$.d5;
243
+ var AppEnvironmentValue_PRODUCTION_getInstance = kotlin_io_raspberryapps_game_engine_core.$_$.e5;
244
+ var ParserHelper = kotlin_io_raspberryapps_game_engine_engine.$_$.d;
245
+ var GameHelper = kotlin_io_raspberryapps_game_engine_engine.$_$.a;
246
+ var GameResources = kotlin_io_raspberryapps_game_engine_engine.$_$.b;
276
247
  var Logger_getInstance = kotlin_io_raspberryapps_cardgame_logger.$_$.m;
277
- var Companion_instance_8 = kotlin_io_raspberryapps_cardgame_logger.$_$.n;
248
+ var Companion_instance_6 = kotlin_io_raspberryapps_cardgame_logger.$_$.n;
278
249
  var toList_0 = kotlin_kotlin.$_$.s9;
279
250
  var middleware = kotlin_io_raspberryapps_game_engine_core.$_$.l3;
280
251
  var get_direct = kotlin_org_kodein_di_kodein_di.$_$.g;
281
- var mapToDto = kotlin_io_raspberryapps_game_engine_engine.$_$.k2;
282
- var RoomConfig = kotlin_io_raspberryapps_game_engine_engine.$_$.va;
283
- var get_botGameModule = kotlin_io_raspberryapps_game_engine_engine.$_$.d4;
252
+ var get_botGameModule = kotlin_io_raspberryapps_game_engine_engine.$_$.t3;
284
253
  var emptyMap = kotlin_kotlin.$_$.o7;
285
- var PlayerAnswerInteractor = kotlin_io_raspberryapps_game_engine_engine.$_$.j4;
286
- var FromClientActionPayloadProvider = kotlin_io_raspberryapps_game_engine_engine.$_$.w4;
287
- var mapFromClient = kotlin_io_raspberryapps_game_engine_engine.$_$.h5;
288
- var NextPlayerTurnAction = kotlin_io_raspberryapps_game_engine_engine.$_$.p6;
289
- var get_ratingModule = kotlin_io_raspberryapps_game_engine_engine.$_$.g4;
290
- var engineHelpersModule = kotlin_io_raspberryapps_game_engine_engine.$_$.c;
254
+ var PlayerAnswerInteractor = kotlin_io_raspberryapps_game_engine_engine.$_$.z3;
255
+ var FromClientActionPayloadProvider = kotlin_io_raspberryapps_game_engine_engine.$_$.m4;
256
+ var mapFromClient = kotlin_io_raspberryapps_game_engine_engine.$_$.x4;
257
+ var NextPlayerTurnAction = kotlin_io_raspberryapps_game_engine_engine.$_$.f6;
258
+ var get_ratingModule = kotlin_io_raspberryapps_game_engine_engine.$_$.w3;
259
+ var engineHelpersModule = kotlin_io_raspberryapps_game_engine_engine.$_$.e;
291
260
  //endregion
292
261
  //region block: pre-declaration
293
262
  initMetadataForLambda(GameServer$subscribeToClientAction$slambda$slambda, CoroutineImpl, VOID, [1]);
@@ -318,15 +287,15 @@
318
287
  tmp = spectators;
319
288
  }
320
289
  spectators = tmp;
321
- return this.hd9(roomId, gameCreatorId, config, users, spectators);
290
+ return this.lda(roomId, gameCreatorId, config, users, spectators);
322
291
  }
323
292
  function roomOnDelete(newRid, $super) {
324
293
  newRid = newRid === VOID ? null : newRid;
325
- return this.id9(newRid);
294
+ return this.mda(newRid);
326
295
  }
327
296
  function shutdown(reason, roomId, $super) {
328
297
  roomId = roomId === VOID ? null : roomId;
329
- return this.jd9(reason, roomId);
298
+ return this.nda(reason, roomId);
330
299
  }
331
300
  initMetadataForInterface(ServerGameEngineContract, 'ServerGameEngineContract', VOID, VOID, [GameStoreContract]);
332
301
  initMetadataForClass(GameServer, 'GameServer', VOID, BaseGame, [BaseGame, ServerGameEngineContract]);
@@ -355,24 +324,6 @@
355
324
  initMetadataForClass(_no_name_provided__qut3iv_3, VOID, VOID, VOID, [Reducer]);
356
325
  initMetadataForCompanion(Companion_1);
357
326
  initMetadataForClass(ServerState, 'ServerState', VOID, VOID, [AppStatePayload]);
358
- initMetadataForInterface(GameHelper, 'GameHelper');
359
- initMetadataForClass(GameHelperImpl, 'GameHelperImpl', GameHelperImpl, VOID, [GameHelper]);
360
- function createBotUser(playerId, existingNicknames, $super) {
361
- var tmp;
362
- if (existingNicknames === VOID) {
363
- // Inline function 'kotlin.emptyArray' call
364
- tmp = [];
365
- } else {
366
- tmp = existingNicknames;
367
- }
368
- existingNicknames = tmp;
369
- return this.kdd(playerId, existingNicknames);
370
- }
371
- initMetadataForInterface(GameResources, 'GameResources');
372
- initMetadataForCompanion(Companion_2);
373
- initMetadataForClass(AvatarSet, 'AvatarSet', VOID, Enum);
374
- initMetadataForClass(AvatarData, 'AvatarData');
375
- initMetadataForClass(GameResourcesImpl, 'GameResourcesImpl', GameResourcesImpl, VOID, [GameResources]);
376
327
  function createGameEngineWithLogic(reducers, middlewares, serverConfig, logicConfig, dealerConfig, coreConfig, $super) {
377
328
  var tmp;
378
329
  if (reducers === VOID) {
@@ -394,7 +345,7 @@
394
345
  logicConfig = logicConfig === VOID ? new EngineLogicConfig() : logicConfig;
395
346
  dealerConfig = dealerConfig === VOID ? new DealerConfig() : dealerConfig;
396
347
  coreConfig = coreConfig === VOID ? new CoreConfig() : coreConfig;
397
- return this.ade(reducers, middlewares, serverConfig, logicConfig, dealerConfig, coreConfig);
348
+ return this.sde(reducers, middlewares, serverConfig, logicConfig, dealerConfig, coreConfig);
398
349
  }
399
350
  initMetadataForInterface(GameEngineController, 'GameEngineController');
400
351
  initMetadataForClass(_no_name_provided__qut3iv_4, VOID, VOID, VOID, [Reducer]);
@@ -403,17 +354,17 @@
403
354
  initMetadataForClass(TestHelperImpl, 'TestHelperImpl', VOID, VOID, [TestHelper]);
404
355
  //endregion
405
356
  function GameServer$subscribeToClientAction$slambda$slambda($subscriber, resultContinuation) {
406
- this.xd1_1 = $subscriber;
357
+ this.bd3_1 = $subscriber;
407
358
  CoroutineImpl.call(this, resultContinuation);
408
359
  }
409
- protoOf(GameServer$subscribeToClientAction$slambda$slambda).zd1 = function (it, $completion) {
410
- var tmp = this.ad2(it, $completion);
360
+ protoOf(GameServer$subscribeToClientAction$slambda$slambda).dd3 = function (it, $completion) {
361
+ var tmp = this.ed3(it, $completion);
411
362
  tmp.g9_1 = Unit_instance;
412
363
  tmp.h9_1 = null;
413
364
  return tmp.m9();
414
365
  };
415
366
  protoOf(GameServer$subscribeToClientAction$slambda$slambda).w9 = function (p1, $completion) {
416
- return this.zd1(p1 instanceof ToClientAction ? p1 : THROW_CCE(), $completion);
367
+ return this.dd3(p1 instanceof ToClientAction ? p1 : THROW_CCE(), $completion);
417
368
  };
418
369
  protoOf(GameServer$subscribeToClientAction$slambda$slambda).m9 = function () {
419
370
  var suspendResult = this.g9_1;
@@ -422,7 +373,7 @@
422
373
  var tmp = this.e9_1;
423
374
  if (tmp === 0) {
424
375
  this.f9_1 = 1;
425
- this.xd1_1(this.yd1_1);
376
+ this.bd3_1(this.cd3_1);
426
377
  return Unit_instance;
427
378
  } else if (tmp === 1) {
428
379
  throw this.h9_1;
@@ -433,31 +384,31 @@
433
384
  }
434
385
  while (true);
435
386
  };
436
- protoOf(GameServer$subscribeToClientAction$slambda$slambda).ad2 = function (it, completion) {
437
- var i = new GameServer$subscribeToClientAction$slambda$slambda(this.xd1_1, completion);
438
- i.yd1_1 = it;
387
+ protoOf(GameServer$subscribeToClientAction$slambda$slambda).ed3 = function (it, completion) {
388
+ var i = new GameServer$subscribeToClientAction$slambda$slambda(this.bd3_1, completion);
389
+ i.cd3_1 = it;
439
390
  return i;
440
391
  };
441
392
  function GameServer$subscribeToClientAction$slambda$slambda_0($subscriber, resultContinuation) {
442
393
  var i = new GameServer$subscribeToClientAction$slambda$slambda($subscriber, resultContinuation);
443
394
  var l = function (it, $completion) {
444
- return i.zd1(it, $completion);
395
+ return i.dd3(it, $completion);
445
396
  };
446
397
  l.$arity = 1;
447
398
  return l;
448
399
  }
449
400
  function GameServer$subscribeWith$slambda$slambda($subscriber, resultContinuation) {
450
- this.jd2_1 = $subscriber;
401
+ this.nd3_1 = $subscriber;
451
402
  CoroutineImpl.call(this, resultContinuation);
452
403
  }
453
- protoOf(GameServer$subscribeWith$slambda$slambda).ld2 = function (it, $completion) {
454
- var tmp = this.md2(it, $completion);
404
+ protoOf(GameServer$subscribeWith$slambda$slambda).pd3 = function (it, $completion) {
405
+ var tmp = this.qd3(it, $completion);
455
406
  tmp.g9_1 = Unit_instance;
456
407
  tmp.h9_1 = null;
457
408
  return tmp.m9();
458
409
  };
459
410
  protoOf(GameServer$subscribeWith$slambda$slambda).w9 = function (p1, $completion) {
460
- return this.ld2(p1 instanceof AppState ? p1 : THROW_CCE(), $completion);
411
+ return this.pd3(p1 instanceof AppState ? p1 : THROW_CCE(), $completion);
461
412
  };
462
413
  protoOf(GameServer$subscribeWith$slambda$slambda).m9 = function () {
463
414
  var suspendResult = this.g9_1;
@@ -466,7 +417,7 @@
466
417
  var tmp = this.e9_1;
467
418
  if (tmp === 0) {
468
419
  this.f9_1 = 1;
469
- this.jd2_1(this.kd2_1);
420
+ this.nd3_1(this.od3_1);
470
421
  return Unit_instance;
471
422
  } else if (tmp === 1) {
472
423
  throw this.h9_1;
@@ -477,58 +428,58 @@
477
428
  }
478
429
  while (true);
479
430
  };
480
- protoOf(GameServer$subscribeWith$slambda$slambda).md2 = function (it, completion) {
481
- var i = new GameServer$subscribeWith$slambda$slambda(this.jd2_1, completion);
482
- i.kd2_1 = it;
431
+ protoOf(GameServer$subscribeWith$slambda$slambda).qd3 = function (it, completion) {
432
+ var i = new GameServer$subscribeWith$slambda$slambda(this.nd3_1, completion);
433
+ i.od3_1 = it;
483
434
  return i;
484
435
  };
485
436
  function GameServer$subscribeWith$slambda$slambda_0($subscriber, resultContinuation) {
486
437
  var i = new GameServer$subscribeWith$slambda$slambda($subscriber, resultContinuation);
487
438
  var l = function (it, $completion) {
488
- return i.ld2(it, $completion);
439
+ return i.pd3(it, $completion);
489
440
  };
490
441
  l.$arity = 1;
491
442
  return l;
492
443
  }
493
444
  function _get_logger__rkp4sl($this) {
494
445
  // Inline function 'kotlin.getValue' call
495
- var this_0 = $this.pd2_1;
446
+ var this_0 = $this.td3_1;
496
447
  logger$factory_0();
497
448
  return this_0.u();
498
449
  }
499
450
  function _get_toClientEventsObserver__6rp51y($this) {
500
451
  // Inline function 'kotlin.getValue' call
501
- var this_0 = $this.qd2_1;
452
+ var this_0 = $this.ud3_1;
502
453
  toClientEventsObserver$factory_0();
503
454
  return this_0.u();
504
455
  }
505
456
  function _get_playerConnectionInteractor__si6cxf($this) {
506
457
  // Inline function 'kotlin.getValue' call
507
- var this_0 = $this.rd2_1;
458
+ var this_0 = $this.vd3_1;
508
459
  playerConnectionInteractor$factory_0();
509
460
  return this_0.u();
510
461
  }
511
462
  function _get_random__h29cgo($this) {
512
463
  // Inline function 'kotlin.getValue' call
513
- var this_0 = $this.sd2_1;
464
+ var this_0 = $this.wd3_1;
514
465
  random$factory();
515
466
  return this_0.u();
516
467
  }
517
468
  function Companion() {
518
- this.ud2_1 = 'GameEngine_API';
469
+ this.yd3_1 = 'GameEngine_API';
519
470
  }
520
- var Companion_instance_9;
521
- function Companion_getInstance_2() {
522
- return Companion_instance_9;
471
+ var Companion_instance_7;
472
+ function Companion_getInstance_0() {
473
+ return Companion_instance_7;
523
474
  }
524
475
  function sam$kotlinx_coroutines_flow_FlowCollector$0(function_0) {
525
- this.vd2_1 = function_0;
476
+ this.zd3_1 = function_0;
526
477
  }
527
478
  protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0).p18 = function (value, $completion) {
528
- return this.vd2_1(value, $completion);
479
+ return this.zd3_1(value, $completion);
529
480
  };
530
481
  protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0).o3 = function () {
531
- return this.vd2_1;
482
+ return this.zd3_1;
532
483
  };
533
484
  protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0).equals = function (other) {
534
485
  var tmp;
@@ -549,13 +500,13 @@
549
500
  return hashCode(this.o3());
550
501
  };
551
502
  function sam$kotlinx_coroutines_flow_FlowCollector$0_0(function_0) {
552
- this.wd2_1 = function_0;
503
+ this.ad4_1 = function_0;
553
504
  }
554
505
  protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0_0).p18 = function (value, $completion) {
555
- return this.wd2_1(value, $completion);
506
+ return this.ad4_1(value, $completion);
556
507
  };
557
508
  protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0_0).o3 = function () {
558
- return this.wd2_1;
509
+ return this.ad4_1;
559
510
  };
560
511
  protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0_0).equals = function (other) {
561
512
  var tmp;
@@ -581,8 +532,8 @@
581
532
  };
582
533
  }
583
534
  function GameServer$subscribeToClientAction$slambda(this$0, $subscriber, resultContinuation) {
584
- this.fd3_1 = this$0;
585
- this.gd3_1 = $subscriber;
535
+ this.jd4_1 = this$0;
536
+ this.kd4_1 = $subscriber;
586
537
  CoroutineImpl.call(this, resultContinuation);
587
538
  }
588
539
  protoOf(GameServer$subscribeToClientAction$slambda).e1f = function ($this$launchDefault, $completion) {
@@ -603,8 +554,8 @@
603
554
  case 0:
604
555
  this.f9_1 = 2;
605
556
  this.e9_1 = 1;
606
- var tmp_0 = _get_toClientEventsObserver__6rp51y(this.fd3_1).rb7();
607
- var tmp_1 = GameServer$subscribeToClientAction$slambda$slambda_0(this.gd3_1, null);
557
+ var tmp_0 = _get_toClientEventsObserver__6rp51y(this.jd4_1).vb8();
558
+ var tmp_1 = GameServer$subscribeToClientAction$slambda$slambda_0(this.kd4_1, null);
608
559
  suspendResult = tmp_0.l17(new sam$kotlinx_coroutines_flow_FlowCollector$0(tmp_1), this);
609
560
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
610
561
  return suspendResult;
@@ -628,8 +579,8 @@
628
579
  while (true);
629
580
  };
630
581
  protoOf(GameServer$subscribeToClientAction$slambda).f1f = function ($this$launchDefault, completion) {
631
- var i = new GameServer$subscribeToClientAction$slambda(this.fd3_1, this.gd3_1, completion);
632
- i.hd3_1 = $this$launchDefault;
582
+ var i = new GameServer$subscribeToClientAction$slambda(this.jd4_1, this.kd4_1, completion);
583
+ i.ld4_1 = $this$launchDefault;
633
584
  return i;
634
585
  };
635
586
  function GameServer$subscribeToClientAction$slambda_0(this$0, $subscriber, resultContinuation) {
@@ -641,8 +592,8 @@
641
592
  return l;
642
593
  }
643
594
  function GameServer$subscribeWith$slambda(this$0, $subscriber, resultContinuation) {
644
- this.qd3_1 = this$0;
645
- this.rd3_1 = $subscriber;
595
+ this.ud4_1 = this$0;
596
+ this.vd4_1 = $subscriber;
646
597
  CoroutineImpl.call(this, resultContinuation);
647
598
  }
648
599
  protoOf(GameServer$subscribeWith$slambda).e1f = function ($this$launchDefault, $completion) {
@@ -663,8 +614,8 @@
663
614
  case 0:
664
615
  this.f9_1 = 2;
665
616
  this.e9_1 = 1;
666
- var tmp_0 = distinctUntilChanged(this.qd3_1.c6w());
667
- var tmp_1 = GameServer$subscribeWith$slambda$slambda_0(this.rd3_1, null);
617
+ var tmp_0 = distinctUntilChanged(this.ud4_1.c6w());
618
+ var tmp_1 = GameServer$subscribeWith$slambda$slambda_0(this.vd4_1, null);
668
619
  suspendResult = tmp_0.l17(new sam$kotlinx_coroutines_flow_FlowCollector$0_0(tmp_1), this);
669
620
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
670
621
  return suspendResult;
@@ -688,8 +639,8 @@
688
639
  while (true);
689
640
  };
690
641
  protoOf(GameServer$subscribeWith$slambda).f1f = function ($this$launchDefault, completion) {
691
- var i = new GameServer$subscribeWith$slambda(this.qd3_1, this.rd3_1, completion);
692
- i.sd3_1 = $this$launchDefault;
642
+ var i = new GameServer$subscribeWith$slambda(this.ud4_1, this.vd4_1, completion);
643
+ i.wd4_1 = $this$launchDefault;
693
644
  return i;
694
645
  };
695
646
  function GameServer$subscribeWith$slambda_0(this$0, $subscriber, resultContinuation) {
@@ -701,18 +652,18 @@
701
652
  return l;
702
653
  }
703
654
  function GameServer$fromClientEvent$slambda($action, resultContinuation) {
704
- this.bd4_1 = $action;
655
+ this.fd5_1 = $action;
705
656
  CoroutineImpl.call(this, resultContinuation);
706
657
  }
707
- protoOf(GameServer$fromClientEvent$slambda).sb2 = function ($this$dispatchAsync, store, $completion) {
708
- var tmp = this.tb2($this$dispatchAsync, store, $completion);
658
+ protoOf(GameServer$fromClientEvent$slambda).wb3 = function ($this$dispatchAsync, store, $completion) {
659
+ var tmp = this.xb3($this$dispatchAsync, store, $completion);
709
660
  tmp.g9_1 = Unit_instance;
710
661
  tmp.h9_1 = null;
711
662
  return tmp.m9();
712
663
  };
713
664
  protoOf(GameServer$fromClientEvent$slambda).x9 = function (p1, p2, $completion) {
714
665
  var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
715
- return this.sb2(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
666
+ return this.wb3(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
716
667
  };
717
668
  protoOf(GameServer$fromClientEvent$slambda).m9 = function () {
718
669
  var suspendResult = this.g9_1;
@@ -721,11 +672,11 @@
721
672
  var tmp = this.e9_1;
722
673
  if (tmp === 0) {
723
674
  this.f9_1 = 1;
724
- if (this.bd4_1 instanceof PlayerReadyFromClientAction)
725
- if (!get_isCreated(this.dd4_1.state)) {
675
+ if (this.fd5_1 instanceof PlayerReadyFromClientAction)
676
+ if (!get_isCreated(this.hd5_1.state)) {
726
677
  return Unit_instance;
727
678
  }
728
- this.dd4_1.dispatch(this.bd4_1);
679
+ this.hd5_1.dispatch(this.fd5_1);
729
680
  return Unit_instance;
730
681
  } else if (tmp === 1) {
731
682
  throw this.h9_1;
@@ -736,33 +687,33 @@
736
687
  }
737
688
  while (true);
738
689
  };
739
- protoOf(GameServer$fromClientEvent$slambda).tb2 = function ($this$dispatchAsync, store, completion) {
740
- var i = new GameServer$fromClientEvent$slambda(this.bd4_1, completion);
741
- i.cd4_1 = $this$dispatchAsync;
742
- i.dd4_1 = store;
690
+ protoOf(GameServer$fromClientEvent$slambda).xb3 = function ($this$dispatchAsync, store, completion) {
691
+ var i = new GameServer$fromClientEvent$slambda(this.fd5_1, completion);
692
+ i.gd5_1 = $this$dispatchAsync;
693
+ i.hd5_1 = store;
743
694
  return i;
744
695
  };
745
696
  function GameServer$fromClientEvent$slambda_0($action, resultContinuation) {
746
697
  var i = new GameServer$fromClientEvent$slambda($action, resultContinuation);
747
698
  var l = function ($this$dispatchAsync, store, $completion) {
748
- return i.sb2($this$dispatchAsync, store, $completion);
699
+ return i.wb3($this$dispatchAsync, store, $completion);
749
700
  };
750
701
  l.$arity = 2;
751
702
  return l;
752
703
  }
753
704
  function GameServer$playerLostConnection$slambda($playerId, resultContinuation) {
754
- this.md4_1 = $playerId;
705
+ this.qd5_1 = $playerId;
755
706
  CoroutineImpl.call(this, resultContinuation);
756
707
  }
757
- protoOf(GameServer$playerLostConnection$slambda).sb2 = function ($this$dispatchAsync, store, $completion) {
758
- var tmp = this.tb2($this$dispatchAsync, store, $completion);
708
+ protoOf(GameServer$playerLostConnection$slambda).wb3 = function ($this$dispatchAsync, store, $completion) {
709
+ var tmp = this.xb3($this$dispatchAsync, store, $completion);
759
710
  tmp.g9_1 = Unit_instance;
760
711
  tmp.h9_1 = null;
761
712
  return tmp.m9();
762
713
  };
763
714
  protoOf(GameServer$playerLostConnection$slambda).x9 = function (p1, p2, $completion) {
764
715
  var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
765
- return this.sb2(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
716
+ return this.wb3(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
766
717
  };
767
718
  protoOf(GameServer$playerLostConnection$slambda).m9 = function () {
768
719
  var suspendResult = this.g9_1;
@@ -771,12 +722,12 @@
771
722
  var tmp = this.e9_1;
772
723
  if (tmp === 0) {
773
724
  this.f9_1 = 1;
774
- if (!get_isCreated(this.od4_1.state)) {
725
+ if (!get_isCreated(this.sd5_1.state)) {
775
726
  return Unit_instance;
776
727
  }
777
- var tmp_0 = this.od4_1.dispatch;
728
+ var tmp_0 = this.sd5_1.dispatch;
778
729
  var tmp0_connectionState = PlayerConnectionState_LOST_CONNECTION_getInstance();
779
- tmp_0(new PlayerConnectionUpdateAction(tmp0_connectionState, this.md4_1));
730
+ tmp_0(new PlayerConnectionUpdateAction(tmp0_connectionState, this.qd5_1));
780
731
  return Unit_instance;
781
732
  } else if (tmp === 1) {
782
733
  throw this.h9_1;
@@ -787,33 +738,33 @@
787
738
  }
788
739
  while (true);
789
740
  };
790
- protoOf(GameServer$playerLostConnection$slambda).tb2 = function ($this$dispatchAsync, store, completion) {
791
- var i = new GameServer$playerLostConnection$slambda(this.md4_1, completion);
792
- i.nd4_1 = $this$dispatchAsync;
793
- i.od4_1 = store;
741
+ protoOf(GameServer$playerLostConnection$slambda).xb3 = function ($this$dispatchAsync, store, completion) {
742
+ var i = new GameServer$playerLostConnection$slambda(this.qd5_1, completion);
743
+ i.rd5_1 = $this$dispatchAsync;
744
+ i.sd5_1 = store;
794
745
  return i;
795
746
  };
796
747
  function GameServer$playerLostConnection$slambda_0($playerId, resultContinuation) {
797
748
  var i = new GameServer$playerLostConnection$slambda($playerId, resultContinuation);
798
749
  var l = function ($this$dispatchAsync, store, $completion) {
799
- return i.sb2($this$dispatchAsync, store, $completion);
750
+ return i.wb3($this$dispatchAsync, store, $completion);
800
751
  };
801
752
  l.$arity = 2;
802
753
  return l;
803
754
  }
804
755
  function GameServer$playerLive$slambda($playerId, resultContinuation) {
805
- this.xd4_1 = $playerId;
756
+ this.bd6_1 = $playerId;
806
757
  CoroutineImpl.call(this, resultContinuation);
807
758
  }
808
- protoOf(GameServer$playerLive$slambda).sb2 = function ($this$dispatchAsync, store, $completion) {
809
- var tmp = this.tb2($this$dispatchAsync, store, $completion);
759
+ protoOf(GameServer$playerLive$slambda).wb3 = function ($this$dispatchAsync, store, $completion) {
760
+ var tmp = this.xb3($this$dispatchAsync, store, $completion);
810
761
  tmp.g9_1 = Unit_instance;
811
762
  tmp.h9_1 = null;
812
763
  return tmp.m9();
813
764
  };
814
765
  protoOf(GameServer$playerLive$slambda).x9 = function (p1, p2, $completion) {
815
766
  var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
816
- return this.sb2(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
767
+ return this.wb3(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
817
768
  };
818
769
  protoOf(GameServer$playerLive$slambda).m9 = function () {
819
770
  var suspendResult = this.g9_1;
@@ -822,9 +773,9 @@
822
773
  var tmp = this.e9_1;
823
774
  if (tmp === 0) {
824
775
  this.f9_1 = 1;
825
- var tmp_0 = this.zd4_1.dispatch;
776
+ var tmp_0 = this.dd6_1.dispatch;
826
777
  var tmp0_connectionState = PlayerConnectionState_LIVE_getInstance();
827
- tmp_0(new PlayerConnectionUpdateAction(tmp0_connectionState, this.xd4_1));
778
+ tmp_0(new PlayerConnectionUpdateAction(tmp0_connectionState, this.bd6_1));
828
779
  return Unit_instance;
829
780
  } else if (tmp === 1) {
830
781
  throw this.h9_1;
@@ -835,33 +786,33 @@
835
786
  }
836
787
  while (true);
837
788
  };
838
- protoOf(GameServer$playerLive$slambda).tb2 = function ($this$dispatchAsync, store, completion) {
839
- var i = new GameServer$playerLive$slambda(this.xd4_1, completion);
840
- i.yd4_1 = $this$dispatchAsync;
841
- i.zd4_1 = store;
789
+ protoOf(GameServer$playerLive$slambda).xb3 = function ($this$dispatchAsync, store, completion) {
790
+ var i = new GameServer$playerLive$slambda(this.bd6_1, completion);
791
+ i.cd6_1 = $this$dispatchAsync;
792
+ i.dd6_1 = store;
842
793
  return i;
843
794
  };
844
795
  function GameServer$playerLive$slambda_0($playerId, resultContinuation) {
845
796
  var i = new GameServer$playerLive$slambda($playerId, resultContinuation);
846
797
  var l = function ($this$dispatchAsync, store, $completion) {
847
- return i.sb2($this$dispatchAsync, store, $completion);
798
+ return i.wb3($this$dispatchAsync, store, $completion);
848
799
  };
849
800
  l.$arity = 2;
850
801
  return l;
851
802
  }
852
803
  function GameServer$playerLeft$slambda($playerId, resultContinuation) {
853
- this.id5_1 = $playerId;
804
+ this.md6_1 = $playerId;
854
805
  CoroutineImpl.call(this, resultContinuation);
855
806
  }
856
- protoOf(GameServer$playerLeft$slambda).sb2 = function ($this$dispatchAsync, store, $completion) {
857
- var tmp = this.tb2($this$dispatchAsync, store, $completion);
807
+ protoOf(GameServer$playerLeft$slambda).wb3 = function ($this$dispatchAsync, store, $completion) {
808
+ var tmp = this.xb3($this$dispatchAsync, store, $completion);
858
809
  tmp.g9_1 = Unit_instance;
859
810
  tmp.h9_1 = null;
860
811
  return tmp.m9();
861
812
  };
862
813
  protoOf(GameServer$playerLeft$slambda).x9 = function (p1, p2, $completion) {
863
814
  var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
864
- return this.sb2(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
815
+ return this.wb3(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
865
816
  };
866
817
  protoOf(GameServer$playerLeft$slambda).m9 = function () {
867
818
  var suspendResult = this.g9_1;
@@ -870,9 +821,9 @@
870
821
  var tmp = this.e9_1;
871
822
  if (tmp === 0) {
872
823
  this.f9_1 = 1;
873
- var tmp_0 = this.kd5_1.dispatch;
824
+ var tmp_0 = this.od6_1.dispatch;
874
825
  var tmp0_connectionState = PlayerConnectionState_LEFT_getInstance();
875
- tmp_0(new PlayerConnectionUpdateAction(tmp0_connectionState, this.id5_1));
826
+ tmp_0(new PlayerConnectionUpdateAction(tmp0_connectionState, this.md6_1));
876
827
  return Unit_instance;
877
828
  } else if (tmp === 1) {
878
829
  throw this.h9_1;
@@ -883,38 +834,38 @@
883
834
  }
884
835
  while (true);
885
836
  };
886
- protoOf(GameServer$playerLeft$slambda).tb2 = function ($this$dispatchAsync, store, completion) {
887
- var i = new GameServer$playerLeft$slambda(this.id5_1, completion);
888
- i.jd5_1 = $this$dispatchAsync;
889
- i.kd5_1 = store;
837
+ protoOf(GameServer$playerLeft$slambda).xb3 = function ($this$dispatchAsync, store, completion) {
838
+ var i = new GameServer$playerLeft$slambda(this.md6_1, completion);
839
+ i.nd6_1 = $this$dispatchAsync;
840
+ i.od6_1 = store;
890
841
  return i;
891
842
  };
892
843
  function GameServer$playerLeft$slambda_0($playerId, resultContinuation) {
893
844
  var i = new GameServer$playerLeft$slambda($playerId, resultContinuation);
894
845
  var l = function ($this$dispatchAsync, store, $completion) {
895
- return i.sb2($this$dispatchAsync, store, $completion);
846
+ return i.wb3($this$dispatchAsync, store, $completion);
896
847
  };
897
848
  l.$arity = 2;
898
849
  return l;
899
850
  }
900
851
  function GameServer$roomOnCreate$slambda($users, $gameCreatorId, this$0, $spectators, $config, $roomId, resultContinuation) {
901
- this.td5_1 = $users;
902
- this.ud5_1 = $gameCreatorId;
903
- this.vd5_1 = this$0;
904
- this.wd5_1 = $spectators;
905
- this.xd5_1 = $config;
906
- this.yd5_1 = $roomId;
852
+ this.xd6_1 = $users;
853
+ this.yd6_1 = $gameCreatorId;
854
+ this.zd6_1 = this$0;
855
+ this.ad7_1 = $spectators;
856
+ this.bd7_1 = $config;
857
+ this.cd7_1 = $roomId;
907
858
  CoroutineImpl.call(this, resultContinuation);
908
859
  }
909
- protoOf(GameServer$roomOnCreate$slambda).sb2 = function ($this$dispatchAsync, store, $completion) {
910
- var tmp = this.tb2($this$dispatchAsync, store, $completion);
860
+ protoOf(GameServer$roomOnCreate$slambda).wb3 = function ($this$dispatchAsync, store, $completion) {
861
+ var tmp = this.xb3($this$dispatchAsync, store, $completion);
911
862
  tmp.g9_1 = Unit_instance;
912
863
  tmp.h9_1 = null;
913
864
  return tmp.m9();
914
865
  };
915
866
  protoOf(GameServer$roomOnCreate$slambda).x9 = function (p1, p2, $completion) {
916
867
  var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
917
- return this.sb2(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
868
+ return this.wb3(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
918
869
  };
919
870
  protoOf(GameServer$roomOnCreate$slambda).m9 = function () {
920
871
  var suspendResult = this.g9_1;
@@ -923,13 +874,13 @@
923
874
  var tmp = this.e9_1;
924
875
  if (tmp === 0) {
925
876
  this.f9_1 = 1;
926
- var usersList = toList(this.td5_1);
927
- var gameCreatorUser = getPlayer(usersList, this.ud5_1);
928
- var tmp_0 = this.ad6_1.dispatch;
877
+ var usersList = toList(this.xd6_1);
878
+ var gameCreatorUser = getPlayer(usersList, this.yd6_1);
879
+ var tmp_0 = this.ed7_1.dispatch;
929
880
  var tmp0_version = GameEngineConfig_instance.version;
930
- var tmp1_users = sortWithItem(_get_random__h29cgo(this.vd5_1).a60(toMutableList(usersList)), gameCreatorUser);
931
- var tmp2_spectators = toList(this.wd5_1);
932
- tmp_0(new StartGameMechanicAction(this.xd5_1, this.yd5_1, tmp0_version, this.ud5_1, tmp1_users, VOID, tmp2_spectators));
881
+ var tmp1_users = sortWithItem(_get_random__h29cgo(this.zd6_1).a60(toMutableList(usersList)), gameCreatorUser);
882
+ var tmp2_spectators = toList(this.ad7_1);
883
+ tmp_0(new StartGameMechanicAction(this.bd7_1, this.cd7_1, tmp0_version, this.yd6_1, tmp1_users, VOID, tmp2_spectators));
933
884
  return Unit_instance;
934
885
  } else if (tmp === 1) {
935
886
  throw this.h9_1;
@@ -940,33 +891,33 @@
940
891
  }
941
892
  while (true);
942
893
  };
943
- protoOf(GameServer$roomOnCreate$slambda).tb2 = function ($this$dispatchAsync, store, completion) {
944
- var i = new GameServer$roomOnCreate$slambda(this.td5_1, this.ud5_1, this.vd5_1, this.wd5_1, this.xd5_1, this.yd5_1, completion);
945
- i.zd5_1 = $this$dispatchAsync;
946
- i.ad6_1 = store;
894
+ protoOf(GameServer$roomOnCreate$slambda).xb3 = function ($this$dispatchAsync, store, completion) {
895
+ var i = new GameServer$roomOnCreate$slambda(this.xd6_1, this.yd6_1, this.zd6_1, this.ad7_1, this.bd7_1, this.cd7_1, completion);
896
+ i.dd7_1 = $this$dispatchAsync;
897
+ i.ed7_1 = store;
947
898
  return i;
948
899
  };
949
900
  function GameServer$roomOnCreate$slambda_0($users, $gameCreatorId, this$0, $spectators, $config, $roomId, resultContinuation) {
950
901
  var i = new GameServer$roomOnCreate$slambda($users, $gameCreatorId, this$0, $spectators, $config, $roomId, resultContinuation);
951
902
  var l = function ($this$dispatchAsync, store, $completion) {
952
- return i.sb2($this$dispatchAsync, store, $completion);
903
+ return i.wb3($this$dispatchAsync, store, $completion);
953
904
  };
954
905
  l.$arity = 2;
955
906
  return l;
956
907
  }
957
908
  function GameServer$roomOnContinueFromRound$slambda($tableLite, resultContinuation) {
958
- this.jd6_1 = $tableLite;
909
+ this.nd7_1 = $tableLite;
959
910
  CoroutineImpl.call(this, resultContinuation);
960
911
  }
961
- protoOf(GameServer$roomOnContinueFromRound$slambda).sb2 = function ($this$dispatchAsync, store, $completion) {
962
- var tmp = this.tb2($this$dispatchAsync, store, $completion);
912
+ protoOf(GameServer$roomOnContinueFromRound$slambda).wb3 = function ($this$dispatchAsync, store, $completion) {
913
+ var tmp = this.xb3($this$dispatchAsync, store, $completion);
963
914
  tmp.g9_1 = Unit_instance;
964
915
  tmp.h9_1 = null;
965
916
  return tmp.m9();
966
917
  };
967
918
  protoOf(GameServer$roomOnContinueFromRound$slambda).x9 = function (p1, p2, $completion) {
968
919
  var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
969
- return this.sb2(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
920
+ return this.wb3(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
970
921
  };
971
922
  protoOf(GameServer$roomOnContinueFromRound$slambda).m9 = function () {
972
923
  var suspendResult = this.g9_1;
@@ -975,11 +926,11 @@
975
926
  var tmp = this.e9_1;
976
927
  if (tmp === 0) {
977
928
  this.f9_1 = 1;
978
- var tmp_0 = this.ld6_1.dispatch;
929
+ var tmp_0 = this.pd7_1.dispatch;
979
930
  var tmp0_reason = RestartRoundReason_getInstance();
980
- var tmp1_table = Companion_instance.restartRound(GameEngineConfig_instance.version, this.jd6_1);
931
+ var tmp1_table = Companion_instance.restartRound(GameEngineConfig_instance.version, this.nd7_1);
981
932
  tmp_0(new ContinueGameMechanicAction(tmp1_table, tmp0_reason));
982
- this.ld6_1.dispatch(new SceneEndedMechanicAction('CALC_POINTS'));
933
+ this.pd7_1.dispatch(new SceneEndedMechanicAction('CALC_POINTS'));
983
934
  return Unit_instance;
984
935
  } else if (tmp === 1) {
985
936
  throw this.h9_1;
@@ -990,33 +941,33 @@
990
941
  }
991
942
  while (true);
992
943
  };
993
- protoOf(GameServer$roomOnContinueFromRound$slambda).tb2 = function ($this$dispatchAsync, store, completion) {
994
- var i = new GameServer$roomOnContinueFromRound$slambda(this.jd6_1, completion);
995
- i.kd6_1 = $this$dispatchAsync;
996
- i.ld6_1 = store;
944
+ protoOf(GameServer$roomOnContinueFromRound$slambda).xb3 = function ($this$dispatchAsync, store, completion) {
945
+ var i = new GameServer$roomOnContinueFromRound$slambda(this.nd7_1, completion);
946
+ i.od7_1 = $this$dispatchAsync;
947
+ i.pd7_1 = store;
997
948
  return i;
998
949
  };
999
950
  function GameServer$roomOnContinueFromRound$slambda_0($tableLite, resultContinuation) {
1000
951
  var i = new GameServer$roomOnContinueFromRound$slambda($tableLite, resultContinuation);
1001
952
  var l = function ($this$dispatchAsync, store, $completion) {
1002
- return i.sb2($this$dispatchAsync, store, $completion);
953
+ return i.wb3($this$dispatchAsync, store, $completion);
1003
954
  };
1004
955
  l.$arity = 2;
1005
956
  return l;
1006
957
  }
1007
958
  function GameServer$addSpectatorsToRoom$slambda($spectators, resultContinuation) {
1008
- this.ud6_1 = $spectators;
959
+ this.yd7_1 = $spectators;
1009
960
  CoroutineImpl.call(this, resultContinuation);
1010
961
  }
1011
- protoOf(GameServer$addSpectatorsToRoom$slambda).sb2 = function ($this$dispatchAsync, store, $completion) {
1012
- var tmp = this.tb2($this$dispatchAsync, store, $completion);
962
+ protoOf(GameServer$addSpectatorsToRoom$slambda).wb3 = function ($this$dispatchAsync, store, $completion) {
963
+ var tmp = this.xb3($this$dispatchAsync, store, $completion);
1013
964
  tmp.g9_1 = Unit_instance;
1014
965
  tmp.h9_1 = null;
1015
966
  return tmp.m9();
1016
967
  };
1017
968
  protoOf(GameServer$addSpectatorsToRoom$slambda).x9 = function (p1, p2, $completion) {
1018
969
  var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
1019
- return this.sb2(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
970
+ return this.wb3(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
1020
971
  };
1021
972
  protoOf(GameServer$addSpectatorsToRoom$slambda).m9 = function () {
1022
973
  var suspendResult = this.g9_1;
@@ -1025,7 +976,7 @@
1025
976
  var tmp = this.e9_1;
1026
977
  if (tmp === 0) {
1027
978
  this.f9_1 = 1;
1028
- this.wd6_1.dispatch(new AddSpectatorsAction(toList(this.ud6_1)));
979
+ this.ad8_1.dispatch(new AddSpectatorsAction(toList(this.yd7_1)));
1029
980
  return Unit_instance;
1030
981
  } else if (tmp === 1) {
1031
982
  throw this.h9_1;
@@ -1036,33 +987,33 @@
1036
987
  }
1037
988
  while (true);
1038
989
  };
1039
- protoOf(GameServer$addSpectatorsToRoom$slambda).tb2 = function ($this$dispatchAsync, store, completion) {
1040
- var i = new GameServer$addSpectatorsToRoom$slambda(this.ud6_1, completion);
1041
- i.vd6_1 = $this$dispatchAsync;
1042
- i.wd6_1 = store;
990
+ protoOf(GameServer$addSpectatorsToRoom$slambda).xb3 = function ($this$dispatchAsync, store, completion) {
991
+ var i = new GameServer$addSpectatorsToRoom$slambda(this.yd7_1, completion);
992
+ i.zd7_1 = $this$dispatchAsync;
993
+ i.ad8_1 = store;
1043
994
  return i;
1044
995
  };
1045
996
  function GameServer$addSpectatorsToRoom$slambda_0($spectators, resultContinuation) {
1046
997
  var i = new GameServer$addSpectatorsToRoom$slambda($spectators, resultContinuation);
1047
998
  var l = function ($this$dispatchAsync, store, $completion) {
1048
- return i.sb2($this$dispatchAsync, store, $completion);
999
+ return i.wb3($this$dispatchAsync, store, $completion);
1049
1000
  };
1050
1001
  l.$arity = 2;
1051
1002
  return l;
1052
1003
  }
1053
1004
  function GameServer$removeSpectatorsFromRoom$slambda($spectators, resultContinuation) {
1054
- this.fd7_1 = $spectators;
1005
+ this.jd8_1 = $spectators;
1055
1006
  CoroutineImpl.call(this, resultContinuation);
1056
1007
  }
1057
- protoOf(GameServer$removeSpectatorsFromRoom$slambda).sb2 = function ($this$dispatchAsync, store, $completion) {
1058
- var tmp = this.tb2($this$dispatchAsync, store, $completion);
1008
+ protoOf(GameServer$removeSpectatorsFromRoom$slambda).wb3 = function ($this$dispatchAsync, store, $completion) {
1009
+ var tmp = this.xb3($this$dispatchAsync, store, $completion);
1059
1010
  tmp.g9_1 = Unit_instance;
1060
1011
  tmp.h9_1 = null;
1061
1012
  return tmp.m9();
1062
1013
  };
1063
1014
  protoOf(GameServer$removeSpectatorsFromRoom$slambda).x9 = function (p1, p2, $completion) {
1064
1015
  var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
1065
- return this.sb2(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
1016
+ return this.wb3(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
1066
1017
  };
1067
1018
  protoOf(GameServer$removeSpectatorsFromRoom$slambda).m9 = function () {
1068
1019
  var suspendResult = this.g9_1;
@@ -1071,7 +1022,7 @@
1071
1022
  var tmp = this.e9_1;
1072
1023
  if (tmp === 0) {
1073
1024
  this.f9_1 = 1;
1074
- this.hd7_1.dispatch(new RemoveSpectatorsAction(toList(this.fd7_1)));
1025
+ this.ld8_1.dispatch(new RemoveSpectatorsAction(toList(this.jd8_1)));
1075
1026
  return Unit_instance;
1076
1027
  } else if (tmp === 1) {
1077
1028
  throw this.h9_1;
@@ -1082,34 +1033,34 @@
1082
1033
  }
1083
1034
  while (true);
1084
1035
  };
1085
- protoOf(GameServer$removeSpectatorsFromRoom$slambda).tb2 = function ($this$dispatchAsync, store, completion) {
1086
- var i = new GameServer$removeSpectatorsFromRoom$slambda(this.fd7_1, completion);
1087
- i.gd7_1 = $this$dispatchAsync;
1088
- i.hd7_1 = store;
1036
+ protoOf(GameServer$removeSpectatorsFromRoom$slambda).xb3 = function ($this$dispatchAsync, store, completion) {
1037
+ var i = new GameServer$removeSpectatorsFromRoom$slambda(this.jd8_1, completion);
1038
+ i.kd8_1 = $this$dispatchAsync;
1039
+ i.ld8_1 = store;
1089
1040
  return i;
1090
1041
  };
1091
1042
  function GameServer$removeSpectatorsFromRoom$slambda_0($spectators, resultContinuation) {
1092
1043
  var i = new GameServer$removeSpectatorsFromRoom$slambda($spectators, resultContinuation);
1093
1044
  var l = function ($this$dispatchAsync, store, $completion) {
1094
- return i.sb2($this$dispatchAsync, store, $completion);
1045
+ return i.wb3($this$dispatchAsync, store, $completion);
1095
1046
  };
1096
1047
  l.$arity = 2;
1097
1048
  return l;
1098
1049
  }
1099
1050
  function GameServer$roomRefreshPlayerState$slambda($playerId, this$0, resultContinuation) {
1100
- this.qd7_1 = $playerId;
1101
- this.rd7_1 = this$0;
1051
+ this.ud8_1 = $playerId;
1052
+ this.vd8_1 = this$0;
1102
1053
  CoroutineImpl.call(this, resultContinuation);
1103
1054
  }
1104
- protoOf(GameServer$roomRefreshPlayerState$slambda).sb2 = function ($this$dispatchAsync, store, $completion) {
1105
- var tmp = this.tb2($this$dispatchAsync, store, $completion);
1055
+ protoOf(GameServer$roomRefreshPlayerState$slambda).wb3 = function ($this$dispatchAsync, store, $completion) {
1056
+ var tmp = this.xb3($this$dispatchAsync, store, $completion);
1106
1057
  tmp.g9_1 = Unit_instance;
1107
1058
  tmp.h9_1 = null;
1108
1059
  return tmp.m9();
1109
1060
  };
1110
1061
  protoOf(GameServer$roomRefreshPlayerState$slambda).x9 = function (p1, p2, $completion) {
1111
1062
  var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
1112
- return this.sb2(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
1063
+ return this.wb3(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
1113
1064
  };
1114
1065
  protoOf(GameServer$roomRefreshPlayerState$slambda).m9 = function () {
1115
1066
  var suspendResult = this.g9_1;
@@ -1118,14 +1069,14 @@
1118
1069
  var tmp = this.e9_1;
1119
1070
  if (tmp === 0) {
1120
1071
  this.f9_1 = 1;
1121
- var table = this.td7_1.state.f6x();
1122
- var player = getPlayer(table.players, this.qd7_1);
1123
- if (player.t73_1.a6h().r6f_1.isLive) {
1124
- this.td7_1.dispatch(_get_playerConnectionInteractor__si6cxf(this.rd7_1).f95(player, table));
1072
+ var table = this.xd8_1.state.f6x();
1073
+ var player = getPlayer(table.players, this.ud8_1);
1074
+ if (player.v73_1.a6h().r6f_1.isLive) {
1075
+ this.xd8_1.dispatch(_get_playerConnectionInteractor__si6cxf(this.vd8_1).q95(player, table));
1125
1076
  } else {
1126
- var tmp_0 = this.td7_1.dispatch;
1077
+ var tmp_0 = this.xd8_1.dispatch;
1127
1078
  var tmp0_connectionState = PlayerConnectionState_LIVE_getInstance();
1128
- tmp_0(new PlayerConnectionUpdateAction(tmp0_connectionState, this.qd7_1));
1079
+ tmp_0(new PlayerConnectionUpdateAction(tmp0_connectionState, this.ud8_1));
1129
1080
  }
1130
1081
  return Unit_instance;
1131
1082
  } else if (tmp === 1) {
@@ -1137,33 +1088,33 @@
1137
1088
  }
1138
1089
  while (true);
1139
1090
  };
1140
- protoOf(GameServer$roomRefreshPlayerState$slambda).tb2 = function ($this$dispatchAsync, store, completion) {
1141
- var i = new GameServer$roomRefreshPlayerState$slambda(this.qd7_1, this.rd7_1, completion);
1142
- i.sd7_1 = $this$dispatchAsync;
1143
- i.td7_1 = store;
1091
+ protoOf(GameServer$roomRefreshPlayerState$slambda).xb3 = function ($this$dispatchAsync, store, completion) {
1092
+ var i = new GameServer$roomRefreshPlayerState$slambda(this.ud8_1, this.vd8_1, completion);
1093
+ i.wd8_1 = $this$dispatchAsync;
1094
+ i.xd8_1 = store;
1144
1095
  return i;
1145
1096
  };
1146
1097
  function GameServer$roomRefreshPlayerState$slambda_0($playerId, this$0, resultContinuation) {
1147
1098
  var i = new GameServer$roomRefreshPlayerState$slambda($playerId, this$0, resultContinuation);
1148
1099
  var l = function ($this$dispatchAsync, store, $completion) {
1149
- return i.sb2($this$dispatchAsync, store, $completion);
1100
+ return i.wb3($this$dispatchAsync, store, $completion);
1150
1101
  };
1151
1102
  l.$arity = 2;
1152
1103
  return l;
1153
1104
  }
1154
1105
  function GameServer$roomOnDelete$slambda(this$0, resultContinuation) {
1155
- this.cd8_1 = this$0;
1106
+ this.gd9_1 = this$0;
1156
1107
  CoroutineImpl.call(this, resultContinuation);
1157
1108
  }
1158
- protoOf(GameServer$roomOnDelete$slambda).sb2 = function ($this$dispatchAsync, store, $completion) {
1159
- var tmp = this.tb2($this$dispatchAsync, store, $completion);
1109
+ protoOf(GameServer$roomOnDelete$slambda).wb3 = function ($this$dispatchAsync, store, $completion) {
1110
+ var tmp = this.xb3($this$dispatchAsync, store, $completion);
1160
1111
  tmp.g9_1 = Unit_instance;
1161
1112
  tmp.h9_1 = null;
1162
1113
  return tmp.m9();
1163
1114
  };
1164
1115
  protoOf(GameServer$roomOnDelete$slambda).x9 = function (p1, p2, $completion) {
1165
1116
  var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
1166
- return this.sb2(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
1117
+ return this.wb3(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
1167
1118
  };
1168
1119
  protoOf(GameServer$roomOnDelete$slambda).m9 = function () {
1169
1120
  var suspendResult = this.g9_1;
@@ -1172,16 +1123,16 @@
1172
1123
  var tmp = this.e9_1;
1173
1124
  if (tmp === 0) {
1174
1125
  this.f9_1 = 1;
1175
- var it = this.cd8_1.x6e().g6w_1;
1126
+ var it = this.gd9_1.x6e().g6w_1;
1176
1127
  var tmp_0;
1177
1128
  if (it == null) {
1178
- _get_logger__rkp4sl(this.cd8_1).w('GameEngine_API', "GameServer: Termination reason can't be null");
1129
+ _get_logger__rkp4sl(this.gd9_1).w('GameEngine_API', "GameServer: Termination reason can't be null");
1179
1130
  tmp_0 = new TerminationState(new GameErrorReason(Reason_GAME_NOT_EXISTS_getInstance()));
1180
1131
  } else {
1181
1132
  tmp_0 = it;
1182
1133
  }
1183
1134
  var terminationState = tmp_0;
1184
- this.ed8_1.dispatch(new FinishGameMechanicAction(terminationState.n8b_1, this.cd8_1.x6e().f6x().isGameFinished));
1135
+ this.id9_1.dispatch(new FinishGameMechanicAction(terminationState.y8b_1, this.gd9_1.x6e().f6x().isGameFinished));
1185
1136
  return Unit_instance;
1186
1137
  } else if (tmp === 1) {
1187
1138
  throw this.h9_1;
@@ -1192,33 +1143,33 @@
1192
1143
  }
1193
1144
  while (true);
1194
1145
  };
1195
- protoOf(GameServer$roomOnDelete$slambda).tb2 = function ($this$dispatchAsync, store, completion) {
1196
- var i = new GameServer$roomOnDelete$slambda(this.cd8_1, completion);
1197
- i.dd8_1 = $this$dispatchAsync;
1198
- i.ed8_1 = store;
1146
+ protoOf(GameServer$roomOnDelete$slambda).xb3 = function ($this$dispatchAsync, store, completion) {
1147
+ var i = new GameServer$roomOnDelete$slambda(this.gd9_1, completion);
1148
+ i.hd9_1 = $this$dispatchAsync;
1149
+ i.id9_1 = store;
1199
1150
  return i;
1200
1151
  };
1201
1152
  function GameServer$roomOnDelete$slambda_0(this$0, resultContinuation) {
1202
1153
  var i = new GameServer$roomOnDelete$slambda(this$0, resultContinuation);
1203
1154
  var l = function ($this$dispatchAsync, store, $completion) {
1204
- return i.sb2($this$dispatchAsync, store, $completion);
1155
+ return i.wb3($this$dispatchAsync, store, $completion);
1205
1156
  };
1206
1157
  l.$arity = 2;
1207
1158
  return l;
1208
1159
  }
1209
1160
  function GameServer$setCanStartNewGameEnabled$slambda($enabled, resultContinuation) {
1210
- this.nd8_1 = $enabled;
1161
+ this.rd9_1 = $enabled;
1211
1162
  CoroutineImpl.call(this, resultContinuation);
1212
1163
  }
1213
- protoOf(GameServer$setCanStartNewGameEnabled$slambda).sb2 = function ($this$dispatchAsync, store, $completion) {
1214
- var tmp = this.tb2($this$dispatchAsync, store, $completion);
1164
+ protoOf(GameServer$setCanStartNewGameEnabled$slambda).wb3 = function ($this$dispatchAsync, store, $completion) {
1165
+ var tmp = this.xb3($this$dispatchAsync, store, $completion);
1215
1166
  tmp.g9_1 = Unit_instance;
1216
1167
  tmp.h9_1 = null;
1217
1168
  return tmp.m9();
1218
1169
  };
1219
1170
  protoOf(GameServer$setCanStartNewGameEnabled$slambda).x9 = function (p1, p2, $completion) {
1220
1171
  var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
1221
- return this.sb2(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
1172
+ return this.wb3(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
1222
1173
  };
1223
1174
  protoOf(GameServer$setCanStartNewGameEnabled$slambda).m9 = function () {
1224
1175
  var suspendResult = this.g9_1;
@@ -1227,7 +1178,7 @@
1227
1178
  var tmp = this.e9_1;
1228
1179
  if (tmp === 0) {
1229
1180
  this.f9_1 = 1;
1230
- this.pd8_1.dispatch(new UpdateServerConfigAction(get_serverState(this.pd8_1.state).qd8_1.sd8(this.nd8_1)));
1181
+ this.td9_1.dispatch(new UpdateServerConfigAction(get_serverState(this.td9_1.state).ud9_1.wd9(this.rd9_1)));
1231
1182
  return Unit_instance;
1232
1183
  } else if (tmp === 1) {
1233
1184
  throw this.h9_1;
@@ -1238,35 +1189,35 @@
1238
1189
  }
1239
1190
  while (true);
1240
1191
  };
1241
- protoOf(GameServer$setCanStartNewGameEnabled$slambda).tb2 = function ($this$dispatchAsync, store, completion) {
1242
- var i = new GameServer$setCanStartNewGameEnabled$slambda(this.nd8_1, completion);
1243
- i.od8_1 = $this$dispatchAsync;
1244
- i.pd8_1 = store;
1192
+ protoOf(GameServer$setCanStartNewGameEnabled$slambda).xb3 = function ($this$dispatchAsync, store, completion) {
1193
+ var i = new GameServer$setCanStartNewGameEnabled$slambda(this.rd9_1, completion);
1194
+ i.sd9_1 = $this$dispatchAsync;
1195
+ i.td9_1 = store;
1245
1196
  return i;
1246
1197
  };
1247
1198
  function GameServer$setCanStartNewGameEnabled$slambda_0($enabled, resultContinuation) {
1248
1199
  var i = new GameServer$setCanStartNewGameEnabled$slambda($enabled, resultContinuation);
1249
1200
  var l = function ($this$dispatchAsync, store, $completion) {
1250
- return i.sb2($this$dispatchAsync, store, $completion);
1201
+ return i.wb3($this$dispatchAsync, store, $completion);
1251
1202
  };
1252
1203
  l.$arity = 2;
1253
1204
  return l;
1254
1205
  }
1255
1206
  function GameServer$shutdown$slambda($reason, this$0, $roomId, resultContinuation) {
1256
- this.bd9_1 = $reason;
1257
- this.cd9_1 = this$0;
1258
- this.dd9_1 = $roomId;
1207
+ this.fda_1 = $reason;
1208
+ this.gda_1 = this$0;
1209
+ this.hda_1 = $roomId;
1259
1210
  CoroutineImpl.call(this, resultContinuation);
1260
1211
  }
1261
- protoOf(GameServer$shutdown$slambda).sb2 = function ($this$dispatchAsync, store, $completion) {
1262
- var tmp = this.tb2($this$dispatchAsync, store, $completion);
1212
+ protoOf(GameServer$shutdown$slambda).wb3 = function ($this$dispatchAsync, store, $completion) {
1213
+ var tmp = this.xb3($this$dispatchAsync, store, $completion);
1263
1214
  tmp.g9_1 = Unit_instance;
1264
1215
  tmp.h9_1 = null;
1265
1216
  return tmp.m9();
1266
1217
  };
1267
1218
  protoOf(GameServer$shutdown$slambda).x9 = function (p1, p2, $completion) {
1268
1219
  var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
1269
- return this.sb2(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
1220
+ return this.wb3(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
1270
1221
  };
1271
1222
  protoOf(GameServer$shutdown$slambda).m9 = function () {
1272
1223
  var suspendResult = this.g9_1;
@@ -1275,11 +1226,11 @@
1275
1226
  var tmp = this.e9_1;
1276
1227
  if (tmp === 0) {
1277
1228
  this.f9_1 = 1;
1278
- var state = this.fd9_1.store.state;
1229
+ var state = this.jda_1.store.state;
1279
1230
  if (state.g6x()) {
1280
- var tmp0_elvis_lhs = toDomainEnumSafe(this.bd9_1, get_serverShutdownReasonMapping());
1231
+ var tmp0_elvis_lhs = toDomainEnumSafe(this.fda_1, get_serverShutdownReasonMapping());
1281
1232
  var shutdownReason = tmp0_elvis_lhs == null ? ServerShutdownReason_ERROR_getInstance() : tmp0_elvis_lhs;
1282
- var tmp_0 = this.fd9_1.dispatch;
1233
+ var tmp_0 = this.jda_1.dispatch;
1283
1234
  var tmp_1 = Companion_instance_0;
1284
1235
  var tmp_2;
1285
1236
  switch (shutdownReason.n2_1) {
@@ -1293,10 +1244,10 @@
1293
1244
  noWhenBranchMatchedException();
1294
1245
  break;
1295
1246
  }
1296
- tmp_0(tmp_1.withAnalytics(tmp_2, this.cd9_1.table.isGameFinished, this.cd9_1.table));
1247
+ tmp_0(tmp_1.withAnalytics(tmp_2, this.gda_1.table.isGameFinished, this.gda_1.table));
1297
1248
  } else {
1298
- _get_logger__rkp4sl(this.cd9_1).w('GameEngine_API', "GameServer: can't shutdown engine without table, roomId = " + this.dd9_1);
1299
- this.fd9_1.dispatch(new ClearAction());
1249
+ _get_logger__rkp4sl(this.gda_1).w('GameEngine_API', "GameServer: can't shutdown engine without table, roomId = " + this.hda_1);
1250
+ this.jda_1.dispatch(new ClearAction());
1300
1251
  }
1301
1252
  return Unit_instance;
1302
1253
  } else if (tmp === 1) {
@@ -1308,22 +1259,22 @@
1308
1259
  }
1309
1260
  while (true);
1310
1261
  };
1311
- protoOf(GameServer$shutdown$slambda).tb2 = function ($this$dispatchAsync, store, completion) {
1312
- var i = new GameServer$shutdown$slambda(this.bd9_1, this.cd9_1, this.dd9_1, completion);
1313
- i.ed9_1 = $this$dispatchAsync;
1314
- i.fd9_1 = store;
1262
+ protoOf(GameServer$shutdown$slambda).xb3 = function ($this$dispatchAsync, store, completion) {
1263
+ var i = new GameServer$shutdown$slambda(this.fda_1, this.gda_1, this.hda_1, completion);
1264
+ i.ida_1 = $this$dispatchAsync;
1265
+ i.jda_1 = store;
1315
1266
  return i;
1316
1267
  };
1317
1268
  function GameServer$shutdown$slambda_0($reason, this$0, $roomId, resultContinuation) {
1318
1269
  var i = new GameServer$shutdown$slambda($reason, this$0, $roomId, resultContinuation);
1319
1270
  var l = function ($this$dispatchAsync, store, $completion) {
1320
- return i.sb2($this$dispatchAsync, store, $completion);
1271
+ return i.wb3($this$dispatchAsync, store, $completion);
1321
1272
  };
1322
1273
  l.$arity = 2;
1323
1274
  return l;
1324
1275
  }
1325
1276
  function GameServer(di, tag, storeContract, preloadedState, externalReducers, externalMiddlewares) {
1326
- preloadedState = preloadedState === VOID ? new AppState(VOID, Companion_instance_11.gd9()) : preloadedState;
1277
+ preloadedState = preloadedState === VOID ? new AppState(VOID, Companion_instance_9.kda()) : preloadedState;
1327
1278
  var tmp;
1328
1279
  if (externalReducers === VOID) {
1329
1280
  // Inline function 'kotlin.collections.listOf' call
@@ -1346,28 +1297,28 @@
1346
1297
  // Inline function 'org.kodein.type.generic' call
1347
1298
  var tmp_2 = typeToken(createKType(getKClass(RaspberryLogger), arrayOf([]), false));
1348
1299
  var tmp$ret$2 = isInterface(tmp_2, TypeToken) ? tmp_2 : THROW_CCE();
1349
- tmp_1.pd2_1 = Instance(di, tmp$ret$2, null).m67(this, logger$factory());
1300
+ tmp_1.td3_1 = Instance(di, tmp$ret$2, null).m67(this, logger$factory());
1350
1301
  var tmp_3 = this;
1351
1302
  // Inline function 'org.kodein.di.instance' call
1352
1303
  // Inline function 'org.kodein.type.generic' call
1353
1304
  var tmp_4 = typeToken(createKType(getKClass(ToClientEventsObserver), arrayOf([]), false));
1354
1305
  var tmp$ret$4 = isInterface(tmp_4, TypeToken) ? tmp_4 : THROW_CCE();
1355
- tmp_3.qd2_1 = Instance(di, tmp$ret$4, null).m67(this, toClientEventsObserver$factory());
1306
+ tmp_3.ud3_1 = Instance(di, tmp$ret$4, null).m67(this, toClientEventsObserver$factory());
1356
1307
  var tmp_5 = this;
1357
1308
  // Inline function 'org.kodein.di.instance' call
1358
1309
  // Inline function 'org.kodein.type.generic' call
1359
1310
  var tmp_6 = typeToken(createKType(getKClass(PlayerConnectionInteractor), arrayOf([]), false));
1360
1311
  var tmp$ret$6 = isInterface(tmp_6, TypeToken) ? tmp_6 : THROW_CCE();
1361
- tmp_5.rd2_1 = Instance(di, tmp$ret$6, null).m67(this, playerConnectionInteractor$factory());
1312
+ tmp_5.vd3_1 = Instance(di, tmp$ret$6, null).m67(this, playerConnectionInteractor$factory());
1362
1313
  var tmp_7 = this;
1363
- tmp_7.sd2_1 = lazy(GameServer$random$delegate$lambda(this));
1314
+ tmp_7.wd3_1 = lazy(GameServer$random$delegate$lambda(this));
1364
1315
  var tmp_8 = this;
1365
- var tmp0_externalMiddlewares = plus(storeContract.z9a(), externalMiddlewares);
1366
- var tmp1_externalReducers = plus(storeContract.y9a(), externalReducers);
1367
- tmp_8.td2_1 = new GameStore(di, tag, preloadedState, tmp1_externalReducers, tmp0_externalMiddlewares);
1316
+ var tmp0_externalMiddlewares = plus(storeContract.k9b(), externalMiddlewares);
1317
+ var tmp1_externalReducers = plus(storeContract.j9b(), externalReducers);
1318
+ tmp_8.xd3_1 = new GameStore(di, tag, preloadedState, tmp1_externalReducers, tmp0_externalMiddlewares);
1368
1319
  }
1369
1320
  protoOf(GameServer).s6v = function () {
1370
- return this.td2_1;
1321
+ return this.xd3_1;
1371
1322
  };
1372
1323
  protoOf(GameServer).w5o = function () {
1373
1324
  return this.x6e().f6x().id;
@@ -1391,44 +1342,44 @@
1391
1342
  };
1392
1343
  protoOf(GameServer).fromClientEvent = function (action) {
1393
1344
  _get_logger__rkp4sl(this).d('GameEngine_API', 'fromClientEvent: ' + action.playerId + ', ' + action.actionTag);
1394
- this.td2_1.e6x(GameServer$fromClientEvent$slambda_0(action, null));
1345
+ this.xd3_1.e6x(GameServer$fromClientEvent$slambda_0(action, null));
1395
1346
  };
1396
1347
  protoOf(GameServer).playerLostConnection = function (playerId) {
1397
1348
  _get_logger__rkp4sl(this).d('GameEngine_API', 'playerLostConnection: ' + playerId);
1398
- this.td2_1.e6x(GameServer$playerLostConnection$slambda_0(playerId, null));
1349
+ this.xd3_1.e6x(GameServer$playerLostConnection$slambda_0(playerId, null));
1399
1350
  };
1400
1351
  protoOf(GameServer).playerLive = function (playerId) {
1401
1352
  _get_logger__rkp4sl(this).d('GameEngine_API', 'playerLive: ' + playerId);
1402
- this.td2_1.e6x(GameServer$playerLive$slambda_0(playerId, null));
1353
+ this.xd3_1.e6x(GameServer$playerLive$slambda_0(playerId, null));
1403
1354
  };
1404
1355
  protoOf(GameServer).playerLeft = function (playerId) {
1405
1356
  _get_logger__rkp4sl(this).d('GameEngine_API', 'playerLeft: ' + playerId);
1406
- this.td2_1.e6x(GameServer$playerLeft$slambda_0(playerId, null));
1357
+ this.xd3_1.e6x(GameServer$playerLeft$slambda_0(playerId, null));
1407
1358
  };
1408
- protoOf(GameServer).hd9 = function (roomId, gameCreatorId, config, users, spectators) {
1409
- this.td2_1.e6x(GameServer$roomOnCreate$slambda_0(users, gameCreatorId, this, spectators, config, roomId, null));
1359
+ protoOf(GameServer).lda = function (roomId, gameCreatorId, config, users, spectators) {
1360
+ this.xd3_1.e6x(GameServer$roomOnCreate$slambda_0(users, gameCreatorId, this, spectators, config, roomId, null));
1410
1361
  };
1411
1362
  protoOf(GameServer).roomOnContinueFromRound = function (roomId, tableLite) {
1412
- this.td2_1.e6x(GameServer$roomOnContinueFromRound$slambda_0(tableLite, null));
1363
+ this.xd3_1.e6x(GameServer$roomOnContinueFromRound$slambda_0(tableLite, null));
1413
1364
  };
1414
1365
  protoOf(GameServer).addSpectatorsToRoom = function (spectators) {
1415
- this.td2_1.e6x(GameServer$addSpectatorsToRoom$slambda_0(spectators, null));
1366
+ this.xd3_1.e6x(GameServer$addSpectatorsToRoom$slambda_0(spectators, null));
1416
1367
  };
1417
1368
  protoOf(GameServer).removeSpectatorsFromRoom = function (spectators) {
1418
- this.td2_1.e6x(GameServer$removeSpectatorsFromRoom$slambda_0(spectators, null));
1369
+ this.xd3_1.e6x(GameServer$removeSpectatorsFromRoom$slambda_0(spectators, null));
1419
1370
  };
1420
1371
  protoOf(GameServer).roomRefreshPlayerState = function (playerId) {
1421
1372
  _get_logger__rkp4sl(this).d('GameEngine_API', 'roomRefreshPlayerState: ' + playerId);
1422
- this.td2_1.e6x(GameServer$roomRefreshPlayerState$slambda_0(playerId, this, null));
1373
+ this.xd3_1.e6x(GameServer$roomRefreshPlayerState$slambda_0(playerId, this, null));
1423
1374
  };
1424
- protoOf(GameServer).id9 = function (newRid) {
1425
- this.td2_1.e6x(GameServer$roomOnDelete$slambda_0(this, null));
1375
+ protoOf(GameServer).mda = function (newRid) {
1376
+ this.xd3_1.e6x(GameServer$roomOnDelete$slambda_0(this, null));
1426
1377
  };
1427
1378
  protoOf(GameServer).setCanStartNewGameEnabled = function (enabled) {
1428
- this.td2_1.e6x(GameServer$setCanStartNewGameEnabled$slambda_0(enabled, null));
1379
+ this.xd3_1.e6x(GameServer$setCanStartNewGameEnabled$slambda_0(enabled, null));
1429
1380
  };
1430
- protoOf(GameServer).jd9 = function (reason, roomId) {
1431
- this.td2_1.e6x(GameServer$shutdown$slambda_0(reason, this, roomId, null));
1381
+ protoOf(GameServer).nda = function (reason, roomId) {
1382
+ this.xd3_1.e6x(GameServer$shutdown$slambda_0(reason, this, roomId, null));
1432
1383
  };
1433
1384
  protoOf(GameServer).clear = function () {
1434
1385
  return this.a2();
@@ -1502,16 +1453,16 @@
1502
1453
  return ServerShutdownReason_ERROR_instance;
1503
1454
  }
1504
1455
  function ServerConfig(canStartNewGame) {
1505
- this.rd8_1 = canStartNewGame;
1456
+ this.vd9_1 = canStartNewGame;
1506
1457
  }
1507
- protoOf(ServerConfig).sd8 = function (canStartNewGame) {
1458
+ protoOf(ServerConfig).wd9 = function (canStartNewGame) {
1508
1459
  return new ServerConfig(canStartNewGame);
1509
1460
  };
1510
1461
  protoOf(ServerConfig).toString = function () {
1511
- return 'ServerConfig(canStartNewGame=' + this.rd8_1 + ')';
1462
+ return 'ServerConfig(canStartNewGame=' + this.vd9_1 + ')';
1512
1463
  };
1513
1464
  protoOf(ServerConfig).hashCode = function () {
1514
- return getBooleanHashCode(this.rd8_1);
1465
+ return getBooleanHashCode(this.vd9_1);
1515
1466
  };
1516
1467
  protoOf(ServerConfig).equals = function (other) {
1517
1468
  if (this === other)
@@ -1519,7 +1470,7 @@
1519
1470
  if (!(other instanceof ServerConfig))
1520
1471
  return false;
1521
1472
  var tmp0_other_with_cast = other instanceof ServerConfig ? other : THROW_CCE();
1522
- if (!(this.rd8_1 === tmp0_other_with_cast.rd8_1))
1473
+ if (!(this.vd9_1 === tmp0_other_with_cast.vd9_1))
1523
1474
  return false;
1524
1475
  return true;
1525
1476
  };
@@ -1751,18 +1702,18 @@
1751
1702
  function ToClientEventsObserver() {
1752
1703
  }
1753
1704
  function ToClientEventsObserverImpl$observeFromClientEvents$slambda$slambda(this$0, $actions, resultContinuation) {
1754
- this.td9_1 = this$0;
1755
- this.ud9_1 = $actions;
1705
+ this.xda_1 = this$0;
1706
+ this.yda_1 = $actions;
1756
1707
  CoroutineImpl.call(this, resultContinuation);
1757
1708
  }
1758
- protoOf(ToClientEventsObserverImpl$observeFromClientEvents$slambda$slambda).bda = function ($this$flow, $completion) {
1759
- var tmp = this.cda($this$flow, $completion);
1709
+ protoOf(ToClientEventsObserverImpl$observeFromClientEvents$slambda$slambda).fdb = function ($this$flow, $completion) {
1710
+ var tmp = this.gdb($this$flow, $completion);
1760
1711
  tmp.g9_1 = Unit_instance;
1761
1712
  tmp.h9_1 = null;
1762
1713
  return tmp.m9();
1763
1714
  };
1764
1715
  protoOf(ToClientEventsObserverImpl$observeFromClientEvents$slambda$slambda).w9 = function (p1, $completion) {
1765
- return this.bda((!(p1 == null) ? isInterface(p1, FlowCollector) : false) ? p1 : THROW_CCE(), $completion);
1716
+ return this.fdb((!(p1 == null) ? isInterface(p1, FlowCollector) : false) ? p1 : THROW_CCE(), $completion);
1766
1717
  };
1767
1718
  protoOf(ToClientEventsObserverImpl$observeFromClientEvents$slambda$slambda).m9 = function () {
1768
1719
  var suspendResult = this.g9_1;
@@ -1773,23 +1724,23 @@
1773
1724
  case 0:
1774
1725
  this.f9_1 = 4;
1775
1726
  var tmp_0 = this;
1776
- tmp_0.wd9_1 = this.td9_1.hda_1;
1727
+ tmp_0.adb_1 = this.xda_1.ldb_1;
1777
1728
  var tmp_1 = this;
1778
- tmp_1.xd9_1 = transformToEmits(this.td9_1, this.ud9_1);
1779
- this.yd9_1 = this.xd9_1.j();
1729
+ tmp_1.bdb_1 = transformToEmits(this.xda_1, this.yda_1);
1730
+ this.cdb_1 = this.bdb_1.j();
1780
1731
  this.e9_1 = 1;
1781
1732
  continue $sm;
1782
1733
  case 1:
1783
- if (!this.yd9_1.k()) {
1734
+ if (!this.cdb_1.k()) {
1784
1735
  this.e9_1 = 3;
1785
1736
  continue $sm;
1786
1737
  }
1787
1738
 
1788
- this.zd9_1 = this.yd9_1.l();
1739
+ this.ddb_1 = this.cdb_1.l();
1789
1740
  var tmp_2 = this;
1790
- tmp_2.ada_1 = this.zd9_1;
1741
+ tmp_2.edb_1 = this.ddb_1;
1791
1742
  this.e9_1 = 2;
1792
- suspendResult = this.vd9_1.p18(this.ada_1, this);
1743
+ suspendResult = this.zda_1.p18(this.edb_1, this);
1793
1744
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
1794
1745
  return suspendResult;
1795
1746
  }
@@ -1800,10 +1751,10 @@
1800
1751
  continue $sm;
1801
1752
  case 3:
1802
1753
  l$ret$1: do {
1803
- var this_0 = this.td9_1.gda_1;
1754
+ var this_0 = this.xda_1.kdb_1;
1804
1755
  while (true) {
1805
1756
  var cur = this_0.kotlinx$atomicfu$value;
1806
- var upd = cur - this.ud9_1.m() | 0;
1757
+ var upd = cur - this.yda_1.m() | 0;
1807
1758
  if (this_0.atomicfu$compareAndSet(cur, upd)) {
1808
1759
  break l$ret$1;
1809
1760
  }
@@ -1825,15 +1776,15 @@
1825
1776
  }
1826
1777
  while (true);
1827
1778
  };
1828
- protoOf(ToClientEventsObserverImpl$observeFromClientEvents$slambda$slambda).cda = function ($this$flow, completion) {
1829
- var i = new ToClientEventsObserverImpl$observeFromClientEvents$slambda$slambda(this.td9_1, this.ud9_1, completion);
1830
- i.vd9_1 = $this$flow;
1779
+ protoOf(ToClientEventsObserverImpl$observeFromClientEvents$slambda$slambda).gdb = function ($this$flow, completion) {
1780
+ var i = new ToClientEventsObserverImpl$observeFromClientEvents$slambda$slambda(this.xda_1, this.yda_1, completion);
1781
+ i.zda_1 = $this$flow;
1831
1782
  return i;
1832
1783
  };
1833
1784
  function ToClientEventsObserverImpl$observeFromClientEvents$slambda$slambda_0(this$0, $actions, resultContinuation) {
1834
1785
  var i = new ToClientEventsObserverImpl$observeFromClientEvents$slambda$slambda(this$0, $actions, resultContinuation);
1835
1786
  var l = function ($this$flow, $completion) {
1836
- return i.bda($this$flow, $completion);
1787
+ return i.fdb($this$flow, $completion);
1837
1788
  };
1838
1789
  l.$arity = 1;
1839
1790
  return l;
@@ -1906,29 +1857,29 @@
1906
1857
  return new GroupKey(_this__u8e3s4.id, toList(_this__u8e3s4.includePlayers), toList(_this__u8e3s4.excludePlayers), _this__u8e3s4.deliveryType);
1907
1858
  }
1908
1859
  function mapFromGroupKey(_this__u8e3s4, $this) {
1909
- var tmp = $this.fda_1.b6m();
1860
+ var tmp = $this.jdb_1.b6m();
1910
1861
  // Inline function 'kotlin.collections.toTypedArray' call
1911
- var this_0 = _this__u8e3s4.kda_1;
1862
+ var this_0 = _this__u8e3s4.odb_1;
1912
1863
  var tmp_0 = copyToArray(this_0);
1913
1864
  // Inline function 'kotlin.collections.toTypedArray' call
1914
- var this_1 = _this__u8e3s4.lda_1;
1865
+ var this_1 = _this__u8e3s4.pdb_1;
1915
1866
  var tmp$ret$1 = copyToArray(this_1);
1916
- return new ActionDeliveryPayload(_this__u8e3s4.jda_1, tmp, tmp_0, tmp$ret$1, _this__u8e3s4.mda_1);
1867
+ return new ActionDeliveryPayload(_this__u8e3s4.ndb_1, tmp, tmp_0, tmp$ret$1, _this__u8e3s4.qdb_1);
1917
1868
  }
1918
1869
  function GroupKey(tableId, includePlayers, excludePlayers, deliveryType) {
1919
- this.jda_1 = tableId;
1920
- this.kda_1 = includePlayers;
1921
- this.lda_1 = excludePlayers;
1922
- this.mda_1 = deliveryType;
1870
+ this.ndb_1 = tableId;
1871
+ this.odb_1 = includePlayers;
1872
+ this.pdb_1 = excludePlayers;
1873
+ this.qdb_1 = deliveryType;
1923
1874
  }
1924
1875
  protoOf(GroupKey).toString = function () {
1925
- return 'GroupKey(tableId=' + this.jda_1 + ', includePlayers=' + toString(this.kda_1) + ', excludePlayers=' + toString(this.lda_1) + ', deliveryType=' + this.mda_1.toString() + ')';
1876
+ return 'GroupKey(tableId=' + this.ndb_1 + ', includePlayers=' + toString(this.odb_1) + ', excludePlayers=' + toString(this.pdb_1) + ', deliveryType=' + this.qdb_1.toString() + ')';
1926
1877
  };
1927
1878
  protoOf(GroupKey).hashCode = function () {
1928
- var result = getStringHashCode(this.jda_1);
1929
- result = imul(result, 31) + hashCode(this.kda_1) | 0;
1930
- result = imul(result, 31) + hashCode(this.lda_1) | 0;
1931
- result = imul(result, 31) + this.mda_1.hashCode() | 0;
1879
+ var result = getStringHashCode(this.ndb_1);
1880
+ result = imul(result, 31) + hashCode(this.odb_1) | 0;
1881
+ result = imul(result, 31) + hashCode(this.pdb_1) | 0;
1882
+ result = imul(result, 31) + this.qdb_1.hashCode() | 0;
1932
1883
  return result;
1933
1884
  };
1934
1885
  protoOf(GroupKey).equals = function (other) {
@@ -1937,35 +1888,35 @@
1937
1888
  if (!(other instanceof GroupKey))
1938
1889
  return false;
1939
1890
  var tmp0_other_with_cast = other instanceof GroupKey ? other : THROW_CCE();
1940
- if (!(this.jda_1 === tmp0_other_with_cast.jda_1))
1891
+ if (!(this.ndb_1 === tmp0_other_with_cast.ndb_1))
1941
1892
  return false;
1942
- if (!equals(this.kda_1, tmp0_other_with_cast.kda_1))
1893
+ if (!equals(this.odb_1, tmp0_other_with_cast.odb_1))
1943
1894
  return false;
1944
- if (!equals(this.lda_1, tmp0_other_with_cast.lda_1))
1895
+ if (!equals(this.pdb_1, tmp0_other_with_cast.pdb_1))
1945
1896
  return false;
1946
- if (!this.mda_1.equals(tmp0_other_with_cast.mda_1))
1897
+ if (!this.qdb_1.equals(tmp0_other_with_cast.qdb_1))
1947
1898
  return false;
1948
1899
  return true;
1949
1900
  };
1950
1901
  function Companion_0() {
1951
- this.nda_1 = 6;
1902
+ this.rdb_1 = 6;
1952
1903
  }
1953
- var Companion_instance_10;
1954
- function Companion_getInstance_3() {
1955
- return Companion_instance_10;
1904
+ var Companion_instance_8;
1905
+ function Companion_getInstance_1() {
1906
+ return Companion_instance_8;
1956
1907
  }
1957
1908
  function ToClientEventsObserverImpl$observeFromClientEvents$slambda(this$0, resultContinuation) {
1958
- this.wda_1 = this$0;
1909
+ this.adc_1 = this$0;
1959
1910
  CoroutineImpl.call(this, resultContinuation);
1960
1911
  }
1961
- protoOf(ToClientEventsObserverImpl$observeFromClientEvents$slambda).yda = function (actions, $completion) {
1962
- var tmp = this.zda(actions, $completion);
1912
+ protoOf(ToClientEventsObserverImpl$observeFromClientEvents$slambda).cdc = function (actions, $completion) {
1913
+ var tmp = this.ddc(actions, $completion);
1963
1914
  tmp.g9_1 = Unit_instance;
1964
1915
  tmp.h9_1 = null;
1965
1916
  return tmp.m9();
1966
1917
  };
1967
1918
  protoOf(ToClientEventsObserverImpl$observeFromClientEvents$slambda).w9 = function (p1, $completion) {
1968
- return this.yda((!(p1 == null) ? isInterface(p1, KtList) : false) ? p1 : THROW_CCE(), $completion);
1919
+ return this.cdc((!(p1 == null) ? isInterface(p1, KtList) : false) ? p1 : THROW_CCE(), $completion);
1969
1920
  };
1970
1921
  protoOf(ToClientEventsObserverImpl$observeFromClientEvents$slambda).m9 = function () {
1971
1922
  var suspendResult = this.g9_1;
@@ -1974,7 +1925,7 @@
1974
1925
  var tmp = this.e9_1;
1975
1926
  if (tmp === 0) {
1976
1927
  this.f9_1 = 1;
1977
- return flow(ToClientEventsObserverImpl$observeFromClientEvents$slambda$slambda_0(this.wda_1, this.xda_1, null));
1928
+ return flow(ToClientEventsObserverImpl$observeFromClientEvents$slambda$slambda_0(this.adc_1, this.bdc_1, null));
1978
1929
  } else if (tmp === 1) {
1979
1930
  throw this.h9_1;
1980
1931
  }
@@ -1984,23 +1935,23 @@
1984
1935
  }
1985
1936
  while (true);
1986
1937
  };
1987
- protoOf(ToClientEventsObserverImpl$observeFromClientEvents$slambda).zda = function (actions, completion) {
1988
- var i = new ToClientEventsObserverImpl$observeFromClientEvents$slambda(this.wda_1, completion);
1989
- i.xda_1 = actions;
1938
+ protoOf(ToClientEventsObserverImpl$observeFromClientEvents$slambda).ddc = function (actions, completion) {
1939
+ var i = new ToClientEventsObserverImpl$observeFromClientEvents$slambda(this.adc_1, completion);
1940
+ i.bdc_1 = actions;
1990
1941
  return i;
1991
1942
  };
1992
1943
  function ToClientEventsObserverImpl$observeFromClientEvents$slambda_0(this$0, resultContinuation) {
1993
1944
  var i = new ToClientEventsObserverImpl$observeFromClientEvents$slambda(this$0, resultContinuation);
1994
1945
  var l = function (actions, $completion) {
1995
- return i.yda(actions, $completion);
1946
+ return i.cdc(actions, $completion);
1996
1947
  };
1997
1948
  l.$arity = 1;
1998
1949
  return l;
1999
1950
  }
2000
1951
  function $sentEventCOROUTINE$0(_this__u8e3s4, fromEvent, resultContinuation) {
2001
1952
  CoroutineImpl.call(this, resultContinuation);
2002
- this.idb_1 = _this__u8e3s4;
2003
- this.jdb_1 = fromEvent;
1953
+ this.mdc_1 = _this__u8e3s4;
1954
+ this.ndc_1 = fromEvent;
2004
1955
  }
2005
1956
  protoOf($sentEventCOROUTINE$0).m9 = function () {
2006
1957
  var suspendResult = this.g9_1;
@@ -2011,9 +1962,9 @@
2011
1962
  case 0:
2012
1963
  this.f9_1 = 2;
2013
1964
  var tmp_0 = this;
2014
- tmp_0.kdb_1 = this.idb_1.hda_1;
1965
+ tmp_0.odc_1 = this.mdc_1.ldb_1;
2015
1966
  l$ret$1: do {
2016
- var this_0 = this.idb_1.gda_1;
1967
+ var this_0 = this.mdc_1.kdb_1;
2017
1968
  while (true) {
2018
1969
  var cur = this_0.kotlinx$atomicfu$value;
2019
1970
  var upd = cur + 1 | 0;
@@ -2024,7 +1975,7 @@
2024
1975
  }
2025
1976
  while (false);
2026
1977
  this.e9_1 = 1;
2027
- suspendResult = this.idb_1.ida_1.p18(this.jdb_1, this);
1978
+ suspendResult = this.mdc_1.mdb_1.p18(this.ndc_1, this);
2028
1979
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
2029
1980
  return suspendResult;
2030
1981
  }
@@ -2048,7 +1999,7 @@
2048
1999
  };
2049
2000
  function $waitForCOROUTINE$1(_this__u8e3s4, resultContinuation) {
2050
2001
  CoroutineImpl.call(this, resultContinuation);
2051
- this.tdb_1 = _this__u8e3s4;
2002
+ this.xdc_1 = _this__u8e3s4;
2052
2003
  }
2053
2004
  protoOf($waitForCOROUTINE$1).m9 = function () {
2054
2005
  var suspendResult = this.g9_1;
@@ -2059,12 +2010,12 @@
2059
2010
  case 0:
2060
2011
  this.f9_1 = 5;
2061
2012
  var tmp_0 = this;
2062
- tmp_0.udb_1 = this.tdb_1.hda_1;
2063
- this.vdb_1 = 0;
2013
+ tmp_0.ydc_1 = this.xdc_1.ldb_1;
2014
+ this.zdc_1 = 0;
2064
2015
  this.e9_1 = 1;
2065
2016
  continue $sm;
2066
2017
  case 1:
2067
- if (!!(this.tdb_1.gda_1.kotlinx$atomicfu$value === 0)) {
2018
+ if (!!(this.xdc_1.kdb_1.kotlinx$atomicfu$value === 0)) {
2068
2019
  this.e9_1 = 4;
2069
2020
  continue $sm;
2070
2021
  }
@@ -2077,9 +2028,9 @@
2077
2028
 
2078
2029
  continue $sm;
2079
2030
  case 2:
2080
- this.vdb_1 = this.vdb_1 + 1 | 0;
2081
- if (this.vdb_1 > 6) {
2082
- this.tdb_1.eda_1.w('ToClientEventsObserver', "waitUntilEmpty: can't finish in 6 cycles, not delivered events count = " + this.tdb_1.gda_1.kotlinx$atomicfu$value);
2031
+ this.zdc_1 = this.zdc_1 + 1 | 0;
2032
+ if (this.zdc_1 > 6) {
2033
+ this.xdc_1.idb_1.w('ToClientEventsObserver', "waitUntilEmpty: can't finish in 6 cycles, not delivered events count = " + this.xdc_1.kdb_1.kotlinx$atomicfu$value);
2083
2034
  this.e9_1 = 4;
2084
2035
  continue $sm;
2085
2036
  } else {
@@ -2107,42 +2058,42 @@
2107
2058
  while (true);
2108
2059
  };
2109
2060
  function ToClientEventsObserverImpl(serverReduxConfig, logger, idsProvider) {
2110
- this.dda_1 = serverReduxConfig;
2111
- this.eda_1 = logger;
2112
- this.fda_1 = idsProvider;
2113
- this.gda_1 = atomic$ref$1(0);
2061
+ this.hdb_1 = serverReduxConfig;
2062
+ this.idb_1 = logger;
2063
+ this.jdb_1 = idsProvider;
2064
+ this.kdb_1 = atomic$ref$1(0);
2114
2065
  var tmp = this;
2115
2066
  // Inline function 'kotlinx.atomicfu.locks.reentrantLock' call
2116
- tmp.hda_1 = get_atomicfu$reentrantLock();
2117
- this.ida_1 = MutableSharedFlow();
2067
+ tmp.ldb_1 = get_atomicfu$reentrantLock();
2068
+ this.mdb_1 = MutableSharedFlow();
2118
2069
  }
2119
- protoOf(ToClientEventsObserverImpl).kd9 = function (fromEvent, $completion) {
2070
+ protoOf(ToClientEventsObserverImpl).oda = function (fromEvent, $completion) {
2120
2071
  var tmp = new $sentEventCOROUTINE$0(this, fromEvent, $completion);
2121
2072
  tmp.g9_1 = Unit_instance;
2122
2073
  tmp.h9_1 = null;
2123
2074
  return tmp.m9();
2124
2075
  };
2125
- protoOf(ToClientEventsObserverImpl).g9i = function ($completion) {
2076
+ protoOf(ToClientEventsObserverImpl).r9i = function ($completion) {
2126
2077
  var tmp = new $waitForCOROUTINE$1(this, $completion);
2127
2078
  tmp.g9_1 = Unit_instance;
2128
2079
  tmp.h9_1 = null;
2129
2080
  return tmp.m9();
2130
2081
  };
2131
- protoOf(ToClientEventsObserverImpl).rb7 = function () {
2132
- if (!this.dda_1.enabledCombinedEvents) {
2133
- return this.ida_1;
2082
+ protoOf(ToClientEventsObserverImpl).vb8 = function () {
2083
+ if (!this.hdb_1.enabledCombinedEvents) {
2084
+ return this.mdb_1;
2134
2085
  }
2135
- var tmp = windowedByInterval(this.ida_1, toLong(this.dda_1.combinedEventsPeriod));
2086
+ var tmp = windowedByInterval(this.mdb_1, toLong(this.hdb_1.combinedEventsPeriod));
2136
2087
  return flatMapConcat(tmp, ToClientEventsObserverImpl$observeFromClientEvents$slambda_0(this, null));
2137
2088
  };
2138
2089
  function UpdateServerConfigAction(serverConfig) {
2139
- this.wdb_1 = serverConfig;
2090
+ this.add_1 = serverConfig;
2140
2091
  }
2141
2092
  protoOf(UpdateServerConfigAction).toString = function () {
2142
- return 'UpdateServerConfigAction(serverConfig=' + this.wdb_1.toString() + ')';
2093
+ return 'UpdateServerConfigAction(serverConfig=' + this.add_1.toString() + ')';
2143
2094
  };
2144
2095
  protoOf(UpdateServerConfigAction).hashCode = function () {
2145
- return this.wdb_1.hashCode();
2096
+ return this.add_1.hashCode();
2146
2097
  };
2147
2098
  protoOf(UpdateServerConfigAction).equals = function (other) {
2148
2099
  if (this === other)
@@ -2150,18 +2101,18 @@
2150
2101
  if (!(other instanceof UpdateServerConfigAction))
2151
2102
  return false;
2152
2103
  var tmp0_other_with_cast = other instanceof UpdateServerConfigAction ? other : THROW_CCE();
2153
- if (!this.wdb_1.equals(tmp0_other_with_cast.wdb_1))
2104
+ if (!this.add_1.equals(tmp0_other_with_cast.add_1))
2154
2105
  return false;
2155
2106
  return true;
2156
2107
  };
2157
2108
  function AddSpectatorsAction(spectators) {
2158
- this.xdb_1 = spectators;
2109
+ this.bdd_1 = spectators;
2159
2110
  }
2160
2111
  protoOf(AddSpectatorsAction).toString = function () {
2161
- return 'AddSpectatorsAction(spectators=' + toString(this.xdb_1) + ')';
2112
+ return 'AddSpectatorsAction(spectators=' + toString(this.bdd_1) + ')';
2162
2113
  };
2163
2114
  protoOf(AddSpectatorsAction).hashCode = function () {
2164
- return hashCode(this.xdb_1);
2115
+ return hashCode(this.bdd_1);
2165
2116
  };
2166
2117
  protoOf(AddSpectatorsAction).equals = function (other) {
2167
2118
  if (this === other)
@@ -2169,18 +2120,18 @@
2169
2120
  if (!(other instanceof AddSpectatorsAction))
2170
2121
  return false;
2171
2122
  var tmp0_other_with_cast = other instanceof AddSpectatorsAction ? other : THROW_CCE();
2172
- if (!equals(this.xdb_1, tmp0_other_with_cast.xdb_1))
2123
+ if (!equals(this.bdd_1, tmp0_other_with_cast.bdd_1))
2173
2124
  return false;
2174
2125
  return true;
2175
2126
  };
2176
2127
  function RemoveSpectatorsAction(spectators) {
2177
- this.ydb_1 = spectators;
2128
+ this.cdd_1 = spectators;
2178
2129
  }
2179
2130
  protoOf(RemoveSpectatorsAction).toString = function () {
2180
- return 'RemoveSpectatorsAction(spectators=' + toString(this.ydb_1) + ')';
2131
+ return 'RemoveSpectatorsAction(spectators=' + toString(this.cdd_1) + ')';
2181
2132
  };
2182
2133
  protoOf(RemoveSpectatorsAction).hashCode = function () {
2183
- return hashCode(this.ydb_1);
2134
+ return hashCode(this.cdd_1);
2184
2135
  };
2185
2136
  protoOf(RemoveSpectatorsAction).equals = function (other) {
2186
2137
  if (this === other)
@@ -2188,7 +2139,7 @@
2188
2139
  if (!(other instanceof RemoveSpectatorsAction))
2189
2140
  return false;
2190
2141
  var tmp0_other_with_cast = other instanceof RemoveSpectatorsAction ? other : THROW_CCE();
2191
- if (!equals(this.ydb_1, tmp0_other_with_cast.ydb_1))
2142
+ if (!equals(this.cdd_1, tmp0_other_with_cast.cdd_1))
2192
2143
  return false;
2193
2144
  return true;
2194
2145
  };
@@ -2196,66 +2147,66 @@
2196
2147
  }
2197
2148
  function _get_asyncProvider__jbpyhw($this) {
2198
2149
  // Inline function 'kotlin.getValue' call
2199
- var this_0 = $this.edc_1;
2150
+ var this_0 = $this.idd_1;
2200
2151
  asyncProvider$factory_0();
2201
2152
  return this_0.u();
2202
2153
  }
2203
2154
  function _get_logger__rkp4sl_0($this) {
2204
2155
  // Inline function 'kotlin.getValue' call
2205
- var this_0 = $this.fdc_1;
2156
+ var this_0 = $this.jdd_1;
2206
2157
  logger$factory_2();
2207
2158
  return this_0.u();
2208
2159
  }
2209
2160
  function _get_playerConnectionInteractor__si6cxf_0($this) {
2210
2161
  // Inline function 'kotlin.getValue' call
2211
- var this_0 = $this.gdc_1;
2162
+ var this_0 = $this.kdd_1;
2212
2163
  playerConnectionInteractor$factory_2();
2213
2164
  return this_0.u();
2214
2165
  }
2215
2166
  function _get_lastCardInteractor__h6lq3w($this) {
2216
2167
  // Inline function 'kotlin.getValue' call
2217
- var this_0 = $this.hdc_1;
2168
+ var this_0 = $this.ldd_1;
2218
2169
  lastCardInteractor$factory_0();
2219
2170
  return this_0.u();
2220
2171
  }
2221
2172
  function _get_serverConfig__rk2g06($this) {
2222
2173
  // Inline function 'kotlin.getValue' call
2223
- var this_0 = $this.idc_1;
2174
+ var this_0 = $this.mdd_1;
2224
2175
  serverConfig$factory_0();
2225
2176
  return this_0.u();
2226
2177
  }
2227
2178
  function _get_logicConfig__52ww9d($this) {
2228
2179
  // Inline function 'kotlin.getValue' call
2229
- var this_0 = $this.jdc_1;
2180
+ var this_0 = $this.ndd_1;
2230
2181
  logicConfig$factory_0();
2231
2182
  return this_0.u();
2232
2183
  }
2233
2184
  function _get_idsProvider__fnfajc($this) {
2234
2185
  // Inline function 'kotlin.getValue' call
2235
- var this_0 = $this.kdc_1;
2186
+ var this_0 = $this.odd_1;
2236
2187
  idsProvider$factory_0();
2237
2188
  return this_0.u();
2238
2189
  }
2239
2190
  function _get_botConfig__cpaxzc($this) {
2240
2191
  // Inline function 'kotlin.getValue' call
2241
- var this_0 = $this.ldc_1;
2192
+ var this_0 = $this.pdd_1;
2242
2193
  botConfig$factory_0();
2243
2194
  return this_0.u();
2244
2195
  }
2245
2196
  function _get_scenePositionProvider__kn0n1n($this) {
2246
2197
  // Inline function 'kotlin.getValue' call
2247
- var this_0 = $this.mdc_1;
2198
+ var this_0 = $this.qdd_1;
2248
2199
  scenePositionProvider$factory_0();
2249
2200
  return this_0.u();
2250
2201
  }
2251
2202
  function _get_toClientEventsObserver__6rp51y_0($this) {
2252
2203
  // Inline function 'kotlin.getValue' call
2253
- var this_0 = $this.ndc_1;
2204
+ var this_0 = $this.rdd_1;
2254
2205
  toClientEventsObserver$factory_2();
2255
2206
  return this_0.u();
2256
2207
  }
2257
2208
  function ServerGameStoreContract$_get_middlewares_$lambda_qmuw9r(player) {
2258
- return !player.y73();
2209
+ return !player.a74();
2259
2210
  }
2260
2211
  function ServerGameStoreContract(di, validationStoreContract, timersStoreContract, botGameStoreContract, gameMechanicStoreContract, fileLoggerStoreContract) {
2261
2212
  validationStoreContract = validationStoreContract === VOID ? new ValidationStoreContract(di, true, true, null) : validationStoreContract;
@@ -2263,77 +2214,77 @@
2263
2214
  botGameStoreContract = botGameStoreContract === VOID ? new BotGameStoreContract(di) : botGameStoreContract;
2264
2215
  gameMechanicStoreContract = gameMechanicStoreContract === VOID ? new GameMechanicStoreContract(di, null, true) : gameMechanicStoreContract;
2265
2216
  fileLoggerStoreContract = fileLoggerStoreContract === VOID ? new FileLoggerStoreContract(di) : fileLoggerStoreContract;
2266
- this.zdb_1 = validationStoreContract;
2267
- this.adc_1 = timersStoreContract;
2268
- this.bdc_1 = botGameStoreContract;
2269
- this.cdc_1 = gameMechanicStoreContract;
2270
- this.ddc_1 = fileLoggerStoreContract;
2217
+ this.ddd_1 = validationStoreContract;
2218
+ this.edd_1 = timersStoreContract;
2219
+ this.fdd_1 = botGameStoreContract;
2220
+ this.gdd_1 = gameMechanicStoreContract;
2221
+ this.hdd_1 = fileLoggerStoreContract;
2271
2222
  var tmp = this;
2272
2223
  // Inline function 'org.kodein.di.instance' call
2273
2224
  // Inline function 'org.kodein.type.generic' call
2274
2225
  var tmp_0 = typeToken(createKType(getKClass(AsyncProvider), arrayOf([]), false));
2275
2226
  var tmp$ret$0 = isInterface(tmp_0, TypeToken) ? tmp_0 : THROW_CCE();
2276
- tmp.edc_1 = Instance(di, tmp$ret$0, null).m67(this, asyncProvider$factory());
2227
+ tmp.idd_1 = Instance(di, tmp$ret$0, null).m67(this, asyncProvider$factory());
2277
2228
  var tmp_1 = this;
2278
2229
  // Inline function 'org.kodein.di.instance' call
2279
2230
  // Inline function 'org.kodein.type.generic' call
2280
2231
  var tmp_2 = typeToken(createKType(getKClass(RaspberryLogger), arrayOf([]), false));
2281
2232
  var tmp$ret$2 = isInterface(tmp_2, TypeToken) ? tmp_2 : THROW_CCE();
2282
- tmp_1.fdc_1 = Instance(di, tmp$ret$2, null).m67(this, logger$factory_1());
2233
+ tmp_1.jdd_1 = Instance(di, tmp$ret$2, null).m67(this, logger$factory_1());
2283
2234
  var tmp_3 = this;
2284
2235
  // Inline function 'org.kodein.di.instance' call
2285
2236
  // Inline function 'org.kodein.type.generic' call
2286
2237
  var tmp_4 = typeToken(createKType(getKClass(PlayerConnectionInteractor), arrayOf([]), false));
2287
2238
  var tmp$ret$4 = isInterface(tmp_4, TypeToken) ? tmp_4 : THROW_CCE();
2288
- tmp_3.gdc_1 = Instance(di, tmp$ret$4, null).m67(this, playerConnectionInteractor$factory_1());
2239
+ tmp_3.kdd_1 = Instance(di, tmp$ret$4, null).m67(this, playerConnectionInteractor$factory_1());
2289
2240
  var tmp_5 = this;
2290
2241
  // Inline function 'org.kodein.di.instance' call
2291
2242
  // Inline function 'org.kodein.type.generic' call
2292
2243
  var tmp_6 = typeToken(createKType(getKClass(LastCardInteractor), arrayOf([]), false));
2293
2244
  var tmp$ret$6 = isInterface(tmp_6, TypeToken) ? tmp_6 : THROW_CCE();
2294
- tmp_5.hdc_1 = Instance(di, tmp$ret$6, null).m67(this, lastCardInteractor$factory());
2245
+ tmp_5.ldd_1 = Instance(di, tmp$ret$6, null).m67(this, lastCardInteractor$factory());
2295
2246
  var tmp_7 = this;
2296
2247
  // Inline function 'org.kodein.di.instance' call
2297
2248
  // Inline function 'org.kodein.type.generic' call
2298
2249
  var tmp_8 = typeToken(createKType(getKClass(ServerReduxConfig), arrayOf([]), false));
2299
2250
  var tmp$ret$8 = isInterface(tmp_8, TypeToken) ? tmp_8 : THROW_CCE();
2300
- tmp_7.idc_1 = Instance(di, tmp$ret$8, null).m67(this, serverConfig$factory());
2251
+ tmp_7.mdd_1 = Instance(di, tmp$ret$8, null).m67(this, serverConfig$factory());
2301
2252
  var tmp_9 = this;
2302
2253
  // Inline function 'org.kodein.di.instance' call
2303
2254
  // Inline function 'org.kodein.type.generic' call
2304
2255
  var tmp_10 = typeToken(createKType(getKClass(EngineLogicConfig), arrayOf([]), false));
2305
2256
  var tmp$ret$10 = isInterface(tmp_10, TypeToken) ? tmp_10 : THROW_CCE();
2306
- tmp_9.jdc_1 = Instance(di, tmp$ret$10, null).m67(this, logicConfig$factory());
2257
+ tmp_9.ndd_1 = Instance(di, tmp$ret$10, null).m67(this, logicConfig$factory());
2307
2258
  var tmp_11 = this;
2308
2259
  // Inline function 'org.kodein.di.instance' call
2309
2260
  // Inline function 'org.kodein.type.generic' call
2310
2261
  var tmp_12 = typeToken(createKType(getKClass(IdsProvider), arrayOf([]), false));
2311
2262
  var tmp$ret$12 = isInterface(tmp_12, TypeToken) ? tmp_12 : THROW_CCE();
2312
- tmp_11.kdc_1 = Instance(di, tmp$ret$12, null).m67(this, idsProvider$factory());
2263
+ tmp_11.odd_1 = Instance(di, tmp$ret$12, null).m67(this, idsProvider$factory());
2313
2264
  var tmp_13 = this;
2314
2265
  // Inline function 'org.kodein.di.instance' call
2315
2266
  // Inline function 'org.kodein.type.generic' call
2316
2267
  var tmp_14 = typeToken(createKType(getKClass(EngineBotConfig), arrayOf([]), false));
2317
2268
  var tmp$ret$14 = isInterface(tmp_14, TypeToken) ? tmp_14 : THROW_CCE();
2318
- tmp_13.ldc_1 = Instance(di, tmp$ret$14, null).m67(this, botConfig$factory());
2269
+ tmp_13.pdd_1 = Instance(di, tmp$ret$14, null).m67(this, botConfig$factory());
2319
2270
  var tmp_15 = this;
2320
2271
  // Inline function 'org.kodein.di.instance' call
2321
2272
  // Inline function 'org.kodein.type.generic' call
2322
2273
  var tmp_16 = typeToken(createKType(getKClass(ScenePositionProvider), arrayOf([]), false));
2323
2274
  var tmp$ret$16 = isInterface(tmp_16, TypeToken) ? tmp_16 : THROW_CCE();
2324
- tmp_15.mdc_1 = Instance(di, tmp$ret$16, null).m67(this, scenePositionProvider$factory());
2275
+ tmp_15.qdd_1 = Instance(di, tmp$ret$16, null).m67(this, scenePositionProvider$factory());
2325
2276
  var tmp_17 = this;
2326
2277
  // Inline function 'org.kodein.di.instance' call
2327
2278
  // Inline function 'org.kodein.type.generic' call
2328
2279
  var tmp_18 = typeToken(createKType(getKClass(ToClientEventsObserver), arrayOf([]), false));
2329
2280
  var tmp$ret$18 = isInterface(tmp_18, TypeToken) ? tmp_18 : THROW_CCE();
2330
- tmp_17.ndc_1 = Instance(di, tmp$ret$18, null).m67(this, toClientEventsObserver$factory_1());
2281
+ tmp_17.rdd_1 = Instance(di, tmp$ret$18, null).m67(this, toClientEventsObserver$factory_1());
2331
2282
  }
2332
- protoOf(ServerGameStoreContract).y9a = function () {
2333
- return plus(plus(plus(plus(plus(this.zdb_1.y9a(), this.adc_1.y9a()), this.bdc_1.y9a()), this.cdc_1.y9a()), this.ddc_1.y9a()), listOf([serverConfigReducer(), spectatorsReducer(_get_logger__rkp4sl_0(this))]));
2283
+ protoOf(ServerGameStoreContract).j9b = function () {
2284
+ return plus(plus(plus(plus(plus(this.ddd_1.j9b(), this.edd_1.j9b()), this.fdd_1.j9b()), this.gdd_1.j9b()), this.hdd_1.j9b()), listOf([serverConfigReducer(), spectatorsReducer(_get_logger__rkp4sl_0(this))]));
2334
2285
  };
2335
- protoOf(ServerGameStoreContract).z9a = function () {
2336
- var tmp = plus(plus(plus(plus(plus(plus(plus(this.zdb_1.z9a(), listOfNotNull(_get_serverConfig__rk2g06(this).finishGameIfAllBots ? checkBotsMiddleware(_get_logger__rkp4sl_0(this)) : null)), this.adc_1.z9a()), this.bdc_1.z9a()), this.cdc_1.z9a()), this.ddc_1.z9a()), listOfNotNull_0([playerConnectionUpdateMiddleware(_get_playerConnectionInteractor__si6cxf_0(this)), playerReconnectionWaitingTimerTickMiddleware(_get_playerConnectionInteractor__si6cxf_0(this))])), listOfNotNull_0([serverSendEventsToClientsMiddleware(_get_asyncProvider__jbpyhw(this), _get_toClientEventsObserver__6rp51y_0(this)), (new ServerMapMechanicToClientActionMiddleware(_get_logicConfig__52ww9d(this), _get_idsProvider__fnfajc(this))).r9c(), finishingGameWhenCantStartNewMiddleware()]));
2286
+ protoOf(ServerGameStoreContract).k9b = function () {
2287
+ var tmp = plus(plus(plus(plus(plus(plus(plus(this.ddd_1.k9b(), listOfNotNull(_get_serverConfig__rk2g06(this).finishGameIfAllBots ? checkBotsMiddleware(_get_logger__rkp4sl_0(this)) : null)), this.edd_1.k9b()), this.fdd_1.k9b()), this.gdd_1.k9b()), this.hdd_1.k9b()), listOfNotNull_0([playerConnectionUpdateMiddleware(_get_playerConnectionInteractor__si6cxf_0(this)), playerReconnectionWaitingTimerTickMiddleware(_get_playerConnectionInteractor__si6cxf_0(this))])), listOfNotNull_0([serverSendEventsToClientsMiddleware(_get_asyncProvider__jbpyhw(this), _get_toClientEventsObserver__6rp51y_0(this)), (new ServerMapMechanicToClientActionMiddleware(_get_logicConfig__52ww9d(this), _get_idsProvider__fnfajc(this))).c9d(), finishingGameWhenCantStartNewMiddleware()]));
2337
2288
  var tmp_0 = roundLifecycleMiddleware(_get_scenePositionProvider__kn0n1n(this));
2338
2289
  var tmp0_serverConfig = _get_serverConfig__rk2g06(this);
2339
2290
  var tmp1_logger = _get_logger__rkp4sl_0(this);
@@ -2463,7 +2414,7 @@
2463
2414
  var action_0 = action instanceof RoundEndedAction ? action : THROW_CCE();
2464
2415
  next(action_0);
2465
2416
  var state = store.state;
2466
- if (!get_serverState(state).qd8_1.rd8_1 && action_0.isGameFinished) {
2417
+ if (!get_serverState(state).ud9_1.vd9_1 && action_0.isGameFinished) {
2467
2418
  store.dispatch(Companion_instance_0.withAnalytics(new GameFinishedReason(Reason_DEPLOY_getInstance()), true, state.d6w_1));
2468
2419
  }
2469
2420
  };
@@ -2476,7 +2427,7 @@
2476
2427
  };
2477
2428
  }
2478
2429
  function _no_name_provided__qut3iv_0(this$0) {
2479
- this.qdc_1 = this$0;
2430
+ this.udd_1 = this$0;
2480
2431
  }
2481
2432
  protoOf(_no_name_provided__qut3iv_0).c6o = function (action) {
2482
2433
  return action instanceof MechanicAction;
@@ -2491,11 +2442,11 @@
2491
2442
  var tmp;
2492
2443
  if (action_0 instanceof StartGameMechanicAction) {
2493
2444
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createActionForUser' call
2494
- var this_0 = this.qdc_1;
2495
- var tableId = action_0.s86_1;
2496
- var gameCreatorPlayerId = action_0.u86_1;
2445
+ var this_0 = this.udd_1;
2446
+ var tableId = action_0.d87_1;
2447
+ var gameCreatorPlayerId = action_0.f87_1;
2497
2448
  // Inline function 'kotlin.collections.map' call
2498
- var this_1 = action_0.v86_1;
2449
+ var this_1 = action_0.g87_1;
2499
2450
  // Inline function 'kotlin.collections.mapTo' call
2500
2451
  var destination = ArrayList_init_$Create$_0(collectionSizeOrDefault(this_1, 10));
2501
2452
  var tmp0_iterator = this_1.j();
@@ -2536,7 +2487,7 @@
2536
2487
  // Inline function 'kotlin.collections.mapNotNullTo.<anonymous>' call
2537
2488
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createActionForUser.<anonymous>' call
2538
2489
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
2539
- var tmp0_aid = this_0.pdc_1.b6m();
2490
+ var tmp0_aid = this_0.tdd_1.b6m();
2540
2491
  // Inline function 'kotlin.collections.map' call
2541
2492
  // Inline function 'kotlin.collections.mapTo' call
2542
2493
  var destination_3 = ArrayList_init_$Create$_0(collectionSizeOrDefault(destination, 10));
@@ -2561,17 +2512,17 @@
2561
2512
  } else {
2562
2513
  if (action_0 instanceof StartNewGameMechanicAction) {
2563
2514
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
2564
- var this_2 = this.qdc_1;
2515
+ var this_2 = this.udd_1;
2565
2516
  var table = state.f6x();
2566
2517
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
2567
- var sendToPlayer_0 = new RoomActionPayload(this_2.pdc_1.b6m(), table.id, null);
2518
+ var sendToPlayer_0 = new RoomActionPayload(this_2.tdd_1.b6m(), table.id, null);
2568
2519
  var tmp$ret$18 = mapToClient_16(action_0, sendToPlayer_0);
2569
2520
  tmp = listOfNotNull(tmp$ret$18);
2570
2521
  } else {
2571
2522
  if (action_0 instanceof ContinueGameMechanicAction) {
2572
2523
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createActionForUser' call
2573
- var this_3 = this.qdc_1;
2574
- var tableId_0 = action_0.y86_1.id;
2524
+ var this_3 = this.udd_1;
2525
+ var tableId_0 = action_0.j87_1.id;
2575
2526
  var gameCreatorPlayerId_0 = action_0.gameCreatorPlayerId;
2576
2527
  var players = getPlayers();
2577
2528
  // Inline function 'kotlin.collections.mapNotNull' call
@@ -2605,7 +2556,7 @@
2605
2556
  // Inline function 'kotlin.collections.mapNotNullTo.<anonymous>' call
2606
2557
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createActionForUser.<anonymous>' call
2607
2558
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
2608
- var tmp0_aid_0 = this_3.pdc_1.b6m();
2559
+ var tmp0_aid_0 = this_3.tdd_1.b6m();
2609
2560
  // Inline function 'kotlin.collections.map' call
2610
2561
  // Inline function 'kotlin.collections.mapTo' call
2611
2562
  var destination_7 = ArrayList_init_$Create$_0(collectionSizeOrDefault(players, 10));
@@ -2630,43 +2581,43 @@
2630
2581
  } else {
2631
2582
  if (action_0 instanceof FinishingGameMechanicAction) {
2632
2583
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
2633
- var this_4 = this.qdc_1;
2584
+ var this_4 = this.udd_1;
2634
2585
  var table_0 = state.f6x();
2635
2586
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
2636
- var sendToPlayer_2 = new RoomActionPayload(this_4.pdc_1.b6m(), table_0.id, null);
2587
+ var sendToPlayer_2 = new RoomActionPayload(this_4.tdd_1.b6m(), table_0.id, null);
2637
2588
  var tmp$ret$35 = mapToClient_14(action_0, sendToPlayer_2);
2638
2589
  tmp = listOfNotNull(tmp$ret$35);
2639
2590
  } else {
2640
2591
  if (action_0 instanceof FinishGameMechanicAction) {
2641
2592
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
2642
- var this_5 = this.qdc_1;
2593
+ var this_5 = this.udd_1;
2643
2594
  var table_1 = state.f6x();
2644
2595
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
2645
- var sendToPlayer_3 = new RoomActionPayload(this_5.pdc_1.b6m(), table_1.id, null);
2596
+ var sendToPlayer_3 = new RoomActionPayload(this_5.tdd_1.b6m(), table_1.id, null);
2646
2597
  var tmp$ret$37 = mapToClient_13(action_0, sendToPlayer_3);
2647
2598
  tmp = listOfNotNull(tmp$ret$37);
2648
2599
  } else {
2649
2600
  if (action_0 instanceof RestartGameMechanicAction) {
2650
2601
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
2651
- var this_6 = this.qdc_1;
2602
+ var this_6 = this.udd_1;
2652
2603
  var table_2 = state.f6x();
2653
2604
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
2654
- var sendToPlayer_4 = new RoomActionPayload(this_6.pdc_1.b6m(), table_2.id, null);
2605
+ var sendToPlayer_4 = new RoomActionPayload(this_6.tdd_1.b6m(), table_2.id, null);
2655
2606
  var tmp$ret$39 = mapToClient_12(action_0, sendToPlayer_4);
2656
2607
  tmp = listOfNotNull(tmp$ret$39);
2657
2608
  } else {
2658
2609
  if (action_0 instanceof ErrorAction) {
2659
2610
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
2660
- var this_7 = this.qdc_1;
2611
+ var this_7 = this.udd_1;
2661
2612
  var table_3 = state.f6x();
2662
2613
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
2663
- var sendToPlayer_5 = new RoomActionPayload(this_7.pdc_1.b6m(), table_3.id, null);
2614
+ var sendToPlayer_5 = new RoomActionPayload(this_7.tdd_1.b6m(), table_3.id, null);
2664
2615
  var tmp$ret$41 = mapToClient_11(action_0, sendToPlayer_5);
2665
2616
  tmp = listOfNotNull(tmp$ret$41);
2666
2617
  } else {
2667
2618
  if (action_0 instanceof SceneMechanicAction) {
2668
2619
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createUserActionFromTable' call
2669
- var this_8 = this.qdc_1;
2620
+ var this_8 = this.udd_1;
2670
2621
  var table_4 = state.f6x();
2671
2622
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createActionForUser' call
2672
2623
  var tableId_1 = table_4.id;
@@ -2703,7 +2654,7 @@
2703
2654
  // Inline function 'kotlin.collections.mapNotNullTo.<anonymous>' call
2704
2655
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createActionForUser.<anonymous>' call
2705
2656
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
2706
- var tmp0_aid_1 = this_8.pdc_1.b6m();
2657
+ var tmp0_aid_1 = this_8.tdd_1.b6m();
2707
2658
  // Inline function 'kotlin.collections.map' call
2708
2659
  // Inline function 'kotlin.collections.mapTo' call
2709
2660
  var destination_11 = ArrayList_init_$Create$_0(collectionSizeOrDefault(players_0, 10));
@@ -2728,7 +2679,7 @@
2728
2679
  } else {
2729
2680
  if (action_0 instanceof SceneActMechanicAction) {
2730
2681
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createUserActionFromTable' call
2731
- var this_9 = this.qdc_1;
2682
+ var this_9 = this.udd_1;
2732
2683
  var table_5 = state.f6x();
2733
2684
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createActionForUser' call
2734
2685
  var tableId_2 = table_5.id;
@@ -2765,7 +2716,7 @@
2765
2716
  // Inline function 'kotlin.collections.mapNotNullTo.<anonymous>' call
2766
2717
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createActionForUser.<anonymous>' call
2767
2718
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
2768
- var tmp0_aid_2 = this_9.pdc_1.b6m();
2719
+ var tmp0_aid_2 = this_9.tdd_1.b6m();
2769
2720
  // Inline function 'kotlin.collections.map' call
2770
2721
  // Inline function 'kotlin.collections.mapTo' call
2771
2722
  var destination_15 = ArrayList_init_$Create$_0(collectionSizeOrDefault(players_1, 10));
@@ -2790,7 +2741,7 @@
2790
2741
  } else {
2791
2742
  if (action_0 instanceof TeamsDataMechanicAction) {
2792
2743
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createUserActionFromTable' call
2793
- var this_10 = this.qdc_1;
2744
+ var this_10 = this.udd_1;
2794
2745
  var table_6 = state.f6x();
2795
2746
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createActionForUser' call
2796
2747
  var tableId_3 = table_6.id;
@@ -2827,7 +2778,7 @@
2827
2778
  // Inline function 'kotlin.collections.mapNotNullTo.<anonymous>' call
2828
2779
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createActionForUser.<anonymous>' call
2829
2780
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
2830
- var tmp0_aid_3 = this_10.pdc_1.b6m();
2781
+ var tmp0_aid_3 = this_10.tdd_1.b6m();
2831
2782
  // Inline function 'kotlin.collections.map' call
2832
2783
  // Inline function 'kotlin.collections.mapTo' call
2833
2784
  var destination_19 = ArrayList_init_$Create$_0(collectionSizeOrDefault(players_2, 10));
@@ -2840,7 +2791,7 @@
2840
2791
  }
2841
2792
  var sendToPlayer_8 = UserActionPayload_init_$Create$(tmp0_aid_3, tableId_3, gameCreatorPlayerId_3, element_8, destination_19);
2842
2793
  var tmp_0;
2843
- if (this.qdc_1.odc_1.supportBackwardActions && getPlayer(state.f6x().players, sendToPlayer_8.m7k_1).v73_1.a74_1) {
2794
+ if (this.udd_1.sdd_1.supportBackwardActions && getPlayer(state.f6x().players, sendToPlayer_8.o7k_1).x73_1.c74_1) {
2844
2795
  tmp_0 = null;
2845
2796
  } else {
2846
2797
  tmp_0 = mapToClient_8(action_0, sendToPlayer_8);
@@ -2858,79 +2809,79 @@
2858
2809
  } else {
2859
2810
  if (action_0 instanceof PlayerReadyMechanicAction) {
2860
2811
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
2861
- var this_11 = this.qdc_1;
2812
+ var this_11 = this.udd_1;
2862
2813
  var table_7 = state.f6x();
2863
- var exceptPlayerId = this.qdc_1.odc_1.supportBackwardActions ? action_0.v87_1 : null;
2814
+ var exceptPlayerId = this.udd_1.sdd_1.supportBackwardActions ? action_0.g88_1 : null;
2864
2815
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
2865
- var sendToPlayer_9 = new RoomActionPayload(this_11.pdc_1.b6m(), table_7.id, exceptPlayerId);
2816
+ var sendToPlayer_9 = new RoomActionPayload(this_11.tdd_1.b6m(), table_7.id, exceptPlayerId);
2866
2817
  var tmp$ret$91 = mapToClient_7(action_0, sendToPlayer_9);
2867
2818
  tmp = listOfNotNull(tmp$ret$91);
2868
2819
  } else {
2869
2820
  if (action_0 instanceof SuitChoiceMechanicAction) {
2870
2821
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
2871
- var this_12 = this.qdc_1;
2822
+ var this_12 = this.udd_1;
2872
2823
  var table_8 = state.f6x();
2873
- var exceptPlayerId_0 = this.qdc_1.odc_1.supportBackwardActions ? action_0.z87_1 : null;
2824
+ var exceptPlayerId_0 = this.udd_1.sdd_1.supportBackwardActions ? action_0.k88_1 : null;
2874
2825
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
2875
- var sendToPlayer_10 = new RoomActionPayload(this_12.pdc_1.b6m(), table_8.id, exceptPlayerId_0);
2826
+ var sendToPlayer_10 = new RoomActionPayload(this_12.tdd_1.b6m(), table_8.id, exceptPlayerId_0);
2876
2827
  var tmp$ret$93 = mapToClient_6(action_0, sendToPlayer_10);
2877
2828
  tmp = listOfNotNull(tmp$ret$93);
2878
2829
  } else {
2879
2830
  if (action_0 instanceof TrumpMechanicAction) {
2880
2831
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
2881
- var this_13 = this.qdc_1;
2832
+ var this_13 = this.udd_1;
2882
2833
  var table_9 = state.f6x();
2883
2834
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
2884
- var sendToPlayer_11 = new RoomActionPayload(this_13.pdc_1.b6m(), table_9.id, null);
2835
+ var sendToPlayer_11 = new RoomActionPayload(this_13.tdd_1.b6m(), table_9.id, null);
2885
2836
  var tmp$ret$95 = mapToClient_5(action_0, sendToPlayer_11);
2886
2837
  tmp = listOfNotNull(tmp$ret$95);
2887
2838
  } else {
2888
2839
  if (action_0 instanceof CombinationChoiceMechanicAction) {
2889
2840
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
2890
- var this_14 = this.qdc_1;
2841
+ var this_14 = this.udd_1;
2891
2842
  var table_10 = state.f6x();
2892
- var exceptPlayerId_1 = this.qdc_1.odc_1.supportBackwardActions ? action_0.g88_1 : null;
2843
+ var exceptPlayerId_1 = this.udd_1.sdd_1.supportBackwardActions ? action_0.r88_1 : null;
2893
2844
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
2894
- var sendToPlayer_12 = new RoomActionPayload(this_14.pdc_1.b6m(), table_10.id, exceptPlayerId_1);
2845
+ var sendToPlayer_12 = new RoomActionPayload(this_14.tdd_1.b6m(), table_10.id, exceptPlayerId_1);
2895
2846
  var tmp$ret$97 = mapToClient_4(action_0, sendToPlayer_12);
2896
2847
  tmp = listOfNotNull(tmp$ret$97);
2897
2848
  } else {
2898
2849
  if (action_0 instanceof PutCardMechanicAction) {
2899
2850
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
2900
- var this_15 = this.qdc_1;
2851
+ var this_15 = this.udd_1;
2901
2852
  var table_11 = state.f6x();
2902
- var exceptPlayerId_2 = this.qdc_1.odc_1.supportBackwardActions ? action_0.k88_1 : null;
2853
+ var exceptPlayerId_2 = this.udd_1.sdd_1.supportBackwardActions ? action_0.v88_1 : null;
2903
2854
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
2904
- var sendToPlayer_13 = new RoomActionPayload(this_15.pdc_1.b6m(), table_11.id, exceptPlayerId_2);
2855
+ var sendToPlayer_13 = new RoomActionPayload(this_15.tdd_1.b6m(), table_11.id, exceptPlayerId_2);
2905
2856
  var tmp$ret$99 = mapToClient_3(action_0, sendToPlayer_13);
2906
2857
  tmp = listOfNotNull(tmp$ret$99);
2907
2858
  } else {
2908
2859
  if (action_0 instanceof PickUpBribeMechanicAction) {
2909
2860
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
2910
- var this_16 = this.qdc_1;
2861
+ var this_16 = this.udd_1;
2911
2862
  var table_12 = state.f6x();
2912
2863
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
2913
- var sendToPlayer_14 = new RoomActionPayload(this_16.pdc_1.b6m(), table_12.id, null);
2864
+ var sendToPlayer_14 = new RoomActionPayload(this_16.tdd_1.b6m(), table_12.id, null);
2914
2865
  var tmp$ret$101 = mapToClient_2(action_0, sendToPlayer_14);
2915
2866
  tmp = listOfNotNull(tmp$ret$101);
2916
2867
  } else {
2917
2868
  if (action_0 instanceof WinnerCombinationsMechanicAction) {
2918
2869
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
2919
- var this_17 = this.qdc_1;
2870
+ var this_17 = this.udd_1;
2920
2871
  var table_13 = state.f6x();
2921
2872
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
2922
- var sendToPlayer_15 = new RoomActionPayload(this_17.pdc_1.b6m(), table_13.id, null);
2873
+ var sendToPlayer_15 = new RoomActionPayload(this_17.tdd_1.b6m(), table_13.id, null);
2923
2874
  var tmp$ret$103 = mapToClient_1(action_0, sendToPlayer_15);
2924
2875
  tmp = listOfNotNull(tmp$ret$103);
2925
2876
  } else {
2926
2877
  if (action_0 instanceof MessageMechanicAction) {
2927
- var message = action_0.s88_1;
2878
+ var message = action_0.d89_1;
2928
2879
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
2929
- var this_18 = this.qdc_1;
2880
+ var this_18 = this.udd_1;
2930
2881
  var table_14 = state.f6x();
2931
2882
  var tmp_1;
2932
2883
  var tmp_2;
2933
- if (this.qdc_1.odc_1.supportBackwardActions) {
2884
+ if (this.udd_1.sdd_1.supportBackwardActions) {
2934
2885
  tmp_2 = isInterface(message, UserMessage);
2935
2886
  } else {
2936
2887
  tmp_2 = false;
@@ -2942,17 +2893,17 @@
2942
2893
  }
2943
2894
  var exceptPlayerId_3 = tmp_1;
2944
2895
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
2945
- var sendToPlayer_16 = new RoomActionPayload(this_18.pdc_1.b6m(), table_14.id, exceptPlayerId_3);
2896
+ var sendToPlayer_16 = new RoomActionPayload(this_18.tdd_1.b6m(), table_14.id, exceptPlayerId_3);
2946
2897
  var tmp$ret$105 = mapToClient_0(action_0, sendToPlayer_16);
2947
2898
  tmp = listOfNotNull(tmp$ret$105);
2948
2899
  } else {
2949
2900
  if (action_0 instanceof PlayerConnectionChangedMechanicAction) {
2950
2901
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
2951
- var this_19 = this.qdc_1;
2902
+ var this_19 = this.udd_1;
2952
2903
  var table_15 = state.f6x();
2953
2904
  var exceptPlayerId_4 = action_0.playerId;
2954
2905
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
2955
- var sendToPlayer_17 = new RoomActionPayload(this_19.pdc_1.b6m(), table_15.id, exceptPlayerId_4);
2906
+ var sendToPlayer_17 = new RoomActionPayload(this_19.tdd_1.b6m(), table_15.id, exceptPlayerId_4);
2956
2907
  var tmp$ret$107 = mapToClient(action_0, sendToPlayer_17);
2957
2908
  tmp = listOfNotNull(tmp$ret$107);
2958
2909
  } else {
@@ -2990,10 +2941,10 @@
2990
2941
  return this.t6p(store, next, action);
2991
2942
  };
2992
2943
  function ServerMapMechanicToClientActionMiddleware(logicConfig, idsProvider) {
2993
- this.odc_1 = logicConfig;
2994
- this.pdc_1 = idsProvider;
2944
+ this.sdd_1 = logicConfig;
2945
+ this.tdd_1 = idsProvider;
2995
2946
  }
2996
- protoOf(ServerMapMechanicToClientActionMiddleware).r9c = function () {
2947
+ protoOf(ServerMapMechanicToClientActionMiddleware).c9d = function () {
2997
2948
  // Inline function 'com.logic.redux.store.definitions.middlewareForActionType' call
2998
2949
  return new _no_name_provided__qut3iv_0(this);
2999
2950
  };
@@ -3002,8 +2953,8 @@
3002
2953
  return new _no_name_provided__qut3iv_1(asyncProvider, provider);
3003
2954
  }
3004
2955
  function serverSendEventsToClientsMiddleware$o$handle$slambda($provider, $action, resultContinuation) {
3005
- this.zdc_1 = $provider;
3006
- this.add_1 = $action;
2956
+ this.dde_1 = $provider;
2957
+ this.ede_1 = $action;
3007
2958
  CoroutineImpl.call(this, resultContinuation);
3008
2959
  }
3009
2960
  protoOf(serverSendEventsToClientsMiddleware$o$handle$slambda).e1f = function ($this$launchDefault, $completion) {
@@ -3024,7 +2975,7 @@
3024
2975
  case 0:
3025
2976
  this.f9_1 = 2;
3026
2977
  this.e9_1 = 1;
3027
- suspendResult = this.zdc_1.kd9(this.add_1, this);
2978
+ suspendResult = this.dde_1.oda(this.ede_1, this);
3028
2979
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
3029
2980
  return suspendResult;
3030
2981
  }
@@ -3047,8 +2998,8 @@
3047
2998
  while (true);
3048
2999
  };
3049
3000
  protoOf(serverSendEventsToClientsMiddleware$o$handle$slambda).f1f = function ($this$launchDefault, completion) {
3050
- var i = new serverSendEventsToClientsMiddleware$o$handle$slambda(this.zdc_1, this.add_1, completion);
3051
- i.bdd_1 = $this$launchDefault;
3001
+ var i = new serverSendEventsToClientsMiddleware$o$handle$slambda(this.dde_1, this.ede_1, completion);
3002
+ i.fde_1 = $this$launchDefault;
3052
3003
  return i;
3053
3004
  };
3054
3005
  function serverSendEventsToClientsMiddleware$o$handle$slambda_0($provider, $action, resultContinuation) {
@@ -3060,8 +3011,8 @@
3060
3011
  return l;
3061
3012
  }
3062
3013
  function _no_name_provided__qut3iv_1($asyncProvider, $provider) {
3063
- this.cdd_1 = $asyncProvider;
3064
- this.ddd_1 = $provider;
3014
+ this.gde_1 = $asyncProvider;
3015
+ this.hde_1 = $provider;
3065
3016
  }
3066
3017
  protoOf(_no_name_provided__qut3iv_1).c6o = function (action) {
3067
3018
  return action instanceof ToClientAction;
@@ -3069,7 +3020,7 @@
3069
3020
  protoOf(_no_name_provided__qut3iv_1).t6p = function (store, next, action) {
3070
3021
  // Inline function 'games.jass.logic.server.redux.middlewares.client.serverSendEventsToClientsMiddleware.<anonymous>' call
3071
3022
  var action_0 = action instanceof ToClientAction ? action : THROW_CCE();
3072
- this.cdd_1.y6k(VOID, serverSendEventsToClientsMiddleware$o$handle$slambda_0(this.ddd_1, action_0, null));
3023
+ this.gde_1.y6k(VOID, serverSendEventsToClientsMiddleware$o$handle$slambda_0(this.hde_1, action_0, null));
3073
3024
  next(action_0);
3074
3025
  };
3075
3026
  protoOf(_no_name_provided__qut3iv_1).b6o = function (store, next, action) {
@@ -3084,13 +3035,13 @@
3084
3035
  protoOf(_no_name_provided__qut3iv_2).c6o = function (action) {
3085
3036
  return action instanceof UpdateServerConfigAction;
3086
3037
  };
3087
- protoOf(_no_name_provided__qut3iv_2).y9j = function (state, action) {
3038
+ protoOf(_no_name_provided__qut3iv_2).j9k = function (state, action) {
3088
3039
  // Inline function 'games.jass.logic.server.redux.reducers.serverConfigReducer.<anonymous>' call
3089
3040
  var action_0 = action instanceof UpdateServerConfigAction ? action : THROW_CCE();
3090
- return state.d98(VOID, get_serverState(state).edd(action_0.wdb_1));
3041
+ return state.o98(VOID, get_serverState(state).ide(action_0.add_1));
3091
3042
  };
3092
3043
  protoOf(_no_name_provided__qut3iv_2).u6p = function (state, action) {
3093
- return this.y9j((state == null ? true : !(state == null)) ? state : THROW_CCE(), action);
3044
+ return this.j9k((state == null ? true : !(state == null)) ? state : THROW_CCE(), action);
3094
3045
  };
3095
3046
  function ServerMechanicLifecycleReducer$onStart$lambda($action) {
3096
3047
  return function (it) {
@@ -3103,7 +3054,7 @@
3103
3054
  var tmp_2 = PlayerConnectionState_LIVE_getInstance();
3104
3055
  // Inline function 'kotlin.time.Companion.milliseconds' call
3105
3056
  Companion_getInstance();
3106
- var this_0 = $action.r86_1.timeoutTimeMillis;
3057
+ var this_0 = $action.c87_1.timeoutTimeMillis;
3107
3058
  var tmp$ret$0 = toDuration(this_0, DurationUnit_MILLISECONDS_getInstance());
3108
3059
  tmp_0 = tmp_1.o6f(tmp_2, tmp$ret$0);
3109
3060
  }
@@ -3112,47 +3063,47 @@
3112
3063
  }
3113
3064
  function ServerMechanicLifecycleReducer(logger, tableLifecycleReducer, randomPoolProvider) {
3114
3065
  BaseMechanicLifecycleReducer.call(this, tableLifecycleReducer, randomPoolProvider);
3115
- this.hdd_1 = logger;
3066
+ this.lde_1 = logger;
3116
3067
  }
3117
- protoOf(ServerMechanicLifecycleReducer).k9l = function (state, action) {
3068
+ protoOf(ServerMechanicLifecycleReducer).v9l = function (state, action) {
3118
3069
  var serverState = get_serverStateOrNull(state.e6w_1);
3119
3070
  var tmp8_gameLifecycleState = GameLifecycleState_CREATED_getInstance();
3120
- var tmp0_$this = this.l9l_1;
3121
- var tmp1_tableId = action.s86_1;
3122
- var tmp2_gameId = action.s86_1;
3123
- var tmp3_version = action.t86_1;
3124
- var tmp4_config = action.r86_1;
3125
- var tmp5_users = action.v86_1;
3071
+ var tmp0_$this = this.w9l_1;
3072
+ var tmp1_tableId = action.d87_1;
3073
+ var tmp2_gameId = action.d87_1;
3074
+ var tmp3_version = action.e87_1;
3075
+ var tmp4_config = action.c87_1;
3076
+ var tmp5_users = action.g87_1;
3126
3077
  var tmp6_spectators = action.spectators;
3127
- var tmp7_gameCreatorPlayerId = action.u86_1;
3128
- var tmp9_tableOrNull = tmp0_$this.r9m(tmp1_tableId, tmp2_gameId, tmp4_config, tmp3_version, tmp5_users, tmp6_spectators, tmp7_gameCreatorPlayerId, ServerMechanicLifecycleReducer$onStart$lambda(action));
3078
+ var tmp7_gameCreatorPlayerId = action.f87_1;
3079
+ var tmp9_tableOrNull = tmp0_$this.c9n(tmp1_tableId, tmp2_gameId, tmp4_config, tmp3_version, tmp5_users, tmp6_spectators, tmp7_gameCreatorPlayerId, ServerMechanicLifecycleReducer$onStart$lambda(action));
3129
3080
  var tmp;
3130
3081
  if (serverState == null) {
3131
- this.hdd_1.w(VOID, 'ServerPayload is not onStart');
3132
- tmp = Companion_instance_11.gd9();
3082
+ this.lde_1.w(VOID, 'ServerPayload is not onStart');
3083
+ tmp = Companion_instance_9.kda();
3133
3084
  } else {
3134
3085
  tmp = serverState;
3135
3086
  }
3136
3087
  var tmp10_payload = tmp;
3137
- return state.d98(tmp9_tableOrNull, tmp10_payload, tmp8_gameLifecycleState);
3088
+ return state.o98(tmp9_tableOrNull, tmp10_payload, tmp8_gameLifecycleState);
3138
3089
  };
3139
- protoOf(ServerMechanicLifecycleReducer).j9l = function (state, action) {
3140
- this.m9l_1.z5u(action.previousGameId);
3090
+ protoOf(ServerMechanicLifecycleReducer).u9l = function (state, action) {
3091
+ this.x9l_1.z5u(action.previousGameId);
3141
3092
  var tmp0_gameLifecycleState = GameLifecycleState_CREATED_getInstance();
3142
- var tmp1_tableOrNull = this.l9l_1.s9m(state.f6x(), action.gameId);
3143
- return state.d98(tmp1_tableOrNull, VOID, tmp0_gameLifecycleState);
3093
+ var tmp1_tableOrNull = this.w9l_1.d9n(state.f6x(), action.gameId);
3094
+ return state.o98(tmp1_tableOrNull, VOID, tmp0_gameLifecycleState);
3144
3095
  };
3145
3096
  function spectatorsReducer(logger) {
3146
3097
  // Inline function 'com.logic.redux.store.definitions.reducerForActionType' call
3147
3098
  return new _no_name_provided__qut3iv_3(logger);
3148
3099
  }
3149
3100
  function _no_name_provided__qut3iv_3($logger) {
3150
- this.idd_1 = $logger;
3101
+ this.mde_1 = $logger;
3151
3102
  }
3152
3103
  protoOf(_no_name_provided__qut3iv_3).c6o = function (action) {
3153
3104
  return isInterface(action, SpectatorsAction);
3154
3105
  };
3155
- protoOf(_no_name_provided__qut3iv_3).y9j = function (state, action) {
3106
+ protoOf(_no_name_provided__qut3iv_3).j9k = function (state, action) {
3156
3107
  // Inline function 'games.jass.logic.server.redux.reducers.spectatorsReducer.<anonymous>' call
3157
3108
  var action_0 = isInterface(action, SpectatorsAction) ? action : THROW_CCE();
3158
3109
  var table = state.f6x();
@@ -3160,7 +3111,7 @@
3160
3111
  if (action_0 instanceof AddSpectatorsAction) {
3161
3112
  // Inline function 'kotlin.collections.mapNotNull' call
3162
3113
  // Inline function 'kotlin.collections.mapNotNullTo' call
3163
- var this_0 = action_0.xdb_1;
3114
+ var this_0 = action_0.bdd_1;
3164
3115
  var destination = ArrayList_init_$Create$();
3165
3116
  // Inline function 'kotlin.collections.forEach' call
3166
3117
  var tmp0_iterator = this_0.j();
@@ -3182,10 +3133,10 @@
3182
3133
  var tmp_0;
3183
3134
  // Inline function 'kotlin.collections.isNotEmpty' call
3184
3135
  if (!sameSpectators.p()) {
3185
- this.idd_1.w('spectatorsReducer', 'AddSpectatorsAction: This spectator is already exists in this room, ' + toString(sameSpectators));
3136
+ this.mde_1.w('spectatorsReducer', 'AddSpectatorsAction: This spectator is already exists in this room, ' + toString(sameSpectators));
3186
3137
  // Inline function 'kotlin.collections.filterNot' call
3187
3138
  // Inline function 'kotlin.collections.filterNotTo' call
3188
- var this_1 = action_0.xdb_1;
3139
+ var this_1 = action_0.bdd_1;
3189
3140
  var destination_0 = ArrayList_init_$Create$();
3190
3141
  var tmp0_iterator_0 = this_1.j();
3191
3142
  while (tmp0_iterator_0.k()) {
@@ -3221,7 +3172,7 @@
3221
3172
  }
3222
3173
  tmp_0 = destination_0;
3223
3174
  } else {
3224
- tmp_0 = action_0.xdb_1;
3175
+ tmp_0 = action_0.bdd_1;
3225
3176
  }
3226
3177
  var this_2 = tmp_0;
3227
3178
  // Inline function 'kotlin.collections.mapTo' call
@@ -3234,12 +3185,12 @@
3234
3185
  destination_1.e(tmp$ret$10);
3235
3186
  }
3236
3187
  var spectatorsToAdd = toSet(destination_1);
3237
- tmp = state.d98(table.copy(VOID, VOID, VOID, VOID, VOID, plus(table.spectators, spectatorsToAdd)));
3188
+ tmp = state.o98(table.copy(VOID, VOID, VOID, VOID, VOID, plus(table.spectators, spectatorsToAdd)));
3238
3189
  } else {
3239
3190
  if (action_0 instanceof RemoveSpectatorsAction) {
3240
3191
  // Inline function 'kotlin.collections.mapNotNull' call
3241
3192
  // Inline function 'kotlin.collections.mapNotNullTo' call
3242
- var this_3 = action_0.ydb_1;
3193
+ var this_3 = action_0.cdd_1;
3243
3194
  var destination_2 = ArrayList_init_$Create$();
3244
3195
  // Inline function 'kotlin.collections.forEach' call
3245
3196
  var tmp0_iterator_3 = this_3.j();
@@ -3260,10 +3211,10 @@
3260
3211
  var tmp_2;
3261
3212
  // Inline function 'kotlin.collections.isNotEmpty' call
3262
3213
  if (!sameSpectators_0.p()) {
3263
- this.idd_1.w('spectatorsReducer', 'RemoveSpectatorsAction: This spectator is already exists in this room, ' + toString(sameSpectators_0));
3214
+ this.mde_1.w('spectatorsReducer', 'RemoveSpectatorsAction: This spectator is already exists in this room, ' + toString(sameSpectators_0));
3264
3215
  // Inline function 'kotlin.collections.filterNot' call
3265
3216
  // Inline function 'kotlin.collections.filterNotTo' call
3266
- var this_4 = action_0.ydb_1;
3217
+ var this_4 = action_0.cdd_1;
3267
3218
  var destination_3 = ArrayList_init_$Create$();
3268
3219
  var tmp0_iterator_4 = this_4.j();
3269
3220
  while (tmp0_iterator_4.k()) {
@@ -3299,7 +3250,7 @@
3299
3250
  }
3300
3251
  tmp_2 = destination_3;
3301
3252
  } else {
3302
- tmp_2 = action_0.ydb_1;
3253
+ tmp_2 = action_0.cdd_1;
3303
3254
  }
3304
3255
  var spectatorsToRemove = toSet(tmp_2);
3305
3256
  // Inline function 'kotlin.collections.filterNot' call
@@ -3338,7 +3289,7 @@
3338
3289
  destination_4.e(element_5);
3339
3290
  }
3340
3291
  }
3341
- tmp = state.d98(table.copy(VOID, VOID, VOID, VOID, VOID, destination_4));
3292
+ tmp = state.o98(table.copy(VOID, VOID, VOID, VOID, VOID, destination_4));
3342
3293
  } else {
3343
3294
  noWhenBranchMatchedException();
3344
3295
  }
@@ -3346,32 +3297,32 @@
3346
3297
  return tmp;
3347
3298
  };
3348
3299
  protoOf(_no_name_provided__qut3iv_3).u6p = function (state, action) {
3349
- return this.y9j((state == null ? true : !(state == null)) ? state : THROW_CCE(), action);
3300
+ return this.j9k((state == null ? true : !(state == null)) ? state : THROW_CCE(), action);
3350
3301
  };
3351
3302
  function Companion_1() {
3352
3303
  }
3353
- protoOf(Companion_1).jdd = function (config) {
3304
+ protoOf(Companion_1).nde = function (config) {
3354
3305
  return new ServerState(config);
3355
3306
  };
3356
- protoOf(Companion_1).gd9 = function (config, $super) {
3307
+ protoOf(Companion_1).kda = function (config, $super) {
3357
3308
  config = config === VOID ? new ServerConfig(true) : config;
3358
- return $super === VOID ? this.jdd(config) : $super.jdd.call(this, config);
3309
+ return $super === VOID ? this.nde(config) : $super.nde.call(this, config);
3359
3310
  };
3360
- var Companion_instance_11;
3361
- function Companion_getInstance_4() {
3362
- return Companion_instance_11;
3311
+ var Companion_instance_9;
3312
+ function Companion_getInstance_2() {
3313
+ return Companion_instance_9;
3363
3314
  }
3364
3315
  function ServerState(config) {
3365
- this.qd8_1 = config;
3316
+ this.ud9_1 = config;
3366
3317
  }
3367
- protoOf(ServerState).edd = function (config) {
3318
+ protoOf(ServerState).ide = function (config) {
3368
3319
  return new ServerState(config);
3369
3320
  };
3370
3321
  protoOf(ServerState).toString = function () {
3371
- return 'ServerState(config=' + this.qd8_1.toString() + ')';
3322
+ return 'ServerState(config=' + this.ud9_1.toString() + ')';
3372
3323
  };
3373
3324
  protoOf(ServerState).hashCode = function () {
3374
- return this.qd8_1.hashCode();
3325
+ return this.ud9_1.hashCode();
3375
3326
  };
3376
3327
  protoOf(ServerState).equals = function (other) {
3377
3328
  if (this === other)
@@ -3379,7 +3330,7 @@
3379
3330
  if (!(other instanceof ServerState))
3380
3331
  return false;
3381
3332
  var tmp0_other_with_cast = other instanceof ServerState ? other : THROW_CCE();
3382
- if (!this.qd8_1.equals(tmp0_other_with_cast.qd8_1))
3333
+ if (!this.ud9_1.equals(tmp0_other_with_cast.ud9_1))
3383
3334
  return false;
3384
3335
  return true;
3385
3336
  };
@@ -3409,1037 +3360,6 @@
3409
3360
  function get_serverStateOrNull(_this__u8e3s4) {
3410
3361
  return _this__u8e3s4 instanceof ServerState ? _this__u8e3s4 : null;
3411
3362
  }
3412
- function GameHelper() {
3413
- }
3414
- function prepareConfigObjectInternal($this, map) {
3415
- var jsObject = {};
3416
- var tmp = map.g2('players');
3417
- var tmp0_safe_receiver = (tmp == null ? true : isArray(tmp)) ? tmp : null;
3418
- var tmp_0;
3419
- if (tmp0_safe_receiver == null) {
3420
- tmp_0 = null;
3421
- } else {
3422
- // Inline function 'kotlin.collections.onEach' call
3423
- // Inline function 'kotlin.apply' call
3424
- // Inline function 'kotlin.contracts.contract' call
3425
- // Inline function 'kotlin.collections.onEach.<anonymous>' call
3426
- var inductionVariable = 0;
3427
- var last = tmp0_safe_receiver.length;
3428
- while (inductionVariable < last) {
3429
- var element = tmp0_safe_receiver[inductionVariable];
3430
- inductionVariable = inductionVariable + 1 | 0;
3431
- // Inline function 'GameHelperImpl.prepareConfigObjectInternal.<anonymous>' call
3432
- validatePlayers($this, element);
3433
- }
3434
- tmp_0 = tmp0_safe_receiver;
3435
- }
3436
- var tmp1_safe_receiver = tmp_0;
3437
- var tmp_1;
3438
- if (tmp1_safe_receiver == null) {
3439
- tmp_1 = null;
3440
- } else {
3441
- // Inline function 'kotlin.takeIf' call
3442
- // Inline function 'kotlin.contracts.contract' call
3443
- var tmp_2;
3444
- // Inline function 'GameHelperImpl.prepareConfigObjectInternal.<anonymous>' call
3445
- // Inline function 'kotlin.collections.isNotEmpty' call
3446
- // Inline function 'kotlin.collections.isEmpty' call
3447
- if (!(tmp1_safe_receiver.length === 0)) {
3448
- tmp_2 = tmp1_safe_receiver;
3449
- } else {
3450
- tmp_2 = null;
3451
- }
3452
- tmp_1 = tmp_2;
3453
- }
3454
- var players = tmp_1;
3455
- var tmp_3 = map.g2('points');
3456
- var tmp2_safe_receiver = (tmp_3 == null ? true : isArray(tmp_3)) ? tmp_3 : null;
3457
- var tmp_4;
3458
- if (tmp2_safe_receiver == null) {
3459
- tmp_4 = null;
3460
- } else {
3461
- // Inline function 'kotlin.collections.onEach' call
3462
- // Inline function 'kotlin.apply' call
3463
- // Inline function 'kotlin.contracts.contract' call
3464
- // Inline function 'kotlin.collections.onEach.<anonymous>' call
3465
- var inductionVariable_0 = 0;
3466
- var last_0 = tmp2_safe_receiver.length;
3467
- while (inductionVariable_0 < last_0) {
3468
- var element_0 = tmp2_safe_receiver[inductionVariable_0];
3469
- inductionVariable_0 = inductionVariable_0 + 1 | 0;
3470
- // Inline function 'GameHelperImpl.prepareConfigObjectInternal.<anonymous>' call
3471
- validatePoints($this, element_0);
3472
- }
3473
- tmp_4 = tmp2_safe_receiver;
3474
- }
3475
- var tmp3_safe_receiver = tmp_4;
3476
- var tmp_5;
3477
- if (tmp3_safe_receiver == null) {
3478
- tmp_5 = null;
3479
- } else {
3480
- // Inline function 'kotlin.takeIf' call
3481
- // Inline function 'kotlin.contracts.contract' call
3482
- var tmp_6;
3483
- // Inline function 'GameHelperImpl.prepareConfigObjectInternal.<anonymous>' call
3484
- // Inline function 'kotlin.collections.isNotEmpty' call
3485
- // Inline function 'kotlin.collections.isEmpty' call
3486
- if (!(tmp3_safe_receiver.length === 0)) {
3487
- tmp_6 = tmp3_safe_receiver;
3488
- } else {
3489
- tmp_6 = null;
3490
- }
3491
- tmp_5 = tmp_6;
3492
- }
3493
- var points = tmp_5;
3494
- var tmp_7 = map.g2('timeoutTime');
3495
- var tmp4_safe_receiver = (tmp_7 == null ? true : isArray(tmp_7)) ? tmp_7 : null;
3496
- var tmp_8;
3497
- if (tmp4_safe_receiver == null) {
3498
- tmp_8 = null;
3499
- } else {
3500
- // Inline function 'kotlin.collections.onEach' call
3501
- // Inline function 'kotlin.apply' call
3502
- // Inline function 'kotlin.contracts.contract' call
3503
- // Inline function 'kotlin.collections.onEach.<anonymous>' call
3504
- var inductionVariable_1 = 0;
3505
- var last_1 = tmp4_safe_receiver.length;
3506
- while (inductionVariable_1 < last_1) {
3507
- var element_1 = tmp4_safe_receiver[inductionVariable_1];
3508
- inductionVariable_1 = inductionVariable_1 + 1 | 0;
3509
- // Inline function 'GameHelperImpl.prepareConfigObjectInternal.<anonymous>' call
3510
- validateTimeoutTime($this, element_1);
3511
- }
3512
- tmp_8 = tmp4_safe_receiver;
3513
- }
3514
- var tmp5_safe_receiver = tmp_8;
3515
- var tmp_9;
3516
- if (tmp5_safe_receiver == null) {
3517
- tmp_9 = null;
3518
- } else {
3519
- // Inline function 'kotlin.takeIf' call
3520
- // Inline function 'kotlin.contracts.contract' call
3521
- var tmp_10;
3522
- // Inline function 'GameHelperImpl.prepareConfigObjectInternal.<anonymous>' call
3523
- // Inline function 'kotlin.collections.isNotEmpty' call
3524
- // Inline function 'kotlin.collections.isEmpty' call
3525
- if (!(tmp5_safe_receiver.length === 0)) {
3526
- tmp_10 = tmp5_safe_receiver;
3527
- } else {
3528
- tmp_10 = null;
3529
- }
3530
- tmp_9 = tmp_10;
3531
- }
3532
- var timeoutTime = tmp_9;
3533
- var tmp_11 = map.g2('rulesPreset');
3534
- var tmp6_safe_receiver = (tmp_11 == null ? true : isArray(tmp_11)) ? tmp_11 : null;
3535
- var tmp_12;
3536
- if (tmp6_safe_receiver == null) {
3537
- tmp_12 = null;
3538
- } else {
3539
- // Inline function 'kotlin.collections.onEach' call
3540
- // Inline function 'kotlin.apply' call
3541
- // Inline function 'kotlin.contracts.contract' call
3542
- // Inline function 'kotlin.collections.onEach.<anonymous>' call
3543
- var inductionVariable_2 = 0;
3544
- var last_2 = tmp6_safe_receiver.length;
3545
- while (inductionVariable_2 < last_2) {
3546
- var element_2 = tmp6_safe_receiver[inductionVariable_2];
3547
- inductionVariable_2 = inductionVariable_2 + 1 | 0;
3548
- // Inline function 'GameHelperImpl.prepareConfigObjectInternal.<anonymous>' call
3549
- validateRulesSetType($this, element_2);
3550
- }
3551
- tmp_12 = tmp6_safe_receiver;
3552
- }
3553
- var tmp7_safe_receiver = tmp_12;
3554
- var tmp_13;
3555
- if (tmp7_safe_receiver == null) {
3556
- tmp_13 = null;
3557
- } else {
3558
- // Inline function 'kotlin.takeIf' call
3559
- // Inline function 'kotlin.contracts.contract' call
3560
- var tmp_14;
3561
- // Inline function 'GameHelperImpl.prepareConfigObjectInternal.<anonymous>' call
3562
- // Inline function 'kotlin.collections.isNotEmpty' call
3563
- // Inline function 'kotlin.collections.isEmpty' call
3564
- if (!(tmp7_safe_receiver.length === 0)) {
3565
- tmp_14 = tmp7_safe_receiver;
3566
- } else {
3567
- tmp_14 = null;
3568
- }
3569
- tmp_13 = tmp_14;
3570
- }
3571
- var rulesPreset = tmp_13;
3572
- var tmp_15 = map.g2('isChatEnabled');
3573
- var isChatEnabled = (!(tmp_15 == null) ? typeof tmp_15 === 'boolean' : false) ? tmp_15 : null;
3574
- var tmp_16;
3575
- if (players == null) {
3576
- // Inline function 'kotlin.arrayOf' call
3577
- // Inline function 'kotlin.js.unsafeCast' call
3578
- // Inline function 'kotlin.js.asDynamic' call
3579
- tmp_16 = [2, 3, 4, 5];
3580
- } else {
3581
- tmp_16 = players;
3582
- }
3583
- jsObject['players'] = tmp_16;
3584
- var tmp_17;
3585
- if (points == null) {
3586
- // Inline function 'kotlin.arrayOf' call
3587
- // Inline function 'kotlin.js.unsafeCast' call
3588
- // Inline function 'kotlin.js.asDynamic' call
3589
- tmp_17 = [301, 501, 1001];
3590
- } else {
3591
- tmp_17 = points;
3592
- }
3593
- jsObject['points'] = tmp_17;
3594
- var tmp_18;
3595
- if (timeoutTime == null) {
3596
- // Inline function 'kotlin.arrayOf' call
3597
- // Inline function 'kotlin.js.unsafeCast' call
3598
- // Inline function 'kotlin.js.asDynamic' call
3599
- tmp_18 = [15, 30, 45];
3600
- } else {
3601
- tmp_18 = timeoutTime;
3602
- }
3603
- jsObject['timeoutTime'] = tmp_18;
3604
- var tmp_19;
3605
- if (rulesPreset == null) {
3606
- // Inline function 'kotlin.collections.toTypedArray' call
3607
- // Inline function 'kotlin.collections.map' call
3608
- var this_0 = get_entries();
3609
- // Inline function 'kotlin.collections.mapTo' call
3610
- var destination = ArrayList_init_$Create$_0(collectionSizeOrDefault(this_0, 10));
3611
- var tmp0_iterator = this_0.j();
3612
- while (tmp0_iterator.k()) {
3613
- var item = tmp0_iterator.l();
3614
- // Inline function 'GameHelperImpl.prepareConfigObjectInternal.<anonymous>' call
3615
- var tmp$ret$33 = item.m2_1;
3616
- destination.e(tmp$ret$33);
3617
- }
3618
- tmp_19 = copyToArray(destination);
3619
- } else {
3620
- tmp_19 = rulesPreset;
3621
- }
3622
- jsObject['rulesPreset'] = tmp_19;
3623
- jsObject['isChatEnabled'] = isChatEnabled;
3624
- return jsObject;
3625
- }
3626
- function validateTimeoutTime($this, timeoutTime) {
3627
- if (!listOf([15, 30, 45]).s1(timeoutTime)) {
3628
- throw IllegalStateException_init_$Create$("Time out time allowed: 20, 40, 60, but it's " + timeoutTime);
3629
- }
3630
- }
3631
- function validatePlayers($this, players) {
3632
- // Inline function 'kotlin.collections.map' call
3633
- var this_0 = get_entries_0();
3634
- // Inline function 'kotlin.collections.mapTo' call
3635
- var destination = ArrayList_init_$Create$_0(collectionSizeOrDefault(this_0, 10));
3636
- var tmp0_iterator = this_0.j();
3637
- while (tmp0_iterator.k()) {
3638
- var item = tmp0_iterator.l();
3639
- // Inline function 'GameHelperImpl.validatePlayers.<anonymous>' call
3640
- var tmp$ret$0 = item.value;
3641
- destination.e(tmp$ret$0);
3642
- }
3643
- if (!destination.s1(players)) {
3644
- throw IllegalStateException_init_$Create$('Not valid players mode ' + players);
3645
- }
3646
- }
3647
- function validatePoints($this, points) {
3648
- // Inline function 'kotlin.collections.map' call
3649
- var this_0 = get_entries_1();
3650
- // Inline function 'kotlin.collections.mapTo' call
3651
- var destination = ArrayList_init_$Create$_0(collectionSizeOrDefault(this_0, 10));
3652
- var tmp0_iterator = this_0.j();
3653
- while (tmp0_iterator.k()) {
3654
- var item = tmp0_iterator.l();
3655
- // Inline function 'GameHelperImpl.validatePoints.<anonymous>' call
3656
- var tmp$ret$0 = item.value;
3657
- destination.e(tmp$ret$0);
3658
- }
3659
- if (!destination.s1(points)) {
3660
- throw IllegalStateException_init_$Create$('Not valid points mode ' + points);
3661
- }
3662
- }
3663
- function validateRulesSetType($this, rulesSetType) {
3664
- // Inline function 'kotlin.collections.map' call
3665
- var this_0 = get_entries();
3666
- // Inline function 'kotlin.collections.mapTo' call
3667
- var destination = ArrayList_init_$Create$_0(collectionSizeOrDefault(this_0, 10));
3668
- var tmp0_iterator = this_0.j();
3669
- while (tmp0_iterator.k()) {
3670
- var item = tmp0_iterator.l();
3671
- // Inline function 'GameHelperImpl.validateRulesSetType.<anonymous>' call
3672
- var tmp$ret$0 = item.m2_1;
3673
- destination.e(tmp$ret$0);
3674
- }
3675
- if (!destination.s1(rulesSetType)) {
3676
- throw IllegalStateException_init_$Create$('Not valid rulesSetType mode ' + rulesSetType);
3677
- }
3678
- }
3679
- function validateLimit($this, limit) {
3680
- if (limit < 20) {
3681
- throw IllegalStateException_init_$Create$('Limit should be bigger then 20');
3682
- }
3683
- }
3684
- function validateRules($this, rules) {
3685
- if (rules != null && rules != undefined) {
3686
- $this.mapRules(rules);
3687
- }
3688
- }
3689
- function GameHelperImpl() {
3690
- }
3691
- protoOf(GameHelperImpl).filterLivePlayers = function (store, playerIds) {
3692
- var state = store.state;
3693
- var tmp;
3694
- if (!state.g6x()) {
3695
- tmp = true;
3696
- } else {
3697
- // Inline function 'kotlin.collections.isEmpty' call
3698
- tmp = playerIds.length === 0;
3699
- }
3700
- if (tmp) {
3701
- return playerIds;
3702
- }
3703
- var players = state.f6x().players;
3704
- // Inline function 'kotlin.collections.toTypedArray' call
3705
- // Inline function 'kotlin.collections.map' call
3706
- // Inline function 'kotlin.collections.filter' call
3707
- // Inline function 'kotlin.collections.map' call
3708
- // Inline function 'kotlin.collections.mapTo' call
3709
- var destination = ArrayList_init_$Create$_0(playerIds.length);
3710
- var inductionVariable = 0;
3711
- var last = playerIds.length;
3712
- while (inductionVariable < last) {
3713
- var item = playerIds[inductionVariable];
3714
- inductionVariable = inductionVariable + 1 | 0;
3715
- // Inline function 'GameHelperImpl.filterLivePlayers.<anonymous>' call
3716
- var tmp$ret$1 = getPlayer(players, item);
3717
- destination.e(tmp$ret$1);
3718
- }
3719
- // Inline function 'kotlin.collections.filterTo' call
3720
- var destination_0 = ArrayList_init_$Create$();
3721
- var tmp0_iterator = destination.j();
3722
- while (tmp0_iterator.k()) {
3723
- var element = tmp0_iterator.l();
3724
- // Inline function 'GameHelperImpl.filterLivePlayers.<anonymous>' call
3725
- if (element.t73_1.a6h().r6f_1.isLive) {
3726
- destination_0.e(element);
3727
- }
3728
- }
3729
- // Inline function 'kotlin.collections.mapTo' call
3730
- var destination_1 = ArrayList_init_$Create$_0(collectionSizeOrDefault(destination_0, 10));
3731
- var tmp0_iterator_0 = destination_0.j();
3732
- while (tmp0_iterator_0.k()) {
3733
- var item_0 = tmp0_iterator_0.l();
3734
- // Inline function 'GameHelperImpl.filterLivePlayers.<anonymous>' call
3735
- var tmp$ret$7 = item_0.playerId;
3736
- destination_1.e(tmp$ret$7);
3737
- }
3738
- return copyToArray(destination_1);
3739
- };
3740
- protoOf(GameHelperImpl).filterLiveDuringGamePlayers = function (store, playerIds) {
3741
- var state = store.state;
3742
- var tmp;
3743
- if (!state.g6x()) {
3744
- tmp = true;
3745
- } else {
3746
- // Inline function 'kotlin.collections.isEmpty' call
3747
- tmp = playerIds.length === 0;
3748
- }
3749
- if (tmp) {
3750
- return playerIds;
3751
- }
3752
- var players = state.f6x().players;
3753
- // Inline function 'kotlin.collections.toTypedArray' call
3754
- // Inline function 'kotlin.collections.map' call
3755
- // Inline function 'kotlin.collections.filter' call
3756
- // Inline function 'kotlin.collections.map' call
3757
- // Inline function 'kotlin.collections.mapTo' call
3758
- var destination = ArrayList_init_$Create$_0(playerIds.length);
3759
- var inductionVariable = 0;
3760
- var last = playerIds.length;
3761
- while (inductionVariable < last) {
3762
- var item = playerIds[inductionVariable];
3763
- inductionVariable = inductionVariable + 1 | 0;
3764
- // Inline function 'GameHelperImpl.filterLiveDuringGamePlayers.<anonymous>' call
3765
- var tmp$ret$1 = getPlayer(players, item);
3766
- destination.e(tmp$ret$1);
3767
- }
3768
- // Inline function 'kotlin.collections.filterTo' call
3769
- var destination_0 = ArrayList_init_$Create$();
3770
- var tmp0_iterator = destination.j();
3771
- while (tmp0_iterator.k()) {
3772
- var element = tmp0_iterator.l();
3773
- // Inline function 'GameHelperImpl.filterLiveDuringGamePlayers.<anonymous>' call
3774
- if (element.t73_1.a6h().c6g(state.f6x().gameDuration)) {
3775
- destination_0.e(element);
3776
- }
3777
- }
3778
- // Inline function 'kotlin.collections.mapTo' call
3779
- var destination_1 = ArrayList_init_$Create$_0(collectionSizeOrDefault(destination_0, 10));
3780
- var tmp0_iterator_0 = destination_0.j();
3781
- while (tmp0_iterator_0.k()) {
3782
- var item_0 = tmp0_iterator_0.l();
3783
- // Inline function 'GameHelperImpl.filterLiveDuringGamePlayers.<anonymous>' call
3784
- var tmp$ret$7 = item_0.playerId;
3785
- destination_1.e(tmp$ret$7);
3786
- }
3787
- return copyToArray(destination_1);
3788
- };
3789
- protoOf(GameHelperImpl).filterBotPlayers = function (store, playerIds) {
3790
- var state = store.state;
3791
- var tmp;
3792
- if (!state.g6x()) {
3793
- tmp = true;
3794
- } else {
3795
- // Inline function 'kotlin.collections.isEmpty' call
3796
- tmp = playerIds.length === 0;
3797
- }
3798
- if (tmp) {
3799
- return playerIds;
3800
- }
3801
- var players = state.f6x().players;
3802
- // Inline function 'kotlin.collections.toTypedArray' call
3803
- // Inline function 'kotlin.collections.map' call
3804
- // Inline function 'kotlin.collections.filter' call
3805
- // Inline function 'kotlin.collections.map' call
3806
- // Inline function 'kotlin.collections.mapTo' call
3807
- var destination = ArrayList_init_$Create$_0(playerIds.length);
3808
- var inductionVariable = 0;
3809
- var last = playerIds.length;
3810
- while (inductionVariable < last) {
3811
- var item = playerIds[inductionVariable];
3812
- inductionVariable = inductionVariable + 1 | 0;
3813
- // Inline function 'GameHelperImpl.filterBotPlayers.<anonymous>' call
3814
- var tmp$ret$1 = getPlayer(players, item);
3815
- destination.e(tmp$ret$1);
3816
- }
3817
- // Inline function 'kotlin.collections.filterTo' call
3818
- var destination_0 = ArrayList_init_$Create$();
3819
- var tmp0_iterator = destination.j();
3820
- while (tmp0_iterator.k()) {
3821
- var element = tmp0_iterator.l();
3822
- // Inline function 'GameHelperImpl.filterBotPlayers.<anonymous>' call
3823
- if (element.s73_1.isBot) {
3824
- destination_0.e(element);
3825
- }
3826
- }
3827
- // Inline function 'kotlin.collections.mapTo' call
3828
- var destination_1 = ArrayList_init_$Create$_0(collectionSizeOrDefault(destination_0, 10));
3829
- var tmp0_iterator_0 = destination_0.j();
3830
- while (tmp0_iterator_0.k()) {
3831
- var item_0 = tmp0_iterator_0.l();
3832
- // Inline function 'GameHelperImpl.filterBotPlayers.<anonymous>' call
3833
- var tmp$ret$7 = item_0.playerId;
3834
- destination_1.e(tmp$ret$7);
3835
- }
3836
- return copyToArray(destination_1);
3837
- };
3838
- protoOf(GameHelperImpl).filterRealPlayers = function (store, playerIds) {
3839
- var state = store.state;
3840
- var tmp;
3841
- if (!state.g6x()) {
3842
- tmp = true;
3843
- } else {
3844
- // Inline function 'kotlin.collections.isEmpty' call
3845
- tmp = playerIds.length === 0;
3846
- }
3847
- if (tmp) {
3848
- return playerIds;
3849
- }
3850
- var players = state.f6x().players;
3851
- // Inline function 'kotlin.collections.toTypedArray' call
3852
- // Inline function 'kotlin.collections.map' call
3853
- // Inline function 'kotlin.collections.filter' call
3854
- // Inline function 'kotlin.collections.map' call
3855
- // Inline function 'kotlin.collections.mapTo' call
3856
- var destination = ArrayList_init_$Create$_0(playerIds.length);
3857
- var inductionVariable = 0;
3858
- var last = playerIds.length;
3859
- while (inductionVariable < last) {
3860
- var item = playerIds[inductionVariable];
3861
- inductionVariable = inductionVariable + 1 | 0;
3862
- // Inline function 'GameHelperImpl.filterRealPlayers.<anonymous>' call
3863
- var tmp$ret$1 = getPlayer(players, item);
3864
- destination.e(tmp$ret$1);
3865
- }
3866
- // Inline function 'kotlin.collections.filterTo' call
3867
- var destination_0 = ArrayList_init_$Create$();
3868
- var tmp0_iterator = destination.j();
3869
- while (tmp0_iterator.k()) {
3870
- var element = tmp0_iterator.l();
3871
- // Inline function 'GameHelperImpl.filterRealPlayers.<anonymous>' call
3872
- if (!element.s73_1.isBot) {
3873
- destination_0.e(element);
3874
- }
3875
- }
3876
- // Inline function 'kotlin.collections.mapTo' call
3877
- var destination_1 = ArrayList_init_$Create$_0(collectionSizeOrDefault(destination_0, 10));
3878
- var tmp0_iterator_0 = destination_0.j();
3879
- while (tmp0_iterator_0.k()) {
3880
- var item_0 = tmp0_iterator_0.l();
3881
- // Inline function 'GameHelperImpl.filterRealPlayers.<anonymous>' call
3882
- var tmp$ret$7 = item_0.playerId;
3883
- destination_1.e(tmp$ret$7);
3884
- }
3885
- return copyToArray(destination_1);
3886
- };
3887
- protoOf(GameHelperImpl).getUserSocketId = function (store, playerId) {
3888
- var state = store.state;
3889
- if (!state.g6x()) {
3890
- return null;
3891
- }
3892
- var tmp0_safe_receiver = getUserProfilePayloadOrNull(getPlayer(state.f6x().players, playerId).s73_1);
3893
- return tmp0_safe_receiver == null ? null : tmp0_safe_receiver.socketId;
3894
- };
3895
- protoOf(GameHelperImpl).getUserSocketIds = function (store) {
3896
- var state = store.state;
3897
- if (!state.g6x()) {
3898
- return null;
3899
- }
3900
- // Inline function 'kotlin.collections.toTypedArray' call
3901
- // Inline function 'kotlin.collections.mapNotNull' call
3902
- // Inline function 'kotlin.collections.mapNotNullTo' call
3903
- var this_0 = state.f6x().players;
3904
- var destination = ArrayList_init_$Create$();
3905
- // Inline function 'kotlin.collections.forEach' call
3906
- var tmp0_iterator = this_0.j();
3907
- while (tmp0_iterator.k()) {
3908
- var element = tmp0_iterator.l();
3909
- // Inline function 'kotlin.collections.mapNotNullTo.<anonymous>' call
3910
- // Inline function 'GameHelperImpl.getUserSocketIds.<anonymous>' call
3911
- var tmp0_safe_receiver = getUserProfilePayloadOrNull(element.s73_1);
3912
- var tmp0_safe_receiver_0 = tmp0_safe_receiver == null ? null : tmp0_safe_receiver.socketId;
3913
- if (tmp0_safe_receiver_0 == null)
3914
- null;
3915
- else {
3916
- // Inline function 'kotlin.let' call
3917
- // Inline function 'kotlin.contracts.contract' call
3918
- destination.e(tmp0_safe_receiver_0);
3919
- }
3920
- }
3921
- return copyToArray(destination);
3922
- };
3923
- protoOf(GameHelperImpl).createConfig = function (points, players, timeoutTimeMillis, rulesSetType, rules, isEnableChat, isBotsEnabled, isPrivate) {
3924
- var options = Companion_instance_3.getServerOptions(isEnableChat, isBotsEnabled, true);
3925
- var playersMode = this.mapPlayers(players);
3926
- var pointsMode = this.mapPoints(points);
3927
- var tmp;
3928
- if (rules == null || rules == undefined) {
3929
- tmp = this.getRulesByType(rulesSetType);
3930
- } else {
3931
- tmp = this.mapRules(rules);
3932
- }
3933
- var internalRules = tmp;
3934
- return new Config(internalRules, rulesSetType, options, playersMode, pointsMode, timeoutTimeMillis, isPrivate);
3935
- };
3936
- protoOf(GameHelperImpl).mapToRoomConfig = function (config) {
3937
- return mapToRoom(config);
3938
- };
3939
- protoOf(GameHelperImpl).mapPoints = function (points) {
3940
- var tmp;
3941
- switch (points) {
3942
- case 301:
3943
- tmp = PointsMode_SMALL_getInstance();
3944
- break;
3945
- case 501:
3946
- tmp = PointsMode_MEDIUM_getInstance();
3947
- break;
3948
- case 1001:
3949
- tmp = PointsMode_BIG_getInstance();
3950
- break;
3951
- case 10:
3952
- tmp = PointsMode_TEST_getInstance();
3953
- break;
3954
- default:
3955
- throw IllegalStateException_init_$Create$("mapPoints: can't support this type " + points);
3956
- }
3957
- return tmp;
3958
- };
3959
- protoOf(GameHelperImpl).mapPlayers = function (players) {
3960
- var tmp;
3961
- switch (players) {
3962
- case 2:
3963
- tmp = PlayersMode_TWO_PLAYERS_getInstance();
3964
- break;
3965
- case 3:
3966
- tmp = PlayersMode_THREE_PLAYERS_getInstance();
3967
- break;
3968
- case 4:
3969
- tmp = PlayersMode_FOUR_PLAYERS_getInstance();
3970
- break;
3971
- case 5:
3972
- tmp = PlayersMode_FOUR_PLAYERS_BY_TEAM_getInstance();
3973
- break;
3974
- default:
3975
- throw IllegalStateException_init_$Create$("mapPoints: can't support this type " + players);
3976
- }
3977
- return tmp;
3978
- };
3979
- protoOf(GameHelperImpl).mapRules = function (rules) {
3980
- if (rules instanceof Rules) {
3981
- return rules instanceof Rules ? rules : THROW_CCE();
3982
- }
3983
- var map = mapOfObject(rules);
3984
- var tmp = map.g2('needToPutHigherTrump');
3985
- var tmp0_elvis_lhs = (!(tmp == null) ? typeof tmp === 'boolean' : false) ? tmp : null;
3986
- var tmp31_needToPutHigherTrump = tmp0_elvis_lhs == null ? false : tmp0_elvis_lhs;
3987
- var tmp_0 = map.g2('playerWhoChooseSuitGoFirst');
3988
- var tmp1_elvis_lhs = (!(tmp_0 == null) ? typeof tmp_0 === 'boolean' : false) ? tmp_0 : null;
3989
- var tmp32_playerWhoChooseSuitGoFirst = tmp1_elvis_lhs == null ? false : tmp1_elvis_lhs;
3990
- var tmp_1 = map.g2('winnerShuffleCards');
3991
- var tmp2_elvis_lhs = (!(tmp_1 == null) ? typeof tmp_1 === 'boolean' : false) ? tmp_1 : null;
3992
- var tmp33_winnerShuffleCards = tmp2_elvis_lhs == null ? false : tmp2_elvis_lhs;
3993
- var tmp_2 = map.g2('playWithoutLiabilities');
3994
- var tmp3_elvis_lhs = (!(tmp_2 == null) ? typeof tmp_2 === 'boolean' : false) ? tmp_2 : null;
3995
- var tmp34_playWithoutLiabilities = tmp3_elvis_lhs == null ? false : tmp3_elvis_lhs;
3996
- var tmp_3 = map.g2('trumpCardGoToPlayerWhoShuffleCards');
3997
- var tmp4_elvis_lhs = (!(tmp_3 == null) ? typeof tmp_3 === 'boolean' : false) ? tmp_3 : null;
3998
- var tmp35_trumpCardGoToPlayerWhoShuffleCards = tmp4_elvis_lhs == null ? false : tmp4_elvis_lhs;
3999
- var tmp_4 = map.g2('dealerCounterClockwise');
4000
- var tmp5_elvis_lhs = (!(tmp_4 == null) ? typeof tmp_4 === 'boolean' : false) ? tmp_4 : null;
4001
- var tmp36_dealerCounterClockwise = tmp5_elvis_lhs == null ? false : tmp5_elvis_lhs;
4002
- var tmp_5 = map.g2('dealerInitialCardsCount');
4003
- var tmp6_elvis_lhs = (!(tmp_5 == null) ? typeof tmp_5 === 'number' : false) ? tmp_5 : null;
4004
- var tmp37_dealerInitialCardsCount = tmp6_elvis_lhs == null ? 6 : tmp6_elvis_lhs;
4005
- var tmp_6 = map.g2('dealerFinalCardsCount');
4006
- var tmp7_elvis_lhs = (!(tmp_6 == null) ? typeof tmp_6 === 'number' : false) ? tmp_6 : null;
4007
- var tmp38_dealerFinalCardsCount = tmp7_elvis_lhs == null ? 9 : tmp7_elvis_lhs;
4008
- var tmp_7 = map.g2('contractTypes');
4009
- var tmp8_safe_receiver = (!(tmp_7 == null) ? isArray(tmp_7) : false) ? tmp_7 : null;
4010
- var tmp_8;
4011
- if (tmp8_safe_receiver == null) {
4012
- tmp_8 = null;
4013
- } else {
4014
- // Inline function 'kotlin.collections.map' call
4015
- // Inline function 'kotlin.collections.mapTo' call
4016
- var destination = ArrayList_init_$Create$_0(tmp8_safe_receiver.length);
4017
- var inductionVariable = 0;
4018
- var last = tmp8_safe_receiver.length;
4019
- while (inductionVariable < last) {
4020
- var item = tmp8_safe_receiver[inductionVariable];
4021
- inductionVariable = inductionVariable + 1 | 0;
4022
- // Inline function 'GameHelperImpl.mapRules.<anonymous>' call
4023
- var tmp$ret$0 = toRoundContractType(item);
4024
- destination.e(tmp$ret$0);
4025
- }
4026
- tmp_8 = destination;
4027
- }
4028
- var tmp9_safe_receiver = tmp_8;
4029
- var tmp_9;
4030
- if (tmp9_safe_receiver == null) {
4031
- tmp_9 = null;
4032
- } else {
4033
- // Inline function 'kotlin.collections.toTypedArray' call
4034
- tmp_9 = copyToArray(tmp9_safe_receiver);
4035
- }
4036
- var tmp10_elvis_lhs = tmp_9;
4037
- var tmp_10;
4038
- if (tmp10_elvis_lhs == null) {
4039
- // Inline function 'kotlin.collections.toTypedArray' call
4040
- var this_0 = Companion_getInstance_0().debertzContractTypes;
4041
- tmp_10 = copyToArray(this_0);
4042
- } else {
4043
- tmp_10 = tmp10_elvis_lhs;
4044
- }
4045
- var tmp39_contractTypes = tmp_10;
4046
- var tmp_11 = map.g2('bidTypes');
4047
- var tmp11_safe_receiver = (!(tmp_11 == null) ? isArray(tmp_11) : false) ? tmp_11 : null;
4048
- var tmp_12;
4049
- if (tmp11_safe_receiver == null) {
4050
- tmp_12 = null;
4051
- } else {
4052
- // Inline function 'kotlin.collections.map' call
4053
- // Inline function 'kotlin.collections.mapTo' call
4054
- var destination_0 = ArrayList_init_$Create$_0(tmp11_safe_receiver.length);
4055
- var inductionVariable_0 = 0;
4056
- var last_0 = tmp11_safe_receiver.length;
4057
- while (inductionVariable_0 < last_0) {
4058
- var item_0 = tmp11_safe_receiver[inductionVariable_0];
4059
- inductionVariable_0 = inductionVariable_0 + 1 | 0;
4060
- // Inline function 'GameHelperImpl.mapRules.<anonymous>' call
4061
- var tmp$ret$5 = toBidType(item_0);
4062
- destination_0.e(tmp$ret$5);
4063
- }
4064
- tmp_12 = destination_0;
4065
- }
4066
- var tmp12_safe_receiver = tmp_12;
4067
- var tmp_13;
4068
- if (tmp12_safe_receiver == null) {
4069
- tmp_13 = null;
4070
- } else {
4071
- // Inline function 'kotlin.collections.toTypedArray' call
4072
- tmp_13 = copyToArray(tmp12_safe_receiver);
4073
- }
4074
- var tmp13_elvis_lhs = tmp_13;
4075
- var tmp_14;
4076
- if (tmp13_elvis_lhs == null) {
4077
- // Inline function 'kotlin.emptyArray' call
4078
- tmp_14 = [];
4079
- } else {
4080
- tmp_14 = tmp13_elvis_lhs;
4081
- }
4082
- var tmp40_bidTypes = tmp_14;
4083
- var tmp_15 = map.g2('combinationsWithFirstCard');
4084
- var tmp14_safe_receiver = (!(tmp_15 == null) ? isArray(tmp_15) : false) ? tmp_15 : null;
4085
- var tmp_16;
4086
- if (tmp14_safe_receiver == null) {
4087
- tmp_16 = null;
4088
- } else {
4089
- // Inline function 'kotlin.collections.map' call
4090
- // Inline function 'kotlin.collections.mapTo' call
4091
- var destination_1 = ArrayList_init_$Create$_0(tmp14_safe_receiver.length);
4092
- var inductionVariable_1 = 0;
4093
- var last_1 = tmp14_safe_receiver.length;
4094
- while (inductionVariable_1 < last_1) {
4095
- var item_1 = tmp14_safe_receiver[inductionVariable_1];
4096
- inductionVariable_1 = inductionVariable_1 + 1 | 0;
4097
- // Inline function 'GameHelperImpl.mapRules.<anonymous>' call
4098
- var tmp$ret$10 = mapToCombinationType(item_1);
4099
- destination_1.e(tmp$ret$10);
4100
- }
4101
- tmp_16 = destination_1;
4102
- }
4103
- var tmp15_safe_receiver = tmp_16;
4104
- var tmp_17;
4105
- if (tmp15_safe_receiver == null) {
4106
- tmp_17 = null;
4107
- } else {
4108
- // Inline function 'kotlin.collections.toTypedArray' call
4109
- tmp_17 = copyToArray(tmp15_safe_receiver);
4110
- }
4111
- var tmp16_elvis_lhs = tmp_17;
4112
- var tmp_18;
4113
- if (tmp16_elvis_lhs == null) {
4114
- // Inline function 'kotlin.collections.toTypedArray' call
4115
- var this_1 = Companion_getInstance_1().debertzWithFirstCardCombinations;
4116
- tmp_18 = copyToArray(this_1);
4117
- } else {
4118
- tmp_18 = tmp16_elvis_lhs;
4119
- }
4120
- var tmp41_combinationsWithFirstCard = tmp_18;
4121
- var tmp_19 = map.g2('protectBella');
4122
- var tmp17_elvis_lhs = (!(tmp_19 == null) ? typeof tmp_19 === 'boolean' : false) ? tmp_19 : null;
4123
- var tmp42_protectBella = tmp17_elvis_lhs == null ? false : tmp17_elvis_lhs;
4124
- var tmp_20 = map.g2('oneTryToProtectBella');
4125
- var tmp18_elvis_lhs = (!(tmp_20 == null) ? typeof tmp_20 === 'boolean' : false) ? tmp_20 : null;
4126
- var tmp43_oneTryToProtectBella = tmp18_elvis_lhs == null ? false : tmp18_elvis_lhs;
4127
- var tmp_21 = map.g2('enableFourSevensCombination');
4128
- var tmp19_elvis_lhs = (!(tmp_21 == null) ? typeof tmp_21 === 'boolean' : false) ? tmp_21 : null;
4129
- var tmp44_enableFourSevensCombination = tmp19_elvis_lhs == null ? false : tmp19_elvis_lhs;
4130
- var tmp_22 = map.g2('enableTrumpSevenCombination');
4131
- var tmp20_elvis_lhs = (!(tmp_22 == null) ? typeof tmp_22 === 'boolean' : false) ? tmp_22 : null;
4132
- var tmp45_enableTrumpSevenCombination = tmp20_elvis_lhs == null ? false : tmp20_elvis_lhs;
4133
- var tmp_23 = map.g2('enableTrumpSevenCombinationAfterDistribution');
4134
- var tmp21_elvis_lhs = (!(tmp_23 == null) ? typeof tmp_23 === 'boolean' : false) ? tmp_23 : null;
4135
- var tmp46_enableTrumpSevenCombinationAfterDistribution = tmp21_elvis_lhs == null ? false : tmp21_elvis_lhs;
4136
- var tmp_24 = map.g2('checkTrumpCombination');
4137
- var tmp22_elvis_lhs = (!(tmp_24 == null) ? typeof tmp_24 === 'boolean' : false) ? tmp_24 : null;
4138
- var tmp47_checkTrumpCombination = tmp22_elvis_lhs == null ? false : tmp22_elvis_lhs;
4139
- var tmp_25 = map.g2('checkOnlyTrumpDebertz');
4140
- var tmp23_elvis_lhs = (!(tmp_25 == null) ? typeof tmp_25 === 'boolean' : false) ? tmp_25 : null;
4141
- var tmp48_checkOnlyTrumpDebertz = tmp23_elvis_lhs == null ? false : tmp23_elvis_lhs;
4142
- var tmp_26 = map.g2('distributePoints');
4143
- var tmp24_elvis_lhs = (!(tmp_26 == null) ? typeof tmp_26 === 'boolean' : false) ? tmp_26 : null;
4144
- var tmp49_distributePoints = tmp24_elvis_lhs == null ? false : tmp24_elvis_lhs;
4145
- var tmp_27 = map.g2('pointsDistributeMode');
4146
- var tmp25_safe_receiver = (!(tmp_27 == null) ? typeof tmp_27 === 'string' : false) ? tmp_27 : null;
4147
- var tmp26_elvis_lhs = tmp25_safe_receiver == null ? null : toPointsDistributeMode(tmp25_safe_receiver);
4148
- var tmp_28;
4149
- if (tmp26_elvis_lhs == null) {
4150
- var tmp_29;
4151
- var tmp_30 = map.g2('distributePoints');
4152
- if (((!(tmp_30 == null) ? typeof tmp_30 === 'boolean' : false) ? tmp_30 : null) === true) {
4153
- tmp_29 = PointsDistributeMode_ALL_getInstance();
4154
- } else {
4155
- tmp_29 = PointsDistributeMode_HIGHEST_PLAYER_getInstance();
4156
- }
4157
- tmp_28 = tmp_29;
4158
- } else {
4159
- tmp_28 = tmp26_elvis_lhs;
4160
- }
4161
- var tmp50_pointsDistributeMode = tmp_28;
4162
- var tmp_31 = map.g2('enableFineIfNoBribes');
4163
- var tmp27_elvis_lhs = (!(tmp_31 == null) ? typeof tmp_31 === 'boolean' : false) ? tmp_31 : null;
4164
- var tmp51_enableFineIfNoBribes = tmp27_elvis_lhs == null ? false : tmp27_elvis_lhs;
4165
- var tmp_32 = map.g2('fineIfNoBribes');
4166
- var tmp28_elvis_lhs = (!(tmp_32 == null) ? typeof tmp_32 === 'number' : false) ? tmp_32 : null;
4167
- var tmp52_fineIfNoBribes = tmp28_elvis_lhs == null ? 50 : tmp28_elvis_lhs;
4168
- var tmp_33 = map.g2('enableFineAfterThirdByte');
4169
- var tmp29_elvis_lhs = (!(tmp_33 == null) ? typeof tmp_33 === 'boolean' : false) ? tmp_33 : null;
4170
- var tmp53_enableFineAfterThirdFailedContract = tmp29_elvis_lhs == null ? false : tmp29_elvis_lhs;
4171
- var tmp_34 = map.g2('fineAfterThirdFailedContract');
4172
- var tmp30_elvis_lhs = (!(tmp_34 == null) ? typeof tmp_34 === 'number' : false) ? tmp_34 : null;
4173
- var tmp54_fineAfterThirdFailedContract = tmp30_elvis_lhs == null ? 100 : tmp30_elvis_lhs;
4174
- return new Rules(tmp31_needToPutHigherTrump, tmp32_playerWhoChooseSuitGoFirst, tmp33_winnerShuffleCards, tmp34_playWithoutLiabilities, tmp35_trumpCardGoToPlayerWhoShuffleCards, tmp37_dealerInitialCardsCount, tmp38_dealerFinalCardsCount, tmp36_dealerCounterClockwise, tmp39_contractTypes, tmp40_bidTypes, tmp41_combinationsWithFirstCard, tmp42_protectBella, tmp43_oneTryToProtectBella, tmp44_enableFourSevensCombination, tmp45_enableTrumpSevenCombination, tmp46_enableTrumpSevenCombinationAfterDistribution, tmp47_checkTrumpCombination, tmp48_checkOnlyTrumpDebertz, tmp49_distributePoints, tmp50_pointsDistributeMode, tmp53_enableFineAfterThirdFailedContract, tmp54_fineAfterThirdFailedContract, tmp51_enableFineIfNoBribes, tmp52_fineIfNoBribes);
4175
- };
4176
- protoOf(GameHelperImpl).prepareConfigObjectWithPagination = function (config) {
4177
- var map = mapOfObject(config);
4178
- var tmp = map.g2('limit');
4179
- var tmp0_safe_receiver = (!(tmp == null) ? typeof tmp === 'number' : false) ? tmp : null;
4180
- var tmp_0;
4181
- if (tmp0_safe_receiver == null) {
4182
- tmp_0 = null;
4183
- } else {
4184
- // Inline function 'kotlin.also' call
4185
- // Inline function 'kotlin.contracts.contract' call
4186
- // Inline function 'GameHelperImpl.prepareConfigObjectWithPagination.<anonymous>' call
4187
- validateLimit(this, tmp0_safe_receiver);
4188
- tmp_0 = tmp0_safe_receiver;
4189
- }
4190
- var limit = tmp_0;
4191
- var jsObject = prepareConfigObjectInternal(this, map);
4192
- jsObject['limit'] = limit == null ? 20 : limit;
4193
- return jsObject;
4194
- };
4195
- protoOf(GameHelperImpl).prepareConfigObject = function (config) {
4196
- var map = mapOfObject(config);
4197
- return prepareConfigObjectInternal(this, map);
4198
- };
4199
- protoOf(GameHelperImpl).isValidConfigObject = function (config) {
4200
- var map = mapOfObject(config);
4201
- var rules = map.g2('rules');
4202
- var tmp = getValue(map, 'players');
4203
- var tmp_0 = (!(tmp == null) ? typeof tmp === 'number' : false) ? tmp : THROW_CCE();
4204
- var tmp_1 = getValue(map, 'points');
4205
- var tmp_2 = (!(tmp_1 == null) ? typeof tmp_1 === 'number' : false) ? tmp_1 : THROW_CCE();
4206
- var tmp_3 = getValue(map, 'timeoutTime');
4207
- var tmp_4 = (!(tmp_3 == null) ? typeof tmp_3 === 'number' : false) ? tmp_3 : THROW_CCE();
4208
- var tmp_5 = getValue(map, 'rulesPreset');
4209
- var tmp_6 = (!(tmp_5 == null) ? typeof tmp_5 === 'string' : false) ? tmp_5 : THROW_CCE();
4210
- var tmp_7;
4211
- if (rules != null && rules != undefined) {
4212
- tmp_7 = this.mapRules(rules);
4213
- } else {
4214
- tmp_7 = null;
4215
- }
4216
- return this.isValidConfig(tmp_0, tmp_2, tmp_4, tmp_6, tmp_7);
4217
- };
4218
- protoOf(GameHelperImpl).isValidConfig = function (players, points, timeoutTime, rulesPreset, rules) {
4219
- validatePoints(this, points);
4220
- validatePlayers(this, players);
4221
- validateTimeoutTime(this, timeoutTime);
4222
- validateRulesSetType(this, rulesPreset);
4223
- validateRules(this, rules);
4224
- return true;
4225
- };
4226
- protoOf(GameHelperImpl).getRulesByType = function (rulesSetType) {
4227
- var tmp;
4228
- switch (rulesSetType.n2_1) {
4229
- case 0:
4230
- tmp = Companion_instance_4.belot();
4231
- break;
4232
- case 1:
4233
- tmp = Companion_instance_4.klabor();
4234
- break;
4235
- case 2:
4236
- tmp = Companion_instance_4.debertzCommon();
4237
- break;
4238
- case 3:
4239
- tmp = Companion_instance_4.kharkiv();
4240
- break;
4241
- case 4:
4242
- tmp = Companion_instance_4.saltivka();
4243
- break;
4244
- case 5:
4245
- throw IllegalStateException_init_$Create$("You can't use default custom rule, you need to provide own one");
4246
- default:
4247
- noWhenBranchMatchedException();
4248
- break;
4249
- }
4250
- return tmp;
4251
- };
4252
- protoOf(GameHelperImpl).getRulesByString = function (name) {
4253
- var tmp;
4254
- switch (name) {
4255
- case 'belot':
4256
- tmp = Companion_instance_4.belot();
4257
- break;
4258
- case 'klabor':
4259
- tmp = Companion_instance_4.klabor();
4260
- break;
4261
- case 'debertzCommon':
4262
- tmp = Companion_instance_4.debertzCommon();
4263
- break;
4264
- case 'debertzKharkiv':
4265
- tmp = Companion_instance_4.kharkiv();
4266
- break;
4267
- case 'custom':
4268
- throw IllegalStateException_init_$Create$("You can't use default custom rule, you need to provide own one");
4269
- default:
4270
- throw IllegalStateException_init_$Create$("Can't support this " + name);
4271
- }
4272
- return tmp;
4273
- };
4274
- protoOf(GameHelperImpl).mapRulesSetType = function (name) {
4275
- return valueOf(name);
4276
- };
4277
- function GameResources() {
4278
- }
4279
- var AvatarSet_ORIGIN_instance;
4280
- var AvatarSet_NOSTALGIA_instance;
4281
- function values() {
4282
- return [AvatarSet_ORIGIN_getInstance(), AvatarSet_NOSTALGIA_getInstance()];
4283
- }
4284
- var AvatarSet_entriesInitialized;
4285
- function AvatarSet_initEntries() {
4286
- if (AvatarSet_entriesInitialized)
4287
- return Unit_instance;
4288
- AvatarSet_entriesInitialized = true;
4289
- AvatarSet_ORIGIN_instance = new AvatarSet('ORIGIN', 0);
4290
- AvatarSet_NOSTALGIA_instance = new AvatarSet('NOSTALGIA', 1);
4291
- }
4292
- function getRandomAvatarData($this, existingNicknames) {
4293
- var tries = 0;
4294
- var data = getRandomAvatarData_0($this);
4295
- $l$loop: while (tries < 5) {
4296
- var nickname = getNicknameByIndex($this, data);
4297
- var tmp$ret$1;
4298
- $l$block: {
4299
- // Inline function 'kotlin.collections.none' call
4300
- var inductionVariable = 0;
4301
- var last = existingNicknames.length;
4302
- while (inductionVariable < last) {
4303
- var element = existingNicknames[inductionVariable];
4304
- inductionVariable = inductionVariable + 1 | 0;
4305
- // Inline function 'GameResourcesImpl.getRandomAvatarData.<anonymous>' call
4306
- if (element === nickname) {
4307
- tmp$ret$1 = false;
4308
- break $l$block;
4309
- }
4310
- }
4311
- tmp$ret$1 = true;
4312
- }
4313
- if (tmp$ret$1) {
4314
- break $l$loop;
4315
- }
4316
- data = getRandomAvatarData_0($this);
4317
- tries = tries + 1 | 0;
4318
- }
4319
- return data;
4320
- }
4321
- function getRandomAvatarData_0($this) {
4322
- var avatarSetNumber = Default_getInstance().og(values().length);
4323
- var avatarSet = values()[avatarSetNumber];
4324
- return new AvatarData(Default_getInstance().og(avatarSet.ndd()), avatarSet);
4325
- }
4326
- function getAvatarUrlByIndex($this, data) {
4327
- return mapToPattern($this, data);
4328
- }
4329
- function getNicknameByIndex($this, data) {
4330
- return data.pdd_1.qdd(data.odd_1);
4331
- }
4332
- function mapToPattern($this, data) {
4333
- return 'debertz://raspberry.games/' + data.pdd_1.n2_1 + '/' + data.odd_1;
4334
- }
4335
- function Companion_2() {
4336
- Companion_instance_12 = this;
4337
- this.rdd_1 = 'debertz://raspberry.games';
4338
- var tmp = this;
4339
- // Inline function 'kotlin.arrayOf' call
4340
- // Inline function 'kotlin.js.unsafeCast' call
4341
- // Inline function 'kotlin.js.asDynamic' call
4342
- tmp.sdd_1 = ['Helen', 'Kelvin', 'Josh', 'Cler', 'Anna', 'Emily', 'Tom', 'Peter', 'Kate', 'Lucy', 'Bob', 'Holly', 'Alex', 'Mark', 'Sarah', 'Naomi'];
4343
- var tmp_0 = this;
4344
- // Inline function 'kotlin.arrayOf' call
4345
- // Inline function 'kotlin.js.unsafeCast' call
4346
- // Inline function 'kotlin.js.asDynamic' call
4347
- tmp_0.tdd_1 = ['\u0422\u0430\u043D\u044F', 'TheBest', '\u0425\u0430\u0440\u043A\u0456\u0432\u041C\u0456\u0441\u0442\u043E\u0413\u0435\u0440\u043E\u0439', '\u0412\u0430\u043B\u044F', '\u041C\u0430\u0440\u0433\u0430\u0440\u0438\u0442\u0430', 'Dasha', '\u0410\u0440\u0442\u0435\u043C', '\u041F\u0435\u0442\u0440\u043E\u0432\u0438\u0447', '\u041A\u0440\u0438\u0441', '\u041C\u0430\u0440\u0456\u0430\u043D\u0430', '\u0421\u0430\u043B\u0442\u0456\u0432\u043A\u0430', '\u042F\u043D\u0430', 'Alex', '\u041E\u0434\u0435\u0441\u0441\u0430\u041C\u0430\u043C\u0430', 'Vika', '\u0421\u0432\u0456\u0442\u043B\u0430\u043D\u0430'];
4348
- var tmp_1 = this;
4349
- // Inline function 'kotlin.arrayOf' call
4350
- // Inline function 'kotlin.js.unsafeCast' call
4351
- // Inline function 'kotlin.js.asDynamic' call
4352
- tmp_1.udd_1 = ['Fedya', 'Shurik', 'Student', 'Student girl', 'District policeman', 'George', 'Zina', 'Shuller', 'Tanya', 'Katerina', 'Innocent', 'Lyolik', 'Nina', 'Experienced', 'Jigid', 'Just a Tsar'];
4353
- var tmp_2 = this;
4354
- // Inline function 'kotlin.arrayOf' call
4355
- // Inline function 'kotlin.js.unsafeCast' call
4356
- // Inline function 'kotlin.js.asDynamic' call
4357
- tmp_2.vdd_1 = ['\u0423\u0441\u0456\u043C\u0414\u043E\u0431\u0440\u0430', '\u0410\u043B\u0435\u043A\u0441', 'MOLOTOK', '\u041B\u042F\u041B\u042F', '\u0406\u0412\u0410\u041D', '\u041C\u0438\u043A\u0438\u0442\u0430', '\u0410\u043B\u0456\u0441\u0430', '\u041C\u0430\u043A\u0441\u0438\u043C', '\u0421\u043E\u043B\u043E\u043C\u0456\u044F', '\u0414\u0436\u0435\u0432\u0435\u043B\u0456\u043D\u0430', '\u041A\u0441\u044E\u0445\u0430', '\u0422\u0410\u0420\u0410\u0421', '\u041E\u043B\u044F', '\u0414\u043E\u0420\u043E\u0431\u043E\u0442\u0438', '\u0421\u043B\u0430\u0432\u0430\u0417\u0421\u0423!', '\u0426\u0430\u0440\u044C\u0414\u0435\u0431\u0430'];
4358
- }
4359
- var Companion_instance_12;
4360
- function Companion_getInstance_5() {
4361
- if (Companion_instance_12 == null)
4362
- new Companion_2();
4363
- return Companion_instance_12;
4364
- }
4365
- function AvatarSet(name, ordinal) {
4366
- Enum.call(this, name, ordinal);
4367
- }
4368
- protoOf(AvatarSet).ndd = function () {
4369
- var tmp;
4370
- switch (this.n2_1) {
4371
- case 0:
4372
- tmp = Companion_getInstance_5().tdd_1.length;
4373
- break;
4374
- case 1:
4375
- tmp = Companion_getInstance_5().vdd_1.length;
4376
- break;
4377
- default:
4378
- noWhenBranchMatchedException();
4379
- break;
4380
- }
4381
- return tmp;
4382
- };
4383
- protoOf(AvatarSet).qdd = function (index) {
4384
- var tmp;
4385
- switch (this.n2_1) {
4386
- case 0:
4387
- tmp = Companion_getInstance_5().tdd_1[index];
4388
- break;
4389
- case 1:
4390
- tmp = Companion_getInstance_5().vdd_1[index];
4391
- break;
4392
- default:
4393
- noWhenBranchMatchedException();
4394
- break;
4395
- }
4396
- return tmp;
4397
- };
4398
- function AvatarData(index, avatarSet) {
4399
- this.odd_1 = index;
4400
- this.pdd_1 = avatarSet;
4401
- }
4402
- function AvatarSet_ORIGIN_getInstance() {
4403
- AvatarSet_initEntries();
4404
- return AvatarSet_ORIGIN_instance;
4405
- }
4406
- function AvatarSet_NOSTALGIA_getInstance() {
4407
- AvatarSet_initEntries();
4408
- return AvatarSet_NOSTALGIA_instance;
4409
- }
4410
- function GameResourcesImpl() {
4411
- Companion_getInstance_5();
4412
- }
4413
- protoOf(GameResourcesImpl).kdd = function (playerId, existingNicknames) {
4414
- var data = getRandomAvatarData(this, existingNicknames);
4415
- return new GameUserInfo(playerId, getNicknameByIndex(this, data), getAvatarUrlByIndex(this, data), true);
4416
- };
4417
- protoOf(GameResourcesImpl).createBotUsers = function (playerIds) {
4418
- // Inline function 'kotlin.collections.mutableListOf' call
4419
- var users = ArrayList_init_$Create$();
4420
- var inductionVariable = 0;
4421
- var last = playerIds.length;
4422
- while (inductionVariable < last) {
4423
- var playerId = playerIds[inductionVariable];
4424
- inductionVariable = inductionVariable + 1 | 0;
4425
- // Inline function 'kotlin.collections.toTypedArray' call
4426
- // Inline function 'kotlin.collections.map' call
4427
- // Inline function 'kotlin.collections.mapTo' call
4428
- var destination = ArrayList_init_$Create$_0(collectionSizeOrDefault(users, 10));
4429
- var tmp0_iterator = users.j();
4430
- while (tmp0_iterator.k()) {
4431
- var item = tmp0_iterator.l();
4432
- // Inline function 'GameResourcesImpl.createBotUsers.<anonymous>' call
4433
- var tmp$ret$1 = item.name;
4434
- destination.e(tmp$ret$1);
4435
- }
4436
- var tmp$ret$4 = copyToArray(destination);
4437
- var user = this.createBotUser(playerId, tmp$ret$4);
4438
- users.e(user);
4439
- }
4440
- // Inline function 'kotlin.collections.toTypedArray' call
4441
- return copyToArray(users);
4442
- };
4443
3363
  function GameEngineController() {
4444
3364
  }
4445
3365
  function createGameServerController(loggerCallback, randomOrgConfig) {
@@ -4448,30 +3368,30 @@
4448
3368
  }
4449
3369
  function _get_controllerLogger__nbd727($this) {
4450
3370
  // Inline function 'kotlin.getValue' call
4451
- var this_0 = $this.dde_1;
3371
+ var this_0 = $this.vde_1;
4452
3372
  controllerLogger$factory();
4453
3373
  return this_0.u();
4454
3374
  }
4455
3375
  function _get_di__ndbzja($this) {
4456
3376
  // Inline function 'kotlin.getValue' call
4457
- var this_0 = $this.ede_1;
3377
+ var this_0 = $this.wde_1;
4458
3378
  di$factory();
4459
3379
  return this_0.u();
4460
3380
  }
4461
3381
  function createDI($this, combinedLogger, coreConfig, serverConfig, logicConfig, botConfig, dealerConfig, externalReducers, externalMiddlewares, externalModule) {
4462
- var tmp = Companion_instance_5;
3382
+ var tmp = Companion_instance_3;
4463
3383
  return tmp.a62(VOID, GameServerEngineControllerImpl$createDI$lambda(combinedLogger, externalModule, $this, coreConfig, serverConfig, logicConfig, botConfig, dealerConfig, externalReducers, externalMiddlewares));
4464
3384
  }
4465
3385
  function GameServerEngineControllerImpl$controllerLogger$delegate$lambda(this$0) {
4466
3386
  return function () {
4467
3387
  var tmp;
4468
- if (this$0.bde_1 == null) {
3388
+ if (this$0.tde_1 == null) {
4469
3389
  tmp = null;
4470
3390
  } else {
4471
3391
  // Inline function 'kotlin.let' call
4472
3392
  // Inline function 'kotlin.contracts.contract' call
4473
3393
  // Inline function 'GameServerEngineControllerImpl.controllerLogger$delegate.<anonymous>.<anonymous>' call
4474
- tmp = new CombinedRaspberryLogger(mutableListOf([new LoggerCallbacksWrapperLoggerOutput(this$0.bde_1)]));
3394
+ tmp = new CombinedRaspberryLogger(mutableListOf([new LoggerCallbacksWrapperLoggerOutput(this$0.tde_1)]));
4475
3395
  }
4476
3396
  var tmp1_elvis_lhs = tmp;
4477
3397
  return tmp1_elvis_lhs == null ? new PlatformRaspberryLogger() : tmp1_elvis_lhs;
@@ -4499,27 +3419,27 @@
4499
3419
  tmp_0.p65(tmp$ret$3);
4500
3420
  $this$DI.t61(jsonModule());
4501
3421
  $this$DI.t61(serverHelpersModule());
4502
- $this$DI.t61(randomOrgModule(this$0.cde_1));
3422
+ $this$DI.t61(randomOrgModule(this$0.ude_1));
4503
3423
  return Unit_instance;
4504
3424
  };
4505
3425
  }
4506
3426
  function GameServerEngineControllerImpl$di$delegate$lambda(this$0) {
4507
3427
  return function () {
4508
- var tmp = Companion_instance_5;
3428
+ var tmp = Companion_instance_3;
4509
3429
  return tmp.a62(VOID, GameServerEngineControllerImpl$di$delegate$lambda$lambda(this$0));
4510
3430
  };
4511
3431
  }
4512
3432
  function _no_name_provided__qut3iv_4($item) {
4513
- this.kde_1 = $item;
3433
+ this.cdf_1 = $item;
4514
3434
  }
4515
3435
  protoOf(_no_name_provided__qut3iv_4).c6o = function (action) {
4516
3436
  return isInterface(action, Action);
4517
3437
  };
4518
- protoOf(_no_name_provided__qut3iv_4).y9j = function (state, action) {
4519
- return this.kde_1(state, isInterface(action, Action) ? action : THROW_CCE());
3438
+ protoOf(_no_name_provided__qut3iv_4).j9k = function (state, action) {
3439
+ return this.cdf_1(state, isInterface(action, Action) ? action : THROW_CCE());
4520
3440
  };
4521
3441
  protoOf(_no_name_provided__qut3iv_4).u6p = function (state, action) {
4522
- return this.y9j((state == null ? true : !(state == null)) ? state : THROW_CCE(), action);
3442
+ return this.j9k((state == null ? true : !(state == null)) ? state : THROW_CCE(), action);
4523
3443
  };
4524
3444
  function GameServerEngineControllerImpl$createGameEngineWithLogic$lambda$lambda($fileLoggerOutput) {
4525
3445
  return function ($this$singleton) {
@@ -4576,7 +3496,7 @@
4576
3496
  }
4577
3497
  function GameServerEngineControllerImpl$createGameEngineWithLogic$lambda_0($gameServer) {
4578
3498
  return function (it) {
4579
- var tmp0_elvis_lhs = Companion_instance_6.u9o(it);
3499
+ var tmp0_elvis_lhs = Companion_instance_4.f9p(it);
4580
3500
  var tmp;
4581
3501
  if (tmp0_elvis_lhs == null) {
4582
3502
  var tmp1_safe_receiver = $gameServer.x6e().d6w_1;
@@ -4589,7 +3509,7 @@
4589
3509
  }
4590
3510
  function GameServerEngineControllerImpl$createGameEngineWithLogic$lambda_1($gameServer) {
4591
3511
  return function (it) {
4592
- var tmp0_elvis_lhs = Companion_instance_7.f9n(it);
3512
+ var tmp0_elvis_lhs = Companion_instance_5.q9n(it);
4593
3513
  var tmp;
4594
3514
  if (tmp0_elvis_lhs == null) {
4595
3515
  var tmp1_safe_receiver = $gameServer.x6e().d6w_1;
@@ -4611,7 +3531,7 @@
4611
3531
  // Inline function 'kotlin.contracts.contract' call
4612
3532
  $this$DI.t61(tmp0_safe_receiver);
4613
3533
  }
4614
- $this$DI.t61(dealerModule(this$0.randomPoolProvider, this$0.cde_1));
3534
+ $this$DI.t61(dealerModule(this$0.randomPoolProvider, this$0.ude_1));
4615
3535
  $this$DI.t61(coreModule($coreConfig));
4616
3536
  $this$DI.t61(createGameServerDI($serverConfig, $logicConfig, $botConfig, $dealerConfig, $externalReducers, $externalMiddlewares));
4617
3537
  return Unit_instance;
@@ -4620,76 +3540,76 @@
4620
3540
  function GameServerEngineControllerImpl(loggerCallback, randomOrgConfig, production) {
4621
3541
  loggerCallback = loggerCallback === VOID ? null : loggerCallback;
4622
3542
  production = production === VOID ? true : production;
4623
- this.bde_1 = loggerCallback;
4624
- this.cde_1 = randomOrgConfig;
3543
+ this.tde_1 = loggerCallback;
3544
+ this.ude_1 = randomOrgConfig;
4625
3545
  AppEnvironment_getInstance().l6v(production ? AppEnvironmentValue_PRODUCTION_getInstance() : AppEnvironmentValue_DEVELOPMENT_getInstance());
4626
3546
  var tmp = this;
4627
- tmp.dde_1 = lazy(GameServerEngineControllerImpl$controllerLogger$delegate$lambda(this));
3547
+ tmp.vde_1 = lazy(GameServerEngineControllerImpl$controllerLogger$delegate$lambda(this));
4628
3548
  var tmp_0 = this;
4629
- tmp_0.ede_1 = lazy(GameServerEngineControllerImpl$di$delegate$lambda(this));
3549
+ tmp_0.wde_1 = lazy(GameServerEngineControllerImpl$di$delegate$lambda(this));
4630
3550
  var tmp_1 = this;
4631
3551
  // Inline function 'org.kodein.di.instance' call
4632
3552
  var this_0 = _get_di__ndbzja(this);
4633
3553
  // Inline function 'org.kodein.type.generic' call
4634
3554
  var tmp_2 = typeToken(createKType(getKClass(ParserHelper), arrayOf([]), false));
4635
3555
  var tmp$ret$0 = isInterface(tmp_2, TypeToken) ? tmp_2 : THROW_CCE();
4636
- tmp_1.fde_1 = Instance(this_0, tmp$ret$0, null).m67(this, parser$factory());
3556
+ tmp_1.xde_1 = Instance(this_0, tmp$ret$0, null).m67(this, parser$factory());
4637
3557
  var tmp_3 = this;
4638
3558
  // Inline function 'org.kodein.di.instance' call
4639
3559
  var this_1 = _get_di__ndbzja(this);
4640
3560
  // Inline function 'org.kodein.type.generic' call
4641
3561
  var tmp_4 = typeToken(createKType(getKClass(GameHelper), arrayOf([]), false));
4642
3562
  var tmp$ret$2 = isInterface(tmp_4, TypeToken) ? tmp_4 : THROW_CCE();
4643
- tmp_3.gde_1 = Instance(this_1, tmp$ret$2, null).m67(this, helper$factory());
3563
+ tmp_3.yde_1 = Instance(this_1, tmp$ret$2, null).m67(this, helper$factory());
4644
3564
  var tmp_5 = this;
4645
3565
  // Inline function 'org.kodein.di.instance' call
4646
3566
  var this_2 = _get_di__ndbzja(this);
4647
3567
  // Inline function 'org.kodein.type.generic' call
4648
3568
  var tmp_6 = typeToken(createKType(getKClass(GameResources), arrayOf([]), false));
4649
3569
  var tmp$ret$4 = isInterface(tmp_6, TypeToken) ? tmp_6 : THROW_CCE();
4650
- tmp_5.hde_1 = Instance(this_2, tmp$ret$4, null).m67(this, resources$factory());
3570
+ tmp_5.zde_1 = Instance(this_2, tmp$ret$4, null).m67(this, resources$factory());
4651
3571
  var tmp_7 = this;
4652
3572
  // Inline function 'org.kodein.di.instance' call
4653
3573
  var this_3 = _get_di__ndbzja(this);
4654
3574
  // Inline function 'org.kodein.type.generic' call
4655
3575
  var tmp_8 = typeToken(createKType(getKClass(TestHelper), arrayOf([]), false));
4656
3576
  var tmp$ret$6 = isInterface(tmp_8, TypeToken) ? tmp_8 : THROW_CCE();
4657
- tmp_7.ide_1 = Instance(this_3, tmp$ret$6, null).m67(this, test$factory());
3577
+ tmp_7.adf_1 = Instance(this_3, tmp$ret$6, null).m67(this, test$factory());
4658
3578
  var tmp_9 = this;
4659
3579
  // Inline function 'org.kodein.di.instance' call
4660
3580
  var this_4 = _get_di__ndbzja(this);
4661
3581
  // Inline function 'org.kodein.type.generic' call
4662
3582
  var tmp_10 = typeToken(createKType(getKClass(RandomPoolProvider), arrayOf([]), false));
4663
3583
  var tmp$ret$8 = isInterface(tmp_10, TypeToken) ? tmp_10 : THROW_CCE();
4664
- tmp_9.jde_1 = Instance(this_4, tmp$ret$8, null).m67(this, randomPoolProvider$factory());
3584
+ tmp_9.bdf_1 = Instance(this_4, tmp$ret$8, null).m67(this, randomPoolProvider$factory());
4665
3585
  }
4666
- protoOf(GameServerEngineControllerImpl).id1 = function () {
3586
+ protoOf(GameServerEngineControllerImpl).md2 = function () {
4667
3587
  // Inline function 'kotlin.getValue' call
4668
- var this_0 = this.fde_1;
3588
+ var this_0 = this.xde_1;
4669
3589
  parser$factory_0();
4670
3590
  return this_0.u();
4671
3591
  };
4672
- protoOf(GameServerEngineControllerImpl).xdd = function () {
3592
+ protoOf(GameServerEngineControllerImpl).pde = function () {
4673
3593
  // Inline function 'kotlin.getValue' call
4674
- var this_0 = this.gde_1;
3594
+ var this_0 = this.yde_1;
4675
3595
  helper$factory_0();
4676
3596
  return this_0.u();
4677
3597
  };
4678
- protoOf(GameServerEngineControllerImpl).ydd = function () {
3598
+ protoOf(GameServerEngineControllerImpl).qde = function () {
4679
3599
  // Inline function 'kotlin.getValue' call
4680
- var this_0 = this.hde_1;
3600
+ var this_0 = this.zde_1;
4681
3601
  resources$factory_0();
4682
3602
  return this_0.u();
4683
3603
  };
4684
- protoOf(GameServerEngineControllerImpl).wdd = function () {
3604
+ protoOf(GameServerEngineControllerImpl).ode = function () {
4685
3605
  // Inline function 'kotlin.getValue' call
4686
- var this_0 = this.ide_1;
3606
+ var this_0 = this.adf_1;
4687
3607
  test$factory_0();
4688
3608
  return this_0.u();
4689
3609
  };
4690
- protoOf(GameServerEngineControllerImpl).zdd = function () {
3610
+ protoOf(GameServerEngineControllerImpl).rde = function () {
4691
3611
  // Inline function 'kotlin.getValue' call
4692
- var this_0 = this.jde_1;
3612
+ var this_0 = this.bdf_1;
4693
3613
  randomPoolProvider$factory_0();
4694
3614
  return this_0.u();
4695
3615
  };
@@ -4699,8 +3619,8 @@
4699
3619
  protoOf(GameServerEngineControllerImpl).createGameEngine = function () {
4700
3620
  return this.createGameEngineWithLogic();
4701
3621
  };
4702
- protoOf(GameServerEngineControllerImpl).ade = function (reducers, middlewares, serverConfig, logicConfig, dealerConfig, coreConfig) {
4703
- var combinedLogger = Companion_instance_8.qm();
3622
+ protoOf(GameServerEngineControllerImpl).sde = function (reducers, middlewares, serverConfig, logicConfig, dealerConfig, coreConfig) {
3623
+ var combinedLogger = Companion_instance_6.qm();
4704
3624
  var tmp;
4705
3625
  if (coreConfig.fileLogsEnabled) {
4706
3626
  tmp = new FileLoggerOutputImpl();
@@ -4709,8 +3629,8 @@
4709
3629
  }
4710
3630
  var fileLoggerOutput = tmp;
4711
3631
  var tmp_0;
4712
- if (!(this.bde_1 == null)) {
4713
- tmp_0 = new CallbackWrapperLoggerOutput(new LoggerCallbacksWrapperLoggerOutput(this.bde_1));
3632
+ if (!(this.tde_1 == null)) {
3633
+ tmp_0 = new CallbackWrapperLoggerOutput(new LoggerCallbacksWrapperLoggerOutput(this.tde_1));
4714
3634
  } else {
4715
3635
  tmp_0 = null;
4716
3636
  }
@@ -4753,12 +3673,12 @@
4753
3673
  var gameServer = tmp_1.d63(tmp$ret$7, null);
4754
3674
  if (!(fileLoggerOutput == null)) {
4755
3675
  var tmp_3 = fileLoggerOutput;
4756
- tmp_3.j9o_1 = GameServerEngineControllerImpl$createGameEngineWithLogic$lambda_0(gameServer);
3676
+ tmp_3.u9o_1 = GameServerEngineControllerImpl$createGameEngineWithLogic$lambda_0(gameServer);
4757
3677
  combinedLogger.sm(fileLoggerOutput);
4758
3678
  }
4759
3679
  if (!(callbackWrapperLoggerOutput == null)) {
4760
3680
  var tmp_4 = callbackWrapperLoggerOutput;
4761
- tmp_4.h9n_1 = GameServerEngineControllerImpl$createGameEngineWithLogic$lambda_1(gameServer);
3681
+ tmp_4.s9n_1 = GameServerEngineControllerImpl$createGameEngineWithLogic$lambda_1(gameServer);
4762
3682
  combinedLogger.sm(callbackWrapperLoggerOutput);
4763
3683
  }
4764
3684
  return gameServer;
@@ -4823,58 +3743,17 @@
4823
3743
  return receiver.randomPoolProvider;
4824
3744
  }, null);
4825
3745
  }
4826
- function mapToRoom(_this__u8e3s4) {
4827
- // Inline function 'kotlin.takeIf' call
4828
- var this_0 = _this__u8e3s4.rules;
4829
- // Inline function 'kotlin.contracts.contract' call
4830
- var tmp;
4831
- // Inline function 'mapToRoom.<anonymous>' call
4832
- if (_this__u8e3s4.rulesSetType.isCustom) {
4833
- tmp = this_0;
4834
- } else {
4835
- tmp = null;
4836
- }
4837
- var tmp0_safe_receiver = tmp;
4838
- var tmp1_rules = tmp0_safe_receiver == null ? null : mapToDto(tmp0_safe_receiver);
4839
- var tmp2_rulesPreset = _this__u8e3s4.rulesSetType.value;
4840
- var tmp3_players = _this__u8e3s4.playersMode.value;
4841
- var tmp4_points = _this__u8e3s4.pointsMode.value;
4842
- var tmp5_timeoutTime = _this__u8e3s4.timeoutTimeMillis / 1000 | 0;
4843
- // Inline function 'kotlin.takeIf' call
4844
- var this_1 = _this__u8e3s4.isPrivate;
4845
- // Inline function 'kotlin.contracts.contract' call
4846
- var tmp_0;
4847
- // Inline function 'mapToRoom.<anonymous>' call
4848
- if (this_1) {
4849
- tmp_0 = this_1;
4850
- } else {
4851
- tmp_0 = null;
4852
- }
4853
- var tmp6_isPrivate = tmp_0;
4854
- // Inline function 'kotlin.takeIf' call
4855
- var this_2 = _this__u8e3s4.options.isEnableChat;
4856
- // Inline function 'kotlin.contracts.contract' call
4857
- var tmp_1;
4858
- // Inline function 'mapToRoom.<anonymous>' call
4859
- if (this_2) {
4860
- tmp_1 = this_2;
4861
- } else {
4862
- tmp_1 = null;
4863
- }
4864
- var tmp7_isChatEnabled = tmp_1;
4865
- return new RoomConfig(tmp3_players, tmp4_points, tmp5_timeoutTime, tmp2_rulesPreset, tmp6_isPrivate, tmp7_isChatEnabled, tmp1_rules);
4866
- }
4867
3746
  function TestHelper() {
4868
3747
  }
4869
3748
  function _get_playerAnswerInteractor__msggz1($this) {
4870
3749
  // Inline function 'kotlin.getValue' call
4871
- var this_0 = $this.nde_1;
3750
+ var this_0 = $this.fdf_1;
4872
3751
  playerAnswerInteractor$factory_0();
4873
3752
  return this_0.u();
4874
3753
  }
4875
3754
  function TestHelperImpl$di$lambda$lambda(this$0) {
4876
3755
  return function ($this$singleton) {
4877
- return this$0.lde_1;
3756
+ return this$0.ddf_1;
4878
3757
  };
4879
3758
  }
4880
3759
  function TestHelperImpl$di$lambda(this$0) {
@@ -4903,20 +3782,20 @@
4903
3782
  return emptyMap();
4904
3783
  }
4905
3784
  function TestHelperImpl(logger) {
4906
- this.lde_1 = logger;
3785
+ this.ddf_1 = logger;
4907
3786
  var tmp = this;
4908
- var tmp_0 = Companion_instance_5;
4909
- tmp.mde_1 = tmp_0.a62(VOID, TestHelperImpl$di$lambda(this));
3787
+ var tmp_0 = Companion_instance_3;
3788
+ tmp.edf_1 = tmp_0.a62(VOID, TestHelperImpl$di$lambda(this));
4910
3789
  var tmp_1 = this;
4911
3790
  // Inline function 'org.kodein.di.instance' call
4912
- var this_0 = this.mde_1;
3791
+ var this_0 = this.edf_1;
4913
3792
  // Inline function 'org.kodein.type.generic' call
4914
3793
  var tmp_2 = typeToken(createKType(getKClass(PlayerAnswerInteractor), arrayOf([]), false));
4915
3794
  var tmp$ret$0 = isInterface(tmp_2, TypeToken) ? tmp_2 : THROW_CCE();
4916
- tmp_1.nde_1 = Instance(this_0, tmp$ret$0, null).m67(this, playerAnswerInteractor$factory());
3795
+ tmp_1.fdf_1 = Instance(this_0, tmp$ret$0, null).m67(this, playerAnswerInteractor$factory());
4917
3796
  }
4918
3797
  protoOf(TestHelperImpl).getPlayerAnswer = function (table, playerId, botConfig) {
4919
- return _get_playerAnswerInteractor__msggz1(this).o8z(playerId, table, botConfig);
3798
+ return _get_playerAnswerInteractor__msggz1(this).z8z(playerId, table, botConfig);
4920
3799
  };
4921
3800
  protoOf(TestHelperImpl).getPlayerAnswerFromClientAction = function (table, currentPlayerId, action, botConfig) {
4922
3801
  var mechanicAction = mapFromClient(action, new FromClientActionPayloadProvider(currentPlayerId, TestHelperImpl$getPlayerAnswerFromClientAction$lambda));
@@ -4924,7 +3803,7 @@
4924
3803
  var tmp$ret$0;
4925
3804
  $l$block_0: {
4926
3805
  // Inline function 'kotlin.collections.any' call
4927
- var this_0 = mechanicAction.a9a();
3806
+ var this_0 = mechanicAction.l9a();
4928
3807
  var tmp;
4929
3808
  if (isInterface(this_0, Collection)) {
4930
3809
  tmp = this_0.p();
@@ -4957,7 +3836,7 @@
4957
3836
  var tmp$ret$0;
4958
3837
  $l$block_0: {
4959
3838
  // Inline function 'kotlin.collections.any' call
4960
- var this_0 = action.a9a();
3839
+ var this_0 = action.l9a();
4961
3840
  var tmp;
4962
3841
  if (isInterface(this_0, Collection)) {
4963
3842
  tmp = this_0.p();
@@ -5003,7 +3882,7 @@
5003
3882
  $this$Module.t61(engineHelpersModule());
5004
3883
  // Inline function 'org.kodein.di.bind' call
5005
3884
  // Inline function 'org.kodein.type.generic' call
5006
- var tmp = typeToken(createKType(getKClass(GameHelper), arrayOf([]), false));
3885
+ var tmp = typeToken(createKType(getKClass(TestHelper), arrayOf([]), false));
5007
3886
  var tmp$ret$0 = isInterface(tmp, TypeToken) ? tmp : THROW_CCE();
5008
3887
  var tmp_0 = $this$Module.r61(tmp$ret$0, null, null);
5009
3888
  // Inline function 'org.kodein.di.singleton' call
@@ -5012,46 +3891,13 @@
5012
3891
  var tmp_2 = $this$Module.u61();
5013
3892
  var tmp_3 = $this$Module.v61();
5014
3893
  // Inline function 'org.kodein.type.generic' call
5015
- var tmp_4 = typeToken(createKType(getKClass(GameHelperImpl), arrayOf([]), false));
3894
+ var tmp_4 = typeToken(createKType(getKClass(TestHelperImpl), arrayOf([]), false));
5016
3895
  var tmp$ret$2 = isInterface(tmp_4, TypeToken) ? tmp_4 : THROW_CCE();
5017
3896
  var tmp$ret$3 = new Singleton(tmp_1, tmp_2, tmp_3, tmp$ret$2, null, true, creator);
5018
3897
  tmp_0.p65(tmp$ret$3);
5019
- // Inline function 'org.kodein.di.bind' call
5020
- // Inline function 'org.kodein.type.generic' call
5021
- var tmp_5 = typeToken(createKType(getKClass(TestHelper), arrayOf([]), false));
5022
- var tmp$ret$4 = isInterface(tmp_5, TypeToken) ? tmp_5 : THROW_CCE();
5023
- var tmp_6 = $this$Module.r61(tmp$ret$4, null, null);
5024
- // Inline function 'org.kodein.di.singleton' call
5025
- var creator_0 = serverHelpersModule$lambda$lambda_0;
5026
- var tmp_7 = $this$Module.w61();
5027
- var tmp_8 = $this$Module.u61();
5028
- var tmp_9 = $this$Module.v61();
5029
- // Inline function 'org.kodein.type.generic' call
5030
- var tmp_10 = typeToken(createKType(getKClass(TestHelperImpl), arrayOf([]), false));
5031
- var tmp$ret$6 = isInterface(tmp_10, TypeToken) ? tmp_10 : THROW_CCE();
5032
- var tmp$ret$7 = new Singleton(tmp_7, tmp_8, tmp_9, tmp$ret$6, null, true, creator_0);
5033
- tmp_6.p65(tmp$ret$7);
5034
- // Inline function 'org.kodein.di.bind' call
5035
- // Inline function 'org.kodein.type.generic' call
5036
- var tmp_11 = typeToken(createKType(getKClass(GameResources), arrayOf([]), false));
5037
- var tmp$ret$8 = isInterface(tmp_11, TypeToken) ? tmp_11 : THROW_CCE();
5038
- var tmp_12 = $this$Module.r61(tmp$ret$8, null, null);
5039
- // Inline function 'org.kodein.di.singleton' call
5040
- var creator_1 = serverHelpersModule$lambda$lambda_1;
5041
- var tmp_13 = $this$Module.w61();
5042
- var tmp_14 = $this$Module.u61();
5043
- var tmp_15 = $this$Module.v61();
5044
- // Inline function 'org.kodein.type.generic' call
5045
- var tmp_16 = typeToken(createKType(getKClass(GameResourcesImpl), arrayOf([]), false));
5046
- var tmp$ret$10 = isInterface(tmp_16, TypeToken) ? tmp_16 : THROW_CCE();
5047
- var tmp$ret$11 = new Singleton(tmp_13, tmp_14, tmp_15, tmp$ret$10, null, true, creator_1);
5048
- tmp_12.p65(tmp$ret$11);
5049
3898
  return Unit_instance;
5050
3899
  }
5051
3900
  function serverHelpersModule$lambda$lambda($this$singleton) {
5052
- return new GameHelperImpl();
5053
- }
5054
- function serverHelpersModule$lambda$lambda_0($this$singleton) {
5055
3901
  // Inline function 'org.kodein.di.instance' call
5056
3902
  var tmp = $this$singleton.e63();
5057
3903
  // Inline function 'org.kodein.type.generic' call
@@ -5060,9 +3906,6 @@
5060
3906
  var tmp$ret$1 = tmp.d63(tmp$ret$0, null);
5061
3907
  return new TestHelperImpl(tmp$ret$1);
5062
3908
  }
5063
- function serverHelpersModule$lambda$lambda_1($this$singleton) {
5064
- return new GameResourcesImpl();
5065
- }
5066
3909
  //region block: post-declaration
5067
3910
  protoOf(GameServer).roomOnCreate = roomOnCreate;
5068
3911
  protoOf(GameServer).roomOnDelete = roomOnDelete;
@@ -5091,28 +3934,27 @@
5091
3934
  defineProp(protoOf(RemoveSpectatorsAction), 'actionTag', function () {
5092
3935
  return this.p6n();
5093
3936
  });
5094
- protoOf(GameResourcesImpl).createBotUser = createBotUser;
5095
3937
  protoOf(GameServerEngineControllerImpl).createGameEngineWithLogic = createGameEngineWithLogic;
5096
3938
  defineProp(protoOf(GameServerEngineControllerImpl), 'parser', function () {
5097
- return this.id1();
3939
+ return this.md2();
5098
3940
  });
5099
3941
  defineProp(protoOf(GameServerEngineControllerImpl), 'helper', function () {
5100
- return this.xdd();
3942
+ return this.pde();
5101
3943
  });
5102
3944
  defineProp(protoOf(GameServerEngineControllerImpl), 'resources', function () {
5103
- return this.ydd();
3945
+ return this.qde();
5104
3946
  });
5105
3947
  defineProp(protoOf(GameServerEngineControllerImpl), 'test', function () {
5106
- return this.wdd();
3948
+ return this.ode();
5107
3949
  });
5108
3950
  defineProp(protoOf(GameServerEngineControllerImpl), 'randomPoolProvider', function () {
5109
- return this.zdd();
3951
+ return this.rde();
5110
3952
  });
5111
3953
  //endregion
5112
3954
  //region block: init
5113
- Companion_instance_9 = new Companion();
5114
- Companion_instance_10 = new Companion_0();
5115
- Companion_instance_11 = new Companion_1();
3955
+ Companion_instance_7 = new Companion();
3956
+ Companion_instance_8 = new Companion_0();
3957
+ Companion_instance_9 = new Companion_1();
5116
3958
  //endregion
5117
3959
  //region block: exports
5118
3960
  function $jsExportAll$(_) {