client_plugin_logic_deb 1.8.245 → 1.8.247

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1,8 +1,8 @@
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  (function (factory) {
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  if (typeof define === 'function' && define.amd)
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- define(['exports', './kotlin-kotlin-stdlib.js', './Logic_Debertz-engine.js', './kotlinx-coroutines-core.js', './raspberry-cardgame-lib-random.js', './Logic_Debertz-core.js', './raspberry-cardgame-lib-logger.js', './Kosi-Kaverit-kaverit.js', './Kosi-Kodein-kodein-di.js', './kotlinx-atomicfu.js', './kotlinx-serialization-kotlinx-serialization-json.js'], factory);
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+ define(['exports', './kotlin-kotlin-stdlib.js', './Logic_Debertz-engine.js', './kotlinx-coroutines-core.js', './raspberry-cardgame-lib-random.js', './Logic_Debertz-core.js', './raspberry-cardgame-lib-logger.js', './Kosi-Kaverit-kaverit.js', './Kosi-Kodein-kodein-di.js', './kotlinx-atomicfu.js'], factory);
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  else if (typeof exports === 'object')
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- factory(module.exports, require('./kotlin-kotlin-stdlib.js'), require('./Logic_Debertz-engine.js'), require('./kotlinx-coroutines-core.js'), require('./raspberry-cardgame-lib-random.js'), require('./Logic_Debertz-core.js'), require('./raspberry-cardgame-lib-logger.js'), require('./Kosi-Kaverit-kaverit.js'), require('./Kosi-Kodein-kodein-di.js'), require('./kotlinx-atomicfu.js'), require('./kotlinx-serialization-kotlinx-serialization-json.js'));
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+ factory(module.exports, require('./kotlin-kotlin-stdlib.js'), require('./Logic_Debertz-engine.js'), require('./kotlinx-coroutines-core.js'), require('./raspberry-cardgame-lib-random.js'), require('./Logic_Debertz-core.js'), require('./raspberry-cardgame-lib-logger.js'), require('./Kosi-Kaverit-kaverit.js'), require('./Kosi-Kodein-kodein-di.js'), require('./kotlinx-atomicfu.js'));
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  else {
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  if (typeof globalThis['kotlin-kotlin-stdlib'] === 'undefined') {
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  throw new Error("Error loading module 'Logic_Debertz-game_server'. Its dependency 'kotlin-kotlin-stdlib' was not found. Please, check whether 'kotlin-kotlin-stdlib' is loaded prior to 'Logic_Debertz-game_server'.");
@@ -31,12 +31,9 @@
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  if (typeof globalThis['kotlinx-atomicfu'] === 'undefined') {
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  throw new Error("Error loading module 'Logic_Debertz-game_server'. Its dependency 'kotlinx-atomicfu' was not found. Please, check whether 'kotlinx-atomicfu' is loaded prior to 'Logic_Debertz-game_server'.");
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  }
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- if (typeof globalThis['kotlinx-serialization-kotlinx-serialization-json'] === 'undefined') {
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- throw new Error("Error loading module 'Logic_Debertz-game_server'. Its dependency 'kotlinx-serialization-kotlinx-serialization-json' was not found. Please, check whether 'kotlinx-serialization-kotlinx-serialization-json' is loaded prior to 'Logic_Debertz-game_server'.");
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- }
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- globalThis['Logic_Debertz-game_server'] = factory(typeof globalThis['Logic_Debertz-game_server'] === 'undefined' ? {} : globalThis['Logic_Debertz-game_server'], globalThis['kotlin-kotlin-stdlib'], globalThis['Logic_Debertz-engine'], globalThis['kotlinx-coroutines-core'], globalThis['raspberry-cardgame-lib-random'], globalThis['Logic_Debertz-core'], globalThis['raspberry-cardgame-lib-logger'], globalThis['Kosi-Kaverit-kaverit'], globalThis['Kosi-Kodein-kodein-di'], globalThis['kotlinx-atomicfu'], globalThis['kotlinx-serialization-kotlinx-serialization-json']);
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+ globalThis['Logic_Debertz-game_server'] = factory(typeof globalThis['Logic_Debertz-game_server'] === 'undefined' ? {} : globalThis['Logic_Debertz-game_server'], globalThis['kotlin-kotlin-stdlib'], globalThis['Logic_Debertz-engine'], globalThis['kotlinx-coroutines-core'], globalThis['raspberry-cardgame-lib-random'], globalThis['Logic_Debertz-core'], globalThis['raspberry-cardgame-lib-logger'], globalThis['Kosi-Kaverit-kaverit'], globalThis['Kosi-Kodein-kodein-di'], globalThis['kotlinx-atomicfu']);
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  }
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- }(function (_, kotlin_kotlin, kotlin_io_raspberryapps_game_engine_engine, kotlin_org_jetbrains_kotlinx_kotlinx_coroutines_core, kotlin_io_raspberryapps_cardgame_random, kotlin_io_raspberryapps_game_engine_core, kotlin_io_raspberryapps_cardgame_logger, kotlin_org_kodein_type_kaverit, kotlin_org_kodein_di_kodein_di, kotlin_org_jetbrains_kotlinx_atomicfu, kotlin_org_jetbrains_kotlinx_kotlinx_serialization_json) {
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+ }(function (_, kotlin_kotlin, kotlin_io_raspberryapps_game_engine_engine, kotlin_org_jetbrains_kotlinx_kotlinx_coroutines_core, kotlin_io_raspberryapps_cardgame_random, kotlin_io_raspberryapps_game_engine_core, kotlin_io_raspberryapps_cardgame_logger, kotlin_org_kodein_type_kaverit, kotlin_org_kodein_di_kodein_di, kotlin_org_jetbrains_kotlinx_atomicfu) {
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  'use strict';
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  //region block: imports
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  var imul = Math.imul;
@@ -44,10 +41,10 @@
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  var Unit_instance = kotlin_kotlin.$_$.p5;
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  var protoOf = kotlin_kotlin.$_$.uc;
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  var THROW_CCE = kotlin_kotlin.$_$.sg;
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- var ToClientAction = kotlin_io_raspberryapps_game_engine_engine.$_$.f5;
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+ var ToClientAction = kotlin_io_raspberryapps_game_engine_engine.$_$.g5;
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  var initMetadataForLambda = kotlin_kotlin.$_$.xb;
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  var VOID = kotlin_kotlin.$_$.f;
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- var AppState = kotlin_io_raspberryapps_game_engine_engine.$_$.g8;
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+ var AppState = kotlin_io_raspberryapps_game_engine_engine.$_$.h8;
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  var initMetadataForCompanion = kotlin_kotlin.$_$.ub;
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  var equals = kotlin_kotlin.$_$.lb;
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  var FunctionAdapter = kotlin_kotlin.$_$.za;
@@ -60,30 +57,34 @@
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  var get_COROUTINE_SUSPENDED = kotlin_kotlin.$_$.ga;
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  var distinctUntilChanged = kotlin_org_jetbrains_kotlinx_kotlinx_coroutines_core.$_$.y;
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  var Store = kotlin_io_raspberryapps_game_engine_core.$_$.j3;
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- var get_isCreated = kotlin_io_raspberryapps_game_engine_engine.$_$.l8;
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- var PlayerReadyFromClientAction = kotlin_io_raspberryapps_game_engine_engine.$_$.z4;
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+ var get_isCreated = kotlin_io_raspberryapps_game_engine_engine.$_$.m8;
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+ var PlayerReadyFromClientAction = kotlin_io_raspberryapps_game_engine_engine.$_$.a5;
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  var PlayerConnectionState_LOST_CONNECTION_getInstance = kotlin_io_raspberryapps_game_engine_core.$_$.l4;
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- var PlayerConnectionUpdateAction = kotlin_io_raspberryapps_game_engine_engine.$_$.i7;
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+ var PlayerConnectionUpdateAction = kotlin_io_raspberryapps_game_engine_engine.$_$.j7;
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  var PlayerConnectionState_LIVE_getInstance = kotlin_io_raspberryapps_game_engine_core.$_$.k4;
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  var PlayerConnectionState_LEFT_getInstance = kotlin_io_raspberryapps_game_engine_core.$_$.j4;
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  var toList = kotlin_kotlin.$_$.t9;
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  var getPlayer = kotlin_io_raspberryapps_game_engine_core.$_$.p;
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- var GameEngineConfig_instance = kotlin_io_raspberryapps_game_engine_core.$_$.t5;
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+ var GameEngineConfig_instance = kotlin_io_raspberryapps_game_engine_core.$_$.u5;
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  var toMutableList = kotlin_kotlin.$_$.w9;
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  var sortWithItem = kotlin_io_raspberryapps_game_engine_core.$_$.y3;
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- var StartGameMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.x6;
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+ var StartGameMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.y6;
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+ var RestartRoundReason_getInstance = kotlin_io_raspberryapps_game_engine_core.$_$.t5;
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+ var Companion_instance = kotlin_io_raspberryapps_game_engine_engine.$_$.qa;
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+ var ContinueGameMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.g6;
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+ var SceneEndedMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.g7;
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  var Reason_GAME_NOT_EXISTS_getInstance = kotlin_io_raspberryapps_game_engine_core.$_$.o4;
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  var GameErrorReason = kotlin_io_raspberryapps_game_engine_core.$_$.t1;
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- var TerminationState = kotlin_io_raspberryapps_game_engine_engine.$_$.h8;
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- var FinishGameMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.h6;
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- var ClearAction = kotlin_io_raspberryapps_game_engine_engine.$_$.h7;
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+ var TerminationState = kotlin_io_raspberryapps_game_engine_engine.$_$.i8;
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+ var FinishGameMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.i6;
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+ var ClearAction = kotlin_io_raspberryapps_game_engine_engine.$_$.i7;
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  var toDomainEnumSafe = kotlin_io_raspberryapps_game_engine_core.$_$.a4;
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- var Companion_instance = kotlin_io_raspberryapps_game_engine_engine.$_$.qa;
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+ var Companion_instance_0 = kotlin_io_raspberryapps_game_engine_engine.$_$.sa;
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  var Reason_DEPLOY_getInstance = kotlin_io_raspberryapps_game_engine_core.$_$.t4;
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  var GameFinishedReason = kotlin_io_raspberryapps_game_engine_core.$_$.u1;
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  var Reason_SERVER_ERROR_getInstance = kotlin_io_raspberryapps_game_engine_core.$_$.r4;
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  var noWhenBranchMatchedException = kotlin_kotlin.$_$.qh;
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- var BaseGame = kotlin_io_raspberryapps_game_engine_engine.$_$.m8;
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+ var BaseGame = kotlin_io_raspberryapps_game_engine_engine.$_$.n8;
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  var emptyList = kotlin_kotlin.$_$.n7;
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  var RaspberryLogger = kotlin_io_raspberryapps_cardgame_logger.$_$.g;
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  var getKClass = kotlin_kotlin.$_$.e;
@@ -92,10 +93,10 @@
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  var typeToken = kotlin_org_kodein_type_kaverit.$_$.d;
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  var TypeToken = kotlin_org_kodein_type_kaverit.$_$.b;
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  var Instance = kotlin_org_kodein_di_kodein_di.$_$.f;
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- var PlayerConnectionInteractor = kotlin_io_raspberryapps_game_engine_engine.$_$.n4;
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+ var PlayerConnectionInteractor = kotlin_io_raspberryapps_game_engine_engine.$_$.o4;
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  var lazy = kotlin_kotlin.$_$.ph;
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  var plus = kotlin_kotlin.$_$.z8;
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- var GameStore = kotlin_io_raspberryapps_game_engine_engine.$_$.o8;
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+ var GameStore = kotlin_io_raspberryapps_game_engine_engine.$_$.p8;
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  var defineProp = kotlin_kotlin.$_$.kb;
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  var KProperty1 = kotlin_kotlin.$_$.pd;
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  var getPropertyCallableRef = kotlin_kotlin.$_$.qb;
@@ -104,28 +105,28 @@
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  var Enum = kotlin_kotlin.$_$.hg;
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  var getBooleanHashCode = kotlin_kotlin.$_$.ob;
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  var Module_init_$Create$ = kotlin_org_kodein_di_kodein_di.$_$.a;
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- var StoreContract = kotlin_io_raspberryapps_game_engine_engine.$_$.n7;
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+ var StoreContract = kotlin_io_raspberryapps_game_engine_engine.$_$.o7;
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  var ServerReduxConfig = kotlin_io_raspberryapps_game_engine_engine.$_$.d;
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  var Singleton = kotlin_org_kodein_di_kodein_di.$_$.d;
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- var StateProvider = kotlin_io_raspberryapps_game_engine_engine.$_$.p8;
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+ var StateProvider = kotlin_io_raspberryapps_game_engine_engine.$_$.q8;
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  var Provider = kotlin_org_kodein_di_kodein_di.$_$.c;
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- var TableLifecycleReducer = kotlin_io_raspberryapps_game_engine_engine.$_$.e8;
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+ var TableLifecycleReducer = kotlin_io_raspberryapps_game_engine_engine.$_$.f8;
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  var RandomPoolProvider = kotlin_io_raspberryapps_cardgame_random.$_$.i;
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- var PlayerTurnMechanicReducer = kotlin_io_raspberryapps_game_engine_engine.$_$.c8;
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+ var PlayerTurnMechanicReducer = kotlin_io_raspberryapps_game_engine_engine.$_$.d8;
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  var IdsProvider = kotlin_io_raspberryapps_game_engine_core.$_$.e2;
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- var EngineLogicConfig = kotlin_io_raspberryapps_game_engine_engine.$_$.u3;
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- var jsonModule = kotlin_io_raspberryapps_game_engine_engine.$_$.e4;
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- var getEngineGameModule = kotlin_io_raspberryapps_game_engine_engine.$_$.d4;
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- var MechanicLifecycleReducer = kotlin_io_raspberryapps_game_engine_engine.$_$.b8;
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- var GameStoreContract = kotlin_io_raspberryapps_game_engine_engine.$_$.n8;
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+ var EngineLogicConfig = kotlin_io_raspberryapps_game_engine_engine.$_$.w3;
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+ var jsonModule = kotlin_io_raspberryapps_game_engine_engine.$_$.f4;
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+ var getEngineGameModule = kotlin_io_raspberryapps_game_engine_engine.$_$.e4;
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+ var MechanicLifecycleReducer = kotlin_io_raspberryapps_game_engine_engine.$_$.c8;
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+ var GameStoreContract = kotlin_io_raspberryapps_game_engine_engine.$_$.o8;
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  var initMetadataForInterface = kotlin_kotlin.$_$.wb;
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  var LinkedHashMap_init_$Create$ = kotlin_kotlin.$_$.w;
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  var ArrayList_init_$Create$ = kotlin_kotlin.$_$.n;
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  var ArrayList_init_$Create$_0 = kotlin_kotlin.$_$.m;
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- var CombinedToClientAction = kotlin_io_raspberryapps_game_engine_engine.$_$.d5;
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+ var CombinedToClientAction = kotlin_io_raspberryapps_game_engine_engine.$_$.e5;
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  var single = kotlin_kotlin.$_$.i9;
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  var copyToArray = kotlin_kotlin.$_$.i7;
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- var ActionDeliveryPayload = kotlin_io_raspberryapps_game_engine_engine.$_$.c5;
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+ var ActionDeliveryPayload = kotlin_io_raspberryapps_game_engine_engine.$_$.d5;
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  var toString = kotlin_kotlin.$_$.yc;
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  var getStringHashCode = kotlin_kotlin.$_$.rb;
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  var KtList = kotlin_kotlin.$_$.x5;
@@ -141,94 +142,92 @@
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  var flatMapConcat = kotlin_org_jetbrains_kotlinx_kotlinx_coroutines_core.$_$.b1;
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  var get_actionTag = kotlin_io_raspberryapps_game_engine_core.$_$.f3;
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  var Action = kotlin_io_raspberryapps_game_engine_core.$_$.g3;
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- var ValidationStoreContract = kotlin_io_raspberryapps_game_engine_engine.$_$.p7;
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- var TimersStoreContract = kotlin_io_raspberryapps_game_engine_engine.$_$.o7;
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- var BotGameStoreContract = kotlin_io_raspberryapps_game_engine_engine.$_$.j7;
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- var GameMechanicStoreContract = kotlin_io_raspberryapps_game_engine_engine.$_$.l7;
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- var FileLoggerStoreContract = kotlin_io_raspberryapps_game_engine_engine.$_$.k7;
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+ var ValidationStoreContract = kotlin_io_raspberryapps_game_engine_engine.$_$.q7;
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+ var TimersStoreContract = kotlin_io_raspberryapps_game_engine_engine.$_$.p7;
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+ var BotGameStoreContract = kotlin_io_raspberryapps_game_engine_engine.$_$.k7;
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+ var GameMechanicStoreContract = kotlin_io_raspberryapps_game_engine_engine.$_$.m7;
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+ var FileLoggerStoreContract = kotlin_io_raspberryapps_game_engine_engine.$_$.l7;
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  var AsyncProvider = kotlin_io_raspberryapps_game_engine_core.$_$.d2;
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- var LastCardInteractor = kotlin_io_raspberryapps_game_engine_engine.$_$.h4;
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- var EngineBotConfig = kotlin_io_raspberryapps_game_engine_engine.$_$.t3;
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- var ScenePositionProvider = kotlin_io_raspberryapps_game_engine_engine.$_$.r4;
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+ var LastCardInteractor = kotlin_io_raspberryapps_game_engine_engine.$_$.i4;
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+ var EngineBotConfig = kotlin_io_raspberryapps_game_engine_engine.$_$.v3;
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+ var ScenePositionProvider = kotlin_io_raspberryapps_game_engine_engine.$_$.s4;
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  var listOf = kotlin_kotlin.$_$.q8;
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- var checkBotsMiddleware = kotlin_io_raspberryapps_game_engine_engine.$_$.y7;
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+ var checkBotsMiddleware = kotlin_io_raspberryapps_game_engine_engine.$_$.z7;
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  var listOfNotNull = kotlin_kotlin.$_$.n8;
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- var playerConnectionUpdateMiddleware = kotlin_io_raspberryapps_game_engine_engine.$_$.s7;
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- var playerReconnectionWaitingTimerTickMiddleware = kotlin_io_raspberryapps_game_engine_engine.$_$.t7;
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+ var playerConnectionUpdateMiddleware = kotlin_io_raspberryapps_game_engine_engine.$_$.t7;
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+ var playerReconnectionWaitingTimerTickMiddleware = kotlin_io_raspberryapps_game_engine_engine.$_$.u7;
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  var listOfNotNull_0 = kotlin_kotlin.$_$.o8;
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- var roundLifecycleMiddleware = kotlin_io_raspberryapps_game_engine_engine.$_$.q7;
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- var playerTurnTimeoutWhenHostMiddleware = kotlin_io_raspberryapps_game_engine_engine.$_$.w7;
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+ var roundLifecycleMiddleware = kotlin_io_raspberryapps_game_engine_engine.$_$.r7;
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+ var playerTurnTimeoutWhenHostMiddleware = kotlin_io_raspberryapps_game_engine_engine.$_$.x7;
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  var listOf_0 = kotlin_kotlin.$_$.p8;
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- var clearOnFinishMiddleware = kotlin_io_raspberryapps_game_engine_engine.$_$.x7;
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- var putPlayerLastCardMiddleware = kotlin_io_raspberryapps_game_engine_engine.$_$.r7;
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- var RoundEndedAction = kotlin_io_raspberryapps_game_engine_engine.$_$.b6;
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+ var clearOnFinishMiddleware = kotlin_io_raspberryapps_game_engine_engine.$_$.y7;
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+ var putPlayerLastCardMiddleware = kotlin_io_raspberryapps_game_engine_engine.$_$.s7;
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+ var RoundEndedAction = kotlin_io_raspberryapps_game_engine_engine.$_$.c6;
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  var Middleware = kotlin_io_raspberryapps_game_engine_core.$_$.h3;
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- var MechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.l6;
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- var RoomActionPayload = kotlin_io_raspberryapps_game_engine_engine.$_$.e5;
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- var mapToClient = kotlin_io_raspberryapps_game_engine_engine.$_$.p5;
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- var PlayerConnectionChangedMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.q6;
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- var UserMessage = kotlin_io_raspberryapps_game_engine_engine.$_$.p;
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- var mapToClient_0 = kotlin_io_raspberryapps_game_engine_engine.$_$.u5;
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- var MessageMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.m6;
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- var mapToClient_1 = kotlin_io_raspberryapps_game_engine_engine.$_$.n5;
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- var WinnerCombinationsMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.d7;
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- var mapToClient_2 = kotlin_io_raspberryapps_game_engine_engine.$_$.l5;
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- var PickUpBribeMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.p6;
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- var mapToClient_3 = kotlin_io_raspberryapps_game_engine_engine.$_$.s5;
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- var PutCardMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.t6;
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- var mapToClient_4 = kotlin_io_raspberryapps_game_engine_engine.$_$.h5;
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- var CombinationChoiceMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.e6;
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- var mapToClient_5 = kotlin_io_raspberryapps_game_engine_engine.$_$.v5;
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- var TrumpMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.c7;
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- var mapToClient_6 = kotlin_io_raspberryapps_game_engine_engine.$_$.z5;
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- var SuitChoiceMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.z6;
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- var mapToClient_7 = kotlin_io_raspberryapps_game_engine_engine.$_$.y5;
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- var PlayerReadyMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.r6;
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- var getGameCreator = kotlin_io_raspberryapps_game_engine_engine.$_$.v;
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+ var MechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.m6;
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+ var RoomActionPayload = kotlin_io_raspberryapps_game_engine_engine.$_$.f5;
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+ var mapToClient = kotlin_io_raspberryapps_game_engine_engine.$_$.q5;
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+ var PlayerConnectionChangedMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.r6;
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+ var UserMessage = kotlin_io_raspberryapps_game_engine_engine.$_$.q;
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+ var mapToClient_0 = kotlin_io_raspberryapps_game_engine_engine.$_$.v5;
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+ var MessageMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.n6;
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+ var mapToClient_1 = kotlin_io_raspberryapps_game_engine_engine.$_$.o5;
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+ var WinnerCombinationsMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.e7;
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+ var mapToClient_2 = kotlin_io_raspberryapps_game_engine_engine.$_$.m5;
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+ var PickUpBribeMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.q6;
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+ var mapToClient_3 = kotlin_io_raspberryapps_game_engine_engine.$_$.t5;
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+ var PutCardMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.u6;
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+ var mapToClient_4 = kotlin_io_raspberryapps_game_engine_engine.$_$.i5;
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+ var CombinationChoiceMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.f6;
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+ var mapToClient_5 = kotlin_io_raspberryapps_game_engine_engine.$_$.w5;
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+ var TrumpMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.d7;
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+ var mapToClient_6 = kotlin_io_raspberryapps_game_engine_engine.$_$.a6;
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+ var SuitChoiceMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.a7;
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+ var mapToClient_7 = kotlin_io_raspberryapps_game_engine_engine.$_$.z5;
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+ var PlayerReadyMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.s6;
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+ var getGameCreator = kotlin_io_raspberryapps_game_engine_engine.$_$.w;
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  var collectionSizeOrDefault = kotlin_kotlin.$_$.s6;
189
190
  var UserActionPayload_init_$Create$ = kotlin_io_raspberryapps_game_engine_engine.$_$.p9;
190
- var mapToClient_8 = kotlin_io_raspberryapps_game_engine_engine.$_$.w5;
191
- var TeamsDataMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.a7;
192
- var mapToClient_9 = kotlin_io_raspberryapps_game_engine_engine.$_$.t5;
193
- var SceneActMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.v6;
194
- var mapToClient_10 = kotlin_io_raspberryapps_game_engine_engine.$_$.x5;
195
- var SceneMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.w6;
196
- var mapToClient_11 = kotlin_io_raspberryapps_game_engine_engine.$_$.q5;
197
- var ErrorAction = kotlin_io_raspberryapps_game_engine_engine.$_$.g6;
198
- var mapToClient_12 = kotlin_io_raspberryapps_game_engine_engine.$_$.j5;
199
- var RestartGameMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.u6;
200
- var mapToClient_13 = kotlin_io_raspberryapps_game_engine_engine.$_$.o5;
201
- var mapToClient_14 = kotlin_io_raspberryapps_game_engine_engine.$_$.r5;
202
- var FinishingGameMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.i6;
203
- var mapToClient_15 = kotlin_io_raspberryapps_game_engine_engine.$_$.k5;
204
- var ContinueGameMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.f6;
205
- var mapToClient_16 = kotlin_io_raspberryapps_game_engine_engine.$_$.m5;
206
- var StartNewGameMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.y6;
207
- var mapToClient_17 = kotlin_io_raspberryapps_game_engine_engine.$_$.i5;
191
+ var mapToClient_8 = kotlin_io_raspberryapps_game_engine_engine.$_$.x5;
192
+ var TeamsDataMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.b7;
193
+ var mapToClient_9 = kotlin_io_raspberryapps_game_engine_engine.$_$.u5;
194
+ var SceneActMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.w6;
195
+ var mapToClient_10 = kotlin_io_raspberryapps_game_engine_engine.$_$.y5;
196
+ var SceneMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.x6;
197
+ var mapToClient_11 = kotlin_io_raspberryapps_game_engine_engine.$_$.r5;
198
+ var ErrorAction = kotlin_io_raspberryapps_game_engine_engine.$_$.h6;
199
+ var mapToClient_12 = kotlin_io_raspberryapps_game_engine_engine.$_$.k5;
200
+ var RestartGameMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.v6;
201
+ var mapToClient_13 = kotlin_io_raspberryapps_game_engine_engine.$_$.p5;
202
+ var mapToClient_14 = kotlin_io_raspberryapps_game_engine_engine.$_$.s5;
203
+ var FinishingGameMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.j6;
204
+ var mapToClient_15 = kotlin_io_raspberryapps_game_engine_engine.$_$.l5;
205
+ var mapToClient_16 = kotlin_io_raspberryapps_game_engine_engine.$_$.n5;
206
+ var StartNewGameMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.z6;
207
+ var mapToClient_17 = kotlin_io_raspberryapps_game_engine_engine.$_$.j5;
208
208
  var Reducer = kotlin_io_raspberryapps_game_engine_core.$_$.i3;
209
- var Companion_instance_0 = kotlin_io_raspberryapps_game_engine_core.$_$.f5;
210
- var Companion_instance_1 = kotlin_io_raspberryapps_game_engine_core.$_$.d5;
209
+ var Companion_instance_1 = kotlin_io_raspberryapps_game_engine_core.$_$.f5;
210
+ var Companion_instance_2 = kotlin_io_raspberryapps_game_engine_core.$_$.d5;
211
211
  var Companion_getInstance = kotlin_kotlin.$_$.g5;
212
212
  var DurationUnit_MILLISECONDS_getInstance = kotlin_kotlin.$_$.g;
213
213
  var toDuration = kotlin_kotlin.$_$.zf;
214
- var BaseMechanicLifecycleReducer = kotlin_io_raspberryapps_game_engine_engine.$_$.a8;
214
+ var BaseMechanicLifecycleReducer = kotlin_io_raspberryapps_game_engine_engine.$_$.b8;
215
215
  var GameLifecycleState_CREATED_getInstance = kotlin_io_raspberryapps_game_engine_engine.$_$.k9;
216
216
  var filterByPlayerId = kotlin_io_raspberryapps_game_engine_core.$_$.m;
217
217
  var singleOrNull = kotlin_kotlin.$_$.h9;
218
218
  var Collection = kotlin_kotlin.$_$.r5;
219
219
  var toSet = kotlin_kotlin.$_$.z9;
220
- var Spectator = kotlin_io_raspberryapps_game_engine_engine.$_$.s;
221
- var AppStatePayload = kotlin_io_raspberryapps_game_engine_engine.$_$.f8;
220
+ var Spectator = kotlin_io_raspberryapps_game_engine_engine.$_$.t;
221
+ var AppStatePayload = kotlin_io_raspberryapps_game_engine_engine.$_$.g8;
222
222
  var IllegalArgumentException_init_$Create$ = kotlin_kotlin.$_$.s1;
223
223
  var isArray = kotlin_kotlin.$_$.zb;
224
- var get_entries = kotlin_io_raspberryapps_game_engine_engine.$_$.z;
224
+ var get_entries = kotlin_io_raspberryapps_game_engine_engine.$_$.a1;
225
225
  var IllegalStateException_init_$Create$ = kotlin_kotlin.$_$.w1;
226
- var get_entries_0 = kotlin_io_raspberryapps_game_engine_engine.$_$.k3;
227
- var get_entries_1 = kotlin_io_raspberryapps_game_engine_engine.$_$.l3;
228
- var getUserProfilePayloadOrNull = kotlin_io_raspberryapps_game_engine_engine.$_$.w;
229
- var BotIntelligenceLevel_SUPER_HARD_getInstance = kotlin_io_raspberryapps_game_engine_engine.$_$.b9;
230
- var Options = kotlin_io_raspberryapps_game_engine_engine.$_$.j3;
231
- var Config = kotlin_io_raspberryapps_game_engine_engine.$_$.i3;
226
+ var get_entries_0 = kotlin_io_raspberryapps_game_engine_engine.$_$.m3;
227
+ var get_entries_1 = kotlin_io_raspberryapps_game_engine_engine.$_$.n3;
228
+ var getUserProfilePayloadOrNull = kotlin_io_raspberryapps_game_engine_engine.$_$.x;
229
+ var Companion_instance_3 = kotlin_io_raspberryapps_game_engine_engine.$_$.na;
230
+ var Config = kotlin_io_raspberryapps_game_engine_engine.$_$.l3;
232
231
  var PointsMode_SMALL_getInstance = kotlin_io_raspberryapps_game_engine_engine.$_$.i9;
233
232
  var PointsMode_MEDIUM_getInstance = kotlin_io_raspberryapps_game_engine_engine.$_$.h9;
234
233
  var PointsMode_BIG_getInstance = kotlin_io_raspberryapps_game_engine_engine.$_$.g9;
@@ -237,59 +236,58 @@
237
236
  var PlayersMode_THREE_PLAYERS_getInstance = kotlin_io_raspberryapps_game_engine_engine.$_$.e9;
238
237
  var PlayersMode_FOUR_PLAYERS_getInstance = kotlin_io_raspberryapps_game_engine_engine.$_$.d9;
239
238
  var PlayersMode_FOUR_PLAYERS_BY_TEAM_getInstance = kotlin_io_raspberryapps_game_engine_engine.$_$.c9;
240
- var Rules = kotlin_io_raspberryapps_game_engine_engine.$_$.c1;
239
+ var Rules = kotlin_io_raspberryapps_game_engine_engine.$_$.d1;
241
240
  var mapOfObject = kotlin_io_raspberryapps_game_engine_core.$_$.w3;
242
- var toRoundContractType = kotlin_io_raspberryapps_game_engine_engine.$_$.w2;
241
+ var toRoundContractType = kotlin_io_raspberryapps_game_engine_engine.$_$.z2;
243
242
  var Companion_getInstance_0 = kotlin_io_raspberryapps_game_engine_engine.$_$.r9;
244
- var toBidType = kotlin_io_raspberryapps_game_engine_engine.$_$.u2;
245
- var mapToCombinationType = kotlin_io_raspberryapps_game_engine_engine.$_$.c2;
243
+ var toBidType = kotlin_io_raspberryapps_game_engine_engine.$_$.x2;
244
+ var mapToCombinationType = kotlin_io_raspberryapps_game_engine_engine.$_$.e2;
246
245
  var Companion_getInstance_1 = kotlin_io_raspberryapps_game_engine_engine.$_$.ma;
247
- var toPointsDistributeMode = kotlin_io_raspberryapps_game_engine_engine.$_$.v2;
248
- var PointsDistributeMode_HIGHEST_PLAYER_getInstance = kotlin_io_raspberryapps_game_engine_engine.$_$.x8;
249
- var PointsDistributeMode_ALL_getInstance = kotlin_io_raspberryapps_game_engine_engine.$_$.w8;
246
+ var toPointsDistributeMode = kotlin_io_raspberryapps_game_engine_engine.$_$.y2;
247
+ var PointsDistributeMode_HIGHEST_PLAYER_getInstance = kotlin_io_raspberryapps_game_engine_engine.$_$.y8;
248
+ var PointsDistributeMode_ALL_getInstance = kotlin_io_raspberryapps_game_engine_engine.$_$.x8;
250
249
  var getValue = kotlin_kotlin.$_$.a8;
251
- var Companion_instance_2 = kotlin_io_raspberryapps_game_engine_engine.$_$.s9;
252
- var valueOf = kotlin_io_raspberryapps_game_engine_engine.$_$.a1;
250
+ var Companion_instance_4 = kotlin_io_raspberryapps_game_engine_engine.$_$.s9;
251
+ var valueOf = kotlin_io_raspberryapps_game_engine_engine.$_$.b1;
253
252
  var Default_getInstance = kotlin_kotlin.$_$.d5;
254
253
  var GameUserInfo = kotlin_io_raspberryapps_game_engine_core.$_$.c;
255
- var DealerConfig = kotlin_io_raspberryapps_game_engine_engine.$_$.s3;
254
+ var DealerConfig = kotlin_io_raspberryapps_game_engine_engine.$_$.u3;
256
255
  var CoreConfig = kotlin_io_raspberryapps_game_engine_core.$_$.r1;
257
256
  var RandomOrgConfig = kotlin_io_raspberryapps_cardgame_random.$_$.b;
258
- var Companion_instance_3 = kotlin_org_kodein_di_kodein_di.$_$.b;
257
+ var Companion_instance_5 = kotlin_org_kodein_di_kodein_di.$_$.b;
259
258
  var LoggerCallbacksWrapperLoggerOutput = kotlin_io_raspberryapps_game_engine_engine.$_$.a;
260
259
  var mutableListOf = kotlin_kotlin.$_$.v8;
261
260
  var CombinedRaspberryLogger = kotlin_io_raspberryapps_cardgame_logger.$_$.c;
262
261
  var PlatformRaspberryLogger = kotlin_io_raspberryapps_cardgame_logger.$_$.f;
263
262
  var randomOrgModule = kotlin_io_raspberryapps_game_engine_core.$_$.j2;
264
- var FileLoggerOutput = kotlin_io_raspberryapps_game_engine_engine.$_$.k8;
265
- var FileLoggerOutputImpl = kotlin_io_raspberryapps_game_engine_engine.$_$.j8;
266
- var CallbackWrapperLoggerOutput = kotlin_io_raspberryapps_game_engine_engine.$_$.i8;
267
- var Companion_instance_4 = kotlin_io_raspberryapps_game_engine_engine.$_$.sa;
268
- var Companion_instance_5 = kotlin_io_raspberryapps_game_engine_engine.$_$.ra;
269
- var toLoggerPayload = kotlin_io_raspberryapps_game_engine_engine.$_$.r3;
263
+ var FileLoggerOutput = kotlin_io_raspberryapps_game_engine_engine.$_$.l8;
264
+ var FileLoggerOutputImpl = kotlin_io_raspberryapps_game_engine_engine.$_$.k8;
265
+ var CallbackWrapperLoggerOutput = kotlin_io_raspberryapps_game_engine_engine.$_$.j8;
266
+ var Companion_instance_6 = kotlin_io_raspberryapps_game_engine_engine.$_$.ua;
267
+ var Companion_instance_7 = kotlin_io_raspberryapps_game_engine_engine.$_$.ta;
268
+ var toLoggerPayload = kotlin_io_raspberryapps_game_engine_engine.$_$.t3;
270
269
  var combinedLoggerModule = kotlin_io_raspberryapps_game_engine_core.$_$.g2;
271
270
  var dealerModule = kotlin_io_raspberryapps_game_engine_core.$_$.i2;
272
271
  var coreModule = kotlin_io_raspberryapps_game_engine_core.$_$.h2;
273
- var AppEnvironment_getInstance = kotlin_io_raspberryapps_game_engine_core.$_$.v5;
272
+ var AppEnvironment_getInstance = kotlin_io_raspberryapps_game_engine_core.$_$.w5;
274
273
  var AppEnvironmentValue_DEVELOPMENT_getInstance = kotlin_io_raspberryapps_game_engine_core.$_$.b5;
275
274
  var AppEnvironmentValue_PRODUCTION_getInstance = kotlin_io_raspberryapps_game_engine_core.$_$.c5;
276
- var ParserHelper = kotlin_io_raspberryapps_game_engine_engine.$_$.c;
275
+ var ParserHelper = kotlin_io_raspberryapps_game_engine_engine.$_$.b;
277
276
  var Logger_getInstance = kotlin_io_raspberryapps_cardgame_logger.$_$.m;
278
- var Companion_instance_6 = kotlin_io_raspberryapps_cardgame_logger.$_$.n;
277
+ var Companion_instance_8 = kotlin_io_raspberryapps_cardgame_logger.$_$.n;
279
278
  var toList_0 = kotlin_kotlin.$_$.s9;
280
279
  var middleware = kotlin_io_raspberryapps_game_engine_core.$_$.l3;
281
280
  var get_direct = kotlin_org_kodein_di_kodein_di.$_$.g;
282
- var mapToDto = kotlin_io_raspberryapps_game_engine_engine.$_$.i2;
283
- var RoomConfig = kotlin_io_raspberryapps_game_engine_engine.$_$.ta;
284
- var get_botGameModule = kotlin_io_raspberryapps_game_engine_engine.$_$.c4;
281
+ var mapToDto = kotlin_io_raspberryapps_game_engine_engine.$_$.k2;
282
+ var RoomConfig = kotlin_io_raspberryapps_game_engine_engine.$_$.va;
283
+ var get_botGameModule = kotlin_io_raspberryapps_game_engine_engine.$_$.d4;
285
284
  var emptyMap = kotlin_kotlin.$_$.o7;
286
- var PlayerAnswerInteractor = kotlin_io_raspberryapps_game_engine_engine.$_$.i4;
287
- var FromClientActionPayloadProvider = kotlin_io_raspberryapps_game_engine_engine.$_$.v4;
288
- var mapFromClient = kotlin_io_raspberryapps_game_engine_engine.$_$.g5;
289
- var NextPlayerTurnAction = kotlin_io_raspberryapps_game_engine_engine.$_$.o6;
290
- var ParserHelperImpl = kotlin_io_raspberryapps_game_engine_engine.$_$.b;
291
- var Json = kotlin_org_jetbrains_kotlinx_kotlinx_serialization_json.$_$.c;
292
- var EncoderDecoderProvider = kotlin_io_raspberryapps_game_engine_engine.$_$.z3;
285
+ var PlayerAnswerInteractor = kotlin_io_raspberryapps_game_engine_engine.$_$.j4;
286
+ var FromClientActionPayloadProvider = kotlin_io_raspberryapps_game_engine_engine.$_$.w4;
287
+ var mapFromClient = kotlin_io_raspberryapps_game_engine_engine.$_$.h5;
288
+ var NextPlayerTurnAction = kotlin_io_raspberryapps_game_engine_engine.$_$.p6;
289
+ var get_ratingModule = kotlin_io_raspberryapps_game_engine_engine.$_$.g4;
290
+ var engineHelpersModule = kotlin_io_raspberryapps_game_engine_engine.$_$.c;
293
291
  //endregion
294
292
  //region block: pre-declaration
295
293
  initMetadataForLambda(GameServer$subscribeToClientAction$slambda$slambda, CoroutineImpl, VOID, [1]);
@@ -304,6 +302,7 @@
304
302
  initMetadataForLambda(GameServer$playerLive$slambda, CoroutineImpl, VOID, [2]);
305
303
  initMetadataForLambda(GameServer$playerLeft$slambda, CoroutineImpl, VOID, [2]);
306
304
  initMetadataForLambda(GameServer$roomOnCreate$slambda, CoroutineImpl, VOID, [2]);
305
+ initMetadataForLambda(GameServer$roomOnContinueFromRound$slambda, CoroutineImpl, VOID, [2]);
307
306
  initMetadataForLambda(GameServer$addSpectatorsToRoom$slambda, CoroutineImpl, VOID, [2]);
308
307
  initMetadataForLambda(GameServer$removeSpectatorsFromRoom$slambda, CoroutineImpl, VOID, [2]);
309
308
  initMetadataForLambda(GameServer$roomRefreshPlayerState$slambda, CoroutineImpl, VOID, [2]);
@@ -319,15 +318,15 @@
319
318
  tmp = spectators;
320
319
  }
321
320
  spectators = tmp;
322
- return this.gd6(roomId, gameCreatorId, config, users, spectators);
321
+ return this.hd9(roomId, gameCreatorId, config, users, spectators);
323
322
  }
324
323
  function roomOnDelete(newRid, $super) {
325
324
  newRid = newRid === VOID ? null : newRid;
326
- return this.hd6(newRid);
325
+ return this.id9(newRid);
327
326
  }
328
327
  function shutdown(reason, roomId, $super) {
329
328
  roomId = roomId === VOID ? null : roomId;
330
- return this.id6(reason, roomId);
329
+ return this.jd9(reason, roomId);
331
330
  }
332
331
  initMetadataForInterface(ServerGameEngineContract, 'ServerGameEngineContract', VOID, VOID, [GameStoreContract]);
333
332
  initMetadataForClass(GameServer, 'GameServer', VOID, BaseGame, [BaseGame, ServerGameEngineContract]);
@@ -367,7 +366,7 @@
367
366
  tmp = existingNicknames;
368
367
  }
369
368
  existingNicknames = tmp;
370
- return this.jda(playerId, existingNicknames);
369
+ return this.kdd(playerId, existingNicknames);
371
370
  }
372
371
  initMetadataForInterface(GameResources, 'GameResources');
373
372
  initMetadataForCompanion(Companion_2);
@@ -395,7 +394,7 @@
395
394
  logicConfig = logicConfig === VOID ? new EngineLogicConfig() : logicConfig;
396
395
  dealerConfig = dealerConfig === VOID ? new DealerConfig() : dealerConfig;
397
396
  coreConfig = coreConfig === VOID ? new CoreConfig() : coreConfig;
398
- return this.zda(reducers, middlewares, serverConfig, logicConfig, dealerConfig, coreConfig);
397
+ return this.ade(reducers, middlewares, serverConfig, logicConfig, dealerConfig, coreConfig);
399
398
  }
400
399
  initMetadataForInterface(GameEngineController, 'GameEngineController');
401
400
  initMetadataForClass(_no_name_provided__qut3iv_4, VOID, VOID, VOID, [Reducer]);
@@ -404,17 +403,17 @@
404
403
  initMetadataForClass(TestHelperImpl, 'TestHelperImpl', VOID, VOID, [TestHelper]);
405
404
  //endregion
406
405
  function GameServer$subscribeToClientAction$slambda$slambda($subscriber, resultContinuation) {
407
- this.hcz_1 = $subscriber;
406
+ this.xd1_1 = $subscriber;
408
407
  CoroutineImpl.call(this, resultContinuation);
409
408
  }
410
- protoOf(GameServer$subscribeToClientAction$slambda$slambda).jcz = function (it, $completion) {
411
- var tmp = this.kcz(it, $completion);
409
+ protoOf(GameServer$subscribeToClientAction$slambda$slambda).zd1 = function (it, $completion) {
410
+ var tmp = this.ad2(it, $completion);
412
411
  tmp.g9_1 = Unit_instance;
413
412
  tmp.h9_1 = null;
414
413
  return tmp.m9();
415
414
  };
416
415
  protoOf(GameServer$subscribeToClientAction$slambda$slambda).w9 = function (p1, $completion) {
417
- return this.jcz(p1 instanceof ToClientAction ? p1 : THROW_CCE(), $completion);
416
+ return this.zd1(p1 instanceof ToClientAction ? p1 : THROW_CCE(), $completion);
418
417
  };
419
418
  protoOf(GameServer$subscribeToClientAction$slambda$slambda).m9 = function () {
420
419
  var suspendResult = this.g9_1;
@@ -423,7 +422,7 @@
423
422
  var tmp = this.e9_1;
424
423
  if (tmp === 0) {
425
424
  this.f9_1 = 1;
426
- this.hcz_1(this.icz_1);
425
+ this.xd1_1(this.yd1_1);
427
426
  return Unit_instance;
428
427
  } else if (tmp === 1) {
429
428
  throw this.h9_1;
@@ -434,31 +433,31 @@
434
433
  }
435
434
  while (true);
436
435
  };
437
- protoOf(GameServer$subscribeToClientAction$slambda$slambda).kcz = function (it, completion) {
438
- var i = new GameServer$subscribeToClientAction$slambda$slambda(this.hcz_1, completion);
439
- i.icz_1 = it;
436
+ protoOf(GameServer$subscribeToClientAction$slambda$slambda).ad2 = function (it, completion) {
437
+ var i = new GameServer$subscribeToClientAction$slambda$slambda(this.xd1_1, completion);
438
+ i.yd1_1 = it;
440
439
  return i;
441
440
  };
442
441
  function GameServer$subscribeToClientAction$slambda$slambda_0($subscriber, resultContinuation) {
443
442
  var i = new GameServer$subscribeToClientAction$slambda$slambda($subscriber, resultContinuation);
444
443
  var l = function (it, $completion) {
445
- return i.jcz(it, $completion);
444
+ return i.zd1(it, $completion);
446
445
  };
447
446
  l.$arity = 1;
448
447
  return l;
449
448
  }
450
449
  function GameServer$subscribeWith$slambda$slambda($subscriber, resultContinuation) {
451
- this.tcz_1 = $subscriber;
450
+ this.jd2_1 = $subscriber;
452
451
  CoroutineImpl.call(this, resultContinuation);
453
452
  }
454
- protoOf(GameServer$subscribeWith$slambda$slambda).vcz = function (it, $completion) {
455
- var tmp = this.wcz(it, $completion);
453
+ protoOf(GameServer$subscribeWith$slambda$slambda).ld2 = function (it, $completion) {
454
+ var tmp = this.md2(it, $completion);
456
455
  tmp.g9_1 = Unit_instance;
457
456
  tmp.h9_1 = null;
458
457
  return tmp.m9();
459
458
  };
460
459
  protoOf(GameServer$subscribeWith$slambda$slambda).w9 = function (p1, $completion) {
461
- return this.vcz(p1 instanceof AppState ? p1 : THROW_CCE(), $completion);
460
+ return this.ld2(p1 instanceof AppState ? p1 : THROW_CCE(), $completion);
462
461
  };
463
462
  protoOf(GameServer$subscribeWith$slambda$slambda).m9 = function () {
464
463
  var suspendResult = this.g9_1;
@@ -467,7 +466,7 @@
467
466
  var tmp = this.e9_1;
468
467
  if (tmp === 0) {
469
468
  this.f9_1 = 1;
470
- this.tcz_1(this.ucz_1);
469
+ this.jd2_1(this.kd2_1);
471
470
  return Unit_instance;
472
471
  } else if (tmp === 1) {
473
472
  throw this.h9_1;
@@ -478,58 +477,58 @@
478
477
  }
479
478
  while (true);
480
479
  };
481
- protoOf(GameServer$subscribeWith$slambda$slambda).wcz = function (it, completion) {
482
- var i = new GameServer$subscribeWith$slambda$slambda(this.tcz_1, completion);
483
- i.ucz_1 = it;
480
+ protoOf(GameServer$subscribeWith$slambda$slambda).md2 = function (it, completion) {
481
+ var i = new GameServer$subscribeWith$slambda$slambda(this.jd2_1, completion);
482
+ i.kd2_1 = it;
484
483
  return i;
485
484
  };
486
485
  function GameServer$subscribeWith$slambda$slambda_0($subscriber, resultContinuation) {
487
486
  var i = new GameServer$subscribeWith$slambda$slambda($subscriber, resultContinuation);
488
487
  var l = function (it, $completion) {
489
- return i.vcz(it, $completion);
488
+ return i.ld2(it, $completion);
490
489
  };
491
490
  l.$arity = 1;
492
491
  return l;
493
492
  }
494
493
  function _get_logger__rkp4sl($this) {
495
494
  // Inline function 'kotlin.getValue' call
496
- var this_0 = $this.zcz_1;
495
+ var this_0 = $this.pd2_1;
497
496
  logger$factory_0();
498
497
  return this_0.u();
499
498
  }
500
499
  function _get_toClientEventsObserver__6rp51y($this) {
501
500
  // Inline function 'kotlin.getValue' call
502
- var this_0 = $this.ad0_1;
501
+ var this_0 = $this.qd2_1;
503
502
  toClientEventsObserver$factory_0();
504
503
  return this_0.u();
505
504
  }
506
505
  function _get_playerConnectionInteractor__si6cxf($this) {
507
506
  // Inline function 'kotlin.getValue' call
508
- var this_0 = $this.bd0_1;
507
+ var this_0 = $this.rd2_1;
509
508
  playerConnectionInteractor$factory_0();
510
509
  return this_0.u();
511
510
  }
512
511
  function _get_random__h29cgo($this) {
513
512
  // Inline function 'kotlin.getValue' call
514
- var this_0 = $this.cd0_1;
513
+ var this_0 = $this.sd2_1;
515
514
  random$factory();
516
515
  return this_0.u();
517
516
  }
518
517
  function Companion() {
519
- this.ed0_1 = 'GameEngine_API';
518
+ this.ud2_1 = 'GameEngine_API';
520
519
  }
521
- var Companion_instance_7;
520
+ var Companion_instance_9;
522
521
  function Companion_getInstance_2() {
523
- return Companion_instance_7;
522
+ return Companion_instance_9;
524
523
  }
525
524
  function sam$kotlinx_coroutines_flow_FlowCollector$0(function_0) {
526
- this.fd0_1 = function_0;
525
+ this.vd2_1 = function_0;
527
526
  }
528
527
  protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0).p18 = function (value, $completion) {
529
- return this.fd0_1(value, $completion);
528
+ return this.vd2_1(value, $completion);
530
529
  };
531
530
  protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0).o3 = function () {
532
- return this.fd0_1;
531
+ return this.vd2_1;
533
532
  };
534
533
  protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0).equals = function (other) {
535
534
  var tmp;
@@ -550,13 +549,13 @@
550
549
  return hashCode(this.o3());
551
550
  };
552
551
  function sam$kotlinx_coroutines_flow_FlowCollector$0_0(function_0) {
553
- this.gd0_1 = function_0;
552
+ this.wd2_1 = function_0;
554
553
  }
555
554
  protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0_0).p18 = function (value, $completion) {
556
- return this.gd0_1(value, $completion);
555
+ return this.wd2_1(value, $completion);
557
556
  };
558
557
  protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0_0).o3 = function () {
559
- return this.gd0_1;
558
+ return this.wd2_1;
560
559
  };
561
560
  protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0_0).equals = function (other) {
562
561
  var tmp;
@@ -582,8 +581,8 @@
582
581
  };
583
582
  }
584
583
  function GameServer$subscribeToClientAction$slambda(this$0, $subscriber, resultContinuation) {
585
- this.pd0_1 = this$0;
586
- this.qd0_1 = $subscriber;
584
+ this.fd3_1 = this$0;
585
+ this.gd3_1 = $subscriber;
587
586
  CoroutineImpl.call(this, resultContinuation);
588
587
  }
589
588
  protoOf(GameServer$subscribeToClientAction$slambda).e1f = function ($this$launchDefault, $completion) {
@@ -604,8 +603,8 @@
604
603
  case 0:
605
604
  this.f9_1 = 2;
606
605
  this.e9_1 = 1;
607
- var tmp_0 = _get_toClientEventsObserver__6rp51y(this.pd0_1).bb5();
608
- var tmp_1 = GameServer$subscribeToClientAction$slambda$slambda_0(this.qd0_1, null);
606
+ var tmp_0 = _get_toClientEventsObserver__6rp51y(this.fd3_1).rb7();
607
+ var tmp_1 = GameServer$subscribeToClientAction$slambda$slambda_0(this.gd3_1, null);
609
608
  suspendResult = tmp_0.l17(new sam$kotlinx_coroutines_flow_FlowCollector$0(tmp_1), this);
610
609
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
611
610
  return suspendResult;
@@ -629,8 +628,8 @@
629
628
  while (true);
630
629
  };
631
630
  protoOf(GameServer$subscribeToClientAction$slambda).f1f = function ($this$launchDefault, completion) {
632
- var i = new GameServer$subscribeToClientAction$slambda(this.pd0_1, this.qd0_1, completion);
633
- i.rd0_1 = $this$launchDefault;
631
+ var i = new GameServer$subscribeToClientAction$slambda(this.fd3_1, this.gd3_1, completion);
632
+ i.hd3_1 = $this$launchDefault;
634
633
  return i;
635
634
  };
636
635
  function GameServer$subscribeToClientAction$slambda_0(this$0, $subscriber, resultContinuation) {
@@ -642,8 +641,8 @@
642
641
  return l;
643
642
  }
644
643
  function GameServer$subscribeWith$slambda(this$0, $subscriber, resultContinuation) {
645
- this.ad1_1 = this$0;
646
- this.bd1_1 = $subscriber;
644
+ this.qd3_1 = this$0;
645
+ this.rd3_1 = $subscriber;
647
646
  CoroutineImpl.call(this, resultContinuation);
648
647
  }
649
648
  protoOf(GameServer$subscribeWith$slambda).e1f = function ($this$launchDefault, $completion) {
@@ -664,8 +663,8 @@
664
663
  case 0:
665
664
  this.f9_1 = 2;
666
665
  this.e9_1 = 1;
667
- var tmp_0 = distinctUntilChanged(this.ad1_1.b6w());
668
- var tmp_1 = GameServer$subscribeWith$slambda$slambda_0(this.bd1_1, null);
666
+ var tmp_0 = distinctUntilChanged(this.qd3_1.c6w());
667
+ var tmp_1 = GameServer$subscribeWith$slambda$slambda_0(this.rd3_1, null);
669
668
  suspendResult = tmp_0.l17(new sam$kotlinx_coroutines_flow_FlowCollector$0_0(tmp_1), this);
670
669
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
671
670
  return suspendResult;
@@ -689,8 +688,8 @@
689
688
  while (true);
690
689
  };
691
690
  protoOf(GameServer$subscribeWith$slambda).f1f = function ($this$launchDefault, completion) {
692
- var i = new GameServer$subscribeWith$slambda(this.ad1_1, this.bd1_1, completion);
693
- i.cd1_1 = $this$launchDefault;
691
+ var i = new GameServer$subscribeWith$slambda(this.qd3_1, this.rd3_1, completion);
692
+ i.sd3_1 = $this$launchDefault;
694
693
  return i;
695
694
  };
696
695
  function GameServer$subscribeWith$slambda_0(this$0, $subscriber, resultContinuation) {
@@ -702,18 +701,18 @@
702
701
  return l;
703
702
  }
704
703
  function GameServer$fromClientEvent$slambda($action, resultContinuation) {
705
- this.ld1_1 = $action;
704
+ this.bd4_1 = $action;
706
705
  CoroutineImpl.call(this, resultContinuation);
707
706
  }
708
- protoOf(GameServer$fromClientEvent$slambda).cb0 = function ($this$dispatchAsync, store, $completion) {
709
- var tmp = this.db0($this$dispatchAsync, store, $completion);
707
+ protoOf(GameServer$fromClientEvent$slambda).sb2 = function ($this$dispatchAsync, store, $completion) {
708
+ var tmp = this.tb2($this$dispatchAsync, store, $completion);
710
709
  tmp.g9_1 = Unit_instance;
711
710
  tmp.h9_1 = null;
712
711
  return tmp.m9();
713
712
  };
714
713
  protoOf(GameServer$fromClientEvent$slambda).x9 = function (p1, p2, $completion) {
715
714
  var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
716
- return this.cb0(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
715
+ return this.sb2(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
717
716
  };
718
717
  protoOf(GameServer$fromClientEvent$slambda).m9 = function () {
719
718
  var suspendResult = this.g9_1;
@@ -722,11 +721,11 @@
722
721
  var tmp = this.e9_1;
723
722
  if (tmp === 0) {
724
723
  this.f9_1 = 1;
725
- if (this.ld1_1 instanceof PlayerReadyFromClientAction)
726
- if (!get_isCreated(this.nd1_1.state)) {
724
+ if (this.bd4_1 instanceof PlayerReadyFromClientAction)
725
+ if (!get_isCreated(this.dd4_1.state)) {
727
726
  return Unit_instance;
728
727
  }
729
- this.nd1_1.dispatch(this.ld1_1);
728
+ this.dd4_1.dispatch(this.bd4_1);
730
729
  return Unit_instance;
731
730
  } else if (tmp === 1) {
732
731
  throw this.h9_1;
@@ -737,33 +736,33 @@
737
736
  }
738
737
  while (true);
739
738
  };
740
- protoOf(GameServer$fromClientEvent$slambda).db0 = function ($this$dispatchAsync, store, completion) {
741
- var i = new GameServer$fromClientEvent$slambda(this.ld1_1, completion);
742
- i.md1_1 = $this$dispatchAsync;
743
- i.nd1_1 = store;
739
+ protoOf(GameServer$fromClientEvent$slambda).tb2 = function ($this$dispatchAsync, store, completion) {
740
+ var i = new GameServer$fromClientEvent$slambda(this.bd4_1, completion);
741
+ i.cd4_1 = $this$dispatchAsync;
742
+ i.dd4_1 = store;
744
743
  return i;
745
744
  };
746
745
  function GameServer$fromClientEvent$slambda_0($action, resultContinuation) {
747
746
  var i = new GameServer$fromClientEvent$slambda($action, resultContinuation);
748
747
  var l = function ($this$dispatchAsync, store, $completion) {
749
- return i.cb0($this$dispatchAsync, store, $completion);
748
+ return i.sb2($this$dispatchAsync, store, $completion);
750
749
  };
751
750
  l.$arity = 2;
752
751
  return l;
753
752
  }
754
753
  function GameServer$playerLostConnection$slambda($playerId, resultContinuation) {
755
- this.wd1_1 = $playerId;
754
+ this.md4_1 = $playerId;
756
755
  CoroutineImpl.call(this, resultContinuation);
757
756
  }
758
- protoOf(GameServer$playerLostConnection$slambda).cb0 = function ($this$dispatchAsync, store, $completion) {
759
- var tmp = this.db0($this$dispatchAsync, store, $completion);
757
+ protoOf(GameServer$playerLostConnection$slambda).sb2 = function ($this$dispatchAsync, store, $completion) {
758
+ var tmp = this.tb2($this$dispatchAsync, store, $completion);
760
759
  tmp.g9_1 = Unit_instance;
761
760
  tmp.h9_1 = null;
762
761
  return tmp.m9();
763
762
  };
764
763
  protoOf(GameServer$playerLostConnection$slambda).x9 = function (p1, p2, $completion) {
765
764
  var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
766
- return this.cb0(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
765
+ return this.sb2(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
767
766
  };
768
767
  protoOf(GameServer$playerLostConnection$slambda).m9 = function () {
769
768
  var suspendResult = this.g9_1;
@@ -772,12 +771,12 @@
772
771
  var tmp = this.e9_1;
773
772
  if (tmp === 0) {
774
773
  this.f9_1 = 1;
775
- if (!get_isCreated(this.yd1_1.state)) {
774
+ if (!get_isCreated(this.od4_1.state)) {
776
775
  return Unit_instance;
777
776
  }
778
- var tmp_0 = this.yd1_1.dispatch;
777
+ var tmp_0 = this.od4_1.dispatch;
779
778
  var tmp0_connectionState = PlayerConnectionState_LOST_CONNECTION_getInstance();
780
- tmp_0(new PlayerConnectionUpdateAction(tmp0_connectionState, this.wd1_1));
779
+ tmp_0(new PlayerConnectionUpdateAction(tmp0_connectionState, this.md4_1));
781
780
  return Unit_instance;
782
781
  } else if (tmp === 1) {
783
782
  throw this.h9_1;
@@ -788,33 +787,33 @@
788
787
  }
789
788
  while (true);
790
789
  };
791
- protoOf(GameServer$playerLostConnection$slambda).db0 = function ($this$dispatchAsync, store, completion) {
792
- var i = new GameServer$playerLostConnection$slambda(this.wd1_1, completion);
793
- i.xd1_1 = $this$dispatchAsync;
794
- i.yd1_1 = store;
790
+ protoOf(GameServer$playerLostConnection$slambda).tb2 = function ($this$dispatchAsync, store, completion) {
791
+ var i = new GameServer$playerLostConnection$slambda(this.md4_1, completion);
792
+ i.nd4_1 = $this$dispatchAsync;
793
+ i.od4_1 = store;
795
794
  return i;
796
795
  };
797
796
  function GameServer$playerLostConnection$slambda_0($playerId, resultContinuation) {
798
797
  var i = new GameServer$playerLostConnection$slambda($playerId, resultContinuation);
799
798
  var l = function ($this$dispatchAsync, store, $completion) {
800
- return i.cb0($this$dispatchAsync, store, $completion);
799
+ return i.sb2($this$dispatchAsync, store, $completion);
801
800
  };
802
801
  l.$arity = 2;
803
802
  return l;
804
803
  }
805
804
  function GameServer$playerLive$slambda($playerId, resultContinuation) {
806
- this.hd2_1 = $playerId;
805
+ this.xd4_1 = $playerId;
807
806
  CoroutineImpl.call(this, resultContinuation);
808
807
  }
809
- protoOf(GameServer$playerLive$slambda).cb0 = function ($this$dispatchAsync, store, $completion) {
810
- var tmp = this.db0($this$dispatchAsync, store, $completion);
808
+ protoOf(GameServer$playerLive$slambda).sb2 = function ($this$dispatchAsync, store, $completion) {
809
+ var tmp = this.tb2($this$dispatchAsync, store, $completion);
811
810
  tmp.g9_1 = Unit_instance;
812
811
  tmp.h9_1 = null;
813
812
  return tmp.m9();
814
813
  };
815
814
  protoOf(GameServer$playerLive$slambda).x9 = function (p1, p2, $completion) {
816
815
  var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
817
- return this.cb0(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
816
+ return this.sb2(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
818
817
  };
819
818
  protoOf(GameServer$playerLive$slambda).m9 = function () {
820
819
  var suspendResult = this.g9_1;
@@ -823,9 +822,9 @@
823
822
  var tmp = this.e9_1;
824
823
  if (tmp === 0) {
825
824
  this.f9_1 = 1;
826
- var tmp_0 = this.jd2_1.dispatch;
825
+ var tmp_0 = this.zd4_1.dispatch;
827
826
  var tmp0_connectionState = PlayerConnectionState_LIVE_getInstance();
828
- tmp_0(new PlayerConnectionUpdateAction(tmp0_connectionState, this.hd2_1));
827
+ tmp_0(new PlayerConnectionUpdateAction(tmp0_connectionState, this.xd4_1));
829
828
  return Unit_instance;
830
829
  } else if (tmp === 1) {
831
830
  throw this.h9_1;
@@ -836,33 +835,33 @@
836
835
  }
837
836
  while (true);
838
837
  };
839
- protoOf(GameServer$playerLive$slambda).db0 = function ($this$dispatchAsync, store, completion) {
840
- var i = new GameServer$playerLive$slambda(this.hd2_1, completion);
841
- i.id2_1 = $this$dispatchAsync;
842
- i.jd2_1 = store;
838
+ protoOf(GameServer$playerLive$slambda).tb2 = function ($this$dispatchAsync, store, completion) {
839
+ var i = new GameServer$playerLive$slambda(this.xd4_1, completion);
840
+ i.yd4_1 = $this$dispatchAsync;
841
+ i.zd4_1 = store;
843
842
  return i;
844
843
  };
845
844
  function GameServer$playerLive$slambda_0($playerId, resultContinuation) {
846
845
  var i = new GameServer$playerLive$slambda($playerId, resultContinuation);
847
846
  var l = function ($this$dispatchAsync, store, $completion) {
848
- return i.cb0($this$dispatchAsync, store, $completion);
847
+ return i.sb2($this$dispatchAsync, store, $completion);
849
848
  };
850
849
  l.$arity = 2;
851
850
  return l;
852
851
  }
853
852
  function GameServer$playerLeft$slambda($playerId, resultContinuation) {
854
- this.sd2_1 = $playerId;
853
+ this.id5_1 = $playerId;
855
854
  CoroutineImpl.call(this, resultContinuation);
856
855
  }
857
- protoOf(GameServer$playerLeft$slambda).cb0 = function ($this$dispatchAsync, store, $completion) {
858
- var tmp = this.db0($this$dispatchAsync, store, $completion);
856
+ protoOf(GameServer$playerLeft$slambda).sb2 = function ($this$dispatchAsync, store, $completion) {
857
+ var tmp = this.tb2($this$dispatchAsync, store, $completion);
859
858
  tmp.g9_1 = Unit_instance;
860
859
  tmp.h9_1 = null;
861
860
  return tmp.m9();
862
861
  };
863
862
  protoOf(GameServer$playerLeft$slambda).x9 = function (p1, p2, $completion) {
864
863
  var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
865
- return this.cb0(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
864
+ return this.sb2(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
866
865
  };
867
866
  protoOf(GameServer$playerLeft$slambda).m9 = function () {
868
867
  var suspendResult = this.g9_1;
@@ -871,9 +870,9 @@
871
870
  var tmp = this.e9_1;
872
871
  if (tmp === 0) {
873
872
  this.f9_1 = 1;
874
- var tmp_0 = this.ud2_1.dispatch;
873
+ var tmp_0 = this.kd5_1.dispatch;
875
874
  var tmp0_connectionState = PlayerConnectionState_LEFT_getInstance();
876
- tmp_0(new PlayerConnectionUpdateAction(tmp0_connectionState, this.sd2_1));
875
+ tmp_0(new PlayerConnectionUpdateAction(tmp0_connectionState, this.id5_1));
877
876
  return Unit_instance;
878
877
  } else if (tmp === 1) {
879
878
  throw this.h9_1;
@@ -884,38 +883,38 @@
884
883
  }
885
884
  while (true);
886
885
  };
887
- protoOf(GameServer$playerLeft$slambda).db0 = function ($this$dispatchAsync, store, completion) {
888
- var i = new GameServer$playerLeft$slambda(this.sd2_1, completion);
889
- i.td2_1 = $this$dispatchAsync;
890
- i.ud2_1 = store;
886
+ protoOf(GameServer$playerLeft$slambda).tb2 = function ($this$dispatchAsync, store, completion) {
887
+ var i = new GameServer$playerLeft$slambda(this.id5_1, completion);
888
+ i.jd5_1 = $this$dispatchAsync;
889
+ i.kd5_1 = store;
891
890
  return i;
892
891
  };
893
892
  function GameServer$playerLeft$slambda_0($playerId, resultContinuation) {
894
893
  var i = new GameServer$playerLeft$slambda($playerId, resultContinuation);
895
894
  var l = function ($this$dispatchAsync, store, $completion) {
896
- return i.cb0($this$dispatchAsync, store, $completion);
895
+ return i.sb2($this$dispatchAsync, store, $completion);
897
896
  };
898
897
  l.$arity = 2;
899
898
  return l;
900
899
  }
901
900
  function GameServer$roomOnCreate$slambda($users, $gameCreatorId, this$0, $spectators, $config, $roomId, resultContinuation) {
902
- this.dd3_1 = $users;
903
- this.ed3_1 = $gameCreatorId;
904
- this.fd3_1 = this$0;
905
- this.gd3_1 = $spectators;
906
- this.hd3_1 = $config;
907
- this.id3_1 = $roomId;
901
+ this.td5_1 = $users;
902
+ this.ud5_1 = $gameCreatorId;
903
+ this.vd5_1 = this$0;
904
+ this.wd5_1 = $spectators;
905
+ this.xd5_1 = $config;
906
+ this.yd5_1 = $roomId;
908
907
  CoroutineImpl.call(this, resultContinuation);
909
908
  }
910
- protoOf(GameServer$roomOnCreate$slambda).cb0 = function ($this$dispatchAsync, store, $completion) {
911
- var tmp = this.db0($this$dispatchAsync, store, $completion);
909
+ protoOf(GameServer$roomOnCreate$slambda).sb2 = function ($this$dispatchAsync, store, $completion) {
910
+ var tmp = this.tb2($this$dispatchAsync, store, $completion);
912
911
  tmp.g9_1 = Unit_instance;
913
912
  tmp.h9_1 = null;
914
913
  return tmp.m9();
915
914
  };
916
915
  protoOf(GameServer$roomOnCreate$slambda).x9 = function (p1, p2, $completion) {
917
916
  var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
918
- return this.cb0(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
917
+ return this.sb2(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
919
918
  };
920
919
  protoOf(GameServer$roomOnCreate$slambda).m9 = function () {
921
920
  var suspendResult = this.g9_1;
@@ -924,13 +923,13 @@
924
923
  var tmp = this.e9_1;
925
924
  if (tmp === 0) {
926
925
  this.f9_1 = 1;
927
- var usersList = toList(this.dd3_1);
928
- var gameCreatorUser = getPlayer(usersList, this.ed3_1);
929
- var tmp_0 = this.kd3_1.dispatch;
926
+ var usersList = toList(this.td5_1);
927
+ var gameCreatorUser = getPlayer(usersList, this.ud5_1);
928
+ var tmp_0 = this.ad6_1.dispatch;
930
929
  var tmp0_version = GameEngineConfig_instance.version;
931
- var tmp1_users = sortWithItem(_get_random__h29cgo(this.fd3_1).a60(toMutableList(usersList)), gameCreatorUser);
932
- var tmp2_spectators = toList(this.gd3_1);
933
- tmp_0(new StartGameMechanicAction(this.hd3_1, this.id3_1, tmp0_version, this.ed3_1, tmp1_users, VOID, tmp2_spectators));
930
+ var tmp1_users = sortWithItem(_get_random__h29cgo(this.vd5_1).a60(toMutableList(usersList)), gameCreatorUser);
931
+ var tmp2_spectators = toList(this.wd5_1);
932
+ tmp_0(new StartGameMechanicAction(this.xd5_1, this.yd5_1, tmp0_version, this.ud5_1, tmp1_users, VOID, tmp2_spectators));
934
933
  return Unit_instance;
935
934
  } else if (tmp === 1) {
936
935
  throw this.h9_1;
@@ -941,33 +940,83 @@
941
940
  }
942
941
  while (true);
943
942
  };
944
- protoOf(GameServer$roomOnCreate$slambda).db0 = function ($this$dispatchAsync, store, completion) {
945
- var i = new GameServer$roomOnCreate$slambda(this.dd3_1, this.ed3_1, this.fd3_1, this.gd3_1, this.hd3_1, this.id3_1, completion);
946
- i.jd3_1 = $this$dispatchAsync;
947
- i.kd3_1 = store;
943
+ protoOf(GameServer$roomOnCreate$slambda).tb2 = function ($this$dispatchAsync, store, completion) {
944
+ var i = new GameServer$roomOnCreate$slambda(this.td5_1, this.ud5_1, this.vd5_1, this.wd5_1, this.xd5_1, this.yd5_1, completion);
945
+ i.zd5_1 = $this$dispatchAsync;
946
+ i.ad6_1 = store;
948
947
  return i;
949
948
  };
950
949
  function GameServer$roomOnCreate$slambda_0($users, $gameCreatorId, this$0, $spectators, $config, $roomId, resultContinuation) {
951
950
  var i = new GameServer$roomOnCreate$slambda($users, $gameCreatorId, this$0, $spectators, $config, $roomId, resultContinuation);
952
951
  var l = function ($this$dispatchAsync, store, $completion) {
953
- return i.cb0($this$dispatchAsync, store, $completion);
952
+ return i.sb2($this$dispatchAsync, store, $completion);
953
+ };
954
+ l.$arity = 2;
955
+ return l;
956
+ }
957
+ function GameServer$roomOnContinueFromRound$slambda($tableLite, resultContinuation) {
958
+ this.jd6_1 = $tableLite;
959
+ CoroutineImpl.call(this, resultContinuation);
960
+ }
961
+ protoOf(GameServer$roomOnContinueFromRound$slambda).sb2 = function ($this$dispatchAsync, store, $completion) {
962
+ var tmp = this.tb2($this$dispatchAsync, store, $completion);
963
+ tmp.g9_1 = Unit_instance;
964
+ tmp.h9_1 = null;
965
+ return tmp.m9();
966
+ };
967
+ protoOf(GameServer$roomOnContinueFromRound$slambda).x9 = function (p1, p2, $completion) {
968
+ var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
969
+ return this.sb2(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
970
+ };
971
+ protoOf(GameServer$roomOnContinueFromRound$slambda).m9 = function () {
972
+ var suspendResult = this.g9_1;
973
+ $sm: do
974
+ try {
975
+ var tmp = this.e9_1;
976
+ if (tmp === 0) {
977
+ this.f9_1 = 1;
978
+ var tmp_0 = this.ld6_1.dispatch;
979
+ var tmp0_reason = RestartRoundReason_getInstance();
980
+ var tmp1_table = Companion_instance.restartRound(GameEngineConfig_instance.version, this.jd6_1);
981
+ tmp_0(new ContinueGameMechanicAction(tmp1_table, tmp0_reason));
982
+ this.ld6_1.dispatch(new SceneEndedMechanicAction('CALC_POINTS'));
983
+ return Unit_instance;
984
+ } else if (tmp === 1) {
985
+ throw this.h9_1;
986
+ }
987
+ } catch ($p) {
988
+ var e = $p;
989
+ throw e;
990
+ }
991
+ while (true);
992
+ };
993
+ protoOf(GameServer$roomOnContinueFromRound$slambda).tb2 = function ($this$dispatchAsync, store, completion) {
994
+ var i = new GameServer$roomOnContinueFromRound$slambda(this.jd6_1, completion);
995
+ i.kd6_1 = $this$dispatchAsync;
996
+ i.ld6_1 = store;
997
+ return i;
998
+ };
999
+ function GameServer$roomOnContinueFromRound$slambda_0($tableLite, resultContinuation) {
1000
+ var i = new GameServer$roomOnContinueFromRound$slambda($tableLite, resultContinuation);
1001
+ var l = function ($this$dispatchAsync, store, $completion) {
1002
+ return i.sb2($this$dispatchAsync, store, $completion);
954
1003
  };
955
1004
  l.$arity = 2;
956
1005
  return l;
957
1006
  }
958
1007
  function GameServer$addSpectatorsToRoom$slambda($spectators, resultContinuation) {
959
- this.td3_1 = $spectators;
1008
+ this.ud6_1 = $spectators;
960
1009
  CoroutineImpl.call(this, resultContinuation);
961
1010
  }
962
- protoOf(GameServer$addSpectatorsToRoom$slambda).cb0 = function ($this$dispatchAsync, store, $completion) {
963
- var tmp = this.db0($this$dispatchAsync, store, $completion);
1011
+ protoOf(GameServer$addSpectatorsToRoom$slambda).sb2 = function ($this$dispatchAsync, store, $completion) {
1012
+ var tmp = this.tb2($this$dispatchAsync, store, $completion);
964
1013
  tmp.g9_1 = Unit_instance;
965
1014
  tmp.h9_1 = null;
966
1015
  return tmp.m9();
967
1016
  };
968
1017
  protoOf(GameServer$addSpectatorsToRoom$slambda).x9 = function (p1, p2, $completion) {
969
1018
  var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
970
- return this.cb0(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
1019
+ return this.sb2(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
971
1020
  };
972
1021
  protoOf(GameServer$addSpectatorsToRoom$slambda).m9 = function () {
973
1022
  var suspendResult = this.g9_1;
@@ -976,7 +1025,7 @@
976
1025
  var tmp = this.e9_1;
977
1026
  if (tmp === 0) {
978
1027
  this.f9_1 = 1;
979
- this.vd3_1.dispatch(new AddSpectatorsAction(toList(this.td3_1)));
1028
+ this.wd6_1.dispatch(new AddSpectatorsAction(toList(this.ud6_1)));
980
1029
  return Unit_instance;
981
1030
  } else if (tmp === 1) {
982
1031
  throw this.h9_1;
@@ -987,33 +1036,33 @@
987
1036
  }
988
1037
  while (true);
989
1038
  };
990
- protoOf(GameServer$addSpectatorsToRoom$slambda).db0 = function ($this$dispatchAsync, store, completion) {
991
- var i = new GameServer$addSpectatorsToRoom$slambda(this.td3_1, completion);
992
- i.ud3_1 = $this$dispatchAsync;
993
- i.vd3_1 = store;
1039
+ protoOf(GameServer$addSpectatorsToRoom$slambda).tb2 = function ($this$dispatchAsync, store, completion) {
1040
+ var i = new GameServer$addSpectatorsToRoom$slambda(this.ud6_1, completion);
1041
+ i.vd6_1 = $this$dispatchAsync;
1042
+ i.wd6_1 = store;
994
1043
  return i;
995
1044
  };
996
1045
  function GameServer$addSpectatorsToRoom$slambda_0($spectators, resultContinuation) {
997
1046
  var i = new GameServer$addSpectatorsToRoom$slambda($spectators, resultContinuation);
998
1047
  var l = function ($this$dispatchAsync, store, $completion) {
999
- return i.cb0($this$dispatchAsync, store, $completion);
1048
+ return i.sb2($this$dispatchAsync, store, $completion);
1000
1049
  };
1001
1050
  l.$arity = 2;
1002
1051
  return l;
1003
1052
  }
1004
1053
  function GameServer$removeSpectatorsFromRoom$slambda($spectators, resultContinuation) {
1005
- this.ed4_1 = $spectators;
1054
+ this.fd7_1 = $spectators;
1006
1055
  CoroutineImpl.call(this, resultContinuation);
1007
1056
  }
1008
- protoOf(GameServer$removeSpectatorsFromRoom$slambda).cb0 = function ($this$dispatchAsync, store, $completion) {
1009
- var tmp = this.db0($this$dispatchAsync, store, $completion);
1057
+ protoOf(GameServer$removeSpectatorsFromRoom$slambda).sb2 = function ($this$dispatchAsync, store, $completion) {
1058
+ var tmp = this.tb2($this$dispatchAsync, store, $completion);
1010
1059
  tmp.g9_1 = Unit_instance;
1011
1060
  tmp.h9_1 = null;
1012
1061
  return tmp.m9();
1013
1062
  };
1014
1063
  protoOf(GameServer$removeSpectatorsFromRoom$slambda).x9 = function (p1, p2, $completion) {
1015
1064
  var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
1016
- return this.cb0(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
1065
+ return this.sb2(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
1017
1066
  };
1018
1067
  protoOf(GameServer$removeSpectatorsFromRoom$slambda).m9 = function () {
1019
1068
  var suspendResult = this.g9_1;
@@ -1022,7 +1071,7 @@
1022
1071
  var tmp = this.e9_1;
1023
1072
  if (tmp === 0) {
1024
1073
  this.f9_1 = 1;
1025
- this.gd4_1.dispatch(new RemoveSpectatorsAction(toList(this.ed4_1)));
1074
+ this.hd7_1.dispatch(new RemoveSpectatorsAction(toList(this.fd7_1)));
1026
1075
  return Unit_instance;
1027
1076
  } else if (tmp === 1) {
1028
1077
  throw this.h9_1;
@@ -1033,34 +1082,34 @@
1033
1082
  }
1034
1083
  while (true);
1035
1084
  };
1036
- protoOf(GameServer$removeSpectatorsFromRoom$slambda).db0 = function ($this$dispatchAsync, store, completion) {
1037
- var i = new GameServer$removeSpectatorsFromRoom$slambda(this.ed4_1, completion);
1038
- i.fd4_1 = $this$dispatchAsync;
1039
- i.gd4_1 = store;
1085
+ protoOf(GameServer$removeSpectatorsFromRoom$slambda).tb2 = function ($this$dispatchAsync, store, completion) {
1086
+ var i = new GameServer$removeSpectatorsFromRoom$slambda(this.fd7_1, completion);
1087
+ i.gd7_1 = $this$dispatchAsync;
1088
+ i.hd7_1 = store;
1040
1089
  return i;
1041
1090
  };
1042
1091
  function GameServer$removeSpectatorsFromRoom$slambda_0($spectators, resultContinuation) {
1043
1092
  var i = new GameServer$removeSpectatorsFromRoom$slambda($spectators, resultContinuation);
1044
1093
  var l = function ($this$dispatchAsync, store, $completion) {
1045
- return i.cb0($this$dispatchAsync, store, $completion);
1094
+ return i.sb2($this$dispatchAsync, store, $completion);
1046
1095
  };
1047
1096
  l.$arity = 2;
1048
1097
  return l;
1049
1098
  }
1050
1099
  function GameServer$roomRefreshPlayerState$slambda($playerId, this$0, resultContinuation) {
1051
- this.pd4_1 = $playerId;
1052
- this.qd4_1 = this$0;
1100
+ this.qd7_1 = $playerId;
1101
+ this.rd7_1 = this$0;
1053
1102
  CoroutineImpl.call(this, resultContinuation);
1054
1103
  }
1055
- protoOf(GameServer$roomRefreshPlayerState$slambda).cb0 = function ($this$dispatchAsync, store, $completion) {
1056
- var tmp = this.db0($this$dispatchAsync, store, $completion);
1104
+ protoOf(GameServer$roomRefreshPlayerState$slambda).sb2 = function ($this$dispatchAsync, store, $completion) {
1105
+ var tmp = this.tb2($this$dispatchAsync, store, $completion);
1057
1106
  tmp.g9_1 = Unit_instance;
1058
1107
  tmp.h9_1 = null;
1059
1108
  return tmp.m9();
1060
1109
  };
1061
1110
  protoOf(GameServer$roomRefreshPlayerState$slambda).x9 = function (p1, p2, $completion) {
1062
1111
  var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
1063
- return this.cb0(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
1112
+ return this.sb2(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
1064
1113
  };
1065
1114
  protoOf(GameServer$roomRefreshPlayerState$slambda).m9 = function () {
1066
1115
  var suspendResult = this.g9_1;
@@ -1069,14 +1118,14 @@
1069
1118
  var tmp = this.e9_1;
1070
1119
  if (tmp === 0) {
1071
1120
  this.f9_1 = 1;
1072
- var table = this.sd4_1.state.e6x();
1073
- var player = getPlayer(table.players, this.pd4_1);
1074
- if (player.j73_1.z6g().q6f_1.isLive) {
1075
- this.sd4_1.dispatch(_get_playerConnectionInteractor__si6cxf(this.qd4_1).v92(player, table));
1121
+ var table = this.td7_1.state.f6x();
1122
+ var player = getPlayer(table.players, this.qd7_1);
1123
+ if (player.t73_1.a6h().r6f_1.isLive) {
1124
+ this.td7_1.dispatch(_get_playerConnectionInteractor__si6cxf(this.rd7_1).f95(player, table));
1076
1125
  } else {
1077
- var tmp_0 = this.sd4_1.dispatch;
1126
+ var tmp_0 = this.td7_1.dispatch;
1078
1127
  var tmp0_connectionState = PlayerConnectionState_LIVE_getInstance();
1079
- tmp_0(new PlayerConnectionUpdateAction(tmp0_connectionState, this.pd4_1));
1128
+ tmp_0(new PlayerConnectionUpdateAction(tmp0_connectionState, this.qd7_1));
1080
1129
  }
1081
1130
  return Unit_instance;
1082
1131
  } else if (tmp === 1) {
@@ -1088,33 +1137,33 @@
1088
1137
  }
1089
1138
  while (true);
1090
1139
  };
1091
- protoOf(GameServer$roomRefreshPlayerState$slambda).db0 = function ($this$dispatchAsync, store, completion) {
1092
- var i = new GameServer$roomRefreshPlayerState$slambda(this.pd4_1, this.qd4_1, completion);
1093
- i.rd4_1 = $this$dispatchAsync;
1094
- i.sd4_1 = store;
1140
+ protoOf(GameServer$roomRefreshPlayerState$slambda).tb2 = function ($this$dispatchAsync, store, completion) {
1141
+ var i = new GameServer$roomRefreshPlayerState$slambda(this.qd7_1, this.rd7_1, completion);
1142
+ i.sd7_1 = $this$dispatchAsync;
1143
+ i.td7_1 = store;
1095
1144
  return i;
1096
1145
  };
1097
1146
  function GameServer$roomRefreshPlayerState$slambda_0($playerId, this$0, resultContinuation) {
1098
1147
  var i = new GameServer$roomRefreshPlayerState$slambda($playerId, this$0, resultContinuation);
1099
1148
  var l = function ($this$dispatchAsync, store, $completion) {
1100
- return i.cb0($this$dispatchAsync, store, $completion);
1149
+ return i.sb2($this$dispatchAsync, store, $completion);
1101
1150
  };
1102
1151
  l.$arity = 2;
1103
1152
  return l;
1104
1153
  }
1105
1154
  function GameServer$roomOnDelete$slambda(this$0, resultContinuation) {
1106
- this.bd5_1 = this$0;
1155
+ this.cd8_1 = this$0;
1107
1156
  CoroutineImpl.call(this, resultContinuation);
1108
1157
  }
1109
- protoOf(GameServer$roomOnDelete$slambda).cb0 = function ($this$dispatchAsync, store, $completion) {
1110
- var tmp = this.db0($this$dispatchAsync, store, $completion);
1158
+ protoOf(GameServer$roomOnDelete$slambda).sb2 = function ($this$dispatchAsync, store, $completion) {
1159
+ var tmp = this.tb2($this$dispatchAsync, store, $completion);
1111
1160
  tmp.g9_1 = Unit_instance;
1112
1161
  tmp.h9_1 = null;
1113
1162
  return tmp.m9();
1114
1163
  };
1115
1164
  protoOf(GameServer$roomOnDelete$slambda).x9 = function (p1, p2, $completion) {
1116
1165
  var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
1117
- return this.cb0(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
1166
+ return this.sb2(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
1118
1167
  };
1119
1168
  protoOf(GameServer$roomOnDelete$slambda).m9 = function () {
1120
1169
  var suspendResult = this.g9_1;
@@ -1123,16 +1172,16 @@
1123
1172
  var tmp = this.e9_1;
1124
1173
  if (tmp === 0) {
1125
1174
  this.f9_1 = 1;
1126
- var it = this.bd5_1.w6e().f6w_1;
1175
+ var it = this.cd8_1.x6e().g6w_1;
1127
1176
  var tmp_0;
1128
1177
  if (it == null) {
1129
- _get_logger__rkp4sl(this.bd5_1).w('GameEngine_API', "GameServer: Termination reason can't be null");
1178
+ _get_logger__rkp4sl(this.cd8_1).w('GameEngine_API', "GameServer: Termination reason can't be null");
1130
1179
  tmp_0 = new TerminationState(new GameErrorReason(Reason_GAME_NOT_EXISTS_getInstance()));
1131
1180
  } else {
1132
1181
  tmp_0 = it;
1133
1182
  }
1134
1183
  var terminationState = tmp_0;
1135
- this.dd5_1.dispatch(new FinishGameMechanicAction(terminationState.k89_1, this.bd5_1.w6e().e6x().isGameFinished));
1184
+ this.ed8_1.dispatch(new FinishGameMechanicAction(terminationState.n8b_1, this.cd8_1.x6e().f6x().isGameFinished));
1136
1185
  return Unit_instance;
1137
1186
  } else if (tmp === 1) {
1138
1187
  throw this.h9_1;
@@ -1143,33 +1192,33 @@
1143
1192
  }
1144
1193
  while (true);
1145
1194
  };
1146
- protoOf(GameServer$roomOnDelete$slambda).db0 = function ($this$dispatchAsync, store, completion) {
1147
- var i = new GameServer$roomOnDelete$slambda(this.bd5_1, completion);
1148
- i.cd5_1 = $this$dispatchAsync;
1149
- i.dd5_1 = store;
1195
+ protoOf(GameServer$roomOnDelete$slambda).tb2 = function ($this$dispatchAsync, store, completion) {
1196
+ var i = new GameServer$roomOnDelete$slambda(this.cd8_1, completion);
1197
+ i.dd8_1 = $this$dispatchAsync;
1198
+ i.ed8_1 = store;
1150
1199
  return i;
1151
1200
  };
1152
1201
  function GameServer$roomOnDelete$slambda_0(this$0, resultContinuation) {
1153
1202
  var i = new GameServer$roomOnDelete$slambda(this$0, resultContinuation);
1154
1203
  var l = function ($this$dispatchAsync, store, $completion) {
1155
- return i.cb0($this$dispatchAsync, store, $completion);
1204
+ return i.sb2($this$dispatchAsync, store, $completion);
1156
1205
  };
1157
1206
  l.$arity = 2;
1158
1207
  return l;
1159
1208
  }
1160
1209
  function GameServer$setCanStartNewGameEnabled$slambda($enabled, resultContinuation) {
1161
- this.md5_1 = $enabled;
1210
+ this.nd8_1 = $enabled;
1162
1211
  CoroutineImpl.call(this, resultContinuation);
1163
1212
  }
1164
- protoOf(GameServer$setCanStartNewGameEnabled$slambda).cb0 = function ($this$dispatchAsync, store, $completion) {
1165
- var tmp = this.db0($this$dispatchAsync, store, $completion);
1213
+ protoOf(GameServer$setCanStartNewGameEnabled$slambda).sb2 = function ($this$dispatchAsync, store, $completion) {
1214
+ var tmp = this.tb2($this$dispatchAsync, store, $completion);
1166
1215
  tmp.g9_1 = Unit_instance;
1167
1216
  tmp.h9_1 = null;
1168
1217
  return tmp.m9();
1169
1218
  };
1170
1219
  protoOf(GameServer$setCanStartNewGameEnabled$slambda).x9 = function (p1, p2, $completion) {
1171
1220
  var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
1172
- return this.cb0(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
1221
+ return this.sb2(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
1173
1222
  };
1174
1223
  protoOf(GameServer$setCanStartNewGameEnabled$slambda).m9 = function () {
1175
1224
  var suspendResult = this.g9_1;
@@ -1178,7 +1227,7 @@
1178
1227
  var tmp = this.e9_1;
1179
1228
  if (tmp === 0) {
1180
1229
  this.f9_1 = 1;
1181
- this.od5_1.dispatch(new UpdateServerConfigAction(get_serverState(this.od5_1.state).pd5_1.rd5(this.md5_1)));
1230
+ this.pd8_1.dispatch(new UpdateServerConfigAction(get_serverState(this.pd8_1.state).qd8_1.sd8(this.nd8_1)));
1182
1231
  return Unit_instance;
1183
1232
  } else if (tmp === 1) {
1184
1233
  throw this.h9_1;
@@ -1189,35 +1238,35 @@
1189
1238
  }
1190
1239
  while (true);
1191
1240
  };
1192
- protoOf(GameServer$setCanStartNewGameEnabled$slambda).db0 = function ($this$dispatchAsync, store, completion) {
1193
- var i = new GameServer$setCanStartNewGameEnabled$slambda(this.md5_1, completion);
1194
- i.nd5_1 = $this$dispatchAsync;
1195
- i.od5_1 = store;
1241
+ protoOf(GameServer$setCanStartNewGameEnabled$slambda).tb2 = function ($this$dispatchAsync, store, completion) {
1242
+ var i = new GameServer$setCanStartNewGameEnabled$slambda(this.nd8_1, completion);
1243
+ i.od8_1 = $this$dispatchAsync;
1244
+ i.pd8_1 = store;
1196
1245
  return i;
1197
1246
  };
1198
1247
  function GameServer$setCanStartNewGameEnabled$slambda_0($enabled, resultContinuation) {
1199
1248
  var i = new GameServer$setCanStartNewGameEnabled$slambda($enabled, resultContinuation);
1200
1249
  var l = function ($this$dispatchAsync, store, $completion) {
1201
- return i.cb0($this$dispatchAsync, store, $completion);
1250
+ return i.sb2($this$dispatchAsync, store, $completion);
1202
1251
  };
1203
1252
  l.$arity = 2;
1204
1253
  return l;
1205
1254
  }
1206
1255
  function GameServer$shutdown$slambda($reason, this$0, $roomId, resultContinuation) {
1207
- this.ad6_1 = $reason;
1208
- this.bd6_1 = this$0;
1209
- this.cd6_1 = $roomId;
1256
+ this.bd9_1 = $reason;
1257
+ this.cd9_1 = this$0;
1258
+ this.dd9_1 = $roomId;
1210
1259
  CoroutineImpl.call(this, resultContinuation);
1211
1260
  }
1212
- protoOf(GameServer$shutdown$slambda).cb0 = function ($this$dispatchAsync, store, $completion) {
1213
- var tmp = this.db0($this$dispatchAsync, store, $completion);
1261
+ protoOf(GameServer$shutdown$slambda).sb2 = function ($this$dispatchAsync, store, $completion) {
1262
+ var tmp = this.tb2($this$dispatchAsync, store, $completion);
1214
1263
  tmp.g9_1 = Unit_instance;
1215
1264
  tmp.h9_1 = null;
1216
1265
  return tmp.m9();
1217
1266
  };
1218
1267
  protoOf(GameServer$shutdown$slambda).x9 = function (p1, p2, $completion) {
1219
1268
  var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
1220
- return this.cb0(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
1269
+ return this.sb2(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
1221
1270
  };
1222
1271
  protoOf(GameServer$shutdown$slambda).m9 = function () {
1223
1272
  var suspendResult = this.g9_1;
@@ -1226,12 +1275,12 @@
1226
1275
  var tmp = this.e9_1;
1227
1276
  if (tmp === 0) {
1228
1277
  this.f9_1 = 1;
1229
- var state = this.ed6_1.store.state;
1230
- if (state.f6x()) {
1231
- var tmp0_elvis_lhs = toDomainEnumSafe(this.ad6_1, get_serverShutdownReasonMapping());
1278
+ var state = this.fd9_1.store.state;
1279
+ if (state.g6x()) {
1280
+ var tmp0_elvis_lhs = toDomainEnumSafe(this.bd9_1, get_serverShutdownReasonMapping());
1232
1281
  var shutdownReason = tmp0_elvis_lhs == null ? ServerShutdownReason_ERROR_getInstance() : tmp0_elvis_lhs;
1233
- var tmp_0 = this.ed6_1.dispatch;
1234
- var tmp_1 = Companion_instance;
1282
+ var tmp_0 = this.fd9_1.dispatch;
1283
+ var tmp_1 = Companion_instance_0;
1235
1284
  var tmp_2;
1236
1285
  switch (shutdownReason.n2_1) {
1237
1286
  case 0:
@@ -1244,10 +1293,10 @@
1244
1293
  noWhenBranchMatchedException();
1245
1294
  break;
1246
1295
  }
1247
- tmp_0(tmp_1.withAnalytics(tmp_2, this.bd6_1.table.isGameFinished, this.bd6_1.table));
1296
+ tmp_0(tmp_1.withAnalytics(tmp_2, this.cd9_1.table.isGameFinished, this.cd9_1.table));
1248
1297
  } else {
1249
- _get_logger__rkp4sl(this.bd6_1).w('GameEngine_API', "GameServer: can't shutdown engine without table, roomId = " + this.cd6_1);
1250
- this.ed6_1.dispatch(new ClearAction());
1298
+ _get_logger__rkp4sl(this.cd9_1).w('GameEngine_API', "GameServer: can't shutdown engine without table, roomId = " + this.dd9_1);
1299
+ this.fd9_1.dispatch(new ClearAction());
1251
1300
  }
1252
1301
  return Unit_instance;
1253
1302
  } else if (tmp === 1) {
@@ -1259,22 +1308,22 @@
1259
1308
  }
1260
1309
  while (true);
1261
1310
  };
1262
- protoOf(GameServer$shutdown$slambda).db0 = function ($this$dispatchAsync, store, completion) {
1263
- var i = new GameServer$shutdown$slambda(this.ad6_1, this.bd6_1, this.cd6_1, completion);
1264
- i.dd6_1 = $this$dispatchAsync;
1265
- i.ed6_1 = store;
1311
+ protoOf(GameServer$shutdown$slambda).tb2 = function ($this$dispatchAsync, store, completion) {
1312
+ var i = new GameServer$shutdown$slambda(this.bd9_1, this.cd9_1, this.dd9_1, completion);
1313
+ i.ed9_1 = $this$dispatchAsync;
1314
+ i.fd9_1 = store;
1266
1315
  return i;
1267
1316
  };
1268
1317
  function GameServer$shutdown$slambda_0($reason, this$0, $roomId, resultContinuation) {
1269
1318
  var i = new GameServer$shutdown$slambda($reason, this$0, $roomId, resultContinuation);
1270
1319
  var l = function ($this$dispatchAsync, store, $completion) {
1271
- return i.cb0($this$dispatchAsync, store, $completion);
1320
+ return i.sb2($this$dispatchAsync, store, $completion);
1272
1321
  };
1273
1322
  l.$arity = 2;
1274
1323
  return l;
1275
1324
  }
1276
1325
  function GameServer(di, tag, storeContract, preloadedState, externalReducers, externalMiddlewares) {
1277
- preloadedState = preloadedState === VOID ? new AppState(VOID, Companion_instance_9.fd6()) : preloadedState;
1326
+ preloadedState = preloadedState === VOID ? new AppState(VOID, Companion_instance_11.gd9()) : preloadedState;
1278
1327
  var tmp;
1279
1328
  if (externalReducers === VOID) {
1280
1329
  // Inline function 'kotlin.collections.listOf' call
@@ -1297,86 +1346,89 @@
1297
1346
  // Inline function 'org.kodein.type.generic' call
1298
1347
  var tmp_2 = typeToken(createKType(getKClass(RaspberryLogger), arrayOf([]), false));
1299
1348
  var tmp$ret$2 = isInterface(tmp_2, TypeToken) ? tmp_2 : THROW_CCE();
1300
- tmp_1.zcz_1 = Instance(di, tmp$ret$2, null).m67(this, logger$factory());
1349
+ tmp_1.pd2_1 = Instance(di, tmp$ret$2, null).m67(this, logger$factory());
1301
1350
  var tmp_3 = this;
1302
1351
  // Inline function 'org.kodein.di.instance' call
1303
1352
  // Inline function 'org.kodein.type.generic' call
1304
1353
  var tmp_4 = typeToken(createKType(getKClass(ToClientEventsObserver), arrayOf([]), false));
1305
1354
  var tmp$ret$4 = isInterface(tmp_4, TypeToken) ? tmp_4 : THROW_CCE();
1306
- tmp_3.ad0_1 = Instance(di, tmp$ret$4, null).m67(this, toClientEventsObserver$factory());
1355
+ tmp_3.qd2_1 = Instance(di, tmp$ret$4, null).m67(this, toClientEventsObserver$factory());
1307
1356
  var tmp_5 = this;
1308
1357
  // Inline function 'org.kodein.di.instance' call
1309
1358
  // Inline function 'org.kodein.type.generic' call
1310
1359
  var tmp_6 = typeToken(createKType(getKClass(PlayerConnectionInteractor), arrayOf([]), false));
1311
1360
  var tmp$ret$6 = isInterface(tmp_6, TypeToken) ? tmp_6 : THROW_CCE();
1312
- tmp_5.bd0_1 = Instance(di, tmp$ret$6, null).m67(this, playerConnectionInteractor$factory());
1361
+ tmp_5.rd2_1 = Instance(di, tmp$ret$6, null).m67(this, playerConnectionInteractor$factory());
1313
1362
  var tmp_7 = this;
1314
- tmp_7.cd0_1 = lazy(GameServer$random$delegate$lambda(this));
1363
+ tmp_7.sd2_1 = lazy(GameServer$random$delegate$lambda(this));
1315
1364
  var tmp_8 = this;
1316
- var tmp0_externalMiddlewares = plus(storeContract.p98(), externalMiddlewares);
1317
- var tmp1_externalReducers = plus(storeContract.o98(), externalReducers);
1318
- tmp_8.dd0_1 = new GameStore(di, tag, preloadedState, tmp1_externalReducers, tmp0_externalMiddlewares);
1365
+ var tmp0_externalMiddlewares = plus(storeContract.z9a(), externalMiddlewares);
1366
+ var tmp1_externalReducers = plus(storeContract.y9a(), externalReducers);
1367
+ tmp_8.td2_1 = new GameStore(di, tag, preloadedState, tmp1_externalReducers, tmp0_externalMiddlewares);
1319
1368
  }
1320
- protoOf(GameServer).r6v = function () {
1321
- return this.dd0_1;
1369
+ protoOf(GameServer).s6v = function () {
1370
+ return this.td2_1;
1322
1371
  };
1323
1372
  protoOf(GameServer).w5o = function () {
1324
- return this.w6e().e6x().id;
1325
- };
1326
- protoOf(GameServer).e6x = function () {
1327
- return this.w6e().e6x();
1373
+ return this.x6e().f6x().id;
1328
1374
  };
1329
1375
  protoOf(GameServer).f6x = function () {
1330
- return this.w6e().f6x();
1376
+ return this.x6e().f6x();
1331
1377
  };
1332
1378
  protoOf(GameServer).g6x = function () {
1333
- return this.w6e().e6w_1;
1379
+ return this.x6e().g6x();
1380
+ };
1381
+ protoOf(GameServer).h6x = function () {
1382
+ return this.x6e().f6w_1;
1334
1383
  };
1335
1384
  protoOf(GameServer).subscribeToClientAction = function (subscriber) {
1336
- var tmp = this.p6v();
1337
- tmp.x6k(VOID, GameServer$subscribeToClientAction$slambda_0(this, subscriber, null));
1385
+ var tmp = this.q6v();
1386
+ tmp.y6k(VOID, GameServer$subscribeToClientAction$slambda_0(this, subscriber, null));
1338
1387
  };
1339
1388
  protoOf(GameServer).subscribeWith = function (subscriber) {
1340
- var tmp = this.p6v();
1341
- tmp.x6k(VOID, GameServer$subscribeWith$slambda_0(this, subscriber, null));
1389
+ var tmp = this.q6v();
1390
+ tmp.y6k(VOID, GameServer$subscribeWith$slambda_0(this, subscriber, null));
1342
1391
  };
1343
1392
  protoOf(GameServer).fromClientEvent = function (action) {
1344
1393
  _get_logger__rkp4sl(this).d('GameEngine_API', 'fromClientEvent: ' + action.playerId + ', ' + action.actionTag);
1345
- this.dd0_1.d6x(GameServer$fromClientEvent$slambda_0(action, null));
1394
+ this.td2_1.e6x(GameServer$fromClientEvent$slambda_0(action, null));
1346
1395
  };
1347
1396
  protoOf(GameServer).playerLostConnection = function (playerId) {
1348
1397
  _get_logger__rkp4sl(this).d('GameEngine_API', 'playerLostConnection: ' + playerId);
1349
- this.dd0_1.d6x(GameServer$playerLostConnection$slambda_0(playerId, null));
1398
+ this.td2_1.e6x(GameServer$playerLostConnection$slambda_0(playerId, null));
1350
1399
  };
1351
1400
  protoOf(GameServer).playerLive = function (playerId) {
1352
1401
  _get_logger__rkp4sl(this).d('GameEngine_API', 'playerLive: ' + playerId);
1353
- this.dd0_1.d6x(GameServer$playerLive$slambda_0(playerId, null));
1402
+ this.td2_1.e6x(GameServer$playerLive$slambda_0(playerId, null));
1354
1403
  };
1355
1404
  protoOf(GameServer).playerLeft = function (playerId) {
1356
1405
  _get_logger__rkp4sl(this).d('GameEngine_API', 'playerLeft: ' + playerId);
1357
- this.dd0_1.d6x(GameServer$playerLeft$slambda_0(playerId, null));
1406
+ this.td2_1.e6x(GameServer$playerLeft$slambda_0(playerId, null));
1358
1407
  };
1359
- protoOf(GameServer).gd6 = function (roomId, gameCreatorId, config, users, spectators) {
1360
- this.dd0_1.d6x(GameServer$roomOnCreate$slambda_0(users, gameCreatorId, this, spectators, config, roomId, null));
1408
+ protoOf(GameServer).hd9 = function (roomId, gameCreatorId, config, users, spectators) {
1409
+ this.td2_1.e6x(GameServer$roomOnCreate$slambda_0(users, gameCreatorId, this, spectators, config, roomId, null));
1410
+ };
1411
+ protoOf(GameServer).roomOnContinueFromRound = function (roomId, tableLite) {
1412
+ this.td2_1.e6x(GameServer$roomOnContinueFromRound$slambda_0(tableLite, null));
1361
1413
  };
1362
1414
  protoOf(GameServer).addSpectatorsToRoom = function (spectators) {
1363
- this.dd0_1.d6x(GameServer$addSpectatorsToRoom$slambda_0(spectators, null));
1415
+ this.td2_1.e6x(GameServer$addSpectatorsToRoom$slambda_0(spectators, null));
1364
1416
  };
1365
1417
  protoOf(GameServer).removeSpectatorsFromRoom = function (spectators) {
1366
- this.dd0_1.d6x(GameServer$removeSpectatorsFromRoom$slambda_0(spectators, null));
1418
+ this.td2_1.e6x(GameServer$removeSpectatorsFromRoom$slambda_0(spectators, null));
1367
1419
  };
1368
1420
  protoOf(GameServer).roomRefreshPlayerState = function (playerId) {
1369
1421
  _get_logger__rkp4sl(this).d('GameEngine_API', 'roomRefreshPlayerState: ' + playerId);
1370
- this.dd0_1.d6x(GameServer$roomRefreshPlayerState$slambda_0(playerId, this, null));
1422
+ this.td2_1.e6x(GameServer$roomRefreshPlayerState$slambda_0(playerId, this, null));
1371
1423
  };
1372
- protoOf(GameServer).hd6 = function (newRid) {
1373
- this.dd0_1.d6x(GameServer$roomOnDelete$slambda_0(this, null));
1424
+ protoOf(GameServer).id9 = function (newRid) {
1425
+ this.td2_1.e6x(GameServer$roomOnDelete$slambda_0(this, null));
1374
1426
  };
1375
1427
  protoOf(GameServer).setCanStartNewGameEnabled = function (enabled) {
1376
- this.dd0_1.d6x(GameServer$setCanStartNewGameEnabled$slambda_0(enabled, null));
1428
+ this.td2_1.e6x(GameServer$setCanStartNewGameEnabled$slambda_0(enabled, null));
1377
1429
  };
1378
- protoOf(GameServer).id6 = function (reason, roomId) {
1379
- this.dd0_1.d6x(GameServer$shutdown$slambda_0(reason, this, roomId, null));
1430
+ protoOf(GameServer).jd9 = function (reason, roomId) {
1431
+ this.td2_1.e6x(GameServer$shutdown$slambda_0(reason, this, roomId, null));
1380
1432
  };
1381
1433
  protoOf(GameServer).clear = function () {
1382
1434
  return this.a2();
@@ -1450,16 +1502,16 @@
1450
1502
  return ServerShutdownReason_ERROR_instance;
1451
1503
  }
1452
1504
  function ServerConfig(canStartNewGame) {
1453
- this.qd5_1 = canStartNewGame;
1505
+ this.rd8_1 = canStartNewGame;
1454
1506
  }
1455
- protoOf(ServerConfig).rd5 = function (canStartNewGame) {
1507
+ protoOf(ServerConfig).sd8 = function (canStartNewGame) {
1456
1508
  return new ServerConfig(canStartNewGame);
1457
1509
  };
1458
1510
  protoOf(ServerConfig).toString = function () {
1459
- return 'ServerConfig(canStartNewGame=' + this.qd5_1 + ')';
1511
+ return 'ServerConfig(canStartNewGame=' + this.rd8_1 + ')';
1460
1512
  };
1461
1513
  protoOf(ServerConfig).hashCode = function () {
1462
- return getBooleanHashCode(this.qd5_1);
1514
+ return getBooleanHashCode(this.rd8_1);
1463
1515
  };
1464
1516
  protoOf(ServerConfig).equals = function (other) {
1465
1517
  if (this === other)
@@ -1467,7 +1519,7 @@
1467
1519
  if (!(other instanceof ServerConfig))
1468
1520
  return false;
1469
1521
  var tmp0_other_with_cast = other instanceof ServerConfig ? other : THROW_CCE();
1470
- if (!(this.qd5_1 === tmp0_other_with_cast.qd5_1))
1522
+ if (!(this.rd8_1 === tmp0_other_with_cast.rd8_1))
1471
1523
  return false;
1472
1524
  return true;
1473
1525
  };
@@ -1699,18 +1751,18 @@
1699
1751
  function ToClientEventsObserver() {
1700
1752
  }
1701
1753
  function ToClientEventsObserverImpl$observeFromClientEvents$slambda$slambda(this$0, $actions, resultContinuation) {
1702
- this.sd6_1 = this$0;
1703
- this.td6_1 = $actions;
1754
+ this.td9_1 = this$0;
1755
+ this.ud9_1 = $actions;
1704
1756
  CoroutineImpl.call(this, resultContinuation);
1705
1757
  }
1706
- protoOf(ToClientEventsObserverImpl$observeFromClientEvents$slambda$slambda).ad7 = function ($this$flow, $completion) {
1707
- var tmp = this.bd7($this$flow, $completion);
1758
+ protoOf(ToClientEventsObserverImpl$observeFromClientEvents$slambda$slambda).bda = function ($this$flow, $completion) {
1759
+ var tmp = this.cda($this$flow, $completion);
1708
1760
  tmp.g9_1 = Unit_instance;
1709
1761
  tmp.h9_1 = null;
1710
1762
  return tmp.m9();
1711
1763
  };
1712
1764
  protoOf(ToClientEventsObserverImpl$observeFromClientEvents$slambda$slambda).w9 = function (p1, $completion) {
1713
- return this.ad7((!(p1 == null) ? isInterface(p1, FlowCollector) : false) ? p1 : THROW_CCE(), $completion);
1765
+ return this.bda((!(p1 == null) ? isInterface(p1, FlowCollector) : false) ? p1 : THROW_CCE(), $completion);
1714
1766
  };
1715
1767
  protoOf(ToClientEventsObserverImpl$observeFromClientEvents$slambda$slambda).m9 = function () {
1716
1768
  var suspendResult = this.g9_1;
@@ -1721,23 +1773,23 @@
1721
1773
  case 0:
1722
1774
  this.f9_1 = 4;
1723
1775
  var tmp_0 = this;
1724
- tmp_0.vd6_1 = this.sd6_1.gd7_1;
1776
+ tmp_0.wd9_1 = this.td9_1.hda_1;
1725
1777
  var tmp_1 = this;
1726
- tmp_1.wd6_1 = transformToEmits(this.sd6_1, this.td6_1);
1727
- this.xd6_1 = this.wd6_1.j();
1778
+ tmp_1.xd9_1 = transformToEmits(this.td9_1, this.ud9_1);
1779
+ this.yd9_1 = this.xd9_1.j();
1728
1780
  this.e9_1 = 1;
1729
1781
  continue $sm;
1730
1782
  case 1:
1731
- if (!this.xd6_1.k()) {
1783
+ if (!this.yd9_1.k()) {
1732
1784
  this.e9_1 = 3;
1733
1785
  continue $sm;
1734
1786
  }
1735
1787
 
1736
- this.yd6_1 = this.xd6_1.l();
1788
+ this.zd9_1 = this.yd9_1.l();
1737
1789
  var tmp_2 = this;
1738
- tmp_2.zd6_1 = this.yd6_1;
1790
+ tmp_2.ada_1 = this.zd9_1;
1739
1791
  this.e9_1 = 2;
1740
- suspendResult = this.ud6_1.p18(this.zd6_1, this);
1792
+ suspendResult = this.vd9_1.p18(this.ada_1, this);
1741
1793
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
1742
1794
  return suspendResult;
1743
1795
  }
@@ -1748,10 +1800,10 @@
1748
1800
  continue $sm;
1749
1801
  case 3:
1750
1802
  l$ret$1: do {
1751
- var this_0 = this.sd6_1.fd7_1;
1803
+ var this_0 = this.td9_1.gda_1;
1752
1804
  while (true) {
1753
1805
  var cur = this_0.kotlinx$atomicfu$value;
1754
- var upd = cur - this.td6_1.m() | 0;
1806
+ var upd = cur - this.ud9_1.m() | 0;
1755
1807
  if (this_0.atomicfu$compareAndSet(cur, upd)) {
1756
1808
  break l$ret$1;
1757
1809
  }
@@ -1773,15 +1825,15 @@
1773
1825
  }
1774
1826
  while (true);
1775
1827
  };
1776
- protoOf(ToClientEventsObserverImpl$observeFromClientEvents$slambda$slambda).bd7 = function ($this$flow, completion) {
1777
- var i = new ToClientEventsObserverImpl$observeFromClientEvents$slambda$slambda(this.sd6_1, this.td6_1, completion);
1778
- i.ud6_1 = $this$flow;
1828
+ protoOf(ToClientEventsObserverImpl$observeFromClientEvents$slambda$slambda).cda = function ($this$flow, completion) {
1829
+ var i = new ToClientEventsObserverImpl$observeFromClientEvents$slambda$slambda(this.td9_1, this.ud9_1, completion);
1830
+ i.vd9_1 = $this$flow;
1779
1831
  return i;
1780
1832
  };
1781
1833
  function ToClientEventsObserverImpl$observeFromClientEvents$slambda$slambda_0(this$0, $actions, resultContinuation) {
1782
1834
  var i = new ToClientEventsObserverImpl$observeFromClientEvents$slambda$slambda(this$0, $actions, resultContinuation);
1783
1835
  var l = function ($this$flow, $completion) {
1784
- return i.ad7($this$flow, $completion);
1836
+ return i.bda($this$flow, $completion);
1785
1837
  };
1786
1838
  l.$arity = 1;
1787
1839
  return l;
@@ -1854,29 +1906,29 @@
1854
1906
  return new GroupKey(_this__u8e3s4.id, toList(_this__u8e3s4.includePlayers), toList(_this__u8e3s4.excludePlayers), _this__u8e3s4.deliveryType);
1855
1907
  }
1856
1908
  function mapFromGroupKey(_this__u8e3s4, $this) {
1857
- var tmp = $this.ed7_1.a6m();
1909
+ var tmp = $this.fda_1.b6m();
1858
1910
  // Inline function 'kotlin.collections.toTypedArray' call
1859
- var this_0 = _this__u8e3s4.jd7_1;
1911
+ var this_0 = _this__u8e3s4.kda_1;
1860
1912
  var tmp_0 = copyToArray(this_0);
1861
1913
  // Inline function 'kotlin.collections.toTypedArray' call
1862
- var this_1 = _this__u8e3s4.kd7_1;
1914
+ var this_1 = _this__u8e3s4.lda_1;
1863
1915
  var tmp$ret$1 = copyToArray(this_1);
1864
- return new ActionDeliveryPayload(_this__u8e3s4.id7_1, tmp, tmp_0, tmp$ret$1, _this__u8e3s4.ld7_1);
1916
+ return new ActionDeliveryPayload(_this__u8e3s4.jda_1, tmp, tmp_0, tmp$ret$1, _this__u8e3s4.mda_1);
1865
1917
  }
1866
1918
  function GroupKey(tableId, includePlayers, excludePlayers, deliveryType) {
1867
- this.id7_1 = tableId;
1868
- this.jd7_1 = includePlayers;
1869
- this.kd7_1 = excludePlayers;
1870
- this.ld7_1 = deliveryType;
1919
+ this.jda_1 = tableId;
1920
+ this.kda_1 = includePlayers;
1921
+ this.lda_1 = excludePlayers;
1922
+ this.mda_1 = deliveryType;
1871
1923
  }
1872
1924
  protoOf(GroupKey).toString = function () {
1873
- return 'GroupKey(tableId=' + this.id7_1 + ', includePlayers=' + toString(this.jd7_1) + ', excludePlayers=' + toString(this.kd7_1) + ', deliveryType=' + this.ld7_1.toString() + ')';
1925
+ return 'GroupKey(tableId=' + this.jda_1 + ', includePlayers=' + toString(this.kda_1) + ', excludePlayers=' + toString(this.lda_1) + ', deliveryType=' + this.mda_1.toString() + ')';
1874
1926
  };
1875
1927
  protoOf(GroupKey).hashCode = function () {
1876
- var result = getStringHashCode(this.id7_1);
1877
- result = imul(result, 31) + hashCode(this.jd7_1) | 0;
1878
- result = imul(result, 31) + hashCode(this.kd7_1) | 0;
1879
- result = imul(result, 31) + this.ld7_1.hashCode() | 0;
1928
+ var result = getStringHashCode(this.jda_1);
1929
+ result = imul(result, 31) + hashCode(this.kda_1) | 0;
1930
+ result = imul(result, 31) + hashCode(this.lda_1) | 0;
1931
+ result = imul(result, 31) + this.mda_1.hashCode() | 0;
1880
1932
  return result;
1881
1933
  };
1882
1934
  protoOf(GroupKey).equals = function (other) {
@@ -1885,35 +1937,35 @@
1885
1937
  if (!(other instanceof GroupKey))
1886
1938
  return false;
1887
1939
  var tmp0_other_with_cast = other instanceof GroupKey ? other : THROW_CCE();
1888
- if (!(this.id7_1 === tmp0_other_with_cast.id7_1))
1940
+ if (!(this.jda_1 === tmp0_other_with_cast.jda_1))
1889
1941
  return false;
1890
- if (!equals(this.jd7_1, tmp0_other_with_cast.jd7_1))
1942
+ if (!equals(this.kda_1, tmp0_other_with_cast.kda_1))
1891
1943
  return false;
1892
- if (!equals(this.kd7_1, tmp0_other_with_cast.kd7_1))
1944
+ if (!equals(this.lda_1, tmp0_other_with_cast.lda_1))
1893
1945
  return false;
1894
- if (!this.ld7_1.equals(tmp0_other_with_cast.ld7_1))
1946
+ if (!this.mda_1.equals(tmp0_other_with_cast.mda_1))
1895
1947
  return false;
1896
1948
  return true;
1897
1949
  };
1898
1950
  function Companion_0() {
1899
- this.md7_1 = 6;
1951
+ this.nda_1 = 6;
1900
1952
  }
1901
- var Companion_instance_8;
1953
+ var Companion_instance_10;
1902
1954
  function Companion_getInstance_3() {
1903
- return Companion_instance_8;
1955
+ return Companion_instance_10;
1904
1956
  }
1905
1957
  function ToClientEventsObserverImpl$observeFromClientEvents$slambda(this$0, resultContinuation) {
1906
- this.vd7_1 = this$0;
1958
+ this.wda_1 = this$0;
1907
1959
  CoroutineImpl.call(this, resultContinuation);
1908
1960
  }
1909
- protoOf(ToClientEventsObserverImpl$observeFromClientEvents$slambda).xd7 = function (actions, $completion) {
1910
- var tmp = this.yd7(actions, $completion);
1961
+ protoOf(ToClientEventsObserverImpl$observeFromClientEvents$slambda).yda = function (actions, $completion) {
1962
+ var tmp = this.zda(actions, $completion);
1911
1963
  tmp.g9_1 = Unit_instance;
1912
1964
  tmp.h9_1 = null;
1913
1965
  return tmp.m9();
1914
1966
  };
1915
1967
  protoOf(ToClientEventsObserverImpl$observeFromClientEvents$slambda).w9 = function (p1, $completion) {
1916
- return this.xd7((!(p1 == null) ? isInterface(p1, KtList) : false) ? p1 : THROW_CCE(), $completion);
1968
+ return this.yda((!(p1 == null) ? isInterface(p1, KtList) : false) ? p1 : THROW_CCE(), $completion);
1917
1969
  };
1918
1970
  protoOf(ToClientEventsObserverImpl$observeFromClientEvents$slambda).m9 = function () {
1919
1971
  var suspendResult = this.g9_1;
@@ -1922,7 +1974,7 @@
1922
1974
  var tmp = this.e9_1;
1923
1975
  if (tmp === 0) {
1924
1976
  this.f9_1 = 1;
1925
- return flow(ToClientEventsObserverImpl$observeFromClientEvents$slambda$slambda_0(this.vd7_1, this.wd7_1, null));
1977
+ return flow(ToClientEventsObserverImpl$observeFromClientEvents$slambda$slambda_0(this.wda_1, this.xda_1, null));
1926
1978
  } else if (tmp === 1) {
1927
1979
  throw this.h9_1;
1928
1980
  }
@@ -1932,23 +1984,23 @@
1932
1984
  }
1933
1985
  while (true);
1934
1986
  };
1935
- protoOf(ToClientEventsObserverImpl$observeFromClientEvents$slambda).yd7 = function (actions, completion) {
1936
- var i = new ToClientEventsObserverImpl$observeFromClientEvents$slambda(this.vd7_1, completion);
1937
- i.wd7_1 = actions;
1987
+ protoOf(ToClientEventsObserverImpl$observeFromClientEvents$slambda).zda = function (actions, completion) {
1988
+ var i = new ToClientEventsObserverImpl$observeFromClientEvents$slambda(this.wda_1, completion);
1989
+ i.xda_1 = actions;
1938
1990
  return i;
1939
1991
  };
1940
1992
  function ToClientEventsObserverImpl$observeFromClientEvents$slambda_0(this$0, resultContinuation) {
1941
1993
  var i = new ToClientEventsObserverImpl$observeFromClientEvents$slambda(this$0, resultContinuation);
1942
1994
  var l = function (actions, $completion) {
1943
- return i.xd7(actions, $completion);
1995
+ return i.yda(actions, $completion);
1944
1996
  };
1945
1997
  l.$arity = 1;
1946
1998
  return l;
1947
1999
  }
1948
2000
  function $sentEventCOROUTINE$0(_this__u8e3s4, fromEvent, resultContinuation) {
1949
2001
  CoroutineImpl.call(this, resultContinuation);
1950
- this.hd8_1 = _this__u8e3s4;
1951
- this.id8_1 = fromEvent;
2002
+ this.idb_1 = _this__u8e3s4;
2003
+ this.jdb_1 = fromEvent;
1952
2004
  }
1953
2005
  protoOf($sentEventCOROUTINE$0).m9 = function () {
1954
2006
  var suspendResult = this.g9_1;
@@ -1959,9 +2011,9 @@
1959
2011
  case 0:
1960
2012
  this.f9_1 = 2;
1961
2013
  var tmp_0 = this;
1962
- tmp_0.jd8_1 = this.hd8_1.gd7_1;
2014
+ tmp_0.kdb_1 = this.idb_1.hda_1;
1963
2015
  l$ret$1: do {
1964
- var this_0 = this.hd8_1.fd7_1;
2016
+ var this_0 = this.idb_1.gda_1;
1965
2017
  while (true) {
1966
2018
  var cur = this_0.kotlinx$atomicfu$value;
1967
2019
  var upd = cur + 1 | 0;
@@ -1972,7 +2024,7 @@
1972
2024
  }
1973
2025
  while (false);
1974
2026
  this.e9_1 = 1;
1975
- suspendResult = this.hd8_1.hd7_1.p18(this.id8_1, this);
2027
+ suspendResult = this.idb_1.ida_1.p18(this.jdb_1, this);
1976
2028
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
1977
2029
  return suspendResult;
1978
2030
  }
@@ -1996,7 +2048,7 @@
1996
2048
  };
1997
2049
  function $waitForCOROUTINE$1(_this__u8e3s4, resultContinuation) {
1998
2050
  CoroutineImpl.call(this, resultContinuation);
1999
- this.sd8_1 = _this__u8e3s4;
2051
+ this.tdb_1 = _this__u8e3s4;
2000
2052
  }
2001
2053
  protoOf($waitForCOROUTINE$1).m9 = function () {
2002
2054
  var suspendResult = this.g9_1;
@@ -2007,12 +2059,12 @@
2007
2059
  case 0:
2008
2060
  this.f9_1 = 5;
2009
2061
  var tmp_0 = this;
2010
- tmp_0.td8_1 = this.sd8_1.gd7_1;
2011
- this.ud8_1 = 0;
2062
+ tmp_0.udb_1 = this.tdb_1.hda_1;
2063
+ this.vdb_1 = 0;
2012
2064
  this.e9_1 = 1;
2013
2065
  continue $sm;
2014
2066
  case 1:
2015
- if (!!(this.sd8_1.fd7_1.kotlinx$atomicfu$value === 0)) {
2067
+ if (!!(this.tdb_1.gda_1.kotlinx$atomicfu$value === 0)) {
2016
2068
  this.e9_1 = 4;
2017
2069
  continue $sm;
2018
2070
  }
@@ -2025,9 +2077,9 @@
2025
2077
 
2026
2078
  continue $sm;
2027
2079
  case 2:
2028
- this.ud8_1 = this.ud8_1 + 1 | 0;
2029
- if (this.ud8_1 > 6) {
2030
- this.sd8_1.dd7_1.w('ToClientEventsObserver', "waitUntilEmpty: can't finish in 6 cycles, not delivered events count = " + this.sd8_1.fd7_1.kotlinx$atomicfu$value);
2080
+ this.vdb_1 = this.vdb_1 + 1 | 0;
2081
+ if (this.vdb_1 > 6) {
2082
+ this.tdb_1.eda_1.w('ToClientEventsObserver', "waitUntilEmpty: can't finish in 6 cycles, not delivered events count = " + this.tdb_1.gda_1.kotlinx$atomicfu$value);
2031
2083
  this.e9_1 = 4;
2032
2084
  continue $sm;
2033
2085
  } else {
@@ -2055,42 +2107,42 @@
2055
2107
  while (true);
2056
2108
  };
2057
2109
  function ToClientEventsObserverImpl(serverReduxConfig, logger, idsProvider) {
2058
- this.cd7_1 = serverReduxConfig;
2059
- this.dd7_1 = logger;
2060
- this.ed7_1 = idsProvider;
2061
- this.fd7_1 = atomic$ref$1(0);
2110
+ this.dda_1 = serverReduxConfig;
2111
+ this.eda_1 = logger;
2112
+ this.fda_1 = idsProvider;
2113
+ this.gda_1 = atomic$ref$1(0);
2062
2114
  var tmp = this;
2063
2115
  // Inline function 'kotlinx.atomicfu.locks.reentrantLock' call
2064
- tmp.gd7_1 = get_atomicfu$reentrantLock();
2065
- this.hd7_1 = MutableSharedFlow();
2116
+ tmp.hda_1 = get_atomicfu$reentrantLock();
2117
+ this.ida_1 = MutableSharedFlow();
2066
2118
  }
2067
- protoOf(ToClientEventsObserverImpl).jd6 = function (fromEvent, $completion) {
2119
+ protoOf(ToClientEventsObserverImpl).kd9 = function (fromEvent, $completion) {
2068
2120
  var tmp = new $sentEventCOROUTINE$0(this, fromEvent, $completion);
2069
2121
  tmp.g9_1 = Unit_instance;
2070
2122
  tmp.h9_1 = null;
2071
2123
  return tmp.m9();
2072
2124
  };
2073
- protoOf(ToClientEventsObserverImpl).w9f = function ($completion) {
2125
+ protoOf(ToClientEventsObserverImpl).g9i = function ($completion) {
2074
2126
  var tmp = new $waitForCOROUTINE$1(this, $completion);
2075
2127
  tmp.g9_1 = Unit_instance;
2076
2128
  tmp.h9_1 = null;
2077
2129
  return tmp.m9();
2078
2130
  };
2079
- protoOf(ToClientEventsObserverImpl).bb5 = function () {
2080
- if (!this.cd7_1.enabledCombinedEvents) {
2081
- return this.hd7_1;
2131
+ protoOf(ToClientEventsObserverImpl).rb7 = function () {
2132
+ if (!this.dda_1.enabledCombinedEvents) {
2133
+ return this.ida_1;
2082
2134
  }
2083
- var tmp = windowedByInterval(this.hd7_1, toLong(this.cd7_1.combinedEventsPeriod));
2135
+ var tmp = windowedByInterval(this.ida_1, toLong(this.dda_1.combinedEventsPeriod));
2084
2136
  return flatMapConcat(tmp, ToClientEventsObserverImpl$observeFromClientEvents$slambda_0(this, null));
2085
2137
  };
2086
2138
  function UpdateServerConfigAction(serverConfig) {
2087
- this.vd8_1 = serverConfig;
2139
+ this.wdb_1 = serverConfig;
2088
2140
  }
2089
2141
  protoOf(UpdateServerConfigAction).toString = function () {
2090
- return 'UpdateServerConfigAction(serverConfig=' + this.vd8_1.toString() + ')';
2142
+ return 'UpdateServerConfigAction(serverConfig=' + this.wdb_1.toString() + ')';
2091
2143
  };
2092
2144
  protoOf(UpdateServerConfigAction).hashCode = function () {
2093
- return this.vd8_1.hashCode();
2145
+ return this.wdb_1.hashCode();
2094
2146
  };
2095
2147
  protoOf(UpdateServerConfigAction).equals = function (other) {
2096
2148
  if (this === other)
@@ -2098,18 +2150,18 @@
2098
2150
  if (!(other instanceof UpdateServerConfigAction))
2099
2151
  return false;
2100
2152
  var tmp0_other_with_cast = other instanceof UpdateServerConfigAction ? other : THROW_CCE();
2101
- if (!this.vd8_1.equals(tmp0_other_with_cast.vd8_1))
2153
+ if (!this.wdb_1.equals(tmp0_other_with_cast.wdb_1))
2102
2154
  return false;
2103
2155
  return true;
2104
2156
  };
2105
2157
  function AddSpectatorsAction(spectators) {
2106
- this.wd8_1 = spectators;
2158
+ this.xdb_1 = spectators;
2107
2159
  }
2108
2160
  protoOf(AddSpectatorsAction).toString = function () {
2109
- return 'AddSpectatorsAction(spectators=' + toString(this.wd8_1) + ')';
2161
+ return 'AddSpectatorsAction(spectators=' + toString(this.xdb_1) + ')';
2110
2162
  };
2111
2163
  protoOf(AddSpectatorsAction).hashCode = function () {
2112
- return hashCode(this.wd8_1);
2164
+ return hashCode(this.xdb_1);
2113
2165
  };
2114
2166
  protoOf(AddSpectatorsAction).equals = function (other) {
2115
2167
  if (this === other)
@@ -2117,18 +2169,18 @@
2117
2169
  if (!(other instanceof AddSpectatorsAction))
2118
2170
  return false;
2119
2171
  var tmp0_other_with_cast = other instanceof AddSpectatorsAction ? other : THROW_CCE();
2120
- if (!equals(this.wd8_1, tmp0_other_with_cast.wd8_1))
2172
+ if (!equals(this.xdb_1, tmp0_other_with_cast.xdb_1))
2121
2173
  return false;
2122
2174
  return true;
2123
2175
  };
2124
2176
  function RemoveSpectatorsAction(spectators) {
2125
- this.xd8_1 = spectators;
2177
+ this.ydb_1 = spectators;
2126
2178
  }
2127
2179
  protoOf(RemoveSpectatorsAction).toString = function () {
2128
- return 'RemoveSpectatorsAction(spectators=' + toString(this.xd8_1) + ')';
2180
+ return 'RemoveSpectatorsAction(spectators=' + toString(this.ydb_1) + ')';
2129
2181
  };
2130
2182
  protoOf(RemoveSpectatorsAction).hashCode = function () {
2131
- return hashCode(this.xd8_1);
2183
+ return hashCode(this.ydb_1);
2132
2184
  };
2133
2185
  protoOf(RemoveSpectatorsAction).equals = function (other) {
2134
2186
  if (this === other)
@@ -2136,7 +2188,7 @@
2136
2188
  if (!(other instanceof RemoveSpectatorsAction))
2137
2189
  return false;
2138
2190
  var tmp0_other_with_cast = other instanceof RemoveSpectatorsAction ? other : THROW_CCE();
2139
- if (!equals(this.xd8_1, tmp0_other_with_cast.xd8_1))
2191
+ if (!equals(this.ydb_1, tmp0_other_with_cast.ydb_1))
2140
2192
  return false;
2141
2193
  return true;
2142
2194
  };
@@ -2144,66 +2196,66 @@
2144
2196
  }
2145
2197
  function _get_asyncProvider__jbpyhw($this) {
2146
2198
  // Inline function 'kotlin.getValue' call
2147
- var this_0 = $this.dd9_1;
2199
+ var this_0 = $this.edc_1;
2148
2200
  asyncProvider$factory_0();
2149
2201
  return this_0.u();
2150
2202
  }
2151
2203
  function _get_logger__rkp4sl_0($this) {
2152
2204
  // Inline function 'kotlin.getValue' call
2153
- var this_0 = $this.ed9_1;
2205
+ var this_0 = $this.fdc_1;
2154
2206
  logger$factory_2();
2155
2207
  return this_0.u();
2156
2208
  }
2157
2209
  function _get_playerConnectionInteractor__si6cxf_0($this) {
2158
2210
  // Inline function 'kotlin.getValue' call
2159
- var this_0 = $this.fd9_1;
2211
+ var this_0 = $this.gdc_1;
2160
2212
  playerConnectionInteractor$factory_2();
2161
2213
  return this_0.u();
2162
2214
  }
2163
2215
  function _get_lastCardInteractor__h6lq3w($this) {
2164
2216
  // Inline function 'kotlin.getValue' call
2165
- var this_0 = $this.gd9_1;
2217
+ var this_0 = $this.hdc_1;
2166
2218
  lastCardInteractor$factory_0();
2167
2219
  return this_0.u();
2168
2220
  }
2169
2221
  function _get_serverConfig__rk2g06($this) {
2170
2222
  // Inline function 'kotlin.getValue' call
2171
- var this_0 = $this.hd9_1;
2223
+ var this_0 = $this.idc_1;
2172
2224
  serverConfig$factory_0();
2173
2225
  return this_0.u();
2174
2226
  }
2175
2227
  function _get_logicConfig__52ww9d($this) {
2176
2228
  // Inline function 'kotlin.getValue' call
2177
- var this_0 = $this.id9_1;
2229
+ var this_0 = $this.jdc_1;
2178
2230
  logicConfig$factory_0();
2179
2231
  return this_0.u();
2180
2232
  }
2181
2233
  function _get_idsProvider__fnfajc($this) {
2182
2234
  // Inline function 'kotlin.getValue' call
2183
- var this_0 = $this.jd9_1;
2235
+ var this_0 = $this.kdc_1;
2184
2236
  idsProvider$factory_0();
2185
2237
  return this_0.u();
2186
2238
  }
2187
2239
  function _get_botConfig__cpaxzc($this) {
2188
2240
  // Inline function 'kotlin.getValue' call
2189
- var this_0 = $this.kd9_1;
2241
+ var this_0 = $this.ldc_1;
2190
2242
  botConfig$factory_0();
2191
2243
  return this_0.u();
2192
2244
  }
2193
2245
  function _get_scenePositionProvider__kn0n1n($this) {
2194
2246
  // Inline function 'kotlin.getValue' call
2195
- var this_0 = $this.ld9_1;
2247
+ var this_0 = $this.mdc_1;
2196
2248
  scenePositionProvider$factory_0();
2197
2249
  return this_0.u();
2198
2250
  }
2199
2251
  function _get_toClientEventsObserver__6rp51y_0($this) {
2200
2252
  // Inline function 'kotlin.getValue' call
2201
- var this_0 = $this.md9_1;
2253
+ var this_0 = $this.ndc_1;
2202
2254
  toClientEventsObserver$factory_2();
2203
2255
  return this_0.u();
2204
2256
  }
2205
2257
  function ServerGameStoreContract$_get_middlewares_$lambda_qmuw9r(player) {
2206
- return !player.o73();
2258
+ return !player.y73();
2207
2259
  }
2208
2260
  function ServerGameStoreContract(di, validationStoreContract, timersStoreContract, botGameStoreContract, gameMechanicStoreContract, fileLoggerStoreContract) {
2209
2261
  validationStoreContract = validationStoreContract === VOID ? new ValidationStoreContract(di, true, true, null) : validationStoreContract;
@@ -2211,77 +2263,77 @@
2211
2263
  botGameStoreContract = botGameStoreContract === VOID ? new BotGameStoreContract(di) : botGameStoreContract;
2212
2264
  gameMechanicStoreContract = gameMechanicStoreContract === VOID ? new GameMechanicStoreContract(di, null, true) : gameMechanicStoreContract;
2213
2265
  fileLoggerStoreContract = fileLoggerStoreContract === VOID ? new FileLoggerStoreContract(di) : fileLoggerStoreContract;
2214
- this.yd8_1 = validationStoreContract;
2215
- this.zd8_1 = timersStoreContract;
2216
- this.ad9_1 = botGameStoreContract;
2217
- this.bd9_1 = gameMechanicStoreContract;
2218
- this.cd9_1 = fileLoggerStoreContract;
2266
+ this.zdb_1 = validationStoreContract;
2267
+ this.adc_1 = timersStoreContract;
2268
+ this.bdc_1 = botGameStoreContract;
2269
+ this.cdc_1 = gameMechanicStoreContract;
2270
+ this.ddc_1 = fileLoggerStoreContract;
2219
2271
  var tmp = this;
2220
2272
  // Inline function 'org.kodein.di.instance' call
2221
2273
  // Inline function 'org.kodein.type.generic' call
2222
2274
  var tmp_0 = typeToken(createKType(getKClass(AsyncProvider), arrayOf([]), false));
2223
2275
  var tmp$ret$0 = isInterface(tmp_0, TypeToken) ? tmp_0 : THROW_CCE();
2224
- tmp.dd9_1 = Instance(di, tmp$ret$0, null).m67(this, asyncProvider$factory());
2276
+ tmp.edc_1 = Instance(di, tmp$ret$0, null).m67(this, asyncProvider$factory());
2225
2277
  var tmp_1 = this;
2226
2278
  // Inline function 'org.kodein.di.instance' call
2227
2279
  // Inline function 'org.kodein.type.generic' call
2228
2280
  var tmp_2 = typeToken(createKType(getKClass(RaspberryLogger), arrayOf([]), false));
2229
2281
  var tmp$ret$2 = isInterface(tmp_2, TypeToken) ? tmp_2 : THROW_CCE();
2230
- tmp_1.ed9_1 = Instance(di, tmp$ret$2, null).m67(this, logger$factory_1());
2282
+ tmp_1.fdc_1 = Instance(di, tmp$ret$2, null).m67(this, logger$factory_1());
2231
2283
  var tmp_3 = this;
2232
2284
  // Inline function 'org.kodein.di.instance' call
2233
2285
  // Inline function 'org.kodein.type.generic' call
2234
2286
  var tmp_4 = typeToken(createKType(getKClass(PlayerConnectionInteractor), arrayOf([]), false));
2235
2287
  var tmp$ret$4 = isInterface(tmp_4, TypeToken) ? tmp_4 : THROW_CCE();
2236
- tmp_3.fd9_1 = Instance(di, tmp$ret$4, null).m67(this, playerConnectionInteractor$factory_1());
2288
+ tmp_3.gdc_1 = Instance(di, tmp$ret$4, null).m67(this, playerConnectionInteractor$factory_1());
2237
2289
  var tmp_5 = this;
2238
2290
  // Inline function 'org.kodein.di.instance' call
2239
2291
  // Inline function 'org.kodein.type.generic' call
2240
2292
  var tmp_6 = typeToken(createKType(getKClass(LastCardInteractor), arrayOf([]), false));
2241
2293
  var tmp$ret$6 = isInterface(tmp_6, TypeToken) ? tmp_6 : THROW_CCE();
2242
- tmp_5.gd9_1 = Instance(di, tmp$ret$6, null).m67(this, lastCardInteractor$factory());
2294
+ tmp_5.hdc_1 = Instance(di, tmp$ret$6, null).m67(this, lastCardInteractor$factory());
2243
2295
  var tmp_7 = this;
2244
2296
  // Inline function 'org.kodein.di.instance' call
2245
2297
  // Inline function 'org.kodein.type.generic' call
2246
2298
  var tmp_8 = typeToken(createKType(getKClass(ServerReduxConfig), arrayOf([]), false));
2247
2299
  var tmp$ret$8 = isInterface(tmp_8, TypeToken) ? tmp_8 : THROW_CCE();
2248
- tmp_7.hd9_1 = Instance(di, tmp$ret$8, null).m67(this, serverConfig$factory());
2300
+ tmp_7.idc_1 = Instance(di, tmp$ret$8, null).m67(this, serverConfig$factory());
2249
2301
  var tmp_9 = this;
2250
2302
  // Inline function 'org.kodein.di.instance' call
2251
2303
  // Inline function 'org.kodein.type.generic' call
2252
2304
  var tmp_10 = typeToken(createKType(getKClass(EngineLogicConfig), arrayOf([]), false));
2253
2305
  var tmp$ret$10 = isInterface(tmp_10, TypeToken) ? tmp_10 : THROW_CCE();
2254
- tmp_9.id9_1 = Instance(di, tmp$ret$10, null).m67(this, logicConfig$factory());
2306
+ tmp_9.jdc_1 = Instance(di, tmp$ret$10, null).m67(this, logicConfig$factory());
2255
2307
  var tmp_11 = this;
2256
2308
  // Inline function 'org.kodein.di.instance' call
2257
2309
  // Inline function 'org.kodein.type.generic' call
2258
2310
  var tmp_12 = typeToken(createKType(getKClass(IdsProvider), arrayOf([]), false));
2259
2311
  var tmp$ret$12 = isInterface(tmp_12, TypeToken) ? tmp_12 : THROW_CCE();
2260
- tmp_11.jd9_1 = Instance(di, tmp$ret$12, null).m67(this, idsProvider$factory());
2312
+ tmp_11.kdc_1 = Instance(di, tmp$ret$12, null).m67(this, idsProvider$factory());
2261
2313
  var tmp_13 = this;
2262
2314
  // Inline function 'org.kodein.di.instance' call
2263
2315
  // Inline function 'org.kodein.type.generic' call
2264
2316
  var tmp_14 = typeToken(createKType(getKClass(EngineBotConfig), arrayOf([]), false));
2265
2317
  var tmp$ret$14 = isInterface(tmp_14, TypeToken) ? tmp_14 : THROW_CCE();
2266
- tmp_13.kd9_1 = Instance(di, tmp$ret$14, null).m67(this, botConfig$factory());
2318
+ tmp_13.ldc_1 = Instance(di, tmp$ret$14, null).m67(this, botConfig$factory());
2267
2319
  var tmp_15 = this;
2268
2320
  // Inline function 'org.kodein.di.instance' call
2269
2321
  // Inline function 'org.kodein.type.generic' call
2270
2322
  var tmp_16 = typeToken(createKType(getKClass(ScenePositionProvider), arrayOf([]), false));
2271
2323
  var tmp$ret$16 = isInterface(tmp_16, TypeToken) ? tmp_16 : THROW_CCE();
2272
- tmp_15.ld9_1 = Instance(di, tmp$ret$16, null).m67(this, scenePositionProvider$factory());
2324
+ tmp_15.mdc_1 = Instance(di, tmp$ret$16, null).m67(this, scenePositionProvider$factory());
2273
2325
  var tmp_17 = this;
2274
2326
  // Inline function 'org.kodein.di.instance' call
2275
2327
  // Inline function 'org.kodein.type.generic' call
2276
2328
  var tmp_18 = typeToken(createKType(getKClass(ToClientEventsObserver), arrayOf([]), false));
2277
2329
  var tmp$ret$18 = isInterface(tmp_18, TypeToken) ? tmp_18 : THROW_CCE();
2278
- tmp_17.md9_1 = Instance(di, tmp$ret$18, null).m67(this, toClientEventsObserver$factory_1());
2330
+ tmp_17.ndc_1 = Instance(di, tmp$ret$18, null).m67(this, toClientEventsObserver$factory_1());
2279
2331
  }
2280
- protoOf(ServerGameStoreContract).o98 = function () {
2281
- return plus(plus(plus(plus(plus(this.yd8_1.o98(), this.zd8_1.o98()), this.ad9_1.o98()), this.bd9_1.o98()), this.cd9_1.o98()), listOf([serverConfigReducer(), spectatorsReducer(_get_logger__rkp4sl_0(this))]));
2332
+ protoOf(ServerGameStoreContract).y9a = function () {
2333
+ return plus(plus(plus(plus(plus(this.zdb_1.y9a(), this.adc_1.y9a()), this.bdc_1.y9a()), this.cdc_1.y9a()), this.ddc_1.y9a()), listOf([serverConfigReducer(), spectatorsReducer(_get_logger__rkp4sl_0(this))]));
2282
2334
  };
2283
- protoOf(ServerGameStoreContract).p98 = function () {
2284
- var tmp = plus(plus(plus(plus(plus(plus(plus(this.yd8_1.p98(), listOfNotNull(_get_serverConfig__rk2g06(this).finishGameIfAllBots ? checkBotsMiddleware(_get_logger__rkp4sl_0(this)) : null)), this.zd8_1.p98()), this.ad9_1.p98()), this.bd9_1.p98()), this.cd9_1.p98()), listOfNotNull_0([playerConnectionUpdateMiddleware(_get_playerConnectionInteractor__si6cxf_0(this)), playerReconnectionWaitingTimerTickMiddleware(_get_playerConnectionInteractor__si6cxf_0(this))])), listOfNotNull_0([serverSendEventsToClientsMiddleware(_get_asyncProvider__jbpyhw(this), _get_toClientEventsObserver__6rp51y_0(this)), (new ServerMapMechanicToClientActionMiddleware(_get_logicConfig__52ww9d(this), _get_idsProvider__fnfajc(this))).h9a(), finishingGameWhenCantStartNewMiddleware()]));
2335
+ protoOf(ServerGameStoreContract).z9a = function () {
2336
+ var tmp = plus(plus(plus(plus(plus(plus(plus(this.zdb_1.z9a(), listOfNotNull(_get_serverConfig__rk2g06(this).finishGameIfAllBots ? checkBotsMiddleware(_get_logger__rkp4sl_0(this)) : null)), this.adc_1.z9a()), this.bdc_1.z9a()), this.cdc_1.z9a()), this.ddc_1.z9a()), listOfNotNull_0([playerConnectionUpdateMiddleware(_get_playerConnectionInteractor__si6cxf_0(this)), playerReconnectionWaitingTimerTickMiddleware(_get_playerConnectionInteractor__si6cxf_0(this))])), listOfNotNull_0([serverSendEventsToClientsMiddleware(_get_asyncProvider__jbpyhw(this), _get_toClientEventsObserver__6rp51y_0(this)), (new ServerMapMechanicToClientActionMiddleware(_get_logicConfig__52ww9d(this), _get_idsProvider__fnfajc(this))).r9c(), finishingGameWhenCantStartNewMiddleware()]));
2285
2337
  var tmp_0 = roundLifecycleMiddleware(_get_scenePositionProvider__kn0n1n(this));
2286
2338
  var tmp0_serverConfig = _get_serverConfig__rk2g06(this);
2287
2339
  var tmp1_logger = _get_logger__rkp4sl_0(this);
@@ -2403,33 +2455,33 @@
2403
2455
  }
2404
2456
  function _no_name_provided__qut3iv() {
2405
2457
  }
2406
- protoOf(_no_name_provided__qut3iv).b6o = function (action) {
2458
+ protoOf(_no_name_provided__qut3iv).c6o = function (action) {
2407
2459
  return action instanceof RoundEndedAction;
2408
2460
  };
2409
- protoOf(_no_name_provided__qut3iv).s6p = function (store, next, action) {
2461
+ protoOf(_no_name_provided__qut3iv).t6p = function (store, next, action) {
2410
2462
  // Inline function 'games.jass.logic.server.redux.middlewares.finishingGameWhenCantStartNewMiddleware.<anonymous>' call
2411
2463
  var action_0 = action instanceof RoundEndedAction ? action : THROW_CCE();
2412
2464
  next(action_0);
2413
2465
  var state = store.state;
2414
- if (!get_serverState(state).pd5_1.qd5_1 && action_0.isGameFinished) {
2415
- store.dispatch(Companion_instance.withAnalytics(new GameFinishedReason(Reason_DEPLOY_getInstance()), true, state.c6w_1));
2466
+ if (!get_serverState(state).qd8_1.rd8_1 && action_0.isGameFinished) {
2467
+ store.dispatch(Companion_instance_0.withAnalytics(new GameFinishedReason(Reason_DEPLOY_getInstance()), true, state.d6w_1));
2416
2468
  }
2417
2469
  };
2418
- protoOf(_no_name_provided__qut3iv).a6o = function (store, next, action) {
2419
- return this.s6p(store, next, action);
2470
+ protoOf(_no_name_provided__qut3iv).b6o = function (store, next, action) {
2471
+ return this.t6p(store, next, action);
2420
2472
  };
2421
2473
  function ServerMapMechanicToClientActionMiddleware$middleware$o$handle$lambda($$this$with) {
2422
2474
  return function () {
2423
- return $$this$with.e6x().playersConnections;
2475
+ return $$this$with.f6x().playersConnections;
2424
2476
  };
2425
2477
  }
2426
2478
  function _no_name_provided__qut3iv_0(this$0) {
2427
- this.pd9_1 = this$0;
2479
+ this.qdc_1 = this$0;
2428
2480
  }
2429
- protoOf(_no_name_provided__qut3iv_0).b6o = function (action) {
2481
+ protoOf(_no_name_provided__qut3iv_0).c6o = function (action) {
2430
2482
  return action instanceof MechanicAction;
2431
2483
  };
2432
- protoOf(_no_name_provided__qut3iv_0).s6p = function (store, next, action) {
2484
+ protoOf(_no_name_provided__qut3iv_0).t6p = function (store, next, action) {
2433
2485
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>' call
2434
2486
  var action_0 = action instanceof MechanicAction ? action : THROW_CCE();
2435
2487
  var state = store.state;
@@ -2439,18 +2491,18 @@
2439
2491
  var tmp;
2440
2492
  if (action_0 instanceof StartGameMechanicAction) {
2441
2493
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createActionForUser' call
2442
- var this_0 = this.pd9_1;
2443
- var tableId = action_0.r84_1;
2444
- var gameCreatorPlayerId = action_0.t84_1;
2494
+ var this_0 = this.qdc_1;
2495
+ var tableId = action_0.s86_1;
2496
+ var gameCreatorPlayerId = action_0.u86_1;
2445
2497
  // Inline function 'kotlin.collections.map' call
2446
- var this_1 = action_0.u84_1;
2498
+ var this_1 = action_0.v86_1;
2447
2499
  // Inline function 'kotlin.collections.mapTo' call
2448
2500
  var destination = ArrayList_init_$Create$_0(collectionSizeOrDefault(this_1, 10));
2449
2501
  var tmp0_iterator = this_1.j();
2450
2502
  while (tmp0_iterator.k()) {
2451
2503
  var item = tmp0_iterator.l();
2452
2504
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
2453
- var tmp$ret$0 = to(item.o6e_1, PlayerConnectionState_LIVE_getInstance());
2505
+ var tmp$ret$0 = to(item.p6e_1, PlayerConnectionState_LIVE_getInstance());
2454
2506
  destination.e(tmp$ret$0);
2455
2507
  }
2456
2508
  // Inline function 'kotlin.collections.mapNotNull' call
@@ -2484,7 +2536,7 @@
2484
2536
  // Inline function 'kotlin.collections.mapNotNullTo.<anonymous>' call
2485
2537
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createActionForUser.<anonymous>' call
2486
2538
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
2487
- var tmp0_aid = this_0.od9_1.a6m();
2539
+ var tmp0_aid = this_0.pdc_1.b6m();
2488
2540
  // Inline function 'kotlin.collections.map' call
2489
2541
  // Inline function 'kotlin.collections.mapTo' call
2490
2542
  var destination_3 = ArrayList_init_$Create$_0(collectionSizeOrDefault(destination, 10));
@@ -2509,17 +2561,17 @@
2509
2561
  } else {
2510
2562
  if (action_0 instanceof StartNewGameMechanicAction) {
2511
2563
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
2512
- var this_2 = this.pd9_1;
2513
- var table = state.e6x();
2564
+ var this_2 = this.qdc_1;
2565
+ var table = state.f6x();
2514
2566
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
2515
- var sendToPlayer_0 = new RoomActionPayload(this_2.od9_1.a6m(), table.id, null);
2567
+ var sendToPlayer_0 = new RoomActionPayload(this_2.pdc_1.b6m(), table.id, null);
2516
2568
  var tmp$ret$18 = mapToClient_16(action_0, sendToPlayer_0);
2517
2569
  tmp = listOfNotNull(tmp$ret$18);
2518
2570
  } else {
2519
2571
  if (action_0 instanceof ContinueGameMechanicAction) {
2520
2572
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createActionForUser' call
2521
- var this_3 = this.pd9_1;
2522
- var tableId_0 = action_0.x84_1.id;
2573
+ var this_3 = this.qdc_1;
2574
+ var tableId_0 = action_0.y86_1.id;
2523
2575
  var gameCreatorPlayerId_0 = action_0.gameCreatorPlayerId;
2524
2576
  var players = getPlayers();
2525
2577
  // Inline function 'kotlin.collections.mapNotNull' call
@@ -2553,7 +2605,7 @@
2553
2605
  // Inline function 'kotlin.collections.mapNotNullTo.<anonymous>' call
2554
2606
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createActionForUser.<anonymous>' call
2555
2607
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
2556
- var tmp0_aid_0 = this_3.od9_1.a6m();
2608
+ var tmp0_aid_0 = this_3.pdc_1.b6m();
2557
2609
  // Inline function 'kotlin.collections.map' call
2558
2610
  // Inline function 'kotlin.collections.mapTo' call
2559
2611
  var destination_7 = ArrayList_init_$Create$_0(collectionSizeOrDefault(players, 10));
@@ -2578,44 +2630,44 @@
2578
2630
  } else {
2579
2631
  if (action_0 instanceof FinishingGameMechanicAction) {
2580
2632
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
2581
- var this_4 = this.pd9_1;
2582
- var table_0 = state.e6x();
2633
+ var this_4 = this.qdc_1;
2634
+ var table_0 = state.f6x();
2583
2635
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
2584
- var sendToPlayer_2 = new RoomActionPayload(this_4.od9_1.a6m(), table_0.id, null);
2636
+ var sendToPlayer_2 = new RoomActionPayload(this_4.pdc_1.b6m(), table_0.id, null);
2585
2637
  var tmp$ret$35 = mapToClient_14(action_0, sendToPlayer_2);
2586
2638
  tmp = listOfNotNull(tmp$ret$35);
2587
2639
  } else {
2588
2640
  if (action_0 instanceof FinishGameMechanicAction) {
2589
2641
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
2590
- var this_5 = this.pd9_1;
2591
- var table_1 = state.e6x();
2642
+ var this_5 = this.qdc_1;
2643
+ var table_1 = state.f6x();
2592
2644
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
2593
- var sendToPlayer_3 = new RoomActionPayload(this_5.od9_1.a6m(), table_1.id, null);
2645
+ var sendToPlayer_3 = new RoomActionPayload(this_5.pdc_1.b6m(), table_1.id, null);
2594
2646
  var tmp$ret$37 = mapToClient_13(action_0, sendToPlayer_3);
2595
2647
  tmp = listOfNotNull(tmp$ret$37);
2596
2648
  } else {
2597
2649
  if (action_0 instanceof RestartGameMechanicAction) {
2598
2650
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
2599
- var this_6 = this.pd9_1;
2600
- var table_2 = state.e6x();
2651
+ var this_6 = this.qdc_1;
2652
+ var table_2 = state.f6x();
2601
2653
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
2602
- var sendToPlayer_4 = new RoomActionPayload(this_6.od9_1.a6m(), table_2.id, null);
2654
+ var sendToPlayer_4 = new RoomActionPayload(this_6.pdc_1.b6m(), table_2.id, null);
2603
2655
  var tmp$ret$39 = mapToClient_12(action_0, sendToPlayer_4);
2604
2656
  tmp = listOfNotNull(tmp$ret$39);
2605
2657
  } else {
2606
2658
  if (action_0 instanceof ErrorAction) {
2607
2659
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
2608
- var this_7 = this.pd9_1;
2609
- var table_3 = state.e6x();
2660
+ var this_7 = this.qdc_1;
2661
+ var table_3 = state.f6x();
2610
2662
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
2611
- var sendToPlayer_5 = new RoomActionPayload(this_7.od9_1.a6m(), table_3.id, null);
2663
+ var sendToPlayer_5 = new RoomActionPayload(this_7.pdc_1.b6m(), table_3.id, null);
2612
2664
  var tmp$ret$41 = mapToClient_11(action_0, sendToPlayer_5);
2613
2665
  tmp = listOfNotNull(tmp$ret$41);
2614
2666
  } else {
2615
2667
  if (action_0 instanceof SceneMechanicAction) {
2616
2668
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createUserActionFromTable' call
2617
- var this_8 = this.pd9_1;
2618
- var table_4 = state.e6x();
2669
+ var this_8 = this.qdc_1;
2670
+ var table_4 = state.f6x();
2619
2671
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createActionForUser' call
2620
2672
  var tableId_1 = table_4.id;
2621
2673
  var gameCreatorPlayerId_1 = getGameCreator(table_4.players).playerId;
@@ -2651,7 +2703,7 @@
2651
2703
  // Inline function 'kotlin.collections.mapNotNullTo.<anonymous>' call
2652
2704
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createActionForUser.<anonymous>' call
2653
2705
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
2654
- var tmp0_aid_1 = this_8.od9_1.a6m();
2706
+ var tmp0_aid_1 = this_8.pdc_1.b6m();
2655
2707
  // Inline function 'kotlin.collections.map' call
2656
2708
  // Inline function 'kotlin.collections.mapTo' call
2657
2709
  var destination_11 = ArrayList_init_$Create$_0(collectionSizeOrDefault(players_0, 10));
@@ -2676,8 +2728,8 @@
2676
2728
  } else {
2677
2729
  if (action_0 instanceof SceneActMechanicAction) {
2678
2730
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createUserActionFromTable' call
2679
- var this_9 = this.pd9_1;
2680
- var table_5 = state.e6x();
2731
+ var this_9 = this.qdc_1;
2732
+ var table_5 = state.f6x();
2681
2733
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createActionForUser' call
2682
2734
  var tableId_2 = table_5.id;
2683
2735
  var gameCreatorPlayerId_2 = getGameCreator(table_5.players).playerId;
@@ -2713,7 +2765,7 @@
2713
2765
  // Inline function 'kotlin.collections.mapNotNullTo.<anonymous>' call
2714
2766
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createActionForUser.<anonymous>' call
2715
2767
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
2716
- var tmp0_aid_2 = this_9.od9_1.a6m();
2768
+ var tmp0_aid_2 = this_9.pdc_1.b6m();
2717
2769
  // Inline function 'kotlin.collections.map' call
2718
2770
  // Inline function 'kotlin.collections.mapTo' call
2719
2771
  var destination_15 = ArrayList_init_$Create$_0(collectionSizeOrDefault(players_1, 10));
@@ -2738,8 +2790,8 @@
2738
2790
  } else {
2739
2791
  if (action_0 instanceof TeamsDataMechanicAction) {
2740
2792
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createUserActionFromTable' call
2741
- var this_10 = this.pd9_1;
2742
- var table_6 = state.e6x();
2793
+ var this_10 = this.qdc_1;
2794
+ var table_6 = state.f6x();
2743
2795
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createActionForUser' call
2744
2796
  var tableId_3 = table_6.id;
2745
2797
  var gameCreatorPlayerId_3 = getGameCreator(table_6.players).playerId;
@@ -2775,7 +2827,7 @@
2775
2827
  // Inline function 'kotlin.collections.mapNotNullTo.<anonymous>' call
2776
2828
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createActionForUser.<anonymous>' call
2777
2829
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
2778
- var tmp0_aid_3 = this_10.od9_1.a6m();
2830
+ var tmp0_aid_3 = this_10.pdc_1.b6m();
2779
2831
  // Inline function 'kotlin.collections.map' call
2780
2832
  // Inline function 'kotlin.collections.mapTo' call
2781
2833
  var destination_19 = ArrayList_init_$Create$_0(collectionSizeOrDefault(players_2, 10));
@@ -2788,7 +2840,7 @@
2788
2840
  }
2789
2841
  var sendToPlayer_8 = UserActionPayload_init_$Create$(tmp0_aid_3, tableId_3, gameCreatorPlayerId_3, element_8, destination_19);
2790
2842
  var tmp_0;
2791
- if (this.pd9_1.nd9_1.supportBackwardActions && getPlayer(state.e6x().players, sendToPlayer_8.w7j_1).l73_1.q73_1) {
2843
+ if (this.qdc_1.odc_1.supportBackwardActions && getPlayer(state.f6x().players, sendToPlayer_8.m7k_1).v73_1.a74_1) {
2792
2844
  tmp_0 = null;
2793
2845
  } else {
2794
2846
  tmp_0 = mapToClient_8(action_0, sendToPlayer_8);
@@ -2806,79 +2858,79 @@
2806
2858
  } else {
2807
2859
  if (action_0 instanceof PlayerReadyMechanicAction) {
2808
2860
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
2809
- var this_11 = this.pd9_1;
2810
- var table_7 = state.e6x();
2811
- var exceptPlayerId = this.pd9_1.nd9_1.supportBackwardActions ? action_0.u85_1 : null;
2861
+ var this_11 = this.qdc_1;
2862
+ var table_7 = state.f6x();
2863
+ var exceptPlayerId = this.qdc_1.odc_1.supportBackwardActions ? action_0.v87_1 : null;
2812
2864
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
2813
- var sendToPlayer_9 = new RoomActionPayload(this_11.od9_1.a6m(), table_7.id, exceptPlayerId);
2865
+ var sendToPlayer_9 = new RoomActionPayload(this_11.pdc_1.b6m(), table_7.id, exceptPlayerId);
2814
2866
  var tmp$ret$91 = mapToClient_7(action_0, sendToPlayer_9);
2815
2867
  tmp = listOfNotNull(tmp$ret$91);
2816
2868
  } else {
2817
2869
  if (action_0 instanceof SuitChoiceMechanicAction) {
2818
2870
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
2819
- var this_12 = this.pd9_1;
2820
- var table_8 = state.e6x();
2821
- var exceptPlayerId_0 = this.pd9_1.nd9_1.supportBackwardActions ? action_0.y85_1 : null;
2871
+ var this_12 = this.qdc_1;
2872
+ var table_8 = state.f6x();
2873
+ var exceptPlayerId_0 = this.qdc_1.odc_1.supportBackwardActions ? action_0.z87_1 : null;
2822
2874
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
2823
- var sendToPlayer_10 = new RoomActionPayload(this_12.od9_1.a6m(), table_8.id, exceptPlayerId_0);
2875
+ var sendToPlayer_10 = new RoomActionPayload(this_12.pdc_1.b6m(), table_8.id, exceptPlayerId_0);
2824
2876
  var tmp$ret$93 = mapToClient_6(action_0, sendToPlayer_10);
2825
2877
  tmp = listOfNotNull(tmp$ret$93);
2826
2878
  } else {
2827
2879
  if (action_0 instanceof TrumpMechanicAction) {
2828
2880
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
2829
- var this_13 = this.pd9_1;
2830
- var table_9 = state.e6x();
2881
+ var this_13 = this.qdc_1;
2882
+ var table_9 = state.f6x();
2831
2883
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
2832
- var sendToPlayer_11 = new RoomActionPayload(this_13.od9_1.a6m(), table_9.id, null);
2884
+ var sendToPlayer_11 = new RoomActionPayload(this_13.pdc_1.b6m(), table_9.id, null);
2833
2885
  var tmp$ret$95 = mapToClient_5(action_0, sendToPlayer_11);
2834
2886
  tmp = listOfNotNull(tmp$ret$95);
2835
2887
  } else {
2836
2888
  if (action_0 instanceof CombinationChoiceMechanicAction) {
2837
2889
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
2838
- var this_14 = this.pd9_1;
2839
- var table_10 = state.e6x();
2840
- var exceptPlayerId_1 = this.pd9_1.nd9_1.supportBackwardActions ? action_0.f86_1 : null;
2890
+ var this_14 = this.qdc_1;
2891
+ var table_10 = state.f6x();
2892
+ var exceptPlayerId_1 = this.qdc_1.odc_1.supportBackwardActions ? action_0.g88_1 : null;
2841
2893
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
2842
- var sendToPlayer_12 = new RoomActionPayload(this_14.od9_1.a6m(), table_10.id, exceptPlayerId_1);
2894
+ var sendToPlayer_12 = new RoomActionPayload(this_14.pdc_1.b6m(), table_10.id, exceptPlayerId_1);
2843
2895
  var tmp$ret$97 = mapToClient_4(action_0, sendToPlayer_12);
2844
2896
  tmp = listOfNotNull(tmp$ret$97);
2845
2897
  } else {
2846
2898
  if (action_0 instanceof PutCardMechanicAction) {
2847
2899
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
2848
- var this_15 = this.pd9_1;
2849
- var table_11 = state.e6x();
2850
- var exceptPlayerId_2 = this.pd9_1.nd9_1.supportBackwardActions ? action_0.j86_1 : null;
2900
+ var this_15 = this.qdc_1;
2901
+ var table_11 = state.f6x();
2902
+ var exceptPlayerId_2 = this.qdc_1.odc_1.supportBackwardActions ? action_0.k88_1 : null;
2851
2903
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
2852
- var sendToPlayer_13 = new RoomActionPayload(this_15.od9_1.a6m(), table_11.id, exceptPlayerId_2);
2904
+ var sendToPlayer_13 = new RoomActionPayload(this_15.pdc_1.b6m(), table_11.id, exceptPlayerId_2);
2853
2905
  var tmp$ret$99 = mapToClient_3(action_0, sendToPlayer_13);
2854
2906
  tmp = listOfNotNull(tmp$ret$99);
2855
2907
  } else {
2856
2908
  if (action_0 instanceof PickUpBribeMechanicAction) {
2857
2909
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
2858
- var this_16 = this.pd9_1;
2859
- var table_12 = state.e6x();
2910
+ var this_16 = this.qdc_1;
2911
+ var table_12 = state.f6x();
2860
2912
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
2861
- var sendToPlayer_14 = new RoomActionPayload(this_16.od9_1.a6m(), table_12.id, null);
2913
+ var sendToPlayer_14 = new RoomActionPayload(this_16.pdc_1.b6m(), table_12.id, null);
2862
2914
  var tmp$ret$101 = mapToClient_2(action_0, sendToPlayer_14);
2863
2915
  tmp = listOfNotNull(tmp$ret$101);
2864
2916
  } else {
2865
2917
  if (action_0 instanceof WinnerCombinationsMechanicAction) {
2866
2918
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
2867
- var this_17 = this.pd9_1;
2868
- var table_13 = state.e6x();
2919
+ var this_17 = this.qdc_1;
2920
+ var table_13 = state.f6x();
2869
2921
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
2870
- var sendToPlayer_15 = new RoomActionPayload(this_17.od9_1.a6m(), table_13.id, null);
2922
+ var sendToPlayer_15 = new RoomActionPayload(this_17.pdc_1.b6m(), table_13.id, null);
2871
2923
  var tmp$ret$103 = mapToClient_1(action_0, sendToPlayer_15);
2872
2924
  tmp = listOfNotNull(tmp$ret$103);
2873
2925
  } else {
2874
2926
  if (action_0 instanceof MessageMechanicAction) {
2875
- var message = action_0.r86_1;
2927
+ var message = action_0.s88_1;
2876
2928
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
2877
- var this_18 = this.pd9_1;
2878
- var table_14 = state.e6x();
2929
+ var this_18 = this.qdc_1;
2930
+ var table_14 = state.f6x();
2879
2931
  var tmp_1;
2880
2932
  var tmp_2;
2881
- if (this.pd9_1.nd9_1.supportBackwardActions) {
2933
+ if (this.qdc_1.odc_1.supportBackwardActions) {
2882
2934
  tmp_2 = isInterface(message, UserMessage);
2883
2935
  } else {
2884
2936
  tmp_2 = false;
@@ -2890,17 +2942,17 @@
2890
2942
  }
2891
2943
  var exceptPlayerId_3 = tmp_1;
2892
2944
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
2893
- var sendToPlayer_16 = new RoomActionPayload(this_18.od9_1.a6m(), table_14.id, exceptPlayerId_3);
2945
+ var sendToPlayer_16 = new RoomActionPayload(this_18.pdc_1.b6m(), table_14.id, exceptPlayerId_3);
2894
2946
  var tmp$ret$105 = mapToClient_0(action_0, sendToPlayer_16);
2895
2947
  tmp = listOfNotNull(tmp$ret$105);
2896
2948
  } else {
2897
2949
  if (action_0 instanceof PlayerConnectionChangedMechanicAction) {
2898
2950
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
2899
- var this_19 = this.pd9_1;
2900
- var table_15 = state.e6x();
2951
+ var this_19 = this.qdc_1;
2952
+ var table_15 = state.f6x();
2901
2953
  var exceptPlayerId_4 = action_0.playerId;
2902
2954
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
2903
- var sendToPlayer_17 = new RoomActionPayload(this_19.od9_1.a6m(), table_15.id, exceptPlayerId_4);
2955
+ var sendToPlayer_17 = new RoomActionPayload(this_19.pdc_1.b6m(), table_15.id, exceptPlayerId_4);
2904
2956
  var tmp$ret$107 = mapToClient(action_0, sendToPlayer_17);
2905
2957
  tmp = listOfNotNull(tmp$ret$107);
2906
2958
  } else {
@@ -2934,14 +2986,14 @@
2934
2986
  }
2935
2987
  next(action_0);
2936
2988
  };
2937
- protoOf(_no_name_provided__qut3iv_0).a6o = function (store, next, action) {
2938
- return this.s6p(store, next, action);
2989
+ protoOf(_no_name_provided__qut3iv_0).b6o = function (store, next, action) {
2990
+ return this.t6p(store, next, action);
2939
2991
  };
2940
2992
  function ServerMapMechanicToClientActionMiddleware(logicConfig, idsProvider) {
2941
- this.nd9_1 = logicConfig;
2942
- this.od9_1 = idsProvider;
2993
+ this.odc_1 = logicConfig;
2994
+ this.pdc_1 = idsProvider;
2943
2995
  }
2944
- protoOf(ServerMapMechanicToClientActionMiddleware).h9a = function () {
2996
+ protoOf(ServerMapMechanicToClientActionMiddleware).r9c = function () {
2945
2997
  // Inline function 'com.logic.redux.store.definitions.middlewareForActionType' call
2946
2998
  return new _no_name_provided__qut3iv_0(this);
2947
2999
  };
@@ -2950,8 +3002,8 @@
2950
3002
  return new _no_name_provided__qut3iv_1(asyncProvider, provider);
2951
3003
  }
2952
3004
  function serverSendEventsToClientsMiddleware$o$handle$slambda($provider, $action, resultContinuation) {
2953
- this.yd9_1 = $provider;
2954
- this.zd9_1 = $action;
3005
+ this.zdc_1 = $provider;
3006
+ this.add_1 = $action;
2955
3007
  CoroutineImpl.call(this, resultContinuation);
2956
3008
  }
2957
3009
  protoOf(serverSendEventsToClientsMiddleware$o$handle$slambda).e1f = function ($this$launchDefault, $completion) {
@@ -2972,7 +3024,7 @@
2972
3024
  case 0:
2973
3025
  this.f9_1 = 2;
2974
3026
  this.e9_1 = 1;
2975
- suspendResult = this.yd9_1.jd6(this.zd9_1, this);
3027
+ suspendResult = this.zdc_1.kd9(this.add_1, this);
2976
3028
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
2977
3029
  return suspendResult;
2978
3030
  }
@@ -2995,8 +3047,8 @@
2995
3047
  while (true);
2996
3048
  };
2997
3049
  protoOf(serverSendEventsToClientsMiddleware$o$handle$slambda).f1f = function ($this$launchDefault, completion) {
2998
- var i = new serverSendEventsToClientsMiddleware$o$handle$slambda(this.yd9_1, this.zd9_1, completion);
2999
- i.ada_1 = $this$launchDefault;
3050
+ var i = new serverSendEventsToClientsMiddleware$o$handle$slambda(this.zdc_1, this.add_1, completion);
3051
+ i.bdd_1 = $this$launchDefault;
3000
3052
  return i;
3001
3053
  };
3002
3054
  function serverSendEventsToClientsMiddleware$o$handle$slambda_0($provider, $action, resultContinuation) {
@@ -3008,20 +3060,20 @@
3008
3060
  return l;
3009
3061
  }
3010
3062
  function _no_name_provided__qut3iv_1($asyncProvider, $provider) {
3011
- this.bda_1 = $asyncProvider;
3012
- this.cda_1 = $provider;
3063
+ this.cdd_1 = $asyncProvider;
3064
+ this.ddd_1 = $provider;
3013
3065
  }
3014
- protoOf(_no_name_provided__qut3iv_1).b6o = function (action) {
3066
+ protoOf(_no_name_provided__qut3iv_1).c6o = function (action) {
3015
3067
  return action instanceof ToClientAction;
3016
3068
  };
3017
- protoOf(_no_name_provided__qut3iv_1).s6p = function (store, next, action) {
3069
+ protoOf(_no_name_provided__qut3iv_1).t6p = function (store, next, action) {
3018
3070
  // Inline function 'games.jass.logic.server.redux.middlewares.client.serverSendEventsToClientsMiddleware.<anonymous>' call
3019
3071
  var action_0 = action instanceof ToClientAction ? action : THROW_CCE();
3020
- this.bda_1.x6k(VOID, serverSendEventsToClientsMiddleware$o$handle$slambda_0(this.cda_1, action_0, null));
3072
+ this.cdd_1.y6k(VOID, serverSendEventsToClientsMiddleware$o$handle$slambda_0(this.ddd_1, action_0, null));
3021
3073
  next(action_0);
3022
3074
  };
3023
- protoOf(_no_name_provided__qut3iv_1).a6o = function (store, next, action) {
3024
- return this.s6p(store, next, action);
3075
+ protoOf(_no_name_provided__qut3iv_1).b6o = function (store, next, action) {
3076
+ return this.t6p(store, next, action);
3025
3077
  };
3026
3078
  function serverConfigReducer() {
3027
3079
  // Inline function 'com.logic.redux.store.definitions.reducerForActionType' call
@@ -3029,86 +3081,86 @@
3029
3081
  }
3030
3082
  function _no_name_provided__qut3iv_2() {
3031
3083
  }
3032
- protoOf(_no_name_provided__qut3iv_2).b6o = function (action) {
3084
+ protoOf(_no_name_provided__qut3iv_2).c6o = function (action) {
3033
3085
  return action instanceof UpdateServerConfigAction;
3034
3086
  };
3035
- protoOf(_no_name_provided__qut3iv_2).o9h = function (state, action) {
3087
+ protoOf(_no_name_provided__qut3iv_2).y9j = function (state, action) {
3036
3088
  // Inline function 'games.jass.logic.server.redux.reducers.serverConfigReducer.<anonymous>' call
3037
3089
  var action_0 = action instanceof UpdateServerConfigAction ? action : THROW_CCE();
3038
- return state.t95(VOID, get_serverState(state).dda(action_0.vd8_1));
3090
+ return state.d98(VOID, get_serverState(state).edd(action_0.wdb_1));
3039
3091
  };
3040
- protoOf(_no_name_provided__qut3iv_2).t6p = function (state, action) {
3041
- return this.o9h((state == null ? true : !(state == null)) ? state : THROW_CCE(), action);
3092
+ protoOf(_no_name_provided__qut3iv_2).u6p = function (state, action) {
3093
+ return this.y9j((state == null ? true : !(state == null)) ? state : THROW_CCE(), action);
3042
3094
  };
3043
3095
  function ServerMechanicLifecycleReducer$onStart$lambda($action) {
3044
3096
  return function (it) {
3045
- var tmp = Companion_instance_0;
3097
+ var tmp = Companion_instance_1;
3046
3098
  var tmp_0;
3047
3099
  if (it.isBot) {
3048
- tmp_0 = Companion_instance_1.o6f(PlayerConnectionState_LEFT_getInstance());
3100
+ tmp_0 = Companion_instance_2.p6f(PlayerConnectionState_LEFT_getInstance());
3049
3101
  } else {
3050
- var tmp_1 = Companion_instance_1;
3102
+ var tmp_1 = Companion_instance_2;
3051
3103
  var tmp_2 = PlayerConnectionState_LIVE_getInstance();
3052
3104
  // Inline function 'kotlin.time.Companion.milliseconds' call
3053
3105
  Companion_getInstance();
3054
- var this_0 = $action.q84_1.timeoutTimeMillis;
3106
+ var this_0 = $action.r86_1.timeoutTimeMillis;
3055
3107
  var tmp$ret$0 = toDuration(this_0, DurationUnit_MILLISECONDS_getInstance());
3056
- tmp_0 = tmp_1.n6f(tmp_2, tmp$ret$0);
3108
+ tmp_0 = tmp_1.o6f(tmp_2, tmp$ret$0);
3057
3109
  }
3058
- return tmp.v6g(tmp_0);
3110
+ return tmp.w6g(tmp_0);
3059
3111
  };
3060
3112
  }
3061
3113
  function ServerMechanicLifecycleReducer(logger, tableLifecycleReducer, randomPoolProvider) {
3062
3114
  BaseMechanicLifecycleReducer.call(this, tableLifecycleReducer, randomPoolProvider);
3063
- this.gda_1 = logger;
3115
+ this.hdd_1 = logger;
3064
3116
  }
3065
- protoOf(ServerMechanicLifecycleReducer).a9j = function (state, action) {
3066
- var serverState = get_serverStateOrNull(state.d6w_1);
3117
+ protoOf(ServerMechanicLifecycleReducer).k9l = function (state, action) {
3118
+ var serverState = get_serverStateOrNull(state.e6w_1);
3067
3119
  var tmp8_gameLifecycleState = GameLifecycleState_CREATED_getInstance();
3068
- var tmp0_$this = this.b9j_1;
3069
- var tmp1_tableId = action.r84_1;
3070
- var tmp2_gameId = action.r84_1;
3071
- var tmp3_version = action.s84_1;
3072
- var tmp4_config = action.q84_1;
3073
- var tmp5_users = action.u84_1;
3120
+ var tmp0_$this = this.l9l_1;
3121
+ var tmp1_tableId = action.s86_1;
3122
+ var tmp2_gameId = action.s86_1;
3123
+ var tmp3_version = action.t86_1;
3124
+ var tmp4_config = action.r86_1;
3125
+ var tmp5_users = action.v86_1;
3074
3126
  var tmp6_spectators = action.spectators;
3075
- var tmp7_gameCreatorPlayerId = action.t84_1;
3076
- var tmp9_tableOrNull = tmp0_$this.h9k(tmp1_tableId, tmp2_gameId, tmp4_config, tmp3_version, tmp5_users, tmp6_spectators, tmp7_gameCreatorPlayerId, ServerMechanicLifecycleReducer$onStart$lambda(action));
3127
+ var tmp7_gameCreatorPlayerId = action.u86_1;
3128
+ var tmp9_tableOrNull = tmp0_$this.r9m(tmp1_tableId, tmp2_gameId, tmp4_config, tmp3_version, tmp5_users, tmp6_spectators, tmp7_gameCreatorPlayerId, ServerMechanicLifecycleReducer$onStart$lambda(action));
3077
3129
  var tmp;
3078
3130
  if (serverState == null) {
3079
- this.gda_1.w(VOID, 'ServerPayload is not onStart');
3080
- tmp = Companion_instance_9.fd6();
3131
+ this.hdd_1.w(VOID, 'ServerPayload is not onStart');
3132
+ tmp = Companion_instance_11.gd9();
3081
3133
  } else {
3082
3134
  tmp = serverState;
3083
3135
  }
3084
3136
  var tmp10_payload = tmp;
3085
- return state.t95(tmp9_tableOrNull, tmp10_payload, tmp8_gameLifecycleState);
3137
+ return state.d98(tmp9_tableOrNull, tmp10_payload, tmp8_gameLifecycleState);
3086
3138
  };
3087
- protoOf(ServerMechanicLifecycleReducer).z9i = function (state, action) {
3088
- this.c9j_1.z5u(action.previousGameId);
3139
+ protoOf(ServerMechanicLifecycleReducer).j9l = function (state, action) {
3140
+ this.m9l_1.z5u(action.previousGameId);
3089
3141
  var tmp0_gameLifecycleState = GameLifecycleState_CREATED_getInstance();
3090
- var tmp1_tableOrNull = this.b9j_1.i9k(state.e6x(), action.gameId);
3091
- return state.t95(tmp1_tableOrNull, VOID, tmp0_gameLifecycleState);
3142
+ var tmp1_tableOrNull = this.l9l_1.s9m(state.f6x(), action.gameId);
3143
+ return state.d98(tmp1_tableOrNull, VOID, tmp0_gameLifecycleState);
3092
3144
  };
3093
3145
  function spectatorsReducer(logger) {
3094
3146
  // Inline function 'com.logic.redux.store.definitions.reducerForActionType' call
3095
3147
  return new _no_name_provided__qut3iv_3(logger);
3096
3148
  }
3097
3149
  function _no_name_provided__qut3iv_3($logger) {
3098
- this.hda_1 = $logger;
3150
+ this.idd_1 = $logger;
3099
3151
  }
3100
- protoOf(_no_name_provided__qut3iv_3).b6o = function (action) {
3152
+ protoOf(_no_name_provided__qut3iv_3).c6o = function (action) {
3101
3153
  return isInterface(action, SpectatorsAction);
3102
3154
  };
3103
- protoOf(_no_name_provided__qut3iv_3).o9h = function (state, action) {
3155
+ protoOf(_no_name_provided__qut3iv_3).y9j = function (state, action) {
3104
3156
  // Inline function 'games.jass.logic.server.redux.reducers.spectatorsReducer.<anonymous>' call
3105
3157
  var action_0 = isInterface(action, SpectatorsAction) ? action : THROW_CCE();
3106
- var table = state.e6x();
3158
+ var table = state.f6x();
3107
3159
  var tmp;
3108
3160
  if (action_0 instanceof AddSpectatorsAction) {
3109
3161
  // Inline function 'kotlin.collections.mapNotNull' call
3110
3162
  // Inline function 'kotlin.collections.mapNotNullTo' call
3111
- var this_0 = action_0.wd8_1;
3163
+ var this_0 = action_0.xdb_1;
3112
3164
  var destination = ArrayList_init_$Create$();
3113
3165
  // Inline function 'kotlin.collections.forEach' call
3114
3166
  var tmp0_iterator = this_0.j();
@@ -3116,7 +3168,7 @@
3116
3168
  var element = tmp0_iterator.l();
3117
3169
  // Inline function 'kotlin.collections.mapNotNullTo.<anonymous>' call
3118
3170
  // Inline function 'games.jass.logic.server.redux.reducers.spectatorsReducer.<anonymous>.<anonymous>' call
3119
- var tmp0_safe_receiver = singleOrNull(filterByPlayerId(table.spectators, element.o6e_1));
3171
+ var tmp0_safe_receiver = singleOrNull(filterByPlayerId(table.spectators, element.p6e_1));
3120
3172
  if (tmp0_safe_receiver == null)
3121
3173
  null;
3122
3174
  else {
@@ -3130,10 +3182,10 @@
3130
3182
  var tmp_0;
3131
3183
  // Inline function 'kotlin.collections.isNotEmpty' call
3132
3184
  if (!sameSpectators.p()) {
3133
- this.hda_1.w('spectatorsReducer', 'AddSpectatorsAction: This spectator is already exists in this room, ' + toString(sameSpectators));
3185
+ this.idd_1.w('spectatorsReducer', 'AddSpectatorsAction: This spectator is already exists in this room, ' + toString(sameSpectators));
3134
3186
  // Inline function 'kotlin.collections.filterNot' call
3135
3187
  // Inline function 'kotlin.collections.filterNotTo' call
3136
- var this_1 = action_0.wd8_1;
3188
+ var this_1 = action_0.xdb_1;
3137
3189
  var destination_0 = ArrayList_init_$Create$();
3138
3190
  var tmp0_iterator_0 = this_1.j();
3139
3191
  while (tmp0_iterator_0.k()) {
@@ -3156,7 +3208,7 @@
3156
3208
  while (tmp0_iterator_1.k()) {
3157
3209
  var element_1 = tmp0_iterator_1.l();
3158
3210
  // Inline function 'games.jass.logic.server.redux.reducers.spectatorsReducer.<anonymous>.<anonymous>.<anonymous>' call
3159
- if (element_0.o6e_1 === element_1.playerId) {
3211
+ if (element_0.p6e_1 === element_1.playerId) {
3160
3212
  tmp$ret$5 = true;
3161
3213
  break $l$block_0;
3162
3214
  }
@@ -3169,7 +3221,7 @@
3169
3221
  }
3170
3222
  tmp_0 = destination_0;
3171
3223
  } else {
3172
- tmp_0 = action_0.wd8_1;
3224
+ tmp_0 = action_0.xdb_1;
3173
3225
  }
3174
3226
  var this_2 = tmp_0;
3175
3227
  // Inline function 'kotlin.collections.mapTo' call
@@ -3182,12 +3234,12 @@
3182
3234
  destination_1.e(tmp$ret$10);
3183
3235
  }
3184
3236
  var spectatorsToAdd = toSet(destination_1);
3185
- tmp = state.t95(table.copy(VOID, VOID, VOID, VOID, VOID, plus(table.spectators, spectatorsToAdd)));
3237
+ tmp = state.d98(table.copy(VOID, VOID, VOID, VOID, VOID, plus(table.spectators, spectatorsToAdd)));
3186
3238
  } else {
3187
3239
  if (action_0 instanceof RemoveSpectatorsAction) {
3188
3240
  // Inline function 'kotlin.collections.mapNotNull' call
3189
3241
  // Inline function 'kotlin.collections.mapNotNullTo' call
3190
- var this_3 = action_0.xd8_1;
3242
+ var this_3 = action_0.ydb_1;
3191
3243
  var destination_2 = ArrayList_init_$Create$();
3192
3244
  // Inline function 'kotlin.collections.forEach' call
3193
3245
  var tmp0_iterator_3 = this_3.j();
@@ -3195,7 +3247,7 @@
3195
3247
  var element_2 = tmp0_iterator_3.l();
3196
3248
  // Inline function 'kotlin.collections.mapNotNullTo.<anonymous>' call
3197
3249
  // Inline function 'games.jass.logic.server.redux.reducers.spectatorsReducer.<anonymous>.<anonymous>' call
3198
- var tmp0_safe_receiver_0 = singleOrNull(filterByPlayerId(table.spectators, element_2.o6e_1));
3250
+ var tmp0_safe_receiver_0 = singleOrNull(filterByPlayerId(table.spectators, element_2.p6e_1));
3199
3251
  if (tmp0_safe_receiver_0 == null)
3200
3252
  null;
3201
3253
  else {
@@ -3208,10 +3260,10 @@
3208
3260
  var tmp_2;
3209
3261
  // Inline function 'kotlin.collections.isNotEmpty' call
3210
3262
  if (!sameSpectators_0.p()) {
3211
- this.hda_1.w('spectatorsReducer', 'RemoveSpectatorsAction: This spectator is already exists in this room, ' + toString(sameSpectators_0));
3263
+ this.idd_1.w('spectatorsReducer', 'RemoveSpectatorsAction: This spectator is already exists in this room, ' + toString(sameSpectators_0));
3212
3264
  // Inline function 'kotlin.collections.filterNot' call
3213
3265
  // Inline function 'kotlin.collections.filterNotTo' call
3214
- var this_4 = action_0.xd8_1;
3266
+ var this_4 = action_0.ydb_1;
3215
3267
  var destination_3 = ArrayList_init_$Create$();
3216
3268
  var tmp0_iterator_4 = this_4.j();
3217
3269
  while (tmp0_iterator_4.k()) {
@@ -3234,7 +3286,7 @@
3234
3286
  while (tmp0_iterator_5.k()) {
3235
3287
  var element_4 = tmp0_iterator_5.l();
3236
3288
  // Inline function 'games.jass.logic.server.redux.reducers.spectatorsReducer.<anonymous>.<anonymous>.<anonymous>' call
3237
- if (element_3.o6e_1 === element_4.playerId) {
3289
+ if (element_3.p6e_1 === element_4.playerId) {
3238
3290
  tmp$ret$18 = true;
3239
3291
  break $l$block_2;
3240
3292
  }
@@ -3247,7 +3299,7 @@
3247
3299
  }
3248
3300
  tmp_2 = destination_3;
3249
3301
  } else {
3250
- tmp_2 = action_0.xd8_1;
3302
+ tmp_2 = action_0.ydb_1;
3251
3303
  }
3252
3304
  var spectatorsToRemove = toSet(tmp_2);
3253
3305
  // Inline function 'kotlin.collections.filterNot' call
@@ -3275,7 +3327,7 @@
3275
3327
  while (tmp0_iterator_7.k()) {
3276
3328
  var element_6 = tmp0_iterator_7.l();
3277
3329
  // Inline function 'games.jass.logic.server.redux.reducers.spectatorsReducer.<anonymous>.<anonymous>.<anonymous>' call
3278
- if (element_5.playerId === element_6.o6e_1) {
3330
+ if (element_5.playerId === element_6.p6e_1) {
3279
3331
  tmp$ret$23 = true;
3280
3332
  break $l$block_4;
3281
3333
  }
@@ -3286,40 +3338,40 @@
3286
3338
  destination_4.e(element_5);
3287
3339
  }
3288
3340
  }
3289
- tmp = state.t95(table.copy(VOID, VOID, VOID, VOID, VOID, destination_4));
3341
+ tmp = state.d98(table.copy(VOID, VOID, VOID, VOID, VOID, destination_4));
3290
3342
  } else {
3291
3343
  noWhenBranchMatchedException();
3292
3344
  }
3293
3345
  }
3294
3346
  return tmp;
3295
3347
  };
3296
- protoOf(_no_name_provided__qut3iv_3).t6p = function (state, action) {
3297
- return this.o9h((state == null ? true : !(state == null)) ? state : THROW_CCE(), action);
3348
+ protoOf(_no_name_provided__qut3iv_3).u6p = function (state, action) {
3349
+ return this.y9j((state == null ? true : !(state == null)) ? state : THROW_CCE(), action);
3298
3350
  };
3299
3351
  function Companion_1() {
3300
3352
  }
3301
- protoOf(Companion_1).ida = function (config) {
3353
+ protoOf(Companion_1).jdd = function (config) {
3302
3354
  return new ServerState(config);
3303
3355
  };
3304
- protoOf(Companion_1).fd6 = function (config, $super) {
3356
+ protoOf(Companion_1).gd9 = function (config, $super) {
3305
3357
  config = config === VOID ? new ServerConfig(true) : config;
3306
- return $super === VOID ? this.ida(config) : $super.ida.call(this, config);
3358
+ return $super === VOID ? this.jdd(config) : $super.jdd.call(this, config);
3307
3359
  };
3308
- var Companion_instance_9;
3360
+ var Companion_instance_11;
3309
3361
  function Companion_getInstance_4() {
3310
- return Companion_instance_9;
3362
+ return Companion_instance_11;
3311
3363
  }
3312
3364
  function ServerState(config) {
3313
- this.pd5_1 = config;
3365
+ this.qd8_1 = config;
3314
3366
  }
3315
- protoOf(ServerState).dda = function (config) {
3367
+ protoOf(ServerState).edd = function (config) {
3316
3368
  return new ServerState(config);
3317
3369
  };
3318
3370
  protoOf(ServerState).toString = function () {
3319
- return 'ServerState(config=' + this.pd5_1.toString() + ')';
3371
+ return 'ServerState(config=' + this.qd8_1.toString() + ')';
3320
3372
  };
3321
3373
  protoOf(ServerState).hashCode = function () {
3322
- return this.pd5_1.hashCode();
3374
+ return this.qd8_1.hashCode();
3323
3375
  };
3324
3376
  protoOf(ServerState).equals = function (other) {
3325
3377
  if (this === other)
@@ -3327,13 +3379,13 @@
3327
3379
  if (!(other instanceof ServerState))
3328
3380
  return false;
3329
3381
  var tmp0_other_with_cast = other instanceof ServerState ? other : THROW_CCE();
3330
- if (!this.pd5_1.equals(tmp0_other_with_cast.pd5_1))
3382
+ if (!this.qd8_1.equals(tmp0_other_with_cast.qd8_1))
3331
3383
  return false;
3332
3384
  return true;
3333
3385
  };
3334
3386
  function get_serverState(_this__u8e3s4) {
3335
3387
  // Inline function 'kotlin.requireNotNull' call
3336
- var value = _this__u8e3s4.d6w_1;
3388
+ var value = _this__u8e3s4.e6w_1;
3337
3389
  // Inline function 'kotlin.contracts.contract' call
3338
3390
  var tmp$ret$1;
3339
3391
  $l$block: {
@@ -3639,7 +3691,7 @@
3639
3691
  protoOf(GameHelperImpl).filterLivePlayers = function (store, playerIds) {
3640
3692
  var state = store.state;
3641
3693
  var tmp;
3642
- if (!state.f6x()) {
3694
+ if (!state.g6x()) {
3643
3695
  tmp = true;
3644
3696
  } else {
3645
3697
  // Inline function 'kotlin.collections.isEmpty' call
@@ -3648,7 +3700,7 @@
3648
3700
  if (tmp) {
3649
3701
  return playerIds;
3650
3702
  }
3651
- var players = state.e6x().players;
3703
+ var players = state.f6x().players;
3652
3704
  // Inline function 'kotlin.collections.toTypedArray' call
3653
3705
  // Inline function 'kotlin.collections.map' call
3654
3706
  // Inline function 'kotlin.collections.filter' call
@@ -3670,7 +3722,7 @@
3670
3722
  while (tmp0_iterator.k()) {
3671
3723
  var element = tmp0_iterator.l();
3672
3724
  // Inline function 'GameHelperImpl.filterLivePlayers.<anonymous>' call
3673
- if (element.j73_1.z6g().q6f_1.isLive) {
3725
+ if (element.t73_1.a6h().r6f_1.isLive) {
3674
3726
  destination_0.e(element);
3675
3727
  }
3676
3728
  }
@@ -3688,7 +3740,7 @@
3688
3740
  protoOf(GameHelperImpl).filterLiveDuringGamePlayers = function (store, playerIds) {
3689
3741
  var state = store.state;
3690
3742
  var tmp;
3691
- if (!state.f6x()) {
3743
+ if (!state.g6x()) {
3692
3744
  tmp = true;
3693
3745
  } else {
3694
3746
  // Inline function 'kotlin.collections.isEmpty' call
@@ -3697,7 +3749,7 @@
3697
3749
  if (tmp) {
3698
3750
  return playerIds;
3699
3751
  }
3700
- var players = state.e6x().players;
3752
+ var players = state.f6x().players;
3701
3753
  // Inline function 'kotlin.collections.toTypedArray' call
3702
3754
  // Inline function 'kotlin.collections.map' call
3703
3755
  // Inline function 'kotlin.collections.filter' call
@@ -3719,7 +3771,7 @@
3719
3771
  while (tmp0_iterator.k()) {
3720
3772
  var element = tmp0_iterator.l();
3721
3773
  // Inline function 'GameHelperImpl.filterLiveDuringGamePlayers.<anonymous>' call
3722
- if (element.j73_1.z6g().b6g(state.e6x().gameDuration)) {
3774
+ if (element.t73_1.a6h().c6g(state.f6x().gameDuration)) {
3723
3775
  destination_0.e(element);
3724
3776
  }
3725
3777
  }
@@ -3737,7 +3789,7 @@
3737
3789
  protoOf(GameHelperImpl).filterBotPlayers = function (store, playerIds) {
3738
3790
  var state = store.state;
3739
3791
  var tmp;
3740
- if (!state.f6x()) {
3792
+ if (!state.g6x()) {
3741
3793
  tmp = true;
3742
3794
  } else {
3743
3795
  // Inline function 'kotlin.collections.isEmpty' call
@@ -3746,7 +3798,7 @@
3746
3798
  if (tmp) {
3747
3799
  return playerIds;
3748
3800
  }
3749
- var players = state.e6x().players;
3801
+ var players = state.f6x().players;
3750
3802
  // Inline function 'kotlin.collections.toTypedArray' call
3751
3803
  // Inline function 'kotlin.collections.map' call
3752
3804
  // Inline function 'kotlin.collections.filter' call
@@ -3768,7 +3820,7 @@
3768
3820
  while (tmp0_iterator.k()) {
3769
3821
  var element = tmp0_iterator.l();
3770
3822
  // Inline function 'GameHelperImpl.filterBotPlayers.<anonymous>' call
3771
- if (element.i73_1.isBot) {
3823
+ if (element.s73_1.isBot) {
3772
3824
  destination_0.e(element);
3773
3825
  }
3774
3826
  }
@@ -3786,7 +3838,7 @@
3786
3838
  protoOf(GameHelperImpl).filterRealPlayers = function (store, playerIds) {
3787
3839
  var state = store.state;
3788
3840
  var tmp;
3789
- if (!state.f6x()) {
3841
+ if (!state.g6x()) {
3790
3842
  tmp = true;
3791
3843
  } else {
3792
3844
  // Inline function 'kotlin.collections.isEmpty' call
@@ -3795,7 +3847,7 @@
3795
3847
  if (tmp) {
3796
3848
  return playerIds;
3797
3849
  }
3798
- var players = state.e6x().players;
3850
+ var players = state.f6x().players;
3799
3851
  // Inline function 'kotlin.collections.toTypedArray' call
3800
3852
  // Inline function 'kotlin.collections.map' call
3801
3853
  // Inline function 'kotlin.collections.filter' call
@@ -3817,7 +3869,7 @@
3817
3869
  while (tmp0_iterator.k()) {
3818
3870
  var element = tmp0_iterator.l();
3819
3871
  // Inline function 'GameHelperImpl.filterRealPlayers.<anonymous>' call
3820
- if (!element.i73_1.isBot) {
3872
+ if (!element.s73_1.isBot) {
3821
3873
  destination_0.e(element);
3822
3874
  }
3823
3875
  }
@@ -3834,21 +3886,21 @@
3834
3886
  };
3835
3887
  protoOf(GameHelperImpl).getUserSocketId = function (store, playerId) {
3836
3888
  var state = store.state;
3837
- if (!state.f6x()) {
3889
+ if (!state.g6x()) {
3838
3890
  return null;
3839
3891
  }
3840
- var tmp0_safe_receiver = getUserProfilePayloadOrNull(getPlayer(state.e6x().players, playerId).i73_1);
3892
+ var tmp0_safe_receiver = getUserProfilePayloadOrNull(getPlayer(state.f6x().players, playerId).s73_1);
3841
3893
  return tmp0_safe_receiver == null ? null : tmp0_safe_receiver.socketId;
3842
3894
  };
3843
3895
  protoOf(GameHelperImpl).getUserSocketIds = function (store) {
3844
3896
  var state = store.state;
3845
- if (!state.f6x()) {
3897
+ if (!state.g6x()) {
3846
3898
  return null;
3847
3899
  }
3848
3900
  // Inline function 'kotlin.collections.toTypedArray' call
3849
3901
  // Inline function 'kotlin.collections.mapNotNull' call
3850
3902
  // Inline function 'kotlin.collections.mapNotNullTo' call
3851
- var this_0 = state.e6x().players;
3903
+ var this_0 = state.f6x().players;
3852
3904
  var destination = ArrayList_init_$Create$();
3853
3905
  // Inline function 'kotlin.collections.forEach' call
3854
3906
  var tmp0_iterator = this_0.j();
@@ -3856,7 +3908,7 @@
3856
3908
  var element = tmp0_iterator.l();
3857
3909
  // Inline function 'kotlin.collections.mapNotNullTo.<anonymous>' call
3858
3910
  // Inline function 'GameHelperImpl.getUserSocketIds.<anonymous>' call
3859
- var tmp0_safe_receiver = getUserProfilePayloadOrNull(element.i73_1);
3911
+ var tmp0_safe_receiver = getUserProfilePayloadOrNull(element.s73_1);
3860
3912
  var tmp0_safe_receiver_0 = tmp0_safe_receiver == null ? null : tmp0_safe_receiver.socketId;
3861
3913
  if (tmp0_safe_receiver_0 == null)
3862
3914
  null;
@@ -3869,7 +3921,7 @@
3869
3921
  return copyToArray(destination);
3870
3922
  };
3871
3923
  protoOf(GameHelperImpl).createConfig = function (points, players, timeoutTimeMillis, rulesSetType, rules, isEnableChat, isBotsEnabled, isPrivate) {
3872
- var options = new Options(isEnableChat, isBotsEnabled, BotIntelligenceLevel_SUPER_HARD_getInstance(), 1000, 5000, true);
3924
+ var options = Companion_instance_3.getServerOptions(isEnableChat, isBotsEnabled, true);
3873
3925
  var playersMode = this.mapPlayers(players);
3874
3926
  var pointsMode = this.mapPoints(points);
3875
3927
  var tmp;
@@ -4175,19 +4227,19 @@
4175
4227
  var tmp;
4176
4228
  switch (rulesSetType.n2_1) {
4177
4229
  case 0:
4178
- tmp = Companion_instance_2.belot();
4230
+ tmp = Companion_instance_4.belot();
4179
4231
  break;
4180
4232
  case 1:
4181
- tmp = Companion_instance_2.klabor();
4233
+ tmp = Companion_instance_4.klabor();
4182
4234
  break;
4183
4235
  case 2:
4184
- tmp = Companion_instance_2.debertzCommon();
4236
+ tmp = Companion_instance_4.debertzCommon();
4185
4237
  break;
4186
4238
  case 3:
4187
- tmp = Companion_instance_2.kharkiv();
4239
+ tmp = Companion_instance_4.kharkiv();
4188
4240
  break;
4189
4241
  case 4:
4190
- tmp = Companion_instance_2.saltivka();
4242
+ tmp = Companion_instance_4.saltivka();
4191
4243
  break;
4192
4244
  case 5:
4193
4245
  throw IllegalStateException_init_$Create$("You can't use default custom rule, you need to provide own one");
@@ -4201,16 +4253,16 @@
4201
4253
  var tmp;
4202
4254
  switch (name) {
4203
4255
  case 'belot':
4204
- tmp = Companion_instance_2.belot();
4256
+ tmp = Companion_instance_4.belot();
4205
4257
  break;
4206
4258
  case 'klabor':
4207
- tmp = Companion_instance_2.klabor();
4259
+ tmp = Companion_instance_4.klabor();
4208
4260
  break;
4209
4261
  case 'debertzCommon':
4210
- tmp = Companion_instance_2.debertzCommon();
4262
+ tmp = Companion_instance_4.debertzCommon();
4211
4263
  break;
4212
4264
  case 'debertzKharkiv':
4213
- tmp = Companion_instance_2.kharkiv();
4265
+ tmp = Companion_instance_4.kharkiv();
4214
4266
  break;
4215
4267
  case 'custom':
4216
4268
  throw IllegalStateException_init_$Create$("You can't use default custom rule, you need to provide own one");
@@ -4269,58 +4321,58 @@
4269
4321
  function getRandomAvatarData_0($this) {
4270
4322
  var avatarSetNumber = Default_getInstance().og(values().length);
4271
4323
  var avatarSet = values()[avatarSetNumber];
4272
- return new AvatarData(Default_getInstance().og(avatarSet.mda()), avatarSet);
4324
+ return new AvatarData(Default_getInstance().og(avatarSet.ndd()), avatarSet);
4273
4325
  }
4274
4326
  function getAvatarUrlByIndex($this, data) {
4275
4327
  return mapToPattern($this, data);
4276
4328
  }
4277
4329
  function getNicknameByIndex($this, data) {
4278
- return data.oda_1.pda(data.nda_1);
4330
+ return data.pdd_1.qdd(data.odd_1);
4279
4331
  }
4280
4332
  function mapToPattern($this, data) {
4281
- return 'debertz://raspberry.games/' + data.oda_1.n2_1 + '/' + data.nda_1;
4333
+ return 'debertz://raspberry.games/' + data.pdd_1.n2_1 + '/' + data.odd_1;
4282
4334
  }
4283
4335
  function Companion_2() {
4284
- Companion_instance_10 = this;
4285
- this.qda_1 = 'debertz://raspberry.games';
4336
+ Companion_instance_12 = this;
4337
+ this.rdd_1 = 'debertz://raspberry.games';
4286
4338
  var tmp = this;
4287
4339
  // Inline function 'kotlin.arrayOf' call
4288
4340
  // Inline function 'kotlin.js.unsafeCast' call
4289
4341
  // Inline function 'kotlin.js.asDynamic' call
4290
- tmp.rda_1 = ['Helen', 'Kelvin', 'Josh', 'Cler', 'Anna', 'Emily', 'Tom', 'Peter', 'Kate', 'Lucy', 'Bob', 'Holly', 'Alex', 'Mark', 'Sarah', 'Naomi'];
4342
+ tmp.sdd_1 = ['Helen', 'Kelvin', 'Josh', 'Cler', 'Anna', 'Emily', 'Tom', 'Peter', 'Kate', 'Lucy', 'Bob', 'Holly', 'Alex', 'Mark', 'Sarah', 'Naomi'];
4291
4343
  var tmp_0 = this;
4292
4344
  // Inline function 'kotlin.arrayOf' call
4293
4345
  // Inline function 'kotlin.js.unsafeCast' call
4294
4346
  // Inline function 'kotlin.js.asDynamic' call
4295
- tmp_0.sda_1 = ['\u0422\u0430\u043D\u044F', 'TheBest', '\u0425\u0430\u0440\u043A\u0456\u0432\u041C\u0456\u0441\u0442\u043E\u0413\u0435\u0440\u043E\u0439', '\u0412\u0430\u043B\u044F', '\u041C\u0430\u0440\u0433\u0430\u0440\u0438\u0442\u0430', 'Dasha', '\u0410\u0440\u0442\u0435\u043C', '\u041F\u0435\u0442\u0440\u043E\u0432\u0438\u0447', '\u041A\u0440\u0438\u0441', '\u041C\u0430\u0440\u0456\u0430\u043D\u0430', '\u0421\u0430\u043B\u0442\u0456\u0432\u043A\u0430', '\u042F\u043D\u0430', 'Alex', '\u041E\u0434\u0435\u0441\u0441\u0430\u041C\u0430\u043C\u0430', 'Vika', '\u0421\u0432\u0456\u0442\u043B\u0430\u043D\u0430'];
4347
+ tmp_0.tdd_1 = ['\u0422\u0430\u043D\u044F', 'TheBest', '\u0425\u0430\u0440\u043A\u0456\u0432\u041C\u0456\u0441\u0442\u043E\u0413\u0435\u0440\u043E\u0439', '\u0412\u0430\u043B\u044F', '\u041C\u0430\u0440\u0433\u0430\u0440\u0438\u0442\u0430', 'Dasha', '\u0410\u0440\u0442\u0435\u043C', '\u041F\u0435\u0442\u0440\u043E\u0432\u0438\u0447', '\u041A\u0440\u0438\u0441', '\u041C\u0430\u0440\u0456\u0430\u043D\u0430', '\u0421\u0430\u043B\u0442\u0456\u0432\u043A\u0430', '\u042F\u043D\u0430', 'Alex', '\u041E\u0434\u0435\u0441\u0441\u0430\u041C\u0430\u043C\u0430', 'Vika', '\u0421\u0432\u0456\u0442\u043B\u0430\u043D\u0430'];
4296
4348
  var tmp_1 = this;
4297
4349
  // Inline function 'kotlin.arrayOf' call
4298
4350
  // Inline function 'kotlin.js.unsafeCast' call
4299
4351
  // Inline function 'kotlin.js.asDynamic' call
4300
- tmp_1.tda_1 = ['Fedya', 'Shurik', 'Student', 'Student girl', 'District policeman', 'George', 'Zina', 'Shuller', 'Tanya', 'Katerina', 'Innocent', 'Lyolik', 'Nina', 'Experienced', 'Jigid', 'Just a Tsar'];
4352
+ tmp_1.udd_1 = ['Fedya', 'Shurik', 'Student', 'Student girl', 'District policeman', 'George', 'Zina', 'Shuller', 'Tanya', 'Katerina', 'Innocent', 'Lyolik', 'Nina', 'Experienced', 'Jigid', 'Just a Tsar'];
4301
4353
  var tmp_2 = this;
4302
4354
  // Inline function 'kotlin.arrayOf' call
4303
4355
  // Inline function 'kotlin.js.unsafeCast' call
4304
4356
  // Inline function 'kotlin.js.asDynamic' call
4305
- tmp_2.uda_1 = ['\u0423\u0441\u0456\u043C\u0414\u043E\u0431\u0440\u0430', '\u0410\u043B\u0435\u043A\u0441', 'MOLOTOK', '\u041B\u042F\u041B\u042F', '\u0406\u0412\u0410\u041D', '\u041C\u0438\u043A\u0438\u0442\u0430', '\u0410\u043B\u0456\u0441\u0430', '\u041C\u0430\u043A\u0441\u0438\u043C', '\u0421\u043E\u043B\u043E\u043C\u0456\u044F', '\u0414\u0436\u0435\u0432\u0435\u043B\u0456\u043D\u0430', '\u041A\u0441\u044E\u0445\u0430', '\u0422\u0410\u0420\u0410\u0421', '\u041E\u043B\u044F', '\u0414\u043E\u0420\u043E\u0431\u043E\u0442\u0438', '\u0421\u043B\u0430\u0432\u0430\u0417\u0421\u0423!', '\u0426\u0430\u0440\u044C\u0414\u0435\u0431\u0430'];
4357
+ tmp_2.vdd_1 = ['\u0423\u0441\u0456\u043C\u0414\u043E\u0431\u0440\u0430', '\u0410\u043B\u0435\u043A\u0441', 'MOLOTOK', '\u041B\u042F\u041B\u042F', '\u0406\u0412\u0410\u041D', '\u041C\u0438\u043A\u0438\u0442\u0430', '\u0410\u043B\u0456\u0441\u0430', '\u041C\u0430\u043A\u0441\u0438\u043C', '\u0421\u043E\u043B\u043E\u043C\u0456\u044F', '\u0414\u0436\u0435\u0432\u0435\u043B\u0456\u043D\u0430', '\u041A\u0441\u044E\u0445\u0430', '\u0422\u0410\u0420\u0410\u0421', '\u041E\u043B\u044F', '\u0414\u043E\u0420\u043E\u0431\u043E\u0442\u0438', '\u0421\u043B\u0430\u0432\u0430\u0417\u0421\u0423!', '\u0426\u0430\u0440\u044C\u0414\u0435\u0431\u0430'];
4306
4358
  }
4307
- var Companion_instance_10;
4359
+ var Companion_instance_12;
4308
4360
  function Companion_getInstance_5() {
4309
- if (Companion_instance_10 == null)
4361
+ if (Companion_instance_12 == null)
4310
4362
  new Companion_2();
4311
- return Companion_instance_10;
4363
+ return Companion_instance_12;
4312
4364
  }
4313
4365
  function AvatarSet(name, ordinal) {
4314
4366
  Enum.call(this, name, ordinal);
4315
4367
  }
4316
- protoOf(AvatarSet).mda = function () {
4368
+ protoOf(AvatarSet).ndd = function () {
4317
4369
  var tmp;
4318
4370
  switch (this.n2_1) {
4319
4371
  case 0:
4320
- tmp = Companion_getInstance_5().sda_1.length;
4372
+ tmp = Companion_getInstance_5().tdd_1.length;
4321
4373
  break;
4322
4374
  case 1:
4323
- tmp = Companion_getInstance_5().uda_1.length;
4375
+ tmp = Companion_getInstance_5().vdd_1.length;
4324
4376
  break;
4325
4377
  default:
4326
4378
  noWhenBranchMatchedException();
@@ -4328,14 +4380,14 @@
4328
4380
  }
4329
4381
  return tmp;
4330
4382
  };
4331
- protoOf(AvatarSet).pda = function (index) {
4383
+ protoOf(AvatarSet).qdd = function (index) {
4332
4384
  var tmp;
4333
4385
  switch (this.n2_1) {
4334
4386
  case 0:
4335
- tmp = Companion_getInstance_5().sda_1[index];
4387
+ tmp = Companion_getInstance_5().tdd_1[index];
4336
4388
  break;
4337
4389
  case 1:
4338
- tmp = Companion_getInstance_5().uda_1[index];
4390
+ tmp = Companion_getInstance_5().vdd_1[index];
4339
4391
  break;
4340
4392
  default:
4341
4393
  noWhenBranchMatchedException();
@@ -4344,8 +4396,8 @@
4344
4396
  return tmp;
4345
4397
  };
4346
4398
  function AvatarData(index, avatarSet) {
4347
- this.nda_1 = index;
4348
- this.oda_1 = avatarSet;
4399
+ this.odd_1 = index;
4400
+ this.pdd_1 = avatarSet;
4349
4401
  }
4350
4402
  function AvatarSet_ORIGIN_getInstance() {
4351
4403
  AvatarSet_initEntries();
@@ -4358,7 +4410,7 @@
4358
4410
  function GameResourcesImpl() {
4359
4411
  Companion_getInstance_5();
4360
4412
  }
4361
- protoOf(GameResourcesImpl).jda = function (playerId, existingNicknames) {
4413
+ protoOf(GameResourcesImpl).kdd = function (playerId, existingNicknames) {
4362
4414
  var data = getRandomAvatarData(this, existingNicknames);
4363
4415
  return new GameUserInfo(playerId, getNicknameByIndex(this, data), getAvatarUrlByIndex(this, data), true);
4364
4416
  };
@@ -4396,30 +4448,30 @@
4396
4448
  }
4397
4449
  function _get_controllerLogger__nbd727($this) {
4398
4450
  // Inline function 'kotlin.getValue' call
4399
- var this_0 = $this.cdb_1;
4451
+ var this_0 = $this.dde_1;
4400
4452
  controllerLogger$factory();
4401
4453
  return this_0.u();
4402
4454
  }
4403
4455
  function _get_di__ndbzja($this) {
4404
4456
  // Inline function 'kotlin.getValue' call
4405
- var this_0 = $this.ddb_1;
4457
+ var this_0 = $this.ede_1;
4406
4458
  di$factory();
4407
4459
  return this_0.u();
4408
4460
  }
4409
4461
  function createDI($this, combinedLogger, coreConfig, serverConfig, logicConfig, botConfig, dealerConfig, externalReducers, externalMiddlewares, externalModule) {
4410
- var tmp = Companion_instance_3;
4462
+ var tmp = Companion_instance_5;
4411
4463
  return tmp.a62(VOID, GameServerEngineControllerImpl$createDI$lambda(combinedLogger, externalModule, $this, coreConfig, serverConfig, logicConfig, botConfig, dealerConfig, externalReducers, externalMiddlewares));
4412
4464
  }
4413
4465
  function GameServerEngineControllerImpl$controllerLogger$delegate$lambda(this$0) {
4414
4466
  return function () {
4415
4467
  var tmp;
4416
- if (this$0.adb_1 == null) {
4468
+ if (this$0.bde_1 == null) {
4417
4469
  tmp = null;
4418
4470
  } else {
4419
4471
  // Inline function 'kotlin.let' call
4420
4472
  // Inline function 'kotlin.contracts.contract' call
4421
4473
  // Inline function 'GameServerEngineControllerImpl.controllerLogger$delegate.<anonymous>.<anonymous>' call
4422
- tmp = new CombinedRaspberryLogger(mutableListOf([new LoggerCallbacksWrapperLoggerOutput(this$0.adb_1)]));
4474
+ tmp = new CombinedRaspberryLogger(mutableListOf([new LoggerCallbacksWrapperLoggerOutput(this$0.bde_1)]));
4423
4475
  }
4424
4476
  var tmp1_elvis_lhs = tmp;
4425
4477
  return tmp1_elvis_lhs == null ? new PlatformRaspberryLogger() : tmp1_elvis_lhs;
@@ -4447,27 +4499,27 @@
4447
4499
  tmp_0.p65(tmp$ret$3);
4448
4500
  $this$DI.t61(jsonModule());
4449
4501
  $this$DI.t61(serverHelpersModule());
4450
- $this$DI.t61(randomOrgModule(this$0.bdb_1));
4502
+ $this$DI.t61(randomOrgModule(this$0.cde_1));
4451
4503
  return Unit_instance;
4452
4504
  };
4453
4505
  }
4454
4506
  function GameServerEngineControllerImpl$di$delegate$lambda(this$0) {
4455
4507
  return function () {
4456
- var tmp = Companion_instance_3;
4508
+ var tmp = Companion_instance_5;
4457
4509
  return tmp.a62(VOID, GameServerEngineControllerImpl$di$delegate$lambda$lambda(this$0));
4458
4510
  };
4459
4511
  }
4460
4512
  function _no_name_provided__qut3iv_4($item) {
4461
- this.jdb_1 = $item;
4513
+ this.kde_1 = $item;
4462
4514
  }
4463
- protoOf(_no_name_provided__qut3iv_4).b6o = function (action) {
4515
+ protoOf(_no_name_provided__qut3iv_4).c6o = function (action) {
4464
4516
  return isInterface(action, Action);
4465
4517
  };
4466
- protoOf(_no_name_provided__qut3iv_4).o9h = function (state, action) {
4467
- return this.jdb_1(state, isInterface(action, Action) ? action : THROW_CCE());
4518
+ protoOf(_no_name_provided__qut3iv_4).y9j = function (state, action) {
4519
+ return this.kde_1(state, isInterface(action, Action) ? action : THROW_CCE());
4468
4520
  };
4469
- protoOf(_no_name_provided__qut3iv_4).t6p = function (state, action) {
4470
- return this.o9h((state == null ? true : !(state == null)) ? state : THROW_CCE(), action);
4521
+ protoOf(_no_name_provided__qut3iv_4).u6p = function (state, action) {
4522
+ return this.y9j((state == null ? true : !(state == null)) ? state : THROW_CCE(), action);
4471
4523
  };
4472
4524
  function GameServerEngineControllerImpl$createGameEngineWithLogic$lambda$lambda($fileLoggerOutput) {
4473
4525
  return function ($this$singleton) {
@@ -4524,10 +4576,10 @@
4524
4576
  }
4525
4577
  function GameServerEngineControllerImpl$createGameEngineWithLogic$lambda_0($gameServer) {
4526
4578
  return function (it) {
4527
- var tmp0_elvis_lhs = Companion_instance_4.k9m(it);
4579
+ var tmp0_elvis_lhs = Companion_instance_6.u9o(it);
4528
4580
  var tmp;
4529
4581
  if (tmp0_elvis_lhs == null) {
4530
- var tmp1_safe_receiver = $gameServer.w6e().c6w_1;
4582
+ var tmp1_safe_receiver = $gameServer.x6e().d6w_1;
4531
4583
  tmp = tmp1_safe_receiver == null ? null : tmp1_safe_receiver.gameId;
4532
4584
  } else {
4533
4585
  tmp = tmp0_elvis_lhs;
@@ -4537,10 +4589,10 @@
4537
4589
  }
4538
4590
  function GameServerEngineControllerImpl$createGameEngineWithLogic$lambda_1($gameServer) {
4539
4591
  return function (it) {
4540
- var tmp0_elvis_lhs = Companion_instance_5.v9k(it);
4592
+ var tmp0_elvis_lhs = Companion_instance_7.f9n(it);
4541
4593
  var tmp;
4542
4594
  if (tmp0_elvis_lhs == null) {
4543
- var tmp1_safe_receiver = $gameServer.w6e().c6w_1;
4595
+ var tmp1_safe_receiver = $gameServer.x6e().d6w_1;
4544
4596
  tmp = tmp1_safe_receiver == null ? null : toLoggerPayload(tmp1_safe_receiver);
4545
4597
  } else {
4546
4598
  tmp = tmp0_elvis_lhs;
@@ -4559,7 +4611,7 @@
4559
4611
  // Inline function 'kotlin.contracts.contract' call
4560
4612
  $this$DI.t61(tmp0_safe_receiver);
4561
4613
  }
4562
- $this$DI.t61(dealerModule(this$0.randomPoolProvider, this$0.bdb_1));
4614
+ $this$DI.t61(dealerModule(this$0.randomPoolProvider, this$0.cde_1));
4563
4615
  $this$DI.t61(coreModule($coreConfig));
4564
4616
  $this$DI.t61(createGameServerDI($serverConfig, $logicConfig, $botConfig, $dealerConfig, $externalReducers, $externalMiddlewares));
4565
4617
  return Unit_instance;
@@ -4568,76 +4620,76 @@
4568
4620
  function GameServerEngineControllerImpl(loggerCallback, randomOrgConfig, production) {
4569
4621
  loggerCallback = loggerCallback === VOID ? null : loggerCallback;
4570
4622
  production = production === VOID ? true : production;
4571
- this.adb_1 = loggerCallback;
4572
- this.bdb_1 = randomOrgConfig;
4573
- AppEnvironment_getInstance().k6v(production ? AppEnvironmentValue_PRODUCTION_getInstance() : AppEnvironmentValue_DEVELOPMENT_getInstance());
4623
+ this.bde_1 = loggerCallback;
4624
+ this.cde_1 = randomOrgConfig;
4625
+ AppEnvironment_getInstance().l6v(production ? AppEnvironmentValue_PRODUCTION_getInstance() : AppEnvironmentValue_DEVELOPMENT_getInstance());
4574
4626
  var tmp = this;
4575
- tmp.cdb_1 = lazy(GameServerEngineControllerImpl$controllerLogger$delegate$lambda(this));
4627
+ tmp.dde_1 = lazy(GameServerEngineControllerImpl$controllerLogger$delegate$lambda(this));
4576
4628
  var tmp_0 = this;
4577
- tmp_0.ddb_1 = lazy(GameServerEngineControllerImpl$di$delegate$lambda(this));
4629
+ tmp_0.ede_1 = lazy(GameServerEngineControllerImpl$di$delegate$lambda(this));
4578
4630
  var tmp_1 = this;
4579
4631
  // Inline function 'org.kodein.di.instance' call
4580
4632
  var this_0 = _get_di__ndbzja(this);
4581
4633
  // Inline function 'org.kodein.type.generic' call
4582
4634
  var tmp_2 = typeToken(createKType(getKClass(ParserHelper), arrayOf([]), false));
4583
4635
  var tmp$ret$0 = isInterface(tmp_2, TypeToken) ? tmp_2 : THROW_CCE();
4584
- tmp_1.edb_1 = Instance(this_0, tmp$ret$0, null).m67(this, parser$factory());
4636
+ tmp_1.fde_1 = Instance(this_0, tmp$ret$0, null).m67(this, parser$factory());
4585
4637
  var tmp_3 = this;
4586
4638
  // Inline function 'org.kodein.di.instance' call
4587
4639
  var this_1 = _get_di__ndbzja(this);
4588
4640
  // Inline function 'org.kodein.type.generic' call
4589
4641
  var tmp_4 = typeToken(createKType(getKClass(GameHelper), arrayOf([]), false));
4590
4642
  var tmp$ret$2 = isInterface(tmp_4, TypeToken) ? tmp_4 : THROW_CCE();
4591
- tmp_3.fdb_1 = Instance(this_1, tmp$ret$2, null).m67(this, helper$factory());
4643
+ tmp_3.gde_1 = Instance(this_1, tmp$ret$2, null).m67(this, helper$factory());
4592
4644
  var tmp_5 = this;
4593
4645
  // Inline function 'org.kodein.di.instance' call
4594
4646
  var this_2 = _get_di__ndbzja(this);
4595
4647
  // Inline function 'org.kodein.type.generic' call
4596
4648
  var tmp_6 = typeToken(createKType(getKClass(GameResources), arrayOf([]), false));
4597
4649
  var tmp$ret$4 = isInterface(tmp_6, TypeToken) ? tmp_6 : THROW_CCE();
4598
- tmp_5.gdb_1 = Instance(this_2, tmp$ret$4, null).m67(this, resources$factory());
4650
+ tmp_5.hde_1 = Instance(this_2, tmp$ret$4, null).m67(this, resources$factory());
4599
4651
  var tmp_7 = this;
4600
4652
  // Inline function 'org.kodein.di.instance' call
4601
4653
  var this_3 = _get_di__ndbzja(this);
4602
4654
  // Inline function 'org.kodein.type.generic' call
4603
4655
  var tmp_8 = typeToken(createKType(getKClass(TestHelper), arrayOf([]), false));
4604
4656
  var tmp$ret$6 = isInterface(tmp_8, TypeToken) ? tmp_8 : THROW_CCE();
4605
- tmp_7.hdb_1 = Instance(this_3, tmp$ret$6, null).m67(this, test$factory());
4657
+ tmp_7.ide_1 = Instance(this_3, tmp$ret$6, null).m67(this, test$factory());
4606
4658
  var tmp_9 = this;
4607
4659
  // Inline function 'org.kodein.di.instance' call
4608
4660
  var this_4 = _get_di__ndbzja(this);
4609
4661
  // Inline function 'org.kodein.type.generic' call
4610
4662
  var tmp_10 = typeToken(createKType(getKClass(RandomPoolProvider), arrayOf([]), false));
4611
4663
  var tmp$ret$8 = isInterface(tmp_10, TypeToken) ? tmp_10 : THROW_CCE();
4612
- tmp_9.idb_1 = Instance(this_4, tmp$ret$8, null).m67(this, randomPoolProvider$factory());
4664
+ tmp_9.jde_1 = Instance(this_4, tmp$ret$8, null).m67(this, randomPoolProvider$factory());
4613
4665
  }
4614
- protoOf(GameServerEngineControllerImpl).scy = function () {
4666
+ protoOf(GameServerEngineControllerImpl).id1 = function () {
4615
4667
  // Inline function 'kotlin.getValue' call
4616
- var this_0 = this.edb_1;
4668
+ var this_0 = this.fde_1;
4617
4669
  parser$factory_0();
4618
4670
  return this_0.u();
4619
4671
  };
4620
- protoOf(GameServerEngineControllerImpl).wda = function () {
4672
+ protoOf(GameServerEngineControllerImpl).xdd = function () {
4621
4673
  // Inline function 'kotlin.getValue' call
4622
- var this_0 = this.fdb_1;
4674
+ var this_0 = this.gde_1;
4623
4675
  helper$factory_0();
4624
4676
  return this_0.u();
4625
4677
  };
4626
- protoOf(GameServerEngineControllerImpl).xda = function () {
4678
+ protoOf(GameServerEngineControllerImpl).ydd = function () {
4627
4679
  // Inline function 'kotlin.getValue' call
4628
- var this_0 = this.gdb_1;
4680
+ var this_0 = this.hde_1;
4629
4681
  resources$factory_0();
4630
4682
  return this_0.u();
4631
4683
  };
4632
- protoOf(GameServerEngineControllerImpl).vda = function () {
4684
+ protoOf(GameServerEngineControllerImpl).wdd = function () {
4633
4685
  // Inline function 'kotlin.getValue' call
4634
- var this_0 = this.hdb_1;
4686
+ var this_0 = this.ide_1;
4635
4687
  test$factory_0();
4636
4688
  return this_0.u();
4637
4689
  };
4638
- protoOf(GameServerEngineControllerImpl).yda = function () {
4690
+ protoOf(GameServerEngineControllerImpl).zdd = function () {
4639
4691
  // Inline function 'kotlin.getValue' call
4640
- var this_0 = this.idb_1;
4692
+ var this_0 = this.jde_1;
4641
4693
  randomPoolProvider$factory_0();
4642
4694
  return this_0.u();
4643
4695
  };
@@ -4647,8 +4699,8 @@
4647
4699
  protoOf(GameServerEngineControllerImpl).createGameEngine = function () {
4648
4700
  return this.createGameEngineWithLogic();
4649
4701
  };
4650
- protoOf(GameServerEngineControllerImpl).zda = function (reducers, middlewares, serverConfig, logicConfig, dealerConfig, coreConfig) {
4651
- var combinedLogger = Companion_instance_6.qm();
4702
+ protoOf(GameServerEngineControllerImpl).ade = function (reducers, middlewares, serverConfig, logicConfig, dealerConfig, coreConfig) {
4703
+ var combinedLogger = Companion_instance_8.qm();
4652
4704
  var tmp;
4653
4705
  if (coreConfig.fileLogsEnabled) {
4654
4706
  tmp = new FileLoggerOutputImpl();
@@ -4657,8 +4709,8 @@
4657
4709
  }
4658
4710
  var fileLoggerOutput = tmp;
4659
4711
  var tmp_0;
4660
- if (!(this.adb_1 == null)) {
4661
- tmp_0 = new CallbackWrapperLoggerOutput(new LoggerCallbacksWrapperLoggerOutput(this.adb_1));
4712
+ if (!(this.bde_1 == null)) {
4713
+ tmp_0 = new CallbackWrapperLoggerOutput(new LoggerCallbacksWrapperLoggerOutput(this.bde_1));
4662
4714
  } else {
4663
4715
  tmp_0 = null;
4664
4716
  }
@@ -4701,12 +4753,12 @@
4701
4753
  var gameServer = tmp_1.d63(tmp$ret$7, null);
4702
4754
  if (!(fileLoggerOutput == null)) {
4703
4755
  var tmp_3 = fileLoggerOutput;
4704
- tmp_3.z9l_1 = GameServerEngineControllerImpl$createGameEngineWithLogic$lambda_0(gameServer);
4756
+ tmp_3.j9o_1 = GameServerEngineControllerImpl$createGameEngineWithLogic$lambda_0(gameServer);
4705
4757
  combinedLogger.sm(fileLoggerOutput);
4706
4758
  }
4707
4759
  if (!(callbackWrapperLoggerOutput == null)) {
4708
4760
  var tmp_4 = callbackWrapperLoggerOutput;
4709
- tmp_4.x9k_1 = GameServerEngineControllerImpl$createGameEngineWithLogic$lambda_1(gameServer);
4761
+ tmp_4.h9n_1 = GameServerEngineControllerImpl$createGameEngineWithLogic$lambda_1(gameServer);
4710
4762
  combinedLogger.sm(callbackWrapperLoggerOutput);
4711
4763
  }
4712
4764
  return gameServer;
@@ -4816,13 +4868,13 @@
4816
4868
  }
4817
4869
  function _get_playerAnswerInteractor__msggz1($this) {
4818
4870
  // Inline function 'kotlin.getValue' call
4819
- var this_0 = $this.mdb_1;
4871
+ var this_0 = $this.nde_1;
4820
4872
  playerAnswerInteractor$factory_0();
4821
4873
  return this_0.u();
4822
4874
  }
4823
4875
  function TestHelperImpl$di$lambda$lambda(this$0) {
4824
4876
  return function ($this$singleton) {
4825
- return this$0.kdb_1;
4877
+ return this$0.lde_1;
4826
4878
  };
4827
4879
  }
4828
4880
  function TestHelperImpl$di$lambda(this$0) {
@@ -4851,20 +4903,20 @@
4851
4903
  return emptyMap();
4852
4904
  }
4853
4905
  function TestHelperImpl(logger) {
4854
- this.kdb_1 = logger;
4906
+ this.lde_1 = logger;
4855
4907
  var tmp = this;
4856
- var tmp_0 = Companion_instance_3;
4857
- tmp.ldb_1 = tmp_0.a62(VOID, TestHelperImpl$di$lambda(this));
4908
+ var tmp_0 = Companion_instance_5;
4909
+ tmp.mde_1 = tmp_0.a62(VOID, TestHelperImpl$di$lambda(this));
4858
4910
  var tmp_1 = this;
4859
4911
  // Inline function 'org.kodein.di.instance' call
4860
- var this_0 = this.ldb_1;
4912
+ var this_0 = this.mde_1;
4861
4913
  // Inline function 'org.kodein.type.generic' call
4862
4914
  var tmp_2 = typeToken(createKType(getKClass(PlayerAnswerInteractor), arrayOf([]), false));
4863
4915
  var tmp$ret$0 = isInterface(tmp_2, TypeToken) ? tmp_2 : THROW_CCE();
4864
- tmp_1.mdb_1 = Instance(this_0, tmp$ret$0, null).m67(this, playerAnswerInteractor$factory());
4916
+ tmp_1.nde_1 = Instance(this_0, tmp$ret$0, null).m67(this, playerAnswerInteractor$factory());
4865
4917
  }
4866
4918
  protoOf(TestHelperImpl).getPlayerAnswer = function (table, playerId, botConfig) {
4867
- return _get_playerAnswerInteractor__msggz1(this).h8x(playerId, table, botConfig);
4919
+ return _get_playerAnswerInteractor__msggz1(this).o8z(playerId, table, botConfig);
4868
4920
  };
4869
4921
  protoOf(TestHelperImpl).getPlayerAnswerFromClientAction = function (table, currentPlayerId, action, botConfig) {
4870
4922
  var mechanicAction = mapFromClient(action, new FromClientActionPayloadProvider(currentPlayerId, TestHelperImpl$getPlayerAnswerFromClientAction$lambda));
@@ -4872,7 +4924,7 @@
4872
4924
  var tmp$ret$0;
4873
4925
  $l$block_0: {
4874
4926
  // Inline function 'kotlin.collections.any' call
4875
- var this_0 = mechanicAction.q97();
4927
+ var this_0 = mechanicAction.a9a();
4876
4928
  var tmp;
4877
4929
  if (isInterface(this_0, Collection)) {
4878
4930
  tmp = this_0.p();
@@ -4905,7 +4957,7 @@
4905
4957
  var tmp$ret$0;
4906
4958
  $l$block_0: {
4907
4959
  // Inline function 'kotlin.collections.any' call
4908
- var this_0 = action.q97();
4960
+ var this_0 = action.a9a();
4909
4961
  var tmp;
4910
4962
  if (isInterface(this_0, Collection)) {
4911
4963
  tmp = this_0.p();
@@ -4947,9 +4999,11 @@
4947
4999
  return Module_init_$Create$('Server helpers Module', VOID, VOID, serverHelpersModule$lambda);
4948
5000
  }
4949
5001
  function serverHelpersModule$lambda($this$Module) {
5002
+ $this$Module.t61(get_ratingModule());
5003
+ $this$Module.t61(engineHelpersModule());
4950
5004
  // Inline function 'org.kodein.di.bind' call
4951
5005
  // Inline function 'org.kodein.type.generic' call
4952
- var tmp = typeToken(createKType(getKClass(ParserHelper), arrayOf([]), false));
5006
+ var tmp = typeToken(createKType(getKClass(GameHelper), arrayOf([]), false));
4953
5007
  var tmp$ret$0 = isInterface(tmp, TypeToken) ? tmp : THROW_CCE();
4954
5008
  var tmp_0 = $this$Module.r61(tmp$ret$0, null, null);
4955
5009
  // Inline function 'org.kodein.di.singleton' call
@@ -4958,13 +5012,13 @@
4958
5012
  var tmp_2 = $this$Module.u61();
4959
5013
  var tmp_3 = $this$Module.v61();
4960
5014
  // Inline function 'org.kodein.type.generic' call
4961
- var tmp_4 = typeToken(createKType(getKClass(ParserHelperImpl), arrayOf([]), false));
5015
+ var tmp_4 = typeToken(createKType(getKClass(GameHelperImpl), arrayOf([]), false));
4962
5016
  var tmp$ret$2 = isInterface(tmp_4, TypeToken) ? tmp_4 : THROW_CCE();
4963
5017
  var tmp$ret$3 = new Singleton(tmp_1, tmp_2, tmp_3, tmp$ret$2, null, true, creator);
4964
5018
  tmp_0.p65(tmp$ret$3);
4965
5019
  // Inline function 'org.kodein.di.bind' call
4966
5020
  // Inline function 'org.kodein.type.generic' call
4967
- var tmp_5 = typeToken(createKType(getKClass(GameHelper), arrayOf([]), false));
5021
+ var tmp_5 = typeToken(createKType(getKClass(TestHelper), arrayOf([]), false));
4968
5022
  var tmp$ret$4 = isInterface(tmp_5, TypeToken) ? tmp_5 : THROW_CCE();
4969
5023
  var tmp_6 = $this$Module.r61(tmp$ret$4, null, null);
4970
5024
  // Inline function 'org.kodein.di.singleton' call
@@ -4973,13 +5027,13 @@
4973
5027
  var tmp_8 = $this$Module.u61();
4974
5028
  var tmp_9 = $this$Module.v61();
4975
5029
  // Inline function 'org.kodein.type.generic' call
4976
- var tmp_10 = typeToken(createKType(getKClass(GameHelperImpl), arrayOf([]), false));
5030
+ var tmp_10 = typeToken(createKType(getKClass(TestHelperImpl), arrayOf([]), false));
4977
5031
  var tmp$ret$6 = isInterface(tmp_10, TypeToken) ? tmp_10 : THROW_CCE();
4978
5032
  var tmp$ret$7 = new Singleton(tmp_7, tmp_8, tmp_9, tmp$ret$6, null, true, creator_0);
4979
5033
  tmp_6.p65(tmp$ret$7);
4980
5034
  // Inline function 'org.kodein.di.bind' call
4981
5035
  // Inline function 'org.kodein.type.generic' call
4982
- var tmp_11 = typeToken(createKType(getKClass(TestHelper), arrayOf([]), false));
5036
+ var tmp_11 = typeToken(createKType(getKClass(GameResources), arrayOf([]), false));
4983
5037
  var tmp$ret$8 = isInterface(tmp_11, TypeToken) ? tmp_11 : THROW_CCE();
4984
5038
  var tmp_12 = $this$Module.r61(tmp$ret$8, null, null);
4985
5039
  // Inline function 'org.kodein.di.singleton' call
@@ -4988,46 +5042,16 @@
4988
5042
  var tmp_14 = $this$Module.u61();
4989
5043
  var tmp_15 = $this$Module.v61();
4990
5044
  // Inline function 'org.kodein.type.generic' call
4991
- var tmp_16 = typeToken(createKType(getKClass(TestHelperImpl), arrayOf([]), false));
5045
+ var tmp_16 = typeToken(createKType(getKClass(GameResourcesImpl), arrayOf([]), false));
4992
5046
  var tmp$ret$10 = isInterface(tmp_16, TypeToken) ? tmp_16 : THROW_CCE();
4993
5047
  var tmp$ret$11 = new Singleton(tmp_13, tmp_14, tmp_15, tmp$ret$10, null, true, creator_1);
4994
5048
  tmp_12.p65(tmp$ret$11);
4995
- // Inline function 'org.kodein.di.bind' call
4996
- // Inline function 'org.kodein.type.generic' call
4997
- var tmp_17 = typeToken(createKType(getKClass(GameResources), arrayOf([]), false));
4998
- var tmp$ret$12 = isInterface(tmp_17, TypeToken) ? tmp_17 : THROW_CCE();
4999
- var tmp_18 = $this$Module.r61(tmp$ret$12, null, null);
5000
- // Inline function 'org.kodein.di.singleton' call
5001
- var creator_2 = serverHelpersModule$lambda$lambda_2;
5002
- var tmp_19 = $this$Module.w61();
5003
- var tmp_20 = $this$Module.u61();
5004
- var tmp_21 = $this$Module.v61();
5005
- // Inline function 'org.kodein.type.generic' call
5006
- var tmp_22 = typeToken(createKType(getKClass(GameResourcesImpl), arrayOf([]), false));
5007
- var tmp$ret$14 = isInterface(tmp_22, TypeToken) ? tmp_22 : THROW_CCE();
5008
- var tmp$ret$15 = new Singleton(tmp_19, tmp_20, tmp_21, tmp$ret$14, null, true, creator_2);
5009
- tmp_18.p65(tmp$ret$15);
5010
5049
  return Unit_instance;
5011
5050
  }
5012
5051
  function serverHelpersModule$lambda$lambda($this$singleton) {
5013
- // Inline function 'org.kodein.di.instance' call
5014
- var tmp = $this$singleton.e63();
5015
- // Inline function 'org.kodein.type.generic' call
5016
- var tmp_0 = typeToken(createKType(getKClass(Json), arrayOf([]), false));
5017
- var tmp$ret$0 = isInterface(tmp_0, TypeToken) ? tmp_0 : THROW_CCE();
5018
- var tmp_1 = tmp.d63(tmp$ret$0, null);
5019
- // Inline function 'org.kodein.di.instance' call
5020
- var tmp_2 = $this$singleton.e63();
5021
- // Inline function 'org.kodein.type.generic' call
5022
- var tmp_3 = typeToken(createKType(getKClass(EncoderDecoderProvider), arrayOf([]), false));
5023
- var tmp$ret$2 = isInterface(tmp_3, TypeToken) ? tmp_3 : THROW_CCE();
5024
- var tmp$ret$3 = tmp_2.d63(tmp$ret$2, null);
5025
- return new ParserHelperImpl(tmp_1, tmp$ret$3);
5026
- }
5027
- function serverHelpersModule$lambda$lambda_0($this$singleton) {
5028
5052
  return new GameHelperImpl();
5029
5053
  }
5030
- function serverHelpersModule$lambda$lambda_1($this$singleton) {
5054
+ function serverHelpersModule$lambda$lambda_0($this$singleton) {
5031
5055
  // Inline function 'org.kodein.di.instance' call
5032
5056
  var tmp = $this$singleton.e63();
5033
5057
  // Inline function 'org.kodein.type.generic' call
@@ -5036,7 +5060,7 @@
5036
5060
  var tmp$ret$1 = tmp.d63(tmp$ret$0, null);
5037
5061
  return new TestHelperImpl(tmp$ret$1);
5038
5062
  }
5039
- function serverHelpersModule$lambda$lambda_2($this$singleton) {
5063
+ function serverHelpersModule$lambda$lambda_1($this$singleton) {
5040
5064
  return new GameResourcesImpl();
5041
5065
  }
5042
5066
  //region block: post-declaration
@@ -5047,48 +5071,48 @@
5047
5071
  return this.w5o();
5048
5072
  });
5049
5073
  defineProp(protoOf(GameServer), 'table', function () {
5050
- return this.e6x();
5074
+ return this.f6x();
5051
5075
  });
5052
5076
  defineProp(protoOf(GameServer), 'isTableExists', function () {
5053
- return this.f6x();
5077
+ return this.g6x();
5054
5078
  });
5055
5079
  defineProp(protoOf(GameServer), 'gameLifecycleState', function () {
5056
- return this.g6x();
5080
+ return this.h6x();
5057
5081
  });
5058
- protoOf(UpdateServerConfigAction).o6n = get_actionTag;
5082
+ protoOf(UpdateServerConfigAction).p6n = get_actionTag;
5059
5083
  defineProp(protoOf(UpdateServerConfigAction), 'actionTag', function () {
5060
- return this.o6n();
5084
+ return this.p6n();
5061
5085
  });
5062
- protoOf(AddSpectatorsAction).o6n = get_actionTag;
5086
+ protoOf(AddSpectatorsAction).p6n = get_actionTag;
5063
5087
  defineProp(protoOf(AddSpectatorsAction), 'actionTag', function () {
5064
- return this.o6n();
5088
+ return this.p6n();
5065
5089
  });
5066
- protoOf(RemoveSpectatorsAction).o6n = get_actionTag;
5090
+ protoOf(RemoveSpectatorsAction).p6n = get_actionTag;
5067
5091
  defineProp(protoOf(RemoveSpectatorsAction), 'actionTag', function () {
5068
- return this.o6n();
5092
+ return this.p6n();
5069
5093
  });
5070
5094
  protoOf(GameResourcesImpl).createBotUser = createBotUser;
5071
5095
  protoOf(GameServerEngineControllerImpl).createGameEngineWithLogic = createGameEngineWithLogic;
5072
5096
  defineProp(protoOf(GameServerEngineControllerImpl), 'parser', function () {
5073
- return this.scy();
5097
+ return this.id1();
5074
5098
  });
5075
5099
  defineProp(protoOf(GameServerEngineControllerImpl), 'helper', function () {
5076
- return this.wda();
5100
+ return this.xdd();
5077
5101
  });
5078
5102
  defineProp(protoOf(GameServerEngineControllerImpl), 'resources', function () {
5079
- return this.xda();
5103
+ return this.ydd();
5080
5104
  });
5081
5105
  defineProp(protoOf(GameServerEngineControllerImpl), 'test', function () {
5082
- return this.vda();
5106
+ return this.wdd();
5083
5107
  });
5084
5108
  defineProp(protoOf(GameServerEngineControllerImpl), 'randomPoolProvider', function () {
5085
- return this.yda();
5109
+ return this.zdd();
5086
5110
  });
5087
5111
  //endregion
5088
5112
  //region block: init
5089
- Companion_instance_7 = new Companion();
5090
- Companion_instance_8 = new Companion_0();
5091
- Companion_instance_9 = new Companion_1();
5113
+ Companion_instance_9 = new Companion();
5114
+ Companion_instance_10 = new Companion_0();
5115
+ Companion_instance_11 = new Companion_1();
5092
5116
  //endregion
5093
5117
  //region block: exports
5094
5118
  function $jsExportAll$(_) {