client_plugin_logic_deb 1.8.244 → 1.8.246

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1,8 +1,8 @@
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  (function (factory) {
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  if (typeof define === 'function' && define.amd)
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- define(['exports', './kotlin-kotlin-stdlib.js', './Logic_Debertz-engine.js', './kotlinx-coroutines-core.js', './Logic_Debertz-core.js', './raspberry-cardgame-lib-logger.js', './Kosi-Kaverit-kaverit.js', './Kosi-Kodein-kodein-di.js', './raspberry-cardgame-lib-random.js', './kotlinx-atomicfu.js', './kotlinx-serialization-kotlinx-serialization-json.js'], factory);
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+ define(['exports', './kotlin-kotlin-stdlib.js', './Logic_Debertz-engine.js', './kotlinx-coroutines-core.js', './raspberry-cardgame-lib-random.js', './Logic_Debertz-core.js', './raspberry-cardgame-lib-logger.js', './Kosi-Kaverit-kaverit.js', './Kosi-Kodein-kodein-di.js', './kotlinx-atomicfu.js'], factory);
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  else if (typeof exports === 'object')
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- factory(module.exports, require('./kotlin-kotlin-stdlib.js'), require('./Logic_Debertz-engine.js'), require('./kotlinx-coroutines-core.js'), require('./Logic_Debertz-core.js'), require('./raspberry-cardgame-lib-logger.js'), require('./Kosi-Kaverit-kaverit.js'), require('./Kosi-Kodein-kodein-di.js'), require('./raspberry-cardgame-lib-random.js'), require('./kotlinx-atomicfu.js'), require('./kotlinx-serialization-kotlinx-serialization-json.js'));
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+ factory(module.exports, require('./kotlin-kotlin-stdlib.js'), require('./Logic_Debertz-engine.js'), require('./kotlinx-coroutines-core.js'), require('./raspberry-cardgame-lib-random.js'), require('./Logic_Debertz-core.js'), require('./raspberry-cardgame-lib-logger.js'), require('./Kosi-Kaverit-kaverit.js'), require('./Kosi-Kodein-kodein-di.js'), require('./kotlinx-atomicfu.js'));
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  else {
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  if (typeof globalThis['kotlin-kotlin-stdlib'] === 'undefined') {
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  throw new Error("Error loading module 'Logic_Debertz-game_server'. Its dependency 'kotlin-kotlin-stdlib' was not found. Please, check whether 'kotlin-kotlin-stdlib' is loaded prior to 'Logic_Debertz-game_server'.");
@@ -13,6 +13,9 @@
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  if (typeof globalThis['kotlinx-coroutines-core'] === 'undefined') {
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  throw new Error("Error loading module 'Logic_Debertz-game_server'. Its dependency 'kotlinx-coroutines-core' was not found. Please, check whether 'kotlinx-coroutines-core' is loaded prior to 'Logic_Debertz-game_server'.");
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  }
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+ if (typeof globalThis['raspberry-cardgame-lib-random'] === 'undefined') {
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+ throw new Error("Error loading module 'Logic_Debertz-game_server'. Its dependency 'raspberry-cardgame-lib-random' was not found. Please, check whether 'raspberry-cardgame-lib-random' is loaded prior to 'Logic_Debertz-game_server'.");
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+ }
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  if (typeof globalThis['Logic_Debertz-core'] === 'undefined') {
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  throw new Error("Error loading module 'Logic_Debertz-game_server'. Its dependency 'Logic_Debertz-core' was not found. Please, check whether 'Logic_Debertz-core' is loaded prior to 'Logic_Debertz-game_server'.");
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  }
@@ -25,18 +28,12 @@
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  if (typeof globalThis['Kosi-Kodein-kodein-di'] === 'undefined') {
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  throw new Error("Error loading module 'Logic_Debertz-game_server'. Its dependency 'Kosi-Kodein-kodein-di' was not found. Please, check whether 'Kosi-Kodein-kodein-di' is loaded prior to 'Logic_Debertz-game_server'.");
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  }
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- if (typeof globalThis['raspberry-cardgame-lib-random'] === 'undefined') {
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- throw new Error("Error loading module 'Logic_Debertz-game_server'. Its dependency 'raspberry-cardgame-lib-random' was not found. Please, check whether 'raspberry-cardgame-lib-random' is loaded prior to 'Logic_Debertz-game_server'.");
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- }
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  if (typeof globalThis['kotlinx-atomicfu'] === 'undefined') {
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  throw new Error("Error loading module 'Logic_Debertz-game_server'. Its dependency 'kotlinx-atomicfu' was not found. Please, check whether 'kotlinx-atomicfu' is loaded prior to 'Logic_Debertz-game_server'.");
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  }
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- if (typeof globalThis['kotlinx-serialization-kotlinx-serialization-json'] === 'undefined') {
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- throw new Error("Error loading module 'Logic_Debertz-game_server'. Its dependency 'kotlinx-serialization-kotlinx-serialization-json' was not found. Please, check whether 'kotlinx-serialization-kotlinx-serialization-json' is loaded prior to 'Logic_Debertz-game_server'.");
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- }
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- globalThis['Logic_Debertz-game_server'] = factory(typeof globalThis['Logic_Debertz-game_server'] === 'undefined' ? {} : globalThis['Logic_Debertz-game_server'], globalThis['kotlin-kotlin-stdlib'], globalThis['Logic_Debertz-engine'], globalThis['kotlinx-coroutines-core'], globalThis['Logic_Debertz-core'], globalThis['raspberry-cardgame-lib-logger'], globalThis['Kosi-Kaverit-kaverit'], globalThis['Kosi-Kodein-kodein-di'], globalThis['raspberry-cardgame-lib-random'], globalThis['kotlinx-atomicfu'], globalThis['kotlinx-serialization-kotlinx-serialization-json']);
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+ globalThis['Logic_Debertz-game_server'] = factory(typeof globalThis['Logic_Debertz-game_server'] === 'undefined' ? {} : globalThis['Logic_Debertz-game_server'], globalThis['kotlin-kotlin-stdlib'], globalThis['Logic_Debertz-engine'], globalThis['kotlinx-coroutines-core'], globalThis['raspberry-cardgame-lib-random'], globalThis['Logic_Debertz-core'], globalThis['raspberry-cardgame-lib-logger'], globalThis['Kosi-Kaverit-kaverit'], globalThis['Kosi-Kodein-kodein-di'], globalThis['kotlinx-atomicfu']);
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  }
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- }(function (_, kotlin_kotlin, kotlin_io_raspberryapps_game_engine_engine, kotlin_org_jetbrains_kotlinx_kotlinx_coroutines_core, kotlin_io_raspberryapps_game_engine_core, kotlin_io_raspberryapps_cardgame_logger, kotlin_org_kodein_type_kaverit, kotlin_org_kodein_di_kodein_di, kotlin_io_raspberryapps_cardgame_random, kotlin_org_jetbrains_kotlinx_atomicfu, kotlin_org_jetbrains_kotlinx_kotlinx_serialization_json) {
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+ }(function (_, kotlin_kotlin, kotlin_io_raspberryapps_game_engine_engine, kotlin_org_jetbrains_kotlinx_kotlinx_coroutines_core, kotlin_io_raspberryapps_cardgame_random, kotlin_io_raspberryapps_game_engine_core, kotlin_io_raspberryapps_cardgame_logger, kotlin_org_kodein_type_kaverit, kotlin_org_kodein_di_kodein_di, kotlin_org_jetbrains_kotlinx_atomicfu) {
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  'use strict';
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  //region block: imports
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  var imul = Math.imul;
@@ -44,10 +41,10 @@
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  var Unit_instance = kotlin_kotlin.$_$.p5;
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  var protoOf = kotlin_kotlin.$_$.uc;
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  var THROW_CCE = kotlin_kotlin.$_$.sg;
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- var ToClientAction = kotlin_io_raspberryapps_game_engine_engine.$_$.f5;
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+ var ToClientAction = kotlin_io_raspberryapps_game_engine_engine.$_$.g5;
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  var initMetadataForLambda = kotlin_kotlin.$_$.xb;
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  var VOID = kotlin_kotlin.$_$.f;
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- var AppState = kotlin_io_raspberryapps_game_engine_engine.$_$.g8;
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+ var AppState = kotlin_io_raspberryapps_game_engine_engine.$_$.h8;
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  var initMetadataForCompanion = kotlin_kotlin.$_$.ub;
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  var equals = kotlin_kotlin.$_$.lb;
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  var FunctionAdapter = kotlin_kotlin.$_$.za;
@@ -55,34 +52,39 @@
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  var FlowCollector = kotlin_org_jetbrains_kotlinx_kotlinx_coroutines_core.$_$.s;
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  var hashCode = kotlin_kotlin.$_$.sb;
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  var initMetadataForClass = kotlin_kotlin.$_$.tb;
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+ var SecureRandom = kotlin_io_raspberryapps_cardgame_random.$_$.j;
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  var CoroutineScope = kotlin_org_jetbrains_kotlinx_kotlinx_coroutines_core.$_$.o1;
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  var get_COROUTINE_SUSPENDED = kotlin_kotlin.$_$.ga;
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  var distinctUntilChanged = kotlin_org_jetbrains_kotlinx_kotlinx_coroutines_core.$_$.y;
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  var Store = kotlin_io_raspberryapps_game_engine_core.$_$.j3;
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- var get_isCreated = kotlin_io_raspberryapps_game_engine_engine.$_$.l8;
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- var PlayerReadyFromClientAction = kotlin_io_raspberryapps_game_engine_engine.$_$.z4;
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+ var get_isCreated = kotlin_io_raspberryapps_game_engine_engine.$_$.m8;
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+ var PlayerReadyFromClientAction = kotlin_io_raspberryapps_game_engine_engine.$_$.a5;
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  var PlayerConnectionState_LOST_CONNECTION_getInstance = kotlin_io_raspberryapps_game_engine_core.$_$.l4;
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- var PlayerConnectionUpdateAction = kotlin_io_raspberryapps_game_engine_engine.$_$.i7;
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+ var PlayerConnectionUpdateAction = kotlin_io_raspberryapps_game_engine_engine.$_$.j7;
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  var PlayerConnectionState_LIVE_getInstance = kotlin_io_raspberryapps_game_engine_core.$_$.k4;
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  var PlayerConnectionState_LEFT_getInstance = kotlin_io_raspberryapps_game_engine_core.$_$.j4;
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  var toList = kotlin_kotlin.$_$.t9;
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  var getPlayer = kotlin_io_raspberryapps_game_engine_core.$_$.p;
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- var GameEngineConfig_instance = kotlin_io_raspberryapps_game_engine_core.$_$.t5;
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+ var GameEngineConfig_instance = kotlin_io_raspberryapps_game_engine_core.$_$.u5;
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  var toMutableList = kotlin_kotlin.$_$.w9;
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  var sortWithItem = kotlin_io_raspberryapps_game_engine_core.$_$.y3;
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- var StartGameMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.x6;
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+ var StartGameMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.y6;
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+ var RestartRoundReason_getInstance = kotlin_io_raspberryapps_game_engine_core.$_$.t5;
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+ var Companion_instance = kotlin_io_raspberryapps_game_engine_engine.$_$.qa;
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+ var ContinueGameMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.g6;
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+ var SceneEndedMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.g7;
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  var Reason_GAME_NOT_EXISTS_getInstance = kotlin_io_raspberryapps_game_engine_core.$_$.o4;
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  var GameErrorReason = kotlin_io_raspberryapps_game_engine_core.$_$.t1;
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- var TerminationState = kotlin_io_raspberryapps_game_engine_engine.$_$.h8;
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- var FinishGameMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.h6;
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- var ClearAction = kotlin_io_raspberryapps_game_engine_engine.$_$.h7;
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+ var TerminationState = kotlin_io_raspberryapps_game_engine_engine.$_$.i8;
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+ var FinishGameMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.i6;
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+ var ClearAction = kotlin_io_raspberryapps_game_engine_engine.$_$.i7;
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  var toDomainEnumSafe = kotlin_io_raspberryapps_game_engine_core.$_$.a4;
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- var Companion_instance = kotlin_io_raspberryapps_game_engine_engine.$_$.qa;
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+ var Companion_instance_0 = kotlin_io_raspberryapps_game_engine_engine.$_$.sa;
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  var Reason_DEPLOY_getInstance = kotlin_io_raspberryapps_game_engine_core.$_$.t4;
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  var GameFinishedReason = kotlin_io_raspberryapps_game_engine_core.$_$.u1;
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  var Reason_SERVER_ERROR_getInstance = kotlin_io_raspberryapps_game_engine_core.$_$.r4;
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  var noWhenBranchMatchedException = kotlin_kotlin.$_$.qh;
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- var BaseGame = kotlin_io_raspberryapps_game_engine_engine.$_$.m8;
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+ var BaseGame = kotlin_io_raspberryapps_game_engine_engine.$_$.n8;
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  var emptyList = kotlin_kotlin.$_$.n7;
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  var RaspberryLogger = kotlin_io_raspberryapps_cardgame_logger.$_$.g;
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  var getKClass = kotlin_kotlin.$_$.e;
@@ -91,10 +93,10 @@
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  var typeToken = kotlin_org_kodein_type_kaverit.$_$.d;
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  var TypeToken = kotlin_org_kodein_type_kaverit.$_$.b;
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  var Instance = kotlin_org_kodein_di_kodein_di.$_$.f;
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- var PlayerConnectionInteractor = kotlin_io_raspberryapps_game_engine_engine.$_$.n4;
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- var CustomRandom = kotlin_io_raspberryapps_cardgame_random.$_$.j;
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+ var PlayerConnectionInteractor = kotlin_io_raspberryapps_game_engine_engine.$_$.o4;
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+ var lazy = kotlin_kotlin.$_$.ph;
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  var plus = kotlin_kotlin.$_$.z8;
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- var GameStore = kotlin_io_raspberryapps_game_engine_engine.$_$.o8;
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+ var GameStore = kotlin_io_raspberryapps_game_engine_engine.$_$.p8;
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  var defineProp = kotlin_kotlin.$_$.kb;
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  var KProperty1 = kotlin_kotlin.$_$.pd;
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  var getPropertyCallableRef = kotlin_kotlin.$_$.qb;
@@ -103,28 +105,28 @@
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  var Enum = kotlin_kotlin.$_$.hg;
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  var getBooleanHashCode = kotlin_kotlin.$_$.ob;
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  var Module_init_$Create$ = kotlin_org_kodein_di_kodein_di.$_$.a;
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- var StoreContract = kotlin_io_raspberryapps_game_engine_engine.$_$.n7;
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+ var StoreContract = kotlin_io_raspberryapps_game_engine_engine.$_$.o7;
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  var ServerReduxConfig = kotlin_io_raspberryapps_game_engine_engine.$_$.d;
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  var Singleton = kotlin_org_kodein_di_kodein_di.$_$.d;
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- var StateProvider = kotlin_io_raspberryapps_game_engine_engine.$_$.p8;
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+ var StateProvider = kotlin_io_raspberryapps_game_engine_engine.$_$.q8;
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  var Provider = kotlin_org_kodein_di_kodein_di.$_$.c;
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- var TableLifecycleReducer = kotlin_io_raspberryapps_game_engine_engine.$_$.e8;
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+ var TableLifecycleReducer = kotlin_io_raspberryapps_game_engine_engine.$_$.f8;
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  var RandomPoolProvider = kotlin_io_raspberryapps_cardgame_random.$_$.i;
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- var PlayerTurnMechanicReducer = kotlin_io_raspberryapps_game_engine_engine.$_$.c8;
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+ var PlayerTurnMechanicReducer = kotlin_io_raspberryapps_game_engine_engine.$_$.d8;
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  var IdsProvider = kotlin_io_raspberryapps_game_engine_core.$_$.e2;
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- var EngineLogicConfig = kotlin_io_raspberryapps_game_engine_engine.$_$.u3;
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- var jsonModule = kotlin_io_raspberryapps_game_engine_engine.$_$.e4;
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- var getEngineGameModule = kotlin_io_raspberryapps_game_engine_engine.$_$.d4;
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- var MechanicLifecycleReducer = kotlin_io_raspberryapps_game_engine_engine.$_$.b8;
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- var GameStoreContract = kotlin_io_raspberryapps_game_engine_engine.$_$.n8;
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+ var EngineLogicConfig = kotlin_io_raspberryapps_game_engine_engine.$_$.w3;
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+ var jsonModule = kotlin_io_raspberryapps_game_engine_engine.$_$.f4;
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+ var getEngineGameModule = kotlin_io_raspberryapps_game_engine_engine.$_$.e4;
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+ var MechanicLifecycleReducer = kotlin_io_raspberryapps_game_engine_engine.$_$.c8;
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+ var GameStoreContract = kotlin_io_raspberryapps_game_engine_engine.$_$.o8;
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  var initMetadataForInterface = kotlin_kotlin.$_$.wb;
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  var LinkedHashMap_init_$Create$ = kotlin_kotlin.$_$.w;
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  var ArrayList_init_$Create$ = kotlin_kotlin.$_$.n;
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  var ArrayList_init_$Create$_0 = kotlin_kotlin.$_$.m;
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- var CombinedToClientAction = kotlin_io_raspberryapps_game_engine_engine.$_$.d5;
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+ var CombinedToClientAction = kotlin_io_raspberryapps_game_engine_engine.$_$.e5;
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  var single = kotlin_kotlin.$_$.i9;
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  var copyToArray = kotlin_kotlin.$_$.i7;
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- var ActionDeliveryPayload = kotlin_io_raspberryapps_game_engine_engine.$_$.c5;
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+ var ActionDeliveryPayload = kotlin_io_raspberryapps_game_engine_engine.$_$.d5;
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  var toString = kotlin_kotlin.$_$.yc;
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  var getStringHashCode = kotlin_kotlin.$_$.rb;
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  var KtList = kotlin_kotlin.$_$.x5;
@@ -140,94 +142,92 @@
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  var flatMapConcat = kotlin_org_jetbrains_kotlinx_kotlinx_coroutines_core.$_$.b1;
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  var get_actionTag = kotlin_io_raspberryapps_game_engine_core.$_$.f3;
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  var Action = kotlin_io_raspberryapps_game_engine_core.$_$.g3;
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- var ValidationStoreContract = kotlin_io_raspberryapps_game_engine_engine.$_$.p7;
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- var TimersStoreContract = kotlin_io_raspberryapps_game_engine_engine.$_$.o7;
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- var BotGameStoreContract = kotlin_io_raspberryapps_game_engine_engine.$_$.j7;
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- var GameMechanicStoreContract = kotlin_io_raspberryapps_game_engine_engine.$_$.l7;
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- var FileLoggerStoreContract = kotlin_io_raspberryapps_game_engine_engine.$_$.k7;
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+ var ValidationStoreContract = kotlin_io_raspberryapps_game_engine_engine.$_$.q7;
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+ var TimersStoreContract = kotlin_io_raspberryapps_game_engine_engine.$_$.p7;
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+ var BotGameStoreContract = kotlin_io_raspberryapps_game_engine_engine.$_$.k7;
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+ var GameMechanicStoreContract = kotlin_io_raspberryapps_game_engine_engine.$_$.m7;
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+ var FileLoggerStoreContract = kotlin_io_raspberryapps_game_engine_engine.$_$.l7;
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  var AsyncProvider = kotlin_io_raspberryapps_game_engine_core.$_$.d2;
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- var LastCardInteractor = kotlin_io_raspberryapps_game_engine_engine.$_$.h4;
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- var EngineBotConfig = kotlin_io_raspberryapps_game_engine_engine.$_$.t3;
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- var ScenePositionProvider = kotlin_io_raspberryapps_game_engine_engine.$_$.r4;
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+ var LastCardInteractor = kotlin_io_raspberryapps_game_engine_engine.$_$.i4;
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+ var EngineBotConfig = kotlin_io_raspberryapps_game_engine_engine.$_$.v3;
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+ var ScenePositionProvider = kotlin_io_raspberryapps_game_engine_engine.$_$.s4;
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  var listOf = kotlin_kotlin.$_$.q8;
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- var checkBotsMiddleware = kotlin_io_raspberryapps_game_engine_engine.$_$.y7;
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+ var checkBotsMiddleware = kotlin_io_raspberryapps_game_engine_engine.$_$.z7;
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  var listOfNotNull = kotlin_kotlin.$_$.n8;
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- var playerConnectionUpdateMiddleware = kotlin_io_raspberryapps_game_engine_engine.$_$.s7;
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- var playerReconnectionWaitingTimerTickMiddleware = kotlin_io_raspberryapps_game_engine_engine.$_$.t7;
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+ var playerConnectionUpdateMiddleware = kotlin_io_raspberryapps_game_engine_engine.$_$.t7;
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+ var playerReconnectionWaitingTimerTickMiddleware = kotlin_io_raspberryapps_game_engine_engine.$_$.u7;
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  var listOfNotNull_0 = kotlin_kotlin.$_$.o8;
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- var roundLifecycleMiddleware = kotlin_io_raspberryapps_game_engine_engine.$_$.q7;
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- var playerTurnTimeoutWhenHostMiddleware = kotlin_io_raspberryapps_game_engine_engine.$_$.w7;
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+ var roundLifecycleMiddleware = kotlin_io_raspberryapps_game_engine_engine.$_$.r7;
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+ var playerTurnTimeoutWhenHostMiddleware = kotlin_io_raspberryapps_game_engine_engine.$_$.x7;
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  var listOf_0 = kotlin_kotlin.$_$.p8;
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- var clearOnFinishMiddleware = kotlin_io_raspberryapps_game_engine_engine.$_$.x7;
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- var putPlayerLastCardMiddleware = kotlin_io_raspberryapps_game_engine_engine.$_$.r7;
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- var RoundEndedAction = kotlin_io_raspberryapps_game_engine_engine.$_$.b6;
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+ var clearOnFinishMiddleware = kotlin_io_raspberryapps_game_engine_engine.$_$.y7;
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+ var putPlayerLastCardMiddleware = kotlin_io_raspberryapps_game_engine_engine.$_$.s7;
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+ var RoundEndedAction = kotlin_io_raspberryapps_game_engine_engine.$_$.c6;
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  var Middleware = kotlin_io_raspberryapps_game_engine_core.$_$.h3;
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- var MechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.l6;
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- var RoomActionPayload = kotlin_io_raspberryapps_game_engine_engine.$_$.e5;
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- var mapToClient = kotlin_io_raspberryapps_game_engine_engine.$_$.p5;
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- var PlayerConnectionChangedMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.q6;
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- var UserMessage = kotlin_io_raspberryapps_game_engine_engine.$_$.p;
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- var mapToClient_0 = kotlin_io_raspberryapps_game_engine_engine.$_$.u5;
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- var MessageMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.m6;
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- var mapToClient_1 = kotlin_io_raspberryapps_game_engine_engine.$_$.n5;
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- var WinnerCombinationsMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.d7;
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- var mapToClient_2 = kotlin_io_raspberryapps_game_engine_engine.$_$.l5;
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- var PickUpBribeMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.p6;
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- var mapToClient_3 = kotlin_io_raspberryapps_game_engine_engine.$_$.s5;
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- var PutCardMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.t6;
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- var mapToClient_4 = kotlin_io_raspberryapps_game_engine_engine.$_$.h5;
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- var CombinationChoiceMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.e6;
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- var mapToClient_5 = kotlin_io_raspberryapps_game_engine_engine.$_$.v5;
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- var TrumpMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.c7;
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- var mapToClient_6 = kotlin_io_raspberryapps_game_engine_engine.$_$.z5;
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- var SuitChoiceMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.z6;
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- var mapToClient_7 = kotlin_io_raspberryapps_game_engine_engine.$_$.y5;
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- var PlayerReadyMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.r6;
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- var getGameCreator = kotlin_io_raspberryapps_game_engine_engine.$_$.v;
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+ var MechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.m6;
168
+ var RoomActionPayload = kotlin_io_raspberryapps_game_engine_engine.$_$.f5;
169
+ var mapToClient = kotlin_io_raspberryapps_game_engine_engine.$_$.q5;
170
+ var PlayerConnectionChangedMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.r6;
171
+ var UserMessage = kotlin_io_raspberryapps_game_engine_engine.$_$.q;
172
+ var mapToClient_0 = kotlin_io_raspberryapps_game_engine_engine.$_$.v5;
173
+ var MessageMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.n6;
174
+ var mapToClient_1 = kotlin_io_raspberryapps_game_engine_engine.$_$.o5;
175
+ var WinnerCombinationsMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.e7;
176
+ var mapToClient_2 = kotlin_io_raspberryapps_game_engine_engine.$_$.m5;
177
+ var PickUpBribeMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.q6;
178
+ var mapToClient_3 = kotlin_io_raspberryapps_game_engine_engine.$_$.t5;
179
+ var PutCardMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.u6;
180
+ var mapToClient_4 = kotlin_io_raspberryapps_game_engine_engine.$_$.i5;
181
+ var CombinationChoiceMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.f6;
182
+ var mapToClient_5 = kotlin_io_raspberryapps_game_engine_engine.$_$.w5;
183
+ var TrumpMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.d7;
184
+ var mapToClient_6 = kotlin_io_raspberryapps_game_engine_engine.$_$.a6;
185
+ var SuitChoiceMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.a7;
186
+ var mapToClient_7 = kotlin_io_raspberryapps_game_engine_engine.$_$.z5;
187
+ var PlayerReadyMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.s6;
188
+ var getGameCreator = kotlin_io_raspberryapps_game_engine_engine.$_$.w;
187
189
  var collectionSizeOrDefault = kotlin_kotlin.$_$.s6;
188
190
  var UserActionPayload_init_$Create$ = kotlin_io_raspberryapps_game_engine_engine.$_$.p9;
189
- var mapToClient_8 = kotlin_io_raspberryapps_game_engine_engine.$_$.w5;
190
- var TeamsDataMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.a7;
191
- var mapToClient_9 = kotlin_io_raspberryapps_game_engine_engine.$_$.t5;
192
- var SceneActMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.v6;
193
- var mapToClient_10 = kotlin_io_raspberryapps_game_engine_engine.$_$.x5;
194
- var SceneMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.w6;
195
- var mapToClient_11 = kotlin_io_raspberryapps_game_engine_engine.$_$.q5;
196
- var ErrorAction = kotlin_io_raspberryapps_game_engine_engine.$_$.g6;
197
- var mapToClient_12 = kotlin_io_raspberryapps_game_engine_engine.$_$.j5;
198
- var RestartGameMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.u6;
199
- var mapToClient_13 = kotlin_io_raspberryapps_game_engine_engine.$_$.o5;
200
- var mapToClient_14 = kotlin_io_raspberryapps_game_engine_engine.$_$.r5;
201
- var FinishingGameMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.i6;
202
- var mapToClient_15 = kotlin_io_raspberryapps_game_engine_engine.$_$.k5;
203
- var ContinueGameMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.f6;
204
- var mapToClient_16 = kotlin_io_raspberryapps_game_engine_engine.$_$.m5;
205
- var StartNewGameMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.y6;
206
- var mapToClient_17 = kotlin_io_raspberryapps_game_engine_engine.$_$.i5;
191
+ var mapToClient_8 = kotlin_io_raspberryapps_game_engine_engine.$_$.x5;
192
+ var TeamsDataMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.b7;
193
+ var mapToClient_9 = kotlin_io_raspberryapps_game_engine_engine.$_$.u5;
194
+ var SceneActMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.w6;
195
+ var mapToClient_10 = kotlin_io_raspberryapps_game_engine_engine.$_$.y5;
196
+ var SceneMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.x6;
197
+ var mapToClient_11 = kotlin_io_raspberryapps_game_engine_engine.$_$.r5;
198
+ var ErrorAction = kotlin_io_raspberryapps_game_engine_engine.$_$.h6;
199
+ var mapToClient_12 = kotlin_io_raspberryapps_game_engine_engine.$_$.k5;
200
+ var RestartGameMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.v6;
201
+ var mapToClient_13 = kotlin_io_raspberryapps_game_engine_engine.$_$.p5;
202
+ var mapToClient_14 = kotlin_io_raspberryapps_game_engine_engine.$_$.s5;
203
+ var FinishingGameMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.j6;
204
+ var mapToClient_15 = kotlin_io_raspberryapps_game_engine_engine.$_$.l5;
205
+ var mapToClient_16 = kotlin_io_raspberryapps_game_engine_engine.$_$.n5;
206
+ var StartNewGameMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.z6;
207
+ var mapToClient_17 = kotlin_io_raspberryapps_game_engine_engine.$_$.j5;
207
208
  var Reducer = kotlin_io_raspberryapps_game_engine_core.$_$.i3;
208
- var Companion_instance_0 = kotlin_io_raspberryapps_game_engine_core.$_$.f5;
209
- var Companion_instance_1 = kotlin_io_raspberryapps_game_engine_core.$_$.d5;
209
+ var Companion_instance_1 = kotlin_io_raspberryapps_game_engine_core.$_$.f5;
210
+ var Companion_instance_2 = kotlin_io_raspberryapps_game_engine_core.$_$.d5;
210
211
  var Companion_getInstance = kotlin_kotlin.$_$.g5;
211
212
  var DurationUnit_MILLISECONDS_getInstance = kotlin_kotlin.$_$.g;
212
213
  var toDuration = kotlin_kotlin.$_$.zf;
213
- var BaseMechanicLifecycleReducer = kotlin_io_raspberryapps_game_engine_engine.$_$.a8;
214
+ var BaseMechanicLifecycleReducer = kotlin_io_raspberryapps_game_engine_engine.$_$.b8;
214
215
  var GameLifecycleState_CREATED_getInstance = kotlin_io_raspberryapps_game_engine_engine.$_$.k9;
215
216
  var filterByPlayerId = kotlin_io_raspberryapps_game_engine_core.$_$.m;
216
217
  var singleOrNull = kotlin_kotlin.$_$.h9;
217
218
  var Collection = kotlin_kotlin.$_$.r5;
218
219
  var toSet = kotlin_kotlin.$_$.z9;
219
- var Spectator = kotlin_io_raspberryapps_game_engine_engine.$_$.s;
220
- var AppStatePayload = kotlin_io_raspberryapps_game_engine_engine.$_$.f8;
220
+ var Spectator = kotlin_io_raspberryapps_game_engine_engine.$_$.t;
221
+ var AppStatePayload = kotlin_io_raspberryapps_game_engine_engine.$_$.g8;
221
222
  var IllegalArgumentException_init_$Create$ = kotlin_kotlin.$_$.s1;
222
223
  var isArray = kotlin_kotlin.$_$.zb;
223
- var get_entries = kotlin_io_raspberryapps_game_engine_engine.$_$.z;
224
+ var get_entries = kotlin_io_raspberryapps_game_engine_engine.$_$.a1;
224
225
  var IllegalStateException_init_$Create$ = kotlin_kotlin.$_$.w1;
225
- var get_entries_0 = kotlin_io_raspberryapps_game_engine_engine.$_$.k3;
226
- var get_entries_1 = kotlin_io_raspberryapps_game_engine_engine.$_$.l3;
227
- var getUserProfilePayloadOrNull = kotlin_io_raspberryapps_game_engine_engine.$_$.w;
228
- var BotIntelligenceLevel_SUPER_HARD_getInstance = kotlin_io_raspberryapps_game_engine_engine.$_$.b9;
229
- var Options = kotlin_io_raspberryapps_game_engine_engine.$_$.j3;
230
- var Config = kotlin_io_raspberryapps_game_engine_engine.$_$.i3;
226
+ var get_entries_0 = kotlin_io_raspberryapps_game_engine_engine.$_$.m3;
227
+ var get_entries_1 = kotlin_io_raspberryapps_game_engine_engine.$_$.n3;
228
+ var getUserProfilePayloadOrNull = kotlin_io_raspberryapps_game_engine_engine.$_$.x;
229
+ var Companion_instance_3 = kotlin_io_raspberryapps_game_engine_engine.$_$.na;
230
+ var Config = kotlin_io_raspberryapps_game_engine_engine.$_$.l3;
231
231
  var PointsMode_SMALL_getInstance = kotlin_io_raspberryapps_game_engine_engine.$_$.i9;
232
232
  var PointsMode_MEDIUM_getInstance = kotlin_io_raspberryapps_game_engine_engine.$_$.h9;
233
233
  var PointsMode_BIG_getInstance = kotlin_io_raspberryapps_game_engine_engine.$_$.g9;
@@ -236,60 +236,58 @@
236
236
  var PlayersMode_THREE_PLAYERS_getInstance = kotlin_io_raspberryapps_game_engine_engine.$_$.e9;
237
237
  var PlayersMode_FOUR_PLAYERS_getInstance = kotlin_io_raspberryapps_game_engine_engine.$_$.d9;
238
238
  var PlayersMode_FOUR_PLAYERS_BY_TEAM_getInstance = kotlin_io_raspberryapps_game_engine_engine.$_$.c9;
239
- var Rules = kotlin_io_raspberryapps_game_engine_engine.$_$.c1;
239
+ var Rules = kotlin_io_raspberryapps_game_engine_engine.$_$.d1;
240
240
  var mapOfObject = kotlin_io_raspberryapps_game_engine_core.$_$.w3;
241
- var toRoundContractType = kotlin_io_raspberryapps_game_engine_engine.$_$.w2;
241
+ var toRoundContractType = kotlin_io_raspberryapps_game_engine_engine.$_$.z2;
242
242
  var Companion_getInstance_0 = kotlin_io_raspberryapps_game_engine_engine.$_$.r9;
243
- var toBidType = kotlin_io_raspberryapps_game_engine_engine.$_$.u2;
244
- var mapToCombinationType = kotlin_io_raspberryapps_game_engine_engine.$_$.c2;
243
+ var toBidType = kotlin_io_raspberryapps_game_engine_engine.$_$.x2;
244
+ var mapToCombinationType = kotlin_io_raspberryapps_game_engine_engine.$_$.e2;
245
245
  var Companion_getInstance_1 = kotlin_io_raspberryapps_game_engine_engine.$_$.ma;
246
- var toPointsDistributeMode = kotlin_io_raspberryapps_game_engine_engine.$_$.v2;
247
- var PointsDistributeMode_HIGHEST_PLAYER_getInstance = kotlin_io_raspberryapps_game_engine_engine.$_$.x8;
248
- var PointsDistributeMode_ALL_getInstance = kotlin_io_raspberryapps_game_engine_engine.$_$.w8;
246
+ var toPointsDistributeMode = kotlin_io_raspberryapps_game_engine_engine.$_$.y2;
247
+ var PointsDistributeMode_HIGHEST_PLAYER_getInstance = kotlin_io_raspberryapps_game_engine_engine.$_$.y8;
248
+ var PointsDistributeMode_ALL_getInstance = kotlin_io_raspberryapps_game_engine_engine.$_$.x8;
249
249
  var getValue = kotlin_kotlin.$_$.a8;
250
- var Companion_instance_2 = kotlin_io_raspberryapps_game_engine_engine.$_$.s9;
251
- var valueOf = kotlin_io_raspberryapps_game_engine_engine.$_$.a1;
250
+ var Companion_instance_4 = kotlin_io_raspberryapps_game_engine_engine.$_$.s9;
251
+ var valueOf = kotlin_io_raspberryapps_game_engine_engine.$_$.b1;
252
252
  var Default_getInstance = kotlin_kotlin.$_$.d5;
253
253
  var GameUserInfo = kotlin_io_raspberryapps_game_engine_core.$_$.c;
254
- var DealerConfig = kotlin_io_raspberryapps_game_engine_engine.$_$.s3;
254
+ var DealerConfig = kotlin_io_raspberryapps_game_engine_engine.$_$.u3;
255
255
  var CoreConfig = kotlin_io_raspberryapps_game_engine_core.$_$.r1;
256
256
  var RandomOrgConfig = kotlin_io_raspberryapps_cardgame_random.$_$.b;
257
- var Companion_instance_3 = kotlin_org_kodein_di_kodein_di.$_$.b;
257
+ var Companion_instance_5 = kotlin_org_kodein_di_kodein_di.$_$.b;
258
258
  var LoggerCallbacksWrapperLoggerOutput = kotlin_io_raspberryapps_game_engine_engine.$_$.a;
259
259
  var mutableListOf = kotlin_kotlin.$_$.v8;
260
260
  var CombinedRaspberryLogger = kotlin_io_raspberryapps_cardgame_logger.$_$.c;
261
261
  var PlatformRaspberryLogger = kotlin_io_raspberryapps_cardgame_logger.$_$.f;
262
262
  var randomOrgModule = kotlin_io_raspberryapps_game_engine_core.$_$.j2;
263
- var FileLoggerOutput = kotlin_io_raspberryapps_game_engine_engine.$_$.k8;
264
- var FileLoggerOutputImpl = kotlin_io_raspberryapps_game_engine_engine.$_$.j8;
265
- var CallbackWrapperLoggerOutput = kotlin_io_raspberryapps_game_engine_engine.$_$.i8;
266
- var Companion_instance_4 = kotlin_io_raspberryapps_game_engine_engine.$_$.sa;
267
- var Companion_instance_5 = kotlin_io_raspberryapps_game_engine_engine.$_$.ra;
268
- var toLoggerPayload = kotlin_io_raspberryapps_game_engine_engine.$_$.r3;
263
+ var FileLoggerOutput = kotlin_io_raspberryapps_game_engine_engine.$_$.l8;
264
+ var FileLoggerOutputImpl = kotlin_io_raspberryapps_game_engine_engine.$_$.k8;
265
+ var CallbackWrapperLoggerOutput = kotlin_io_raspberryapps_game_engine_engine.$_$.j8;
266
+ var Companion_instance_6 = kotlin_io_raspberryapps_game_engine_engine.$_$.ua;
267
+ var Companion_instance_7 = kotlin_io_raspberryapps_game_engine_engine.$_$.ta;
268
+ var toLoggerPayload = kotlin_io_raspberryapps_game_engine_engine.$_$.t3;
269
269
  var combinedLoggerModule = kotlin_io_raspberryapps_game_engine_core.$_$.g2;
270
270
  var dealerModule = kotlin_io_raspberryapps_game_engine_core.$_$.i2;
271
271
  var coreModule = kotlin_io_raspberryapps_game_engine_core.$_$.h2;
272
- var AppEnvironment_getInstance = kotlin_io_raspberryapps_game_engine_core.$_$.v5;
272
+ var AppEnvironment_getInstance = kotlin_io_raspberryapps_game_engine_core.$_$.w5;
273
273
  var AppEnvironmentValue_DEVELOPMENT_getInstance = kotlin_io_raspberryapps_game_engine_core.$_$.b5;
274
274
  var AppEnvironmentValue_PRODUCTION_getInstance = kotlin_io_raspberryapps_game_engine_core.$_$.c5;
275
- var lazy = kotlin_kotlin.$_$.ph;
276
- var ParserHelper = kotlin_io_raspberryapps_game_engine_engine.$_$.c;
275
+ var ParserHelper = kotlin_io_raspberryapps_game_engine_engine.$_$.b;
277
276
  var Logger_getInstance = kotlin_io_raspberryapps_cardgame_logger.$_$.m;
278
- var Companion_instance_6 = kotlin_io_raspberryapps_cardgame_logger.$_$.n;
277
+ var Companion_instance_8 = kotlin_io_raspberryapps_cardgame_logger.$_$.n;
279
278
  var toList_0 = kotlin_kotlin.$_$.s9;
280
279
  var middleware = kotlin_io_raspberryapps_game_engine_core.$_$.l3;
281
280
  var get_direct = kotlin_org_kodein_di_kodein_di.$_$.g;
282
- var mapToDto = kotlin_io_raspberryapps_game_engine_engine.$_$.i2;
283
- var RoomConfig = kotlin_io_raspberryapps_game_engine_engine.$_$.ta;
284
- var get_botGameModule = kotlin_io_raspberryapps_game_engine_engine.$_$.c4;
281
+ var mapToDto = kotlin_io_raspberryapps_game_engine_engine.$_$.k2;
282
+ var RoomConfig = kotlin_io_raspberryapps_game_engine_engine.$_$.va;
283
+ var get_botGameModule = kotlin_io_raspberryapps_game_engine_engine.$_$.d4;
285
284
  var emptyMap = kotlin_kotlin.$_$.o7;
286
- var PlayerAnswerInteractor = kotlin_io_raspberryapps_game_engine_engine.$_$.i4;
287
- var FromClientActionPayloadProvider = kotlin_io_raspberryapps_game_engine_engine.$_$.v4;
288
- var mapFromClient = kotlin_io_raspberryapps_game_engine_engine.$_$.g5;
289
- var NextPlayerTurnAction = kotlin_io_raspberryapps_game_engine_engine.$_$.o6;
290
- var ParserHelperImpl = kotlin_io_raspberryapps_game_engine_engine.$_$.b;
291
- var Json = kotlin_org_jetbrains_kotlinx_kotlinx_serialization_json.$_$.c;
292
- var EncoderDecoderProvider = kotlin_io_raspberryapps_game_engine_engine.$_$.z3;
285
+ var PlayerAnswerInteractor = kotlin_io_raspberryapps_game_engine_engine.$_$.j4;
286
+ var FromClientActionPayloadProvider = kotlin_io_raspberryapps_game_engine_engine.$_$.w4;
287
+ var mapFromClient = kotlin_io_raspberryapps_game_engine_engine.$_$.h5;
288
+ var NextPlayerTurnAction = kotlin_io_raspberryapps_game_engine_engine.$_$.p6;
289
+ var get_ratingModule = kotlin_io_raspberryapps_game_engine_engine.$_$.g4;
290
+ var engineHelpersModule = kotlin_io_raspberryapps_game_engine_engine.$_$.c;
293
291
  //endregion
294
292
  //region block: pre-declaration
295
293
  initMetadataForLambda(GameServer$subscribeToClientAction$slambda$slambda, CoroutineImpl, VOID, [1]);
@@ -304,6 +302,7 @@
304
302
  initMetadataForLambda(GameServer$playerLive$slambda, CoroutineImpl, VOID, [2]);
305
303
  initMetadataForLambda(GameServer$playerLeft$slambda, CoroutineImpl, VOID, [2]);
306
304
  initMetadataForLambda(GameServer$roomOnCreate$slambda, CoroutineImpl, VOID, [2]);
305
+ initMetadataForLambda(GameServer$roomOnContinueFromRound$slambda, CoroutineImpl, VOID, [2]);
307
306
  initMetadataForLambda(GameServer$addSpectatorsToRoom$slambda, CoroutineImpl, VOID, [2]);
308
307
  initMetadataForLambda(GameServer$removeSpectatorsFromRoom$slambda, CoroutineImpl, VOID, [2]);
309
308
  initMetadataForLambda(GameServer$roomRefreshPlayerState$slambda, CoroutineImpl, VOID, [2]);
@@ -319,15 +318,15 @@
319
318
  tmp = spectators;
320
319
  }
321
320
  spectators = tmp;
322
- return this.gd6(roomId, gameCreatorId, config, users, spectators);
321
+ return this.hd9(roomId, gameCreatorId, config, users, spectators);
323
322
  }
324
323
  function roomOnDelete(newRid, $super) {
325
324
  newRid = newRid === VOID ? null : newRid;
326
- return this.hd6(newRid);
325
+ return this.id9(newRid);
327
326
  }
328
327
  function shutdown(reason, roomId, $super) {
329
328
  roomId = roomId === VOID ? null : roomId;
330
- return this.id6(reason, roomId);
329
+ return this.jd9(reason, roomId);
331
330
  }
332
331
  initMetadataForInterface(ServerGameEngineContract, 'ServerGameEngineContract', VOID, VOID, [GameStoreContract]);
333
332
  initMetadataForClass(GameServer, 'GameServer', VOID, BaseGame, [BaseGame, ServerGameEngineContract]);
@@ -367,7 +366,7 @@
367
366
  tmp = existingNicknames;
368
367
  }
369
368
  existingNicknames = tmp;
370
- return this.jda(playerId, existingNicknames);
369
+ return this.kdd(playerId, existingNicknames);
371
370
  }
372
371
  initMetadataForInterface(GameResources, 'GameResources');
373
372
  initMetadataForCompanion(Companion_2);
@@ -395,7 +394,7 @@
395
394
  logicConfig = logicConfig === VOID ? new EngineLogicConfig() : logicConfig;
396
395
  dealerConfig = dealerConfig === VOID ? new DealerConfig() : dealerConfig;
397
396
  coreConfig = coreConfig === VOID ? new CoreConfig() : coreConfig;
398
- return this.zda(reducers, middlewares, serverConfig, logicConfig, dealerConfig, coreConfig);
397
+ return this.ade(reducers, middlewares, serverConfig, logicConfig, dealerConfig, coreConfig);
399
398
  }
400
399
  initMetadataForInterface(GameEngineController, 'GameEngineController');
401
400
  initMetadataForClass(_no_name_provided__qut3iv_4, VOID, VOID, VOID, [Reducer]);
@@ -404,17 +403,17 @@
404
403
  initMetadataForClass(TestHelperImpl, 'TestHelperImpl', VOID, VOID, [TestHelper]);
405
404
  //endregion
406
405
  function GameServer$subscribeToClientAction$slambda$slambda($subscriber, resultContinuation) {
407
- this.hcz_1 = $subscriber;
406
+ this.xd1_1 = $subscriber;
408
407
  CoroutineImpl.call(this, resultContinuation);
409
408
  }
410
- protoOf(GameServer$subscribeToClientAction$slambda$slambda).jcz = function (it, $completion) {
411
- var tmp = this.kcz(it, $completion);
409
+ protoOf(GameServer$subscribeToClientAction$slambda$slambda).zd1 = function (it, $completion) {
410
+ var tmp = this.ad2(it, $completion);
412
411
  tmp.g9_1 = Unit_instance;
413
412
  tmp.h9_1 = null;
414
413
  return tmp.m9();
415
414
  };
416
415
  protoOf(GameServer$subscribeToClientAction$slambda$slambda).w9 = function (p1, $completion) {
417
- return this.jcz(p1 instanceof ToClientAction ? p1 : THROW_CCE(), $completion);
416
+ return this.zd1(p1 instanceof ToClientAction ? p1 : THROW_CCE(), $completion);
418
417
  };
419
418
  protoOf(GameServer$subscribeToClientAction$slambda$slambda).m9 = function () {
420
419
  var suspendResult = this.g9_1;
@@ -423,7 +422,7 @@
423
422
  var tmp = this.e9_1;
424
423
  if (tmp === 0) {
425
424
  this.f9_1 = 1;
426
- this.hcz_1(this.icz_1);
425
+ this.xd1_1(this.yd1_1);
427
426
  return Unit_instance;
428
427
  } else if (tmp === 1) {
429
428
  throw this.h9_1;
@@ -434,31 +433,31 @@
434
433
  }
435
434
  while (true);
436
435
  };
437
- protoOf(GameServer$subscribeToClientAction$slambda$slambda).kcz = function (it, completion) {
438
- var i = new GameServer$subscribeToClientAction$slambda$slambda(this.hcz_1, completion);
439
- i.icz_1 = it;
436
+ protoOf(GameServer$subscribeToClientAction$slambda$slambda).ad2 = function (it, completion) {
437
+ var i = new GameServer$subscribeToClientAction$slambda$slambda(this.xd1_1, completion);
438
+ i.yd1_1 = it;
440
439
  return i;
441
440
  };
442
441
  function GameServer$subscribeToClientAction$slambda$slambda_0($subscriber, resultContinuation) {
443
442
  var i = new GameServer$subscribeToClientAction$slambda$slambda($subscriber, resultContinuation);
444
443
  var l = function (it, $completion) {
445
- return i.jcz(it, $completion);
444
+ return i.zd1(it, $completion);
446
445
  };
447
446
  l.$arity = 1;
448
447
  return l;
449
448
  }
450
449
  function GameServer$subscribeWith$slambda$slambda($subscriber, resultContinuation) {
451
- this.tcz_1 = $subscriber;
450
+ this.jd2_1 = $subscriber;
452
451
  CoroutineImpl.call(this, resultContinuation);
453
452
  }
454
- protoOf(GameServer$subscribeWith$slambda$slambda).vcz = function (it, $completion) {
455
- var tmp = this.wcz(it, $completion);
453
+ protoOf(GameServer$subscribeWith$slambda$slambda).ld2 = function (it, $completion) {
454
+ var tmp = this.md2(it, $completion);
456
455
  tmp.g9_1 = Unit_instance;
457
456
  tmp.h9_1 = null;
458
457
  return tmp.m9();
459
458
  };
460
459
  protoOf(GameServer$subscribeWith$slambda$slambda).w9 = function (p1, $completion) {
461
- return this.vcz(p1 instanceof AppState ? p1 : THROW_CCE(), $completion);
460
+ return this.ld2(p1 instanceof AppState ? p1 : THROW_CCE(), $completion);
462
461
  };
463
462
  protoOf(GameServer$subscribeWith$slambda$slambda).m9 = function () {
464
463
  var suspendResult = this.g9_1;
@@ -467,7 +466,7 @@
467
466
  var tmp = this.e9_1;
468
467
  if (tmp === 0) {
469
468
  this.f9_1 = 1;
470
- this.tcz_1(this.ucz_1);
469
+ this.jd2_1(this.kd2_1);
471
470
  return Unit_instance;
472
471
  } else if (tmp === 1) {
473
472
  throw this.h9_1;
@@ -478,58 +477,58 @@
478
477
  }
479
478
  while (true);
480
479
  };
481
- protoOf(GameServer$subscribeWith$slambda$slambda).wcz = function (it, completion) {
482
- var i = new GameServer$subscribeWith$slambda$slambda(this.tcz_1, completion);
483
- i.ucz_1 = it;
480
+ protoOf(GameServer$subscribeWith$slambda$slambda).md2 = function (it, completion) {
481
+ var i = new GameServer$subscribeWith$slambda$slambda(this.jd2_1, completion);
482
+ i.kd2_1 = it;
484
483
  return i;
485
484
  };
486
485
  function GameServer$subscribeWith$slambda$slambda_0($subscriber, resultContinuation) {
487
486
  var i = new GameServer$subscribeWith$slambda$slambda($subscriber, resultContinuation);
488
487
  var l = function (it, $completion) {
489
- return i.vcz(it, $completion);
488
+ return i.ld2(it, $completion);
490
489
  };
491
490
  l.$arity = 1;
492
491
  return l;
493
492
  }
494
493
  function _get_logger__rkp4sl($this) {
495
494
  // Inline function 'kotlin.getValue' call
496
- var this_0 = $this.zcz_1;
495
+ var this_0 = $this.pd2_1;
497
496
  logger$factory_0();
498
497
  return this_0.u();
499
498
  }
500
499
  function _get_toClientEventsObserver__6rp51y($this) {
501
500
  // Inline function 'kotlin.getValue' call
502
- var this_0 = $this.ad0_1;
501
+ var this_0 = $this.qd2_1;
503
502
  toClientEventsObserver$factory_0();
504
503
  return this_0.u();
505
504
  }
506
505
  function _get_playerConnectionInteractor__si6cxf($this) {
507
506
  // Inline function 'kotlin.getValue' call
508
- var this_0 = $this.bd0_1;
507
+ var this_0 = $this.rd2_1;
509
508
  playerConnectionInteractor$factory_0();
510
509
  return this_0.u();
511
510
  }
512
511
  function _get_random__h29cgo($this) {
513
512
  // Inline function 'kotlin.getValue' call
514
- var this_0 = $this.cd0_1;
515
- random$factory_0();
513
+ var this_0 = $this.sd2_1;
514
+ random$factory();
516
515
  return this_0.u();
517
516
  }
518
517
  function Companion() {
519
- this.ed0_1 = 'GameEngine_API';
518
+ this.ud2_1 = 'GameEngine_API';
520
519
  }
521
- var Companion_instance_7;
520
+ var Companion_instance_9;
522
521
  function Companion_getInstance_2() {
523
- return Companion_instance_7;
522
+ return Companion_instance_9;
524
523
  }
525
524
  function sam$kotlinx_coroutines_flow_FlowCollector$0(function_0) {
526
- this.fd0_1 = function_0;
525
+ this.vd2_1 = function_0;
527
526
  }
528
527
  protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0).p18 = function (value, $completion) {
529
- return this.fd0_1(value, $completion);
528
+ return this.vd2_1(value, $completion);
530
529
  };
531
530
  protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0).o3 = function () {
532
- return this.fd0_1;
531
+ return this.vd2_1;
533
532
  };
534
533
  protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0).equals = function (other) {
535
534
  var tmp;
@@ -550,13 +549,13 @@
550
549
  return hashCode(this.o3());
551
550
  };
552
551
  function sam$kotlinx_coroutines_flow_FlowCollector$0_0(function_0) {
553
- this.gd0_1 = function_0;
552
+ this.wd2_1 = function_0;
554
553
  }
555
554
  protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0_0).p18 = function (value, $completion) {
556
- return this.gd0_1(value, $completion);
555
+ return this.wd2_1(value, $completion);
557
556
  };
558
557
  protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0_0).o3 = function () {
559
- return this.gd0_1;
558
+ return this.wd2_1;
560
559
  };
561
560
  protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0_0).equals = function (other) {
562
561
  var tmp;
@@ -576,9 +575,14 @@
576
575
  protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0_0).hashCode = function () {
577
576
  return hashCode(this.o3());
578
577
  };
578
+ function GameServer$random$delegate$lambda(this$0) {
579
+ return function () {
580
+ return new SecureRandom(_get_logger__rkp4sl(this$0));
581
+ };
582
+ }
579
583
  function GameServer$subscribeToClientAction$slambda(this$0, $subscriber, resultContinuation) {
580
- this.pd0_1 = this$0;
581
- this.qd0_1 = $subscriber;
584
+ this.fd3_1 = this$0;
585
+ this.gd3_1 = $subscriber;
582
586
  CoroutineImpl.call(this, resultContinuation);
583
587
  }
584
588
  protoOf(GameServer$subscribeToClientAction$slambda).e1f = function ($this$launchDefault, $completion) {
@@ -599,8 +603,8 @@
599
603
  case 0:
600
604
  this.f9_1 = 2;
601
605
  this.e9_1 = 1;
602
- var tmp_0 = _get_toClientEventsObserver__6rp51y(this.pd0_1).bb5();
603
- var tmp_1 = GameServer$subscribeToClientAction$slambda$slambda_0(this.qd0_1, null);
606
+ var tmp_0 = _get_toClientEventsObserver__6rp51y(this.fd3_1).rb7();
607
+ var tmp_1 = GameServer$subscribeToClientAction$slambda$slambda_0(this.gd3_1, null);
604
608
  suspendResult = tmp_0.l17(new sam$kotlinx_coroutines_flow_FlowCollector$0(tmp_1), this);
605
609
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
606
610
  return suspendResult;
@@ -624,8 +628,8 @@
624
628
  while (true);
625
629
  };
626
630
  protoOf(GameServer$subscribeToClientAction$slambda).f1f = function ($this$launchDefault, completion) {
627
- var i = new GameServer$subscribeToClientAction$slambda(this.pd0_1, this.qd0_1, completion);
628
- i.rd0_1 = $this$launchDefault;
631
+ var i = new GameServer$subscribeToClientAction$slambda(this.fd3_1, this.gd3_1, completion);
632
+ i.hd3_1 = $this$launchDefault;
629
633
  return i;
630
634
  };
631
635
  function GameServer$subscribeToClientAction$slambda_0(this$0, $subscriber, resultContinuation) {
@@ -637,8 +641,8 @@
637
641
  return l;
638
642
  }
639
643
  function GameServer$subscribeWith$slambda(this$0, $subscriber, resultContinuation) {
640
- this.ad1_1 = this$0;
641
- this.bd1_1 = $subscriber;
644
+ this.qd3_1 = this$0;
645
+ this.rd3_1 = $subscriber;
642
646
  CoroutineImpl.call(this, resultContinuation);
643
647
  }
644
648
  protoOf(GameServer$subscribeWith$slambda).e1f = function ($this$launchDefault, $completion) {
@@ -659,8 +663,8 @@
659
663
  case 0:
660
664
  this.f9_1 = 2;
661
665
  this.e9_1 = 1;
662
- var tmp_0 = distinctUntilChanged(this.ad1_1.b6w());
663
- var tmp_1 = GameServer$subscribeWith$slambda$slambda_0(this.bd1_1, null);
666
+ var tmp_0 = distinctUntilChanged(this.qd3_1.c6w());
667
+ var tmp_1 = GameServer$subscribeWith$slambda$slambda_0(this.rd3_1, null);
664
668
  suspendResult = tmp_0.l17(new sam$kotlinx_coroutines_flow_FlowCollector$0_0(tmp_1), this);
665
669
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
666
670
  return suspendResult;
@@ -684,8 +688,8 @@
684
688
  while (true);
685
689
  };
686
690
  protoOf(GameServer$subscribeWith$slambda).f1f = function ($this$launchDefault, completion) {
687
- var i = new GameServer$subscribeWith$slambda(this.ad1_1, this.bd1_1, completion);
688
- i.cd1_1 = $this$launchDefault;
691
+ var i = new GameServer$subscribeWith$slambda(this.qd3_1, this.rd3_1, completion);
692
+ i.sd3_1 = $this$launchDefault;
689
693
  return i;
690
694
  };
691
695
  function GameServer$subscribeWith$slambda_0(this$0, $subscriber, resultContinuation) {
@@ -697,18 +701,18 @@
697
701
  return l;
698
702
  }
699
703
  function GameServer$fromClientEvent$slambda($action, resultContinuation) {
700
- this.ld1_1 = $action;
704
+ this.bd4_1 = $action;
701
705
  CoroutineImpl.call(this, resultContinuation);
702
706
  }
703
- protoOf(GameServer$fromClientEvent$slambda).cb0 = function ($this$dispatchAsync, store, $completion) {
704
- var tmp = this.db0($this$dispatchAsync, store, $completion);
707
+ protoOf(GameServer$fromClientEvent$slambda).sb2 = function ($this$dispatchAsync, store, $completion) {
708
+ var tmp = this.tb2($this$dispatchAsync, store, $completion);
705
709
  tmp.g9_1 = Unit_instance;
706
710
  tmp.h9_1 = null;
707
711
  return tmp.m9();
708
712
  };
709
713
  protoOf(GameServer$fromClientEvent$slambda).x9 = function (p1, p2, $completion) {
710
714
  var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
711
- return this.cb0(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
715
+ return this.sb2(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
712
716
  };
713
717
  protoOf(GameServer$fromClientEvent$slambda).m9 = function () {
714
718
  var suspendResult = this.g9_1;
@@ -717,11 +721,11 @@
717
721
  var tmp = this.e9_1;
718
722
  if (tmp === 0) {
719
723
  this.f9_1 = 1;
720
- if (this.ld1_1 instanceof PlayerReadyFromClientAction)
721
- if (!get_isCreated(this.nd1_1.state)) {
724
+ if (this.bd4_1 instanceof PlayerReadyFromClientAction)
725
+ if (!get_isCreated(this.dd4_1.state)) {
722
726
  return Unit_instance;
723
727
  }
724
- this.nd1_1.dispatch(this.ld1_1);
728
+ this.dd4_1.dispatch(this.bd4_1);
725
729
  return Unit_instance;
726
730
  } else if (tmp === 1) {
727
731
  throw this.h9_1;
@@ -732,33 +736,33 @@
732
736
  }
733
737
  while (true);
734
738
  };
735
- protoOf(GameServer$fromClientEvent$slambda).db0 = function ($this$dispatchAsync, store, completion) {
736
- var i = new GameServer$fromClientEvent$slambda(this.ld1_1, completion);
737
- i.md1_1 = $this$dispatchAsync;
738
- i.nd1_1 = store;
739
+ protoOf(GameServer$fromClientEvent$slambda).tb2 = function ($this$dispatchAsync, store, completion) {
740
+ var i = new GameServer$fromClientEvent$slambda(this.bd4_1, completion);
741
+ i.cd4_1 = $this$dispatchAsync;
742
+ i.dd4_1 = store;
739
743
  return i;
740
744
  };
741
745
  function GameServer$fromClientEvent$slambda_0($action, resultContinuation) {
742
746
  var i = new GameServer$fromClientEvent$slambda($action, resultContinuation);
743
747
  var l = function ($this$dispatchAsync, store, $completion) {
744
- return i.cb0($this$dispatchAsync, store, $completion);
748
+ return i.sb2($this$dispatchAsync, store, $completion);
745
749
  };
746
750
  l.$arity = 2;
747
751
  return l;
748
752
  }
749
753
  function GameServer$playerLostConnection$slambda($playerId, resultContinuation) {
750
- this.wd1_1 = $playerId;
754
+ this.md4_1 = $playerId;
751
755
  CoroutineImpl.call(this, resultContinuation);
752
756
  }
753
- protoOf(GameServer$playerLostConnection$slambda).cb0 = function ($this$dispatchAsync, store, $completion) {
754
- var tmp = this.db0($this$dispatchAsync, store, $completion);
757
+ protoOf(GameServer$playerLostConnection$slambda).sb2 = function ($this$dispatchAsync, store, $completion) {
758
+ var tmp = this.tb2($this$dispatchAsync, store, $completion);
755
759
  tmp.g9_1 = Unit_instance;
756
760
  tmp.h9_1 = null;
757
761
  return tmp.m9();
758
762
  };
759
763
  protoOf(GameServer$playerLostConnection$slambda).x9 = function (p1, p2, $completion) {
760
764
  var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
761
- return this.cb0(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
765
+ return this.sb2(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
762
766
  };
763
767
  protoOf(GameServer$playerLostConnection$slambda).m9 = function () {
764
768
  var suspendResult = this.g9_1;
@@ -767,12 +771,12 @@
767
771
  var tmp = this.e9_1;
768
772
  if (tmp === 0) {
769
773
  this.f9_1 = 1;
770
- if (!get_isCreated(this.yd1_1.state)) {
774
+ if (!get_isCreated(this.od4_1.state)) {
771
775
  return Unit_instance;
772
776
  }
773
- var tmp_0 = this.yd1_1.dispatch;
777
+ var tmp_0 = this.od4_1.dispatch;
774
778
  var tmp0_connectionState = PlayerConnectionState_LOST_CONNECTION_getInstance();
775
- tmp_0(new PlayerConnectionUpdateAction(tmp0_connectionState, this.wd1_1));
779
+ tmp_0(new PlayerConnectionUpdateAction(tmp0_connectionState, this.md4_1));
776
780
  return Unit_instance;
777
781
  } else if (tmp === 1) {
778
782
  throw this.h9_1;
@@ -783,33 +787,33 @@
783
787
  }
784
788
  while (true);
785
789
  };
786
- protoOf(GameServer$playerLostConnection$slambda).db0 = function ($this$dispatchAsync, store, completion) {
787
- var i = new GameServer$playerLostConnection$slambda(this.wd1_1, completion);
788
- i.xd1_1 = $this$dispatchAsync;
789
- i.yd1_1 = store;
790
+ protoOf(GameServer$playerLostConnection$slambda).tb2 = function ($this$dispatchAsync, store, completion) {
791
+ var i = new GameServer$playerLostConnection$slambda(this.md4_1, completion);
792
+ i.nd4_1 = $this$dispatchAsync;
793
+ i.od4_1 = store;
790
794
  return i;
791
795
  };
792
796
  function GameServer$playerLostConnection$slambda_0($playerId, resultContinuation) {
793
797
  var i = new GameServer$playerLostConnection$slambda($playerId, resultContinuation);
794
798
  var l = function ($this$dispatchAsync, store, $completion) {
795
- return i.cb0($this$dispatchAsync, store, $completion);
799
+ return i.sb2($this$dispatchAsync, store, $completion);
796
800
  };
797
801
  l.$arity = 2;
798
802
  return l;
799
803
  }
800
804
  function GameServer$playerLive$slambda($playerId, resultContinuation) {
801
- this.hd2_1 = $playerId;
805
+ this.xd4_1 = $playerId;
802
806
  CoroutineImpl.call(this, resultContinuation);
803
807
  }
804
- protoOf(GameServer$playerLive$slambda).cb0 = function ($this$dispatchAsync, store, $completion) {
805
- var tmp = this.db0($this$dispatchAsync, store, $completion);
808
+ protoOf(GameServer$playerLive$slambda).sb2 = function ($this$dispatchAsync, store, $completion) {
809
+ var tmp = this.tb2($this$dispatchAsync, store, $completion);
806
810
  tmp.g9_1 = Unit_instance;
807
811
  tmp.h9_1 = null;
808
812
  return tmp.m9();
809
813
  };
810
814
  protoOf(GameServer$playerLive$slambda).x9 = function (p1, p2, $completion) {
811
815
  var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
812
- return this.cb0(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
816
+ return this.sb2(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
813
817
  };
814
818
  protoOf(GameServer$playerLive$slambda).m9 = function () {
815
819
  var suspendResult = this.g9_1;
@@ -818,9 +822,9 @@
818
822
  var tmp = this.e9_1;
819
823
  if (tmp === 0) {
820
824
  this.f9_1 = 1;
821
- var tmp_0 = this.jd2_1.dispatch;
825
+ var tmp_0 = this.zd4_1.dispatch;
822
826
  var tmp0_connectionState = PlayerConnectionState_LIVE_getInstance();
823
- tmp_0(new PlayerConnectionUpdateAction(tmp0_connectionState, this.hd2_1));
827
+ tmp_0(new PlayerConnectionUpdateAction(tmp0_connectionState, this.xd4_1));
824
828
  return Unit_instance;
825
829
  } else if (tmp === 1) {
826
830
  throw this.h9_1;
@@ -831,33 +835,33 @@
831
835
  }
832
836
  while (true);
833
837
  };
834
- protoOf(GameServer$playerLive$slambda).db0 = function ($this$dispatchAsync, store, completion) {
835
- var i = new GameServer$playerLive$slambda(this.hd2_1, completion);
836
- i.id2_1 = $this$dispatchAsync;
837
- i.jd2_1 = store;
838
+ protoOf(GameServer$playerLive$slambda).tb2 = function ($this$dispatchAsync, store, completion) {
839
+ var i = new GameServer$playerLive$slambda(this.xd4_1, completion);
840
+ i.yd4_1 = $this$dispatchAsync;
841
+ i.zd4_1 = store;
838
842
  return i;
839
843
  };
840
844
  function GameServer$playerLive$slambda_0($playerId, resultContinuation) {
841
845
  var i = new GameServer$playerLive$slambda($playerId, resultContinuation);
842
846
  var l = function ($this$dispatchAsync, store, $completion) {
843
- return i.cb0($this$dispatchAsync, store, $completion);
847
+ return i.sb2($this$dispatchAsync, store, $completion);
844
848
  };
845
849
  l.$arity = 2;
846
850
  return l;
847
851
  }
848
852
  function GameServer$playerLeft$slambda($playerId, resultContinuation) {
849
- this.sd2_1 = $playerId;
853
+ this.id5_1 = $playerId;
850
854
  CoroutineImpl.call(this, resultContinuation);
851
855
  }
852
- protoOf(GameServer$playerLeft$slambda).cb0 = function ($this$dispatchAsync, store, $completion) {
853
- var tmp = this.db0($this$dispatchAsync, store, $completion);
856
+ protoOf(GameServer$playerLeft$slambda).sb2 = function ($this$dispatchAsync, store, $completion) {
857
+ var tmp = this.tb2($this$dispatchAsync, store, $completion);
854
858
  tmp.g9_1 = Unit_instance;
855
859
  tmp.h9_1 = null;
856
860
  return tmp.m9();
857
861
  };
858
862
  protoOf(GameServer$playerLeft$slambda).x9 = function (p1, p2, $completion) {
859
863
  var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
860
- return this.cb0(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
864
+ return this.sb2(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
861
865
  };
862
866
  protoOf(GameServer$playerLeft$slambda).m9 = function () {
863
867
  var suspendResult = this.g9_1;
@@ -866,9 +870,9 @@
866
870
  var tmp = this.e9_1;
867
871
  if (tmp === 0) {
868
872
  this.f9_1 = 1;
869
- var tmp_0 = this.ud2_1.dispatch;
873
+ var tmp_0 = this.kd5_1.dispatch;
870
874
  var tmp0_connectionState = PlayerConnectionState_LEFT_getInstance();
871
- tmp_0(new PlayerConnectionUpdateAction(tmp0_connectionState, this.sd2_1));
875
+ tmp_0(new PlayerConnectionUpdateAction(tmp0_connectionState, this.id5_1));
872
876
  return Unit_instance;
873
877
  } else if (tmp === 1) {
874
878
  throw this.h9_1;
@@ -879,38 +883,38 @@
879
883
  }
880
884
  while (true);
881
885
  };
882
- protoOf(GameServer$playerLeft$slambda).db0 = function ($this$dispatchAsync, store, completion) {
883
- var i = new GameServer$playerLeft$slambda(this.sd2_1, completion);
884
- i.td2_1 = $this$dispatchAsync;
885
- i.ud2_1 = store;
886
+ protoOf(GameServer$playerLeft$slambda).tb2 = function ($this$dispatchAsync, store, completion) {
887
+ var i = new GameServer$playerLeft$slambda(this.id5_1, completion);
888
+ i.jd5_1 = $this$dispatchAsync;
889
+ i.kd5_1 = store;
886
890
  return i;
887
891
  };
888
892
  function GameServer$playerLeft$slambda_0($playerId, resultContinuation) {
889
893
  var i = new GameServer$playerLeft$slambda($playerId, resultContinuation);
890
894
  var l = function ($this$dispatchAsync, store, $completion) {
891
- return i.cb0($this$dispatchAsync, store, $completion);
895
+ return i.sb2($this$dispatchAsync, store, $completion);
892
896
  };
893
897
  l.$arity = 2;
894
898
  return l;
895
899
  }
896
900
  function GameServer$roomOnCreate$slambda($users, $gameCreatorId, this$0, $spectators, $config, $roomId, resultContinuation) {
897
- this.dd3_1 = $users;
898
- this.ed3_1 = $gameCreatorId;
899
- this.fd3_1 = this$0;
900
- this.gd3_1 = $spectators;
901
- this.hd3_1 = $config;
902
- this.id3_1 = $roomId;
901
+ this.td5_1 = $users;
902
+ this.ud5_1 = $gameCreatorId;
903
+ this.vd5_1 = this$0;
904
+ this.wd5_1 = $spectators;
905
+ this.xd5_1 = $config;
906
+ this.yd5_1 = $roomId;
903
907
  CoroutineImpl.call(this, resultContinuation);
904
908
  }
905
- protoOf(GameServer$roomOnCreate$slambda).cb0 = function ($this$dispatchAsync, store, $completion) {
906
- var tmp = this.db0($this$dispatchAsync, store, $completion);
909
+ protoOf(GameServer$roomOnCreate$slambda).sb2 = function ($this$dispatchAsync, store, $completion) {
910
+ var tmp = this.tb2($this$dispatchAsync, store, $completion);
907
911
  tmp.g9_1 = Unit_instance;
908
912
  tmp.h9_1 = null;
909
913
  return tmp.m9();
910
914
  };
911
915
  protoOf(GameServer$roomOnCreate$slambda).x9 = function (p1, p2, $completion) {
912
916
  var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
913
- return this.cb0(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
917
+ return this.sb2(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
914
918
  };
915
919
  protoOf(GameServer$roomOnCreate$slambda).m9 = function () {
916
920
  var suspendResult = this.g9_1;
@@ -919,13 +923,13 @@
919
923
  var tmp = this.e9_1;
920
924
  if (tmp === 0) {
921
925
  this.f9_1 = 1;
922
- var usersList = toList(this.dd3_1);
923
- var gameCreatorUser = getPlayer(usersList, this.ed3_1);
924
- var tmp_0 = this.kd3_1.dispatch;
926
+ var usersList = toList(this.td5_1);
927
+ var gameCreatorUser = getPlayer(usersList, this.ud5_1);
928
+ var tmp_0 = this.ad6_1.dispatch;
925
929
  var tmp0_version = GameEngineConfig_instance.version;
926
- var tmp1_users = sortWithItem(_get_random__h29cgo(this.fd3_1).x5z(toMutableList(usersList)), gameCreatorUser);
927
- var tmp2_spectators = toList(this.gd3_1);
928
- tmp_0(new StartGameMechanicAction(this.hd3_1, this.id3_1, tmp0_version, this.ed3_1, tmp1_users, VOID, tmp2_spectators));
930
+ var tmp1_users = sortWithItem(_get_random__h29cgo(this.vd5_1).a60(toMutableList(usersList)), gameCreatorUser);
931
+ var tmp2_spectators = toList(this.wd5_1);
932
+ tmp_0(new StartGameMechanicAction(this.xd5_1, this.yd5_1, tmp0_version, this.ud5_1, tmp1_users, VOID, tmp2_spectators));
929
933
  return Unit_instance;
930
934
  } else if (tmp === 1) {
931
935
  throw this.h9_1;
@@ -936,33 +940,83 @@
936
940
  }
937
941
  while (true);
938
942
  };
939
- protoOf(GameServer$roomOnCreate$slambda).db0 = function ($this$dispatchAsync, store, completion) {
940
- var i = new GameServer$roomOnCreate$slambda(this.dd3_1, this.ed3_1, this.fd3_1, this.gd3_1, this.hd3_1, this.id3_1, completion);
941
- i.jd3_1 = $this$dispatchAsync;
942
- i.kd3_1 = store;
943
+ protoOf(GameServer$roomOnCreate$slambda).tb2 = function ($this$dispatchAsync, store, completion) {
944
+ var i = new GameServer$roomOnCreate$slambda(this.td5_1, this.ud5_1, this.vd5_1, this.wd5_1, this.xd5_1, this.yd5_1, completion);
945
+ i.zd5_1 = $this$dispatchAsync;
946
+ i.ad6_1 = store;
943
947
  return i;
944
948
  };
945
949
  function GameServer$roomOnCreate$slambda_0($users, $gameCreatorId, this$0, $spectators, $config, $roomId, resultContinuation) {
946
950
  var i = new GameServer$roomOnCreate$slambda($users, $gameCreatorId, this$0, $spectators, $config, $roomId, resultContinuation);
947
951
  var l = function ($this$dispatchAsync, store, $completion) {
948
- return i.cb0($this$dispatchAsync, store, $completion);
952
+ return i.sb2($this$dispatchAsync, store, $completion);
953
+ };
954
+ l.$arity = 2;
955
+ return l;
956
+ }
957
+ function GameServer$roomOnContinueFromRound$slambda($tableLite, resultContinuation) {
958
+ this.jd6_1 = $tableLite;
959
+ CoroutineImpl.call(this, resultContinuation);
960
+ }
961
+ protoOf(GameServer$roomOnContinueFromRound$slambda).sb2 = function ($this$dispatchAsync, store, $completion) {
962
+ var tmp = this.tb2($this$dispatchAsync, store, $completion);
963
+ tmp.g9_1 = Unit_instance;
964
+ tmp.h9_1 = null;
965
+ return tmp.m9();
966
+ };
967
+ protoOf(GameServer$roomOnContinueFromRound$slambda).x9 = function (p1, p2, $completion) {
968
+ var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
969
+ return this.sb2(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
970
+ };
971
+ protoOf(GameServer$roomOnContinueFromRound$slambda).m9 = function () {
972
+ var suspendResult = this.g9_1;
973
+ $sm: do
974
+ try {
975
+ var tmp = this.e9_1;
976
+ if (tmp === 0) {
977
+ this.f9_1 = 1;
978
+ var tmp_0 = this.ld6_1.dispatch;
979
+ var tmp0_reason = RestartRoundReason_getInstance();
980
+ var tmp1_table = Companion_instance.restartRound(GameEngineConfig_instance.version, this.jd6_1);
981
+ tmp_0(new ContinueGameMechanicAction(tmp1_table, tmp0_reason));
982
+ this.ld6_1.dispatch(new SceneEndedMechanicAction('CALC_POINTS'));
983
+ return Unit_instance;
984
+ } else if (tmp === 1) {
985
+ throw this.h9_1;
986
+ }
987
+ } catch ($p) {
988
+ var e = $p;
989
+ throw e;
990
+ }
991
+ while (true);
992
+ };
993
+ protoOf(GameServer$roomOnContinueFromRound$slambda).tb2 = function ($this$dispatchAsync, store, completion) {
994
+ var i = new GameServer$roomOnContinueFromRound$slambda(this.jd6_1, completion);
995
+ i.kd6_1 = $this$dispatchAsync;
996
+ i.ld6_1 = store;
997
+ return i;
998
+ };
999
+ function GameServer$roomOnContinueFromRound$slambda_0($tableLite, resultContinuation) {
1000
+ var i = new GameServer$roomOnContinueFromRound$slambda($tableLite, resultContinuation);
1001
+ var l = function ($this$dispatchAsync, store, $completion) {
1002
+ return i.sb2($this$dispatchAsync, store, $completion);
949
1003
  };
950
1004
  l.$arity = 2;
951
1005
  return l;
952
1006
  }
953
1007
  function GameServer$addSpectatorsToRoom$slambda($spectators, resultContinuation) {
954
- this.td3_1 = $spectators;
1008
+ this.ud6_1 = $spectators;
955
1009
  CoroutineImpl.call(this, resultContinuation);
956
1010
  }
957
- protoOf(GameServer$addSpectatorsToRoom$slambda).cb0 = function ($this$dispatchAsync, store, $completion) {
958
- var tmp = this.db0($this$dispatchAsync, store, $completion);
1011
+ protoOf(GameServer$addSpectatorsToRoom$slambda).sb2 = function ($this$dispatchAsync, store, $completion) {
1012
+ var tmp = this.tb2($this$dispatchAsync, store, $completion);
959
1013
  tmp.g9_1 = Unit_instance;
960
1014
  tmp.h9_1 = null;
961
1015
  return tmp.m9();
962
1016
  };
963
1017
  protoOf(GameServer$addSpectatorsToRoom$slambda).x9 = function (p1, p2, $completion) {
964
1018
  var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
965
- return this.cb0(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
1019
+ return this.sb2(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
966
1020
  };
967
1021
  protoOf(GameServer$addSpectatorsToRoom$slambda).m9 = function () {
968
1022
  var suspendResult = this.g9_1;
@@ -971,7 +1025,7 @@
971
1025
  var tmp = this.e9_1;
972
1026
  if (tmp === 0) {
973
1027
  this.f9_1 = 1;
974
- this.vd3_1.dispatch(new AddSpectatorsAction(toList(this.td3_1)));
1028
+ this.wd6_1.dispatch(new AddSpectatorsAction(toList(this.ud6_1)));
975
1029
  return Unit_instance;
976
1030
  } else if (tmp === 1) {
977
1031
  throw this.h9_1;
@@ -982,33 +1036,33 @@
982
1036
  }
983
1037
  while (true);
984
1038
  };
985
- protoOf(GameServer$addSpectatorsToRoom$slambda).db0 = function ($this$dispatchAsync, store, completion) {
986
- var i = new GameServer$addSpectatorsToRoom$slambda(this.td3_1, completion);
987
- i.ud3_1 = $this$dispatchAsync;
988
- i.vd3_1 = store;
1039
+ protoOf(GameServer$addSpectatorsToRoom$slambda).tb2 = function ($this$dispatchAsync, store, completion) {
1040
+ var i = new GameServer$addSpectatorsToRoom$slambda(this.ud6_1, completion);
1041
+ i.vd6_1 = $this$dispatchAsync;
1042
+ i.wd6_1 = store;
989
1043
  return i;
990
1044
  };
991
1045
  function GameServer$addSpectatorsToRoom$slambda_0($spectators, resultContinuation) {
992
1046
  var i = new GameServer$addSpectatorsToRoom$slambda($spectators, resultContinuation);
993
1047
  var l = function ($this$dispatchAsync, store, $completion) {
994
- return i.cb0($this$dispatchAsync, store, $completion);
1048
+ return i.sb2($this$dispatchAsync, store, $completion);
995
1049
  };
996
1050
  l.$arity = 2;
997
1051
  return l;
998
1052
  }
999
1053
  function GameServer$removeSpectatorsFromRoom$slambda($spectators, resultContinuation) {
1000
- this.ed4_1 = $spectators;
1054
+ this.fd7_1 = $spectators;
1001
1055
  CoroutineImpl.call(this, resultContinuation);
1002
1056
  }
1003
- protoOf(GameServer$removeSpectatorsFromRoom$slambda).cb0 = function ($this$dispatchAsync, store, $completion) {
1004
- var tmp = this.db0($this$dispatchAsync, store, $completion);
1057
+ protoOf(GameServer$removeSpectatorsFromRoom$slambda).sb2 = function ($this$dispatchAsync, store, $completion) {
1058
+ var tmp = this.tb2($this$dispatchAsync, store, $completion);
1005
1059
  tmp.g9_1 = Unit_instance;
1006
1060
  tmp.h9_1 = null;
1007
1061
  return tmp.m9();
1008
1062
  };
1009
1063
  protoOf(GameServer$removeSpectatorsFromRoom$slambda).x9 = function (p1, p2, $completion) {
1010
1064
  var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
1011
- return this.cb0(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
1065
+ return this.sb2(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
1012
1066
  };
1013
1067
  protoOf(GameServer$removeSpectatorsFromRoom$slambda).m9 = function () {
1014
1068
  var suspendResult = this.g9_1;
@@ -1017,7 +1071,7 @@
1017
1071
  var tmp = this.e9_1;
1018
1072
  if (tmp === 0) {
1019
1073
  this.f9_1 = 1;
1020
- this.gd4_1.dispatch(new RemoveSpectatorsAction(toList(this.ed4_1)));
1074
+ this.hd7_1.dispatch(new RemoveSpectatorsAction(toList(this.fd7_1)));
1021
1075
  return Unit_instance;
1022
1076
  } else if (tmp === 1) {
1023
1077
  throw this.h9_1;
@@ -1028,34 +1082,34 @@
1028
1082
  }
1029
1083
  while (true);
1030
1084
  };
1031
- protoOf(GameServer$removeSpectatorsFromRoom$slambda).db0 = function ($this$dispatchAsync, store, completion) {
1032
- var i = new GameServer$removeSpectatorsFromRoom$slambda(this.ed4_1, completion);
1033
- i.fd4_1 = $this$dispatchAsync;
1034
- i.gd4_1 = store;
1085
+ protoOf(GameServer$removeSpectatorsFromRoom$slambda).tb2 = function ($this$dispatchAsync, store, completion) {
1086
+ var i = new GameServer$removeSpectatorsFromRoom$slambda(this.fd7_1, completion);
1087
+ i.gd7_1 = $this$dispatchAsync;
1088
+ i.hd7_1 = store;
1035
1089
  return i;
1036
1090
  };
1037
1091
  function GameServer$removeSpectatorsFromRoom$slambda_0($spectators, resultContinuation) {
1038
1092
  var i = new GameServer$removeSpectatorsFromRoom$slambda($spectators, resultContinuation);
1039
1093
  var l = function ($this$dispatchAsync, store, $completion) {
1040
- return i.cb0($this$dispatchAsync, store, $completion);
1094
+ return i.sb2($this$dispatchAsync, store, $completion);
1041
1095
  };
1042
1096
  l.$arity = 2;
1043
1097
  return l;
1044
1098
  }
1045
1099
  function GameServer$roomRefreshPlayerState$slambda($playerId, this$0, resultContinuation) {
1046
- this.pd4_1 = $playerId;
1047
- this.qd4_1 = this$0;
1100
+ this.qd7_1 = $playerId;
1101
+ this.rd7_1 = this$0;
1048
1102
  CoroutineImpl.call(this, resultContinuation);
1049
1103
  }
1050
- protoOf(GameServer$roomRefreshPlayerState$slambda).cb0 = function ($this$dispatchAsync, store, $completion) {
1051
- var tmp = this.db0($this$dispatchAsync, store, $completion);
1104
+ protoOf(GameServer$roomRefreshPlayerState$slambda).sb2 = function ($this$dispatchAsync, store, $completion) {
1105
+ var tmp = this.tb2($this$dispatchAsync, store, $completion);
1052
1106
  tmp.g9_1 = Unit_instance;
1053
1107
  tmp.h9_1 = null;
1054
1108
  return tmp.m9();
1055
1109
  };
1056
1110
  protoOf(GameServer$roomRefreshPlayerState$slambda).x9 = function (p1, p2, $completion) {
1057
1111
  var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
1058
- return this.cb0(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
1112
+ return this.sb2(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
1059
1113
  };
1060
1114
  protoOf(GameServer$roomRefreshPlayerState$slambda).m9 = function () {
1061
1115
  var suspendResult = this.g9_1;
@@ -1064,14 +1118,14 @@
1064
1118
  var tmp = this.e9_1;
1065
1119
  if (tmp === 0) {
1066
1120
  this.f9_1 = 1;
1067
- var table = this.sd4_1.state.e6x();
1068
- var player = getPlayer(table.players, this.pd4_1);
1069
- if (player.j73_1.z6g().q6f_1.isLive) {
1070
- this.sd4_1.dispatch(_get_playerConnectionInteractor__si6cxf(this.qd4_1).v92(player, table));
1121
+ var table = this.td7_1.state.f6x();
1122
+ var player = getPlayer(table.players, this.qd7_1);
1123
+ if (player.t73_1.a6h().r6f_1.isLive) {
1124
+ this.td7_1.dispatch(_get_playerConnectionInteractor__si6cxf(this.rd7_1).f95(player, table));
1071
1125
  } else {
1072
- var tmp_0 = this.sd4_1.dispatch;
1126
+ var tmp_0 = this.td7_1.dispatch;
1073
1127
  var tmp0_connectionState = PlayerConnectionState_LIVE_getInstance();
1074
- tmp_0(new PlayerConnectionUpdateAction(tmp0_connectionState, this.pd4_1));
1128
+ tmp_0(new PlayerConnectionUpdateAction(tmp0_connectionState, this.qd7_1));
1075
1129
  }
1076
1130
  return Unit_instance;
1077
1131
  } else if (tmp === 1) {
@@ -1083,33 +1137,33 @@
1083
1137
  }
1084
1138
  while (true);
1085
1139
  };
1086
- protoOf(GameServer$roomRefreshPlayerState$slambda).db0 = function ($this$dispatchAsync, store, completion) {
1087
- var i = new GameServer$roomRefreshPlayerState$slambda(this.pd4_1, this.qd4_1, completion);
1088
- i.rd4_1 = $this$dispatchAsync;
1089
- i.sd4_1 = store;
1140
+ protoOf(GameServer$roomRefreshPlayerState$slambda).tb2 = function ($this$dispatchAsync, store, completion) {
1141
+ var i = new GameServer$roomRefreshPlayerState$slambda(this.qd7_1, this.rd7_1, completion);
1142
+ i.sd7_1 = $this$dispatchAsync;
1143
+ i.td7_1 = store;
1090
1144
  return i;
1091
1145
  };
1092
1146
  function GameServer$roomRefreshPlayerState$slambda_0($playerId, this$0, resultContinuation) {
1093
1147
  var i = new GameServer$roomRefreshPlayerState$slambda($playerId, this$0, resultContinuation);
1094
1148
  var l = function ($this$dispatchAsync, store, $completion) {
1095
- return i.cb0($this$dispatchAsync, store, $completion);
1149
+ return i.sb2($this$dispatchAsync, store, $completion);
1096
1150
  };
1097
1151
  l.$arity = 2;
1098
1152
  return l;
1099
1153
  }
1100
1154
  function GameServer$roomOnDelete$slambda(this$0, resultContinuation) {
1101
- this.bd5_1 = this$0;
1155
+ this.cd8_1 = this$0;
1102
1156
  CoroutineImpl.call(this, resultContinuation);
1103
1157
  }
1104
- protoOf(GameServer$roomOnDelete$slambda).cb0 = function ($this$dispatchAsync, store, $completion) {
1105
- var tmp = this.db0($this$dispatchAsync, store, $completion);
1158
+ protoOf(GameServer$roomOnDelete$slambda).sb2 = function ($this$dispatchAsync, store, $completion) {
1159
+ var tmp = this.tb2($this$dispatchAsync, store, $completion);
1106
1160
  tmp.g9_1 = Unit_instance;
1107
1161
  tmp.h9_1 = null;
1108
1162
  return tmp.m9();
1109
1163
  };
1110
1164
  protoOf(GameServer$roomOnDelete$slambda).x9 = function (p1, p2, $completion) {
1111
1165
  var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
1112
- return this.cb0(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
1166
+ return this.sb2(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
1113
1167
  };
1114
1168
  protoOf(GameServer$roomOnDelete$slambda).m9 = function () {
1115
1169
  var suspendResult = this.g9_1;
@@ -1118,16 +1172,16 @@
1118
1172
  var tmp = this.e9_1;
1119
1173
  if (tmp === 0) {
1120
1174
  this.f9_1 = 1;
1121
- var it = this.bd5_1.w6e().f6w_1;
1175
+ var it = this.cd8_1.x6e().g6w_1;
1122
1176
  var tmp_0;
1123
1177
  if (it == null) {
1124
- _get_logger__rkp4sl(this.bd5_1).w('GameEngine_API', "GameServer: Termination reason can't be null");
1178
+ _get_logger__rkp4sl(this.cd8_1).w('GameEngine_API', "GameServer: Termination reason can't be null");
1125
1179
  tmp_0 = new TerminationState(new GameErrorReason(Reason_GAME_NOT_EXISTS_getInstance()));
1126
1180
  } else {
1127
1181
  tmp_0 = it;
1128
1182
  }
1129
1183
  var terminationState = tmp_0;
1130
- this.dd5_1.dispatch(new FinishGameMechanicAction(terminationState.k89_1, this.bd5_1.w6e().e6x().isGameFinished));
1184
+ this.ed8_1.dispatch(new FinishGameMechanicAction(terminationState.n8b_1, this.cd8_1.x6e().f6x().isGameFinished));
1131
1185
  return Unit_instance;
1132
1186
  } else if (tmp === 1) {
1133
1187
  throw this.h9_1;
@@ -1138,33 +1192,33 @@
1138
1192
  }
1139
1193
  while (true);
1140
1194
  };
1141
- protoOf(GameServer$roomOnDelete$slambda).db0 = function ($this$dispatchAsync, store, completion) {
1142
- var i = new GameServer$roomOnDelete$slambda(this.bd5_1, completion);
1143
- i.cd5_1 = $this$dispatchAsync;
1144
- i.dd5_1 = store;
1195
+ protoOf(GameServer$roomOnDelete$slambda).tb2 = function ($this$dispatchAsync, store, completion) {
1196
+ var i = new GameServer$roomOnDelete$slambda(this.cd8_1, completion);
1197
+ i.dd8_1 = $this$dispatchAsync;
1198
+ i.ed8_1 = store;
1145
1199
  return i;
1146
1200
  };
1147
1201
  function GameServer$roomOnDelete$slambda_0(this$0, resultContinuation) {
1148
1202
  var i = new GameServer$roomOnDelete$slambda(this$0, resultContinuation);
1149
1203
  var l = function ($this$dispatchAsync, store, $completion) {
1150
- return i.cb0($this$dispatchAsync, store, $completion);
1204
+ return i.sb2($this$dispatchAsync, store, $completion);
1151
1205
  };
1152
1206
  l.$arity = 2;
1153
1207
  return l;
1154
1208
  }
1155
1209
  function GameServer$setCanStartNewGameEnabled$slambda($enabled, resultContinuation) {
1156
- this.md5_1 = $enabled;
1210
+ this.nd8_1 = $enabled;
1157
1211
  CoroutineImpl.call(this, resultContinuation);
1158
1212
  }
1159
- protoOf(GameServer$setCanStartNewGameEnabled$slambda).cb0 = function ($this$dispatchAsync, store, $completion) {
1160
- var tmp = this.db0($this$dispatchAsync, store, $completion);
1213
+ protoOf(GameServer$setCanStartNewGameEnabled$slambda).sb2 = function ($this$dispatchAsync, store, $completion) {
1214
+ var tmp = this.tb2($this$dispatchAsync, store, $completion);
1161
1215
  tmp.g9_1 = Unit_instance;
1162
1216
  tmp.h9_1 = null;
1163
1217
  return tmp.m9();
1164
1218
  };
1165
1219
  protoOf(GameServer$setCanStartNewGameEnabled$slambda).x9 = function (p1, p2, $completion) {
1166
1220
  var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
1167
- return this.cb0(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
1221
+ return this.sb2(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
1168
1222
  };
1169
1223
  protoOf(GameServer$setCanStartNewGameEnabled$slambda).m9 = function () {
1170
1224
  var suspendResult = this.g9_1;
@@ -1173,7 +1227,7 @@
1173
1227
  var tmp = this.e9_1;
1174
1228
  if (tmp === 0) {
1175
1229
  this.f9_1 = 1;
1176
- this.od5_1.dispatch(new UpdateServerConfigAction(get_serverState(this.od5_1.state).pd5_1.rd5(this.md5_1)));
1230
+ this.pd8_1.dispatch(new UpdateServerConfigAction(get_serverState(this.pd8_1.state).qd8_1.sd8(this.nd8_1)));
1177
1231
  return Unit_instance;
1178
1232
  } else if (tmp === 1) {
1179
1233
  throw this.h9_1;
@@ -1184,35 +1238,35 @@
1184
1238
  }
1185
1239
  while (true);
1186
1240
  };
1187
- protoOf(GameServer$setCanStartNewGameEnabled$slambda).db0 = function ($this$dispatchAsync, store, completion) {
1188
- var i = new GameServer$setCanStartNewGameEnabled$slambda(this.md5_1, completion);
1189
- i.nd5_1 = $this$dispatchAsync;
1190
- i.od5_1 = store;
1241
+ protoOf(GameServer$setCanStartNewGameEnabled$slambda).tb2 = function ($this$dispatchAsync, store, completion) {
1242
+ var i = new GameServer$setCanStartNewGameEnabled$slambda(this.nd8_1, completion);
1243
+ i.od8_1 = $this$dispatchAsync;
1244
+ i.pd8_1 = store;
1191
1245
  return i;
1192
1246
  };
1193
1247
  function GameServer$setCanStartNewGameEnabled$slambda_0($enabled, resultContinuation) {
1194
1248
  var i = new GameServer$setCanStartNewGameEnabled$slambda($enabled, resultContinuation);
1195
1249
  var l = function ($this$dispatchAsync, store, $completion) {
1196
- return i.cb0($this$dispatchAsync, store, $completion);
1250
+ return i.sb2($this$dispatchAsync, store, $completion);
1197
1251
  };
1198
1252
  l.$arity = 2;
1199
1253
  return l;
1200
1254
  }
1201
1255
  function GameServer$shutdown$slambda($reason, this$0, $roomId, resultContinuation) {
1202
- this.ad6_1 = $reason;
1203
- this.bd6_1 = this$0;
1204
- this.cd6_1 = $roomId;
1256
+ this.bd9_1 = $reason;
1257
+ this.cd9_1 = this$0;
1258
+ this.dd9_1 = $roomId;
1205
1259
  CoroutineImpl.call(this, resultContinuation);
1206
1260
  }
1207
- protoOf(GameServer$shutdown$slambda).cb0 = function ($this$dispatchAsync, store, $completion) {
1208
- var tmp = this.db0($this$dispatchAsync, store, $completion);
1261
+ protoOf(GameServer$shutdown$slambda).sb2 = function ($this$dispatchAsync, store, $completion) {
1262
+ var tmp = this.tb2($this$dispatchAsync, store, $completion);
1209
1263
  tmp.g9_1 = Unit_instance;
1210
1264
  tmp.h9_1 = null;
1211
1265
  return tmp.m9();
1212
1266
  };
1213
1267
  protoOf(GameServer$shutdown$slambda).x9 = function (p1, p2, $completion) {
1214
1268
  var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
1215
- return this.cb0(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
1269
+ return this.sb2(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
1216
1270
  };
1217
1271
  protoOf(GameServer$shutdown$slambda).m9 = function () {
1218
1272
  var suspendResult = this.g9_1;
@@ -1221,12 +1275,12 @@
1221
1275
  var tmp = this.e9_1;
1222
1276
  if (tmp === 0) {
1223
1277
  this.f9_1 = 1;
1224
- var state = this.ed6_1.store.state;
1225
- if (state.f6x()) {
1226
- var tmp0_elvis_lhs = toDomainEnumSafe(this.ad6_1, get_serverShutdownReasonMapping());
1278
+ var state = this.fd9_1.store.state;
1279
+ if (state.g6x()) {
1280
+ var tmp0_elvis_lhs = toDomainEnumSafe(this.bd9_1, get_serverShutdownReasonMapping());
1227
1281
  var shutdownReason = tmp0_elvis_lhs == null ? ServerShutdownReason_ERROR_getInstance() : tmp0_elvis_lhs;
1228
- var tmp_0 = this.ed6_1.dispatch;
1229
- var tmp_1 = Companion_instance;
1282
+ var tmp_0 = this.fd9_1.dispatch;
1283
+ var tmp_1 = Companion_instance_0;
1230
1284
  var tmp_2;
1231
1285
  switch (shutdownReason.n2_1) {
1232
1286
  case 0:
@@ -1239,10 +1293,10 @@
1239
1293
  noWhenBranchMatchedException();
1240
1294
  break;
1241
1295
  }
1242
- tmp_0(tmp_1.withAnalytics(tmp_2, this.bd6_1.table.isGameFinished, this.bd6_1.table));
1296
+ tmp_0(tmp_1.withAnalytics(tmp_2, this.cd9_1.table.isGameFinished, this.cd9_1.table));
1243
1297
  } else {
1244
- _get_logger__rkp4sl(this.bd6_1).w('GameEngine_API', "GameServer: can't shutdown engine without table, roomId = " + this.cd6_1);
1245
- this.ed6_1.dispatch(new ClearAction());
1298
+ _get_logger__rkp4sl(this.cd9_1).w('GameEngine_API', "GameServer: can't shutdown engine without table, roomId = " + this.dd9_1);
1299
+ this.fd9_1.dispatch(new ClearAction());
1246
1300
  }
1247
1301
  return Unit_instance;
1248
1302
  } else if (tmp === 1) {
@@ -1254,22 +1308,22 @@
1254
1308
  }
1255
1309
  while (true);
1256
1310
  };
1257
- protoOf(GameServer$shutdown$slambda).db0 = function ($this$dispatchAsync, store, completion) {
1258
- var i = new GameServer$shutdown$slambda(this.ad6_1, this.bd6_1, this.cd6_1, completion);
1259
- i.dd6_1 = $this$dispatchAsync;
1260
- i.ed6_1 = store;
1311
+ protoOf(GameServer$shutdown$slambda).tb2 = function ($this$dispatchAsync, store, completion) {
1312
+ var i = new GameServer$shutdown$slambda(this.bd9_1, this.cd9_1, this.dd9_1, completion);
1313
+ i.ed9_1 = $this$dispatchAsync;
1314
+ i.fd9_1 = store;
1261
1315
  return i;
1262
1316
  };
1263
1317
  function GameServer$shutdown$slambda_0($reason, this$0, $roomId, resultContinuation) {
1264
1318
  var i = new GameServer$shutdown$slambda($reason, this$0, $roomId, resultContinuation);
1265
1319
  var l = function ($this$dispatchAsync, store, $completion) {
1266
- return i.cb0($this$dispatchAsync, store, $completion);
1320
+ return i.sb2($this$dispatchAsync, store, $completion);
1267
1321
  };
1268
1322
  l.$arity = 2;
1269
1323
  return l;
1270
1324
  }
1271
1325
  function GameServer(di, tag, storeContract, preloadedState, externalReducers, externalMiddlewares) {
1272
- preloadedState = preloadedState === VOID ? new AppState(VOID, Companion_instance_9.fd6()) : preloadedState;
1326
+ preloadedState = preloadedState === VOID ? new AppState(VOID, Companion_instance_11.gd9()) : preloadedState;
1273
1327
  var tmp;
1274
1328
  if (externalReducers === VOID) {
1275
1329
  // Inline function 'kotlin.collections.listOf' call
@@ -1292,90 +1346,89 @@
1292
1346
  // Inline function 'org.kodein.type.generic' call
1293
1347
  var tmp_2 = typeToken(createKType(getKClass(RaspberryLogger), arrayOf([]), false));
1294
1348
  var tmp$ret$2 = isInterface(tmp_2, TypeToken) ? tmp_2 : THROW_CCE();
1295
- tmp_1.zcz_1 = Instance(di, tmp$ret$2, null).m67(this, logger$factory());
1349
+ tmp_1.pd2_1 = Instance(di, tmp$ret$2, null).m67(this, logger$factory());
1296
1350
  var tmp_3 = this;
1297
1351
  // Inline function 'org.kodein.di.instance' call
1298
1352
  // Inline function 'org.kodein.type.generic' call
1299
1353
  var tmp_4 = typeToken(createKType(getKClass(ToClientEventsObserver), arrayOf([]), false));
1300
1354
  var tmp$ret$4 = isInterface(tmp_4, TypeToken) ? tmp_4 : THROW_CCE();
1301
- tmp_3.ad0_1 = Instance(di, tmp$ret$4, null).m67(this, toClientEventsObserver$factory());
1355
+ tmp_3.qd2_1 = Instance(di, tmp$ret$4, null).m67(this, toClientEventsObserver$factory());
1302
1356
  var tmp_5 = this;
1303
1357
  // Inline function 'org.kodein.di.instance' call
1304
1358
  // Inline function 'org.kodein.type.generic' call
1305
1359
  var tmp_6 = typeToken(createKType(getKClass(PlayerConnectionInteractor), arrayOf([]), false));
1306
1360
  var tmp$ret$6 = isInterface(tmp_6, TypeToken) ? tmp_6 : THROW_CCE();
1307
- tmp_5.bd0_1 = Instance(di, tmp$ret$6, null).m67(this, playerConnectionInteractor$factory());
1361
+ tmp_5.rd2_1 = Instance(di, tmp$ret$6, null).m67(this, playerConnectionInteractor$factory());
1308
1362
  var tmp_7 = this;
1309
- // Inline function 'org.kodein.di.instance' call
1310
- // Inline function 'org.kodein.type.generic' call
1311
- var tmp_8 = typeToken(createKType(getKClass(CustomRandom), arrayOf([]), false));
1312
- var tmp$ret$8 = isInterface(tmp_8, TypeToken) ? tmp_8 : THROW_CCE();
1313
- tmp_7.cd0_1 = Instance(di, tmp$ret$8, null).m67(this, random$factory());
1314
- var tmp_9 = this;
1315
- var tmp0_externalMiddlewares = plus(storeContract.p98(), externalMiddlewares);
1316
- var tmp1_externalReducers = plus(storeContract.o98(), externalReducers);
1317
- tmp_9.dd0_1 = new GameStore(di, tag, preloadedState, tmp1_externalReducers, tmp0_externalMiddlewares);
1363
+ tmp_7.sd2_1 = lazy(GameServer$random$delegate$lambda(this));
1364
+ var tmp_8 = this;
1365
+ var tmp0_externalMiddlewares = plus(storeContract.z9a(), externalMiddlewares);
1366
+ var tmp1_externalReducers = plus(storeContract.y9a(), externalReducers);
1367
+ tmp_8.td2_1 = new GameStore(di, tag, preloadedState, tmp1_externalReducers, tmp0_externalMiddlewares);
1318
1368
  }
1319
- protoOf(GameServer).r6v = function () {
1320
- return this.dd0_1;
1369
+ protoOf(GameServer).s6v = function () {
1370
+ return this.td2_1;
1321
1371
  };
1322
1372
  protoOf(GameServer).w5o = function () {
1323
- return this.w6e().e6x().id;
1324
- };
1325
- protoOf(GameServer).e6x = function () {
1326
- return this.w6e().e6x();
1373
+ return this.x6e().f6x().id;
1327
1374
  };
1328
1375
  protoOf(GameServer).f6x = function () {
1329
- return this.w6e().f6x();
1376
+ return this.x6e().f6x();
1330
1377
  };
1331
1378
  protoOf(GameServer).g6x = function () {
1332
- return this.w6e().e6w_1;
1379
+ return this.x6e().g6x();
1380
+ };
1381
+ protoOf(GameServer).h6x = function () {
1382
+ return this.x6e().f6w_1;
1333
1383
  };
1334
1384
  protoOf(GameServer).subscribeToClientAction = function (subscriber) {
1335
- var tmp = this.p6v();
1336
- tmp.x6k(VOID, GameServer$subscribeToClientAction$slambda_0(this, subscriber, null));
1385
+ var tmp = this.q6v();
1386
+ tmp.y6k(VOID, GameServer$subscribeToClientAction$slambda_0(this, subscriber, null));
1337
1387
  };
1338
1388
  protoOf(GameServer).subscribeWith = function (subscriber) {
1339
- var tmp = this.p6v();
1340
- tmp.x6k(VOID, GameServer$subscribeWith$slambda_0(this, subscriber, null));
1389
+ var tmp = this.q6v();
1390
+ tmp.y6k(VOID, GameServer$subscribeWith$slambda_0(this, subscriber, null));
1341
1391
  };
1342
1392
  protoOf(GameServer).fromClientEvent = function (action) {
1343
1393
  _get_logger__rkp4sl(this).d('GameEngine_API', 'fromClientEvent: ' + action.playerId + ', ' + action.actionTag);
1344
- this.dd0_1.d6x(GameServer$fromClientEvent$slambda_0(action, null));
1394
+ this.td2_1.e6x(GameServer$fromClientEvent$slambda_0(action, null));
1345
1395
  };
1346
1396
  protoOf(GameServer).playerLostConnection = function (playerId) {
1347
1397
  _get_logger__rkp4sl(this).d('GameEngine_API', 'playerLostConnection: ' + playerId);
1348
- this.dd0_1.d6x(GameServer$playerLostConnection$slambda_0(playerId, null));
1398
+ this.td2_1.e6x(GameServer$playerLostConnection$slambda_0(playerId, null));
1349
1399
  };
1350
1400
  protoOf(GameServer).playerLive = function (playerId) {
1351
1401
  _get_logger__rkp4sl(this).d('GameEngine_API', 'playerLive: ' + playerId);
1352
- this.dd0_1.d6x(GameServer$playerLive$slambda_0(playerId, null));
1402
+ this.td2_1.e6x(GameServer$playerLive$slambda_0(playerId, null));
1353
1403
  };
1354
1404
  protoOf(GameServer).playerLeft = function (playerId) {
1355
1405
  _get_logger__rkp4sl(this).d('GameEngine_API', 'playerLeft: ' + playerId);
1356
- this.dd0_1.d6x(GameServer$playerLeft$slambda_0(playerId, null));
1406
+ this.td2_1.e6x(GameServer$playerLeft$slambda_0(playerId, null));
1407
+ };
1408
+ protoOf(GameServer).hd9 = function (roomId, gameCreatorId, config, users, spectators) {
1409
+ this.td2_1.e6x(GameServer$roomOnCreate$slambda_0(users, gameCreatorId, this, spectators, config, roomId, null));
1357
1410
  };
1358
- protoOf(GameServer).gd6 = function (roomId, gameCreatorId, config, users, spectators) {
1359
- this.dd0_1.d6x(GameServer$roomOnCreate$slambda_0(users, gameCreatorId, this, spectators, config, roomId, null));
1411
+ protoOf(GameServer).roomOnContinueFromRound = function (roomId, tableLite) {
1412
+ this.td2_1.e6x(GameServer$roomOnContinueFromRound$slambda_0(tableLite, null));
1360
1413
  };
1361
1414
  protoOf(GameServer).addSpectatorsToRoom = function (spectators) {
1362
- this.dd0_1.d6x(GameServer$addSpectatorsToRoom$slambda_0(spectators, null));
1415
+ this.td2_1.e6x(GameServer$addSpectatorsToRoom$slambda_0(spectators, null));
1363
1416
  };
1364
1417
  protoOf(GameServer).removeSpectatorsFromRoom = function (spectators) {
1365
- this.dd0_1.d6x(GameServer$removeSpectatorsFromRoom$slambda_0(spectators, null));
1418
+ this.td2_1.e6x(GameServer$removeSpectatorsFromRoom$slambda_0(spectators, null));
1366
1419
  };
1367
1420
  protoOf(GameServer).roomRefreshPlayerState = function (playerId) {
1368
1421
  _get_logger__rkp4sl(this).d('GameEngine_API', 'roomRefreshPlayerState: ' + playerId);
1369
- this.dd0_1.d6x(GameServer$roomRefreshPlayerState$slambda_0(playerId, this, null));
1422
+ this.td2_1.e6x(GameServer$roomRefreshPlayerState$slambda_0(playerId, this, null));
1370
1423
  };
1371
- protoOf(GameServer).hd6 = function (newRid) {
1372
- this.dd0_1.d6x(GameServer$roomOnDelete$slambda_0(this, null));
1424
+ protoOf(GameServer).id9 = function (newRid) {
1425
+ this.td2_1.e6x(GameServer$roomOnDelete$slambda_0(this, null));
1373
1426
  };
1374
1427
  protoOf(GameServer).setCanStartNewGameEnabled = function (enabled) {
1375
- this.dd0_1.d6x(GameServer$setCanStartNewGameEnabled$slambda_0(enabled, null));
1428
+ this.td2_1.e6x(GameServer$setCanStartNewGameEnabled$slambda_0(enabled, null));
1376
1429
  };
1377
- protoOf(GameServer).id6 = function (reason, roomId) {
1378
- this.dd0_1.d6x(GameServer$shutdown$slambda_0(reason, this, roomId, null));
1430
+ protoOf(GameServer).jd9 = function (reason, roomId) {
1431
+ this.td2_1.e6x(GameServer$shutdown$slambda_0(reason, this, roomId, null));
1379
1432
  };
1380
1433
  protoOf(GameServer).clear = function () {
1381
1434
  return this.a2();
@@ -1395,11 +1448,6 @@
1395
1448
  return _get_playerConnectionInteractor__si6cxf(receiver);
1396
1449
  }, null);
1397
1450
  }
1398
- function random$factory() {
1399
- return getPropertyCallableRef('random', 1, KProperty1, function (receiver) {
1400
- return _get_random__h29cgo(receiver);
1401
- }, null);
1402
- }
1403
1451
  function logger$factory_0() {
1404
1452
  return getPropertyCallableRef('logger', 1, KProperty1, function (receiver) {
1405
1453
  return _get_logger__rkp4sl(receiver);
@@ -1415,7 +1463,7 @@
1415
1463
  return _get_playerConnectionInteractor__si6cxf(receiver);
1416
1464
  }, null);
1417
1465
  }
1418
- function random$factory_0() {
1466
+ function random$factory() {
1419
1467
  return getPropertyCallableRef('random', 1, KProperty1, function (receiver) {
1420
1468
  return _get_random__h29cgo(receiver);
1421
1469
  }, null);
@@ -1454,16 +1502,16 @@
1454
1502
  return ServerShutdownReason_ERROR_instance;
1455
1503
  }
1456
1504
  function ServerConfig(canStartNewGame) {
1457
- this.qd5_1 = canStartNewGame;
1505
+ this.rd8_1 = canStartNewGame;
1458
1506
  }
1459
- protoOf(ServerConfig).rd5 = function (canStartNewGame) {
1507
+ protoOf(ServerConfig).sd8 = function (canStartNewGame) {
1460
1508
  return new ServerConfig(canStartNewGame);
1461
1509
  };
1462
1510
  protoOf(ServerConfig).toString = function () {
1463
- return 'ServerConfig(canStartNewGame=' + this.qd5_1 + ')';
1511
+ return 'ServerConfig(canStartNewGame=' + this.rd8_1 + ')';
1464
1512
  };
1465
1513
  protoOf(ServerConfig).hashCode = function () {
1466
- return getBooleanHashCode(this.qd5_1);
1514
+ return getBooleanHashCode(this.rd8_1);
1467
1515
  };
1468
1516
  protoOf(ServerConfig).equals = function (other) {
1469
1517
  if (this === other)
@@ -1471,7 +1519,7 @@
1471
1519
  if (!(other instanceof ServerConfig))
1472
1520
  return false;
1473
1521
  var tmp0_other_with_cast = other instanceof ServerConfig ? other : THROW_CCE();
1474
- if (!(this.qd5_1 === tmp0_other_with_cast.qd5_1))
1522
+ if (!(this.rd8_1 === tmp0_other_with_cast.rd8_1))
1475
1523
  return false;
1476
1524
  return true;
1477
1525
  };
@@ -1703,18 +1751,18 @@
1703
1751
  function ToClientEventsObserver() {
1704
1752
  }
1705
1753
  function ToClientEventsObserverImpl$observeFromClientEvents$slambda$slambda(this$0, $actions, resultContinuation) {
1706
- this.sd6_1 = this$0;
1707
- this.td6_1 = $actions;
1754
+ this.td9_1 = this$0;
1755
+ this.ud9_1 = $actions;
1708
1756
  CoroutineImpl.call(this, resultContinuation);
1709
1757
  }
1710
- protoOf(ToClientEventsObserverImpl$observeFromClientEvents$slambda$slambda).ad7 = function ($this$flow, $completion) {
1711
- var tmp = this.bd7($this$flow, $completion);
1758
+ protoOf(ToClientEventsObserverImpl$observeFromClientEvents$slambda$slambda).bda = function ($this$flow, $completion) {
1759
+ var tmp = this.cda($this$flow, $completion);
1712
1760
  tmp.g9_1 = Unit_instance;
1713
1761
  tmp.h9_1 = null;
1714
1762
  return tmp.m9();
1715
1763
  };
1716
1764
  protoOf(ToClientEventsObserverImpl$observeFromClientEvents$slambda$slambda).w9 = function (p1, $completion) {
1717
- return this.ad7((!(p1 == null) ? isInterface(p1, FlowCollector) : false) ? p1 : THROW_CCE(), $completion);
1765
+ return this.bda((!(p1 == null) ? isInterface(p1, FlowCollector) : false) ? p1 : THROW_CCE(), $completion);
1718
1766
  };
1719
1767
  protoOf(ToClientEventsObserverImpl$observeFromClientEvents$slambda$slambda).m9 = function () {
1720
1768
  var suspendResult = this.g9_1;
@@ -1725,23 +1773,23 @@
1725
1773
  case 0:
1726
1774
  this.f9_1 = 4;
1727
1775
  var tmp_0 = this;
1728
- tmp_0.vd6_1 = this.sd6_1.gd7_1;
1776
+ tmp_0.wd9_1 = this.td9_1.hda_1;
1729
1777
  var tmp_1 = this;
1730
- tmp_1.wd6_1 = transformToEmits(this.sd6_1, this.td6_1);
1731
- this.xd6_1 = this.wd6_1.j();
1778
+ tmp_1.xd9_1 = transformToEmits(this.td9_1, this.ud9_1);
1779
+ this.yd9_1 = this.xd9_1.j();
1732
1780
  this.e9_1 = 1;
1733
1781
  continue $sm;
1734
1782
  case 1:
1735
- if (!this.xd6_1.k()) {
1783
+ if (!this.yd9_1.k()) {
1736
1784
  this.e9_1 = 3;
1737
1785
  continue $sm;
1738
1786
  }
1739
1787
 
1740
- this.yd6_1 = this.xd6_1.l();
1788
+ this.zd9_1 = this.yd9_1.l();
1741
1789
  var tmp_2 = this;
1742
- tmp_2.zd6_1 = this.yd6_1;
1790
+ tmp_2.ada_1 = this.zd9_1;
1743
1791
  this.e9_1 = 2;
1744
- suspendResult = this.ud6_1.p18(this.zd6_1, this);
1792
+ suspendResult = this.vd9_1.p18(this.ada_1, this);
1745
1793
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
1746
1794
  return suspendResult;
1747
1795
  }
@@ -1752,10 +1800,10 @@
1752
1800
  continue $sm;
1753
1801
  case 3:
1754
1802
  l$ret$1: do {
1755
- var this_0 = this.sd6_1.fd7_1;
1803
+ var this_0 = this.td9_1.gda_1;
1756
1804
  while (true) {
1757
1805
  var cur = this_0.kotlinx$atomicfu$value;
1758
- var upd = cur - this.td6_1.m() | 0;
1806
+ var upd = cur - this.ud9_1.m() | 0;
1759
1807
  if (this_0.atomicfu$compareAndSet(cur, upd)) {
1760
1808
  break l$ret$1;
1761
1809
  }
@@ -1777,15 +1825,15 @@
1777
1825
  }
1778
1826
  while (true);
1779
1827
  };
1780
- protoOf(ToClientEventsObserverImpl$observeFromClientEvents$slambda$slambda).bd7 = function ($this$flow, completion) {
1781
- var i = new ToClientEventsObserverImpl$observeFromClientEvents$slambda$slambda(this.sd6_1, this.td6_1, completion);
1782
- i.ud6_1 = $this$flow;
1828
+ protoOf(ToClientEventsObserverImpl$observeFromClientEvents$slambda$slambda).cda = function ($this$flow, completion) {
1829
+ var i = new ToClientEventsObserverImpl$observeFromClientEvents$slambda$slambda(this.td9_1, this.ud9_1, completion);
1830
+ i.vd9_1 = $this$flow;
1783
1831
  return i;
1784
1832
  };
1785
1833
  function ToClientEventsObserverImpl$observeFromClientEvents$slambda$slambda_0(this$0, $actions, resultContinuation) {
1786
1834
  var i = new ToClientEventsObserverImpl$observeFromClientEvents$slambda$slambda(this$0, $actions, resultContinuation);
1787
1835
  var l = function ($this$flow, $completion) {
1788
- return i.ad7($this$flow, $completion);
1836
+ return i.bda($this$flow, $completion);
1789
1837
  };
1790
1838
  l.$arity = 1;
1791
1839
  return l;
@@ -1858,29 +1906,29 @@
1858
1906
  return new GroupKey(_this__u8e3s4.id, toList(_this__u8e3s4.includePlayers), toList(_this__u8e3s4.excludePlayers), _this__u8e3s4.deliveryType);
1859
1907
  }
1860
1908
  function mapFromGroupKey(_this__u8e3s4, $this) {
1861
- var tmp = $this.ed7_1.a6m();
1909
+ var tmp = $this.fda_1.b6m();
1862
1910
  // Inline function 'kotlin.collections.toTypedArray' call
1863
- var this_0 = _this__u8e3s4.jd7_1;
1911
+ var this_0 = _this__u8e3s4.kda_1;
1864
1912
  var tmp_0 = copyToArray(this_0);
1865
1913
  // Inline function 'kotlin.collections.toTypedArray' call
1866
- var this_1 = _this__u8e3s4.kd7_1;
1914
+ var this_1 = _this__u8e3s4.lda_1;
1867
1915
  var tmp$ret$1 = copyToArray(this_1);
1868
- return new ActionDeliveryPayload(_this__u8e3s4.id7_1, tmp, tmp_0, tmp$ret$1, _this__u8e3s4.ld7_1);
1916
+ return new ActionDeliveryPayload(_this__u8e3s4.jda_1, tmp, tmp_0, tmp$ret$1, _this__u8e3s4.mda_1);
1869
1917
  }
1870
1918
  function GroupKey(tableId, includePlayers, excludePlayers, deliveryType) {
1871
- this.id7_1 = tableId;
1872
- this.jd7_1 = includePlayers;
1873
- this.kd7_1 = excludePlayers;
1874
- this.ld7_1 = deliveryType;
1919
+ this.jda_1 = tableId;
1920
+ this.kda_1 = includePlayers;
1921
+ this.lda_1 = excludePlayers;
1922
+ this.mda_1 = deliveryType;
1875
1923
  }
1876
1924
  protoOf(GroupKey).toString = function () {
1877
- return 'GroupKey(tableId=' + this.id7_1 + ', includePlayers=' + toString(this.jd7_1) + ', excludePlayers=' + toString(this.kd7_1) + ', deliveryType=' + this.ld7_1.toString() + ')';
1925
+ return 'GroupKey(tableId=' + this.jda_1 + ', includePlayers=' + toString(this.kda_1) + ', excludePlayers=' + toString(this.lda_1) + ', deliveryType=' + this.mda_1.toString() + ')';
1878
1926
  };
1879
1927
  protoOf(GroupKey).hashCode = function () {
1880
- var result = getStringHashCode(this.id7_1);
1881
- result = imul(result, 31) + hashCode(this.jd7_1) | 0;
1882
- result = imul(result, 31) + hashCode(this.kd7_1) | 0;
1883
- result = imul(result, 31) + this.ld7_1.hashCode() | 0;
1928
+ var result = getStringHashCode(this.jda_1);
1929
+ result = imul(result, 31) + hashCode(this.kda_1) | 0;
1930
+ result = imul(result, 31) + hashCode(this.lda_1) | 0;
1931
+ result = imul(result, 31) + this.mda_1.hashCode() | 0;
1884
1932
  return result;
1885
1933
  };
1886
1934
  protoOf(GroupKey).equals = function (other) {
@@ -1889,35 +1937,35 @@
1889
1937
  if (!(other instanceof GroupKey))
1890
1938
  return false;
1891
1939
  var tmp0_other_with_cast = other instanceof GroupKey ? other : THROW_CCE();
1892
- if (!(this.id7_1 === tmp0_other_with_cast.id7_1))
1940
+ if (!(this.jda_1 === tmp0_other_with_cast.jda_1))
1893
1941
  return false;
1894
- if (!equals(this.jd7_1, tmp0_other_with_cast.jd7_1))
1942
+ if (!equals(this.kda_1, tmp0_other_with_cast.kda_1))
1895
1943
  return false;
1896
- if (!equals(this.kd7_1, tmp0_other_with_cast.kd7_1))
1944
+ if (!equals(this.lda_1, tmp0_other_with_cast.lda_1))
1897
1945
  return false;
1898
- if (!this.ld7_1.equals(tmp0_other_with_cast.ld7_1))
1946
+ if (!this.mda_1.equals(tmp0_other_with_cast.mda_1))
1899
1947
  return false;
1900
1948
  return true;
1901
1949
  };
1902
1950
  function Companion_0() {
1903
- this.md7_1 = 6;
1951
+ this.nda_1 = 6;
1904
1952
  }
1905
- var Companion_instance_8;
1953
+ var Companion_instance_10;
1906
1954
  function Companion_getInstance_3() {
1907
- return Companion_instance_8;
1955
+ return Companion_instance_10;
1908
1956
  }
1909
1957
  function ToClientEventsObserverImpl$observeFromClientEvents$slambda(this$0, resultContinuation) {
1910
- this.vd7_1 = this$0;
1958
+ this.wda_1 = this$0;
1911
1959
  CoroutineImpl.call(this, resultContinuation);
1912
1960
  }
1913
- protoOf(ToClientEventsObserverImpl$observeFromClientEvents$slambda).xd7 = function (actions, $completion) {
1914
- var tmp = this.yd7(actions, $completion);
1961
+ protoOf(ToClientEventsObserverImpl$observeFromClientEvents$slambda).yda = function (actions, $completion) {
1962
+ var tmp = this.zda(actions, $completion);
1915
1963
  tmp.g9_1 = Unit_instance;
1916
1964
  tmp.h9_1 = null;
1917
1965
  return tmp.m9();
1918
1966
  };
1919
1967
  protoOf(ToClientEventsObserverImpl$observeFromClientEvents$slambda).w9 = function (p1, $completion) {
1920
- return this.xd7((!(p1 == null) ? isInterface(p1, KtList) : false) ? p1 : THROW_CCE(), $completion);
1968
+ return this.yda((!(p1 == null) ? isInterface(p1, KtList) : false) ? p1 : THROW_CCE(), $completion);
1921
1969
  };
1922
1970
  protoOf(ToClientEventsObserverImpl$observeFromClientEvents$slambda).m9 = function () {
1923
1971
  var suspendResult = this.g9_1;
@@ -1926,7 +1974,7 @@
1926
1974
  var tmp = this.e9_1;
1927
1975
  if (tmp === 0) {
1928
1976
  this.f9_1 = 1;
1929
- return flow(ToClientEventsObserverImpl$observeFromClientEvents$slambda$slambda_0(this.vd7_1, this.wd7_1, null));
1977
+ return flow(ToClientEventsObserverImpl$observeFromClientEvents$slambda$slambda_0(this.wda_1, this.xda_1, null));
1930
1978
  } else if (tmp === 1) {
1931
1979
  throw this.h9_1;
1932
1980
  }
@@ -1936,23 +1984,23 @@
1936
1984
  }
1937
1985
  while (true);
1938
1986
  };
1939
- protoOf(ToClientEventsObserverImpl$observeFromClientEvents$slambda).yd7 = function (actions, completion) {
1940
- var i = new ToClientEventsObserverImpl$observeFromClientEvents$slambda(this.vd7_1, completion);
1941
- i.wd7_1 = actions;
1987
+ protoOf(ToClientEventsObserverImpl$observeFromClientEvents$slambda).zda = function (actions, completion) {
1988
+ var i = new ToClientEventsObserverImpl$observeFromClientEvents$slambda(this.wda_1, completion);
1989
+ i.xda_1 = actions;
1942
1990
  return i;
1943
1991
  };
1944
1992
  function ToClientEventsObserverImpl$observeFromClientEvents$slambda_0(this$0, resultContinuation) {
1945
1993
  var i = new ToClientEventsObserverImpl$observeFromClientEvents$slambda(this$0, resultContinuation);
1946
1994
  var l = function (actions, $completion) {
1947
- return i.xd7(actions, $completion);
1995
+ return i.yda(actions, $completion);
1948
1996
  };
1949
1997
  l.$arity = 1;
1950
1998
  return l;
1951
1999
  }
1952
2000
  function $sentEventCOROUTINE$0(_this__u8e3s4, fromEvent, resultContinuation) {
1953
2001
  CoroutineImpl.call(this, resultContinuation);
1954
- this.hd8_1 = _this__u8e3s4;
1955
- this.id8_1 = fromEvent;
2002
+ this.idb_1 = _this__u8e3s4;
2003
+ this.jdb_1 = fromEvent;
1956
2004
  }
1957
2005
  protoOf($sentEventCOROUTINE$0).m9 = function () {
1958
2006
  var suspendResult = this.g9_1;
@@ -1963,9 +2011,9 @@
1963
2011
  case 0:
1964
2012
  this.f9_1 = 2;
1965
2013
  var tmp_0 = this;
1966
- tmp_0.jd8_1 = this.hd8_1.gd7_1;
2014
+ tmp_0.kdb_1 = this.idb_1.hda_1;
1967
2015
  l$ret$1: do {
1968
- var this_0 = this.hd8_1.fd7_1;
2016
+ var this_0 = this.idb_1.gda_1;
1969
2017
  while (true) {
1970
2018
  var cur = this_0.kotlinx$atomicfu$value;
1971
2019
  var upd = cur + 1 | 0;
@@ -1976,7 +2024,7 @@
1976
2024
  }
1977
2025
  while (false);
1978
2026
  this.e9_1 = 1;
1979
- suspendResult = this.hd8_1.hd7_1.p18(this.id8_1, this);
2027
+ suspendResult = this.idb_1.ida_1.p18(this.jdb_1, this);
1980
2028
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
1981
2029
  return suspendResult;
1982
2030
  }
@@ -2000,7 +2048,7 @@
2000
2048
  };
2001
2049
  function $waitForCOROUTINE$1(_this__u8e3s4, resultContinuation) {
2002
2050
  CoroutineImpl.call(this, resultContinuation);
2003
- this.sd8_1 = _this__u8e3s4;
2051
+ this.tdb_1 = _this__u8e3s4;
2004
2052
  }
2005
2053
  protoOf($waitForCOROUTINE$1).m9 = function () {
2006
2054
  var suspendResult = this.g9_1;
@@ -2011,12 +2059,12 @@
2011
2059
  case 0:
2012
2060
  this.f9_1 = 5;
2013
2061
  var tmp_0 = this;
2014
- tmp_0.td8_1 = this.sd8_1.gd7_1;
2015
- this.ud8_1 = 0;
2062
+ tmp_0.udb_1 = this.tdb_1.hda_1;
2063
+ this.vdb_1 = 0;
2016
2064
  this.e9_1 = 1;
2017
2065
  continue $sm;
2018
2066
  case 1:
2019
- if (!!(this.sd8_1.fd7_1.kotlinx$atomicfu$value === 0)) {
2067
+ if (!!(this.tdb_1.gda_1.kotlinx$atomicfu$value === 0)) {
2020
2068
  this.e9_1 = 4;
2021
2069
  continue $sm;
2022
2070
  }
@@ -2029,9 +2077,9 @@
2029
2077
 
2030
2078
  continue $sm;
2031
2079
  case 2:
2032
- this.ud8_1 = this.ud8_1 + 1 | 0;
2033
- if (this.ud8_1 > 6) {
2034
- this.sd8_1.dd7_1.w('ToClientEventsObserver', "waitUntilEmpty: can't finish in 6 cycles, not delivered events count = " + this.sd8_1.fd7_1.kotlinx$atomicfu$value);
2080
+ this.vdb_1 = this.vdb_1 + 1 | 0;
2081
+ if (this.vdb_1 > 6) {
2082
+ this.tdb_1.eda_1.w('ToClientEventsObserver', "waitUntilEmpty: can't finish in 6 cycles, not delivered events count = " + this.tdb_1.gda_1.kotlinx$atomicfu$value);
2035
2083
  this.e9_1 = 4;
2036
2084
  continue $sm;
2037
2085
  } else {
@@ -2059,42 +2107,42 @@
2059
2107
  while (true);
2060
2108
  };
2061
2109
  function ToClientEventsObserverImpl(serverReduxConfig, logger, idsProvider) {
2062
- this.cd7_1 = serverReduxConfig;
2063
- this.dd7_1 = logger;
2064
- this.ed7_1 = idsProvider;
2065
- this.fd7_1 = atomic$ref$1(0);
2110
+ this.dda_1 = serverReduxConfig;
2111
+ this.eda_1 = logger;
2112
+ this.fda_1 = idsProvider;
2113
+ this.gda_1 = atomic$ref$1(0);
2066
2114
  var tmp = this;
2067
2115
  // Inline function 'kotlinx.atomicfu.locks.reentrantLock' call
2068
- tmp.gd7_1 = get_atomicfu$reentrantLock();
2069
- this.hd7_1 = MutableSharedFlow();
2116
+ tmp.hda_1 = get_atomicfu$reentrantLock();
2117
+ this.ida_1 = MutableSharedFlow();
2070
2118
  }
2071
- protoOf(ToClientEventsObserverImpl).jd6 = function (fromEvent, $completion) {
2119
+ protoOf(ToClientEventsObserverImpl).kd9 = function (fromEvent, $completion) {
2072
2120
  var tmp = new $sentEventCOROUTINE$0(this, fromEvent, $completion);
2073
2121
  tmp.g9_1 = Unit_instance;
2074
2122
  tmp.h9_1 = null;
2075
2123
  return tmp.m9();
2076
2124
  };
2077
- protoOf(ToClientEventsObserverImpl).w9f = function ($completion) {
2125
+ protoOf(ToClientEventsObserverImpl).g9i = function ($completion) {
2078
2126
  var tmp = new $waitForCOROUTINE$1(this, $completion);
2079
2127
  tmp.g9_1 = Unit_instance;
2080
2128
  tmp.h9_1 = null;
2081
2129
  return tmp.m9();
2082
2130
  };
2083
- protoOf(ToClientEventsObserverImpl).bb5 = function () {
2084
- if (!this.cd7_1.enabledCombinedEvents) {
2085
- return this.hd7_1;
2131
+ protoOf(ToClientEventsObserverImpl).rb7 = function () {
2132
+ if (!this.dda_1.enabledCombinedEvents) {
2133
+ return this.ida_1;
2086
2134
  }
2087
- var tmp = windowedByInterval(this.hd7_1, toLong(this.cd7_1.combinedEventsPeriod));
2135
+ var tmp = windowedByInterval(this.ida_1, toLong(this.dda_1.combinedEventsPeriod));
2088
2136
  return flatMapConcat(tmp, ToClientEventsObserverImpl$observeFromClientEvents$slambda_0(this, null));
2089
2137
  };
2090
2138
  function UpdateServerConfigAction(serverConfig) {
2091
- this.vd8_1 = serverConfig;
2139
+ this.wdb_1 = serverConfig;
2092
2140
  }
2093
2141
  protoOf(UpdateServerConfigAction).toString = function () {
2094
- return 'UpdateServerConfigAction(serverConfig=' + this.vd8_1.toString() + ')';
2142
+ return 'UpdateServerConfigAction(serverConfig=' + this.wdb_1.toString() + ')';
2095
2143
  };
2096
2144
  protoOf(UpdateServerConfigAction).hashCode = function () {
2097
- return this.vd8_1.hashCode();
2145
+ return this.wdb_1.hashCode();
2098
2146
  };
2099
2147
  protoOf(UpdateServerConfigAction).equals = function (other) {
2100
2148
  if (this === other)
@@ -2102,18 +2150,18 @@
2102
2150
  if (!(other instanceof UpdateServerConfigAction))
2103
2151
  return false;
2104
2152
  var tmp0_other_with_cast = other instanceof UpdateServerConfigAction ? other : THROW_CCE();
2105
- if (!this.vd8_1.equals(tmp0_other_with_cast.vd8_1))
2153
+ if (!this.wdb_1.equals(tmp0_other_with_cast.wdb_1))
2106
2154
  return false;
2107
2155
  return true;
2108
2156
  };
2109
2157
  function AddSpectatorsAction(spectators) {
2110
- this.wd8_1 = spectators;
2158
+ this.xdb_1 = spectators;
2111
2159
  }
2112
2160
  protoOf(AddSpectatorsAction).toString = function () {
2113
- return 'AddSpectatorsAction(spectators=' + toString(this.wd8_1) + ')';
2161
+ return 'AddSpectatorsAction(spectators=' + toString(this.xdb_1) + ')';
2114
2162
  };
2115
2163
  protoOf(AddSpectatorsAction).hashCode = function () {
2116
- return hashCode(this.wd8_1);
2164
+ return hashCode(this.xdb_1);
2117
2165
  };
2118
2166
  protoOf(AddSpectatorsAction).equals = function (other) {
2119
2167
  if (this === other)
@@ -2121,18 +2169,18 @@
2121
2169
  if (!(other instanceof AddSpectatorsAction))
2122
2170
  return false;
2123
2171
  var tmp0_other_with_cast = other instanceof AddSpectatorsAction ? other : THROW_CCE();
2124
- if (!equals(this.wd8_1, tmp0_other_with_cast.wd8_1))
2172
+ if (!equals(this.xdb_1, tmp0_other_with_cast.xdb_1))
2125
2173
  return false;
2126
2174
  return true;
2127
2175
  };
2128
2176
  function RemoveSpectatorsAction(spectators) {
2129
- this.xd8_1 = spectators;
2177
+ this.ydb_1 = spectators;
2130
2178
  }
2131
2179
  protoOf(RemoveSpectatorsAction).toString = function () {
2132
- return 'RemoveSpectatorsAction(spectators=' + toString(this.xd8_1) + ')';
2180
+ return 'RemoveSpectatorsAction(spectators=' + toString(this.ydb_1) + ')';
2133
2181
  };
2134
2182
  protoOf(RemoveSpectatorsAction).hashCode = function () {
2135
- return hashCode(this.xd8_1);
2183
+ return hashCode(this.ydb_1);
2136
2184
  };
2137
2185
  protoOf(RemoveSpectatorsAction).equals = function (other) {
2138
2186
  if (this === other)
@@ -2140,7 +2188,7 @@
2140
2188
  if (!(other instanceof RemoveSpectatorsAction))
2141
2189
  return false;
2142
2190
  var tmp0_other_with_cast = other instanceof RemoveSpectatorsAction ? other : THROW_CCE();
2143
- if (!equals(this.xd8_1, tmp0_other_with_cast.xd8_1))
2191
+ if (!equals(this.ydb_1, tmp0_other_with_cast.ydb_1))
2144
2192
  return false;
2145
2193
  return true;
2146
2194
  };
@@ -2148,66 +2196,66 @@
2148
2196
  }
2149
2197
  function _get_asyncProvider__jbpyhw($this) {
2150
2198
  // Inline function 'kotlin.getValue' call
2151
- var this_0 = $this.dd9_1;
2199
+ var this_0 = $this.edc_1;
2152
2200
  asyncProvider$factory_0();
2153
2201
  return this_0.u();
2154
2202
  }
2155
2203
  function _get_logger__rkp4sl_0($this) {
2156
2204
  // Inline function 'kotlin.getValue' call
2157
- var this_0 = $this.ed9_1;
2205
+ var this_0 = $this.fdc_1;
2158
2206
  logger$factory_2();
2159
2207
  return this_0.u();
2160
2208
  }
2161
2209
  function _get_playerConnectionInteractor__si6cxf_0($this) {
2162
2210
  // Inline function 'kotlin.getValue' call
2163
- var this_0 = $this.fd9_1;
2211
+ var this_0 = $this.gdc_1;
2164
2212
  playerConnectionInteractor$factory_2();
2165
2213
  return this_0.u();
2166
2214
  }
2167
2215
  function _get_lastCardInteractor__h6lq3w($this) {
2168
2216
  // Inline function 'kotlin.getValue' call
2169
- var this_0 = $this.gd9_1;
2217
+ var this_0 = $this.hdc_1;
2170
2218
  lastCardInteractor$factory_0();
2171
2219
  return this_0.u();
2172
2220
  }
2173
2221
  function _get_serverConfig__rk2g06($this) {
2174
2222
  // Inline function 'kotlin.getValue' call
2175
- var this_0 = $this.hd9_1;
2223
+ var this_0 = $this.idc_1;
2176
2224
  serverConfig$factory_0();
2177
2225
  return this_0.u();
2178
2226
  }
2179
2227
  function _get_logicConfig__52ww9d($this) {
2180
2228
  // Inline function 'kotlin.getValue' call
2181
- var this_0 = $this.id9_1;
2229
+ var this_0 = $this.jdc_1;
2182
2230
  logicConfig$factory_0();
2183
2231
  return this_0.u();
2184
2232
  }
2185
2233
  function _get_idsProvider__fnfajc($this) {
2186
2234
  // Inline function 'kotlin.getValue' call
2187
- var this_0 = $this.jd9_1;
2235
+ var this_0 = $this.kdc_1;
2188
2236
  idsProvider$factory_0();
2189
2237
  return this_0.u();
2190
2238
  }
2191
2239
  function _get_botConfig__cpaxzc($this) {
2192
2240
  // Inline function 'kotlin.getValue' call
2193
- var this_0 = $this.kd9_1;
2241
+ var this_0 = $this.ldc_1;
2194
2242
  botConfig$factory_0();
2195
2243
  return this_0.u();
2196
2244
  }
2197
2245
  function _get_scenePositionProvider__kn0n1n($this) {
2198
2246
  // Inline function 'kotlin.getValue' call
2199
- var this_0 = $this.ld9_1;
2247
+ var this_0 = $this.mdc_1;
2200
2248
  scenePositionProvider$factory_0();
2201
2249
  return this_0.u();
2202
2250
  }
2203
2251
  function _get_toClientEventsObserver__6rp51y_0($this) {
2204
2252
  // Inline function 'kotlin.getValue' call
2205
- var this_0 = $this.md9_1;
2253
+ var this_0 = $this.ndc_1;
2206
2254
  toClientEventsObserver$factory_2();
2207
2255
  return this_0.u();
2208
2256
  }
2209
2257
  function ServerGameStoreContract$_get_middlewares_$lambda_qmuw9r(player) {
2210
- return !player.o73();
2258
+ return !player.y73();
2211
2259
  }
2212
2260
  function ServerGameStoreContract(di, validationStoreContract, timersStoreContract, botGameStoreContract, gameMechanicStoreContract, fileLoggerStoreContract) {
2213
2261
  validationStoreContract = validationStoreContract === VOID ? new ValidationStoreContract(di, true, true, null) : validationStoreContract;
@@ -2215,77 +2263,77 @@
2215
2263
  botGameStoreContract = botGameStoreContract === VOID ? new BotGameStoreContract(di) : botGameStoreContract;
2216
2264
  gameMechanicStoreContract = gameMechanicStoreContract === VOID ? new GameMechanicStoreContract(di, null, true) : gameMechanicStoreContract;
2217
2265
  fileLoggerStoreContract = fileLoggerStoreContract === VOID ? new FileLoggerStoreContract(di) : fileLoggerStoreContract;
2218
- this.yd8_1 = validationStoreContract;
2219
- this.zd8_1 = timersStoreContract;
2220
- this.ad9_1 = botGameStoreContract;
2221
- this.bd9_1 = gameMechanicStoreContract;
2222
- this.cd9_1 = fileLoggerStoreContract;
2266
+ this.zdb_1 = validationStoreContract;
2267
+ this.adc_1 = timersStoreContract;
2268
+ this.bdc_1 = botGameStoreContract;
2269
+ this.cdc_1 = gameMechanicStoreContract;
2270
+ this.ddc_1 = fileLoggerStoreContract;
2223
2271
  var tmp = this;
2224
2272
  // Inline function 'org.kodein.di.instance' call
2225
2273
  // Inline function 'org.kodein.type.generic' call
2226
2274
  var tmp_0 = typeToken(createKType(getKClass(AsyncProvider), arrayOf([]), false));
2227
2275
  var tmp$ret$0 = isInterface(tmp_0, TypeToken) ? tmp_0 : THROW_CCE();
2228
- tmp.dd9_1 = Instance(di, tmp$ret$0, null).m67(this, asyncProvider$factory());
2276
+ tmp.edc_1 = Instance(di, tmp$ret$0, null).m67(this, asyncProvider$factory());
2229
2277
  var tmp_1 = this;
2230
2278
  // Inline function 'org.kodein.di.instance' call
2231
2279
  // Inline function 'org.kodein.type.generic' call
2232
2280
  var tmp_2 = typeToken(createKType(getKClass(RaspberryLogger), arrayOf([]), false));
2233
2281
  var tmp$ret$2 = isInterface(tmp_2, TypeToken) ? tmp_2 : THROW_CCE();
2234
- tmp_1.ed9_1 = Instance(di, tmp$ret$2, null).m67(this, logger$factory_1());
2282
+ tmp_1.fdc_1 = Instance(di, tmp$ret$2, null).m67(this, logger$factory_1());
2235
2283
  var tmp_3 = this;
2236
2284
  // Inline function 'org.kodein.di.instance' call
2237
2285
  // Inline function 'org.kodein.type.generic' call
2238
2286
  var tmp_4 = typeToken(createKType(getKClass(PlayerConnectionInteractor), arrayOf([]), false));
2239
2287
  var tmp$ret$4 = isInterface(tmp_4, TypeToken) ? tmp_4 : THROW_CCE();
2240
- tmp_3.fd9_1 = Instance(di, tmp$ret$4, null).m67(this, playerConnectionInteractor$factory_1());
2288
+ tmp_3.gdc_1 = Instance(di, tmp$ret$4, null).m67(this, playerConnectionInteractor$factory_1());
2241
2289
  var tmp_5 = this;
2242
2290
  // Inline function 'org.kodein.di.instance' call
2243
2291
  // Inline function 'org.kodein.type.generic' call
2244
2292
  var tmp_6 = typeToken(createKType(getKClass(LastCardInteractor), arrayOf([]), false));
2245
2293
  var tmp$ret$6 = isInterface(tmp_6, TypeToken) ? tmp_6 : THROW_CCE();
2246
- tmp_5.gd9_1 = Instance(di, tmp$ret$6, null).m67(this, lastCardInteractor$factory());
2294
+ tmp_5.hdc_1 = Instance(di, tmp$ret$6, null).m67(this, lastCardInteractor$factory());
2247
2295
  var tmp_7 = this;
2248
2296
  // Inline function 'org.kodein.di.instance' call
2249
2297
  // Inline function 'org.kodein.type.generic' call
2250
2298
  var tmp_8 = typeToken(createKType(getKClass(ServerReduxConfig), arrayOf([]), false));
2251
2299
  var tmp$ret$8 = isInterface(tmp_8, TypeToken) ? tmp_8 : THROW_CCE();
2252
- tmp_7.hd9_1 = Instance(di, tmp$ret$8, null).m67(this, serverConfig$factory());
2300
+ tmp_7.idc_1 = Instance(di, tmp$ret$8, null).m67(this, serverConfig$factory());
2253
2301
  var tmp_9 = this;
2254
2302
  // Inline function 'org.kodein.di.instance' call
2255
2303
  // Inline function 'org.kodein.type.generic' call
2256
2304
  var tmp_10 = typeToken(createKType(getKClass(EngineLogicConfig), arrayOf([]), false));
2257
2305
  var tmp$ret$10 = isInterface(tmp_10, TypeToken) ? tmp_10 : THROW_CCE();
2258
- tmp_9.id9_1 = Instance(di, tmp$ret$10, null).m67(this, logicConfig$factory());
2306
+ tmp_9.jdc_1 = Instance(di, tmp$ret$10, null).m67(this, logicConfig$factory());
2259
2307
  var tmp_11 = this;
2260
2308
  // Inline function 'org.kodein.di.instance' call
2261
2309
  // Inline function 'org.kodein.type.generic' call
2262
2310
  var tmp_12 = typeToken(createKType(getKClass(IdsProvider), arrayOf([]), false));
2263
2311
  var tmp$ret$12 = isInterface(tmp_12, TypeToken) ? tmp_12 : THROW_CCE();
2264
- tmp_11.jd9_1 = Instance(di, tmp$ret$12, null).m67(this, idsProvider$factory());
2312
+ tmp_11.kdc_1 = Instance(di, tmp$ret$12, null).m67(this, idsProvider$factory());
2265
2313
  var tmp_13 = this;
2266
2314
  // Inline function 'org.kodein.di.instance' call
2267
2315
  // Inline function 'org.kodein.type.generic' call
2268
2316
  var tmp_14 = typeToken(createKType(getKClass(EngineBotConfig), arrayOf([]), false));
2269
2317
  var tmp$ret$14 = isInterface(tmp_14, TypeToken) ? tmp_14 : THROW_CCE();
2270
- tmp_13.kd9_1 = Instance(di, tmp$ret$14, null).m67(this, botConfig$factory());
2318
+ tmp_13.ldc_1 = Instance(di, tmp$ret$14, null).m67(this, botConfig$factory());
2271
2319
  var tmp_15 = this;
2272
2320
  // Inline function 'org.kodein.di.instance' call
2273
2321
  // Inline function 'org.kodein.type.generic' call
2274
2322
  var tmp_16 = typeToken(createKType(getKClass(ScenePositionProvider), arrayOf([]), false));
2275
2323
  var tmp$ret$16 = isInterface(tmp_16, TypeToken) ? tmp_16 : THROW_CCE();
2276
- tmp_15.ld9_1 = Instance(di, tmp$ret$16, null).m67(this, scenePositionProvider$factory());
2324
+ tmp_15.mdc_1 = Instance(di, tmp$ret$16, null).m67(this, scenePositionProvider$factory());
2277
2325
  var tmp_17 = this;
2278
2326
  // Inline function 'org.kodein.di.instance' call
2279
2327
  // Inline function 'org.kodein.type.generic' call
2280
2328
  var tmp_18 = typeToken(createKType(getKClass(ToClientEventsObserver), arrayOf([]), false));
2281
2329
  var tmp$ret$18 = isInterface(tmp_18, TypeToken) ? tmp_18 : THROW_CCE();
2282
- tmp_17.md9_1 = Instance(di, tmp$ret$18, null).m67(this, toClientEventsObserver$factory_1());
2330
+ tmp_17.ndc_1 = Instance(di, tmp$ret$18, null).m67(this, toClientEventsObserver$factory_1());
2283
2331
  }
2284
- protoOf(ServerGameStoreContract).o98 = function () {
2285
- return plus(plus(plus(plus(plus(this.yd8_1.o98(), this.zd8_1.o98()), this.ad9_1.o98()), this.bd9_1.o98()), this.cd9_1.o98()), listOf([serverConfigReducer(), spectatorsReducer(_get_logger__rkp4sl_0(this))]));
2332
+ protoOf(ServerGameStoreContract).y9a = function () {
2333
+ return plus(plus(plus(plus(plus(this.zdb_1.y9a(), this.adc_1.y9a()), this.bdc_1.y9a()), this.cdc_1.y9a()), this.ddc_1.y9a()), listOf([serverConfigReducer(), spectatorsReducer(_get_logger__rkp4sl_0(this))]));
2286
2334
  };
2287
- protoOf(ServerGameStoreContract).p98 = function () {
2288
- var tmp = plus(plus(plus(plus(plus(plus(plus(this.yd8_1.p98(), listOfNotNull(_get_serverConfig__rk2g06(this).finishGameIfAllBots ? checkBotsMiddleware(_get_logger__rkp4sl_0(this)) : null)), this.zd8_1.p98()), this.ad9_1.p98()), this.bd9_1.p98()), this.cd9_1.p98()), listOfNotNull_0([playerConnectionUpdateMiddleware(_get_playerConnectionInteractor__si6cxf_0(this)), playerReconnectionWaitingTimerTickMiddleware(_get_playerConnectionInteractor__si6cxf_0(this))])), listOfNotNull_0([serverSendEventsToClientsMiddleware(_get_asyncProvider__jbpyhw(this), _get_toClientEventsObserver__6rp51y_0(this)), (new ServerMapMechanicToClientActionMiddleware(_get_logicConfig__52ww9d(this), _get_idsProvider__fnfajc(this))).h9a(), finishingGameWhenCantStartNewMiddleware()]));
2335
+ protoOf(ServerGameStoreContract).z9a = function () {
2336
+ var tmp = plus(plus(plus(plus(plus(plus(plus(this.zdb_1.z9a(), listOfNotNull(_get_serverConfig__rk2g06(this).finishGameIfAllBots ? checkBotsMiddleware(_get_logger__rkp4sl_0(this)) : null)), this.adc_1.z9a()), this.bdc_1.z9a()), this.cdc_1.z9a()), this.ddc_1.z9a()), listOfNotNull_0([playerConnectionUpdateMiddleware(_get_playerConnectionInteractor__si6cxf_0(this)), playerReconnectionWaitingTimerTickMiddleware(_get_playerConnectionInteractor__si6cxf_0(this))])), listOfNotNull_0([serverSendEventsToClientsMiddleware(_get_asyncProvider__jbpyhw(this), _get_toClientEventsObserver__6rp51y_0(this)), (new ServerMapMechanicToClientActionMiddleware(_get_logicConfig__52ww9d(this), _get_idsProvider__fnfajc(this))).r9c(), finishingGameWhenCantStartNewMiddleware()]));
2289
2337
  var tmp_0 = roundLifecycleMiddleware(_get_scenePositionProvider__kn0n1n(this));
2290
2338
  var tmp0_serverConfig = _get_serverConfig__rk2g06(this);
2291
2339
  var tmp1_logger = _get_logger__rkp4sl_0(this);
@@ -2407,33 +2455,33 @@
2407
2455
  }
2408
2456
  function _no_name_provided__qut3iv() {
2409
2457
  }
2410
- protoOf(_no_name_provided__qut3iv).b6o = function (action) {
2458
+ protoOf(_no_name_provided__qut3iv).c6o = function (action) {
2411
2459
  return action instanceof RoundEndedAction;
2412
2460
  };
2413
- protoOf(_no_name_provided__qut3iv).s6p = function (store, next, action) {
2461
+ protoOf(_no_name_provided__qut3iv).t6p = function (store, next, action) {
2414
2462
  // Inline function 'games.jass.logic.server.redux.middlewares.finishingGameWhenCantStartNewMiddleware.<anonymous>' call
2415
2463
  var action_0 = action instanceof RoundEndedAction ? action : THROW_CCE();
2416
2464
  next(action_0);
2417
2465
  var state = store.state;
2418
- if (!get_serverState(state).pd5_1.qd5_1 && action_0.isGameFinished) {
2419
- store.dispatch(Companion_instance.withAnalytics(new GameFinishedReason(Reason_DEPLOY_getInstance()), true, state.c6w_1));
2466
+ if (!get_serverState(state).qd8_1.rd8_1 && action_0.isGameFinished) {
2467
+ store.dispatch(Companion_instance_0.withAnalytics(new GameFinishedReason(Reason_DEPLOY_getInstance()), true, state.d6w_1));
2420
2468
  }
2421
2469
  };
2422
- protoOf(_no_name_provided__qut3iv).a6o = function (store, next, action) {
2423
- return this.s6p(store, next, action);
2470
+ protoOf(_no_name_provided__qut3iv).b6o = function (store, next, action) {
2471
+ return this.t6p(store, next, action);
2424
2472
  };
2425
2473
  function ServerMapMechanicToClientActionMiddleware$middleware$o$handle$lambda($$this$with) {
2426
2474
  return function () {
2427
- return $$this$with.e6x().playersConnections;
2475
+ return $$this$with.f6x().playersConnections;
2428
2476
  };
2429
2477
  }
2430
2478
  function _no_name_provided__qut3iv_0(this$0) {
2431
- this.pd9_1 = this$0;
2479
+ this.qdc_1 = this$0;
2432
2480
  }
2433
- protoOf(_no_name_provided__qut3iv_0).b6o = function (action) {
2481
+ protoOf(_no_name_provided__qut3iv_0).c6o = function (action) {
2434
2482
  return action instanceof MechanicAction;
2435
2483
  };
2436
- protoOf(_no_name_provided__qut3iv_0).s6p = function (store, next, action) {
2484
+ protoOf(_no_name_provided__qut3iv_0).t6p = function (store, next, action) {
2437
2485
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>' call
2438
2486
  var action_0 = action instanceof MechanicAction ? action : THROW_CCE();
2439
2487
  var state = store.state;
@@ -2443,18 +2491,18 @@
2443
2491
  var tmp;
2444
2492
  if (action_0 instanceof StartGameMechanicAction) {
2445
2493
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createActionForUser' call
2446
- var this_0 = this.pd9_1;
2447
- var tableId = action_0.r84_1;
2448
- var gameCreatorPlayerId = action_0.t84_1;
2494
+ var this_0 = this.qdc_1;
2495
+ var tableId = action_0.s86_1;
2496
+ var gameCreatorPlayerId = action_0.u86_1;
2449
2497
  // Inline function 'kotlin.collections.map' call
2450
- var this_1 = action_0.u84_1;
2498
+ var this_1 = action_0.v86_1;
2451
2499
  // Inline function 'kotlin.collections.mapTo' call
2452
2500
  var destination = ArrayList_init_$Create$_0(collectionSizeOrDefault(this_1, 10));
2453
2501
  var tmp0_iterator = this_1.j();
2454
2502
  while (tmp0_iterator.k()) {
2455
2503
  var item = tmp0_iterator.l();
2456
2504
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
2457
- var tmp$ret$0 = to(item.o6e_1, PlayerConnectionState_LIVE_getInstance());
2505
+ var tmp$ret$0 = to(item.p6e_1, PlayerConnectionState_LIVE_getInstance());
2458
2506
  destination.e(tmp$ret$0);
2459
2507
  }
2460
2508
  // Inline function 'kotlin.collections.mapNotNull' call
@@ -2488,7 +2536,7 @@
2488
2536
  // Inline function 'kotlin.collections.mapNotNullTo.<anonymous>' call
2489
2537
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createActionForUser.<anonymous>' call
2490
2538
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
2491
- var tmp0_aid = this_0.od9_1.a6m();
2539
+ var tmp0_aid = this_0.pdc_1.b6m();
2492
2540
  // Inline function 'kotlin.collections.map' call
2493
2541
  // Inline function 'kotlin.collections.mapTo' call
2494
2542
  var destination_3 = ArrayList_init_$Create$_0(collectionSizeOrDefault(destination, 10));
@@ -2513,17 +2561,17 @@
2513
2561
  } else {
2514
2562
  if (action_0 instanceof StartNewGameMechanicAction) {
2515
2563
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
2516
- var this_2 = this.pd9_1;
2517
- var table = state.e6x();
2564
+ var this_2 = this.qdc_1;
2565
+ var table = state.f6x();
2518
2566
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
2519
- var sendToPlayer_0 = new RoomActionPayload(this_2.od9_1.a6m(), table.id, null);
2567
+ var sendToPlayer_0 = new RoomActionPayload(this_2.pdc_1.b6m(), table.id, null);
2520
2568
  var tmp$ret$18 = mapToClient_16(action_0, sendToPlayer_0);
2521
2569
  tmp = listOfNotNull(tmp$ret$18);
2522
2570
  } else {
2523
2571
  if (action_0 instanceof ContinueGameMechanicAction) {
2524
2572
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createActionForUser' call
2525
- var this_3 = this.pd9_1;
2526
- var tableId_0 = action_0.x84_1.id;
2573
+ var this_3 = this.qdc_1;
2574
+ var tableId_0 = action_0.y86_1.id;
2527
2575
  var gameCreatorPlayerId_0 = action_0.gameCreatorPlayerId;
2528
2576
  var players = getPlayers();
2529
2577
  // Inline function 'kotlin.collections.mapNotNull' call
@@ -2557,7 +2605,7 @@
2557
2605
  // Inline function 'kotlin.collections.mapNotNullTo.<anonymous>' call
2558
2606
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createActionForUser.<anonymous>' call
2559
2607
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
2560
- var tmp0_aid_0 = this_3.od9_1.a6m();
2608
+ var tmp0_aid_0 = this_3.pdc_1.b6m();
2561
2609
  // Inline function 'kotlin.collections.map' call
2562
2610
  // Inline function 'kotlin.collections.mapTo' call
2563
2611
  var destination_7 = ArrayList_init_$Create$_0(collectionSizeOrDefault(players, 10));
@@ -2582,44 +2630,44 @@
2582
2630
  } else {
2583
2631
  if (action_0 instanceof FinishingGameMechanicAction) {
2584
2632
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
2585
- var this_4 = this.pd9_1;
2586
- var table_0 = state.e6x();
2633
+ var this_4 = this.qdc_1;
2634
+ var table_0 = state.f6x();
2587
2635
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
2588
- var sendToPlayer_2 = new RoomActionPayload(this_4.od9_1.a6m(), table_0.id, null);
2636
+ var sendToPlayer_2 = new RoomActionPayload(this_4.pdc_1.b6m(), table_0.id, null);
2589
2637
  var tmp$ret$35 = mapToClient_14(action_0, sendToPlayer_2);
2590
2638
  tmp = listOfNotNull(tmp$ret$35);
2591
2639
  } else {
2592
2640
  if (action_0 instanceof FinishGameMechanicAction) {
2593
2641
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
2594
- var this_5 = this.pd9_1;
2595
- var table_1 = state.e6x();
2642
+ var this_5 = this.qdc_1;
2643
+ var table_1 = state.f6x();
2596
2644
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
2597
- var sendToPlayer_3 = new RoomActionPayload(this_5.od9_1.a6m(), table_1.id, null);
2645
+ var sendToPlayer_3 = new RoomActionPayload(this_5.pdc_1.b6m(), table_1.id, null);
2598
2646
  var tmp$ret$37 = mapToClient_13(action_0, sendToPlayer_3);
2599
2647
  tmp = listOfNotNull(tmp$ret$37);
2600
2648
  } else {
2601
2649
  if (action_0 instanceof RestartGameMechanicAction) {
2602
2650
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
2603
- var this_6 = this.pd9_1;
2604
- var table_2 = state.e6x();
2651
+ var this_6 = this.qdc_1;
2652
+ var table_2 = state.f6x();
2605
2653
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
2606
- var sendToPlayer_4 = new RoomActionPayload(this_6.od9_1.a6m(), table_2.id, null);
2654
+ var sendToPlayer_4 = new RoomActionPayload(this_6.pdc_1.b6m(), table_2.id, null);
2607
2655
  var tmp$ret$39 = mapToClient_12(action_0, sendToPlayer_4);
2608
2656
  tmp = listOfNotNull(tmp$ret$39);
2609
2657
  } else {
2610
2658
  if (action_0 instanceof ErrorAction) {
2611
2659
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
2612
- var this_7 = this.pd9_1;
2613
- var table_3 = state.e6x();
2660
+ var this_7 = this.qdc_1;
2661
+ var table_3 = state.f6x();
2614
2662
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
2615
- var sendToPlayer_5 = new RoomActionPayload(this_7.od9_1.a6m(), table_3.id, null);
2663
+ var sendToPlayer_5 = new RoomActionPayload(this_7.pdc_1.b6m(), table_3.id, null);
2616
2664
  var tmp$ret$41 = mapToClient_11(action_0, sendToPlayer_5);
2617
2665
  tmp = listOfNotNull(tmp$ret$41);
2618
2666
  } else {
2619
2667
  if (action_0 instanceof SceneMechanicAction) {
2620
2668
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createUserActionFromTable' call
2621
- var this_8 = this.pd9_1;
2622
- var table_4 = state.e6x();
2669
+ var this_8 = this.qdc_1;
2670
+ var table_4 = state.f6x();
2623
2671
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createActionForUser' call
2624
2672
  var tableId_1 = table_4.id;
2625
2673
  var gameCreatorPlayerId_1 = getGameCreator(table_4.players).playerId;
@@ -2655,7 +2703,7 @@
2655
2703
  // Inline function 'kotlin.collections.mapNotNullTo.<anonymous>' call
2656
2704
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createActionForUser.<anonymous>' call
2657
2705
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
2658
- var tmp0_aid_1 = this_8.od9_1.a6m();
2706
+ var tmp0_aid_1 = this_8.pdc_1.b6m();
2659
2707
  // Inline function 'kotlin.collections.map' call
2660
2708
  // Inline function 'kotlin.collections.mapTo' call
2661
2709
  var destination_11 = ArrayList_init_$Create$_0(collectionSizeOrDefault(players_0, 10));
@@ -2680,8 +2728,8 @@
2680
2728
  } else {
2681
2729
  if (action_0 instanceof SceneActMechanicAction) {
2682
2730
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createUserActionFromTable' call
2683
- var this_9 = this.pd9_1;
2684
- var table_5 = state.e6x();
2731
+ var this_9 = this.qdc_1;
2732
+ var table_5 = state.f6x();
2685
2733
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createActionForUser' call
2686
2734
  var tableId_2 = table_5.id;
2687
2735
  var gameCreatorPlayerId_2 = getGameCreator(table_5.players).playerId;
@@ -2717,7 +2765,7 @@
2717
2765
  // Inline function 'kotlin.collections.mapNotNullTo.<anonymous>' call
2718
2766
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createActionForUser.<anonymous>' call
2719
2767
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
2720
- var tmp0_aid_2 = this_9.od9_1.a6m();
2768
+ var tmp0_aid_2 = this_9.pdc_1.b6m();
2721
2769
  // Inline function 'kotlin.collections.map' call
2722
2770
  // Inline function 'kotlin.collections.mapTo' call
2723
2771
  var destination_15 = ArrayList_init_$Create$_0(collectionSizeOrDefault(players_1, 10));
@@ -2742,8 +2790,8 @@
2742
2790
  } else {
2743
2791
  if (action_0 instanceof TeamsDataMechanicAction) {
2744
2792
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createUserActionFromTable' call
2745
- var this_10 = this.pd9_1;
2746
- var table_6 = state.e6x();
2793
+ var this_10 = this.qdc_1;
2794
+ var table_6 = state.f6x();
2747
2795
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createActionForUser' call
2748
2796
  var tableId_3 = table_6.id;
2749
2797
  var gameCreatorPlayerId_3 = getGameCreator(table_6.players).playerId;
@@ -2779,7 +2827,7 @@
2779
2827
  // Inline function 'kotlin.collections.mapNotNullTo.<anonymous>' call
2780
2828
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createActionForUser.<anonymous>' call
2781
2829
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
2782
- var tmp0_aid_3 = this_10.od9_1.a6m();
2830
+ var tmp0_aid_3 = this_10.pdc_1.b6m();
2783
2831
  // Inline function 'kotlin.collections.map' call
2784
2832
  // Inline function 'kotlin.collections.mapTo' call
2785
2833
  var destination_19 = ArrayList_init_$Create$_0(collectionSizeOrDefault(players_2, 10));
@@ -2792,7 +2840,7 @@
2792
2840
  }
2793
2841
  var sendToPlayer_8 = UserActionPayload_init_$Create$(tmp0_aid_3, tableId_3, gameCreatorPlayerId_3, element_8, destination_19);
2794
2842
  var tmp_0;
2795
- if (this.pd9_1.nd9_1.supportBackwardActions && getPlayer(state.e6x().players, sendToPlayer_8.w7j_1).l73_1.q73_1) {
2843
+ if (this.qdc_1.odc_1.supportBackwardActions && getPlayer(state.f6x().players, sendToPlayer_8.m7k_1).v73_1.a74_1) {
2796
2844
  tmp_0 = null;
2797
2845
  } else {
2798
2846
  tmp_0 = mapToClient_8(action_0, sendToPlayer_8);
@@ -2810,79 +2858,79 @@
2810
2858
  } else {
2811
2859
  if (action_0 instanceof PlayerReadyMechanicAction) {
2812
2860
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
2813
- var this_11 = this.pd9_1;
2814
- var table_7 = state.e6x();
2815
- var exceptPlayerId = this.pd9_1.nd9_1.supportBackwardActions ? action_0.u85_1 : null;
2861
+ var this_11 = this.qdc_1;
2862
+ var table_7 = state.f6x();
2863
+ var exceptPlayerId = this.qdc_1.odc_1.supportBackwardActions ? action_0.v87_1 : null;
2816
2864
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
2817
- var sendToPlayer_9 = new RoomActionPayload(this_11.od9_1.a6m(), table_7.id, exceptPlayerId);
2865
+ var sendToPlayer_9 = new RoomActionPayload(this_11.pdc_1.b6m(), table_7.id, exceptPlayerId);
2818
2866
  var tmp$ret$91 = mapToClient_7(action_0, sendToPlayer_9);
2819
2867
  tmp = listOfNotNull(tmp$ret$91);
2820
2868
  } else {
2821
2869
  if (action_0 instanceof SuitChoiceMechanicAction) {
2822
2870
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
2823
- var this_12 = this.pd9_1;
2824
- var table_8 = state.e6x();
2825
- var exceptPlayerId_0 = this.pd9_1.nd9_1.supportBackwardActions ? action_0.y85_1 : null;
2871
+ var this_12 = this.qdc_1;
2872
+ var table_8 = state.f6x();
2873
+ var exceptPlayerId_0 = this.qdc_1.odc_1.supportBackwardActions ? action_0.z87_1 : null;
2826
2874
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
2827
- var sendToPlayer_10 = new RoomActionPayload(this_12.od9_1.a6m(), table_8.id, exceptPlayerId_0);
2875
+ var sendToPlayer_10 = new RoomActionPayload(this_12.pdc_1.b6m(), table_8.id, exceptPlayerId_0);
2828
2876
  var tmp$ret$93 = mapToClient_6(action_0, sendToPlayer_10);
2829
2877
  tmp = listOfNotNull(tmp$ret$93);
2830
2878
  } else {
2831
2879
  if (action_0 instanceof TrumpMechanicAction) {
2832
2880
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
2833
- var this_13 = this.pd9_1;
2834
- var table_9 = state.e6x();
2881
+ var this_13 = this.qdc_1;
2882
+ var table_9 = state.f6x();
2835
2883
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
2836
- var sendToPlayer_11 = new RoomActionPayload(this_13.od9_1.a6m(), table_9.id, null);
2884
+ var sendToPlayer_11 = new RoomActionPayload(this_13.pdc_1.b6m(), table_9.id, null);
2837
2885
  var tmp$ret$95 = mapToClient_5(action_0, sendToPlayer_11);
2838
2886
  tmp = listOfNotNull(tmp$ret$95);
2839
2887
  } else {
2840
2888
  if (action_0 instanceof CombinationChoiceMechanicAction) {
2841
2889
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
2842
- var this_14 = this.pd9_1;
2843
- var table_10 = state.e6x();
2844
- var exceptPlayerId_1 = this.pd9_1.nd9_1.supportBackwardActions ? action_0.f86_1 : null;
2890
+ var this_14 = this.qdc_1;
2891
+ var table_10 = state.f6x();
2892
+ var exceptPlayerId_1 = this.qdc_1.odc_1.supportBackwardActions ? action_0.g88_1 : null;
2845
2893
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
2846
- var sendToPlayer_12 = new RoomActionPayload(this_14.od9_1.a6m(), table_10.id, exceptPlayerId_1);
2894
+ var sendToPlayer_12 = new RoomActionPayload(this_14.pdc_1.b6m(), table_10.id, exceptPlayerId_1);
2847
2895
  var tmp$ret$97 = mapToClient_4(action_0, sendToPlayer_12);
2848
2896
  tmp = listOfNotNull(tmp$ret$97);
2849
2897
  } else {
2850
2898
  if (action_0 instanceof PutCardMechanicAction) {
2851
2899
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
2852
- var this_15 = this.pd9_1;
2853
- var table_11 = state.e6x();
2854
- var exceptPlayerId_2 = this.pd9_1.nd9_1.supportBackwardActions ? action_0.j86_1 : null;
2900
+ var this_15 = this.qdc_1;
2901
+ var table_11 = state.f6x();
2902
+ var exceptPlayerId_2 = this.qdc_1.odc_1.supportBackwardActions ? action_0.k88_1 : null;
2855
2903
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
2856
- var sendToPlayer_13 = new RoomActionPayload(this_15.od9_1.a6m(), table_11.id, exceptPlayerId_2);
2904
+ var sendToPlayer_13 = new RoomActionPayload(this_15.pdc_1.b6m(), table_11.id, exceptPlayerId_2);
2857
2905
  var tmp$ret$99 = mapToClient_3(action_0, sendToPlayer_13);
2858
2906
  tmp = listOfNotNull(tmp$ret$99);
2859
2907
  } else {
2860
2908
  if (action_0 instanceof PickUpBribeMechanicAction) {
2861
2909
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
2862
- var this_16 = this.pd9_1;
2863
- var table_12 = state.e6x();
2910
+ var this_16 = this.qdc_1;
2911
+ var table_12 = state.f6x();
2864
2912
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
2865
- var sendToPlayer_14 = new RoomActionPayload(this_16.od9_1.a6m(), table_12.id, null);
2913
+ var sendToPlayer_14 = new RoomActionPayload(this_16.pdc_1.b6m(), table_12.id, null);
2866
2914
  var tmp$ret$101 = mapToClient_2(action_0, sendToPlayer_14);
2867
2915
  tmp = listOfNotNull(tmp$ret$101);
2868
2916
  } else {
2869
2917
  if (action_0 instanceof WinnerCombinationsMechanicAction) {
2870
2918
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
2871
- var this_17 = this.pd9_1;
2872
- var table_13 = state.e6x();
2919
+ var this_17 = this.qdc_1;
2920
+ var table_13 = state.f6x();
2873
2921
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
2874
- var sendToPlayer_15 = new RoomActionPayload(this_17.od9_1.a6m(), table_13.id, null);
2922
+ var sendToPlayer_15 = new RoomActionPayload(this_17.pdc_1.b6m(), table_13.id, null);
2875
2923
  var tmp$ret$103 = mapToClient_1(action_0, sendToPlayer_15);
2876
2924
  tmp = listOfNotNull(tmp$ret$103);
2877
2925
  } else {
2878
2926
  if (action_0 instanceof MessageMechanicAction) {
2879
- var message = action_0.r86_1;
2927
+ var message = action_0.s88_1;
2880
2928
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
2881
- var this_18 = this.pd9_1;
2882
- var table_14 = state.e6x();
2929
+ var this_18 = this.qdc_1;
2930
+ var table_14 = state.f6x();
2883
2931
  var tmp_1;
2884
2932
  var tmp_2;
2885
- if (this.pd9_1.nd9_1.supportBackwardActions) {
2933
+ if (this.qdc_1.odc_1.supportBackwardActions) {
2886
2934
  tmp_2 = isInterface(message, UserMessage);
2887
2935
  } else {
2888
2936
  tmp_2 = false;
@@ -2894,17 +2942,17 @@
2894
2942
  }
2895
2943
  var exceptPlayerId_3 = tmp_1;
2896
2944
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
2897
- var sendToPlayer_16 = new RoomActionPayload(this_18.od9_1.a6m(), table_14.id, exceptPlayerId_3);
2945
+ var sendToPlayer_16 = new RoomActionPayload(this_18.pdc_1.b6m(), table_14.id, exceptPlayerId_3);
2898
2946
  var tmp$ret$105 = mapToClient_0(action_0, sendToPlayer_16);
2899
2947
  tmp = listOfNotNull(tmp$ret$105);
2900
2948
  } else {
2901
2949
  if (action_0 instanceof PlayerConnectionChangedMechanicAction) {
2902
2950
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
2903
- var this_19 = this.pd9_1;
2904
- var table_15 = state.e6x();
2951
+ var this_19 = this.qdc_1;
2952
+ var table_15 = state.f6x();
2905
2953
  var exceptPlayerId_4 = action_0.playerId;
2906
2954
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
2907
- var sendToPlayer_17 = new RoomActionPayload(this_19.od9_1.a6m(), table_15.id, exceptPlayerId_4);
2955
+ var sendToPlayer_17 = new RoomActionPayload(this_19.pdc_1.b6m(), table_15.id, exceptPlayerId_4);
2908
2956
  var tmp$ret$107 = mapToClient(action_0, sendToPlayer_17);
2909
2957
  tmp = listOfNotNull(tmp$ret$107);
2910
2958
  } else {
@@ -2938,14 +2986,14 @@
2938
2986
  }
2939
2987
  next(action_0);
2940
2988
  };
2941
- protoOf(_no_name_provided__qut3iv_0).a6o = function (store, next, action) {
2942
- return this.s6p(store, next, action);
2989
+ protoOf(_no_name_provided__qut3iv_0).b6o = function (store, next, action) {
2990
+ return this.t6p(store, next, action);
2943
2991
  };
2944
2992
  function ServerMapMechanicToClientActionMiddleware(logicConfig, idsProvider) {
2945
- this.nd9_1 = logicConfig;
2946
- this.od9_1 = idsProvider;
2993
+ this.odc_1 = logicConfig;
2994
+ this.pdc_1 = idsProvider;
2947
2995
  }
2948
- protoOf(ServerMapMechanicToClientActionMiddleware).h9a = function () {
2996
+ protoOf(ServerMapMechanicToClientActionMiddleware).r9c = function () {
2949
2997
  // Inline function 'com.logic.redux.store.definitions.middlewareForActionType' call
2950
2998
  return new _no_name_provided__qut3iv_0(this);
2951
2999
  };
@@ -2954,8 +3002,8 @@
2954
3002
  return new _no_name_provided__qut3iv_1(asyncProvider, provider);
2955
3003
  }
2956
3004
  function serverSendEventsToClientsMiddleware$o$handle$slambda($provider, $action, resultContinuation) {
2957
- this.yd9_1 = $provider;
2958
- this.zd9_1 = $action;
3005
+ this.zdc_1 = $provider;
3006
+ this.add_1 = $action;
2959
3007
  CoroutineImpl.call(this, resultContinuation);
2960
3008
  }
2961
3009
  protoOf(serverSendEventsToClientsMiddleware$o$handle$slambda).e1f = function ($this$launchDefault, $completion) {
@@ -2976,7 +3024,7 @@
2976
3024
  case 0:
2977
3025
  this.f9_1 = 2;
2978
3026
  this.e9_1 = 1;
2979
- suspendResult = this.yd9_1.jd6(this.zd9_1, this);
3027
+ suspendResult = this.zdc_1.kd9(this.add_1, this);
2980
3028
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
2981
3029
  return suspendResult;
2982
3030
  }
@@ -2999,8 +3047,8 @@
2999
3047
  while (true);
3000
3048
  };
3001
3049
  protoOf(serverSendEventsToClientsMiddleware$o$handle$slambda).f1f = function ($this$launchDefault, completion) {
3002
- var i = new serverSendEventsToClientsMiddleware$o$handle$slambda(this.yd9_1, this.zd9_1, completion);
3003
- i.ada_1 = $this$launchDefault;
3050
+ var i = new serverSendEventsToClientsMiddleware$o$handle$slambda(this.zdc_1, this.add_1, completion);
3051
+ i.bdd_1 = $this$launchDefault;
3004
3052
  return i;
3005
3053
  };
3006
3054
  function serverSendEventsToClientsMiddleware$o$handle$slambda_0($provider, $action, resultContinuation) {
@@ -3012,20 +3060,20 @@
3012
3060
  return l;
3013
3061
  }
3014
3062
  function _no_name_provided__qut3iv_1($asyncProvider, $provider) {
3015
- this.bda_1 = $asyncProvider;
3016
- this.cda_1 = $provider;
3063
+ this.cdd_1 = $asyncProvider;
3064
+ this.ddd_1 = $provider;
3017
3065
  }
3018
- protoOf(_no_name_provided__qut3iv_1).b6o = function (action) {
3066
+ protoOf(_no_name_provided__qut3iv_1).c6o = function (action) {
3019
3067
  return action instanceof ToClientAction;
3020
3068
  };
3021
- protoOf(_no_name_provided__qut3iv_1).s6p = function (store, next, action) {
3069
+ protoOf(_no_name_provided__qut3iv_1).t6p = function (store, next, action) {
3022
3070
  // Inline function 'games.jass.logic.server.redux.middlewares.client.serverSendEventsToClientsMiddleware.<anonymous>' call
3023
3071
  var action_0 = action instanceof ToClientAction ? action : THROW_CCE();
3024
- this.bda_1.x6k(VOID, serverSendEventsToClientsMiddleware$o$handle$slambda_0(this.cda_1, action_0, null));
3072
+ this.cdd_1.y6k(VOID, serverSendEventsToClientsMiddleware$o$handle$slambda_0(this.ddd_1, action_0, null));
3025
3073
  next(action_0);
3026
3074
  };
3027
- protoOf(_no_name_provided__qut3iv_1).a6o = function (store, next, action) {
3028
- return this.s6p(store, next, action);
3075
+ protoOf(_no_name_provided__qut3iv_1).b6o = function (store, next, action) {
3076
+ return this.t6p(store, next, action);
3029
3077
  };
3030
3078
  function serverConfigReducer() {
3031
3079
  // Inline function 'com.logic.redux.store.definitions.reducerForActionType' call
@@ -3033,86 +3081,86 @@
3033
3081
  }
3034
3082
  function _no_name_provided__qut3iv_2() {
3035
3083
  }
3036
- protoOf(_no_name_provided__qut3iv_2).b6o = function (action) {
3084
+ protoOf(_no_name_provided__qut3iv_2).c6o = function (action) {
3037
3085
  return action instanceof UpdateServerConfigAction;
3038
3086
  };
3039
- protoOf(_no_name_provided__qut3iv_2).o9h = function (state, action) {
3087
+ protoOf(_no_name_provided__qut3iv_2).y9j = function (state, action) {
3040
3088
  // Inline function 'games.jass.logic.server.redux.reducers.serverConfigReducer.<anonymous>' call
3041
3089
  var action_0 = action instanceof UpdateServerConfigAction ? action : THROW_CCE();
3042
- return state.t95(VOID, get_serverState(state).dda(action_0.vd8_1));
3090
+ return state.d98(VOID, get_serverState(state).edd(action_0.wdb_1));
3043
3091
  };
3044
- protoOf(_no_name_provided__qut3iv_2).t6p = function (state, action) {
3045
- return this.o9h((state == null ? true : !(state == null)) ? state : THROW_CCE(), action);
3092
+ protoOf(_no_name_provided__qut3iv_2).u6p = function (state, action) {
3093
+ return this.y9j((state == null ? true : !(state == null)) ? state : THROW_CCE(), action);
3046
3094
  };
3047
3095
  function ServerMechanicLifecycleReducer$onStart$lambda($action) {
3048
3096
  return function (it) {
3049
- var tmp = Companion_instance_0;
3097
+ var tmp = Companion_instance_1;
3050
3098
  var tmp_0;
3051
3099
  if (it.isBot) {
3052
- tmp_0 = Companion_instance_1.o6f(PlayerConnectionState_LEFT_getInstance());
3100
+ tmp_0 = Companion_instance_2.p6f(PlayerConnectionState_LEFT_getInstance());
3053
3101
  } else {
3054
- var tmp_1 = Companion_instance_1;
3102
+ var tmp_1 = Companion_instance_2;
3055
3103
  var tmp_2 = PlayerConnectionState_LIVE_getInstance();
3056
3104
  // Inline function 'kotlin.time.Companion.milliseconds' call
3057
3105
  Companion_getInstance();
3058
- var this_0 = $action.q84_1.timeoutTimeMillis;
3106
+ var this_0 = $action.r86_1.timeoutTimeMillis;
3059
3107
  var tmp$ret$0 = toDuration(this_0, DurationUnit_MILLISECONDS_getInstance());
3060
- tmp_0 = tmp_1.n6f(tmp_2, tmp$ret$0);
3108
+ tmp_0 = tmp_1.o6f(tmp_2, tmp$ret$0);
3061
3109
  }
3062
- return tmp.v6g(tmp_0);
3110
+ return tmp.w6g(tmp_0);
3063
3111
  };
3064
3112
  }
3065
3113
  function ServerMechanicLifecycleReducer(logger, tableLifecycleReducer, randomPoolProvider) {
3066
3114
  BaseMechanicLifecycleReducer.call(this, tableLifecycleReducer, randomPoolProvider);
3067
- this.gda_1 = logger;
3115
+ this.hdd_1 = logger;
3068
3116
  }
3069
- protoOf(ServerMechanicLifecycleReducer).a9j = function (state, action) {
3070
- var serverState = get_serverStateOrNull(state.d6w_1);
3117
+ protoOf(ServerMechanicLifecycleReducer).k9l = function (state, action) {
3118
+ var serverState = get_serverStateOrNull(state.e6w_1);
3071
3119
  var tmp8_gameLifecycleState = GameLifecycleState_CREATED_getInstance();
3072
- var tmp0_$this = this.b9j_1;
3073
- var tmp1_tableId = action.r84_1;
3074
- var tmp2_gameId = action.r84_1;
3075
- var tmp3_version = action.s84_1;
3076
- var tmp4_config = action.q84_1;
3077
- var tmp5_users = action.u84_1;
3120
+ var tmp0_$this = this.l9l_1;
3121
+ var tmp1_tableId = action.s86_1;
3122
+ var tmp2_gameId = action.s86_1;
3123
+ var tmp3_version = action.t86_1;
3124
+ var tmp4_config = action.r86_1;
3125
+ var tmp5_users = action.v86_1;
3078
3126
  var tmp6_spectators = action.spectators;
3079
- var tmp7_gameCreatorPlayerId = action.t84_1;
3080
- var tmp9_tableOrNull = tmp0_$this.h9k(tmp1_tableId, tmp2_gameId, tmp4_config, tmp3_version, tmp5_users, tmp6_spectators, tmp7_gameCreatorPlayerId, ServerMechanicLifecycleReducer$onStart$lambda(action));
3127
+ var tmp7_gameCreatorPlayerId = action.u86_1;
3128
+ var tmp9_tableOrNull = tmp0_$this.r9m(tmp1_tableId, tmp2_gameId, tmp4_config, tmp3_version, tmp5_users, tmp6_spectators, tmp7_gameCreatorPlayerId, ServerMechanicLifecycleReducer$onStart$lambda(action));
3081
3129
  var tmp;
3082
3130
  if (serverState == null) {
3083
- this.gda_1.w(VOID, 'ServerPayload is not onStart');
3084
- tmp = Companion_instance_9.fd6();
3131
+ this.hdd_1.w(VOID, 'ServerPayload is not onStart');
3132
+ tmp = Companion_instance_11.gd9();
3085
3133
  } else {
3086
3134
  tmp = serverState;
3087
3135
  }
3088
3136
  var tmp10_payload = tmp;
3089
- return state.t95(tmp9_tableOrNull, tmp10_payload, tmp8_gameLifecycleState);
3137
+ return state.d98(tmp9_tableOrNull, tmp10_payload, tmp8_gameLifecycleState);
3090
3138
  };
3091
- protoOf(ServerMechanicLifecycleReducer).z9i = function (state, action) {
3092
- this.c9j_1.z5u(action.previousGameId);
3139
+ protoOf(ServerMechanicLifecycleReducer).j9l = function (state, action) {
3140
+ this.m9l_1.z5u(action.previousGameId);
3093
3141
  var tmp0_gameLifecycleState = GameLifecycleState_CREATED_getInstance();
3094
- var tmp1_tableOrNull = this.b9j_1.i9k(state.e6x(), action.gameId);
3095
- return state.t95(tmp1_tableOrNull, VOID, tmp0_gameLifecycleState);
3142
+ var tmp1_tableOrNull = this.l9l_1.s9m(state.f6x(), action.gameId);
3143
+ return state.d98(tmp1_tableOrNull, VOID, tmp0_gameLifecycleState);
3096
3144
  };
3097
3145
  function spectatorsReducer(logger) {
3098
3146
  // Inline function 'com.logic.redux.store.definitions.reducerForActionType' call
3099
3147
  return new _no_name_provided__qut3iv_3(logger);
3100
3148
  }
3101
3149
  function _no_name_provided__qut3iv_3($logger) {
3102
- this.hda_1 = $logger;
3150
+ this.idd_1 = $logger;
3103
3151
  }
3104
- protoOf(_no_name_provided__qut3iv_3).b6o = function (action) {
3152
+ protoOf(_no_name_provided__qut3iv_3).c6o = function (action) {
3105
3153
  return isInterface(action, SpectatorsAction);
3106
3154
  };
3107
- protoOf(_no_name_provided__qut3iv_3).o9h = function (state, action) {
3155
+ protoOf(_no_name_provided__qut3iv_3).y9j = function (state, action) {
3108
3156
  // Inline function 'games.jass.logic.server.redux.reducers.spectatorsReducer.<anonymous>' call
3109
3157
  var action_0 = isInterface(action, SpectatorsAction) ? action : THROW_CCE();
3110
- var table = state.e6x();
3158
+ var table = state.f6x();
3111
3159
  var tmp;
3112
3160
  if (action_0 instanceof AddSpectatorsAction) {
3113
3161
  // Inline function 'kotlin.collections.mapNotNull' call
3114
3162
  // Inline function 'kotlin.collections.mapNotNullTo' call
3115
- var this_0 = action_0.wd8_1;
3163
+ var this_0 = action_0.xdb_1;
3116
3164
  var destination = ArrayList_init_$Create$();
3117
3165
  // Inline function 'kotlin.collections.forEach' call
3118
3166
  var tmp0_iterator = this_0.j();
@@ -3120,7 +3168,7 @@
3120
3168
  var element = tmp0_iterator.l();
3121
3169
  // Inline function 'kotlin.collections.mapNotNullTo.<anonymous>' call
3122
3170
  // Inline function 'games.jass.logic.server.redux.reducers.spectatorsReducer.<anonymous>.<anonymous>' call
3123
- var tmp0_safe_receiver = singleOrNull(filterByPlayerId(table.spectators, element.o6e_1));
3171
+ var tmp0_safe_receiver = singleOrNull(filterByPlayerId(table.spectators, element.p6e_1));
3124
3172
  if (tmp0_safe_receiver == null)
3125
3173
  null;
3126
3174
  else {
@@ -3134,10 +3182,10 @@
3134
3182
  var tmp_0;
3135
3183
  // Inline function 'kotlin.collections.isNotEmpty' call
3136
3184
  if (!sameSpectators.p()) {
3137
- this.hda_1.w('spectatorsReducer', 'AddSpectatorsAction: This spectator is already exists in this room, ' + toString(sameSpectators));
3185
+ this.idd_1.w('spectatorsReducer', 'AddSpectatorsAction: This spectator is already exists in this room, ' + toString(sameSpectators));
3138
3186
  // Inline function 'kotlin.collections.filterNot' call
3139
3187
  // Inline function 'kotlin.collections.filterNotTo' call
3140
- var this_1 = action_0.wd8_1;
3188
+ var this_1 = action_0.xdb_1;
3141
3189
  var destination_0 = ArrayList_init_$Create$();
3142
3190
  var tmp0_iterator_0 = this_1.j();
3143
3191
  while (tmp0_iterator_0.k()) {
@@ -3160,7 +3208,7 @@
3160
3208
  while (tmp0_iterator_1.k()) {
3161
3209
  var element_1 = tmp0_iterator_1.l();
3162
3210
  // Inline function 'games.jass.logic.server.redux.reducers.spectatorsReducer.<anonymous>.<anonymous>.<anonymous>' call
3163
- if (element_0.o6e_1 === element_1.playerId) {
3211
+ if (element_0.p6e_1 === element_1.playerId) {
3164
3212
  tmp$ret$5 = true;
3165
3213
  break $l$block_0;
3166
3214
  }
@@ -3173,7 +3221,7 @@
3173
3221
  }
3174
3222
  tmp_0 = destination_0;
3175
3223
  } else {
3176
- tmp_0 = action_0.wd8_1;
3224
+ tmp_0 = action_0.xdb_1;
3177
3225
  }
3178
3226
  var this_2 = tmp_0;
3179
3227
  // Inline function 'kotlin.collections.mapTo' call
@@ -3186,12 +3234,12 @@
3186
3234
  destination_1.e(tmp$ret$10);
3187
3235
  }
3188
3236
  var spectatorsToAdd = toSet(destination_1);
3189
- tmp = state.t95(table.copy(VOID, VOID, VOID, VOID, VOID, plus(table.spectators, spectatorsToAdd)));
3237
+ tmp = state.d98(table.copy(VOID, VOID, VOID, VOID, VOID, plus(table.spectators, spectatorsToAdd)));
3190
3238
  } else {
3191
3239
  if (action_0 instanceof RemoveSpectatorsAction) {
3192
3240
  // Inline function 'kotlin.collections.mapNotNull' call
3193
3241
  // Inline function 'kotlin.collections.mapNotNullTo' call
3194
- var this_3 = action_0.xd8_1;
3242
+ var this_3 = action_0.ydb_1;
3195
3243
  var destination_2 = ArrayList_init_$Create$();
3196
3244
  // Inline function 'kotlin.collections.forEach' call
3197
3245
  var tmp0_iterator_3 = this_3.j();
@@ -3199,7 +3247,7 @@
3199
3247
  var element_2 = tmp0_iterator_3.l();
3200
3248
  // Inline function 'kotlin.collections.mapNotNullTo.<anonymous>' call
3201
3249
  // Inline function 'games.jass.logic.server.redux.reducers.spectatorsReducer.<anonymous>.<anonymous>' call
3202
- var tmp0_safe_receiver_0 = singleOrNull(filterByPlayerId(table.spectators, element_2.o6e_1));
3250
+ var tmp0_safe_receiver_0 = singleOrNull(filterByPlayerId(table.spectators, element_2.p6e_1));
3203
3251
  if (tmp0_safe_receiver_0 == null)
3204
3252
  null;
3205
3253
  else {
@@ -3212,10 +3260,10 @@
3212
3260
  var tmp_2;
3213
3261
  // Inline function 'kotlin.collections.isNotEmpty' call
3214
3262
  if (!sameSpectators_0.p()) {
3215
- this.hda_1.w('spectatorsReducer', 'RemoveSpectatorsAction: This spectator is already exists in this room, ' + toString(sameSpectators_0));
3263
+ this.idd_1.w('spectatorsReducer', 'RemoveSpectatorsAction: This spectator is already exists in this room, ' + toString(sameSpectators_0));
3216
3264
  // Inline function 'kotlin.collections.filterNot' call
3217
3265
  // Inline function 'kotlin.collections.filterNotTo' call
3218
- var this_4 = action_0.xd8_1;
3266
+ var this_4 = action_0.ydb_1;
3219
3267
  var destination_3 = ArrayList_init_$Create$();
3220
3268
  var tmp0_iterator_4 = this_4.j();
3221
3269
  while (tmp0_iterator_4.k()) {
@@ -3238,7 +3286,7 @@
3238
3286
  while (tmp0_iterator_5.k()) {
3239
3287
  var element_4 = tmp0_iterator_5.l();
3240
3288
  // Inline function 'games.jass.logic.server.redux.reducers.spectatorsReducer.<anonymous>.<anonymous>.<anonymous>' call
3241
- if (element_3.o6e_1 === element_4.playerId) {
3289
+ if (element_3.p6e_1 === element_4.playerId) {
3242
3290
  tmp$ret$18 = true;
3243
3291
  break $l$block_2;
3244
3292
  }
@@ -3251,7 +3299,7 @@
3251
3299
  }
3252
3300
  tmp_2 = destination_3;
3253
3301
  } else {
3254
- tmp_2 = action_0.xd8_1;
3302
+ tmp_2 = action_0.ydb_1;
3255
3303
  }
3256
3304
  var spectatorsToRemove = toSet(tmp_2);
3257
3305
  // Inline function 'kotlin.collections.filterNot' call
@@ -3279,7 +3327,7 @@
3279
3327
  while (tmp0_iterator_7.k()) {
3280
3328
  var element_6 = tmp0_iterator_7.l();
3281
3329
  // Inline function 'games.jass.logic.server.redux.reducers.spectatorsReducer.<anonymous>.<anonymous>.<anonymous>' call
3282
- if (element_5.playerId === element_6.o6e_1) {
3330
+ if (element_5.playerId === element_6.p6e_1) {
3283
3331
  tmp$ret$23 = true;
3284
3332
  break $l$block_4;
3285
3333
  }
@@ -3290,40 +3338,40 @@
3290
3338
  destination_4.e(element_5);
3291
3339
  }
3292
3340
  }
3293
- tmp = state.t95(table.copy(VOID, VOID, VOID, VOID, VOID, destination_4));
3341
+ tmp = state.d98(table.copy(VOID, VOID, VOID, VOID, VOID, destination_4));
3294
3342
  } else {
3295
3343
  noWhenBranchMatchedException();
3296
3344
  }
3297
3345
  }
3298
3346
  return tmp;
3299
3347
  };
3300
- protoOf(_no_name_provided__qut3iv_3).t6p = function (state, action) {
3301
- return this.o9h((state == null ? true : !(state == null)) ? state : THROW_CCE(), action);
3348
+ protoOf(_no_name_provided__qut3iv_3).u6p = function (state, action) {
3349
+ return this.y9j((state == null ? true : !(state == null)) ? state : THROW_CCE(), action);
3302
3350
  };
3303
3351
  function Companion_1() {
3304
3352
  }
3305
- protoOf(Companion_1).ida = function (config) {
3353
+ protoOf(Companion_1).jdd = function (config) {
3306
3354
  return new ServerState(config);
3307
3355
  };
3308
- protoOf(Companion_1).fd6 = function (config, $super) {
3356
+ protoOf(Companion_1).gd9 = function (config, $super) {
3309
3357
  config = config === VOID ? new ServerConfig(true) : config;
3310
- return $super === VOID ? this.ida(config) : $super.ida.call(this, config);
3358
+ return $super === VOID ? this.jdd(config) : $super.jdd.call(this, config);
3311
3359
  };
3312
- var Companion_instance_9;
3360
+ var Companion_instance_11;
3313
3361
  function Companion_getInstance_4() {
3314
- return Companion_instance_9;
3362
+ return Companion_instance_11;
3315
3363
  }
3316
3364
  function ServerState(config) {
3317
- this.pd5_1 = config;
3365
+ this.qd8_1 = config;
3318
3366
  }
3319
- protoOf(ServerState).dda = function (config) {
3367
+ protoOf(ServerState).edd = function (config) {
3320
3368
  return new ServerState(config);
3321
3369
  };
3322
3370
  protoOf(ServerState).toString = function () {
3323
- return 'ServerState(config=' + this.pd5_1.toString() + ')';
3371
+ return 'ServerState(config=' + this.qd8_1.toString() + ')';
3324
3372
  };
3325
3373
  protoOf(ServerState).hashCode = function () {
3326
- return this.pd5_1.hashCode();
3374
+ return this.qd8_1.hashCode();
3327
3375
  };
3328
3376
  protoOf(ServerState).equals = function (other) {
3329
3377
  if (this === other)
@@ -3331,13 +3379,13 @@
3331
3379
  if (!(other instanceof ServerState))
3332
3380
  return false;
3333
3381
  var tmp0_other_with_cast = other instanceof ServerState ? other : THROW_CCE();
3334
- if (!this.pd5_1.equals(tmp0_other_with_cast.pd5_1))
3382
+ if (!this.qd8_1.equals(tmp0_other_with_cast.qd8_1))
3335
3383
  return false;
3336
3384
  return true;
3337
3385
  };
3338
3386
  function get_serverState(_this__u8e3s4) {
3339
3387
  // Inline function 'kotlin.requireNotNull' call
3340
- var value = _this__u8e3s4.d6w_1;
3388
+ var value = _this__u8e3s4.e6w_1;
3341
3389
  // Inline function 'kotlin.contracts.contract' call
3342
3390
  var tmp$ret$1;
3343
3391
  $l$block: {
@@ -3643,7 +3691,7 @@
3643
3691
  protoOf(GameHelperImpl).filterLivePlayers = function (store, playerIds) {
3644
3692
  var state = store.state;
3645
3693
  var tmp;
3646
- if (!state.f6x()) {
3694
+ if (!state.g6x()) {
3647
3695
  tmp = true;
3648
3696
  } else {
3649
3697
  // Inline function 'kotlin.collections.isEmpty' call
@@ -3652,7 +3700,7 @@
3652
3700
  if (tmp) {
3653
3701
  return playerIds;
3654
3702
  }
3655
- var players = state.e6x().players;
3703
+ var players = state.f6x().players;
3656
3704
  // Inline function 'kotlin.collections.toTypedArray' call
3657
3705
  // Inline function 'kotlin.collections.map' call
3658
3706
  // Inline function 'kotlin.collections.filter' call
@@ -3674,7 +3722,7 @@
3674
3722
  while (tmp0_iterator.k()) {
3675
3723
  var element = tmp0_iterator.l();
3676
3724
  // Inline function 'GameHelperImpl.filterLivePlayers.<anonymous>' call
3677
- if (element.j73_1.z6g().q6f_1.isLive) {
3725
+ if (element.t73_1.a6h().r6f_1.isLive) {
3678
3726
  destination_0.e(element);
3679
3727
  }
3680
3728
  }
@@ -3692,7 +3740,7 @@
3692
3740
  protoOf(GameHelperImpl).filterLiveDuringGamePlayers = function (store, playerIds) {
3693
3741
  var state = store.state;
3694
3742
  var tmp;
3695
- if (!state.f6x()) {
3743
+ if (!state.g6x()) {
3696
3744
  tmp = true;
3697
3745
  } else {
3698
3746
  // Inline function 'kotlin.collections.isEmpty' call
@@ -3701,7 +3749,7 @@
3701
3749
  if (tmp) {
3702
3750
  return playerIds;
3703
3751
  }
3704
- var players = state.e6x().players;
3752
+ var players = state.f6x().players;
3705
3753
  // Inline function 'kotlin.collections.toTypedArray' call
3706
3754
  // Inline function 'kotlin.collections.map' call
3707
3755
  // Inline function 'kotlin.collections.filter' call
@@ -3723,7 +3771,7 @@
3723
3771
  while (tmp0_iterator.k()) {
3724
3772
  var element = tmp0_iterator.l();
3725
3773
  // Inline function 'GameHelperImpl.filterLiveDuringGamePlayers.<anonymous>' call
3726
- if (element.j73_1.z6g().b6g(state.e6x().gameDuration)) {
3774
+ if (element.t73_1.a6h().c6g(state.f6x().gameDuration)) {
3727
3775
  destination_0.e(element);
3728
3776
  }
3729
3777
  }
@@ -3741,7 +3789,7 @@
3741
3789
  protoOf(GameHelperImpl).filterBotPlayers = function (store, playerIds) {
3742
3790
  var state = store.state;
3743
3791
  var tmp;
3744
- if (!state.f6x()) {
3792
+ if (!state.g6x()) {
3745
3793
  tmp = true;
3746
3794
  } else {
3747
3795
  // Inline function 'kotlin.collections.isEmpty' call
@@ -3750,7 +3798,7 @@
3750
3798
  if (tmp) {
3751
3799
  return playerIds;
3752
3800
  }
3753
- var players = state.e6x().players;
3801
+ var players = state.f6x().players;
3754
3802
  // Inline function 'kotlin.collections.toTypedArray' call
3755
3803
  // Inline function 'kotlin.collections.map' call
3756
3804
  // Inline function 'kotlin.collections.filter' call
@@ -3772,7 +3820,7 @@
3772
3820
  while (tmp0_iterator.k()) {
3773
3821
  var element = tmp0_iterator.l();
3774
3822
  // Inline function 'GameHelperImpl.filterBotPlayers.<anonymous>' call
3775
- if (element.i73_1.isBot) {
3823
+ if (element.s73_1.isBot) {
3776
3824
  destination_0.e(element);
3777
3825
  }
3778
3826
  }
@@ -3790,7 +3838,7 @@
3790
3838
  protoOf(GameHelperImpl).filterRealPlayers = function (store, playerIds) {
3791
3839
  var state = store.state;
3792
3840
  var tmp;
3793
- if (!state.f6x()) {
3841
+ if (!state.g6x()) {
3794
3842
  tmp = true;
3795
3843
  } else {
3796
3844
  // Inline function 'kotlin.collections.isEmpty' call
@@ -3799,7 +3847,7 @@
3799
3847
  if (tmp) {
3800
3848
  return playerIds;
3801
3849
  }
3802
- var players = state.e6x().players;
3850
+ var players = state.f6x().players;
3803
3851
  // Inline function 'kotlin.collections.toTypedArray' call
3804
3852
  // Inline function 'kotlin.collections.map' call
3805
3853
  // Inline function 'kotlin.collections.filter' call
@@ -3821,7 +3869,7 @@
3821
3869
  while (tmp0_iterator.k()) {
3822
3870
  var element = tmp0_iterator.l();
3823
3871
  // Inline function 'GameHelperImpl.filterRealPlayers.<anonymous>' call
3824
- if (!element.i73_1.isBot) {
3872
+ if (!element.s73_1.isBot) {
3825
3873
  destination_0.e(element);
3826
3874
  }
3827
3875
  }
@@ -3838,21 +3886,21 @@
3838
3886
  };
3839
3887
  protoOf(GameHelperImpl).getUserSocketId = function (store, playerId) {
3840
3888
  var state = store.state;
3841
- if (!state.f6x()) {
3889
+ if (!state.g6x()) {
3842
3890
  return null;
3843
3891
  }
3844
- var tmp0_safe_receiver = getUserProfilePayloadOrNull(getPlayer(state.e6x().players, playerId).i73_1);
3892
+ var tmp0_safe_receiver = getUserProfilePayloadOrNull(getPlayer(state.f6x().players, playerId).s73_1);
3845
3893
  return tmp0_safe_receiver == null ? null : tmp0_safe_receiver.socketId;
3846
3894
  };
3847
3895
  protoOf(GameHelperImpl).getUserSocketIds = function (store) {
3848
3896
  var state = store.state;
3849
- if (!state.f6x()) {
3897
+ if (!state.g6x()) {
3850
3898
  return null;
3851
3899
  }
3852
3900
  // Inline function 'kotlin.collections.toTypedArray' call
3853
3901
  // Inline function 'kotlin.collections.mapNotNull' call
3854
3902
  // Inline function 'kotlin.collections.mapNotNullTo' call
3855
- var this_0 = state.e6x().players;
3903
+ var this_0 = state.f6x().players;
3856
3904
  var destination = ArrayList_init_$Create$();
3857
3905
  // Inline function 'kotlin.collections.forEach' call
3858
3906
  var tmp0_iterator = this_0.j();
@@ -3860,7 +3908,7 @@
3860
3908
  var element = tmp0_iterator.l();
3861
3909
  // Inline function 'kotlin.collections.mapNotNullTo.<anonymous>' call
3862
3910
  // Inline function 'GameHelperImpl.getUserSocketIds.<anonymous>' call
3863
- var tmp0_safe_receiver = getUserProfilePayloadOrNull(element.i73_1);
3911
+ var tmp0_safe_receiver = getUserProfilePayloadOrNull(element.s73_1);
3864
3912
  var tmp0_safe_receiver_0 = tmp0_safe_receiver == null ? null : tmp0_safe_receiver.socketId;
3865
3913
  if (tmp0_safe_receiver_0 == null)
3866
3914
  null;
@@ -3873,7 +3921,7 @@
3873
3921
  return copyToArray(destination);
3874
3922
  };
3875
3923
  protoOf(GameHelperImpl).createConfig = function (points, players, timeoutTimeMillis, rulesSetType, rules, isEnableChat, isBotsEnabled, isPrivate) {
3876
- var options = new Options(isEnableChat, isBotsEnabled, BotIntelligenceLevel_SUPER_HARD_getInstance(), 1000, 5000, true);
3924
+ var options = Companion_instance_3.getServerOptions(isEnableChat, isBotsEnabled, true);
3877
3925
  var playersMode = this.mapPlayers(players);
3878
3926
  var pointsMode = this.mapPoints(points);
3879
3927
  var tmp;
@@ -4179,19 +4227,19 @@
4179
4227
  var tmp;
4180
4228
  switch (rulesSetType.n2_1) {
4181
4229
  case 0:
4182
- tmp = Companion_instance_2.belot();
4230
+ tmp = Companion_instance_4.belot();
4183
4231
  break;
4184
4232
  case 1:
4185
- tmp = Companion_instance_2.klabor();
4233
+ tmp = Companion_instance_4.klabor();
4186
4234
  break;
4187
4235
  case 2:
4188
- tmp = Companion_instance_2.debertzCommon();
4236
+ tmp = Companion_instance_4.debertzCommon();
4189
4237
  break;
4190
4238
  case 3:
4191
- tmp = Companion_instance_2.kharkiv();
4239
+ tmp = Companion_instance_4.kharkiv();
4192
4240
  break;
4193
4241
  case 4:
4194
- tmp = Companion_instance_2.saltivka();
4242
+ tmp = Companion_instance_4.saltivka();
4195
4243
  break;
4196
4244
  case 5:
4197
4245
  throw IllegalStateException_init_$Create$("You can't use default custom rule, you need to provide own one");
@@ -4205,16 +4253,16 @@
4205
4253
  var tmp;
4206
4254
  switch (name) {
4207
4255
  case 'belot':
4208
- tmp = Companion_instance_2.belot();
4256
+ tmp = Companion_instance_4.belot();
4209
4257
  break;
4210
4258
  case 'klabor':
4211
- tmp = Companion_instance_2.klabor();
4259
+ tmp = Companion_instance_4.klabor();
4212
4260
  break;
4213
4261
  case 'debertzCommon':
4214
- tmp = Companion_instance_2.debertzCommon();
4262
+ tmp = Companion_instance_4.debertzCommon();
4215
4263
  break;
4216
4264
  case 'debertzKharkiv':
4217
- tmp = Companion_instance_2.kharkiv();
4265
+ tmp = Companion_instance_4.kharkiv();
4218
4266
  break;
4219
4267
  case 'custom':
4220
4268
  throw IllegalStateException_init_$Create$("You can't use default custom rule, you need to provide own one");
@@ -4273,58 +4321,58 @@
4273
4321
  function getRandomAvatarData_0($this) {
4274
4322
  var avatarSetNumber = Default_getInstance().og(values().length);
4275
4323
  var avatarSet = values()[avatarSetNumber];
4276
- return new AvatarData(Default_getInstance().og(avatarSet.mda()), avatarSet);
4324
+ return new AvatarData(Default_getInstance().og(avatarSet.ndd()), avatarSet);
4277
4325
  }
4278
4326
  function getAvatarUrlByIndex($this, data) {
4279
4327
  return mapToPattern($this, data);
4280
4328
  }
4281
4329
  function getNicknameByIndex($this, data) {
4282
- return data.oda_1.pda(data.nda_1);
4330
+ return data.pdd_1.qdd(data.odd_1);
4283
4331
  }
4284
4332
  function mapToPattern($this, data) {
4285
- return 'debertz://raspberry.games/' + data.oda_1.n2_1 + '/' + data.nda_1;
4333
+ return 'debertz://raspberry.games/' + data.pdd_1.n2_1 + '/' + data.odd_1;
4286
4334
  }
4287
4335
  function Companion_2() {
4288
- Companion_instance_10 = this;
4289
- this.qda_1 = 'debertz://raspberry.games';
4336
+ Companion_instance_12 = this;
4337
+ this.rdd_1 = 'debertz://raspberry.games';
4290
4338
  var tmp = this;
4291
4339
  // Inline function 'kotlin.arrayOf' call
4292
4340
  // Inline function 'kotlin.js.unsafeCast' call
4293
4341
  // Inline function 'kotlin.js.asDynamic' call
4294
- tmp.rda_1 = ['Helen', 'Kelvin', 'Josh', 'Cler', 'Anna', 'Emily', 'Tom', 'Peter', 'Kate', 'Lucy', 'Bob', 'Holly', 'Alex', 'Mark', 'Sarah', 'Naomi'];
4342
+ tmp.sdd_1 = ['Helen', 'Kelvin', 'Josh', 'Cler', 'Anna', 'Emily', 'Tom', 'Peter', 'Kate', 'Lucy', 'Bob', 'Holly', 'Alex', 'Mark', 'Sarah', 'Naomi'];
4295
4343
  var tmp_0 = this;
4296
4344
  // Inline function 'kotlin.arrayOf' call
4297
4345
  // Inline function 'kotlin.js.unsafeCast' call
4298
4346
  // Inline function 'kotlin.js.asDynamic' call
4299
- tmp_0.sda_1 = ['\u0422\u0430\u043D\u044F', 'TheBest', '\u0425\u0430\u0440\u043A\u0456\u0432\u041C\u0456\u0441\u0442\u043E\u0413\u0435\u0440\u043E\u0439', '\u0412\u0430\u043B\u044F', '\u041C\u0430\u0440\u0433\u0430\u0440\u0438\u0442\u0430', 'Dasha', '\u0410\u0440\u0442\u0435\u043C', '\u041F\u0435\u0442\u0440\u043E\u0432\u0438\u0447', '\u041A\u0440\u0438\u0441', '\u041C\u0430\u0440\u0456\u0430\u043D\u0430', '\u0421\u0430\u043B\u0442\u0456\u0432\u043A\u0430', '\u042F\u043D\u0430', 'Alex', '\u041E\u0434\u0435\u0441\u0441\u0430\u041C\u0430\u043C\u0430', 'Vika', '\u0421\u0432\u0456\u0442\u043B\u0430\u043D\u0430'];
4347
+ tmp_0.tdd_1 = ['\u0422\u0430\u043D\u044F', 'TheBest', '\u0425\u0430\u0440\u043A\u0456\u0432\u041C\u0456\u0441\u0442\u043E\u0413\u0435\u0440\u043E\u0439', '\u0412\u0430\u043B\u044F', '\u041C\u0430\u0440\u0433\u0430\u0440\u0438\u0442\u0430', 'Dasha', '\u0410\u0440\u0442\u0435\u043C', '\u041F\u0435\u0442\u0440\u043E\u0432\u0438\u0447', '\u041A\u0440\u0438\u0441', '\u041C\u0430\u0440\u0456\u0430\u043D\u0430', '\u0421\u0430\u043B\u0442\u0456\u0432\u043A\u0430', '\u042F\u043D\u0430', 'Alex', '\u041E\u0434\u0435\u0441\u0441\u0430\u041C\u0430\u043C\u0430', 'Vika', '\u0421\u0432\u0456\u0442\u043B\u0430\u043D\u0430'];
4300
4348
  var tmp_1 = this;
4301
4349
  // Inline function 'kotlin.arrayOf' call
4302
4350
  // Inline function 'kotlin.js.unsafeCast' call
4303
4351
  // Inline function 'kotlin.js.asDynamic' call
4304
- tmp_1.tda_1 = ['Fedya', 'Shurik', 'Student', 'Student girl', 'District policeman', 'George', 'Zina', 'Shuller', 'Tanya', 'Katerina', 'Innocent', 'Lyolik', 'Nina', 'Experienced', 'Jigid', 'Just a Tsar'];
4352
+ tmp_1.udd_1 = ['Fedya', 'Shurik', 'Student', 'Student girl', 'District policeman', 'George', 'Zina', 'Shuller', 'Tanya', 'Katerina', 'Innocent', 'Lyolik', 'Nina', 'Experienced', 'Jigid', 'Just a Tsar'];
4305
4353
  var tmp_2 = this;
4306
4354
  // Inline function 'kotlin.arrayOf' call
4307
4355
  // Inline function 'kotlin.js.unsafeCast' call
4308
4356
  // Inline function 'kotlin.js.asDynamic' call
4309
- tmp_2.uda_1 = ['\u0423\u0441\u0456\u043C\u0414\u043E\u0431\u0440\u0430', '\u0410\u043B\u0435\u043A\u0441', 'MOLOTOK', '\u041B\u042F\u041B\u042F', '\u0406\u0412\u0410\u041D', '\u041C\u0438\u043A\u0438\u0442\u0430', '\u0410\u043B\u0456\u0441\u0430', '\u041C\u0430\u043A\u0441\u0438\u043C', '\u0421\u043E\u043B\u043E\u043C\u0456\u044F', '\u0414\u0436\u0435\u0432\u0435\u043B\u0456\u043D\u0430', '\u041A\u0441\u044E\u0445\u0430', '\u0422\u0410\u0420\u0410\u0421', '\u041E\u043B\u044F', '\u0414\u043E\u0420\u043E\u0431\u043E\u0442\u0438', '\u0421\u043B\u0430\u0432\u0430\u0417\u0421\u0423!', '\u0426\u0430\u0440\u044C\u0414\u0435\u0431\u0430'];
4357
+ tmp_2.vdd_1 = ['\u0423\u0441\u0456\u043C\u0414\u043E\u0431\u0440\u0430', '\u0410\u043B\u0435\u043A\u0441', 'MOLOTOK', '\u041B\u042F\u041B\u042F', '\u0406\u0412\u0410\u041D', '\u041C\u0438\u043A\u0438\u0442\u0430', '\u0410\u043B\u0456\u0441\u0430', '\u041C\u0430\u043A\u0441\u0438\u043C', '\u0421\u043E\u043B\u043E\u043C\u0456\u044F', '\u0414\u0436\u0435\u0432\u0435\u043B\u0456\u043D\u0430', '\u041A\u0441\u044E\u0445\u0430', '\u0422\u0410\u0420\u0410\u0421', '\u041E\u043B\u044F', '\u0414\u043E\u0420\u043E\u0431\u043E\u0442\u0438', '\u0421\u043B\u0430\u0432\u0430\u0417\u0421\u0423!', '\u0426\u0430\u0440\u044C\u0414\u0435\u0431\u0430'];
4310
4358
  }
4311
- var Companion_instance_10;
4359
+ var Companion_instance_12;
4312
4360
  function Companion_getInstance_5() {
4313
- if (Companion_instance_10 == null)
4361
+ if (Companion_instance_12 == null)
4314
4362
  new Companion_2();
4315
- return Companion_instance_10;
4363
+ return Companion_instance_12;
4316
4364
  }
4317
4365
  function AvatarSet(name, ordinal) {
4318
4366
  Enum.call(this, name, ordinal);
4319
4367
  }
4320
- protoOf(AvatarSet).mda = function () {
4368
+ protoOf(AvatarSet).ndd = function () {
4321
4369
  var tmp;
4322
4370
  switch (this.n2_1) {
4323
4371
  case 0:
4324
- tmp = Companion_getInstance_5().sda_1.length;
4372
+ tmp = Companion_getInstance_5().tdd_1.length;
4325
4373
  break;
4326
4374
  case 1:
4327
- tmp = Companion_getInstance_5().uda_1.length;
4375
+ tmp = Companion_getInstance_5().vdd_1.length;
4328
4376
  break;
4329
4377
  default:
4330
4378
  noWhenBranchMatchedException();
@@ -4332,14 +4380,14 @@
4332
4380
  }
4333
4381
  return tmp;
4334
4382
  };
4335
- protoOf(AvatarSet).pda = function (index) {
4383
+ protoOf(AvatarSet).qdd = function (index) {
4336
4384
  var tmp;
4337
4385
  switch (this.n2_1) {
4338
4386
  case 0:
4339
- tmp = Companion_getInstance_5().sda_1[index];
4387
+ tmp = Companion_getInstance_5().tdd_1[index];
4340
4388
  break;
4341
4389
  case 1:
4342
- tmp = Companion_getInstance_5().uda_1[index];
4390
+ tmp = Companion_getInstance_5().vdd_1[index];
4343
4391
  break;
4344
4392
  default:
4345
4393
  noWhenBranchMatchedException();
@@ -4348,8 +4396,8 @@
4348
4396
  return tmp;
4349
4397
  };
4350
4398
  function AvatarData(index, avatarSet) {
4351
- this.nda_1 = index;
4352
- this.oda_1 = avatarSet;
4399
+ this.odd_1 = index;
4400
+ this.pdd_1 = avatarSet;
4353
4401
  }
4354
4402
  function AvatarSet_ORIGIN_getInstance() {
4355
4403
  AvatarSet_initEntries();
@@ -4362,7 +4410,7 @@
4362
4410
  function GameResourcesImpl() {
4363
4411
  Companion_getInstance_5();
4364
4412
  }
4365
- protoOf(GameResourcesImpl).jda = function (playerId, existingNicknames) {
4413
+ protoOf(GameResourcesImpl).kdd = function (playerId, existingNicknames) {
4366
4414
  var data = getRandomAvatarData(this, existingNicknames);
4367
4415
  return new GameUserInfo(playerId, getNicknameByIndex(this, data), getAvatarUrlByIndex(this, data), true);
4368
4416
  };
@@ -4400,30 +4448,30 @@
4400
4448
  }
4401
4449
  function _get_controllerLogger__nbd727($this) {
4402
4450
  // Inline function 'kotlin.getValue' call
4403
- var this_0 = $this.cdb_1;
4451
+ var this_0 = $this.dde_1;
4404
4452
  controllerLogger$factory();
4405
4453
  return this_0.u();
4406
4454
  }
4407
4455
  function _get_di__ndbzja($this) {
4408
4456
  // Inline function 'kotlin.getValue' call
4409
- var this_0 = $this.ddb_1;
4457
+ var this_0 = $this.ede_1;
4410
4458
  di$factory();
4411
4459
  return this_0.u();
4412
4460
  }
4413
4461
  function createDI($this, combinedLogger, coreConfig, serverConfig, logicConfig, botConfig, dealerConfig, externalReducers, externalMiddlewares, externalModule) {
4414
- var tmp = Companion_instance_3;
4462
+ var tmp = Companion_instance_5;
4415
4463
  return tmp.a62(VOID, GameServerEngineControllerImpl$createDI$lambda(combinedLogger, externalModule, $this, coreConfig, serverConfig, logicConfig, botConfig, dealerConfig, externalReducers, externalMiddlewares));
4416
4464
  }
4417
4465
  function GameServerEngineControllerImpl$controllerLogger$delegate$lambda(this$0) {
4418
4466
  return function () {
4419
4467
  var tmp;
4420
- if (this$0.adb_1 == null) {
4468
+ if (this$0.bde_1 == null) {
4421
4469
  tmp = null;
4422
4470
  } else {
4423
4471
  // Inline function 'kotlin.let' call
4424
4472
  // Inline function 'kotlin.contracts.contract' call
4425
4473
  // Inline function 'GameServerEngineControllerImpl.controllerLogger$delegate.<anonymous>.<anonymous>' call
4426
- tmp = new CombinedRaspberryLogger(mutableListOf([new LoggerCallbacksWrapperLoggerOutput(this$0.adb_1)]));
4474
+ tmp = new CombinedRaspberryLogger(mutableListOf([new LoggerCallbacksWrapperLoggerOutput(this$0.bde_1)]));
4427
4475
  }
4428
4476
  var tmp1_elvis_lhs = tmp;
4429
4477
  return tmp1_elvis_lhs == null ? new PlatformRaspberryLogger() : tmp1_elvis_lhs;
@@ -4451,27 +4499,27 @@
4451
4499
  tmp_0.p65(tmp$ret$3);
4452
4500
  $this$DI.t61(jsonModule());
4453
4501
  $this$DI.t61(serverHelpersModule());
4454
- $this$DI.t61(randomOrgModule(this$0.bdb_1));
4502
+ $this$DI.t61(randomOrgModule(this$0.cde_1));
4455
4503
  return Unit_instance;
4456
4504
  };
4457
4505
  }
4458
4506
  function GameServerEngineControllerImpl$di$delegate$lambda(this$0) {
4459
4507
  return function () {
4460
- var tmp = Companion_instance_3;
4508
+ var tmp = Companion_instance_5;
4461
4509
  return tmp.a62(VOID, GameServerEngineControllerImpl$di$delegate$lambda$lambda(this$0));
4462
4510
  };
4463
4511
  }
4464
4512
  function _no_name_provided__qut3iv_4($item) {
4465
- this.jdb_1 = $item;
4513
+ this.kde_1 = $item;
4466
4514
  }
4467
- protoOf(_no_name_provided__qut3iv_4).b6o = function (action) {
4515
+ protoOf(_no_name_provided__qut3iv_4).c6o = function (action) {
4468
4516
  return isInterface(action, Action);
4469
4517
  };
4470
- protoOf(_no_name_provided__qut3iv_4).o9h = function (state, action) {
4471
- return this.jdb_1(state, isInterface(action, Action) ? action : THROW_CCE());
4518
+ protoOf(_no_name_provided__qut3iv_4).y9j = function (state, action) {
4519
+ return this.kde_1(state, isInterface(action, Action) ? action : THROW_CCE());
4472
4520
  };
4473
- protoOf(_no_name_provided__qut3iv_4).t6p = function (state, action) {
4474
- return this.o9h((state == null ? true : !(state == null)) ? state : THROW_CCE(), action);
4521
+ protoOf(_no_name_provided__qut3iv_4).u6p = function (state, action) {
4522
+ return this.y9j((state == null ? true : !(state == null)) ? state : THROW_CCE(), action);
4475
4523
  };
4476
4524
  function GameServerEngineControllerImpl$createGameEngineWithLogic$lambda$lambda($fileLoggerOutput) {
4477
4525
  return function ($this$singleton) {
@@ -4528,10 +4576,10 @@
4528
4576
  }
4529
4577
  function GameServerEngineControllerImpl$createGameEngineWithLogic$lambda_0($gameServer) {
4530
4578
  return function (it) {
4531
- var tmp0_elvis_lhs = Companion_instance_4.k9m(it);
4579
+ var tmp0_elvis_lhs = Companion_instance_6.u9o(it);
4532
4580
  var tmp;
4533
4581
  if (tmp0_elvis_lhs == null) {
4534
- var tmp1_safe_receiver = $gameServer.w6e().c6w_1;
4582
+ var tmp1_safe_receiver = $gameServer.x6e().d6w_1;
4535
4583
  tmp = tmp1_safe_receiver == null ? null : tmp1_safe_receiver.gameId;
4536
4584
  } else {
4537
4585
  tmp = tmp0_elvis_lhs;
@@ -4541,10 +4589,10 @@
4541
4589
  }
4542
4590
  function GameServerEngineControllerImpl$createGameEngineWithLogic$lambda_1($gameServer) {
4543
4591
  return function (it) {
4544
- var tmp0_elvis_lhs = Companion_instance_5.v9k(it);
4592
+ var tmp0_elvis_lhs = Companion_instance_7.f9n(it);
4545
4593
  var tmp;
4546
4594
  if (tmp0_elvis_lhs == null) {
4547
- var tmp1_safe_receiver = $gameServer.w6e().c6w_1;
4595
+ var tmp1_safe_receiver = $gameServer.x6e().d6w_1;
4548
4596
  tmp = tmp1_safe_receiver == null ? null : toLoggerPayload(tmp1_safe_receiver);
4549
4597
  } else {
4550
4598
  tmp = tmp0_elvis_lhs;
@@ -4563,7 +4611,7 @@
4563
4611
  // Inline function 'kotlin.contracts.contract' call
4564
4612
  $this$DI.t61(tmp0_safe_receiver);
4565
4613
  }
4566
- $this$DI.t61(dealerModule(this$0.randomPoolProvider, this$0.bdb_1));
4614
+ $this$DI.t61(dealerModule(this$0.randomPoolProvider, this$0.cde_1));
4567
4615
  $this$DI.t61(coreModule($coreConfig));
4568
4616
  $this$DI.t61(createGameServerDI($serverConfig, $logicConfig, $botConfig, $dealerConfig, $externalReducers, $externalMiddlewares));
4569
4617
  return Unit_instance;
@@ -4572,76 +4620,76 @@
4572
4620
  function GameServerEngineControllerImpl(loggerCallback, randomOrgConfig, production) {
4573
4621
  loggerCallback = loggerCallback === VOID ? null : loggerCallback;
4574
4622
  production = production === VOID ? true : production;
4575
- this.adb_1 = loggerCallback;
4576
- this.bdb_1 = randomOrgConfig;
4577
- AppEnvironment_getInstance().k6v(production ? AppEnvironmentValue_PRODUCTION_getInstance() : AppEnvironmentValue_DEVELOPMENT_getInstance());
4623
+ this.bde_1 = loggerCallback;
4624
+ this.cde_1 = randomOrgConfig;
4625
+ AppEnvironment_getInstance().l6v(production ? AppEnvironmentValue_PRODUCTION_getInstance() : AppEnvironmentValue_DEVELOPMENT_getInstance());
4578
4626
  var tmp = this;
4579
- tmp.cdb_1 = lazy(GameServerEngineControllerImpl$controllerLogger$delegate$lambda(this));
4627
+ tmp.dde_1 = lazy(GameServerEngineControllerImpl$controllerLogger$delegate$lambda(this));
4580
4628
  var tmp_0 = this;
4581
- tmp_0.ddb_1 = lazy(GameServerEngineControllerImpl$di$delegate$lambda(this));
4629
+ tmp_0.ede_1 = lazy(GameServerEngineControllerImpl$di$delegate$lambda(this));
4582
4630
  var tmp_1 = this;
4583
4631
  // Inline function 'org.kodein.di.instance' call
4584
4632
  var this_0 = _get_di__ndbzja(this);
4585
4633
  // Inline function 'org.kodein.type.generic' call
4586
4634
  var tmp_2 = typeToken(createKType(getKClass(ParserHelper), arrayOf([]), false));
4587
4635
  var tmp$ret$0 = isInterface(tmp_2, TypeToken) ? tmp_2 : THROW_CCE();
4588
- tmp_1.edb_1 = Instance(this_0, tmp$ret$0, null).m67(this, parser$factory());
4636
+ tmp_1.fde_1 = Instance(this_0, tmp$ret$0, null).m67(this, parser$factory());
4589
4637
  var tmp_3 = this;
4590
4638
  // Inline function 'org.kodein.di.instance' call
4591
4639
  var this_1 = _get_di__ndbzja(this);
4592
4640
  // Inline function 'org.kodein.type.generic' call
4593
4641
  var tmp_4 = typeToken(createKType(getKClass(GameHelper), arrayOf([]), false));
4594
4642
  var tmp$ret$2 = isInterface(tmp_4, TypeToken) ? tmp_4 : THROW_CCE();
4595
- tmp_3.fdb_1 = Instance(this_1, tmp$ret$2, null).m67(this, helper$factory());
4643
+ tmp_3.gde_1 = Instance(this_1, tmp$ret$2, null).m67(this, helper$factory());
4596
4644
  var tmp_5 = this;
4597
4645
  // Inline function 'org.kodein.di.instance' call
4598
4646
  var this_2 = _get_di__ndbzja(this);
4599
4647
  // Inline function 'org.kodein.type.generic' call
4600
4648
  var tmp_6 = typeToken(createKType(getKClass(GameResources), arrayOf([]), false));
4601
4649
  var tmp$ret$4 = isInterface(tmp_6, TypeToken) ? tmp_6 : THROW_CCE();
4602
- tmp_5.gdb_1 = Instance(this_2, tmp$ret$4, null).m67(this, resources$factory());
4650
+ tmp_5.hde_1 = Instance(this_2, tmp$ret$4, null).m67(this, resources$factory());
4603
4651
  var tmp_7 = this;
4604
4652
  // Inline function 'org.kodein.di.instance' call
4605
4653
  var this_3 = _get_di__ndbzja(this);
4606
4654
  // Inline function 'org.kodein.type.generic' call
4607
4655
  var tmp_8 = typeToken(createKType(getKClass(TestHelper), arrayOf([]), false));
4608
4656
  var tmp$ret$6 = isInterface(tmp_8, TypeToken) ? tmp_8 : THROW_CCE();
4609
- tmp_7.hdb_1 = Instance(this_3, tmp$ret$6, null).m67(this, test$factory());
4657
+ tmp_7.ide_1 = Instance(this_3, tmp$ret$6, null).m67(this, test$factory());
4610
4658
  var tmp_9 = this;
4611
4659
  // Inline function 'org.kodein.di.instance' call
4612
4660
  var this_4 = _get_di__ndbzja(this);
4613
4661
  // Inline function 'org.kodein.type.generic' call
4614
4662
  var tmp_10 = typeToken(createKType(getKClass(RandomPoolProvider), arrayOf([]), false));
4615
4663
  var tmp$ret$8 = isInterface(tmp_10, TypeToken) ? tmp_10 : THROW_CCE();
4616
- tmp_9.idb_1 = Instance(this_4, tmp$ret$8, null).m67(this, randomPoolProvider$factory());
4664
+ tmp_9.jde_1 = Instance(this_4, tmp$ret$8, null).m67(this, randomPoolProvider$factory());
4617
4665
  }
4618
- protoOf(GameServerEngineControllerImpl).scy = function () {
4666
+ protoOf(GameServerEngineControllerImpl).id1 = function () {
4619
4667
  // Inline function 'kotlin.getValue' call
4620
- var this_0 = this.edb_1;
4668
+ var this_0 = this.fde_1;
4621
4669
  parser$factory_0();
4622
4670
  return this_0.u();
4623
4671
  };
4624
- protoOf(GameServerEngineControllerImpl).wda = function () {
4672
+ protoOf(GameServerEngineControllerImpl).xdd = function () {
4625
4673
  // Inline function 'kotlin.getValue' call
4626
- var this_0 = this.fdb_1;
4674
+ var this_0 = this.gde_1;
4627
4675
  helper$factory_0();
4628
4676
  return this_0.u();
4629
4677
  };
4630
- protoOf(GameServerEngineControllerImpl).xda = function () {
4678
+ protoOf(GameServerEngineControllerImpl).ydd = function () {
4631
4679
  // Inline function 'kotlin.getValue' call
4632
- var this_0 = this.gdb_1;
4680
+ var this_0 = this.hde_1;
4633
4681
  resources$factory_0();
4634
4682
  return this_0.u();
4635
4683
  };
4636
- protoOf(GameServerEngineControllerImpl).vda = function () {
4684
+ protoOf(GameServerEngineControllerImpl).wdd = function () {
4637
4685
  // Inline function 'kotlin.getValue' call
4638
- var this_0 = this.hdb_1;
4686
+ var this_0 = this.ide_1;
4639
4687
  test$factory_0();
4640
4688
  return this_0.u();
4641
4689
  };
4642
- protoOf(GameServerEngineControllerImpl).yda = function () {
4690
+ protoOf(GameServerEngineControllerImpl).zdd = function () {
4643
4691
  // Inline function 'kotlin.getValue' call
4644
- var this_0 = this.idb_1;
4692
+ var this_0 = this.jde_1;
4645
4693
  randomPoolProvider$factory_0();
4646
4694
  return this_0.u();
4647
4695
  };
@@ -4651,8 +4699,8 @@
4651
4699
  protoOf(GameServerEngineControllerImpl).createGameEngine = function () {
4652
4700
  return this.createGameEngineWithLogic();
4653
4701
  };
4654
- protoOf(GameServerEngineControllerImpl).zda = function (reducers, middlewares, serverConfig, logicConfig, dealerConfig, coreConfig) {
4655
- var combinedLogger = Companion_instance_6.qm();
4702
+ protoOf(GameServerEngineControllerImpl).ade = function (reducers, middlewares, serverConfig, logicConfig, dealerConfig, coreConfig) {
4703
+ var combinedLogger = Companion_instance_8.qm();
4656
4704
  var tmp;
4657
4705
  if (coreConfig.fileLogsEnabled) {
4658
4706
  tmp = new FileLoggerOutputImpl();
@@ -4661,8 +4709,8 @@
4661
4709
  }
4662
4710
  var fileLoggerOutput = tmp;
4663
4711
  var tmp_0;
4664
- if (!(this.adb_1 == null)) {
4665
- tmp_0 = new CallbackWrapperLoggerOutput(new LoggerCallbacksWrapperLoggerOutput(this.adb_1));
4712
+ if (!(this.bde_1 == null)) {
4713
+ tmp_0 = new CallbackWrapperLoggerOutput(new LoggerCallbacksWrapperLoggerOutput(this.bde_1));
4666
4714
  } else {
4667
4715
  tmp_0 = null;
4668
4716
  }
@@ -4705,12 +4753,12 @@
4705
4753
  var gameServer = tmp_1.d63(tmp$ret$7, null);
4706
4754
  if (!(fileLoggerOutput == null)) {
4707
4755
  var tmp_3 = fileLoggerOutput;
4708
- tmp_3.z9l_1 = GameServerEngineControllerImpl$createGameEngineWithLogic$lambda_0(gameServer);
4756
+ tmp_3.j9o_1 = GameServerEngineControllerImpl$createGameEngineWithLogic$lambda_0(gameServer);
4709
4757
  combinedLogger.sm(fileLoggerOutput);
4710
4758
  }
4711
4759
  if (!(callbackWrapperLoggerOutput == null)) {
4712
4760
  var tmp_4 = callbackWrapperLoggerOutput;
4713
- tmp_4.x9k_1 = GameServerEngineControllerImpl$createGameEngineWithLogic$lambda_1(gameServer);
4761
+ tmp_4.h9n_1 = GameServerEngineControllerImpl$createGameEngineWithLogic$lambda_1(gameServer);
4714
4762
  combinedLogger.sm(callbackWrapperLoggerOutput);
4715
4763
  }
4716
4764
  return gameServer;
@@ -4820,13 +4868,13 @@
4820
4868
  }
4821
4869
  function _get_playerAnswerInteractor__msggz1($this) {
4822
4870
  // Inline function 'kotlin.getValue' call
4823
- var this_0 = $this.mdb_1;
4871
+ var this_0 = $this.nde_1;
4824
4872
  playerAnswerInteractor$factory_0();
4825
4873
  return this_0.u();
4826
4874
  }
4827
4875
  function TestHelperImpl$di$lambda$lambda(this$0) {
4828
4876
  return function ($this$singleton) {
4829
- return this$0.kdb_1;
4877
+ return this$0.lde_1;
4830
4878
  };
4831
4879
  }
4832
4880
  function TestHelperImpl$di$lambda(this$0) {
@@ -4855,20 +4903,20 @@
4855
4903
  return emptyMap();
4856
4904
  }
4857
4905
  function TestHelperImpl(logger) {
4858
- this.kdb_1 = logger;
4906
+ this.lde_1 = logger;
4859
4907
  var tmp = this;
4860
- var tmp_0 = Companion_instance_3;
4861
- tmp.ldb_1 = tmp_0.a62(VOID, TestHelperImpl$di$lambda(this));
4908
+ var tmp_0 = Companion_instance_5;
4909
+ tmp.mde_1 = tmp_0.a62(VOID, TestHelperImpl$di$lambda(this));
4862
4910
  var tmp_1 = this;
4863
4911
  // Inline function 'org.kodein.di.instance' call
4864
- var this_0 = this.ldb_1;
4912
+ var this_0 = this.mde_1;
4865
4913
  // Inline function 'org.kodein.type.generic' call
4866
4914
  var tmp_2 = typeToken(createKType(getKClass(PlayerAnswerInteractor), arrayOf([]), false));
4867
4915
  var tmp$ret$0 = isInterface(tmp_2, TypeToken) ? tmp_2 : THROW_CCE();
4868
- tmp_1.mdb_1 = Instance(this_0, tmp$ret$0, null).m67(this, playerAnswerInteractor$factory());
4916
+ tmp_1.nde_1 = Instance(this_0, tmp$ret$0, null).m67(this, playerAnswerInteractor$factory());
4869
4917
  }
4870
4918
  protoOf(TestHelperImpl).getPlayerAnswer = function (table, playerId, botConfig) {
4871
- return _get_playerAnswerInteractor__msggz1(this).h8x(playerId, table, botConfig);
4919
+ return _get_playerAnswerInteractor__msggz1(this).o8z(playerId, table, botConfig);
4872
4920
  };
4873
4921
  protoOf(TestHelperImpl).getPlayerAnswerFromClientAction = function (table, currentPlayerId, action, botConfig) {
4874
4922
  var mechanicAction = mapFromClient(action, new FromClientActionPayloadProvider(currentPlayerId, TestHelperImpl$getPlayerAnswerFromClientAction$lambda));
@@ -4876,7 +4924,7 @@
4876
4924
  var tmp$ret$0;
4877
4925
  $l$block_0: {
4878
4926
  // Inline function 'kotlin.collections.any' call
4879
- var this_0 = mechanicAction.q97();
4927
+ var this_0 = mechanicAction.a9a();
4880
4928
  var tmp;
4881
4929
  if (isInterface(this_0, Collection)) {
4882
4930
  tmp = this_0.p();
@@ -4909,7 +4957,7 @@
4909
4957
  var tmp$ret$0;
4910
4958
  $l$block_0: {
4911
4959
  // Inline function 'kotlin.collections.any' call
4912
- var this_0 = action.q97();
4960
+ var this_0 = action.a9a();
4913
4961
  var tmp;
4914
4962
  if (isInterface(this_0, Collection)) {
4915
4963
  tmp = this_0.p();
@@ -4951,9 +4999,11 @@
4951
4999
  return Module_init_$Create$('Server helpers Module', VOID, VOID, serverHelpersModule$lambda);
4952
5000
  }
4953
5001
  function serverHelpersModule$lambda($this$Module) {
5002
+ $this$Module.t61(get_ratingModule());
5003
+ $this$Module.t61(engineHelpersModule());
4954
5004
  // Inline function 'org.kodein.di.bind' call
4955
5005
  // Inline function 'org.kodein.type.generic' call
4956
- var tmp = typeToken(createKType(getKClass(ParserHelper), arrayOf([]), false));
5006
+ var tmp = typeToken(createKType(getKClass(GameHelper), arrayOf([]), false));
4957
5007
  var tmp$ret$0 = isInterface(tmp, TypeToken) ? tmp : THROW_CCE();
4958
5008
  var tmp_0 = $this$Module.r61(tmp$ret$0, null, null);
4959
5009
  // Inline function 'org.kodein.di.singleton' call
@@ -4962,13 +5012,13 @@
4962
5012
  var tmp_2 = $this$Module.u61();
4963
5013
  var tmp_3 = $this$Module.v61();
4964
5014
  // Inline function 'org.kodein.type.generic' call
4965
- var tmp_4 = typeToken(createKType(getKClass(ParserHelperImpl), arrayOf([]), false));
5015
+ var tmp_4 = typeToken(createKType(getKClass(GameHelperImpl), arrayOf([]), false));
4966
5016
  var tmp$ret$2 = isInterface(tmp_4, TypeToken) ? tmp_4 : THROW_CCE();
4967
5017
  var tmp$ret$3 = new Singleton(tmp_1, tmp_2, tmp_3, tmp$ret$2, null, true, creator);
4968
5018
  tmp_0.p65(tmp$ret$3);
4969
5019
  // Inline function 'org.kodein.di.bind' call
4970
5020
  // Inline function 'org.kodein.type.generic' call
4971
- var tmp_5 = typeToken(createKType(getKClass(GameHelper), arrayOf([]), false));
5021
+ var tmp_5 = typeToken(createKType(getKClass(TestHelper), arrayOf([]), false));
4972
5022
  var tmp$ret$4 = isInterface(tmp_5, TypeToken) ? tmp_5 : THROW_CCE();
4973
5023
  var tmp_6 = $this$Module.r61(tmp$ret$4, null, null);
4974
5024
  // Inline function 'org.kodein.di.singleton' call
@@ -4977,13 +5027,13 @@
4977
5027
  var tmp_8 = $this$Module.u61();
4978
5028
  var tmp_9 = $this$Module.v61();
4979
5029
  // Inline function 'org.kodein.type.generic' call
4980
- var tmp_10 = typeToken(createKType(getKClass(GameHelperImpl), arrayOf([]), false));
5030
+ var tmp_10 = typeToken(createKType(getKClass(TestHelperImpl), arrayOf([]), false));
4981
5031
  var tmp$ret$6 = isInterface(tmp_10, TypeToken) ? tmp_10 : THROW_CCE();
4982
5032
  var tmp$ret$7 = new Singleton(tmp_7, tmp_8, tmp_9, tmp$ret$6, null, true, creator_0);
4983
5033
  tmp_6.p65(tmp$ret$7);
4984
5034
  // Inline function 'org.kodein.di.bind' call
4985
5035
  // Inline function 'org.kodein.type.generic' call
4986
- var tmp_11 = typeToken(createKType(getKClass(TestHelper), arrayOf([]), false));
5036
+ var tmp_11 = typeToken(createKType(getKClass(GameResources), arrayOf([]), false));
4987
5037
  var tmp$ret$8 = isInterface(tmp_11, TypeToken) ? tmp_11 : THROW_CCE();
4988
5038
  var tmp_12 = $this$Module.r61(tmp$ret$8, null, null);
4989
5039
  // Inline function 'org.kodein.di.singleton' call
@@ -4992,46 +5042,16 @@
4992
5042
  var tmp_14 = $this$Module.u61();
4993
5043
  var tmp_15 = $this$Module.v61();
4994
5044
  // Inline function 'org.kodein.type.generic' call
4995
- var tmp_16 = typeToken(createKType(getKClass(TestHelperImpl), arrayOf([]), false));
5045
+ var tmp_16 = typeToken(createKType(getKClass(GameResourcesImpl), arrayOf([]), false));
4996
5046
  var tmp$ret$10 = isInterface(tmp_16, TypeToken) ? tmp_16 : THROW_CCE();
4997
5047
  var tmp$ret$11 = new Singleton(tmp_13, tmp_14, tmp_15, tmp$ret$10, null, true, creator_1);
4998
5048
  tmp_12.p65(tmp$ret$11);
4999
- // Inline function 'org.kodein.di.bind' call
5000
- // Inline function 'org.kodein.type.generic' call
5001
- var tmp_17 = typeToken(createKType(getKClass(GameResources), arrayOf([]), false));
5002
- var tmp$ret$12 = isInterface(tmp_17, TypeToken) ? tmp_17 : THROW_CCE();
5003
- var tmp_18 = $this$Module.r61(tmp$ret$12, null, null);
5004
- // Inline function 'org.kodein.di.singleton' call
5005
- var creator_2 = serverHelpersModule$lambda$lambda_2;
5006
- var tmp_19 = $this$Module.w61();
5007
- var tmp_20 = $this$Module.u61();
5008
- var tmp_21 = $this$Module.v61();
5009
- // Inline function 'org.kodein.type.generic' call
5010
- var tmp_22 = typeToken(createKType(getKClass(GameResourcesImpl), arrayOf([]), false));
5011
- var tmp$ret$14 = isInterface(tmp_22, TypeToken) ? tmp_22 : THROW_CCE();
5012
- var tmp$ret$15 = new Singleton(tmp_19, tmp_20, tmp_21, tmp$ret$14, null, true, creator_2);
5013
- tmp_18.p65(tmp$ret$15);
5014
5049
  return Unit_instance;
5015
5050
  }
5016
5051
  function serverHelpersModule$lambda$lambda($this$singleton) {
5017
- // Inline function 'org.kodein.di.instance' call
5018
- var tmp = $this$singleton.e63();
5019
- // Inline function 'org.kodein.type.generic' call
5020
- var tmp_0 = typeToken(createKType(getKClass(Json), arrayOf([]), false));
5021
- var tmp$ret$0 = isInterface(tmp_0, TypeToken) ? tmp_0 : THROW_CCE();
5022
- var tmp_1 = tmp.d63(tmp$ret$0, null);
5023
- // Inline function 'org.kodein.di.instance' call
5024
- var tmp_2 = $this$singleton.e63();
5025
- // Inline function 'org.kodein.type.generic' call
5026
- var tmp_3 = typeToken(createKType(getKClass(EncoderDecoderProvider), arrayOf([]), false));
5027
- var tmp$ret$2 = isInterface(tmp_3, TypeToken) ? tmp_3 : THROW_CCE();
5028
- var tmp$ret$3 = tmp_2.d63(tmp$ret$2, null);
5029
- return new ParserHelperImpl(tmp_1, tmp$ret$3);
5030
- }
5031
- function serverHelpersModule$lambda$lambda_0($this$singleton) {
5032
5052
  return new GameHelperImpl();
5033
5053
  }
5034
- function serverHelpersModule$lambda$lambda_1($this$singleton) {
5054
+ function serverHelpersModule$lambda$lambda_0($this$singleton) {
5035
5055
  // Inline function 'org.kodein.di.instance' call
5036
5056
  var tmp = $this$singleton.e63();
5037
5057
  // Inline function 'org.kodein.type.generic' call
@@ -5040,7 +5060,7 @@
5040
5060
  var tmp$ret$1 = tmp.d63(tmp$ret$0, null);
5041
5061
  return new TestHelperImpl(tmp$ret$1);
5042
5062
  }
5043
- function serverHelpersModule$lambda$lambda_2($this$singleton) {
5063
+ function serverHelpersModule$lambda$lambda_1($this$singleton) {
5044
5064
  return new GameResourcesImpl();
5045
5065
  }
5046
5066
  //region block: post-declaration
@@ -5051,48 +5071,48 @@
5051
5071
  return this.w5o();
5052
5072
  });
5053
5073
  defineProp(protoOf(GameServer), 'table', function () {
5054
- return this.e6x();
5074
+ return this.f6x();
5055
5075
  });
5056
5076
  defineProp(protoOf(GameServer), 'isTableExists', function () {
5057
- return this.f6x();
5077
+ return this.g6x();
5058
5078
  });
5059
5079
  defineProp(protoOf(GameServer), 'gameLifecycleState', function () {
5060
- return this.g6x();
5080
+ return this.h6x();
5061
5081
  });
5062
- protoOf(UpdateServerConfigAction).o6n = get_actionTag;
5082
+ protoOf(UpdateServerConfigAction).p6n = get_actionTag;
5063
5083
  defineProp(protoOf(UpdateServerConfigAction), 'actionTag', function () {
5064
- return this.o6n();
5084
+ return this.p6n();
5065
5085
  });
5066
- protoOf(AddSpectatorsAction).o6n = get_actionTag;
5086
+ protoOf(AddSpectatorsAction).p6n = get_actionTag;
5067
5087
  defineProp(protoOf(AddSpectatorsAction), 'actionTag', function () {
5068
- return this.o6n();
5088
+ return this.p6n();
5069
5089
  });
5070
- protoOf(RemoveSpectatorsAction).o6n = get_actionTag;
5090
+ protoOf(RemoveSpectatorsAction).p6n = get_actionTag;
5071
5091
  defineProp(protoOf(RemoveSpectatorsAction), 'actionTag', function () {
5072
- return this.o6n();
5092
+ return this.p6n();
5073
5093
  });
5074
5094
  protoOf(GameResourcesImpl).createBotUser = createBotUser;
5075
5095
  protoOf(GameServerEngineControllerImpl).createGameEngineWithLogic = createGameEngineWithLogic;
5076
5096
  defineProp(protoOf(GameServerEngineControllerImpl), 'parser', function () {
5077
- return this.scy();
5097
+ return this.id1();
5078
5098
  });
5079
5099
  defineProp(protoOf(GameServerEngineControllerImpl), 'helper', function () {
5080
- return this.wda();
5100
+ return this.xdd();
5081
5101
  });
5082
5102
  defineProp(protoOf(GameServerEngineControllerImpl), 'resources', function () {
5083
- return this.xda();
5103
+ return this.ydd();
5084
5104
  });
5085
5105
  defineProp(protoOf(GameServerEngineControllerImpl), 'test', function () {
5086
- return this.vda();
5106
+ return this.wdd();
5087
5107
  });
5088
5108
  defineProp(protoOf(GameServerEngineControllerImpl), 'randomPoolProvider', function () {
5089
- return this.yda();
5109
+ return this.zdd();
5090
5110
  });
5091
5111
  //endregion
5092
5112
  //region block: init
5093
- Companion_instance_7 = new Companion();
5094
- Companion_instance_8 = new Companion_0();
5095
- Companion_instance_9 = new Companion_1();
5113
+ Companion_instance_9 = new Companion();
5114
+ Companion_instance_10 = new Companion_0();
5115
+ Companion_instance_11 = new Companion_1();
5096
5116
  //endregion
5097
5117
  //region block: exports
5098
5118
  function $jsExportAll$(_) {