client_plugin_logic_deb 1.5.19 → 1.6.20
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Logic_Debertz-client_plugin.d.ts +3 -3
- package/Logic_Debertz-client_plugin.js +1949 -1960
- package/Logic_Debertz-client_plugin.js.map +1 -1
- package/Logic_Debertz-core.js +1 -1
- package/Logic_Debertz-engine.js +16 -15
- package/Logic_Debertz-engine.js.map +1 -1
- package/Logic_Debertz-game_client.js +344 -326
- package/Logic_Debertz-game_client.js.map +1 -1
- package/Logic_Debertz-game_server.js +267 -267
- package/kotlinx.coroutines-kotlinx-coroutines-core-js-ir.js +1 -1
- package/package.json +1 -1
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@@ -671,11 +671,11 @@ export declare namespace com.debertz.logic.redux.actions.game {
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get actionTag(): string;
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}
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class PartyEndedAction extends com.debertz.logic.redux.actions.game.GameAction {
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constructor(roomId: string, partyNumber: number, earnedBiggestPointPlayerId: string,
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constructor(roomId: string, partyNumber: number, earnedBiggestPointPlayerId: string, partyCommitted: Array<string>, partyWinners: Array<string>, gameLosers?: Nullable<Array<string>>, gameWinners?: Nullable<Array<string>>, luckyFactors?: Nullable<Array<com.logic.data.models.player.PlayerLuckyFactor>>);
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get roomId(): string;
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get partyNumber(): number;
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get earnedBiggestPointPlayerId(): string;
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get
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get partyCommitted(): Array<string>;
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get partyWinners(): Array<string>;
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get gameLosers(): Nullable<Array<string>>;
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get gameWinners(): Nullable<Array<string>>;
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@@ -684,7 +684,7 @@ export declare namespace com.debertz.logic.redux.actions.game {
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equals(other: Nullable<any>): boolean;
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hashCode(): number;
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toString(): string;
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copy(roomId?: string, partyNumber?: number, earnedBiggestPointPlayerId?: string,
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copy(roomId?: string, partyNumber?: number, earnedBiggestPointPlayerId?: string, partyCommitted?: Array<string>, partyWinners?: Array<string>, gameLosers?: Nullable<Array<string>>, gameWinners?: Nullable<Array<string>>, luckyFactors?: Nullable<Array<com.logic.data.models.player.PlayerLuckyFactor>>): com.debertz.logic.redux.actions.game.PartyEndedAction;
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get actionTag(): string;
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}
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class PartyRestartedAction implements com.logic.domain.engine.definitions.Action {
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