client_plugin_logic_deb 1.5.0 → 1.5.17

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Files changed (34) hide show
  1. package/88b0986a7186d029-atomicfu-js-ir.js +46 -64
  2. package/88b0986a7186d029-atomicfu-js-ir.js.map +1 -1
  3. package/Kodein-kodein-di.js +726 -945
  4. package/Kodein-kodein-di.js.map +1 -1
  5. package/KosiTypeSystem-kaverit.js +89 -123
  6. package/KosiTypeSystem-kaverit.js.map +1 -1
  7. package/Kotlin-DateTime-library-kotlinx-datetime-js-ir.js +97 -121
  8. package/Kotlin-DateTime-library-kotlinx-datetime-js-ir.js.map +1 -1
  9. package/Logic_Debertz-client_plugin.d.ts +75 -27
  10. package/Logic_Debertz-client_plugin.js +4864 -5451
  11. package/Logic_Debertz-client_plugin.js.map +1 -1
  12. package/Logic_Debertz-core.js +2730 -2486
  13. package/Logic_Debertz-core.js.map +1 -1
  14. package/Logic_Debertz-engine.js +17153 -19449
  15. package/Logic_Debertz-engine.js.map +1 -1
  16. package/Logic_Debertz-game_client.js +11865 -13470
  17. package/Logic_Debertz-game_client.js.map +1 -1
  18. package/Logic_Debertz-game_server.js +1845 -1753
  19. package/Logic_Debertz-game_server.js.map +1 -1
  20. package/kotlin-kotlin-stdlib-js-ir.js +2744 -4244
  21. package/kotlin-kotlin-stdlib-js-ir.js.map +1 -1
  22. package/{kotlin-kotlinx-atomicfu-runtime-js-ir.js → kotlin-kotlinx-atomicfu-runtime.js} +2 -2
  23. package/kotlin_org_jetbrains_kotlin_kotlin_dom_api_compat.js +15 -0
  24. package/kotlin_org_jetbrains_kotlin_kotlin_dom_api_compat.js.map +1 -0
  25. package/kotlinx-serialization-kotlinx-serialization-core-js-ir.js +2197 -2610
  26. package/kotlinx-serialization-kotlinx-serialization-core-js-ir.js.map +1 -1
  27. package/kotlinx-serialization-kotlinx-serialization-json-js-ir.js +1676 -2005
  28. package/kotlinx-serialization-kotlinx-serialization-json-js-ir.js.map +1 -1
  29. package/kotlinx.coroutines-kotlinx-coroutines-core-js-ir.js +5086 -4332
  30. package/kotlinx.coroutines-kotlinx-coroutines-core-js-ir.js.map +1 -1
  31. package/package.json +2 -1
  32. package/uuid-js-ir.js +36 -51
  33. package/uuid-js-ir.js.map +1 -1
  34. /package/{kotlin-kotlinx-atomicfu-runtime-js-ir.js.map → kotlin-kotlinx-atomicfu-runtime.js.map} +0 -0
@@ -7,21 +7,20 @@ export declare namespace com.logic {
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  export declare namespace com.logic.data.models {
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  abstract class TerminationGameReason {
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  protected constructor();
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- static TerminationGameReason_init_$Create$(seen1: number, serializationConstructorMarker: Nullable<any>/* Nullable<kotlinx.serialization.internal.SerializationConstructorMarker> */): com.logic.data.models.TerminationGameReason;
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  static get Companion(): {
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- serializer(): any/* kotlinx.serialization.KSerializer<com.logic.data.models.TerminationGameReason> */;
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  } & any/* kotlinx.serialization.internal.SerializerFactory */;
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  }
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  }
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  export declare namespace com.logic.data.models.player {
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  class GameUserInfo implements com.logic.data.models.player.PlayerIdContract {
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- constructor(playerId: string, name: string, avatarUrl?: Nullable<string>, isBot?: boolean, payload?: Nullable<any>);
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+ constructor(playerId: string, name: string, avatarUrl?: Nullable<string>, isBot?: boolean, initialLuckyFactor?: Nullable<number>, payload?: Nullable<any>);
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  get playerId(): string;
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  get name(): string;
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  get avatarUrl(): Nullable<string>;
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  get isBot(): boolean;
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+ get initialLuckyFactor(): Nullable<number>;
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  get payload(): Nullable<any>;
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- copy(playerId?: string, name?: string, avatarUrl?: Nullable<string>, isBot?: boolean, payload?: Nullable<any>): com.logic.data.models.player.GameUserInfo;
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+ copy(playerId?: string, name?: string, avatarUrl?: Nullable<string>, isBot?: boolean, initialLuckyFactor?: Nullable<number>, payload?: Nullable<any>): com.logic.data.models.player.GameUserInfo;
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  toString(): string;
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  hashCode(): number;
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  equals(other: Nullable<any>): boolean;
@@ -78,10 +77,23 @@ export declare namespace com.logic.data.models.player {
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  get name(): "LIVE" | "TIMEOUT" | "LOST_CONNECTION" | "LEFT" | "DISCONNECTING" | "DELETED";
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  get ordinal(): 0 | 1 | 2 | 3 | 4 | 5;
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  static get Companion(): {
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- serializer(): any/* kotlinx.serialization.KSerializer<com.logic.data.models.player.PlayerConnectionState> */;
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  } & any/* kotlinx.serialization.internal.SerializerFactory */;
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  }
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  }
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+ export declare namespace com.logic.data.models.player {
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+ class PlayerLuckyFactor implements com.logic.data.models.player.PlayerIdContract {
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+ constructor(playerId: string, factor: number, wasLiveDuringGame: boolean, liveDurationPercentage: Nullable<number>);
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+ get playerId(): string;
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+ get factor(): number;
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+ get wasLiveDuringGame(): boolean;
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+ get liveDurationPercentage(): Nullable<number>;
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+ copy(playerId?: string, factor?: number, wasLiveDuringGame?: boolean, liveDurationPercentage?: Nullable<number>): com.logic.data.models.player.PlayerLuckyFactor;
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+ toString(): string;
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+ hashCode(): number;
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+ equals(other: Nullable<any>): boolean;
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+ readonly __doNotUseOrImplementIt: com.logic.data.models.player.PlayerIdContract["__doNotUseOrImplementIt"];
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+ }
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+ }
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  export declare namespace com.logic.data.models.rules {
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  class Rules {
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  constructor(needToPutHigherTrump: boolean, distributePoints: boolean, protectBella: boolean, oneTryToProtectBella: boolean, enableFourSevensCombination: boolean, enableTrumpSevenCombination: boolean, enableTrumpSevenCombinationAfterDistribution: boolean, playerWhoChooseSuitGoFirst: boolean, winnerShuffleCards: boolean, playWithoutLiabilities: boolean, trumpCardGoToPlayerWhoShuffleCards: boolean, enableFineIfNoBribes: boolean, fineIfNoBribes: number, enableFineAfterThirdByte: boolean, checkTrumpCombination: boolean, checkOnlyTrumpDebertz: boolean, tenCardsInHand: boolean);
@@ -118,6 +130,7 @@ export declare namespace com.logic.data.models.rules {
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  export declare namespace com.logic.data.models.rules {
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  abstract class RulesSetType {
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  private constructor();
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+ get value(): string;
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  static get belot(): com.logic.data.models.rules.RulesSetType & {
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  get name(): "belot";
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  get ordinal(): 0;
@@ -231,7 +244,6 @@ export declare namespace com.logic.utils.logger.outputs {
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  get name(): "DEBUG" | "ERROR" | "WARN";
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  get ordinal(): 0 | 1 | 2;
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  static get Companion(): {
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- serializer(): any/* kotlinx.serialization.KSerializer<com.logic.utils.logger.outputs.LogType> */;
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  } & any/* kotlinx.serialization.internal.SerializerFactory */;
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  }
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  }
@@ -248,9 +260,9 @@ export declare namespace com.logic.utils.logger.outputs {
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  }
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  export declare namespace com.logic.utils.logger.outputs {
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  interface LoggerOutput {
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- d(tag?: Nullable<string>, message: string, payload?: Nullable<any>): void;
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+ d(tag: Nullable<string> | undefined, message: string, payload?: Nullable<any>): void;
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  e(tag?: Nullable<string>, message?: Nullable<string>, exception?: Nullable<Error>, payload?: Nullable<any>): void;
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- w(tag?: Nullable<string>, message: string, payload?: Nullable<any>): void;
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+ w(tag: Nullable<string> | undefined, message: string, payload?: Nullable<any>): void;
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  readonly __doNotUseOrImplementIt: {
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  readonly "com.logic.utils.logger.outputs.LoggerOutput": unique symbol;
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  };
@@ -277,12 +289,8 @@ export declare namespace com.logic.utils.logger.outputs {
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  toString(): string;
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  hashCode(): number;
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  equals(other: Nullable<any>): boolean;
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- static LoggerOutputDataDto_init_$Create$(seen1: number, type: Nullable<com.logic.utils.logger.outputs.LogType>, tag: Nullable<string>, message: Nullable<string>, stackTrace: Nullable<string>, serializationConstructorMarker: Nullable<any>/* Nullable<kotlinx.serialization.internal.SerializationConstructorMarker> */): com.logic.utils.logger.outputs.LoggerOutputDataDto;
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  static get Companion(): {
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- serializer(): any/* kotlinx.serialization.KSerializer<com.logic.utils.logger.outputs.LoggerOutputDataDto> */;
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  };
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- static get $serializer(): {
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- } & any/* kotlinx.serialization.internal.GeneratedSerializer<com.logic.utils.logger.outputs.LoggerOutputDataDto> */;
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  }
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  }
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  export declare namespace com.debertz.logic {
@@ -333,10 +341,32 @@ export declare namespace com.debertz.logic.data.models {
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  get name(): "CREATED" | "CREATING" | "FINISHING" | "FINISHED";
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  get ordinal(): 0 | 1 | 2 | 3;
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  static get Companion(): {
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- serializer(): any/* kotlinx.serialization.KSerializer<com.debertz.logic.data.models.GameLifecycleState> */;
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  } & any/* kotlinx.serialization.internal.SerializerFactory */;
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  }
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  }
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+ export declare namespace com.debertz.logic.data.models {
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+ class LogicReduxConfig {
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+ constructor(supportBackwardActions?: boolean, supportPlayerTurnActions?: boolean, validateTestMode?: boolean, cards?: Nullable<Array<number>>, dealer?: com.debertz.logic.data.models.DealerConfig);
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+ get supportBackwardActions(): boolean;
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+ get supportPlayerTurnActions(): boolean;
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+ get validateTestMode(): boolean;
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+ get cards(): Nullable<Array<number>>;
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+ get dealer(): com.debertz.logic.data.models.DealerConfig;
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+ equals(other: Nullable<any>): boolean;
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+ hashCode(): number;
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+ copy(supportBackwardActions?: boolean, supportPlayerTurnActions?: boolean, validateTestMode?: boolean, cards?: Nullable<Array<number>>, dealer?: com.debertz.logic.data.models.DealerConfig): com.debertz.logic.data.models.LogicReduxConfig;
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+ toString(): string;
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+ }
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+ class DealerConfig {
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+ constructor(dealerStrategy?: com.debertz.logic.domain.interactors.dealer.DealerStrategy, isBotsAreHappy?: boolean);
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+ get dealerStrategy(): com.debertz.logic.domain.interactors.dealer.DealerStrategy;
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+ get isBotsAreHappy(): boolean;
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+ copy(dealerStrategy?: com.debertz.logic.domain.interactors.dealer.DealerStrategy, isBotsAreHappy?: boolean): com.debertz.logic.data.models.DealerConfig;
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+ toString(): string;
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+ hashCode(): number;
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+ equals(other: Nullable<any>): boolean;
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+ }
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+ }
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  export declare namespace com.debertz.logic.data.models.scenes {
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  interface ActData {
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  readonly actId: string;
@@ -366,6 +396,7 @@ export declare namespace com.debertz.logic.data.models.table {
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  get bribes(): any/* kotlin.collections.List<com.debertz.logic.data.models.table.cards.Bribe> */;
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  get cardDeck(): Nullable<any>/* Nullable<com.debertz.logic.data.models.table.cards.CardDeck> */;
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  get gameInfo(): any/* com.debertz.logic.data.models.table.GameInfo */;
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+ get gameDuration(): any/* kotlin.time.Duration */;
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  get playersConnections(): any/* kotlin.collections.List<kotlin.Pair<string, com.logic.data.models.player.PlayerConnectionState>> */;
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  get users(): Array<com.logic.data.models.player.GameUserInfo>;
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  get isCardDeckExist(): boolean;
@@ -392,11 +423,11 @@ export declare namespace com.debertz.logic.data.models.table {
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  readonly __doNotUseOrImplementIt: com.logic.utils.logger.game.LoggerPayload["__doNotUseOrImplementIt"];
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  }
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  class PlayerLoggerPayload implements com.logic.utils.logger.game.LoggerPayload {
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- constructor(playerId: string, connectionState: com.logic.data.models.player.PlayerConnectionState);
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+ constructor(playerId: string, connectionState: Nullable<com.logic.data.models.player.PlayerConnectionState>);
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  get playerId(): string;
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- get connectionState(): com.logic.data.models.player.PlayerConnectionState;
428
+ get connectionState(): Nullable<com.logic.data.models.player.PlayerConnectionState>;
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  toString(): string;
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- copy(playerId?: string, connectionState?: com.logic.data.models.player.PlayerConnectionState): com.debertz.logic.data.models.table.PlayerLoggerPayload;
430
+ copy(playerId?: string, connectionState?: Nullable<com.logic.data.models.player.PlayerConnectionState>): com.debertz.logic.data.models.table.PlayerLoggerPayload;
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  hashCode(): number;
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  equals(other: Nullable<any>): boolean;
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  readonly __doNotUseOrImplementIt: com.logic.utils.logger.game.LoggerPayload["__doNotUseOrImplementIt"];
@@ -430,7 +461,6 @@ export declare namespace com.debertz.logic.data.models.table.config {
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  get name(): "SUPER_HARD" | "HARD" | "MEDIUM" | "EASY" | "SUPER_EASY";
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  get ordinal(): 0 | 1 | 2 | 3 | 4;
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  static get Companion(): {
433
- serializer(): any/* kotlinx.serialization.KSerializer<com.debertz.logic.data.models.table.config.BotIntelligenceLevel> */;
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  } & any/* kotlinx.serialization.internal.SerializerFactory */;
435
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  }
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  function getLevel(_this_: com.debertz.logic.data.models.table.config.BotIntelligenceLevel): number;
@@ -469,7 +499,7 @@ export declare namespace com.debertz.logic.data.models.table.config {
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  export declare namespace com.debertz.logic.data.models.table.config {
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  abstract class PlayersMode {
471
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  private constructor();
472
- get players(): number;
502
+ get value(): number;
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  static get TWO_PLAYERS(): com.debertz.logic.data.models.table.config.PlayersMode & {
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  get name(): "TWO_PLAYERS";
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  get ordinal(): 0;
@@ -494,14 +524,13 @@ export declare namespace com.debertz.logic.data.models.table.config {
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  get ordinal(): 0 | 1 | 2 | 3;
495
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  static get Companion(): {
496
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  create(points: number): com.debertz.logic.data.models.table.config.PlayersMode;
497
- serializer(): any/* kotlinx.serialization.KSerializer<com.debertz.logic.data.models.table.config.PlayersMode> */;
498
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  } & any/* kotlinx.serialization.internal.SerializerFactory */;
499
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  }
500
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  }
501
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  export declare namespace com.debertz.logic.data.models.table.config {
502
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  abstract class PointsMode {
503
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  private constructor();
504
- get points(): number;
533
+ get value(): number;
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  static get SMALL(): com.debertz.logic.data.models.table.config.PointsMode & {
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  get name(): "SMALL";
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  get ordinal(): 0;
@@ -524,7 +553,6 @@ export declare namespace com.debertz.logic.data.models.table.config {
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  get ordinal(): 0 | 1 | 2 | 3;
525
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  static get Companion(): {
526
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  create(points: number): com.debertz.logic.data.models.table.config.PointsMode;
527
- serializer(): any/* kotlinx.serialization.KSerializer<com.debertz.logic.data.models.table.config.PointsMode> */;
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  } & any/* kotlinx.serialization.internal.SerializerFactory */;
529
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  }
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  }
@@ -612,7 +640,6 @@ export declare namespace com.debertz.logic.redux.actions.client.to {
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  get name(): "ROOM_ALL" | "ROOM_EXCEPT_USER" | "USER";
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  get ordinal(): 0 | 1 | 2;
614
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  static get Companion(): {
615
- serializer(): any/* kotlinx.serialization.KSerializer<com.debertz.logic.redux.actions.client.to.ActionDeliveryType> */;
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  } & any/* kotlinx.serialization.internal.SerializerFactory */;
617
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  }
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  }
@@ -639,12 +666,12 @@ export declare namespace com.debertz.logic.redux.actions.game {
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  get gameNumber(): number;
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  equals(other: Nullable<any>): boolean;
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  hashCode(): number;
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- copy(roomId?: string, partyNumber?: number, players?: Array<string>, isFirstParty?: boolean, gameNumber?: number): com.debertz.logic.redux.actions.game.PartyStartedAction;
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  toString(): string;
670
+ copy(roomId?: string, partyNumber?: number, players?: Array<string>, isFirstParty?: boolean, gameNumber?: number): com.debertz.logic.redux.actions.game.PartyStartedAction;
644
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  get actionTag(): string;
645
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  }
646
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  class PartyEndedAction extends com.debertz.logic.redux.actions.game.GameAction {
647
- constructor(roomId: string, partyNumber: number, earnedBiggestPointPlayerId: string, partyLosers: Array<string>, partyWinners: Array<string>, gameLosers?: Nullable<Array<string>>, gameWinners?: Nullable<Array<string>>);
674
+ constructor(roomId: string, partyNumber: number, earnedBiggestPointPlayerId: string, partyLosers: Array<string>, partyWinners: Array<string>, gameLosers?: Nullable<Array<string>>, gameWinners?: Nullable<Array<string>>, luckyFactors?: Nullable<Array<com.logic.data.models.player.PlayerLuckyFactor>>);
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  get roomId(): string;
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  get partyNumber(): number;
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  get earnedBiggestPointPlayerId(): string;
@@ -652,11 +679,12 @@ export declare namespace com.debertz.logic.redux.actions.game {
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  get partyWinners(): Array<string>;
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  get gameLosers(): Nullable<Array<string>>;
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  get gameWinners(): Nullable<Array<string>>;
682
+ get luckyFactors(): Nullable<Array<com.logic.data.models.player.PlayerLuckyFactor>>;
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  get isGameFinished(): boolean;
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  equals(other: Nullable<any>): boolean;
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  hashCode(): number;
658
- copy(roomId?: string, partyNumber?: number, earnedBiggestPointPlayerId?: string, partyLosers?: Array<string>, partyWinners?: Array<string>, gameLosers?: Nullable<Array<string>>, gameWinners?: Nullable<Array<string>>): com.debertz.logic.redux.actions.game.PartyEndedAction;
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  toString(): string;
687
+ copy(roomId?: string, partyNumber?: number, earnedBiggestPointPlayerId?: string, partyLosers?: Array<string>, partyWinners?: Array<string>, gameLosers?: Nullable<Array<string>>, gameWinners?: Nullable<Array<string>>, luckyFactors?: Nullable<Array<com.logic.data.models.player.PlayerLuckyFactor>>): com.debertz.logic.redux.actions.game.PartyEndedAction;
660
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  get actionTag(): string;
661
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  }
662
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  class PartyRestartedAction implements com.logic.domain.engine.definitions.Action {
@@ -772,6 +800,7 @@ export declare namespace com.debertz.logic.client.domain.mechanic {
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  observeConfig(): any/* kotlinx.coroutines.flow.Flow<com.debertz.logic.data.models.table.config.Config> */;
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  observeUsers(): any/* kotlinx.coroutines.flow.Flow<kotlin.collections.List<com.logic.data.models.player.GameUserInfo>> */;
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  observeClientConfig(): any/* kotlinx.coroutines.flow.Flow<com.debertz.logic.client.data.models.config.ClientConfig> */;
803
+ observePlayersHandsMetadata(): any/* kotlinx.coroutines.flow.Flow<com.debertz.logic.client.data.models.PlayersHandsMetadataViewModel> */;
775
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  observeGameLifecycle(): any/* kotlinx.coroutines.flow.Flow<com.debertz.logic.client.data.models.GameLifecycleViewModel> */;
776
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  observeRestartGameExpectant(): any/* kotlinx.coroutines.flow.Flow<Nullable<com.debertz.logic.client.data.models.expectants.RestartGameExpectant>> */;
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  observeScene(): any/* kotlinx.coroutines.flow.Flow<com.debertz.logic.client.data.models.SceneViewModel> */;
@@ -814,6 +843,7 @@ export declare namespace com.debertz.logic.client.domain.mechanic.online {
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  observeConfig(): any/* kotlinx.coroutines.flow.Flow<com.debertz.logic.data.models.table.config.Config> */;
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  observeUsers(): any/* kotlinx.coroutines.flow.Flow<kotlin.collections.List<com.logic.data.models.player.GameUserInfo>> */;
816
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  observeClientConfig(): any/* kotlinx.coroutines.flow.Flow<com.debertz.logic.client.data.models.config.ClientConfig> */;
846
+ observePlayersHandsMetadata(): any/* kotlinx.coroutines.flow.Flow<com.debertz.logic.client.data.models.PlayersHandsMetadataViewModel> */;
817
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  observeGameLifecycle(): any/* kotlinx.coroutines.flow.Flow<com.debertz.logic.client.data.models.GameLifecycleViewModel> */;
818
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  observeRestartGameExpectant(): any/* kotlinx.coroutines.flow.Flow<Nullable<com.debertz.logic.client.data.models.expectants.RestartGameExpectant>> */;
819
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  observeScene(): any/* kotlinx.coroutines.flow.Flow<com.debertz.logic.client.data.models.SceneViewModel> */;
@@ -846,7 +876,7 @@ export declare namespace com.debertz.logic.client.domain.mechanic.online {
846
876
  }
847
877
  export declare namespace com.debertz.logic.client.redux.state {
848
878
  class ErrorState {
849
- constructor(message?: Nullable<string>, userInfo?: Nullable<com.logic.data.models.player.GameUserInfo>, reason: com.logic.data.models.TerminationGameReason);
879
+ constructor(message: Nullable<string> | undefined, userInfo: Nullable<com.logic.data.models.player.GameUserInfo> | undefined, reason: com.logic.data.models.TerminationGameReason);
850
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  get message(): Nullable<string>;
851
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  get userInfo(): Nullable<com.logic.data.models.player.GameUserInfo>;
852
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  get reason(): com.logic.data.models.TerminationGameReason;
@@ -878,6 +908,22 @@ export declare interface GameClientEngineController {
878
908
  };
879
909
  }
880
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  export declare function createGameClientController(loggerCallback: (p0: string, p1: Nullable<string>, p2: string, p3: Nullable<Error>, p4: Nullable<any>) => void): GameClientEngineController;
911
+ export declare namespace com.debertz.logic.server.data.models {
912
+ class ServerReduxConfig {
913
+ constructor(finishGameIfAllBots?: boolean, waitForPlayerToReconnect?: boolean, waitForPlayerToReconnectTimeOutMillis?: number, closeIfBotsAtFinish?: boolean, botReplacesPlayerAfterTimeout?: boolean, enabledCombinedEvents?: boolean, delayToAskBotMillis?: number);
914
+ get finishGameIfAllBots(): boolean;
915
+ get waitForPlayerToReconnect(): boolean;
916
+ get waitForPlayerToReconnectTimeOutMillis(): number;
917
+ get closeIfBotsAtFinish(): boolean;
918
+ get botReplacesPlayerAfterTimeout(): boolean;
919
+ get enabledCombinedEvents(): boolean;
920
+ get delayToAskBotMillis(): number;
921
+ copy(finishGameIfAllBots?: boolean, waitForPlayerToReconnect?: boolean, waitForPlayerToReconnectTimeOutMillis?: number, closeIfBotsAtFinish?: boolean, botReplacesPlayerAfterTimeout?: boolean, enabledCombinedEvents?: boolean, delayToAskBotMillis?: number): com.debertz.logic.server.data.models.ServerReduxConfig;
922
+ toString(): string;
923
+ hashCode(): number;
924
+ equals(other: Nullable<any>): boolean;
925
+ }
926
+ }
881
927
  export declare namespace com.debertz.logic.server.domain {
882
928
  interface ServerGameEngineContract extends com.debertz.logic.GameStoreContract {
883
929
  roomOnCreate(roomId: string, gameCreatorId: string, config: com.debertz.logic.data.models.table.config.Config, users: Array<com.logic.data.models.player.GameUserInfo>): void;
@@ -886,6 +932,7 @@ export declare namespace com.debertz.logic.server.domain {
886
932
  playerLive(playerId: string): void;
887
933
  playerLeft(playerId: string): void;
888
934
  fromClientEvent(action: com.debertz.logic.redux.actions.client.from.FromClientAction): void;
935
+ subscribeToClientAction(subscriber: (p0: com.debertz.logic.redux.actions.client.to.ToClientAction) => void): void;
889
936
  subscribeWith(subscriber: (p0: any/* com.debertz.logic.redux.AppState */) => void): void;
890
937
  clear(): void;
891
938
  setCanStartNewGameEnabled(enabled: boolean): void;
@@ -901,6 +948,7 @@ export declare namespace com.debertz.logic.server.domain {
901
948
  }
902
949
  export declare interface GameHelper {
903
950
  filterLivePlayers(store: com.logic.domain.engine.definitions.Store<any/* com.debertz.logic.redux.AppState */>, playerIds: Array<string>): Array<string>;
951
+ filterLiveDuringGamePlayers(store: com.logic.domain.engine.definitions.Store<any/* com.debertz.logic.redux.AppState */>, playerIds: Array<string>): Array<string>;
904
952
  filterBotPlayers(store: com.logic.domain.engine.definitions.Store<any/* com.debertz.logic.redux.AppState */>, playerIds: Array<string>): Array<string>;
905
953
  filterRealPlayers(store: com.logic.domain.engine.definitions.Store<any/* com.debertz.logic.redux.AppState */>, playerIds: Array<string>): Array<string>;
906
954
  getUserSocketId(store: com.logic.domain.engine.definitions.Store<any/* com.debertz.logic.redux.AppState */>, playerId: string): Nullable<string>;
@@ -934,7 +982,7 @@ export declare interface GameEngineController {
934
982
  readonly resources: GameResources;
935
983
  setEnableLogger(enabled: boolean): void;
936
984
  createGameEngine(): com.debertz.logic.server.domain.ServerGameEngineContract;
937
- createGameEngineWithLogic(reducers?: Array<(p0: any/* com.debertz.logic.redux.AppState */, p1: any) => any/* com.debertz.logic.redux.AppState */>, middlewares?: Array<(p0: com.logic.domain.engine.definitions.Store<any/* com.debertz.logic.redux.AppState */>, p1: (p0: com.logic.domain.engine.definitions.Action) => void, p2: any) => void>, isPrivateRoom?: boolean, finishGameIfAllBots?: boolean, closeIfBotsAtFinish?: boolean, dealerConfig?: any/* com.debertz.logic.data.models.DealerConfig */): com.debertz.logic.server.domain.ServerGameEngineContract;
985
+ createGameEngineWithLogic(reducers?: Array<(p0: any/* com.debertz.logic.redux.AppState */, p1: any) => any/* com.debertz.logic.redux.AppState */>, middlewares?: Array<(p0: com.logic.domain.engine.definitions.Store<any/* com.debertz.logic.redux.AppState */>, p1: (p0: com.logic.domain.engine.definitions.Action) => void, p2: any) => void>, serverConfig?: com.debertz.logic.server.data.models.ServerReduxConfig, logicConfig?: com.debertz.logic.data.models.LogicReduxConfig): com.debertz.logic.server.domain.ServerGameEngineContract;
938
986
  readonly __doNotUseOrImplementIt: {
939
987
  readonly GameEngineController: unique symbol;
940
988
  };