clementine-agent 1.1.25 → 1.1.27
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/agent/self-improve.js +24 -1
- package/dist/cli/index.js +183 -0
- package/package.json +1 -1
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@@ -812,11 +812,34 @@ export class SelfImproveLoop {
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812
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? metrics.advisorInsights.map(a => `- ${a}`).join('\n')
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: '(no advisor data yet)';
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const areas = this.config.areas.map(a => `'${a}'`).join(', ');
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// For per-agent cycles, also pull the agent's CURRENT instructions
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// (agent.md body) so the LLM proposes changes informed by what's there
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// rather than blind. Without this, "improve agent X" was generating
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// proposals that contradicted or duplicated standing instructions.
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let agentBodyText = '';
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if (this.config.agentSlug) {
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try {
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const agentFile = path.join(AGENTS_DIR, this.config.agentSlug, 'agent.md');
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if (existsSync(agentFile)) {
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const raw = readFileSync(agentFile, 'utf-8');
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// Cap to keep the prompt tractable — agent.md can be 10K+ chars.
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// The first 4K covers the role, personality, and most standing
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// instructions; deeper sections (long examples, references) are
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// less important for "what should change" decisions.
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const trimmed = raw.length > 4000 ? raw.slice(0, 4000) + '\n\n[...truncated, full file at agents/' + this.config.agentSlug + '/agent.md]' : raw;
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agentBodyText = `\n\n## CURRENT agent.md for "${this.config.agentSlug}"\n` +
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`These are the agent's existing standing instructions — your proposals should refine or extend these, not contradict or duplicate them.\n\n` +
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'```markdown\n' + trimmed + '\n```\n';
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}
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}
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catch { /* non-fatal — fall through with empty body text */ }
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}
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const agentFocusText = this.config.agentSlug
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? `\n\n## AGENT FOCUS: ${this.config.agentSlug}\nThis is a focused improvement cycle for agent "${this.config.agentSlug}" ONLY.\n` +
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`- You MUST target area "agent" with target "${this.config.agentSlug}", OR area "cron" targeting a cron job that this agent runs.\n` +
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`- Do NOT propose changes to SOUL.md, AGENTS.md, source code, or other agents.\n` +
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-
`- Focus on improving this agent's personality, instructions, and task execution quality.\n`
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`- Focus on improving this agent's personality, instructions, and task execution quality.\n` +
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agentBodyText
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: '';
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// Read SOUL.md evolution candidates from FEEDBACK.md (written by synthesizeFeedbackPatterns)
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let soulCandidatesText = '';
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package/dist/cli/index.js
CHANGED
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@@ -2130,6 +2130,189 @@ configCmd
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console.error(` Failed to open editor: ${editor}`);
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}
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});
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// ── Skills commands ─────────────────────────────────────────────────
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//
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// Procedural memory the agent extracts from successful runs lives at
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// vault/00-System/skills/ (global) and agents/<slug>/skills/ (per-agent).
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// New skills land in pending-approval until the owner OKs them. These
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// commands give the owner a CLI path that mirrors the dashboard UI.
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const skillsCmd = program
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.command('skills')
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.description('List, inspect, approve, and reject extracted skills');
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skillsCmd
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.command('list')
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.description('List all approved skills (global + per-agent) with use counts')
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.option('-a, --agent <slug>', 'Filter to a specific agent\'s skills')
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.option('--json', 'Emit machine-readable JSON')
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.action(async (opts) => {
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const BOLD = '\x1b[1m';
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const DIM = '\x1b[0;90m';
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const CYAN = '\x1b[0;36m';
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const RESET = '\x1b[0m';
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try {
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process.env.CLEMENTINE_HOME = BASE_DIR;
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const { listSkills } = await import('../agent/skill-extractor.js');
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const skills = listSkills(opts.agent);
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if (opts.json) {
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console.log(JSON.stringify(skills, null, 2));
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return;
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}
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if (skills.length === 0) {
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console.log();
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console.log(` ${DIM}No approved skills yet${opts.agent ? ` for "${opts.agent}"` : ''}.${RESET}`);
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console.log(` Skills get auto-extracted from successful cron / unleashed runs and queued for approval.`);
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console.log(` Pending: ${BOLD}clementine skills pending${RESET}`);
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console.log();
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return;
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}
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console.log();
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console.log(` ${BOLD}${'NAME'.padEnd(36)}${'AGENT'.padEnd(20)}${'USES'.padEnd(8)}${'UPDATED'}${RESET}`);
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console.log(` ${DIM}${'─'.repeat(80)}${RESET}`);
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for (const s of skills) {
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const agent = s.agentSlug ?? 'global';
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const updated = s.updatedAt.slice(0, 10);
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console.log(` ${s.name.slice(0, 34).padEnd(36)}${CYAN}${agent.slice(0, 18).padEnd(20)}${RESET}${String(s.useCount).padEnd(8)}${DIM}${updated}${RESET}`);
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}
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console.log();
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console.log(` ${DIM}Total: ${skills.length} skill${skills.length === 1 ? '' : 's'}.${RESET}`);
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console.log();
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}
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catch (err) {
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console.error(` Error listing skills: ${err}`);
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process.exit(1);
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}
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});
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skillsCmd
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.command('pending')
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.description('Show skills awaiting your approval')
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.option('--json', 'Emit machine-readable JSON')
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.action(async (opts) => {
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const BOLD = '\x1b[1m';
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const DIM = '\x1b[0;90m';
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const YELLOW = '\x1b[1;33m';
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const RESET = '\x1b[0m';
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try {
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process.env.CLEMENTINE_HOME = BASE_DIR;
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const { listPendingSkills } = await import('../agent/skill-extractor.js');
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const pending = listPendingSkills();
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if (opts.json) {
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console.log(JSON.stringify(pending, null, 2));
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return;
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}
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if (pending.length === 0) {
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console.log();
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console.log(` ${DIM}No skills pending approval.${RESET}`);
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console.log();
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return;
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}
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console.log();
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console.log(` ${YELLOW}${pending.length} skill${pending.length === 1 ? '' : 's'} pending approval${RESET}`);
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console.log();
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for (const s of pending) {
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const agent = s.agentSlug ? ` [agent: ${s.agentSlug}]` : '';
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console.log(` ${BOLD}${s.name}${RESET}${DIM}${agent}${RESET}`);
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console.log(` ${s.title}`);
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console.log(` ${DIM}${s.description}${RESET}`);
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console.log(` ${DIM}From ${s.source} • ${s.createdAt.slice(0, 19).replace('T', ' ')}${RESET}`);
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console.log();
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}
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console.log(` Approve: ${BOLD}clementine skills approve <name>${RESET}`);
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console.log(` Reject: ${BOLD}clementine skills reject <name>${RESET}`);
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console.log();
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}
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catch (err) {
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console.error(` Error listing pending skills: ${err}`);
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process.exit(1);
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}
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});
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skillsCmd
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.command('approve <name>')
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.description('Approve a pending skill (moves it from pending into the active library)')
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.action(async (name) => {
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const GREEN = '\x1b[0;32m';
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const RED = '\x1b[0;31m';
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const RESET = '\x1b[0m';
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try {
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process.env.CLEMENTINE_HOME = BASE_DIR;
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const { approvePendingSkill } = await import('../agent/skill-extractor.js');
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const result = approvePendingSkill(name);
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if (result.ok) {
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console.log(` ${GREEN}✓${RESET} ${result.message}`);
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}
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else {
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console.error(` ${RED}✗${RESET} ${result.message}`);
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process.exit(1);
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}
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}
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catch (err) {
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console.error(` Error approving skill: ${err}`);
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process.exit(1);
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}
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});
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skillsCmd
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.command('reject <name>')
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.description('Reject a pending skill (deletes it from the queue)')
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.action(async (name) => {
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const GREEN = '\x1b[0;32m';
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const RED = '\x1b[0;31m';
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const RESET = '\x1b[0m';
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try {
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process.env.CLEMENTINE_HOME = BASE_DIR;
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const { rejectPendingSkill } = await import('../agent/skill-extractor.js');
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const result = rejectPendingSkill(name);
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if (result.ok) {
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console.log(` ${GREEN}✓${RESET} ${result.message}`);
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}
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else {
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console.error(` ${RED}✗${RESET} ${result.message}`);
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process.exit(1);
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}
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2270
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}
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2271
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catch (err) {
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2272
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console.error(` Error rejecting skill: ${err}`);
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2273
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process.exit(1);
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2274
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}
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2275
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});
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2276
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skillsCmd
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2277
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.command('search <query>')
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2278
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.description('Preview which skills would be injected for a given query — useful for debugging skill matching')
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2279
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.option('-a, --agent <slug>', 'Search as a specific agent (skills get the agent boost)')
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2280
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.option('-n, --limit <n>', 'Max matches to show', '5')
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2281
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.action(async (query, opts) => {
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2282
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const BOLD = '\x1b[1m';
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const DIM = '\x1b[0;90m';
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const CYAN = '\x1b[0;36m';
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const GREEN = '\x1b[0;32m';
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2286
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const RESET = '\x1b[0m';
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2287
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try {
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2288
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process.env.CLEMENTINE_HOME = BASE_DIR;
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2289
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const { searchSkills } = await import('../agent/skill-extractor.js');
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2290
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const limit = parseInt(opts.limit ?? '5', 10);
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2291
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const matches = searchSkills(query, limit, opts.agent);
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2292
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if (matches.length === 0) {
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2293
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console.log();
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2294
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console.log(` ${DIM}No skills matched "${query}"${opts.agent ? ` for agent ${opts.agent}` : ''}.${RESET}`);
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2295
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console.log();
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2296
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return;
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2297
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}
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2298
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console.log();
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2299
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console.log(` ${BOLD}${matches.length} skill${matches.length === 1 ? '' : 's'} matched${RESET} ${DIM}(threshold for injection: score >= 4)${RESET}`);
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2300
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console.log();
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2301
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for (const m of matches) {
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2302
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const inject = m.score >= 4 ? `${GREEN}✓ would inject${RESET}` : `${DIM}below threshold${RESET}`;
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2303
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console.log(` ${BOLD}${m.name}${RESET} ${CYAN}score: ${m.score.toFixed(2)}${RESET} ${inject}`);
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2304
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console.log(` ${m.title}`);
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2305
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if (m.toolsUsed.length > 0) {
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2306
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console.log(` ${DIM}Tools: ${m.toolsUsed.join(', ')}${RESET}`);
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2307
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}
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2308
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console.log();
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2309
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}
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2310
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}
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2311
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catch (err) {
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2312
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console.error(` Error searching skills: ${err}`);
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2313
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process.exit(1);
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2314
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}
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2315
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});
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2133
2316
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// ── Brain commands ──────────────────────────────────────────────────
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2134
2317
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const brainCmd = program
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2135
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.command('brain')
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