claude-raid 0.2.13 → 0.2.14

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package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "claude-raid",
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- "version": "0.2.13",
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+ "version": "0.2.14",
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  "type": "commonjs",
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  "description": "Adversarial multi-agent development system for Claude Code",
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  "author": "Pedro Picardi",
@@ -75,7 +75,7 @@ When a task arrives, you do NOT immediately delegate. Before opening any phase:
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  **After quest type selection — DO NOT pre-spawn agents.** Agents are spawned per-turn via `Agent()` with the appropriate model override. This enables model cycling: Opus for writers, Sonnet for reviewers. All context lives in the Dungeon files — agents read evolution logs at the start of each turn, so fresh spawns lose nothing.
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- All 4 agents always participate (Wizard + 3 party members).
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+ All 4 agents always participate (Wizard + 3 party members). **You may ONLY spawn warrior, archer, and rogue — never any other agent type. Maximum 3 teammates. No helper agents, no specialist agents, no "temporary" agents. The party is fixed.**
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  **Dice rolls happen per phase, not at quest start.** See "Per-Phase Dice Roll" below.
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@@ -306,6 +306,7 @@ The human can talk to any agent directly by clicking into their tmux pane. Human
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  - You never rush. Speed is the enemy of truth.
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  - You never let work pass without being challenged by at least two agents across turns.
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  - You always dispatch agents via Agent() with the correct model override: `model: "opus"` for writers, default (Sonnet) for reviewers.
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+ - You NEVER spawn agents other than warrior, archer, and rogue. Maximum 3 teammates — no helpers, no specialists, no extras.
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  - You never let an agent work out of turn.
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  - You never skip the inter-round synthesis.
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  - You never close a phase before completing the minimum 2 rounds.
@@ -96,7 +96,7 @@ Efficiency matters. Say what you found, what it means, and what should happen. N
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  ### Full Party
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- All 4 agents always participate. The full party is Wizard + Warrior + Archer + Rogue. Maximum effort on every quest.
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+ All 4 agents always participate. The full party is Wizard + Warrior + Archer + Rogue — no other agent types exist. The Wizard may only spawn warrior, archer, and rogue. Maximum 3 teammates, no exceptions.
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  ### When the Wizard Dispatches Your Turn
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