claude-code-templates 1.21.6 โ†’ 1.21.7

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  1. package/package.json +2 -2
  2. package/components/agents/ai-specialists/ai-ethics-advisor.md +0 -195
  3. package/components/agents/ai-specialists/hackathon-ai-strategist.md +0 -46
  4. package/components/agents/ai-specialists/llms-maintainer.md +0 -94
  5. package/components/agents/ai-specialists/model-evaluator.md +0 -150
  6. package/components/agents/ai-specialists/prompt-engineer.md +0 -112
  7. package/components/agents/ai-specialists/search-specialist.md +0 -59
  8. package/components/agents/ai-specialists/task-decomposition-expert.md +0 -97
  9. package/components/agents/api-graphql/graphql-architect.md +0 -208
  10. package/components/agents/api-graphql/graphql-performance-optimizer.md +0 -357
  11. package/components/agents/api-graphql/graphql-security-specialist.md +0 -519
  12. package/components/agents/blockchain-web3/smart-contract-auditor.md +0 -32
  13. package/components/agents/blockchain-web3/smart-contract-specialist.md +0 -32
  14. package/components/agents/blockchain-web3/web3-integration-specialist.md +0 -32
  15. package/components/agents/business-marketing/business-analyst.md +0 -194
  16. package/components/agents/business-marketing/content-marketer.md +0 -36
  17. package/components/agents/business-marketing/customer-support.md +0 -36
  18. package/components/agents/business-marketing/legal-advisor.md +0 -50
  19. package/components/agents/business-marketing/marketing-attribution-analyst.md +0 -352
  20. package/components/agents/business-marketing/payment-integration.md +0 -33
  21. package/components/agents/business-marketing/product-strategist.md +0 -212
  22. package/components/agents/business-marketing/risk-manager.md +0 -42
  23. package/components/agents/business-marketing/sales-automator.md +0 -36
  24. package/components/agents/data-ai/ai-engineer.md +0 -33
  25. package/components/agents/data-ai/computer-vision-engineer.md +0 -562
  26. package/components/agents/data-ai/data-engineer.md +0 -33
  27. package/components/agents/data-ai/data-scientist.md +0 -337
  28. package/components/agents/data-ai/ml-engineer.md +0 -33
  29. package/components/agents/data-ai/mlops-engineer.md +0 -58
  30. package/components/agents/data-ai/nlp-engineer.md +0 -680
  31. package/components/agents/data-ai/quant-analyst.md +0 -33
  32. package/components/agents/database/database-admin.md +0 -33
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  36. package/components/agents/database/nosql-specialist.md +0 -708
  37. package/components/agents/database/supabase-schema-architect.md +0 -138
  38. package/components/agents/deep-research-team/academic-researcher.md +0 -33
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  44. package/components/agents/deep-research-team/report-generator.md +0 -108
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  49. package/components/agents/deep-research-team/technical-researcher.md +0 -95
  50. package/components/agents/development-team/backend-architect.md +0 -31
  51. package/components/agents/development-team/cli-ui-designer.md +0 -405
  52. package/components/agents/development-team/devops-engineer.md +0 -886
  53. package/components/agents/development-team/frontend-developer.md +0 -32
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  56. package/components/agents/development-team/mobile-developer.md +0 -33
  57. package/components/agents/development-team/ui-ux-designer.md +0 -36
  58. package/components/agents/development-tools/code-reviewer.md +0 -30
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  60. package/components/agents/development-tools/context-manager.md +0 -65
  61. package/components/agents/development-tools/debugger.md +0 -31
  62. package/components/agents/development-tools/dx-optimizer.md +0 -64
  63. package/components/agents/development-tools/error-detective.md +0 -33
  64. package/components/agents/development-tools/mcp-expert.md +0 -259
  65. package/components/agents/development-tools/performance-profiler.md +0 -799
  66. package/components/agents/development-tools/test-engineer.md +0 -936
  67. package/components/agents/devops-infrastructure/cloud-architect.md +0 -33
  68. package/components/agents/devops-infrastructure/deployment-engineer.md +0 -33
  69. package/components/agents/devops-infrastructure/devops-troubleshooter.md +0 -33
  70. package/components/agents/devops-infrastructure/monitoring-specialist.md +0 -36
  71. package/components/agents/devops-infrastructure/network-engineer.md +0 -33
  72. package/components/agents/devops-infrastructure/security-engineer.md +0 -971
  73. package/components/agents/devops-infrastructure/terraform-specialist.md +0 -36
  74. package/components/agents/devops-infrastructure/vercel-deployment-specialist.md +0 -357
  75. package/components/agents/documentation/api-documenter.md +0 -33
  76. package/components/agents/documentation/changelog-generator.md +0 -37
  77. package/components/agents/documentation/docusaurus-expert.md +0 -52
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  79. package/components/agents/expert-advisors/agent-expert.md +0 -477
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  83. package/components/agents/ffmpeg-clip-team/audio-mixer.md +0 -37
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  90. package/components/agents/ffmpeg-clip-team/video-editor.md +0 -37
  91. package/components/agents/game-development/3d-artist.md +0 -37
  92. package/components/agents/game-development/game-designer.md +0 -37
  93. package/components/agents/game-development/unity-game-developer.md +0 -110
  94. package/components/agents/game-development/unreal-engine-developer.md +0 -128
  95. package/components/agents/mcp-dev-team/mcp-deployment-orchestrator.md +0 -101
  96. package/components/agents/mcp-dev-team/mcp-integration-engineer.md +0 -37
  97. package/components/agents/mcp-dev-team/mcp-protocol-specialist.md +0 -37
  98. package/components/agents/mcp-dev-team/mcp-registry-navigator.md +0 -112
  99. package/components/agents/mcp-dev-team/mcp-security-auditor.md +0 -70
  100. package/components/agents/mcp-dev-team/mcp-server-architect.md +0 -74
  101. package/components/agents/mcp-dev-team/mcp-testing-engineer.md +0 -106
  102. package/components/agents/modernization/architecture-modernizer.md +0 -37
  103. package/components/agents/modernization/cloud-migration-specialist.md +0 -37
  104. package/components/agents/modernization/legacy-modernizer.md +0 -33
  105. package/components/agents/obsidian-ops-team/Scripts/daily_notes_connector.py +0 -306
  106. package/components/agents/obsidian-ops-team/Scripts/enhance_tag_standardizer.py +0 -343
  107. package/components/agents/obsidian-ops-team/Scripts/find_keyword_connections.py +0 -216
  108. package/components/agents/obsidian-ops-team/Scripts/fix_quoted_tags.py +0 -82
  109. package/components/agents/obsidian-ops-team/Scripts/implement_entity_connections.py +0 -195
  110. package/components/agents/obsidian-ops-team/Scripts/link_suggester.py +0 -301
  111. package/components/agents/obsidian-ops-team/Scripts/metadata_adder.py +0 -197
  112. package/components/agents/obsidian-ops-team/Scripts/moc_generator.py +0 -296
  113. package/components/agents/obsidian-ops-team/Scripts/parse_keyword_connections.py +0 -122
  114. package/components/agents/obsidian-ops-team/Scripts/tag_standardizer.py +0 -387
  115. package/components/agents/obsidian-ops-team/connection-agent.md +0 -67
  116. package/components/agents/obsidian-ops-team/content-curator.md +0 -81
  117. package/components/agents/obsidian-ops-team/metadata-agent.md +0 -51
  118. package/components/agents/obsidian-ops-team/moc-agent.md +0 -112
  119. package/components/agents/obsidian-ops-team/review-agent.md +0 -94
  120. package/components/agents/obsidian-ops-team/tag-agent.md +0 -92
  121. package/components/agents/obsidian-ops-team/vault-optimizer.md +0 -76
  122. package/components/agents/ocr-extraction-team/document-structure-analyzer.md +0 -37
  123. package/components/agents/ocr-extraction-team/markdown-syntax-formatter.md +0 -58
  124. package/components/agents/ocr-extraction-team/ocr-grammar-fixer.md +0 -36
  125. package/components/agents/ocr-extraction-team/ocr-preprocessing-optimizer.md +0 -37
  126. package/components/agents/ocr-extraction-team/ocr-quality-assurance.md +0 -62
  127. package/components/agents/ocr-extraction-team/text-comparison-validator.md +0 -60
  128. package/components/agents/ocr-extraction-team/visual-analysis-ocr.md +0 -52
  129. package/components/agents/performance-testing/load-testing-specialist.md +0 -37
  130. package/components/agents/performance-testing/performance-engineer.md +0 -33
  131. package/components/agents/performance-testing/react-performance-optimization.md +0 -65
  132. package/components/agents/performance-testing/test-automator.md +0 -33
  133. package/components/agents/performance-testing/web-vitals-optimizer.md +0 -37
  134. package/components/agents/podcast-creator-team/academic-research-synthesizer.md +0 -61
  135. package/components/agents/podcast-creator-team/comprehensive-researcher.md +0 -49
  136. package/components/agents/podcast-creator-team/episode-orchestrator.md +0 -52
  137. package/components/agents/podcast-creator-team/guest-outreach-coordinator.md +0 -37
  138. package/components/agents/podcast-creator-team/market-research-analyst.md +0 -54
  139. package/components/agents/podcast-creator-team/podcast-editor.md +0 -37
  140. package/components/agents/podcast-creator-team/podcast-trend-scout.md +0 -60
  141. package/components/agents/podcast-creator-team/project-supervisor-orchestrator.md +0 -48
  142. package/components/agents/podcast-creator-team/seo-podcast-optimizer.md +0 -58
  143. package/components/agents/podcast-creator-team/social-media-copywriter.md +0 -57
  144. package/components/agents/podcast-creator-team/twitter-ai-influencer-manager.md +0 -62
  145. package/components/agents/programming-languages/c-pro.md +0 -36
  146. package/components/agents/programming-languages/c-sharp-pro.md +0 -40
  147. package/components/agents/programming-languages/cpp-pro.md +0 -39
  148. package/components/agents/programming-languages/golang-pro.md +0 -33
  149. package/components/agents/programming-languages/javascript-pro.md +0 -36
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  155. package/components/agents/programming-languages/typescript-pro.md +0 -38
  156. package/components/agents/realtime/supabase-realtime-optimizer.md +0 -193
  157. package/components/agents/security/api-security-audit.md +0 -93
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  164. package/components/agents/web-tools/seo-analyzer.md +0 -37
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@@ -1,236 +0,0 @@
1
- #!/usr/bin/env python3
2
- """
3
- Claude Code Context Monitor
4
- Real-time context usage monitoring with visual indicators and session analytics
5
- """
6
-
7
- import json
8
- import sys
9
- import os
10
- import re
11
-
12
- def parse_context_from_transcript(transcript_path):
13
- """Parse context usage from transcript file."""
14
- if not transcript_path or not os.path.exists(transcript_path):
15
- return None
16
-
17
- try:
18
- with open(transcript_path, 'r') as f:
19
- lines = f.readlines()
20
-
21
- # Check last 15 lines for context information
22
- recent_lines = lines[-15:] if len(lines) > 15 else lines
23
-
24
- for line in reversed(recent_lines):
25
- try:
26
- data = json.loads(line.strip())
27
-
28
- # Method 1: Parse usage tokens from assistant messages
29
- if data.get('type') == 'assistant':
30
- message = data.get('message', {})
31
- usage = message.get('usage', {})
32
-
33
- if usage:
34
- input_tokens = usage.get('input_tokens', 0)
35
- cache_read = usage.get('cache_read_input_tokens', 0)
36
- cache_creation = usage.get('cache_creation_input_tokens', 0)
37
-
38
- # Estimate context usage (assume 200k context for Claude Sonnet)
39
- total_tokens = input_tokens + cache_read + cache_creation
40
- if total_tokens > 0:
41
- percent_used = min(100, (total_tokens / 200000) * 100)
42
- return {
43
- 'percent': percent_used,
44
- 'tokens': total_tokens,
45
- 'method': 'usage'
46
- }
47
-
48
- # Method 2: Parse system context warnings
49
- elif data.get('type') == 'system_message':
50
- content = data.get('content', '')
51
-
52
- # "Context left until auto-compact: X%"
53
- match = re.search(r'Context left until auto-compact: (\d+)%', content)
54
- if match:
55
- percent_left = int(match.group(1))
56
- return {
57
- 'percent': 100 - percent_left,
58
- 'warning': 'auto-compact',
59
- 'method': 'system'
60
- }
61
-
62
- # "Context low (X% remaining)"
63
- match = re.search(r'Context low \((\d+)% remaining\)', content)
64
- if match:
65
- percent_left = int(match.group(1))
66
- return {
67
- 'percent': 100 - percent_left,
68
- 'warning': 'low',
69
- 'method': 'system'
70
- }
71
-
72
- except (json.JSONDecodeError, KeyError, ValueError):
73
- continue
74
-
75
- return None
76
-
77
- except (FileNotFoundError, PermissionError):
78
- return None
79
-
80
- def get_context_display(context_info):
81
- """Generate context display with visual indicators."""
82
- if not context_info:
83
- return "๐Ÿ”ต ???"
84
-
85
- percent = context_info.get('percent', 0)
86
- warning = context_info.get('warning')
87
-
88
- # Color and icon based on usage level
89
- if percent >= 95:
90
- icon, color = "๐Ÿšจ", "\033[31;1m" # Blinking red
91
- alert = "CRIT"
92
- elif percent >= 90:
93
- icon, color = "๐Ÿ”ด", "\033[31m" # Red
94
- alert = "HIGH"
95
- elif percent >= 75:
96
- icon, color = "๐ŸŸ ", "\033[91m" # Light red
97
- alert = ""
98
- elif percent >= 50:
99
- icon, color = "๐ŸŸก", "\033[33m" # Yellow
100
- alert = ""
101
- else:
102
- icon, color = "๐ŸŸข", "\033[32m" # Green
103
- alert = ""
104
-
105
- # Create progress bar
106
- segments = 8
107
- filled = int((percent / 100) * segments)
108
- bar = "โ–ˆ" * filled + "โ–" * (segments - filled)
109
-
110
- # Special warnings
111
- if warning == 'auto-compact':
112
- alert = "AUTO-COMPACT!"
113
- elif warning == 'low':
114
- alert = "LOW!"
115
-
116
- reset = "\033[0m"
117
- alert_str = f" {alert}" if alert else ""
118
-
119
- return f"{icon}{color}{bar}{reset} {percent:.0f}%{alert_str}"
120
-
121
- def get_directory_display(workspace_data):
122
- """Get directory display name."""
123
- current_dir = workspace_data.get('current_dir', '')
124
- project_dir = workspace_data.get('project_dir', '')
125
-
126
- if current_dir and project_dir:
127
- if current_dir.startswith(project_dir):
128
- rel_path = current_dir[len(project_dir):].lstrip('/')
129
- return rel_path or os.path.basename(project_dir)
130
- else:
131
- return os.path.basename(current_dir)
132
- elif project_dir:
133
- return os.path.basename(project_dir)
134
- elif current_dir:
135
- return os.path.basename(current_dir)
136
- else:
137
- return "unknown"
138
-
139
- def get_session_metrics(cost_data):
140
- """Get session metrics display."""
141
- if not cost_data:
142
- return ""
143
-
144
- metrics = []
145
-
146
- # Cost
147
- cost_usd = cost_data.get('total_cost_usd', 0)
148
- if cost_usd > 0:
149
- if cost_usd >= 0.10:
150
- cost_color = "\033[31m" # Red for expensive
151
- elif cost_usd >= 0.05:
152
- cost_color = "\033[33m" # Yellow for moderate
153
- else:
154
- cost_color = "\033[32m" # Green for cheap
155
-
156
- cost_str = f"{cost_usd*100:.0f}ยข" if cost_usd < 0.01 else f"${cost_usd:.3f}"
157
- metrics.append(f"{cost_color}๐Ÿ’ฐ {cost_str}\033[0m")
158
-
159
- # Duration
160
- duration_ms = cost_data.get('total_duration_ms', 0)
161
- if duration_ms > 0:
162
- minutes = duration_ms / 60000
163
- if minutes >= 30:
164
- duration_color = "\033[33m" # Yellow for long sessions
165
- else:
166
- duration_color = "\033[32m" # Green
167
-
168
- if minutes < 1:
169
- duration_str = f"{duration_ms//1000}s"
170
- else:
171
- duration_str = f"{minutes:.0f}m"
172
-
173
- metrics.append(f"{duration_color}โฑ {duration_str}\033[0m")
174
-
175
- # Lines changed
176
- lines_added = cost_data.get('total_lines_added', 0)
177
- lines_removed = cost_data.get('total_lines_removed', 0)
178
- if lines_added > 0 or lines_removed > 0:
179
- net_lines = lines_added - lines_removed
180
-
181
- if net_lines > 0:
182
- lines_color = "\033[32m" # Green for additions
183
- elif net_lines < 0:
184
- lines_color = "\033[31m" # Red for deletions
185
- else:
186
- lines_color = "\033[33m" # Yellow for neutral
187
-
188
- sign = "+" if net_lines >= 0 else ""
189
- metrics.append(f"{lines_color}๐Ÿ“ {sign}{net_lines}\033[0m")
190
-
191
- return f" \033[90m|\033[0m {' '.join(metrics)}" if metrics else ""
192
-
193
- def main():
194
- try:
195
- # Read JSON input from Claude Code
196
- data = json.load(sys.stdin)
197
-
198
- # Extract information
199
- model_name = data.get('model', {}).get('display_name', 'Claude')
200
- workspace = data.get('workspace', {})
201
- transcript_path = data.get('transcript_path', '')
202
- cost_data = data.get('cost', {})
203
-
204
- # Parse context usage
205
- context_info = parse_context_from_transcript(transcript_path)
206
-
207
- # Build status components
208
- context_display = get_context_display(context_info)
209
- directory = get_directory_display(workspace)
210
- session_metrics = get_session_metrics(cost_data)
211
-
212
- # Model display with context-aware coloring
213
- if context_info:
214
- percent = context_info.get('percent', 0)
215
- if percent >= 90:
216
- model_color = "\033[31m" # Red
217
- elif percent >= 75:
218
- model_color = "\033[33m" # Yellow
219
- else:
220
- model_color = "\033[32m" # Green
221
-
222
- model_display = f"{model_color}[{model_name}]\033[0m"
223
- else:
224
- model_display = f"\033[94m[{model_name}]\033[0m"
225
-
226
- # Combine all components
227
- status_line = f"{model_display} \033[93m๐Ÿ“ {directory}\033[0m ๐Ÿง  {context_display}{session_metrics}"
228
-
229
- print(status_line)
230
-
231
- except Exception as e:
232
- # Fallback display on any error
233
- print(f"\033[94m[Claude]\033[0m \033[93m๐Ÿ“ {os.path.basename(os.getcwd())}\033[0m ๐Ÿง  \033[31m[Error: {str(e)[:20]}]\033[0m")
234
-
235
- if __name__ == "__main__":
236
- main()
@@ -1,7 +0,0 @@
1
- {
2
- "description": "Dive deep into an ocean of code. Track depth based on file count, encounter different sea creatures, and occasionally discover treasure while surfing the data waves. Displays: Random wave patterns (๐ŸŒŠ ocean, ๐ŸŒ€ whirlpool, ๐Ÿ’ง droplet, โšก electric, ๐Ÿ”ฅ fire), Depth in meters (file count * 10 for .py/.js/.rs files), Sea creatures (๐Ÿ‹ whale >100m, ๐Ÿ  fish 50-100m, ๐ŸŸ small fish <50m), Rare treasure (๐Ÿ’Ž diamond 5% chance per interaction).",
3
- "statusLine": {
4
- "type": "command",
5
- "command": "bash -c 'input=$(cat); MODEL=$(echo \"$input\" | jq -r \".model.display_name\"); DIR=$(echo \"$input\" | jq -r \".workspace.current_dir\"); WAVES=(\"๐ŸŒŠ\" \"๐ŸŒ€\" \"๐Ÿ’ง\" \"โšก\" \"๐Ÿ”ฅ\"); WAVE=${WAVES[$((RANDOM % 5))]}; DEPTH=$(($(find . -name \"*.py\" -o -name \"*.js\" -o -name \"*.rs\" 2>/dev/null | wc -l) * 10)); CREATURES=$([ $DEPTH -gt 100 ] && echo \"๐Ÿ‹\" || [ $DEPTH -gt 50 ] && echo \"๐Ÿ \" || echo \"๐ŸŸ\"); TREASURE=$([ $((RANDOM % 20)) -eq 0 ] && echo \"๐Ÿ’Ž\" || echo \"\"); echo \"[$MODEL] $WAVE Depth: ${DEPTH}m | $CREATURES $TREASURE | ๐Ÿ“ ${DIR##*/}\"'"
6
- }
7
- }
@@ -1,7 +0,0 @@
1
- {
2
- "description": "A theatrical display of coding emotions and activities. Random mood faces and dynamic activity detection based on file types present in your project. Displays: Random mood faces (๐Ÿ˜ด sleepy, ๐Ÿ˜… laughing, ๐Ÿค” thinking, ๐Ÿ˜Ž cool, ๐Ÿคฏ exploding, ๐Ÿฅณ partying, ๐Ÿ˜ค huffing, ๐Ÿค– robotic), Programming activity (๐Ÿ Python, ๐ŸŒ JavaScript, ๐Ÿฆ€ Rust, ๐Ÿ’ป generic), Random energy percentage (1-100%), Current time (HH:MM format).",
3
- "statusLine": {
4
- "type": "command",
5
- "command": "bash -c 'input=$(cat); MODEL=$(echo \"$input\" | jq -r \".model.display_name\"); DIR=$(echo \"$input\" | jq -r \".workspace.current_dir\"); MOOD_FACES=(\"๐Ÿ˜ด\" \"๐Ÿ˜…\" \"๐Ÿค”\" \"๐Ÿ˜Ž\" \"๐Ÿคฏ\" \"๐Ÿฅณ\" \"๐Ÿ˜ค\" \"๐Ÿค–\"); MOOD=${MOOD_FACES[$((RANDOM % ${#MOOD_FACES[@]}))]}; ACTIVITY=$([ -f \"*.py\" ] && echo \"๐Ÿ Pythoning\" || [ -f \"*.js\" ] && echo \"๐ŸŒ JSing\" || [ -f \"*.rs\" ] && echo \"๐Ÿฆ€ Rusting\" || echo \"๐Ÿ’ป Coding\"); TIME=$(date \"+%H:%M\"); ENERGY=$((RANDOM % 100 + 1)); echo \"[$MODEL] $MOOD $ACTIVITY | โšก$ENERGY% | ๐Ÿ• $TIME | ๐Ÿ“ ${DIR##*/}\"'"
6
- }
7
- }
@@ -1,7 +0,0 @@
1
- {
2
- "description": "Game engine performance monitor tracking FPS targets, draw calls, memory usage, and build optimization. Displays target framerate compliance, polygon count optimization status, texture memory usage, build size tracking across platforms, and performance bottleneck alerts for game development.",
3
- "statusLine": {
4
- "type": "command",
5
- "command": "bash -c 'input=$(cat); MODEL=$(echo \"$input\" | jq -r \".model.display_name\"); DIR=$(echo \"$input\" | jq -r \".workspace.current_dir\"); cd \"$DIR\"; ENGINE=\"\"; PERF_STATUS=\"\"; MEM_STATUS=\"\"; BUILD_STATUS=\"\"; if [ -d \"Assets\" ] && [ -d \"ProjectSettings\" ]; then ENGINE=\"๐ŸŽฒUnity\"; ASSET_COUNT=$(find Assets -type f ! -name \"*.meta\" | wc -l | tr -d \" \"); if [ $ASSET_COUNT -gt 2000 ]; then PERF_STATUS=\"๐Ÿ”ดHigh\"; elif [ $ASSET_COUNT -gt 1000 ]; then PERF_STATUS=\"๐ŸŸกMed\"; else PERF_STATUS=\"๐ŸŸขLow\"; fi; TEXTURE_COUNT=$(find Assets -name \"*.png\" -o -name \"*.jpg\" -o -name \"*.tga\" | wc -l | tr -d \" \"); if [ $TEXTURE_COUNT -gt 500 ]; then MEM_STATUS=\"๐Ÿ”ดMem\"; elif [ $TEXTURE_COUNT -gt 200 ]; then MEM_STATUS=\"๐ŸŸกMem\"; else MEM_STATUS=\"๐ŸŸขMem\"; fi; elif [ -f \"*.uproject\" ] || [ -d \"Content\" ]; then ENGINE=\"๐ŸŽฎUnreal\"; ASSET_COUNT=$(find . -name \"*.uasset\" 2>/dev/null | wc -l | tr -d \" \"); if [ $ASSET_COUNT -gt 1000 ]; then PERF_STATUS=\"๐Ÿ”ดComplex\"; elif [ $ASSET_COUNT -gt 500 ]; then PERF_STATUS=\"๐ŸŸกMed\"; else PERF_STATUS=\"๐ŸŸขSimple\"; fi; MEM_STATUS=\"๐ŸŸขMem\"; elif [ -f \"project.godot\" ]; then ENGINE=\"๐Ÿ‘‘Godot\"; SCENE_COUNT=$(find . -name \"*.tscn\" 2>/dev/null | wc -l | tr -d \" \"); if [ $SCENE_COUNT -gt 50 ]; then PERF_STATUS=\"๐Ÿ”ดLarge\"; elif [ $SCENE_COUNT -gt 20 ]; then PERF_STATUS=\"๐ŸŸกMed\"; else PERF_STATUS=\"๐ŸŸขSmall\"; fi; MEM_STATUS=\"๐ŸŸขMem\"; else ENGINE=\"โš™๏ธGeneric\"; PERF_STATUS=\"๐ŸŸขOK\"; MEM_STATUS=\"๐ŸŸขOK\"; fi; if [ -d \"Builds\" ] || [ -d \"Build\" ] || [ -d \"build\" ]; then BUILD_SIZE=$(du -sh Builds Build build 2>/dev/null | head -1 | cut -f1 | tr -d \"\\t\"); BUILD_STATUS=\"๐Ÿ“ฆ$BUILD_SIZE\"; else BUILD_STATUS=\"๐Ÿ”งNoBuild\"; fi; FPS_TARGET=\"โšก60fps\"; DIR_NAME=$(basename \"$DIR\"); echo \"[$MODEL] $ENGINE | $FPS_TARGET | $PERF_STATUS | $MEM_STATUS | $BUILD_STATUS | ๐Ÿ“ $DIR_NAME\"'"
6
- }
7
- }
@@ -1,7 +0,0 @@
1
- {
2
- "description": "Display current model, directory, and git branch with change indicators in the status line. Shows model name, folder name, active branch, and count of uncommitted changes for complete development context.",
3
- "statusLine": {
4
- "type": "command",
5
- "command": "bash -c 'input=$(cat); MODEL=$(echo \"$input\" | jq -r \".model.display_name\"); DIR=$(echo \"$input\" | jq -r \".workspace.current_dir\"); BRANCH=\"\"; if git rev-parse --git-dir >/dev/null 2>&1; then BRANCH=\" | ๐ŸŒฟ $(git branch --show-current 2>/dev/null)\"; CHANGES=$(git status --porcelain 2>/dev/null | wc -l); if [ $CHANGES -gt 0 ]; then BRANCH=\"$BRANCH ($CHANGES)\"; fi; fi; echo \"[$MODEL] ๐Ÿ“ ${DIR##*/}$BRANCH\"'"
6
- }
7
- }
@@ -1,7 +0,0 @@
1
- {
2
- "description": "Simple minimal status line showing only model name and current directory. Clean and distraction-free display perfect for focused development sessions where you want minimal visual clutter.",
3
- "statusLine": {
4
- "type": "command",
5
- "command": "bash -c 'input=$(cat); MODEL=$(echo \"$input\" | jq -r \".model.display_name\"); DIR=$(echo \"$input\" | jq -r \".workspace.current_dir\"); echo \"[$MODEL] ${DIR##*/}\"'"
6
- }
7
- }
@@ -1,7 +0,0 @@
1
- {
2
- "description": "Multi-platform build status tracker for game development showing build completion across iOS, Android, PC, and WebGL platforms. Displays build progress percentages, platform-specific error counts, app store readiness indicators, and binary size compliance for each target platform.",
3
- "statusLine": {
4
- "type": "command",
5
- "command": "bash -c 'input=$(cat); MODEL=$(echo \"$input\" | jq -r \".model.display_name\"); DIR=$(echo \"$input\" | jq -r \".workspace.current_dir\"); cd \"$DIR\"; PLATFORMS=\"\"; BUILD_STATUS=\"\"; ENGINE_TYPE=\"\"; if [ -d \"Assets\" ] && [ -f \"ProjectSettings/ProjectVersion.txt\" ]; then ENGINE_TYPE=\"๐ŸŽฒUnity\"; if [ -d \"Builds\" ]; then IOS_BUILD=$([ -d \"Builds/iOS\" ] && echo \"๐Ÿ“ฑโœ…\" || echo \"๐Ÿ“ฑโŒ\"); ANDROID_BUILD=$([ -d \"Builds/Android\" ] && echo \"๐Ÿค–โœ…\" || echo \"๐Ÿค–โŒ\"); PC_BUILD=$([ -d \"Builds/PC\" ] && echo \"๐Ÿ–ฅ๏ธโœ…\" || echo \"๐Ÿ–ฅ๏ธโŒ\"); WEBGL_BUILD=$([ -d \"Builds/WebGL\" ] && echo \"๐ŸŒโœ…\" || echo \"๐ŸŒโŒ\"); PLATFORMS=\"$IOS_BUILD$ANDROID_BUILD$PC_BUILD$WEBGL_BUILD\"; BUILD_COUNT=$(ls Builds/ 2>/dev/null | wc -l | tr -d \" \"); BUILD_STATUS=\"๐Ÿ“ฆ$BUILD_COUNT\"; else PLATFORMS=\"๐Ÿ“ฑ๐Ÿค–๐Ÿ–ฅ๏ธ๐ŸŒโ“\"; BUILD_STATUS=\"๐Ÿ”งPending\"; fi; elif [ -f \"*.uproject\" ] || [ -d \"Binaries\" ]; then ENGINE_TYPE=\"๐ŸŽฎUnreal\"; if [ -d \"Binaries\" ]; then WIN_BUILD=$([ -d \"Binaries/Win64\" ] && echo \"๐Ÿ–ฅ๏ธโœ…\" || echo \"๐Ÿ–ฅ๏ธโŒ\"); MAC_BUILD=$([ -d \"Binaries/Mac\" ] && echo \"๐ŸŽโœ…\" || echo \"๐ŸŽโŒ\"); LINUX_BUILD=$([ -d \"Binaries/Linux\" ] && echo \"๐Ÿงโœ…\" || echo \"๐ŸงโŒ\"); PLATFORMS=\"$WIN_BUILD$MAC_BUILD$LINUX_BUILD\"; BUILD_COUNT=$(ls Binaries/ 2>/dev/null | wc -l | tr -d \" \"); BUILD_STATUS=\"๐Ÿ“ฆ$BUILD_COUNT\"; else PLATFORMS=\"๐Ÿ–ฅ๏ธ๐ŸŽ๐Ÿงโ“\"; BUILD_STATUS=\"๐Ÿ”งPending\"; fi; elif [ -f \"project.godot\" ]; then ENGINE_TYPE=\"๐Ÿ‘‘Godot\"; if [ -d \"export\" ] || [ -d \"builds\" ]; then PLATFORMS=\"๐Ÿ“ฑ๐Ÿค–๐Ÿ–ฅ๏ธโœ…\"; BUILD_STATUS=\"๐Ÿ“ฆMulti\"; else PLATFORMS=\"๐Ÿ“ฑ๐Ÿค–๐Ÿ–ฅ๏ธโ“\"; BUILD_STATUS=\"๐Ÿ”งSetup\"; fi; else ENGINE_TYPE=\"โš™๏ธGeneric\"; PLATFORMS=\"๐Ÿ”งConfig\"; BUILD_STATUS=\"โ“Unknown\"; fi; STORE_READY=\"\"; if [[ \"$PLATFORMS\" == *\"โœ…\"* ]]; then ERROR_COUNT=$(find . -name \"*.log\" -exec grep -i \"error\" {} \\; 2>/dev/null | wc -l | tr -d \" \"); if [ $ERROR_COUNT -eq 0 ]; then STORE_READY=\"๐ŸชReady\"; elif [ $ERROR_COUNT -lt 5 ]; then STORE_READY=\"โš ๏ธIssues\"; else STORE_READY=\"๐Ÿ”ดErrors\"; fi; else STORE_READY=\"๐Ÿ”งBuild\"; fi; DIR_NAME=$(basename \"$DIR\"); echo \"[$MODEL] $ENGINE_TYPE | $PLATFORMS | $BUILD_STATUS | $STORE_READY | ๐Ÿ“ $DIR_NAME\"'"
6
- }
7
- }
@@ -1,7 +0,0 @@
1
- {
2
- "description": "A colorful celebration of your coding journey. Dynamic rainbow colors that cycle with time, energy levels based on time of day, and productivity streaks. Displays: Rainbow symbol (๐ŸŒˆ), Cycling colors (๐Ÿ”ด๐ŸŸ ๐ŸŸก๐ŸŸข๐Ÿ”ต๐ŸŸฃ changes every second based on current seconds), Time-based energy (โ˜€๏ธ Morning <12h, ๐ŸŒค๏ธ Afternoon 12-18h, ๐ŸŒ™ Evening >18h), Productivity streak (day of year modulo 100 for variety).",
3
- "statusLine": {
4
- "type": "command",
5
- "command": "bash -c 'input=$(cat); MODEL=$(echo \"$input\" | jq -r \".model.display_name\"); DIR=$(echo \"$input\" | jq -r \".workspace.current_dir\"); COLORS=(\"๐Ÿ”ด\" \"๐ŸŸ \" \"๐ŸŸก\" \"๐ŸŸข\" \"๐Ÿ”ต\" \"๐ŸŸฃ\"); COLOR_INDEX=$(($(date +%S) % 6)); COLOR=${COLORS[$COLOR_INDEX]}; RAINBOW=\"๐ŸŒˆ\"; HOUR=$(date +%H); ENERGY=$([ $HOUR -lt 12 ] && echo \"โ˜€๏ธ Morning\" || [ $HOUR -lt 18 ] && echo \"๐ŸŒค๏ธ Afternoon\" || echo \"๐ŸŒ™ Evening\"); STREAK=$(($(date +%j) % 100)); echo \"[$MODEL] $RAINBOW $COLOR $ENERGY | โšกStreak: $STREAK | ๐Ÿ“ ${DIR##*/}\"'"
6
- }
7
- }
@@ -1,7 +0,0 @@
1
- {
2
- "description": "A virtual pet that evolves based on your coding activity. Health and happiness change over time, creating an emotional connection with your coding sessions. Displays: Pet emoji (๐Ÿฑ healthy, ๐Ÿ˜บ good, ๐Ÿ˜ฟ tired, ๐Ÿ’€ exhausted), Mood emoji (โœจ very happy, ๐Ÿ˜Š happy, ๐Ÿ˜ neutral, ๐Ÿ˜ข sad), HP (Health Points 0-100, decreases every 20 commits), Joy (Happiness 0-100, increases every 10 commits), Commits counter (tracks session activity).",
3
- "statusLine": {
4
- "type": "command",
5
- "command": "bash -c 'input=$(cat); MODEL=$(echo \"$input\" | jq -r \".model.display_name\"); DIR=$(echo \"$input\" | jq -r \".workspace.current_dir\"); SESSION=$(echo \"$input\" | jq -r \".session_id\" | cut -c1-8); CACHE=\"/tmp/tamagochi_$SESSION\"; if [ ! -f \"$CACHE\" ]; then echo \"100 50 0\" > \"$CACHE\"; fi; read HEALTH HAPPINESS COMMITS < \"$CACHE\"; COMMITS=$((COMMITS + 1)); if [ $((COMMITS % 10)) -eq 0 ]; then HAPPINESS=$((HAPPINESS + 5)); fi; if [ $((COMMITS % 20)) -eq 0 ]; then HEALTH=$((HEALTH - 10)); fi; HEALTH=$((HEALTH > 100 ? 100 : HEALTH)); HAPPINESS=$((HAPPINESS > 100 ? 100 : HAPPINESS)); echo \"$HEALTH $HAPPINESS $COMMITS\" > \"$CACHE\"; if [ $HEALTH -gt 80 ]; then PET=\"๐Ÿฑ\"; elif [ $HEALTH -gt 60 ]; then PET=\"๐Ÿ˜บ\"; elif [ $HEALTH -gt 40 ]; then PET=\"๐Ÿ˜ฟ\"; else PET=\"๐Ÿ’€\"; fi; if [ $HAPPINESS -gt 80 ]; then MOOD=\"โœจ\"; elif [ $HAPPINESS -gt 60 ]; then MOOD=\"๐Ÿ˜Š\"; elif [ $HAPPINESS -gt 40 ]; then MOOD=\"๐Ÿ˜\"; else MOOD=\"๐Ÿ˜ข\"; fi; echo \"[$MODEL] $PET$MOOD HP:$HEALTH Joy:$HAPPINESS | ๐Ÿ“ ${DIR##*/} | Commits:$COMMITS\"'"
6
- }
7
- }
@@ -1,7 +0,0 @@
1
- {
2
- "description": "Track your coding fitness with steps and calories burned through programming. Earn badges and monitor your coding intensity levels. Displays: Activity intensity (๐Ÿšถ walking 0-29% cycle, ๐Ÿƒ running 30-69% cycle, ๐Ÿ’จ sprinting 70%+ cycle), Steps counter (+1 per interaction), Calories burned (+2 per interaction), Achievement badges (๐Ÿฅ‰ bronze at 50 steps, ๐Ÿ† gold at 100 steps).",
3
- "statusLine": {
4
- "type": "command",
5
- "command": "bash -c 'input=$(cat); MODEL=$(echo \"$input\" | jq -r \".model.display_name\"); DIR=$(echo \"$input\" | jq -r \".workspace.current_dir\"); SESSION=$(echo \"$input\" | jq -r \".session_id\" | cut -c1-8); CACHE=\"/tmp/fitness_$SESSION\"; if [ ! -f \"$CACHE\" ]; then echo \"0 0\" > \"$CACHE\"; fi; read STEPS CALORIES < \"$CACHE\"; STEPS=$((STEPS + 1)); CALORIES=$((CALORIES + 2)); echo \"$STEPS $CALORIES\" > \"$CACHE\"; BADGE=\"\"; [ $STEPS -ge 100 ] && BADGE=\"๐Ÿ†\"; [ $STEPS -ge 50 ] && BADGE=\"๐Ÿฅ‰\"; INTENSITY=$([ $((STEPS % 10)) -lt 3 ] && echo \"๐Ÿšถ\" || [ $((STEPS % 10)) -lt 7 ] && echo \"๐Ÿƒ\" || echo \"๐Ÿ’จ\"); echo \"[$MODEL] $INTENSITY Steps: $STEPS | ๐Ÿ”ฅ ${CALORIES}cal $BADGE | ๐Ÿ“ ${DIR##*/}\"'"
6
- }
7
- }
@@ -1,7 +0,0 @@
1
- {
2
- "description": "Display comprehensive project information including model, directory, Node.js version, and Claude Code version. Perfect for multi-project environments where you need full context about your development setup.",
3
- "statusLine": {
4
- "type": "command",
5
- "command": "bash -c 'input=$(cat); MODEL=$(echo \"$input\" | jq -r \".model.display_name\"); DIR=$(echo \"$input\" | jq -r \".workspace.current_dir\"); VERSION=$(echo \"$input\" | jq -r \".version\"); NODE_VER=$(node --version 2>/dev/null || echo \"N/A\"); echo \"[$MODEL] ๐Ÿ“ ${DIR##*/} | Node $NODE_VER | Claude $VERSION\"'"
6
- }
7
- }
@@ -1,7 +0,0 @@
1
- {
2
- "description": "Level up your coding skills like in an RPG. Gain experience with each session, advance through classes from Novice to Archmage, and track your health and mana. Displays: Class progression (Novice 1-4, Wizard 5-9, Archmage 10+), Level (increases when XP reaches level*100), HP (Health Points 0-10, calculated from git changes: 10 minus uncommitted files), Mana (๐Ÿ”ต if package.json exists, โšช if not), XP (Experience Points, +3 per interaction, resets on level up).",
3
- "statusLine": {
4
- "type": "command",
5
- "command": "bash -c 'input=$(cat); MODEL=$(echo \"$input\" | jq -r \".model.display_name\"); DIR=$(echo \"$input\" | jq -r \".workspace.current_dir\"); SESSION=$(echo \"$input\" | jq -r \".session_id\" | cut -c1-8); CACHE=\"/tmp/rpg_$SESSION\"; if [ ! -f \"$CACHE\" ]; then echo \"1 0 Novice\" > \"$CACHE\"; fi; read LEVEL XP CLASS < \"$CACHE\"; XP=$((XP + 3)); if [ $XP -ge $((LEVEL * 100)) ]; then LEVEL=$((LEVEL + 1)); XP=0; [ $LEVEL -eq 5 ] && CLASS=\"Wizard\"; [ $LEVEL -eq 10 ] && CLASS=\"Archmage\"; fi; echo \"$LEVEL $XP $CLASS\" > \"$CACHE\"; MANA=$([ -f \"package.json\" ] && echo \"๐Ÿ”ต\" || echo \"โšช\"); HP=$(git status --porcelain 2>/dev/null | wc -l | awk \"{\\$1=\\$1}1\"); HP=$((10 - HP)); echo \"[$MODEL] โš”๏ธ $CLASS Lv.$LEVEL | HP:$HP/10 $MANA | ๐Ÿ“ ${DIR##*/} | XP:$XP/$((LEVEL * 100))\"'"
6
- }
7
- }
@@ -1,7 +0,0 @@
1
- {
2
- "description": "Status line with timestamp showing model, directory, and current time. Useful for tracking session duration and maintaining awareness of time during long coding sessions.",
3
- "statusLine": {
4
- "type": "command",
5
- "command": "bash -c 'input=$(cat); MODEL=$(echo \"$input\" | jq -r \".model.display_name\"); DIR=$(echo \"$input\" | jq -r \".workspace.current_dir\"); TIME=$(date \"+%H:%M\"); echo \"[$MODEL] ๐Ÿ“ ${DIR##*/} | ๐Ÿ• $TIME\"'"
6
- }
7
- }
@@ -1,7 +0,0 @@
1
- {
2
- "description": "Unity project dashboard displaying scene info, build target, asset pipeline status, and Unity version. Shows current scene name, active platform (iOS/Android/PC/WebGL), asset processing queue status, memory usage warnings, and available Unity package updates. Detects Unity projects and provides real-time development metrics.",
3
- "statusLine": {
4
- "type": "command",
5
- "command": "python3 -c \"import json, sys, os, subprocess, glob; data=json.load(sys.stdin); model=data['model']['display_name']; current_dir=data['workspace']['current_dir']; os.chdir(current_dir); unity_project = os.path.exists('Assets') and os.path.exists('ProjectSettings'); scene_info = ''; build_target = ''; asset_status = ''; unity_version = ''; package_status = ''; if unity_project: scenes = glob.glob('Assets/**/*.unity', recursive=True); active_scene = os.path.basename(scenes[0]) if scenes else 'None'; scene_info = f'๐ŸŽฎ {active_scene.replace(\".unity\", \"\")}'; try: with open('ProjectSettings/ProjectVersion.txt', 'r') as f: unity_version = f.read().split(':')[1].strip()[:6]; except: unity_version = 'Unknown'; try: with open('ProjectSettings/EditorBuildSettings.asset', 'r') as f: content = f.read(); if 'iPhone' in content: build_target = '๐Ÿ“ฑiOS'; elif 'Android' in content: build_target = '๐Ÿค–And'; elif 'StandaloneWindows' in content: build_target = '๐Ÿ–ฅ๏ธPC'; elif 'WebGL' in content: build_target = '๐ŸŒWeb'; else: build_target = 'โš™๏ธMulti'; except: build_target = 'โš™๏ธBuild'; asset_count = len(glob.glob('Assets/**/*', recursive=True)) - len(glob.glob('Assets/**/*.meta', recursive=True)); if asset_count > 1000: asset_status = 'โš ๏ธAssets'; elif asset_count > 500: asset_status = '๐Ÿ“ฆAssets'; else: asset_status = 'โœ…Assets'; packages_dir = 'Packages'; if os.path.exists(f'{packages_dir}/manifest.json'): package_status = '๐Ÿ“‹Pkgs'; print(f'[{model}] {unity_version} | {scene_info} | {build_target} | {asset_status} | {package_status}'); else: dir_name = os.path.basename(current_dir); print(f'[{model}] ๐Ÿ“ {dir_name} | โŒ Not Unity Project')\""
6
- }
7
- }
@@ -1,7 +0,0 @@
1
- {
2
- "description": "Real-time Vercel deployment monitor showing current build status, deployment URL, and time since last deployment. Displays build state with intuitive icons and tracks deployment history. Setup: Export environment variables 'export VERCEL_TOKEN=your_token' and 'export VERCEL_PROJECT_ID=your_project_id' (or manually replace $VERCEL_TOKEN and $VERCEL_PROJECT_ID in the command if you prefer not to use environment variables). Get your token from vercel.com/account/tokens and project ID from your Vercel dashboard.",
3
- "statusLine": {
4
- "type": "command",
5
- "command": "bash -c 'input=$(cat); DIR=$(echo \"$input\" | jq -r \".workspace.current_dir\"); DEPLOY_DATA=$(curl -s -H \"Authorization: Bearer $VERCEL_TOKEN\" \"https://api.vercel.com/v6/deployments?projectId=$VERCEL_PROJECT_ID&limit=1\" 2>/dev/null); if [ -n \"$DEPLOY_DATA\" ] && [ \"$DEPLOY_DATA\" != \"null\" ]; then STATE=$(echo \"$DEPLOY_DATA\" | jq -r \".deployments[0].state // empty\"); URL=$(echo \"$DEPLOY_DATA\" | jq -r \".deployments[0].url // empty\" | cut -c1-20); CREATED=$(echo \"$DEPLOY_DATA\" | jq -r \".deployments[0].created // empty\"); if [ -n \"$CREATED\" ] && [ \"$CREATED\" != \"null\" ]; then AGO=$(( ($(date +%s) - $CREATED/1000) / 60 )); TIME_AGO=\"${AGO}m ago\"; else TIME_AGO=\"unknown\"; fi; case \"$STATE\" in READY) STATUS_ICON=\"โœ…\";; BUILDING) STATUS_ICON=\"๐Ÿ”„\";; QUEUED) STATUS_ICON=\"โณ\";; ERROR) STATUS_ICON=\"โŒ\";; *) STATUS_ICON=\"โ“\";; esac; else STATE=\"unavailable\"; URL=\"\"; TIME_AGO=\"unknown\"; STATUS_ICON=\"โ“\"; fi; echo \"โ–ฒ Vercel ๐Ÿš€ $STATUS_ICON $STATE | ๐ŸŒ $URL | โฐ $TIME_AGO | ๐Ÿ“ ${DIR##*/}\"'"
6
- }
7
- }
@@ -1,7 +0,0 @@
1
- {
2
- "description": "Intelligent error monitoring system that tracks deployment failures and build issues. Automatically sends desktop notifications when errors are detected and maintains error count tracking. Features building status monitoring and provides immediate alerts for deployment problems, helping you catch issues quickly. Setup: Export environment variables 'export VERCEL_TOKEN=your_token' and 'export VERCEL_PROJECT_ID=your_project_id' (or manually replace $VERCEL_TOKEN and $VERCEL_PROJECT_ID in the command if you prefer not to use environment variables). Get your token from vercel.com/account/tokens and project ID from your Vercel dashboard. Desktop notifications work on macOS.",
3
- "statusLine": {
4
- "type": "command",
5
- "command": "bash -c 'input=$(cat); DIR=$(echo \"$input\" | jq -r \".workspace.current_dir\"); SESSION=$(echo \"$input\" | jq -r \".session_id\" | cut -c1-8); ERROR_FILE=\"/tmp/vercel_errors_$SESSION\"; DEPLOYS=$(curl -s -H \"Authorization: Bearer $VERCEL_TOKEN\" \"https://api.vercel.com/v6/deployments?projectId=$VERCEL_PROJECT_ID&limit=5\" 2>/dev/null); if [ -n \"$DEPLOYS\" ] && [ \"$DEPLOYS\" != \"null\" ]; then ERRORS=$(echo \"$DEPLOYS\" | jq -r \".deployments[].state\" | grep -c \"ERROR\" 2>/dev/null || echo \"0\"); BUILDING=$(echo \"$DEPLOYS\" | jq -r \".deployments[].state\" | grep -c \"BUILDING\" 2>/dev/null || echo \"0\"); if [ \"$ERRORS\" -gt 0 ]; then echo \"$ERRORS\" > \"$ERROR_FILE\"; ALERT=\"๐Ÿšจ $ERRORS errors!\"; osascript -e \"display notification \\\"$ERRORS deployment errors found\\\" with title \\\"Vercel Alert\\\"\" 2>/dev/null; elif [ \"$BUILDING\" -gt 0 ]; then ALERT=\"๐Ÿ”„ Building...\"; else ALERT=\"โœ… All good\"; fi; else ALERT=\"โ“ API error\"; ERRORS=\"?\"; BUILDING=\"?\"; fi; echo \"โ–ฒ Vercel ๐Ÿš€ $ALERT | Building: $BUILDING | ๐Ÿ“ ${DIR##*/}\"'"
6
- }
7
- }
@@ -1,7 +0,0 @@
1
- {
2
- "description": "Monitors both production and preview environments simultaneously with color-coded status indicators. Perfect for teams managing multiple deployment targets. Shows real-time status of your latest production and preview deployments with green/yellow/red indicators for quick visual assessment. Setup: Export environment variables 'export VERCEL_TOKEN=your_token' and 'export VERCEL_PROJECT_ID=your_project_id' (or manually replace $VERCEL_TOKEN and $VERCEL_PROJECT_ID in the command if you prefer not to use environment variables). Get your token from vercel.com/account/tokens and project ID from your Vercel dashboard.",
3
- "statusLine": {
4
- "type": "command",
5
- "command": "bash -c 'input=$(cat); DIR=$(echo \"$input\" | jq -r \".workspace.current_dir\"); DEPLOYS=$(curl -s -H \"Authorization: Bearer $VERCEL_TOKEN\" \"https://api.vercel.com/v6/deployments?projectId=$VERCEL_PROJECT_ID&limit=10\" 2>/dev/null); if [ -n \"$DEPLOYS\" ] && [ \"$DEPLOYS\" != \"null\" ]; then PROD=$(echo \"$DEPLOYS\" | jq -r \".deployments[] | select(.target == \\\"production\\\") | .state\" | head -1); PREVIEW=$(echo \"$DEPLOYS\" | jq -r \".deployments[] | select(.target == \\\"preview\\\") | .state\" | head -1); case \"$PROD\" in READY) PROD_ICON=\"๐ŸŸข\";; BUILDING) PROD_ICON=\"๐ŸŸก\";; ERROR) PROD_ICON=\"๐Ÿ”ด\";; *) PROD_ICON=\"โšช\";; esac; case \"$PREVIEW\" in READY) PREV_ICON=\"๐ŸŸข\";; BUILDING) PREV_ICON=\"๐ŸŸก\";; ERROR) PREV_ICON=\"๐Ÿ”ด\";; *) PREV_ICON=\"โšช\";; esac; else PROD_ICON=\"โ“\"; PREV_ICON=\"โ“\"; fi; echo \"โ–ฒ Vercel ๐Ÿš€ Prod:$PROD_ICON Prev:$PREV_ICON | ๐Ÿ“ ${DIR##*/}\"'"
6
- }
7
- }
@@ -1,7 +0,0 @@
1
- {
2
- "description": "Watch your code garden grow with each session. Plants evolve from seeds to trees based on your activity, with dynamic weather effects. Displays: Plant stages (๐ŸŒฑ seed 0-9, ๐ŸŒฟ sprout 10-19, ๐Ÿƒ sapling 20-29, ๐ŸŒณ tree 30-39, ๐ŸŒบ flower 40+), Weather (๐ŸŒง๏ธ rainy every 7 growth points, โ˜€๏ธ sunny every 5 points, โ›… cloudy default), Garden Level (stage number), Growth counter (total session interactions).",
3
- "statusLine": {
4
- "type": "command",
5
- "command": "bash -c 'input=$(cat); MODEL=$(echo \"$input\" | jq -r \".model.display_name\"); DIR=$(echo \"$input\" | jq -r \".workspace.current_dir\"); SESSION=$(echo \"$input\" | jq -r \".session_id\" | cut -c1-8); CACHE=\"/tmp/garden_$SESSION\"; if [ ! -f \"$CACHE\" ]; then echo \"0\" > \"$CACHE\"; fi; GROWTH=$(cat \"$CACHE\"); GROWTH=$((GROWTH + 1)); echo \"$GROWTH\" > \"$CACHE\"; STAGE=$((GROWTH / 10)); case $STAGE in 0) PLANT=\"๐ŸŒฑ\";; 1) PLANT=\"๐ŸŒฟ\";; 2) PLANT=\"๐Ÿƒ\";; 3) PLANT=\"๐ŸŒณ\";; *) PLANT=\"๐ŸŒบ\";; esac; WEATHER=$([ $((GROWTH % 7)) -eq 0 ] && echo \"๐ŸŒง๏ธ\" || [ $((GROWTH % 5)) -eq 0 ] && echo \"โ˜€๏ธ\" || echo \"โ›…\"); echo \"[$MODEL] $PLANT $WEATHER Garden Lv.$STAGE | ๐Ÿ“ ${DIR##*/} | Growth: $GROWTH\"'"
6
- }
7
- }
@@ -1,7 +0,0 @@
1
- {
2
- "description": "Auto-detecting Vercel deployment monitor with zero configuration required. Automatically discovers your Vercel auth token from CLI config (macOS: ~/Library/Application Support/com.vercel.cli/auth.json, Linux: ~/.config/vercel/auth.json, Windows: %APPDATA%/vercel/auth.json) and project ID from .vercel/project.json. Shows real-time deployment status, build state icons, deployment URL preview, and time elapsed since last deployment. Falls back gracefully to environment variables VERCEL_TOKEN and VERCEL_PROJECT_ID if auto-detection fails. Works across all platforms without any manual setup.",
3
- "statusLine": {
4
- "type": "command",
5
- "command": "bash -c 'input=$(cat); DIR=$(echo \"$input\" | jq -r \".workspace.current_dir\"); if [[ \"$OSTYPE\" == \"darwin\"* ]]; then AUTH_FILE=\"$HOME/Library/Application Support/com.vercel.cli/auth.json\"; elif [[ \"$OSTYPE\" == \"linux-gnu\"* ]]; then AUTH_FILE=\"$HOME/.config/vercel/auth.json\"; elif [[ \"$OSTYPE\" == \"msys\" || \"$OSTYPE\" == \"cygwin\" ]]; then AUTH_FILE=\"$APPDATA/vercel/auth.json\"; else AUTH_FILE=\"$HOME/.config/vercel/auth.json\"; fi; PROJECT_FILE=\".vercel/project.json\"; if [ -f \"$AUTH_FILE\" ]; then TOKEN=$(jq -r \".token // empty\" \"$AUTH_FILE\" 2>/dev/null); else TOKEN=\"$VERCEL_TOKEN\"; fi; if [ -f \"$PROJECT_FILE\" ]; then PROJECT=$(jq -r \".projectId // empty\" \"$PROJECT_FILE\" 2>/dev/null); else PROJECT=\"$VERCEL_PROJECT_ID\"; fi; if [ -n \"$TOKEN\" ] && [ -n \"$PROJECT\" ] && [ \"$TOKEN\" != \"null\" ] && [ \"$PROJECT\" != \"null\" ]; then DEPLOY_DATA=$(curl -s -H \"Authorization: Bearer $TOKEN\" \"https://api.vercel.com/v6/deployments?projectId=$PROJECT&limit=1\" 2>/dev/null); if [ -n \"$DEPLOY_DATA\" ] && [ \"$DEPLOY_DATA\" != \"null\" ]; then STATE=$(echo \"$DEPLOY_DATA\" | jq -r \".deployments[0].state // empty\"); URL=$(echo \"$DEPLOY_DATA\" | jq -r \".deployments[0].url // empty\" | cut -c1-20); CREATED=$(echo \"$DEPLOY_DATA\" | jq -r \".deployments[0].created // empty\"); if [ -n \"$CREATED\" ] && [ \"$CREATED\" != \"null\" ]; then AGO=$(( ($(date +%s) - $CREATED/1000) / 60 )); TIME_AGO=\"${AGO}m ago\"; else TIME_AGO=\"unknown\"; fi; case \"$STATE\" in READY) STATUS_ICON=\"โœ…\";; BUILDING) STATUS_ICON=\"๐Ÿ”„\";; QUEUED) STATUS_ICON=\"โณ\";; ERROR) STATUS_ICON=\"โŒ\";; *) STATUS_ICON=\"โ“\";; esac; else STATE=\"API error\"; URL=\"\"; TIME_AGO=\"\"; STATUS_ICON=\"โŒ\"; fi; else STATE=\"config missing\"; URL=\"\"; TIME_AGO=\"\"; STATUS_ICON=\"โš ๏ธ\"; fi; echo \"โ–ฒ Vercel ๐Ÿš€ $STATUS_ICON $STATE | ๐ŸŒ $URL | โฐ $TIME_AGO | ๐Ÿ“ ${DIR##*/}\"'"
6
- }
7
- }
@@ -1,7 +0,0 @@
1
- {
2
- "description": "Custom telemetry configuration with different endpoint.",
3
- "env": {
4
- "CLAUDE_CODE_ENABLE_TELEMETRY": "0",
5
- "OTEL_METRICS_EXPORTER": "custom"
6
- }
7
- }
@@ -1,6 +0,0 @@
1
- {
2
- "description": "Disable Claude Code telemetry for privacy.",
3
- "env": {
4
- "DISABLE_TELEMETRY": "1"
5
- }
6
- }
@@ -1,6 +0,0 @@
1
- {
2
- "description": "Enable Claude Code telemetry for usage analytics and improvements.",
3
- "env": {
4
- "CLAUDE_CODE_ENABLE_TELEMETRY": "1"
5
- }
6
- }