claude-code-sounds 1.4.0 → 1.5.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +7 -2
- package/bin/cli.js +2 -1
- package/package.json +1 -1
- package/themes/aoe2/sounds/attack-enemy-now.mp3 +0 -0
- package/themes/aoe2/sounds/being-rushed.mp3 +0 -0
- package/themes/aoe2/sounds/confirm.mp3 +0 -0
- package/themes/aoe2/sounds/conversion-warning.mp3 +0 -0
- package/themes/aoe2/sounds/death.mp3 +0 -0
- package/themes/aoe2/sounds/dont-point-that-thing.mp3 +0 -0
- package/themes/aoe2/sounds/drum-roll.mp3 +0 -0
- package/themes/aoe2/sounds/enemy-sighted.mp3 +0 -0
- package/themes/aoe2/sounds/farm-exhausted.mp3 +0 -0
- package/themes/aoe2/sounds/horn.mp3 +0 -0
- package/themes/aoe2/sounds/i-need-a-monk.mp3 +0 -0
- package/themes/aoe2/sounds/it-is-good.mp3 +0 -0
- package/themes/aoe2/sounds/nice-town-ill-take-it.mp3 +0 -0
- package/themes/aoe2/sounds/roggan.mp3 +0 -0
- package/themes/aoe2/sounds/schwarzenegger.mp3 +0 -0
- package/themes/aoe2/sounds/smite-me.mp3 +0 -0
- package/themes/aoe2/sounds/stable.mp3 +0 -0
- package/themes/aoe2/sounds/start-the-game-already.mp3 +0 -0
- package/themes/aoe2/sounds/taunt-ahh.mp3 +0 -0
- package/themes/aoe2/sounds/taunt-all-hail.mp3 +0 -0
- package/themes/aoe2/sounds/taunt-back-to-age-1.mp3 +0 -0
- package/themes/aoe2/sounds/taunt-food-please.mp3 +0 -0
- package/themes/aoe2/sounds/taunt-gold-please.mp3 +0 -0
- package/themes/aoe2/sounds/taunt-herb-laugh.mp3 +0 -0
- package/themes/aoe2/sounds/taunt-no.mp3 +0 -0
- package/themes/aoe2/sounds/taunt-oooh.mp3 +0 -0
- package/themes/aoe2/sounds/taunt-quit-touchin-me.mp3 +0 -0
- package/themes/aoe2/sounds/taunt-stone-please.mp3 +0 -0
- package/themes/aoe2/sounds/taunt-wood-please.mp3 +0 -0
- package/themes/aoe2/sounds/taunt-yes.mp3 +0 -0
- package/themes/aoe2/sounds/unit-created.mp3 +0 -0
- package/themes/aoe2/sounds/viking-horn.mp3 +0 -0
- package/themes/aoe2/sounds/villager-killed.mp3 +0 -0
- package/themes/aoe2/sounds/villager-prrrroh.mp3 +0 -0
- package/themes/aoe2/sounds/villager-spawn.mp3 +0 -0
- package/themes/aoe2/sounds/villager-sssh-ho.mp3 +0 -0
- package/themes/aoe2/sounds/wololo-long.mp3 +0 -0
- package/themes/aoe2/sounds/wololo.mp3 +0 -0
- package/themes/aoe2/theme.json +113 -0
- package/themes/cnc/sounds/alarm.wav +0 -0
- package/themes/cnc/sounds/allies-acknowledged.wav +0 -0
- package/themes/cnc/sounds/allies-affirmative.wav +0 -0
- package/themes/cnc/sounds/allies-agreed.wav +0 -0
- package/themes/cnc/sounds/allies-at-once.wav +0 -0
- package/themes/cnc/sounds/allies-of-course.wav +0 -0
- package/themes/cnc/sounds/allies-ready-and-waiting.wav +0 -0
- package/themes/cnc/sounds/allies-reporting.wav +0 -0
- package/themes/cnc/sounds/allies-very-well.wav +0 -0
- package/themes/cnc/sounds/allies-waiting-orders.wav +0 -0
- package/themes/cnc/sounds/allies-yes-sir.wav +0 -0
- package/themes/cnc/sounds/base-under-attack.mp3 +0 -0
- package/themes/cnc/sounds/building-destroyed.wav +0 -0
- package/themes/cnc/sounds/building-placed.wav +0 -0
- package/themes/cnc/sounds/building.mp3 +0 -0
- package/themes/cnc/sounds/cha-ching.wav +0 -0
- package/themes/cnc/sounds/construction-complete.mp3 +0 -0
- package/themes/cnc/sounds/credit-in.wav +0 -0
- package/themes/cnc/sounds/explosion.wav +0 -0
- package/themes/cnc/sounds/gdi-incoming-transmission.wav +0 -0
- package/themes/cnc/sounds/gdi-on-hold.wav +0 -0
- package/themes/cnc/sounds/gdi-recycle.wav +0 -0
- package/themes/cnc/sounds/gdi-success.wav +0 -0
- package/themes/cnc/sounds/gdi-unable-to-comply.wav +0 -0
- package/themes/cnc/sounds/gdi-warning.wav +0 -0
- package/themes/cnc/sounds/got-a-present-for-ya.mp3 +0 -0
- package/themes/cnc/sounds/incoming-transmission.mp3 +0 -0
- package/themes/cnc/sounds/insufficient-funds.mp3 +0 -0
- package/themes/cnc/sounds/man-die.wav +0 -0
- package/themes/cnc/sounds/no-money.mp3 +0 -0
- package/themes/cnc/sounds/nod-incoming-transmission.wav +0 -0
- package/themes/cnc/sounds/nod-low-power.wav +0 -0
- package/themes/cnc/sounds/nod-on-hold.wav +0 -0
- package/themes/cnc/sounds/nod-unable-to-comply.wav +0 -0
- package/themes/cnc/sounds/nuke-launch.mp3 +0 -0
- package/themes/cnc/sounds/nuke-ready.mp3 +0 -0
- package/themes/cnc/sounds/power-down.wav +0 -0
- package/themes/cnc/sounds/power-up.wav +0 -0
- package/themes/cnc/sounds/radar-alert.wav +0 -0
- package/themes/cnc/sounds/radar-power-on.wav +0 -0
- package/themes/cnc/sounds/reinforcements-ready.mp3 +0 -0
- package/themes/cnc/sounds/repairing.mp3 +0 -0
- package/themes/cnc/sounds/selling.wav +0 -0
- package/themes/cnc/sounds/soviet-acknowledged.wav +0 -0
- package/themes/cnc/sounds/soviet-affirmative.wav +0 -0
- package/themes/cnc/sounds/soviet-at-once.wav +0 -0
- package/themes/cnc/sounds/soviet-comrade.wav +0 -0
- package/themes/cnc/sounds/soviet-reporting.wav +0 -0
- package/themes/cnc/sounds/soviet-yes-sir.wav +0 -0
- package/themes/cnc/sounds/spy-commander.wav +0 -0
- package/themes/cnc/sounds/spy-for-king-and-country.wav +0 -0
- package/themes/cnc/sounds/spy-indeed.wav +0 -0
- package/themes/cnc/sounds/spy-on-my-way.wav +0 -0
- package/themes/cnc/sounds/tanya-chew-on-this.wav +0 -0
- package/themes/cnc/sounds/tanya-death.wav +0 -0
- package/themes/cnc/sounds/tanya-im-there.wav +0 -0
- package/themes/cnc/sounds/tanya-kiss-it-bye-bye.wav +0 -0
- package/themes/cnc/sounds/tanya-laugh.wav +0 -0
- package/themes/cnc/sounds/tanya-lets-rock.wav +0 -0
- package/themes/cnc/sounds/tanya-shake-it-baby.wav +0 -0
- package/themes/cnc/sounds/tanya-thats-all-you-got.wav +0 -0
- package/themes/cnc/sounds/tanya-yeah.wav +0 -0
- package/themes/cnc/sounds/tanya-yes-sir.wav +0 -0
- package/themes/cnc/sounds/tesla-shot.wav +0 -0
- package/themes/cnc/sounds/ts-auth.wav +0 -0
- package/themes/cnc/sounds/ts-notify.wav +0 -0
- package/themes/cnc/sounds/ts-reminder.wav +0 -0
- package/themes/cnc/sounds/ts-startup.wav +0 -0
- package/themes/cnc/sounds/ts-system.wav +0 -0
- package/themes/cnc/sounds/unit-lost.mp3 +0 -0
- package/themes/cnc/sounds/unit-promoted.mp3 +0 -0
- package/themes/cnc/sounds/unit-ready.mp3 +0 -0
- package/themes/cnc/theme.json +120 -0
- package/themes/diablo2/sounds/amulet-drop.mp3 +0 -0
- package/themes/diablo2/sounds/andariel.mp3 +0 -0
- package/themes/diablo2/sounds/arrow-block.mp3 +0 -0
- package/themes/diablo2/sounds/barb-gift-for-you.mp3 +0 -0
- package/themes/diablo2/sounds/barb-leap.mp3 +0 -0
- package/themes/diablo2/sounds/barb-select.mp3 +0 -0
- package/themes/diablo2/sounds/barb-shout.mp3 +0 -0
- package/themes/diablo2/sounds/barb-soon-perhaps.mp3 +0 -0
- package/themes/diablo2/sounds/barb-time-to-die.mp3 +0 -0
- package/themes/diablo2/sounds/blade-block.mp3 +0 -0
- package/themes/diablo2/sounds/bloodraven.mp3 +0 -0
- package/themes/diablo2/sounds/bow-shot.mp3 +0 -0
- package/themes/diablo2/sounds/chain-armor.mp3 +0 -0
- package/themes/diablo2/sounds/charm-drop.mp3 +0 -0
- package/themes/diablo2/sounds/countess-bloodbath.mp3 +0 -0
- package/themes/diablo2/sounds/drink-potion.mp3 +0 -0
- package/themes/diablo2/sounds/gem-drop.mp3 +0 -0
- package/themes/diablo2/sounds/gold-drop.mp3 +0 -0
- package/themes/diablo2/sounds/gold-pickup.mp3 +0 -0
- package/themes/diablo2/sounds/helm-drop.mp3 +0 -0
- package/themes/diablo2/sounds/item-drop.mp3 +0 -0
- package/themes/diablo2/sounds/javelin.mp3 +0 -0
- package/themes/diablo2/sounds/key-drop.mp3 +0 -0
- package/themes/diablo2/sounds/level-up.mp3 +0 -0
- package/themes/diablo2/sounds/necro-help-me.mp3 +0 -0
- package/themes/diablo2/sounds/not-enough-mana.mp3 +0 -0
- package/themes/diablo2/sounds/not-even-death.mp3 +0 -0
- package/themes/diablo2/sounds/not-in-town.mp3 +0 -0
- package/themes/diablo2/sounds/poison-trap.mp3 +0 -0
- package/themes/diablo2/sounds/potion.mp3 +0 -0
- package/themes/diablo2/sounds/prime-evils-death.mp3 +0 -0
- package/themes/diablo2/sounds/prime-evils-laugh.mp3 +0 -0
- package/themes/diablo2/sounds/prime-evils-scream.mp3 +0 -0
- package/themes/diablo2/sounds/ring-drop.mp3 +0 -0
- package/themes/diablo2/sounds/scroll.mp3 +0 -0
- package/themes/diablo2/sounds/skull-drop.mp3 +0 -0
- package/themes/diablo2/sounds/sorceress-dead.mp3 +0 -0
- package/themes/diablo2/sounds/sorceress-monster.mp3 +0 -0
- package/themes/diablo2/sounds/sorceress-time-to-die.mp3 +0 -0
- package/themes/diablo2/sounds/stay-awhile-and-listen.mp3 +0 -0
- package/themes/diablo2/sounds/town-portal.mp3 +0 -0
- package/themes/diablo2/theme.json +112 -0
- package/themes/starcraft/sounds/additional-pylons.mp3 +0 -0
- package/themes/starcraft/sounds/arbiter-we-are-vigilant.mp3 +0 -0
- package/themes/starcraft/sounds/archon-obliterate.mp3 +0 -0
- package/themes/starcraft/sounds/archon-power-overwhelming.mp3 +0 -0
- package/themes/starcraft/sounds/archon-the-merging-is-complete.mp3 +0 -0
- package/themes/starcraft/sounds/base-under-attack.mp3 +0 -0
- package/themes/starcraft/sounds/battlecruiser-all-crews-reporting.mp3 +0 -0
- package/themes/starcraft/sounds/battlecruiser-engage.mp3 +0 -0
- package/themes/starcraft/sounds/battlecruiser-good-day-commander.mp3 +0 -0
- package/themes/starcraft/sounds/battlecruiser-make-it-happen.mp3 +0 -0
- package/themes/starcraft/sounds/battlecruiser-operational.mp3 +0 -0
- package/themes/starcraft/sounds/battlecruiser-receiving-transmission.mp3 +0 -0
- package/themes/starcraft/sounds/bug-guy-for-the-overmind.mp3 +0 -0
- package/themes/starcraft/sounds/bug-guy-gladly.mp3 +0 -0
- package/themes/starcraft/sounds/bug-guy-live-for-the-swarm.mp3 +0 -0
- package/themes/starcraft/sounds/bug-guy-prepare-to-die.mp3 +0 -0
- package/themes/starcraft/sounds/bug-guy-sacrifice-me.mp3 +0 -0
- package/themes/starcraft/sounds/carrier-has-arrived.mp3 +0 -0
- package/themes/starcraft/sounds/corsair-excellent.mp3 +0 -0
- package/themes/starcraft/sounds/corsair-it-is-a-good-day-to-die.mp3 +0 -0
- package/themes/starcraft/sounds/dragoon-commencing.mp3 +0 -0
- package/themes/starcraft/sounds/dragoon-i-have-returned.mp3 +0 -0
- package/themes/starcraft/sounds/dropship-can-i-take-your-order.mp3 +0 -0
- package/themes/starcraft/sounds/dropship-in-the-pipe-five-by-five.mp3 +0 -0
- package/themes/starcraft/sounds/duke-alright-then.mp3 +0 -0
- package/themes/starcraft/sounds/duran-how-can-i-be-of-service.mp3 +0 -0
- package/themes/starcraft/sounds/fenix-dragoon-nach-nagalas.mp3 +0 -0
- package/themes/starcraft/sounds/fenix-zealot-for-aiur.mp3 +0 -0
- package/themes/starcraft/sounds/fenix-zealot-i-hunger-for-battle.mp3 +0 -0
- package/themes/starcraft/sounds/firebat-wanna-turn-up-the-heat.mp3 +0 -0
- package/themes/starcraft/sounds/firebat-you-got-my-attention.mp3 +0 -0
- package/themes/starcraft/sounds/ghost-call-for-an-exterminator.mp3 +0 -0
- package/themes/starcraft/sounds/ghost-never-know-what-hit-em.mp3 +0 -0
- package/themes/starcraft/sounds/ghost-reporting.mp3 +0 -0
- package/themes/starcraft/sounds/insufficient-vespene-gas.mp3 +0 -0
- package/themes/starcraft/sounds/kerrigan-a-bold-move.mp3 +0 -0
- package/themes/starcraft/sounds/kerrigan-alright.mp3 +0 -0
- package/themes/starcraft/sounds/kerrigan-im-listening.mp3 +0 -0
- package/themes/starcraft/sounds/kerrigan-on-my-way.mp3 +0 -0
- package/themes/starcraft/sounds/kerrigan-what-now.mp3 +0 -0
- package/themes/starcraft/sounds/marine-ah-thats-the-stuff.mp3 +0 -0
- package/themes/starcraft/sounds/marine-go-go-go.mp3 +0 -0
- package/themes/starcraft/sounds/marine-jacked-up-and-good-to-go.mp3 +0 -0
- package/themes/starcraft/sounds/marine-lets-move.mp3 +0 -0
- package/themes/starcraft/sounds/marine-rock-and-roll.mp3 +0 -0
- package/themes/starcraft/sounds/marine-you-wanna-piece-of-me.mp3 +0 -0
- package/themes/starcraft/sounds/mutalisk.mp3 +0 -0
- package/themes/starcraft/sounds/not-enough-minerals.mp3 +0 -0
- package/themes/starcraft/sounds/nuclear-launch-detected.mp3 +0 -0
- package/themes/starcraft/sounds/protoss-electric.mp3 +0 -0
- package/themes/starcraft/sounds/protoss-fighting.mp3 +0 -0
- package/themes/starcraft/sounds/protoss-upgrade.mp3 +0 -0
- package/themes/starcraft/sounds/protoss-waiting.mp3 +0 -0
- package/themes/starcraft/sounds/ready-to-roll-out.mp3 +0 -0
- package/themes/starcraft/sounds/scv-affirmative.mp3 +0 -0
- package/themes/starcraft/sounds/scv-good-to-go-sir.mp3 +0 -0
- package/themes/starcraft/sounds/scv-i-read-you.mp3 +0 -0
- package/themes/starcraft/sounds/scv-orders-received.mp3 +0 -0
- package/themes/starcraft/sounds/scv-reportin-for-duty.mp3 +0 -0
- package/themes/starcraft/sounds/scv-roger-that.mp3 +0 -0
- package/themes/starcraft/sounds/starcraft-confirm.mp3 +0 -0
- package/themes/starcraft/sounds/templar-i-heed-thy-call.mp3 +0 -0
- package/themes/starcraft/sounds/templar-it-shall-be-done.mp3 +0 -0
- package/themes/starcraft/sounds/wraith-reporting-in.mp3 +0 -0
- package/themes/starcraft/sounds/wraith-standing-by.mp3 +0 -0
- package/themes/starcraft/sounds/zealot-i-long-for-combat.mp3 +0 -0
- package/themes/starcraft/sounds/zealot-my-life-for-aiur.mp3 +0 -0
- package/themes/starcraft/theme.json +116 -0
- package/themes/wh40k/sounds/abhor-the-daemon.mp3 +0 -0
- package/themes/wh40k/sounds/area-secured.mp3 +0 -0
- package/themes/wh40k/sounds/as-ordered.mp3 +0 -0
- package/themes/wh40k/sounds/as-you-command.mp3 +0 -0
- package/themes/wh40k/sounds/as-you-wish.mp3 +0 -0
- package/themes/wh40k/sounds/at-your-command.mp3 +0 -0
- package/themes/wh40k/sounds/awaiting-orders.mp3 +0 -0
- package/themes/wh40k/sounds/by-the-emperor-a-daemon.mp3 +0 -0
- package/themes/wh40k/sounds/chaos-death-1.mp3 +0 -0
- package/themes/wh40k/sounds/chaos-death-2.mp3 +0 -0
- package/themes/wh40k/sounds/chaos-sighted.mp3 +0 -0
- package/themes/wh40k/sounds/claim-it-in-the-name-of-the-emperor.mp3 +0 -0
- package/themes/wh40k/sounds/cleanse-purge-kill.mp3 +0 -0
- package/themes/wh40k/sounds/commencing-attack.mp3 +0 -0
- package/themes/wh40k/sounds/crush-them.mp3 +0 -0
- package/themes/wh40k/sounds/curse-the-monster.mp3 +0 -0
- package/themes/wh40k/sounds/damnation.mp3 +0 -0
- package/themes/wh40k/sounds/death-to-the-alien.mp3 +0 -0
- package/themes/wh40k/sounds/death-to-the-false-emperor.mp3 +0 -0
- package/themes/wh40k/sounds/defending-objective.mp3 +0 -0
- package/themes/wh40k/sounds/despair-for-your-end-is-near.mp3 +0 -0
- package/themes/wh40k/sounds/direct-us-to-the-enemy.mp3 +0 -0
- package/themes/wh40k/sounds/engaging-the-enemy.mp3 +0 -0
- package/themes/wh40k/sounds/ever-vigilant.mp3 +0 -0
- package/themes/wh40k/sounds/faith-holds-us.mp3 +0 -0
- package/themes/wh40k/sounds/faith-is-our-shield.mp3 +0 -0
- package/themes/wh40k/sounds/fall-back-and-regroup.mp3 +0 -0
- package/themes/wh40k/sounds/fall-back.mp3 +0 -0
- package/themes/wh40k/sounds/fear-denies-faith.mp3 +0 -0
- package/themes/wh40k/sounds/fear-not-brothers.mp3 +0 -0
- package/themes/wh40k/sounds/fear-our-wrath.mp3 +0 -0
- package/themes/wh40k/sounds/for-the-dark-gods.mp3 +0 -0
- package/themes/wh40k/sounds/for-the-emperor-2.mp3 +0 -0
- package/themes/wh40k/sounds/for-the-emperor.mp3 +0 -0
- package/themes/wh40k/sounds/heresy-grows-from-idleness.mp3 +0 -0
- package/themes/wh40k/sounds/it-is-done.mp3 +0 -0
- package/themes/wh40k/sounds/maim-kill-burn.mp3 +0 -0
- package/themes/wh40k/sounds/marine-death.mp3 +0 -0
- package/themes/wh40k/sounds/marine-squad-deployed.mp3 +0 -0
- package/themes/wh40k/sounds/mission-accomplished.mp3 +0 -0
- package/themes/wh40k/sounds/nuffink-can-stand-in-my-way.mp3 +0 -0
- package/themes/wh40k/sounds/orks-iz-da-biggest.mp3 +0 -0
- package/themes/wh40k/sounds/orks-meant-fa-fightin.mp3 +0 -0
- package/themes/wh40k/sounds/purge-the-witches.mp3 +0 -0
- package/themes/wh40k/sounds/quit-hidin-like-a-grot.mp3 +0 -0
- package/themes/wh40k/sounds/ready-fa-stompin.mp3 +0 -0
- package/themes/wh40k/sounds/send-me-to-da-fight.mp3 +0 -0
- package/themes/wh40k/sounds/waaagh-boyz.mp3 +0 -0
- package/themes/wh40k/sounds/waaagh-warboss.mp3 +0 -0
- package/themes/wh40k/sounds/we-is-da-orks.mp3 +0 -0
- package/themes/wh40k/sounds/you-boyz-is-no-good.mp3 +0 -0
- package/themes/wh40k/theme.json +115 -0
package/README.md
CHANGED
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Plays sound effects when sessions start, prompts are submitted, responses finish, errors occur, and more.
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Ships with
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Ships with 12 themes. Bring your own sounds or create new ones.
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*"Something need doing?"*
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@@ -64,6 +64,11 @@ npx claude-code-sounds --help # Show help
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| **Metal Gear Solid** (`mgs`) | 40 | *"Kept you waiting, huh?"* — Codec calls, alert sounds, and Snake |
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| **Pokemon Gen 1** (`pokemon-gen1`) | 49 | *"Wild PIKACHU appeared!"* — Cries, battle sounds, and Kanto menus |
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| **Portal** (`portal`) | 42 | *"Are you still there?"* — Turrets, portal guns, and Aperture Science |
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| **Command & Conquer** (`cnc`) | 72 | *"Construction complete"* — EVA announcements, unit voices, and Red Alert |
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| **Age of Empires 2** (`aoe2`) | 38 | *"Wololo!"* — Villager taunts, monks, and age advance fanfares |
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| **Diablo 2** (`diablo2`) | 41 | *"Stay awhile and listen"* — Deckard Cain, item drops, and the Prime Evils |
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| **Warhammer 40k** (`wh40k`) | 51 | *"For the Emperor!"* — Space Marines, Chaos war cries, and Ork shouts |
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| **StarCraft** (`starcraft`) | 67 | *"Not enough minerals"* — Terran, Protoss, and Zerg voice lines |
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Each theme maps sounds across all 11 Claude Code lifecycle events. Preview installed sounds with `./preview.sh`.
|
|
69
74
|
|
|
@@ -140,4 +145,4 @@ This removes all sound files, the hook script, and the hooks config from `settin
|
|
|
140
145
|
|
|
141
146
|
## Disclaimer
|
|
142
147
|
|
|
143
|
-
All game audio is property of its respective owners: Blizzard Entertainment (Warcraft), Nintendo (Zelda, Mario, Pokemon), Lucasfilm/Disney (Star Wars), Konami (Metal Gear Solid),
|
|
148
|
+
All game audio is property of its respective owners: Blizzard Entertainment (Warcraft, StarCraft, Diablo), Nintendo (Zelda, Mario, Pokemon), Lucasfilm/Disney (Star Wars), Konami (Metal Gear Solid), Valve (Portal), Electronic Arts/Westwood Studios (Command & Conquer), Xbox Game Studios/Ensemble Studios (Age of Empires), and Games Workshop/Relic Entertainment (Warhammer 40,000).
|
package/bin/cli.js
CHANGED
|
@@ -621,7 +621,7 @@ async function quickInstall(theme) {
|
|
|
621
621
|
writeInstalled({ themes: [theme.name], mode: "quick" });
|
|
622
622
|
installHooksConfig();
|
|
623
623
|
|
|
624
|
-
p.log.success(`Installed ${total} sounds across ${categories.length} hooks.`);
|
|
624
|
+
p.log.success(`Installed ${color.bold(theme.display)} — ${total} sounds across ${categories.length} hooks.`);
|
|
625
625
|
}
|
|
626
626
|
|
|
627
627
|
// ─── Custom Install ──────────────────────────────────────────────────────────
|
|
@@ -974,6 +974,7 @@ if (flags.has("--help") || flags.has("-h")) {
|
|
|
974
974
|
}
|
|
975
975
|
|
|
976
976
|
await quickInstall(theme);
|
|
977
|
+
p.log.info(`To customize which sounds play on each hook, run:\n${color.gray(p.S_BAR)}\n${color.gray(p.S_BAR)} ${color.cyan("npx claude-code-sounds")}\n${color.gray(p.S_BAR)}\n${color.gray(p.S_BAR)} and choose ${color.bold("Modify install")}.`);
|
|
977
978
|
p.outro("Start a new Claude Code session to hear it.");
|
|
978
979
|
})().catch((err) => {
|
|
979
980
|
killPreview();
|
package/package.json
CHANGED
|
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|
|
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|
@@ -0,0 +1,113 @@
|
|
|
1
|
+
{
|
|
2
|
+
"name": "Age of Empires 2",
|
|
3
|
+
"description": "Iconic Age of Empires 2 taunts, villager sounds, and game effects — Wololo!",
|
|
4
|
+
"author": "ryparker",
|
|
5
|
+
"sources": [
|
|
6
|
+
"myinstants.com"
|
|
7
|
+
],
|
|
8
|
+
"sounds": {
|
|
9
|
+
"start": {
|
|
10
|
+
"description": "Session starting — game horn and fanfare",
|
|
11
|
+
"files": [
|
|
12
|
+
{ "name": "horn.mp3" },
|
|
13
|
+
{ "name": "viking-horn.mp3" },
|
|
14
|
+
{ "name": "start-the-game-already.mp3" },
|
|
15
|
+
{ "name": "taunt-all-hail.mp3" },
|
|
16
|
+
{ "name": "drum-roll.mp3" }
|
|
17
|
+
]
|
|
18
|
+
},
|
|
19
|
+
"end": {
|
|
20
|
+
"description": "Session over — victory and farewell",
|
|
21
|
+
"files": [
|
|
22
|
+
{ "name": "it-is-good.mp3" },
|
|
23
|
+
{ "name": "nice-town-ill-take-it.mp3" },
|
|
24
|
+
{ "name": "taunt-herb-laugh.mp3" },
|
|
25
|
+
{ "name": "taunt-oooh.mp3" }
|
|
26
|
+
]
|
|
27
|
+
},
|
|
28
|
+
"prompt": {
|
|
29
|
+
"description": "User submitted prompt — villager acknowledgment",
|
|
30
|
+
"files": [
|
|
31
|
+
{ "name": "taunt-yes.mp3" },
|
|
32
|
+
{ "name": "roggan.mp3" },
|
|
33
|
+
{ "name": "villager-prrrroh.mp3" },
|
|
34
|
+
{ "name": "villager-sssh-ho.mp3" },
|
|
35
|
+
{ "name": "confirm.mp3" }
|
|
36
|
+
]
|
|
37
|
+
},
|
|
38
|
+
"stop": {
|
|
39
|
+
"description": "Done responding — task acknowledged",
|
|
40
|
+
"files": [
|
|
41
|
+
{ "name": "taunt-yes.mp3" },
|
|
42
|
+
{ "name": "confirm.mp3" },
|
|
43
|
+
{ "name": "unit-created.mp3" },
|
|
44
|
+
{ "name": "villager-spawn.mp3" }
|
|
45
|
+
]
|
|
46
|
+
},
|
|
47
|
+
"permission": {
|
|
48
|
+
"description": "Permission prompt — monk conversion warning",
|
|
49
|
+
"files": [
|
|
50
|
+
{ "name": "wololo.mp3" },
|
|
51
|
+
{ "name": "conversion-warning.mp3" },
|
|
52
|
+
{ "name": "i-need-a-monk.mp3" },
|
|
53
|
+
{ "name": "taunt-food-please.mp3" },
|
|
54
|
+
{ "name": "taunt-gold-please.mp3" }
|
|
55
|
+
]
|
|
56
|
+
},
|
|
57
|
+
"idle": {
|
|
58
|
+
"description": "Waiting for input — impatient taunts",
|
|
59
|
+
"files": [
|
|
60
|
+
{ "name": "taunt-quit-touchin-me.mp3" },
|
|
61
|
+
{ "name": "dont-point-that-thing.mp3" },
|
|
62
|
+
{ "name": "taunt-ahh.mp3" },
|
|
63
|
+
{ "name": "schwarzenegger.mp3" },
|
|
64
|
+
{ "name": "start-the-game-already.mp3" }
|
|
65
|
+
]
|
|
66
|
+
},
|
|
67
|
+
"subagent": {
|
|
68
|
+
"description": "Spawning subagent — dispatching villagers",
|
|
69
|
+
"files": [
|
|
70
|
+
{ "name": "villager-spawn.mp3" },
|
|
71
|
+
{ "name": "unit-created.mp3" },
|
|
72
|
+
{ "name": "attack-enemy-now.mp3" },
|
|
73
|
+
{ "name": "taunt-wood-please.mp3" },
|
|
74
|
+
{ "name": "taunt-stone-please.mp3" }
|
|
75
|
+
]
|
|
76
|
+
},
|
|
77
|
+
"error": {
|
|
78
|
+
"description": "Tool failure — villager death and warnings",
|
|
79
|
+
"files": [
|
|
80
|
+
{ "name": "death.mp3" },
|
|
81
|
+
{ "name": "villager-killed.mp3" },
|
|
82
|
+
{ "name": "taunt-no.mp3" },
|
|
83
|
+
{ "name": "farm-exhausted.mp3" }
|
|
84
|
+
]
|
|
85
|
+
},
|
|
86
|
+
"task-completed": {
|
|
87
|
+
"description": "Task finished — victory fanfare",
|
|
88
|
+
"files": [
|
|
89
|
+
{ "name": "taunt-all-hail.mp3" },
|
|
90
|
+
{ "name": "wololo-long.mp3" },
|
|
91
|
+
{ "name": "it-is-good.mp3" },
|
|
92
|
+
{ "name": "nice-town-ill-take-it.mp3" }
|
|
93
|
+
]
|
|
94
|
+
},
|
|
95
|
+
"compact": {
|
|
96
|
+
"description": "Context compaction — being rushed",
|
|
97
|
+
"files": [
|
|
98
|
+
{ "name": "being-rushed.mp3" },
|
|
99
|
+
{ "name": "taunt-back-to-age-1.mp3" },
|
|
100
|
+
{ "name": "farm-exhausted.mp3" }
|
|
101
|
+
]
|
|
102
|
+
},
|
|
103
|
+
"teammate-idle": {
|
|
104
|
+
"description": "Teammate went idle — calling for help",
|
|
105
|
+
"files": [
|
|
106
|
+
{ "name": "enemy-sighted.mp3" },
|
|
107
|
+
{ "name": "smite-me.mp3" },
|
|
108
|
+
{ "name": "taunt-wood-please.mp3" },
|
|
109
|
+
{ "name": "taunt-food-please.mp3" }
|
|
110
|
+
]
|
|
111
|
+
}
|
|
112
|
+
}
|
|
113
|
+
}
|
|
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|
@@ -0,0 +1,120 @@
|
|
|
1
|
+
{
|
|
2
|
+
"name": "Command & Conquer",
|
|
3
|
+
"description": "Iconic EVA announcements, unit voice lines, and sound effects from the Command & Conquer series",
|
|
4
|
+
"author": "ryparker",
|
|
5
|
+
"sources": [
|
|
6
|
+
"github.com/ravidorr/cnc-red-alert-soundboard",
|
|
7
|
+
"myinstants.com",
|
|
8
|
+
"wavsource.com",
|
|
9
|
+
"archive.org"
|
|
10
|
+
],
|
|
11
|
+
"sounds": {
|
|
12
|
+
"start": {
|
|
13
|
+
"description": "Session starting -- EVA online, construction begins",
|
|
14
|
+
"files": [
|
|
15
|
+
{ "name": "construction-complete.mp3" },
|
|
16
|
+
{ "name": "power-up.wav" },
|
|
17
|
+
{ "name": "radar-power-on.wav" },
|
|
18
|
+
{ "name": "ts-startup.wav" },
|
|
19
|
+
{ "name": "building-placed.wav" }
|
|
20
|
+
]
|
|
21
|
+
},
|
|
22
|
+
"end": {
|
|
23
|
+
"description": "Session over -- mission accomplished or shutting down",
|
|
24
|
+
"files": [
|
|
25
|
+
{ "name": "selling.wav" },
|
|
26
|
+
{ "name": "power-down.wav" },
|
|
27
|
+
{ "name": "gdi-success.wav" },
|
|
28
|
+
{ "name": "tanya-kiss-it-bye-bye.wav" }
|
|
29
|
+
]
|
|
30
|
+
},
|
|
31
|
+
"prompt": {
|
|
32
|
+
"description": "User submitted prompt -- unit acknowledging orders",
|
|
33
|
+
"files": [
|
|
34
|
+
{ "name": "allies-acknowledged.wav" },
|
|
35
|
+
{ "name": "allies-affirmative.wav" },
|
|
36
|
+
{ "name": "allies-yes-sir.wav" },
|
|
37
|
+
{ "name": "soviet-affirmative.wav" },
|
|
38
|
+
{ "name": "soviet-yes-sir.wav" },
|
|
39
|
+
{ "name": "allies-at-once.wav" }
|
|
40
|
+
]
|
|
41
|
+
},
|
|
42
|
+
"stop": {
|
|
43
|
+
"description": "Done responding -- task completed acknowledgment",
|
|
44
|
+
"files": [
|
|
45
|
+
{ "name": "unit-ready.mp3" },
|
|
46
|
+
{ "name": "allies-very-well.wav" },
|
|
47
|
+
{ "name": "allies-of-course.wav" },
|
|
48
|
+
{ "name": "allies-agreed.wav" },
|
|
49
|
+
{ "name": "soviet-acknowledged.wav" }
|
|
50
|
+
]
|
|
51
|
+
},
|
|
52
|
+
"permission": {
|
|
53
|
+
"description": "Permission prompt -- awaiting orders from command",
|
|
54
|
+
"files": [
|
|
55
|
+
{ "name": "allies-waiting-orders.wav" },
|
|
56
|
+
{ "name": "allies-reporting.wav" },
|
|
57
|
+
{ "name": "incoming-transmission.mp3" },
|
|
58
|
+
{ "name": "gdi-incoming-transmission.wav" },
|
|
59
|
+
{ "name": "ts-auth.wav" }
|
|
60
|
+
]
|
|
61
|
+
},
|
|
62
|
+
"idle": {
|
|
63
|
+
"description": "Waiting for input -- units standing by",
|
|
64
|
+
"files": [
|
|
65
|
+
{ "name": "allies-ready-and-waiting.wav" },
|
|
66
|
+
{ "name": "gdi-on-hold.wav" },
|
|
67
|
+
{ "name": "nod-on-hold.wav" },
|
|
68
|
+
{ "name": "no-money.mp3" },
|
|
69
|
+
{ "name": "ts-reminder.wav" }
|
|
70
|
+
]
|
|
71
|
+
},
|
|
72
|
+
"subagent": {
|
|
73
|
+
"description": "Spawning subagent -- deploying reinforcements",
|
|
74
|
+
"files": [
|
|
75
|
+
{ "name": "reinforcements-ready.mp3" },
|
|
76
|
+
{ "name": "building.mp3" },
|
|
77
|
+
{ "name": "unit-ready.mp3" },
|
|
78
|
+
{ "name": "soviet-at-once.wav" },
|
|
79
|
+
{ "name": "soviet-reporting.wav" }
|
|
80
|
+
]
|
|
81
|
+
},
|
|
82
|
+
"error": {
|
|
83
|
+
"description": "Tool failure -- something went wrong on the battlefield",
|
|
84
|
+
"files": [
|
|
85
|
+
{ "name": "gdi-unable-to-comply.wav" },
|
|
86
|
+
{ "name": "nod-unable-to-comply.wav" },
|
|
87
|
+
{ "name": "insufficient-funds.mp3" },
|
|
88
|
+
{ "name": "unit-lost.mp3" },
|
|
89
|
+
{ "name": "tanya-death.wav" }
|
|
90
|
+
]
|
|
91
|
+
},
|
|
92
|
+
"task-completed": {
|
|
93
|
+
"description": "Task finished -- mission accomplished",
|
|
94
|
+
"files": [
|
|
95
|
+
{ "name": "unit-promoted.mp3" },
|
|
96
|
+
{ "name": "tanya-yeah.wav" },
|
|
97
|
+
{ "name": "tanya-shake-it-baby.wav" },
|
|
98
|
+
{ "name": "cha-ching.wav" }
|
|
99
|
+
]
|
|
100
|
+
},
|
|
101
|
+
"compact": {
|
|
102
|
+
"description": "Context compaction -- low power, systems straining",
|
|
103
|
+
"files": [
|
|
104
|
+
{ "name": "nod-low-power.wav" },
|
|
105
|
+
{ "name": "repairing.mp3" },
|
|
106
|
+
{ "name": "gdi-warning.wav" },
|
|
107
|
+
{ "name": "nod-incoming-transmission.wav" }
|
|
108
|
+
]
|
|
109
|
+
},
|
|
110
|
+
"teammate-idle": {
|
|
111
|
+
"description": "Teammate went idle -- commanding attention",
|
|
112
|
+
"files": [
|
|
113
|
+
{ "name": "base-under-attack.mp3" },
|
|
114
|
+
{ "name": "radar-alert.wav" },
|
|
115
|
+
{ "name": "soviet-comrade.wav" },
|
|
116
|
+
{ "name": "alarm.wav" }
|
|
117
|
+
]
|
|
118
|
+
}
|
|
119
|
+
}
|
|
120
|
+
}
|
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