claude-code-arcane 2.6.0 → 2.7.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +16 -0
- package/README.md +8 -4
- package/dist/cli.js +409 -150
- package/docs/SKILLS-CATALOG.md +19 -3
- package/docs/USER-GUIDE.md +3 -3
- package/hooks/validate-commit.sh +36 -0
- package/package.json +1 -1
- package/profiles/blender.yaml +49 -0
- package/profiles/freelance.yaml +1 -0
- package/rules/blender-pipeline.md +95 -0
- package/skills/arcane-add/SKILL.md +29 -2
- package/skills/blender-animation/SKILL.md +167 -0
- package/skills/blender-context/SKILL.md +145 -0
- package/skills/blender-export/SKILL.md +143 -0
- package/skills/blender-export/scripts/validate_gltf.py +362 -0
- package/skills/blender-materials/SKILL.md +165 -0
- package/skills/blender-modeling/SKILL.md +160 -0
- package/skills/fiverr-gig/SKILL.md +147 -0
- package/skills/freelance-scan/references/platforms.md +2 -0
- package/skills/meshy-derive/SKILL.md +3 -0
package/CHANGELOG.md
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# [2.7.0](https://github.com/SebastianLuser/claude-code-arcane/compare/v2.6.1...v2.7.0) (2026-08-20)
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### Features
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* **add:** open an interactive picker when add gets no arguments ([d87523e](https://github.com/SebastianLuser/claude-code-arcane/commit/d87523e0701741ef917792fe8954bf5a93e30095))
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* **blender:** add the blender profile — modeling, materials, animation, validated export ([a79ca03](https://github.com/SebastianLuser/claude-code-arcane/commit/a79ca035245f3c5556204d89ff866debbe6a189d))
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* gate 3D exports on commit, hand off Meshy to Blender, add fiverr-gig ([b01fbf8](https://github.com/SebastianLuser/claude-code-arcane/commit/b01fbf88274a19c7b3d64ad27cd6e021f684760c))
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## [2.6.1](https://github.com/SebastianLuser/claude-code-arcane/compare/v2.6.0...v2.6.1) (2026-08-18)
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### Bug Fixes
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* **update-check:** compare like with like, and check the CLI version too ([fe734ce](https://github.com/SebastianLuser/claude-code-arcane/commit/fe734ce9bff14ec37e22d75fc38e64ba7b17f098))
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# [2.6.0](https://github.com/SebastianLuser/claude-code-arcane/compare/v2.5.0...v2.6.0) (2026-08-18)
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package/README.md
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# Claude Code Arcane
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> **
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> **437 skills, 109 agents, 17 hooks and 30 rules for Claude Code — selective deploy by profile.**
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A configuration harness installable via `npx`. Pick a **profile** that matches your stack and only the relevant tools get installed into your project's `.claude/` directory.
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### Add skills or profiles to an existing installation
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```bash
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npx claude-code-arcane add # Interactive picker (same wizard as install)
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npx claude-code-arcane add api-design # Add a single skill
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npx claude-code-arcane add security-audit owasp # Add multiple skills
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npx claude-code-arcane add +security # Add an entire profile
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npx claude-code-arcane add +database +testing # Add multiple profiles
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```
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Without arguments, `add` opens the same interactive picker as `install`, restricted to what is **not** installed yet: profiles grouped by category, or individual skills searchable by name. Outside a TTY it prints the addable catalog instead.
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### Remove skills, profiles, or agents
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```bash
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| `unity-dev` | Unity programmer — C#, architecture, performance, builds | 25 | game |
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| `unity-design` | Game designer — GDDs, balance, art bible, playtesting | 17 | game |
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| `meshy` | 3D asset production with Meshy AI — credit-gated generation, single master + cheap derivatives, printability | 5 | — |
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| `blender` | Blender for game assets — tri budget and topology, materials with bake and color space, baked animation, validated export | 6 | — |
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| `unreal-dev` | Unreal Engine 5 programmer — C++, Blueprints, GAS, replication, rendering, packaging | 49 | game |
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| `visual-novel` | Visual novel developer — Ren'Py, narrative, branching | 17 | visualnovel, game |
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| `audio` | Game audio — direction, composition, sound design, middleware, VO, QA | 13 | audio |
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| `second-brain` | Second brain en Obsidian — captura sin fricción, reviews diario/semanal/mensual, notas atómicas y hub files (PARA + Zettelkasten), búsqueda con ranking, caché de contexto entre sesiones, auditoría de salud del vault, sintaxis nativa (markdown, Bases, Canvas) | 14 | — |
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| `job-hunt` | Job search end-to-end — master profile, ATS CV with verification, job scraping with dedup, LinkedIn, portfolio, cover letters, outreach, interview prep, registry/CSV traceability, fresh-context review agents | 17 | career |
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| `freelance` | Freelance projects — keyless public-source scanning with dedup, market rate intel, client risk screening, proposals priced above your net floor rate, contracts/SOWs, registry/CSV traceability, kickoff scope validation, delivery and change orders, acquisition-cost pipeline |
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| `freelance` | Freelance projects — keyless public-source scanning with dedup, market rate intel, client risk screening, proposals priced above your net floor rate, contracts/SOWs, registry/CSV traceability, kickoff scope validation, delivery and change orders, acquisition-cost pipeline, Fiverr gigs | 16 | freelance |
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### Utilities
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│ ├── manifest.ts # Read/write arcane-manifest.json
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│ ├── types.ts # TypeScript interfaces
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│ └── utils.ts # Cross-platform helpers
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├── skills/ #
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├── skills/ # 437 skills (flat, one dir per skill)
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├── profiles/ # 38 profiles (YAML)
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├── agents/ # 17 dirs, 109 agents (Markdown)
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├── hooks/ # 17 lifecycle hooks (Bash)
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├── rules/ #
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├── rules/ # 30 rules (Markdown)
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├── templates/ # Gamedev templates
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├── docs/ # Documentation
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└── skills-selftest/ # QA framework
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