clauddy 1.22.0 → 1.23.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/package.json +1 -1
- package/renderer/index.html +146 -196
- package/renderer/motion.css +531 -0
- package/renderer/pet.js +67 -68
- package/renderer/style.css +514 -684
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/* Work scenes and fire. Original sprite, dimensions, sleep and tired are untouched. */
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#scene {
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transition: opacity 0.7s ease;
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}
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/* The night backdrop — dotted frame, stars and clouds — and the stage's own
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warm radial belong to every state, not just the idle one. Dimming #scene to
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0.12 during an activity and flattening #stage to solid black made the card
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look like a different widget depending on what Claude happened to be doing.
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The scenery sits behind the props anyway, so it never competed with them. */
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body.state-working:is(.act-reading, .act-editing, .act-running) .coin,
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11
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body.state-working:is(.act-reading, .act-editing, .act-running) .crumb {
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/* biome-ignore lint/complexity/noImportantStyles: the coin's opacity comes
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from a Web Animations API animation (pet.js, coin.animate). Animations beat
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normal declarations in the cascade, so !important is the only way CSS can
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hide one. */
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opacity: 0 !important;
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}
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#reading,
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#desk,
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#terminal,
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#mug,
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#plant {
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translate: 0 5px;
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transition:
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opacity 0.65s ease,
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translate 0.75s cubic-bezier(0.22, 1, 0.36, 1);
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}
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body.act-reading #reading,
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body.act-editing :is(#desk, #mug, #plant),
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body.act-running #terminal {
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translate: 0 0;
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}
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#reading-room,
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#heat-scene {
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position: absolute;
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inset: 0;
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width: 100%;
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height: 100%;
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pointer-events: none;
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opacity: 0;
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transition: opacity 0.7s ease;
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}
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#reading-room {
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z-index: 1;
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}
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#heat-scene {
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z-index: 1;
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}
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body.act-reading #reading-room,
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body.state-stressed #heat-scene {
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opacity: 1;
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}
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body.act-reading #reading {
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/* the lamp and the rest of the room are drawn 1:1 in the stage's 216x135
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space; at 91px the book came out nearly as wide as the pet and read as a
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lectern. 62px puts it at about two thirds of him, and the bottom matches
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the lamp's base so both stand on the same floor. */
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width: 56px;
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height: 52px;
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left: 44%;
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bottom: 11px;
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}
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body.act-editing #desk,
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body.act-running #terminal {
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left: 0;
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bottom: 0;
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top: 0;
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width: 100%;
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height: 100%;
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}
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body.act-reading #mug {
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opacity: 0;
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}
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body.act-editing #plant {
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opacity: 1;
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}
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body.act-editing #mug {
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opacity: 1;
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left: 32%;
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bottom: 19px;
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width: 30px;
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height: 30px;
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}
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/* Reading: keep the approved book, frame it with quiet practical objects. */
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body.state-working.act-reading #claude {
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animation: book-attention 5.6s ease-in-out infinite;
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}
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body.act-reading .book-float {
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animation: book-hover 5.6s ease-in-out infinite;
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}
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body.act-reading .book-page {
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transform-origin: 48px 50px;
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animation: page-turn 5.6s cubic-bezier(0.4, 0, 0.25, 1) infinite;
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}
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body.act-reading .reading-motes {
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animation: reading-motes 7s ease-in-out infinite;
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}
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/* Editing: physical monitor, keyboard, terracotta pot, quiet steam. */
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body.state-working.act-editing #claude {
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animation: typing-attention 1.6s ease-in-out infinite;
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}
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body.act-editing .screen-line {
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animation: screen-line 7s ease-in-out infinite;
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}
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body.act-editing .screen-line-2 {
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animation-delay: 0.6s;
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}
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body.act-editing .screen-line-3 {
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animation-delay: 1.2s;
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}
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body.act-editing .screen-line-4 {
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animation-delay: 1.8s;
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}
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body.act-editing .screen-caret {
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animation: screen-caret 1.4s ease-in-out infinite;
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}
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body.act-editing .plant-leaves {
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transform-origin: 196px 102px;
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animation: plant-breathe 8s ease-in-out infinite;
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}
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body.act-editing .dk-wisp {
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animation: steam 3.4s ease-in-out infinite;
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stroke: #b4aa98;
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stroke-width: 1;
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}
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/* Running: gait + speed streaks; the console completes a job in a single cycle. */
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body.state-working.act-running #claude {
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animation: execution-stride 1.1s ease-in-out infinite;
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}
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body.act-running .speed-streaks {
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animation: speed-streaks 1.1s ease-out infinite;
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}
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.job-label {
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font:
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6.5px "SF Mono",
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ui-monospace,
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Menlo,
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monospace;
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}
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.job-timing {
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font:
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5px "SF Mono",
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ui-monospace,
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Menlo,
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monospace;
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}
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body.act-running .spinner-rotor {
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animation: job-spin 1.3s ease-in-out infinite;
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}
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body.act-running .job-row-1 {
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animation: job-one 6s ease-in-out infinite;
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}
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body.act-running .job-row-2 {
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animation: job-two 6s ease-in-out infinite;
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}
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body.act-running .job-row-3 {
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animation: job-three 6s ease-in-out infinite;
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}
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body.act-running .job-progress {
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stroke-dasharray: 100;
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animation: job-progress 6s cubic-bezier(0.3, 0.1, 0.3, 1) infinite;
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}
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/* Fire rises behind the unchanged pet silhouette, with a restrained glow on black. */
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#flames,
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body.state-stressed #flames {
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display: block;
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position: absolute;
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top: auto;
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bottom: -3px;
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left: 50%;
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width: 114px;
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height: 136px;
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transform: translateX(-50%);
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z-index: 1;
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opacity: 0;
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pointer-events: none;
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overflow: visible;
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transition: opacity 0.55s ease;
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}
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body.state-stressed #flames {
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opacity: 1;
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}
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body.state-stressed .flame-tongue {
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transform-box: fill-box;
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transform-origin: 50% 100%;
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animation: flame-sway 0.85s ease-in-out infinite alternate;
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}
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body.state-stressed .flame-two {
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animation-duration: 1.25s;
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animation-delay: -0.6s;
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}
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body.state-stressed .flame-three {
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animation-duration: 0.95s;
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animation-delay: -0.3s;
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}
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body.state-stressed .flame-four {
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animation-duration: 1.4s;
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animation-delay: -0.9s;
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}
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body.state-stressed #claude {
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animation: fire-shiver 0.3s ease-in-out infinite;
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}
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body.state-stressed .ember {
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animation: ember-rise 3.3s ease-out infinite;
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}
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body.state-stressed .ember-two {
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animation-delay: -1.1s;
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}
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body.state-stressed .ember-three {
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animation-delay: -2.2s;
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}
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body.state-stressed .heat-waves {
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animation: heat-drift 4s ease-in-out infinite;
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}
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body.state-stressed .heat-pool {
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animation: heat-glow 2s ease-in-out infinite alternate;
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}
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/* One-shot gestures own the pet until they settle. */
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body.state-working.poke #claude,
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body.state-stressed.poke #claude {
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animation: poke 0.85s cubic-bezier(0.22, 0.8, 0.3, 1);
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}
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body.state-working.celebrate #claude,
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body.state-stressed.celebrate #claude {
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animation: celebrate 1.3s cubic-bezier(0.25, 0.65, 0.35, 1);
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}
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body.state-working.wake #claude {
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animation: wake 0.7s ease;
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}
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body.settings-open :is(#reading, #reading-room, #desk, #terminal, #heat-scene, #flames),
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body.collapsed :is(#reading, #reading-room, #desk, #terminal, #heat-scene) {
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opacity: 0;
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}
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body.collapsed #flames {
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width: 90px;
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height: 98px;
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}
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@keyframes book-attention {
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0%,
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100% {
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transform: translateY(0);
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}
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17%,
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49% {
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transform: translateY(-1px) rotate(1deg);
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}
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62% {
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transform: translateY(1px) rotate(-0.8deg);
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}
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76% {
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transform: translateY(-1.5px);
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}
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}
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@keyframes book-hover {
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100% {
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transform: translateY(0);
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}
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47% {
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transform: translateY(-2px);
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}
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68% {
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transform: translateY(-1px);
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}
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}
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@keyframes page-turn {
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0%,
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46% {
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transform: scaleX(1);
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opacity: 0;
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}
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47% {
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opacity: 1;
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}
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58% {
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transform: scaleX(0.1) skewY(-12deg);
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opacity: 1;
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}
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72%,
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82% {
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transform: scaleX(-1);
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opacity: 1;
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}
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91%,
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100% {
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transform: scaleX(-1);
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opacity: 0;
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}
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}
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@keyframes reading-motes {
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0%,
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100% {
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opacity: 0.1;
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transform: translateY(0);
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}
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50% {
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opacity: 0.45;
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transform: translateY(-4px);
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}
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}
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@keyframes typing-attention {
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100% {
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transform: translateY(0);
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}
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20% {
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transform: translateY(1px) rotate(-0.6deg);
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}
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40% {
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transform: translateY(-1px);
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}
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60% {
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transform: translateY(0.5px) rotate(0.6deg);
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}
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82% {
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transform: translateY(-0.5px);
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}
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}
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@keyframes screen-line {
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0%,
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8% {
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opacity: 0.2;
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}
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25%,
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84% {
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opacity: 1;
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}
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100% {
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opacity: 0.2;
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}
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}
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@keyframes screen-caret {
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0%,
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+
100% {
|
|
335
|
+
opacity: 1;
|
|
336
|
+
}
|
|
337
|
+
50% {
|
|
338
|
+
opacity: 0.1;
|
|
339
|
+
}
|
|
340
|
+
}
|
|
341
|
+
@keyframes plant-breathe {
|
|
342
|
+
0%,
|
|
343
|
+
100% {
|
|
344
|
+
transform: rotate(-1deg);
|
|
345
|
+
}
|
|
346
|
+
50% {
|
|
347
|
+
transform: rotate(2deg);
|
|
348
|
+
}
|
|
349
|
+
}
|
|
350
|
+
@keyframes execution-stride {
|
|
351
|
+
0%,
|
|
352
|
+
100% {
|
|
353
|
+
transform: translateY(0) rotate(-1deg);
|
|
354
|
+
}
|
|
355
|
+
27% {
|
|
356
|
+
transform: translateY(-3px);
|
|
357
|
+
}
|
|
358
|
+
50% {
|
|
359
|
+
transform: translateY(0) rotate(1deg);
|
|
360
|
+
}
|
|
361
|
+
77% {
|
|
362
|
+
transform: translateY(-2px);
|
|
363
|
+
}
|
|
364
|
+
}
|
|
365
|
+
@keyframes speed-streaks {
|
|
366
|
+
0% {
|
|
367
|
+
opacity: 0;
|
|
368
|
+
transform: translateX(4px);
|
|
369
|
+
}
|
|
370
|
+
30% {
|
|
371
|
+
opacity: 0.6;
|
|
372
|
+
}
|
|
373
|
+
100% {
|
|
374
|
+
opacity: 0;
|
|
375
|
+
transform: translateX(-5px);
|
|
376
|
+
}
|
|
377
|
+
}
|
|
378
|
+
@keyframes job-spin {
|
|
379
|
+
from {
|
|
380
|
+
transform: rotate(0);
|
|
381
|
+
}
|
|
382
|
+
to {
|
|
383
|
+
transform: rotate(360deg);
|
|
384
|
+
}
|
|
385
|
+
}
|
|
386
|
+
@keyframes job-one {
|
|
387
|
+
0%,
|
|
388
|
+
7% {
|
|
389
|
+
opacity: 0.12;
|
|
390
|
+
}
|
|
391
|
+
18%,
|
|
392
|
+
86% {
|
|
393
|
+
opacity: 1;
|
|
394
|
+
}
|
|
395
|
+
100% {
|
|
396
|
+
opacity: 0.12;
|
|
397
|
+
}
|
|
398
|
+
}
|
|
399
|
+
@keyframes job-two {
|
|
400
|
+
0%,
|
|
401
|
+
33% {
|
|
402
|
+
opacity: 0.12;
|
|
403
|
+
}
|
|
404
|
+
44%,
|
|
405
|
+
86% {
|
|
406
|
+
opacity: 1;
|
|
407
|
+
}
|
|
408
|
+
100% {
|
|
409
|
+
opacity: 0.12;
|
|
410
|
+
}
|
|
411
|
+
}
|
|
412
|
+
@keyframes job-three {
|
|
413
|
+
0%,
|
|
414
|
+
62% {
|
|
415
|
+
opacity: 0;
|
|
416
|
+
transform: translateY(2px);
|
|
417
|
+
}
|
|
418
|
+
73%,
|
|
419
|
+
86% {
|
|
420
|
+
opacity: 1;
|
|
421
|
+
transform: translateY(0);
|
|
422
|
+
}
|
|
423
|
+
100% {
|
|
424
|
+
opacity: 0;
|
|
425
|
+
transform: translateY(0);
|
|
426
|
+
}
|
|
427
|
+
}
|
|
428
|
+
@keyframes job-progress {
|
|
429
|
+
0%,
|
|
430
|
+
7% {
|
|
431
|
+
stroke-dashoffset: 100;
|
|
432
|
+
opacity: 1;
|
|
433
|
+
}
|
|
434
|
+
30% {
|
|
435
|
+
stroke-dashoffset: 68;
|
|
436
|
+
}
|
|
437
|
+
55% {
|
|
438
|
+
stroke-dashoffset: 35;
|
|
439
|
+
}
|
|
440
|
+
73%,
|
|
441
|
+
86% {
|
|
442
|
+
stroke-dashoffset: 0;
|
|
443
|
+
opacity: 1;
|
|
444
|
+
}
|
|
445
|
+
100% {
|
|
446
|
+
stroke-dashoffset: 0;
|
|
447
|
+
opacity: 0;
|
|
448
|
+
}
|
|
449
|
+
}
|
|
450
|
+
@keyframes flame-sway {
|
|
451
|
+
from {
|
|
452
|
+
transform: scale(0.96, 0.87) rotate(-3deg);
|
|
453
|
+
}
|
|
454
|
+
to {
|
|
455
|
+
transform: scale(1.04, 1.03) rotate(3deg);
|
|
456
|
+
}
|
|
457
|
+
}
|
|
458
|
+
@keyframes fire-shiver {
|
|
459
|
+
0%,
|
|
460
|
+
100% {
|
|
461
|
+
transform: translateX(-0.8px) rotate(-0.6deg);
|
|
462
|
+
}
|
|
463
|
+
35% {
|
|
464
|
+
transform: translateX(1px) rotate(0.8deg);
|
|
465
|
+
}
|
|
466
|
+
70% {
|
|
467
|
+
transform: translateX(-0.3px);
|
|
468
|
+
}
|
|
469
|
+
}
|
|
470
|
+
@keyframes ember-rise {
|
|
471
|
+
0% {
|
|
472
|
+
opacity: 0;
|
|
473
|
+
transform: translate(0, 8px) scale(1);
|
|
474
|
+
}
|
|
475
|
+
18% {
|
|
476
|
+
opacity: 0.8;
|
|
477
|
+
}
|
|
478
|
+
100% {
|
|
479
|
+
opacity: 0;
|
|
480
|
+
transform: translate(8px, -34px) scale(0.5);
|
|
481
|
+
}
|
|
482
|
+
}
|
|
483
|
+
@keyframes heat-drift {
|
|
484
|
+
0%,
|
|
485
|
+
100% {
|
|
486
|
+
transform: translateY(0);
|
|
487
|
+
opacity: 0.12;
|
|
488
|
+
}
|
|
489
|
+
50% {
|
|
490
|
+
transform: translateY(-4px);
|
|
491
|
+
opacity: 0.23;
|
|
492
|
+
}
|
|
493
|
+
}
|
|
494
|
+
@keyframes heat-glow {
|
|
495
|
+
from {
|
|
496
|
+
opacity: 0.65;
|
|
497
|
+
}
|
|
498
|
+
to {
|
|
499
|
+
opacity: 1;
|
|
500
|
+
}
|
|
501
|
+
}
|
|
502
|
+
@media (prefers-reduced-motion: reduce) {
|
|
503
|
+
body.state-working #claude,
|
|
504
|
+
body.state-working :is(#reading, #reading-room, #desk, #terminal, #mug, #plant) *,
|
|
505
|
+
body.state-stressed :is(#claude, #flames, #heat-scene) * {
|
|
506
|
+
/* biome-ignore lint/complexity/noImportantStyles: cancelling an animation
|
|
507
|
+
has to outrank it, and these blanket selectors are less specific than the
|
|
508
|
+
per-state rules they switch off. */
|
|
509
|
+
animation: none !important;
|
|
510
|
+
}
|
|
511
|
+
body.state-stressed #claude {
|
|
512
|
+
/* biome-ignore lint/complexity/noImportantStyles: same — it has to beat the
|
|
513
|
+
shiver declared on an equally specific selector later in this sheet. */
|
|
514
|
+
animation: none !important;
|
|
515
|
+
}
|
|
516
|
+
body.state-working :is(#reading, #reading-room, #desk, #terminal, #scene, #mug, #plant),
|
|
517
|
+
body.state-stressed :is(#flames, #heat-scene) {
|
|
518
|
+
transition: none;
|
|
519
|
+
}
|
|
520
|
+
.book-page,
|
|
521
|
+
.reading-motes,
|
|
522
|
+
.speed-streaks,
|
|
523
|
+
.ember {
|
|
524
|
+
display: none;
|
|
525
|
+
}
|
|
526
|
+
.job-progress {
|
|
527
|
+
/* biome-ignore lint/complexity/noImportantStyles: the offset is driven by a
|
|
528
|
+
keyframe animation, so freezing it takes precedence over one. */
|
|
529
|
+
stroke-dashoffset: 0 !important;
|
|
530
|
+
}
|
|
531
|
+
}
|