clashofclans.js 3.0.0-dev.f6ce42f → 3.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +66 -47
- package/README.md +12 -8
- package/dist/client/Client.d.ts +37 -2
- package/dist/client/Client.js +29 -16
- package/dist/client/PollingClient.d.ts +31 -32
- package/dist/client/PollingClient.js +7 -5
- package/dist/index.mjs +4 -1
- package/dist/rest/HTTPError.d.ts +0 -4
- package/dist/rest/HTTPError.js +1 -5
- package/dist/rest/RESTManager.d.ts +45 -4
- package/dist/rest/RESTManager.js +54 -29
- package/dist/rest/RequestHandler.d.ts +30 -2
- package/dist/rest/RequestHandler.js +66 -30
- package/dist/struct/CapitalRaidSeason.d.ts +49 -0
- package/dist/struct/CapitalRaidSeason.js +40 -0
- package/dist/struct/Clan.d.ts +7 -1
- package/dist/struct/Clan.js +3 -0
- package/dist/struct/ClanCapital.js +1 -1
- package/dist/struct/ClanMember.d.ts +3 -1
- package/dist/struct/ClanMember.js +1 -0
- package/dist/struct/ClanWar.d.ts +15 -3
- package/dist/struct/ClanWar.js +26 -15
- package/dist/struct/Player.d.ts +3 -1
- package/dist/struct/Player.js +1 -0
- package/dist/struct/Unit.d.ts +0 -2
- package/dist/struct/Unit.js +0 -2
- package/dist/struct/index.d.ts +2 -0
- package/dist/struct/index.js +2 -0
- package/dist/types/api.d.ts +93 -0
- package/dist/util/Constants.d.ts +34 -3
- package/dist/util/Constants.js +22 -7
- package/dist/util/raw.json +1 -1
- package/package.json +1 -1
package/dist/struct/ClanWar.d.ts
CHANGED
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@@ -101,11 +101,21 @@ export declare class WarClan {
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/** Get clan's formatted link to open clan in-game. */
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get shareLink(): string;
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}
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-
/**
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+
/**
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* Represents a Clan War in Clash of Clans.
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*
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* :::caution
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* It's recommended to see if ClanWar#state is `notInWar` available before performing operations or reading data from it. You can check this with data.ok property.
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* :::
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*/
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export declare class ClanWar {
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client: Client;
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-
/**
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-
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+
/**
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* The clan's current war state.
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*
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* :warning: Other properties won't be available if the state is `notInWar`.
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*/
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state: 'preparation' | 'inWar' | 'warEnded' | 'notInWar';
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/** The number of players on each side. */
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teamSize: number;
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/** The number of attacks each member has. */
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@@ -135,6 +145,8 @@ export declare class ClanWar {
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getAttack(attackerTag: string, defenderTag: string): ClanWarAttack | null;
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/** Return a list of {@link ClanWarAttack} for the defenderTag provided. */
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getDefenses(defenderTag: string): ClanWarAttack[];
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/** Whether the clan is not in war. */
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+
get isNotInWar(): boolean;
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/** Whether this is a Battle Day. */
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get isBattleDay(): boolean;
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/** Whether this is a Preparation Day. */
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package/dist/struct/ClanWar.js
CHANGED
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@@ -137,26 +137,33 @@ class WarClan {
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}
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}
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exports.WarClan = WarClan;
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-
/**
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/**
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* Represents a Clan War in Clash of Clans.
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*
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* :::caution
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* It's recommended to see if ClanWar#state is `notInWar` available before performing operations or reading data from it. You can check this with data.ok property.
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* :::
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+
*/
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class ClanWar {
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constructor(client, data, extra) {
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Object.defineProperty(this, 'client', { value: client });
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-
// @ts-expect-error
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this.state = data.state;
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-
this.
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-
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-
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-
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-
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-
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-
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-
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-
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-
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-
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if (this.state !== 'notInWar') {
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this.teamSize = data.teamSize;
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this.attacksPerMember = data.attacksPerMember ?? (extra.warTag ? 1 : 2);
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this.preparationStartTime = client.util.formatDate(data.preparationStartTime);
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this.startTime = client.util.formatDate(data.startTime);
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this.endTime = client.util.formatDate(data.endTime);
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this.warTag = extra.warTag ?? null;
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let [clan, opponent] = [data.clan, data.opponent];
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const clanTag = extra.clanTag && client.util.formatTag(extra.clanTag);
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if (clanTag && [data.clan.tag, data.opponent.tag].includes(clanTag)) {
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clan = data.clan.tag === clanTag ? data.clan : data.opponent;
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opponent = data.clan.tag === clan.tag ? data.opponent : data.clan;
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}
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this.clan = new WarClan(this, clan);
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this.opponent = new WarClan(this, opponent);
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}
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-
this.clan = new WarClan(this, clan);
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-
this.opponent = new WarClan(this, opponent);
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this.maxAge = extra.maxAge;
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}
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/** Return a {@link ClanWarMember} with the tag provided. */
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@@ -178,6 +185,10 @@ class ClanWar {
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}
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return this.opponent.attacks.filter((atk) => atk.defenderTag === defenderTag);
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}
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+
/** Whether the clan is not in war. */
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get isNotInWar() {
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return this.state === 'notInWar';
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}
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/** Whether this is a Battle Day. */
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get isBattleDay() {
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return this.state === 'inWar';
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package/dist/struct/Player.d.ts
CHANGED
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@@ -1,4 +1,4 @@
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1
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-
import { APIPlayer, OverrideOptions } from '../types';
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1
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+
import { APIPlayer, APIPlayerHouse, OverrideOptions } from '../types';
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2
2
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import { Client } from '../client/Client';
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3
3
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import { LegendStatistics } from './LegendStatistics';
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import { Achievement } from './Achievement';
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@@ -63,6 +63,8 @@ export declare class Player {
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spells: Spell[];
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/** An array of player's heroes (both home base and build base). */
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heroes: Hero[];
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+
/** The player's clan capital house details. */
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playerHouse?: APIPlayerHouse | null;
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constructor(client: Client, data: APIPlayer);
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/** Whether this clan member is in the clan. */
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get inClan(): boolean;
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package/dist/struct/Player.js
CHANGED
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@@ -40,6 +40,7 @@ class Player {
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this.troops = data.troops.map((unit) => new Unit_1.Troop(data, unit));
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this.spells = data.spells.map((unit) => new Unit_1.Spell(data, unit));
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this.heroes = data.heroes.map((unit) => new Unit_1.Hero(data, unit));
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+
this.playerHouse = data.playerHouse ?? null;
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}
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/** Whether this clan member is in the clan. */
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get inClan() {
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package/dist/struct/Unit.d.ts
CHANGED
package/dist/struct/Unit.js
CHANGED
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@@ -25,7 +25,6 @@ class Unit {
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this.unlockBuilding = original.unlock.building;
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this.unlockBuildingLevel = original.unlock.buildingLevel;
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this.dps = rawUnit.dps[this.level - 1];
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-
this.resourceType = rawSuperUnit.resource;
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this.trainingTime = rawUnit.trainingTime;
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const origin = data.troops.find((troop) => troop.village === 'home' && troop.name === original.name);
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this.level = origin.level;
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@@ -49,7 +48,6 @@ class Unit {
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this.upgradeCost = rawUnit.upgrade.cost[this.level - 1] ?? 0;
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this.upgradeTime = rawUnit.upgrade.time[this.level - 1] ?? 0;
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this.dps = rawUnit.dps[this.level - 1];
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-
this.resourceType = rawUnit.resourceType;
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this.trainingTime = rawUnit.trainingTime;
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if (rawUnit.category === 'hero')
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this.regenerationTime = rawUnit.regenerationTimes[this.level - 1];
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package/dist/struct/index.d.ts
CHANGED
package/dist/struct/index.js
CHANGED
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@@ -33,3 +33,5 @@ __exportStar(require("./Ranking"), exports);
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__exportStar(require("./Season"), exports);
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__exportStar(require("./Unit"), exports);
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__exportStar(require("./WarLeague"), exports);
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+
__exportStar(require("./ClanCapital"), exports);
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__exportStar(require("./CapitalRaidSeason"), exports);
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package/dist/types/api.d.ts
CHANGED
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@@ -58,6 +58,9 @@ export interface APIClan {
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58
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labels: APILabel[];
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memberList: APIClanMember[];
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clanCapital: APIClanCapital;
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+
isFamilyFriendly: boolean;
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clanCapitalPoints: number;
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capitalLeague?: APICapitalLeague;
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}
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export interface APIClanMember {
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name: string;
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@@ -71,6 +74,13 @@ export interface APIClanMember {
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previousClanRank: number;
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donations: number;
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donationsReceived: number;
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+
playerHouse?: APIPlayerHouse;
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}
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+
export interface APIPlayerHouse {
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elements: {
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+
type: string;
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id: number;
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}[];
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}
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export interface APIClanCapital {
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capitalHallLevel?: number;
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@@ -169,6 +179,64 @@ export interface APIClanWarLeagueClanMember {
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export interface APIClanWarLeagueRound {
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warTags: string[];
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}
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+
export interface APICapitalRaidSeason {
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state: 'ongoing' | 'ended';
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+
startTime: string;
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+
endTime: string;
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+
capitalTotalLoot: number;
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+
raidsCompleted: number;
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+
totalAttacks: number;
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+
enemyDistrictsDestroyed: number;
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+
offensiveReward: number;
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defensiveReward: number;
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+
members?: APICapitalRaidSeasonMember[];
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+
attackLog: APICapitalRaidSeasonAttackLog[];
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+
defenseLog: APICapitalRaidSeasonDefenseLog[];
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+
}
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+
export interface APICapitalRaidSeasonMember {
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+
tag: string;
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+
name: string;
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attacks: number;
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+
attackLimit: number;
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+
bonusAttackLimit: number;
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+
capitalResourcesLooted: number;
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+
}
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+
export interface APICapitalRaidSeasonClan {
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+
tag: string;
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206
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+
name: string;
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207
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+
level: number;
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badgeUrls: {
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small: string;
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large: string;
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medium: string;
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};
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}
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214
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+
export interface APICapitalRaidSeasonDistrict {
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215
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id: number;
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216
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+
name: string;
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217
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+
districtHallLevel: number;
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218
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+
destructionPercent: number;
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219
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+
attackCount: number;
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220
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totalLooted: number;
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221
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+
}
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222
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+
export interface APICapitalRaidSeasonAttackLog {
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223
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+
defender: APICapitalRaidSeasonClan;
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224
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+
attackCount: number;
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225
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+
districtCount: number;
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226
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+
districtsDestroyed: number;
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227
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+
districts: APICapitalRaidSeasonDistrict[];
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228
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+
}
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229
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+
export interface APICapitalRaidSeasonDefenseLog {
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230
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+
attacker: APICapitalRaidSeasonClan;
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231
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+
attackCount: number;
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232
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+
districtCount: number;
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233
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+
districtsDestroyed: number;
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234
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+
districts: APICapitalRaidSeasonDistrict[];
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235
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+
}
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236
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+
export interface APICapitalRaidSeasons {
|
|
237
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+
items: APICapitalRaidSeason[];
|
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238
|
+
paging: APIPaging;
|
|
239
|
+
}
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|
172
240
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/** /players/{playerTag} */
|
|
173
241
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export interface APIPlayer {
|
|
174
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name: string;
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@@ -199,6 +267,7 @@ export interface APIPlayer {
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199
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heroes: APIPlayerItem[];
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200
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spells: APIPlayerItem[];
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201
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|
labels: APILabel[];
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|
270
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+
playerHouse?: APIPlayerHouse;
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202
271
|
}
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|
203
272
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export interface APILegendStatistics {
|
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204
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previousSeason?: APISeason;
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@@ -313,6 +382,22 @@ export interface APIPlayerVersusRanking {
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313
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previousRank: number;
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|
314
383
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clan?: APIPlayerClan;
|
|
315
384
|
}
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|
385
|
+
export interface APIClanCapitalRanking {
|
|
386
|
+
clanLevel: number;
|
|
387
|
+
clanPoints: number;
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|
388
|
+
location: APILocation;
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389
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+
members: number;
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390
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+
tag: string;
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391
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+
name: string;
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392
|
+
rank: number;
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393
|
+
previousRank: number;
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|
394
|
+
badgeUrls: APIBadge;
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|
395
|
+
clanCapitalPoints: number;
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396
|
+
}
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|
397
|
+
export interface APIClanCapitalRankingList {
|
|
398
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+
items: APIClanCapitalRanking[];
|
|
399
|
+
paging: APIPaging;
|
|
400
|
+
}
|
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316
401
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/** /leagues */
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|
317
402
|
export interface APILeagueList {
|
|
318
403
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items: APILeague[];
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|
@@ -346,6 +431,14 @@ export interface APIWarLeague {
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|
346
431
|
id: number;
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|
347
432
|
name: string;
|
|
348
433
|
}
|
|
434
|
+
export interface APICapitalLeague {
|
|
435
|
+
id: number;
|
|
436
|
+
name: string;
|
|
437
|
+
}
|
|
438
|
+
export interface APICapitalLeagueList {
|
|
439
|
+
items: APICapitalLeague[];
|
|
440
|
+
paging: APIPaging;
|
|
441
|
+
}
|
|
349
442
|
export interface APILabel {
|
|
350
443
|
id: number;
|
|
351
444
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name: string;
|
package/dist/util/Constants.d.ts
CHANGED
|
@@ -24,21 +24,26 @@ export declare const Leagues: number[];
|
|
|
24
24
|
export declare const WarLeagues: number[];
|
|
25
25
|
export declare const FriendlyWarPreparationTimes: readonly [number, number, number, number, number, number, number, number, number, number, number, number];
|
|
26
26
|
export declare const PollingEvents: {
|
|
27
|
-
readonly NewSeasonStart: "newSeasonStart";
|
|
28
27
|
readonly ClanLoopStart: "clanLoopStart";
|
|
29
28
|
readonly ClanLoopEnd: "clanLoopEnd";
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30
29
|
readonly PlayerLoopStart: "playerLoopStart";
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31
30
|
readonly PlayerLoopEnd: "playerLoopEnd";
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|
32
31
|
readonly WarLoopStart: "warLoopEnd";
|
|
33
32
|
readonly WarLoopEnd: "warLoopEnd";
|
|
33
|
+
readonly NewSeasonStart: "newSeasonStart";
|
|
34
34
|
readonly MaintenanceStart: "maintenanceStart";
|
|
35
35
|
readonly MaintenanceEnd: "maintenanceEnd";
|
|
36
36
|
readonly Error: "error";
|
|
37
37
|
readonly Debug: "debug";
|
|
38
38
|
};
|
|
39
|
+
export declare const ClientEvents: {
|
|
40
|
+
readonly Error: "error";
|
|
41
|
+
readonly Debug: "debug";
|
|
42
|
+
};
|
|
39
43
|
export declare const RestEvents: {
|
|
40
44
|
readonly Error: "error";
|
|
41
45
|
readonly Debug: "debug";
|
|
46
|
+
readonly RateLimited: "rateLimited";
|
|
42
47
|
};
|
|
43
48
|
export declare const CWLRounds: {
|
|
44
49
|
readonly PreviousRound: "warEnded";
|
|
@@ -46,7 +51,33 @@ export declare const CWLRounds: {
|
|
|
46
51
|
readonly NextRound: "preparation";
|
|
47
52
|
};
|
|
48
53
|
export declare const RawData: {
|
|
49
|
-
RawUnits: {
|
|
54
|
+
RawUnits: ({
|
|
55
|
+
id: number;
|
|
56
|
+
name: string;
|
|
57
|
+
housingSpace: number;
|
|
58
|
+
village: string;
|
|
59
|
+
category: string;
|
|
60
|
+
subCategory: string;
|
|
61
|
+
unlock: {
|
|
62
|
+
hall: number;
|
|
63
|
+
cost: number;
|
|
64
|
+
time: number;
|
|
65
|
+
resource: string;
|
|
66
|
+
building: string;
|
|
67
|
+
buildingLevel: number;
|
|
68
|
+
};
|
|
69
|
+
trainingTime: number;
|
|
70
|
+
regenerationTimes: number[];
|
|
71
|
+
dps: number[];
|
|
72
|
+
upgrade: {
|
|
73
|
+
cost: number[];
|
|
74
|
+
time: number[];
|
|
75
|
+
resource: string;
|
|
76
|
+
};
|
|
77
|
+
seasonal: boolean;
|
|
78
|
+
levels: number[];
|
|
79
|
+
resourceType?: undefined;
|
|
80
|
+
} | {
|
|
50
81
|
id: number;
|
|
51
82
|
name: string;
|
|
52
83
|
housingSpace: number;
|
|
@@ -72,7 +103,7 @@ export declare const RawData: {
|
|
|
72
103
|
};
|
|
73
104
|
seasonal: boolean;
|
|
74
105
|
levels: number[];
|
|
75
|
-
}[];
|
|
106
|
+
})[];
|
|
76
107
|
RawSuperUnits: {
|
|
77
108
|
name: string;
|
|
78
109
|
id: number;
|
package/dist/util/Constants.js
CHANGED
|
@@ -3,7 +3,7 @@ var __importDefault = (this && this.__importDefault) || function (mod) {
|
|
|
3
3
|
return (mod && mod.__esModule) ? mod : { "default": mod };
|
|
4
4
|
};
|
|
5
5
|
Object.defineProperty(exports, "__esModule", { value: true });
|
|
6
|
-
exports.RawData = exports.CWLRounds = exports.RestEvents = exports.PollingEvents = exports.FriendlyWarPreparationTimes = exports.WarLeagues = exports.Leagues = exports.LegendLeagueId = exports.UnrankedLeagueData = exports.HeroPets = exports.Heroes = exports.BuilderTroops = exports.Spells = exports.DarkElixirSpells = exports.ElixirSpells = exports.SuperTroops = exports.SiegeMachines = exports.HomeTroops = exports.DarkElixirTroops = exports.ElixirTroops = exports.DevSiteAPIBaseURL = exports.APIBaseURL = void 0;
|
|
6
|
+
exports.RawData = exports.CWLRounds = exports.RestEvents = exports.ClientEvents = exports.PollingEvents = exports.FriendlyWarPreparationTimes = exports.WarLeagues = exports.Leagues = exports.LegendLeagueId = exports.UnrankedLeagueData = exports.HeroPets = exports.Heroes = exports.BuilderTroops = exports.Spells = exports.DarkElixirSpells = exports.ElixirSpells = exports.SuperTroops = exports.SiegeMachines = exports.HomeTroops = exports.DarkElixirTroops = exports.ElixirTroops = exports.DevSiteAPIBaseURL = exports.APIBaseURL = void 0;
|
|
7
7
|
const raw_json_1 = __importDefault(require("../util/raw.json"));
|
|
8
8
|
exports.APIBaseURL = 'https://api.clashofclans.com/v1';
|
|
9
9
|
exports.DevSiteAPIBaseURL = 'https://developer.clashofclans.com/api';
|
|
@@ -22,11 +22,20 @@ exports.ElixirTroops = [
|
|
|
22
22
|
'Miner',
|
|
23
23
|
'Electro Dragon',
|
|
24
24
|
'Yeti',
|
|
25
|
-
'Dragon Rider'
|
|
25
|
+
'Dragon Rider',
|
|
26
|
+
'Electro Titan'
|
|
26
27
|
];
|
|
27
28
|
exports.DarkElixirTroops = ['Minion', 'Hog Rider', 'Valkyrie', 'Golem', 'Witch', 'Lava Hound', 'Bowler', 'Ice Golem', 'Headhunter'];
|
|
28
29
|
exports.HomeTroops = [...exports.ElixirTroops, ...exports.DarkElixirTroops];
|
|
29
|
-
exports.SiegeMachines = [
|
|
30
|
+
exports.SiegeMachines = [
|
|
31
|
+
'Wall Wrecker',
|
|
32
|
+
'Battle Blimp',
|
|
33
|
+
'Stone Slammer',
|
|
34
|
+
'Siege Barracks',
|
|
35
|
+
'Log Launcher',
|
|
36
|
+
'Flame Flinger',
|
|
37
|
+
'Battle Drill'
|
|
38
|
+
];
|
|
30
39
|
exports.SuperTroops = [
|
|
31
40
|
'Super Barbarian',
|
|
32
41
|
'Super Archer',
|
|
@@ -50,7 +59,8 @@ exports.ElixirSpells = [
|
|
|
50
59
|
'Jump Spell',
|
|
51
60
|
'Freeze Spell',
|
|
52
61
|
'Clone Spell',
|
|
53
|
-
'Invisibility Spell'
|
|
62
|
+
'Invisibility Spell',
|
|
63
|
+
'Recall Spell'
|
|
54
64
|
];
|
|
55
65
|
exports.DarkElixirSpells = ['Poison Spell', 'Earthquake Spell', 'Haste Spell', 'Skeleton Spell', 'Bat Spell'];
|
|
56
66
|
exports.Spells = [...exports.ElixirSpells, ...exports.DarkElixirSpells];
|
|
@@ -68,7 +78,7 @@ exports.BuilderTroops = [
|
|
|
68
78
|
'Hog Glider'
|
|
69
79
|
];
|
|
70
80
|
exports.Heroes = ['Barbarian King', 'Archer Queen', 'Grand Warden', 'Royal Champion', 'Battle Machine'];
|
|
71
|
-
exports.HeroPets = ['L.A.S.S.I', 'Electro Owl', 'Mighty Yak', 'Unicorn'];
|
|
81
|
+
exports.HeroPets = ['L.A.S.S.I', 'Electro Owl', 'Mighty Yak', 'Unicorn', 'Poison Lizard', 'Diggy', 'Frosty', 'Phoenix'];
|
|
72
82
|
exports.UnrankedLeagueData = {
|
|
73
83
|
id: 29000000,
|
|
74
84
|
name: 'Unranked',
|
|
@@ -122,22 +132,27 @@ exports.FriendlyWarPreparationTimes = [
|
|
|
122
132
|
1000 * 60 * 5
|
|
123
133
|
];
|
|
124
134
|
exports.PollingEvents = {
|
|
125
|
-
NewSeasonStart: 'newSeasonStart',
|
|
126
135
|
ClanLoopStart: 'clanLoopStart',
|
|
127
136
|
ClanLoopEnd: 'clanLoopEnd',
|
|
128
137
|
PlayerLoopStart: 'playerLoopStart',
|
|
129
138
|
PlayerLoopEnd: 'playerLoopEnd',
|
|
130
139
|
WarLoopStart: 'warLoopEnd',
|
|
131
140
|
WarLoopEnd: 'warLoopEnd',
|
|
141
|
+
NewSeasonStart: 'newSeasonStart',
|
|
132
142
|
MaintenanceStart: 'maintenanceStart',
|
|
133
143
|
MaintenanceEnd: 'maintenanceEnd',
|
|
134
144
|
Error: 'error',
|
|
135
145
|
Debug: 'debug'
|
|
136
146
|
};
|
|
137
|
-
exports.
|
|
147
|
+
exports.ClientEvents = {
|
|
138
148
|
Error: 'error',
|
|
139
149
|
Debug: 'debug'
|
|
140
150
|
};
|
|
151
|
+
exports.RestEvents = {
|
|
152
|
+
Error: 'error',
|
|
153
|
+
Debug: 'debug',
|
|
154
|
+
RateLimited: 'rateLimited'
|
|
155
|
+
};
|
|
141
156
|
exports.CWLRounds = {
|
|
142
157
|
PreviousRound: 'warEnded',
|
|
143
158
|
CurrentRound: 'inWar',
|