clashofclans.js 2.8.2 → 2.8.4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +11 -0
- package/dist/struct/Player.js +5 -5
- package/package.json +1 -1
package/CHANGELOG.md
CHANGED
|
@@ -2,6 +2,17 @@
|
|
|
2
2
|
|
|
3
3
|
All notable changes to this project will be documented in this file. See [standard-version](https://github.com/conventional-changelog/standard-version) for commit guidelines.
|
|
4
4
|
|
|
5
|
+
## 2.8.3 (2022-09-13)
|
|
6
|
+
|
|
7
|
+
### Bug Fixes
|
|
8
|
+
|
|
9
|
+
- Conflict with the same name of builder base and home base troops. ([#123](https://github.com/clashperk/clashofclans.js/pull/123))
|
|
10
|
+
- Fix the issue with the `Client#getLeagueWar()` method.
|
|
11
|
+
|
|
12
|
+
### Features
|
|
13
|
+
|
|
14
|
+
- Clan Capital related properties and typings.
|
|
15
|
+
|
|
5
16
|
## 2.8.0 (2022-07-22)
|
|
6
17
|
|
|
7
18
|
### Features
|
package/dist/struct/Player.js
CHANGED
|
@@ -70,31 +70,31 @@ class Player {
|
|
|
70
70
|
/** An array of the player's home base troops. */
|
|
71
71
|
get homeTroops() {
|
|
72
72
|
return this.troops
|
|
73
|
-
.filter((entry) => Constants_1.HOME_TROOPS.includes(entry.name))
|
|
73
|
+
.filter((entry) => entry.village === 'home' && Constants_1.HOME_TROOPS.includes(entry.name))
|
|
74
74
|
.sort((a, b) => Constants_1.HOME_TROOPS.indexOf(a.name) - Constants_1.HOME_TROOPS.indexOf(b.name));
|
|
75
75
|
}
|
|
76
76
|
/** An array of the player's builder base troops. */
|
|
77
77
|
get builderTroops() {
|
|
78
78
|
return this.troops
|
|
79
|
-
.filter((entry) => Constants_1.BUILDER_TROOPS.includes(entry.name))
|
|
79
|
+
.filter((entry) => entry.village === 'builderBase' && Constants_1.BUILDER_TROOPS.includes(entry.name))
|
|
80
80
|
.sort((a, b) => Constants_1.BUILDER_TROOPS.indexOf(a.name) - Constants_1.BUILDER_TROOPS.indexOf(b.name));
|
|
81
81
|
}
|
|
82
82
|
/** An array of the player's super troops. */
|
|
83
83
|
get superTroops() {
|
|
84
84
|
return this.troops
|
|
85
|
-
.filter((entry) => Constants_1.SUPER_TROOPS.includes(entry.name))
|
|
85
|
+
.filter((entry) => entry.village === 'home' && Constants_1.SUPER_TROOPS.includes(entry.name))
|
|
86
86
|
.sort((a, b) => Constants_1.SUPER_TROOPS.indexOf(a.name) - Constants_1.SUPER_TROOPS.indexOf(b.name));
|
|
87
87
|
}
|
|
88
88
|
/** An array of the player's hero pets. */
|
|
89
89
|
get heroPets() {
|
|
90
90
|
return this.troops
|
|
91
|
-
.filter((entry) => Constants_1.HERO_PETS.includes(entry.name))
|
|
91
|
+
.filter((entry) => entry.village === 'home' && Constants_1.HERO_PETS.includes(entry.name))
|
|
92
92
|
.sort((a, b) => Constants_1.HERO_PETS.indexOf(a.name) - Constants_1.HERO_PETS.indexOf(b.name));
|
|
93
93
|
}
|
|
94
94
|
/** An array of the player's siege machines. */
|
|
95
95
|
get siegeMachines() {
|
|
96
96
|
return this.troops
|
|
97
|
-
.filter((entry) => Constants_1.SIEGE_MACHINES.includes(entry.name))
|
|
97
|
+
.filter((entry) => entry.village === 'home' && Constants_1.SIEGE_MACHINES.includes(entry.name))
|
|
98
98
|
.sort((a, b) => Constants_1.SIEGE_MACHINES.indexOf(a.name) - Constants_1.SIEGE_MACHINES.indexOf(b.name));
|
|
99
99
|
}
|
|
100
100
|
/** Get player's formatted link to open player in-game. */
|