clashofclans.js 2.0.0-dev.ba3ae68 → 2.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +6 -5
- package/README.md +5 -5
- package/dist/client/Client.d.ts +55 -25
- package/dist/client/Client.js +65 -41
- package/dist/client/EventManager.d.ts +46 -20
- package/dist/client/EventManager.js +99 -53
- package/dist/rest/HTTPError.d.ts +17 -1
- package/dist/rest/HTTPError.js +26 -7
- package/dist/rest/RESTManager.d.ts +49 -120
- package/dist/rest/RESTManager.js +25 -1
- package/dist/rest/RequestHandler.d.ts +90 -6
- package/dist/rest/RequestHandler.js +24 -15
- package/dist/rest/Throttler.d.ts +0 -4
- package/dist/struct/Clan.d.ts +2 -1
- package/dist/struct/Clan.js +2 -2
- package/dist/struct/ClanMember.d.ts +2 -1
- package/dist/struct/ClanMember.js +2 -2
- package/dist/struct/ClanWar.d.ts +6 -4
- package/dist/struct/ClanWar.js +17 -3
- package/dist/struct/ClanWarLeagueGroup.d.ts +5 -3
- package/dist/struct/ClanWarLeagueGroup.js +12 -10
- package/dist/struct/ClanWarLog.d.ts +2 -2
- package/dist/struct/ClanWarLog.js +2 -2
- package/dist/struct/Player.d.ts +2 -1
- package/dist/struct/Player.js +7 -5
- package/dist/struct/PlayerClan.d.ts +2 -1
- package/dist/struct/PlayerClan.js +2 -2
- package/dist/struct/Unit.d.ts +37 -4
- package/dist/struct/Unit.js +49 -9
- package/dist/types/index.d.ts +3 -5
- package/dist/util/Constants.d.ts +5 -0
- package/dist/util/Constants.js +6 -1
- package/dist/util/Util.js +3 -1
- package/dist/util/raw.json +1 -0
- package/package.json +5 -5
package/CHANGELOG.md
CHANGED
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@@ -2,15 +2,16 @@
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All notable changes to this project will be documented in this file. See [standard-version](https://github.com/conventional-changelog/standard-version) for commit guidelines.
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-
## 2.0.0
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## 2.0.0 (2021-11-26)
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This new version is a complete TypeScript rewrite to convert everything from plain (literal JSON) objects to class (constructor) objects and support a lot more features.
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### Features
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- EventManager and Custom Events ([#37](https://github.com/clashperk/clashofclans.js/issues/37)) ([5027ae6](https://github.com/clashperk/clashofclans.js/commit/5027ae663a8e07175e17384c7e5706f4a1a7afb4)) ([984451d](https://github.com/clashperk/clashofclans.js/commit/30ea3240c11866008d0dae514468c0fdbb34ffd0))
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- Internal Caching Options ([#53](https://github.com/clashperk/clashofclans.js/issues/53))
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- Email Password Login ([#31](https://github.com/clashperk/clashofclans.js/issues/31)) ([4153cd3](https://github.com/clashperk/clashofclans.js/commit/4153cd37ea0e1c71550b9e892105b84d5a407e23))
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- API Date Parser and Request Retries ([#26](https://github.com/clashperk/clashofclans.js/issues/26)) ([94585f3](https://github.com/clashperk/clashofclans.js/commit/94585f3a84a7175b2d07872f9eb9e42372b95e12))
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-
-
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- EventManager and Custom Events ([#37](https://github.com/clashperk/clashofclans.js/issues/37)) ([5027ae6](https://github.com/clashperk/clashofclans.js/commit/5027ae663a8e07175e17384c7e5706f4a1a7afb4))
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- Email Password Login ([#31](https://github.com/clashperk/clashofclans.js/issues/31)) ([4153cd3](https://github.com/clashperk/clashofclans.js/commit/4153cd37ea0e1c71550b9e892105b84d5a407e23))
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- QueueThrottler and BatchThrottler ([#34](https://github.com/clashperk/clashofclans.js/issues/34)) ([3a8f051](https://github.com/clashperk/clashofclans.js/commit/3a8f051552e93b98f89bc7d524acdecddf242718))
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- Override Request Options ([#36](https://github.com/clashperk/clashofclans.js/issues/36)) ([42d7fdd](https://github.com/clashperk/clashofclans.js/commit/42d7fdd36262cc46f23b731f8cffb9daea19d3b0))
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- Internal Caching Options ([#53](https://github.com/clashperk/clashofclans.js/issues/53)) ([984451d](https://github.com/clashperk/clashofclans.js/commit/30ea3240c11866008d0dae514468c0fdbb34ffd0))
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- Raw Data for Player Units ([#65](https://github.com/clashperk/clashofclans.js/pull/65)) ([aa1696](https://github.com/clashperk/clashofclans.js/commit/aa1696243d96d4fed0250b4282c60522a6482343))
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package/README.md
CHANGED
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@@ -39,14 +39,14 @@ const client = new Client();
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```js
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const { Client, BatchThrottler } = require('clashofclans.js');
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const client = new Client({
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cache: true,
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retryLimit: 1,
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restRequestTimeout:
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throttler: new BatchThrottler(
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restRequestTimeout: 5000,
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throttler: new BatchThrottler(20)
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});
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client.events.addClans(['#8P2QG08P']);
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client.events.
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type: 'CLAN',
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client.events.addClans(['#8QU8J9LP', '#8P2QG08P']);
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client.events.setClanEvent({
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name: 'clanDescriptionChange',
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filter: (oldClan, newClan) => {
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return oldClan.description !== newClan.description;
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package/dist/client/Client.d.ts
CHANGED
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@@ -1,6 +1,6 @@
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/// <reference types="node" />
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import { ClanSearchOptions, SearchOptions, ClientOptions, InitOptions, OverrideOptions } from '../rest/RequestHandler';
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import { EVENTS } from '../util/Constants';
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import { EVENTS, CWL_ROUNDS } from '../util/Constants';
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import { RESTManager } from '../rest/RESTManager';
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import { EventManager } from './EventManager';
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import { EventEmitter } from 'events';
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constructor(options?: ClientOptions);
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/** Contains various general-purpose utility methods. */
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get util(): typeof Util;
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/** Whether the API is in maintenance break. */
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get inMaintenance(): boolean;
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/**
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* Initialize the client to create keys.
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* @example
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getClanMembers(clanTag: string, options?: SearchOptions): Promise<ClanMember[]>;
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/** Get clan war log. */
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getClanWarLog(clanTag: string, options?: SearchOptions): Promise<ClanWarLog[]>;
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/** Get info about currently running war (
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getClanWar(clanTag: string, options?: OverrideOptions): Promise<ClanWar
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/**
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/** Get info about currently running war (normal or friendly) in the clan. */
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getClanWar(clanTag: string, options?: OverrideOptions): Promise<ClanWar>;
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/**
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* Get info about currently running war in the clan.
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* @example
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* ```ts
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* await client.getCurrentWar('#8QU8J9LP');
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* ```
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* @example
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* ```ts
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* await client.getCurrentWar({ clanTag: '#8QU8J9LP', round: 'PREVIOUS_ROUND' });
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* ```
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*/
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getCurrentWar(clanTag: string | {
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clanTag: string;
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round?: keyof typeof CWL_ROUNDS;
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}, options?: OverrideOptions): Promise<ClanWar | null>;
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/**
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* Get info about currently running CWL round.
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* @example
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* ```ts
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* await client.getLeagueWar('#8QU8J9LP');
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* ```
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* @example
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* ```ts
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* await client.getLeagueWar({ clanTag: '#8QU8J9LP', round: 'PREVIOUS_ROUND' });
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* ```
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*/
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getLeagueWar(clanTag: string | {
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clanTag: string;
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round?: keyof typeof CWL_ROUNDS;
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}, options?: OverrideOptions): Promise<ClanWar | null>;
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private _getCurrentLeagueWars;
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private _getClanWars;
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/** Get information about clan war league. */
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getClanWarLeagueGroup(clanTag: string, options?: OverrideOptions): Promise<ClanWarLeagueGroup>;
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/** Get
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/** Get info about a CWL round by WarTag. */
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getClanWarLeagueRound(warTag: string | {
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warTag: string;
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clanTag?: string;
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}, options?: OverrideOptions): Promise<ClanWar
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}, options?: OverrideOptions): Promise<ClanWar>;
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/** Get information about a player by tag. */
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getPlayer(playerTag: string, options?: OverrideOptions): Promise<Player>;
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/** Verify Player API token that can be found from the Game settings. */
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getClanRanks(locationId: number | 'global', options?: SearchOptions): Promise<RankedClan[]>;
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/** Get player rankings for a specific location. */
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getPlayerRanks(locationId: number | 'global', options?: SearchOptions): Promise<RankedPlayer[]>;
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/** Get clan versus rankings for a specific location */
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/** Get clan versus rankings for a specific location. */
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getVersusClanRanks(locationId: number | 'global', options?: SearchOptions): Promise<RankedClan[]>;
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/** Get player versus rankings for a specific location */
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/** Get player versus rankings for a specific location. */
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getVersusPlayerRanks(locationId: number | 'global', options?: SearchOptions): Promise<RankedPlayer[]>;
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/** Get list of clan labels. */
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getClanLabels(options?: SearchOptions): Promise<Label[]>;
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*
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* **Parameters**
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*
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* | Name |
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* | :--: |
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* | Name | Type | Description |
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* | :--: | :------: | :-------------------: |
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* | `id` | `string` | Id of the new season. |
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* @public
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* @event
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*
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* **Parameters**
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*
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* |
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* |
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* | Name | Type | Description |
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* | :--------: | :------: | :------------------------------------------------: |
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* | `duration` | `number` | Duration of the maintenance break in milliseconds. |
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* @public
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* @event
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private static maintenanceEnd;
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/** @internal */
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on<K extends keyof ClientEvents>(event: K, listeners: (...args: ClientEvents[K]) => void): this;
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/** @internal */
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on<S extends keyof CustomEvents>(event: Exclude<S, keyof ClientEvents>, listeners: (...args: CustomEvents[S]) => void): this;
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/** @internal */ on<S extends string | symbol>(event: Exclude<S, keyof ClientEvents>, listeners: (...args: any[]) => void): this;
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/** @internal */
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once<K extends keyof ClientEvents>(event: K, listeners: (...args: ClientEvents[K]) => void): this;
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/** @internal */
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once<S extends keyof CustomEvents>(event: Exclude<S, keyof ClientEvents>, listeners: (...args: CustomEvents[S]) => void): this;
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/** @internal */ once<S extends string | symbol>(event: Exclude<S, keyof ClientEvents>, listeners: (...args: any[]) => void): this;
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/** @internal */
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emit<K extends keyof ClientEvents>(event: K, ...args: ClientEvents[K]): boolean;
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/** @internal */
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emit<S extends keyof CustomEvents>(event: Exclude<S, keyof ClientEvents>, ...args: CustomEvents[S]): this;
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/** @internal */ emit<S extends string | symbol>(event: Exclude<S, keyof ClientEvents>, ...args: any[]): boolean;
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}
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interface ClientEvents {
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[EVENTS.NEW_SEASON_START]: [id: string];
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[EVENTS.MAINTENANCE_START]: [];
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[EVENTS.MAINTENANCE_END]: [duration: number];
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[EVENTS.WAR_LOOP_END]: [];
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[EVENTS.ERROR]: [error: unknown];
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}
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interface CustomEvents {
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[key: `clan${string}`]: [oldClan: Clan, newClan: Clan];
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[key: `war${string}`]: [oldWar: ClanWar, newWar: ClanWar];
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[key: `player${string}`]: [oldPlayer: Player, newPlayer: Player];
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}
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export
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readonly PREVIOUS_WAR: "warEnded";
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readonly CURRENT_WAR: "inWar";
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readonly NEXT_WAR: "preparation";
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};
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export {};
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package/dist/client/Client.js
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"use strict";
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.
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exports.Client = void 0;
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const Constants_1 = require("../util/Constants");
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const HTTPError_1 = require("../rest/HTTPError");
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const RESTManager_1 = require("../rest/RESTManager");
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const EventManager_1 = require("./EventManager");
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const HTTPError_1 = require("../rest/HTTPError");
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const events_1 = require("events");
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const Util_1 = require("../util/Util");
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const struct_1 = require("../struct");
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get util() {
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return Util_1.Util;
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}
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/** Whether the API is in maintenance break. */
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get inMaintenance() {
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// @ts-expect-error
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return this.events._inMaintenance;
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}
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/**
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* Initialize the client to create keys.
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* @example
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const { data } = await this.rest.getClanWarLog(clanTag, options);
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return data.items.map((entry) => new struct_1.ClanWarLog(this, entry));
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}
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/** Get info about currently running war (
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/** Get info about currently running war (normal or friendly) in the clan. */
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async getClanWar(clanTag, options) {
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const { data, maxAge } = await this.rest.getCurrentWar(clanTag, options);
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if (data.state === 'notInWar')
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const { data, maxAge, path, status } = await this.rest.getCurrentWar(clanTag, options);
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if (data.state === 'notInWar') {
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throw new HTTPError_1.HTTPError(HTTPError_1.NotInWarError, status, path, maxAge);
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}
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return new struct_1.ClanWar(this, data, { clanTag, maxAge });
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}
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/**
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/**
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* Get info about currently running war in the clan.
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* @example
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* ```ts
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* await client.getCurrentWar('#8QU8J9LP');
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* ```
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* @example
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* ```ts
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* await client.getCurrentWar({ clanTag: '#8QU8J9LP', round: 'PREVIOUS_ROUND' });
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* ```
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*/
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async getCurrentWar(clanTag, options) {
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const args = typeof clanTag === 'string' ? { clanTag } : { clanTag: clanTag.clanTag, round: clanTag.round };
|
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|
try {
|
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-
|
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return data ?? (await this.getLeagueWar(clanTag));
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return await this.getClanWar(args.clanTag, options);
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}
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|
catch (e) {
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if (e instanceof HTTPError_1.HTTPError && e.status
|
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return this.getLeagueWar(clanTag);
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if (e instanceof HTTPError_1.HTTPError && [200, 403].includes(e.status)) {
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return this.getLeagueWar({ clanTag: args.clanTag, round: args.round }, options);
|
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}
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throw e;
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}
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return null;
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}
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/**
|
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-
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/**
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* Get info about currently running CWL round.
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* @example
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* ```ts
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* await client.getLeagueWar('#8QU8J9LP');
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* ```
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* @example
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* ```ts
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* await client.getLeagueWar({ clanTag: '#8QU8J9LP', round: 'PREVIOUS_ROUND' });
|
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* ```
|
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*/
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async getLeagueWar(clanTag, options) {
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const args = typeof clanTag === 'string' ? { clanTag } : { clanTag: clanTag.clanTag, round: clanTag.round };
|
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const state = (args.round && Constants_1.CWL_ROUNDS[args.round]) ?? 'inWar'; // eslint-disable-line
|
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const data = await this.getClanWarLeagueGroup(args.clanTag, options);
|
|
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const rounds = data.rounds.filter((round) => !round.warTags.includes('#0'));
|
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if (!rounds.length)
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return null;
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@@ -95,29 +122,30 @@ class Client extends events_1.EventEmitter {
|
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95
122
|
.map((round) => round.warTags)
|
|
96
123
|
.flat()
|
|
97
124
|
.reverse();
|
|
98
|
-
const wars = await this.util.allSettled(warTags.map((warTag) => this.getClanWarLeagueRound({ warTag, clanTag }, { ignoreRateLimit: true })));
|
|
99
|
-
|
|
125
|
+
const wars = await this.util.allSettled(warTags.map((warTag) => this.getClanWarLeagueRound({ warTag, clanTag: args.clanTag }, { ...options, ignoreRateLimit: true })));
|
|
126
|
+
if (args.round && args.round in Constants_1.CWL_ROUNDS) {
|
|
127
|
+
return wars.find((war) => war.state === state) ?? null;
|
|
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|
+
}
|
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|
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return wars.find((war) => war.state === state) ?? wars.at(0) ?? null;
|
|
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130
|
}
|
|
101
131
|
async _getCurrentLeagueWars(clanTag, options) {
|
|
102
132
|
const data = await this.getClanWarLeagueGroup(clanTag, options);
|
|
103
133
|
// @ts-expect-error
|
|
104
|
-
return data._getCurrentWars(clanTag);
|
|
134
|
+
return data._getCurrentWars(clanTag, options);
|
|
105
135
|
}
|
|
106
136
|
async _getClanWars(clanTag, options) {
|
|
107
|
-
const date = new Date().
|
|
137
|
+
const date = new Date().getUTCDate();
|
|
138
|
+
if (!(date >= 1 && date <= 10)) {
|
|
139
|
+
return [await this.getClanWar(clanTag, options)];
|
|
140
|
+
}
|
|
108
141
|
try {
|
|
109
|
-
|
|
110
|
-
if (!(date >= 1 && date <= 10))
|
|
111
|
-
return data ? [data] : [];
|
|
112
|
-
return data ? [data] : await this._getCurrentLeagueWars(clanTag);
|
|
142
|
+
return this._getCurrentLeagueWars(clanTag, options);
|
|
113
143
|
}
|
|
114
144
|
catch (e) {
|
|
115
|
-
if (
|
|
116
|
-
return [];
|
|
117
|
-
if (e instanceof HTTPError_1.HTTPError && e.status === 403) {
|
|
118
|
-
return this._getCurrentLeagueWars(clanTag);
|
|
145
|
+
if (e instanceof HTTPError_1.HTTPError && [404].includes(e.status)) {
|
|
146
|
+
return [await this.getClanWar(clanTag, options)];
|
|
119
147
|
}
|
|
120
|
-
|
|
148
|
+
throw e;
|
|
121
149
|
}
|
|
122
150
|
}
|
|
123
151
|
/** Get information about clan war league. */
|
|
@@ -125,12 +153,13 @@ class Client extends events_1.EventEmitter {
|
|
|
125
153
|
const { data } = await this.rest.getClanWarLeagueGroup(clanTag, options);
|
|
126
154
|
return new struct_1.ClanWarLeagueGroup(this, data);
|
|
127
155
|
}
|
|
128
|
-
/** Get
|
|
156
|
+
/** Get info about a CWL round by WarTag. */
|
|
129
157
|
async getClanWarLeagueRound(warTag, options) {
|
|
130
158
|
const args = typeof warTag === 'string' ? { warTag } : { warTag: warTag.warTag, clanTag: warTag.clanTag };
|
|
131
|
-
const { data, maxAge } = await this.rest.getClanWarLeagueRound(args.warTag, options);
|
|
132
|
-
if (data.state === 'notInWar')
|
|
133
|
-
|
|
159
|
+
const { data, maxAge, status, path } = await this.rest.getClanWarLeagueRound(args.warTag, options);
|
|
160
|
+
if (data.state === 'notInWar') {
|
|
161
|
+
throw new HTTPError_1.HTTPError(HTTPError_1.NotInWarError, status, path, maxAge);
|
|
162
|
+
}
|
|
134
163
|
return new struct_1.ClanWar(this, data, { warTag: args.warTag, clanTag: args.clanTag, maxAge });
|
|
135
164
|
}
|
|
136
165
|
/** Get information about a player by tag. */
|
|
@@ -140,7 +169,7 @@ class Client extends events_1.EventEmitter {
|
|
|
140
169
|
}
|
|
141
170
|
/** Verify Player API token that can be found from the Game settings. */
|
|
142
171
|
async verifyPlayerToken(playerTag, token, options) {
|
|
143
|
-
const { data } = await this.rest.
|
|
172
|
+
const { data } = await this.rest.verifyPlayerToken(playerTag, token, options);
|
|
144
173
|
return data.status === 'ok';
|
|
145
174
|
}
|
|
146
175
|
/** Get list of Leagues. */
|
|
@@ -179,12 +208,12 @@ class Client extends events_1.EventEmitter {
|
|
|
179
208
|
const { data } = await this.rest.getPlayerRanks(locationId, options);
|
|
180
209
|
return data.items.map((entry) => new struct_1.RankedPlayer(this, entry));
|
|
181
210
|
}
|
|
182
|
-
/** Get clan versus rankings for a specific location */
|
|
211
|
+
/** Get clan versus rankings for a specific location. */
|
|
183
212
|
async getVersusClanRanks(locationId, options) {
|
|
184
213
|
const { data } = await this.rest.getVersusClanRanks(locationId, options);
|
|
185
214
|
return data.items.map((entry) => new struct_1.RankedClan(entry));
|
|
186
215
|
}
|
|
187
|
-
/** Get player versus rankings for a specific location */
|
|
216
|
+
/** Get player versus rankings for a specific location. */
|
|
188
217
|
async getVersusPlayerRanks(locationId, options) {
|
|
189
218
|
const { data } = await this.rest.getVersusPlayerRanks(locationId, options);
|
|
190
219
|
return data.items.map((entry) => new struct_1.RankedPlayer(this, entry));
|
|
@@ -206,8 +235,3 @@ class Client extends events_1.EventEmitter {
|
|
|
206
235
|
}
|
|
207
236
|
}
|
|
208
237
|
exports.Client = Client;
|
|
209
|
-
exports.CWLRound = {
|
|
210
|
-
PREVIOUS_WAR: 'warEnded',
|
|
211
|
-
CURRENT_WAR: 'inWar',
|
|
212
|
-
NEXT_WAR: 'preparation'
|
|
213
|
-
};
|
|
@@ -1,5 +1,6 @@
|
|
|
1
|
-
import {
|
|
2
|
-
|
|
1
|
+
import { Clan, ClanWar, Player } from '../struct';
|
|
2
|
+
import { Client } from './Client';
|
|
3
|
+
/** Represents Event Manager of the {@link Client}. */
|
|
3
4
|
export declare class EventManager {
|
|
4
5
|
private readonly client;
|
|
5
6
|
private readonly _clanTags;
|
|
@@ -13,25 +14,29 @@ export declare class EventManager {
|
|
|
13
14
|
private _maintenanceStartTime;
|
|
14
15
|
constructor(client: Client);
|
|
15
16
|
/** Initialize the Event Manager to start pulling. */
|
|
16
|
-
init(): Promise<
|
|
17
|
-
|
|
18
|
-
|
|
19
|
-
|
|
20
|
-
|
|
21
|
-
|
|
22
|
-
|
|
17
|
+
init(): Promise<string[]>;
|
|
18
|
+
/** Add clan tags to clan events. */
|
|
19
|
+
addClans(tags: string[] | string): this;
|
|
20
|
+
/** Delete clan tags from clan events. */
|
|
21
|
+
deleteClans(tags: string[] | string): this;
|
|
22
|
+
/** Add player tags for player events. */
|
|
23
|
+
addPlayers(tags: string[] | string): this;
|
|
24
|
+
/** Delete player tags from player events. */
|
|
25
|
+
deletePlayers(tags: string[] | string): this;
|
|
26
|
+
/** Add clan tags for war events. */
|
|
27
|
+
addWars(tags: string[] | string): this;
|
|
28
|
+
/** Delete clan tags from war events. */
|
|
29
|
+
deleteWars(tags: string[] | string): this;
|
|
23
30
|
/**
|
|
24
|
-
* Set your own custom event.
|
|
25
|
-
*
|
|
26
|
-
*
|
|
27
|
-
* @param event.filter - Filter of this event. Must return a boolean value.
|
|
31
|
+
* Set your own custom clan event.
|
|
32
|
+
*
|
|
33
|
+
* In order to emit the custom event, you must have this filter function that returns a boolean.
|
|
28
34
|
*
|
|
29
35
|
* @example
|
|
30
36
|
* ```js
|
|
31
|
-
* client.events.addClans(['#2PP', '']);
|
|
37
|
+
* client.events.addClans(['#2PP', '#8QU8J9LP']);
|
|
32
38
|
*
|
|
33
|
-
* client.events.
|
|
34
|
-
* type: 'CLAN',
|
|
39
|
+
* client.events.setClanEvent({
|
|
35
40
|
* name: 'clanMemberUpdate',
|
|
36
41
|
* filter: (oldClan, newClan) => {
|
|
37
42
|
* return oldClan.memberCount !== newClan.memberCount;
|
|
@@ -40,14 +45,35 @@ export declare class EventManager {
|
|
|
40
45
|
*
|
|
41
46
|
* client.on('clanMemberUpdate', (oldClan, newClan) => {
|
|
42
47
|
* console.log(oldClan.memberCount, newClan.memberCount);
|
|
43
|
-
* })
|
|
48
|
+
* });
|
|
49
|
+
*
|
|
50
|
+
* (async function () {
|
|
51
|
+
* await client.events.init();
|
|
52
|
+
* })();
|
|
44
53
|
* ```
|
|
45
54
|
* @returns
|
|
46
55
|
*/
|
|
47
|
-
|
|
48
|
-
|
|
56
|
+
setClanEvent(event: {
|
|
57
|
+
name: string;
|
|
58
|
+
filter: (oldClan: Clan, newClan: Clan) => boolean;
|
|
59
|
+
}): this;
|
|
60
|
+
/**
|
|
61
|
+
* Set your own custom war event.
|
|
62
|
+
*
|
|
63
|
+
* In order to emit the custom event, you must have this filter function that returns a boolean.
|
|
64
|
+
*/
|
|
65
|
+
setWarEvent(event: {
|
|
66
|
+
name: string;
|
|
67
|
+
filter: (oldWar: ClanWar, newWar: ClanWar) => boolean;
|
|
68
|
+
}): this;
|
|
69
|
+
/**
|
|
70
|
+
* Set your own custom player event.
|
|
71
|
+
*
|
|
72
|
+
* In order to emit the custom event, you must have this filter function that returns a boolean.
|
|
73
|
+
*/
|
|
74
|
+
setPlayerEvent(event: {
|
|
49
75
|
name: string;
|
|
50
|
-
filter: (
|
|
76
|
+
filter: (oldPlayer: Player, newPlayer: Player) => boolean;
|
|
51
77
|
}): this;
|
|
52
78
|
private maintenanceHandler;
|
|
53
79
|
private seasonEndHandler;
|