clashofclans.js 2.0.0-dev.30ea324 → 2.0.0-dev.7768cb1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -4,7 +4,7 @@ exports.EventManager = void 0;
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  const HTTPError_1 = require("../rest/HTTPError");
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  const Constants_1 = require("../util/Constants");
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  const Util_1 = require("../util/Util");
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- /** Represents Event Manager of the {@link Client} class. */
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+ /** Represents Event Manager of the {@link Client}. */
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  class EventManager {
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  constructor(client) {
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  this.client = client;
@@ -31,54 +31,65 @@ class EventManager {
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  this.warUpdateHandler();
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  return Promise.resolve(this.client.eventNames());
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  }
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- addClans(...tags) {
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- for (const tag of tags) {
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+ /** Add clan tags to clan events. */
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+ addClans(tags) {
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+ for (const tag of Array.isArray(tags) ? tags : [tags]) {
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  this._clanTags.add(this.client.util.parseTag(tag));
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  }
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  return this;
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  }
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- deleteClans(...tags) {
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- for (const tag of tags) {
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- this._warTags.delete(this.client.util.parseTag(tag));
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+ /** Delete clan tags from clan events. */
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+ deleteClans(tags) {
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+ for (const tag of Array.isArray(tags) ? tags : [tags]) {
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+ const key = this.client.util.parseTag(tag);
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+ this._clans.delete(key);
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+ this._clanTags.delete(key);
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  }
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  return this;
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  }
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- addPlayers(...tags) {
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- for (const tag of tags) {
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+ /** Add player tags for player events. */
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+ addPlayers(tags) {
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+ for (const tag of Array.isArray(tags) ? tags : [tags]) {
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  this._playerTags.add(this.client.util.parseTag(tag));
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  }
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  return this;
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  }
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- deletePlayers(...tags) {
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- for (const tag of tags) {
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- this._warTags.delete(this.client.util.parseTag(tag));
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+ /** Delete player tags from player events. */
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+ deletePlayers(tags) {
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+ for (const tag of Array.isArray(tags) ? tags : [tags]) {
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+ const key = this.client.util.parseTag(tag);
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+ this._players.delete(key);
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+ this._playerTags.delete(key);
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  }
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  return this;
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  }
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- addWars(...tags) {
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- for (const tag of tags) {
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+ /** Add clan tags for war events. */
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+ addWars(tags) {
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+ for (const tag of Array.isArray(tags) ? tags : [tags]) {
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  this._warTags.add(this.client.util.parseTag(tag));
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  }
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  return this;
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  }
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- deleteWars(...tags) {
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- for (const tag of tags) {
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- this._warTags.delete(this.client.util.parseTag(tag));
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+ /** Delete clan tags from war events. */
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+ deleteWars(tags) {
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+ for (const tag of Array.isArray(tags) ? tags : [tags]) {
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+ const key = this.client.util.parseTag(tag);
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+ this._wars.delete(`${key}:${1}`);
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+ this._wars.delete(`${key}:${2}`);
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+ this._warTags.delete(key);
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  }
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  return this;
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  }
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  /**
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- * Set your own custom event.
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- * @param event.type - `CLAN` | `PLAYER` | `CLAN_WAR`
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- * @param event.name - Name of the event.
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- * @param event.filter - Filter of this event. Must return a boolean value.
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+ * Set your own custom clan event.
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+ *
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+ * In order to emit the custom event, you must have this filter function that returns a boolean.
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  *
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  * @example
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  * ```js
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- * client.events.addClans(['#2PP', '']);
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+ * client.events.addClans(['#2PP', '#8QU8J9LP']);
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  *
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- * client.events.setEvent({
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- * type: 'CLAN',
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+ * client.events.setClanEvent({
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  * name: 'clanMemberUpdate',
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  * filter: (oldClan, newClan) => {
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  * return oldClan.memberCount !== newClan.memberCount;
@@ -87,27 +98,46 @@ class EventManager {
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  *
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  * client.on('clanMemberUpdate', (oldClan, newClan) => {
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  * console.log(oldClan.memberCount, newClan.memberCount);
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- * })
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+ * });
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+ *
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+ * (async function () {
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+ * await client.events.init();
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+ * })();
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  * ```
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  * @returns
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  */
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- setEvent(event) {
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- switch (event.type) {
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- case 'CLAN':
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- // @ts-expect-error
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- this._events.clans.push(event);
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- break;
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- case 'PLAYER':
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- // @ts-expect-error
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- this._events.players.push(event);
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- break;
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- case 'CLAN_WAR':
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- // @ts-expect-error
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- this._events.wars.push(event);
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- break;
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- default:
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- break;
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- }
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+ setClanEvent(event) {
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+ if (!event.name)
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+ throw new Error('Event name is required.');
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+ if (typeof event.filter !== 'function')
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+ throw new Error('Filter function is required.');
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+ this._events.clans.push(event);
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+ return this;
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+ }
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+ /**
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+ * Set your own custom war event.
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+ *
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+ * In order to emit the custom event, you must have this filter function that returns a boolean.
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+ */
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+ setWarEvent(event) {
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+ if (!event.name)
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+ throw new Error('Event name is required.');
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+ if (typeof event.filter !== 'function')
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+ throw new Error('Filter function is required.');
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+ this._events.wars.push(event);
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+ return this;
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+ }
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+ /**
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+ * Set your own custom player event.
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+ *
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+ * In order to emit the custom event, you must have this filter function that returns a boolean.
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+ */
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+ setPlayerEvent(event) {
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+ if (!event.name)
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+ throw new Error('Event name is required.');
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+ if (typeof event.filter !== 'function')
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+ throw new Error('Filter function is required.');
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+ this._events.players.push(event);
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  return this;
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  }
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  async maintenanceHandler() {
@@ -116,7 +146,7 @@ class EventManager {
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  const res = await this.client.rest.getClans({ maxMembers: Math.floor(Math.random() * 40) + 10, limit: 1 });
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  if (res.status === 200 && this._inMaintenance) {
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  this._inMaintenance = Boolean(false);
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- const duration = this._maintenanceStartTime.getTime() - Date.now();
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+ const duration = Date.now() - this._maintenanceStartTime.getTime();
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  this._maintenanceStartTime = null;
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  this.client.emit(Constants_1.EVENTS.MAINTENANCE_END, duration);
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  }
@@ -153,7 +183,7 @@ class EventManager {
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  for (const tag of this._playerTags)
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  await this.runPlayerUpdate(tag);
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  this.client.emit(Constants_1.EVENTS.PLAYER_LOOP_END);
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- setTimeout(this.playerUpdateHandler.bind(this), 100000);
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+ setTimeout(this.playerUpdateHandler.bind(this), 10000);
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  }
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  async warUpdateHandler() {
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  this.client.emit(Constants_1.EVENTS.WAR_LOOP_START);
@@ -171,9 +201,9 @@ class EventManager {
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  const cached = this._clans.get(clan.tag);
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  if (!cached)
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  return this._clans.set(clan.tag, clan);
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- for (const { name, fn } of this._events.clans) {
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+ for (const { name, filter } of this._events.clans) {
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  try {
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- if (!fn(cached, clan))
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+ if (!filter(cached, clan))
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  continue;
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  this.client.emit(name, cached, clan);
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  }
@@ -192,9 +222,9 @@ class EventManager {
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  const cached = this._players.get(player.tag);
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  if (!cached)
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  return this._players.set(player.tag, player);
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- for (const { name, fn } of this._events.players) {
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+ for (const { name, filter } of this._events.players) {
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  try {
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- if (!fn(cached, player))
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+ if (!filter(cached, player))
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  continue;
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  this.client.emit(name, cached, player);
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  }
@@ -211,14 +241,14 @@ class EventManager {
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  const clanWars = await this.client._getClanWars(tag).catch(() => null);
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  if (!clanWars?.length)
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  return null;
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- clanWars.forEach((war, i) => {
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- const key = `WAR:${i}:${tag}`;
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+ clanWars.forEach(async (war, index) => {
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+ const key = `${tag}:${index}`;
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  const cached = this._wars.get(key);
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  if (!cached)
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  return this._wars.set(key, war);
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- for (const { name, fn } of this._events.wars) {
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+ for (const { name, filter } of this._events.wars) {
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  try {
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- if (!fn(cached, war))
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+ if (!filter(cached, war))
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  continue;
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  this.client.emit(name, cached, war);
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  }
@@ -226,6 +256,22 @@ class EventManager {
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  this.client.emit(Constants_1.EVENTS.ERROR, error);
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  }
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  }
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+ // check for war end
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+ if (index === 1 && cached.warTag !== war.warTag) {
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+ const data = await this.client.getLeagueWar({ clanTag: tag, round: 'PREVIOUS_ROUND' }).catch(() => null);
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+ if (data && data.warTag === cached.warTag) {
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+ for (const { name, filter } of this._events.wars) {
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+ try {
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+ if (!filter(cached, data))
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+ continue;
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+ this.client.emit(name, cached, data);
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+ }
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+ catch (error) {
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+ this.client.emit(Constants_1.EVENTS.ERROR, error);
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+ }
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+ }
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+ }
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+ }
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  return this._wars.set(key, war);
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  });
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  }
@@ -1,8 +1,24 @@
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  /** Represents an HTTP Error. */
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  export declare class HTTPError extends Error {
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+ /** The message of this error. */
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+ message: string;
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+ /** The HTTP method of this request. */
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  method: string;
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+ /** The reason of this error. */
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  reason: string;
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+ /** The HTTP status code of this request. */
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  status: number;
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+ /** The path of this request. */
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  path: string;
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- constructor(error: any, status: number, path: string, method?: string);
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+ /** Maximum number of milliseconds the results can be cached. */
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+ maxAge: number;
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+ constructor(error: any, status: number, path: string, maxAge: number, method?: string);
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  }
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+ export declare const NotInWarError: {
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+ message: string;
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+ reason: string;
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+ };
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+ export declare const PrivateWarLogError: {
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+ message: string;
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+ reason: string;
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+ };
@@ -1,23 +1,42 @@
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  "use strict";
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  Object.defineProperty(exports, "__esModule", { value: true });
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- exports.HTTPError = void 0;
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+ exports.PrivateWarLogError = exports.NotInWarError = exports.HTTPError = void 0;
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  const messages = {
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- 504: 'The user aborted a request.',
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- 404: 'Resource was not found.'
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+ 500: 'Unknown error happened when handling the request.',
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+ 504: 'The user aborted this request.',
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+ 404: 'Requested resource was not found.',
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+ 400: 'Client provided incorrect parameters for the request.',
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+ 503: 'Service is temporarily unavailable because of maintenance.',
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+ 429: 'Request was throttled, because amount of requests was above the threshold defined for the used API token.',
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+ 403: 'Access denied, either because of missing/incorrect credentials or used API token does not grant access to the requested resource.'
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  };
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  const reasons = {
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- 504: 'networkTimeout',
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- 404: 'notFound'
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+ 503: 'serviceUnavailable',
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+ 429: 'tooManyRequests',
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+ 400: 'badRequest',
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+ 403: 'forbidden',
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+ 500: 'unknownError',
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+ 404: 'notFound',
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+ 504: 'requestAborted'
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  };
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  /** Represents an HTTP Error. */
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  class HTTPError extends Error {
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- constructor(error, status, path, method = 'GET') {
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+ constructor(error, status, path, maxAge, method) {
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  super();
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  this.message = error?.message ?? messages[status];
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  this.reason = error?.reason ?? reasons[status];
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  this.path = path;
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- this.method = method;
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+ this.method = method ?? 'GET';
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  this.status = status;
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+ this.maxAge = maxAge;
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  }
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  }
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  exports.HTTPError = HTTPError;
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+ exports.NotInWarError = {
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+ message: 'Clan is not in war at this moment.',
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+ reason: 'notInWar'
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+ };
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+ exports.PrivateWarLogError = {
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+ message: 'Access denied, clan war log is private.',
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+ reason: 'privateWarLog'
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+ };
@@ -2,126 +2,175 @@ import { RequestHandler, SearchOptions, ClanSearchOptions, ClientOptions, Overri
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  import { APIClan, APIClanList, APIClanMemberList, APIClanRankingList, APIClanVersusRankingList, APIClanWar, APIClanWarLeagueGroup, APIClanWarLog, APIGoldPassSeason, APILabelList, APILeague, APILeagueList, APILeagueSeasonList, APILocation, APILocationList, APIPlayer, APIPlayerRankingList, APIPlayerSeasonRankingList, APIPlayerVersusRankingList, APIVerifyToken, APIWarLeague, APIWarLeagueList } from '../types';
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  /** Represents a REST Manager of the client. */
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  export declare class RESTManager {
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+ /** Request Handler for the RESTManager. */
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  readonly handler: RequestHandler;
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  constructor(options?: ClientOptions);
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+ /** Search all clans by name and/or filtering the results using various criteria. */
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  getClans(options: ClanSearchOptions): Promise<{
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  data: APIClanList;
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  maxAge: number;
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  status: number;
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+ path: string;
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  }>;
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+ /** Get information about a clan. */
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  getClan(clanTag: string, options?: OverrideOptions): Promise<{
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  data: APIClan;
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  maxAge: number;
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  status: number;
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+ path: string;
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  }>;
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+ /** Get list of clan members. */
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  getClanMembers(clanTag: string, options?: SearchOptions): Promise<{
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  data: APIClanMemberList;
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  maxAge: number;
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  status: number;
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+ path: string;
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  }>;
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+ /** Get clan war log. */
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  getClanWarLog(clanTag: string, options?: SearchOptions): Promise<{
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  data: APIClanWarLog;
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  maxAge: number;
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  status: number;
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+ path: string;
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  }>;
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+ /** Get info about currently running war in the clan. */
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  getCurrentWar(clanTag: string, options?: OverrideOptions): Promise<{
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  data: APIClanWar;
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  maxAge: number;
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  status: number;
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+ path: string;
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  }>;
43
+ /** Get information about clan war league. */
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  getClanWarLeagueGroup(clanTag: string, options?: OverrideOptions): Promise<{
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  data: APIClanWarLeagueGroup;
34
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  maxAge: number;
35
47
  status: number;
48
+ path: string;
36
49
  }>;
50
+ /** Get info about a CWL round by WarTag. */
37
51
  getClanWarLeagueRound(warTag: string, options?: OverrideOptions): Promise<{
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  data: APIClanWar;
39
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  maxAge: number;
40
54
  status: number;
55
+ path: string;
41
56
  }>;
57
+ /** Get information about a player by tag. */
42
58
  getPlayer(playerTag: string, options?: OverrideOptions): Promise<{
43
59
  data: APIPlayer;
44
60
  maxAge: number;
45
61
  status: number;
62
+ path: string;
46
63
  }>;
47
- postPlayerToken(playerTag: string, token: string, options?: OverrideOptions): Promise<{
64
+ /** Verify Player API token that can be found from the Game settings. */
65
+ verifyPlayerToken(playerTag: string, token: string, options?: OverrideOptions): Promise<{
48
66
  data: APIVerifyToken;
49
67
  maxAge: number;
50
68
  status: number;
69
+ path: string;
51
70
  }>;
71
+ /** Get list of Leagues. */
52
72
  getLeagues(options?: SearchOptions): Promise<{
53
73
  data: APILeagueList;
54
74
  maxAge: number;
55
75
  status: number;
76
+ path: string;
56
77
  }>;
78
+ /** Get a League info. */
57
79
  getLeague(leagueId: string | number, options?: OverrideOptions): Promise<{
58
80
  data: APILeague;
59
81
  maxAge: number;
60
82
  status: number;
83
+ path: string;
61
84
  }>;
85
+ /** Get Legend League season Ids. */
62
86
  getLeagueSeasons(leagueId: number, options?: SearchOptions): Promise<{
63
87
  data: APILeagueSeasonList;
64
88
  maxAge: number;
65
89
  status: number;
90
+ path: string;
66
91
  }>;
92
+ /** Get Legend League season rankings by season Id. */
67
93
  getSeasonRankings(leagueId: number, seasonId: string, options?: SearchOptions): Promise<{
68
94
  data: APIPlayerSeasonRankingList;
69
95
  maxAge: number;
70
96
  status: number;
97
+ path: string;
71
98
  }>;
99
+ /** Get list of Clan War Leagues. */
72
100
  getWarLeagues(options?: SearchOptions): Promise<{
73
101
  data: APIWarLeagueList;
74
102
  maxAge: number;
75
103
  status: number;
104
+ path: string;
76
105
  }>;
106
+ /** Get info about a Clan War League. */
77
107
  getWarLeague(leagueId: number, options?: OverrideOptions): Promise<{
78
108
  data: APIWarLeague;
79
109
  maxAge: number;
80
110
  status: number;
111
+ path: string;
81
112
  }>;
113
+ /** Get list of Locations. */
82
114
  getLocations(options?: SearchOptions): Promise<{
83
115
  data: APILocationList;
84
116
  maxAge: number;
85
117
  status: number;
118
+ path: string;
86
119
  }>;
120
+ /** Get info about a Location. */
87
121
  getLocation(locationId: number, options?: OverrideOptions): Promise<{
88
122
  data: APILocation;
89
123
  maxAge: number;
90
124
  status: number;
125
+ path: string;
91
126
  }>;
127
+ /** Get clan rankings for a specific location. */
92
128
  getClanRanks(locationId: number | string, options?: SearchOptions): Promise<{
93
129
  data: APIClanRankingList;
94
130
  maxAge: number;
95
131
  status: number;
132
+ path: string;
96
133
  }>;
134
+ /** Get player rankings for a specific location. */
97
135
  getPlayerRanks(locationId: number | string, options?: SearchOptions): Promise<{
98
136
  data: APIPlayerRankingList;
99
137
  maxAge: number;
100
138
  status: number;
139
+ path: string;
101
140
  }>;
141
+ /** Get clan versus rankings for a specific location. */
102
142
  getVersusClanRanks(locationId: number | string, options?: SearchOptions): Promise<{
103
143
  data: APIClanVersusRankingList;
104
144
  maxAge: number;
105
145
  status: number;
146
+ path: string;
106
147
  }>;
148
+ /** Get player versus rankings for a specific location. */
107
149
  getVersusPlayerRanks(locationId: number | string, options?: SearchOptions): Promise<{
108
150
  data: APIPlayerVersusRankingList;
109
151
  maxAge: number;
110
152
  status: number;
153
+ path: string;
111
154
  }>;
155
+ /** Get list of clan labels. */
112
156
  getClanLabels(options?: SearchOptions): Promise<{
113
157
  data: APILabelList;
114
158
  maxAge: number;
115
159
  status: number;
160
+ path: string;
116
161
  }>;
162
+ /** Get list of player labels. */
117
163
  getPlayerLabels(options?: SearchOptions): Promise<{
118
164
  data: APILabelList;
119
165
  maxAge: number;
120
166
  status: number;
167
+ path: string;
121
168
  }>;
169
+ /** Get info about gold pass season. */
122
170
  getGoldPassSeason(options?: OverrideOptions): Promise<{
123
171
  data: APIGoldPassSeason;
124
172
  maxAge: number;
125
173
  status: number;
174
+ path: string;
126
175
  }>;
127
176
  }
@@ -8,90 +8,114 @@ class RESTManager {
8
8
  constructor(options) {
9
9
  this.handler = new RequestHandler_1.RequestHandler(options);
10
10
  }
11
+ /** Search all clans by name and/or filtering the results using various criteria. */
11
12
  getClans(options) {
12
13
  const query = Util_1.Util.queryString(options);
13
14
  return this.handler.request(`/clans?${query}`);
14
15
  }
16
+ /** Get information about a clan. */
15
17
  getClan(clanTag, options) {
16
18
  return this.handler.request(`/clans/${Util_1.Util.encodeTag(clanTag)}`, options);
17
19
  }
20
+ /** Get list of clan members. */
18
21
  getClanMembers(clanTag, options) {
19
22
  const query = Util_1.Util.queryString(options);
20
23
  return this.handler.request(`/clans/${Util_1.Util.encodeTag(clanTag)}/members?${query}`, options);
21
24
  }
25
+ /** Get clan war log. */
22
26
  getClanWarLog(clanTag, options) {
23
27
  const query = Util_1.Util.queryString(options);
24
28
  return this.handler.request(`/clans/${Util_1.Util.encodeTag(clanTag)}/warlog?${query}`, options);
25
29
  }
30
+ /** Get info about currently running war in the clan. */
26
31
  getCurrentWar(clanTag, options) {
27
32
  return this.handler.request(`/clans/${Util_1.Util.encodeTag(clanTag)}/currentwar`, options);
28
33
  }
34
+ /** Get information about clan war league. */
29
35
  getClanWarLeagueGroup(clanTag, options) {
30
36
  return this.handler.request(`/clans/${Util_1.Util.encodeTag(clanTag)}/currentwar/leaguegroup`, options);
31
37
  }
38
+ /** Get info about a CWL round by WarTag. */
32
39
  getClanWarLeagueRound(warTag, options) {
33
40
  return this.handler.request(`/clanwarleagues/wars/${Util_1.Util.encodeTag(warTag)}`, options);
34
41
  }
42
+ /** Get information about a player by tag. */
35
43
  getPlayer(playerTag, options) {
36
44
  return this.handler.request(`/players/${Util_1.Util.encodeTag(playerTag)}`, options);
37
45
  }
38
- postPlayerToken(playerTag, token, options) {
46
+ /** Verify Player API token that can be found from the Game settings. */
47
+ verifyPlayerToken(playerTag, token, options) {
39
48
  const opts = { method: 'POST', body: JSON.stringify({ token }), ...options };
40
49
  return this.handler.request(`/players/${Util_1.Util.encodeTag(playerTag)}/verifytoken`, opts);
41
50
  }
51
+ /** Get list of Leagues. */
42
52
  getLeagues(options) {
43
53
  const query = Util_1.Util.queryString(options);
44
54
  return this.handler.request(`/leagues?${query}`, options);
45
55
  }
56
+ /** Get a League info. */
46
57
  getLeague(leagueId, options) {
47
58
  return this.handler.request(`/leagues/${leagueId}`, options);
48
59
  }
60
+ /** Get Legend League season Ids. */
49
61
  getLeagueSeasons(leagueId, options) {
50
62
  const query = Util_1.Util.queryString(options);
51
63
  return this.handler.request(`/leagues/${leagueId}/seasons?${query}`, options);
52
64
  }
65
+ /** Get Legend League season rankings by season Id. */
53
66
  getSeasonRankings(leagueId, seasonId, options) {
54
67
  const query = Util_1.Util.queryString(options);
55
68
  return this.handler.request(`/leagues/${leagueId}/seasons/${seasonId}?${query}`, options);
56
69
  }
70
+ /** Get list of Clan War Leagues. */
57
71
  getWarLeagues(options) {
58
72
  const query = Util_1.Util.queryString(options);
59
73
  return this.handler.request(`/warleagues?${query}`, options);
60
74
  }
75
+ /** Get info about a Clan War League. */
61
76
  getWarLeague(leagueId, options) {
62
77
  return this.handler.request(`/warleagues/${leagueId}`, options);
63
78
  }
79
+ /** Get list of Locations. */
64
80
  getLocations(options) {
65
81
  const query = Util_1.Util.queryString(options);
66
82
  return this.handler.request(`/locations?${query}`, options);
67
83
  }
84
+ /** Get info about a Location. */
68
85
  getLocation(locationId, options) {
69
86
  return this.handler.request(`/locations/${locationId}`, options);
70
87
  }
88
+ /** Get clan rankings for a specific location. */
71
89
  getClanRanks(locationId, options) {
72
90
  const query = Util_1.Util.queryString(options);
73
91
  return this.handler.request(`/locations/${locationId}/rankings/clans?${query}`, options);
74
92
  }
93
+ /** Get player rankings for a specific location. */
75
94
  getPlayerRanks(locationId, options) {
76
95
  const query = Util_1.Util.queryString(options);
77
96
  return this.handler.request(`/locations/${locationId}/rankings/players?${query}`, options);
78
97
  }
98
+ /** Get clan versus rankings for a specific location. */
79
99
  getVersusClanRanks(locationId, options) {
80
100
  const query = Util_1.Util.queryString(options);
81
101
  return this.handler.request(`/locations/${locationId}/rankings/clans-versus?${query}`, options);
82
102
  }
103
+ /** Get player versus rankings for a specific location. */
83
104
  getVersusPlayerRanks(locationId, options) {
84
105
  const query = Util_1.Util.queryString(options);
85
106
  return this.handler.request(`/locations/${locationId}/rankings/players-versus?${query}`, options);
86
107
  }
108
+ /** Get list of clan labels. */
87
109
  getClanLabels(options) {
88
110
  const query = Util_1.Util.queryString(options);
89
111
  return this.handler.request(`/labels/clans?${query}`, options);
90
112
  }
113
+ /** Get list of player labels. */
91
114
  getPlayerLabels(options) {
92
115
  const query = Util_1.Util.queryString(options);
93
116
  return this.handler.request(`/labels/players?${query}`, options);
94
117
  }
118
+ /** Get info about gold pass season. */
95
119
  getGoldPassSeason(options) {
96
120
  return this.handler.request('/goldpass/seasons/current', options);
97
121
  }