cito-mcp 0.2.4 → 0.2.5

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/README.md CHANGED
@@ -170,6 +170,7 @@ Hardened agent-facing UFC shapes (offline-tested):
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  - **`normalizeMatch`** reads `fighters[]` (`corner` + `fighterName` / `profile.name`), live `red`/`blue`, and `boutId` / `dataId` / bare `id`. Never keeps label `? vs ?` when fighter names exist (including blue-first arrays).
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  - **`live_matches`** uses `extractLiveRows`: prefer `liveBouts` (empty array = honest empty board); never promote supervisor `events[]` shells into match rows.
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+ - **UFC empty board honesty:** when `count === 0`, section includes `note`, `emptyReason`, slim `health` (`workerAlive`, lag), optional non-live `supervisor` strip and `nextCard` (armed only). Also `data.note` + `meta.warnings` for single-game UFC. Do not treat empty as HTTP failure; do not invent `? vs ?` from event shells.
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  - **`upcoming_schedule`** expands event → bout rows with fighter labels; applies client-side **`hours` / `from` / `to`** (API has no `hours`); event shells without bouts use the **event name**, not `? vs ?`.
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  - **`event_card`** bouts share the same `normalizeMatch` path.
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  - **`standings`** maps division champions to rank **`C`** (`rankText: "C"`, interim **`IC`**); contender `#1` stays numeric `1` — no dual numeric `#1`.
package/dist/client.js CHANGED
@@ -2,16 +2,30 @@
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  * Authenticated Cito REST client for curated tools.
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  * Auth: CITO_API_KEY → x-api-key. Logs never include the key.
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  */
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+ import { PACKAGE_VERSION } from './version.js';
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  export const DEFAULT_API_BASE = 'https://api.citoapi.com/api/v1';
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  export const DEFAULT_MAX_RESPONSE_BYTES = 100 * 1024;
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  /** stderr ONLY — stdout is the MCP stdio channel. */
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  export function log(message) {
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  console.error(`[cito-mcp] ${message}`);
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  }
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+ /**
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+ * Identify MCP traffic.
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+ *
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+ * Without this every MCP request arrives as Node's default agent - "node" -
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+ * which is the single largest bucket in api_usage_logs (2.78M requests across
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+ * 182 keys) and indistinguishable from any other script. That made MCP adoption
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+ * unmeasurable: we could not tell whether an agent-driven user activates faster,
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+ * consumes more, or converts better than someone hand-rolling curl.
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+ *
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+ * Versioned so a bad release can be isolated in the logs.
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+ */
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+ export const CITO_MCP_USER_AGENT = `cito-mcp/${PACKAGE_VERSION} (+https://citoapi.com)`;
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  export function authHeaders(apiKey, extra) {
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  return {
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  'x-api-key': apiKey,
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  accept: 'application/json',
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+ 'user-agent': CITO_MCP_USER_AGENT,
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  ...extra,
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  };
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  }
package/dist/index.js CHANGED
@@ -18,17 +18,37 @@ import { errorEnvelope, toMcpResult } from './envelope.js';
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  import { SERVER_INSTRUCTIONS } from './instructions.js';
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  import { allTools, getTool } from './tools/index.js';
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  import { runTool } from './tools/types.js';
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- const PACKAGE_VERSION = '0.2.4';
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+ import { PACKAGE_VERSION } from './version.js';
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  const API_KEY = process.env.CITO_API_KEY;
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+ /**
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+ * Tools that need no API key. These must keep working with the server
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+ * unconfigured, so a user can add it and immediately see what it does.
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+ */
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+ const OFFLINE_TOOLS = new Set(['list_capabilities']);
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+ /**
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+ * Missing key is NOT fatal.
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+ *
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+ * This used to process.exit(1) before the transport was even created, so the
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+ * handshake never completed and the client showed only "server failed to
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+ * start" — no tool list, no reason, nothing the model could relay. The user's
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+ * first experience of a mistyped env var was a dead server.
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+ *
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+ * Now the server boots, completes initialize, and advertises its full catalog.
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+ * Tools that need the API return a structured MISSING_API_KEY envelope with
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+ * recovery steps, which the model can read out; list_capabilities keeps working
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+ * offline so the server is browsable before it is configured.
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+ */
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  if (!API_KEY) {
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- console.error('[cito-mcp] CITO_API_KEY is required.\n' +
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- 'Set it to your Cito API key, e.g.:\n' +
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- ' claude mcp add cito -e CITO_API_KEY=cito_... -- npx cito-mcp');
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- process.exit(1);
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+ // stderr only — stdout is the JSON-RPC channel and must stay clean.
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+ console.error('[cito-mcp] CITO_API_KEY is not set. Serving tool catalog only; ' +
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+ 'API-backed tools will return MISSING_API_KEY until a key is provided. ' +
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+ 'Get one at https://citoapi.com/dashboard and set CITO_API_KEY.');
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  }
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  const API_BASE = (process.env.CITO_API_BASE || DEFAULT_API_BASE).replace(/\/+$/, '');
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  const ctx = {
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- apiKey: API_KEY,
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+ // Empty string when unconfigured; the dispatcher blocks API-backed tools
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+ // before any request is attempted, so this is never sent as a credential.
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+ apiKey: API_KEY ?? '',
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  baseUrl: API_BASE,
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  };
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  async function main() {
@@ -59,6 +79,25 @@ async function main() {
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  recover: ['Call list_capabilities to see available tools'],
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  }));
61
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  }
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+ // Fail the CALL, not the process. The model gets an actionable envelope it
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+ // can relay verbatim instead of the client reporting a dead server.
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+ if (!API_KEY && !OFFLINE_TOOLS.has(name)) {
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+ return toMcpResult(errorEnvelope({
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+ code: 'UNAUTHORIZED',
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+ message: 'CITO_API_KEY is not set, so this tool cannot reach the Cito API. ' +
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+ 'The server is running and list_capabilities still works.',
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+ game: null,
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+ source: 'cito-mcp',
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+ httpStatus: 401,
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+ retryable: false,
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+ recover: [
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+ 'Create a key at https://citoapi.com/dashboard',
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+ 'claude mcp add cito -e CITO_API_KEY=cito_... -- npx cito-mcp',
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+ 'Or set CITO_API_KEY in the mcpServers env block of your client config',
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+ 'Call list_capabilities to browse available tools without a key',
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+ ],
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+ }));
100
+ }
62
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  return runTool(tool, args, ctx);
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  });
64
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  server.setRequestHandler(ListResourcesRequestSchema, async () => ({
@@ -57,6 +57,7 @@ resolve_entity ambiguity is soft: ok:true with data.needsDisambiguation and data
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  ## Recipes
58
58
 
59
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  Live board: api_health (optional) → live_matches → match_summary for selected matchId.
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+ UFC empty live (count=0): read section.note / emptyReason / health (workerAlive, lag) / supervisor / nextCard — do not claim "API offline" without workerAlive/lag; never invent matchups from supervisor shells.
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  Team page: resolve_entity {type:team} → team_profile.
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  Player card: resolve_entity {type:player|fighter} → player_profile.
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  Fight night / event card: resolve_entity {type:event} → event_card {includeBouts:true} → match_preview for a featured bout.
@@ -16,6 +16,8 @@ const LIVE_PATHS = {
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  * Extract live match/bout rows. UFC /ufc/live returns
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  * { liveBouts, events, ... } — events are supervisor shells without fighters.
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  * Prefer liveBouts (and nested tracking on events) over plain events[].
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+ * Never promote bare events[] to match rows (avoids fake "? vs ?").
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+ * Nested tracking with status armed is excluded from live items (use nextCard).
19
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  * Exported for offline UFC projection tests.
20
22
  */
21
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  export function extractLiveRows(data, game) {
@@ -24,6 +26,20 @@ export function extractLiveRows(data, game) {
24
26
  if (!payload)
25
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  return extractRows(data);
26
28
  if (game === 'ufc') {
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+ const pushLiveTracking = (tracking, er, out) => {
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+ for (const t of tracking) {
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+ const tr = asRecord(t) ?? {};
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+ const status = String(pickString(tr.status) ?? '').toLowerCase();
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+ // Board items = live|watching only; armed is surfaced as nextCard, not items.
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+ if (status === 'armed' || status === 'completed' || status === 'stale')
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+ continue;
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+ out.push({
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+ ...tr,
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+ eventSlug: pickString(tr.eventSlug, er?.eventSlug, er?.slug),
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+ eventName: pickString(er?.name, er?.eventName, er?.eventSlug),
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+ });
41
+ }
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+ };
27
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  // Prefer liveBouts when the key is present (including empty [] — honest empty board).
28
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  if (Array.isArray(payload.liveBouts)) {
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  const liveBouts = payload.liveBouts;
@@ -37,16 +53,9 @@ export function extractLiveRows(data, game) {
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  for (const ev of eventsWithEmptyLive) {
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  const er = asRecord(ev);
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  const tracking = Array.isArray(er?.tracking) ? er.tracking : [];
40
- for (const t of tracking) {
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- const tr = asRecord(t) ?? {};
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- nested.push({
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- ...tr,
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- eventSlug: pickString(tr.eventSlug, er?.eventSlug, er?.slug),
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- eventName: pickString(er?.name, er?.eventName, er?.eventSlug),
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- });
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- }
56
+ pushLiveTracking(tracking, er, nested);
48
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  }
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- return nested; // [] when only supervisor shells
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+ return nested; // [] when only supervisor shells / armed-only
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  }
51
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  // liveBouts key missing — try nested tracking under events
52
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  const events = Array.isArray(payload.events) ? payload.events : [];
@@ -54,14 +63,7 @@ export function extractLiveRows(data, game) {
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63
  for (const ev of events) {
55
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  const er = asRecord(ev);
56
65
  const tracking = Array.isArray(er?.tracking) ? er.tracking : [];
57
- for (const t of tracking) {
58
- const tr = asRecord(t) ?? {};
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- fromTracking.push({
60
- ...tr,
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- eventSlug: pickString(tr.eventSlug, er?.eventSlug, er?.slug),
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- eventName: pickString(er?.name, er?.eventName, er?.eventSlug),
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- });
64
- }
66
+ pushLiveTracking(tracking, er, fromTracking);
65
67
  }
66
68
  if (fromTracking.length)
67
69
  return fromTracking;
@@ -70,6 +72,103 @@ export function extractLiveRows(data, game) {
70
72
  }
71
73
  return extractRows(data);
72
74
  }
75
+ /** Machine emptyReason codes from API health / meta (or inferred). */
76
+ export function inferUfcEmptyReason(events, health, liveCount) {
77
+ if (liveCount > 0)
78
+ return undefined;
79
+ const fromHealth = pickString(health?.emptyReason);
80
+ if (fromHealth)
81
+ return fromHealth;
82
+ const pulses = events.map((ev) => asRecord(ev) ?? {});
83
+ if (!pulses.length) {
84
+ const alive = health?.workerAlive ?? health?.workerStarted;
85
+ if (alive === false)
86
+ return 'worker_down_inferred';
87
+ return 'idle_no_supervisor';
88
+ }
89
+ const statuses = pulses.map((p) => String(pickString(p.status, p.eventStatus) ?? '').toLowerCase());
90
+ const lags = pulses
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+ .map((p) => (typeof p.lagSeconds === 'number' ? p.lagSeconds : null))
92
+ .filter((n) => n != null);
93
+ const freshest = lags.length ? Math.min(...lags) : null;
94
+ const workerAlive = health?.workerAlive ?? health?.workerStarted;
95
+ const hot = statuses.some((s) => ['live', 'warming', 'between_bouts', 'degraded'].includes(s));
96
+ if (workerAlive === false && (hot || (freshest != null && freshest > 120))) {
97
+ return 'worker_stale';
98
+ }
99
+ if (statuses.some((s) => s === 'degraded'))
100
+ return 'event_degraded';
101
+ if (statuses.some((s) => s === 'warming'))
102
+ return 'supervisor_warming';
103
+ if (statuses.some((s) => s === 'between_bouts'))
104
+ return 'between_bouts';
105
+ if (statuses.every((s) => s === 'completed'))
106
+ return 'not_fight_night';
107
+ if (hot)
108
+ return 'between_bouts';
109
+ return 'not_fight_night';
110
+ }
111
+ /** Human note for empty UFC live section — never invent matchups. */
112
+ export function humanUfcEmptyNote(emptyReason, health) {
113
+ const alive = health?.workerAlive ?? health?.workerStarted;
114
+ const lag = typeof health?.freshestHeartbeatLagSeconds === 'number'
115
+ ? health.freshestHeartbeatLagSeconds
116
+ : typeof health?.lagSeconds === 'number'
117
+ ? health.lagSeconds
118
+ : null;
119
+ const lagPart = typeof lag === 'number' ? ` lag=${lag}s` : '';
120
+ const workerPart = alive === true ? 'workerAlive=true' : alive === false ? 'workerAlive=false' : 'workerAlive=unknown';
121
+ const reason = emptyReason || 'unknown';
122
+ const human = {
123
+ not_fight_night: 'No UFC live card right now',
124
+ idle_no_supervisor: 'Supervisor has no live event rows',
125
+ supervisor_warming: 'Card open / pre-gate; no bout live yet',
126
+ between_bouts: 'Between bouts; next may be armed',
127
+ armed_only: 'Next bout armed; not started',
128
+ worker_stale: 'Worker heartbeat stale — check pm2 ufc-live on VPS 169',
129
+ worker_down_inferred: 'Worker appears down — check pm2 ufc-live on VPS 169',
130
+ event_degraded: 'Sources empty clock / event degraded; not inventing stats',
131
+ };
132
+ const msg = human[reason] || `No live|watching bouts (${reason})`;
133
+ return `UFC: ${msg} (${workerPart}${lagPart}; emptyReason=${reason})`;
134
+ }
135
+ function slimUfcSupervisorEvents(events, limit = 3) {
136
+ return events.slice(0, limit).map((ev) => {
137
+ const er = asRecord(ev) ?? {};
138
+ return {
139
+ kind: 'supervisor',
140
+ eventSlug: pickString(er.eventSlug, er.slug) ?? null,
141
+ status: pickString(er.status, er.eventStatus) ?? null,
142
+ currentLiveFmid: er.currentLiveFmid ?? null,
143
+ nextCandidateFmid: er.nextCandidateFmid ?? null,
144
+ lagSeconds: typeof er.lagSeconds === 'number' ? er.lagSeconds : null,
145
+ recommendedPollSeconds: typeof er.recommendedPollSeconds === 'number' ? er.recommendedPollSeconds : null,
146
+ degradedReason: pickString(er.degradedReason) ?? null,
147
+ note: 'Non-live supervisor shell — not a matchup',
148
+ };
149
+ });
150
+ }
151
+ function slimUfcNextCard(payload) {
152
+ if (!payload)
153
+ return undefined;
154
+ const nextBouts = Array.isArray(payload.nextBouts) ? payload.nextBouts : [];
155
+ const first = asRecord(payload.nextArmedBout) ??
156
+ (nextBouts[0] ? asRecord(nextBouts[0]) : null);
157
+ if (!first)
158
+ return undefined;
159
+ return {
160
+ kind: 'next_armed',
161
+ status: pickString(first.status) ?? 'armed',
162
+ boutId: pickString(first.boutId, first.id) ?? null,
163
+ eventSlug: pickString(first.eventSlug) ?? null,
164
+ fightMetricId: first.fightMetricId ?? null,
165
+ // Names only if API already provided them — never invent.
166
+ red: first.red ?? null,
167
+ blue: first.blue ?? null,
168
+ degradedReason: pickString(first.degradedReason) ?? null,
169
+ note: 'Armed / up-next only — not currently live',
170
+ };
171
+ }
73
172
  export const liveMatches = {
74
173
  name: 'live_matches',
75
174
  description: `Live matches board across primary games, or a single game filter. Normalized labels, scores, and matchIds.
@@ -83,6 +182,7 @@ Prefer over: sequential per-game call_api live probes.
83
182
  Do not use when: user wants upcoming fixtures → upcoming_schedule; historical results → match_summary.
84
183
 
85
184
  CS2 live path is /cs2/live; UFC is included in multi-game fan-out.
185
+ UFC empty board: section.note + emptyReason + health (workerAlive/lag) + optional supervisor/nextCard (non-live); never fake match items from events[].
86
186
 
87
187
  Parallel-safe: yes. Upstream cost: 1–5 (allSettled).
88
188
  Example: { "game": "all", "limitPerGame": 10 }`,
@@ -127,6 +227,7 @@ Example: { "game": "all", "limitPerGame": 10 }`,
127
227
  return { game, path, res };
128
228
  }));
129
229
  const sections = [];
230
+ const warnings = [];
130
231
  for (const { game, res } of settled) {
131
232
  upstreamCalls += 1;
132
233
  rateLimit = { ...rateLimit, ...res.headers };
@@ -148,21 +249,26 @@ Example: { "game": "all", "limitPerGame": 10 }`,
148
249
  }
149
250
  // Prefer real match/bout rows over supervisor event shells (UFC /ufc/live).
150
251
  let rows = extractLiveRows(res.data, game);
151
- const obj = asRecord(res.data);
152
- if (rows.length === 0 && Array.isArray(obj?.matches))
153
- rows = obj.matches;
252
+ const root = asRecord(res.data);
253
+ const payload = asRecord(root?.data) ?? root;
254
+ const meta = asRecord(root?.meta);
255
+ if (rows.length === 0 && Array.isArray(root?.matches))
256
+ rows = root.matches;
154
257
  const normalized = rows
155
258
  .slice(0, limitPerGame)
156
259
  .map((row) => normalizeMatch(game, row, 'live'))
157
- // Drop hollow UFC event-supervisor rows mistaken for bouts (no bout id + no sides).
260
+ // Drop hollow UFC rows agents cannot use (placeholder labels / no sides).
261
+ // normalizeMatch already enriches label from eventSlug/weight/bout id when
262
+ // fighters are pending — keep those; drop pure "? vs ?" only.
158
263
  .filter((m) => {
159
264
  if (game !== 'ufc')
160
265
  return true;
161
- if (m.matchId && m.matchId !== 'unknown' && (m.team1?.name || m.team2?.name))
162
- return true;
163
- if (m.team1?.name && m.team2?.name)
266
+ const placeholder = /^\?\s*vs\s*\?$/i.test(m.label.trim());
267
+ if (placeholder)
268
+ return false;
269
+ if (m.team1?.name || m.team2?.name)
164
270
  return true;
165
- // Keep if at least a real bout id even when fighters pending
271
+ // Identity-only live row (enriched Bout {id} / event name) is ok
166
272
  return Boolean(m.matchId && m.matchId !== 'unknown' && !String(m.matchId).startsWith('event'));
167
273
  });
168
274
  const items = labelsOnly
@@ -174,6 +280,44 @@ Example: { "game": "all", "limitPerGame": 10 }`,
174
280
  startTime: m.startTime,
175
281
  }))
176
282
  : normalized;
283
+ if (game === 'ufc') {
284
+ const health = asRecord(meta?.health) ?? asRecord(payload?.health);
285
+ const events = Array.isArray(payload?.events) ? payload.events : [];
286
+ const emptyReason = normalized.length === 0
287
+ ? pickString(meta?.emptyReason, health?.emptyReason) ??
288
+ inferUfcEmptyReason(events, health, normalized.length)
289
+ : undefined;
290
+ let note;
291
+ if (normalized.length === 0) {
292
+ note = humanUfcEmptyNote(emptyReason, health);
293
+ warnings.push(note);
294
+ }
295
+ const healthStrip = normalized.length === 0 || health?.workerAlive === false || health?.workerStarted === false
296
+ ? {
297
+ workerStarted: health?.workerStarted ?? health?.workerAlive ?? null,
298
+ workerAlive: health?.workerAlive ?? health?.workerStarted ?? null,
299
+ freshestHeartbeatLagSeconds: health?.freshestHeartbeatLagSeconds ?? meta?.lagSeconds ?? null,
300
+ emptyReason: emptyReason ?? health?.emptyReason ?? null,
301
+ degradedReason: health?.degradedReason ?? null,
302
+ ok: health?.ok ?? null,
303
+ redis_ready: health?.redis_ready ?? meta?.redis_ready ?? meta?.redis_configured ?? null,
304
+ }
305
+ : undefined;
306
+ const supervisor = normalized.length === 0 && events.length ? slimUfcSupervisorEvents(events) : undefined;
307
+ const nextCard = normalized.length === 0 ? slimUfcNextCard(payload) : undefined;
308
+ sections.push({
309
+ game,
310
+ count: normalized.length,
311
+ ok: true,
312
+ note,
313
+ emptyReason,
314
+ health: healthStrip,
315
+ supervisor,
316
+ nextCard,
317
+ items,
318
+ });
319
+ continue;
320
+ }
177
321
  sections.push({
178
322
  game,
179
323
  count: normalized.length,
@@ -182,6 +326,11 @@ Example: { "game": "all", "limitPerGame": 10 }`,
182
326
  });
183
327
  }
184
328
  const totalLive = sections.reduce((sum, s) => sum + (s.ok ? s.count : 0), 0);
329
+ // Top-level note when single-game UFC empty so agents don't need deep section walk.
330
+ const ufcSection = sections.find((s) => s.game === 'ufc');
331
+ const dataNote = games.length === 1 && games[0] === 'ufc' && ufcSection && ufcSection.count === 0
332
+ ? ufcSection.note
333
+ : undefined;
185
334
  return successEnvelope({
186
335
  source: 'live_matches',
187
336
  game: games.length === 1 ? games[0] : null,
@@ -190,10 +339,12 @@ Example: { "game": "all", "limitPerGame": 10 }`,
190
339
  upstreamCalls,
191
340
  rateLimit,
192
341
  partial: partial.length ? partial : undefined,
342
+ warnings: warnings.length ? warnings : undefined,
193
343
  data: {
194
344
  sections,
195
345
  totalLive,
196
346
  asOf: new Date().toISOString(),
347
+ ...(dataNote ? { note: dataNote } : {}),
197
348
  },
198
349
  });
199
350
  },
@@ -35,8 +35,55 @@ function matchCore(game, matchId, raw) {
35
35
  event: m.event,
36
36
  league: m.league,
37
37
  method: pickString(r.method, r.resultMethod) ?? null,
38
- winner: pickString(r.winnerFighterSlug, r.winnerSlug, r.winner) ?? null,
38
+ winner: (() => {
39
+ // UFC rows carry an explicit winner slug/fighter ref.
40
+ const explicit = pickString(r.winnerFighterSlug, r.winnerSlug, r.winner);
41
+ if (explicit)
42
+ return explicit;
43
+ if (game === 'ufc')
44
+ return null;
45
+ // CS2 rows expose winnerTeamId instead; map it to a side, else fall back to scores.
46
+ const sideLabel = (side) => side ? pickString(side.slug, side.id, side.name) ?? null : null;
47
+ const winnerTeamId = pickString(r.winnerTeamId, r.winner_team_id);
48
+ if (winnerTeamId) {
49
+ const t1Ids = [m.team1?.id, m.team1?.slug, pickString(r.team1Id, r.team1_id)].filter(Boolean).map(String);
50
+ const t2Ids = [m.team2?.id, m.team2?.slug, pickString(r.team2Id, r.team2_id)].filter(Boolean).map(String);
51
+ if (t1Ids.includes(winnerTeamId))
52
+ return sideLabel(m.team1);
53
+ if (t2Ids.includes(winnerTeamId))
54
+ return sideLabel(m.team2);
55
+ }
56
+ if (s1 != null && s2 != null && s1 !== s2)
57
+ return sideLabel(s1 > s2 ? m.team1 : m.team2);
58
+ return null;
59
+ })(),
39
60
  weightClass: pickString(r.weightClass, r.division) ?? null,
61
+ referee: (() => {
62
+ const nested = asRecord(r.referee);
63
+ if (nested) {
64
+ const joined = [nested.firstName, nested.lastName].filter(Boolean).join(' ').trim();
65
+ const name = pickString(nested.name, joined || undefined) ?? null;
66
+ const id = pickString(nested.id, nested.refereeId) ?? null;
67
+ if (name || id) {
68
+ return {
69
+ id,
70
+ name,
71
+ firstName: pickString(nested.firstName) ?? null,
72
+ lastName: pickString(nested.lastName) ?? null,
73
+ };
74
+ }
75
+ }
76
+ const name = pickString(r.refereeName) ?? null;
77
+ const id = pickString(r.refereeId) ?? null;
78
+ if (!name && !id)
79
+ return null;
80
+ return {
81
+ id,
82
+ name,
83
+ firstName: pickString(r.refereeFirstName) ?? null,
84
+ lastName: pickString(r.refereeLastName) ?? null,
85
+ };
86
+ })(),
40
87
  rawStatus: pickString(r.status, r.state) ?? null,
41
88
  };
42
89
  }
@@ -56,18 +103,18 @@ function primaryPath(game, matchId) {
56
103
  }
57
104
  export const matchSummary = {
58
105
  name: 'match_summary',
59
- description: `COMPOSITE match card: scoreline, key context, player performances, and VOD/demo links when available.
60
-
61
- When to use:
62
- - Match recap / default match UI
63
- - After user selects a live or completed matchId
64
-
65
- Prefer over match_details for chat answers and default UIs.
66
- Prefer match_details for timelines, full map trees, live state, advanced packages.
67
-
68
- Do not use when: no matchId yet (resolve from live/schedule); pure pre-match → match_preview.
69
-
70
- Parallel-safe: yes. Upstream cost: 2–5.
106
+ description: `COMPOSITE match card: scoreline, key context, player performances, and VOD/demo links when available.
107
+
108
+ When to use:
109
+ - Match recap / default match UI
110
+ - After user selects a live or completed matchId
111
+
112
+ Prefer over match_details for chat answers and default UIs.
113
+ Prefer match_details for timelines, full map trees, live state, advanced packages.
114
+
115
+ Do not use when: no matchId yet (resolve from live/schedule); pure pre-match → match_preview.
116
+
117
+ Parallel-safe: yes. Upstream cost: 2–5.
71
118
  Example: { "game": "cs2", "matchId": "cs2-match-123", "view": "summary", "includePlayerStats": true }`,
72
119
  inputSchema: {
73
120
  type: 'object',
@@ -251,22 +298,22 @@ Example: { "game": "cs2", "matchId": "cs2-match-123", "view": "summary", "includ
251
298
  };
252
299
  export const matchDetails = {
253
300
  name: 'match_details',
254
- description: `Deep match package: optional timelines, advanced stats, live state/snapshots, full map/game tree, media inventory.
255
-
256
- When to use:
257
- - Analyst deep dive
258
- - Live in-game window (LoL/CS2/UFC)
259
- - Full demo list
260
-
261
- Prefer over match_summary only when summary is insufficient.
262
- Prefer match_summary for short answers and default cards.
263
-
264
- Do not use when: first-pass live board (use live_matches + match_summary).
265
-
266
- Section selection: pass includeTimeline / includeLiveState / includeAdvanced booleans, OR an explicit sections[] list.
267
- If sections[] is non-empty it wins (booleans are ignored). LoL liveState/advanced require gameId.
268
-
269
- Parallel-safe: yes. Upstream cost: 1–8 (section-gated).
301
+ description: `Deep match package: optional timelines, advanced stats, live state/snapshots, full map/game tree, media inventory.
302
+
303
+ When to use:
304
+ - Analyst deep dive
305
+ - Live in-game window (LoL/CS2/UFC)
306
+ - Full demo list
307
+
308
+ Prefer over match_summary only when summary is insufficient.
309
+ Prefer match_summary for short answers and default cards.
310
+
311
+ Do not use when: first-pass live board (use live_matches + match_summary).
312
+
313
+ Section selection: pass includeTimeline / includeLiveState / includeAdvanced booleans, OR an explicit sections[] list.
314
+ If sections[] is non-empty it wins (booleans are ignored). LoL liveState/advanced require gameId.
315
+
316
+ Parallel-safe: yes. Upstream cost: 1–8 (section-gated).
270
317
  Example: { "game": "lol", "matchId": "lol-match-1", "includeTimeline": true, "includeLiveState": false }`,
271
318
  inputSchema: {
272
319
  type: 'object',
@@ -4,7 +4,7 @@
4
4
  import { extractRows, fetchJson, gameNotIncludedHint, present } from '../client.js';
5
5
  import { errorEnvelope, mapHttpToCode, newRequestId, successEnvelope, } from '../envelope.js';
6
6
  import { boolSchema, gameSchema, parseGame, PRIMARY_GAMES, stringSchema, } from './types.js';
7
- const CATALOG_VERSION = '0.2.4';
7
+ import { PACKAGE_VERSION as CATALOG_VERSION } from '../version.js';
8
8
  const TOOL_CATALOG = [
9
9
  {
10
10
  name: 'list_capabilities',
@@ -46,6 +46,18 @@ export function normalizeMatch(game, row, forcedStatus) {
46
46
  sideFrom(pickString(r.team1Name, r.team_a_name, r.redName, r.fighter1Name, r.homeName), pickString(r.team1Id, r.team1_id, r.redId, r.fighter1Id), pickString(r.team1Slug, r.redSlug, r.fighter1Slug), scoreNum(r.team1Score ?? r.score1 ?? r.team1Maps ?? r.redScore));
47
47
  let team2 = nestedSide(r.team2) ??
48
48
  sideFrom(pickString(r.team2Name, r.team_b_name, r.blueName, r.fighter2Name, r.awayName), pickString(r.team2Id, r.team2_id, r.blueId, r.fighter2Id), pickString(r.team2Slug, r.blueSlug, r.fighter2Slug), scoreNum(r.team2Score ?? r.score2 ?? r.team2Maps ?? r.blueScore));
49
+ // CS2 rows nest team1/team2 objects that lack a score; a nested side must not
50
+ // shadow the flat score fields (team1Score/score1/team1Maps) with score:null.
51
+ if (team1 && team1.score == null) {
52
+ const s = scoreNum(r.team1Score ?? r.score1 ?? r.team1Maps ?? r.redScore);
53
+ if (s != null)
54
+ team1 = { ...team1, score: s };
55
+ }
56
+ if (team2 && team2.score == null) {
57
+ const s = scoreNum(r.team2Score ?? r.score2 ?? r.team2Maps ?? r.blueScore);
58
+ if (s != null)
59
+ team2 = { ...team2, score: s };
60
+ }
49
61
  // UFC / live corners: red/blue objects, corner arrays, or fighters[] with corner field.
50
62
  // Public API serializeBout uses fighters:[{ corner, fighterName, fighterSlug, profile:{name,slug} }].
51
63
  // Live tracking uses red/blue + fighters[] (not team1/team2).
@@ -151,9 +163,12 @@ export function normalizeMatch(game, row, forcedStatus) {
151
163
  const leagueSlug = pickString(asRecord(r.league)?.slug, r.leagueSlug);
152
164
  // Prefer explicit title/label when present, but never keep the placeholder
153
165
  // "? vs ?" once fighter/team names were resolved (UFC fighters[] / red-blue).
166
+ // When both sides lack names, prefer event / weight / bout id over opaque "? vs ?"
167
+ // so agent boards (live_matches, upcoming_schedule, event_card) stay legible.
154
168
  const vsLabel = `${team1?.name ?? '?'} vs ${team2?.name ?? '?'}`;
155
169
  const explicit = pickString(r.label, r.title, r.name);
156
170
  const explicitIsPlaceholder = explicit != null && /^\?\s*vs\s*\?$/i.test(explicit.trim());
171
+ const weightOrClass = pickString(r.weightClass, r.division, r.weight_class, r.boutClass);
157
172
  let label;
158
173
  if (explicit && !explicitIsPlaceholder) {
159
174
  label = explicit;
@@ -162,7 +177,11 @@ export function normalizeMatch(game, row, forcedStatus) {
162
177
  label = vsLabel;
163
178
  }
164
179
  else {
165
- label = explicit ?? vsLabel;
180
+ // Identity fallbacks never invent fighter names, but avoid bare "? vs ?"
181
+ label =
182
+ pickString(eventName, eventSlug, weightOrClass) ??
183
+ (matchId && matchId !== 'unknown' ? `Bout ${matchId}` : null) ??
184
+ vsLabel;
166
185
  }
167
186
  return {
168
187
  game,
@@ -144,7 +144,9 @@ async function searchGame(ctx, game, q, type, limit) {
144
144
  }),
145
145
  };
146
146
  }
147
- const data = asRecord(res.data) ?? {};
147
+ // Unwrap the { success, data, meta } envelope before reading buckets.
148
+ const envelope = asRecord(res.data) ?? {};
149
+ const data = asRecord(envelope.data) ?? envelope;
148
150
  const buckets = [
149
151
  ['team', data.teams],
150
152
  ['player', data.players],
@@ -159,7 +161,15 @@ async function searchGame(ctx, game, q, type, limit) {
159
161
  pushCandidates(candidates, game, t, rows, q, limit);
160
162
  }
161
163
  if (candidates.length === 0) {
162
- pushCandidates(candidates, game, type === 'any' ? 'unknown' : type, extractRows(res.data), q, limit);
164
+ const fallbackType = type === 'any' ? 'unknown' : type;
165
+ let rows = extractRows(data);
166
+ // extractRows prefers the `matches` bucket; never mislabel those rows as a non-match type.
167
+ if (fallbackType !== 'match' && fallbackType !== 'unknown') {
168
+ const matchRows = extractRows(data.matches);
169
+ if (matchRows.length && rows[0] === matchRows[0])
170
+ rows = [];
171
+ }
172
+ pushCandidates(candidates, game, fallbackType, rows, q, limit);
163
173
  }
164
174
  }
165
175
  else if (game === 'dota2') {
@@ -176,7 +186,9 @@ async function searchGame(ctx, game, q, type, limit) {
176
186
  }),
177
187
  };
178
188
  }
179
- const data = asRecord(res.data) ?? {};
189
+ // Unwrap the { success, data, meta } envelope before reading buckets.
190
+ const envelope = asRecord(res.data) ?? {};
191
+ const data = asRecord(envelope.data) ?? envelope;
180
192
  for (const [t, key] of [
181
193
  ['team', 'teams'],
182
194
  ['player', 'players'],
@@ -188,7 +200,15 @@ async function searchGame(ctx, game, q, type, limit) {
188
200
  pushCandidates(candidates, game, t, extractRows(data[key] ?? data), q, limit);
189
201
  }
190
202
  if (candidates.length === 0) {
191
- pushCandidates(candidates, game, type === 'any' ? 'unknown' : type, extractRows(res.data), q, limit);
203
+ const fallbackType = type === 'any' ? 'unknown' : type;
204
+ let rows = extractRows(data);
205
+ // extractRows prefers the `matches` bucket; never mislabel those rows as a non-match type.
206
+ if (fallbackType !== 'match' && fallbackType !== 'unknown') {
207
+ const matchRows = extractRows(data.matches);
208
+ if (matchRows.length && rows[0] === matchRows[0])
209
+ rows = [];
210
+ }
211
+ pushCandidates(candidates, game, fallbackType, rows, q, limit);
192
212
  }
193
213
  }
194
214
  else if (game === 'cod') {
@@ -313,20 +333,20 @@ async function searchGame(ctx, game, q, type, limit) {
313
333
  }
314
334
  export const resolveEntity = {
315
335
  name: 'resolve_entity',
316
- description: `Natural-language / fuzzy query → best typed entity ID(s) + game (player, team, event, tournament, match, fighter).
317
-
318
- When to use:
319
- - User named an entity without an ID ("T1", "s1mple", "IEM Cologne", "Islam Makhachev")
320
- - Need a canonical id/slug before profile or match tools
321
-
322
- Prefer over search_entities when you want one best match (or small ranked set) to chain.
323
- Prefer search_entities when browsing many results with pagination.
324
-
325
- Do not use when: you already have a stable id/slug from a prior tool.
326
-
327
- Empty/ambiguous results still return ok:true with best=null or needsDisambiguation=true — pick from candidates or refine q/game/type. Does not emit AMBIGUOUS_ENTITY as a hard error.
328
-
329
- Parallel-safe: yes. Upstream cost: 1–5.
336
+ description: `Natural-language / fuzzy query → best typed entity ID(s) + game (player, team, event, tournament, match, fighter).
337
+
338
+ When to use:
339
+ - User named an entity without an ID ("T1", "s1mple", "IEM Cologne", "Islam Makhachev")
340
+ - Need a canonical id/slug before profile or match tools
341
+
342
+ Prefer over search_entities when you want one best match (or small ranked set) to chain.
343
+ Prefer search_entities when browsing many results with pagination.
344
+
345
+ Do not use when: you already have a stable id/slug from a prior tool.
346
+
347
+ Empty/ambiguous results still return ok:true with best=null or needsDisambiguation=true — pick from candidates or refine q/game/type. Does not emit AMBIGUOUS_ENTITY as a hard error.
348
+
349
+ Parallel-safe: yes. Upstream cost: 1–5.
330
350
  Example: { "q": "T1", "game": "lol", "type": "team", "limit": 5 }`,
331
351
  inputSchema: {
332
352
  type: 'object',
@@ -420,22 +440,22 @@ Example: { "q": "T1", "game": "lol", "type": "team", "limit": 5 }`,
420
440
  };
421
441
  export const searchEntities = {
422
442
  name: 'search_entities',
423
- description: `Browse/search teams, players, tournaments, events, fighters with type filter and pagination.
424
-
425
- When to use:
426
- - Typeahead / pickers
427
- - "List teams matching…"
428
- - Exploring entities without committing to one ID
429
- - UFC fighter lookup by name/nickname (uses /ufc/search + client re-rank)
430
-
431
- Prefer over resolve_entity when the user wants a list.
432
- Prefer resolve_entity when chaining one name into a profile tool.
433
-
434
- Do not use when: fetching a known entity profile — use team_profile or player_profile.
435
-
436
- UFC: with q set, results are ranked (exact name > multi-token match > nickname). "Jon Jones" should return jon-jones first — never the generic P4P list.
437
-
438
- Parallel-safe: yes. Upstream cost: 1–3.
443
+ description: `Browse/search teams, players, tournaments, events, fighters with type filter and pagination.
444
+
445
+ When to use:
446
+ - Typeahead / pickers
447
+ - "List teams matching…"
448
+ - Exploring entities without committing to one ID
449
+ - UFC fighter lookup by name/nickname (uses /ufc/search + client re-rank)
450
+
451
+ Prefer over resolve_entity when the user wants a list.
452
+ Prefer resolve_entity when chaining one name into a profile tool.
453
+
454
+ Do not use when: fetching a known entity profile — use team_profile or player_profile.
455
+
456
+ UFC: with q set, results are ranked (exact name > multi-token match > nickname). "Jon Jones" should return jon-jones first — never the generic P4P list.
457
+
458
+ Parallel-safe: yes. Upstream cost: 1–3.
439
459
  Example: { "game": "ufc", "q": "Jon Jones", "type": "fighter", "limit": 10 }`,
440
460
  inputSchema: {
441
461
  type: 'object',
@@ -520,7 +540,9 @@ Example: { "game": "ufc", "q": "Jon Jones", "type": "fighter", "limit": 10 }`,
520
540
  const res = await fetchJson(ctx, '/cs2/search', { query: { q, limit } });
521
541
  upstreamCalls += 1;
522
542
  if (res.ok) {
523
- const data = asRecord(res.data) ?? {};
543
+ // Unwrap the { success, data, meta } envelope before reading buckets.
544
+ const envelope = asRecord(res.data) ?? {};
545
+ const data = asRecord(envelope.data) ?? envelope;
524
546
  if (type === 'any' || type === 'team') {
525
547
  items.push(...extractRows(data.teams).map((r) => entityRef(r, 'team', game)));
526
548
  }
@@ -535,8 +557,15 @@ Example: { "game": "ufc", "q": "Jon Jones", "type": "fighter", "limit": 10 }`,
535
557
  else {
536
558
  if (type === 'team' || type === 'any')
537
559
  await listPath('/cs2/teams', 'team');
538
- if (type === 'player' || type === 'any')
539
- await listPath('/cs2/players', 'player');
560
+ if (type === 'player' || type === 'any') {
561
+ if (q) {
562
+ // /cs2/players list filters ignore q/search — use the dedicated search endpoint.
563
+ await listPath('/cs2/players/search', 'player');
564
+ }
565
+ else {
566
+ await listPath('/cs2/players', 'player');
567
+ }
568
+ }
540
569
  if (type === 'event' || type === 'tournament' || type === 'any')
541
570
  await listPath('/cs2/events', 'event');
542
571
  }
@@ -321,6 +321,32 @@ Example: { "game": "cod", "season": "2026", "limit": 50 }`,
321
321
  rows = nested.map((row, i) => normalizeStandingRow(row, i)).slice(0, limit);
322
322
  }
323
323
  const obj = asRecord(res.data);
324
+ const upstreamMeta = asRecord(obj?.meta) ?? {};
325
+ const dataQuality = asRecord(upstreamMeta.dataQuality) ?? {};
326
+ const warnings = [];
327
+ const pushWarning = (value) => {
328
+ if (typeof value !== 'string')
329
+ return;
330
+ const trimmed = value.trim();
331
+ if (trimmed && !warnings.includes(trimmed))
332
+ warnings.push(trimmed);
333
+ };
334
+ pushWarning(upstreamMeta.warning);
335
+ pushWarning(dataQuality.warning);
336
+ if (Array.isArray(upstreamMeta.warnings)) {
337
+ for (const w of upstreamMeta.warnings)
338
+ pushWarning(w);
339
+ }
340
+ const dataFreshness = pickString(upstreamMeta.dataFreshness, upstreamMeta.freshnessStatus, dataQuality.dataFreshness);
341
+ const status = pickString(upstreamMeta.status, dataQuality.status);
342
+ if (status === 'fallback') {
343
+ pushWarning('Standings served from last-known-good rankings (fallback).');
344
+ }
345
+ if (dataFreshness === 'cached' || upstreamMeta.stale === true) {
346
+ pushWarning(typeof upstreamMeta.dataAgeHours === 'number'
347
+ ? `Rankings dataFreshness=cached (ageHours=${upstreamMeta.dataAgeHours}).`
348
+ : 'Rankings dataFreshness=cached or stale.');
349
+ }
324
350
  return successEnvelope({
325
351
  source: 'standings',
326
352
  game,
@@ -328,13 +354,20 @@ Example: { "game": "cod", "season": "2026", "limit": 50 }`,
328
354
  tookMs: Date.now() - started,
329
355
  upstreamCalls: 1,
330
356
  rateLimit: res.headers,
357
+ warnings: warnings.length ? warnings : undefined,
331
358
  data: {
332
359
  scope: effectiveScope,
333
360
  title,
334
361
  season: season ?? null,
335
362
  stage: stage ?? null,
336
363
  rows,
337
- updatedAt: pickString(obj?.updatedAt, obj?.lastUpdated) ?? null,
364
+ updatedAt: pickString(obj?.updatedAt, obj?.lastUpdated, upstreamMeta.syncedAt, upstreamMeta.fetchedAt) ??
365
+ null,
366
+ ...(dataFreshness ? { dataFreshness } : {}),
367
+ ...(status ? { status } : {}),
368
+ ...(upstreamMeta.warning || dataQuality.warning
369
+ ? { warning: pickString(upstreamMeta.warning, dataQuality.warning) }
370
+ : {}),
338
371
  },
339
372
  });
340
373
  },
@@ -21,18 +21,18 @@ function teamIdentity(game, raw, idHint, slugHint) {
21
21
  }
22
22
  export const teamProfile = {
23
23
  name: 'team_profile',
24
- description: `Team/org card: identity, roster, recent matches, and form/trends/radar when available.
25
-
26
- When to use:
27
- - Team page / "who is on this roster?"
28
- - Builder team screen sample
29
-
30
- Prefer over: separate roster + matches + detail via call_api.
31
-
32
- Do not use when: UFC fighters → player_profile; unknown name → resolve_entity first.
33
- Dota may return partial roster (API gap). Prefer slug for lol/cod; teamId for cs2.
34
-
35
- Parallel-safe: yes. Upstream cost: 2–4.
24
+ description: `Team/org card: identity, roster, recent matches, and form/trends/radar when available.
25
+
26
+ When to use:
27
+ - Team page / "who is on this roster?"
28
+ - Builder team screen sample
29
+
30
+ Prefer over: separate roster + matches + detail via call_api.
31
+
32
+ Do not use when: UFC fighters → player_profile; unknown name → resolve_entity first.
33
+ Dota may return partial roster (API gap). Prefer slug for lol/cod; teamId for cs2.
34
+
35
+ Parallel-safe: yes. Upstream cost: 2–4.
36
36
  Example: { "game": "lol", "slug": "t1", "recentLimit": 10 }`,
37
37
  inputSchema: {
38
38
  type: 'object',
@@ -123,7 +123,12 @@ Example: { "game": "lol", "slug": "t1", "recentLimit": 10 }`,
123
123
  teamRaw = res.data;
124
124
  }
125
125
  else if (game === 'cs2') {
126
- const res = await fetchJson(ctx, '/cs2/teams', { query: { search: idOrSlug, limit: 5 } });
126
+ // A cs2-team-<n> / hltv-team-<n> id resolves 1:1 fetch it directly instead of
127
+ // name-searching, which could silently fall back to rows[0] of an unrelated search.
128
+ const directId = /^(cs2|hltv)-team-\d+$/i.test(idOrSlug);
129
+ const res = directId
130
+ ? await fetchJson(ctx, `/cs2/teams/${encodeURIComponent(idOrSlug)}`)
131
+ : await fetchJson(ctx, '/cs2/teams', { query: { search: idOrSlug, limit: 5 } });
127
132
  upstreamCalls += 1;
128
133
  rateLimit = res.headers;
129
134
  if (!res.ok) {
@@ -143,7 +148,10 @@ Example: { "game": "lol", "slug": "t1", "recentLimit": 10 }`,
143
148
  ],
144
149
  });
145
150
  }
146
- {
151
+ if (directId) {
152
+ teamRaw = res.data;
153
+ }
154
+ else {
147
155
  const rows = extractRows(res.data);
148
156
  teamRaw =
149
157
  rows.find((row) => {
@@ -285,20 +293,20 @@ Example: { "game": "lol", "slug": "t1", "recentLimit": 10 }`,
285
293
  if (game === 'cs2') {
286
294
  const tid = team.id !== 'unknown' ? team.id : idOrSlug;
287
295
  tasks.push((async () => {
288
- const res = await fetchJson(ctx, `/cs2/teams/${encodeURIComponent(tid)}/roster-history`);
296
+ const res = await fetchJson(ctx, `/cs2/teams/${encodeURIComponent(tid)}/roster`);
289
297
  upstreamCalls += 1;
290
298
  rateLimit = { ...rateLimit, ...res.headers };
291
299
  if (res.ok) {
292
300
  roster = {
293
301
  items: extractRows(res.data).slice(0, 20),
294
302
  asOf: new Date().toISOString(),
295
- quality: 'history',
303
+ quality: 'current',
296
304
  };
297
305
  }
298
306
  else {
299
307
  partial.push(partialFromRejection('roster', {
300
308
  code: mapHttpToCode(res.status),
301
- message: `roster-history HTTP ${res.status}`,
309
+ message: `roster HTTP ${res.status}`,
302
310
  httpStatus: res.status,
303
311
  }));
304
312
  }
@@ -478,19 +486,19 @@ function winnerSide(match, a) {
478
486
  }
479
487
  export const headToHead = {
480
488
  name: 'head_to_head',
481
- description: `Composed head-to-head record between two teams (or two UFC fighters). No first-class REST H2H exists — this tool filters match history server-side.
482
-
483
- When to use:
484
- - Rivalry / series record questions
485
- - Supporting context for previews
486
-
487
- Prefer over: agent-side double match-list filtering.
488
-
489
- Do not use when: single-side form only → team_profile or player_profile.
490
-
491
- Caveat: Dota filters are weaker; expect meta.warnings when data is sparse.
492
-
493
- Parallel-safe: yes. Upstream cost: 2–4.
489
+ description: `Composed head-to-head record between two teams (or two UFC fighters). No first-class REST H2H exists — this tool filters match history server-side.
490
+
491
+ When to use:
492
+ - Rivalry / series record questions
493
+ - Supporting context for previews
494
+
495
+ Prefer over: agent-side double match-list filtering.
496
+
497
+ Do not use when: single-side form only → team_profile or player_profile.
498
+
499
+ Caveat: Dota filters are weaker; expect meta.warnings when data is sparse.
500
+
501
+ Parallel-safe: yes. Upstream cost: 2–4.
494
502
  Example: { "game": "cs2", "sideA": "faze", "sideB": "navi", "limit": 20 }`,
495
503
  inputSchema: {
496
504
  type: 'object',
@@ -547,24 +555,80 @@ Example: { "game": "cs2", "sideA": "faze", "sideB": "navi", "limit": 20 }`,
547
555
  let upstreamCalls = 0;
548
556
  let rateLimit = {};
549
557
  let rows = [];
558
+ // Names used for client-side side matching; replaced with resolved team names
559
+ // when the id-based REST H2H succeeds (short inputs like "navi" never substring-match "Natus Vincere").
560
+ let matchA = sideA;
561
+ let matchB = sideB;
550
562
  if (game === 'cs2') {
551
- const res = await fetchJson(ctx, '/cs2/matches', { query: { team: sideA, limit: 50 } });
552
- upstreamCalls += 1;
553
- rateLimit = res.headers;
554
- if (!res.ok) {
555
- return errorEnvelope({
556
- code: mapHttpToCode(res.status, { gameNotIncluded: gameNotIncludedHint(res.data) }),
557
- message: `H2H match fetch failed (HTTP ${res.status})`,
558
- game,
559
- source: 'head_to_head',
560
- requestId,
561
- tookMs: Date.now() - started,
562
- upstreamCalls,
563
- httpStatus: res.status,
564
- rateLimit: res.headers,
563
+ // Prefer the purpose-built id-based H2H endpoint; /cs2/matches?team= name-substring
564
+ // filtering misses short names ("navi" vs stored "Natus Vincere").
565
+ const resolveCs2Side = async (side) => {
566
+ const res = await fetchJson(ctx, '/cs2/teams', { query: { search: side, limit: 5 } });
567
+ upstreamCalls += 1;
568
+ rateLimit = { ...rateLimit, ...res.headers };
569
+ if (!res.ok)
570
+ return null;
571
+ const found = extractRows(res.data);
572
+ const hit = found.find((row) => {
573
+ const r = asRecord(row) ?? {};
574
+ return [r.id, r.slug, r.name].map((x) => String(x ?? '').toLowerCase()).includes(side.toLowerCase());
575
+ }) ?? found[0];
576
+ const r = asRecord(hit);
577
+ const id = pickString(r?.id, r?.teamId);
578
+ return id ? { id, name: pickString(r?.name) ?? side } : null;
579
+ };
580
+ const [cs2SideA, cs2SideB] = await Promise.all([resolveCs2Side(sideA), resolveCs2Side(sideB)]);
581
+ let restH2hOk = false;
582
+ if (cs2SideA && cs2SideB) {
583
+ const res = await fetchJson(ctx, `/cs2/teams/${encodeURIComponent(cs2SideA.id)}/vs/${encodeURIComponent(cs2SideB.id)}`, {
584
+ query: { limit: 50 },
565
585
  });
586
+ upstreamCalls += 1;
587
+ rateLimit = { ...rateLimit, ...res.headers };
588
+ if (res.ok) {
589
+ // Rows are side-A-perspective summaries (summarizeMatchForTeam); reshape into
590
+ // flat match rows so the shared normalize/score pipeline applies unchanged.
591
+ rows = extractRows(res.data).map((row) => {
592
+ const r = asRecord(row) ?? {};
593
+ return {
594
+ matchId: r.match_id,
595
+ status: r.status,
596
+ startsAt: r.starts_at,
597
+ eventName: r.event_name,
598
+ bestOf: r.best_of,
599
+ team1Name: cs2SideA.name,
600
+ team1Score: r.team_score,
601
+ team2Name: pickString(r.opponent_name) ?? cs2SideB.name,
602
+ team2Score: r.opponent_score,
603
+ };
604
+ });
605
+ matchA = cs2SideA.name;
606
+ matchB = cs2SideB.name;
607
+ restH2hOk = true;
608
+ }
609
+ else {
610
+ warnings.push(`REST H2H HTTP ${res.status}; fell back to match-history name filtering`);
611
+ }
612
+ }
613
+ if (!restH2hOk) {
614
+ const res = await fetchJson(ctx, '/cs2/matches', { query: { team: sideA, limit: 50 } });
615
+ upstreamCalls += 1;
616
+ rateLimit = { ...rateLimit, ...res.headers };
617
+ if (!res.ok) {
618
+ return errorEnvelope({
619
+ code: mapHttpToCode(res.status, { gameNotIncluded: gameNotIncludedHint(res.data) }),
620
+ message: `H2H match fetch failed (HTTP ${res.status})`,
621
+ game,
622
+ source: 'head_to_head',
623
+ requestId,
624
+ tookMs: Date.now() - started,
625
+ upstreamCalls,
626
+ httpStatus: res.status,
627
+ rateLimit: res.headers,
628
+ });
629
+ }
630
+ rows = extractRows(res.data);
566
631
  }
567
- rows = extractRows(res.data);
568
632
  }
569
633
  else if (game === 'cod') {
570
634
  const res = await fetchJson(ctx, '/cod/matches', { query: { team: sideA, limit: 50 } });
@@ -672,7 +736,7 @@ Example: { "game": "cs2", "sideA": "faze", "sideB": "navi", "limit": 20 }`,
672
736
  }
673
737
  const meetings = rows
674
738
  .map((row) => normalizeMatch(game, row))
675
- .filter((m) => sidesMatch(m, sideA, sideB))
739
+ .filter((m) => sidesMatch(m, matchA, matchB))
676
740
  .filter((m) => {
677
741
  if (!fromIso && !toIso)
678
742
  return true;
@@ -692,7 +756,7 @@ Example: { "game": "cs2", "sideA": "faze", "sideB": "navi", "limit": 20 }`,
692
756
  let winsB = 0;
693
757
  let draws = 0;
694
758
  for (const m of meetings) {
695
- const w = winnerSide(m, sideA);
759
+ const w = winnerSide(m, matchA);
696
760
  if (w === 'A')
697
761
  winsA += 1;
698
762
  else if (w === 'B')
@@ -0,0 +1,29 @@
1
+ import { createRequire } from 'node:module';
2
+ /**
3
+ * Single source of truth for the server version.
4
+ *
5
+ * This used to be hardcoded in three places — package.json, PACKAGE_VERSION in
6
+ * index.ts, and CATALOG_VERSION in tools/meta.ts — which had already drifted:
7
+ * a test asserted 0.2.4 while the package shipped 0.2.5. Agents read the version
8
+ * out of list_capabilities, so a stale value there is a support problem, not a
9
+ * cosmetic one. Read it from the manifest instead, so `npm version` is the only
10
+ * edit a release needs.
11
+ *
12
+ * createRequire rather than a JSON import: import assertions are still awkward
13
+ * across the Node versions this package supports (>=20), and this resolves the
14
+ * same from src/ under tsx and from dist/ once built, because package.json is
15
+ * always published alongside dist.
16
+ */
17
+ const require = createRequire(import.meta.url);
18
+ function readVersion() {
19
+ try {
20
+ const pkg = require('../package.json');
21
+ return typeof pkg.version === 'string' && pkg.version ? pkg.version : '0.0.0';
22
+ }
23
+ catch {
24
+ // Never let a packaging quirk crash the server on boot; a wrong-but-present
25
+ // version is far better than a failed start.
26
+ return '0.0.0';
27
+ }
28
+ }
29
+ export const PACKAGE_VERSION = readVersion();
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "cito-mcp",
3
- "version": "0.2.4",
3
+ "version": "0.2.5",
4
4
  "description": "Standalone MCP server for the Cito esports API — 15 curated outcome tools for agents (live, schedule, profiles, standings, previews, event cards).",
5
5
  "type": "module",
6
6
  "bin": {