circuit-to-canvas 0.0.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.claude/settings.local.json +7 -0
- package/README.md +30 -0
- package/biome.json +93 -0
- package/bunfig.toml +6 -0
- package/dist/index.d.ts +151 -0
- package/dist/index.js +375 -0
- package/lib/drawer/CircuitToCanvasDrawer.ts +119 -0
- package/lib/drawer/elements/index.ts +4 -0
- package/lib/drawer/elements/pcb-plated-hole.ts +168 -0
- package/lib/drawer/index.ts +5 -0
- package/lib/drawer/shapes/circle.ts +23 -0
- package/lib/drawer/shapes/index.ts +4 -0
- package/lib/drawer/shapes/oval.ts +34 -0
- package/lib/drawer/shapes/pill.ts +60 -0
- package/lib/drawer/shapes/rect.ts +69 -0
- package/lib/drawer/types.ts +125 -0
- package/lib/index.ts +1 -0
- package/lib/pcb/index.ts +5 -0
- package/package.json +25 -0
- package/tests/__snapshots__/svg.snap.svg +3 -0
- package/tests/elements/__snapshots__/oval-plated-hole.snap.png +0 -0
- package/tests/elements/__snapshots__/pcb-plated-hole.snap.png +0 -0
- package/tests/elements/__snapshots__/pill-plated-hole.snap.png +0 -0
- package/tests/elements/pcb-plated-hole.test.ts +90 -0
- package/tests/fixtures/png-matcher.ts +159 -0
- package/tests/fixtures/preload.ts +2 -0
- package/tests/shapes/__snapshots__/circle.snap.png +0 -0
- package/tests/shapes/__snapshots__/oval.snap.png +0 -0
- package/tests/shapes/__snapshots__/pill-vertical.snap.png +0 -0
- package/tests/shapes/__snapshots__/pill.snap.png +0 -0
- package/tests/shapes/__snapshots__/rect-rounded.snap.png +0 -0
- package/tests/shapes/__snapshots__/rect.snap.png +0 -0
- package/tests/shapes/circle.test.ts +24 -0
- package/tests/shapes/oval.test.ts +25 -0
- package/tests/shapes/pill.test.ts +47 -0
- package/tests/shapes/rect.test.ts +48 -0
- package/tests/svg.test.ts +11 -0
- package/tsconfig.json +31 -0
package/README.md
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# circuit-to-canvas
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Draw [Circuit JSON](https://github.com/tscircuit/circuit-json) into a Canvas- works with any canvas object (Node/Vanilla)
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```tsx
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const drawer = new CircuitToCanvasDrawer(canvasOrCanvasRenderingContext2d)
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// Sets the internal transformation matrix for all operations
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drawer.setCameraBounds({ minX: 0, maxX: 100, minY: 0, maxY: 100 })
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drawer.configure({
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colorOverrides: {
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topCopper: "#ff0000"
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}
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})
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// Accepts a circuit json array, by default draws on all layers
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drawer.drawElements([pcbPlatedHole], {
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layers: ["top_copper"]
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})
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```
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## Implementation Notes
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There are two "types" of layers:
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- Specific drawing layers e.g. "top_copper"
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- Layer groups "top" (includes "top_copper", "top_soldermask")
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inner layers go by the name inner1, inner2 etc.
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package/biome.json
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{
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"$schema": "https://biomejs.dev/schemas/2.0.0/schema.json",
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"assist": { "actions": { "source": { "organizeImports": "on" } } },
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"formatter": {
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"enabled": true,
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"indentStyle": "space"
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},
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"files": {
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"includes": ["**", "!**/cosmos-export", "!**/dist", "!**/package.json"]
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},
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"javascript": {
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"formatter": {
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"jsxQuoteStyle": "double",
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"quoteProperties": "asNeeded",
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"trailingCommas": "all",
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"semicolons": "asNeeded",
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"arrowParentheses": "always",
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"bracketSpacing": true,
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"bracketSameLine": false
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}
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},
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"linter": {
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"enabled": true,
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"rules": {
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"recommended": true,
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"suspicious": {
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"noExplicitAny": "off"
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},
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"complexity": {
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"noForEach": "error",
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"useLiteralKeys": "off"
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},
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"a11y": {
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"noAccessKey": "off",
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"noAriaHiddenOnFocusable": "off",
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"noAriaUnsupportedElements": "off",
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"noAutofocus": "off",
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"noDistractingElements": "off",
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"noHeaderScope": "off",
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"noInteractiveElementToNoninteractiveRole": "off",
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"noLabelWithoutControl": "off",
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"noNoninteractiveElementToInteractiveRole": "off",
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"noNoninteractiveTabindex": "off",
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"noPositiveTabindex": "off",
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"noRedundantAlt": "off",
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"noRedundantRoles": "off",
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"noStaticElementInteractions": "off",
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"noSvgWithoutTitle": "off",
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"useAltText": "off",
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"useAnchorContent": "off",
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"useAriaActivedescendantWithTabindex": "off",
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"useAriaPropsForRole": "off",
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"useAriaPropsSupportedByRole": "off",
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"useButtonType": "off",
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"useFocusableInteractive": "off",
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"useHeadingContent": "off",
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"useHtmlLang": "off",
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"useIframeTitle": "off",
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"useKeyWithClickEvents": "off",
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"useKeyWithMouseEvents": "off",
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"useMediaCaption": "off",
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"useSemanticElements": "off",
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"useValidAnchor": "off",
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"useValidAriaProps": "off",
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"useValidAriaRole": "off",
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"useValidAriaValues": "off",
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"useValidAutocomplete": "off",
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"useValidLang": "off"
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},
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"style": {
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"useSingleVarDeclarator": "error",
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"noParameterAssign": "off",
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"noUselessElse": "off",
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"noNonNullAssertion": "off",
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"useNumberNamespace": "off",
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"noUnusedTemplateLiteral": "off",
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"useFilenamingConvention": {
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"level": "error",
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"options": {
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"strictCase": true,
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"requireAscii": true,
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"filenameCases": ["kebab-case", "export"]
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}
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},
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"useAsConstAssertion": "error",
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"useDefaultParameterLast": "error",
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"useEnumInitializers": "error",
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"useSelfClosingElements": "error",
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"noInferrableTypes": "error"
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}
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}
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}
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}
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package/bunfig.toml
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package/dist/index.d.ts
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import { AnyCircuitElement, PcbPlatedHole } from 'circuit-json';
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import { Matrix } from 'transformation-matrix';
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/**
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* Canvas context type that works with both browser and node-canvas.
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* Uses a subset of CanvasRenderingContext2D methods that are common to both.
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*/
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interface CanvasContext {
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beginPath(): void;
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closePath(): void;
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arc(x: number, y: number, radius: number, startAngle: number, endAngle: number): void;
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arcTo(x1: number, y1: number, x2: number, y2: number, radius: number): void;
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ellipse(x: number, y: number, radiusX: number, radiusY: number, rotation: number, startAngle: number, endAngle: number): void;
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fill(): void;
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rect(x: number, y: number, w: number, h: number): void;
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lineTo(x: number, y: number): void;
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moveTo(x: number, y: number): void;
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save(): void;
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restore(): void;
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translate(x: number, y: number): void;
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rotate(angle: number): void;
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fillStyle: string | CanvasGradient | CanvasPattern;
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canvas: {
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width: number;
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height: number;
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};
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}
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type CopperLayerName = "top" | "bottom" | "inner1" | "inner2" | "inner3" | "inner4" | "inner5" | "inner6";
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type CopperColorMap = Record<CopperLayerName, string> & {
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[layer: string]: string;
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};
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interface PcbColorMap {
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copper: CopperColorMap;
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drill: string;
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silkscreen: {
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top: string;
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bottom: string;
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};
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boardOutline: string;
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soldermask: {
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top: string;
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bottom: string;
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};
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soldermaskWithCopperUnderneath: {
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top: string;
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bottom: string;
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};
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soldermaskOverCopper: {
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top: string;
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bottom: string;
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};
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substrate: string;
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courtyard: string;
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}
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declare const DEFAULT_PCB_COLOR_MAP: PcbColorMap;
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interface DrawerConfig {
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colorOverrides?: Partial<PcbColorMap>;
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}
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interface CameraBounds {
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minX: number;
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maxX: number;
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minY: number;
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maxY: number;
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}
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interface DrawContext {
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ctx: CanvasRenderingContext2D;
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transform: Matrix;
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colorMap: PcbColorMap;
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}
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interface DrawElementsOptions {
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layers?: string[];
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}
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interface CanvasLike {
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getContext(contextId: "2d"): CanvasContext | null;
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}
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declare class CircuitToCanvasDrawer {
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private ctx;
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private colorMap;
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realToCanvasMat: Matrix;
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constructor(canvasOrContext: CanvasLike | CanvasContext);
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configure(config: DrawerConfig): void;
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setCameraBounds(bounds: CameraBounds): void;
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drawElements(elements: AnyCircuitElement[], options?: DrawElementsOptions): void;
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private drawElement;
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}
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interface DrawCircleParams {
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ctx: CanvasContext;
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center: {
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x: number;
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y: number;
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};
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radius: number;
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fill: string;
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transform: Matrix;
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}
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declare function drawCircle(params: DrawCircleParams): void;
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interface DrawRectParams {
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ctx: CanvasContext;
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center: {
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x: number;
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y: number;
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};
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width: number;
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height: number;
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fill: string;
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transform: Matrix;
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borderRadius?: number;
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rotation?: number;
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}
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declare function drawRect(params: DrawRectParams): void;
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interface DrawOvalParams {
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ctx: CanvasContext;
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center: {
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x: number;
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y: number;
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};
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width: number;
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height: number;
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fill: string;
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transform: Matrix;
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rotation?: number;
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}
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declare function drawOval(params: DrawOvalParams): void;
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interface DrawPillParams {
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ctx: CanvasContext;
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center: {
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x: number;
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y: number;
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};
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width: number;
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height: number;
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fill: string;
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transform: Matrix;
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rotation?: number;
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}
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declare function drawPill(params: DrawPillParams): void;
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interface DrawPcbPlatedHoleParams {
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ctx: CanvasContext;
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hole: PcbPlatedHole;
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transform: Matrix;
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colorMap: PcbColorMap;
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}
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declare function drawPcbPlatedHole(params: DrawPcbPlatedHoleParams): void;
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export { type CameraBounds, type CanvasContext, CircuitToCanvasDrawer, type CopperColorMap, type CopperLayerName, DEFAULT_PCB_COLOR_MAP, type DrawCircleParams, type DrawContext, type DrawElementsOptions, type DrawOvalParams, type DrawPcbPlatedHoleParams, type DrawPillParams, type DrawRectParams, type DrawerConfig, type PcbColorMap, drawCircle, drawOval, drawPcbPlatedHole, drawPill, drawRect };
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package/dist/index.js
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// lib/drawer/CircuitToCanvasDrawer.ts
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import { identity, compose, translate, scale } from "transformation-matrix";
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// lib/drawer/types.ts
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var DEFAULT_PCB_COLOR_MAP = {
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copper: {
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top: "rgb(200, 52, 52)",
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inner1: "rgb(255, 140, 0)",
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inner2: "rgb(255, 215, 0)",
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inner3: "rgb(50, 205, 50)",
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inner4: "rgb(64, 224, 208)",
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inner5: "rgb(138, 43, 226)",
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inner6: "rgb(255, 105, 180)",
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bottom: "rgb(77, 127, 196)"
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},
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soldermaskWithCopperUnderneath: {
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top: "rgb(18, 82, 50)",
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bottom: "rgb(77, 127, 196)"
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},
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soldermask: {
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top: "rgb(12, 55, 33)",
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bottom: "rgb(12, 55, 33)"
|
|
23
|
+
},
|
|
24
|
+
soldermaskOverCopper: {
|
|
25
|
+
top: "rgb(52, 135, 73)",
|
|
26
|
+
bottom: "rgb(52, 135, 73)"
|
|
27
|
+
},
|
|
28
|
+
substrate: "rgb(201, 162, 110)",
|
|
29
|
+
drill: "#FF26E2",
|
|
30
|
+
silkscreen: {
|
|
31
|
+
top: "#f2eda1",
|
|
32
|
+
bottom: "#5da9e9"
|
|
33
|
+
},
|
|
34
|
+
boardOutline: "rgba(255, 255, 255, 0.5)",
|
|
35
|
+
courtyard: "#FF00FF"
|
|
36
|
+
};
|
|
37
|
+
|
|
38
|
+
// lib/drawer/shapes/circle.ts
|
|
39
|
+
import { applyToPoint } from "transformation-matrix";
|
|
40
|
+
function drawCircle(params) {
|
|
41
|
+
const { ctx, center, radius, fill, transform } = params;
|
|
42
|
+
const [cx, cy] = applyToPoint(transform, [center.x, center.y]);
|
|
43
|
+
const scaledRadius = radius * Math.abs(transform.a);
|
|
44
|
+
ctx.beginPath();
|
|
45
|
+
ctx.arc(cx, cy, scaledRadius, 0, Math.PI * 2);
|
|
46
|
+
ctx.fillStyle = fill;
|
|
47
|
+
ctx.fill();
|
|
48
|
+
}
|
|
49
|
+
|
|
50
|
+
// lib/drawer/shapes/rect.ts
|
|
51
|
+
import { applyToPoint as applyToPoint2 } from "transformation-matrix";
|
|
52
|
+
function drawRect(params) {
|
|
53
|
+
const {
|
|
54
|
+
ctx,
|
|
55
|
+
center,
|
|
56
|
+
width,
|
|
57
|
+
height,
|
|
58
|
+
fill,
|
|
59
|
+
transform,
|
|
60
|
+
borderRadius = 0,
|
|
61
|
+
rotation = 0
|
|
62
|
+
} = params;
|
|
63
|
+
const [cx, cy] = applyToPoint2(transform, [center.x, center.y]);
|
|
64
|
+
const scaledWidth = width * Math.abs(transform.a);
|
|
65
|
+
const scaledHeight = height * Math.abs(transform.a);
|
|
66
|
+
const scaledRadius = borderRadius * Math.abs(transform.a);
|
|
67
|
+
ctx.save();
|
|
68
|
+
ctx.translate(cx, cy);
|
|
69
|
+
if (rotation !== 0) {
|
|
70
|
+
ctx.rotate(-rotation * (Math.PI / 180));
|
|
71
|
+
}
|
|
72
|
+
ctx.beginPath();
|
|
73
|
+
if (scaledRadius > 0) {
|
|
74
|
+
const x = -scaledWidth / 2;
|
|
75
|
+
const y = -scaledHeight / 2;
|
|
76
|
+
const r = Math.min(scaledRadius, scaledWidth / 2, scaledHeight / 2);
|
|
77
|
+
ctx.moveTo(x + r, y);
|
|
78
|
+
ctx.lineTo(x + scaledWidth - r, y);
|
|
79
|
+
ctx.arcTo(x + scaledWidth, y, x + scaledWidth, y + r, r);
|
|
80
|
+
ctx.lineTo(x + scaledWidth, y + scaledHeight - r);
|
|
81
|
+
ctx.arcTo(
|
|
82
|
+
x + scaledWidth,
|
|
83
|
+
y + scaledHeight,
|
|
84
|
+
x + scaledWidth - r,
|
|
85
|
+
y + scaledHeight,
|
|
86
|
+
r
|
|
87
|
+
);
|
|
88
|
+
ctx.lineTo(x + r, y + scaledHeight);
|
|
89
|
+
ctx.arcTo(x, y + scaledHeight, x, y + scaledHeight - r, r);
|
|
90
|
+
ctx.lineTo(x, y + r);
|
|
91
|
+
ctx.arcTo(x, y, x + r, y, r);
|
|
92
|
+
} else {
|
|
93
|
+
ctx.rect(-scaledWidth / 2, -scaledHeight / 2, scaledWidth, scaledHeight);
|
|
94
|
+
}
|
|
95
|
+
ctx.fillStyle = fill;
|
|
96
|
+
ctx.fill();
|
|
97
|
+
ctx.restore();
|
|
98
|
+
}
|
|
99
|
+
|
|
100
|
+
// lib/drawer/shapes/oval.ts
|
|
101
|
+
import { applyToPoint as applyToPoint3 } from "transformation-matrix";
|
|
102
|
+
function drawOval(params) {
|
|
103
|
+
const { ctx, center, width, height, fill, transform, rotation = 0 } = params;
|
|
104
|
+
const [cx, cy] = applyToPoint3(transform, [center.x, center.y]);
|
|
105
|
+
const scaledWidth = width * Math.abs(transform.a);
|
|
106
|
+
const scaledHeight = height * Math.abs(transform.a);
|
|
107
|
+
ctx.save();
|
|
108
|
+
ctx.translate(cx, cy);
|
|
109
|
+
if (rotation !== 0) {
|
|
110
|
+
ctx.rotate(-rotation * (Math.PI / 180));
|
|
111
|
+
}
|
|
112
|
+
ctx.beginPath();
|
|
113
|
+
ctx.ellipse(0, 0, scaledWidth / 2, scaledHeight / 2, 0, 0, Math.PI * 2);
|
|
114
|
+
ctx.fillStyle = fill;
|
|
115
|
+
ctx.fill();
|
|
116
|
+
ctx.restore();
|
|
117
|
+
}
|
|
118
|
+
|
|
119
|
+
// lib/drawer/shapes/pill.ts
|
|
120
|
+
import { applyToPoint as applyToPoint4 } from "transformation-matrix";
|
|
121
|
+
function drawPill(params) {
|
|
122
|
+
const { ctx, center, width, height, fill, transform, rotation = 0 } = params;
|
|
123
|
+
const [cx, cy] = applyToPoint4(transform, [center.x, center.y]);
|
|
124
|
+
const scaledWidth = width * Math.abs(transform.a);
|
|
125
|
+
const scaledHeight = height * Math.abs(transform.a);
|
|
126
|
+
ctx.save();
|
|
127
|
+
ctx.translate(cx, cy);
|
|
128
|
+
if (rotation !== 0) {
|
|
129
|
+
ctx.rotate(-rotation * (Math.PI / 180));
|
|
130
|
+
}
|
|
131
|
+
ctx.beginPath();
|
|
132
|
+
if (scaledWidth > scaledHeight) {
|
|
133
|
+
const radius = scaledHeight / 2;
|
|
134
|
+
const straightLength = scaledWidth - scaledHeight;
|
|
135
|
+
ctx.moveTo(-straightLength / 2, -radius);
|
|
136
|
+
ctx.lineTo(straightLength / 2, -radius);
|
|
137
|
+
ctx.arc(straightLength / 2, 0, radius, -Math.PI / 2, Math.PI / 2);
|
|
138
|
+
ctx.lineTo(-straightLength / 2, radius);
|
|
139
|
+
ctx.arc(-straightLength / 2, 0, radius, Math.PI / 2, -Math.PI / 2);
|
|
140
|
+
} else if (scaledHeight > scaledWidth) {
|
|
141
|
+
const radius = scaledWidth / 2;
|
|
142
|
+
const straightLength = scaledHeight - scaledWidth;
|
|
143
|
+
ctx.moveTo(radius, -straightLength / 2);
|
|
144
|
+
ctx.lineTo(radius, straightLength / 2);
|
|
145
|
+
ctx.arc(0, straightLength / 2, radius, 0, Math.PI);
|
|
146
|
+
ctx.lineTo(-radius, -straightLength / 2);
|
|
147
|
+
ctx.arc(0, -straightLength / 2, radius, Math.PI, 0);
|
|
148
|
+
} else {
|
|
149
|
+
ctx.arc(0, 0, scaledWidth / 2, 0, Math.PI * 2);
|
|
150
|
+
}
|
|
151
|
+
ctx.closePath();
|
|
152
|
+
ctx.fillStyle = fill;
|
|
153
|
+
ctx.fill();
|
|
154
|
+
ctx.restore();
|
|
155
|
+
}
|
|
156
|
+
|
|
157
|
+
// lib/drawer/elements/pcb-plated-hole.ts
|
|
158
|
+
function drawPcbPlatedHole(params) {
|
|
159
|
+
const { ctx, hole, transform, colorMap } = params;
|
|
160
|
+
if (hole.shape === "circle") {
|
|
161
|
+
drawCircle({
|
|
162
|
+
ctx,
|
|
163
|
+
center: { x: hole.x, y: hole.y },
|
|
164
|
+
radius: hole.outer_diameter / 2,
|
|
165
|
+
fill: colorMap.copper.top,
|
|
166
|
+
transform
|
|
167
|
+
});
|
|
168
|
+
drawCircle({
|
|
169
|
+
ctx,
|
|
170
|
+
center: { x: hole.x, y: hole.y },
|
|
171
|
+
radius: hole.hole_diameter / 2,
|
|
172
|
+
fill: colorMap.drill,
|
|
173
|
+
transform
|
|
174
|
+
});
|
|
175
|
+
return;
|
|
176
|
+
}
|
|
177
|
+
if (hole.shape === "oval") {
|
|
178
|
+
drawOval({
|
|
179
|
+
ctx,
|
|
180
|
+
center: { x: hole.x, y: hole.y },
|
|
181
|
+
width: hole.outer_width,
|
|
182
|
+
height: hole.outer_height,
|
|
183
|
+
fill: colorMap.copper.top,
|
|
184
|
+
transform,
|
|
185
|
+
rotation: hole.ccw_rotation
|
|
186
|
+
});
|
|
187
|
+
drawOval({
|
|
188
|
+
ctx,
|
|
189
|
+
center: { x: hole.x, y: hole.y },
|
|
190
|
+
width: hole.hole_width,
|
|
191
|
+
height: hole.hole_height,
|
|
192
|
+
fill: colorMap.drill,
|
|
193
|
+
transform,
|
|
194
|
+
rotation: hole.ccw_rotation
|
|
195
|
+
});
|
|
196
|
+
return;
|
|
197
|
+
}
|
|
198
|
+
if (hole.shape === "pill") {
|
|
199
|
+
drawPill({
|
|
200
|
+
ctx,
|
|
201
|
+
center: { x: hole.x, y: hole.y },
|
|
202
|
+
width: hole.outer_width,
|
|
203
|
+
height: hole.outer_height,
|
|
204
|
+
fill: colorMap.copper.top,
|
|
205
|
+
transform,
|
|
206
|
+
rotation: hole.ccw_rotation
|
|
207
|
+
});
|
|
208
|
+
drawPill({
|
|
209
|
+
ctx,
|
|
210
|
+
center: { x: hole.x, y: hole.y },
|
|
211
|
+
width: hole.hole_width,
|
|
212
|
+
height: hole.hole_height,
|
|
213
|
+
fill: colorMap.drill,
|
|
214
|
+
transform,
|
|
215
|
+
rotation: hole.ccw_rotation
|
|
216
|
+
});
|
|
217
|
+
return;
|
|
218
|
+
}
|
|
219
|
+
if (hole.shape === "circular_hole_with_rect_pad") {
|
|
220
|
+
drawRect({
|
|
221
|
+
ctx,
|
|
222
|
+
center: { x: hole.x, y: hole.y },
|
|
223
|
+
width: hole.rect_pad_width,
|
|
224
|
+
height: hole.rect_pad_height,
|
|
225
|
+
fill: colorMap.copper.top,
|
|
226
|
+
transform,
|
|
227
|
+
borderRadius: hole.rect_border_radius ?? 0
|
|
228
|
+
});
|
|
229
|
+
const holeX = hole.x + (hole.hole_offset_x ?? 0);
|
|
230
|
+
const holeY = hole.y + (hole.hole_offset_y ?? 0);
|
|
231
|
+
drawCircle({
|
|
232
|
+
ctx,
|
|
233
|
+
center: { x: holeX, y: holeY },
|
|
234
|
+
radius: hole.hole_diameter / 2,
|
|
235
|
+
fill: colorMap.drill,
|
|
236
|
+
transform
|
|
237
|
+
});
|
|
238
|
+
return;
|
|
239
|
+
}
|
|
240
|
+
if (hole.shape === "pill_hole_with_rect_pad") {
|
|
241
|
+
drawRect({
|
|
242
|
+
ctx,
|
|
243
|
+
center: { x: hole.x, y: hole.y },
|
|
244
|
+
width: hole.rect_pad_width,
|
|
245
|
+
height: hole.rect_pad_height,
|
|
246
|
+
fill: colorMap.copper.top,
|
|
247
|
+
transform,
|
|
248
|
+
borderRadius: hole.rect_border_radius ?? 0
|
|
249
|
+
});
|
|
250
|
+
const holeX = hole.x + (hole.hole_offset_x ?? 0);
|
|
251
|
+
const holeY = hole.y + (hole.hole_offset_y ?? 0);
|
|
252
|
+
drawPill({
|
|
253
|
+
ctx,
|
|
254
|
+
center: { x: holeX, y: holeY },
|
|
255
|
+
width: hole.hole_width,
|
|
256
|
+
height: hole.hole_height,
|
|
257
|
+
fill: colorMap.drill,
|
|
258
|
+
transform
|
|
259
|
+
});
|
|
260
|
+
return;
|
|
261
|
+
}
|
|
262
|
+
if (hole.shape === "rotated_pill_hole_with_rect_pad") {
|
|
263
|
+
drawRect({
|
|
264
|
+
ctx,
|
|
265
|
+
center: { x: hole.x, y: hole.y },
|
|
266
|
+
width: hole.rect_pad_width,
|
|
267
|
+
height: hole.rect_pad_height,
|
|
268
|
+
fill: colorMap.copper.top,
|
|
269
|
+
transform,
|
|
270
|
+
borderRadius: hole.rect_border_radius ?? 0,
|
|
271
|
+
rotation: hole.rect_ccw_rotation
|
|
272
|
+
});
|
|
273
|
+
const holeX = hole.x + (hole.hole_offset_x ?? 0);
|
|
274
|
+
const holeY = hole.y + (hole.hole_offset_y ?? 0);
|
|
275
|
+
drawPill({
|
|
276
|
+
ctx,
|
|
277
|
+
center: { x: holeX, y: holeY },
|
|
278
|
+
width: hole.hole_width,
|
|
279
|
+
height: hole.hole_height,
|
|
280
|
+
fill: colorMap.drill,
|
|
281
|
+
transform,
|
|
282
|
+
rotation: hole.hole_ccw_rotation
|
|
283
|
+
});
|
|
284
|
+
return;
|
|
285
|
+
}
|
|
286
|
+
}
|
|
287
|
+
|
|
288
|
+
// lib/drawer/CircuitToCanvasDrawer.ts
|
|
289
|
+
var CircuitToCanvasDrawer = class {
|
|
290
|
+
ctx;
|
|
291
|
+
colorMap;
|
|
292
|
+
realToCanvasMat;
|
|
293
|
+
constructor(canvasOrContext) {
|
|
294
|
+
if ("getContext" in canvasOrContext && typeof canvasOrContext.getContext === "function") {
|
|
295
|
+
const ctx = canvasOrContext.getContext("2d");
|
|
296
|
+
if (!ctx) {
|
|
297
|
+
throw new Error("Failed to get 2D rendering context from canvas");
|
|
298
|
+
}
|
|
299
|
+
this.ctx = ctx;
|
|
300
|
+
} else {
|
|
301
|
+
this.ctx = canvasOrContext;
|
|
302
|
+
}
|
|
303
|
+
this.colorMap = { ...DEFAULT_PCB_COLOR_MAP };
|
|
304
|
+
this.realToCanvasMat = identity();
|
|
305
|
+
}
|
|
306
|
+
configure(config) {
|
|
307
|
+
if (config.colorOverrides) {
|
|
308
|
+
this.colorMap = {
|
|
309
|
+
...this.colorMap,
|
|
310
|
+
...config.colorOverrides,
|
|
311
|
+
copper: {
|
|
312
|
+
...this.colorMap.copper,
|
|
313
|
+
...config.colorOverrides.copper
|
|
314
|
+
},
|
|
315
|
+
silkscreen: {
|
|
316
|
+
...this.colorMap.silkscreen,
|
|
317
|
+
...config.colorOverrides.silkscreen
|
|
318
|
+
},
|
|
319
|
+
soldermask: {
|
|
320
|
+
...this.colorMap.soldermask,
|
|
321
|
+
...config.colorOverrides.soldermask
|
|
322
|
+
},
|
|
323
|
+
soldermaskWithCopperUnderneath: {
|
|
324
|
+
...this.colorMap.soldermaskWithCopperUnderneath,
|
|
325
|
+
...config.colorOverrides.soldermaskWithCopperUnderneath
|
|
326
|
+
},
|
|
327
|
+
soldermaskOverCopper: {
|
|
328
|
+
...this.colorMap.soldermaskOverCopper,
|
|
329
|
+
...config.colorOverrides.soldermaskOverCopper
|
|
330
|
+
}
|
|
331
|
+
};
|
|
332
|
+
}
|
|
333
|
+
}
|
|
334
|
+
setCameraBounds(bounds) {
|
|
335
|
+
const canvas = this.ctx.canvas;
|
|
336
|
+
const canvasWidth = canvas.width;
|
|
337
|
+
const canvasHeight = canvas.height;
|
|
338
|
+
const realWidth = bounds.maxX - bounds.minX;
|
|
339
|
+
const realHeight = bounds.maxY - bounds.minY;
|
|
340
|
+
const scaleX = canvasWidth / realWidth;
|
|
341
|
+
const scaleY = canvasHeight / realHeight;
|
|
342
|
+
const uniformScale = Math.min(scaleX, scaleY);
|
|
343
|
+
const offsetX = (canvasWidth - realWidth * uniformScale) / 2;
|
|
344
|
+
const offsetY = (canvasHeight - realHeight * uniformScale) / 2;
|
|
345
|
+
this.realToCanvasMat = compose(
|
|
346
|
+
translate(offsetX, offsetY),
|
|
347
|
+
scale(uniformScale, uniformScale),
|
|
348
|
+
translate(-bounds.minX, -bounds.minY)
|
|
349
|
+
);
|
|
350
|
+
}
|
|
351
|
+
drawElements(elements, options = {}) {
|
|
352
|
+
for (const element of elements) {
|
|
353
|
+
this.drawElement(element, options);
|
|
354
|
+
}
|
|
355
|
+
}
|
|
356
|
+
drawElement(element, options) {
|
|
357
|
+
if (element.type === "pcb_plated_hole") {
|
|
358
|
+
drawPcbPlatedHole({
|
|
359
|
+
ctx: this.ctx,
|
|
360
|
+
hole: element,
|
|
361
|
+
transform: this.realToCanvasMat,
|
|
362
|
+
colorMap: this.colorMap
|
|
363
|
+
});
|
|
364
|
+
}
|
|
365
|
+
}
|
|
366
|
+
};
|
|
367
|
+
export {
|
|
368
|
+
CircuitToCanvasDrawer,
|
|
369
|
+
DEFAULT_PCB_COLOR_MAP,
|
|
370
|
+
drawCircle,
|
|
371
|
+
drawOval,
|
|
372
|
+
drawPcbPlatedHole,
|
|
373
|
+
drawPill,
|
|
374
|
+
drawRect
|
|
375
|
+
};
|