circuit-json-to-lbrn 0.0.20 → 0.0.21

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Files changed (29) hide show
  1. package/dist/index.js +295 -163
  2. package/lib/element-handlers/addPcbCutout/addCirclePcbCutout.ts +10 -2
  3. package/lib/element-handlers/addPcbCutout/addPolygonPcbCutout.ts +10 -6
  4. package/lib/element-handlers/addPcbCutout/addRectPcbCutout.ts +12 -12
  5. package/lib/element-handlers/addPcbHole/addCirclePcbHole.ts +10 -2
  6. package/lib/element-handlers/addPcbHole/addOvalPcbHole.ts +8 -8
  7. package/lib/element-handlers/addPcbHole/addPillPcbHole.ts +8 -8
  8. package/lib/element-handlers/addPcbHole/addRectPcbHole.ts +10 -10
  9. package/lib/element-handlers/addPcbHole/addRotatedPillPcbHole.ts +8 -8
  10. package/lib/element-handlers/addPcbVia/index.ts +15 -3
  11. package/lib/element-handlers/addPlatedHole/addCirclePlatedHole.ts +15 -3
  12. package/lib/element-handlers/addPlatedHole/addCircularHoleWithRectPad.ts +14 -9
  13. package/lib/element-handlers/addPlatedHole/addHoleWithPolygonPad.ts +17 -7
  14. package/lib/element-handlers/addPlatedHole/addOvalPlatedHole.ts +15 -9
  15. package/lib/element-handlers/addPlatedHole/addPillHoleWithRectPad.ts +14 -14
  16. package/lib/element-handlers/addPlatedHole/addPillPlatedHole.ts +15 -9
  17. package/lib/element-handlers/addPlatedHole/addRotatedPillHoleWithRectPad.ts +19 -19
  18. package/lib/element-handlers/addSmtPad/addCircleSmtPad.ts +10 -2
  19. package/lib/element-handlers/addSmtPad/addPillSmtPad.ts +12 -2
  20. package/lib/element-handlers/addSmtPad/addPolygonSmtPad.ts +5 -1
  21. package/lib/element-handlers/addSmtPad/addRotatedPillSmtPad.ts +10 -10
  22. package/lib/element-handlers/addSmtPad/addRotatedRectSmtPad.ts +10 -10
  23. package/lib/helpers/circleShape.ts +13 -6
  24. package/lib/helpers/ovalShape.ts +17 -8
  25. package/lib/helpers/pathPointUtils.ts +11 -5
  26. package/lib/helpers/pillShape.ts +24 -11
  27. package/lib/helpers/polygonShape.ts +11 -5
  28. package/lib/helpers/roundedRectShape.ts +19 -9
  29. package/package.json +1 -1
@@ -25,7 +25,11 @@ export const addCirclePcbCutout = (
25
25
 
26
26
  // Add the cutout - cut through the board
27
27
  if (cutout.radius > 0 && includeCopper) {
28
- const circlePath = createCirclePath(centerX, centerY, cutout.radius)
28
+ const circlePath = createCirclePath({
29
+ centerX,
30
+ centerY,
31
+ radius: cutout.radius,
32
+ })
29
33
  project.children.push(
30
34
  new ShapePath({
31
35
  cutIndex: throughBoardCutSetting.index,
@@ -39,7 +43,11 @@ export const addCirclePcbCutout = (
39
43
  // Add soldermask opening if drawing soldermask
40
44
  if (cutout.radius > 0 && includeSoldermask) {
41
45
  const smRadius = cutout.radius + soldermaskMargin
42
- const outer = createCirclePath(centerX, centerY, smRadius)
46
+ const outer = createCirclePath({
47
+ centerX,
48
+ centerY,
49
+ radius: smRadius,
50
+ })
43
51
  project.children.push(
44
52
  new ShapePath({
45
53
  cutIndex: soldermaskCutSetting.index,
@@ -23,11 +23,11 @@ export const addPolygonPcbCutout = (
23
23
 
24
24
  // Add the cutout - cut through the board
25
25
  if (cutout.points.length >= 3 && includeCopper) {
26
- const polygonPath = createPolygonPathFromOutline(
27
- cutout.points,
28
- origin.x,
29
- origin.y,
30
- )
26
+ const polygonPath = createPolygonPathFromOutline({
27
+ outline: cutout.points,
28
+ offsetX: origin.x,
29
+ offsetY: origin.y,
30
+ })
31
31
  project.children.push(
32
32
  new ShapePath({
33
33
  cutIndex: throughBoardCutSetting.index,
@@ -55,7 +55,11 @@ export const addPolygonPcbCutout = (
55
55
  }))
56
56
  : cutout.points
57
57
 
58
- const polygonPath = createPolygonPathFromOutline(points, origin.x, origin.y)
58
+ const polygonPath = createPolygonPathFromOutline({
59
+ outline: points,
60
+ offsetX: origin.x,
61
+ offsetY: origin.y,
62
+ })
59
63
  project.children.push(
60
64
  new ShapePath({
61
65
  cutIndex: soldermaskCutSetting.index,
@@ -26,15 +26,15 @@ export const addRectPcbCutout = (
26
26
  // Add the cutout - cut through the board
27
27
  if (cutout.width > 0 && cutout.height > 0 && includeCopper) {
28
28
  const rotation = (cutout.rotation ?? 0) * (Math.PI / 180) // Convert degrees to radians
29
- const rectPath = createRoundedRectPath(
29
+ const rectPath = createRoundedRectPath({
30
30
  centerX,
31
31
  centerY,
32
- cutout.width,
33
- cutout.height,
34
- 0, // no border radius for cutouts
35
- 4, // segments
32
+ width: cutout.width,
33
+ height: cutout.height,
34
+ borderRadius: 0, // no border radius for cutouts
35
+ segments: 4, // segments
36
36
  rotation,
37
- )
37
+ })
38
38
  project.children.push(
39
39
  new ShapePath({
40
40
  cutIndex: throughBoardCutSetting.index,
@@ -50,15 +50,15 @@ export const addRectPcbCutout = (
50
50
  const rotation = (cutout.rotation ?? 0) * (Math.PI / 180) // Convert degrees to radians
51
51
  const smWidth = cutout.width + 2 * soldermaskMargin
52
52
  const smHeight = cutout.height + 2 * soldermaskMargin
53
- const rectPath = createRoundedRectPath(
53
+ const rectPath = createRoundedRectPath({
54
54
  centerX,
55
55
  centerY,
56
- smWidth,
57
- smHeight,
58
- 0, // no border radius for cutouts
59
- 4, // segments
56
+ width: smWidth,
57
+ height: smHeight,
58
+ borderRadius: 0, // no border radius for cutouts
59
+ segments: 4, // segments
60
60
  rotation,
61
- )
61
+ })
62
62
  project.children.push(
63
63
  new ShapePath({
64
64
  cutIndex: soldermaskCutSetting.index,
@@ -25,7 +25,11 @@ export const addCirclePcbHole = (
25
25
  // Add soldermask opening if drawing soldermask
26
26
  if (hole.hole_diameter > 0 && includeSoldermask) {
27
27
  const smRadius = hole.hole_diameter / 2 + soldermaskMargin
28
- const soldermaskPath = createCirclePath(centerX, centerY, smRadius)
28
+ const soldermaskPath = createCirclePath({
29
+ centerX,
30
+ centerY,
31
+ radius: smRadius,
32
+ })
29
33
  project.children.push(
30
34
  new ShapePath({
31
35
  cutIndex: soldermaskCutSetting.index,
@@ -39,7 +43,11 @@ export const addCirclePcbHole = (
39
43
  // Add the hole - cut through the board
40
44
  if (hole.hole_diameter > 0 && includeCopper) {
41
45
  const radius = hole.hole_diameter / 2
42
- const circlePath = createCirclePath(centerX, centerY, radius)
46
+ const circlePath = createCirclePath({
47
+ centerX,
48
+ centerY,
49
+ radius,
50
+ })
43
51
  project.children.push(
44
52
  new ShapePath({
45
53
  cutIndex: throughBoardCutSetting.index,
@@ -24,12 +24,12 @@ export const addOvalPcbHole = (
24
24
 
25
25
  // Add soldermask opening if drawing soldermask
26
26
  if (hole.hole_width > 0 && hole.hole_height > 0 && includeSoldermask) {
27
- const soldermaskPath = createOvalPath(
27
+ const soldermaskPath = createOvalPath({
28
28
  centerX,
29
29
  centerY,
30
- hole.hole_width + soldermaskMargin * 2,
31
- hole.hole_height + soldermaskMargin * 2,
32
- )
30
+ width: hole.hole_width + soldermaskMargin * 2,
31
+ height: hole.hole_height + soldermaskMargin * 2,
32
+ })
33
33
  project.children.push(
34
34
  new ShapePath({
35
35
  cutIndex: soldermaskCutSetting.index,
@@ -42,12 +42,12 @@ export const addOvalPcbHole = (
42
42
 
43
43
  // Add the hole - cut through the board
44
44
  if (hole.hole_width > 0 && hole.hole_height > 0 && includeCopper) {
45
- const ovalPath = createOvalPath(
45
+ const ovalPath = createOvalPath({
46
46
  centerX,
47
47
  centerY,
48
- hole.hole_width,
49
- hole.hole_height,
50
- )
48
+ width: hole.hole_width,
49
+ height: hole.hole_height,
50
+ })
51
51
  project.children.push(
52
52
  new ShapePath({
53
53
  cutIndex: throughBoardCutSetting.index,
@@ -24,12 +24,12 @@ export const addPillPcbHole = (
24
24
 
25
25
  // Add soldermask opening if drawing soldermask
26
26
  if (hole.hole_width > 0 && hole.hole_height > 0 && includeSoldermask) {
27
- const soldermaskPath = createPillPath(
27
+ const soldermaskPath = createPillPath({
28
28
  centerX,
29
29
  centerY,
30
- hole.hole_width + soldermaskMargin * 2,
31
- hole.hole_height + soldermaskMargin * 2,
32
- )
30
+ width: hole.hole_width + soldermaskMargin * 2,
31
+ height: hole.hole_height + soldermaskMargin * 2,
32
+ })
33
33
  project.children.push(
34
34
  new ShapePath({
35
35
  cutIndex: soldermaskCutSetting.index,
@@ -42,12 +42,12 @@ export const addPillPcbHole = (
42
42
 
43
43
  // Add the hole - cut through the board
44
44
  if (hole.hole_width > 0 && hole.hole_height > 0 && includeCopper) {
45
- const pillPath = createPillPath(
45
+ const pillPath = createPillPath({
46
46
  centerX,
47
47
  centerY,
48
- hole.hole_width,
49
- hole.hole_height,
50
- )
48
+ width: hole.hole_width,
49
+ height: hole.hole_height,
50
+ })
51
51
  project.children.push(
52
52
  new ShapePath({
53
53
  cutIndex: throughBoardCutSetting.index,
@@ -24,13 +24,13 @@ export const addRectPcbHole = (
24
24
 
25
25
  // Add soldermask opening if drawing soldermask
26
26
  if (hole.hole_width > 0 && hole.hole_height > 0 && includeSoldermask) {
27
- const soldermaskPath = createRoundedRectPath(
27
+ const soldermaskPath = createRoundedRectPath({
28
28
  centerX,
29
29
  centerY,
30
- hole.hole_width + soldermaskMargin * 2,
31
- hole.hole_height + soldermaskMargin * 2,
32
- 0, // no border radius for rect holes
33
- )
30
+ width: hole.hole_width + soldermaskMargin * 2,
31
+ height: hole.hole_height + soldermaskMargin * 2,
32
+ borderRadius: 0, // no border radius for rect holes
33
+ })
34
34
  project.children.push(
35
35
  new ShapePath({
36
36
  cutIndex: soldermaskCutSetting.index,
@@ -43,13 +43,13 @@ export const addRectPcbHole = (
43
43
 
44
44
  // Add the hole - cut through the board
45
45
  if (hole.hole_width > 0 && hole.hole_height > 0 && includeCopper) {
46
- const rectPath = createRoundedRectPath(
46
+ const rectPath = createRoundedRectPath({
47
47
  centerX,
48
48
  centerY,
49
- hole.hole_width,
50
- hole.hole_height,
51
- 0, // no border radius for rect holes
52
- )
49
+ width: hole.hole_width,
50
+ height: hole.hole_height,
51
+ borderRadius: 0, // no border radius for rect holes
52
+ })
53
53
  project.children.push(
54
54
  new ShapePath({
55
55
  cutIndex: throughBoardCutSetting.index,
@@ -25,13 +25,13 @@ export const addRotatedPillPcbHole = (
25
25
 
26
26
  // Add soldermask opening if drawing soldermask
27
27
  if (hole.hole_width > 0 && hole.hole_height > 0 && includeSoldermask) {
28
- const soldermaskPath = createPillPath(
28
+ const soldermaskPath = createPillPath({
29
29
  centerX,
30
30
  centerY,
31
- hole.hole_width + soldermaskMargin * 2,
32
- hole.hole_height + soldermaskMargin * 2,
31
+ width: hole.hole_width + soldermaskMargin * 2,
32
+ height: hole.hole_height + soldermaskMargin * 2,
33
33
  rotation,
34
- )
34
+ })
35
35
  project.children.push(
36
36
  new ShapePath({
37
37
  cutIndex: soldermaskCutSetting.index,
@@ -44,13 +44,13 @@ export const addRotatedPillPcbHole = (
44
44
 
45
45
  // Add the hole - cut through the board
46
46
  if (hole.hole_width > 0 && hole.hole_height > 0 && includeCopper) {
47
- const pillPath = createPillPath(
47
+ const pillPath = createPillPath({
48
48
  centerX,
49
49
  centerY,
50
- hole.hole_width,
51
- hole.hole_height,
50
+ width: hole.hole_width,
51
+ height: hole.hole_height,
52
52
  rotation,
53
- )
53
+ })
54
54
  project.children.push(
55
55
  new ShapePath({
56
56
  cutIndex: throughBoardCutSetting.index,
@@ -42,7 +42,11 @@ export const addPcbVia = (via: PcbVia, ctx: ConvertContext): void => {
42
42
  ctx.netGeoms.get(netId)?.push(polygon)
43
43
  } else {
44
44
  // No net connection - draw directly
45
- const outer = createCirclePath(centerX, centerY, outerRadius)
45
+ const outer = createCirclePath({
46
+ centerX,
47
+ centerY,
48
+ radius: outerRadius,
49
+ })
46
50
  project.children.push(
47
51
  new ShapePath({
48
52
  cutIndex: copperCutSetting.index,
@@ -57,7 +61,11 @@ export const addPcbVia = (via: PcbVia, ctx: ConvertContext): void => {
57
61
  // Add soldermask opening if drawing soldermask
58
62
  if (via.outer_diameter > 0 && includeSoldermask) {
59
63
  const smRadius = via.outer_diameter / 2 + soldermaskMargin
60
- const outer = createCirclePath(centerX, centerY, smRadius)
64
+ const outer = createCirclePath({
65
+ centerX,
66
+ centerY,
67
+ radius: smRadius,
68
+ })
61
69
  project.children.push(
62
70
  new ShapePath({
63
71
  cutIndex: soldermaskCutSetting.index,
@@ -71,7 +79,11 @@ export const addPcbVia = (via: PcbVia, ctx: ConvertContext): void => {
71
79
  // Add inner circle (hole) - always cut through the board regardless of mode
72
80
  if (via.hole_diameter > 0 && includeCopper) {
73
81
  const innerRadius = via.hole_diameter / 2
74
- const inner = createCirclePath(centerX, centerY, innerRadius)
82
+ const inner = createCirclePath({
83
+ centerX,
84
+ centerY,
85
+ radius: innerRadius,
86
+ })
75
87
  project.children.push(
76
88
  new ShapePath({
77
89
  cutIndex: throughBoardCutSetting.index,
@@ -35,7 +35,11 @@ export const addCirclePlatedHole = (
35
35
  ctx.netGeoms.get(netId)?.push(polygon)
36
36
  } else {
37
37
  // No net connection - draw directly
38
- const outer = createCirclePath(centerX, centerY, outerRadius)
38
+ const outer = createCirclePath({
39
+ centerX,
40
+ centerY,
41
+ radius: outerRadius,
42
+ })
39
43
  project.children.push(
40
44
  new ShapePath({
41
45
  cutIndex: copperCutSetting.index,
@@ -50,7 +54,11 @@ export const addCirclePlatedHole = (
50
54
  // Add soldermask opening if drawing soldermask
51
55
  if (platedHole.outer_diameter > 0 && includeSoldermask) {
52
56
  const smRadius = platedHole.outer_diameter / 2 + soldermaskMargin
53
- const outer = createCirclePath(centerX, centerY, smRadius)
57
+ const outer = createCirclePath({
58
+ centerX,
59
+ centerY,
60
+ radius: smRadius,
61
+ })
54
62
  project.children.push(
55
63
  new ShapePath({
56
64
  cutIndex: soldermaskCutSetting.index,
@@ -63,7 +71,11 @@ export const addCirclePlatedHole = (
63
71
 
64
72
  if (platedHole.hole_diameter > 0 && includeCopper) {
65
73
  const innerRadius = platedHole.hole_diameter / 2
66
- const inner = createCirclePath(centerX, centerY, innerRadius)
74
+ const inner = createCirclePath({
75
+ centerX,
76
+ centerY,
77
+ radius: innerRadius,
78
+ })
67
79
  project.children.push(
68
80
  new ShapePath({
69
81
  cutIndex: throughBoardCutSetting.index,
@@ -26,13 +26,13 @@ export const addCircularHoleWithRectPad = (
26
26
  const borderRadius = platedHole.rect_border_radius ?? 0
27
27
 
28
28
  // Create rectangle pad vertices
29
- const padPath = createRoundedRectPath(
29
+ const padPath = createRoundedRectPath({
30
30
  centerX,
31
31
  centerY,
32
- padWidth,
33
- padHeight,
32
+ width: padWidth,
33
+ height: padHeight,
34
34
  borderRadius,
35
- )
35
+ })
36
36
 
37
37
  // Add the rectangular pad if drawing copper
38
38
  if (includeCopper) {
@@ -50,13 +50,13 @@ export const addCircularHoleWithRectPad = (
50
50
  if (includeSoldermask) {
51
51
  const smPadWidth = padWidth + 2 * soldermaskMargin
52
52
  const smPadHeight = padHeight + 2 * soldermaskMargin
53
- const smPadPath = createRoundedRectPath(
53
+ const smPadPath = createRoundedRectPath({
54
54
  centerX,
55
55
  centerY,
56
- smPadWidth,
57
- smPadHeight,
56
+ width: smPadWidth,
57
+ height: smPadHeight,
58
58
  borderRadius,
59
- )
59
+ })
60
60
 
61
61
  project.children.push(
62
62
  new ShapePath({
@@ -72,7 +72,12 @@ export const addCircularHoleWithRectPad = (
72
72
  if (holeRadius > 0 && includeCopper) {
73
73
  const holeCenterX = centerX + platedHole.hole_offset_x
74
74
  const holeCenterY = centerY + platedHole.hole_offset_y
75
- const holePath = createCirclePath(holeCenterX, holeCenterY, holeRadius, 32)
75
+ const holePath = createCirclePath({
76
+ centerX: holeCenterX,
77
+ centerY: holeCenterY,
78
+ radius: holeRadius,
79
+ segments: 32,
80
+ })
76
81
 
77
82
  project.children.push(
78
83
  new ShapePath({
@@ -21,11 +21,11 @@ export const addHoleWithPolygonPad = (
21
21
 
22
22
  // Create the polygon pad
23
23
  if (platedHole.pad_outline.length >= 3 && includeCopper) {
24
- const pad = createPolygonPathFromOutline(
25
- platedHole.pad_outline,
26
- platedHole.x + origin.x,
27
- platedHole.y + origin.y,
28
- )
24
+ const pad = createPolygonPathFromOutline({
25
+ outline: platedHole.pad_outline,
26
+ offsetX: platedHole.x + origin.x,
27
+ offsetY: platedHole.y + origin.y,
28
+ })
29
29
 
30
30
  // Add the polygon pad if drawing copper
31
31
  if (includeCopper) {
@@ -62,7 +62,12 @@ export const addHoleWithPolygonPad = (
62
62
  const centerX = platedHole.x + platedHole.hole_offset_x + origin.x
63
63
  const centerY = platedHole.y + platedHole.hole_offset_y + origin.y
64
64
  const radius = platedHole.hole_diameter / 2
65
- const hole = createCirclePath(centerX, centerY, radius, 64)
65
+ const hole = createCirclePath({
66
+ centerX,
67
+ centerY,
68
+ radius,
69
+ segments: 64,
70
+ })
66
71
 
67
72
  project.children.push(
68
73
  new ShapePath({
@@ -81,7 +86,12 @@ export const addHoleWithPolygonPad = (
81
86
  const centerX = platedHole.x + platedHole.hole_offset_x + origin.x
82
87
  const centerY = platedHole.y + platedHole.hole_offset_y + origin.y
83
88
  const radius = platedHole.hole_diameter / 2
84
- const hole = createCirclePath(centerX, centerY, radius, 64)
89
+ const hole = createCirclePath({
90
+ centerX,
91
+ centerY,
92
+ radius,
93
+ segments: 64,
94
+ })
85
95
 
86
96
  // Note: rotation is not supported for holes with polygon pad
87
97
 
@@ -32,13 +32,13 @@ export const addOvalPlatedHole = (
32
32
  platedHole.outer_height > 0 &&
33
33
  includeCopper
34
34
  ) {
35
- const outer = createOvalPath(
35
+ const outer = createOvalPath({
36
36
  centerX,
37
37
  centerY,
38
- platedHole.outer_width,
39
- platedHole.outer_height,
38
+ width: platedHole.outer_width,
39
+ height: platedHole.outer_height,
40
40
  rotation,
41
- )
41
+ })
42
42
  project.children.push(
43
43
  new ShapePath({
44
44
  cutIndex: copperCutSetting.index,
@@ -57,7 +57,13 @@ export const addOvalPlatedHole = (
57
57
  ) {
58
58
  const smWidth = platedHole.outer_width + 2 * soldermaskMargin
59
59
  const smHeight = platedHole.outer_height + 2 * soldermaskMargin
60
- const outer = createOvalPath(centerX, centerY, smWidth, smHeight, rotation)
60
+ const outer = createOvalPath({
61
+ centerX,
62
+ centerY,
63
+ width: smWidth,
64
+ height: smHeight,
65
+ rotation,
66
+ })
61
67
  project.children.push(
62
68
  new ShapePath({
63
69
  cutIndex: soldermaskCutSetting.index,
@@ -74,13 +80,13 @@ export const addOvalPlatedHole = (
74
80
  platedHole.hole_height > 0 &&
75
81
  includeCopper
76
82
  ) {
77
- const inner = createOvalPath(
83
+ const inner = createOvalPath({
78
84
  centerX,
79
85
  centerY,
80
- platedHole.hole_width,
81
- platedHole.hole_height,
86
+ width: platedHole.hole_width,
87
+ height: platedHole.hole_height,
82
88
  rotation,
83
- )
89
+ })
84
90
  project.children.push(
85
91
  new ShapePath({
86
92
  cutIndex: throughBoardCutSetting.index,
@@ -26,13 +26,13 @@ export const addPillHoleWithRectPad = (
26
26
  const borderRadius = platedHole.rect_border_radius ?? 0
27
27
 
28
28
  if (padWidth > 0 && padHeight > 0) {
29
- const padPath = createRoundedRectPath(
29
+ const padPath = createRoundedRectPath({
30
30
  centerX,
31
31
  centerY,
32
- padWidth,
33
- padHeight,
32
+ width: padWidth,
33
+ height: padHeight,
34
34
  borderRadius,
35
- )
35
+ })
36
36
 
37
37
  // Add the rectangular pad if drawing copper
38
38
  if (includeCopper) {
@@ -50,13 +50,13 @@ export const addPillHoleWithRectPad = (
50
50
  if (includeSoldermask) {
51
51
  const smPadWidth = padWidth + 2 * soldermaskMargin
52
52
  const smPadHeight = padHeight + 2 * soldermaskMargin
53
- const smPadPath = createRoundedRectPath(
53
+ const smPadPath = createRoundedRectPath({
54
54
  centerX,
55
55
  centerY,
56
- smPadWidth,
57
- smPadHeight,
56
+ width: smPadWidth,
57
+ height: smPadHeight,
58
58
  borderRadius,
59
- )
59
+ })
60
60
 
61
61
  project.children.push(
62
62
  new ShapePath({
@@ -75,12 +75,12 @@ export const addPillHoleWithRectPad = (
75
75
  if (holeWidth > 0 && holeHeight > 0 && includeCopper) {
76
76
  const holeCenterX = centerX + platedHole.hole_offset_x
77
77
  const holeCenterY = centerY + platedHole.hole_offset_y
78
- const holePath = createPillPath(
79
- holeCenterX,
80
- holeCenterY,
81
- holeWidth,
82
- holeHeight,
83
- )
78
+ const holePath = createPillPath({
79
+ centerX: holeCenterX,
80
+ centerY: holeCenterY,
81
+ width: holeWidth,
82
+ height: holeHeight,
83
+ })
84
84
 
85
85
  project.children.push(
86
86
  new ShapePath({
@@ -27,13 +27,13 @@ export const addPcbPlatedHolePill = (
27
27
  platedHole.outer_height > 0 &&
28
28
  includeCopper
29
29
  ) {
30
- const outer = createPillPath(
30
+ const outer = createPillPath({
31
31
  centerX,
32
32
  centerY,
33
- platedHole.outer_width,
34
- platedHole.outer_height,
33
+ width: platedHole.outer_width,
34
+ height: platedHole.outer_height,
35
35
  rotation,
36
- )
36
+ })
37
37
  project.children.push(
38
38
  new ShapePath({
39
39
  cutIndex: copperCutSetting.index,
@@ -52,7 +52,13 @@ export const addPcbPlatedHolePill = (
52
52
  ) {
53
53
  const smWidth = platedHole.outer_width + 2 * soldermaskMargin
54
54
  const smHeight = platedHole.outer_height + 2 * soldermaskMargin
55
- const outer = createPillPath(centerX, centerY, smWidth, smHeight, rotation)
55
+ const outer = createPillPath({
56
+ centerX,
57
+ centerY,
58
+ width: smWidth,
59
+ height: smHeight,
60
+ rotation,
61
+ })
56
62
  project.children.push(
57
63
  new ShapePath({
58
64
  cutIndex: soldermaskCutSetting.index,
@@ -69,13 +75,13 @@ export const addPcbPlatedHolePill = (
69
75
  platedHole.hole_height > 0 &&
70
76
  includeCopper
71
77
  ) {
72
- const inner = createPillPath(
78
+ const inner = createPillPath({
73
79
  centerX,
74
80
  centerY,
75
- platedHole.hole_width,
76
- platedHole.hole_height,
81
+ width: platedHole.hole_width,
82
+ height: platedHole.hole_height,
77
83
  rotation,
78
- )
84
+ })
79
85
  project.children.push(
80
86
  new ShapePath({
81
87
  cutIndex: throughBoardCutSetting.index,
@@ -27,15 +27,15 @@ export const addRotatedPillHoleWithRectPad = (
27
27
  const padRotation = (platedHole.rect_ccw_rotation ?? 0) * (Math.PI / 180)
28
28
 
29
29
  if (padWidth > 0 && padHeight > 0) {
30
- const padPath = createRoundedRectPath(
30
+ const padPath = createRoundedRectPath({
31
31
  centerX,
32
32
  centerY,
33
- padWidth,
34
- padHeight,
33
+ width: padWidth,
34
+ height: padHeight,
35
35
  borderRadius,
36
- 4,
37
- padRotation,
38
- )
36
+ segments: 4,
37
+ rotation: padRotation,
38
+ })
39
39
 
40
40
  // Add the rectangular pad if drawing copper
41
41
  if (includeCopper) {
@@ -53,15 +53,15 @@ export const addRotatedPillHoleWithRectPad = (
53
53
  if (includeSoldermask) {
54
54
  const smPadWidth = padWidth + 2 * soldermaskMargin
55
55
  const smPadHeight = padHeight + 2 * soldermaskMargin
56
- const smPadPath = createRoundedRectPath(
56
+ const smPadPath = createRoundedRectPath({
57
57
  centerX,
58
58
  centerY,
59
- smPadWidth,
60
- smPadHeight,
59
+ width: smPadWidth,
60
+ height: smPadHeight,
61
61
  borderRadius,
62
- 4,
63
- padRotation,
64
- )
62
+ segments: 4,
63
+ rotation: padRotation,
64
+ })
65
65
 
66
66
  project.children.push(
67
67
  new ShapePath({
@@ -81,13 +81,13 @@ export const addRotatedPillHoleWithRectPad = (
81
81
  if (holeWidth > 0 && holeHeight > 0 && includeCopper) {
82
82
  const holeCenterX = centerX + platedHole.hole_offset_x
83
83
  const holeCenterY = centerY + platedHole.hole_offset_y
84
- const holePath = createPillPath(
85
- holeCenterX,
86
- holeCenterY,
87
- holeWidth,
88
- holeHeight,
89
- holeRotation,
90
- )
84
+ const holePath = createPillPath({
85
+ centerX: holeCenterX,
86
+ centerY: holeCenterY,
87
+ width: holeWidth,
88
+ height: holeHeight,
89
+ rotation: holeRotation,
90
+ })
91
91
 
92
92
  project.children.push(
93
93
  new ShapePath({