chispa 0.5.0 → 0.5.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.d.ts CHANGED
@@ -152,6 +152,7 @@ declare function isSignal(value: any): value is Signal<any>;
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  declare function isWriteableSignal<T>(value: Signal<T>): value is WritableSignal<T>;
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  declare function signal<T>(initialValue: T): WritableSignal<T>;
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  declare function computed<T>(fn: () => T): Signal<T>;
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+ declare function effect(fn: () => void): void;
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  interface ControlledInputOptions {
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  /**
@@ -183,4 +184,4 @@ interface LinkProps extends ChispaNodeBuilderProps<HTMLAnchorElement, {}> {
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  }
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  declare const Link: (props: LinkProps) => Component<LinkProps>;
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- export { type ChispaContent, type ChispaContentReactive, type ChispaNodeBuilderProps, Link, type LinkProps, type Route, Router, Signal, WritableSignal, appendChild, bindControlledInput, component, componentList, computed, getItem, getValidProps, globalContext, isSignal, isWriteableSignal, navigate, onUnmount, pathMatches, setAttributes, setProps, signal };
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+ export { type ChispaContent, type ChispaContentReactive, type ChispaNodeBuilderProps, Link, type LinkProps, type Route, Router, Signal, WritableSignal, appendChild, bindControlledInput, component, componentList, computed, effect, getItem, getValidProps, globalContext, isSignal, isWriteableSignal, navigate, onUnmount, pathMatches, setAttributes, setProps, signal };
package/dist/index.js CHANGED
@@ -206,6 +206,9 @@ function computed(fn) {
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  globalContext.restorePreviousReactivityContext();
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  return sig;
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  }
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+ function effect(fn) {
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+ globalContext.addReactivity(fn);
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+ }
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  // src/components.ts
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  var Component = class {
@@ -753,6 +756,7 @@ export {
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  component,
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  componentList,
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  computed,
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+ effect,
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  getItem,
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  getValidProps,
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  globalContext,
package/dist/index.js.map CHANGED
@@ -1 +1 @@
1
- {"version":3,"sources":["../src/context.ts","../src/signals.ts","../src/components.ts","../src/builder.ts","../src/controlled-input.ts","../src/router.ts"],"sourcesContent":["import { Component, ComponentList } from './components';\nimport { Signal } from './signals';\n\ntype ExecutionKind = 'createComponent' | 'computed' | 'addReactivity';\n\nexport interface IDisposable {\n\tdispose: () => void;\n}\n\nclass AppContext {\n\tprivate reactivityContextStack: Reactivity[] = [];\n\n\tprivate refreshTimeout: any = 0;\n\n\t//private contexts = new Set<RenderContext>();\n\n\tprivate dirtyReactivities = new Set<Reactivity>();\n\n\tprivate executionStack: ExecutionKind[] = [];\n\n\tprivate componentStack: (Component | ComponentList)[] = [];\n\n\tpushComponentStack(cmp: Component | ComponentList) {\n\t\tthis.componentStack.push(cmp);\n\t}\n\n\tpopComponentStack() {\n\t\tthis.componentStack.pop();\n\t}\n\n\tgetCurrentComponent() {\n\t\tif (this.componentStack.length === 0) {\n\t\t\t//console.warn('No current component');\n\t\t\treturn null;\n\t\t}\n\t\treturn this.componentStack[this.componentStack.length - 1];\n\t}\n\n\tsetCurrentReactivityContext(context: Reactivity) {\n\t\tthis.reactivityContextStack.push(context);\n\t\t//this.contexts.add(context);\n\t}\n\n\trestorePreviousReactivityContext() {\n\t\tthis.reactivityContextStack.pop();\n\t}\n\n\tgetCurrentRenderContext() {\n\t\tif (this.reactivityContextStack.length === 0) {\n\t\t\t//console.warn('No current render context');\n\t\t\treturn null;\n\t\t}\n\t\treturn this.reactivityContextStack[this.reactivityContextStack.length - 1];\n\t}\n\n\tscheduleRefresh() {\n\t\tif (this.refreshTimeout) {\n\t\t\tclearTimeout(this.refreshTimeout);\n\t\t}\n\t\tthis.refreshTimeout = setTimeout(() => {\n\t\t\tconst dirtyContexts = Array.from(this.dirtyReactivities);\n\t\t\tdirtyContexts.forEach((ctx) => ctx.process());\n\t\t}, 0);\n\t}\n\n\taddReactivity(executor: () => void) {\n\t\tconst ctx = new Reactivity(executor);\n\t\tglobalContext.pushExecutionStack('addReactivity');\n\t\tctx.exec();\n\t\tglobalContext.popExecutionStack();\n\t\treturn ctx;\n\t}\n\n\tcreateRoot(component: () => Component, mountPoint: HTMLElement) {\n\t\tthis.dirtyReactivities.clear();\n\t\tmountPoint.innerHTML = '';\n\t\tconst cmp = component();\n\t\tcmp.mount(mountPoint, null);\n\t}\n\n\tcanReadSignal() {\n\t\tconst length = this.executionStack.length;\n\t\tif (length === 0) return true;\n\t\tconst current = this.executionStack[length - 1];\n\t\treturn current !== 'createComponent';\n\t}\n\n\tpushExecutionStack(type: ExecutionKind) {\n\t\tthis.executionStack.push(type);\n\t}\n\n\tpopExecutionStack() {\n\t\tthis.executionStack.pop();\n\t}\n\n\taddDirtyContext(ctx: Reactivity) {\n\t\tthis.dirtyReactivities.add(ctx);\n\t}\n\n\tremoveDirtyContext(ctx: Reactivity) {\n\t\tthis.dirtyReactivities.delete(ctx);\n\t}\n}\n\nexport class Reactivity implements IDisposable {\n\tprivate dirty: boolean = false;\n\n\tprivate signals = new Set<Signal<any>>();\n\n\tconstructor(private readonly action: () => void) {\n\t\tconst currentComponent = globalContext.getCurrentComponent();\n\t\tif (currentComponent) {\n\t\t\tcurrentComponent.addDisposable(this);\n\t\t} else {\n\t\t\tconsole.warn('Creating a Reactivity outside of a component');\n\t\t}\n\t}\n\n\tmarkDirty() {\n\t\t// Mark the context as dirty (needing re-render)\n\t\t//console.log('marking context as dirty');\n\t\tthis.dirty = true;\n\t\tglobalContext.addDirtyContext(this);\n\t\tglobalContext.scheduleRefresh();\n\t}\n\n\taddSignal(signal: Signal<any>) {\n\t\tthis.signals.add(signal);\n\t}\n\n\tremoveSignal(signal: Signal<any>) {\n\t\tthis.signals.delete(signal);\n\t}\n\n\tprocess() {\n\t\tif (!this.dirty) return;\n\t\tthis.exec();\n\t\t//console.log('re-render cycle completed');\n\t\tthis.dirty = false;\n\t\tglobalContext.removeDirtyContext(this);\n\t}\n\n\texec() {\n\t\tthis.signals.forEach((s) => s.removeContext(this));\n\t\tthis.signals.clear();\n\t\tglobalContext.setCurrentReactivityContext(this);\n\t\tthis.action();\n\t\tglobalContext.restorePreviousReactivityContext();\n\t}\n\n\tdispose() {\n\t\tthis.signals.forEach((s) => s.removeContext(this));\n\t\tthis.signals.clear();\n\t\tthis.dirty = false;\n\t\tglobalContext.removeDirtyContext(this);\n\t}\n}\n\nexport const globalContext = new AppContext();\n","import { globalContext, Reactivity } from './context';\n\ntype WithSignals<T> = { [K in keyof T]: Signal<T[K]> };\n\nabstract class Signal<T> {\n\tprotected abstract value: T;\n\n\tprotected contexts: Set<Reactivity> = new Set();\n\n\tconstructor() {}\n\n\tget() {\n\t\tif (!globalContext.canReadSignal()) {\n\t\t\tthrow new Error('Cannot read a signal value during component creation. Did you mean to use a computed signal instead?');\n\t\t}\n\t\t//context.current.register(this);\n\t\tconst ctx = globalContext.getCurrentRenderContext();\n\t\tif (ctx) {\n\t\t\tthis.contexts.add(ctx);\n\t\t\tctx.addSignal(this);\n\t\t}\n\t\treturn this.value;\n\t}\n\n\tpublic readonly computed = new Proxy(\n\t\t{},\n\t\t{\n\t\t\tget: (_, prop) => {\n\t\t\t\treturn computed(() => this.get()[prop as keyof T]);\n\t\t\t},\n\t\t}\n\t) as WithSignals<T>;\n\n\tremoveContext(ctx: Reactivity) {\n\t\tthis.contexts.delete(ctx);\n\t}\n\n\tdispose() {\n\t\tconsole.log('disposing signal', this);\n\t\tthis.contexts.forEach((ctx) => {\n\t\t\tctx.removeSignal(this);\n\t\t});\n\t\tthis.contexts.clear();\n\t}\n}\n\nclass WritableSignal<T> extends Signal<T> {\n\tprotected override value: T;\n\n\tpublic readonly initialValue: T;\n\n\tconstructor(initialValue: T) {\n\t\tsuper();\n\t\tthis.initialValue = initialValue;\n\t\tthis.value = initialValue;\n\t}\n\n\tset(newValue: T) {\n\t\tthis.value = newValue;\n\t\tthis.contexts.forEach((ctx) => ctx.markDirty());\n\t}\n\n\tupdate(updater: (value: T) => T) {\n\t\tthis.value = updater(this.value);\n\t\tthis.contexts.forEach((ctx) => ctx.markDirty());\n\t}\n}\n\nclass ComputedSignal<T> extends Signal<T> {\n\tprotected override value: T;\n\n\tprivate computeFn: () => T;\n\n\tconstructor(computeFn: () => T) {\n\t\tsuper();\n\t\tglobalContext.pushExecutionStack('computed');\n\t\tthis.value = computeFn();\n\t\tglobalContext.popExecutionStack();\n\t\tthis.computeFn = computeFn;\n\t}\n\n\trecompute() {\n\t\tconst newValue = this.computeFn();\n\t\tif (newValue !== this.value) {\n\t\t\tthis.value = newValue;\n\t\t\tthis.contexts.forEach((ctx) => ctx.markDirty());\n\t\t}\n\t}\n}\n\nexport function isSignal(value: any): value is Signal<any> {\n\treturn value instanceof Signal;\n}\n\nexport function isWriteableSignal<T>(value: Signal<T>): value is WritableSignal<T> {\n\treturn value instanceof WritableSignal;\n}\n\nexport function signal<T>(initialValue: T) {\n\tconst sig = new WritableSignal(initialValue);\n\n\t// // Creamos una función que se usará como callable\n\t// const fn = (() => sig.get()) as any;\n\n\t// // Copiamos todas las propiedades y métodos de la instancia a la función\n\t// Object.setPrototypeOf(fn, sig.constructor.prototype);\n\n\t// // Copiamos las propiedades de instancia\n\t// Object.assign(fn, this);\n\n\t// // Retornamos la función como si fuera la instancia\n\t// return fn as WritableSignal<T> & (() => T);\n\n\treturn sig;\n}\n\nexport function computed<T>(fn: () => T) {\n\tlet sig: ComputedSignal<T>;\n\tconst ctx = new Reactivity(() => {\n\t\tsig.recompute();\n\t});\n\tglobalContext.setCurrentReactivityContext(ctx);\n\tsig = new ComputedSignal(fn);\n\tglobalContext.restorePreviousReactivityContext();\n\n\treturn sig as Signal<T>;\n}\n\nexport function effect(fn: () => void) {\n\tglobalContext.addReactivity(fn);\n}\n\nexport type { Signal, WritableSignal };\n","import { ChispaContent } from './builder';\nimport { globalContext, IDisposable } from './context';\nimport { computed, Signal, WritableSignal } from './signals';\n\nexport type Dict = Record<string, any>;\nexport type ComponentFactory<TProps extends Dict> = (props: TProps) => ChispaContent;\n\nexport class Component<TProps extends Dict = any> {\n\tpublic nodes: Node[] | null = null;\n\n\tprivate container: Node | null = null;\n\n\tprivate anchor: Node | null = null;\n\n\tprivate disposables: IDisposable[] = [];\n\n\tpublic silent = true;\n\n\tconstructor(\n\t\tprivate readonly factoryFn: ComponentFactory<TProps>,\n\t\tpublic readonly key: any = null,\n\t\tpublic readonly props: TProps | null = null\n\t) {}\n\n\tmount(container: Node, anchor: Node | null = null) {\n\t\tif (!this.silent) console.log('Mounting Component', this);\n\n\t\tthis.container = container;\n\t\tthis.anchor = anchor;\n\n\t\t// If mounting within another component, register for automatic unmounting\n\t\tconst parentComponent = globalContext.getCurrentComponent();\n\t\tif (parentComponent && parentComponent !== this) {\n\t\t\tparentComponent.addDisposable({\n\t\t\t\tdispose: () => this.unmount(),\n\t\t\t});\n\t\t}\n\n\t\tglobalContext.pushExecutionStack('createComponent');\n\t\tglobalContext.pushComponentStack(this);\n\t\tconst node = this.factoryFn ? (this.factoryFn as any)(this.props) : null;\n\t\tglobalContext.popComponentStack();\n\t\tglobalContext.popExecutionStack();\n\t\t// if node is fragment, convert to array of nodes\n\t\tif (node) {\n\t\t\tif (node.nodeType === Node.DOCUMENT_FRAGMENT_NODE) {\n\t\t\t\tthis.nodes = Array.from(node.childNodes);\n\t\t\t} else {\n\t\t\t\tthis.nodes = [node];\n\t\t\t}\n\t\t} else {\n\t\t\tthis.nodes = null;\n\t\t}\n\t\tthis.insertNodes();\n\t}\n\n\treanchor(anchor: Node | null) {\n\t\tthis.anchor = anchor;\n\n\t\t//console.log('reanchoring', this.nodes, ' before anchor', this.anchor);\n\t\tthis.insertNodes();\n\t}\n\n\tprivate insertNodes() {\n\t\tif (!this.container || !this.nodes) return;\n\t\t// Insertar en la nueva posición\n\t\tfor (const node of this.nodes) {\n\t\t\tif (this.anchor) {\n\t\t\t\tthis.container.insertBefore(node, this.anchor);\n\t\t\t} else {\n\t\t\t\tthis.container.appendChild(node);\n\t\t\t}\n\t\t}\n\t}\n\n\taddDisposable(disposable: IDisposable) {\n\t\tthis.disposables.push(disposable);\n\t}\n\n\tunmount() {\n\t\tif (!this.silent) console.log('Unmounting Component', this);\n\n\t\tif (this.nodes) {\n\t\t\tthis.nodes.forEach((node) => {\n\t\t\t\tif (node && node.parentNode) {\n\t\t\t\t\tnode.parentNode.removeChild(node);\n\t\t\t\t}\n\t\t\t});\n\t\t}\n\t\tthis.disposables.forEach((d) => {\n\t\t\td.dispose();\n\t\t});\n\t\tthis.disposables = [];\n\t\tthis.nodes = null;\n\t\tthis.container = null;\n\t\tthis.anchor = null;\n\t}\n}\n\n// Definimos overloads para component\nexport function component(factory: ComponentFactory<any>): (props?: any) => Component;\nexport function component<TProps extends Dict>(factory: ComponentFactory<TProps>): (props: TProps) => Component<TProps>;\n\nexport function component<TProps extends Dict = any>(factory: ComponentFactory<TProps>) {\n\treturn (props?: TProps) => {\n\t\treturn new Component(factory, null, props);\n\t};\n}\n\nexport function onUnmount(unmountFn: () => void) {\n\tconst currentComponent = globalContext.getCurrentComponent();\n\tif (currentComponent) {\n\t\tcurrentComponent.addDisposable({\n\t\t\tdispose: unmountFn,\n\t\t});\n\t} else {\n\t\tthrow new Error('onUnmount must be called within a component context');\n\t}\n}\n\ntype ItemFactoryFn<T, TProps = any> = (item: Signal<T>, index: Signal<number>, list: Signal<T[]>, props?: TProps) => ChispaContent;\ntype KeyFn<T> = (item: T, index: number) => any;\n\nexport class ComponentList<TItem = any, TProps extends Dict = any> {\n\tprivate readonly components: Map<string, Component<TProps>>;\n\tprivate container: Node | null = null; // Contenedor donde se montan los nodos\n\tprivate anchor: Node | null = null; // Nodes must be inserted before this node\n\tprivate currentKeys: any[] = [];\n\tpublic disposables: any[] = [];\n\n\tconstructor(\n\t\tprivate readonly itemFactoryFn: ItemFactoryFn<TItem, TProps>,\n\t\tprivate readonly keyFn: KeyFn<TItem>,\n\t\tprivate readonly itemsSignal: Signal<TItem[]>,\n\t\tprivate readonly props: TProps | null = null\n\t) {\n\t\tthis.components = new Map();\n\t}\n\n\t/**\n\t * Obtiene todos los componentes\n\t */\n\tprivate getAllComponents(): Component[] {\n\t\treturn Array.from(this.components.values());\n\t}\n\n\t/**\n\t * Limpia todos los componentes\n\t */\n\tprivate clear(): void {\n\t\tArray.from(this.components.values()).forEach((component) => {\n\t\t\tthis.removeComponent(component);\n\t\t});\n\t}\n\n\t/**\n\t * Elimina un componente completo\n\t */\n\tprivate removeComponent(component: Component) {\n\t\tcomponent.unmount();\n\t\tif (component.key) {\n\t\t\tthis.components.delete(component.key);\n\t\t}\n\t}\n\n\t/**\n\t * Crea un nuevo componente\n\t */\n\tprivate createNewComponent(key: any): Component {\n\t\tconst factory = (props?: TProps) => {\n\t\t\tconst item = computed(() => this.itemsSignal.get().find((v, index) => this.keyFn(v, index) === key)!);\n\t\t\tconst index = computed(() => this.itemsSignal.get().findIndex((v, index) => this.keyFn(v, index) === key));\n\t\t\treturn this.itemFactoryFn ? this.itemFactoryFn(item, index, this.itemsSignal, props) : null;\n\t\t};\n\n\t\tconst component = new Component(factory, key, this.props);\n\t\tthis.components.set(key, component);\n\n\t\treturn component;\n\t}\n\n\tprivate getTargetAnchor(items: TItem[], index: number): Node | null {\n\t\tconst nextItem = index + 1 < items.length ? items[index + 1] : null;\n\t\tconst nextComp = nextItem ? this.components.get(this.keyFn(nextItem, index + 1)) : null;\n\t\tif (nextComp && nextComp.nodes) {\n\t\t\treturn nextComp.nodes[0];\n\t\t} else {\n\t\t\t// Es el último componente, debería insertarse antes del anchor original\n\t\t\treturn this.anchor;\n\t\t}\n\t}\n\n\t/**\n\t * Función principal que sincroniza los componentes DOM con un array de keys\n\t */\n\tprivate synchronizeComponents(): void {\n\t\tconst existingComponents = this.getAllComponents();\n\n\t\t// Identificar qué componentes eliminar (los que no están en keys)\n\t\tconst items = this.itemsSignal.get();\n\t\tconst keys = items.map((item, index) => this.keyFn(item, index));\n\t\tconst componentsToRemove = existingComponents.filter((component) => component.key && !keys.includes(component.key));\n\t\tcomponentsToRemove.forEach((component) => this.removeComponent(component));\n\n\t\tthis.currentKeys = this.currentKeys.filter((key) => keys.includes(key));\n\t\t//console.log('Current keys:', this.currentKeys, 'Target keys:', keys);\n\n\t\tif (!this.container) {\n\t\t\tconsole.warn('Container is null in synchronizeComponents');\n\t\t\treturn;\n\t\t}\n\t\t// Procesar cada key en el orden deseado\n\t\tconst container = this.container;\n\n\t\titems.forEach((item, index) => {\n\t\t\tconst targetKey = this.keyFn(item, index);\n\t\t\tconst currentKey = this.currentKeys[index];\n\t\t\tif (targetKey === currentKey) {\n\t\t\t\t// La key no ha cambiado de posición, no hacer nada\n\t\t\t\treturn;\n\t\t\t}\n\t\t\tconst existingComponent = this.components.get(targetKey);\n\n\t\t\tif (existingComponent) {\n\t\t\t\tconst prevComp = this.components.get(currentKey);\n\t\t\t\tif (!prevComp || !prevComp.nodes) {\n\t\t\t\t\tconsole.warn('Previous component or its nodes not found for key', currentKey);\n\t\t\t\t\treturn;\n\t\t\t\t}\n\t\t\t\texistingComponent.reanchor(prevComp.nodes[0]);\n\t\t\t\t// Reordenar el array de keys actuales\n\t\t\t\tthis.currentKeys = this.currentKeys.filter((k) => k !== targetKey);\n\t\t\t\tthis.currentKeys.splice(index, 0, targetKey);\n\t\t\t} else {\n\t\t\t\t// El componente no existe, crearlo\n\t\t\t\tconst targetAnchor = this.getTargetAnchor(items, index);\n\t\t\t\tconst newComponent = this.createNewComponent(targetKey);\n\t\t\t\tnewComponent.mount(container, targetAnchor);\n\t\t\t\tthis.currentKeys.splice(index, 0, targetKey);\n\t\t\t}\n\t\t});\n\t}\n\n\tmount(container: Node, anchor: Node | null = null) {\n\t\t//console.log('Mounting ComponentList');\n\t\tthis.container = container;\n\t\tthis.anchor = anchor;\n\n\t\t// If mounting within another component, register for automatic unmounting\n\t\tconst parentComponent = globalContext.getCurrentComponent();\n\t\tif (parentComponent && parentComponent !== this) {\n\t\t\tparentComponent.addDisposable({\n\t\t\t\tdispose: () => this.unmount(),\n\t\t\t});\n\t\t}\n\n\t\tglobalContext.pushComponentStack(this);\n\t\tglobalContext.addReactivity(() => {\n\t\t\tthis.synchronizeComponents();\n\t\t});\n\t\tglobalContext.popComponentStack();\n\t}\n\n\taddDisposable(disposable: IDisposable) {\n\t\tthis.disposables.push(disposable);\n\t}\n\n\tunmount() {\n\t\t//console.log('Unmounting ComponentList');\n\t\tthis.clear();\n\t\tthis.container = null!;\n\t\tthis.anchor = null!;\n\t\tthis.disposables.forEach((d) => {\n\t\t\td.dispose();\n\t\t});\n\t}\n}\n\n// Definimos overloads para componentList\nexport function componentList<TItem>(\n\titemFactoryFn: ItemFactoryFn<TItem, any>,\n\tkeyFn: KeyFn<TItem>\n): (listSignal: Signal<TItem[]>, props?: any) => ComponentList<TItem>;\nexport function componentList<TItem, TProps extends Dict>(\n\titemFactoryFn: ItemFactoryFn<TItem, TProps>,\n\tkeyFn: KeyFn<TItem>\n): (listSignal: Signal<TItem[]>, props: TProps) => ComponentList<TItem, TProps>;\n\nexport function componentList<TItem, TProps extends Dict = any>(itemFactoryFn: ItemFactoryFn<TItem, TProps>, keyFn: KeyFn<TItem>) {\n\treturn (listSignal: Signal<TItem[]>, props?: TProps) => {\n\t\tconst list = new ComponentList(itemFactoryFn, keyFn, listSignal, props);\n\t\treturn list;\n\t};\n}\n","import { Component, ComponentList } from './components';\nimport { globalContext } from './context';\nimport { computed, isSignal, type Signal } from './signals';\n\nexport type ChispaReactive<T> = T | Signal<T> | (() => T);\nexport type ChispaNode = string | number | Node | null;\nexport type ChispaContent = ChispaNode | ChispaNode[] | Component | Component[] | ComponentList;\nexport type ChispaContentReactive = ChispaReactive<ChispaContent>;\nexport type ChispaClasses = Record<string, ChispaReactive<boolean>>;\nexport type ChispaCSSPropertiesStrings = {\n\t[K in keyof CSSStyleDeclaration]?: ChispaReactive<string>;\n};\n\ntype AllowSignals<T> = { [K in keyof T]: T[K] | Signal<T[K]> };\n\ntype ChispaNodeBuilderBaseProps<T> = AllowSignals<Omit<Partial<T>, 'style' | 'dataset'>>;\ninterface INodeBuilderAdditionalProps<T, TNodes> {\n\taddClass?: ChispaReactive<string>;\n\tclasses?: ChispaClasses;\n\tnodes?: TNodes;\n\tinner?: ChispaContentReactive;\n\tstyle?: ChispaCSSPropertiesStrings;\n\tdataset?: Record<string, ChispaReactive<string>>;\n\t_ref?: (node: T) => void | { current: T | null };\n}\nexport type ChispaNodeBuilderProps<T, TNodes> = ChispaNodeBuilderBaseProps<T> & INodeBuilderAdditionalProps<T, TNodes>;\n\nconst forbiddenProps = ['nodes', 'inner', '_ref'];\n\nexport function getValidProps(props: any) {\n\tconst finalProps: any = {};\n\n\tfor (const propName in props) {\n\t\tif (forbiddenProps.indexOf(propName) === -1) {\n\t\t\tfinalProps[propName] = props[propName];\n\t\t}\n\t}\n\n\tif (props._ref !== undefined) {\n\t\t//finalProps.ref = props._ref;\n\t}\n\n\treturn finalProps;\n}\n\nexport function getItem<T>(template: T, items: any, itemName: keyof T) {\n\tif (!items || !items[itemName]) {\n\t\treturn null;\n\t}\n\n\tconst item = items[itemName];\n\n\tif (item.constructor && item.constructor.name === 'Object' && !(item instanceof Element)) {\n\t\tconst Comp = template[itemName] as (props: any) => Element;\n\t\tconst itemProps = item;\n\n\t\treturn Comp(itemProps);\n\t} else {\n\t\treturn item;\n\t}\n}\n\nexport function setAttributes(node: Element, attributes: Record<string, string>) {\n\tfor (const attr in attributes) {\n\t\tconst attrValue = attributes[attr].trim();\n\t\tif (!attrValue) continue;\n\t\t//console.log('setting attr', attr, attrValue )\n\t\tnode.setAttribute(attr, attrValue);\n\t}\n}\n\nexport function setProps<T extends Element>(node: T, props: ChispaNodeBuilderProps<T, any>) {\n\tif (node instanceof HTMLElement) {\n\t\tif (props.style !== undefined) {\n\t\t\tconst style = props.style;\n\t\t\tfor (const styleKey in style) {\n\t\t\t\tlet styleValue = style[styleKey]!;\n\t\t\t\tif (typeof styleValue === 'function') {\n\t\t\t\t\tstyleValue = computed(styleValue);\n\t\t\t\t}\n\t\t\t\tif (isSignal(styleValue)) {\n\t\t\t\t\tglobalContext.addReactivity(() => {\n\t\t\t\t\t\tnode.style[styleKey] = styleValue.get();\n\t\t\t\t\t});\n\t\t\t\t} else {\n\t\t\t\t\tnode.style[styleKey] = styleValue;\n\t\t\t\t}\n\t\t\t}\n\t\t\tdelete props.style;\n\t\t}\n\n\t\tif (props.addClass !== undefined) {\n\t\t\tlet addClass = props.addClass;\n\t\t\tlet prevClass: string | null = null;\n\n\t\t\tif (typeof addClass === 'function') {\n\t\t\t\taddClass = computed(addClass);\n\t\t\t}\n\n\t\t\tif (isSignal(addClass)) {\n\t\t\t\tglobalContext.addReactivity(() => {\n\t\t\t\t\tconst cls = addClass.get();\n\t\t\t\t\tif (cls !== prevClass) {\n\t\t\t\t\t\tif (prevClass) {\n\t\t\t\t\t\t\tnode.classList.remove(prevClass);\n\t\t\t\t\t\t}\n\t\t\t\t\t\tnode.classList.add(cls);\n\t\t\t\t\t}\n\t\t\t\t\tprevClass = cls;\n\t\t\t\t});\n\t\t\t} else {\n\t\t\t\tnode.classList.add(addClass);\n\t\t\t}\n\t\t\tdelete props.addClass;\n\t\t}\n\n\t\tif (props.classes !== undefined) {\n\t\t\tconst classes = props.classes;\n\t\t\tfor (const className in classes) {\n\t\t\t\tlet apply = classes[className];\n\t\t\t\tif (typeof apply === 'function') {\n\t\t\t\t\tapply = computed(apply);\n\t\t\t\t}\n\t\t\t\tif (isSignal(apply)) {\n\t\t\t\t\tglobalContext.addReactivity(() => {\n\t\t\t\t\t\tif (apply.get()) {\n\t\t\t\t\t\t\tnode.classList.add(className);\n\t\t\t\t\t\t} else {\n\t\t\t\t\t\t\tnode.classList.remove(className);\n\t\t\t\t\t\t}\n\t\t\t\t\t});\n\t\t\t\t} else {\n\t\t\t\t\tif (classes[className]) {\n\t\t\t\t\t\tnode.classList.add(className);\n\t\t\t\t\t} else {\n\t\t\t\t\t\tnode.classList.remove(className);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\tdelete props.classes;\n\t\t}\n\n\t\tif (props.dataset !== undefined) {\n\t\t\tconst dataset = props.dataset;\n\t\t\tfor (const datasetKey in dataset) {\n\t\t\t\tlet ds = dataset[datasetKey];\n\t\t\t\tif (typeof ds === 'function') {\n\t\t\t\t\tds = computed(ds);\n\t\t\t\t}\n\t\t\t\tif (isSignal(ds)) {\n\t\t\t\t\tglobalContext.addReactivity(() => {\n\t\t\t\t\t\tnode.dataset[datasetKey] = ds.get();\n\t\t\t\t\t});\n\t\t\t\t} else {\n\t\t\t\t\tnode.dataset[datasetKey] = ds;\n\t\t\t\t}\n\t\t\t}\n\t\t\tdelete props.dataset;\n\t\t}\n\t}\n\n\tfor (const prop in props) {\n\t\tconst propValue = (props as any)[prop];\n\t\t//console.log('setting prop', prop, propValue )\n\t\tif (isSignal(propValue)) {\n\t\t\tglobalContext.addReactivity(() => {\n\t\t\t\t(node as any)[prop] = propValue.get();\n\t\t\t});\n\t\t} else if (propValue === undefined) {\n\t\t\tcontinue;\n\t\t} else {\n\t\t\t(node as any)[prop] = propValue;\n\t\t}\n\t}\n}\n\nexport function appendChild(node: Element | DocumentFragment, child: ChispaContentReactive) {\n\tif (child === null) return;\n\tif (typeof child === 'function') {\n\t\tprocessSignalChild(node, computed(child));\n\t\treturn;\n\t}\n\tif (isSignal(child)) {\n\t\tprocessSignalChild(node, child);\n\t\treturn;\n\t}\n\tif (child instanceof Component || child instanceof ComponentList) {\n\t\tchild.mount(node, null);\n\t\treturn;\n\t}\n\tif (Array.isArray(child)) {\n\t\tchild.forEach((ch) => {\n\t\t\tappendChild(node, ch);\n\t\t});\n\t\treturn;\n\t}\n\tnode.appendChild(child instanceof Node ? child : document.createTextNode(child.toString()));\n}\n\nfunction isStaticArrayOfComponents(arr: ChispaContent): arr is Component[] {\n\tif (!Array.isArray(arr)) return false;\n\tfor (const item of arr) {\n\t\tif (!(item instanceof Component)) {\n\t\t\treturn false;\n\t\t}\n\t}\n\treturn true;\n}\n\nfunction processSignalChild(node: Element | DocumentFragment, child: Signal<ChispaContent>) {\n\tconst anchor = document.createTextNode('');\n\tnode.appendChild(anchor);\n\tlet prevValue: Component | ComponentList | null = null;\n\n\tglobalContext.addReactivity(() => {\n\t\t//console.log('Signal child changed', child);\n\t\tconst ch = child.get();\n\t\tif (prevValue) {\n\t\t\tprevValue.unmount();\n\t\t}\n\t\tif (ch === null) {\n\t\t\tprevValue = null;\n\t\t\treturn;\n\t\t}\n\n\t\tlet component: Component | ComponentList;\n\t\tif (isStaticArrayOfComponents(ch)) {\n\t\t\tthrow new Error('Static array of components not supported in signal children. Use ComponentList instead.');\n\t\t} else if (ch instanceof Component || ch instanceof ComponentList) {\n\t\t\tch.mount(node, anchor);\n\t\t\tcomponent = ch;\n\t\t} else {\n\t\t\tconst wrCmp = new Component(() => toNode(ch));\n\t\t\t//wrCmp.silent = true;\n\t\t\twrCmp.mount(node, anchor);\n\t\t\tcomponent = wrCmp;\n\t\t}\n\t\tprevValue = component;\n\t});\n}\n\nfunction toNode(n: ChispaNode | ChispaNode[]): Node | null {\n\tif (Array.isArray(n)) {\n\t\tconst frag = document.createDocumentFragment();\n\t\tconst nodes = n.map((c) => toNode(c)).filter((n) => n !== null);\n\t\tfrag.append(...nodes);\n\t\treturn frag;\n\t} else if (n instanceof Node) {\n\t\treturn n;\n\t} else if (typeof n === 'string' || typeof n === 'number') {\n\t\treturn document.createTextNode(n.toString());\n\t} else {\n\t\treturn null;\n\t\t//throw new Error('Invalid node type');\n\t}\n}\n","import { globalContext } from './context';\nimport { WritableSignal } from './signals';\n\nexport interface ControlledInputOptions {\n\t/**\n\t * Optional function to transform the value before setting it to the signal.\n\t * Useful for enforcing uppercase, removing invalid characters, etc.\n\t */\n\ttransform?: (value: string) => string;\n\n\t/**\n\t * Optional function to validate the value.\n\t * If it returns false, the change is rejected and the previous value is restored.\n\t */\n\tvalidate?: (value: string) => boolean;\n}\n\nexport function bindControlledInput(element: HTMLInputElement | HTMLTextAreaElement, signal: WritableSignal<string>, options: ControlledInputOptions = {}) {\n\tconst { transform, validate } = options;\n\n\t// Initialize value\n\telement.value = signal.initialValue;\n\n\t// Handle input events\n\tconst handleInput = (e: Event) => {\n\t\tconst target = e.target as HTMLInputElement;\n\t\tlet newValue = target.value;\n\t\tconst originalValue = signal.get();\n\n\t\t// Save cursor position\n\t\tconst selectionStart = target.selectionStart;\n\t\tconst selectionEnd = target.selectionEnd;\n\n\t\t// Apply transformation if provided\n\t\tif (transform) {\n\t\t\tnewValue = transform(newValue);\n\t\t}\n\n\t\t// Apply validation if provided\n\t\tif (validate && !validate(newValue)) {\n\t\t\t// If invalid, revert to original value\n\t\t\tnewValue = originalValue;\n\t\t}\n\n\t\t// Update signal\n\t\tif (newValue !== originalValue) {\n\t\t\tsignal.set(newValue);\n\t\t}\n\n\t\t// Force update DOM if it doesn't match the new value (e.g. transformed or rejected)\n\t\tif (target.value !== newValue) {\n\t\t\tconst lengthDiff = target.value.length - newValue.length;\n\t\t\ttarget.value = newValue;\n\n\t\t\t// Restore cursor\n\t\t\tif (selectionStart !== null && selectionEnd !== null) {\n\t\t\t\t// Restore to the saved position.\n\t\t\t\t// Adjust for length difference to keep cursor relative to the content\n\t\t\t\tconst newStart = Math.max(0, selectionStart - lengthDiff);\n\t\t\t\tconst newEnd = Math.max(0, selectionEnd - lengthDiff);\n\t\t\t\ttarget.setSelectionRange(newStart, newEnd);\n\t\t\t}\n\t\t}\n\t};\n\n\telement.addEventListener('input', handleInput);\n\n\t// Subscribe to signal changes to update the input if it changes externally\n\tglobalContext.addReactivity(() => {\n\t\tconst newValue = signal.get();\n\t\t// Only update if the value is actually different to avoid cursor jumping\n\t\tif (element.value !== newValue) {\n\t\t\telement.value = newValue;\n\t\t}\n\t});\n\n\t// Return a cleanup function\n\treturn () => {\n\t\telement.removeEventListener('input', handleInput);\n\t};\n}\n","import { signal, computed, Signal } from './signals';\nimport { component, Component, Dict } from './components';\nimport { appendChild, ChispaNodeBuilderProps, setProps } from './builder';\n\nexport interface Route {\n\tpath: string;\n\tcomponent: (props?: any) => Component<any>;\n}\n\nconst currentPath = signal(typeof window !== 'undefined' ? window.location.pathname : '/');\n\nif (typeof window !== 'undefined') {\n\twindow.addEventListener('popstate', () => {\n\t\tcurrentPath.set(window.location.pathname);\n\t});\n}\n\nexport function navigate(to: string, replace = false) {\n\tif (typeof window === 'undefined') {\n\t\tcurrentPath.set(to);\n\t\treturn;\n\t}\n\tif (replace) {\n\t\twindow.history.replaceState({}, '', to);\n\t} else {\n\t\twindow.history.pushState({}, '', to);\n\t}\n\tcurrentPath.set(to);\n}\n\nexport function pathMatches(path: string): Signal<boolean> {\n\treturn computed(() => {\n\t\tconst current = currentPath.get();\n\t\treturn match(path, current) !== null;\n\t});\n}\n\nfunction match(routePath: string, currentPath: string): Dict | null {\n\tif (routePath === '*') return {};\n\tconst routeParts = routePath.split('/').filter(Boolean);\n\tconst currentParts = currentPath.split('/').filter(Boolean);\n\tif (routeParts.length !== currentParts.length) return null;\n\tconst params: Dict = {};\n\tfor (let i = 0; i < routeParts.length; i++) {\n\t\tif (routeParts[i].startsWith(':')) {\n\t\t\tparams[routeParts[i].substring(1)] = currentParts[i];\n\t\t} else if (routeParts[i] !== currentParts[i]) {\n\t\t\treturn null;\n\t\t}\n\t}\n\treturn params;\n}\n\nexport const Router = component<{ routes: Route[] }>((props) => {\n\tconst container = document.createElement('div');\n\tcontainer.style.display = 'contents';\n\tconst activeRoute = computed(() => {\n\t\tconst path = currentPath.get();\n\t\tfor (const route of props.routes) {\n\t\t\tconst params = match(route.path, path);\n\t\t\tif (params) {\n\t\t\t\treturn route.component(params);\n\t\t\t}\n\t\t}\n\t\treturn null;\n\t});\n\tappendChild(container, activeRoute);\n\treturn container;\n});\n\nexport interface LinkProps extends ChispaNodeBuilderProps<HTMLAnchorElement, {}> {\n\tto: string;\n}\n\nexport const Link = component<LinkProps>((props) => {\n\tconst { to, inner, ...rest } = props;\n\tconst a = document.createElement('a');\n\ta.href = to;\n\n\ta.addEventListener('click', (e) => {\n\t\tif (e.metaKey || e.ctrlKey || e.shiftKey || e.altKey || e.defaultPrevented || e.button !== 0) {\n\t\t\treturn;\n\t\t}\n\t\te.preventDefault();\n\t\tnavigate(to);\n\t});\n\n\tif (inner) {\n\t\tappendChild(a, inner);\n\t}\n\n\tsetProps(a, rest);\n\n\treturn 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+ {"version":3,"sources":["../src/context.ts","../src/signals.ts","../src/components.ts","../src/builder.ts","../src/controlled-input.ts","../src/router.ts"],"sourcesContent":["import { Component, ComponentList } from './components';\nimport { Signal } from './signals';\n\ntype ExecutionKind = 'createComponent' | 'computed' | 'addReactivity';\n\nexport interface IDisposable {\n\tdispose: () => void;\n}\n\nclass AppContext {\n\tprivate reactivityContextStack: Reactivity[] = [];\n\n\tprivate refreshTimeout: any = 0;\n\n\t//private contexts = new Set<RenderContext>();\n\n\tprivate dirtyReactivities = new Set<Reactivity>();\n\n\tprivate executionStack: ExecutionKind[] = [];\n\n\tprivate componentStack: (Component | ComponentList)[] = [];\n\n\tpushComponentStack(cmp: Component | ComponentList) {\n\t\tthis.componentStack.push(cmp);\n\t}\n\n\tpopComponentStack() {\n\t\tthis.componentStack.pop();\n\t}\n\n\tgetCurrentComponent() {\n\t\tif (this.componentStack.length === 0) {\n\t\t\t//console.warn('No current component');\n\t\t\treturn null;\n\t\t}\n\t\treturn this.componentStack[this.componentStack.length - 1];\n\t}\n\n\tsetCurrentReactivityContext(context: Reactivity) {\n\t\tthis.reactivityContextStack.push(context);\n\t\t//this.contexts.add(context);\n\t}\n\n\trestorePreviousReactivityContext() {\n\t\tthis.reactivityContextStack.pop();\n\t}\n\n\tgetCurrentRenderContext() {\n\t\tif (this.reactivityContextStack.length === 0) {\n\t\t\t//console.warn('No current render context');\n\t\t\treturn null;\n\t\t}\n\t\treturn this.reactivityContextStack[this.reactivityContextStack.length - 1];\n\t}\n\n\tscheduleRefresh() {\n\t\tif (this.refreshTimeout) {\n\t\t\tclearTimeout(this.refreshTimeout);\n\t\t}\n\t\tthis.refreshTimeout = setTimeout(() => {\n\t\t\tconst dirtyContexts = Array.from(this.dirtyReactivities);\n\t\t\tdirtyContexts.forEach((ctx) => ctx.process());\n\t\t}, 0);\n\t}\n\n\taddReactivity(executor: () => void) {\n\t\tconst ctx = new Reactivity(executor);\n\t\tglobalContext.pushExecutionStack('addReactivity');\n\t\tctx.exec();\n\t\tglobalContext.popExecutionStack();\n\t\treturn ctx;\n\t}\n\n\tcreateRoot(component: () => Component, mountPoint: HTMLElement) {\n\t\tthis.dirtyReactivities.clear();\n\t\tmountPoint.innerHTML = '';\n\t\tconst cmp = component();\n\t\tcmp.mount(mountPoint, null);\n\t}\n\n\tcanReadSignal() {\n\t\tconst length = this.executionStack.length;\n\t\tif (length === 0) return true;\n\t\tconst current = this.executionStack[length - 1];\n\t\treturn current !== 'createComponent';\n\t}\n\n\tpushExecutionStack(type: ExecutionKind) {\n\t\tthis.executionStack.push(type);\n\t}\n\n\tpopExecutionStack() {\n\t\tthis.executionStack.pop();\n\t}\n\n\taddDirtyContext(ctx: Reactivity) {\n\t\tthis.dirtyReactivities.add(ctx);\n\t}\n\n\tremoveDirtyContext(ctx: Reactivity) {\n\t\tthis.dirtyReactivities.delete(ctx);\n\t}\n}\n\nexport class Reactivity implements IDisposable {\n\tprivate dirty: boolean = false;\n\n\tprivate signals = new Set<Signal<any>>();\n\n\tconstructor(private readonly action: () => void) {\n\t\tconst currentComponent = globalContext.getCurrentComponent();\n\t\tif (currentComponent) {\n\t\t\tcurrentComponent.addDisposable(this);\n\t\t} else {\n\t\t\tconsole.warn('Creating a Reactivity outside of a component');\n\t\t}\n\t}\n\n\tmarkDirty() {\n\t\t// Mark the context as dirty (needing re-render)\n\t\t//console.log('marking context as dirty');\n\t\tthis.dirty = true;\n\t\tglobalContext.addDirtyContext(this);\n\t\tglobalContext.scheduleRefresh();\n\t}\n\n\taddSignal(signal: Signal<any>) {\n\t\tthis.signals.add(signal);\n\t}\n\n\tremoveSignal(signal: Signal<any>) {\n\t\tthis.signals.delete(signal);\n\t}\n\n\tprocess() {\n\t\tif (!this.dirty) return;\n\t\tthis.exec();\n\t\t//console.log('re-render cycle completed');\n\t\tthis.dirty = false;\n\t\tglobalContext.removeDirtyContext(this);\n\t}\n\n\texec() {\n\t\tthis.signals.forEach((s) => s.removeContext(this));\n\t\tthis.signals.clear();\n\t\tglobalContext.setCurrentReactivityContext(this);\n\t\tthis.action();\n\t\tglobalContext.restorePreviousReactivityContext();\n\t}\n\n\tdispose() {\n\t\tthis.signals.forEach((s) => s.removeContext(this));\n\t\tthis.signals.clear();\n\t\tthis.dirty = false;\n\t\tglobalContext.removeDirtyContext(this);\n\t}\n}\n\nexport const globalContext = new AppContext();\n","import { globalContext, Reactivity } from './context';\n\ntype WithSignals<T> = { [K in keyof T]: Signal<T[K]> };\n\nabstract class Signal<T> {\n\tprotected abstract value: T;\n\n\tprotected contexts: Set<Reactivity> = new Set();\n\n\tconstructor() {}\n\n\tget() {\n\t\tif (!globalContext.canReadSignal()) {\n\t\t\tthrow new Error('Cannot read a signal value during component creation. Did you mean to use a computed signal instead?');\n\t\t}\n\t\t//context.current.register(this);\n\t\tconst ctx = globalContext.getCurrentRenderContext();\n\t\tif (ctx) {\n\t\t\tthis.contexts.add(ctx);\n\t\t\tctx.addSignal(this);\n\t\t}\n\t\treturn this.value;\n\t}\n\n\tpublic readonly computed = new Proxy(\n\t\t{},\n\t\t{\n\t\t\tget: (_, prop) => {\n\t\t\t\treturn computed(() => this.get()[prop as keyof T]);\n\t\t\t},\n\t\t}\n\t) as WithSignals<T>;\n\n\tremoveContext(ctx: Reactivity) {\n\t\tthis.contexts.delete(ctx);\n\t}\n\n\tdispose() {\n\t\tconsole.log('disposing signal', this);\n\t\tthis.contexts.forEach((ctx) => {\n\t\t\tctx.removeSignal(this);\n\t\t});\n\t\tthis.contexts.clear();\n\t}\n}\n\nclass WritableSignal<T> extends Signal<T> {\n\tprotected override value: T;\n\n\tpublic readonly initialValue: T;\n\n\tconstructor(initialValue: T) {\n\t\tsuper();\n\t\tthis.initialValue = initialValue;\n\t\tthis.value = initialValue;\n\t}\n\n\tset(newValue: T) {\n\t\tthis.value = newValue;\n\t\tthis.contexts.forEach((ctx) => ctx.markDirty());\n\t}\n\n\tupdate(updater: (value: T) => T) {\n\t\tthis.value = updater(this.value);\n\t\tthis.contexts.forEach((ctx) => ctx.markDirty());\n\t}\n}\n\nclass ComputedSignal<T> extends Signal<T> {\n\tprotected override value: T;\n\n\tprivate computeFn: () => T;\n\n\tconstructor(computeFn: () => T) {\n\t\tsuper();\n\t\tglobalContext.pushExecutionStack('computed');\n\t\tthis.value = computeFn();\n\t\tglobalContext.popExecutionStack();\n\t\tthis.computeFn = computeFn;\n\t}\n\n\trecompute() {\n\t\tconst newValue = this.computeFn();\n\t\tif (newValue !== this.value) {\n\t\t\tthis.value = newValue;\n\t\t\tthis.contexts.forEach((ctx) => ctx.markDirty());\n\t\t}\n\t}\n}\n\nexport function isSignal(value: any): value is Signal<any> {\n\treturn value instanceof Signal;\n}\n\nexport function isWriteableSignal<T>(value: Signal<T>): value is WritableSignal<T> {\n\treturn value instanceof WritableSignal;\n}\n\nexport function signal<T>(initialValue: T) {\n\tconst sig = new WritableSignal(initialValue);\n\n\t// // Creamos una función que se usará como callable\n\t// const fn = (() => sig.get()) as any;\n\n\t// // Copiamos todas las propiedades y métodos de la instancia a la función\n\t// Object.setPrototypeOf(fn, sig.constructor.prototype);\n\n\t// // Copiamos las propiedades de instancia\n\t// Object.assign(fn, this);\n\n\t// // Retornamos la función como si fuera la instancia\n\t// return fn as WritableSignal<T> & (() => T);\n\n\treturn sig;\n}\n\nexport function computed<T>(fn: () => T) {\n\tlet sig: ComputedSignal<T>;\n\tconst ctx = new Reactivity(() => {\n\t\tsig.recompute();\n\t});\n\tglobalContext.setCurrentReactivityContext(ctx);\n\tsig = new ComputedSignal(fn);\n\tglobalContext.restorePreviousReactivityContext();\n\n\treturn sig as Signal<T>;\n}\n\nexport function effect(fn: () => void) {\n\tglobalContext.addReactivity(fn);\n}\n\nexport type { Signal, WritableSignal };\n","import { ChispaContent } from './builder';\nimport { globalContext, IDisposable } from './context';\nimport { computed, Signal, WritableSignal } from './signals';\n\nexport type Dict = Record<string, any>;\nexport type ComponentFactory<TProps extends Dict> = (props: TProps) => ChispaContent;\n\nexport class Component<TProps extends Dict = any> {\n\tpublic nodes: Node[] | null = null;\n\n\tprivate container: Node | null = null;\n\n\tprivate anchor: Node | null = null;\n\n\tprivate disposables: IDisposable[] = [];\n\n\tpublic silent = true;\n\n\tconstructor(\n\t\tprivate readonly factoryFn: ComponentFactory<TProps>,\n\t\tpublic readonly key: any = null,\n\t\tpublic readonly props: TProps | null = null\n\t) {}\n\n\tmount(container: Node, anchor: Node | null = null) {\n\t\tif (!this.silent) console.log('Mounting Component', this);\n\n\t\tthis.container = container;\n\t\tthis.anchor = anchor;\n\n\t\t// If mounting within another component, register for automatic unmounting\n\t\tconst parentComponent = globalContext.getCurrentComponent();\n\t\tif (parentComponent && parentComponent !== this) {\n\t\t\tparentComponent.addDisposable({\n\t\t\t\tdispose: () => this.unmount(),\n\t\t\t});\n\t\t}\n\n\t\tglobalContext.pushExecutionStack('createComponent');\n\t\tglobalContext.pushComponentStack(this);\n\t\tconst node = this.factoryFn ? (this.factoryFn as any)(this.props) : null;\n\t\tglobalContext.popComponentStack();\n\t\tglobalContext.popExecutionStack();\n\t\t// if node is fragment, convert to array of nodes\n\t\tif (node) {\n\t\t\tif (node.nodeType === Node.DOCUMENT_FRAGMENT_NODE) {\n\t\t\t\tthis.nodes = Array.from(node.childNodes);\n\t\t\t} else {\n\t\t\t\tthis.nodes = [node];\n\t\t\t}\n\t\t} else {\n\t\t\tthis.nodes = null;\n\t\t}\n\t\tthis.insertNodes();\n\t}\n\n\treanchor(anchor: Node | null) {\n\t\tthis.anchor = anchor;\n\n\t\t//console.log('reanchoring', this.nodes, ' before anchor', this.anchor);\n\t\tthis.insertNodes();\n\t}\n\n\tprivate insertNodes() {\n\t\tif (!this.container || !this.nodes) return;\n\t\t// Insertar en la nueva posición\n\t\tfor (const node of this.nodes) {\n\t\t\tif (this.anchor) {\n\t\t\t\tthis.container.insertBefore(node, this.anchor);\n\t\t\t} else {\n\t\t\t\tthis.container.appendChild(node);\n\t\t\t}\n\t\t}\n\t}\n\n\taddDisposable(disposable: IDisposable) {\n\t\tthis.disposables.push(disposable);\n\t}\n\n\tunmount() {\n\t\tif (!this.silent) console.log('Unmounting Component', this);\n\n\t\tif (this.nodes) {\n\t\t\tthis.nodes.forEach((node) => {\n\t\t\t\tif (node && node.parentNode) {\n\t\t\t\t\tnode.parentNode.removeChild(node);\n\t\t\t\t}\n\t\t\t});\n\t\t}\n\t\tthis.disposables.forEach((d) => {\n\t\t\td.dispose();\n\t\t});\n\t\tthis.disposables = [];\n\t\tthis.nodes = null;\n\t\tthis.container = null;\n\t\tthis.anchor = null;\n\t}\n}\n\n// Definimos overloads para component\nexport function component(factory: ComponentFactory<any>): (props?: any) => Component;\nexport function component<TProps extends Dict>(factory: ComponentFactory<TProps>): (props: TProps) => Component<TProps>;\n\nexport function component<TProps extends Dict = any>(factory: ComponentFactory<TProps>) {\n\treturn (props?: TProps) => {\n\t\treturn new Component(factory, null, props);\n\t};\n}\n\nexport function onUnmount(unmountFn: () => void) {\n\tconst currentComponent = globalContext.getCurrentComponent();\n\tif (currentComponent) {\n\t\tcurrentComponent.addDisposable({\n\t\t\tdispose: unmountFn,\n\t\t});\n\t} else {\n\t\tthrow new Error('onUnmount must be called within a component context');\n\t}\n}\n\ntype ItemFactoryFn<T, TProps = any> = (item: Signal<T>, index: Signal<number>, list: Signal<T[]>, props?: TProps) => ChispaContent;\ntype KeyFn<T> = (item: T, index: number) => any;\n\nexport class ComponentList<TItem = any, TProps extends Dict = any> {\n\tprivate readonly components: Map<string, Component<TProps>>;\n\tprivate container: Node | null = null; // Contenedor donde se montan los nodos\n\tprivate anchor: Node | null = null; // Nodes must be inserted before this node\n\tprivate currentKeys: any[] = [];\n\tpublic disposables: any[] = [];\n\n\tconstructor(\n\t\tprivate readonly itemFactoryFn: ItemFactoryFn<TItem, TProps>,\n\t\tprivate readonly keyFn: KeyFn<TItem>,\n\t\tprivate readonly itemsSignal: Signal<TItem[]>,\n\t\tprivate readonly props: TProps | null = null\n\t) {\n\t\tthis.components = new Map();\n\t}\n\n\t/**\n\t * Obtiene todos los componentes\n\t */\n\tprivate getAllComponents(): Component[] {\n\t\treturn Array.from(this.components.values());\n\t}\n\n\t/**\n\t * Limpia todos los componentes\n\t */\n\tprivate clear(): void {\n\t\tArray.from(this.components.values()).forEach((component) => {\n\t\t\tthis.removeComponent(component);\n\t\t});\n\t}\n\n\t/**\n\t * Elimina un componente completo\n\t */\n\tprivate removeComponent(component: Component) {\n\t\tcomponent.unmount();\n\t\tif (component.key) {\n\t\t\tthis.components.delete(component.key);\n\t\t}\n\t}\n\n\t/**\n\t * Crea un nuevo componente\n\t */\n\tprivate createNewComponent(key: any): Component {\n\t\tconst factory = (props?: TProps) => {\n\t\t\tconst item = computed(() => this.itemsSignal.get().find((v, index) => this.keyFn(v, index) === key)!);\n\t\t\tconst index = computed(() => this.itemsSignal.get().findIndex((v, index) => this.keyFn(v, index) === key));\n\t\t\treturn this.itemFactoryFn ? this.itemFactoryFn(item, index, this.itemsSignal, props) : null;\n\t\t};\n\n\t\tconst component = new Component(factory, key, this.props);\n\t\tthis.components.set(key, component);\n\n\t\treturn component;\n\t}\n\n\tprivate getTargetAnchor(items: TItem[], index: number): Node | null {\n\t\tconst nextItem = index + 1 < items.length ? items[index + 1] : null;\n\t\tconst nextComp = nextItem ? this.components.get(this.keyFn(nextItem, index + 1)) : null;\n\t\tif (nextComp && nextComp.nodes) {\n\t\t\treturn nextComp.nodes[0];\n\t\t} else {\n\t\t\t// Es el último componente, debería insertarse antes del anchor original\n\t\t\treturn this.anchor;\n\t\t}\n\t}\n\n\t/**\n\t * Función principal que sincroniza los componentes DOM con un array de keys\n\t */\n\tprivate synchronizeComponents(): void {\n\t\tconst existingComponents = this.getAllComponents();\n\n\t\t// Identificar qué componentes eliminar (los que no están en keys)\n\t\tconst items = this.itemsSignal.get();\n\t\tconst keys = items.map((item, index) => this.keyFn(item, index));\n\t\tconst componentsToRemove = existingComponents.filter((component) => component.key && !keys.includes(component.key));\n\t\tcomponentsToRemove.forEach((component) => this.removeComponent(component));\n\n\t\tthis.currentKeys = this.currentKeys.filter((key) => keys.includes(key));\n\t\t//console.log('Current keys:', this.currentKeys, 'Target keys:', keys);\n\n\t\tif (!this.container) {\n\t\t\tconsole.warn('Container is null in synchronizeComponents');\n\t\t\treturn;\n\t\t}\n\t\t// Procesar cada key en el orden deseado\n\t\tconst container = this.container;\n\n\t\titems.forEach((item, index) => {\n\t\t\tconst targetKey = this.keyFn(item, index);\n\t\t\tconst currentKey = this.currentKeys[index];\n\t\t\tif (targetKey === currentKey) {\n\t\t\t\t// La key no ha cambiado de posición, no hacer nada\n\t\t\t\treturn;\n\t\t\t}\n\t\t\tconst existingComponent = this.components.get(targetKey);\n\n\t\t\tif (existingComponent) {\n\t\t\t\tconst prevComp = this.components.get(currentKey);\n\t\t\t\tif (!prevComp || !prevComp.nodes) {\n\t\t\t\t\tconsole.warn('Previous component or its nodes not found for key', currentKey);\n\t\t\t\t\treturn;\n\t\t\t\t}\n\t\t\t\texistingComponent.reanchor(prevComp.nodes[0]);\n\t\t\t\t// Reordenar el array de keys actuales\n\t\t\t\tthis.currentKeys = this.currentKeys.filter((k) => k !== targetKey);\n\t\t\t\tthis.currentKeys.splice(index, 0, targetKey);\n\t\t\t} else {\n\t\t\t\t// El componente no existe, crearlo\n\t\t\t\tconst targetAnchor = this.getTargetAnchor(items, index);\n\t\t\t\tconst newComponent = this.createNewComponent(targetKey);\n\t\t\t\tnewComponent.mount(container, targetAnchor);\n\t\t\t\tthis.currentKeys.splice(index, 0, targetKey);\n\t\t\t}\n\t\t});\n\t}\n\n\tmount(container: Node, anchor: Node | null = null) {\n\t\t//console.log('Mounting ComponentList');\n\t\tthis.container = container;\n\t\tthis.anchor = anchor;\n\n\t\t// If mounting within another component, register for automatic unmounting\n\t\tconst parentComponent = globalContext.getCurrentComponent();\n\t\tif (parentComponent && parentComponent !== this) {\n\t\t\tparentComponent.addDisposable({\n\t\t\t\tdispose: () => this.unmount(),\n\t\t\t});\n\t\t}\n\n\t\tglobalContext.pushComponentStack(this);\n\t\tglobalContext.addReactivity(() => {\n\t\t\tthis.synchronizeComponents();\n\t\t});\n\t\tglobalContext.popComponentStack();\n\t}\n\n\taddDisposable(disposable: IDisposable) {\n\t\tthis.disposables.push(disposable);\n\t}\n\n\tunmount() {\n\t\t//console.log('Unmounting ComponentList');\n\t\tthis.clear();\n\t\tthis.container = null!;\n\t\tthis.anchor = null!;\n\t\tthis.disposables.forEach((d) => {\n\t\t\td.dispose();\n\t\t});\n\t}\n}\n\n// Definimos overloads para componentList\nexport function componentList<TItem>(\n\titemFactoryFn: ItemFactoryFn<TItem, any>,\n\tkeyFn: KeyFn<TItem>\n): (listSignal: Signal<TItem[]>, props?: any) => ComponentList<TItem>;\nexport function componentList<TItem, TProps extends Dict>(\n\titemFactoryFn: ItemFactoryFn<TItem, TProps>,\n\tkeyFn: KeyFn<TItem>\n): (listSignal: Signal<TItem[]>, props: TProps) => ComponentList<TItem, TProps>;\n\nexport function componentList<TItem, TProps extends Dict = any>(itemFactoryFn: ItemFactoryFn<TItem, TProps>, keyFn: KeyFn<TItem>) {\n\treturn (listSignal: Signal<TItem[]>, props?: TProps) => {\n\t\tconst list = new ComponentList(itemFactoryFn, keyFn, listSignal, props);\n\t\treturn list;\n\t};\n}\n","import { Component, ComponentList } from './components';\nimport { globalContext } from './context';\nimport { computed, isSignal, type Signal } from './signals';\n\nexport type ChispaReactive<T> = T | Signal<T> | (() => T);\nexport type ChispaNode = string | number | Node | null;\nexport type ChispaContent = ChispaNode | ChispaNode[] | Component | Component[] | ComponentList;\nexport type ChispaContentReactive = ChispaReactive<ChispaContent>;\nexport type ChispaClasses = Record<string, ChispaReactive<boolean>>;\nexport type ChispaCSSPropertiesStrings = {\n\t[K in keyof CSSStyleDeclaration]?: ChispaReactive<string>;\n};\n\ntype AllowSignals<T> = { [K in keyof T]: T[K] | Signal<T[K]> };\n\ntype ChispaNodeBuilderBaseProps<T> = AllowSignals<Omit<Partial<T>, 'style' | 'dataset'>>;\ninterface INodeBuilderAdditionalProps<T, TNodes> {\n\taddClass?: ChispaReactive<string>;\n\tclasses?: ChispaClasses;\n\tnodes?: TNodes;\n\tinner?: ChispaContentReactive;\n\tstyle?: ChispaCSSPropertiesStrings;\n\tdataset?: Record<string, ChispaReactive<string>>;\n\t_ref?: (node: T) => void | { current: T | null };\n}\nexport type ChispaNodeBuilderProps<T, TNodes> = ChispaNodeBuilderBaseProps<T> & INodeBuilderAdditionalProps<T, TNodes>;\n\nconst forbiddenProps = ['nodes', 'inner', '_ref'];\n\nexport function getValidProps(props: any) {\n\tconst finalProps: any = {};\n\n\tfor (const propName in props) {\n\t\tif (forbiddenProps.indexOf(propName) === -1) {\n\t\t\tfinalProps[propName] = props[propName];\n\t\t}\n\t}\n\n\tif (props._ref !== undefined) {\n\t\t//finalProps.ref = props._ref;\n\t}\n\n\treturn finalProps;\n}\n\nexport function getItem<T>(template: T, items: any, itemName: keyof T) {\n\tif (!items || !items[itemName]) {\n\t\treturn null;\n\t}\n\n\tconst item = items[itemName];\n\n\tif (item.constructor && item.constructor.name === 'Object' && !(item instanceof Element)) {\n\t\tconst Comp = template[itemName] as (props: any) => Element;\n\t\tconst itemProps = item;\n\n\t\treturn Comp(itemProps);\n\t} else {\n\t\treturn item;\n\t}\n}\n\nexport function setAttributes(node: Element, attributes: Record<string, string>) {\n\tfor (const attr in attributes) {\n\t\tconst attrValue = attributes[attr].trim();\n\t\tif (!attrValue) continue;\n\t\t//console.log('setting attr', attr, attrValue )\n\t\tnode.setAttribute(attr, attrValue);\n\t}\n}\n\nexport function setProps<T extends Element>(node: T, props: ChispaNodeBuilderProps<T, any>) {\n\tif (node instanceof HTMLElement) {\n\t\tif (props.style !== undefined) {\n\t\t\tconst style = props.style;\n\t\t\tfor (const styleKey in style) {\n\t\t\t\tlet styleValue = style[styleKey]!;\n\t\t\t\tif (typeof styleValue === 'function') {\n\t\t\t\t\tstyleValue = computed(styleValue);\n\t\t\t\t}\n\t\t\t\tif (isSignal(styleValue)) {\n\t\t\t\t\tglobalContext.addReactivity(() => {\n\t\t\t\t\t\tnode.style[styleKey] = styleValue.get();\n\t\t\t\t\t});\n\t\t\t\t} else {\n\t\t\t\t\tnode.style[styleKey] = styleValue;\n\t\t\t\t}\n\t\t\t}\n\t\t\tdelete props.style;\n\t\t}\n\n\t\tif (props.addClass !== undefined) {\n\t\t\tlet addClass = props.addClass;\n\t\t\tlet prevClass: string | null = null;\n\n\t\t\tif (typeof addClass === 'function') {\n\t\t\t\taddClass = computed(addClass);\n\t\t\t}\n\n\t\t\tif (isSignal(addClass)) {\n\t\t\t\tglobalContext.addReactivity(() => 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package/package.json CHANGED
@@ -1,6 +1,6 @@
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1
  {
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2
  "name": "chispa",
3
- "version": "0.5.0",
3
+ "version": "0.5.1",
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4
  "description": "A fully declarative UI reactive engine for building web applications.",
5
5
  "author": "José Carlos HR <joecarlhr@gmail.com>",
6
6
  "license": "MIT",