chispa 0.2.3 → 0.2.5

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.d.ts CHANGED
@@ -1,4 +1,4 @@
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- type TExecutionProcess = 'createComponent' | 'computed' | 'addReactivity';
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+ type ExecutionKind = 'createComponent' | 'computed' | 'addReactivity';
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  interface IDisposable {
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  dispose: () => void;
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  }
@@ -10,7 +10,7 @@ declare class AppContext {
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  private componentStack;
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  pushComponentStack(cmp: Component | ComponentList): void;
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  popComponentStack(): void;
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- getCurrentComponent(): Component<any> | ComponentList<any>;
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+ getCurrentComponent(): Component<any> | ComponentList<any, any>;
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  setCurrentReactivityContext(context: Reactivity): void;
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  restorePreviousReactivityContext(): void;
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  getCurrentRenderContext(): Reactivity;
@@ -18,7 +18,7 @@ declare class AppContext {
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  addReactivity(executor: () => void): Reactivity;
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  createRoot(component: () => Component, mountPoint: HTMLElement): void;
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  canReadSignal(): boolean;
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- pushExecutionStack(type: TExecutionProcess): void;
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+ pushExecutionStack(type: ExecutionKind): void;
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  popExecutionStack(): void;
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  addDirtyContext(ctx: Reactivity): void;
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  removeDirtyContext(ctx: Reactivity): void;
@@ -37,41 +37,42 @@ declare class Reactivity implements IDisposable {
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  }
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  declare const globalContext: AppContext;
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- type TProps = Record<string, Signal<any>>;
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- type TDict = Record<string, any>;
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+ type Dict = Record<string, any>;
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  type WithSignals<T> = {
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  [K in keyof T]: Signal<T[K]>;
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  };
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- type TComponentFactory<T extends TDict> = ((props: WithSignals<T>) => Node) | (() => Node);
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- declare class Component<T = any> {
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+ type ComponentFactory<TProps extends Dict> = (props: TProps) => Node;
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+ declare class Component<TProps = any> {
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  private readonly factoryFn;
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  readonly key: any;
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- readonly props: WithSignals<T>;
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+ readonly props: TProps;
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  onUnmount: (() => void) | null;
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  nodes: Node[] | null;
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  private container;
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  private anchor;
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  disposables: IDisposable[];
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  silent: boolean;
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- constructor(factoryFn: TComponentFactory<T>, key?: any, props?: WithSignals<T>);
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+ constructor(factoryFn: ComponentFactory<TProps>, key?: any, props?: TProps);
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  mount(container: Node, anchor: Node): void;
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  reanchor(anchor: Node | null): void;
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  private insertNodes;
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  unmount(): void;
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  }
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- declare function component<T extends Record<string, any>>(factory: TComponentFactory<T>): (props?: WithSignals<T>) => Component<T>;
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- type ItemFactoryFn<T> = (item: Signal<T>, index: Signal<number>, list: WritableSignal<T[]>) => Node;
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+ declare function component(factory: ComponentFactory<any>): (props?: any) => Component;
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+ declare function component<TProps extends Dict>(factory: ComponentFactory<TProps>): (props: TProps) => Component<TProps>;
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+ type ItemFactoryFn<T, TProps = any> = (item: Signal<T>, index: Signal<number>, list: WritableSignal<T[]>, props: TProps) => Node;
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  type KeyFn<T> = (item: T, index: number) => any;
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- declare class ComponentList<T = any> {
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+ declare class ComponentList<TItem = any, TProps = any> {
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  private readonly itemFactoryFn;
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  private readonly keyFn;
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  private readonly itemsSignal;
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+ private readonly props;
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  private readonly components;
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  private container;
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  private anchor;
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  private currentKeys;
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  disposables: any[];
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- constructor(itemFactoryFn: ItemFactoryFn<T>, keyFn: KeyFn<T>, itemsSignal: WritableSignal<T[]>);
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+ constructor(itemFactoryFn: ItemFactoryFn<TItem, TProps>, keyFn: KeyFn<TItem>, itemsSignal: WritableSignal<TItem[]>, props?: TProps);
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  /**
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  * Obtiene todos los componentes
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  */
@@ -96,7 +97,8 @@ declare class ComponentList<T = any> {
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  mount(container: Node, anchor: Node): void;
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  unmount(): void;
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  }
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- declare function componentList<T>(itemFactoryFn: ItemFactoryFn<T>, keyFn: KeyFn<T>): (listSignal: WritableSignal<T[]>) => ComponentList<T>;
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+ declare function componentList<TItem>(itemFactoryFn: ItemFactoryFn<TItem, any>, keyFn: KeyFn<TItem>): (listSignal: WritableSignal<TItem[]>, props?: any) => ComponentList<TItem>;
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+ declare function componentList<TItem, TProps extends Dict>(itemFactoryFn: ItemFactoryFn<TItem, TProps>, keyFn: KeyFn<TItem>): (listSignal: WritableSignal<TItem[]>, props: TProps) => ComponentList<TItem, TProps>;
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  declare abstract class Signal<T> {
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  protected abstract value: T;
@@ -118,34 +120,34 @@ declare function isSignal(value: any): value is Signal<any>;
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  declare function signal<T>(initialValue: T): WritableSignal<T>;
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  declare function computed<T>(fn: () => T): Signal<T>;
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- type TClasses = Record<string, boolean>;
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- type TNode = string | number | Node | null;
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- type TContent = TNode | TNode[] | Component | ComponentList | Signal<TNode | TNode[] | Component | ComponentList>;
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- type TCSSPropertiesStrings = {
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+ type ChispaClasses = Record<string, boolean>;
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+ type ChispaNode = string | number | Node | null;
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+ type ChispaContent = ChispaNode | ChispaNode[] | Component | ComponentList;
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+ type ChispaCSSPropertiesStrings = {
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  [K in keyof CSSStyleDeclaration]?: string | Signal<string>;
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  };
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  type AllowSignals<T> = {
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  [K in keyof T]: T[K] | Signal<T[K]>;
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  };
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- type TItemBuilderBaseProps<T> = AllowSignals<Omit<Partial<T>, 'style' | 'dataset'>>;
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- interface IItemBuilderAdditionalProps<T, TItems> {
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+ type ChispaNodeBuilderBaseProps<T> = AllowSignals<Omit<Partial<T>, 'style' | 'dataset'>>;
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+ interface IItemBuilderAdditionalProps<T, TNodes> {
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  addClass?: string;
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- classes?: TClasses;
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- nodes?: TItems;
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- inner?: TContent;
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- style?: TCSSPropertiesStrings;
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+ classes?: ChispaClasses;
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+ nodes?: TNodes;
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+ inner?: ChispaContent | Signal<ChispaContent>;
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+ style?: ChispaCSSPropertiesStrings;
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  dataset?: Record<string, string>;
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  _ref?: (node: T) => void | {
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  current: T | null;
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  };
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  }
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- type TItemBuilderProps<T, TItems> = TItemBuilderBaseProps<T> & IItemBuilderAdditionalProps<T, TItems>;
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- declare function buildClass(literalValue: string, additionalValue?: string, classes?: TClasses): string;
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+ type ChispaItemBuilderProps<T, TNodes> = ChispaNodeBuilderBaseProps<T> & IItemBuilderAdditionalProps<T, TNodes>;
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+ declare function buildClass(literalValue: string, additionalValue?: string, classes?: ChispaClasses): string;
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  declare function getValidProps(props: any): any;
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  declare function getItem<T>(Components: T, items: any, itemName: keyof T): any;
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  declare function setAttributes(node: Element, attributes: Record<string, string>): void;
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  declare function setProps<T extends Element>(node: T, props: any): void;
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- declare function appendChild(node: Element | DocumentFragment, child: TContent): void;
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+ declare function appendChild(node: Element | DocumentFragment, child: ChispaContent | Signal<ChispaContent>): void;
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  interface ControlledInputOptions {
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  /**
@@ -161,4 +163,4 @@ interface ControlledInputOptions {
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  }
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  declare function bindControlledInput(element: HTMLInputElement | HTMLTextAreaElement, signal: WritableSignal<string>, options?: ControlledInputOptions): () => void;
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- export { Signal, type TContent, type TItemBuilderProps, type TProps, WritableSignal, appendChild, bindControlledInput, buildClass, component, componentList, computed, getItem, getValidProps, globalContext, isSignal, setAttributes, setProps, signal };
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+ export { type ChispaContent, type ChispaItemBuilderProps, Signal, WritableSignal, appendChild, bindControlledInput, buildClass, component, componentList, computed, getItem, getValidProps, globalContext, isSignal, setAttributes, setProps, signal };
package/dist/index.js CHANGED
@@ -204,6 +204,7 @@ function computed(fn) {
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  // src/components.ts
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  var Component = class {
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+ //constructor(private readonly factoryFn: TComponentFactory<T>, public readonly key: any = null, public readonly props: WithSignals<T> = null) {}
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  constructor(factoryFn, key = null, props = null) {
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  this.factoryFn = factoryFn;
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  this.key = key;
@@ -277,10 +278,11 @@ function component(factory) {
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  };
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  }
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  var ComponentList = class {
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- constructor(itemFactoryFn, keyFn, itemsSignal) {
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+ constructor(itemFactoryFn, keyFn, itemsSignal, props = null) {
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  this.itemFactoryFn = itemFactoryFn;
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  this.keyFn = keyFn;
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  this.itemsSignal = itemsSignal;
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+ this.props = props;
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  // Nodes must be inserted before this node
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  this.currentKeys = [];
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  this.disposables = [];
@@ -313,12 +315,12 @@ var ComponentList = class {
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  * Crea un nuevo componente
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  */
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  createNewComponent(key) {
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- const factory = () => {
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+ const factory = (props) => {
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  const item = computed(() => this.itemsSignal.get().find((v, index2) => this.keyFn(v, index2) === key));
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  const index = computed(() => this.itemsSignal.get().findIndex((v, index2) => this.keyFn(v, index2) === key));
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- return this.itemFactoryFn ? this.itemFactoryFn(item, index, this.itemsSignal) : null;
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+ return this.itemFactoryFn ? this.itemFactoryFn(item, index, this.itemsSignal, props) : null;
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  };
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- const component2 = new Component(factory, key);
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+ const component2 = new Component(factory, key, this.props);
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  this.components.set(key, component2);
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  return component2;
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  }
@@ -381,8 +383,8 @@ var ComponentList = class {
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  }
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  };
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  function componentList(itemFactoryFn, keyFn) {
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- return (listSignal) => {
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- const list = new ComponentList(itemFactoryFn, keyFn, listSignal);
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+ return (listSignal, props) => {
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+ const list = new ComponentList(itemFactoryFn, keyFn, listSignal, props);
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  return list;
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  };
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  }
package/dist/index.js.map CHANGED
@@ -1 +1 @@
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- {"version":3,"sources":["../src/context.ts","../src/signals.ts","../src/components.ts","../src/builder.ts","../src/controlled-input.ts"],"sourcesContent":["import { Component, ComponentList } from './components';\nimport { Signal } from './signals';\n\ntype TExecutionProcess = 'createComponent' | 'computed' | 'addReactivity';\n\nexport interface IDisposable {\n\tdispose: () => void;\n}\n\nclass AppContext {\n\tprivate reactivityContextStack: Reactivity[] = [];\n\n\tprivate refreshTimeout: any = 0;\n\n\t//private contexts = new Set<RenderContext>();\n\n\tprivate dirtyReactivities = new Set<Reactivity>();\n\n\tprivate executionStack: TExecutionProcess[] = [];\n\n\tprivate componentStack: (Component | ComponentList)[] = [];\n\n\tpushComponentStack(cmp: Component | ComponentList) {\n\t\tthis.componentStack.push(cmp);\n\t}\n\n\tpopComponentStack() {\n\t\tthis.componentStack.pop();\n\t}\n\n\tgetCurrentComponent() {\n\t\tif (this.componentStack.length === 0) {\n\t\t\t//console.warn('No current component');\n\t\t\treturn null;\n\t\t}\n\t\treturn this.componentStack[this.componentStack.length - 1];\n\t}\n\n\tsetCurrentReactivityContext(context: Reactivity) {\n\t\tthis.reactivityContextStack.push(context);\n\t\t//this.contexts.add(context);\n\t}\n\n\trestorePreviousReactivityContext() {\n\t\tthis.reactivityContextStack.pop();\n\t}\n\n\tgetCurrentRenderContext() {\n\t\tif (this.reactivityContextStack.length === 0) {\n\t\t\t//console.warn('No current render context');\n\t\t\treturn null;\n\t\t}\n\t\treturn this.reactivityContextStack[this.reactivityContextStack.length - 1];\n\t}\n\n\tscheduleRefresh() {\n\t\tif (this.refreshTimeout) {\n\t\t\tclearTimeout(this.refreshTimeout);\n\t\t}\n\t\tthis.refreshTimeout = setTimeout(() => {\n\t\t\tconst dirtyContexts = Array.from(this.dirtyReactivities);\n\t\t\tdirtyContexts.forEach((ctx) => ctx.process());\n\t\t}, 0);\n\t}\n\n\taddReactivity(executor: () => void) {\n\t\tconst ctx = new Reactivity(executor);\n\t\tglobalContext.pushExecutionStack('addReactivity');\n\t\tctx.exec();\n\t\tglobalContext.popExecutionStack();\n\t\treturn ctx;\n\t}\n\n\tcreateRoot(component: () => Component, mountPoint: HTMLElement) {\n\t\tthis.dirtyReactivities.clear();\n\t\tmountPoint.innerHTML = '';\n\t\tconst cmp = component();\n\t\tcmp.mount(mountPoint, null);\n\t}\n\n\tcanReadSignal() {\n\t\tconst length = this.executionStack.length;\n\t\tif (length === 0) return true;\n\t\tconst current = this.executionStack[length - 1];\n\t\treturn current !== 'createComponent';\n\t}\n\n\tpushExecutionStack(type: TExecutionProcess) {\n\t\tthis.executionStack.push(type);\n\t}\n\n\tpopExecutionStack() {\n\t\tthis.executionStack.pop();\n\t}\n\n\taddDirtyContext(ctx: Reactivity) {\n\t\tthis.dirtyReactivities.add(ctx);\n\t}\n\n\tremoveDirtyContext(ctx: Reactivity) {\n\t\tthis.dirtyReactivities.delete(ctx);\n\t}\n}\n\nexport class Reactivity implements IDisposable {\n\tprivate dirty: boolean = false;\n\n\tprivate signals = new Set<Signal<any>>();\n\n\tconstructor(private readonly action: () => void) {\n\t\tconst currentComponent = globalContext.getCurrentComponent();\n\t\tif (currentComponent) {\n\t\t\tcurrentComponent.disposables.push(this);\n\t\t} else {\n\t\t\tconsole.warn('Creating a Reactivity outside of a component');\n\t\t}\n\t}\n\n\tmarkDirty() {\n\t\t// Mark the context as dirty (needing re-render)\n\t\t//console.log('marking context as dirty');\n\t\tthis.dirty = true;\n\t\tglobalContext.addDirtyContext(this);\n\t\tglobalContext.scheduleRefresh();\n\t}\n\n\taddSignal(signal: Signal<any>) {\n\t\tthis.signals.add(signal);\n\t}\n\n\tremoveSignal(signal: Signal<any>) {\n\t\tthis.signals.delete(signal);\n\t}\n\n\tprocess() {\n\t\tif (!this.dirty) return;\n\t\tthis.exec();\n\t\t//console.log('re-render cycle completed');\n\t\tthis.dirty = false;\n\t\tglobalContext.removeDirtyContext(this);\n\t}\n\n\texec() {\n\t\tthis.signals.forEach((s) => s.removeContext(this));\n\t\tthis.signals.clear();\n\t\tglobalContext.setCurrentReactivityContext(this);\n\t\tthis.action();\n\t\tglobalContext.restorePreviousReactivityContext();\n\t}\n\n\tdispose() {\n\t\tthis.signals.forEach((s) => s.removeContext(this));\n\t\tthis.signals.clear();\n\t\tthis.dirty = false;\n\t\tglobalContext.removeDirtyContext(this);\n\t}\n}\n\nexport const globalContext = new AppContext();\n","import { WithSignals } from './components';\nimport { globalContext, Reactivity } from './context';\n\nabstract class Signal<T> {\n\tprotected abstract value: T;\n\n\tprotected contexts: Set<Reactivity> = new Set();\n\n\tconstructor() {}\n\n\tget() {\n\t\tif (!globalContext.canReadSignal()) {\n\t\t\tthrow new Error('Cannot read a signal value during component creation. Did you mean to use a computed signal instead?');\n\t\t}\n\t\t//context.current.register(this);\n\t\tconst ctx = globalContext.getCurrentRenderContext();\n\t\tif (ctx) {\n\t\t\tthis.contexts.add(ctx);\n\t\t\tctx.addSignal(this);\n\t\t}\n\t\treturn this.value;\n\t}\n\n\tpublic readonly computed = new Proxy(\n\t\t{},\n\t\t{\n\t\t\tget: (_, prop) => {\n\t\t\t\treturn computed(() => this.get()[prop]);\n\t\t\t},\n\t\t}\n\t) as WithSignals<T>;\n\n\tremoveContext(ctx: Reactivity) {\n\t\tthis.contexts.delete(ctx);\n\t}\n\n\tdispose() {\n\t\tconsole.log('disposing signal', this);\n\t\tthis.contexts.forEach((ctx) => {\n\t\t\tctx.removeSignal(this);\n\t\t});\n\t\tthis.contexts.clear();\n\t}\n}\n\nclass WritableSignal<T> extends Signal<T> {\n\tprotected override value: T;\n\n\tpublic readonly initialValue: T;\n\n\tconstructor(initialValue: T) {\n\t\tsuper();\n\t\tthis.initialValue = initialValue;\n\t\tthis.value = initialValue;\n\t}\n\n\tset(newValue: T) {\n\t\tthis.value = newValue;\n\t\tthis.contexts.forEach((ctx) => ctx.markDirty());\n\t}\n\n\tupdate(updater: (value: T) => T) {\n\t\tthis.value = updater(this.value);\n\t\tthis.contexts.forEach((ctx) => ctx.markDirty());\n\t}\n}\n\nclass ComputedSignal<T> extends Signal<T> {\n\tprotected override value: T;\n\n\tprivate computeFn: () => T;\n\n\tconstructor(computeFn: () => T) {\n\t\tsuper();\n\t\tglobalContext.pushExecutionStack('computed');\n\t\tthis.value = computeFn();\n\t\tglobalContext.popExecutionStack();\n\t\tthis.computeFn = computeFn;\n\t}\n\n\trecompute() {\n\t\tconst newValue = this.computeFn();\n\t\tif (newValue !== this.value) {\n\t\t\tthis.value = newValue;\n\t\t\tthis.contexts.forEach((ctx) => ctx.markDirty());\n\t\t}\n\t}\n}\n\nexport function isSignal(value: any): value is Signal<any> {\n\treturn value instanceof Signal;\n}\n\nexport function signal<T>(initialValue: T) {\n\tconst sig = new WritableSignal(initialValue);\n\n\t// // Creamos una función que se usará como callable\n\t// const fn = (() => sig.get()) as any;\n\n\t// // Copiamos todas las propiedades y métodos de la instancia a la función\n\t// Object.setPrototypeOf(fn, sig.constructor.prototype);\n\n\t// // Copiamos las propiedades de instancia\n\t// Object.assign(fn, this);\n\n\t// // Retornamos la función como si fuera la instancia\n\t// return fn as WritableSignal<T> & (() => T);\n\n\treturn sig;\n}\n\nexport function computed<T>(fn: () => T) {\n\tlet sig: ComputedSignal<T>;\n\tconst ctx = new Reactivity(() => {\n\t\tsig.recompute();\n\t});\n\tglobalContext.setCurrentReactivityContext(ctx);\n\tsig = new ComputedSignal(fn);\n\tglobalContext.restorePreviousReactivityContext();\n\n\treturn sig as Signal<T>;\n}\n\nexport type { Signal, WritableSignal };\n","import { globalContext, IDisposable } from './context';\nimport { computed, Signal, WritableSignal } from './signals';\n\nexport type TProps = Record<string, Signal<any>>;\nexport type TDict = Record<string, any>;\nexport type WithSignals<T> = { [K in keyof T]: Signal<T[K]> };\nexport type TComponentFactory<T extends TDict> = ((props: WithSignals<T>) => Node) | (() => Node);\n\nexport class Component<T = any> {\n\tpublic onUnmount: (() => void) | null = null;\n\n\tpublic nodes: Node[] | null = null;\n\n\tprivate container: Node | null = null;\n\n\tprivate anchor: Node | null = null;\n\n\tpublic disposables: IDisposable[] = [];\n\n\tpublic silent = true;\n\n\tconstructor(private readonly factoryFn: TComponentFactory<T>, public readonly key: any = null, public readonly props: WithSignals<T> = null) {}\n\n\tmount(container: Node, anchor: Node) {\n\t\tif (!this.silent) console.log('Mounting Component', this);\n\n\t\tthis.container = container;\n\t\tthis.anchor = anchor;\n\t\tglobalContext.pushExecutionStack('createComponent');\n\t\tglobalContext.pushComponentStack(this);\n\t\tconst node = this.factoryFn ? (this.factoryFn as any)(this.props) : null;\n\t\tglobalContext.popComponentStack();\n\t\tglobalContext.popExecutionStack();\n\t\t// if node is fragment, convert to array of nodes\n\t\tif (node) {\n\t\t\tif (node.nodeType === Node.DOCUMENT_FRAGMENT_NODE) {\n\t\t\t\tthis.nodes = Array.from(node.childNodes);\n\t\t\t} else {\n\t\t\t\tthis.nodes = [node];\n\t\t\t}\n\t\t} else {\n\t\t\tthis.nodes = null;\n\t\t}\n\t\tthis.insertNodes();\n\t}\n\n\treanchor(anchor: Node | null) {\n\t\tthis.anchor = anchor;\n\t\tif (!this.container || !this.nodes) return;\n\n\t\t//console.log('reanchoring', this.nodes, ' before anchor', this.anchor);\n\t\tthis.insertNodes();\n\t}\n\n\tprivate insertNodes() {\n\t\t// Insertar en la nueva posición\n\t\tthis.nodes.forEach((node) => {\n\t\t\tif (this.anchor) {\n\t\t\t\tthis.container.insertBefore(node, this.anchor);\n\t\t\t} else {\n\t\t\t\tthis.container.appendChild(node);\n\t\t\t}\n\t\t});\n\t}\n\n\tunmount() {\n\t\tif (!this.silent) console.log('Unmounting Component', this);\n\t\tif (this.onUnmount) {\n\t\t\tthis.onUnmount();\n\t\t\tthis.onUnmount = null;\n\t\t}\n\t\tif (this.nodes) {\n\t\t\tthis.nodes.forEach((node) => {\n\t\t\t\tif (node && node.parentNode) {\n\t\t\t\t\tnode.parentNode.removeChild(node);\n\t\t\t\t}\n\t\t\t});\n\t\t}\n\t\tthis.disposables.forEach((d) => {\n\t\t\td.dispose();\n\t\t});\n\t\tthis.disposables = [];\n\t\tthis.nodes = null;\n\t\tthis.container = null;\n\t\tthis.anchor = null;\n\t}\n}\n\nexport function component<T extends Record<string, any>>(factory: TComponentFactory<T>) {\n\treturn (props?: WithSignals<T>) => {\n\t\treturn new Component(factory, null, props);\n\t};\n}\n\ntype ItemFactoryFn<T> = (item: Signal<T>, index: Signal<number>, list: WritableSignal<T[]>) => Node;\ntype KeyFn<T> = (item: T, index: number) => any;\n\nexport class ComponentList<T = any> {\n\tprivate readonly components: Map<string, Component>;\n\tprivate container: Node;\n\tprivate anchor: Node; // Nodes must be inserted before this node\n\tprivate currentKeys: any[] = [];\n\tpublic disposables: any[] = [];\n\n\tconstructor(private readonly itemFactoryFn: ItemFactoryFn<T>, private readonly keyFn: KeyFn<T>, private readonly itemsSignal: WritableSignal<T[]>) {\n\t\tthis.components = new Map();\n\t}\n\n\t/**\n\t * Obtiene todos los componentes\n\t */\n\tprivate getAllComponents(): Component[] {\n\t\treturn Array.from(this.components.values());\n\t}\n\n\t/**\n\t * Limpia todos los componentes\n\t */\n\tprivate clear(): void {\n\t\tArray.from(this.components.values()).forEach((component) => {\n\t\t\tthis.removeComponent(component);\n\t\t});\n\t}\n\n\t/**\n\t * Elimina un componente completo\n\t */\n\tprivate removeComponent(component: Component) {\n\t\tcomponent.unmount();\n\t\tif (component.key) {\n\t\t\tthis.components.delete(component.key);\n\t\t}\n\t}\n\n\t/**\n\t * Crea un nuevo componente\n\t */\n\tprivate createNewComponent(key: any): Component {\n\t\tconst factory = () => {\n\t\t\tconst item = computed(() => this.itemsSignal.get().find((v, index) => this.keyFn(v, index) === key));\n\t\t\tconst index = computed(() => this.itemsSignal.get().findIndex((v, index) => this.keyFn(v, index) === key));\n\t\t\treturn this.itemFactoryFn ? this.itemFactoryFn(item, index, this.itemsSignal) : null;\n\t\t};\n\n\t\tconst component = new Component(factory, key);\n\t\tthis.components.set(key, component);\n\n\t\treturn component;\n\t}\n\n\tprivate getTargetAnchor(items: T[], index: number): Node | null {\n\t\tconst nextItem = index + 1 < items.length ? items[index + 1] : null;\n\t\tconst nextComp = nextItem ? this.components.get(this.keyFn(nextItem, index + 1)) : null;\n\t\tif (nextComp && nextComp.nodes) {\n\t\t\treturn nextComp.nodes[0];\n\t\t} else {\n\t\t\t// Es el último componente, debería insertarse antes del anchor original\n\t\t\treturn this.anchor;\n\t\t}\n\t}\n\n\t/**\n\t * Función principal que sincroniza los componentes DOM con un array de keys\n\t */\n\tprivate synchronizeComponents(): void {\n\t\tconst existingComponents = this.getAllComponents();\n\n\t\t// Identificar qué componentes eliminar (los que no están en keys)\n\t\tconst items = this.itemsSignal.get();\n\t\tconst keys = items.map((item, index) => this.keyFn(item, index));\n\t\tconst componentsToRemove = existingComponents.filter((component) => component.key && !keys.includes(component.key));\n\t\tcomponentsToRemove.forEach((component) => this.removeComponent(component));\n\n\t\tthis.currentKeys = this.currentKeys.filter((key) => keys.includes(key));\n\t\t//console.log('Current keys:', this.currentKeys, 'Target keys:', keys);\n\n\t\t// Procesar cada key en el orden deseado\n\t\tconst container = this.container;\n\n\t\titems.forEach((item, index) => {\n\t\t\tconst targetKey = this.keyFn(item, index);\n\t\t\tconst currentKey = this.currentKeys[index];\n\t\t\tif (targetKey === currentKey) {\n\t\t\t\t// La key no ha cambiado de posición, no hacer nada\n\t\t\t\treturn;\n\t\t\t}\n\t\t\tconst existingComponent = this.components.get(targetKey);\n\n\t\t\tif (existingComponent) {\n\t\t\t\tconst prevComp = this.components.get(currentKey);\n\t\t\t\texistingComponent.reanchor(prevComp.nodes[0]);\n\t\t\t\t// Reordenar el array de keys actuales\n\t\t\t\tthis.currentKeys = this.currentKeys.filter((k) => k !== targetKey);\n\t\t\t\tthis.currentKeys.splice(index, 0, targetKey);\n\t\t\t} else {\n\t\t\t\t// El componente no existe, crearlo\n\t\t\t\tconst targetAnchor = this.getTargetAnchor(items, index);\n\t\t\t\tconst newComponent = this.createNewComponent(targetKey);\n\t\t\t\tnewComponent.mount(container, targetAnchor);\n\t\t\t\tthis.currentKeys.splice(index, 0, targetKey);\n\t\t\t}\n\t\t});\n\t}\n\n\tmount(container: Node, anchor: Node) {\n\t\t//console.log('Mounting ComponentList');\n\t\tthis.container = container;\n\t\tthis.anchor = anchor;\n\n\t\tglobalContext.pushComponentStack(this);\n\t\tglobalContext.addReactivity(() => {\n\t\t\tthis.synchronizeComponents();\n\t\t});\n\t\tglobalContext.popComponentStack();\n\t}\n\n\tunmount() {\n\t\t//console.log('Unmounting ComponentList');\n\t\tthis.clear();\n\t\tthis.container = null!;\n\t\tthis.anchor = null!;\n\t\tthis.disposables.forEach((d) => {\n\t\t\td.dispose();\n\t\t});\n\t}\n}\n\nexport function componentList<T>(itemFactoryFn: ItemFactoryFn<T>, keyFn: KeyFn<T>) {\n\t// TODO?: add props\n\treturn (listSignal: WritableSignal<T[]>) => {\n\t\tconst list = new ComponentList(itemFactoryFn, keyFn, listSignal);\n\t\treturn list;\n\t};\n}\n","import { Component, ComponentList } from './components';\nimport { globalContext } from './context';\nimport { isSignal, Signal } from './signals';\n\nexport type TClasses = Record<string, boolean>;\nexport type TNode = string | number | Node | null;\nexport type TContent = TNode | TNode[] | Component | ComponentList | Signal<TNode | TNode[] | Component | ComponentList>;\nexport type TCSSPropertiesStrings = {\n\t[K in keyof CSSStyleDeclaration]?: string | Signal<string>;\n};\n\ntype AllowSignals<T> = { [K in keyof T]: T[K] | Signal<T[K]> };\n\ntype TItemBuilderBaseProps<T> = AllowSignals<Omit<Partial<T>, 'style' | 'dataset'>>;\ninterface IItemBuilderAdditionalProps<T, TItems> {\n\taddClass?: string;\n\tclasses?: TClasses;\n\tnodes?: TItems;\n\tinner?: TContent;\n\tstyle?: TCSSPropertiesStrings;\n\tdataset?: Record<string, string>;\n\t_ref?: (node: T) => void | { current: T | null };\n}\nexport type TItemBuilderProps<T, TItems> = TItemBuilderBaseProps<T> & IItemBuilderAdditionalProps<T, TItems>;\n\nfunction makeclass(classes: TClasses) {\n\tlet finalClasses = [];\n\n\tfor (const className in classes) {\n\t\tif (classes[className]) {\n\t\t\tfinalClasses.push(className);\n\t\t}\n\t}\n\n\treturn finalClasses.join(' ').trim();\n}\n\nexport function buildClass(literalValue: string, additionalValue?: string, classes?: TClasses) {\n\tconst parts = [];\n\tif (literalValue) parts.push(literalValue);\n\tif (additionalValue) parts.push(additionalValue);\n\tparts.push(makeclass(classes ?? {}));\n\treturn parts.join(' ').trim();\n}\n\nconst forbiddenProps = ['addClass', 'classes', 'nodes', 'inner', '_ref'];\n\nexport function getValidProps(props: any) {\n\tconst finalProps: any = {};\n\n\tfor (const propName in props) {\n\t\tif (forbiddenProps.indexOf(propName) === -1) {\n\t\t\tfinalProps[propName] = props[propName];\n\t\t}\n\t}\n\n\tif (props._ref !== undefined) {\n\t\t//finalProps.ref = props._ref;\n\t}\n\n\treturn finalProps;\n}\n\nexport function getItem<T>(Components: T, items: any, itemName: keyof T) {\n\tif (!items || !items[itemName]) {\n\t\treturn null;\n\t}\n\n\tconst item = items[itemName];\n\n\tif (item.constructor && item.constructor.name === 'Object' && !(item instanceof Element)) {\n\t\tconst Comp = Components[itemName] as (props: any) => Element;\n\t\tconst itemProps = item;\n\n\t\treturn Comp(itemProps);\n\t} else {\n\t\treturn item;\n\t}\n}\n\nexport function setAttributes(node: Element, attributes: Record<string, string>) {\n\tfor (const attr in attributes) {\n\t\tconst attrValue = attributes[attr].trim();\n\t\tif (!attrValue) continue;\n\t\t//console.log('setting attr', attr, attrValue )\n\t\tnode.setAttribute(attr, attrValue);\n\t}\n}\n\nexport function setProps<T extends Element>(node: T, props: any) {\n\tif (node instanceof HTMLElement) {\n\t\tif (props.style !== undefined) {\n\t\t\tconst style = props.style;\n\t\t\tfor (const styleKey in style) {\n\t\t\t\tif (isSignal(style[styleKey])) {\n\t\t\t\t\tglobalContext.addReactivity(() => {\n\t\t\t\t\t\tnode.style[styleKey as any] = style[styleKey].get();\n\t\t\t\t\t});\n\t\t\t\t} else {\n\t\t\t\t\tnode.style[styleKey as any] = style[styleKey];\n\t\t\t\t}\n\t\t\t}\n\t\t\tdelete props.style;\n\t\t}\n\t\tif (props.dataset !== undefined) {\n\t\t\tconst dataset = props.dataset;\n\t\t\tfor (const datasetKey in dataset) {\n\t\t\t\tif (isSignal(dataset[datasetKey])) {\n\t\t\t\t\tglobalContext.addReactivity(() => {\n\t\t\t\t\t\tnode.dataset[datasetKey] = dataset[datasetKey].get();\n\t\t\t\t\t});\n\t\t\t\t} else {\n\t\t\t\t\tnode.dataset[datasetKey] = dataset[datasetKey];\n\t\t\t\t}\n\t\t\t}\n\t\t\tdelete props.dataset;\n\t\t}\n\t}\n\n\tfor (const prop in props) {\n\t\tconst propValue = props[prop];\n\t\t//console.log('setting prop', prop, propValue )\n\t\tif (isSignal(propValue)) {\n\t\t\tglobalContext.addReactivity(() => {\n\t\t\t\t(node as any)[prop] = propValue.get();\n\t\t\t});\n\t\t} else if (propValue === undefined) {\n\t\t\tcontinue;\n\t\t} else {\n\t\t\t(node as any)[prop] = propValue;\n\t\t}\n\t}\n}\n\nexport function appendChild(node: Element | DocumentFragment, child: TContent) {\n\tif (child === null) return;\n\tif (isSignal(child)) {\n\t\tprocessSignalChild(node, child);\n\t\treturn;\n\t}\n\tif (child instanceof Component || child instanceof ComponentList) {\n\t\tchild.mount(node, null);\n\t\treturn;\n\t}\n\tif (Array.isArray(child)) {\n\t\tchild.forEach((ch) => {\n\t\t\tappendChild(node, ch);\n\t\t});\n\t\treturn;\n\t}\n\tnode.appendChild(child instanceof Node ? child : document.createTextNode(child.toString()));\n}\n\nfunction processSignalChild(node: Element | DocumentFragment, child: Signal<TNode | Component<any> | ComponentList<any> | TNode[]>) {\n\tconst anchor = document.createTextNode('');\n\tnode.appendChild(anchor);\n\tlet prevValue: Component | ComponentList = null;\n\n\tglobalContext.addReactivity(() => {\n\t\t//console.log('Signal child changed', child);\n\t\tconst ch = child.get();\n\t\tif (prevValue) {\n\t\t\tprevValue.unmount();\n\t\t}\n\t\tif (ch === null) {\n\t\t\tprevValue = null;\n\t\t\treturn;\n\t\t}\n\n\t\tlet component: Component | ComponentList;\n\t\tif (ch instanceof Component || ch instanceof ComponentList) {\n\t\t\tch.mount(node, anchor);\n\t\t\tcomponent = ch;\n\t\t} else {\n\t\t\tconst wrCmp = new Component(() => toNode(ch));\n\t\t\t//wrCmp.silent = true;\n\t\t\twrCmp.mount(node, anchor);\n\t\t\tcomponent = wrCmp;\n\t\t}\n\t\tprevValue = component;\n\t});\n}\n\nfunction toNode(n: TNode | TNode[]): Node {\n\tif (Array.isArray(n)) {\n\t\tconst frag = document.createDocumentFragment();\n\t\tfrag.append(...n.map((c) => toNode(c)));\n\t\treturn frag;\n\t} else if (n instanceof Node) {\n\t\treturn n;\n\t} else if (typeof n === 'string' || typeof n === 'number') {\n\t\treturn document.createTextNode(n.toString());\n\t} else {\n\t\treturn null;\n\t\t//throw new Error('Invalid node type');\n\t}\n}\n","import { globalContext } from './context';\nimport { WritableSignal } from './signals';\n\nexport interface ControlledInputOptions {\n\t/**\n\t * Optional function to transform the value before setting it to the signal.\n\t * Useful for enforcing uppercase, removing invalid characters, etc.\n\t */\n\ttransform?: (value: string) => string;\n\n\t/**\n\t * Optional function to validate the value.\n\t * If it returns false, the change is rejected and the previous value is restored.\n\t */\n\tvalidate?: (value: string) => boolean;\n}\n\nexport function bindControlledInput(element: HTMLInputElement | HTMLTextAreaElement, signal: WritableSignal<string>, options: ControlledInputOptions = {}) {\n\tconst { transform, validate } = options;\n\n\t// Initialize value\n\telement.value = signal.initialValue;\n\n\t// Handle input events\n\tconst handleInput = (e: Event) => {\n\t\tconst target = e.target as HTMLInputElement;\n\t\tlet newValue = target.value;\n\t\tconst originalValue = signal.get();\n\n\t\t// Save cursor position\n\t\tconst selectionStart = target.selectionStart;\n\t\tconst selectionEnd = target.selectionEnd;\n\n\t\t// Apply transformation if provided\n\t\tif (transform) {\n\t\t\tnewValue = transform(newValue);\n\t\t}\n\n\t\t// Apply validation if provided\n\t\tif (validate && !validate(newValue)) {\n\t\t\t// If invalid, revert to original value\n\t\t\tnewValue = originalValue;\n\t\t}\n\n\t\t// Update signal\n\t\tif (newValue !== originalValue) {\n\t\t\tsignal.set(newValue);\n\t\t}\n\n\t\t// Force update DOM if it doesn't match the new value (e.g. transformed or rejected)\n\t\tif (target.value !== newValue) {\n\t\t\tconst lengthDiff = target.value.length - newValue.length;\n\t\t\ttarget.value = newValue;\n\n\t\t\t// Restore cursor\n\t\t\tif (selectionStart !== null && selectionEnd !== null) {\n\t\t\t\t// Restore to the saved position.\n\t\t\t\t// Adjust for length difference to keep cursor relative to the content\n\t\t\t\tconst newStart = Math.max(0, selectionStart - lengthDiff);\n\t\t\t\tconst newEnd = Math.max(0, selectionEnd - lengthDiff);\n\t\t\t\ttarget.setSelectionRange(newStart, newEnd);\n\t\t\t}\n\t\t}\n\t};\n\n\telement.addEventListener('input', handleInput);\n\n\t// Subscribe to signal changes to update the input if it changes externally\n\tglobalContext.addReactivity(() => {\n\t\tconst newValue = signal.get();\n\t\t// Only update if the value is actually different to avoid cursor jumping\n\t\tif (element.value !== newValue) {\n\t\t\telement.value = newValue;\n\t\t}\n\t});\n\n\t// Return a cleanup function\n\treturn () => {\n\t\telement.removeEventListener('input', 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1
+ {"version":3,"sources":["../src/context.ts","../src/signals.ts","../src/components.ts","../src/builder.ts","../src/controlled-input.ts"],"sourcesContent":["import { Component, ComponentList } from './components';\nimport { Signal } from './signals';\n\ntype ExecutionKind = 'createComponent' | 'computed' | 'addReactivity';\n\nexport interface IDisposable {\n\tdispose: () => void;\n}\n\nclass AppContext {\n\tprivate reactivityContextStack: Reactivity[] = [];\n\n\tprivate refreshTimeout: any = 0;\n\n\t//private contexts = new Set<RenderContext>();\n\n\tprivate dirtyReactivities = new Set<Reactivity>();\n\n\tprivate executionStack: ExecutionKind[] = [];\n\n\tprivate componentStack: (Component | ComponentList)[] = [];\n\n\tpushComponentStack(cmp: Component | ComponentList) {\n\t\tthis.componentStack.push(cmp);\n\t}\n\n\tpopComponentStack() {\n\t\tthis.componentStack.pop();\n\t}\n\n\tgetCurrentComponent() {\n\t\tif (this.componentStack.length === 0) {\n\t\t\t//console.warn('No current component');\n\t\t\treturn null;\n\t\t}\n\t\treturn this.componentStack[this.componentStack.length - 1];\n\t}\n\n\tsetCurrentReactivityContext(context: Reactivity) {\n\t\tthis.reactivityContextStack.push(context);\n\t\t//this.contexts.add(context);\n\t}\n\n\trestorePreviousReactivityContext() {\n\t\tthis.reactivityContextStack.pop();\n\t}\n\n\tgetCurrentRenderContext() {\n\t\tif (this.reactivityContextStack.length === 0) {\n\t\t\t//console.warn('No current render context');\n\t\t\treturn null;\n\t\t}\n\t\treturn this.reactivityContextStack[this.reactivityContextStack.length - 1];\n\t}\n\n\tscheduleRefresh() {\n\t\tif (this.refreshTimeout) {\n\t\t\tclearTimeout(this.refreshTimeout);\n\t\t}\n\t\tthis.refreshTimeout = setTimeout(() => {\n\t\t\tconst dirtyContexts = Array.from(this.dirtyReactivities);\n\t\t\tdirtyContexts.forEach((ctx) => ctx.process());\n\t\t}, 0);\n\t}\n\n\taddReactivity(executor: () => void) {\n\t\tconst ctx = new Reactivity(executor);\n\t\tglobalContext.pushExecutionStack('addReactivity');\n\t\tctx.exec();\n\t\tglobalContext.popExecutionStack();\n\t\treturn ctx;\n\t}\n\n\tcreateRoot(component: () => Component, mountPoint: HTMLElement) {\n\t\tthis.dirtyReactivities.clear();\n\t\tmountPoint.innerHTML = '';\n\t\tconst cmp = component();\n\t\tcmp.mount(mountPoint, null);\n\t}\n\n\tcanReadSignal() {\n\t\tconst length = this.executionStack.length;\n\t\tif (length === 0) return true;\n\t\tconst current = this.executionStack[length - 1];\n\t\treturn current !== 'createComponent';\n\t}\n\n\tpushExecutionStack(type: ExecutionKind) {\n\t\tthis.executionStack.push(type);\n\t}\n\n\tpopExecutionStack() {\n\t\tthis.executionStack.pop();\n\t}\n\n\taddDirtyContext(ctx: Reactivity) {\n\t\tthis.dirtyReactivities.add(ctx);\n\t}\n\n\tremoveDirtyContext(ctx: Reactivity) {\n\t\tthis.dirtyReactivities.delete(ctx);\n\t}\n}\n\nexport class Reactivity implements IDisposable {\n\tprivate dirty: boolean = false;\n\n\tprivate signals = new Set<Signal<any>>();\n\n\tconstructor(private readonly action: () => void) {\n\t\tconst currentComponent = globalContext.getCurrentComponent();\n\t\tif (currentComponent) {\n\t\t\tcurrentComponent.disposables.push(this);\n\t\t} else {\n\t\t\tconsole.warn('Creating a Reactivity outside of a component');\n\t\t}\n\t}\n\n\tmarkDirty() {\n\t\t// Mark the context as dirty (needing re-render)\n\t\t//console.log('marking context as dirty');\n\t\tthis.dirty = true;\n\t\tglobalContext.addDirtyContext(this);\n\t\tglobalContext.scheduleRefresh();\n\t}\n\n\taddSignal(signal: Signal<any>) {\n\t\tthis.signals.add(signal);\n\t}\n\n\tremoveSignal(signal: Signal<any>) {\n\t\tthis.signals.delete(signal);\n\t}\n\n\tprocess() {\n\t\tif (!this.dirty) return;\n\t\tthis.exec();\n\t\t//console.log('re-render cycle completed');\n\t\tthis.dirty = false;\n\t\tglobalContext.removeDirtyContext(this);\n\t}\n\n\texec() {\n\t\tthis.signals.forEach((s) => s.removeContext(this));\n\t\tthis.signals.clear();\n\t\tglobalContext.setCurrentReactivityContext(this);\n\t\tthis.action();\n\t\tglobalContext.restorePreviousReactivityContext();\n\t}\n\n\tdispose() {\n\t\tthis.signals.forEach((s) => s.removeContext(this));\n\t\tthis.signals.clear();\n\t\tthis.dirty = false;\n\t\tglobalContext.removeDirtyContext(this);\n\t}\n}\n\nexport const globalContext = new AppContext();\n","import { WithSignals } from './components';\nimport { globalContext, Reactivity } from './context';\n\nabstract class Signal<T> {\n\tprotected abstract value: T;\n\n\tprotected contexts: Set<Reactivity> = new Set();\n\n\tconstructor() {}\n\n\tget() {\n\t\tif (!globalContext.canReadSignal()) {\n\t\t\tthrow new Error('Cannot read a signal value during component creation. Did you mean to use a computed signal instead?');\n\t\t}\n\t\t//context.current.register(this);\n\t\tconst ctx = globalContext.getCurrentRenderContext();\n\t\tif (ctx) {\n\t\t\tthis.contexts.add(ctx);\n\t\t\tctx.addSignal(this);\n\t\t}\n\t\treturn this.value;\n\t}\n\n\tpublic readonly computed = new Proxy(\n\t\t{},\n\t\t{\n\t\t\tget: (_, prop) => {\n\t\t\t\treturn computed(() => this.get()[prop]);\n\t\t\t},\n\t\t}\n\t) as WithSignals<T>;\n\n\tremoveContext(ctx: Reactivity) {\n\t\tthis.contexts.delete(ctx);\n\t}\n\n\tdispose() {\n\t\tconsole.log('disposing signal', this);\n\t\tthis.contexts.forEach((ctx) => {\n\t\t\tctx.removeSignal(this);\n\t\t});\n\t\tthis.contexts.clear();\n\t}\n}\n\nclass WritableSignal<T> extends Signal<T> {\n\tprotected override value: T;\n\n\tpublic readonly initialValue: T;\n\n\tconstructor(initialValue: T) {\n\t\tsuper();\n\t\tthis.initialValue = initialValue;\n\t\tthis.value = initialValue;\n\t}\n\n\tset(newValue: T) {\n\t\tthis.value = newValue;\n\t\tthis.contexts.forEach((ctx) => ctx.markDirty());\n\t}\n\n\tupdate(updater: (value: T) => T) {\n\t\tthis.value = updater(this.value);\n\t\tthis.contexts.forEach((ctx) => ctx.markDirty());\n\t}\n}\n\nclass ComputedSignal<T> extends Signal<T> {\n\tprotected override value: T;\n\n\tprivate computeFn: () => T;\n\n\tconstructor(computeFn: () => T) {\n\t\tsuper();\n\t\tglobalContext.pushExecutionStack('computed');\n\t\tthis.value = computeFn();\n\t\tglobalContext.popExecutionStack();\n\t\tthis.computeFn = computeFn;\n\t}\n\n\trecompute() {\n\t\tconst newValue = this.computeFn();\n\t\tif (newValue !== this.value) {\n\t\t\tthis.value = newValue;\n\t\t\tthis.contexts.forEach((ctx) => ctx.markDirty());\n\t\t}\n\t}\n}\n\nexport function isSignal(value: any): value is Signal<any> {\n\treturn value instanceof Signal;\n}\n\nexport function signal<T>(initialValue: T) {\n\tconst sig = new WritableSignal(initialValue);\n\n\t// // Creamos una función que se usará como callable\n\t// const fn = (() => sig.get()) as any;\n\n\t// // Copiamos todas las propiedades y métodos de la instancia a la función\n\t// Object.setPrototypeOf(fn, sig.constructor.prototype);\n\n\t// // Copiamos las propiedades de instancia\n\t// Object.assign(fn, this);\n\n\t// // Retornamos la función como si fuera la instancia\n\t// return fn as WritableSignal<T> & (() => T);\n\n\treturn sig;\n}\n\nexport function computed<T>(fn: () => T) {\n\tlet sig: ComputedSignal<T>;\n\tconst ctx = new Reactivity(() => {\n\t\tsig.recompute();\n\t});\n\tglobalContext.setCurrentReactivityContext(ctx);\n\tsig = new ComputedSignal(fn);\n\tglobalContext.restorePreviousReactivityContext();\n\n\treturn sig as Signal<T>;\n}\n\nexport type { Signal, WritableSignal };\n","import { globalContext, IDisposable } from './context';\nimport { computed, Signal, WritableSignal } from './signals';\n\nexport type Dict = Record<string, any>;\nexport type WithSignals<T> = { [K in keyof T]: Signal<T[K]> };\n//export type TComponentFactory<T extends TDict> = ((props: WithSignals<T>) => Node) | (() => Node);\nexport type ComponentFactory<TProps extends Dict> = (props: TProps) => Node;\n\nexport class Component<TProps = any> {\n\tpublic onUnmount: (() => void) | null = null;\n\n\tpublic nodes: Node[] | null = null;\n\n\tprivate container: Node | null = null;\n\n\tprivate anchor: Node | null = null;\n\n\tpublic disposables: IDisposable[] = [];\n\n\tpublic silent = true;\n\n\t//constructor(private readonly factoryFn: TComponentFactory<T>, public readonly key: any = null, public readonly props: WithSignals<T> = null) {}\n\tconstructor(private readonly factoryFn: ComponentFactory<TProps>, public readonly key: any = null, public readonly props: TProps = null) {}\n\n\tmount(container: Node, anchor: Node) {\n\t\tif (!this.silent) console.log('Mounting Component', this);\n\n\t\tthis.container = container;\n\t\tthis.anchor = anchor;\n\t\tglobalContext.pushExecutionStack('createComponent');\n\t\tglobalContext.pushComponentStack(this);\n\t\tconst node = this.factoryFn ? (this.factoryFn as any)(this.props) : null;\n\t\tglobalContext.popComponentStack();\n\t\tglobalContext.popExecutionStack();\n\t\t// if node is fragment, convert to array of nodes\n\t\tif (node) {\n\t\t\tif (node.nodeType === Node.DOCUMENT_FRAGMENT_NODE) {\n\t\t\t\tthis.nodes = Array.from(node.childNodes);\n\t\t\t} else {\n\t\t\t\tthis.nodes = [node];\n\t\t\t}\n\t\t} else {\n\t\t\tthis.nodes = null;\n\t\t}\n\t\tthis.insertNodes();\n\t}\n\n\treanchor(anchor: Node | null) {\n\t\tthis.anchor = anchor;\n\t\tif (!this.container || !this.nodes) return;\n\n\t\t//console.log('reanchoring', this.nodes, ' before anchor', this.anchor);\n\t\tthis.insertNodes();\n\t}\n\n\tprivate insertNodes() {\n\t\t// Insertar en la nueva posición\n\t\tthis.nodes.forEach((node) => {\n\t\t\tif (this.anchor) {\n\t\t\t\tthis.container.insertBefore(node, this.anchor);\n\t\t\t} else {\n\t\t\t\tthis.container.appendChild(node);\n\t\t\t}\n\t\t});\n\t}\n\n\tunmount() {\n\t\tif (!this.silent) console.log('Unmounting Component', this);\n\t\tif (this.onUnmount) {\n\t\t\tthis.onUnmount();\n\t\t\tthis.onUnmount = null;\n\t\t}\n\t\tif (this.nodes) {\n\t\t\tthis.nodes.forEach((node) => {\n\t\t\t\tif (node && node.parentNode) {\n\t\t\t\t\tnode.parentNode.removeChild(node);\n\t\t\t\t}\n\t\t\t});\n\t\t}\n\t\tthis.disposables.forEach((d) => {\n\t\t\td.dispose();\n\t\t});\n\t\tthis.disposables = [];\n\t\tthis.nodes = null;\n\t\tthis.container = null;\n\t\tthis.anchor = null;\n\t}\n}\n\n// Definimos overloads para component\nexport function component(factory: ComponentFactory<any>): (props?: any) => Component;\nexport function component<TProps extends Dict>(factory: ComponentFactory<TProps>): (props: TProps) => Component<TProps>;\n\nexport function component<TProps extends Dict = any>(factory: ComponentFactory<TProps>) {\n\t//return (props?: WithSignals<T>) => {\n\treturn (props?: TProps) => {\n\t\treturn new Component(factory, null, props);\n\t};\n}\n\ntype ItemFactoryFn<T, TProps = any> = (item: Signal<T>, index: Signal<number>, list: WritableSignal<T[]>, props: TProps) => Node;\ntype KeyFn<T> = (item: T, index: number) => any;\n\nexport class ComponentList<TItem = any, TProps = any> {\n\tprivate readonly components: Map<string, Component<TProps>>;\n\tprivate container: Node;\n\tprivate anchor: Node; // Nodes must be inserted before this node\n\tprivate currentKeys: any[] = [];\n\tpublic disposables: any[] = [];\n\n\tconstructor(\n\t\tprivate readonly itemFactoryFn: ItemFactoryFn<TItem, TProps>,\n\t\tprivate readonly keyFn: KeyFn<TItem>,\n\t\tprivate readonly itemsSignal: WritableSignal<TItem[]>,\n\t\tprivate readonly props: TProps = null\n\t) {\n\t\tthis.components = new Map();\n\t}\n\n\t/**\n\t * Obtiene todos los componentes\n\t */\n\tprivate getAllComponents(): Component[] {\n\t\treturn Array.from(this.components.values());\n\t}\n\n\t/**\n\t * Limpia todos los componentes\n\t */\n\tprivate clear(): void {\n\t\tArray.from(this.components.values()).forEach((component) => {\n\t\t\tthis.removeComponent(component);\n\t\t});\n\t}\n\n\t/**\n\t * Elimina un componente completo\n\t */\n\tprivate removeComponent(component: Component) {\n\t\tcomponent.unmount();\n\t\tif (component.key) {\n\t\t\tthis.components.delete(component.key);\n\t\t}\n\t}\n\n\t/**\n\t * Crea un nuevo componente\n\t */\n\tprivate createNewComponent(key: any): Component {\n\t\tconst factory = (props?: TProps) => {\n\t\t\tconst item = computed(() => this.itemsSignal.get().find((v, index) => this.keyFn(v, index) === key));\n\t\t\tconst index = computed(() => this.itemsSignal.get().findIndex((v, index) => this.keyFn(v, index) === key));\n\t\t\treturn this.itemFactoryFn ? this.itemFactoryFn(item, index, this.itemsSignal, props) : null;\n\t\t};\n\n\t\tconst component = new Component(factory, key, this.props);\n\t\tthis.components.set(key, component);\n\n\t\treturn component;\n\t}\n\n\tprivate getTargetAnchor(items: TItem[], index: number): Node | null {\n\t\tconst nextItem = index + 1 < items.length ? items[index + 1] : null;\n\t\tconst nextComp = nextItem ? this.components.get(this.keyFn(nextItem, index + 1)) : null;\n\t\tif (nextComp && nextComp.nodes) {\n\t\t\treturn nextComp.nodes[0];\n\t\t} else {\n\t\t\t// Es el último componente, debería insertarse antes del anchor original\n\t\t\treturn this.anchor;\n\t\t}\n\t}\n\n\t/**\n\t * Función principal que sincroniza los componentes DOM con un array de keys\n\t */\n\tprivate synchronizeComponents(): void {\n\t\tconst existingComponents = this.getAllComponents();\n\n\t\t// Identificar qué componentes eliminar (los que no están en keys)\n\t\tconst items = this.itemsSignal.get();\n\t\tconst keys = items.map((item, index) => this.keyFn(item, index));\n\t\tconst componentsToRemove = existingComponents.filter((component) => component.key && !keys.includes(component.key));\n\t\tcomponentsToRemove.forEach((component) => this.removeComponent(component));\n\n\t\tthis.currentKeys = this.currentKeys.filter((key) => keys.includes(key));\n\t\t//console.log('Current keys:', this.currentKeys, 'Target keys:', keys);\n\n\t\t// Procesar cada key en el orden deseado\n\t\tconst container = this.container;\n\n\t\titems.forEach((item, index) => {\n\t\t\tconst targetKey = this.keyFn(item, index);\n\t\t\tconst currentKey = this.currentKeys[index];\n\t\t\tif (targetKey === currentKey) {\n\t\t\t\t// La key no ha cambiado de posición, no hacer nada\n\t\t\t\treturn;\n\t\t\t}\n\t\t\tconst existingComponent = this.components.get(targetKey);\n\n\t\t\tif (existingComponent) {\n\t\t\t\tconst prevComp = this.components.get(currentKey);\n\t\t\t\texistingComponent.reanchor(prevComp.nodes[0]);\n\t\t\t\t// Reordenar el array de keys actuales\n\t\t\t\tthis.currentKeys = this.currentKeys.filter((k) => k !== targetKey);\n\t\t\t\tthis.currentKeys.splice(index, 0, targetKey);\n\t\t\t} else {\n\t\t\t\t// El componente no existe, crearlo\n\t\t\t\tconst targetAnchor = this.getTargetAnchor(items, index);\n\t\t\t\tconst newComponent = this.createNewComponent(targetKey);\n\t\t\t\tnewComponent.mount(container, targetAnchor);\n\t\t\t\tthis.currentKeys.splice(index, 0, targetKey);\n\t\t\t}\n\t\t});\n\t}\n\n\tmount(container: Node, anchor: Node) {\n\t\t//console.log('Mounting ComponentList');\n\t\tthis.container = container;\n\t\tthis.anchor = anchor;\n\n\t\tglobalContext.pushComponentStack(this);\n\t\tglobalContext.addReactivity(() => {\n\t\t\tthis.synchronizeComponents();\n\t\t});\n\t\tglobalContext.popComponentStack();\n\t}\n\n\tunmount() {\n\t\t//console.log('Unmounting ComponentList');\n\t\tthis.clear();\n\t\tthis.container = null!;\n\t\tthis.anchor = null!;\n\t\tthis.disposables.forEach((d) => {\n\t\t\td.dispose();\n\t\t});\n\t}\n}\n\n// Definimos overloads para componentList\nexport function componentList<TItem>(\n\titemFactoryFn: ItemFactoryFn<TItem, any>,\n\tkeyFn: KeyFn<TItem>\n): (listSignal: WritableSignal<TItem[]>, props?: any) => ComponentList<TItem>;\nexport function componentList<TItem, TProps extends Dict>(\n\titemFactoryFn: ItemFactoryFn<TItem, TProps>,\n\tkeyFn: KeyFn<TItem>\n): (listSignal: WritableSignal<TItem[]>, props: TProps) => ComponentList<TItem, TProps>;\n\nexport function componentList<TItem, TProps extends Dict = any>(itemFactoryFn: ItemFactoryFn<TItem, TProps>, keyFn: KeyFn<TItem>) {\n\treturn (listSignal: WritableSignal<TItem[]>, props?: TProps) => {\n\t\tconst list = new ComponentList(itemFactoryFn, keyFn, listSignal, props);\n\t\treturn list;\n\t};\n}\n","import { Component, ComponentList } from './components';\nimport { globalContext } from './context';\nimport { isSignal, Signal } from './signals';\n\nexport type ChispaClasses = Record<string, boolean>;\nexport type ChispaNode = string | number | Node | null;\nexport type ChispaContent = ChispaNode | ChispaNode[] | Component | ComponentList; // | Signal<ChispaNode | ChispaNode[] | Component | ComponentList>;\nexport type ChispaCSSPropertiesStrings = {\n\t[K in keyof CSSStyleDeclaration]?: string | Signal<string>;\n};\n\ntype AllowSignals<T> = { [K in keyof T]: T[K] | Signal<T[K]> };\n\ntype ChispaNodeBuilderBaseProps<T> = AllowSignals<Omit<Partial<T>, 'style' | 'dataset'>>;\ninterface IItemBuilderAdditionalProps<T, TNodes> {\n\taddClass?: string;\n\tclasses?: ChispaClasses;\n\tnodes?: TNodes;\n\tinner?: ChispaContent | Signal<ChispaContent>;\n\tstyle?: ChispaCSSPropertiesStrings;\n\tdataset?: Record<string, string>;\n\t_ref?: (node: T) => void | { current: T | null };\n}\nexport type ChispaItemBuilderProps<T, TNodes> = ChispaNodeBuilderBaseProps<T> & IItemBuilderAdditionalProps<T, TNodes>;\n\nfunction makeclass(classes: ChispaClasses) {\n\tlet finalClasses = [];\n\n\tfor (const className in classes) {\n\t\tif (classes[className]) {\n\t\t\tfinalClasses.push(className);\n\t\t}\n\t}\n\n\treturn finalClasses.join(' ').trim();\n}\n\nexport function buildClass(literalValue: string, additionalValue?: string, classes?: ChispaClasses) {\n\tconst parts = [];\n\tif (literalValue) parts.push(literalValue);\n\tif (additionalValue) parts.push(additionalValue);\n\tparts.push(makeclass(classes ?? {}));\n\treturn parts.join(' ').trim();\n}\n\nconst forbiddenProps = ['addClass', 'classes', 'nodes', 'inner', '_ref'];\n\nexport function getValidProps(props: any) {\n\tconst finalProps: any = {};\n\n\tfor (const propName in props) {\n\t\tif (forbiddenProps.indexOf(propName) === -1) {\n\t\t\tfinalProps[propName] = props[propName];\n\t\t}\n\t}\n\n\tif (props._ref !== undefined) {\n\t\t//finalProps.ref = props._ref;\n\t}\n\n\treturn finalProps;\n}\n\nexport function getItem<T>(Components: T, items: any, itemName: keyof T) {\n\tif (!items || !items[itemName]) {\n\t\treturn null;\n\t}\n\n\tconst item = items[itemName];\n\n\tif (item.constructor && item.constructor.name === 'Object' && !(item instanceof Element)) {\n\t\tconst Comp = Components[itemName] as (props: any) => Element;\n\t\tconst itemProps = item;\n\n\t\treturn Comp(itemProps);\n\t} else {\n\t\treturn item;\n\t}\n}\n\nexport function setAttributes(node: Element, attributes: Record<string, string>) {\n\tfor (const attr in attributes) {\n\t\tconst attrValue = attributes[attr].trim();\n\t\tif (!attrValue) continue;\n\t\t//console.log('setting attr', attr, attrValue )\n\t\tnode.setAttribute(attr, attrValue);\n\t}\n}\n\nexport function setProps<T extends Element>(node: T, props: any) {\n\tif (node instanceof HTMLElement) {\n\t\tif (props.style !== undefined) {\n\t\t\tconst style = props.style;\n\t\t\tfor (const styleKey in style) {\n\t\t\t\tif (isSignal(style[styleKey])) {\n\t\t\t\t\tglobalContext.addReactivity(() => {\n\t\t\t\t\t\tnode.style[styleKey as any] = style[styleKey].get();\n\t\t\t\t\t});\n\t\t\t\t} else {\n\t\t\t\t\tnode.style[styleKey as any] = style[styleKey];\n\t\t\t\t}\n\t\t\t}\n\t\t\tdelete props.style;\n\t\t}\n\t\tif (props.dataset !== undefined) {\n\t\t\tconst dataset = props.dataset;\n\t\t\tfor (const datasetKey in dataset) {\n\t\t\t\tif (isSignal(dataset[datasetKey])) {\n\t\t\t\t\tglobalContext.addReactivity(() => {\n\t\t\t\t\t\tnode.dataset[datasetKey] = dataset[datasetKey].get();\n\t\t\t\t\t});\n\t\t\t\t} else {\n\t\t\t\t\tnode.dataset[datasetKey] = dataset[datasetKey];\n\t\t\t\t}\n\t\t\t}\n\t\t\tdelete props.dataset;\n\t\t}\n\t}\n\n\tfor (const prop in props) {\n\t\tconst propValue = props[prop];\n\t\t//console.log('setting prop', prop, propValue )\n\t\tif (isSignal(propValue)) {\n\t\t\tglobalContext.addReactivity(() => {\n\t\t\t\t(node as any)[prop] = propValue.get();\n\t\t\t});\n\t\t} else if (propValue === undefined) {\n\t\t\tcontinue;\n\t\t} else {\n\t\t\t(node as any)[prop] = propValue;\n\t\t}\n\t}\n}\n\nexport function appendChild(node: Element | DocumentFragment, child: ChispaContent | Signal<ChispaContent>) {\n\tif (child === null) return;\n\tif (isSignal(child)) {\n\t\tprocessSignalChild(node, child);\n\t\treturn;\n\t}\n\tif (child instanceof Component || child instanceof ComponentList) {\n\t\tchild.mount(node, null);\n\t\treturn;\n\t}\n\tif (Array.isArray(child)) {\n\t\tchild.forEach((ch) => {\n\t\t\tappendChild(node, ch);\n\t\t});\n\t\treturn;\n\t}\n\tnode.appendChild(child instanceof Node ? child : document.createTextNode(child.toString()));\n}\n\nfunction processSignalChild(node: Element | DocumentFragment, child: Signal<ChispaNode | Component<any> | ComponentList<any> | ChispaNode[]>) {\n\tconst anchor = document.createTextNode('');\n\tnode.appendChild(anchor);\n\tlet prevValue: Component | ComponentList = null;\n\n\tglobalContext.addReactivity(() => {\n\t\t//console.log('Signal child changed', child);\n\t\tconst ch = child.get();\n\t\tif (prevValue) {\n\t\t\tprevValue.unmount();\n\t\t}\n\t\tif (ch === null) {\n\t\t\tprevValue = null;\n\t\t\treturn;\n\t\t}\n\n\t\tlet component: Component | ComponentList;\n\t\tif (ch instanceof Component || ch instanceof ComponentList) {\n\t\t\tch.mount(node, anchor);\n\t\t\tcomponent = ch;\n\t\t} else {\n\t\t\tconst wrCmp = new Component(() => 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package/package.json CHANGED
@@ -1,6 +1,6 @@
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1
  {
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2
  "name": "chispa",
3
- "version": "0.2.3",
3
+ "version": "0.2.5",
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  "description": "A fully declarative UI reactive framework for building web applications.",
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  "author": "José Carlos HR <joecarlhr@gmail.com>",
6
6
  "license": "MIT",