chesspal 0.3.0 → 0.3.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (188) hide show
  1. package/README.md +1 -1
  2. package/dist/cli/cli.js +6 -6
  3. package/dist/commands/{analyse-game.d.ts → analysis/analyse.d.ts} +2 -2
  4. package/dist/commands/{analyse-game.js → analysis/analyse.js} +7 -11
  5. package/dist/commands/{annotate-game.d.ts → analysis/annotate.d.ts} +1 -1
  6. package/dist/commands/{annotate-game.js → analysis/annotate.js} +6 -9
  7. package/dist/commands/{delete-review.d.ts → analysis/delete-review.d.ts} +1 -1
  8. package/dist/commands/{delete-review.js → analysis/delete-review.js} +5 -5
  9. package/dist/commands/analysis/index.d.ts +4 -0
  10. package/dist/commands/analysis/index.js +5 -0
  11. package/dist/commands/{study-games.d.ts → analysis/study-games.d.ts} +1 -1
  12. package/dist/commands/{study-games.js → analysis/study-games.js} +4 -5
  13. package/dist/commands/{agents.d.ts → answers/agents.d.ts} +3 -3
  14. package/dist/commands/{agents.js → answers/agents.js} +5 -5
  15. package/dist/commands/{clock.d.ts → answers/clock.d.ts} +2 -2
  16. package/dist/commands/{clock.js → answers/clock.js} +2 -2
  17. package/dist/commands/{drawings.d.ts → answers/drawings.d.ts} +1 -1
  18. package/dist/commands/{drawings.js → answers/drawings.js} +1 -1
  19. package/dist/commands/answers/index.d.ts +12 -0
  20. package/dist/commands/answers/index.js +14 -0
  21. package/dist/commands/{lead-input.d.ts → answers/lead-input.d.ts} +1 -1
  22. package/dist/commands/{lead-input.js → answers/lead-input.js} +1 -1
  23. package/dist/commands/{answer-lines.d.ts → answers/lines.d.ts} +2 -2
  24. package/dist/commands/{answer-lines.js → answers/lines.js} +4 -4
  25. package/dist/commands/{opening-book.d.ts → answers/opening-book.d.ts} +1 -1
  26. package/dist/commands/{opening-book.js → answers/opening-book.js} +3 -3
  27. package/dist/commands/{play-move.d.ts → answers/play-move.d.ts} +2 -2
  28. package/dist/commands/{play-move.js → answers/play-move.js} +3 -3
  29. package/dist/commands/{say.d.ts → answers/say.d.ts} +3 -3
  30. package/dist/commands/{say.js → answers/say.js} +4 -4
  31. package/dist/commands/{speech.js → answers/speech.js} +1 -1
  32. package/dist/commands/{study.d.ts → answers/study.d.ts} +3 -3
  33. package/dist/commands/{study.js → answers/study.js} +3 -3
  34. package/dist/commands/{game-summary.d.ts → answers/summary.d.ts} +2 -2
  35. package/dist/commands/{game-summary.js → answers/summary.js} +4 -4
  36. package/dist/commands/{view.d.ts → answers/view.d.ts} +1 -1
  37. package/dist/commands/{ai-move.d.ts → game/ai-move.d.ts} +2 -2
  38. package/dist/commands/{ai-move.js → game/ai-move.js} +6 -11
  39. package/dist/commands/{coach.d.ts → game/coach.d.ts} +1 -1
  40. package/dist/commands/{coach.js → game/coach.js} +7 -13
  41. package/dist/commands/{draw-offer.d.ts → game/draw-offer.d.ts} +1 -1
  42. package/dist/commands/{draw-offer.js → game/draw-offer.js} +4 -4
  43. package/dist/commands/{end-game.d.ts → game/end.d.ts} +2 -2
  44. package/dist/commands/{end-game.js → game/end.js} +5 -9
  45. package/dist/commands/{export-game.d.ts → game/export.d.ts} +1 -1
  46. package/dist/commands/{export-game.js → game/export.js} +4 -4
  47. package/dist/commands/game/index.d.ts +11 -0
  48. package/dist/commands/game/index.js +13 -0
  49. package/dist/commands/{levels.d.ts → game/levels.d.ts} +3 -3
  50. package/dist/commands/{levels.js → game/levels.js} +3 -3
  51. package/dist/commands/{look.d.ts → game/look.d.ts} +3 -4
  52. package/dist/commands/{look.js → game/look.js} +5 -10
  53. package/dist/commands/{new-game.d.ts → game/new.d.ts} +3 -4
  54. package/dist/commands/{new-game.js → game/new.js} +17 -13
  55. package/dist/commands/{page-link.d.ts → game/page-link.d.ts} +1 -1
  56. package/dist/commands/{player-move.d.ts → game/player-move.d.ts} +2 -2
  57. package/dist/commands/{player-move.js → game/player-move.js} +4 -8
  58. package/dist/commands/{ponder.d.ts → game/ponder.d.ts} +3 -3
  59. package/dist/commands/{ponder.js → game/ponder.js} +6 -9
  60. package/dist/commands/{position.d.ts → game/position.d.ts} +2 -2
  61. package/dist/commands/{position.js → game/position.js} +5 -7
  62. package/dist/commands/{status.d.ts → game/status.d.ts} +2 -4
  63. package/dist/commands/{status.js → game/status.js} +12 -17
  64. package/dist/commands/index.d.ts +6 -17
  65. package/dist/commands/index.js +11 -38
  66. package/dist/commands/{delete-game.d.ts → profiles/delete-game.d.ts} +1 -1
  67. package/dist/commands/{delete-game.js → profiles/delete-game.js} +3 -3
  68. package/dist/commands/profiles/index.d.ts +4 -0
  69. package/dist/commands/profiles/index.js +5 -0
  70. package/dist/commands/{past-games.d.ts → profiles/past-games.d.ts} +1 -1
  71. package/dist/commands/{past-games.js → profiles/past-games.js} +5 -5
  72. package/dist/commands/{profiles.d.ts → profiles/profiles.d.ts} +7 -7
  73. package/dist/commands/{profiles.js → profiles/profiles.js} +4 -4
  74. package/dist/commands/{ratings.d.ts → profiles/ratings.d.ts} +1 -1
  75. package/dist/commands/{ratings.js → profiles/ratings.js} +2 -2
  76. package/dist/commands/{context.d.ts → registry/context.d.ts} +2 -0
  77. package/dist/commands/{context.js → registry/context.js} +2 -2
  78. package/dist/commands/registry/index.d.ts +2 -0
  79. package/dist/commands/registry/index.js +3 -0
  80. package/dist/commands/setup/index.d.ts +2 -0
  81. package/dist/commands/setup/index.js +3 -0
  82. package/dist/commands/{init.d.ts → setup/init.d.ts} +1 -1
  83. package/dist/commands/{init.js → setup/init.js} +2 -3
  84. package/dist/commands/{instructions.d.ts → setup/instructions.d.ts} +2 -2
  85. package/dist/commands/{instructions.js → setup/instructions.js} +3 -3
  86. package/dist/commands/{ai-say.d.ts → talk/ai-say.d.ts} +2 -3
  87. package/dist/commands/{ai-say.js → talk/ai-say.js} +5 -9
  88. package/dist/commands/talk/index.d.ts +2 -0
  89. package/dist/commands/talk/index.js +3 -0
  90. package/dist/commands/{player-say.d.ts → talk/player-say.d.ts} +1 -1
  91. package/dist/commands/{player-say.js → talk/player-say.js} +4 -4
  92. package/dist/page/app/app.js +44 -20
  93. package/dist/page/app/served.js +7 -0
  94. package/dist/page/avatars/torretta.js +10 -3
  95. package/dist/page/dialogs/dialogs.css +10 -0
  96. package/dist/page/dialogs/profiles.js +3 -7
  97. package/dist/page/dialogs/settings.js +18 -4
  98. package/dist/page/game/column.js +1 -1
  99. package/dist/page/game/game.css +1 -1
  100. package/dist/page/guide/blocks.js +13 -2
  101. package/dist/page/guide/credits.js +6 -0
  102. package/dist/page/guide/drawings/analysis.js +13 -0
  103. package/dist/page/guide/drawings/drawings.css +329 -0
  104. package/dist/page/guide/drawings/drawings.js +15 -0
  105. package/dist/page/guide/drawings/game.js +15 -0
  106. package/dist/page/guide/drawings/helps.js +13 -0
  107. package/dist/page/guide/drawings/how-it-works.js +13 -0
  108. package/dist/page/guide/drawings/parts.js +103 -0
  109. package/dist/page/guide/drawings/players.js +19 -0
  110. package/dist/page/guide/drawings/talk.js +9 -0
  111. package/dist/page/guide/en.md +39 -25
  112. package/dist/page/guide/guide.css +123 -91
  113. package/dist/page/guide/guide.js +47 -25
  114. package/dist/page/guide/it.md +39 -25
  115. package/dist/page/guide/markdown.js +5 -0
  116. package/dist/page/helps/helps.css +127 -83
  117. package/dist/page/helps/helps.js +45 -26
  118. package/dist/page/helps/view.js +13 -3
  119. package/dist/page/{guide/foot.js → layout/footer.js} +7 -8
  120. package/dist/page/layout/header.js +5 -3
  121. package/dist/page/layout/layout.css +114 -36
  122. package/dist/page/layout/window.js +6 -26
  123. package/dist/page/main.js +1 -1
  124. package/dist/page/pieces/pieces.js +5 -2
  125. package/dist/page/style.css +2 -1
  126. package/dist/page/table/table.css +192 -0
  127. package/dist/page/table/update.js +82 -0
  128. package/dist/page/table/window.js +130 -0
  129. package/dist/page/talk/chat.css +19 -8
  130. package/dist/page/talk/talk.css +17 -67
  131. package/dist/page/talk/talk.js +7 -7
  132. package/dist/page/talk/voice.js +47 -9
  133. package/dist/page/text.js +118 -22
  134. package/dist/page/theme.css +2 -0
  135. package/dist/server/{bell.js → bell/bell.js} +3 -3
  136. package/dist/server/bell/index.d.ts +1 -0
  137. package/dist/server/bell/index.js +2 -0
  138. package/dist/server/{caller.d.ts → mcp/caller.d.ts} +1 -1
  139. package/dist/server/{caller.js → mcp/caller.js} +1 -1
  140. package/dist/server/mcp/index.d.ts +1 -0
  141. package/dist/server/mcp/index.js +2 -0
  142. package/dist/server/{mcp.d.ts → mcp/mcp.d.ts} +1 -1
  143. package/dist/server/{mcp.js → mcp/mcp.js} +9 -9
  144. package/dist/server/page/chat.d.ts +5 -0
  145. package/dist/server/page/chat.js +9 -1
  146. package/dist/server/page/game.js +16 -3
  147. package/dist/server/page/http.d.ts +1 -1
  148. package/dist/server/page/index.d.ts +3 -0
  149. package/dist/server/page/index.js +3 -0
  150. package/dist/server/page/page.d.ts +16 -3
  151. package/dist/server/page/page.js +18 -4
  152. package/dist/server/page/table.d.ts +40 -15
  153. package/dist/server/page/table.js +203 -19
  154. package/dist/server/page/update.d.ts +18 -0
  155. package/dist/server/page/update.js +40 -0
  156. package/dist/server/table/browser.d.ts +1 -1
  157. package/dist/server/table/browser.js +1 -1
  158. package/dist/server/table/hosts/chats.d.ts +1 -1
  159. package/dist/server/table/hosts/chats.js +7 -4
  160. package/dist/server/table/hosts/index.d.ts +1 -1
  161. package/dist/server/table/hosts/index.js +1 -1
  162. package/dist/server/table/hosts/play.d.ts +15 -4
  163. package/dist/server/table/hosts/play.js +75 -11
  164. package/dist/server/table/hosts/seat.d.ts +17 -5
  165. package/dist/server/table/hosts/seat.js +21 -15
  166. package/dist/server/table/index.d.ts +3 -2
  167. package/dist/server/table/index.js +3 -2
  168. package/dist/server/table/launch.d.ts +5 -2
  169. package/dist/server/table/launch.js +6 -3
  170. package/dist/server/table/link.d.ts +1 -1
  171. package/dist/server/table/link.js +4 -3
  172. package/dist/server/table/table.d.ts +4 -5
  173. package/dist/server/table/table.js +15 -12
  174. package/dist/server/table/update.d.ts +17 -0
  175. package/dist/server/table/update.js +77 -0
  176. package/dist/sites/index.d.ts +1 -1
  177. package/dist/sites/index.js +2 -2
  178. package/dist/version.d.ts +4 -0
  179. package/dist/version.js +12 -1
  180. package/package.json +1 -1
  181. package/dist/page/table/opener.css +0 -65
  182. package/dist/page/table/opener.js +0 -59
  183. /package/dist/commands/{speech.d.ts → answers/speech.d.ts} +0 -0
  184. /package/dist/commands/{view.js → answers/view.js} +0 -0
  185. /package/dist/commands/{page-link.js → game/page-link.js} +0 -0
  186. /package/dist/commands/{registry.d.ts → registry/registry.d.ts} +0 -0
  187. /package/dist/commands/{registry.js → registry/registry.js} +0 -0
  188. /package/dist/server/{bell.d.ts → bell/bell.d.ts} +0 -0
package/dist/page/text.js CHANGED
@@ -5,12 +5,32 @@ export function textFor(languages) {
5
5
  }
6
6
  const englishNames = { K: "king", Q: "queen", R: "rook", B: "bishop", N: "knight", P: "pawn" };
7
7
  const italianNames = { K: "re", Q: "donna", R: "torre", B: "alfiere", N: "cavallo", P: "pedone" };
8
+ const englishMoveWords = {
9
+ names: englishNames,
10
+ castles: { short: "castles short", long: "castles long" },
11
+ from: "from",
12
+ to: "to",
13
+ takes: "takes",
14
+ promotes: "promotes to",
15
+ check: { check: "check", mate: "checkmate" },
16
+ };
17
+ const italianMoveWords = {
18
+ names: italianNames,
19
+ castles: { short: "arrocco corto", long: "arrocco lungo" },
20
+ from: "da",
21
+ to: "in",
22
+ takes: "prende",
23
+ promotes: "promuove a",
24
+ check: { check: "scacco", mate: "scacco matto" },
25
+ };
8
26
  const english = {
9
27
  language: "en",
10
28
  flip: "Flip",
11
29
  theme: "Light or dark theme",
12
30
  sounds: "Sounds",
13
31
  voice: "Read the AI's words aloud",
32
+ noVoice: "This browser has no voice for this language: add one in your system's settings",
33
+ saidMove: (move) => moveInWords(englishMoveWords, move),
14
34
  newGame: "New game",
15
35
  offerDraw: "Offer a draw",
16
36
  offerDrawWhen: "Offer a draw: on your turn, once each side has moved",
@@ -128,21 +148,45 @@ const english = {
128
148
  boardLabel: (turn, lastMove) => `Chessboard, ${english.toMove(turn)}${lastMove === undefined ? "" : `, last move ${lastMove}`}`,
129
149
  clearChat: (name) => `Before a new game, clear your chat with ${name}: in the window where you opened ${name}, not here, write /clear, then a message such as "new game". A clean chat plays faster.`,
130
150
  outdated: (name) => `Chesspal has been updated, but this folder still has its old files: close the chat with ${name}, run chesspal init in this folder, and open a new chat.`,
151
+ update: {
152
+ mark: (version) => `Chesspal ${version} is out: update`,
153
+ title: "Update Chesspal",
154
+ offer: (version, current) => `Chesspal ${version} is out${current === undefined ? "" : `; this is ${current}`}. The table installs it and starts again by itself.`,
155
+ chatAgain: (name) => `The chat with ${name} starts again too, clean.`,
156
+ byHand: (name) => `You opened the chat with ${name} yourself: afterwards, close it and open a new one.`,
157
+ whilePlaying: "A game is going on: finish it, then update.",
158
+ install: "Update",
159
+ installing: (version) => `Installing ${version}…`,
160
+ installed: "Installed: the table starts again by itself once the game is over.",
161
+ failed: "Chesspal was not updated: close the chat, then type in a terminal, one after the other:",
162
+ notice: (version, name) => `Chesspal ${version} is out: close the chat with ${name}, type this command in a terminal, then open a new chat.`,
163
+ hide: "Hide until the next version",
164
+ },
131
165
  offline: (name) => `${name} is not connected. Write it a message in the window where you opened ${name}, not in this page's chat: the page connects again by itself.`,
132
166
  startClocks: "Start",
133
167
  thinking: { move: "Thinking about its move", ponder: "Thinking while you play" },
134
168
  asleep: (name) => `${name} is not listening: write a message, such as "hi", in the window where you opened ${name}, not here. Its clock waits until it answers.`,
135
169
  asleepInAnalysis: (name) => `${name} is not listening: write to it in the window where you opened it, not here.`,
136
170
  table: {
137
- label: "Open a chat",
138
- noChat: (name) => `To play with ${name}, open its chat: it starts in a window of its own, to keep open.`,
171
+ title: "Who are you playing?",
172
+ choose: "Choose the chat to play with: it opens in a window of its own, to keep open.",
173
+ restartHint: "Choose the model and effort, then press Claude Code or Codex: the chat starts again, clean, in the same window, once it has ended its answer. The game stays as it is.",
174
+ byHand: (name) => `You opened this chat yourself: change ${name}'s model with /model in its window, or close it and open one from here, with the choices below.`,
175
+ noChat: "No chat at the table: choose one",
176
+ change: "Change the chat or its model",
139
177
  install: (name) => `To play with ${name}, install Claude Code or Codex, then open this page again.`,
140
178
  model: "Model",
141
179
  effort: "Effort",
142
180
  asHost: (host) => `as set in ${host}`,
143
181
  opening: "Opening the chat… In the terminal, if it asks whether you trust the folder, choose Yes with the arrow keys and press Enter.",
144
182
  again: (name) => `${name} starts again with a clean chat for the new game…`,
183
+ restart: "The chat starts again, clean…",
184
+ waiting: (name) => `${name} starts again once it has ended its answer…`,
185
+ restartChanged: "Starts again, clean, with the new choices",
186
+ restartNow: "Start again now: it cuts the answer it is giving",
187
+ cancel: "Do not start again",
145
188
  failed: "The terminal did not open: type the command below in a terminal.",
189
+ notRestarted: "The chat did not start again: close its window, then open another from here.",
146
190
  typeIt: "Or type in a terminal:",
147
191
  },
148
192
  commandHere: (name) => `/clear and the other commands go in the window where you opened ${name}, not here.`,
@@ -161,6 +205,8 @@ const english = {
161
205
  "profile-game": () => english.profile.whilePlaying,
162
206
  "game-going": () => "A game is going on: finish it before you bring another to analyse.",
163
207
  "pgn-unreadable": () => "Chesspal cannot read this PGN: check you copied the whole game, its tags and its moves.",
208
+ "update-game": () => english.update.whilePlaying,
209
+ "update-chat": (most, name) => `${name} is answering: update once it has done.`,
164
210
  },
165
211
  piece: (letter, side) => `${side} ${englishNames[letter]}`,
166
212
  taken: (pieces, ahead) => `Pieces taken: ${pieces.length === 0 ? "none" : pieces.join(", ")}${ahead > 0 ? `; ahead by ${ahead}` : ""}`,
@@ -218,7 +264,6 @@ const english = {
218
264
  back: "Back",
219
265
  yourProfile: "Your profile",
220
266
  editProfile: "Edit your profile",
221
- yourPicture: "Your picture: edit your profile",
222
267
  avatars: { "short-hair": "Short hair", bun: "Bun", glasses: "Glasses", beanie: "Beanie", beard: "Beard", curls: "Curls", moustache: "Moustache", "silver-bob": "Silver bob", cat: "Cat", owl: "Owl" },
223
268
  whilePlaying: "Finish the game, or resign, before changing player.",
224
269
  accounts: "Do you play on Lichess, Chess.com or in FIDE tournaments?",
@@ -323,25 +368,29 @@ const english = {
323
368
  backward: ["Backward pawns", "A pawn left behind the pawns beside it, with the square in front of it attacked by an enemy pawn."],
324
369
  passed: ["Passed pawns", "No enemy pawn in front of it, on its file or the files beside it."],
325
370
  islands: ["Pawn islands", "Groups of pawns on neighbouring files, apart from each other."],
371
+ openFiles: ["Open files", "Files with no pawn of either side."],
326
372
  halfOpen: ["Half-open files", "Files with enemy pawns and none of one's own."],
327
373
  heavyOnFiles: ["Rooks and queens on open files", "Rooks and queens on open or half-open files."],
328
374
  onSeventh: ["Rooks and queens on the seventh", "Rooks and queens on the enemy's second rank: the seventh for White, the second for Black."],
329
375
  outposts: ["Outposts", "Squares on one's ranks 4 to 6, defended by a pawn, that no enemy pawn can ever attack."],
330
376
  bishopPair: ["Bishop pair", "Both bishops still on the board."],
331
- space: ["Space (squares in the enemy's half)", "How many squares of the enemy's half one's pieces attack."],
377
+ space: ["Space", "How many squares of the enemy's half one's pieces attack."],
332
378
  undeveloped: ["Minor pieces not developed", "Knights and bishops still on their first squares."],
333
379
  castled: ["Castling", "How it castled; a dash while it still can, a cross once the king or the rooks have moved."],
334
380
  kingAttacks: ["Enemy attacks around the king", "How many enemy attacks fall on the squares next to the king."],
335
381
  },
336
- groups: { pawns: "Pawns", pieces: "Pieces", king: "King" },
337
382
  yes: "yes",
338
383
  notYet: "not yet",
339
384
  noMore: "no more",
340
385
  phases: { opening: "Opening", middlegame: "Middlegame", endgame: "Endgame" },
341
- openFiles: "Open files",
342
- control: "Squares controlled",
343
- both: "both",
344
386
  controlled: (white, black, both) => `Squares only White's ${white}, only Black's ${black}, both ${both}`,
387
+ controlledBy: (who, count, you) => {
388
+ if (who === "both") {
389
+ return `Squares both control: ${count}`;
390
+ }
391
+ return `Squares only ${who === "white" ? "White" : "Black"}${you ? " (you)" : ""} controls: ${count}`;
392
+ },
393
+ bothSides: "both sides",
345
394
  oppositeBishops: "Bishops of opposite colours",
346
395
  repetitions: (times) => `This position has stood ${times} times`,
347
396
  fiftyMoves: (halfMoves) => `${halfMoves} half-moves left before the fifty-move draw`,
@@ -365,9 +414,8 @@ const english = {
365
414
  guide: {
366
415
  title: "Guide",
367
416
  contents: "Contents",
368
- onGitHub: "Chesspal on GitHub",
369
- onNpm: "Chesspal on npm",
370
- support: "Support Chesspal",
417
+ previous: "Previous page",
418
+ next: "Next page",
371
419
  credits: "Credits",
372
420
  creditLines: [
373
421
  "The rules: [chess.js](https://github.com/jhlywa/chess.js), under the BSD 2-Clause license.",
@@ -376,6 +424,11 @@ const english = {
376
424
  "The sounds: Chesspal's own.",
377
425
  ],
378
426
  },
427
+ foot: {
428
+ onGitHub: "Chesspal on GitHub",
429
+ onNpm: "Chesspal on npm",
430
+ support: "Support Chesspal",
431
+ },
379
432
  };
380
433
  const italian = {
381
434
  language: "it",
@@ -383,6 +436,8 @@ const italian = {
383
436
  theme: "Tema chiaro o scuro",
384
437
  sounds: "Suoni",
385
438
  voice: "Leggi ad alta voce le parole dell'AI",
439
+ noVoice: "Questo browser non ha una voce per questa lingua: aggiungila nelle impostazioni del sistema",
440
+ saidMove: (move) => moveInWords(italianMoveWords, move),
386
441
  newGame: "Nuova partita",
387
442
  offerDraw: "Proponi patta",
388
443
  offerDrawWhen: "Proponi patta: nel tuo turno, dopo una mossa a testa",
@@ -500,21 +555,45 @@ const italian = {
500
555
  boardLabel: (turn, lastMove) => `Scacchiera, ${italian.toMove(turn)}${lastMove === undefined ? "" : `, ultima mossa ${lastMove}`}`,
501
556
  clearChat: (name) => `Prima di una nuova partita azzera la conversazione con ${name}: nella finestra dove hai aperto ${name}, non qui, scrivi /clear e poi un messaggio, per esempio "nuova partita". Con la chat pulita l'AI gioca più veloce.`,
502
557
  outdated: (name) => `Chesspal è stato aggiornato, ma questa cartella ha ancora i file di prima: chiudi la chat con ${name}, esegui chesspal init in questa cartella e apri una chat nuova.`,
558
+ update: {
559
+ mark: (version) => `È uscito Chesspal ${version}: aggiorna`,
560
+ title: "Aggiorna Chesspal",
561
+ offer: (version, current) => `È uscita la versione ${version} di Chesspal${current === undefined ? "" : `; questa è la ${current}`}. Il tavolo la installa e riparte da solo.`,
562
+ chatAgain: (name) => `Anche la chat con ${name} riparte pulita.`,
563
+ byHand: (name) => `La chat con ${name} l'hai aperta tu: dopo, chiudila e aprine una nuova.`,
564
+ whilePlaying: "C'è una partita in corso: finiscila, poi aggiorna.",
565
+ install: "Aggiorna",
566
+ installing: (version) => `Installo la ${version}…`,
567
+ installed: "Installata: il tavolo riparte da solo a fine partita.",
568
+ failed: "Chesspal non si è aggiornato: chiudi la chat, poi scrivi in un terminale, uno dopo l'altro:",
569
+ notice: (version, name) => `È uscita la versione ${version} di Chesspal: chiudi la chat con ${name}, scrivi questo comando in un terminale e apri una chat nuova.`,
570
+ hide: "Nascondi fino alla prossima versione",
571
+ },
503
572
  offline: (name) => `${name} è scollegato. Scrivigli un messaggio nella finestra dove hai aperto ${name}, non nella chat di questa pagina: la pagina si ricollega da sola.`,
504
573
  startClocks: "Inizia",
505
574
  thinking: { move: "Sta pensando alla sua mossa", ponder: "Pensa mentre giochi tu" },
506
575
  asleep: (name) => `${name} non ti sta ascoltando: scrivi un messaggio, per esempio "ciao", nella finestra dove hai aperto ${name}, non qui. Il suo orologio aspetta che risponda.`,
507
576
  asleepInAnalysis: (name) => `${name} non ti sta ascoltando: scrivigli nella finestra dove l'hai aperto, non qui.`,
508
577
  table: {
509
- label: "Apri una chat",
510
- noChat: (name) => `Per giocare con ${name}, apri la sua chat: parte in una finestra a parte, da tenere aperta.`,
578
+ title: "Contro chi giochi?",
579
+ choose: "Scegli la chat con cui giocare: parte in una finestra a parte, da tenere aperta.",
580
+ restartHint: "Scegli modello e ragionamento, poi premi Claude Code o Codex: la chat riparte pulita nella stessa finestra, appena ha finito di rispondere. La partita resta com'è.",
581
+ byHand: (name) => `Questa chat l'hai aperta tu: cambia il modello di ${name} con /model nella sua finestra, oppure chiudila e aprine una da qui, con le scelte qui sotto.`,
582
+ noChat: "Nessuna chat al tavolo: scegline una",
583
+ change: "Cambia la chat o il modello",
511
584
  install: (name) => `Per giocare con ${name}, installa Claude Code o Codex, poi apri di nuovo questa pagina.`,
512
585
  model: "Modello",
513
586
  effort: "Ragionamento",
514
587
  asHost: (host) => `come è impostato in ${host}`,
515
588
  opening: "Apro la chat… Nel terminale, se ti chiede se ti fidi della cartella, scegli Yes con le frecce e premi Invio.",
516
589
  again: (name) => `${name} riparte con una chat pulita per la nuova partita…`,
590
+ restart: "La chat riparte pulita…",
591
+ waiting: (name) => `${name} riparte appena ha finito di rispondere…`,
592
+ restartChanged: "Riparte pulita con le nuove scelte",
593
+ restartNow: "Riparti adesso: interrompe la risposta in corso",
594
+ cancel: "Non ripartire",
517
595
  failed: "Il terminale non si è aperto: scrivi il comando qui sotto in un terminale.",
596
+ notRestarted: "La chat non è ripartita: chiudi la sua finestra, poi aprine un'altra da qui.",
518
597
  typeIt: "Oppure scrivi in un terminale:",
519
598
  },
520
599
  commandHere: (name) => `/clear e gli altri comandi vanno scritti nella finestra dove hai aperto ${name}, non qui.`,
@@ -533,6 +612,8 @@ const italian = {
533
612
  "profile-game": () => italian.profile.whilePlaying,
534
613
  "game-going": () => "C'è una partita in corso: finiscila prima di portarne un'altra da analizzare.",
535
614
  "pgn-unreadable": () => "Chesspal non riesce a leggere questo PGN: controlla di aver copiato la partita intera, intestazioni e mosse.",
615
+ "update-game": () => italian.update.whilePlaying,
616
+ "update-chat": (most, name) => `${name} sta rispondendo: aggiorna quando ha finito.`,
536
617
  },
537
618
  // Queen and rook are feminine in Italian.
538
619
  piece: (letter, side) => `${italianNames[letter]} ${side === "white" ? (letter === "Q" || letter === "R" ? "bianca" : "bianco") : (letter === "Q" || letter === "R" ? "nera" : "nero")}`,
@@ -591,7 +672,6 @@ const italian = {
591
672
  back: "Indietro",
592
673
  yourProfile: "Il tuo profilo",
593
674
  editProfile: "Modifica il profilo",
594
- yourPicture: "La tua immagine: modifica il profilo",
595
675
  avatars: { "short-hair": "Capelli corti", bun: "Chignon", glasses: "Occhiali", beanie: "Berretto", beard: "Barba", curls: "Ricci", moustache: "Baffi", "silver-bob": "Caschetto grigio", cat: "Gatto", owl: "Gufo" },
596
676
  whilePlaying: "Finisci la partita, o abbandona, prima di cambiare giocatore.",
597
677
  accounts: "Giochi su Lichess, Chess.com o nei tornei FIDE?",
@@ -696,25 +776,29 @@ const italian = {
696
776
  backward: ["Pedoni arretrati", "Un pedone rimasto indietro rispetto a quelli accanto, con la casa davanti attaccata da un pedone nemico."],
697
777
  passed: ["Pedoni passati", "Nessun pedone nemico davanti a lui, né sulla sua colonna né su quelle accanto."],
698
778
  islands: ["Isole di pedoni", "Gruppi di pedoni su colonne vicine, separati fra loro."],
779
+ openFiles: ["Colonne aperte", "Colonne senza pedoni di nessuno dei due."],
699
780
  halfOpen: ["Colonne semiaperte", "Colonne con pedoni nemici e nessuno dei propri."],
700
781
  heavyOnFiles: ["Torri e donna su colonne aperte", "Torri e donna su colonne aperte o semiaperte."],
701
782
  onSeventh: ["Torri e donna in settima", "Torri e donna sulla seconda traversa del nemico: la settima per il Bianco, la seconda per il Nero."],
702
783
  outposts: ["Avamposti", "Case sulle proprie traverse dalla quarta alla sesta, difese da un pedone, che nessun pedone nemico potrà mai attaccare."],
703
784
  bishopPair: ["Coppia degli alfieri", "Tutti e due gli alfieri ancora sulla scacchiera."],
704
- space: ["Spazio (case nella metà avversaria)", "Quante case della metà avversaria attaccano i propri pezzi."],
785
+ space: ["Spazio", "Quante case della metà avversaria attaccano i propri pezzi."],
705
786
  undeveloped: ["Pezzi minori non sviluppati", "Cavalli e alfieri ancora sulle case di partenza."],
706
787
  castled: ["Arrocco", "Come ha arroccato; un trattino finché può ancora farlo, una croce quando il re o le torri si sono già mossi."],
707
788
  kingAttacks: ["Attacchi nemici attorno al re", "Quanti attacchi nemici cadono sulle case accanto al re."],
708
789
  },
709
- groups: { pawns: "Pedoni", pieces: "Pezzi", king: "Re" },
710
790
  yes: "sì",
711
791
  notYet: "non ancora",
712
792
  noMore: "non più",
713
793
  phases: { opening: "Apertura", middlegame: "Mediogioco", endgame: "Finale" },
714
- openFiles: "Colonne aperte",
715
- control: "Case controllate",
716
- both: "tutti e due",
717
794
  controlled: (white, black, both) => `Case solo del Bianco ${white}, solo del Nero ${black}, di tutti e due ${both}`,
795
+ controlledBy: (who, count, you) => {
796
+ if (who === "both") {
797
+ return `Case controllate da tutti e due: ${count}`;
798
+ }
799
+ return `Case controllate solo dal ${who === "white" ? "Bianco" : "Nero"}${you ? " (tu)" : ""}: ${count}`;
800
+ },
801
+ bothSides: "tutti e due",
718
802
  oppositeBishops: "Alfieri di colore contrario",
719
803
  repetitions: (times) => `Questa posizione si è vista ${times} volte`,
720
804
  fiftyMoves: (halfMoves) => `Mancano ${halfMoves} semimosse alla patta delle cinquanta mosse`,
@@ -738,9 +822,8 @@ const italian = {
738
822
  guide: {
739
823
  title: "Guida",
740
824
  contents: "Indice",
741
- onGitHub: "Chesspal su GitHub",
742
- onNpm: "Chesspal su npm",
743
- support: "Sostieni Chesspal",
825
+ previous: "Pagina precedente",
826
+ next: "Pagina seguente",
744
827
  credits: "Crediti",
745
828
  creditLines: [
746
829
  "Le regole: [chess.js](https://github.com/jhlywa/chess.js), con licenza BSD 2-Clause.",
@@ -749,6 +832,11 @@ const italian = {
749
832
  "I suoni: di Chesspal.",
750
833
  ],
751
834
  },
835
+ foot: {
836
+ onGitHub: "Chesspal su GitHub",
837
+ onNpm: "Chesspal su npm",
838
+ support: "Sostieni Chesspal",
839
+ },
752
840
  };
753
841
  // How each piece moves, said when it was taken where it cannot go (Anatolij's words).
754
842
  const englishMoves = {
@@ -811,6 +899,14 @@ function italianCulprit(by) {
811
899
  function italianWith(preposition, letter) {
812
900
  return italianThe[letter].replace(/^il /, `${preposition}l `).replace(/^la /, `${preposition}lla `).replace(/^l'/, `${preposition}ll'`);
813
901
  }
902
+ /** A move in words: "knight from b takes d7, check", "cavallo in f3", "arrocco corto". */
903
+ function moveInWords(words, move) {
904
+ const promotion = "castles" in move || move.promotion === undefined ? undefined : `${words.promotes} ${words.names[move.promotion]}`;
905
+ const played = "castles" in move
906
+ ? words.castles[move.castles]
907
+ : [words.names[move.piece], ...(move.from === undefined ? [] : [words.from, move.from]), move.takes ? words.takes : words.to, move.square].join(" ");
908
+ return [played, promotion, move.check === undefined ? undefined : words.check[move.check]].filter((part) => part !== undefined).join(", ");
909
+ }
814
910
  /** The words with their first letter capital, to open a sentence. */
815
911
  function capital(words) {
816
912
  return words.charAt(0).toUpperCase() + words.slice(1);
@@ -77,6 +77,8 @@
77
77
  --ear: 36px;
78
78
  --tuck: 10px;
79
79
  --bar: 36px;
80
+ /* The page's foot under the board */
81
+ --foot: 18px;
80
82
  /* The cards' corners, as the board's; the room between the cards, and between them and the board */
81
83
  --radius: 6px;
82
84
  --between: 10px;
@@ -4,9 +4,9 @@ import { createHash } from "node:crypto";
4
4
  import { existsSync, readFileSync } from "node:fs";
5
5
  import { get } from "node:http";
6
6
  import { join, resolve } from "node:path";
7
- import { writeAtomically } from "../games/index.js";
8
- import { dataFolder, tableFolder } from "../home/index.js";
9
- import { version } from "../version.js";
7
+ import { writeAtomically } from "../../games/index.js";
8
+ import { dataFolder, tableFolder } from "../../home/index.js";
9
+ import { version } from "../../version.js";
10
10
  /** What the chat hears from the doorbell: one line for whatever the player did, never what, only where to read it. */
11
11
  export const bellLine = "The player acted on the board page: call status to see it.";
12
12
  /**
@@ -0,0 +1 @@
1
+ export { Bell, bellProbe, listen, pageAt, pagePorts, samePath, type TableChat } from "./bell.ts";
@@ -0,0 +1,2 @@
1
+ // The doorbell that wakes a chat when the player acts on the page (D-47), and the ports where a folder's page answers.
2
+ export { Bell, bellProbe, listen, pageAt, pagePorts, samePath } from "./bell.js";
@@ -1,4 +1,4 @@
1
- import type { Caller } from "../commands/index.ts";
1
+ import type { Caller } from "../../commands/index.ts";
2
2
  /** The host as it names itself to the server. */
3
3
  export interface Client {
4
4
  name: string;
@@ -3,7 +3,7 @@
3
3
  import { closeSync, openSync, readdirSync, readFileSync, readSync, statSync } from "node:fs";
4
4
  import { homedir } from "node:os";
5
5
  import { basename, dirname, join } from "node:path";
6
- import { lastChatStart } from "../games/index.js";
6
+ import { lastChatStart } from "../../games/index.js";
7
7
  /** Who made the call with these metadata: the model and effort the host ties to it, else the host's name; undefined without a host. */
8
8
  export async function callerOf(meta, client, folder, wait = 50) {
9
9
  const turn = objectOf(meta?.["x-codex-turn-metadata"]);
@@ -0,0 +1 @@
1
+ export { startMcpServer } from "./mcp.ts";
@@ -0,0 +1,2 @@
1
+ // The MCP server an AI host starts, every command as a tool (D-5); it loads the MCP SDK, so only `chesspal mcp` imports it.
2
+ export { startMcpServer } from "./mcp.js";
@@ -1,5 +1,5 @@
1
1
  import { McpServer } from "@modelcontextprotocol/sdk/server/mcp.js";
2
- import { type AnyCommand, type Context } from "../commands/index.ts";
2
+ import { type AnyCommand, type Context } from "../../commands/index.ts";
3
3
  /**
4
4
  * What the host reads as the server starts, before any tool: the lines that start a chat, `instructions` then `status`, and the rule of every move (D-27,
5
5
  * D-102). Short, since hosts cut them or copy them into every tool.
@@ -3,16 +3,16 @@
3
3
  import { McpServer } from "@modelcontextprotocol/sdk/server/mcp.js";
4
4
  import { StdioServerTransport } from "@modelcontextprotocol/sdk/server/stdio.js";
5
5
  import { z } from "zod";
6
- import { aiMove, commands, defaultContext, inputProblems, isBoolean, PositionChanged } from "../commands/index.js";
7
- import { aiNameOf } from "../core/index.js";
8
- import { endOf, loadGame, noteAiHost, noteAiModel, rerunIfChanged } from "../games/index.js";
9
- import { agentTools, hasAgent, startInstructions } from "../host-files/index.js";
10
- import { gameFolder } from "../profiles/index.js";
11
- import { version } from "../version.js";
12
- import { pagePorts } from "./bell.js";
6
+ import { aiMove, commands, defaultContext, inputProblems, isBoolean, PositionChanged } from "../../commands/index.js";
7
+ import { aiNameOf } from "../../core/index.js";
8
+ import { endOf, loadGame, noteAiHost, noteAiModel, rerunIfChanged } from "../../games/index.js";
9
+ import { agentTools, hasAgent, startInstructions } from "../../host-files/index.js";
10
+ import { gameFolder } from "../../profiles/index.js";
11
+ import { version } from "../../version.js";
12
+ import { pagePorts } from "../bell/index.js";
13
+ import { chatHasRead, startPage } from "../page/index.js";
14
+ import { attachTable, tableToJoin } from "../table/index.js";
13
15
  import { allowedCaller, callerOf, callingAgent, fromCodexAgent } from "./caller.js";
14
- import { chatHasRead, startPage } from "./page/page.js";
15
- import { attachTable, tableToJoin } from "./table/index.js";
16
16
  /**
17
17
  * What the host reads as the server starts, before any tool: the lines that start a chat, `instructions` then `status`, and the rule of every move (D-27,
18
18
  * D-102). Short, since hosts cut them or copy them into every tool.
@@ -8,6 +8,7 @@ export interface ChatSeen {
8
8
  readonly given: ReadonlySet<string>;
9
9
  readonly seen: string | undefined;
10
10
  readonly positionSeen: SeenPosition | null | undefined;
11
+ readonly positionFirstSeen: SeenPosition | undefined;
11
12
  host(): string | undefined;
12
13
  }
13
14
  /** The chat as the page reads it, in the chat's own process: read from its context at each request, so always as the chat left it. */
@@ -39,6 +40,10 @@ export declare const chatCopy: z.ZodObject<{
39
40
  started: z.ZodOptional<z.ZodString>;
40
41
  plies: z.ZodInt;
41
42
  }, z.core.$strip>>>;
43
+ positionFirstSeen: z.ZodOptional<z.ZodObject<{
44
+ started: z.ZodOptional<z.ZodString>;
45
+ plies: z.ZodInt;
46
+ }, z.core.$strip>>;
42
47
  given: z.ZodArray<z.ZodString>;
43
48
  host: z.ZodOptional<z.ZodString>;
44
49
  aiModel: z.ZodOptional<z.ZodObject<{
@@ -13,6 +13,9 @@ export function chatSeenOf(chat) {
13
13
  get positionSeen() {
14
14
  return chat.positionSeen;
15
15
  },
16
+ get positionFirstSeen() {
17
+ return chat.positionFirstSeen;
18
+ },
16
19
  host: () => chat.host?.(),
17
20
  };
18
21
  }
@@ -47,6 +50,7 @@ export const chatAttach = z.object({
47
50
  host: z.string().optional(),
48
51
  outdated: z.boolean(),
49
52
  });
53
+ const seenPosition = z.object({ started: z.string().optional(), plies: z.int().min(0) });
50
54
  /**
51
55
  * What the chat attached to the table tells it after each tool, and when the page has news no file holds (`news`): what it saw, the words it was given,
52
56
  * its host, and the AI's model and host, which the table notes for a game that ends on the page (D-82, D-97).
@@ -54,7 +58,8 @@ export const chatAttach = z.object({
54
58
  export const chatCopy = z.object({
55
59
  token: z.string(),
56
60
  seen: z.string().optional(),
57
- positionSeen: z.object({ started: z.string().optional(), plies: z.int().min(0) }).nullable().optional(),
61
+ positionSeen: seenPosition.nullable().optional(),
62
+ positionFirstSeen: seenPosition.optional(),
58
63
  given: z.array(z.string()),
59
64
  host: z.string().optional(),
60
65
  aiModel: z.object({ model: z.string(), effort: z.string().optional() }).optional(),
@@ -74,6 +79,9 @@ export function attachedSeen(attached) {
74
79
  get positionSeen() {
75
80
  return attached()?.copy?.positionSeen;
76
81
  },
82
+ get positionFirstSeen() {
83
+ return attached()?.copy?.positionFirstSeen;
84
+ },
77
85
  host: () => attached()?.copy?.host ?? attached()?.chat.host,
78
86
  };
79
87
  }
@@ -1,11 +1,13 @@
1
- import { analyseGame, answerDraw, bookPlies, ChatNotClear, DrawRefused, endGame, gameAt, gameToStudy, namedGame, newGame, offerDraw, playMove, samePosition, say, shownPosition, startNewGame, } from "../../commands/index.js";
1
+ import { analyseGame, analystOf, answerDraw, bookPlies, ChatNotClear, DrawRefused, endGame, gameAt, gameToStudy, namedGame, newGame, offerDraw, playMove, samePosition, say, shownPosition, startNewGame, } from "../../commands/index.js";
2
2
  import { clockStarted, isReviewed, writePgn } from "../../core/index.js";
3
3
  import { aiModelOf, archiveName, coachShown, coachWords, drawOfferOf, endOf, gameInAnalysis, heardLines, loadGame, loadTableTalk, playerPgn, ponderingOn, rerunIfChanged, saveGame, startAnalysis, talkLimits, thoughtKey, wakesTheChat, WordsRefused, } from "../../games/index.js";
4
4
  import { gameFolder, helpsIn } from "../../profiles/index.js";
5
+ import { version } from "../../version.js";
5
6
  import { asTheChatSees } from "./chat.js";
6
7
  import { bodyOf, bytesOf, isJson, json, jsonOf, runRoute, send, textOf } from "./http.js";
7
8
  import { profilesShown } from "./profiles.js";
8
9
  import { chatToRelaunch, relaunchChat, tableShown } from "./table.js";
10
+ import { updateShown } from "./update.js";
9
11
  /** Answers the page's requests about the game: true when the request was one. */
10
12
  export function answerGame(request, response, url, served) {
11
13
  const route = routes[`${request.method ?? ""} ${url.pathname}`];
@@ -295,6 +297,8 @@ function sendGame(response, served) {
295
297
  const analysis = current === undefined || endOf(current.game) !== undefined ? analysisShown(served) : undefined;
296
298
  const aiModel = aiModelOf(folder);
297
299
  const body = {
300
+ // The page loaded from another version loads again, its files and all (Federico).
301
+ version,
298
302
  game,
299
303
  ...(game === null && talk.length > 0 ? { talk } : {}),
300
304
  ...(analysis === undefined ? {} : { analysis }),
@@ -303,6 +307,7 @@ function sendGame(response, served) {
303
307
  listening: served.bell.listening,
304
308
  ...thinkingShown(served, current),
305
309
  ...(served.outdated ? { outdated: true } : {}),
310
+ ...updateShown(served),
306
311
  ...tableShown(served),
307
312
  ...profilesShown(served.context.home()),
308
313
  };
@@ -336,7 +341,10 @@ function coachOn(folder, current) {
336
341
  const shown = coachShown(coachWords(folder, current), current);
337
342
  return shown.judgments.length === 0 && shown.hint === undefined && shown.leads === undefined ? undefined : shown;
338
343
  }
339
- /** The game in analysis, once no game goes on (D-69): its name and its PGN with the AI's review; none without one, or when it cannot be read. */
344
+ /**
345
+ * The game in analysis, once no game goes on (D-69): its name and its PGN with the AI's review, and whether an AI is going over it now; none without one,
346
+ * or when it cannot be read.
347
+ */
340
348
  function analysisShown(served) {
341
349
  const analysis = gameInAnalysis(gameFolder(served.context.home()));
342
350
  if (analysis === undefined) {
@@ -344,8 +352,13 @@ function analysisShown(served) {
344
352
  }
345
353
  try {
346
354
  const { name, record } = namedGame(served.context, analysis.game);
355
+ // Without a review, an AI is at it only while the chat is in a turn, or hears the player while its analyst holds the game (D-89): one the chat has
356
+ // started again since is gone (Priya). On the table the chat's start is in the chat's own folder.
357
+ const { bell } = served;
358
+ const chat = { ...served.context, folder: served.attached?.chat.folder ?? served.folder };
359
+ const reviewing = !isReviewed(record) && (bell.inTurn || (bell.listening && analystOf(chat, analysis.game) !== undefined));
347
360
  // How far the book goes, which the page cannot tell without the book's moves: its card names the opening on those moves.
348
- return { name, pgn: writePgn(record), book: bookPlies(record) };
361
+ return { name, pgn: writePgn(record), book: bookPlies(record), ...(reviewing ? { reviewing: true } : {}) };
349
362
  }
350
363
  catch {
351
364
  // A game gone from the archive is no longer shown.
@@ -8,7 +8,7 @@ export declare const json = "application/json; charset=utf-8";
8
8
  */
9
9
  export interface Refused {
10
10
  readonly error: string;
11
- readonly refusal?: "no-game" | "ai-to-move" | "illegal" | "clear-chat" | `words-${WordsRefused["reason"]}` | `draw-${DrawRefused["reason"]}` | "profile-game" | "game-going" | "pgn-unreadable";
11
+ readonly refusal?: "no-game" | "ai-to-move" | "illegal" | "clear-chat" | `words-${WordsRefused["reason"]}` | `draw-${DrawRefused["reason"]}` | "profile-game" | "game-going" | "pgn-unreadable" | "update-game" | "update-chat";
12
12
  readonly most?: number;
13
13
  }
14
14
  /** Answers a request, with nothing cached, sniffed or referred, and the page's policy unless the headers give another. */
@@ -0,0 +1,3 @@
1
+ export { jsonOf } from "./http.ts";
2
+ export { chatHasRead, type Page, startPage } from "./page.ts";
3
+ export type { ChatHost, TableChats } from "./table.ts";
@@ -0,0 +1,3 @@
1
+ // The board page's server (D-8, D-47): its files, its routes, the events the pages listen to and the chat attached to the table. Below the table and the MCP server.
2
+ export { jsonOf } from "./http.js";
3
+ export { chatHasRead, startPage } from "./page.js";
@@ -1,6 +1,6 @@
1
1
  import { type ServerResponse } from "node:http";
2
2
  import { type Context } from "../../commands/index.ts";
3
- import { Bell } from "../bell.ts";
3
+ import { Bell } from "../bell/index.ts";
4
4
  import { type Attached, type ChatSeen } from "./chat.ts";
5
5
  import { type Opening, type TableChats } from "./table.ts";
6
6
  /**
@@ -29,13 +29,19 @@ export interface PageOptions {
29
29
  readonly table?: TableEnd;
30
30
  }
31
31
  /**
32
- * What the page tells the table that serves it: a request came, so the table is in use, or another Chesspal version asked it to quit; and how the table
33
- * opens a chat, which the page offers while none is at the table.
32
+ * What the page tells the table that serves it: a request came, so the table is in use, or another Chesspal version asked it to quit; how the table
33
+ * opens a chat, which the page offers while none is at the table, and how it updates Chesspal.
34
34
  */
35
35
  export interface TableEnd {
36
36
  used(): void;
37
37
  quit(): void;
38
38
  readonly chats?: TableChats | undefined;
39
+ readonly update?: TableUpdate | undefined;
40
+ }
41
+ /** How the table updates Chesspal (D-108): npm installs a version, whether it did, and the table closes to start again from it. */
42
+ export interface TableUpdate {
43
+ install(version: string): Promise<boolean>;
44
+ restart(): void;
39
45
  }
40
46
  /**
41
47
  * Serves the page of the context's folder on 127.0.0.1, on a port of its own when free, else on any free one, where the doorbell cannot find it; the
@@ -69,6 +75,13 @@ export interface Served {
69
75
  readonly at: number;
70
76
  readonly how: Opening;
71
77
  } | undefined;
78
+ /** The host the page asked the chat to start again with while it was at work (D-107). */
79
+ restartWanted?: {
80
+ readonly host: string;
81
+ } | undefined;
82
+ /** The newer Chesspal npm has (D-108); the table installing it, installed and waiting to be at rest, or starting again from it. */
83
+ newer?: string;
84
+ updating?: "installing" | "installed" | "restarting" | undefined;
72
85
  }
73
86
  /**
74
87
  * The chat has read the game as it is now, at the end of a tool's call: the doorbell wakes it only for what changes it after; and, when the tool `showed` it