chess4js 1.0.0-beta.3 → 1.0.0-beta.4

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package/README.md CHANGED
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- [![npm](https://img.shields.io/npm/v/chess4js?logo=npm)](https://www.npmjs.com/package/ll-grid-vue-3)
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+ [![npm](https://img.shields.io/npm/v/chess4js?logo=npm)](https://www.npmjs.com/package/chess4js)
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  ![License](https://img.shields.io/github/license/lunalobos/chess4kt)
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  # Chess4js
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  **Chess4js** is a JavaScript transpilation of **Chess4kt**, my Kotlin Multiplatform chess library.
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  This library offers nearly all the features of its Kotlin counterpart. It is currently in **beta**; while fully
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- functional, initialization performance is still being optimized.
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+ functional, initialization performance is still being optimized. At present, initialization takes approximately a few
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+ hundred milliseconds on modern machines.
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  ---
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@@ -200,44 +201,6 @@ The `Game` class represents a match or an analysis game.
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  It is basically a tree of `Node` objects with some other properties like tags.
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  If an instance is used to represent a documented match then its structure becomes like a linked list.
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- ```mermaid
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-
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- ---
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- config:
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- theme: neo-dark
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- layout: dagre
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- look: classic
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- ---
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- flowchart LR
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- subgraph subGraph0["Game Tree"]
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- B["MoveNode
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- (1. e4 - First move)"]
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- A["Node
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- (Start position of the game)"]
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- C@{ label: "Node\n (1... c5 - Black's response)" }
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- D["Node
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- (2. Nf3 - Next main move)"]
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- E["Node
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- (2. d4 - Alternative move by White)"]
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- F@{ label: "Node\n (2... cxd4 - Black's response in variation)" }
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- end
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- A -- children 0: Main line --> B
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- B -- children 0: Main line --> C
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- C -- children 0: Main line --> D
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- C -- children 1: Variation --> E
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- E -- children 0: Main line of the variation --> F
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-
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- C@{ shape: rect}
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- F@{ shape: rect}
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- style B fill: #424242, stroke: #333
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- style A fill: #424242, stroke: #424242
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- style C fill: #424242, stroke: #333
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- style D fill: #424242, stroke: #333
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- style E fill: #424242, stroke: #333
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- style F fill: #424242, stroke: #333
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-
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- ```
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  ### Properties
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  For the `Game` class: