cheryglsljs 1.0.3 → 1.0.8
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/cherry.js +1 -1
- package/package.json +1 -1
- package/src/cherry.js +2 -3
- package/src/utils/init.js +1 -2
package/dist/cherry.js
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@@ -1 +1 @@
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1
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!function(e,
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!function(e,n){"object"==typeof exports&&"object"==typeof module?module.exports=n():"function"==typeof define&&define.amd?define("Cherryglsl",[],n):"object"==typeof exports?exports.Cherryglsl=n():e.Cherryglsl=n()}(this,(()=>(()=>{"use strict";var e={d:(n,r)=>{for(var t in r)e.o(r,t)&&!e.o(n,t)&&Object.defineProperty(n,t,{enumerable:!0,get:r[t]})},o:(e,n)=>Object.prototype.hasOwnProperty.call(e,n),r:e=>{"undefined"!=typeof Symbol&&Symbol.toStringTag&&Object.defineProperty(e,Symbol.toStringTag,{value:"Module"}),Object.defineProperty(e,"__esModule",{value:!0})}},n={};e.r(n),e.d(n,{default:()=>o});var r={};e.r(r);function t(e=400,n=400){const r=new THREE.Scene,t=new THREE.PerspectiveCamera(75,window.innerWidth/window.innerHeight,.1,1e3),o=new THREE.WebGLRenderer({alpha:!0});return o.setSize(e,n),{Scene:r,camera:t,renderer:o}}const o={CherryWave:({container:e,image:n,speed:o=.05,strength:i=8,hover:a=!1})=>{if(!n)return void console.log("No image provided");(new THREE.TextureLoader).load(n.src,(d=>{const s={uImage:{value:d},uTime:{value:0},uStrength:{value:a?0:i}},c=t(e.clientWidth,e.clientHeight);let u;c.camera.position.z=190;new THREE.Raycaster;const l=new THREE.Vector2;function v(){const t=e.clientWidth,o=e.clientHeight,i=t/o,a=n.naturalWidth/n.naturalHeight;let d,l;i<a?(d=t,l=t/a):(l=o,d=o*a),u&&(c.Scene.remove(u),u.geometry.dispose(),u.material.dispose()),u=function(e,n){const t=new THREE.PlaneGeometry(e,n,100,100),o=new THREE.ShaderMaterial({vertexShader:"const vertexShader = `\r\n varying vec2 vUv;\r\n varying vec3 pos;\r\n uniform float uTime;\r\n uniform float uStrength;\r\n\r\n void main() {\r\n \r\n vUv = uv;\r\n \r\n vec3 newPosition = position;\r\n\r\n // Enhanced wave effect: move vertices in all directions\r\n float waveX = uStrength * sin(10.0 * uv.y + uTime * 2.0);\r\n float waveY = uStrength * cos(12.0 * uv.x + uTime * 1.5);\r\n \r\n float waveZ = uStrength * sin(10.0 * uv.x + uTime * 2.5);\r\n\r\n newPosition.x += waveX;\r\n newPosition.y += waveY;\r\n newPosition.z += waveZ;\r\n\r\n pos = (modelViewMatrix * vec4(newPosition, 1.0)).xyz;\r\n gl_Position = projectionMatrix * modelViewMatrix * vec4(newPosition, 1.0);\r\n }\r\n`;\r\n\r\nexport default vertexShader;\r\n",fragmentShader:r.fragmentShader,uniforms:s});return new THREE.Mesh(t,o)}(d,l),c.mesh=u,c.Scene.add(u)}return a&&(e.addEventListener("mousemove",(function(n){const r=e.getBoundingClientRect();l.x=(n.clientX-r.left)/r.width*2-1,l.y=-(n.clientY-r.top)/r.height*2+1})),e.addEventListener("mouseenter",(()=>{gsap.to(s.uStrength,{value:i,duration:.5,ease:"power2.out"})})),e.addEventListener("mouseleave",(()=>{gsap.to(s.uStrength,{value:0,duration:.5,ease:"power2.out"})}))),e.innerHTML="",e.appendChild(c.renderer.domElement),window.addEventListener("resize",(function(){const n=e.clientWidth,r=e.clientHeight;c.renderer.setSize(n,r),c.renderer.setPixelRatio(window.devicePixelRatio),c.camera.aspect=n/r,c.camera.updateProjectionMatrix(),v()})),v(),function e(){s.uTime.value+=o,c.renderer.render(c.Scene,c.camera),requestAnimationFrame(e)}(),{mesh:c.mesh,geometry:c.geometry,renderer:c.renderer,Scene:c.Scene}}))}};return n})()));
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package/package.json
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package/src/cherry.js
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package/src/utils/init.js
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