chbim-plugins 0.0.94 → 0.0.97

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/chbim-plugins.js CHANGED
@@ -243,8 +243,8 @@ var hn = typeof module < "u" && module.exports && typeof global < "u" ? global :
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  return this;
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  }, A.render = function(E, L, T) {
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  this._initted || this._duration === 0 && this.vars.repeat && this.invalidate();
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- var M, R, b, U, N, j, J, $, ct, It = this._dirty ? this.totalDuration() : this._totalDuration, et = this._time, yt = this._totalTime, G = this._cycle, Pt = this._duration, Et = this._rawPrevTime;
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- if (E >= It - 1e-7 && E >= 0 ? (this._totalTime = It, this._cycle = this._repeat, this._yoyo && 1 & this._cycle ? (this._time = 0, this.ratio = this._ease._calcEnd ? this._ease.getRatio(0) : 0) : (this._time = Pt, this.ratio = this._ease._calcEnd ? this._ease.getRatio(1) : 1), this._reversed || (M = !0, R = "onComplete", T = T || this._timeline.autoRemoveChildren), Pt === 0 && (this._initted || !this.vars.lazy || T) && (this._startTime === this._timeline._duration && (E = 0), (0 > Et || 0 >= E && E >= -1e-7 || Et === m && this.data !== "isPause") && Et !== E && (T = !0, Et > m && (R = "onReverseComplete")), this._rawPrevTime = $ = !L || E || Et === E ? E : m)) : 1e-7 > E ? (this._totalTime = this._time = this._cycle = 0, this.ratio = this._ease._calcEnd ? this._ease.getRatio(0) : 0, (yt !== 0 || Pt === 0 && Et > 0) && (R = "onReverseComplete", M = this._reversed), 0 > E && (this._active = !1, Pt === 0 && (this._initted || !this.vars.lazy || T) && (Et >= 0 && (T = !0), this._rawPrevTime = $ = !L || E || Et === E ? E : m)), this._initted || (T = !0)) : (this._totalTime = this._time = E, this._repeat !== 0 && (U = Pt + this._repeatDelay, this._cycle = this._totalTime / U >> 0, this._cycle !== 0 && this._cycle === this._totalTime / U && E >= yt && this._cycle--, this._time = this._totalTime - this._cycle * U, this._yoyo && 1 & this._cycle && (this._time = Pt - this._time, ct = this._yoyoEase || this.vars.yoyoEase, ct && (this._yoyoEase || (ct !== !0 || this._initted ? this._yoyoEase = ct = ct === !0 ? this._ease : ct instanceof Ease ? ct : Ease.map[ct] : (ct = this.vars.ease, this._yoyoEase = ct = ct ? ct instanceof Ease ? ct : typeof ct == "function" ? new Ease(ct, this.vars.easeParams) : Ease.map[ct] || o.defaultEase : o.defaultEase)), this.ratio = ct ? 1 - ct.getRatio((Pt - this._time) / Pt) : 0)), this._time > Pt ? this._time = Pt : this._time < 0 && (this._time = 0)), this._easeType && !ct ? (N = this._time / Pt, j = this._easeType, J = this._easePower, (j === 1 || j === 3 && N >= 0.5) && (N = 1 - N), j === 3 && (N *= 2), J === 1 ? N *= N : J === 2 ? N *= N * N : J === 3 ? N *= N * N * N : J === 4 && (N *= N * N * N * N), j === 1 ? this.ratio = 1 - N : j === 2 ? this.ratio = N : this._time / Pt < 0.5 ? this.ratio = N / 2 : this.ratio = 1 - N / 2) : ct || (this.ratio = this._ease.getRatio(this._time / Pt))), et === this._time && !T && G === this._cycle)
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+ var M, R, b, U, N, j, J, K, ct, It = this._dirty ? this.totalDuration() : this._totalDuration, et = this._time, yt = this._totalTime, G = this._cycle, Pt = this._duration, Et = this._rawPrevTime;
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+ if (E >= It - 1e-7 && E >= 0 ? (this._totalTime = It, this._cycle = this._repeat, this._yoyo && 1 & this._cycle ? (this._time = 0, this.ratio = this._ease._calcEnd ? this._ease.getRatio(0) : 0) : (this._time = Pt, this.ratio = this._ease._calcEnd ? this._ease.getRatio(1) : 1), this._reversed || (M = !0, R = "onComplete", T = T || this._timeline.autoRemoveChildren), Pt === 0 && (this._initted || !this.vars.lazy || T) && (this._startTime === this._timeline._duration && (E = 0), (0 > Et || 0 >= E && E >= -1e-7 || Et === m && this.data !== "isPause") && Et !== E && (T = !0, Et > m && (R = "onReverseComplete")), this._rawPrevTime = K = !L || E || Et === E ? E : m)) : 1e-7 > E ? (this._totalTime = this._time = this._cycle = 0, this.ratio = this._ease._calcEnd ? this._ease.getRatio(0) : 0, (yt !== 0 || Pt === 0 && Et > 0) && (R = "onReverseComplete", M = this._reversed), 0 > E && (this._active = !1, Pt === 0 && (this._initted || !this.vars.lazy || T) && (Et >= 0 && (T = !0), this._rawPrevTime = K = !L || E || Et === E ? E : m)), this._initted || (T = !0)) : (this._totalTime = this._time = E, this._repeat !== 0 && (U = Pt + this._repeatDelay, this._cycle = this._totalTime / U >> 0, this._cycle !== 0 && this._cycle === this._totalTime / U && E >= yt && this._cycle--, this._time = this._totalTime - this._cycle * U, this._yoyo && 1 & this._cycle && (this._time = Pt - this._time, ct = this._yoyoEase || this.vars.yoyoEase, ct && (this._yoyoEase || (ct !== !0 || this._initted ? this._yoyoEase = ct = ct === !0 ? this._ease : ct instanceof Ease ? ct : Ease.map[ct] : (ct = this.vars.ease, this._yoyoEase = ct = ct ? ct instanceof Ease ? ct : typeof ct == "function" ? new Ease(ct, this.vars.easeParams) : Ease.map[ct] || o.defaultEase : o.defaultEase)), this.ratio = ct ? 1 - ct.getRatio((Pt - this._time) / Pt) : 0)), this._time > Pt ? this._time = Pt : this._time < 0 && (this._time = 0)), this._easeType && !ct ? (N = this._time / Pt, j = this._easeType, J = this._easePower, (j === 1 || j === 3 && N >= 0.5) && (N = 1 - N), j === 3 && (N *= 2), J === 1 ? N *= N : J === 2 ? N *= N * N : J === 3 ? N *= N * N * N : J === 4 && (N *= N * N * N * N), j === 1 ? this.ratio = 1 - N : j === 2 ? this.ratio = N : this._time / Pt < 0.5 ? this.ratio = N / 2 : this.ratio = 1 - N / 2) : ct || (this.ratio = this._ease.getRatio(this._time / Pt))), et === this._time && !T && G === this._cycle)
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  return void (yt !== this._totalTime && this._onUpdate && (L || this._callback("onUpdate")));
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  if (!this._initted) {
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  if (this._init(), !this._initted || this._gc)
@@ -255,7 +255,7 @@ var hn = typeof module < "u" && module.exports && typeof global < "u" ? global :
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  }
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  for (this._lazy !== !1 && (this._lazy = !1), this._active || !this._paused && this._time !== et && E >= 0 && (this._active = !0), yt === 0 && (this._initted === 2 && E > 0 && this._init(), this._startAt && (E >= 0 ? this._startAt.render(E, !0, T) : R || (R = "_dummyGS")), this.vars.onStart && (this._totalTime !== 0 || Pt === 0) && (L || this._callback("onStart"))), b = this._firstPT; b; )
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  b.f ? b.t[b.p](b.c * this.ratio + b.s) : b.t[b.p] = b.c * this.ratio + b.s, b = b._next;
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- this._onUpdate && (0 > E && this._startAt && this._startTime && this._startAt.render(E, !0, T), L || (this._totalTime !== yt || R) && this._callback("onUpdate")), this._cycle !== G && (L || this._gc || this.vars.onRepeat && this._callback("onRepeat")), R && (!this._gc || T) && (0 > E && this._startAt && !this._onUpdate && this._startTime && this._startAt.render(E, !0, T), M && (this._timeline.autoRemoveChildren && this._enabled(!1, !1), this._active = !1), !L && this.vars[R] && this._callback(R), Pt === 0 && this._rawPrevTime === m && $ !== m && (this._rawPrevTime = 0));
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+ this._onUpdate && (0 > E && this._startAt && this._startTime && this._startAt.render(E, !0, T), L || (this._totalTime !== yt || R) && this._callback("onUpdate")), this._cycle !== G && (L || this._gc || this.vars.onRepeat && this._callback("onRepeat")), R && (!this._gc || T) && (0 > E && this._startAt && !this._onUpdate && this._startTime && this._startAt.render(E, !0, T), M && (this._timeline.autoRemoveChildren && this._enabled(!1, !1), this._active = !1), !L && this.vars[R] && this._callback(R), Pt === 0 && this._rawPrevTime === m && K !== m && (this._rawPrevTime = 0));
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  }, u.to = function(E, L, T) {
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  return new u(E, L, T);
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  }, u.from = function(E, L, T) {
@@ -264,17 +264,17 @@ var hn = typeof module < "u" && module.exports && typeof global < "u" ? global :
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  return M.startAt = T, M.immediateRender = M.immediateRender != 0 && T.immediateRender != 0, new u(E, L, M);
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  }, u.staggerTo = u.allTo = function(E, L, T, M, R, b, U) {
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  M = M || 0;
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- var N, j, J, $, ct = 0, It = [], et = function() {
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+ var N, j, J, K, ct = 0, It = [], et = function() {
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  T.onComplete && T.onComplete.apply(T.onCompleteScope || this, arguments), R.apply(U || T.callbackScope || this, b || I);
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  }, yt = T.cycle, G = T.startAt && T.startAt.cycle;
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  for (S(E) || (typeof E == "string" && (E = o.selector(E) || E), y(E) && (E = c(E))), E = E || [], 0 > M && (E = c(E), E.reverse(), M *= -1), N = E.length - 1, J = 0; N >= J; J++) {
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  j = {};
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- for ($ in T)
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- j[$] = T[$];
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+ for (K in T)
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+ j[K] = T[K];
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  if (yt && (d(j, E, J), j.duration != null && (L = j.duration, delete j.duration)), G) {
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  G = j.startAt = {};
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- for ($ in T.startAt)
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- G[$] = T.startAt[$];
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+ for (K in T.startAt)
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+ G[K] = T.startAt[K];
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  d(j.startAt, E, J);
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  }
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  j.delay = ct + (j.delay || 0), J === N && R && (j.onComplete = et), It[J] = new u(E[J], L, j), ct += M;
@@ -401,19 +401,19 @@ var hn = typeof module < "u" && module.exports && typeof global < "u" ? global :
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  var N = b.repeat && I.TweenMax || o;
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  return M ? this.add(N.fromTo(T, M, R, b), U) : this.set(T, b, U);
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  }, L.staggerTo = function(T, M, R, b, U, N, j, J) {
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- var $, ct, It = new c({
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+ var K, ct, It = new c({
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  onComplete: N,
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  onCompleteParams: j,
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  callbackScope: J,
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  smoothChildTiming: this.smoothChildTiming
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  }), et = R.cycle;
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  for (typeof T == "string" && (T = o.selector(T) || T), T = T || [], _(T) && (T = E(T)), b = b || 0, 0 > b && (T = E(T), T.reverse(), b *= -1), ct = 0; ct < T.length; ct++)
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- $ = k(R), $.startAt && ($.startAt = k($.startAt), $.startAt.cycle && D($.startAt, T, ct)), et && (D($, T, ct), $.duration != null && (M = $.duration, delete $.duration)), It.to(T[ct], M, $, ct * b);
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+ K = k(R), K.startAt && (K.startAt = k(K.startAt), K.startAt.cycle && D(K.startAt, T, ct)), et && (D(K, T, ct), K.duration != null && (M = K.duration, delete K.duration)), It.to(T[ct], M, K, ct * b);
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  return this.add(It, U);
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  }, L.staggerFrom = function(T, M, R, b, U, N, j, J) {
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  return R.immediateRender = R.immediateRender != 0, R.runBackwards = !0, this.staggerTo(T, M, R, b, U, N, j, J);
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- }, L.staggerFromTo = function(T, M, R, b, U, N, j, J, $) {
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- return b.startAt = R, b.immediateRender = b.immediateRender != 0 && R.immediateRender != 0, this.staggerTo(T, M, b, U, N, j, J, $);
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+ }, L.staggerFromTo = function(T, M, R, b, U, N, j, J, K) {
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+ return b.startAt = R, b.immediateRender = b.immediateRender != 0 && R.immediateRender != 0, this.staggerTo(T, M, b, U, N, j, J, K);
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  }, L.call = function(T, M, R, b) {
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  return this.add(o.delayedCall(0, T, M, R), b);
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  }, L.set = function(T, M, R) {
@@ -425,7 +425,7 @@ var hn = typeof module < "u" && module.exports && typeof global < "u" ? global :
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  N = U._next, M && U instanceof o && U.target === U.vars.onComplete || (b = U._startTime - U._delay, 0 > b && (R = 1), j.add(U, b)), U = N;
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  return J.add(j, 0), R && j.totalDuration(), j;
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  }, L.add = function(T, M, R, b) {
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- var U, N, j, J, $, ct;
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+ var U, N, j, J, K, ct;
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  if (typeof M != "number" && (M = this._parseTimeOrLabel(M, 0, !0, T)), !(T instanceof x)) {
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  if (T instanceof Array || T && T.push && y(T)) {
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  for (R = R || "normal", b = b || 0, U = M, N = T.length, j = 0; N > j; j++)
@@ -445,8 +445,8 @@ var hn = typeof module < "u" && module.exports && typeof global < "u" ? global :
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  (this.rawTime() - T._startTime) * T._timeScale
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  )
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  ), Math.abs(U - T._totalTime) > 1e-5 && T.render(U, !1, !1)), (this._gc || this._time === this._duration) && !this._paused && this._duration < this.duration())
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- for ($ = this, ct = $.rawTime() > T._startTime; $._timeline; )
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- ct && $._timeline.smoothChildTiming ? $.totalTime($._totalTime, !0) : $._gc && $._enabled(!0, !1), $ = $._timeline;
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+ for (K = this, ct = K.rawTime() > T._startTime; K._timeline; )
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+ ct && K._timeline.smoothChildTiming ? K.totalTime(K._totalTime, !0) : K._gc && K._enabled(!0, !1), K = K._timeline;
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  return this;
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  }, L.remove = function(T) {
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  if (T instanceof x) {
@@ -513,7 +513,7 @@ var hn = typeof module < "u" && module.exports && typeof global < "u" ? global :
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  return this.pause(T, M);
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  }, L.render = function(T, M, R) {
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  this._gc && this._enabled(!0, !1);
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- var b, U, N, j, J, $, ct, It = this._time, et = this._dirty ? this.totalDuration() : this._totalDuration, yt = this._startTime, G = this._timeScale, Pt = this._paused;
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+ var b, U, N, j, J, K, ct, It = this._time, et = this._dirty ? this.totalDuration() : this._totalDuration, yt = this._startTime, G = this._timeScale, Pt = this._paused;
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  if (It !== this._time && (T += this._time - It), T >= et - 1e-7 && T >= 0)
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  this._totalTime = this._time = et, this._reversed || this._hasPausedChild() || (U = !0, j = "onComplete", J = !!this._timeline.autoRemoveChildren, this._duration === 0 && (0 >= T && T >= -1e-7 || this._rawPrevTime < 0 || this._rawPrevTime === d) && this._rawPrevTime !== T && this._first && (J = !0, this._rawPrevTime > d && (j = "onReverseComplete"))), this._rawPrevTime = this._duration || !M || T || this._rawPrevTime === T ? T : d, T = et + 1e-4;
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  else if (1e-7 > T)
@@ -528,19 +528,19 @@ var hn = typeof module < "u" && module.exports && typeof global < "u" ? global :
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  else {
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  if (this._hasPause && !this._forcingPlayhead && !M) {
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  if (T >= It)
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- for (b = this._first; b && b._startTime <= T && !$; )
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- b._duration || b.data !== "isPause" || b.ratio || b._startTime === 0 && this._rawPrevTime === 0 || ($ = b), b = b._next;
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+ for (b = this._first; b && b._startTime <= T && !K; )
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+ b._duration || b.data !== "isPause" || b.ratio || b._startTime === 0 && this._rawPrevTime === 0 || (K = b), b = b._next;
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  else
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- for (b = this._last; b && b._startTime >= T && !$; )
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- b._duration || b.data === "isPause" && b._rawPrevTime > 0 && ($ = b), b = b._prev;
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- $ && (this._time = T = $._startTime, this._totalTime = T + this._cycle * (this._totalDuration + this._repeatDelay));
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+ for (b = this._last; b && b._startTime >= T && !K; )
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+ b._duration || b.data === "isPause" && b._rawPrevTime > 0 && (K = b), b = b._prev;
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+ K && (this._time = T = K._startTime, this._totalTime = T + this._cycle * (this._totalDuration + this._repeatDelay));
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  }
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  this._totalTime = this._time = this._rawPrevTime = T;
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  }
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- if (this._time !== It && this._first || R || J || $) {
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+ if (this._time !== It && this._first || R || J || K) {
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  if (this._initted || (this._initted = !0), this._active || !this._paused && this._time !== It && T > 0 && (this._active = !0), It === 0 && this.vars.onStart && (this._time === 0 && this._duration || M || this._callback("onStart")), ct = this._time, ct >= It)
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  for (b = this._first; b && (N = b._next, ct === this._time && (!this._paused || Pt)); )
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- (b._active || b._startTime <= ct && !b._paused && !b._gc) && ($ === b && this.pause(), b._reversed ? b.render(
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+ (b._active || b._startTime <= ct && !b._paused && !b._gc) && (K === b && this.pause(), b._reversed ? b.render(
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  (b._dirty ? b.totalDuration() : b._totalDuration) - (T - b._startTime) * b._timeScale,
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  M,
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  R
@@ -548,14 +548,14 @@ var hn = typeof module < "u" && module.exports && typeof global < "u" ? global :
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  else
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  for (b = this._last; b && (N = b._prev, ct === this._time && (!this._paused || Pt)); ) {
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  if (b._active || b._startTime <= It && !b._paused && !b._gc) {
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- if ($ === b) {
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- for ($ = b._prev; $ && $.endTime() > this._time; )
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- $.render(
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- $._reversed ? $.totalDuration() - (T - $._startTime) * $._timeScale : (T - $._startTime) * $._timeScale,
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+ if (K === b) {
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+ for (K = b._prev; K && K.endTime() > this._time; )
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+ K.render(
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+ K._reversed ? K.totalDuration() - (T - K._startTime) * K._timeScale : (T - K._startTime) * K._timeScale,
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  M,
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  R
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- ), $ = $._prev;
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- $ = null, this.pause();
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+ ), K = K._prev;
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+ K = null, this.pause();
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  }
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  b._reversed ? b.render(
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  (b._dirty ? b.totalDuration() : b._totalDuration) - (T - b._startTime) * b._timeScale,
@@ -700,7 +700,7 @@ var hn = typeof module < "u" && module.exports && typeof global < "u" ? global :
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  return F.isFromTo = 1, F.duration(Math.abs(F.vars.time - I) / this._timeScale || 1e-3);
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  }, A.render = function(I, k, D) {
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  this._gc && this._enabled(!0, !1);
703
- var F, E, L, T, M, R, b, U, N = this._time, j = this._dirty ? this.totalDuration() : this._totalDuration, J = this._duration, $ = this._totalTime, ct = this._startTime, It = this._timeScale, et = this._rawPrevTime, yt = this._paused, G = this._cycle;
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+ var F, E, L, T, M, R, b, U, N = this._time, j = this._dirty ? this.totalDuration() : this._totalDuration, J = this._duration, K = this._totalTime, ct = this._startTime, It = this._timeScale, et = this._rawPrevTime, yt = this._paused, G = this._cycle;
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  if (N !== this._time && (I += this._time - N), I >= j - 1e-7 && I >= 0)
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  this._locked || (this._totalTime = j, this._cycle = this._repeat), this._reversed || this._hasPausedChild() || (E = !0, T = "onComplete", M = !!this._timeline.autoRemoveChildren, this._duration === 0 && (0 >= I && I >= -1e-7 || 0 > et || et === d) && et !== I && this._first && (M = !0, et > d && (T = "onReverseComplete"))), this._rawPrevTime = this._duration || !k || I || this._rawPrevTime === I ? I : d, this._yoyo && 1 & this._cycle ? this._time = I = 0 : (this._time = J, I = J + 1e-4);
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  else if (1e-7 > I)
@@ -712,7 +712,7 @@ var hn = typeof module < "u" && module.exports && typeof global < "u" ? global :
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  F._duration || (E = !1), F = F._next;
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  I = 0, this._initted || (M = !0);
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  }
715
- else if (J === 0 && 0 > et && (M = !0), this._time = this._rawPrevTime = I, this._locked || (this._totalTime = I, this._repeat !== 0 && (R = J + this._repeatDelay, this._cycle = this._totalTime / R >> 0, this._cycle !== 0 && this._cycle === this._totalTime / R && I >= $ && this._cycle--, this._time = this._totalTime - this._cycle * R, this._yoyo && 1 & this._cycle && (this._time = J - this._time), this._time > J ? (this._time = J, I = J + 1e-4) : this._time < 0 ? this._time = I = 0 : I = this._time)), this._hasPause && !this._forcingPlayhead && !k) {
715
+ else if (J === 0 && 0 > et && (M = !0), this._time = this._rawPrevTime = I, this._locked || (this._totalTime = I, this._repeat !== 0 && (R = J + this._repeatDelay, this._cycle = this._totalTime / R >> 0, this._cycle !== 0 && this._cycle === this._totalTime / R && I >= K && this._cycle--, this._time = this._totalTime - this._cycle * R, this._yoyo && 1 & this._cycle && (this._time = J - this._time), this._time > J ? (this._time = J, I = J + 1e-4) : this._time < 0 ? this._time = I = 0 : I = this._time)), this._hasPause && !this._forcingPlayhead && !k) {
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  if (I = this._time, I >= N || this._repeat && G !== this._cycle)
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  for (F = this._first; F && F._startTime <= I && !b; )
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  F._duration || F.data !== "isPause" || F.ratio || F._startTime === 0 && this._rawPrevTime === 0 || (b = F), F = F._next;
@@ -728,8 +728,8 @@ var hn = typeof module < "u" && module.exports && typeof global < "u" ? global :
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  this._time = Ft, this._totalTime = Ct, this._cycle = fe, this._rawPrevTime = re;
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  }
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  if (!(this._time !== N && this._first || D || M || b))
731
- return void ($ !== this._totalTime && this._onUpdate && (k || this._callback("onUpdate")));
732
- if (this._initted || (this._initted = !0), this._active || !this._paused && this._totalTime !== $ && I > 0 && (this._active = !0), $ === 0 && this.vars.onStart && (this._totalTime === 0 && this._totalDuration || k || this._callback("onStart")), U = this._time, U >= N)
731
+ return void (K !== this._totalTime && this._onUpdate && (k || this._callback("onUpdate")));
732
+ if (this._initted || (this._initted = !0), this._active || !this._paused && this._totalTime !== K && I > 0 && (this._active = !0), K === 0 && this.vars.onStart && (this._totalTime === 0 && this._totalDuration || k || this._callback("onStart")), U = this._time, U >= N)
733
733
  for (F = this._first; F && (L = F._next, U === this._time && (!this._paused || yt)); )
734
734
  (F._active || F._startTime <= this._time && !F._paused && !F._gc) && (b === F && this.pause(), F._reversed ? F.render(
735
735
  (F._dirty ? F.totalDuration() : F._totalDuration) - (I - F._startTime) * F._timeScale,
@@ -811,25 +811,25 @@ var hn = typeof module < "u" && module.exports && typeof global < "u" ? global :
811
811
  var x = 180 / Math.PI, a = [], o = [], c = [], d = {}, u = hn._gsDefine.globals, m = function(T, M, R, b) {
812
812
  R === b && (R = b - (b - M) / 1e6), T === M && (M = T + (R - T) / 1e6), this.a = T, this.b = M, this.c = R, this.d = b, this.da = b - T, this.ca = R - T, this.ba = M - T;
813
813
  }, _ = ",x,y,z,left,top,right,bottom,marginTop,marginLeft,marginRight,marginBottom,paddingLeft,paddingTop,paddingRight,paddingBottom,backgroundPosition,backgroundPosition_y,", y = function(T, M, R, b) {
814
- var U = { a: T }, N = {}, j = {}, J = { c: b }, $ = (T + M) / 2, ct = (M + R) / 2, It = (R + b) / 2, et = ($ + ct) / 2, yt = (ct + It) / 2, G = (yt - et) / 8;
815
- return U.b = $ + (T - $) / 4, N.b = et + G, U.c = N.a = (U.b + N.b) / 2, N.c = j.a = (et + yt) / 2, j.b = yt - G, J.b = It + (b - It) / 4, j.c = J.a = (j.b + J.b) / 2, [U, N, j, J];
814
+ var U = { a: T }, N = {}, j = {}, J = { c: b }, K = (T + M) / 2, ct = (M + R) / 2, It = (R + b) / 2, et = (K + ct) / 2, yt = (ct + It) / 2, G = (yt - et) / 8;
815
+ return U.b = K + (T - K) / 4, N.b = et + G, U.c = N.a = (U.b + N.b) / 2, N.c = j.a = (et + yt) / 2, j.b = yt - G, J.b = It + (b - It) / 4, j.c = J.a = (j.b + J.b) / 2, [U, N, j, J];
816
816
  }, S = function(T, M, R, b, U) {
817
- var N, j, J, $, ct, It, et, yt, G, Pt, Et, Ct, fe, re = T.length - 1, Ft = 0, Ot = T[0].a;
817
+ var N, j, J, K, ct, It, et, yt, G, Pt, Et, Ct, fe, re = T.length - 1, Ft = 0, Ot = T[0].a;
818
818
  for (N = 0; re > N; N++)
819
- ct = T[Ft], j = ct.a, J = ct.d, $ = T[Ft + 1].d, U ? (Et = a[N], Ct = o[N], fe = (Ct + Et) * M * 0.25 / (b ? 0.5 : c[N] || 0.5), It = J - (J - j) * (b ? 0.5 * M : Et !== 0 ? fe / Et : 0), et = J + ($ - J) * (b ? 0.5 * M : Ct !== 0 ? fe / Ct : 0), yt = J - (It + ((et - It) * (3 * Et / (Et + Ct) + 0.5) / 4 || 0))) : (It = J - (J - j) * M * 0.5, et = J + ($ - J) * M * 0.5, yt = J - (It + et) / 2), It += yt, et += yt, ct.c = G = It, N !== 0 ? ct.b = Ot : ct.b = Ot = ct.a + 0.6 * (ct.c - ct.a), ct.da = J - j, ct.ca = G - j, ct.ba = Ot - j, R ? (Pt = y(j, Ot, G, J), T.splice(Ft, 1, Pt[0], Pt[1], Pt[2], Pt[3]), Ft += 4) : Ft++, Ot = et;
819
+ ct = T[Ft], j = ct.a, J = ct.d, K = T[Ft + 1].d, U ? (Et = a[N], Ct = o[N], fe = (Ct + Et) * M * 0.25 / (b ? 0.5 : c[N] || 0.5), It = J - (J - j) * (b ? 0.5 * M : Et !== 0 ? fe / Et : 0), et = J + (K - J) * (b ? 0.5 * M : Ct !== 0 ? fe / Ct : 0), yt = J - (It + ((et - It) * (3 * Et / (Et + Ct) + 0.5) / 4 || 0))) : (It = J - (J - j) * M * 0.5, et = J + (K - J) * M * 0.5, yt = J - (It + et) / 2), It += yt, et += yt, ct.c = G = It, N !== 0 ? ct.b = Ot : ct.b = Ot = ct.a + 0.6 * (ct.c - ct.a), ct.da = J - j, ct.ca = G - j, ct.ba = Ot - j, R ? (Pt = y(j, Ot, G, J), T.splice(Ft, 1, Pt[0], Pt[1], Pt[2], Pt[3]), Ft += 4) : Ft++, Ot = et;
820
820
  ct = T[Ft], ct.b = Ot, ct.c = Ot + 0.4 * (ct.d - Ot), ct.da = ct.d - ct.a, ct.ca = ct.c - ct.a, ct.ba = Ot - ct.a, R && (Pt = y(ct.a, Ot, ct.c, ct.d), T.splice(Ft, 1, Pt[0], Pt[1], Pt[2], Pt[3]));
821
821
  }, A = function(T, M, R, b) {
822
- var U, N, j, J, $, ct, It = [];
822
+ var U, N, j, J, K, ct, It = [];
823
823
  if (b)
824
824
  for (T = [b].concat(T), N = T.length; --N > -1; )
825
825
  typeof (ct = T[N][M]) == "string" && ct.charAt(1) === "=" && (T[N][M] = b[M] + Number(ct.charAt(0) + ct.substr(2)));
826
826
  if (U = T.length - 2, 0 > U)
827
827
  return It[0] = new m(T[0][M], 0, 0, T[0][M]), It;
828
828
  for (N = 0; U > N; N++)
829
- j = T[N][M], J = T[N + 1][M], It[N] = new m(j, 0, 0, J), R && ($ = T[N + 2][M], a[N] = (a[N] || 0) + (J - j) * (J - j), o[N] = (o[N] || 0) + ($ - J) * ($ - J));
829
+ j = T[N][M], J = T[N + 1][M], It[N] = new m(j, 0, 0, J), R && (K = T[N + 2][M], a[N] = (a[N] || 0) + (J - j) * (J - j), o[N] = (o[N] || 0) + (K - J) * (K - J));
830
830
  return It[N] = new m(T[N][M], 0, 0, T[N + 1][M]), It;
831
831
  }, I = function(T, M, R, b, U, N) {
832
- var j, J, $, ct, It, et, yt, G, Pt = {}, Et = [], Ct = N || T[0];
832
+ var j, J, K, ct, It, et, yt, G, Pt = {}, Et = [], Ct = N || T[0];
833
833
  U = typeof U == "string" ? "," + U + "," : _, M == null && (M = 1);
834
834
  for (J in T[0])
835
835
  Et.push(J);
@@ -848,23 +848,23 @@ var hn = typeof module < "u" && module.exports && typeof global < "u" ? global :
848
848
  if (!b) {
849
849
  for (j = Et.length; --j > -1; )
850
850
  if (d[J])
851
- for ($ = Pt[Et[j]], et = $.length - 1, ct = 0; et > ct; ct++)
852
- It = $[ct + 1].da / o[ct] + $[ct].da / a[ct] || 0, c[ct] = (c[ct] || 0) + It * It;
851
+ for (K = Pt[Et[j]], et = K.length - 1, ct = 0; et > ct; ct++)
852
+ It = K[ct + 1].da / o[ct] + K[ct].da / a[ct] || 0, c[ct] = (c[ct] || 0) + It * It;
853
853
  for (j = c.length; --j > -1; )
854
854
  c[j] = Math.sqrt(c[j]);
855
855
  }
856
856
  for (j = Et.length, ct = R ? 4 : 1; --j > -1; )
857
- J = Et[j], $ = Pt[J], S($, M, R, b, d[J]), yt && ($.splice(0, ct), $.splice($.length - ct, ct));
857
+ J = Et[j], K = Pt[J], S(K, M, R, b, d[J]), yt && (K.splice(0, ct), K.splice(K.length - ct, ct));
858
858
  return Pt;
859
859
  }, k = function(T, M, R) {
860
860
  M = M || "soft";
861
- var b, U, N, j, J, $, ct, It, et, yt, G, Pt = {}, Et = M === "cubic" ? 3 : 2, Ct = M === "soft", fe = [];
861
+ var b, U, N, j, J, K, ct, It, et, yt, G, Pt = {}, Et = M === "cubic" ? 3 : 2, Ct = M === "soft", fe = [];
862
862
  if (Ct && R && (T = [R].concat(T)), T == null || T.length < Et + 1)
863
863
  throw "invalid Bezier data";
864
864
  for (et in T[0])
865
865
  fe.push(et);
866
- for ($ = fe.length; --$ > -1; ) {
867
- for (et = fe[$], Pt[et] = J = [], yt = 0, It = T.length, ct = 0; It > ct; ct++)
866
+ for (K = fe.length; --K > -1; ) {
867
+ for (et = fe[K], Pt[et] = J = [], yt = 0, It = T.length, ct = 0; It > ct; ct++)
868
868
  b = R == null ? T[ct][et] : typeof (G = T[ct][et]) == "string" && G.charAt(1) === "=" ? R[et] + Number(G.charAt(0) + G.substr(2)) : Number(G), Ct && ct > 1 && It - 1 > ct && (J[yt++] = (b + J[yt - 2]) / 2), J[yt++] = b;
869
869
  for (It = yt - Et + 1, yt = 0, ct = 0; It > ct; ct += Et)
870
870
  b = J[ct], U = J[ct + 1], N = J[ct + 2], j = Et === 2 ? 0 : J[ct + 3], J[yt++] = G = Et === 3 ? new m(b, U, N, j) : new m(b, (2 * U + b) / 3, (2 * U + N) / 3, N);
@@ -872,16 +872,16 @@ var hn = typeof module < "u" && module.exports && typeof global < "u" ? global :
872
872
  }
873
873
  return Pt;
874
874
  }, D = function(T, M, R) {
875
- for (var b, U, N, j, J, $, ct, It, et, yt, G, Pt = 1 / R, Et = T.length; --Et > -1; )
876
- for (yt = T[Et], N = yt.a, j = yt.d - N, J = yt.c - N, $ = yt.b - N, b = U = 0, It = 1; R >= It; It++)
877
- ct = Pt * It, et = 1 - ct, b = U - (U = (ct * ct * j + 3 * et * (ct * J + et * $)) * ct), G = Et * R + It - 1, M[G] = (M[G] || 0) + b * b;
875
+ for (var b, U, N, j, J, K, ct, It, et, yt, G, Pt = 1 / R, Et = T.length; --Et > -1; )
876
+ for (yt = T[Et], N = yt.a, j = yt.d - N, J = yt.c - N, K = yt.b - N, b = U = 0, It = 1; R >= It; It++)
877
+ ct = Pt * It, et = 1 - ct, b = U - (U = (ct * ct * j + 3 * et * (ct * J + et * K)) * ct), G = Et * R + It - 1, M[G] = (M[G] || 0) + b * b;
878
878
  }, F = function(T, M) {
879
879
  M = M >> 0 || 6;
880
- var R, b, U, N, j = [], J = [], $ = 0, ct = 0, It = M - 1, et = [], yt = [];
880
+ var R, b, U, N, j = [], J = [], K = 0, ct = 0, It = M - 1, et = [], yt = [];
881
881
  for (R in T)
882
882
  D(T[R], j, M);
883
883
  for (U = j.length, b = 0; U > b; b++)
884
- $ += Math.sqrt(j[b]), N = b % M, yt[N] = $, N === It && (ct += $, N = b / M >> 0, et[N] = yt, J[N] = ct, $ = 0, yt = []);
884
+ K += Math.sqrt(j[b]), N = b % M, yt[N] = K, N === It && (ct += K, N = b / M >> 0, et[N] = yt, J[N] = ct, K = 0, yt = []);
885
885
  return { length: ct, lengths: J, segments: et };
886
886
  }, E = hn._gsDefine.plugin({
887
887
  propName: "bezier",
@@ -891,20 +891,20 @@ var hn = typeof module < "u" && module.exports && typeof global < "u" ? global :
891
891
  global: !0,
892
892
  init: function(T, M, R) {
893
893
  this._target = T, M instanceof Array && (M = { values: M }), this._func = {}, this._mod = {}, this._props = [], this._timeRes = M.timeResolution == null ? 6 : parseInt(M.timeResolution, 10);
894
- var b, U, N, j, J, $ = M.values || [], ct = {}, It = $[0], et = M.autoRotate || R.vars.orientToBezier;
894
+ var b, U, N, j, J, K = M.values || [], ct = {}, It = K[0], et = M.autoRotate || R.vars.orientToBezier;
895
895
  this._autoRotate = et ? et instanceof Array ? et : [["x", "y", "rotation", et === !0 ? 0 : Number(et) || 0]] : null;
896
896
  for (b in It)
897
897
  this._props.push(b);
898
898
  for (N = this._props.length; --N > -1; )
899
- b = this._props[N], this._overwriteProps.push(b), U = this._func[b] = typeof T[b] == "function", ct[b] = U ? T[b.indexOf("set") || typeof T["get" + b.substr(3)] != "function" ? b : "get" + b.substr(3)]() : parseFloat(T[b]), J || ct[b] !== $[0][b] && (J = ct);
899
+ b = this._props[N], this._overwriteProps.push(b), U = this._func[b] = typeof T[b] == "function", ct[b] = U ? T[b.indexOf("set") || typeof T["get" + b.substr(3)] != "function" ? b : "get" + b.substr(3)]() : parseFloat(T[b]), J || ct[b] !== K[0][b] && (J = ct);
900
900
  if (this._beziers = M.type !== "cubic" && M.type !== "quadratic" && M.type !== "soft" ? I(
901
- $,
901
+ K,
902
902
  isNaN(M.curviness) ? 1 : M.curviness,
903
903
  !1,
904
904
  M.type === "thruBasic",
905
905
  M.correlate,
906
906
  J
907
- ) : k($, M.type, ct), this._segCount = this._beziers[b].length, this._timeRes) {
907
+ ) : k(K, M.type, ct), this._segCount = this._beziers[b].length, this._timeRes) {
908
908
  var yt = F(this._beziers, this._timeRes);
909
909
  this._length = yt.length, this._lengths = yt.lengths, this._segments = yt.segments, this._l1 = this._li = this._s1 = this._si = 0, this._l2 = this._lengths[0], this._curSeg = this._segments[0], this._s2 = this._curSeg[0], this._prec = 1 / this._curSeg.length;
910
910
  }
@@ -917,10 +917,10 @@ var hn = typeof module < "u" && module.exports && typeof global < "u" ? global :
917
917
  return this._startRatio = R.vars.runBackwards ? 1 : 0, !0;
918
918
  },
919
919
  set: function(T) {
920
- var M, R, b, U, N, j, J, $, ct, It, et = this._segCount, yt = this._func, G = this._target, Pt = T !== this._startRatio;
920
+ var M, R, b, U, N, j, J, K, ct, It, et = this._segCount, yt = this._func, G = this._target, Pt = T !== this._startRatio;
921
921
  if (this._timeRes) {
922
922
  if (ct = this._lengths, It = this._curSeg, T *= this._length, b = this._li, T > this._l2 && et - 1 > b) {
923
- for ($ = et - 1; $ > b && (this._l2 = ct[++b]) <= T; )
923
+ for (K = et - 1; K > b && (this._l2 = ct[++b]) <= T; )
924
924
  ;
925
925
  this._l1 = ct[b - 1], this._li = b, this._curSeg = It = this._segments[b], this._s2 = It[this._s1 = this._si = 0];
926
926
  } else if (T < this._l1 && b > 0) {
@@ -929,7 +929,7 @@ var hn = typeof module < "u" && module.exports && typeof global < "u" ? global :
929
929
  b === 0 && T < this._l1 ? this._l1 = 0 : b++, this._l2 = ct[b], this._li = b, this._curSeg = It = this._segments[b], this._s1 = It[(this._si = It.length - 1) - 1] || 0, this._s2 = It[this._si];
930
930
  }
931
931
  if (M = b, T -= this._l1, b = this._si, T > this._s2 && b < It.length - 1) {
932
- for ($ = It.length - 1; $ > b && (this._s2 = It[++b]) <= T; )
932
+ for (K = It.length - 1; K > b && (this._s2 = It[++b]) <= T; )
933
933
  ;
934
934
  this._s1 = It[b - 1], this._si = b;
935
935
  } else if (T < this._s1 && b > 0) {
@@ -956,16 +956,16 @@ var hn = typeof module < "u" && module.exports && typeof global < "u" ? global :
956
956
  if (T) {
957
957
  var M = T._internals, R = M._parseToProxy, b = M._setPluginRatio, U = M.CSSPropTween;
958
958
  M._registerComplexSpecialProp("bezier", {
959
- parser: function(N, j, J, $, ct, It) {
959
+ parser: function(N, j, J, K, ct, It) {
960
960
  j instanceof Array && (j = { values: j }), It = new E();
961
961
  var et, yt, G, Pt = j.values, Et = Pt.length - 1, Ct = [], fe = {};
962
962
  if (0 > Et)
963
963
  return ct;
964
964
  for (et = 0; Et >= et; et++)
965
- G = R(N, Pt[et], $, ct, It, Et !== et), Ct[et] = G.end;
965
+ G = R(N, Pt[et], K, ct, It, Et !== et), Ct[et] = G.end;
966
966
  for (yt in j)
967
967
  fe[yt] = j[yt];
968
- return fe.values = Ct, ct = new U(N, "bezier", 0, 0, G.pt, 2), ct.data = G, ct.plugin = It, ct.setRatio = b, fe.autoRotate === 0 && (fe.autoRotate = !0), !fe.autoRotate || fe.autoRotate instanceof Array || (et = fe.autoRotate === !0 ? 0 : Number(fe.autoRotate), fe.autoRotate = G.end.left != null ? [["left", "top", "rotation", et, !1]] : G.end.x != null ? [["x", "y", "rotation", et, !1]] : !1), fe.autoRotate && ($._transform || $._enableTransforms(!1), G.autoRotate = $._target._gsTransform, G.proxy.rotation = G.autoRotate.rotation || 0, $._overwriteProps.push("rotation")), It._onInitTween(G.proxy, fe, $._tween), ct;
968
+ return fe.values = Ct, ct = new U(N, "bezier", 0, 0, G.pt, 2), ct.data = G, ct.plugin = It, ct.setRatio = b, fe.autoRotate === 0 && (fe.autoRotate = !0), !fe.autoRotate || fe.autoRotate instanceof Array || (et = fe.autoRotate === !0 ? 0 : Number(fe.autoRotate), fe.autoRotate = G.end.left != null ? [["left", "top", "rotation", et, !1]] : G.end.x != null ? [["x", "y", "rotation", et, !1]] : !1), fe.autoRotate && (K._transform || K._enableTransforms(!1), G.autoRotate = K._target._gsTransform, G.proxy.rotation = G.autoRotate.rotation || 0, K._overwriteProps.push("rotation")), It._onInitTween(G.proxy, fe, K._tween), ct;
969
969
  }
970
970
  });
971
971
  }
@@ -1003,7 +1003,7 @@ var hn = typeof module < "u" && module.exports && typeof global < "u" ? global :
1003
1003
  perspective: S,
1004
1004
  lineHeight: ""
1005
1005
  };
1006
- var A, I, k, D, F, E, L, T, M = /(?:\-|\.|\b)(\d|\.|e\-)+/g, R = /(?:\d|\-\d|\.\d|\-\.\d|\+=\d|\-=\d|\+=.\d|\-=\.\d)+/g, b = /(?:\+=|\-=|\-|\b)[\d\-\.]+[a-zA-Z0-9]*(?:%|\b)/gi, U = /(?![+-]?\d*\.?\d+|[+-]|e[+-]\d+)[^0-9]/g, N = /(?:\d|\-|\+|=|#|\.)*/g, j = /opacity *= *([^)]*)/i, J = /opacity:([^;]*)/i, $ = /alpha\(opacity *=.+?\)/i, ct = /^(rgb|hsl)/, It = /([A-Z])/g, et = /-([a-z])/gi, yt = /(^(?:url\(\"|url\())|(?:(\"\))$|\)$)/gi, G = function(V, tt) {
1006
+ var A, I, k, D, F, E, L, T, M = /(?:\-|\.|\b)(\d|\.|e\-)+/g, R = /(?:\d|\-\d|\.\d|\-\.\d|\+=\d|\-=\d|\+=.\d|\-=\.\d)+/g, b = /(?:\+=|\-=|\-|\b)[\d\-\.]+[a-zA-Z0-9]*(?:%|\b)/gi, U = /(?![+-]?\d*\.?\d+|[+-]|e[+-]\d+)[^0-9]/g, N = /(?:\d|\-|\+|=|#|\.)*/g, j = /opacity *= *([^)]*)/i, J = /opacity:([^;]*)/i, K = /alpha\(opacity *=.+?\)/i, ct = /^(rgb|hsl)/, It = /([A-Z])/g, et = /-([a-z])/gi, yt = /(^(?:url\(\"|url\())|(?:(\"\))$|\)$)/gi, G = function(V, tt) {
1007
1007
  return tt.toUpperCase();
1008
1008
  }, Pt = /(?:Left|Right|Width)/i, Et = /(M11|M12|M21|M22)=[\d\-\.e]+/gi, Ct = /progid\:DXImageTransform\.Microsoft\.Matrix\(.+?\)/i, fe = /,(?=[^\)]*(?:\(|$))/gi, re = /[\s,\(]/i, Ft = Math.PI / 180, Ot = 180 / Math.PI, Bt = {}, ke = { style: {} }, ce = hn.document || {
1009
1009
  createElement: function() {
@@ -1690,7 +1690,7 @@ var hn = typeof module < "u" && module.exports && typeof global < "u" ? global :
1690
1690
  });
1691
1691
  var ph = function(V) {
1692
1692
  var tt, lt = this.t, at = lt.filter || pt(this.data, "filter") || "", X = this.s + this.c * V | 0;
1693
- X === 100 && (at.indexOf("atrix(") === -1 && at.indexOf("radient(") === -1 && at.indexOf("oader(") === -1 ? (lt.removeAttribute("filter"), tt = !pt(this.data, "filter")) : (lt.filter = at.replace($, ""), tt = !0)), tt || (this.xn1 && (lt.filter = at = at || "alpha(opacity=" + X + ")"), at.indexOf("pacity") === -1 ? X === 0 && this.xn1 || (lt.filter = at + " alpha(opacity=" + X + ")") : lt.filter = at.replace(j, "opacity=" + X));
1693
+ X === 100 && (at.indexOf("atrix(") === -1 && at.indexOf("radient(") === -1 && at.indexOf("oader(") === -1 ? (lt.removeAttribute("filter"), tt = !pt(this.data, "filter")) : (lt.filter = at.replace(K, ""), tt = !0)), tt || (this.xn1 && (lt.filter = at = at || "alpha(opacity=" + X + ")"), at.indexOf("pacity") === -1 ? X === 0 && this.xn1 || (lt.filter = at + " alpha(opacity=" + X + ")") : lt.filter = at.replace(j, "opacity=" + X));
1694
1694
  };
1695
1695
  Oi("opacity,alpha,autoAlpha", {
1696
1696
  defaultValue: "1",
@@ -2082,8 +2082,8 @@ var hn = typeof module < "u" && module.exports && typeof global < "u" ? global :
2082
2082
  "easing.RoughEase",
2083
2083
  function(M) {
2084
2084
  M = M || {};
2085
- for (var R, b, U, N, j, J, $ = M.taper || "none", ct = [], It = 0, et = 0 | (M.points || 20), yt = et, G = M.randomize !== !1, Pt = M.clamp === !0, Et = M.template instanceof x ? M.template : null, Ct = typeof M.strength == "number" ? 0.4 * M.strength : 0.4; --yt > -1; )
2086
- R = G ? Math.random() : 1 / et * yt, b = Et ? Et.getRatio(R) : R, $ === "none" ? U = Ct : $ === "out" ? (N = 1 - R, U = N * N * Ct) : $ === "in" ? U = R * R * Ct : 0.5 > R ? (N = 2 * R, U = N * N * 0.5 * Ct) : (N = 2 * (1 - R), U = N * N * 0.5 * Ct), G ? b += Math.random() * U - 0.5 * U : yt % 2 ? b += 0.5 * U : b -= 0.5 * U, Pt && (b > 1 ? b = 1 : 0 > b && (b = 0)), ct[It++] = { x: R, y: b };
2085
+ for (var R, b, U, N, j, J, K = M.taper || "none", ct = [], It = 0, et = 0 | (M.points || 20), yt = et, G = M.randomize !== !1, Pt = M.clamp === !0, Et = M.template instanceof x ? M.template : null, Ct = typeof M.strength == "number" ? 0.4 * M.strength : 0.4; --yt > -1; )
2086
+ R = G ? Math.random() : 1 / et * yt, b = Et ? Et.getRatio(R) : R, K === "none" ? U = Ct : K === "out" ? (N = 1 - R, U = N * N * Ct) : K === "in" ? U = R * R * Ct : 0.5 > R ? (N = 2 * R, U = N * N * 0.5 * Ct) : (N = 2 * (1 - R), U = N * N * 0.5 * Ct), G ? b += Math.random() * U - 0.5 * U : yt % 2 ? b += 0.5 * U : b -= 0.5 * U, Pt && (b > 1 ? b = 1 : 0 > b && (b = 0)), ct[It++] = { x: R, y: b };
2087
2087
  for (ct.sort(function(fe, re) {
2088
2088
  return fe.x - re.x;
2089
2089
  }), J = new D(1, 1, null), yt = et; --yt > -1; )
@@ -2274,10 +2274,10 @@ var hn = typeof module < "u" && module.exports && typeof global < "u" ? global :
2274
2274
  }, m = ["Linear", "Quad", "Cubic", "Quart", "Quint,Strong"], _ = m.length; --_ > -1; )
2275
2275
  y = m[_] + ",Power" + _, J(new N(null, null, 1, _), y, "easeOut", !0), J(new N(null, null, 2, _), y, "easeIn" + (_ === 0 ? ",easeNone" : "")), J(new N(null, null, 3, _), y, "easeInOut");
2276
2276
  j.linear = k.easing.Linear.easeIn, j.swing = k.easing.Quad.easeInOut;
2277
- var $ = b("events.EventDispatcher", function(z) {
2277
+ var K = b("events.EventDispatcher", function(z) {
2278
2278
  this._listeners = {}, this._eventTarget = z || this;
2279
2279
  });
2280
- y = $.prototype, y.addEventListener = function(z, Q, ot, nt, vt) {
2280
+ y = K.prototype, y.addEventListener = function(z, Q, ot, nt, vt) {
2281
2281
  vt = vt || 0;
2282
2282
  var Gt, Xt, jt = this._listeners[z], Ne = 0;
2283
2283
  for (this !== S || A || S.wake(), jt == null && (this._listeners[z] = jt = []), Xt = jt.length; --Xt > -1; )
@@ -2306,7 +2306,7 @@ var hn = typeof module < "u" && module.exports && typeof global < "u" ? global :
2306
2306
  var Si, Gr, er = et() - yt;
2307
2307
  er > ge && (Ne += er - we), yt += er, jt.time = (yt - Ne) / 1e3, Si = jt.time - Xt, (!ot || Si > 0 || ni === !0) && (jt.frame++, Xt += Si + (Si >= Gt ? 4e-3 : Gt - Si), Gr = !0), ni !== !0 && (vt = nt(Mi)), Gr && jt.dispatchEvent(vi);
2308
2308
  };
2309
- $.call(jt), jt.time = jt.frame = 0, jt.tick = function() {
2309
+ K.call(jt), jt.time = jt.frame = 0, jt.tick = function() {
2310
2310
  Mi(!0);
2311
2311
  }, jt.lagSmoothing = function(ni, Si) {
2312
2312
  return arguments.length ? (ge = ni || 1 / D, void (we = Math.min(Si, ge, 0))) : 1 / D > ge;
@@ -3200,8 +3200,8 @@ const F_ = { class: "bim_background_plate" }, U_ = { class: "content" }, G_ = /*
3200
3200
  }
3201
3201
  function L() {
3202
3202
  S = new THREE.Scene();
3203
- var $ = new THREE.Color(3355443);
3204
- S.background = $, S.fog = new THREE.Fog($, 0, 400), R(), I = new THREE.PerspectiveCamera(60, _ / y, 0.1, 1e4), I.position.y = 8, I.position.z = 4;
3203
+ var K = new THREE.Color(3355443);
3204
+ S.background = K, S.fog = new THREE.Fog(K, 0, 400), R(), I = new THREE.PerspectiveCamera(60, _ / y, 0.1, 1e4), I.position.y = 8, I.position.z = 4;
3205
3205
  let ct = new THREE.AmbientLight(16777215, 1);
3206
3206
  S.add(ct), A = new THREE.WebGLRenderer({
3207
3207
  canvas: m,
@@ -3209,7 +3209,7 @@ const F_ = { class: "bim_background_plate" }, U_ = { class: "content" }, G_ = /*
3209
3209
  }), A.setPixelRatio = devicePixelRatio, A.setSize(_, y);
3210
3210
  }
3211
3211
  function T() {
3212
- var $ = new THREE.PlaneBufferGeometry(100, 400, 400, 400), ct = {
3212
+ var K = new THREE.PlaneBufferGeometry(100, 400, 400, 400), ct = {
3213
3213
  time: { type: "f", value: 0 },
3214
3214
  scroll: { type: "f", value: 0 },
3215
3215
  distortCenter: { type: "f", value: 0.1 },
@@ -3228,35 +3228,35 @@ const F_ = { class: "bim_background_plate" }, U_ = { class: "content" }, G_ = /*
3228
3228
  wireframe: !1,
3229
3229
  fog: !0
3230
3230
  });
3231
- k = new THREE.Mesh($, It), k.position.z = -180, k.rotation.x = -Math.PI / 2, S.add(k);
3231
+ k = new THREE.Mesh(K, It), k.position.z = -180, k.rotation.x = -Math.PI / 2, S.add(k);
3232
3232
  }
3233
3233
  function M() {
3234
- new THREE.TextureLoader().load("", function($) {
3235
- k.material.uniforms.pallete.value = $, k.material.needsUpdate = !0;
3234
+ new THREE.TextureLoader().load("", function(K) {
3235
+ k.material.uniforms.pallete.value = K, k.material.needsUpdate = !0;
3236
3236
  });
3237
3237
  }
3238
3238
  function R() {
3239
3239
  R = new THREE.Sky(), R.scale.setScalar(45e4), R.material.uniforms.turbidity.value = 13, R.material.uniforms.rayleigh.value = 1.2, R.material.uniforms.luminance.value = 1, R.material.uniforms.mieCoefficient.value = 0.1, R.material.uniforms.mieDirectionalG.value = 0.58, S.add(R);
3240
- let $ = new THREE.Mesh(
3240
+ let K = new THREE.Mesh(
3241
3241
  new THREE.SphereBufferGeometry(2e4, 16, 8),
3242
3242
  new THREE.MeshBasicMaterial({ color: 16777215 })
3243
3243
  );
3244
- $.visible = !1, S.add($);
3244
+ K.visible = !1, S.add(K);
3245
3245
  var ct = Math.PI * -2e-3, It = 2 * Math.PI * -0.25;
3246
- $.position.x = 4e5 * Math.cos(It), $.position.y = 4e5 * Math.sin(It) * Math.sin(ct), $.position.z = 4e5 * Math.sin(It) * Math.cos(ct), R.material.uniforms.sunPosition.value.copy($.position);
3246
+ K.position.x = 4e5 * Math.cos(It), K.position.y = 4e5 * Math.sin(It) * Math.sin(ct), K.position.z = 4e5 * Math.sin(It) * Math.cos(ct), R.material.uniforms.sunPosition.value.copy(K.position);
3247
3247
  }
3248
3248
  function b() {
3249
3249
  _ = window.innerWidth, y = window.innerHeight, I.aspect = _ / y, I.updateProjectionMatrix(), A.setSize(_, y);
3250
3250
  }
3251
- function U($) {
3252
- $.preventDefault();
3251
+ function U(K) {
3252
+ K.preventDefault();
3253
3253
  var ct, It;
3254
- $.type == "mousemove" ? (ct = $.clientX, It = $.clientY) : (ct = $.changedTouches[0].clientX, It = $.changedTouches[0].clientY), D.x = ct, D.y = It;
3254
+ K.type == "mousemove" ? (ct = K.clientX, It = K.clientY) : (ct = K.changedTouches[0].clientX, It = K.changedTouches[0].clientY), D.x = ct, D.y = It;
3255
3255
  }
3256
3256
  function N() {
3257
3257
  requestAnimationFrame(N), D.xDamped = J(D.xDamped, D.x, 0.1), D.yDamped = J(D.yDamped, D.y, 0.1);
3258
- var $ = performance.now() * 1e-3;
3259
- k.material.uniforms.time.value = $, k.material.uniforms.scroll.value = $ + j(D.yDamped, 0, y, 0, 4), k.material.uniforms.distortCenter.value = Math.sin($) * 0.1, k.material.uniforms.roadWidth.value = j(
3258
+ var K = performance.now() * 1e-3;
3259
+ k.material.uniforms.time.value = K, k.material.uniforms.scroll.value = K + j(D.yDamped, 0, y, 0, 4), k.material.uniforms.distortCenter.value = Math.sin(K) * 0.1, k.material.uniforms.roadWidth.value = j(
3260
3260
  D.xDamped,
3261
3261
  0,
3262
3262
  _,
@@ -3264,11 +3264,11 @@ const F_ = { class: "bim_background_plate" }, U_ = { class: "content" }, G_ = /*
3264
3264
  4.5
3265
3265
  ), I.position.y = j(D.yDamped, 0, y, 4, 11), A.render(S, I);
3266
3266
  }
3267
- function j($, ct, It, et, yt) {
3268
- return et + (yt - et) * (($ - ct) / (It - ct));
3267
+ function j(K, ct, It, et, yt) {
3268
+ return et + (yt - et) * ((K - ct) / (It - ct));
3269
3269
  }
3270
- function J($, ct, It) {
3271
- return (1 - It) * $ + It * ct;
3270
+ function J(K, ct, It) {
3271
+ return (1 - It) * K + It * ct;
3272
3272
  }
3273
3273
  }, o = () => {
3274
3274
  const d = document.querySelector(".overlay"), u = document.querySelector(".content__title");
@@ -3472,7 +3472,7 @@ const F_ = { class: "bim_background_plate" }, U_ = { class: "content" }, G_ = /*
3472
3472
  );
3473
3473
  this.name = "", this.array = t, this.itemSize = e, this.count = t !== void 0 ? t.length / e : 0, this.normalized = i === !0, this.dynamic = !1, this.updateRange = { offset: 0, count: -1 }, this.version = 0;
3474
3474
  }
3475
- function $(t, e, i) {
3475
+ function K(t, e, i) {
3476
3476
  J.call(this, new Int8Array(t), e, i);
3477
3477
  }
3478
3478
  function ct(t, e, i) {
@@ -3523,18 +3523,18 @@ const F_ = { class: "bim_background_plate" }, U_ = { class: "content" }, G_ = /*
3523
3523
  }, this.fromBufferGeometry(new Bt(t, e, i, n, s, l)), this.mergeVertices();
3524
3524
  }
3525
3525
  function Bt(t, e, i, n, s, l) {
3526
- function f(q, K, rt, xt, gt, At, wt, Vt, Z, st, zt) {
3526
+ function f(q, $, rt, xt, gt, At, wt, Vt, Z, st, zt) {
3527
3527
  var ee = At / Z, $t = wt / st, qt = At / 2, Te = wt / 2, me = Vt / 2;
3528
3528
  wt = Z + 1;
3529
3529
  var Ie = st + 1, be = At = 0, ae, We, Qe = new u();
3530
3530
  for (We = 0; We < Ie; We++) {
3531
3531
  var ci = We * $t - Te;
3532
3532
  for (ae = 0; ae < wt; ae++)
3533
- Qe[q] = (ae * ee - qt) * xt, Qe[K] = ci * gt, Qe[rt] = me, w.push(Qe.x, Qe.y, Qe.z), Qe[q] = 0, Qe[K] = 0, Qe[rt] = 0 < Vt ? 1 : -1, C.push(Qe.x, Qe.y, Qe.z), P.push(ae / Z), P.push(1 - We / st), At += 1;
3533
+ Qe[q] = (ae * ee - qt) * xt, Qe[$] = ci * gt, Qe[rt] = me, w.push(Qe.x, Qe.y, Qe.z), Qe[q] = 0, Qe[$] = 0, Qe[rt] = 0 < Vt ? 1 : -1, C.push(Qe.x, Qe.y, Qe.z), P.push(ae / Z), P.push(1 - We / st), At += 1;
3534
3534
  }
3535
3535
  for (We = 0; We < st; We++)
3536
3536
  for (ae = 0; ae < Z; ae++)
3537
- q = B + ae + wt * (We + 1), K = B + (ae + 1) + wt * (We + 1), rt = B + (ae + 1) + wt * We, v.push(B + ae + wt * We, q, rt), v.push(q, K, rt), be += 6;
3537
+ q = B + ae + wt * (We + 1), $ = B + (ae + 1) + wt * (We + 1), rt = B + (ae + 1) + wt * We, v.push(B + ae + wt * We, q, rt), v.push(q, $, rt), be += 6;
3538
3538
  p.addGroup(H, be, zt), H += be, B += At;
3539
3539
  }
3540
3540
  Ft.call(this), this.type = "BoxBufferGeometry", this.parameters = {
@@ -3638,8 +3638,8 @@ const F_ = { class: "bim_background_plate" }, U_ = { class: "content" }, G_ = /*
3638
3638
  depthWrite: !1,
3639
3639
  fog: !1
3640
3640
  })
3641
- ), v.geometry.removeAttribute("normal"), v.geometry.removeAttribute("uv"), v.onBeforeRender = function(H, q, K) {
3642
- this.matrixWorld.copyPosition(K.matrixWorld);
3641
+ ), v.geometry.removeAttribute("normal"), v.geometry.removeAttribute("uv"), v.onBeforeRender = function(H, q, $) {
3642
+ this.matrixWorld.copyPosition($.matrixWorld);
3643
3643
  }, i.update(v)), v.material.uniforms.tCube.value = C.isWebGLRenderTargetCube ? C.texture : C, v.material.uniforms.tFlip.value = C.isWebGLRenderTargetCube ? 1 : -1, w.push(v, v.geometry, v.material, 0, null)) : C && C.isTexture && (p === void 0 && (p = new pi(
3644
3644
  new ce(2, 2),
3645
3645
  new $e({
@@ -3696,7 +3696,7 @@ const F_ = { class: "bim_background_plate" }, U_ = { class: "content" }, G_ = /*
3696
3696
  p,
3697
3697
  "instead."
3698
3698
  ), f = p), i = i.logarithmicDepthBuffer === !0, p = t.getParameter(34930);
3699
- var v = t.getParameter(35660), w = t.getParameter(3379), C = t.getParameter(34076), P = t.getParameter(34921), B = t.getParameter(36347), H = t.getParameter(36348), q = t.getParameter(36349), K = 0 < v, rt = l || !!e.get("OES_texture_float");
3699
+ var v = t.getParameter(35660), w = t.getParameter(3379), C = t.getParameter(34076), P = t.getParameter(34921), B = t.getParameter(36347), H = t.getParameter(36348), q = t.getParameter(36349), $ = 0 < v, rt = l || !!e.get("OES_texture_float");
3700
3700
  return {
3701
3701
  isWebGL2: l,
3702
3702
  getMaxAnisotropy: function() {
@@ -3716,9 +3716,9 @@ const F_ = { class: "bim_background_plate" }, U_ = { class: "content" }, G_ = /*
3716
3716
  maxVertexUniforms: B,
3717
3717
  maxVaryings: H,
3718
3718
  maxFragmentUniforms: q,
3719
- vertexTextures: K,
3719
+ vertexTextures: $,
3720
3720
  floatFragmentTextures: rt,
3721
- floatVertexTextures: K && rt
3721
+ floatVertexTextures: $ && rt
3722
3722
  };
3723
3723
  }
3724
3724
  function W() {
@@ -3726,14 +3726,14 @@ const F_ = { class: "bim_background_plate" }, U_ = { class: "content" }, G_ = /*
3726
3726
  w.value !== n && (w.value = n, w.needsUpdate = 0 < s), i.numPlanes = s, i.numIntersection = 0;
3727
3727
  }
3728
3728
  function e(C, P, B, H) {
3729
- var q = C !== null ? C.length : 0, K = null;
3729
+ var q = C !== null ? C.length : 0, $ = null;
3730
3730
  if (q !== 0) {
3731
- if (K = w.value, H !== !0 || K === null)
3732
- for (H = B + 4 * q, P = P.matrixWorldInverse, v.getNormalMatrix(P), (K === null || K.length < H) && (K = new Float32Array(H)), H = 0; H !== q; ++H, B += 4)
3733
- p.copy(C[H]).applyMatrix4(P, v), p.normal.toArray(K, B), K[B + 3] = p.constant;
3734
- w.value = K, w.needsUpdate = !0;
3731
+ if ($ = w.value, H !== !0 || $ === null)
3732
+ for (H = B + 4 * q, P = P.matrixWorldInverse, v.getNormalMatrix(P), ($ === null || $.length < H) && ($ = new Float32Array(H)), H = 0; H !== q; ++H, B += 4)
3733
+ p.copy(C[H]).applyMatrix4(P, v), p.normal.toArray($, B), $[B + 3] = p.constant;
3734
+ w.value = $, w.needsUpdate = !0;
3735
3735
  }
3736
- return i.numPlanes = q, K;
3736
+ return i.numPlanes = q, $;
3737
3737
  }
3738
3738
  var i = this, n = null, s = 0, l = !1, f = !1, p = new F(), v = new m(), w = { value: null, needsUpdate: !1 };
3739
3739
  this.uniform = w, this.numIntersection = this.numPlanes = 0, this.init = function(C, P, B) {
@@ -3743,13 +3743,13 @@ const F_ = { class: "bim_background_plate" }, U_ = { class: "content" }, G_ = /*
3743
3743
  f = !0, e(null);
3744
3744
  }, this.endShadows = function() {
3745
3745
  f = !1, t();
3746
- }, this.setState = function(C, P, B, H, q, K) {
3746
+ }, this.setState = function(C, P, B, H, q, $) {
3747
3747
  if (!l || C === null || C.length === 0 || f && !B)
3748
3748
  f ? e(null) : t();
3749
3749
  else {
3750
3750
  B = f ? 0 : s;
3751
3751
  var rt = 4 * B, xt = q.clippingState || null;
3752
- for (w.value = xt, xt = e(C, H, rt, K), C = 0; C !== rt; ++C)
3752
+ for (w.value = xt, xt = e(C, H, rt, $), C = 0; C !== rt; ++C)
3753
3753
  xt[C] = n[C];
3754
3754
  q.clippingState = xt, this.numIntersection = P ? this.numPlanes : 0, this.numPlanes += B;
3755
3755
  }
@@ -4308,7 +4308,7 @@ const F_ = { class: "bim_background_plate" }, U_ = { class: "content" }, G_ = /*
4308
4308
  q = "ENVMAP_BLENDING_ADD";
4309
4309
  }
4310
4310
  }
4311
- var K = 0 < t.gammaFactor ? t.gammaFactor : 1, rt = f.isWebGL2 ? "" : ph(n.extensions, l, e), xt = uo(v), gt = p.createProgram();
4311
+ var $ = 0 < t.gammaFactor ? t.gammaFactor : 1, rt = f.isWebGL2 ? "" : ph(n.extensions, l, e), xt = uo(v), gt = p.createProgram();
4312
4312
  n.isRawShaderMaterial ? (v = [xt].filter(co).join(`
4313
4313
  `), 0 < v.length && (v += `
4314
4314
  `), e = [rt, xt].filter(co).join(`
@@ -4319,7 +4319,7 @@ const F_ = { class: "bim_background_plate" }, U_ = { class: "content" }, G_ = /*
4319
4319
  "#define SHADER_NAME " + s.name,
4320
4320
  xt,
4321
4321
  l.supportsVertexTextures ? "#define VERTEX_TEXTURES" : "",
4322
- "#define GAMMA_FACTOR " + K,
4322
+ "#define GAMMA_FACTOR " + $,
4323
4323
  "#define MAX_BONES " + l.maxBones,
4324
4324
  l.useFog && l.fog ? "#define USE_FOG" : "",
4325
4325
  l.useFog && l.fogExp ? "#define FOG_EXP2" : "",
@@ -4393,7 +4393,7 @@ const F_ = { class: "bim_background_plate" }, U_ = { class: "content" }, G_ = /*
4393
4393
  "#define SHADER_NAME " + s.name,
4394
4394
  xt,
4395
4395
  l.alphaTest ? "#define ALPHATEST " + l.alphaTest + (l.alphaTest % 1 ? "" : ".0") : "",
4396
- "#define GAMMA_FACTOR " + K,
4396
+ "#define GAMMA_FACTOR " + $,
4397
4397
  l.useFog && l.fog ? "#define USE_FOG" : "",
4398
4398
  l.useFog && l.fogExp ? "#define FOG_EXP2" : "",
4399
4399
  l.map ? "#define USE_MAP" : "",
@@ -4541,20 +4541,20 @@ const F_ = { class: "bim_background_plate" }, U_ = { class: "content" }, G_ = /*
4541
4541
  this.getParameters = function(p, v, w, C, P, B, H) {
4542
4542
  var q = l[p.type];
4543
4543
  if (H.isSkinnedMesh) {
4544
- var K = H.skeleton.bones;
4544
+ var $ = H.skeleton.bones;
4545
4545
  if (i.floatVertexTextures)
4546
- K = 1024;
4546
+ $ = 1024;
4547
4547
  else {
4548
4548
  var rt = Math.min(
4549
4549
  Math.floor((i.maxVertexUniforms - 20) / 4),
4550
- K.length
4550
+ $.length
4551
4551
  );
4552
- rt < K.length ? (console.warn(
4553
- "THREE.WebGLRenderer: Skeleton has " + K.length + " bones. This GPU supports " + rt + "."
4554
- ), K = 0) : K = rt;
4552
+ rt < $.length ? (console.warn(
4553
+ "THREE.WebGLRenderer: Skeleton has " + $.length + " bones. This GPU supports " + rt + "."
4554
+ ), $ = 0) : $ = rt;
4555
4555
  }
4556
4556
  } else
4557
- K = 0;
4557
+ $ = 0;
4558
4558
  rt = i.precision, p.precision !== null && (rt = i.getMaxPrecision(p.precision), rt !== p.precision && console.warn(
4559
4559
  "THREE.WebGLProgram.getParameters:",
4560
4560
  p.precision,
@@ -4597,8 +4597,8 @@ const F_ = { class: "bim_background_plate" }, U_ = { class: "content" }, G_ = /*
4597
4597
  flatShading: p.flatShading,
4598
4598
  sizeAttenuation: p.sizeAttenuation,
4599
4599
  logarithmicDepthBuffer: i.logarithmicDepthBuffer,
4600
- skinning: p.skinning && 0 < K,
4601
- maxBones: K,
4600
+ skinning: p.skinning && 0 < $,
4601
+ maxBones: $,
4602
4602
  useVertexTexture: i.floatVertexTextures,
4603
4603
  morphTargets: p.morphTargets,
4604
4604
  morphNormals: p.morphNormals,
@@ -4795,7 +4795,7 @@ const F_ = { class: "bim_background_plate" }, U_ = { class: "content" }, G_ = /*
4795
4795
  }, i = new u(), n = new c(), s = new c();
4796
4796
  return {
4797
4797
  setup: function(l, f, p) {
4798
- var v = 0, w = 0, C = 0, P = 0, B = 0, H = 0, q = 0, K = 0;
4798
+ var v = 0, w = 0, C = 0, P = 0, B = 0, H = 0, q = 0, $ = 0;
4799
4799
  p = p.matrixWorldInverse;
4800
4800
  for (var rt = 0, xt = l.length; rt < xt; rt++) {
4801
4801
  var gt = l[rt], At = gt.color, wt = gt.intensity, Vt = gt.distance, Z = gt.shadow && gt.shadow.map ? gt.shadow.map.texture : null;
@@ -4805,9 +4805,9 @@ const F_ = { class: "bim_background_plate" }, U_ = { class: "content" }, G_ = /*
4805
4805
  var st = t.get(gt);
4806
4806
  st.color.copy(gt.color).multiplyScalar(gt.intensity), st.direction.setFromMatrixPosition(gt.matrixWorld), i.setFromMatrixPosition(gt.target.matrixWorld), st.direction.sub(i), st.direction.transformDirection(p), (st.shadow = gt.castShadow) && (At = gt.shadow, st.shadowBias = At.bias, st.shadowRadius = At.radius, st.shadowMapSize = At.mapSize), e.directionalShadowMap[P] = Z, e.directionalShadowMatrix[P] = gt.shadow.matrix, e.directional[P] = st, P++;
4807
4807
  } else
4808
- gt.isSpotLight ? (st = t.get(gt), st.position.setFromMatrixPosition(gt.matrixWorld), st.position.applyMatrix4(p), st.color.copy(At).multiplyScalar(wt), st.distance = Vt, st.direction.setFromMatrixPosition(gt.matrixWorld), i.setFromMatrixPosition(gt.target.matrixWorld), st.direction.sub(i), st.direction.transformDirection(p), st.coneCos = Math.cos(gt.angle), st.penumbraCos = Math.cos(gt.angle * (1 - gt.penumbra)), st.decay = gt.decay, (st.shadow = gt.castShadow) && (At = gt.shadow, st.shadowBias = At.bias, st.shadowRadius = At.radius, st.shadowMapSize = At.mapSize), e.spotShadowMap[H] = Z, e.spotShadowMatrix[H] = gt.shadow.matrix, e.spot[H] = st, H++) : gt.isRectAreaLight ? (st = t.get(gt), st.color.copy(At).multiplyScalar(wt), st.position.setFromMatrixPosition(gt.matrixWorld), st.position.applyMatrix4(p), s.identity(), n.copy(gt.matrixWorld), n.premultiply(p), s.extractRotation(n), st.halfWidth.set(0.5 * gt.width, 0, 0), st.halfHeight.set(0, 0.5 * gt.height, 0), st.halfWidth.applyMatrix4(s), st.halfHeight.applyMatrix4(s), e.rectArea[q] = st, q++) : gt.isPointLight ? (st = t.get(gt), st.position.setFromMatrixPosition(gt.matrixWorld), st.position.applyMatrix4(p), st.color.copy(gt.color).multiplyScalar(gt.intensity), st.distance = gt.distance, st.decay = gt.decay, (st.shadow = gt.castShadow) && (At = gt.shadow, st.shadowBias = At.bias, st.shadowRadius = At.radius, st.shadowMapSize = At.mapSize, st.shadowCameraNear = At.camera.near, st.shadowCameraFar = At.camera.far), e.pointShadowMap[B] = Z, e.pointShadowMatrix[B] = gt.shadow.matrix, e.point[B] = st, B++) : gt.isHemisphereLight && (st = t.get(gt), st.direction.setFromMatrixPosition(gt.matrixWorld), st.direction.transformDirection(p), st.direction.normalize(), st.skyColor.copy(gt.color).multiplyScalar(wt), st.groundColor.copy(gt.groundColor).multiplyScalar(wt), e.hemi[K] = st, K++);
4808
+ gt.isSpotLight ? (st = t.get(gt), st.position.setFromMatrixPosition(gt.matrixWorld), st.position.applyMatrix4(p), st.color.copy(At).multiplyScalar(wt), st.distance = Vt, st.direction.setFromMatrixPosition(gt.matrixWorld), i.setFromMatrixPosition(gt.target.matrixWorld), st.direction.sub(i), st.direction.transformDirection(p), st.coneCos = Math.cos(gt.angle), st.penumbraCos = Math.cos(gt.angle * (1 - gt.penumbra)), st.decay = gt.decay, (st.shadow = gt.castShadow) && (At = gt.shadow, st.shadowBias = At.bias, st.shadowRadius = At.radius, st.shadowMapSize = At.mapSize), e.spotShadowMap[H] = Z, e.spotShadowMatrix[H] = gt.shadow.matrix, e.spot[H] = st, H++) : gt.isRectAreaLight ? (st = t.get(gt), st.color.copy(At).multiplyScalar(wt), st.position.setFromMatrixPosition(gt.matrixWorld), st.position.applyMatrix4(p), s.identity(), n.copy(gt.matrixWorld), n.premultiply(p), s.extractRotation(n), st.halfWidth.set(0.5 * gt.width, 0, 0), st.halfHeight.set(0, 0.5 * gt.height, 0), st.halfWidth.applyMatrix4(s), st.halfHeight.applyMatrix4(s), e.rectArea[q] = st, q++) : gt.isPointLight ? (st = t.get(gt), st.position.setFromMatrixPosition(gt.matrixWorld), st.position.applyMatrix4(p), st.color.copy(gt.color).multiplyScalar(gt.intensity), st.distance = gt.distance, st.decay = gt.decay, (st.shadow = gt.castShadow) && (At = gt.shadow, st.shadowBias = At.bias, st.shadowRadius = At.radius, st.shadowMapSize = At.mapSize, st.shadowCameraNear = At.camera.near, st.shadowCameraFar = At.camera.far), e.pointShadowMap[B] = Z, e.pointShadowMatrix[B] = gt.shadow.matrix, e.point[B] = st, B++) : gt.isHemisphereLight && (st = t.get(gt), st.direction.setFromMatrixPosition(gt.matrixWorld), st.direction.transformDirection(p), st.direction.normalize(), st.skyColor.copy(gt.color).multiplyScalar(wt), st.groundColor.copy(gt.groundColor).multiplyScalar(wt), e.hemi[$] = st, $++);
4809
4809
  }
4810
- e.ambient[0] = v, e.ambient[1] = w, e.ambient[2] = C, e.directional.length = P, e.spot.length = H, e.rectArea.length = q, e.point.length = B, e.hemi.length = K, e.hash.stateID = e.id, e.hash.directionalLength = P, e.hash.pointLength = B, e.hash.spotLength = H, e.hash.rectAreaLength = q, e.hash.hemiLength = K, e.hash.shadowsLength = f.length;
4810
+ e.ambient[0] = v, e.ambient[1] = w, e.ambient[2] = C, e.directional.length = P, e.spot.length = H, e.rectArea.length = q, e.point.length = B, e.hemi.length = $, e.hash.stateID = e.id, e.hash.directionalLength = P, e.hash.pointLength = B, e.hash.spotLength = H, e.hash.rectAreaLength = q, e.hash.hemiLength = $, e.hash.shadowsLength = f.length;
4811
4811
  },
4812
4812
  state: e
4813
4813
  };
@@ -4880,7 +4880,7 @@ const F_ = { class: "bim_background_plate" }, U_ = { class: "content" }, G_ = /*
4880
4880
  s(Z[$t], st, zt, ee);
4881
4881
  }
4882
4882
  }
4883
- var l = new E(), f = new c(), p = new o(), v = new o(i, i), w = new u(), C = new u(), P = Array(4), B = Array(4), H = {}, q = { 0: 1, 1: 0, 2: 2 }, K = [
4883
+ var l = new E(), f = new c(), p = new o(), v = new o(i, i), w = new u(), C = new u(), P = Array(4), B = Array(4), H = {}, q = { 0: 1, 1: 0, 2: 2 }, $ = [
4884
4884
  new u(1, 0, 0),
4885
4885
  new u(-1, 0, 0),
4886
4886
  new u(0, 0, 1),
@@ -4938,7 +4938,7 @@ const F_ = { class: "bim_background_plate" }, U_ = { class: "content" }, G_ = /*
4938
4938
  0,
4939
4939
  1
4940
4940
  ), We.multiply(be.projectionMatrix), We.multiply(be.matrixWorldInverse)), t.setRenderTarget(ae), t.clear(), me = 0; me < $t; me++)
4941
- Ie && (w.copy(be.position), w.add(K[me]), be.up.copy(rt[me]), be.lookAt(w), be.updateMatrixWorld(), ee.viewport(xt[me])), f.multiplyMatrices(be.projectionMatrix, be.matrixWorldInverse), l.setFromMatrix(f), s(st, zt, be, Ie);
4941
+ Ie && (w.copy(be.position), w.add($[me]), be.up.copy(rt[me]), be.lookAt(w), be.updateMatrixWorld(), ee.viewport(xt[me])), f.multiplyMatrices(be.projectionMatrix, be.matrixWorldInverse), l.setFromMatrix(f), s(st, zt, be, Ie);
4942
4942
  }
4943
4943
  }
4944
4944
  Vt.needsUpdate = !1;
@@ -5093,7 +5093,7 @@ const F_ = { class: "bim_background_plate" }, U_ = { class: "content" }, G_ = /*
5093
5093
  Ut = !1, Hi = ei = Ye = null;
5094
5094
  }
5095
5095
  };
5096
- }(), K = new function() {
5096
+ }(), $ = new function() {
5097
5097
  var Ut = !1, Ye = null, ei = null, Hi = null, Ce = null, Xe = null, ri = null, Ai = null, bi = null;
5098
5098
  return {
5099
5099
  setTest: function(ne) {
@@ -5121,8 +5121,8 @@ const F_ = { class: "bim_background_plate" }, U_ = { class: "content" }, G_ = /*
5121
5121
  }(), rt = t.getParameter(34921), xt = new Uint8Array(rt), gt = new Uint8Array(rt), At = new Uint8Array(rt), wt = {}, Vt = null, Z = null, st = null, zt = null, ee = null, $t = null, qt = null, Te = null, me = null, Ie = null, be = !1, ae = null, We = null, Qe = null, ci = null, Sn = null, mn = t.getParameter(35661), ji = !1;
5122
5122
  rt = 0, rt = t.getParameter(7938), rt.indexOf("WebGL") !== -1 ? (rt = parseFloat(/^WebGL ([0-9])/.exec(rt)[1]), ji = 1 <= rt) : rt.indexOf("OpenGL ES") !== -1 && (rt = parseFloat(/^OpenGL ES ([0-9])/.exec(rt)[1]), ji = 2 <= rt);
5123
5123
  var Gi = null, en = {}, En = new y(), Ae = new y(), ti = {};
5124
- return ti[3553] = s(3553, 3553, 1), ti[34067] = s(34067, 34069, 6), H.setClear(0, 0, 0, 1), q.setClear(1), K.setClear(0), f(2929), q.setFunc(3), w(!1), C(1), f(2884), v(0), {
5125
- buffers: { color: H, depth: q, stencil: K },
5124
+ return ti[3553] = s(3553, 3553, 1), ti[34067] = s(34067, 34069, 6), H.setClear(0, 0, 0, 1), q.setClear(1), $.setClear(0), f(2929), q.setFunc(3), w(!1), C(1), f(2884), v(0), {
5125
+ buffers: { color: H, depth: q, stencil: $ },
5126
5126
  initAttributes: function() {
5127
5127
  for (var Ut = 0, Ye = xt.length; Ut < Ye; Ut++)
5128
5128
  xt[Ut] = 0;
@@ -5206,7 +5206,7 @@ const F_ = { class: "bim_background_plate" }, U_ = { class: "content" }, G_ = /*
5206
5206
  reset: function() {
5207
5207
  for (var Ut = 0; Ut < gt.length; Ut++)
5208
5208
  gt[Ut] === 1 && (t.disableVertexAttribArray(Ut), gt[Ut] = 0);
5209
- wt = {}, Gi = Vt = null, en = {}, We = ae = zt = Z = null, H.reset(), q.reset(), K.reset();
5209
+ wt = {}, Gi = Vt = null, en = {}, We = ae = zt = Z = null, H.reset(), q.reset(), $.reset();
5210
5210
  }
5211
5211
  };
5212
5212
  }
@@ -5309,7 +5309,7 @@ const F_ = { class: "bim_background_plate" }, U_ = { class: "content" }, G_ = /*
5309
5309
  }
5310
5310
  f.memory.textures--;
5311
5311
  }
5312
- function K(Z, st) {
5312
+ function $(Z, st) {
5313
5313
  var zt = n.get(Z);
5314
5314
  if (Z.isVideoTexture) {
5315
5315
  var ee = Z.id, $t = f.render.frame;
@@ -5405,7 +5405,7 @@ const F_ = { class: "bim_background_plate" }, U_ = { class: "content" }, G_ = /*
5405
5405
  t.bindRenderbuffer(36161, Z), st.depthBuffer && !st.stencilBuffer ? (t.renderbufferStorage(36161, 33189, st.width, st.height), t.framebufferRenderbuffer(36160, 36096, 36161, Z)) : st.depthBuffer && st.stencilBuffer ? (t.renderbufferStorage(36161, 34041, st.width, st.height), t.framebufferRenderbuffer(36160, 33306, 36161, Z)) : t.renderbufferStorage(36161, 32854, st.width, st.height), t.bindRenderbuffer(36161, null);
5406
5406
  }
5407
5407
  var wt = {}, Vt;
5408
- this.setTexture2D = K, this.setTexture3D = function(Z, st) {
5408
+ this.setTexture2D = $, this.setTexture3D = function(Z, st) {
5409
5409
  var zt = n.get(Z);
5410
5410
  0 < Z.version && zt.__version !== Z.version ? xt(zt, Z, st) : (i.activeTexture(33984 + st), i.bindTexture(32879, zt.__webglTexture));
5411
5411
  }, this.setTextureCube = function(Z, st) {
@@ -5487,7 +5487,7 @@ const F_ = { class: "bim_background_plate" }, U_ = { class: "content" }, G_ = /*
5487
5487
  throw Error(
5488
5488
  "renderTarget.depthTexture must be an instance of THREE.DepthTexture"
5489
5489
  );
5490
- if (n.get(Z.depthTexture).__webglTexture && Z.depthTexture.image.width === Z.width && Z.depthTexture.image.height === Z.height || (Z.depthTexture.image.width = Z.width, Z.depthTexture.image.height = Z.height, Z.depthTexture.needsUpdate = !0), K(Z.depthTexture, 0), st = n.get(Z.depthTexture).__webglTexture, Z.depthTexture.format === 1026)
5490
+ if (n.get(Z.depthTexture).__webglTexture && Z.depthTexture.image.width === Z.width && Z.depthTexture.image.height === Z.height || (Z.depthTexture.image.width = Z.width, Z.depthTexture.image.height = Z.height, Z.depthTexture.needsUpdate = !0), $(Z.depthTexture, 0), st = n.get(Z.depthTexture).__webglTexture, Z.depthTexture.format === 1026)
5491
5491
  t.framebufferTexture2D(36160, 36096, 3553, st, 0);
5492
5492
  else if (Z.depthTexture.format === 1027)
5493
5493
  t.framebufferTexture2D(36160, 33306, 3553, st, 0);
@@ -5688,11 +5688,11 @@ const F_ = { class: "bim_background_plate" }, U_ = { class: "content" }, G_ = /*
5688
5688
  }
5689
5689
  var n = this, s = null, l = null, f = null, p = [], v = new c(), w = new c(), C = 1, P = "stage";
5690
5690
  typeof window < "u" && "VRFrameData" in window && (l = new window.VRFrameData(), window.addEventListener("vrdisplaypresentchange", i, !1));
5691
- var B = new c(), H = new d(), q = new u(), K = new ye();
5692
- K.bounds = new y(0, 0, 0.5, 1), K.layers.enable(1);
5691
+ var B = new c(), H = new d(), q = new u(), $ = new ye();
5692
+ $.bounds = new y(0, 0, 0.5, 1), $.layers.enable(1);
5693
5693
  var rt = new ye();
5694
5694
  rt.bounds = new y(0.5, 0, 0.5, 1), rt.layers.enable(2);
5695
- var xt = new Fe([K, rt]);
5695
+ var xt = new Fe([$, rt]);
5696
5696
  xt.layers.enable(1), xt.layers.enable(2);
5697
5697
  var gt, At, wt = [];
5698
5698
  this.enabled = !1, this.getController = function(Z) {
@@ -5718,7 +5718,7 @@ const F_ = { class: "bim_background_plate" }, U_ = { class: "content" }, G_ = /*
5718
5718
  }
5719
5719
  if (st = l.pose, zt = f !== null ? f : Z, zt.matrix.copy(v), zt.matrix.decompose(zt.position, zt.quaternion, zt.scale), st.orientation !== null && (H.fromArray(st.orientation), zt.quaternion.multiply(H)), st.position !== null && (H.setFromRotationMatrix(v), q.fromArray(st.position), q.applyQuaternion(H), zt.position.add(q)), zt.updateMatrixWorld(), s.isPresenting === !1)
5720
5720
  return Z;
5721
- K.near = Z.near, rt.near = Z.near, K.far = Z.far, rt.far = Z.far, K.matrixWorldInverse.fromArray(l.leftViewMatrix), rt.matrixWorldInverse.fromArray(l.rightViewMatrix), w.getInverse(v), P === "stage" && (K.matrixWorldInverse.multiply(w), rt.matrixWorldInverse.multiply(w)), Z = zt.parent, Z !== null && (B.getInverse(Z.matrixWorld), K.matrixWorldInverse.multiply(B), rt.matrixWorldInverse.multiply(B)), K.matrixWorld.getInverse(K.matrixWorldInverse), rt.matrixWorld.getInverse(rt.matrixWorldInverse), K.projectionMatrix.fromArray(l.leftProjectionMatrix), rt.projectionMatrix.fromArray(l.rightProjectionMatrix), pe(xt, K, rt), Z = s.getLayers(), Z.length && (Z = Z[0], Z.leftBounds !== null && Z.leftBounds.length === 4 && K.bounds.fromArray(Z.leftBounds), Z.rightBounds !== null && Z.rightBounds.length === 4 && rt.bounds.fromArray(Z.rightBounds));
5721
+ $.near = Z.near, rt.near = Z.near, $.far = Z.far, rt.far = Z.far, $.matrixWorldInverse.fromArray(l.leftViewMatrix), rt.matrixWorldInverse.fromArray(l.rightViewMatrix), w.getInverse(v), P === "stage" && ($.matrixWorldInverse.multiply(w), rt.matrixWorldInverse.multiply(w)), Z = zt.parent, Z !== null && (B.getInverse(Z.matrixWorld), $.matrixWorldInverse.multiply(B), rt.matrixWorldInverse.multiply(B)), $.matrixWorld.getInverse($.matrixWorldInverse), rt.matrixWorld.getInverse(rt.matrixWorldInverse), $.projectionMatrix.fromArray(l.leftProjectionMatrix), rt.projectionMatrix.fromArray(l.rightProjectionMatrix), pe(xt, $, rt), Z = s.getLayers(), Z.length && (Z = Z[0], Z.leftBounds !== null && Z.leftBounds.length === 4 && $.bounds.fromArray(Z.leftBounds), Z.rightBounds !== null && Z.rightBounds.length === 4 && rt.bounds.fromArray(Z.rightBounds));
5722
5722
  t:
5723
5723
  for (Z = 0; Z < p.length; Z++) {
5724
5724
  st = p[Z];
@@ -5772,9 +5772,9 @@ const F_ = { class: "bim_background_plate" }, U_ = { class: "content" }, G_ = /*
5772
5772
  }
5773
5773
  var l = t.context, f = null, p = null, v = 1, w = null, C = "stage", P = null, B = [], H = [], q = new ye();
5774
5774
  q.layers.enable(1), q.viewport = new y();
5775
- var K = new ye();
5776
- K.layers.enable(2), K.viewport = new y();
5777
- var rt = new Fe([q, K]);
5775
+ var $ = new ye();
5776
+ $.layers.enable(2), $.viewport = new y();
5777
+ var rt = new Fe([q, $]);
5778
5778
  rt.layers.enable(1), rt.layers.enable(2), this.enabled = !1, this.getController = function(At) {
5779
5779
  var wt = B[At];
5780
5780
  return wt === void 0 && (wt = new ui(), wt.matrixAutoUpdate = !1, wt.visible = !1, B[At] = wt), wt;
@@ -5802,7 +5802,7 @@ const F_ = { class: "bim_background_plate" }, U_ = { class: "content" }, G_ = /*
5802
5802
  s(Vt[Z], wt);
5803
5803
  for (At.matrixWorld.copy(rt.matrixWorld), At = At.children, Z = 0, wt = At.length; Z < wt; Z++)
5804
5804
  At[Z].updateMatrixWorld(!0);
5805
- return pe(rt, q, K), rt;
5805
+ return pe(rt, q, $), rt;
5806
5806
  }
5807
5807
  return At;
5808
5808
  }, this.isPresenting = e;
@@ -5979,7 +5979,7 @@ const F_ = { class: "bim_background_plate" }, U_ = { class: "content" }, G_ = /*
5979
5979
  Se.setValue(ne, "boneTexture", ft.boneTexture), Se.setValue(ne, "boneTextureSize", ft.boneTextureSize);
5980
5980
  } else
5981
5981
  Se.setOptional(ne, ft, "boneMatrices");
5982
- return Pi && (Se.setValue(ne, "toneMappingExposure", qt.toneMappingExposure), Se.setValue(ne, "toneMappingWhitePoint", qt.toneMappingWhitePoint), mt.lights && (Pi = Zi, ve.ambientLightColor.needsUpdate = Pi, ve.directionalLights.needsUpdate = Pi, ve.pointLights.needsUpdate = Pi, ve.spotLights.needsUpdate = Pi, ve.rectAreaLights.needsUpdate = Pi, ve.hemisphereLights.needsUpdate = Pi), Tt && mt.fog && (ve.fogColor.value = Tt.color, Tt.isFog ? (ve.fogNear.value = Tt.near, ve.fogFar.value = Tt.far) : Tt.isFogExp2 && (ve.fogDensity.value = Tt.density)), mt.isMeshBasicMaterial ? H(ve, mt) : mt.isMeshLambertMaterial ? (H(ve, mt), mt.emissiveMap && (ve.emissiveMap.value = mt.emissiveMap)) : mt.isMeshPhongMaterial ? (H(ve, mt), mt.isMeshToonMaterial ? (q(ve, mt), mt.gradientMap && (ve.gradientMap.value = mt.gradientMap)) : q(ve, mt)) : mt.isMeshStandardMaterial ? (H(ve, mt), mt.isMeshPhysicalMaterial ? (K(ve, mt), ve.reflectivity.value = mt.reflectivity, ve.clearCoat.value = mt.clearCoat, ve.clearCoatRoughness.value = mt.clearCoatRoughness) : K(ve, mt)) : mt.isMeshMatcapMaterial ? (H(ve, mt), mt.matcap && (ve.matcap.value = mt.matcap), mt.bumpMap && (ve.bumpMap.value = mt.bumpMap, ve.bumpScale.value = mt.bumpScale, mt.side === 1 && (ve.bumpScale.value *= -1)), mt.normalMap && (ve.normalMap.value = mt.normalMap, ve.normalScale.value.copy(mt.normalScale), mt.side === 1 && ve.normalScale.value.negate()), mt.displacementMap && (ve.displacementMap.value = mt.displacementMap, ve.displacementScale.value = mt.displacementScale, ve.displacementBias.value = mt.displacementBias)) : mt.isMeshDepthMaterial ? (H(ve, mt), mt.displacementMap && (ve.displacementMap.value = mt.displacementMap, ve.displacementScale.value = mt.displacementScale, ve.displacementBias.value = mt.displacementBias)) : mt.isMeshDistanceMaterial ? (H(ve, mt), mt.displacementMap && (ve.displacementMap.value = mt.displacementMap, ve.displacementScale.value = mt.displacementScale, ve.displacementBias.value = mt.displacementBias), ve.referencePosition.value.copy(mt.referencePosition), ve.nearDistance.value = mt.nearDistance, ve.farDistance.value = mt.farDistance) : mt.isMeshNormalMaterial ? (H(ve, mt), mt.bumpMap && (ve.bumpMap.value = mt.bumpMap, ve.bumpScale.value = mt.bumpScale, mt.side === 1 && (ve.bumpScale.value *= -1)), mt.normalMap && (ve.normalMap.value = mt.normalMap, ve.normalScale.value.copy(mt.normalScale), mt.side === 1 && ve.normalScale.value.negate()), mt.displacementMap && (ve.displacementMap.value = mt.displacementMap, ve.displacementScale.value = mt.displacementScale, ve.displacementBias.value = mt.displacementBias)) : mt.isLineBasicMaterial ? (ve.diffuse.value = mt.color, ve.opacity.value = mt.opacity, mt.isLineDashedMaterial && (ve.dashSize.value = mt.dashSize, ve.totalSize.value = mt.dashSize + mt.gapSize, ve.scale.value = mt.scale)) : mt.isPointsMaterial ? (ve.diffuse.value = mt.color, ve.opacity.value = mt.opacity, ve.size.value = mt.size * ti, ve.scale.value = 0.5 * Ae, ve.map.value = mt.map, mt.map !== null && (mt.map.matrixAutoUpdate === !0 && mt.map.updateMatrix(), ve.uvTransform.value.copy(mt.map.matrix))) : mt.isSpriteMaterial ? (ve.diffuse.value = mt.color, ve.opacity.value = mt.opacity, ve.rotation.value = mt.rotation, ve.map.value = mt.map, mt.map !== null && (mt.map.matrixAutoUpdate === !0 && mt.map.updateMatrix(), ve.uvTransform.value.copy(mt.map.matrix))) : mt.isShadowMaterial && (ve.color.value = mt.color, ve.opacity.value = mt.opacity), ve.ltc_1 !== void 0 && (ve.ltc_1.value = qe.LTC_1), ve.ltc_2 !== void 0 && (ve.ltc_2.value = qe.LTC_2), rs.upload(ne, De.uniformsList, ve, qt)), mt.isShaderMaterial && mt.uniformsNeedUpdate === !0 && (rs.upload(ne, De.uniformsList, ve, qt), mt.uniformsNeedUpdate = !1), mt.isSpriteMaterial && Se.setValue(ne, "center", Me.center), Se.setValue(ne, "modelViewMatrix", Me.modelViewMatrix), Se.setValue(ne, "normalMatrix", Me.normalMatrix), Se.setValue(ne, "modelMatrix", Me.matrixWorld), Ve;
5982
+ return Pi && (Se.setValue(ne, "toneMappingExposure", qt.toneMappingExposure), Se.setValue(ne, "toneMappingWhitePoint", qt.toneMappingWhitePoint), mt.lights && (Pi = Zi, ve.ambientLightColor.needsUpdate = Pi, ve.directionalLights.needsUpdate = Pi, ve.pointLights.needsUpdate = Pi, ve.spotLights.needsUpdate = Pi, ve.rectAreaLights.needsUpdate = Pi, ve.hemisphereLights.needsUpdate = Pi), Tt && mt.fog && (ve.fogColor.value = Tt.color, Tt.isFog ? (ve.fogNear.value = Tt.near, ve.fogFar.value = Tt.far) : Tt.isFogExp2 && (ve.fogDensity.value = Tt.density)), mt.isMeshBasicMaterial ? H(ve, mt) : mt.isMeshLambertMaterial ? (H(ve, mt), mt.emissiveMap && (ve.emissiveMap.value = mt.emissiveMap)) : mt.isMeshPhongMaterial ? (H(ve, mt), mt.isMeshToonMaterial ? (q(ve, mt), mt.gradientMap && (ve.gradientMap.value = mt.gradientMap)) : q(ve, mt)) : mt.isMeshStandardMaterial ? (H(ve, mt), mt.isMeshPhysicalMaterial ? ($(ve, mt), ve.reflectivity.value = mt.reflectivity, ve.clearCoat.value = mt.clearCoat, ve.clearCoatRoughness.value = mt.clearCoatRoughness) : $(ve, mt)) : mt.isMeshMatcapMaterial ? (H(ve, mt), mt.matcap && (ve.matcap.value = mt.matcap), mt.bumpMap && (ve.bumpMap.value = mt.bumpMap, ve.bumpScale.value = mt.bumpScale, mt.side === 1 && (ve.bumpScale.value *= -1)), mt.normalMap && (ve.normalMap.value = mt.normalMap, ve.normalScale.value.copy(mt.normalScale), mt.side === 1 && ve.normalScale.value.negate()), mt.displacementMap && (ve.displacementMap.value = mt.displacementMap, ve.displacementScale.value = mt.displacementScale, ve.displacementBias.value = mt.displacementBias)) : mt.isMeshDepthMaterial ? (H(ve, mt), mt.displacementMap && (ve.displacementMap.value = mt.displacementMap, ve.displacementScale.value = mt.displacementScale, ve.displacementBias.value = mt.displacementBias)) : mt.isMeshDistanceMaterial ? (H(ve, mt), mt.displacementMap && (ve.displacementMap.value = mt.displacementMap, ve.displacementScale.value = mt.displacementScale, ve.displacementBias.value = mt.displacementBias), ve.referencePosition.value.copy(mt.referencePosition), ve.nearDistance.value = mt.nearDistance, ve.farDistance.value = mt.farDistance) : mt.isMeshNormalMaterial ? (H(ve, mt), mt.bumpMap && (ve.bumpMap.value = mt.bumpMap, ve.bumpScale.value = mt.bumpScale, mt.side === 1 && (ve.bumpScale.value *= -1)), mt.normalMap && (ve.normalMap.value = mt.normalMap, ve.normalScale.value.copy(mt.normalScale), mt.side === 1 && ve.normalScale.value.negate()), mt.displacementMap && (ve.displacementMap.value = mt.displacementMap, ve.displacementScale.value = mt.displacementScale, ve.displacementBias.value = mt.displacementBias)) : mt.isLineBasicMaterial ? (ve.diffuse.value = mt.color, ve.opacity.value = mt.opacity, mt.isLineDashedMaterial && (ve.dashSize.value = mt.dashSize, ve.totalSize.value = mt.dashSize + mt.gapSize, ve.scale.value = mt.scale)) : mt.isPointsMaterial ? (ve.diffuse.value = mt.color, ve.opacity.value = mt.opacity, ve.size.value = mt.size * ti, ve.scale.value = 0.5 * Ae, ve.map.value = mt.map, mt.map !== null && (mt.map.matrixAutoUpdate === !0 && mt.map.updateMatrix(), ve.uvTransform.value.copy(mt.map.matrix))) : mt.isSpriteMaterial ? (ve.diffuse.value = mt.color, ve.opacity.value = mt.opacity, ve.rotation.value = mt.rotation, ve.map.value = mt.map, mt.map !== null && (mt.map.matrixAutoUpdate === !0 && mt.map.updateMatrix(), ve.uvTransform.value.copy(mt.map.matrix))) : mt.isShadowMaterial && (ve.color.value = mt.color, ve.opacity.value = mt.opacity), ve.ltc_1 !== void 0 && (ve.ltc_1.value = qe.LTC_1), ve.ltc_2 !== void 0 && (ve.ltc_2.value = qe.LTC_2), rs.upload(ne, De.uniformsList, ve, qt)), mt.isShaderMaterial && mt.uniformsNeedUpdate === !0 && (rs.upload(ne, De.uniformsList, ve, qt), mt.uniformsNeedUpdate = !1), mt.isSpriteMaterial && Se.setValue(ne, "center", Me.center), Se.setValue(ne, "modelViewMatrix", Me.modelViewMatrix), Se.setValue(ne, "normalMatrix", Me.normalMatrix), Se.setValue(ne, "modelMatrix", Me.matrixWorld), Ve;
5983
5983
  }
5984
5984
  function H(ft, Tt) {
5985
5985
  if (ft.opacity.value = Tt.opacity, Tt.color && (ft.diffuse.value = Tt.color), Tt.emissive && ft.emissive.value.copy(Tt.emissive).multiplyScalar(Tt.emissiveIntensity), Tt.map && (ft.map.value = Tt.map), Tt.alphaMap && (ft.alphaMap.value = Tt.alphaMap), Tt.specularMap && (ft.specularMap.value = Tt.specularMap), Tt.envMap && (ft.envMap.value = Tt.envMap, ft.flipEnvMap.value = Tt.envMap && Tt.envMap.isCubeTexture ? -1 : 1, ft.reflectivity.value = Tt.reflectivity, ft.refractionRatio.value = Tt.refractionRatio, ft.maxMipLevel.value = bn.get(Tt.envMap).__maxMipLevel), Tt.lightMap && (ft.lightMap.value = Tt.lightMap, ft.lightMapIntensity.value = Tt.lightMapIntensity), Tt.aoMap && (ft.aoMap.value = Tt.aoMap, ft.aoMapIntensity.value = Tt.aoMapIntensity), Tt.map)
@@ -5991,7 +5991,7 @@ const F_ = { class: "bim_background_plate" }, U_ = { class: "content" }, G_ = /*
5991
5991
  function q(ft, Tt) {
5992
5992
  ft.specular.value = Tt.specular, ft.shininess.value = Math.max(Tt.shininess, 1e-4), Tt.emissiveMap && (ft.emissiveMap.value = Tt.emissiveMap), Tt.bumpMap && (ft.bumpMap.value = Tt.bumpMap, ft.bumpScale.value = Tt.bumpScale, Tt.side === 1 && (ft.bumpScale.value *= -1)), Tt.normalMap && (ft.normalMap.value = Tt.normalMap, ft.normalScale.value.copy(Tt.normalScale), Tt.side === 1 && ft.normalScale.value.negate()), Tt.displacementMap && (ft.displacementMap.value = Tt.displacementMap, ft.displacementScale.value = Tt.displacementScale, ft.displacementBias.value = Tt.displacementBias);
5993
5993
  }
5994
- function K(ft, Tt) {
5994
+ function $(ft, Tt) {
5995
5995
  ft.roughness.value = Tt.roughness, ft.metalness.value = Tt.metalness, Tt.roughnessMap && (ft.roughnessMap.value = Tt.roughnessMap), Tt.metalnessMap && (ft.metalnessMap.value = Tt.metalnessMap), Tt.emissiveMap && (ft.emissiveMap.value = Tt.emissiveMap), Tt.bumpMap && (ft.bumpMap.value = Tt.bumpMap, ft.bumpScale.value = Tt.bumpScale, Tt.side === 1 && (ft.bumpScale.value *= -1)), Tt.normalMap && (ft.normalMap.value = Tt.normalMap, ft.normalScale.value.copy(Tt.normalScale), Tt.side === 1 && ft.normalScale.value.negate()), Tt.displacementMap && (ft.displacementMap.value = Tt.displacementMap, ft.displacementScale.value = Tt.displacementScale, ft.displacementBias.value = Tt.displacementBias), Tt.envMap && (ft.envMapIntensity.value = Tt.envMapIntensity);
5996
5996
  }
5997
5997
  console.log("THREE.WebGLRenderer", "98"), t = t || {};
@@ -6408,10 +6408,10 @@ const F_ = { class: "bim_background_plate" }, U_ = { class: "content" }, G_ = /*
6408
6408
  );
6409
6409
  var q = e + 1;
6410
6410
  for (B = 0; B <= i; B++) {
6411
- var K = B / i;
6411
+ var $ = B / i;
6412
6412
  for (H = 0; H <= e; H++) {
6413
6413
  var rt = H / e;
6414
- t(rt, K, v), s.push(v.x, v.y, v.z), 0 <= rt - 1e-5 ? (t(rt - 1e-5, K, w), C.subVectors(v, w)) : (t(rt + 1e-5, K, w), C.subVectors(w, v)), 0 <= K - 1e-5 ? (t(rt, K - 1e-5, w), P.subVectors(v, w)) : (t(rt, K + 1e-5, w), P.subVectors(w, v)), p.crossVectors(C, P).normalize(), l.push(p.x, p.y, p.z), f.push(rt, K);
6414
+ t(rt, $, v), s.push(v.x, v.y, v.z), 0 <= rt - 1e-5 ? (t(rt - 1e-5, $, w), C.subVectors(v, w)) : (t(rt + 1e-5, $, w), C.subVectors(w, v)), 0 <= $ - 1e-5 ? (t(rt, $ - 1e-5, w), P.subVectors(v, w)) : (t(rt, $ + 1e-5, w), P.subVectors(w, v)), p.crossVectors(C, P).normalize(), l.push(p.x, p.y, p.z), f.push(rt, $);
6415
6415
  }
6416
6416
  }
6417
6417
  for (B = 0; B < i; B++)
@@ -6437,16 +6437,16 @@ const F_ = { class: "bim_background_plate" }, U_ = { class: "content" }, G_ = /*
6437
6437
  (function(w) {
6438
6438
  for (var C = new u(), P = new u(), B = new u(), H = 0; H < e.length; H += 3) {
6439
6439
  l(e[H + 0], C), l(e[H + 1], P), l(e[H + 2], B);
6440
- var q, K, rt = C, xt = P, gt = B, At = Math.pow(2, w), wt = [];
6441
- for (K = 0; K <= At; K++) {
6442
- wt[K] = [];
6443
- var Vt = rt.clone().lerp(gt, K / At), Z = xt.clone().lerp(gt, K / At), st = At - K;
6440
+ var q, $, rt = C, xt = P, gt = B, At = Math.pow(2, w), wt = [];
6441
+ for ($ = 0; $ <= At; $++) {
6442
+ wt[$] = [];
6443
+ var Vt = rt.clone().lerp(gt, $ / At), Z = xt.clone().lerp(gt, $ / At), st = At - $;
6444
6444
  for (q = 0; q <= st; q++)
6445
- wt[K][q] = q === 0 && K === At ? Vt : Vt.clone().lerp(Z, q / st);
6445
+ wt[$][q] = q === 0 && $ === At ? Vt : Vt.clone().lerp(Z, q / st);
6446
6446
  }
6447
- for (K = 0; K < At; K++)
6448
- for (q = 0; q < 2 * (At - K) - 1; q++)
6449
- rt = Math.floor(q / 2), q % 2 === 0 ? (s(wt[K][rt + 1]), s(wt[K + 1][rt]), s(wt[K][rt])) : (s(wt[K][rt + 1]), s(wt[K + 1][rt + 1]), s(wt[K + 1][rt]));
6447
+ for ($ = 0; $ < At; $++)
6448
+ for (q = 0; q < 2 * (At - $) - 1; q++)
6449
+ rt = Math.floor(q / 2), q % 2 === 0 ? (s(wt[$][rt + 1]), s(wt[$ + 1][rt]), s(wt[$][rt])) : (s(wt[$][rt + 1]), s(wt[$ + 1][rt + 1]), s(wt[$ + 1][rt]));
6450
6450
  }
6451
6451
  })(n), function(w) {
6452
6452
  for (var C = new u(), P = 0; P < p.length; P += 3)
@@ -6458,10 +6458,10 @@ const F_ = { class: "bim_background_plate" }, U_ = { class: "content" }, G_ = /*
6458
6458
  1 - (Math.atan2(-w.y, Math.sqrt(w.x * w.x + w.z * w.z)) / Math.PI + 0.5)
6459
6459
  );
6460
6460
  w = new u(), C = new u();
6461
- for (var P = new u(), B = new u(), H = new o(), q = new o(), K = new o(), rt = 0, xt = 0; rt < p.length; rt += 9, xt += 6) {
6462
- w.set(p[rt + 0], p[rt + 1], p[rt + 2]), C.set(p[rt + 3], p[rt + 4], p[rt + 5]), P.set(p[rt + 6], p[rt + 7], p[rt + 8]), H.set(v[xt + 0], v[xt + 1]), q.set(v[xt + 2], v[xt + 3]), K.set(v[xt + 4], v[xt + 5]), B.copy(w).add(C).add(P).divideScalar(3);
6461
+ for (var P = new u(), B = new u(), H = new o(), q = new o(), $ = new o(), rt = 0, xt = 0; rt < p.length; rt += 9, xt += 6) {
6462
+ w.set(p[rt + 0], p[rt + 1], p[rt + 2]), C.set(p[rt + 3], p[rt + 4], p[rt + 5]), P.set(p[rt + 6], p[rt + 7], p[rt + 8]), H.set(v[xt + 0], v[xt + 1]), q.set(v[xt + 2], v[xt + 3]), $.set(v[xt + 4], v[xt + 5]), B.copy(w).add(C).add(P).divideScalar(3);
6463
6463
  var gt = Math.atan2(B.z, -B.x);
6464
- f(H, xt + 0, w, gt), f(q, xt + 2, C, gt), f(K, xt + 4, P, gt);
6464
+ f(H, xt + 0, w, gt), f(q, xt + 2, C, gt), f($, xt + 4, P, gt);
6465
6465
  }
6466
6466
  for (w = 0; w < v.length; w += 6)
6467
6467
  C = v[w + 0], P = v[w + 2], B = v[w + 4], H = Math.min(C, P, B), 0.9 < Math.max(C, P, B) && 0.1 > H && (0.2 > C && (v[w + 0] += 1), 0.2 > P && (v[w + 2] += 1), 0.2 > B && (v[w + 4] += 1));
@@ -6812,19 +6812,19 @@ const F_ = { class: "bim_background_plate" }, U_ = { class: "content" }, G_ = /*
6812
6812
  }, e = e || 64, i = i || 1, n = n || 8, s = s || !1;
6813
6813
  var f = t.computeFrenetFrames(e, s);
6814
6814
  this.tangents = f.tangents, this.normals = f.normals, this.binormals = f.binormals;
6815
- var p = new u(), v = new u(), w = new o(), C = new u(), P, B, H = [], q = [], K = [], rt = [];
6815
+ var p = new u(), v = new u(), w = new o(), C = new u(), P, B, H = [], q = [], $ = [], rt = [];
6816
6816
  for (P = 0; P < e; P++)
6817
6817
  l(P);
6818
6818
  for (l(s === !1 ? e : 0), P = 0; P <= e; P++)
6819
6819
  for (B = 0; B <= n; B++)
6820
- w.x = P / e, w.y = B / n, K.push(w.x, w.y);
6820
+ w.x = P / e, w.y = B / n, $.push(w.x, w.y);
6821
6821
  (function() {
6822
6822
  for (B = 1; B <= e; B++)
6823
6823
  for (P = 1; P <= n; P++) {
6824
6824
  var xt = (n + 1) * B + (P - 1), gt = (n + 1) * B + P, At = (n + 1) * (B - 1) + P;
6825
6825
  rt.push((n + 1) * (B - 1) + (P - 1), xt, At), rt.push(xt, gt, At);
6826
6826
  }
6827
- })(), this.setIndex(rt), this.addAttribute("position", new Et(H, 3)), this.addAttribute("normal", new Et(q, 3)), this.addAttribute("uv", new Et(K, 2));
6827
+ })(), this.setIndex(rt), this.addAttribute("position", new Et(H, 3)), this.addAttribute("normal", new Et(q, 3)), this.addAttribute("uv", new Et($, 2));
6828
6828
  }
6829
6829
  function Vr(t, e, i, n, s, l, f) {
6830
6830
  j.call(this), this.type = "TorusKnotGeometry", this.parameters = {
@@ -6851,10 +6851,10 @@ const F_ = { class: "bim_background_plate" }, U_ = { class: "content" }, G_ = /*
6851
6851
  p: s,
6852
6852
  q: l
6853
6853
  }, t = t || 1, e = e || 0.4, i = Math.floor(i) || 64, n = Math.floor(n) || 8, s = s || 2, l = l || 3;
6854
- var p = [], v = [], w = [], C = [], P, B = new u(), H = new u(), q = new u(), K = new u(), rt = new u(), xt = new u(), gt = new u();
6854
+ var p = [], v = [], w = [], C = [], P, B = new u(), H = new u(), q = new u(), $ = new u(), rt = new u(), xt = new u(), gt = new u();
6855
6855
  for (P = 0; P <= i; ++P) {
6856
6856
  var At = P / i * s * Math.PI * 2;
6857
- for (f(At, s, l, t, q), f(At + 0.01, s, l, t, K), xt.subVectors(K, q), gt.addVectors(K, q), rt.crossVectors(xt, gt), gt.crossVectors(rt, xt), rt.normalize(), gt.normalize(), At = 0; At <= n; ++At) {
6857
+ for (f(At, s, l, t, q), f(At + 0.01, s, l, t, $), xt.subVectors($, q), gt.addVectors($, q), rt.crossVectors(xt, gt), gt.crossVectors(rt, xt), rt.normalize(), gt.normalize(), At = 0; At <= n; ++At) {
6858
6858
  var wt = At / n * Math.PI * 2, Vt = -e * Math.cos(wt);
6859
6859
  wt = e * Math.sin(wt), B.x = q.x + (Vt * gt.x + wt * rt.x), B.y = q.y + (Vt * gt.y + wt * rt.y), B.z = q.z + (Vt * gt.z + wt * rt.z), v.push(B.x, B.y, B.z), H.subVectors(B, q).normalize(), w.push(H.x, H.y, H.z), C.push(P / i), C.push(At / n);
6860
6860
  }
@@ -6884,8 +6884,8 @@ const F_ = { class: "bim_background_plate" }, U_ = { class: "content" }, G_ = /*
6884
6884
  var l = [], f = [], p = [], v = [], w = new u(), C = new u(), P = new u(), B, H;
6885
6885
  for (B = 0; B <= i; B++)
6886
6886
  for (H = 0; H <= n; H++) {
6887
- var q = H / n * s, K = B / i * Math.PI * 2;
6888
- C.x = (t + e * Math.cos(K)) * Math.cos(q), C.y = (t + e * Math.cos(K)) * Math.sin(q), C.z = e * Math.sin(K), f.push(C.x, C.y, C.z), w.x = t * Math.cos(q), w.y = t * Math.sin(q), P.subVectors(C, w).normalize(), p.push(P.x, P.y, P.z), v.push(H / n), v.push(B / i);
6887
+ var q = H / n * s, $ = B / i * Math.PI * 2;
6888
+ C.x = (t + e * Math.cos($)) * Math.cos(q), C.y = (t + e * Math.cos($)) * Math.sin(q), C.z = e * Math.sin($), f.push(C.x, C.y, C.z), w.x = t * Math.cos(q), w.y = t * Math.sin(q), P.subVectors(C, w).normalize(), p.push(P.x, P.y, P.z), v.push(H / n), v.push(B / i);
6889
6889
  }
6890
6890
  for (B = 1; B <= i; B++)
6891
6891
  for (H = 1; H <= n; H++)
@@ -6933,18 +6933,18 @@ const F_ = { class: "bim_background_plate" }, U_ = { class: "content" }, G_ = /*
6933
6933
  var q = p = null;
6934
6934
  for (C = 0; v; ) {
6935
6935
  C++;
6936
- var K = v;
6937
- for (w = P = 0; w < H && (P++, K = K.nextZ, K); w++)
6936
+ var $ = v;
6937
+ for (w = P = 0; w < H && (P++, $ = $.nextZ, $); w++)
6938
6938
  ;
6939
- for (B = H; 0 < P || 0 < B && K; )
6940
- P !== 0 && (B === 0 || !K || v.z <= K.z) ? (w = v, v = v.nextZ, P--) : (w = K, K = K.nextZ, B--), q ? q.nextZ = w : p = w, w.prevZ = q, q = w;
6941
- v = K;
6939
+ for (B = H; 0 < P || 0 < B && $; )
6940
+ P !== 0 && (B === 0 || !$ || v.z <= $.z) ? (w = v, v = v.nextZ, P--) : (w = $, $ = $.nextZ, B--), q ? q.nextZ = w : p = w, w.prevZ = q, q = w;
6941
+ v = $;
6942
6942
  }
6943
6943
  q.nextZ = null, H *= 2;
6944
6944
  } while (1 < C);
6945
6945
  }
6946
6946
  for (p = t; t.prev !== t.next; ) {
6947
- if (v = t.prev, K = t.next, l)
6947
+ if (v = t.prev, $ = t.next, l)
6948
6948
  t: {
6949
6949
  q = t, B = n;
6950
6950
  var rt = s, xt = l;
@@ -6990,14 +6990,14 @@ const F_ = { class: "bim_background_plate" }, U_ = { class: "content" }, G_ = /*
6990
6990
  q = !0;
6991
6991
  }
6992
6992
  if (q)
6993
- e.push(v.i / i), e.push(t.i / i), e.push(K.i / i), Xi(t), p = t = K.next;
6994
- else if (t = K, t === p) {
6993
+ e.push(v.i / i), e.push(t.i / i), e.push($.i / i), Xi(t), p = t = $.next;
6994
+ else if (t = $, t === p) {
6995
6995
  if (!f)
6996
6996
  sa(ra(t), e, i, n, s, l, 1);
6997
6997
  else if (f === 1) {
6998
6998
  f = e, p = i, v = t;
6999
6999
  do
7000
- K = v.prev, q = v.next.next, !go(K, q) && gh(K, v, v.next, q) && Sr(K, q) && Sr(q, K) && (f.push(K.i / p), f.push(v.i / p), f.push(q.i / p), Xi(v), Xi(v.next), v = t = q), v = v.next;
7000
+ $ = v.prev, q = v.next.next, !go($, q) && gh($, v, v.next, q) && Sr($, q) && Sr(q, $) && (f.push($.i / p), f.push(v.i / p), f.push(q.i / p), Xi(v), Xi(v.next), v = t = q), v = v.next;
7001
7001
  while (v !== t);
7002
7002
  t = v, sa(t, e, i, n, s, l, 2);
7003
7003
  } else if (f === 2)
@@ -7006,11 +7006,11 @@ const F_ = { class: "bim_background_plate" }, U_ = { class: "content" }, G_ = /*
7006
7006
  do {
7007
7007
  for (p = f.next.next; p !== f.prev; ) {
7008
7008
  if (v = f.i !== p.i) {
7009
- if (v = f, K = p, q = v.next.i !== K.i && v.prev.i !== K.i) {
7009
+ if (v = f, $ = p, q = v.next.i !== $.i && v.prev.i !== $.i) {
7010
7010
  e: {
7011
7011
  q = v;
7012
7012
  do {
7013
- if (q.i !== v.i && q.next.i !== v.i && q.i !== K.i && q.next.i !== K.i && gh(q, q.next, v, K)) {
7013
+ if (q.i !== v.i && q.next.i !== v.i && q.i !== $.i && q.next.i !== $.i && gh(q, q.next, v, $)) {
7014
7014
  q = !0;
7015
7015
  break e;
7016
7016
  }
@@ -7020,10 +7020,10 @@ const F_ = { class: "bim_background_plate" }, U_ = { class: "content" }, G_ = /*
7020
7020
  }
7021
7021
  q = !q;
7022
7022
  }
7023
- if (q = q && Sr(v, K) && Sr(K, v)) {
7024
- q = v, C = !1, P = (v.x + K.x) / 2, K = (v.y + K.y) / 2;
7023
+ if (q = q && Sr(v, $) && Sr($, v)) {
7024
+ q = v, C = !1, P = (v.x + $.x) / 2, $ = (v.y + $.y) / 2;
7025
7025
  do
7026
- q.y > K != q.next.y > K && q.next.y !== q.y && P < (q.next.x - q.x) * (K - q.y) / (q.next.y - q.y) + q.x && (C = !C), q = q.next;
7026
+ q.y > $ != q.next.y > $ && q.next.y !== q.y && P < (q.next.x - q.x) * ($ - q.y) / (q.next.y - q.y) + q.x && (C = !C), q = q.next;
7027
7027
  while (q !== v);
7028
7028
  q = C;
7029
7029
  }
@@ -7150,7 +7150,7 @@ const F_ = { class: "bim_background_plate" }, U_ = { class: "content" }, G_ = /*
7150
7150
  var ne, ii = gt + 2 * st;
7151
7151
  for (ne = 0; ne < ii; ne++) {
7152
7152
  var Ze = Gi * ne, ai = Gi * (ne + 1), gn = ri + bi + Ze, bn = ri + bi + ai;
7153
- ai = ri + Ai + ai, q(ri + Ai + Ze), q(gn), q(ai), q(gn), q(bn), q(ai), Ze = s.length / 3, Ze = ee.generateSideWallUV(n, s, Ze - 6, Ze - 3, Ze - 2, Ze - 1), K(Ze[0]), K(Ze[1]), K(Ze[3]), K(Ze[1]), K(Ze[2]), K(Ze[3]);
7153
+ ai = ri + Ai + ai, q(ri + Ai + Ze), q(gn), q(ai), q(gn), q(bn), q(ai), Ze = s.length / 3, Ze = ee.generateSideWallUV(n, s, Ze - 6, Ze - 3, Ze - 2, Ze - 1), $(Ze[0]), $(Ze[1]), $(Ze[3]), $(Ze[1]), $(Ze[2]), $(Ze[3]);
7154
7154
  }
7155
7155
  }
7156
7156
  }
@@ -7158,12 +7158,12 @@ const F_ = { class: "bim_background_plate" }, U_ = { class: "content" }, G_ = /*
7158
7158
  rt.push(Xe), rt.push(ri), rt.push(Ai);
7159
7159
  }
7160
7160
  function H(Xe, ri, Ai) {
7161
- q(Xe), q(ri), q(Ai), Xe = s.length / 3, Xe = ee.generateTopUV(n, s, Xe - 3, Xe - 2, Xe - 1), K(Xe[0]), K(Xe[1]), K(Xe[2]);
7161
+ q(Xe), q(ri), q(Ai), Xe = s.length / 3, Xe = ee.generateTopUV(n, s, Xe - 3, Xe - 2, Xe - 1), $(Xe[0]), $(Xe[1]), $(Xe[2]);
7162
7162
  }
7163
7163
  function q(Xe) {
7164
7164
  s.push(rt[3 * Xe]), s.push(rt[3 * Xe + 1]), s.push(rt[3 * Xe + 2]);
7165
7165
  }
7166
- function K(Xe) {
7166
+ function $(Xe) {
7167
7167
  l.push(Xe.x), l.push(Xe.y);
7168
7168
  }
7169
7169
  var rt = [], xt = e.curveSegments !== void 0 ? e.curveSegments : 12, gt = e.steps !== void 0 ? e.steps : 1, At = e.depth !== void 0 ? e.depth : 100, wt = e.bevelEnabled !== void 0 ? e.bevelEnabled : !0, Vt = e.bevelThickness !== void 0 ? e.bevelThickness : 6, Z = e.bevelSize !== void 0 ? e.bevelSize : Vt - 2, st = e.bevelSegments !== void 0 ? e.bevelSegments : 3, zt = e.extrudePath, ee = e.UVGenerator !== void 0 ? e.UVGenerator : ll;
@@ -7296,19 +7296,19 @@ const F_ = { class: "bim_background_plate" }, U_ = { class: "content" }, G_ = /*
7296
7296
  thetaStart: l,
7297
7297
  thetaLength: f
7298
7298
  }, t = t || 1, e = Math.max(3, Math.floor(e) || 8), i = Math.max(2, Math.floor(i) || 6), n = n !== void 0 ? n : 0, s = s !== void 0 ? s : 2 * Math.PI, l = l !== void 0 ? l : 0, f = f !== void 0 ? f : Math.PI;
7299
- var p = l + f, v, w, C = 0, P = [], B = new u(), H = new u(), q = [], K = [], rt = [], xt = [];
7299
+ var p = l + f, v, w, C = 0, P = [], B = new u(), H = new u(), q = [], $ = [], rt = [], xt = [];
7300
7300
  for (w = 0; w <= i; w++) {
7301
7301
  var gt = [], At = w / i;
7302
7302
  for (v = 0; v <= e; v++) {
7303
7303
  var wt = v / e;
7304
- B.x = -t * Math.cos(n + wt * s) * Math.sin(l + At * f), B.y = t * Math.cos(l + At * f), B.z = t * Math.sin(n + wt * s) * Math.sin(l + At * f), K.push(B.x, B.y, B.z), H.set(B.x, B.y, B.z).normalize(), rt.push(H.x, H.y, H.z), xt.push(wt, 1 - At), gt.push(C++);
7304
+ B.x = -t * Math.cos(n + wt * s) * Math.sin(l + At * f), B.y = t * Math.cos(l + At * f), B.z = t * Math.sin(n + wt * s) * Math.sin(l + At * f), $.push(B.x, B.y, B.z), H.set(B.x, B.y, B.z).normalize(), rt.push(H.x, H.y, H.z), xt.push(wt, 1 - At), gt.push(C++);
7305
7305
  }
7306
7306
  P.push(gt);
7307
7307
  }
7308
7308
  for (w = 0; w < i; w++)
7309
7309
  for (v = 0; v < e; v++)
7310
7310
  t = P[w][v + 1], n = P[w][v], s = P[w + 1][v], f = P[w + 1][v + 1], (w !== 0 || 0 < l) && q.push(t, n, f), (w !== i - 1 || p < Math.PI) && q.push(n, s, f);
7311
- this.setIndex(q), this.addAttribute("position", new Et(K, 3)), this.addAttribute("normal", new Et(rt, 3)), this.addAttribute("uv", new Et(xt, 2));
7311
+ this.setIndex(q), this.addAttribute("position", new Et($, 3)), this.addAttribute("normal", new Et(rt, 3)), this.addAttribute("uv", new Et(xt, 2));
7312
7312
  }
7313
7313
  function ja(t, e, i, n, s, l) {
7314
7314
  j.call(this), this.type = "RingGeometry", this.parameters = {
@@ -7329,15 +7329,15 @@ const F_ = { class: "bim_background_plate" }, U_ = { class: "content" }, G_ = /*
7329
7329
  thetaStart: s,
7330
7330
  thetaLength: l
7331
7331
  }, t = t || 0.5, e = e || 1, s = s !== void 0 ? s : 0, l = l !== void 0 ? l : 2 * Math.PI, i = i !== void 0 ? Math.max(3, i) : 8, n = n !== void 0 ? Math.max(1, n) : 1;
7332
- var f = [], p = [], v = [], w = [], C = t, P = (e - t) / n, B = new u(), H = new o(), q, K;
7332
+ var f = [], p = [], v = [], w = [], C = t, P = (e - t) / n, B = new u(), H = new o(), q, $;
7333
7333
  for (q = 0; q <= n; q++) {
7334
- for (K = 0; K <= i; K++)
7335
- t = s + K / i * l, B.x = C * Math.cos(t), B.y = C * Math.sin(t), p.push(B.x, B.y, B.z), v.push(0, 0, 1), H.x = (B.x / e + 1) / 2, H.y = (B.y / e + 1) / 2, w.push(H.x, H.y);
7334
+ for ($ = 0; $ <= i; $++)
7335
+ t = s + $ / i * l, B.x = C * Math.cos(t), B.y = C * Math.sin(t), p.push(B.x, B.y, B.z), v.push(0, 0, 1), H.x = (B.x / e + 1) / 2, H.y = (B.y / e + 1) / 2, w.push(H.x, H.y);
7336
7336
  C += P;
7337
7337
  }
7338
7338
  for (q = 0; q < n; q++)
7339
- for (e = q * (i + 1), K = 0; K < i; K++)
7340
- t = K + e, s = t + i + 1, l = t + i + 2, C = t + 1, f.push(t, s, C), f.push(s, l, C);
7339
+ for (e = q * (i + 1), $ = 0; $ < i; $++)
7340
+ t = $ + e, s = t + i + 1, l = t + i + 2, C = t + 1, f.push(t, s, C), f.push(s, l, C);
7341
7341
  this.setIndex(f), this.addAttribute("position", new Et(p, 3)), this.addAttribute("normal", new Et(v, 3)), this.addAttribute("uv", new Et(w, 2));
7342
7342
  }
7343
7343
  function oa(t, e, i, n) {
@@ -7368,14 +7368,14 @@ const F_ = { class: "bim_background_plate" }, U_ = { class: "content" }, G_ = /*
7368
7368
  var H = C.shape, q = C.holes;
7369
7369
  if (gs.isClockWise(H) === !1)
7370
7370
  for (H = H.reverse(), C = 0, P = q.length; C < P; C++) {
7371
- var K = q[C];
7372
- gs.isClockWise(K) === !0 && (q[C] = K.reverse());
7371
+ var $ = q[C];
7372
+ gs.isClockWise($) === !0 && (q[C] = $.reverse());
7373
7373
  }
7374
7374
  var rt = gs.triangulateShape(H, q);
7375
7375
  for (C = 0, P = q.length; C < P; C++)
7376
- K = q[C], H = H.concat(K);
7376
+ $ = q[C], H = H.concat($);
7377
7377
  for (C = 0, P = H.length; C < P; C++)
7378
- K = H[C], s.push(K.x, K.y, 0), l.push(0, 0, 1), f.push(K.x, K.y);
7378
+ $ = H[C], s.push($.x, $.y, 0), l.push(0, 0, 1), f.push($.x, $.y);
7379
7379
  for (C = 0, P = rt.length; C < P; C++)
7380
7380
  H = rt[C], n.push(H[0] + B, H[1] + B, H[2] + B), v += 3;
7381
7381
  }
@@ -7454,7 +7454,7 @@ const F_ = { class: "bim_background_plate" }, U_ = { class: "content" }, G_ = /*
7454
7454
  };
7455
7455
  var w = this;
7456
7456
  t = t !== void 0 ? t : 1, e = e !== void 0 ? e : 1, i = i || 1, n = Math.floor(n) || 8, s = Math.floor(s) || 1, l = l !== void 0 ? l : !1, f = f !== void 0 ? f : 0, p = p !== void 0 ? p : 2 * Math.PI;
7457
- var C = [], P = [], B = [], H = [], q = 0, K = [], rt = i / 2, xt = 0;
7457
+ var C = [], P = [], B = [], H = [], q = 0, $ = [], rt = i / 2, xt = 0;
7458
7458
  (function() {
7459
7459
  var gt, At, wt = new u(), Vt = new u(), Z = 0, st = (e - t) / i;
7460
7460
  for (At = 0; At <= s; At++) {
@@ -7463,11 +7463,11 @@ const F_ = { class: "bim_background_plate" }, U_ = { class: "content" }, G_ = /*
7463
7463
  var qt = gt / n, Te = qt * p + f, me = Math.sin(Te);
7464
7464
  Te = Math.cos(Te), Vt.x = $t * me, Vt.y = -ee * i + rt, Vt.z = $t * Te, P.push(Vt.x, Vt.y, Vt.z), wt.set(me, st, Te).normalize(), B.push(wt.x, wt.y, wt.z), H.push(qt, 1 - ee), zt.push(q++);
7465
7465
  }
7466
- K.push(zt);
7466
+ $.push(zt);
7467
7467
  }
7468
7468
  for (gt = 0; gt < n; gt++)
7469
7469
  for (At = 0; At < s; At++)
7470
- wt = K[At + 1][gt], Vt = K[At + 1][gt + 1], st = K[At][gt + 1], C.push(K[At][gt], wt, st), C.push(wt, Vt, st), Z += 6;
7470
+ wt = $[At + 1][gt], Vt = $[At + 1][gt + 1], st = $[At][gt + 1], C.push($[At][gt], wt, st), C.push(wt, Vt, st), Z += 6;
7471
7471
  w.addGroup(xt, Z, 0), xt += Z;
7472
7472
  })(), l === !1 && (0 < t && v(!0), 0 < e && v(!1)), this.setIndex(C), this.addAttribute("position", new Et(P, 3)), this.addAttribute("normal", new Et(B, 3)), this.addAttribute("uv", new Et(H, 2));
7473
7473
  }
@@ -7827,8 +7827,8 @@ const F_ = { class: "bim_background_plate" }, U_ = { class: "content" }, G_ = /*
7827
7827
  var B = this.renderTarget, H = B.texture.generateMipmaps;
7828
7828
  B.texture.generateMipmaps = !1, B.activeCubeFace = 0, C.render(P, s, B), B.activeCubeFace = 1, C.render(P, l, B), B.activeCubeFace = 2, C.render(P, f, B), B.activeCubeFace = 3, C.render(P, p, B), B.activeCubeFace = 4, C.render(P, v, B), B.texture.generateMipmaps = H, B.activeCubeFace = 5, C.render(P, w, B), C.setRenderTarget(null);
7829
7829
  }, this.clear = function(C, P, B, H) {
7830
- for (var q = this.renderTarget, K = 0; 6 > K; K++)
7831
- q.activeCubeFace = K, C.setRenderTarget(q), C.clear(P, B, H);
7830
+ for (var q = this.renderTarget, $ = 0; 6 > $; $++)
7831
+ q.activeCubeFace = $, C.setRenderTarget(q), C.clear(P, B, H);
7832
7832
  C.setRenderTarget(null);
7833
7833
  };
7834
7834
  }
@@ -8067,8 +8067,8 @@ const F_ = { class: "bim_background_plate" }, U_ = { class: "content" }, G_ = /*
8067
8067
  ), e = new zi({ fog: !1 }), this.lightPlane = new Vi(t, e), this.add(this.lightPlane), t = new Ft(), t.addAttribute("position", new Et([0, 0, 0, 0, 0, 1], 3)), this.targetLine = new Vi(t, e), this.add(this.targetLine), this.update();
8068
8068
  }
8069
8069
  function rl(t) {
8070
- function e(H, q, K) {
8071
- i(H, K), i(q, K);
8070
+ function e(H, q, $) {
8071
+ i(H, $), i(q, $);
8072
8072
  }
8073
8073
  function i(H, q) {
8074
8074
  l.push(0, 0, 0), f.push(q.r, q.g, q.b), p[H] === void 0 && (p[H] = []), p[H].push(l.length / 3 - 1);
@@ -8541,9 +8541,9 @@ const F_ = { class: "bim_background_plate" }, U_ = { class: "content" }, G_ = /*
8541
8541
  }
8542
8542
  }), Object.assign(c.prototype, {
8543
8543
  isMatrix4: !0,
8544
- set: function(t, e, i, n, s, l, f, p, v, w, C, P, B, H, q, K) {
8544
+ set: function(t, e, i, n, s, l, f, p, v, w, C, P, B, H, q, $) {
8545
8545
  var rt = this.elements;
8546
- return rt[0] = t, rt[4] = e, rt[8] = i, rt[12] = n, rt[1] = s, rt[5] = l, rt[9] = f, rt[13] = p, rt[2] = v, rt[6] = w, rt[10] = C, rt[14] = P, rt[3] = B, rt[7] = H, rt[11] = q, rt[15] = K, this;
8546
+ return rt[0] = t, rt[4] = e, rt[8] = i, rt[12] = n, rt[1] = s, rt[5] = l, rt[9] = f, rt[13] = p, rt[2] = v, rt[6] = w, rt[10] = C, rt[14] = P, rt[3] = B, rt[7] = H, rt[11] = q, rt[15] = $, this;
8547
8547
  },
8548
8548
  identity: function() {
8549
8549
  return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1), this;
@@ -8630,10 +8630,10 @@ const F_ = { class: "bim_background_plate" }, U_ = { class: "content" }, G_ = /*
8630
8630
  multiplyMatrices: function(t, e) {
8631
8631
  var i = t.elements, n = e.elements;
8632
8632
  e = this.elements, t = i[0];
8633
- var s = i[4], l = i[8], f = i[12], p = i[1], v = i[5], w = i[9], C = i[13], P = i[2], B = i[6], H = i[10], q = i[14], K = i[3], rt = i[7], xt = i[11];
8633
+ var s = i[4], l = i[8], f = i[12], p = i[1], v = i[5], w = i[9], C = i[13], P = i[2], B = i[6], H = i[10], q = i[14], $ = i[3], rt = i[7], xt = i[11];
8634
8634
  i = i[15];
8635
8635
  var gt = n[0], At = n[4], wt = n[8], Vt = n[12], Z = n[1], st = n[5], zt = n[9], ee = n[13], $t = n[2], qt = n[6], Te = n[10], me = n[14], Ie = n[3], be = n[7], ae = n[11];
8636
- return n = n[15], e[0] = t * gt + s * Z + l * $t + f * Ie, e[4] = t * At + s * st + l * qt + f * be, e[8] = t * wt + s * zt + l * Te + f * ae, e[12] = t * Vt + s * ee + l * me + f * n, e[1] = p * gt + v * Z + w * $t + C * Ie, e[5] = p * At + v * st + w * qt + C * be, e[9] = p * wt + v * zt + w * Te + C * ae, e[13] = p * Vt + v * ee + w * me + C * n, e[2] = P * gt + B * Z + H * $t + q * Ie, e[6] = P * At + B * st + H * qt + q * be, e[10] = P * wt + B * zt + H * Te + q * ae, e[14] = P * Vt + B * ee + H * me + q * n, e[3] = K * gt + rt * Z + xt * $t + i * Ie, e[7] = K * At + rt * st + xt * qt + i * be, e[11] = K * wt + rt * zt + xt * Te + i * ae, e[15] = K * Vt + rt * ee + xt * me + i * n, this;
8636
+ return n = n[15], e[0] = t * gt + s * Z + l * $t + f * Ie, e[4] = t * At + s * st + l * qt + f * be, e[8] = t * wt + s * zt + l * Te + f * ae, e[12] = t * Vt + s * ee + l * me + f * n, e[1] = p * gt + v * Z + w * $t + C * Ie, e[5] = p * At + v * st + w * qt + C * be, e[9] = p * wt + v * zt + w * Te + C * ae, e[13] = p * Vt + v * ee + w * me + C * n, e[2] = P * gt + B * Z + H * $t + q * Ie, e[6] = P * At + B * st + H * qt + q * be, e[10] = P * wt + B * zt + H * Te + q * ae, e[14] = P * Vt + B * ee + H * me + q * n, e[3] = $ * gt + rt * Z + xt * $t + i * Ie, e[7] = $ * At + rt * st + xt * qt + i * be, e[11] = $ * wt + rt * zt + xt * Te + i * ae, e[15] = $ * Vt + rt * ee + xt * me + i * n, this;
8637
8637
  },
8638
8638
  multiplyScalar: function(t) {
8639
8639
  var e = this.elements;
@@ -8662,9 +8662,9 @@ const F_ = { class: "bim_background_plate" }, U_ = { class: "content" }, G_ = /*
8662
8662
  getInverse: function(t, e) {
8663
8663
  var i = this.elements, n = t.elements;
8664
8664
  t = n[0];
8665
- var s = n[1], l = n[2], f = n[3], p = n[4], v = n[5], w = n[6], C = n[7], P = n[8], B = n[9], H = n[10], q = n[11], K = n[12], rt = n[13], xt = n[14];
8665
+ var s = n[1], l = n[2], f = n[3], p = n[4], v = n[5], w = n[6], C = n[7], P = n[8], B = n[9], H = n[10], q = n[11], $ = n[12], rt = n[13], xt = n[14];
8666
8666
  n = n[15];
8667
- var gt = B * xt * C - rt * H * C + rt * w * q - v * xt * q - B * w * n + v * H * n, At = K * H * C - P * xt * C - K * w * q + p * xt * q + P * w * n - p * H * n, wt = P * rt * C - K * B * C + K * v * q - p * rt * q - P * v * n + p * B * n, Vt = K * B * w - P * rt * w - K * v * H + p * rt * H + P * v * xt - p * B * xt, Z = t * gt + s * At + l * wt + f * Vt;
8667
+ var gt = B * xt * C - rt * H * C + rt * w * q - v * xt * q - B * w * n + v * H * n, At = $ * H * C - P * xt * C - $ * w * q + p * xt * q + P * w * n - p * H * n, wt = P * rt * C - $ * B * C + $ * v * q - p * rt * q - P * v * n + p * B * n, Vt = $ * B * w - P * rt * w - $ * v * H + p * rt * H + P * v * xt - p * B * xt, Z = t * gt + s * At + l * wt + f * Vt;
8668
8668
  if (Z === 0) {
8669
8669
  if (e === !0)
8670
8670
  throw Error(
@@ -8674,7 +8674,7 @@ const F_ = { class: "bim_background_plate" }, U_ = { class: "content" }, G_ = /*
8674
8674
  "THREE.Matrix4: .getInverse() can't invert matrix, determinant is 0"
8675
8675
  ), this.identity();
8676
8676
  }
8677
- return e = 1 / Z, i[0] = gt * e, i[1] = (rt * H * f - B * xt * f - rt * l * q + s * xt * q + B * l * n - s * H * n) * e, i[2] = (v * xt * f - rt * w * f + rt * l * C - s * xt * C - v * l * n + s * w * n) * e, i[3] = (B * w * f - v * H * f - B * l * C + s * H * C + v * l * q - s * w * q) * e, i[4] = At * e, i[5] = (P * xt * f - K * H * f + K * l * q - t * xt * q - P * l * n + t * H * n) * e, i[6] = (K * w * f - p * xt * f - K * l * C + t * xt * C + p * l * n - t * w * n) * e, i[7] = (p * H * f - P * w * f + P * l * C - t * H * C - p * l * q + t * w * q) * e, i[8] = wt * e, i[9] = (K * B * f - P * rt * f - K * s * q + t * rt * q + P * s * n - t * B * n) * e, i[10] = (p * rt * f - K * v * f + K * s * C - t * rt * C - p * s * n + t * v * n) * e, i[11] = (P * v * f - p * B * f - P * s * C + t * B * C + p * s * q - t * v * q) * e, i[12] = Vt * e, i[13] = (P * rt * l - K * B * l + K * s * H - t * rt * H - P * s * xt + t * B * xt) * e, i[14] = (K * v * l - p * rt * l - K * s * w + t * rt * w + p * s * xt - t * v * xt) * e, i[15] = (p * B * l - P * v * l + P * s * w - t * B * w - p * s * H + t * v * H) * e, this;
8677
+ return e = 1 / Z, i[0] = gt * e, i[1] = (rt * H * f - B * xt * f - rt * l * q + s * xt * q + B * l * n - s * H * n) * e, i[2] = (v * xt * f - rt * w * f + rt * l * C - s * xt * C - v * l * n + s * w * n) * e, i[3] = (B * w * f - v * H * f - B * l * C + s * H * C + v * l * q - s * w * q) * e, i[4] = At * e, i[5] = (P * xt * f - $ * H * f + $ * l * q - t * xt * q - P * l * n + t * H * n) * e, i[6] = ($ * w * f - p * xt * f - $ * l * C + t * xt * C + p * l * n - t * w * n) * e, i[7] = (p * H * f - P * w * f + P * l * C - t * H * C - p * l * q + t * w * q) * e, i[8] = wt * e, i[9] = ($ * B * f - P * rt * f - $ * s * q + t * rt * q + P * s * n - t * B * n) * e, i[10] = (p * rt * f - $ * v * f + $ * s * C - t * rt * C - p * s * n + t * v * n) * e, i[11] = (P * v * f - p * B * f - P * s * C + t * B * C + p * s * q - t * v * q) * e, i[12] = Vt * e, i[13] = (P * rt * l - $ * B * l + $ * s * H - t * rt * H - P * s * xt + t * B * xt) * e, i[14] = ($ * v * l - p * rt * l - $ * s * w + t * rt * w + p * s * xt - t * v * xt) * e, i[15] = (p * B * l - P * v * l + P * s * w - t * B * w - p * s * H + t * v * H) * e, this;
8678
8678
  },
8679
8679
  scale: function(t) {
8680
8680
  var e = this.elements, i = t.x, n = t.y;
@@ -9258,8 +9258,8 @@ const F_ = { class: "bim_background_plate" }, U_ = { class: "content" }, G_ = /*
9258
9258
  e = this.elements, t = i[0];
9259
9259
  var s = i[3], l = i[6], f = i[1], p = i[4], v = i[7], w = i[2], C = i[5];
9260
9260
  i = i[8];
9261
- var P = n[0], B = n[3], H = n[6], q = n[1], K = n[4], rt = n[7], xt = n[2], gt = n[5];
9262
- return n = n[8], e[0] = t * P + s * q + l * xt, e[3] = t * B + s * K + l * gt, e[6] = t * H + s * rt + l * n, e[1] = f * P + p * q + v * xt, e[4] = f * B + p * K + v * gt, e[7] = f * H + p * rt + v * n, e[2] = w * P + C * q + i * xt, e[5] = w * B + C * K + i * gt, e[8] = w * H + C * rt + i * n, this;
9261
+ var P = n[0], B = n[3], H = n[6], q = n[1], $ = n[4], rt = n[7], xt = n[2], gt = n[5];
9262
+ return n = n[8], e[0] = t * P + s * q + l * xt, e[3] = t * B + s * $ + l * gt, e[6] = t * H + s * rt + l * n, e[1] = f * P + p * q + v * xt, e[4] = f * B + p * $ + v * gt, e[7] = f * H + p * rt + v * n, e[2] = w * P + C * q + i * xt, e[5] = w * B + C * $ + i * gt, e[8] = w * H + C * rt + i * n, this;
9263
9263
  },
9264
9264
  multiplyScalar: function(t) {
9265
9265
  var e = this.elements;
@@ -9764,8 +9764,8 @@ const F_ = { class: "bim_background_plate" }, U_ = { class: "content" }, G_ = /*
9764
9764
  var B, H = 0;
9765
9765
  for (B = P.length - 3; H <= B; H += 3) {
9766
9766
  p.fromArray(P, H);
9767
- var q = w.x * Math.abs(p.x) + w.y * Math.abs(p.y) + w.z * Math.abs(p.z), K = e.dot(p), rt = i.dot(p), xt = n.dot(p);
9768
- if (Math.max(-Math.max(K, rt, xt), Math.min(K, rt, xt)) > q)
9767
+ var q = w.x * Math.abs(p.x) + w.y * Math.abs(p.y) + w.z * Math.abs(p.z), $ = e.dot(p), rt = i.dot(p), xt = n.dot(p);
9768
+ if (Math.max(-Math.max($, rt, xt), Math.min($, rt, xt)) > q)
9769
9769
  return !1;
9770
9770
  }
9771
9771
  return !0;
@@ -9993,8 +9993,8 @@ const F_ = { class: "bim_background_plate" }, U_ = { class: "content" }, G_ = /*
9993
9993
  setFromMatrix: function(t) {
9994
9994
  var e = this.planes, i = t.elements;
9995
9995
  t = i[0];
9996
- var n = i[1], s = i[2], l = i[3], f = i[4], p = i[5], v = i[6], w = i[7], C = i[8], P = i[9], B = i[10], H = i[11], q = i[12], K = i[13], rt = i[14];
9997
- return i = i[15], e[0].setComponents(l - t, w - f, H - C, i - q).normalize(), e[1].setComponents(l + t, w + f, H + C, i + q).normalize(), e[2].setComponents(l + n, w + p, H + P, i + K).normalize(), e[3].setComponents(l - n, w - p, H - P, i - K).normalize(), e[4].setComponents(l - s, w - v, H - B, i - rt).normalize(), e[5].setComponents(l + s, w + v, H + B, i + rt).normalize(), this;
9996
+ var n = i[1], s = i[2], l = i[3], f = i[4], p = i[5], v = i[6], w = i[7], C = i[8], P = i[9], B = i[10], H = i[11], q = i[12], $ = i[13], rt = i[14];
9997
+ return i = i[15], e[0].setComponents(l - t, w - f, H - C, i - q).normalize(), e[1].setComponents(l + t, w + f, H + C, i + q).normalize(), e[2].setComponents(l + n, w + p, H + P, i + $).normalize(), e[3].setComponents(l - n, w - p, H - P, i - $).normalize(), e[4].setComponents(l - s, w - v, H - B, i - rt).normalize(), e[5].setComponents(l + s, w + v, H + B, i + rt).normalize(), this;
9998
9998
  },
9999
9999
  intersectsObject: function() {
10000
10000
  var t = new D();
@@ -13504,19 +13504,19 @@ void main() {
13504
13504
  };
13505
13505
  }(),
13506
13506
  fromBufferGeometry: function(t) {
13507
- function e(q, K, rt, xt) {
13508
- var gt = p === void 0 ? [] : [i.colors[q].clone(), i.colors[K].clone(), i.colors[rt].clone()], At = f === void 0 ? [] : [
13507
+ function e(q, $, rt, xt) {
13508
+ var gt = p === void 0 ? [] : [i.colors[q].clone(), i.colors[$].clone(), i.colors[rt].clone()], At = f === void 0 ? [] : [
13509
13509
  new u().fromArray(f, 3 * q),
13510
- new u().fromArray(f, 3 * K),
13510
+ new u().fromArray(f, 3 * $),
13511
13511
  new u().fromArray(f, 3 * rt)
13512
13512
  ];
13513
- xt = new R(q, K, rt, At, gt, xt), i.faces.push(xt), v !== void 0 && i.faceVertexUvs[0].push([
13513
+ xt = new R(q, $, rt, At, gt, xt), i.faces.push(xt), v !== void 0 && i.faceVertexUvs[0].push([
13514
13514
  new o().fromArray(v, 2 * q),
13515
- new o().fromArray(v, 2 * K),
13515
+ new o().fromArray(v, 2 * $),
13516
13516
  new o().fromArray(v, 2 * rt)
13517
13517
  ]), w !== void 0 && i.faceVertexUvs[1].push([
13518
13518
  new o().fromArray(w, 2 * q),
13519
- new o().fromArray(w, 2 * K),
13519
+ new o().fromArray(w, 2 * $),
13520
13520
  new o().fromArray(w, 2 * rt)
13521
13521
  ]);
13522
13522
  }
@@ -13650,9 +13650,9 @@ void main() {
13650
13650
  P.push(B[t].clone());
13651
13651
  for (t = 0, H = v.length; t < H; t++) {
13652
13652
  f = v[t];
13653
- var K = f.vertexNormals;
13654
- for (B = f.vertexColors, P = new R(f.a + s, f.b + s, f.c + s), P.normal.copy(f.normal), n !== void 0 && P.normal.applyMatrix3(n).normalize(), e = 0, l = K.length; e < l; e++)
13655
- q = K[e].clone(), n !== void 0 && q.applyMatrix3(n).normalize(), P.vertexNormals.push(q);
13653
+ var $ = f.vertexNormals;
13654
+ for (B = f.vertexColors, P = new R(f.a + s, f.b + s, f.c + s), P.normal.copy(f.normal), n !== void 0 && P.normal.applyMatrix3(n).normalize(), e = 0, l = $.length; e < l; e++)
13655
+ q = $[e].clone(), n !== void 0 && q.applyMatrix3(n).normalize(), P.vertexNormals.push(q);
13656
13656
  for (P.color.copy(f.color), e = 0, l = B.length; e < l; e++)
13657
13657
  q = B[e], P.vertexColors.push(q.clone());
13658
13658
  P.materialIndex = f.materialIndex + i, p.push(P);
@@ -13749,8 +13749,8 @@ void main() {
13749
13749
  p = [];
13750
13750
  var v = [], w = {}, C = [], P = {}, B = [], H = {};
13751
13751
  for (f = 0; f < this.faces.length; f++) {
13752
- var q = this.faces[f], K = this.faceVertexUvs[0][f] !== void 0, rt = 0 < q.normal.length(), xt = 0 < q.vertexNormals.length, gt = q.color.r !== 1 || q.color.g !== 1 || q.color.b !== 1, At = 0 < q.vertexColors.length, wt = 0;
13753
- wt = t(wt, 0, 0), wt = t(wt, 1, !0), wt = t(wt, 2, !1), wt = t(wt, 3, K), wt = t(wt, 4, rt), wt = t(wt, 5, xt), wt = t(wt, 6, gt), wt = t(wt, 7, At), p.push(wt), p.push(q.a, q.b, q.c), p.push(q.materialIndex), K && (K = this.faceVertexUvs[0][f], p.push(n(K[0]), n(K[1]), n(K[2]))), rt && p.push(e(q.normal)), xt && (rt = q.vertexNormals, p.push(e(rt[0]), e(rt[1]), e(rt[2]))), gt && p.push(i(q.color)), At && (q = q.vertexColors, p.push(i(q[0]), i(q[1]), i(q[2])));
13752
+ var q = this.faces[f], $ = this.faceVertexUvs[0][f] !== void 0, rt = 0 < q.normal.length(), xt = 0 < q.vertexNormals.length, gt = q.color.r !== 1 || q.color.g !== 1 || q.color.b !== 1, At = 0 < q.vertexColors.length, wt = 0;
13753
+ wt = t(wt, 0, 0), wt = t(wt, 1, !0), wt = t(wt, 2, !1), wt = t(wt, 3, $), wt = t(wt, 4, rt), wt = t(wt, 5, xt), wt = t(wt, 6, gt), wt = t(wt, 7, At), p.push(wt), p.push(q.a, q.b, q.c), p.push(q.materialIndex), $ && ($ = this.faceVertexUvs[0][f], p.push(n($[0]), n($[1]), n($[2]))), rt && p.push(e(q.normal)), xt && (rt = q.vertexNormals, p.push(e(rt[0]), e(rt[1]), e(rt[2]))), gt && p.push(i(q.color)), At && (q = q.vertexColors, p.push(i(q[0]), i(q[1]), i(q[2])));
13754
13754
  }
13755
13755
  return s.data = {}, s.data.vertices = l, s.data.normals = v, 0 < C.length && (s.data.colors = C), 0 < B.length && (s.data.uvs = [B]), s.data.faces = p, s;
13756
13756
  },
@@ -13917,7 +13917,7 @@ void main() {
13917
13917
  clone: function() {
13918
13918
  return new this.constructor(this.array, this.itemSize).copy(this);
13919
13919
  }
13920
- }), $.prototype = Object.create(J.prototype), $.prototype.constructor = $, ct.prototype = Object.create(J.prototype), ct.prototype.constructor = ct, It.prototype = Object.create(J.prototype), It.prototype.constructor = It, et.prototype = Object.create(J.prototype), et.prototype.constructor = et, yt.prototype = Object.create(J.prototype), yt.prototype.constructor = yt, G.prototype = Object.create(J.prototype), G.prototype.constructor = G, Pt.prototype = Object.create(J.prototype), Pt.prototype.constructor = Pt, Et.prototype = Object.create(J.prototype), Et.prototype.constructor = Et, Ct.prototype = Object.create(J.prototype), Ct.prototype.constructor = Ct, Object.assign(fe.prototype, {
13920
+ }), K.prototype = Object.create(J.prototype), K.prototype.constructor = K, ct.prototype = Object.create(J.prototype), ct.prototype.constructor = ct, It.prototype = Object.create(J.prototype), It.prototype.constructor = It, et.prototype = Object.create(J.prototype), et.prototype.constructor = et, yt.prototype = Object.create(J.prototype), yt.prototype.constructor = yt, G.prototype = Object.create(J.prototype), G.prototype.constructor = G, Pt.prototype = Object.create(J.prototype), Pt.prototype.constructor = Pt, Et.prototype = Object.create(J.prototype), Et.prototype.constructor = Et, Ct.prototype = Object.create(J.prototype), Ct.prototype.constructor = Ct, Object.assign(fe.prototype, {
13921
13921
  computeGroups: function(t) {
13922
13922
  var e = [], i = void 0;
13923
13923
  t = t.faces;
@@ -13944,7 +13944,7 @@ void main() {
13944
13944
  B[w] = { name: C[w].name, data: [] };
13945
13945
  this.morphTargets.normal = B;
13946
13946
  }
13947
- var H = t.skinIndices, q = t.skinWeights, K = H.length === i.length, rt = q.length === i.length;
13947
+ var H = t.skinIndices, q = t.skinWeights, $ = H.length === i.length, rt = q.length === i.length;
13948
13948
  for (0 < i.length && e.length === 0 && console.error(
13949
13949
  "THREE.DirectGeometry: Faceless geometries are not supported."
13950
13950
  ), w = 0; w < e.length; w++) {
@@ -13963,7 +13963,7 @@ void main() {
13963
13963
  }
13964
13964
  for (gt = 0; gt < P; gt++)
13965
13965
  At = C[gt].vertexNormals[w], B[gt].data.push(At.a, At.b, At.c);
13966
- K && this.skinIndices.push(H[xt.a], H[xt.b], H[xt.c]), rt && this.skinWeights.push(q[xt.a], q[xt.b], q[xt.c]);
13966
+ $ && this.skinIndices.push(H[xt.a], H[xt.b], H[xt.c]), rt && this.skinWeights.push(q[xt.a], q[xt.b], q[xt.c]);
13967
13967
  }
13968
13968
  return this.computeGroups(t), this.verticesNeedUpdate = t.verticesNeedUpdate, this.normalsNeedUpdate = t.normalsNeedUpdate, this.colorsNeedUpdate = t.colorsNeedUpdate, this.uvsNeedUpdate = t.uvsNeedUpdate, this.groupsNeedUpdate = t.groupsNeedUpdate, this;
13969
13969
  }
@@ -14516,12 +14516,12 @@ void main() {
14516
14516
  var H = t.dot(s), q = e.dot(s);
14517
14517
  if (0 <= H && q <= H)
14518
14518
  return p.copy(w);
14519
- var K = P * q - H * B;
14520
- if (0 >= K && 0 <= P && 0 >= H)
14519
+ var $ = P * q - H * B;
14520
+ if (0 >= $ && 0 <= P && 0 >= H)
14521
14521
  return w = P / (P - H), p.copy(v).addScaledVector(t, w);
14522
14522
  l.subVectors(f, C), f = t.dot(l);
14523
14523
  var rt = e.dot(l);
14524
- return 0 <= rt && f <= rt ? p.copy(C) : (P = f * B - P * rt, 0 >= P && 0 <= B && 0 >= rt ? (K = B / (B - rt), p.copy(v).addScaledVector(e, K)) : (B = H * rt - f * q, 0 >= B && 0 <= q - H && 0 <= f - rt ? (i.subVectors(C, w), K = (q - H) / (q - H + (f - rt)), p.copy(w).addScaledVector(i, K)) : (C = 1 / (B + P + K), w = P * C, K *= C, p.copy(v).addScaledVector(t, w).addScaledVector(e, K))));
14524
+ return 0 <= rt && f <= rt ? p.copy(C) : (P = f * B - P * rt, 0 >= P && 0 <= B && 0 >= rt ? ($ = B / (B - rt), p.copy(v).addScaledVector(e, $)) : (B = H * rt - f * q, 0 >= B && 0 <= q - H && 0 <= f - rt ? (i.subVectors(C, w), $ = (q - H) / (q - H + (f - rt)), p.copy(w).addScaledVector(i, $)) : (C = 1 / (B + P + $), w = P * C, $ *= C, p.copy(v).addScaledVector(t, w).addScaledVector(e, $))));
14525
14525
  };
14526
14526
  }(),
14527
14527
  equals: function(t) {
@@ -14560,12 +14560,12 @@ void main() {
14560
14560
  },
14561
14561
  raycast: function() {
14562
14562
  function t(rt, xt, gt, At, wt, Vt, Z, st) {
14563
- return (xt.side === 1 ? At.intersectTriangle(Z, Vt, wt, !0, st) : At.intersectTriangle(wt, Vt, Z, xt.side !== 2, st)) === null ? null : (K.copy(st), K.applyMatrix4(rt.matrixWorld), xt = gt.ray.origin.distanceTo(K), xt < gt.near || xt > gt.far ? null : { distance: xt, point: K.clone(), object: rt });
14563
+ return (xt.side === 1 ? At.intersectTriangle(Z, Vt, wt, !0, st) : At.intersectTriangle(wt, Vt, Z, xt.side !== 2, st)) === null ? null : ($.copy(st), $.applyMatrix4(rt.matrixWorld), xt = gt.ray.origin.distanceTo($), xt < gt.near || xt > gt.far ? null : { distance: xt, point: $.clone(), object: rt });
14564
14564
  }
14565
14565
  function e(rt, xt, gt, At, wt, Vt, Z, st, zt) {
14566
14566
  return l.fromBufferAttribute(wt, Z), f.fromBufferAttribute(wt, st), p.fromBufferAttribute(wt, zt), (rt = t(rt, xt, gt, At, l, f, p, q)) && (Vt && (P.fromBufferAttribute(Vt, Z), B.fromBufferAttribute(Vt, st), H.fromBufferAttribute(Vt, zt), rt.uv = Oe.getUV(q, l, f, p, P, B, H, new o())), Vt = new R(Z, st, zt), Oe.getNormal(l, f, p, Vt.normal), rt.face = Vt), rt;
14567
14567
  }
14568
- var i = new c(), n = new Li(), s = new D(), l = new u(), f = new u(), p = new u(), v = new u(), w = new u(), C = new u(), P = new o(), B = new o(), H = new o(), q = new u(), K = new u();
14568
+ var i = new c(), n = new Li(), s = new D(), l = new u(), f = new u(), p = new u(), v = new u(), w = new u(), C = new u(), P = new o(), B = new o(), H = new o(), q = new u(), $ = new u();
14569
14569
  return function(rt, xt) {
14570
14570
  var gt = this.geometry, At = this.material, wt = this.matrixWorld;
14571
14571
  if (At !== void 0 && (gt.boundingSphere === null && gt.computeBoundingSphere(), s.copy(gt.boundingSphere), s.applyMatrix4(wt), rt.ray.intersectsSphere(s) !== !1 && (i.getInverse(wt), n.copy(rt.ray).applyMatrix4(i), gt.boundingBox === null || n.intersectsBox(gt.boundingBox) !== !1))) {
@@ -14852,18 +14852,18 @@ void main() {
14852
14852
  constructor: Qi,
14853
14853
  isSprite: !0,
14854
14854
  raycast: function() {
14855
- function t(H, q, K, rt, xt, gt) {
14856
- s.subVectors(H, K).addScalar(0.5).multiply(rt), xt !== void 0 ? (l.x = gt * s.x - xt * s.y, l.y = xt * s.x + gt * s.y) : l.copy(s), H.copy(q), H.x += l.x, H.y += l.y, H.applyMatrix4(f);
14855
+ function t(H, q, $, rt, xt, gt) {
14856
+ s.subVectors(H, $).addScalar(0.5).multiply(rt), xt !== void 0 ? (l.x = gt * s.x - xt * s.y, l.y = xt * s.x + gt * s.y) : l.copy(s), H.copy(q), H.x += l.x, H.y += l.y, H.applyMatrix4(f);
14857
14857
  }
14858
14858
  var e = new u(), i = new u(), n = new u(), s = new o(), l = new o(), f = new c(), p = new u(), v = new u(), w = new u(), C = new o(), P = new o(), B = new o();
14859
14859
  return function(H, q) {
14860
14860
  i.setFromMatrixScale(this.matrixWorld), f.getInverse(this.modelViewMatrix).premultiply(this.matrixWorld), n.setFromMatrixPosition(this.modelViewMatrix);
14861
- var K = this.material.rotation;
14862
- if (K !== 0)
14863
- var rt = Math.cos(K), xt = Math.sin(K);
14864
- K = this.center, t(p.set(-0.5, -0.5, 0), n, K, i, xt, rt), t(v.set(0.5, -0.5, 0), n, K, i, xt, rt), t(w.set(0.5, 0.5, 0), n, K, i, xt, rt), C.set(0, 0), P.set(1, 0), B.set(1, 1);
14861
+ var $ = this.material.rotation;
14862
+ if ($ !== 0)
14863
+ var rt = Math.cos($), xt = Math.sin($);
14864
+ $ = this.center, t(p.set(-0.5, -0.5, 0), n, $, i, xt, rt), t(v.set(0.5, -0.5, 0), n, $, i, xt, rt), t(w.set(0.5, 0.5, 0), n, $, i, xt, rt), C.set(0, 0), P.set(1, 0), B.set(1, 1);
14865
14865
  var gt = H.ray.intersectTriangle(p, v, w, !1, e);
14866
- gt === null && (t(v.set(-0.5, 0.5, 0), n, K, i, xt, rt), P.set(0, 1), gt = H.ray.intersectTriangle(p, w, v, !1, e), gt === null) || (xt = H.ray.origin.distanceTo(e), xt < H.near || xt > H.far || q.push({
14866
+ gt === null && (t(v.set(-0.5, 0.5, 0), n, $, i, xt, rt), P.set(0, 1), gt = H.ray.intersectTriangle(p, w, v, !1, e), gt === null) || (xt = H.ray.origin.distanceTo(e), xt < H.near || xt > H.far || q.push({
14867
14867
  distance: xt,
14868
14868
  point: e.clone(),
14869
14869
  uv: Oe.getUV(e, p, v, w, C, P, B, new o()),
@@ -15046,9 +15046,9 @@ void main() {
15046
15046
  if (B !== null) {
15047
15047
  B = B.array, f = 0;
15048
15048
  for (var q = B.length - 1; f < q; f += P) {
15049
- var K = B[f + 1];
15050
- v.fromArray(H, 3 * B[f]), w.fromArray(H, 3 * K), K = e.distanceSqToSegment(v, w, C, p), K > l || (C.applyMatrix4(this.matrixWorld), K = n.ray.origin.distanceTo(C), K < n.near || K > n.far || s.push({
15051
- distance: K,
15049
+ var $ = B[f + 1];
15050
+ v.fromArray(H, 3 * B[f]), w.fromArray(H, 3 * $), $ = e.distanceSqToSegment(v, w, C, p), $ > l || (C.applyMatrix4(this.matrixWorld), $ = n.ray.origin.distanceTo(C), $ < n.near || $ > n.far || s.push({
15051
+ distance: $,
15052
15052
  point: p.clone().applyMatrix4(this.matrixWorld),
15053
15053
  index: f,
15054
15054
  face: null,
@@ -15058,8 +15058,8 @@ void main() {
15058
15058
  }
15059
15059
  } else
15060
15060
  for (f = 0, q = H.length / 3 - 1; f < q; f += P)
15061
- v.fromArray(H, 3 * f), w.fromArray(H, 3 * f + 3), K = e.distanceSqToSegment(v, w, C, p), K > l || (C.applyMatrix4(this.matrixWorld), K = n.ray.origin.distanceTo(C), K < n.near || K > n.far || s.push({
15062
- distance: K,
15061
+ v.fromArray(H, 3 * f), w.fromArray(H, 3 * f + 3), $ = e.distanceSqToSegment(v, w, C, p), $ > l || (C.applyMatrix4(this.matrixWorld), $ = n.ray.origin.distanceTo(C), $ < n.near || $ > n.far || s.push({
15062
+ distance: $,
15063
15063
  point: p.clone().applyMatrix4(this.matrixWorld),
15064
15064
  index: f,
15065
15065
  face: null,
@@ -15068,8 +15068,8 @@ void main() {
15068
15068
  }));
15069
15069
  } else if (f.isGeometry)
15070
15070
  for (v = f.vertices, w = v.length, f = 0; f < w - 1; f += P)
15071
- K = e.distanceSqToSegment(v[f], v[f + 1], C, p), K > l || (C.applyMatrix4(this.matrixWorld), K = n.ray.origin.distanceTo(C), K < n.near || K > n.far || s.push({
15072
- distance: K,
15071
+ $ = e.distanceSqToSegment(v[f], v[f + 1], C, p), $ > l || (C.applyMatrix4(this.matrixWorld), $ = n.ray.origin.distanceTo(C), $ < n.near || $ > n.far || s.push({
15072
+ distance: $,
15073
15073
  point: p.clone().applyMatrix4(this.matrixWorld),
15074
15074
  index: f,
15075
15075
  face: null,
@@ -15141,8 +15141,8 @@ void main() {
15141
15141
  var H = B.array;
15142
15142
  B = 0;
15143
15143
  for (var q = H.length; B < q; B++) {
15144
- var K = H[B];
15145
- w.fromArray(p, 3 * K), l(w, K);
15144
+ var $ = H[B];
15145
+ w.fromArray(p, 3 * $), l(w, $);
15146
15146
  }
15147
15147
  } else
15148
15148
  for (B = 0, H = p.length / 3; B < H; B++)
@@ -15733,10 +15733,10 @@ void main() {
15733
15733
  return console.error(
15734
15734
  "THREE.AnimationClip: No animation in JSONLoader data."
15735
15735
  ), null;
15736
- var i = function(K, rt, xt, gt, At) {
15736
+ var i = function($, rt, xt, gt, At) {
15737
15737
  if (xt.length !== 0) {
15738
15738
  var wt = [], Vt = [];
15739
- Wn.flattenJSON(xt, wt, Vt, gt), wt.length !== 0 && At.push(new K(rt, wt, Vt));
15739
+ Wn.flattenJSON(xt, wt, Vt, gt), wt.length !== 0 && At.push(new $(rt, wt, Vt));
15740
15740
  }
15741
15741
  }, n = [], s = t.name || "default", l = t.length || -1, f = t.fps || 30;
15742
15742
  t = t.hierarchy || [];
@@ -15858,13 +15858,13 @@ void main() {
15858
15858
  var q = Lr[t];
15859
15859
  if (delete Lr[t], this.status === 200 || this.status === 0) {
15860
15860
  this.status === 0 && console.warn("THREE.FileLoader: HTTP Status 0 received.");
15861
- for (var K = 0, rt = q.length; K < rt; K++) {
15862
- var xt = q[K];
15861
+ for (var $ = 0, rt = q.length; $ < rt; $++) {
15862
+ var xt = q[$];
15863
15863
  xt.onLoad && xt.onLoad(H);
15864
15864
  }
15865
15865
  } else {
15866
- for (K = 0, rt = q.length; K < rt; K++)
15867
- xt = q[K], xt.onError && xt.onError(B);
15866
+ for ($ = 0, rt = q.length; $ < rt; $++)
15867
+ xt = q[$], xt.onError && xt.onError(B);
15868
15868
  s.manager.itemError(t);
15869
15869
  }
15870
15870
  s.manager.itemEnd(t);
@@ -15873,7 +15873,7 @@ void main() {
15873
15873
  ), P.addEventListener(
15874
15874
  "progress",
15875
15875
  function(B) {
15876
- for (var H = Lr[t], q = 0, K = H.length; q < K; q++) {
15876
+ for (var H = Lr[t], q = 0, $ = H.length; q < $; q++) {
15877
15877
  var rt = H[q];
15878
15878
  rt.onProgress && rt.onProgress(B);
15879
15879
  }
@@ -15884,7 +15884,7 @@ void main() {
15884
15884
  function(B) {
15885
15885
  var H = Lr[t];
15886
15886
  delete Lr[t];
15887
- for (var q = 0, K = H.length; q < K; q++) {
15887
+ for (var q = 0, $ = H.length; q < $; q++) {
15888
15888
  var rt = H[q];
15889
15889
  rt.onError && rt.onError(B);
15890
15890
  }
@@ -15896,7 +15896,7 @@ void main() {
15896
15896
  function(B) {
15897
15897
  var H = Lr[t];
15898
15898
  delete Lr[t];
15899
- for (var q = 0, K = H.length; q < K; q++) {
15899
+ for (var q = 0, $ = H.length; q < $; q++) {
15900
15900
  var rt = H[q];
15901
15901
  rt.onError && rt.onError(B);
15902
15902
  }
@@ -15980,8 +15980,8 @@ void main() {
15980
15980
  if (B = l._parser(B, !0), B.isCubemap)
15981
15981
  for (var H = B.mipmaps.length / B.mipmapCount, q = 0; q < H; q++) {
15982
15982
  f[q] = { mipmaps: [] };
15983
- for (var K = 0; K < B.mipmapCount; K++)
15984
- f[q].mipmaps.push(B.mipmaps[q * B.mipmapCount + K]), f[q].format = B.format, f[q].width = B.width, f[q].height = B.height;
15983
+ for (var $ = 0; $ < B.mipmapCount; $++)
15984
+ f[q].mipmaps.push(B.mipmaps[q * B.mipmapCount + $]), f[q].format = B.format, f[q].width = B.width, f[q].height = B.height;
15985
15985
  }
15986
15986
  else
15987
15987
  p.image.width = B.width, p.image.height = B.height, p.mipmaps = B.mipmaps;
@@ -16731,10 +16731,10 @@ void main() {
16731
16731
  CustomBlending: 5
16732
16732
  }, e = new L(), i = new ln(), n = new Fl();
16733
16733
  return function(s, l, f) {
16734
- function p(B, H, q, K, rt) {
16734
+ function p(B, H, q, $, rt) {
16735
16735
  B = l + B;
16736
16736
  var xt = Os.Handlers.get(B);
16737
- return xt !== null ? B = xt.load(B) : (i.setCrossOrigin(f), B = i.load(B)), H !== void 0 && (B.repeat.fromArray(H), H[0] !== 1 && (B.wrapS = 1e3), H[1] !== 1 && (B.wrapT = 1e3)), q !== void 0 && B.offset.fromArray(q), K !== void 0 && (K[0] === "repeat" && (B.wrapS = 1e3), K[0] === "mirror" && (B.wrapS = 1002), K[1] === "repeat" && (B.wrapT = 1e3), K[1] === "mirror" && (B.wrapT = 1002)), rt !== void 0 && (B.anisotropy = rt), H = fi.generateUUID(), v[H] = B, H;
16737
+ return xt !== null ? B = xt.load(B) : (i.setCrossOrigin(f), B = i.load(B)), H !== void 0 && (B.repeat.fromArray(H), H[0] !== 1 && (B.wrapS = 1e3), H[1] !== 1 && (B.wrapT = 1e3)), q !== void 0 && B.offset.fromArray(q), $ !== void 0 && ($[0] === "repeat" && (B.wrapS = 1e3), $[0] === "mirror" && (B.wrapS = 1002), $[1] === "repeat" && (B.wrapT = 1e3), $[1] === "mirror" && (B.wrapT = 1002)), rt !== void 0 && (B.anisotropy = rt), H = fi.generateUUID(), v[H] = B, H;
16738
16738
  }
16739
16739
  var v = {}, w = { uuid: fi.generateUUID(), type: "MeshLambertMaterial" }, C;
16740
16740
  for (C in s) {
@@ -16996,18 +16996,18 @@ void main() {
16996
16996
  s = new u(), s.x = v[H++] * P, s.y = v[H++] * P, s.z = v[H++] * P, i.vertices.push(s);
16997
16997
  for (H = 0, f = p.length; H < f; ) {
16998
16998
  v = p[H++];
16999
- var q = v & 1, K = v & 2;
16999
+ var q = v & 1, $ = v & 2;
17000
17000
  s = v & 8;
17001
17001
  var rt = v & 16, xt = v & 32;
17002
17002
  if (P = v & 64, v &= 128, q) {
17003
17003
  q = new R(), q.a = p[H], q.b = p[H + 1], q.c = p[H + 3];
17004
17004
  var gt = new R();
17005
- if (gt.a = p[H + 1], gt.b = p[H + 2], gt.c = p[H + 3], H += 4, K && (K = p[H++], q.materialIndex = K, gt.materialIndex = K), K = i.faces.length, s)
17005
+ if (gt.a = p[H + 1], gt.b = p[H + 2], gt.c = p[H + 3], H += 4, $ && ($ = p[H++], q.materialIndex = $, gt.materialIndex = $), $ = i.faces.length, s)
17006
17006
  for (s = 0; s < B; s++) {
17007
17007
  var At = n.uvs[s];
17008
- for (i.faceVertexUvs[s][K] = [], i.faceVertexUvs[s][K + 1] = [], l = 0; 4 > l; l++) {
17008
+ for (i.faceVertexUvs[s][$] = [], i.faceVertexUvs[s][$ + 1] = [], l = 0; 4 > l; l++) {
17009
17009
  var wt = p[H++], Vt = At[2 * wt];
17010
- wt = At[2 * wt + 1], Vt = new o(Vt, wt), l !== 2 && i.faceVertexUvs[s][K].push(Vt), l !== 0 && i.faceVertexUvs[s][K + 1].push(Vt);
17010
+ wt = At[2 * wt + 1], Vt = new o(Vt, wt), l !== 2 && i.faceVertexUvs[s][$].push(Vt), l !== 0 && i.faceVertexUvs[s][$ + 1].push(Vt);
17011
17011
  }
17012
17012
  }
17013
17013
  if (rt && (rt = 3 * p[H++], q.normal.set(w[rt++], w[rt++], w[rt]), gt.normal.copy(q.normal)), xt)
@@ -17018,10 +17018,10 @@ void main() {
17018
17018
  P = p[H++], P = C[P], s !== 2 && q.vertexColors.push(new L(P)), s !== 0 && gt.vertexColors.push(new L(P));
17019
17019
  i.faces.push(q), i.faces.push(gt);
17020
17020
  } else {
17021
- if (q = new R(), q.a = p[H++], q.b = p[H++], q.c = p[H++], K && (K = p[H++], q.materialIndex = K), K = i.faces.length, s)
17021
+ if (q = new R(), q.a = p[H++], q.b = p[H++], q.c = p[H++], $ && ($ = p[H++], q.materialIndex = $), $ = i.faces.length, s)
17022
17022
  for (s = 0; s < B; s++)
17023
- for (At = n.uvs[s], i.faceVertexUvs[s][K] = [], l = 0; 3 > l; l++)
17024
- wt = p[H++], Vt = At[2 * wt], wt = At[2 * wt + 1], Vt = new o(Vt, wt), i.faceVertexUvs[s][K].push(Vt);
17023
+ for (At = n.uvs[s], i.faceVertexUvs[s][$] = [], l = 0; 3 > l; l++)
17024
+ wt = p[H++], Vt = At[2 * wt], wt = At[2 * wt + 1], Vt = new o(Vt, wt), i.faceVertexUvs[s][$].push(Vt);
17025
17025
  if (rt && (rt = 3 * p[H++], q.normal.set(w[rt++], w[rt++], w[rt])), xt)
17026
17026
  for (s = 0; 3 > s; s++)
17027
17027
  rt = 3 * p[H++], xt = new u(w[rt++], w[rt++], w[rt]), q.vertexNormals.push(xt);
@@ -17562,8 +17562,8 @@ void main() {
17562
17562
  w[P] = void 0, C[P] = [];
17563
17563
  for (var B = 0, H = l.length; B < H; B++) {
17564
17564
  f = l[B];
17565
- var q = f.getPoints(), K = s(q);
17566
- (K = t ? !K : K) ? (!v && w[P] && P++, w[P] = { s: new $n(), p: q }, w[P].s.curves = f.curves, v && P++, C[P] = []) : C[P].push({ h: f, p: q[0] });
17565
+ var q = f.getPoints(), $ = s(q);
17566
+ ($ = t ? !$ : $) ? (!v && w[P] && P++, w[P] = { s: new $n(), p: q }, w[P].s.curves = f.curves, v && P++, C[P] = []) : C[P].push({ h: f, p: q[0] });
17567
17567
  }
17568
17568
  if (!w[0])
17569
17569
  return i(l);
@@ -17571,9 +17571,9 @@ void main() {
17571
17571
  for (B = !1, t = [], s = 0, l = w.length; s < l; s++)
17572
17572
  p[s] = [];
17573
17573
  for (s = 0, l = w.length; s < l; s++)
17574
- for (f = C[s], K = 0; K < f.length; K++) {
17575
- for (v = f[K], P = !0, q = 0; q < w.length; q++)
17576
- n(v.p, w[q].p) && (s !== q && t.push({ froms: s, tos: q, hole: K }), P ? (P = !1, p[q].push(v)) : B = !0);
17574
+ for (f = C[s], $ = 0; $ < f.length; $++) {
17575
+ for (v = f[$], P = !0, q = 0; q < w.length; q++)
17576
+ n(v.p, w[q].p) && (s !== q && t.push({ froms: s, tos: q, hole: $ }), P ? (P = !1, p[q].push(v)) : B = !0);
17577
17577
  P && p[s].push(v);
17578
17578
  }
17579
17579
  0 < t.length && (B || (C = p));
@@ -17603,21 +17603,21 @@ void main() {
17603
17603
  if (w = e.glyphs[w] || e.glyphs["?"]) {
17604
17604
  var H = new Ul();
17605
17605
  if (w.o)
17606
- for (var q = w._cachedOutline || (w._cachedOutline = w.o.split(" ")), K = 0, rt = q.length; K < rt; )
17607
- switch (q[K++]) {
17606
+ for (var q = w._cachedOutline || (w._cachedOutline = w.o.split(" ")), $ = 0, rt = q.length; $ < rt; )
17607
+ switch (q[$++]) {
17608
17608
  case "m":
17609
- var xt = q[K++] * C + P, gt = q[K++] * C + B;
17609
+ var xt = q[$++] * C + P, gt = q[$++] * C + B;
17610
17610
  H.moveTo(xt, gt);
17611
17611
  break;
17612
17612
  case "l":
17613
- xt = q[K++] * C + P, gt = q[K++] * C + B, H.lineTo(xt, gt);
17613
+ xt = q[$++] * C + P, gt = q[$++] * C + B, H.lineTo(xt, gt);
17614
17614
  break;
17615
17615
  case "q":
17616
- var At = q[K++] * C + P, wt = q[K++] * C + B, Vt = q[K++] * C + P, Z = q[K++] * C + B;
17616
+ var At = q[$++] * C + P, wt = q[$++] * C + B, Vt = q[$++] * C + P, Z = q[$++] * C + B;
17617
17617
  H.quadraticCurveTo(Vt, Z, At, wt);
17618
17618
  break;
17619
17619
  case "b":
17620
- At = q[K++] * C + P, wt = q[K++] * C + B, Vt = q[K++] * C + P, Z = q[K++] * C + B, xt = q[K++] * C + P, gt = q[K++] * C + B, H.bezierCurveTo(Vt, Z, xt, gt, At, wt);
17620
+ At = q[$++] * C + P, wt = q[$++] * C + B, Vt = q[$++] * C + P, Z = q[$++] * C + B, xt = q[$++] * C + P, gt = q[$++] * C + B, H.bezierCurveTo(Vt, Z, xt, gt, At, wt);
17621
17621
  }
17622
17622
  C = { offsetX: w.ha * C, path: H };
17623
17623
  } else
@@ -17690,8 +17690,8 @@ void main() {
17690
17690
  p = this.eyeSep / 2;
17691
17691
  var B = p * s / e, H = s * Math.tan(fi.DEG2RAD * i * 0.5) / f;
17692
17692
  w.elements[12] = -p, v.elements[12] = p;
17693
- var q = -H * n + B, K = H * n + B;
17694
- P.elements[0] = 2 * s / (K - q), P.elements[8] = (K + q) / (K - q), this.cameraL.projectionMatrix.copy(P), q = -H * n - B, K = H * n - B, P.elements[0] = 2 * s / (K - q), P.elements[8] = (K + q) / (K - q), this.cameraR.projectionMatrix.copy(P);
17693
+ var q = -H * n + B, $ = H * n + B;
17694
+ P.elements[0] = 2 * s / ($ - q), P.elements[8] = ($ + q) / ($ - q), this.cameraL.projectionMatrix.copy(P), q = -H * n - B, $ = H * n - B, P.elements[0] = 2 * s / ($ - q), P.elements[8] = ($ + q) / ($ - q), this.cameraR.projectionMatrix.copy(P);
17695
17695
  }
17696
17696
  this.cameraL.matrixWorld.copy(C.matrixWorld).multiply(w), this.cameraR.matrixWorld.copy(C.matrixWorld).multiply(v);
17697
17697
  };
@@ -18239,10 +18239,10 @@ void main() {
18239
18239
  f[B].push(new Tn(P, s[B], l[B]));
18240
18240
  } else if (H < i) {
18241
18241
  v = t[H];
18242
- var K = --i;
18243
- for (q = t[K], n[q.uuid] = H, t[H] = q, n[B] = K, t[K] = P, B = 0, q = p; B !== q; ++B) {
18242
+ var $ = --i;
18243
+ for (q = t[$], n[q.uuid] = H, t[H] = q, n[B] = $, t[$] = P, B = 0, q = p; B !== q; ++B) {
18244
18244
  var rt = f[B], xt = rt[H];
18245
- rt[H] = rt[K], xt === void 0 && (xt = new Tn(P, s[B], l[B])), rt[K] = xt;
18245
+ rt[H] = rt[$], xt === void 0 && (xt = new Tn(P, s[B], l[B])), rt[$] = xt;
18246
18246
  }
18247
18247
  } else
18248
18248
  t[H] !== v && console.error(
@@ -19984,7 +19984,7 @@ void main() {
19984
19984
  console.error(
19985
19985
  "THREE.ImageUtils.loadCompressedTextureCube has been removed. Use THREE.DDSLoader instead."
19986
19986
  );
19987
- }, x.WebGLRenderTargetCube = A, x.WebGLRenderTarget = S, x.WebGLRenderer = xe, x.ShaderLib = ms, x.UniformsLib = qe, x.UniformsUtils = Dn, x.ShaderChunk = Ei, x.FogExp2 = Le, x.Fog = wn, x.Scene = Hn, x.Sprite = Qi, x.LOD = tn, x.SkinnedMesh = Fi, x.Skeleton = on, x.Bone = an, x.Mesh = pi, x.LineSegments = mi, x.LineLoop = os, x.Line = Vi, x.Points = $o, x.Group = ui, x.VideoTexture = dh, x.DataTexture = I, x.DataTexture3D = Q, x.CompressedTexture = Gs, x.CubeTexture = z, x.CanvasTexture = Ba, x.DepthTexture = Na, x.Texture = _, x.AnimationLoader = Qt, x.CompressedTextureLoader = Zt, x.DataTextureLoader = Ue, x.CubeTextureLoader = ki, x.TextureLoader = ln, x.ObjectLoader = Ja, x.MaterialLoader = Fl, x.BufferGeometryLoader = vh, x.DefaultLoadingManager = Kn, x.LoadingManager = Ys, x.JSONLoader = Po, x.ImageLoader = oi, x.ImageBitmapLoader = _h, x.FontLoader = ou, x.FileLoader = Lt, x.Loader = Os, x.LoaderUtils = Do, x.Cache = vs, x.AudioLoader = pn, x.SpotLightShadow = Ya, x.SpotLight = Za, x.PointLight = Ao, x.RectAreaLight = Nl, x.HemisphereLight = qa, x.DirectionalLightShadow = Js, x.DirectionalLight = ds, x.AmbientLight = Co, x.LightShadow = ps, x.Light = $i, x.StereoCamera = Gn, x.PerspectiveCamera = ye, x.OrthographicCamera = ca, x.CubeCamera = $a, x.ArrayCamera = Fe, x.Camera = Be, x.AudioListener = Gl, x.PositionalAudio = Ka, x.AudioContext = Lh, x.AudioAnalyser = Lo, x.Audio = fa, x.VectorKeyframeTrack = ha, x.StringKeyframeTrack = Bl, x.QuaternionKeyframeTrack = la, x.NumberKeyframeTrack = jr, x.ColorKeyframeTrack = kl, x.BooleanKeyframeTrack = zl, x.PropertyMixer = Qa, x.PropertyBinding = Tn, x.KeyframeTrack = Un, x.AnimationUtils = Wn, x.AnimationObjectGroup = pa, x.AnimationMixer = $s, x.AnimationClip = gr, x.Uniform = Hl, x.InstancedBufferGeometry = wh, x.BufferGeometry = Ft, x.Geometry = j, x.InterleavedBufferAttribute = Di, x.InstancedInterleavedBuffer = Th, x.InterleavedBuffer = Ii, x.InstancedBufferAttribute = Mh, x.Face3 = R, x.Object3D = N, x.Raycaster = au, x.Layers = U, x.EventDispatcher = a, x.Clock = xh, x.QuaternionLinearInterpolant = ir, x.LinearInterpolant = Ar, x.DiscreteInterpolant = bo, x.CubicInterpolant = Xa, x.Interpolant = Zn, x.Triangle = Oe, x.Math = fi, x.Spherical = Sh, x.Cylindrical = it, x.Plane = F, x.Frustum = E, x.Sphere = D, x.Ray = Li, x.Matrix4 = c, x.Matrix3 = m, x.Box3 = k, x.Box2 = Ks, x.Line3 = da, x.Euler = b, x.Vector4 = y, x.Vector3 = u, x.Vector2 = o, x.Quaternion = d, x.Color = L, x.ImmediateRenderObject = Vn, x.VertexNormalsHelper = _i, x.SpotLightHelper = ma, x.SkeletonHelper = ga, x.PointLightHelper = Pr, x.RectAreaLightHelper = va, x.HemisphereLightHelper = _a, x.GridHelper = il, x.PolarGridHelper = Vl, x.FaceNormalsHelper = nl, x.DirectionalLightHelper = lr, x.CameraHelper = rl, x.BoxHelper = Is, x.Box3Helper = sl, x.PlaneHelper = ol, x.ArrowHelper = Ds, x.AxesHelper = vr, x.Shape = $n, x.Path = ar, x.ShapePath = Ul, x.Font = yh, x.CurvePath = Rs, x.Curve = Ee, x.ImageUtils = Qs, x.ShapeUtils = gs, x.WebGLUtils = He, x.WireframeGeometry = Ko, x.ParametricGeometry = Fa, x.ParametricBufferGeometry = Qo, x.TetrahedronGeometry = Ua, x.TetrahedronBufferGeometry = ta, x.OctahedronGeometry = Ga, x.OctahedronBufferGeometry = fo, x.IcosahedronGeometry = Ha, x.IcosahedronBufferGeometry = ea, x.DodecahedronGeometry = ia, x.DodecahedronBufferGeometry = na, x.PolyhedronGeometry = Wi, x.PolyhedronBufferGeometry = yi, x.TubeGeometry = fn, x.TubeBufferGeometry = Hs, x.TorusKnotGeometry = Vr, x.TorusKnotBufferGeometry = po, x.TorusGeometry = mo, x.TorusBufferGeometry = Nn, x.TextGeometry = Wa, x.TextBufferGeometry = vo, x.SphereGeometry = Vs, x.SphereBufferGeometry = Er, x.RingGeometry = ja, x.RingBufferGeometry = _o, x.PlaneGeometry = ke, x.PlaneBufferGeometry = ce, x.LatheGeometry = oa, x.LatheBufferGeometry = Ws, x.ShapeGeometry = Cs, x.ShapeBufferGeometry = js, x.ExtrudeGeometry = As, x.ExtrudeBufferGeometry = ls, x.EdgesGeometry = Xs, x.ConeGeometry = aa, x.ConeBufferGeometry = Fn, x.CylinderGeometry = Ps, x.CylinderBufferGeometry = Ls, x.CircleGeometry = yo, x.CircleBufferGeometry = hs, x.BoxGeometry = Ot, x.BoxBufferGeometry = Bt, x.ShadowMaterial = qs, x.SpriteMaterial = Ui, x.RawShaderMaterial = xo, x.ShaderMaterial = $e, x.PointsMaterial = Bn, x.MeshPhysicalMaterial = wo, x.MeshStandardMaterial = us, x.MeshPhongMaterial = Wr, x.MeshToonMaterial = To, x.MeshNormalMaterial = Mo, x.MeshLambertMaterial = br, x.MeshDepthMaterial = oe, x.MeshDistanceMaterial = te, x.MeshBasicMaterial = Ge, x.MeshMatcapMaterial = So, x.LineDashedMaterial = Eo, x.LineBasicMaterial = zi, x.Material = Yt, x.Float64BufferAttribute = Ct, x.Float32BufferAttribute = Et, x.Uint32BufferAttribute = Pt, x.Int32BufferAttribute = G, x.Uint16BufferAttribute = yt, x.Int16BufferAttribute = et, x.Uint8ClampedBufferAttribute = It, x.Uint8BufferAttribute = ct, x.Int8BufferAttribute = $, x.BufferAttribute = J, x.ArcCurve = ua, x.CatmullRomCurve3 = Pn, x.CubicBezierCurve = rr, x.CubicBezierCurve3 = wi, x.EllipseCurve = Jn, x.LineCurve = sr, x.LineCurve3 = Cr, x.QuadraticBezierCurve = or, x.QuadraticBezierCurve3 = fs, x.SplineCurve = Xr, x.REVISION = "98", x.MOUSE = { LEFT: 0, MIDDLE: 1, RIGHT: 2 }, x.CullFaceNone = 0, x.CullFaceBack = 1, x.CullFaceFront = 2, x.CullFaceFrontBack = 3, x.FrontFaceDirectionCW = 0, x.FrontFaceDirectionCCW = 1, x.BasicShadowMap = 0, x.PCFShadowMap = 1, x.PCFSoftShadowMap = 2, x.FrontSide = 0, x.BackSide = 1, x.DoubleSide = 2, x.FlatShading = 1, x.SmoothShading = 2, x.NoColors = 0, x.FaceColors = 1, x.VertexColors = 2, x.NoBlending = 0, x.NormalBlending = 1, x.AdditiveBlending = 2, x.SubtractiveBlending = 3, x.MultiplyBlending = 4, x.CustomBlending = 5, x.AddEquation = 100, x.SubtractEquation = 101, x.ReverseSubtractEquation = 102, x.MinEquation = 103, x.MaxEquation = 104, x.ZeroFactor = 200, x.OneFactor = 201, x.SrcColorFactor = 202, x.OneMinusSrcColorFactor = 203, x.SrcAlphaFactor = 204, x.OneMinusSrcAlphaFactor = 205, x.DstAlphaFactor = 206, x.OneMinusDstAlphaFactor = 207, x.DstColorFactor = 208, x.OneMinusDstColorFactor = 209, x.SrcAlphaSaturateFactor = 210, x.NeverDepth = 0, x.AlwaysDepth = 1, x.LessDepth = 2, x.LessEqualDepth = 3, x.EqualDepth = 4, x.GreaterEqualDepth = 5, x.GreaterDepth = 6, x.NotEqualDepth = 7, x.MultiplyOperation = 0, x.MixOperation = 1, x.AddOperation = 2, x.NoToneMapping = 0, x.LinearToneMapping = 1, x.ReinhardToneMapping = 2, x.Uncharted2ToneMapping = 3, x.CineonToneMapping = 4, x.UVMapping = 300, x.CubeReflectionMapping = 301, x.CubeRefractionMapping = 302, x.EquirectangularReflectionMapping = 303, x.EquirectangularRefractionMapping = 304, x.SphericalReflectionMapping = 305, x.CubeUVReflectionMapping = 306, x.CubeUVRefractionMapping = 307, x.RepeatWrapping = 1e3, x.ClampToEdgeWrapping = 1001, x.MirroredRepeatWrapping = 1002, x.NearestFilter = 1003, x.NearestMipMapNearestFilter = 1004, x.NearestMipMapLinearFilter = 1005, x.LinearFilter = 1006, x.LinearMipMapNearestFilter = 1007, x.LinearMipMapLinearFilter = 1008, x.UnsignedByteType = 1009, x.ByteType = 1010, x.ShortType = 1011, x.UnsignedShortType = 1012, x.IntType = 1013, x.UnsignedIntType = 1014, x.FloatType = 1015, x.HalfFloatType = 1016, x.UnsignedShort4444Type = 1017, x.UnsignedShort5551Type = 1018, x.UnsignedShort565Type = 1019, x.UnsignedInt248Type = 1020, x.AlphaFormat = 1021, x.RGBFormat = 1022, x.RGBAFormat = 1023, x.LuminanceFormat = 1024, x.LuminanceAlphaFormat = 1025, x.RGBEFormat = 1023, x.DepthFormat = 1026, x.DepthStencilFormat = 1027, x.RedFormat = 1028, x.RGB_S3TC_DXT1_Format = 33776, x.RGBA_S3TC_DXT1_Format = 33777, x.RGBA_S3TC_DXT3_Format = 33778, x.RGBA_S3TC_DXT5_Format = 33779, x.RGB_PVRTC_4BPPV1_Format = 35840, x.RGB_PVRTC_2BPPV1_Format = 35841, x.RGBA_PVRTC_4BPPV1_Format = 35842, x.RGBA_PVRTC_2BPPV1_Format = 35843, x.RGB_ETC1_Format = 36196, x.RGBA_ASTC_4x4_Format = 37808, x.RGBA_ASTC_5x4_Format = 37809, x.RGBA_ASTC_5x5_Format = 37810, x.RGBA_ASTC_6x5_Format = 37811, x.RGBA_ASTC_6x6_Format = 37812, x.RGBA_ASTC_8x5_Format = 37813, x.RGBA_ASTC_8x6_Format = 37814, x.RGBA_ASTC_8x8_Format = 37815, x.RGBA_ASTC_10x5_Format = 37816, x.RGBA_ASTC_10x6_Format = 37817, x.RGBA_ASTC_10x8_Format = 37818, x.RGBA_ASTC_10x10_Format = 37819, x.RGBA_ASTC_12x10_Format = 37820, x.RGBA_ASTC_12x12_Format = 37821, x.LoopOnce = 2200, x.LoopRepeat = 2201, x.LoopPingPong = 2202, x.InterpolateDiscrete = 2300, x.InterpolateLinear = 2301, x.InterpolateSmooth = 2302, x.ZeroCurvatureEnding = 2400, x.ZeroSlopeEnding = 2401, x.WrapAroundEnding = 2402, x.TrianglesDrawMode = 0, x.TriangleStripDrawMode = 1, x.TriangleFanDrawMode = 2, x.LinearEncoding = 3e3, x.sRGBEncoding = 3001, x.GammaEncoding = 3007, x.RGBEEncoding = 3002, x.LogLuvEncoding = 3003, x.RGBM7Encoding = 3004, x.RGBM16Encoding = 3005, x.RGBDEncoding = 3006, x.BasicDepthPacking = 3200, x.RGBADepthPacking = 3201, x.TangentSpaceNormalMap = 0, x.ObjectSpaceNormalMap = 1, x.CubeGeometry = Ot, x.Face4 = function(t, e, i, n, s, l, f) {
19987
+ }, x.WebGLRenderTargetCube = A, x.WebGLRenderTarget = S, x.WebGLRenderer = xe, x.ShaderLib = ms, x.UniformsLib = qe, x.UniformsUtils = Dn, x.ShaderChunk = Ei, x.FogExp2 = Le, x.Fog = wn, x.Scene = Hn, x.Sprite = Qi, x.LOD = tn, x.SkinnedMesh = Fi, x.Skeleton = on, x.Bone = an, x.Mesh = pi, x.LineSegments = mi, x.LineLoop = os, x.Line = Vi, x.Points = $o, x.Group = ui, x.VideoTexture = dh, x.DataTexture = I, x.DataTexture3D = Q, x.CompressedTexture = Gs, x.CubeTexture = z, x.CanvasTexture = Ba, x.DepthTexture = Na, x.Texture = _, x.AnimationLoader = Qt, x.CompressedTextureLoader = Zt, x.DataTextureLoader = Ue, x.CubeTextureLoader = ki, x.TextureLoader = ln, x.ObjectLoader = Ja, x.MaterialLoader = Fl, x.BufferGeometryLoader = vh, x.DefaultLoadingManager = Kn, x.LoadingManager = Ys, x.JSONLoader = Po, x.ImageLoader = oi, x.ImageBitmapLoader = _h, x.FontLoader = ou, x.FileLoader = Lt, x.Loader = Os, x.LoaderUtils = Do, x.Cache = vs, x.AudioLoader = pn, x.SpotLightShadow = Ya, x.SpotLight = Za, x.PointLight = Ao, x.RectAreaLight = Nl, x.HemisphereLight = qa, x.DirectionalLightShadow = Js, x.DirectionalLight = ds, x.AmbientLight = Co, x.LightShadow = ps, x.Light = $i, x.StereoCamera = Gn, x.PerspectiveCamera = ye, x.OrthographicCamera = ca, x.CubeCamera = $a, x.ArrayCamera = Fe, x.Camera = Be, x.AudioListener = Gl, x.PositionalAudio = Ka, x.AudioContext = Lh, x.AudioAnalyser = Lo, x.Audio = fa, x.VectorKeyframeTrack = ha, x.StringKeyframeTrack = Bl, x.QuaternionKeyframeTrack = la, x.NumberKeyframeTrack = jr, x.ColorKeyframeTrack = kl, x.BooleanKeyframeTrack = zl, x.PropertyMixer = Qa, x.PropertyBinding = Tn, x.KeyframeTrack = Un, x.AnimationUtils = Wn, x.AnimationObjectGroup = pa, x.AnimationMixer = $s, x.AnimationClip = gr, x.Uniform = Hl, x.InstancedBufferGeometry = wh, x.BufferGeometry = Ft, x.Geometry = j, x.InterleavedBufferAttribute = Di, x.InstancedInterleavedBuffer = Th, x.InterleavedBuffer = Ii, x.InstancedBufferAttribute = Mh, x.Face3 = R, x.Object3D = N, x.Raycaster = au, x.Layers = U, x.EventDispatcher = a, x.Clock = xh, x.QuaternionLinearInterpolant = ir, x.LinearInterpolant = Ar, x.DiscreteInterpolant = bo, x.CubicInterpolant = Xa, x.Interpolant = Zn, x.Triangle = Oe, x.Math = fi, x.Spherical = Sh, x.Cylindrical = it, x.Plane = F, x.Frustum = E, x.Sphere = D, x.Ray = Li, x.Matrix4 = c, x.Matrix3 = m, x.Box3 = k, x.Box2 = Ks, x.Line3 = da, x.Euler = b, x.Vector4 = y, x.Vector3 = u, x.Vector2 = o, x.Quaternion = d, x.Color = L, x.ImmediateRenderObject = Vn, x.VertexNormalsHelper = _i, x.SpotLightHelper = ma, x.SkeletonHelper = ga, x.PointLightHelper = Pr, x.RectAreaLightHelper = va, x.HemisphereLightHelper = _a, x.GridHelper = il, x.PolarGridHelper = Vl, x.FaceNormalsHelper = nl, x.DirectionalLightHelper = lr, x.CameraHelper = rl, x.BoxHelper = Is, x.Box3Helper = sl, x.PlaneHelper = ol, x.ArrowHelper = Ds, x.AxesHelper = vr, x.Shape = $n, x.Path = ar, x.ShapePath = Ul, x.Font = yh, x.CurvePath = Rs, x.Curve = Ee, x.ImageUtils = Qs, x.ShapeUtils = gs, x.WebGLUtils = He, x.WireframeGeometry = Ko, x.ParametricGeometry = Fa, x.ParametricBufferGeometry = Qo, x.TetrahedronGeometry = Ua, x.TetrahedronBufferGeometry = ta, x.OctahedronGeometry = Ga, x.OctahedronBufferGeometry = fo, x.IcosahedronGeometry = Ha, x.IcosahedronBufferGeometry = ea, x.DodecahedronGeometry = ia, x.DodecahedronBufferGeometry = na, x.PolyhedronGeometry = Wi, x.PolyhedronBufferGeometry = yi, x.TubeGeometry = fn, x.TubeBufferGeometry = Hs, x.TorusKnotGeometry = Vr, x.TorusKnotBufferGeometry = po, x.TorusGeometry = mo, x.TorusBufferGeometry = Nn, x.TextGeometry = Wa, x.TextBufferGeometry = vo, x.SphereGeometry = Vs, x.SphereBufferGeometry = Er, x.RingGeometry = ja, x.RingBufferGeometry = _o, x.PlaneGeometry = ke, x.PlaneBufferGeometry = ce, x.LatheGeometry = oa, x.LatheBufferGeometry = Ws, x.ShapeGeometry = Cs, x.ShapeBufferGeometry = js, x.ExtrudeGeometry = As, x.ExtrudeBufferGeometry = ls, x.EdgesGeometry = Xs, x.ConeGeometry = aa, x.ConeBufferGeometry = Fn, x.CylinderGeometry = Ps, x.CylinderBufferGeometry = Ls, x.CircleGeometry = yo, x.CircleBufferGeometry = hs, x.BoxGeometry = Ot, x.BoxBufferGeometry = Bt, x.ShadowMaterial = qs, x.SpriteMaterial = Ui, x.RawShaderMaterial = xo, x.ShaderMaterial = $e, x.PointsMaterial = Bn, x.MeshPhysicalMaterial = wo, x.MeshStandardMaterial = us, x.MeshPhongMaterial = Wr, x.MeshToonMaterial = To, x.MeshNormalMaterial = Mo, x.MeshLambertMaterial = br, x.MeshDepthMaterial = oe, x.MeshDistanceMaterial = te, x.MeshBasicMaterial = Ge, x.MeshMatcapMaterial = So, x.LineDashedMaterial = Eo, x.LineBasicMaterial = zi, x.Material = Yt, x.Float64BufferAttribute = Ct, x.Float32BufferAttribute = Et, x.Uint32BufferAttribute = Pt, x.Int32BufferAttribute = G, x.Uint16BufferAttribute = yt, x.Int16BufferAttribute = et, x.Uint8ClampedBufferAttribute = It, x.Uint8BufferAttribute = ct, x.Int8BufferAttribute = K, x.BufferAttribute = J, x.ArcCurve = ua, x.CatmullRomCurve3 = Pn, x.CubicBezierCurve = rr, x.CubicBezierCurve3 = wi, x.EllipseCurve = Jn, x.LineCurve = sr, x.LineCurve3 = Cr, x.QuadraticBezierCurve = or, x.QuadraticBezierCurve3 = fs, x.SplineCurve = Xr, x.REVISION = "98", x.MOUSE = { LEFT: 0, MIDDLE: 1, RIGHT: 2 }, x.CullFaceNone = 0, x.CullFaceBack = 1, x.CullFaceFront = 2, x.CullFaceFrontBack = 3, x.FrontFaceDirectionCW = 0, x.FrontFaceDirectionCCW = 1, x.BasicShadowMap = 0, x.PCFShadowMap = 1, x.PCFSoftShadowMap = 2, x.FrontSide = 0, x.BackSide = 1, x.DoubleSide = 2, x.FlatShading = 1, x.SmoothShading = 2, x.NoColors = 0, x.FaceColors = 1, x.VertexColors = 2, x.NoBlending = 0, x.NormalBlending = 1, x.AdditiveBlending = 2, x.SubtractiveBlending = 3, x.MultiplyBlending = 4, x.CustomBlending = 5, x.AddEquation = 100, x.SubtractEquation = 101, x.ReverseSubtractEquation = 102, x.MinEquation = 103, x.MaxEquation = 104, x.ZeroFactor = 200, x.OneFactor = 201, x.SrcColorFactor = 202, x.OneMinusSrcColorFactor = 203, x.SrcAlphaFactor = 204, x.OneMinusSrcAlphaFactor = 205, x.DstAlphaFactor = 206, x.OneMinusDstAlphaFactor = 207, x.DstColorFactor = 208, x.OneMinusDstColorFactor = 209, x.SrcAlphaSaturateFactor = 210, x.NeverDepth = 0, x.AlwaysDepth = 1, x.LessDepth = 2, x.LessEqualDepth = 3, x.EqualDepth = 4, x.GreaterEqualDepth = 5, x.GreaterDepth = 6, x.NotEqualDepth = 7, x.MultiplyOperation = 0, x.MixOperation = 1, x.AddOperation = 2, x.NoToneMapping = 0, x.LinearToneMapping = 1, x.ReinhardToneMapping = 2, x.Uncharted2ToneMapping = 3, x.CineonToneMapping = 4, x.UVMapping = 300, x.CubeReflectionMapping = 301, x.CubeRefractionMapping = 302, x.EquirectangularReflectionMapping = 303, x.EquirectangularRefractionMapping = 304, x.SphericalReflectionMapping = 305, x.CubeUVReflectionMapping = 306, x.CubeUVRefractionMapping = 307, x.RepeatWrapping = 1e3, x.ClampToEdgeWrapping = 1001, x.MirroredRepeatWrapping = 1002, x.NearestFilter = 1003, x.NearestMipMapNearestFilter = 1004, x.NearestMipMapLinearFilter = 1005, x.LinearFilter = 1006, x.LinearMipMapNearestFilter = 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19988
19988
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19989
19989
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19990
19990
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20023
20023
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20024
20024
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20025
20025
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20026
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20027
20027
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20028
20028
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20029
20029
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20333
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20334
20334
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20335
20335
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20340
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20342
20341
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20348
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20346
20350
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20350
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20359
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20360
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20396
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20397
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20398
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20397
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20413
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20414
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20415
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20697
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20715
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20699
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20703
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20721
20704
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20705
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20706
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20724
20707
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20725
20708
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20709
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21820
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21838
21821
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21839
21822
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21840
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21841
21824
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21842
21825
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21843
21826
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22374
22357
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22375
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23480
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23464
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23482
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23466
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23467
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23485
23468
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23819
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23820
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23821
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23823
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23825
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24432
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24433
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24434
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24435
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24436
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24437
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24438
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24470
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24472
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24490
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24474
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24475
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24476
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24504
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24523
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24507
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24508
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24526
24509
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25238
25221
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25239
25222
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25223
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25241
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25224
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25225
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25226
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25244
25227
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25250
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25268
25251
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25252
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25270
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25271
25254
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25273
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25696
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25700
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25895
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25936
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- return $ && !$.dir ? $ : null;
25939
+ var K = this.files[this.root + U];
25940
+ return K && !K.dir ? K : null;
25958
25941
  }, folder: function(U) {
25959
25942
  if (!U)
25960
25943
  return this;
25961
25944
  if (R(U))
25962
- return this.filter(function($, ct) {
25963
- return ct.dir && U.test($);
25945
+ return this.filter(function(K, ct) {
25946
+ return ct.dir && U.test(K);
25964
25947
  });
25965
25948
  var N = this.root + U, j = M.call(this, N), J = this.clone();
25966
25949
  return J.root = j.name, J;
@@ -25970,7 +25953,7 @@ https://github.com/nodeca/pako/blob/main/LICENSE
25970
25953
  if (N || (U.slice(-1) !== "/" && (U += "/"), N = this.files[U]), N && !N.dir)
25971
25954
  delete this.files[U];
25972
25955
  else
25973
- for (var j = this.filter(function($, ct) {
25956
+ for (var j = this.filter(function(K, ct) {
25974
25957
  return ct.name.slice(0, U.length) === U;
25975
25958
  }), J = 0; J < j.length; J++)
25976
25959
  delete this.files[j[J].name];
@@ -25985,8 +25968,8 @@ https://github.com/nodeca/pako/blob/main/LICENSE
25985
25968
  _.checkSupport(j.type), j.platform !== "darwin" && j.platform !== "freebsd" && j.platform !== "linux" && j.platform !== "sunos" || (j.platform = "UNIX"), j.platform === "win32" && (j.platform = "DOS");
25986
25969
  var J = j.comment || this.comment || "";
25987
25970
  N = D.generateWorker(this, j, J);
25988
- } catch ($) {
25989
- (N = new y("error")).error($);
25971
+ } catch (K) {
25972
+ (N = new y("error")).error(K);
25990
25973
  }
25991
25974
  return new S(N, j.type || "string", j.mimeType);
25992
25975
  }, generateAsync: function(U, N) {
@@ -26237,27 +26220,27 @@ https://github.com/nodeca/pako/blob/main/LICENSE
26237
26220
  M = [], T(N);
26238
26221
  }).on("end", function() {
26239
26222
  try {
26240
- var N = function(j, J, $) {
26223
+ var N = function(j, J, K) {
26241
26224
  switch (j) {
26242
26225
  case "blob":
26243
- return u.newBlob(u.transformTo("arraybuffer", J), $);
26226
+ return u.newBlob(u.transformTo("arraybuffer", J), K);
26244
26227
  case "base64":
26245
26228
  return y.encode(J);
26246
26229
  default:
26247
26230
  return u.transformTo(j, J);
26248
26231
  }
26249
26232
  }(b, function(j, J) {
26250
- var $, ct = 0, It = null, et = 0;
26251
- for ($ = 0; $ < J.length; $++)
26252
- et += J[$].length;
26233
+ var K, ct = 0, It = null, et = 0;
26234
+ for (K = 0; K < J.length; K++)
26235
+ et += J[K].length;
26253
26236
  switch (j) {
26254
26237
  case "string":
26255
26238
  return J.join("");
26256
26239
  case "array":
26257
26240
  return Array.prototype.concat.apply([], J);
26258
26241
  case "uint8array":
26259
- for (It = new Uint8Array(et), $ = 0; $ < J.length; $++)
26260
- It.set(J[$], ct), ct += J[$].length;
26242
+ for (It = new Uint8Array(et), K = 0; K < J.length; K++)
26243
+ It.set(J[K], ct), ct += J[K].length;
26261
26244
  return It;
26262
26245
  case "nodebuffer":
26263
26246
  return Buffer.concat(J);
@@ -26859,9 +26842,9 @@ https://github.com/nodeca/pako/blob/main/LICENSE
26859
26842
  if (!R)
26860
26843
  return this.resolve([]);
26861
26844
  for (var U = new Array(R), N = 0, j = -1, J = new this(m); ++j < R; )
26862
- $(T[j], j);
26845
+ K(T[j], j);
26863
26846
  return J;
26864
- function $(ct, It) {
26847
+ function K(ct, It) {
26865
26848
  M.resolve(ct).then(function(et) {
26866
26849
  U[It] = et, ++N !== R || b || (b = !0, _.resolve(J, U));
26867
26850
  }, function(et) {
@@ -26951,12 +26934,12 @@ https://github.com/nodeca/pako/blob/main/LICENSE
26951
26934
  return T.result;
26952
26935
  }
26953
26936
  D.prototype.push = function(E, L) {
26954
- var T, M, R, b, U, N, j = this.strm, J = this.options.chunkSize, $ = this.options.dictionary, ct = !1;
26937
+ var T, M, R, b, U, N, j = this.strm, J = this.options.chunkSize, K = this.options.dictionary, ct = !1;
26955
26938
  if (this.ended)
26956
26939
  return !1;
26957
26940
  M = L === ~~L ? L : L === !0 ? y.Z_FINISH : y.Z_NO_FLUSH, typeof E == "string" ? j.input = _.binstring2buf(E) : k.call(E) === "[object ArrayBuffer]" ? j.input = new Uint8Array(E) : j.input = E, j.next_in = 0, j.avail_in = j.input.length;
26958
26941
  do {
26959
- if (j.avail_out === 0 && (j.output = new m.Buf8(J), j.next_out = 0, j.avail_out = J), (T = u.inflate(j, y.Z_NO_FLUSH)) === y.Z_NEED_DICT && $ && (N = typeof $ == "string" ? _.string2buf($) : k.call($) === "[object ArrayBuffer]" ? new Uint8Array($) : $, T = u.inflateSetDictionary(this.strm, N)), T === y.Z_BUF_ERROR && ct === !0 && (T = y.Z_OK, ct = !1), T !== y.Z_STREAM_END && T !== y.Z_OK)
26942
+ if (j.avail_out === 0 && (j.output = new m.Buf8(J), j.next_out = 0, j.avail_out = J), (T = u.inflate(j, y.Z_NO_FLUSH)) === y.Z_NEED_DICT && K && (N = typeof K == "string" ? _.string2buf(K) : k.call(K) === "[object ArrayBuffer]" ? new Uint8Array(K) : K, T = u.inflateSetDictionary(this.strm, N)), T === y.Z_BUF_ERROR && ct === !0 && (T = y.Z_OK, ct = !1), T !== y.Z_STREAM_END && T !== y.Z_OK)
26960
26943
  return this.onEnd(T), !(this.ended = !0);
26961
26944
  j.next_out && (j.avail_out !== 0 && T !== y.Z_STREAM_END && (j.avail_in !== 0 || M !== y.Z_FINISH && M !== y.Z_SYNC_FLUSH) || (this.options.to === "string" ? (R = _.utf8border(j.output, j.next_out), b = j.next_out - R, U = _.buf2string(j.output, R), j.next_out = b, j.avail_out = J - b, b && m.arraySet(j.output, j.output, R, b, 0), this.onData(U)) : this.onData(m.shrinkBuf(j.output, j.next_out)))), j.avail_in === 0 && j.avail_out === 0 && (ct = !0);
26962
26945
  } while ((0 < j.avail_in || j.avail_out === 0) && T !== y.Z_STREAM_END);
@@ -27088,7 +27071,7 @@ https://github.com/nodeca/pako/blob/main/LICENSE
27088
27071
  return -1 ^ m;
27089
27072
  };
27090
27073
  }, {}], 46: [function(o, c, d) {
27091
- var u, m = o("../utils/common"), _ = o("./trees"), y = o("./adler32"), S = o("./crc32"), A = o("./messages"), I = 0, k = 4, D = 0, F = -2, E = -1, L = 4, T = 2, M = 8, R = 9, b = 286, U = 30, N = 19, j = 2 * b + 1, J = 15, $ = 3, ct = 258, It = ct + $ + 1, et = 42, yt = 113, G = 1, Pt = 2, Et = 3, Ct = 4;
27074
+ var u, m = o("../utils/common"), _ = o("./trees"), y = o("./adler32"), S = o("./crc32"), A = o("./messages"), I = 0, k = 4, D = 0, F = -2, E = -1, L = 4, T = 2, M = 8, R = 9, b = 286, U = 30, N = 19, j = 2 * b + 1, J = 15, K = 3, ct = 258, It = ct + K + 1, et = 42, yt = 113, G = 1, Pt = 2, Et = 3, Ct = 4;
27092
27075
  function fe(W, Jt) {
27093
27076
  return W.msg = A[Jt], Jt;
27094
27077
  }
@@ -27142,8 +27125,8 @@ https://github.com/nodeca/pako/blob/main/LICENSE
27142
27125
  }
27143
27126
  if (W.strm.avail_in === 0)
27144
27127
  break;
27145
- if (ie = W.strm, Kt = W.window, z = W.strstart + W.lookahead, Q = dt, ot = void 0, ot = ie.avail_in, Q < ot && (ot = Q), Wt = ot === 0 ? 0 : (ie.avail_in -= ot, m.arraySet(Kt, ie.input, ie.next_in, ot, z), ie.state.wrap === 1 ? ie.adler = y(ie.adler, Kt, ot, z) : ie.state.wrap === 2 && (ie.adler = S(ie.adler, Kt, ot, z)), ie.next_in += ot, ie.total_in += ot, ot), W.lookahead += Wt, W.lookahead + W.insert >= $)
27146
- for (Dt = W.strstart - W.insert, W.ins_h = W.window[Dt], W.ins_h = (W.ins_h << W.hash_shift ^ W.window[Dt + 1]) & W.hash_mask; W.insert && (W.ins_h = (W.ins_h << W.hash_shift ^ W.window[Dt + $ - 1]) & W.hash_mask, W.prev[Dt & W.w_mask] = W.head[W.ins_h], W.head[W.ins_h] = Dt, Dt++, W.insert--, !(W.lookahead + W.insert < $)); )
27128
+ if (ie = W.strm, Kt = W.window, z = W.strstart + W.lookahead, Q = dt, ot = void 0, ot = ie.avail_in, Q < ot && (ot = Q), Wt = ot === 0 ? 0 : (ie.avail_in -= ot, m.arraySet(Kt, ie.input, ie.next_in, ot, z), ie.state.wrap === 1 ? ie.adler = y(ie.adler, Kt, ot, z) : ie.state.wrap === 2 && (ie.adler = S(ie.adler, Kt, ot, z)), ie.next_in += ot, ie.total_in += ot, ot), W.lookahead += Wt, W.lookahead + W.insert >= K)
27129
+ for (Dt = W.strstart - W.insert, W.ins_h = W.window[Dt], W.ins_h = (W.ins_h << W.hash_shift ^ W.window[Dt + 1]) & W.hash_mask; W.insert && (W.ins_h = (W.ins_h << W.hash_shift ^ W.window[Dt + K - 1]) & W.hash_mask, W.prev[Dt & W.w_mask] = W.head[W.ins_h], W.head[W.ins_h] = Dt, Dt++, W.insert--, !(W.lookahead + W.insert < K)); )
27147
27130
  ;
27148
27131
  } while (W.lookahead < It && W.strm.avail_in !== 0);
27149
27132
  }
@@ -27155,9 +27138,9 @@ https://github.com/nodeca/pako/blob/main/LICENSE
27155
27138
  if (W.lookahead === 0)
27156
27139
  break;
27157
27140
  }
27158
- if (Wt = 0, W.lookahead >= $ && (W.ins_h = (W.ins_h << W.hash_shift ^ W.window[W.strstart + $ - 1]) & W.hash_mask, Wt = W.prev[W.strstart & W.w_mask] = W.head[W.ins_h], W.head[W.ins_h] = W.strstart), Wt !== 0 && W.strstart - Wt <= W.w_size - It && (W.match_length = Yt(W, Wt)), W.match_length >= $)
27159
- if (pt = _._tr_tally(W, W.strstart - W.match_start, W.match_length - $), W.lookahead -= W.match_length, W.match_length <= W.max_lazy_match && W.lookahead >= $) {
27160
- for (W.match_length--; W.strstart++, W.ins_h = (W.ins_h << W.hash_shift ^ W.window[W.strstart + $ - 1]) & W.hash_mask, Wt = W.prev[W.strstart & W.w_mask] = W.head[W.ins_h], W.head[W.ins_h] = W.strstart, --W.match_length != 0; )
27141
+ if (Wt = 0, W.lookahead >= K && (W.ins_h = (W.ins_h << W.hash_shift ^ W.window[W.strstart + K - 1]) & W.hash_mask, Wt = W.prev[W.strstart & W.w_mask] = W.head[W.ins_h], W.head[W.ins_h] = W.strstart), Wt !== 0 && W.strstart - Wt <= W.w_size - It && (W.match_length = Yt(W, Wt)), W.match_length >= K)
27142
+ if (pt = _._tr_tally(W, W.strstart - W.match_start, W.match_length - K), W.lookahead -= W.match_length, W.match_length <= W.max_lazy_match && W.lookahead >= K) {
27143
+ for (W.match_length--; W.strstart++, W.ins_h = (W.ins_h << W.hash_shift ^ W.window[W.strstart + K - 1]) & W.hash_mask, Wt = W.prev[W.strstart & W.w_mask] = W.head[W.ins_h], W.head[W.ins_h] = W.strstart, --W.match_length != 0; )
27161
27144
  ;
27162
27145
  W.strstart++;
27163
27146
  } else
@@ -27167,7 +27150,7 @@ https://github.com/nodeca/pako/blob/main/LICENSE
27167
27150
  if (pt && (Bt(W, !1), W.strm.avail_out === 0))
27168
27151
  return G;
27169
27152
  }
27170
- return W.insert = W.strstart < $ - 1 ? W.strstart : $ - 1, Jt === k ? (Bt(W, !0), W.strm.avail_out === 0 ? Et : Ct) : W.last_lit && (Bt(W, !1), W.strm.avail_out === 0) ? G : Pt;
27153
+ return W.insert = W.strstart < K - 1 ? W.strstart : K - 1, Jt === k ? (Bt(W, !0), W.strm.avail_out === 0 ? Et : Ct) : W.last_lit && (Bt(W, !1), W.strm.avail_out === 0) ? G : Pt;
27171
27154
  }
27172
27155
  function Oe(W, Jt) {
27173
27156
  for (var Wt, pt, dt; ; ) {
@@ -27177,10 +27160,10 @@ https://github.com/nodeca/pako/blob/main/LICENSE
27177
27160
  if (W.lookahead === 0)
27178
27161
  break;
27179
27162
  }
27180
- if (Wt = 0, W.lookahead >= $ && (W.ins_h = (W.ins_h << W.hash_shift ^ W.window[W.strstart + $ - 1]) & W.hash_mask, Wt = W.prev[W.strstart & W.w_mask] = W.head[W.ins_h], W.head[W.ins_h] = W.strstart), W.prev_length = W.match_length, W.prev_match = W.match_start, W.match_length = $ - 1, Wt !== 0 && W.prev_length < W.max_lazy_match && W.strstart - Wt <= W.w_size - It && (W.match_length = Yt(W, Wt), W.match_length <= 5 && (W.strategy === 1 || W.match_length === $ && 4096 < W.strstart - W.match_start) && (W.match_length = $ - 1)), W.prev_length >= $ && W.match_length <= W.prev_length) {
27181
- for (dt = W.strstart + W.lookahead - $, pt = _._tr_tally(W, W.strstart - 1 - W.prev_match, W.prev_length - $), W.lookahead -= W.prev_length - 1, W.prev_length -= 2; ++W.strstart <= dt && (W.ins_h = (W.ins_h << W.hash_shift ^ W.window[W.strstart + $ - 1]) & W.hash_mask, Wt = W.prev[W.strstart & W.w_mask] = W.head[W.ins_h], W.head[W.ins_h] = W.strstart), --W.prev_length != 0; )
27163
+ if (Wt = 0, W.lookahead >= K && (W.ins_h = (W.ins_h << W.hash_shift ^ W.window[W.strstart + K - 1]) & W.hash_mask, Wt = W.prev[W.strstart & W.w_mask] = W.head[W.ins_h], W.head[W.ins_h] = W.strstart), W.prev_length = W.match_length, W.prev_match = W.match_start, W.match_length = K - 1, Wt !== 0 && W.prev_length < W.max_lazy_match && W.strstart - Wt <= W.w_size - It && (W.match_length = Yt(W, Wt), W.match_length <= 5 && (W.strategy === 1 || W.match_length === K && 4096 < W.strstart - W.match_start) && (W.match_length = K - 1)), W.prev_length >= K && W.match_length <= W.prev_length) {
27164
+ for (dt = W.strstart + W.lookahead - K, pt = _._tr_tally(W, W.strstart - 1 - W.prev_match, W.prev_length - K), W.lookahead -= W.prev_length - 1, W.prev_length -= 2; ++W.strstart <= dt && (W.ins_h = (W.ins_h << W.hash_shift ^ W.window[W.strstart + K - 1]) & W.hash_mask, Wt = W.prev[W.strstart & W.w_mask] = W.head[W.ins_h], W.head[W.ins_h] = W.strstart), --W.prev_length != 0; )
27182
27165
  ;
27183
- if (W.match_available = 0, W.match_length = $ - 1, W.strstart++, pt && (Bt(W, !1), W.strm.avail_out === 0))
27166
+ if (W.match_available = 0, W.match_length = K - 1, W.strstart++, pt && (Bt(W, !1), W.strm.avail_out === 0))
27184
27167
  return G;
27185
27168
  } else if (W.match_available) {
27186
27169
  if ((pt = _._tr_tally(W, 0, W.window[W.strstart - 1])) && Bt(W, !1), W.strstart++, W.lookahead--, W.strm.avail_out === 0)
@@ -27188,7 +27171,7 @@ https://github.com/nodeca/pako/blob/main/LICENSE
27188
27171
  } else
27189
27172
  W.match_available = 1, W.strstart++, W.lookahead--;
27190
27173
  }
27191
- return W.match_available && (pt = _._tr_tally(W, 0, W.window[W.strstart - 1]), W.match_available = 0), W.insert = W.strstart < $ - 1 ? W.strstart : $ - 1, Jt === k ? (Bt(W, !0), W.strm.avail_out === 0 ? Et : Ct) : W.last_lit && (Bt(W, !1), W.strm.avail_out === 0) ? G : Pt;
27174
+ return W.match_available && (pt = _._tr_tally(W, 0, W.window[W.strstart - 1]), W.match_available = 0), W.insert = W.strstart < K - 1 ? W.strstart : K - 1, Jt === k ? (Bt(W, !0), W.strm.avail_out === 0 ? Et : Ct) : W.last_lit && (Bt(W, !1), W.strm.avail_out === 0) ? G : Pt;
27192
27175
  }
27193
27176
  function Ge(W, Jt, Wt, pt, dt) {
27194
27177
  this.good_length = W, this.max_lazy = Jt, this.nice_length = Wt, this.max_chain = pt, this.func = dt;
@@ -27203,7 +27186,7 @@ https://github.com/nodeca/pako/blob/main/LICENSE
27203
27186
  function cn(W) {
27204
27187
  var Jt = Ri(W);
27205
27188
  return Jt === D && function(Wt) {
27206
- Wt.window_size = 2 * Wt.w_size, Ft(Wt.head), Wt.max_lazy_match = u[Wt.level].max_lazy, Wt.good_match = u[Wt.level].good_length, Wt.nice_match = u[Wt.level].nice_length, Wt.max_chain_length = u[Wt.level].max_chain, Wt.strstart = 0, Wt.block_start = 0, Wt.lookahead = 0, Wt.insert = 0, Wt.match_length = Wt.prev_length = $ - 1, Wt.match_available = 0, Wt.ins_h = 0;
27189
+ Wt.window_size = 2 * Wt.w_size, Ft(Wt.head), Wt.max_lazy_match = u[Wt.level].max_lazy, Wt.good_match = u[Wt.level].good_length, Wt.nice_match = u[Wt.level].nice_length, Wt.max_chain_length = u[Wt.level].max_chain, Wt.strstart = 0, Wt.block_start = 0, Wt.lookahead = 0, Wt.insert = 0, Wt.match_length = Wt.prev_length = K - 1, Wt.match_available = 0, Wt.ins_h = 0;
27207
27190
  }(W.state), Jt;
27208
27191
  }
27209
27192
  function Ji(W, Jt, Wt, pt, dt, Dt) {
@@ -27214,7 +27197,7 @@ https://github.com/nodeca/pako/blob/main/LICENSE
27214
27197
  return fe(W, F);
27215
27198
  pt === 8 && (pt = 9);
27216
27199
  var Kt = new pi();
27217
- return (W.state = Kt).strm = W, Kt.wrap = ie, Kt.gzhead = null, Kt.w_bits = pt, Kt.w_size = 1 << Kt.w_bits, Kt.w_mask = Kt.w_size - 1, Kt.hash_bits = dt + 7, Kt.hash_size = 1 << Kt.hash_bits, Kt.hash_mask = Kt.hash_size - 1, Kt.hash_shift = ~~((Kt.hash_bits + $ - 1) / $), Kt.window = new m.Buf8(2 * Kt.w_size), Kt.head = new m.Buf16(Kt.hash_size), Kt.prev = new m.Buf16(Kt.w_size), Kt.lit_bufsize = 1 << dt + 6, Kt.pending_buf_size = 4 * Kt.lit_bufsize, Kt.pending_buf = new m.Buf8(Kt.pending_buf_size), Kt.d_buf = 1 * Kt.lit_bufsize, Kt.l_buf = 3 * Kt.lit_bufsize, Kt.level = Jt, Kt.strategy = Dt, Kt.method = Wt, cn(W);
27200
+ return (W.state = Kt).strm = W, Kt.wrap = ie, Kt.gzhead = null, Kt.w_bits = pt, Kt.w_size = 1 << Kt.w_bits, Kt.w_mask = Kt.w_size - 1, Kt.hash_bits = dt + 7, Kt.hash_size = 1 << Kt.hash_bits, Kt.hash_mask = Kt.hash_size - 1, Kt.hash_shift = ~~((Kt.hash_bits + K - 1) / K), Kt.window = new m.Buf8(2 * Kt.w_size), Kt.head = new m.Buf16(Kt.hash_size), Kt.prev = new m.Buf16(Kt.w_size), Kt.lit_bufsize = 1 << dt + 6, Kt.pending_buf_size = 4 * Kt.lit_bufsize, Kt.pending_buf = new m.Buf8(Kt.pending_buf_size), Kt.d_buf = 1 * Kt.lit_bufsize, Kt.l_buf = 3 * Kt.lit_bufsize, Kt.level = Jt, Kt.strategy = Dt, Kt.method = Wt, cn(W);
27218
27201
  }
27219
27202
  u = [new Ge(0, 0, 0, 0, function(W, Jt) {
27220
27203
  var Wt = 65535;
@@ -27308,14 +27291,14 @@ https://github.com/nodeca/pako/blob/main/LICENSE
27308
27291
  if (z.lookahead === 0)
27309
27292
  break;
27310
27293
  }
27311
- if (z.match_length = 0, z.lookahead >= $ && 0 < z.strstart && (nt = Xt[vt = z.strstart - 1]) === Xt[++vt] && nt === Xt[++vt] && nt === Xt[++vt]) {
27294
+ if (z.match_length = 0, z.lookahead >= K && 0 < z.strstart && (nt = Xt[vt = z.strstart - 1]) === Xt[++vt] && nt === Xt[++vt] && nt === Xt[++vt]) {
27312
27295
  Gt = z.strstart + ct;
27313
27296
  do
27314
27297
  ;
27315
27298
  while (nt === Xt[++vt] && nt === Xt[++vt] && nt === Xt[++vt] && nt === Xt[++vt] && nt === Xt[++vt] && nt === Xt[++vt] && nt === Xt[++vt] && nt === Xt[++vt] && vt < Gt);
27316
27299
  z.match_length = ct - (Gt - vt), z.match_length > z.lookahead && (z.match_length = z.lookahead);
27317
27300
  }
27318
- if (z.match_length >= $ ? (ot = _._tr_tally(z, 1, z.match_length - $), z.lookahead -= z.match_length, z.strstart += z.match_length, z.match_length = 0) : (ot = _._tr_tally(z, 0, z.window[z.strstart]), z.lookahead--, z.strstart++), ot && (Bt(z, !1), z.strm.avail_out === 0))
27301
+ if (z.match_length >= K ? (ot = _._tr_tally(z, 1, z.match_length - K), z.lookahead -= z.match_length, z.strstart += z.match_length, z.match_length = 0) : (ot = _._tr_tally(z, 0, z.window[z.strstart]), z.lookahead--, z.strstart++), ot && (Bt(z, !1), z.strm.avail_out === 0))
27319
27302
  return G;
27320
27303
  }
27321
27304
  return z.insert = 0, Q === k ? (Bt(z, !0), z.strm.avail_out === 0 ? Et : Ct) : z.last_lit && (Bt(z, !1), z.strm.avail_out === 0) ? G : Pt;
@@ -27333,12 +27316,12 @@ https://github.com/nodeca/pako/blob/main/LICENSE
27333
27316
  var Wt, pt, dt, Dt, ie, Kt, z, Q, ot = Jt.length;
27334
27317
  if (!W || !W.state || (Dt = (Wt = W.state).wrap) === 2 || Dt === 1 && Wt.status !== et || Wt.lookahead)
27335
27318
  return F;
27336
- for (Dt === 1 && (W.adler = y(W.adler, Jt, ot, 0)), Wt.wrap = 0, ot >= Wt.w_size && (Dt === 0 && (Ft(Wt.head), Wt.strstart = 0, Wt.block_start = 0, Wt.insert = 0), Q = new m.Buf8(Wt.w_size), m.arraySet(Q, Jt, ot - Wt.w_size, Wt.w_size, 0), Jt = Q, ot = Wt.w_size), ie = W.avail_in, Kt = W.next_in, z = W.input, W.avail_in = ot, W.next_in = 0, W.input = Jt, $e(Wt); Wt.lookahead >= $; ) {
27337
- for (pt = Wt.strstart, dt = Wt.lookahead - ($ - 1); Wt.ins_h = (Wt.ins_h << Wt.hash_shift ^ Wt.window[pt + $ - 1]) & Wt.hash_mask, Wt.prev[pt & Wt.w_mask] = Wt.head[Wt.ins_h], Wt.head[Wt.ins_h] = pt, pt++, --dt; )
27319
+ for (Dt === 1 && (W.adler = y(W.adler, Jt, ot, 0)), Wt.wrap = 0, ot >= Wt.w_size && (Dt === 0 && (Ft(Wt.head), Wt.strstart = 0, Wt.block_start = 0, Wt.insert = 0), Q = new m.Buf8(Wt.w_size), m.arraySet(Q, Jt, ot - Wt.w_size, Wt.w_size, 0), Jt = Q, ot = Wt.w_size), ie = W.avail_in, Kt = W.next_in, z = W.input, W.avail_in = ot, W.next_in = 0, W.input = Jt, $e(Wt); Wt.lookahead >= K; ) {
27320
+ for (pt = Wt.strstart, dt = Wt.lookahead - (K - 1); Wt.ins_h = (Wt.ins_h << Wt.hash_shift ^ Wt.window[pt + K - 1]) & Wt.hash_mask, Wt.prev[pt & Wt.w_mask] = Wt.head[Wt.ins_h], Wt.head[Wt.ins_h] = pt, pt++, --dt; )
27338
27321
  ;
27339
- Wt.strstart = pt, Wt.lookahead = $ - 1, $e(Wt);
27322
+ Wt.strstart = pt, Wt.lookahead = K - 1, $e(Wt);
27340
27323
  }
27341
- return Wt.strstart += Wt.lookahead, Wt.block_start = Wt.strstart, Wt.insert = Wt.lookahead, Wt.lookahead = 0, Wt.match_length = Wt.prev_length = $ - 1, Wt.match_available = 0, W.next_in = Kt, W.input = z, W.avail_in = ie, Wt.wrap = Dt, D;
27324
+ return Wt.strstart += Wt.lookahead, Wt.block_start = Wt.strstart, Wt.insert = Wt.lookahead, Wt.lookahead = 0, Wt.match_length = Wt.prev_length = K - 1, Wt.match_available = 0, W.next_in = Kt, W.input = z, W.avail_in = ie, Wt.wrap = Dt, D;
27342
27325
  }, d.deflateInfo = "pako deflate (from Nodeca project)";
27343
27326
  }, { "../utils/common": 41, "./adler32": 43, "./crc32": 45, "./messages": 51, "./trees": 52 }], 47: [function(o, c, d) {
27344
27327
  c.exports = function() {
@@ -27346,66 +27329,66 @@ https://github.com/nodeca/pako/blob/main/LICENSE
27346
27329
  };
27347
27330
  }, {}], 48: [function(o, c, d) {
27348
27331
  c.exports = function(u, m) {
27349
- var _, y, S, A, I, k, D, F, E, L, T, M, R, b, U, N, j, J, $, ct, It, et, yt, G, Pt;
27332
+ var _, y, S, A, I, k, D, F, E, L, T, M, R, b, U, N, j, J, K, ct, It, et, yt, G, Pt;
27350
27333
  _ = u.state, y = u.next_in, G = u.input, S = y + (u.avail_in - 5), A = u.next_out, Pt = u.output, I = A - (m - u.avail_out), k = A + (u.avail_out - 257), D = _.dmax, F = _.wsize, E = _.whave, L = _.wnext, T = _.window, M = _.hold, R = _.bits, b = _.lencode, U = _.distcode, N = (1 << _.lenbits) - 1, j = (1 << _.distbits) - 1;
27351
27334
  t:
27352
27335
  do {
27353
27336
  R < 15 && (M += G[y++] << R, R += 8, M += G[y++] << R, R += 8), J = b[M & N];
27354
27337
  e:
27355
27338
  for (; ; ) {
27356
- if (M >>>= $ = J >>> 24, R -= $, ($ = J >>> 16 & 255) === 0)
27339
+ if (M >>>= K = J >>> 24, R -= K, (K = J >>> 16 & 255) === 0)
27357
27340
  Pt[A++] = 65535 & J;
27358
27341
  else {
27359
- if (!(16 & $)) {
27360
- if (!(64 & $)) {
27361
- J = b[(65535 & J) + (M & (1 << $) - 1)];
27342
+ if (!(16 & K)) {
27343
+ if (!(64 & K)) {
27344
+ J = b[(65535 & J) + (M & (1 << K) - 1)];
27362
27345
  continue e;
27363
27346
  }
27364
- if (32 & $) {
27347
+ if (32 & K) {
27365
27348
  _.mode = 12;
27366
27349
  break t;
27367
27350
  }
27368
27351
  u.msg = "invalid literal/length code", _.mode = 30;
27369
27352
  break t;
27370
27353
  }
27371
- ct = 65535 & J, ($ &= 15) && (R < $ && (M += G[y++] << R, R += 8), ct += M & (1 << $) - 1, M >>>= $, R -= $), R < 15 && (M += G[y++] << R, R += 8, M += G[y++] << R, R += 8), J = U[M & j];
27354
+ ct = 65535 & J, (K &= 15) && (R < K && (M += G[y++] << R, R += 8), ct += M & (1 << K) - 1, M >>>= K, R -= K), R < 15 && (M += G[y++] << R, R += 8, M += G[y++] << R, R += 8), J = U[M & j];
27372
27355
  i:
27373
27356
  for (; ; ) {
27374
- if (M >>>= $ = J >>> 24, R -= $, !(16 & ($ = J >>> 16 & 255))) {
27375
- if (!(64 & $)) {
27376
- J = U[(65535 & J) + (M & (1 << $) - 1)];
27357
+ if (M >>>= K = J >>> 24, R -= K, !(16 & (K = J >>> 16 & 255))) {
27358
+ if (!(64 & K)) {
27359
+ J = U[(65535 & J) + (M & (1 << K) - 1)];
27377
27360
  continue i;
27378
27361
  }
27379
27362
  u.msg = "invalid distance code", _.mode = 30;
27380
27363
  break t;
27381
27364
  }
27382
- if (It = 65535 & J, R < ($ &= 15) && (M += G[y++] << R, (R += 8) < $ && (M += G[y++] << R, R += 8)), D < (It += M & (1 << $) - 1)) {
27365
+ if (It = 65535 & J, R < (K &= 15) && (M += G[y++] << R, (R += 8) < K && (M += G[y++] << R, R += 8)), D < (It += M & (1 << K) - 1)) {
27383
27366
  u.msg = "invalid distance too far back", _.mode = 30;
27384
27367
  break t;
27385
27368
  }
27386
- if (M >>>= $, R -= $, ($ = A - I) < It) {
27387
- if (E < ($ = It - $) && _.sane) {
27369
+ if (M >>>= K, R -= K, (K = A - I) < It) {
27370
+ if (E < (K = It - K) && _.sane) {
27388
27371
  u.msg = "invalid distance too far back", _.mode = 30;
27389
27372
  break t;
27390
27373
  }
27391
27374
  if (yt = T, (et = 0) === L) {
27392
- if (et += F - $, $ < ct) {
27393
- for (ct -= $; Pt[A++] = T[et++], --$; )
27375
+ if (et += F - K, K < ct) {
27376
+ for (ct -= K; Pt[A++] = T[et++], --K; )
27394
27377
  ;
27395
27378
  et = A - It, yt = Pt;
27396
27379
  }
27397
- } else if (L < $) {
27398
- if (et += F + L - $, ($ -= L) < ct) {
27399
- for (ct -= $; Pt[A++] = T[et++], --$; )
27380
+ } else if (L < K) {
27381
+ if (et += F + L - K, (K -= L) < ct) {
27382
+ for (ct -= K; Pt[A++] = T[et++], --K; )
27400
27383
  ;
27401
27384
  if (et = 0, L < ct) {
27402
- for (ct -= $ = L; Pt[A++] = T[et++], --$; )
27385
+ for (ct -= K = L; Pt[A++] = T[et++], --K; )
27403
27386
  ;
27404
27387
  et = A - It, yt = Pt;
27405
27388
  }
27406
27389
  }
27407
- } else if (et += L - $, $ < ct) {
27408
- for (ct -= $; Pt[A++] = T[et++], --$; )
27390
+ } else if (et += L - K, K < ct) {
27391
+ for (ct -= K; Pt[A++] = T[et++], --K; )
27409
27392
  ;
27410
27393
  et = A - It, yt = Pt;
27411
27394
  }
@@ -27449,9 +27432,9 @@ https://github.com/nodeca/pako/blob/main/LICENSE
27449
27432
  var G, Pt;
27450
27433
  return et ? (Pt = new M(), (et.state = Pt).window = null, (G = U(et, yt)) !== k && (et.state = null), G) : D;
27451
27434
  }
27452
- var j, J, $ = !0;
27435
+ var j, J, K = !0;
27453
27436
  function ct(et) {
27454
- if ($) {
27437
+ if (K) {
27455
27438
  var yt;
27456
27439
  for (j = new u.Buf32(512), J = new u.Buf32(32), yt = 0; yt < 144; )
27457
27440
  et.lens[yt++] = 8;
@@ -27463,7 +27446,7 @@ https://github.com/nodeca/pako/blob/main/LICENSE
27463
27446
  et.lens[yt++] = 8;
27464
27447
  for (S(A, et.lens, 0, 288, j, 0, et.work, { bits: 9 }), yt = 0; yt < 32; )
27465
27448
  et.lens[yt++] = 5;
27466
- S(I, et.lens, 0, 32, J, 0, et.work, { bits: 5 }), $ = !1;
27449
+ S(I, et.lens, 0, 32, J, 0, et.work, { bits: 5 }), K = !1;
27467
27450
  }
27468
27451
  et.lencode = j, et.lenbits = 9, et.distcode = J, et.distbits = 5;
27469
27452
  }
@@ -27895,7 +27878,7 @@ https://github.com/nodeca/pako/blob/main/LICENSE
27895
27878
  }, { "../utils/common": 41, "./adler32": 43, "./crc32": 45, "./inffast": 48, "./inftrees": 50 }], 50: [function(o, c, d) {
27896
27879
  var u = o("../utils/common"), m = [3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 15, 17, 19, 23, 27, 31, 35, 43, 51, 59, 67, 83, 99, 115, 131, 163, 195, 227, 258, 0, 0], _ = [16, 16, 16, 16, 16, 16, 16, 16, 17, 17, 17, 17, 18, 18, 18, 18, 19, 19, 19, 19, 20, 20, 20, 20, 21, 21, 21, 21, 16, 72, 78], y = [1, 2, 3, 4, 5, 7, 9, 13, 17, 25, 33, 49, 65, 97, 129, 193, 257, 385, 513, 769, 1025, 1537, 2049, 3073, 4097, 6145, 8193, 12289, 16385, 24577, 0, 0], S = [16, 16, 16, 16, 17, 17, 18, 18, 19, 19, 20, 20, 21, 21, 22, 22, 23, 23, 24, 24, 25, 25, 26, 26, 27, 27, 28, 28, 29, 29, 64, 64];
27897
27880
  c.exports = function(A, I, k, D, F, E, L, T) {
27898
- var M, R, b, U, N, j, J, $, ct, It = T.bits, et = 0, yt = 0, G = 0, Pt = 0, Et = 0, Ct = 0, fe = 0, re = 0, Ft = 0, Ot = 0, Bt = null, ke = 0, ce = new u.Buf16(16), Yt = new u.Buf16(16), $e = null, Li = 0;
27881
+ var M, R, b, U, N, j, J, K, ct, It = T.bits, et = 0, yt = 0, G = 0, Pt = 0, Et = 0, Ct = 0, fe = 0, re = 0, Ft = 0, Ot = 0, Bt = null, ke = 0, ce = new u.Buf16(16), Yt = new u.Buf16(16), $e = null, Li = 0;
27899
27882
  for (et = 0; et <= 15; et++)
27900
27883
  ce[et] = 0;
27901
27884
  for (yt = 0; yt < D; yt++)
@@ -27918,7 +27901,7 @@ https://github.com/nodeca/pako/blob/main/LICENSE
27918
27901
  if (j = A === 0 ? (Bt = $e = L, 19) : A === 1 ? (Bt = m, ke -= 257, $e = _, Li -= 257, 256) : (Bt = y, $e = S, -1), et = G, N = E, fe = yt = Ot = 0, b = -1, U = (Ft = 1 << (Ct = Et)) - 1, A === 1 && 852 < Ft || A === 2 && 592 < Ft)
27919
27902
  return 1;
27920
27903
  for (; ; ) {
27921
- for (J = et - fe, ct = L[yt] < j ? ($ = 0, L[yt]) : L[yt] > j ? ($ = $e[Li + L[yt]], Bt[ke + L[yt]]) : ($ = 96, 0), M = 1 << et - fe, G = R = 1 << Ct; F[N + (Ot >> fe) + (R -= M)] = J << 24 | $ << 16 | ct | 0, R !== 0; )
27904
+ for (J = et - fe, ct = L[yt] < j ? (K = 0, L[yt]) : L[yt] > j ? (K = $e[Li + L[yt]], Bt[ke + L[yt]]) : (K = 96, 0), M = 1 << et - fe, G = R = 1 << Ct; F[N + (Ot >> fe) + (R -= M)] = J << 24 | K << 16 | ct | 0, R !== 0; )
27922
27905
  ;
27923
27906
  for (M = 1 << et - 1; Ot & M; )
27924
27907
  M >>= 1;
@@ -27945,7 +27928,7 @@ https://github.com/nodeca/pako/blob/main/LICENSE
27945
27928
  for (var Dt = dt.length; 0 <= --Dt; )
27946
27929
  dt[Dt] = 0;
27947
27930
  }
27948
- var S = 0, A = 29, I = 256, k = I + 1 + A, D = 30, F = 19, E = 2 * k + 1, L = 15, T = 16, M = 7, R = 256, b = 16, U = 17, N = 18, j = [0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 4, 4, 4, 4, 5, 5, 5, 5, 0], J = [0, 0, 0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 8, 9, 9, 10, 10, 11, 11, 12, 12, 13, 13], $ = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 3, 7], ct = [16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15], It = new Array(2 * (k + 2));
27931
+ var S = 0, A = 29, I = 256, k = I + 1 + A, D = 30, F = 19, E = 2 * k + 1, L = 15, T = 16, M = 7, R = 256, b = 16, U = 17, N = 18, j = [0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 4, 4, 4, 4, 5, 5, 5, 5, 0], J = [0, 0, 0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 8, 9, 9, 10, 10, 11, 11, 12, 12, 13, 13], K = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 3, 7], ct = [16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15], It = new Array(2 * (k + 2));
27949
27932
  y(It);
27950
27933
  var et = new Array(2 * D);
27951
27934
  y(et);
@@ -28093,7 +28076,7 @@ https://github.com/nodeca/pako/blob/main/LICENSE
28093
28076
  It[2 * Dt + 1] = 8, Dt++, ot[8]++;
28094
28077
  for (Li(It, k + 1, ot), Dt = 0; Dt < D; Dt++)
28095
28078
  et[2 * Dt + 1] = 5, et[2 * Dt] = $e(Dt, 5);
28096
- Et = new Ft(It, j, I + 1, k, L), Ct = new Ft(et, J, 0, D, L), fe = new Ft(new Array(0), $, 0, F, M);
28079
+ Et = new Ft(It, j, I + 1, k, L), Ct = new Ft(et, J, 0, D, L), fe = new Ft(new Array(0), K, 0, F, M);
28097
28080
  }(), Wt = !0), dt.l_desc = new Ot(dt.dyn_ltree, Et), dt.d_desc = new Ot(dt.dyn_dtree, Ct), dt.bl_desc = new Ot(dt.bl_tree, fe), dt.bi_buf = 0, dt.bi_valid = 0, Oe(dt);
28098
28081
  }, d._tr_stored_block = pt, d._tr_flush_block = function(dt, Dt, ie, Kt) {
28099
28082
  var z, Q, ot = 0;
@@ -28758,16 +28741,16 @@ var ts = {
28758
28741
  edges: 0.5,
28759
28742
  end: 1
28760
28743
  }[d] || 0 : !_ && y && (A = d[0], I = d[1]), function(k, D, F) {
28761
- var E = (F || o).length, L = m[E], T, M, R, b, U, N, j, J, $;
28744
+ var E = (F || o).length, L = m[E], T, M, R, b, U, N, j, J, K;
28762
28745
  if (!L) {
28763
- if ($ = o.grid === "auto" ? 0 : (o.grid || [1, Ms])[1], !$) {
28764
- for (j = -Ms; j < (j = F[$++].getBoundingClientRect().left) && $ < E; )
28746
+ if (K = o.grid === "auto" ? 0 : (o.grid || [1, Ms])[1], !K) {
28747
+ for (j = -Ms; j < (j = F[K++].getBoundingClientRect().left) && K < E; )
28765
28748
  ;
28766
- $ < E && $--;
28749
+ K < E && K--;
28767
28750
  }
28768
- for (L = m[E] = [], T = y ? Math.min($, E) * A - 0.5 : d % $, M = $ === Ms ? 0 : y ? E * I / $ - 0.5 : d / $ | 0, j = 0, J = Ms, N = 0; N < E; N++)
28769
- R = N % $ - T, b = M - (N / $ | 0), L[N] = U = S ? Math.abs(S === "y" ? b : R) : Gp(R * R + b * b), U > j && (j = U), U < J && (J = U);
28770
- d === "random" && sd(L), L.max = j - J, L.min = J, L.v = E = (parseFloat(o.amount) || parseFloat(o.each) * ($ > E ? E - 1 : S ? S === "y" ? E / $ : $ : Math.max($, E / $)) || 0) * (d === "edges" ? -1 : 1), L.b = E < 0 ? u - E : u, L.u = cr(o.amount || o.each) || 0, c = c && E < 0 ? gd(c) : c;
28751
+ for (L = m[E] = [], T = y ? Math.min(K, E) * A - 0.5 : d % K, M = K === Ms ? 0 : y ? E * I / K - 0.5 : d / K | 0, j = 0, J = Ms, N = 0; N < E; N++)
28752
+ R = N % K - T, b = M - (N / K | 0), L[N] = U = S ? Math.abs(S === "y" ? b : R) : Gp(R * R + b * b), U > j && (j = U), U < J && (J = U);
28753
+ d === "random" && sd(L), L.max = j - J, L.min = J, L.v = E = (parseFloat(o.amount) || parseFloat(o.each) * (K > E ? E - 1 : S ? S === "y" ? E / K : K : Math.max(K, E / K)) || 0) * (d === "edges" ? -1 : 1), L.b = E < 0 ? u - E : u, L.u = cr(o.amount || o.each) || 0, c = c && E < 0 ? gd(c) : c;
28771
28754
  }
28772
28755
  return E = (L[k] - L.min) / L.max || 0, qn(L.b + (c ? c(E) : E) * L.v) + L.u;
28773
28756
  };
@@ -29268,10 +29251,10 @@ var Tr = /* @__PURE__ */ function(x) {
29268
29251
  if (N = this._yoyo, L = S + this._rDelay, this._repeat < -1 && d < 0)
29269
29252
  return this.totalTime(L * 100 + d, u, m);
29270
29253
  if (k = qn(A % L), A === y ? (E = this._repeat, k = S) : (E = ~~(A / L), E && E === A / L && (k = S, E--), k > S && (k = S)), U = ah(this._tTime, L), !_ && this._tTime && U !== E && this._tTime - U * L - this._dur <= 0 && (U = E), N && E & 1 && (k = S - k, j = 1), E !== U && !this._lock) {
29271
- var J = N && U & 1, $ = J === (N && E & 1);
29254
+ var J = N && U & 1, K = J === (N && E & 1);
29272
29255
  if (E < U && (J = !J), _ = J ? 0 : A % S ? S : A, this._lock = 1, this.render(_ || (j ? 0 : qn(E * L)), u, !S)._lock = 0, this._tTime = A, !u && this.parent && Qr(this, "onRepeat"), this.vars.repeatRefresh && !j && (this.invalidate()._lock = 1), _ && _ !== this._time || T !== !this._ts || this.vars.onRepeat && !this.parent && !this._act)
29273
29256
  return this;
29274
- if (S = this._dur, y = this._tDur, $ && (this._lock = 2, _ = J ? S : -1e-4, this.render(_, !0), this.vars.repeatRefresh && !j && this.invalidate()), this._lock = 0, !this._ts && !T)
29257
+ if (S = this._dur, y = this._tDur, K && (this._lock = 2, _ = J ? S : -1e-4, this.render(_, !0), this.vars.repeatRefresh && !j && this.invalidate()), this._lock = 0, !this._ts && !T)
29275
29258
  return this;
29276
29259
  vd(this, j);
29277
29260
  }
@@ -29464,7 +29447,7 @@ var Ay = function(a, o, c, d, u, m, _) {
29464
29447
  S[_._props[A]] = y;
29465
29448
  return _;
29466
29449
  }, ba, qc, df = function x(a, o, c) {
29467
- var d = a.vars, u = d.ease, m = d.startAt, _ = d.immediateRender, y = d.lazy, S = d.onUpdate, A = d.runBackwards, I = d.yoyoEase, k = d.keyframes, D = d.autoRevert, F = a._dur, E = a._startAt, L = a._targets, T = a.parent, M = T && T.data === "nested" ? T.vars.targets : L, R = a._overwrite === "auto" && !sf, b = a.timeline, U, N, j, J, $, ct, It, et, yt, G, Pt, Et, Ct;
29450
+ var d = a.vars, u = d.ease, m = d.startAt, _ = d.immediateRender, y = d.lazy, S = d.onUpdate, A = d.runBackwards, I = d.yoyoEase, k = d.keyframes, D = d.autoRevert, F = a._dur, E = a._startAt, L = a._targets, T = a.parent, M = T && T.data === "nested" ? T.vars.targets : L, R = a._overwrite === "auto" && !sf, b = a.timeline, U, N, j, J, K, ct, It, et, yt, G, Pt, Et, Ct;
29468
29451
  if (b && (!k || !u) && (u = "none"), a._ease = wl(u, oh.ease), a._yEase = I ? gd(wl(I === !0 ? u : I, oh.ease)) : 0, I && a._yoyo && !a._repeat && (I = a._yEase, a._yEase = a._ease, a._ease = I), a._from = !b && !!d.runBackwards, !b || k && !d.stagger) {
29469
29452
  if (et = L[0] ? yl(L[0]).harness : 0, Et = et && d[et.prop], U = Uu(d, uf), E && (E._zTime < 0 && E.progress(1), o < 0 && A && _ && !D ? E.render(-1, !0) : E.revert(A && F ? Iu : iy), E._lazy = 0), m) {
29470
29453
  if (Ra(a._startAt = kn.set(L, Es({
@@ -29500,12 +29483,12 @@ var Ay = function(a, o, c, d, u, m, _) {
29500
29483
  return;
29501
29484
  }
29502
29485
  for (a._pt = a._ptCache = 0, y = F && kr(y) || y && !F, N = 0; N < L.length; N++) {
29503
- if ($ = L[N], It = $._gsap || ff(L)[N]._gsap, a._ptLookup[N] = G = {}, Gc[It.id] && Pa.length && Fu(), Pt = M === L ? N : M.indexOf($), et && (yt = new et()).init($, Et || U, a, Pt, M) !== !1 && (a._pt = J = new Nr(a._pt, $, yt.name, 0, 1, yt.render, yt, 0, yt.priority), yt._props.forEach(function(fe) {
29486
+ if (K = L[N], It = K._gsap || ff(L)[N]._gsap, a._ptLookup[N] = G = {}, Gc[It.id] && Pa.length && Fu(), Pt = M === L ? N : M.indexOf(K), et && (yt = new et()).init(K, Et || U, a, Pt, M) !== !1 && (a._pt = J = new Nr(a._pt, K, yt.name, 0, 1, yt.render, yt, 0, yt.priority), yt._props.forEach(function(fe) {
29504
29487
  G[fe] = J;
29505
29488
  }), yt.priority && (ct = 1)), !et || Et)
29506
29489
  for (j in U)
29507
- $r[j] && (yt = xd(j, U, a, Pt, $, M)) ? yt.priority && (ct = 1) : G[j] = J = pf.call(a, $, j, "get", U[j], Pt, M, 0, d.stringFilter);
29508
- a._op && a._op[N] && a.kill($, a._op[N]), R && a._pt && (ba = a, _n.killTweensOf($, G, a.globalTime(o)), Ct = !a.parent, ba = 0), a._pt && y && (Gc[It.id] = 1);
29490
+ $r[j] && (yt = xd(j, U, a, Pt, K, M)) ? yt.priority && (ct = 1) : G[j] = J = pf.call(a, K, j, "get", U[j], Pt, M, 0, d.stringFilter);
29491
+ a._op && a._op[N] && a.kill(K, a._op[N]), R && a._pt && (ba = a, _n.killTweensOf(K, G, a.globalTime(o)), Ct = !a.parent, ba = 0), a._pt && y && (Gc[It.id] = 1);
29509
29492
  }
29510
29493
  ct && bd(a), a._onInit && a._onInit(a);
29511
29494
  }
@@ -29561,7 +29544,7 @@ var kn = /* @__PURE__ */ function(x) {
29561
29544
  function a(c, d, u, m) {
29562
29545
  var _;
29563
29546
  typeof d == "number" && (u.duration = d, d = u, u = null), _ = x.call(this, m ? d : Vh(d)) || this;
29564
- var y = _.vars, S = y.duration, A = y.delay, I = y.immediateRender, k = y.stagger, D = y.overwrite, F = y.keyframes, E = y.defaults, L = y.scrollTrigger, T = y.yoyoEase, M = d.parent || _n, R = (pr(c) || Hp(c) ? Wo(c[0]) : "length" in d) ? [c] : Ss(c), b, U, N, j, J, $, ct, It;
29547
+ var y = _.vars, S = y.duration, A = y.delay, I = y.immediateRender, k = y.stagger, D = y.overwrite, F = y.keyframes, E = y.defaults, L = y.scrollTrigger, T = y.yoyoEase, M = d.parent || _n, R = (pr(c) || Hp(c) ? Wo(c[0]) : "length" in d) ? [c] : Ss(c), b, U, N, j, J, K, ct, It;
29565
29548
  if (_._targets = R.length ? ff(R) : Xh("GSAP target " + c + " not found. https://gsap.com", !ts.nullTargetWarn) || [], _._ptLookup = [], _._overwrite = D, F || k || Ou(S) || Ou(A)) {
29566
29549
  if (d = _.vars, b = _.timeline = new Tr({
29567
29550
  data: "nested",
@@ -29572,7 +29555,7 @@ var kn = /* @__PURE__ */ function(x) {
29572
29555
  for (J in k)
29573
29556
  ~wd.indexOf(J) && (It || (It = {}), It[J] = k[J]);
29574
29557
  for (U = 0; U < j; U++)
29575
- N = Uu(d, Td), N.stagger = 0, T && (N.yoyoEase = T), It && Ml(N, It), $ = R[U], N.duration = +jh(S, Ho(_), U, $, R), N.delay = (+jh(A, Ho(_), U, $, R) || 0) - _._delay, !k && j === 1 && N.delay && (_._delay = A = N.delay, _._start += A, N.delay = 0), b.to($, N, ct ? ct(U, $, R) : 0), b._ease = Ni.none;
29558
+ N = Uu(d, Td), N.stagger = 0, T && (N.yoyoEase = T), It && Ml(N, It), K = R[U], N.duration = +jh(S, Ho(_), U, K, R), N.delay = (+jh(A, Ho(_), U, K, R) || 0) - _._delay, !k && j === 1 && N.delay && (_._delay = A = N.delay, _._start += A, N.delay = 0), b.to(K, N, ct ? ct(U, K, R) : 0), b._ease = Ni.none;
29576
29559
  b.duration() ? S = A = 0 : _.timeline = 0;
29577
29560
  } else if (F) {
29578
29561
  Vh(Es(b.vars.defaults, {
@@ -30353,14 +30336,14 @@ var Ep, Aa, rh, _f, _l, bp, yf, Vy = function() {
30353
30336
  var c = a._gsap || yl(a), d = a.style, u = Op(a), m, _, y, S;
30354
30337
  return c.svg && a.getAttribute("transform") ? (y = a.transform.baseVal.consolidate().matrix, u = [y.a, y.b, y.c, y.d, y.e, y.f], u.join(",") === "1,0,0,1,0,0" ? $h : u) : (u === $h && !a.offsetParent && a !== rh && !c.svg && (y = d.display, d.display = "block", m = a.parentNode, (!m || !a.offsetParent) && (S = 1, _ = a.nextElementSibling, rh.appendChild(a)), u = Op(a), y ? d.display = y : Sl(a, "display"), S && (_ ? m.insertBefore(a, _) : m ? m.appendChild(a) : rh.removeChild(a))), o && u.length > 6 ? [u[0], u[1], u[4], u[5], u[12], u[13]] : u);
30355
30338
  }, Kc = function(a, o, c, d, u, m) {
30356
- var _ = a._gsap, y = u || wf(a, !0), S = _.xOrigin || 0, A = _.yOrigin || 0, I = _.xOffset || 0, k = _.yOffset || 0, D = y[0], F = y[1], E = y[2], L = y[3], T = y[4], M = y[5], R = o.split(" "), b = parseFloat(R[0]) || 0, U = parseFloat(R[1]) || 0, N, j, J, $;
30357
- c ? y !== $h && (j = D * L - F * E) && (J = b * (L / j) + U * (-E / j) + (E * M - L * T) / j, $ = b * (-F / j) + U * (D / j) - (D * M - F * T) / j, b = J, U = $) : (N = Id(a), b = N.x + (~R[0].indexOf("%") ? b / 100 * N.width : b), U = N.y + (~(R[1] || R[0]).indexOf("%") ? U / 100 * N.height : U)), d || d !== !1 && _.smooth ? (T = b - S, M = U - A, _.xOffset = I + (T * D + M * E) - T, _.yOffset = k + (T * F + M * L) - M) : _.xOffset = _.yOffset = 0, _.xOrigin = b, _.yOrigin = U, _.smooth = !!d, _.origin = o, _.originIsAbsolute = !!c, a.style[Fr] = "0px 0px", m && (Ca(m, _, "xOrigin", S, b), Ca(m, _, "yOrigin", A, U), Ca(m, _, "xOffset", I, _.xOffset), Ca(m, _, "yOffset", k, _.yOffset)), a.setAttribute("data-svg-origin", b + " " + U);
30339
+ var _ = a._gsap, y = u || wf(a, !0), S = _.xOrigin || 0, A = _.yOrigin || 0, I = _.xOffset || 0, k = _.yOffset || 0, D = y[0], F = y[1], E = y[2], L = y[3], T = y[4], M = y[5], R = o.split(" "), b = parseFloat(R[0]) || 0, U = parseFloat(R[1]) || 0, N, j, J, K;
30340
+ c ? y !== $h && (j = D * L - F * E) && (J = b * (L / j) + U * (-E / j) + (E * M - L * T) / j, K = b * (-F / j) + U * (D / j) - (D * M - F * T) / j, b = J, U = K) : (N = Id(a), b = N.x + (~R[0].indexOf("%") ? b / 100 * N.width : b), U = N.y + (~(R[1] || R[0]).indexOf("%") ? U / 100 * N.height : U)), d || d !== !1 && _.smooth ? (T = b - S, M = U - A, _.xOffset = I + (T * D + M * E) - T, _.yOffset = k + (T * F + M * L) - M) : _.xOffset = _.yOffset = 0, _.xOrigin = b, _.yOrigin = U, _.smooth = !!d, _.origin = o, _.originIsAbsolute = !!c, a.style[Fr] = "0px 0px", m && (Ca(m, _, "xOrigin", S, b), Ca(m, _, "yOrigin", A, U), Ca(m, _, "xOffset", I, _.xOffset), Ca(m, _, "yOffset", k, _.yOffset)), a.setAttribute("data-svg-origin", b + " " + U);
30358
30341
  }, Kh = function(a, o) {
30359
30342
  var c = a._gsap || new yd(a);
30360
30343
  if ("x" in c && !o && !c.uncache)
30361
30344
  return c;
30362
- var d = a.style, u = c.scaleX < 0, m = "px", _ = "deg", y = getComputedStyle(a), S = ao(a, Fr) || "0", A, I, k, D, F, E, L, T, M, R, b, U, N, j, J, $, ct, It, et, yt, G, Pt, Et, Ct, fe, re, Ft, Ot, Bt, ke, ce, Yt;
30363
- return A = I = k = E = L = T = M = R = b = 0, D = F = 1, c.svg = !!(a.getCTM && Dd(a)), y.translate && ((y.translate !== "none" || y.scale !== "none" || y.rotate !== "none") && (d[yn] = (y.translate !== "none" ? "translate3d(" + (y.translate + " 0 0").split(" ").slice(0, 3).join(", ") + ") " : "") + (y.rotate !== "none" ? "rotate(" + y.rotate + ") " : "") + (y.scale !== "none" ? "scale(" + y.scale.split(" ").join(",") + ") " : "") + (y[yn] !== "none" ? y[yn] : "")), d.scale = d.rotate = d.translate = "none"), j = wf(a, c.svg), c.svg && (c.uncache ? (fe = a.getBBox(), S = c.xOrigin - fe.x + "px " + (c.yOrigin - fe.y) + "px", Ct = "") : Ct = !o && a.getAttribute("data-svg-origin"), Kc(a, Ct || S, !!Ct || c.originIsAbsolute, c.smooth !== !1, j)), U = c.xOrigin || 0, N = c.yOrigin || 0, j !== $h && (It = j[0], et = j[1], yt = j[2], G = j[3], A = Pt = j[4], I = Et = j[5], j.length === 6 ? (D = Math.sqrt(It * It + et * et), F = Math.sqrt(G * G + yt * yt), E = It || et ? th(et, It) * vl : 0, M = yt || G ? th(yt, G) * vl + E : 0, M && (F *= Math.abs(Math.cos(M * sh))), c.svg && (A -= U - (U * It + N * yt), I -= N - (U * et + N * G))) : (Yt = j[6], ke = j[7], Ft = j[8], Ot = j[9], Bt = j[10], ce = j[11], A = j[12], I = j[13], k = j[14], J = th(Yt, Bt), L = J * vl, J && ($ = Math.cos(-J), ct = Math.sin(-J), Ct = Pt * $ + Ft * ct, fe = Et * $ + Ot * ct, re = Yt * $ + Bt * ct, Ft = Pt * -ct + Ft * $, Ot = Et * -ct + Ot * $, Bt = Yt * -ct + Bt * $, ce = ke * -ct + ce * $, Pt = Ct, Et = fe, Yt = re), J = th(-yt, Bt), T = J * vl, J && ($ = Math.cos(-J), ct = Math.sin(-J), Ct = It * $ - Ft * ct, fe = et * $ - Ot * ct, re = yt * $ - Bt * ct, ce = G * ct + ce * $, It = Ct, et = fe, yt = re), J = th(et, It), E = J * vl, J && ($ = Math.cos(J), ct = Math.sin(J), Ct = It * $ + et * ct, fe = Pt * $ + Et * ct, et = et * $ - It * ct, Et = Et * $ - Pt * ct, It = Ct, Pt = fe), L && Math.abs(L) + Math.abs(E) > 359.9 && (L = E = 0, T = 180 - T), D = In(Math.sqrt(It * It + et * et + yt * yt)), F = In(Math.sqrt(Et * Et + Yt * Yt)), J = th(Pt, Et), M = Math.abs(J) > 2e-4 ? J * vl : 0, b = ce ? 1 / (ce < 0 ? -ce : ce) : 0), c.svg && (Ct = a.getAttribute("transform"), c.forceCSS = a.setAttribute("transform", "") || !kd(ao(a, yn)), Ct && a.setAttribute("transform", Ct))), Math.abs(M) > 90 && Math.abs(M) < 270 && (u ? (D *= -1, M += E <= 0 ? 180 : -180, E += E <= 0 ? 180 : -180) : (F *= -1, M += M <= 0 ? 180 : -180)), o = o || c.uncache, c.x = A - ((c.xPercent = A && (!o && c.xPercent || (Math.round(a.offsetWidth / 2) === Math.round(-A) ? -50 : 0))) ? a.offsetWidth * c.xPercent / 100 : 0) + m, c.y = I - ((c.yPercent = I && (!o && c.yPercent || (Math.round(a.offsetHeight / 2) === Math.round(-I) ? -50 : 0))) ? a.offsetHeight * c.yPercent / 100 : 0) + m, c.z = k + m, c.scaleX = In(D), c.scaleY = In(F), c.rotation = In(E) + _, c.rotationX = In(L) + _, c.rotationY = In(T) + _, c.skewX = M + _, c.skewY = R + _, c.transformPerspective = b + m, (c.zOrigin = parseFloat(S.split(" ")[2]) || !o && c.zOrigin || 0) && (d[Fr] = Wu(S)), c.xOffset = c.yOffset = 0, c.force3D = ts.force3D, c.renderTransform = c.svg ? l1 : Od ? Bd : a1, c.uncache = 0, c;
30345
+ var d = a.style, u = c.scaleX < 0, m = "px", _ = "deg", y = getComputedStyle(a), S = ao(a, Fr) || "0", A, I, k, D, F, E, L, T, M, R, b, U, N, j, J, K, ct, It, et, yt, G, Pt, Et, Ct, fe, re, Ft, Ot, Bt, ke, ce, Yt;
30346
+ return A = I = k = E = L = T = M = R = b = 0, D = F = 1, c.svg = !!(a.getCTM && Dd(a)), y.translate && ((y.translate !== "none" || y.scale !== "none" || y.rotate !== "none") && (d[yn] = (y.translate !== "none" ? "translate3d(" + (y.translate + " 0 0").split(" ").slice(0, 3).join(", ") + ") " : "") + (y.rotate !== "none" ? "rotate(" + y.rotate + ") " : "") + (y.scale !== "none" ? "scale(" + y.scale.split(" ").join(",") + ") " : "") + (y[yn] !== "none" ? y[yn] : "")), d.scale = d.rotate = d.translate = "none"), j = wf(a, c.svg), c.svg && (c.uncache ? (fe = a.getBBox(), S = c.xOrigin - fe.x + "px " + (c.yOrigin - fe.y) + "px", Ct = "") : Ct = !o && a.getAttribute("data-svg-origin"), Kc(a, Ct || S, !!Ct || c.originIsAbsolute, c.smooth !== !1, j)), U = c.xOrigin || 0, N = c.yOrigin || 0, j !== $h && (It = j[0], et = j[1], yt = j[2], G = j[3], A = Pt = j[4], I = Et = j[5], j.length === 6 ? (D = Math.sqrt(It * It + et * et), F = Math.sqrt(G * G + yt * yt), E = It || et ? th(et, It) * vl : 0, M = yt || G ? th(yt, G) * vl + E : 0, M && (F *= Math.abs(Math.cos(M * sh))), c.svg && (A -= U - (U * It + N * yt), I -= N - (U * et + N * G))) : (Yt = j[6], ke = j[7], Ft = j[8], Ot = j[9], Bt = j[10], ce = j[11], A = j[12], I = j[13], k = j[14], J = th(Yt, Bt), L = J * vl, J && (K = Math.cos(-J), ct = Math.sin(-J), Ct = Pt * K + Ft * ct, fe = Et * K + Ot * ct, re = Yt * K + Bt * ct, Ft = Pt * -ct + Ft * K, Ot = Et * -ct + Ot * K, Bt = Yt * -ct + Bt * K, ce = ke * -ct + ce * K, Pt = Ct, Et = fe, Yt = re), J = th(-yt, Bt), T = J * vl, J && (K = Math.cos(-J), ct = Math.sin(-J), Ct = It * K - Ft * ct, fe = et * K - Ot * ct, re = yt * K - Bt * ct, ce = G * ct + ce * K, It = Ct, et = fe, yt = re), J = th(et, It), E = J * vl, J && (K = Math.cos(J), ct = Math.sin(J), Ct = It * K + et * ct, fe = Pt * K + Et * ct, et = et * K - It * ct, Et = Et * K - Pt * ct, It = Ct, Pt = fe), L && Math.abs(L) + Math.abs(E) > 359.9 && (L = E = 0, T = 180 - T), D = In(Math.sqrt(It * It + et * et + yt * yt)), F = In(Math.sqrt(Et * Et + Yt * Yt)), J = th(Pt, Et), M = Math.abs(J) > 2e-4 ? J * vl : 0, b = ce ? 1 / (ce < 0 ? -ce : ce) : 0), c.svg && (Ct = a.getAttribute("transform"), c.forceCSS = a.setAttribute("transform", "") || !kd(ao(a, yn)), Ct && a.setAttribute("transform", Ct))), Math.abs(M) > 90 && Math.abs(M) < 270 && (u ? (D *= -1, M += E <= 0 ? 180 : -180, E += E <= 0 ? 180 : -180) : (F *= -1, M += M <= 0 ? 180 : -180)), o = o || c.uncache, c.x = A - ((c.xPercent = A && (!o && c.xPercent || (Math.round(a.offsetWidth / 2) === Math.round(-A) ? -50 : 0))) ? a.offsetWidth * c.xPercent / 100 : 0) + m, c.y = I - ((c.yPercent = I && (!o && c.yPercent || (Math.round(a.offsetHeight / 2) === Math.round(-I) ? -50 : 0))) ? a.offsetHeight * c.yPercent / 100 : 0) + m, c.z = k + m, c.scaleX = In(D), c.scaleY = In(F), c.rotation = In(E) + _, c.rotationX = In(L) + _, c.rotationY = In(T) + _, c.skewX = M + _, c.skewY = R + _, c.transformPerspective = b + m, (c.zOrigin = parseFloat(S.split(" ")[2]) || !o && c.zOrigin || 0) && (d[Fr] = Wu(S)), c.xOffset = c.yOffset = 0, c.force3D = ts.force3D, c.renderTransform = c.svg ? l1 : Od ? Bd : a1, c.uncache = 0, c;
30364
30347
  }, Wu = function(a) {
30365
30348
  return (a = a.split(" "))[0] + " " + a[1];
30366
30349
  }, zc = function(a, o, c) {
@@ -30371,13 +30354,13 @@ var Ep, Aa, rh, _f, _l, bp, yf, Vy = function() {
30371
30354
  }, ml = "0deg", Uh = "0px", gl = ") ", Bd = function(a, o) {
30372
30355
  var c = o || this, d = c.xPercent, u = c.yPercent, m = c.x, _ = c.y, y = c.z, S = c.rotation, A = c.rotationY, I = c.rotationX, k = c.skewX, D = c.skewY, F = c.scaleX, E = c.scaleY, L = c.transformPerspective, T = c.force3D, M = c.target, R = c.zOrigin, b = "", U = T === "auto" && a && a !== 1 || T === !0;
30373
30356
  if (R && (I !== ml || A !== ml)) {
30374
- var N = parseFloat(A) * sh, j = Math.sin(N), J = Math.cos(N), $;
30375
- N = parseFloat(I) * sh, $ = Math.cos(N), m = zc(M, m, j * $ * -R), _ = zc(M, _, -Math.sin(N) * -R), y = zc(M, y, J * $ * -R + R);
30357
+ var N = parseFloat(A) * sh, j = Math.sin(N), J = Math.cos(N), K;
30358
+ N = parseFloat(I) * sh, K = Math.cos(N), m = zc(M, m, j * K * -R), _ = zc(M, _, -Math.sin(N) * -R), y = zc(M, y, J * K * -R + R);
30376
30359
  }
30377
30360
  L !== Uh && (b += "perspective(" + L + gl), (d || u) && (b += "translate(" + d + "%, " + u + "%) "), (U || m !== Uh || _ !== Uh || y !== Uh) && (b += y !== Uh || U ? "translate3d(" + m + ", " + _ + ", " + y + ") " : "translate(" + m + ", " + _ + gl), S !== ml && (b += "rotate(" + S + gl), A !== ml && (b += "rotateY(" + A + gl), I !== ml && (b += "rotateX(" + I + gl), (k !== ml || D !== ml) && (b += "skew(" + k + ", " + D + gl), (F !== 1 || E !== 1) && (b += "scale(" + F + ", " + E + gl), M.style[yn] = b || "translate(0, 0)";
30378
30361
  }, l1 = function(a, o) {
30379
- var c = o || this, d = c.xPercent, u = c.yPercent, m = c.x, _ = c.y, y = c.rotation, S = c.skewX, A = c.skewY, I = c.scaleX, k = c.scaleY, D = c.target, F = c.xOrigin, E = c.yOrigin, L = c.xOffset, T = c.yOffset, M = c.forceCSS, R = parseFloat(m), b = parseFloat(_), U, N, j, J, $;
30380
- y = parseFloat(y), S = parseFloat(S), A = parseFloat(A), A && (A = parseFloat(A), S += A, y += A), y || S ? (y *= sh, S *= sh, U = Math.cos(y) * I, N = Math.sin(y) * I, j = Math.sin(y - S) * -k, J = Math.cos(y - S) * k, S && (A *= sh, $ = Math.tan(S - A), $ = Math.sqrt(1 + $ * $), j *= $, J *= $, A && ($ = Math.tan(A), $ = Math.sqrt(1 + $ * $), U *= $, N *= $)), U = In(U), N = In(N), j = In(j), J = In(J)) : (U = I, J = k, N = j = 0), (R && !~(m + "").indexOf("px") || b && !~(_ + "").indexOf("px")) && (R = Oa(D, "x", m, "px"), b = Oa(D, "y", _, "px")), (F || E || L || T) && (R = In(R + F - (F * U + E * j) + L), b = In(b + E - (F * N + E * J) + T)), (d || u) && ($ = D.getBBox(), R = In(R + d / 100 * $.width), b = In(b + u / 100 * $.height)), $ = "matrix(" + U + "," + N + "," + j + "," + J + "," + R + "," + b + ")", D.setAttribute("transform", $), M && (D.style[yn] = $);
30362
+ var c = o || this, d = c.xPercent, u = c.yPercent, m = c.x, _ = c.y, y = c.rotation, S = c.skewX, A = c.skewY, I = c.scaleX, k = c.scaleY, D = c.target, F = c.xOrigin, E = c.yOrigin, L = c.xOffset, T = c.yOffset, M = c.forceCSS, R = parseFloat(m), b = parseFloat(_), U, N, j, J, K;
30363
+ y = parseFloat(y), S = parseFloat(S), A = parseFloat(A), A && (A = parseFloat(A), S += A, y += A), y || S ? (y *= sh, S *= sh, U = Math.cos(y) * I, N = Math.sin(y) * I, j = Math.sin(y - S) * -k, J = Math.cos(y - S) * k, S && (A *= sh, K = Math.tan(S - A), K = Math.sqrt(1 + K * K), j *= K, J *= K, A && (K = Math.tan(A), K = Math.sqrt(1 + K * K), U *= K, N *= K)), U = In(U), N = In(N), j = In(j), J = In(J)) : (U = I, J = k, N = j = 0), (R && !~(m + "").indexOf("px") || b && !~(_ + "").indexOf("px")) && (R = Oa(D, "x", m, "px"), b = Oa(D, "y", _, "px")), (F || E || L || T) && (R = In(R + F - (F * U + E * j) + L), b = In(b + E - (F * N + E * J) + T)), (d || u) && (K = D.getBBox(), R = In(R + d / 100 * K.width), b = In(b + u / 100 * K.height)), K = "matrix(" + U + "," + N + "," + j + "," + J + "," + R + "," + b + ")", D.setAttribute("transform", K), M && (D.style[yn] = K);
30381
30364
  }, h1 = function(a, o, c, d, u) {
30382
30365
  var m = 360, _ = Yn(u), y = parseFloat(u) * (_ && ~u.indexOf("rad") ? vl : 1), S = y - d, A = d + S + "deg", I, k;
30383
30366
  return _ && (I = u.split("_")[1], I === "short" && (S %= m, S !== S % (m / 2) && (S += S < 0 ? m : -m)), I === "cw" && S < 0 ? S = (S + m * Ap) % m - ~~(S / m) * m : I === "ccw" && S > 0 && (S = (S - m * Ap) % m - ~~(S / m) * m)), a._pt = k = new Nr(a._pt, o, c, d, S, Xy), k.e = A, k.u = "deg", a._props.push(c), k;