chbim-plugins 0.0.11 → 0.0.12
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/chbim-plugins.js +1 -1
- package/chbim-plugins.umd.cjs +1 -1
- package/package.json +1 -1
package/chbim-plugins.js
CHANGED
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@@ -3228,7 +3228,7 @@ const wh = { class: "content" }, Mh = /* @__PURE__ */ Oi("canvas", { class: "lan
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At = new THREE.Mesh(st, Pt), At.position.z = -180, At.rotation.x = -Math.PI / 2, lt.add(At);
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}
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function f() {
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-
new THREE.TextureLoader().load(
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+
new THREE.TextureLoader().load("", function(st) {
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At.material.uniforms.pallete.value = st, At.material.needsUpdate = !0;
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});
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}
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package/chbim-plugins.umd.cjs
CHANGED
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@@ -248,7 +248,7 @@
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float fogFactor = smoothstep( fogNear, fogFar, fogDepth );
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gl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );
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#endif
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-
}`;var yt=document.querySelector(".landscape"),Ct=window.innerWidth,Y=window.innerHeight,lt,St,ut,At,Dt={x:0,y:0,xDamped:0,yDamped:0},_t=typeof window.orientation<"u";K();function K(){H(),m(),f(),b(),_t?window.addEventListener("touchmove",X,{passive:!1}):window.addEventListener("mousemove",X),window.addEventListener("resize",w),w()}function H(){lt=new THREE.Scene;var st=new THREE.Color(3355443);lt.background=st,lt.fog=new THREE.Fog(st,0,400),O(),ut=new THREE.PerspectiveCamera(60,Ct/Y,.1,1e4),ut.position.y=8,ut.position.z=4;let it=new THREE.AmbientLight(16777215,1);lt.add(it),St=new THREE.WebGLRenderer({canvas:yt,antialias:!0}),St.setPixelRatio=devicePixelRatio,St.setSize(Ct,Y)}function m(){var st=new THREE.PlaneBufferGeometry(100,400,400,400),it={time:{type:"f",value:0},scroll:{type:"f",value:0},distortCenter:{type:"f",value:.1},roadWidth:{type:"f",value:.5},pallete:{type:"t",value:null},speed:{type:"f",value:3},maxHeight:{type:"f",value:10},color:new THREE.Color(1,1,1)},Pt=new THREE.ShaderMaterial({uniforms:THREE.UniformsUtils.merge([THREE.ShaderLib.basic.uniforms,it]),vertexShader:ht,fragmentShader:M,wireframe:!1,fog:!0});At=new THREE.Mesh(st,Pt),At.position.z=-180,At.rotation.x=-Math.PI/2,lt.add(At)}function f(){new THREE.TextureLoader().load(params.palleteImage,function(st){At.material.uniforms.pallete.value=st,At.material.needsUpdate=!0})}function O(){O=new THREE.Sky,O.scale.setScalar(45e4),O.material.uniforms.turbidity.value=13,O.material.uniforms.rayleigh.value=1.2,O.material.uniforms.luminance.value=1,O.material.uniforms.mieCoefficient.value=.1,O.material.uniforms.mieDirectionalG.value=.58,lt.add(O);let st=new THREE.Mesh(new THREE.SphereBufferGeometry(2e4,16,8),new THREE.MeshBasicMaterial({color:16777215}));st.visible=!1,lt.add(st);var it=Math.PI*-.002,Pt=2*Math.PI*-.25;st.position.x=4e5*Math.cos(Pt),st.position.y=4e5*Math.sin(Pt)*Math.sin(it),st.position.z=4e5*Math.sin(Pt)*Math.cos(it),O.material.uniforms.sunPosition.value.copy(st.position)}function 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+
}`;var yt=document.querySelector(".landscape"),Ct=window.innerWidth,Y=window.innerHeight,lt,St,ut,At,Dt={x:0,y:0,xDamped:0,yDamped:0},_t=typeof window.orientation<"u";K();function K(){H(),m(),f(),b(),_t?window.addEventListener("touchmove",X,{passive:!1}):window.addEventListener("mousemove",X),window.addEventListener("resize",w),w()}function H(){lt=new THREE.Scene;var st=new THREE.Color(3355443);lt.background=st,lt.fog=new THREE.Fog(st,0,400),O(),ut=new THREE.PerspectiveCamera(60,Ct/Y,.1,1e4),ut.position.y=8,ut.position.z=4;let it=new THREE.AmbientLight(16777215,1);lt.add(it),St=new THREE.WebGLRenderer({canvas:yt,antialias:!0}),St.setPixelRatio=devicePixelRatio,St.setSize(Ct,Y)}function m(){var st=new THREE.PlaneBufferGeometry(100,400,400,400),it={time:{type:"f",value:0},scroll:{type:"f",value:0},distortCenter:{type:"f",value:.1},roadWidth:{type:"f",value:.5},pallete:{type:"t",value:null},speed:{type:"f",value:3},maxHeight:{type:"f",value:10},color:new THREE.Color(1,1,1)},Pt=new 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fe(){Object.defineProperty(this,"id",{value:hh++}),this.uuid=Ee.generateUUID(),this.name="",this.type="Material",this.lights=this.fog=!0,this.blending=1,this.side=0,this.flatShading=!1,this.vertexColors=0,this.opacity=1,this.transparent=!1,this.blendSrc=204,this.blendDst=205,this.blendEquation=100,this.blendEquationAlpha=this.blendDstAlpha=this.blendSrcAlpha=null,this.depthFunc=3,this.depthWrite=this.depthTest=!0,this.clippingPlanes=null,this.clipShadows=this.clipIntersection=!1,this.shadowSide=null,this.colorWrite=!0,this.precision=null,this.polygonOffset=!1,this.polygonOffsetUnits=this.polygonOffsetFactor=0,this.dithering=!1,this.alphaTest=0,this.premultipliedAlpha=!1,this.visible=!0,this.userData={},this.needsUpdate=!0}function Je(t){fe.call(this),this.type="ShaderMaterial",this.defines={},this.uniforms={},this.vertexShader=`void main() {
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252
252
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gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
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253
253
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}`,this.fragmentShader=`void main() {
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254
254
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gl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );
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