chat-layout 1.2.0-7 → 1.2.0-8
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +1 -1
- package/example/chat.ts +1 -1
- package/index.d.mts +14 -25
- package/index.mjs +690 -716
- package/index.mjs.map +1 -1
- package/package.json +1 -1
package/README.md
CHANGED
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@@ -178,7 +178,7 @@ Notes:
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- `FlexItem` exposes `grow`, `shrink`, and `alignSelf`; `basis` is no longer public.
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- `MultilineText` now uses `align` / `physicalAlign` instead of `alignment`.
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- `ListState.position` uses `undefined` for the renderer default anchor.
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-
- Use `list.
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+
- Use `list.applyScroll(delta)` for relative scrolling, or renderer `jumpTo()` / `jumpToTop()` / `jumpToBottom()` for absolute navigation.
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## Development
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package/example/chat.ts
CHANGED
package/index.d.mts
CHANGED
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@@ -535,14 +535,13 @@ type ListScrollStatePatch = {
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offset?: number;
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};
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declare const WRITE_LIST_SCROLL_STATE: unique symbol;
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declare const FINALIZE_LIST_DELETE: unique symbol;
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declare class ListState<T extends {}> {
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#private;
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/** Pixel offset from the anchored item edge. */
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get offset(): number;
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set offset(value: number);
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/** Anchor item index, or `undefined` to use the renderer default. */
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get position(): number | undefined;
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set position(value: number | undefined);
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/** Items currently managed by the renderer. */
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get items(): T[];
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/** Replaces the full item collection while preserving scroll state. */
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@@ -570,17 +569,11 @@ declare class ListState<T extends {}> {
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/**
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* Finalizes a pending delete by removing the item from the list.
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*/
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-
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/**
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* Sets the current anchor item and pixel offset.
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*/
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setAnchor(position: number, offset?: number): void;
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[FINALIZE_LIST_DELETE](item: T): void;
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/**
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* Replaces all items and clears scroll state.
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*/
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reset(items?: T[]): void;
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/** Clears the current scroll anchor while keeping the items. */
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resetScroll(): void;
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/** Applies a relative pixel scroll delta. */
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applyScroll(delta: number): void;
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[WRITE_LIST_SCROLL_STATE](patch: ListScrollStatePatch, source: ListScrollMutationSource): void;
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@@ -603,17 +596,6 @@ declare function memoRenderItemBy<C extends CanvasRenderingContext2D, T, K>(keyO
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resetKey: (key: K) => boolean;
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};
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//#endregion
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//#region src/renderer/virtualized/base-types.d.ts
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type AutoFollowCapabilities = {
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top: boolean;
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bottom: boolean;
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};
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/** Per-item draw/hittest callbacks produced by the resolver. */
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type VirtualizedResolvedItem = {
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draw: (y: number) => boolean;
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hittest: (test: HitTest, y: number) => boolean;
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};
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//#endregion
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//#region src/renderer/virtualized/solver.d.ts
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type ListAnchorMode = "top" | "bottom";
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type ListUnderflowAlign = "top" | "bottom";
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@@ -652,7 +634,7 @@ interface NormalizedListState {
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offset: number;
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}
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interface VisibleWindowEntry<T> {
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-
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index: number;
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value: T;
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offset: number;
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height: number;
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@@ -667,6 +649,17 @@ interface VisibleWindowResult<T> {
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window: VisibleWindow<T>;
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}
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//#endregion
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//#region src/renderer/virtualized/virtualized-types.d.ts
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type AutoFollowCapabilities = {
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top: boolean;
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bottom: boolean;
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};
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/** Per-item draw/hittest callbacks produced by the resolver. */
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type VirtualizedResolvedItem = {
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draw: (y: number) => boolean;
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hittest: (test: HitTest, y: number) => boolean;
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};
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//#endregion
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//#region src/renderer/virtualized/base.d.ts
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/**
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* Options for programmatic scrolling to a target item.
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@@ -698,12 +691,8 @@ declare abstract class VirtualizedRenderer<C extends CanvasRenderingContext2D, T
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});
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/** Current anchor item index. */
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get position(): number | undefined;
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/** Updates the current anchor item index. */
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set position(value: number | undefined);
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/** Pixel offset from the anchored item edge. */
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get offset(): number;
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/** Updates the pixel offset from the anchored item edge. */
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set offset(value: number);
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/** Items currently available to the renderer. */
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get items(): T[];
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/** Replaces the current item collection. */
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