chat-layout 0.0.2 → 0.0.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (3) hide show
  1. package/index.d.ts +71 -71
  2. package/index.js.map +4 -4
  3. package/package.json +1 -1
package/index.d.ts CHANGED
@@ -1,47 +1,47 @@
1
- export abstract class Group implements Node {
2
- readonly children: Node[];
3
- constructor(children: Node[]);
4
- abstract measure(ctx: Context): Box;
5
- abstract draw(ctx: Context, x: number, y: number): boolean;
6
- abstract hittest(ctx: Context, test: HitTest): boolean;
1
+ export abstract class Group<C extends CanvasRenderingContext2D> implements Node<C> {
2
+ readonly children: Node<C>[];
3
+ constructor(children: Node<C>[]);
4
+ abstract measure(ctx: Context<C>): Box;
5
+ abstract draw(ctx: Context<C>, x: number, y: number): boolean;
6
+ abstract hittest(ctx: Context<C>, test: HitTest): boolean;
7
7
  get flex(): boolean;
8
- invalidate(ctx: Context): void;
8
+ invalidate(ctx: Context<C>): void;
9
9
  }
10
- export class VStack extends Group {
10
+ export class VStack<C extends CanvasRenderingContext2D> extends Group<C> {
11
11
  readonly options: {
12
12
  gap?: number;
13
13
  };
14
- constructor(children: Node[], options?: {
14
+ constructor(children: Node<C>[], options?: {
15
15
  gap?: number;
16
16
  });
17
- measure(ctx: Context): Box;
18
- draw(ctx: Context, x: number, y: number): boolean;
19
- hittest(ctx: Context, test: HitTest): boolean;
17
+ measure(ctx: Context<C>): Box;
18
+ draw(ctx: Context<C>, x: number, y: number): boolean;
19
+ hittest(ctx: Context<C>, test: HitTest): boolean;
20
20
  }
21
- export class HStack extends Group {
22
- readonly children: Node[];
21
+ export class HStack<C extends CanvasRenderingContext2D> extends Group<C> {
22
+ readonly children: Node<C>[];
23
23
  readonly options: {
24
24
  reverse?: boolean;
25
25
  gap?: number;
26
26
  };
27
- constructor(children: Node[], options?: {
27
+ constructor(children: Node<C>[], options?: {
28
28
  reverse?: boolean;
29
29
  gap?: number;
30
30
  });
31
- measure(ctx: Context): Box;
32
- draw(ctx: Context, x: number, y: number): boolean;
33
- hittest(ctx: Context, test: HitTest): boolean;
31
+ measure(ctx: Context<C>): Box;
32
+ draw(ctx: Context<C>, x: number, y: number): boolean;
33
+ hittest(ctx: Context<C>, test: HitTest): boolean;
34
34
  }
35
- export class Wrapper implements Node {
36
- readonly inner: Node;
37
- constructor(inner: Node);
35
+ export class Wrapper<C extends CanvasRenderingContext2D> implements Node<C> {
36
+ readonly inner: Node<C>;
37
+ constructor(inner: Node<C>);
38
38
  get flex(): boolean;
39
- measure(ctx: Context): Box;
40
- draw(ctx: Context, x: number, y: number): boolean;
41
- hittest(ctx: Context, test: HitTest): boolean;
42
- invalidate(ctx: Context): void;
39
+ measure(ctx: Context<C>): Box;
40
+ draw(ctx: Context<C>, x: number, y: number): boolean;
41
+ hittest(ctx: Context<C>, test: HitTest): boolean;
42
+ invalidate(ctx: Context<C>): void;
43
43
  }
44
- export class PaddingBox extends Wrapper {
44
+ export class PaddingBox<C extends CanvasRenderingContext2D> extends Wrapper<C> {
45
45
  #private;
46
46
  readonly padding: {
47
47
  top?: number;
@@ -49,29 +49,29 @@ export class PaddingBox extends Wrapper {
49
49
  left?: number;
50
50
  right?: number;
51
51
  };
52
- constructor(inner: Node, padding?: {
52
+ constructor(inner: Node<C>, padding?: {
53
53
  top?: number;
54
54
  bottom?: number;
55
55
  left?: number;
56
56
  right?: number;
57
57
  });
58
- measure(ctx: Context): Box;
59
- draw(ctx: Context, x: number, y: number): boolean;
60
- hittest(ctx: Context, test: HitTest): boolean;
58
+ measure(ctx: Context<C>): Box;
59
+ draw(ctx: Context<C>, x: number, y: number): boolean;
60
+ hittest(ctx: Context<C>, test: HitTest): boolean;
61
61
  }
62
- export class AlignBox extends Wrapper {
62
+ export class AlignBox<C extends CanvasRenderingContext2D> extends Wrapper<C> {
63
63
  #private;
64
64
  readonly options: {
65
65
  alignment: "left" | "center" | "right";
66
66
  };
67
- constructor(inner: Node, options: {
67
+ constructor(inner: Node<C>, options: {
68
68
  alignment: "left" | "center" | "right";
69
69
  });
70
- measure(ctx: Context): Box;
71
- draw(ctx: Context, x: number, y: number): boolean;
72
- hittest(ctx: Context, test: HitTest): boolean;
70
+ measure(ctx: Context<C>): Box;
71
+ draw(ctx: Context<C>, x: number, y: number): boolean;
72
+ hittest(ctx: Context<C>, test: HitTest): boolean;
73
73
  }
74
- export class MultilineText implements Node {
74
+ export class MultilineText<C extends CanvasRenderingContext2D> implements Node<C> {
75
75
  #private;
76
76
  readonly text: string;
77
77
  readonly options: {
@@ -87,11 +87,11 @@ export class MultilineText implements Node {
87
87
  style: DynValue<string>;
88
88
  });
89
89
  get flex(): boolean;
90
- measure(ctx: Context): Box;
91
- draw(ctx: Context, x: number, y: number): boolean;
92
- hittest(ctx: Context, test: HitTest): boolean;
90
+ measure(ctx: Context<C>): Box;
91
+ draw(ctx: Context<C>, x: number, y: number): boolean;
92
+ hittest(ctx: Context<C>, test: HitTest): boolean;
93
93
  }
94
- export class Text implements Node {
94
+ export class Text<C extends CanvasRenderingContext2D> implements Node<C> {
95
95
  #private;
96
96
  readonly text: string;
97
97
  readonly options: {
@@ -105,37 +105,37 @@ export class Text implements Node {
105
105
  style: DynValue<string>;
106
106
  });
107
107
  get flex(): boolean;
108
- measure(ctx: Context): Box;
109
- draw(ctx: Context, x: number, y: number): boolean;
110
- hittest(ctx: Context, test: HitTest): boolean;
108
+ measure(ctx: Context<C>): Box;
109
+ draw(ctx: Context<C>, x: number, y: number): boolean;
110
+ hittest(ctx: Context<C>, test: HitTest): boolean;
111
111
  }
112
- export class Fixed implements Node {
112
+ export class Fixed<C extends CanvasRenderingContext2D> implements Node<C> {
113
113
  readonly width: number;
114
114
  readonly height: number;
115
115
  constructor(width: number, height: number);
116
116
  get flex(): boolean;
117
- measure(ctx: Context): Box;
118
- draw(ctx: Context, x: number, y: number): boolean;
119
- hittest(ctx: Context, test: HitTest): boolean;
117
+ measure(ctx: Context<C>): Box;
118
+ draw(ctx: Context<C>, x: number, y: number): boolean;
119
+ hittest(ctx: Context<C>, test: HitTest): boolean;
120
120
  }
121
- export class BaseRenderer<O = {}> {
121
+ export class BaseRenderer<C extends CanvasRenderingContext2D, O extends {} = {}> {
122
122
  #private;
123
123
  readonly options: RendererOptions & O;
124
- graphics: CanvasRenderingContext2D;
125
- protected get context(): Context;
126
- constructor(graphics1: CanvasRenderingContext2D, options: RendererOptions & O);
127
- invalidateNode(node: Node): void;
128
- measureNode(node: Node, ctx?: Context): Box;
124
+ graphics: C;
125
+ protected get context(): Context<C>;
126
+ constructor(graphics1: C, options: RendererOptions & O);
127
+ invalidateNode(node: Node<C>): void;
128
+ measureNode(node: Node<C>, ctx?: Context<C>): Box;
129
129
  }
130
- export class DebugRenderer extends BaseRenderer {
131
- draw(node: Node): boolean;
132
- hittest(node: Node, test: HitTest): boolean;
130
+ export class DebugRenderer<C extends CanvasRenderingContext2D> extends BaseRenderer<C> {
131
+ draw(node: Node<C>): boolean;
132
+ hittest(node: Node<C>, test: HitTest): boolean;
133
133
  }
134
- export function memoRenderItem<T extends {}>(renderItem: (item: T) => Node): ((item: T) => Node) & {
134
+ export function memoRenderItem<C extends CanvasRenderingContext2D, T extends {}>(renderItem: (item: T) => Node<C>): ((item: T) => Node<C>) & {
135
135
  reset: (key: T) => boolean;
136
136
  };
137
- export abstract class VirtualizedRenderer<T extends {}> extends BaseRenderer<{
138
- renderItem: (item: T) => Node;
137
+ export abstract class VirtualizedRenderer<C extends CanvasRenderingContext2D, T extends {}> extends BaseRenderer<C, {
138
+ renderItem: (item: T) => Node<C>;
139
139
  }> {
140
140
  protected offset: number;
141
141
  protected position: number;
@@ -151,13 +151,13 @@ export abstract class VirtualizedRenderer<T extends {}> extends BaseRenderer<{
151
151
  abstract render(): boolean;
152
152
  abstract hittest(test: HitTest): boolean;
153
153
  }
154
- export class TimelineRenderer<T extends {}> extends VirtualizedRenderer<T> {
154
+ export class TimelineRenderer<C extends CanvasRenderingContext2D, T extends {}> extends VirtualizedRenderer<C, T> {
155
155
  #private;
156
156
  render(): boolean;
157
157
  hittest(test: HitTest): boolean;
158
158
  scrollToTop(): void;
159
159
  }
160
- export class ChatRenderer<T extends {}> extends VirtualizedRenderer<T> {
160
+ export class ChatRenderer<C extends CanvasRenderingContext2D, T extends {}> extends VirtualizedRenderer<C, T> {
161
161
  #private;
162
162
  render(): boolean;
163
163
  hittest(test: HitTest): boolean;
@@ -168,12 +168,12 @@ export type RendererOptions = {
168
168
  };
169
169
  export interface ContextHelper {
170
170
  }
171
- export interface Context extends RendererOptions, ContextHelper {
172
- graphics: CanvasRenderingContext2D;
171
+ export interface Context<C extends CanvasRenderingContext2D> extends RendererOptions, ContextHelper {
172
+ graphics: C;
173
173
  remainingWidth: number;
174
- measureNode(node: Node): Box;
175
- invalidateNode(node: Node): void;
176
- with<T>(this: Context, cb: (g: CanvasRenderingContext2D) => T): T;
174
+ measureNode(node: Node<C>): Box;
175
+ invalidateNode(node: Node<C>): void;
176
+ with<T>(this: Context<C>, cb: (g: C) => T): T;
177
177
  }
178
178
  export type Box = {
179
179
  width: number;
@@ -184,11 +184,11 @@ export type HitTest = {
184
184
  y: number;
185
185
  type: "click" | "auxclick" | "hover";
186
186
  };
187
- export interface Node {
188
- measure(ctx: Context): Box;
189
- draw(ctx: Context, x: number, y: number): boolean;
190
- hittest(ctx: Context, test: HitTest): boolean;
191
- invalidate?(ctx: Context): void;
187
+ export interface Node<C extends CanvasRenderingContext2D> {
188
+ measure(ctx: Context<C>): Box;
189
+ draw(ctx: Context<C>, x: number, y: number): boolean;
190
+ hittest(ctx: Context<C>, test: HitTest): boolean;
191
+ invalidate?(ctx: Context<C>): void;
192
192
  readonly flex: boolean;
193
193
  }
194
194
  export type DynValue<T> = (T extends Function ? never : T | (() => T));
package/index.js.map CHANGED
@@ -2,12 +2,12 @@
2
2
  "version": 3,
3
3
  "sources": ["../text.civet", "../utils.civet", "../nodes.civet", "../renderer.civet"],
4
4
  "sourcesContent": [
5
- "import type { Context } from \"./types.civet\"\n\nexport type TextLayout = {\n width: number\n text: string\n shift: number\n lineHeight: number\n}\n\nexport function layoutFirstLine(\n ctx: Context,\n text: string,\n maxWidth: number\n): TextLayout {\n const line = (((text.replaceAll(/[^\\S\\n]+/g, \" \")).split(\"\\n\", 1))[0]).trim()\n const { width: textWidth, actualBoundingBoxAscent: shift, actualBoundingBoxDescent: lineHeight } = ctx.graphics.measureText(line)\n if (textWidth <= maxWidth) {\n return ({ width: textWidth, text: line, shift, lineHeight })\n }\n else {\n const { width, text } = splitToFitText(ctx, line, maxWidth, textWidth)\n return ({ width, text, shift, lineHeight })\n }\n}\n\nexport function layoutText(\n ctx: Context,\n text: string,\n maxWidth: number\n): { width: number; lines: TextLayout[] } {\n const results=[];for (let ref = text\n .replaceAll(/[^\\S\\n]+/g, \" \")\n .split(\"\\n\"), i = 0, len = ref.length; i < len; i++) {const line = ref[i];\n const trimed = line.trim()\n if (!trimed) { continue }\n results.push(trimed)\n };const inputLines =results\n if (inputLines.length === 0) { return { width: 0, lines: [] } }\n let width = 0\n const lines: TextLayout[] = []\n for (let i1 = 0, len1 = inputLines.length; i1 < len1; i1++) {let line = inputLines[i1];\n let { width: textWidth, actualBoundingBoxAscent: shift, actualBoundingBoxDescent: lineHeight } = ctx.graphics.measureText(line)\n if (textWidth <= maxWidth) {\n width = Math.max(width, textWidth)\n lines.push({width: textWidth, text: line, shift: shift, lineHeight: lineHeight})\n }\n else {\n while (textWidth > maxWidth) {\n const splited = splitToFitText(ctx, line, maxWidth, textWidth)\n width = Math.max(width, splited.width)\n lines.push({text: splited.text, width: splited.width, shift: shift, lineHeight: lineHeight})\n line = splited.rest;\n ({ width: textWidth } = ctx.graphics.measureText(line))\n }\n if (textWidth > 0) {\n width = Math.max(width, textWidth)\n lines.push({width: textWidth, text: line, shift: shift, lineHeight: lineHeight})\n }\n }\n }\n return ({ width, lines })\n}\n\nfunction splitToFitText(\n ctx: Context,\n text: string,\n width: number,\n totalWidth: number\n): { text: string, width: number, rest: string } {\n const arr = ctx.splitText(text)\n let guess = Math.floor((width / totalWidth) * arr.length)\n let guessText\n let { width: guessWidth } = ctx.graphics.measureText(guessText = arr.slice(0, guess).join(\"\"))\n while (!(guessWidth >= width)) {\n guess++;\n ({ width: guessWidth } = ctx.graphics.measureText(guessText = arr.slice(0, guess).join(\"\")))\n }\n while (guessWidth > width) {\n const lastSpace = arr.lastIndexOf(\" \", guess - 1)\n if (lastSpace > 0) {\n guess = lastSpace\n }\n else {\n guess--\n };\n ({ width: guessWidth } = ctx.graphics.measureText(guessText = arr.slice(0, guess).join(\"\")))\n }\n return ({text: guessText,\n width: guessWidth,\n rest: (arr.slice(guess).join(\"\")).trimStart()})\n}",
5
+ "import type { Context } from \"./types.civet\"\n\nexport type TextLayout = {\n width: number\n text: string\n shift: number\n lineHeight: number\n}\n\nexport function layoutFirstLine<C extends CanvasRenderingContext2D>(\n ctx: Context<C>,\n text: string,\n maxWidth: number\n): TextLayout {\n const line = (((text.replaceAll(/[^\\S\\n]+/g, \" \")).split(\"\\n\", 1))[0]).trim()\n const { width: textWidth, actualBoundingBoxAscent: shift, actualBoundingBoxDescent: lineHeight } = ctx.graphics.measureText(line)\n if (textWidth <= maxWidth) {\n return ({ width: textWidth, text: line, shift, lineHeight })\n }\n else {\n const { width, text } = splitToFitText(ctx, line, maxWidth, textWidth)\n return ({ width, text, shift, lineHeight })\n }\n}\n\nexport function layoutText<C extends CanvasRenderingContext2D>(\n ctx: Context<C>,\n text: string,\n maxWidth: number\n): { width: number; lines: TextLayout[] } {\n const results=[];for (let ref = text\n .replaceAll(/[^\\S\\n]+/g, \" \")\n .split(\"\\n\"), i = 0, len = ref.length; i < len; i++) {const line = ref[i];\n const trimed = line.trim()\n if (!trimed) { continue }\n results.push(trimed)\n };const inputLines =results\n if (inputLines.length === 0) { return { width: 0, lines: [] } }\n let width = 0\n const lines: TextLayout[] = []\n for (let i1 = 0, len1 = inputLines.length; i1 < len1; i1++) {let line = inputLines[i1];\n let { width: textWidth, actualBoundingBoxAscent: shift, actualBoundingBoxDescent: lineHeight } = ctx.graphics.measureText(line)\n if (textWidth <= maxWidth) {\n width = Math.max(width, textWidth)\n lines.push({width: textWidth, text: line, shift: shift, lineHeight: lineHeight})\n }\n else {\n while (textWidth > maxWidth) {\n const splited = splitToFitText(ctx, line, maxWidth, textWidth)\n width = Math.max(width, splited.width)\n lines.push({text: splited.text, width: splited.width, shift: shift, lineHeight: lineHeight})\n line = splited.rest;\n ({ width: textWidth } = ctx.graphics.measureText(line))\n }\n if (textWidth > 0) {\n width = Math.max(width, textWidth)\n lines.push({width: textWidth, text: line, shift: shift, lineHeight: lineHeight})\n }\n }\n }\n return ({ width, lines })\n}\n\nfunction splitToFitText<C extends CanvasRenderingContext2D>(\n ctx: Context<C>,\n text: string,\n width: number,\n totalWidth: number\n): { text: string, width: number, rest: string } {\n const arr = ctx.splitText(text)\n let guess = Math.floor((width / totalWidth) * arr.length)\n let guessText\n let { width: guessWidth } = ctx.graphics.measureText(guessText = arr.slice(0, guess).join(\"\"))\n while (!(guessWidth >= width)) {\n guess++;\n ({ width: guessWidth } = ctx.graphics.measureText(guessText = arr.slice(0, guess).join(\"\")))\n }\n while (guessWidth > width) {\n const lastSpace = arr.lastIndexOf(\" \", guess - 1)\n if (lastSpace > 0) {\n guess = lastSpace\n }\n else {\n guess--\n };\n ({ width: guessWidth } = ctx.graphics.measureText(guessText = arr.slice(0, guess).join(\"\")))\n }\n return ({text: guessText,\n width: guessWidth,\n rest: (arr.slice(guess).join(\"\")).trimStart()})\n}",
6
6
  "export function shallow<T extends {}>(object: T): T {\n return Object.create(object) as T\n}\n\nexport function shallowMerge<T extends {}, R extends {}>(object: T, other: R): T & R {\n return ({ __proto__: object, ...other } as unknown as T & R)\n}\n\nexport type DynValue<T> =\n (T extends Function?\n never\n :\n T | (()=> T))\n\nexport function resolveDynValue<T>(value: DynValue<T>): T {\n if (typeof value === 'function') { return (value as ()=> T)() }\n return value as T\n}\n",
7
- "import type { Box, Context, Node, HitTest } from \"./types.civet\";\nimport { layoutText, layoutFirstLine, type TextLayout } from \"./text.civet\";\nimport { shallow, shallowMerge, resolveDynValue, type DynValue } from \"./utils.civet\"\n\nexport abstract class Group implements Node {\n constructor(readonly children: Node[]){}\n\n abstract measure(ctx: Context): Box\n abstract draw(ctx: Context, x: number, y: number): boolean\n abstract hittest(ctx: Context, test: HitTest): boolean\n get flex() {\n let results=false;for (let ref = this.children, i = 0, len = ref.length; i < len; i++) {const item = ref[i];\n if (item.flex) {results = true; break}\n }return results\n }\n\n invalidate(ctx: Context): void {\n for (let ref1 = this.children, i1 = 0, len1 = ref1.length; i1 < len1; i1++) { const child = ref1[i1];ctx.invalidateNode(child) }\n }\n}\n\nexport class VStack extends Group {\n constructor(children: Node[], readonly options: { gap?: number } = {}) {\n super(children)\n }\n\n measure(ctx: Context): Box {\n let width = 0\n let height = 0\n for (let ref2 = this.children, i2 = 0, len2 = ref2.length; i2 < len2; i2++) {const index = i2;const child = ref2[i2];\n if ((this.options.gap != null) && index !== 0) { height += this.options.gap }\n let result = shallow(ctx).measureNode(child)\n height += result.height\n width = Math.max(width, result.width)\n }\n ctx.remainingWidth -= width\n return ({ width, height })\n }\n\n draw(ctx: Context, x: number, y: number) {\n let result = false\n for (let ref3 = this.children, i3 = 0, len3 = ref3.length; i3 < len3; i3++) {const index = i3;const child = ref3[i3];\n if ((this.options.gap != null) && index !== 0) { y += this.options.gap }\n const request_redraw = child.draw(ctx, x, y)\n result ||= request_redraw\n let { height } = shallow(ctx).measureNode(child)\n y += height\n }\n return result\n }\n\n hittest(ctx: Context, test: HitTest): boolean {\n let y = 0\n for (let ref4 = this.children, i4 = 0, len4 = ref4.length; i4 < len4; i4++) {const index = i4;const child = ref4[i4];\n if ((this.options.gap != null) && index !== 0) { y += this.options.gap }\n const curctx = shallow(ctx)\n let { height } = curctx.measureNode(child)\n if (test.y >= y && test.y < y + height) {\n return child.hittest(curctx, shallowMerge(test, {\n y: test.y - y,\n }))\n }\n y += height\n }\n return false\n }\n}\n\nexport class HStack extends Group {\n constructor(\n readonly children: Node[],\n readonly options: { reverse?: boolean; gap?: number } = {}\n ) { super(children) }\n\n measure(ctx: Context): Box {\n let width = 0\n let height = 0\n let firstflex: (Node | undefined)\n for (let ref5 = this.children, i5 = 0, len5 = ref5.length; i5 < len5; i5++) {const index = i5;const child = ref5[i5];\n if ((this.options.gap != null) && index !== 0) { width += this.options.gap }\n if ((firstflex == null) && child.flex) {\n firstflex = child\n continue\n }\n const curctx = shallow(ctx)\n curctx.remainingWidth = ctx.remainingWidth - width\n const result = curctx.measureNode(child)\n width += result.width\n height = Math.max(height, result.height)\n }\n\n if (firstflex != null) {\n const curctx = shallow(ctx)\n curctx.remainingWidth = ctx.remainingWidth - width\n const result = curctx.measureNode(firstflex)\n width += result.width\n height = Math.max(height, result.height)\n }\n\n return ({ width, height })\n }\n\n draw(ctx: Context, x: number, y: number): boolean {\n let result = false\n if (this.options.reverse) {\n x += ctx.measureNode(this).width\n for (let ref6 = this.children, i6 = 0, len6 = ref6.length; i6 < len6; i6++) {const index = i6;const child = ref6[i6];\n if ((this.options.gap != null) && index !== 0) { x -= this.options.gap }\n const { width } = shallow(ctx).measureNode(child)\n x -= width\n const request_redraw = child.draw(ctx, x, y)\n result ||= request_redraw\n }\n }\n else {\n for (let ref7 = this.children, i7 = 0, len7 = ref7.length; i7 < len7; i7++) {const index = i7;const child = ref7[i7];\n if ((this.options.gap != null) && index !== 0) { x += this.options.gap }\n const request_redraw = child.draw(ctx, x, y)\n result ||= request_redraw\n const { width } = shallow(ctx).measureNode(child)\n x += width\n }\n }\n return result\n }\n\n hittest(ctx: Context, test: HitTest): boolean {\n if (this.options.reverse) {\n let x = ctx.measureNode(this).width\n for (let ref8 = this.children, i8 = 0, len8 = ref8.length; i8 < len8; i8++) {const index = i8;const child = ref8[i8];\n if ((this.options.gap != null) && index !== 0) { x -= this.options.gap }\n const curctx = shallow(ctx)\n const { width } = curctx.measureNode(child)\n x -= width\n let ref9;if (x <= (ref9 = test.x) && ref9 <= x + width) {\n return child.hittest(curctx, shallowMerge(test, {\n x: test.x - x,\n }))\n }\n }\n }\n else {\n let x = 0\n for (let ref10 = this.children, i9 = 0, len9 = ref10.length; i9 < len9; i9++) {const index = i9;const child = ref10[i9];\n if ((this.options.gap != null) && index !== 0) { x += this.options.gap }\n const curctx = shallow(ctx)\n const { width } = curctx.measureNode(child)\n let ref11;if (x <= (ref11 = test.x) && ref11 <= x + width) {\n return child.hittest(curctx, shallowMerge(test, {\n x: test.x - x,\n }))\n }\n x += width\n }\n }\n return false\n }\n}\n\nexport class Wrapper implements Node {\n constructor(readonly inner: Node){}\n\n get flex() { return this.inner.flex }\n\n measure(ctx: Context): Box {\n return this.inner.measure(ctx)\n }\n\n draw(ctx: Context, x: number, y: number): boolean {\n return this.inner.draw(ctx, x, y)\n }\n\n hittest(ctx: Context, test: HitTest): boolean {\n return this.inner.hittest(ctx, test)\n }\n\n invalidate(ctx: Context): void {\n ctx.invalidateNode(this.inner)\n }\n}\n\nexport class PaddingBox extends Wrapper {\n constructor(\n inner: Node,\n readonly padding: {\n top?: number\n bottom?: number\n left?: number\n right?: number\n }\n = {}\n ) { super(inner) }\n\n get #top() { return this.padding.top ?? 0 }\n get #bottom() { return this.padding.bottom ?? 0 }\n get #left() { return this.padding.left ?? 0 }\n get #right() { return this.padding.right ?? 0 }\n\n measure(ctx: Context): Box {\n ctx = shallow(ctx)\n ctx.remainingWidth -= this.#left + this.#right\n const { width, height } = ctx.measureNode(this.inner)\n return ({width: width + this.#left + this.#right,\n height: height + this.#top + this.#bottom,})\n }\n\n draw(ctx: Context, x: number, y: number): boolean {\n return this.inner.draw(ctx, x + this.#left, y + this.#top)\n }\n\n hittest(ctx: Context, test: HitTest): boolean {\n const { width, height } = ctx.measureNode(this.inner)\n let ref12;let ref13;if(\n ((\n 0 <= (ref12 = test.x - this.#left) && ref12 < width)&&(\n 0 <= (ref13 = test.y - this.#top) && ref13 < height))) {\n return this.inner.hittest(ctx, shallowMerge(test, {\n x: test.x - this.#left,\n y: test.y - this.#top,\n }))\n }\n return false\n }\n}\n\nexport class AlignBox extends Wrapper {\n #shift = 0\n\n constructor(\n inner: Node,\n readonly options: {\n alignment: \"left\" | \"center\" | \"right\"\n }\n ) { super(inner) }\n\n measure(ctx: Context): Box {\n const { width, height } = ctx.measureNode(this.inner)\n let ref14;switch(this.options.alignment) {\n case 'center': { ref14 = (ctx.remainingWidth - width) / 2;break;\n }\n case 'right': { ref14 = ctx.remainingWidth - width;break;\n }\n default: { ref14 = 0 }\n };this.#shift = ref14\n return ({width: ctx.remainingWidth,\n height: height})\n }\n\n draw(ctx: Context, x: number, y: number): boolean {\n return this.inner.draw(ctx, x + this.#shift, y)\n }\n\n hittest(ctx: Context, test: HitTest): boolean {\n const { width } = ctx.measureNode(this.inner)\n let ref15;if (0 <= (ref15 = test.x - this.#shift) && ref15 < width) {\n return this.inner.hittest(ctx, shallowMerge(test, {\n x: test.x - this.#shift,\n }))\n }\n return false\n }\n}\n\nexport class MultilineText implements Node {\n #width: number = 0\n #lines: TextLayout[] = []\n\n constructor(\n readonly text: string,\n readonly options: {\n lineHeight: number\n font: string\n alignment: \"left\" | \"center\" | \"right\"\n style: DynValue<string>\n }\n ){}\n\n get flex() { return true }\n\n measure(ctx: Context): Box {\n return ctx.with((g) => {\n g.font = this.options.font\n const {width: width1, lines } = layoutText(ctx, this.text, ctx.remainingWidth);this.#width = width1;this.#lines = lines;\n return ({ width: this.#width, height: this.#lines.length * this.options.lineHeight })\n })\n }\n\n draw(ctx: Context, x: number, y: number): boolean {\n return ctx.with((g) => {\n g.font = this.options.font\n g.fillStyle = resolveDynValue(this.options.style)\n switch(this.options.alignment) {\n case 'left': {\n for (let ref16 = this.#lines, i10 = 0, len10 = ref16.length; i10 < len10; i10++) {const { text, shift, lineHeight } = ref16[i10];\n g.fillText(text, x, y + shift + (this.options.lineHeight - lineHeight) / 2)\n y += this.options.lineHeight\n };break;\n }\n case 'right': {\n x += this.#width\n g.textAlign = \"right\"\n for (let ref17 = this.#lines, i11 = 0, len11 = ref17.length; i11 < len11; i11++) {const { text, shift, lineHeight } = ref17[i11];\n g.fillText(text, x, y + shift + (this.options.lineHeight - lineHeight) / 2)\n y += this.options.lineHeight\n };break;\n }\n case 'center': {\n x += this.#width / 2\n g.textAlign = \"center\"\n for (let ref18 = this.#lines, i12 = 0, len12 = ref18.length; i12 < len12; i12++) {const { text, shift, lineHeight } = ref18[i12];\n g.fillText(text, x, y + shift + (this.options.lineHeight - lineHeight) / 2)\n y += this.options.lineHeight\n };break;\n }\n }\n return false\n })\n }\n\n hittest(ctx: Context, test: HitTest) { return false }\n}\n\nexport class Text implements Node {\n constructor(\n readonly text: string,\n readonly options: {\n lineHeight: number\n font: string\n style: DynValue<string>\n }\n ){}\n\n #width = 0\n #text = \"\"\n #shift = 0\n #lineHeight = 0\n\n get flex() { return false }\n\n measure(ctx: Context): Box {\n return ctx.with((g) => {\n g.font = this.options.font\n const {width: width2,text: text1,shift: shift1,lineHeight: lineHeight1 } = layoutFirstLine(ctx, this.text, ctx.remainingWidth);this.#width = width2;this.#text = text1;this.#shift = shift1;this.#lineHeight = lineHeight1;\n return ({ width: this.#width, height: this.options.lineHeight })\n })\n }\n\n draw(ctx: Context, x: number, y: number): boolean {\n return ctx.with((g) => {\n g.font = this.options.font\n g.fillStyle = resolveDynValue(this.options.style)\n g.fillText(this.#text, x, y + this.#shift + (this.options.lineHeight - this.#lineHeight) / 2)\n return false\n })\n }\n\n hittest(ctx: Context, test: HitTest) { return false }\n}\n\nexport class Fixed implements Node {\n constructor(readonly width: number, readonly height: number){}\n\n get flex() { return false }\n\n measure(ctx: Context): Box {\n return ({ width: this.width, height: this.height })\n }\n\n draw(ctx: Context, x: number, y: number) { return false }\n\n hittest(ctx: Context, test: HitTest) { return false }\n}",
8
- "var concatAssign: <B, A extends {push: (this: A, b: B) => void} | (B extends unknown[] ? {push: (this: A, ...b: B) => void} : never)>(lhs: A, rhs: B) => A = (lhs, rhs) => (((rhs as any)?.[Symbol.isConcatSpreadable] ?? Array.isArray(rhs)) ? (lhs as any).push.apply(lhs, rhs as any) : (lhs as any).push(rhs), lhs);\nimport type { RendererOptions, Context, Node, Box, HitTest } from \"./types.civet\"\nimport { shallow, shallowMerge } from \"./utils.civet\"\n\nexport class BaseRenderer<O = {}> {\n graphics: CanvasRenderingContext2D\n #ctx: Context\n #lastWidth: number\n #cache = new WeakMap<Node, Box>()\n\n protected get context() { return shallow(this.#ctx) }\n\n constructor(graphics1: CanvasRenderingContext2D, readonly options: RendererOptions & O) {\n this.graphics = graphics1;\n this.graphics.textBaseline = 'top'\n this.graphics.textRendering = 'optimizeLegibility'\n const self = this\n this.#ctx = {\n graphics: this.graphics,\n get remainingWidth() { return this.graphics.canvas.clientWidth },\n set remainingWidth(value) {\n Object.defineProperty(this, \"remainingWidth\", {value: value, writable: true})\n },\n measureNode(node: Node) { return self.measureNode(node, this) },\n invalidateNode: this.invalidateNode.bind(this),\n with<T>(cb: (g: CanvasRenderingContext2D) => T): T {\n this.graphics.save()\n try {\n return cb(this.graphics)} finally { this.graphics.restore() }\n },\n splitText(text: string) { return options.splitText(text) }}\n this.#lastWidth = this.graphics.canvas.clientWidth\n }\n\n invalidateNode(node: Node): void {\n this.#cache.delete(node)\n node.invalidate?.(this.context)\n }\n\n measureNode(node: Node, ctx?: Context): Box {\n let ref;if (this.#lastWidth != this.graphics.canvas.clientWidth) {\n this.#cache = new WeakMap<Node, Box>()\n }\n else if ((ref= this.#cache.get(node)) != null) {const result = ref;\n return result\n }\n const result = node.measure(ctx ?? this.context)\n this.#cache.set(node, result)\n return result\n }\n}\n\nexport class DebugRenderer extends BaseRenderer {\n draw(node: Node): boolean {\n const { clientWidth: viewportWidth, clientHeight: viewportHeight } = this.graphics.canvas\n this.graphics.clearRect(0, 0, viewportWidth, viewportHeight)\n return node.draw(this.context, 0, 0)\n }\n\n hittest(node: Node, test: HitTest): boolean {\n return node.hittest(this.context, test)\n }\n}\n\nexport function memoRenderItem<T extends {}>(renderItem: (item: T) => Node) {\n const cache = new WeakMap<T, Node>()\n function fn(item: T): Node {\n let ref1;if ((ref1= cache.get(item)) != null) { const result = ref1;return result }\n const result = renderItem(item)\n cache.set(item, result)\n return result\n }\n return Object.assign(fn, {reset: cache.delete.bind(cache)})\n}\n\nexport abstract class VirtualizedRenderer<T extends {}> extends BaseRenderer<{\n renderItem: (item: T) => Node\n}> {\n protected offset = 0\n protected position = NaN\n protected items: T[] = []\n\n unshift(...items: T[]) { return this.unshiftAll(items) }\n\n unshiftAll(items: T[]) {\n this.position += items.length\n return this.items = items.concat(this.items)\n }\n\n push(...items: T[]) { return this.pushAll(items) }\n\n pushAll(items: T[]) { return concatAssign(this.items, items) }\n\n reset(): void {\n this.items = []\n this.offset = 0\n this.position = -1\n }\n\n applyScroll(delta: number) {\n return this.offset += delta\n }\n\n get pos() { return this.position }\n get length() { return this.items.length }\n\n abstract render(): boolean\n abstract hittest(test: HitTest): boolean\n}\n\nexport class TimelineRenderer<T extends {}> extends VirtualizedRenderer<T> {\n #action: \"idle\" | \"scrollToTop\" = \"idle\"\n\n render(): boolean {\n const { clientWidth: viewportWidth, clientHeight: viewportHeight } = this.graphics.canvas\n this.graphics.clearRect(0, 0, viewportWidth, viewportHeight)\n\n let drawlength = 0\n\n if (isNaN(this.position)) { this.position = 0 }\n\n if (this.offset > 0) {\n if (this.position == 0) {\n this.offset = 0\n }\n else {\n for (let i1 = this.position - 1; i1 >= 0; --i1) {const i = i1;\n const item = this.items[i]\n const node = this.options.renderItem(item)\n const { height } = this.measureNode(node)\n this.position = i\n this.offset -= height\n if (this.offset <= 0) { break }\n }\n if (this.position == 0 && this.offset > 0) { this.offset = 0 }\n }\n }\n\n let y = this.offset\n const drawlist: [Node, number][] = []\n\n for (let end = this.items.length, i2 = this.position; i2 < end; ++i2) {const i = i2;\n const item = this.items[i]\n const node = this.options.renderItem(item)\n const { height } = this.measureNode(node)\n if (y + height > 0) {\n drawlist.push([node, y])\n drawlength += height\n }\n else {\n this.offset += height\n this.position = i + 1\n }\n y += height\n if (y >= viewportHeight) { break }\n }\n\n let shift = 0\n\n if (y < viewportHeight) {\n if (this.position == 0 && drawlength < viewportHeight) {\n shift = -this.offset\n this.offset = 0\n }\n else {\n shift = viewportHeight - y\n y = this.offset += shift\n let lastidx = -1\n for (let i3 = this.position - 1; i3 >= 0; --i3) {const i = i3;\n const item = this.items[lastidx = i]\n const node = this.options.renderItem(item)\n const { height } = this.measureNode(node)\n drawlength += height\n y -= height\n drawlist.push([node, y - shift])\n if (y < 0) { break }\n }\n if (lastidx == 0 && drawlength < viewportHeight) {\n shift = -drawlist[drawlist.length-1][1]\n this.position = 0\n this.offset = 0\n }\n }\n }\n\n let result = false\n for (let i4 = 0, len = drawlist.length; i4 < len; i4++) {const [node, y] = drawlist[i4];\n const request_redraw = node.draw(this.context, 0, y + shift)\n result ||= request_redraw\n }\n\n if (this.#action === 'scrollToTop') {\n if (this.position === 0 && this.offset === 0) {\n this.#action = \"idle\"\n }\n else {\n this.applyScroll(5 * (this.position + 1))\n return true\n }\n }\n return result\n }\n\n hittest(test: HitTest): boolean {\n const viewportHeight = this.graphics.canvas.clientHeight\n let y = this.offset\n for (let end1 = this.items.length, i5 = this.position; i5 < end1; ++i5) {const i = i5;\n const item = this.items[i]\n const node = this.options.renderItem(item)\n const { height } = this.measureNode(node)\n if (test.y < y + height) {\n return node.hittest(this.context, shallowMerge(test, {y: test.y - y}))\n }\n y += height\n if (y >= viewportHeight) { break }\n }\n return false\n }\n\n scrollToTop(): void {\n this.#action = \"scrollToTop\"\n }\n}\n\nexport class ChatRenderer<T extends {}> extends VirtualizedRenderer<T> {\n #action: \"idle\" | \"scrollToBottom\" = \"idle\"\n\n render() {\n const { clientWidth: viewportWidth, clientHeight: viewportHeight } = this.graphics.canvas\n this.graphics.clearRect(0, 0, viewportWidth, viewportHeight)\n\n let drawlength = 0\n if (isNaN(this.position)) { this.position = this.items.length - 1 }\n\n if (this.offset < 0) {\n if (this.position == this.items.length - 1) {\n this.offset = 0\n }\n else {\n for (let end2 = this.items.length, i6 = this.position + 1; i6 < end2; ++i6) {const i = i6;\n const item = this.items[i]\n const node = this.options.renderItem(item)\n const { height } = this.measureNode(node)\n this.position = i\n this.offset += height\n if (this.offset > 0) { break }\n }\n }\n }\n\n let y = viewportHeight + this.offset\n const drawlist: [Node, number][] = []\n\n for (let i7 = this.position; i7 >= 0; --i7) {const i = i7;\n const item = this.items[i]\n const node = this.options.renderItem(item)\n const { height } = this.measureNode(node)\n y -= height\n if (y <= viewportHeight) {\n drawlist.push([node, y])\n drawlength += height\n }\n else {\n this.offset -= height\n this.position = i - 1\n }\n if (y < 0) { break }\n }\n\n let shift = 0\n\n if (y > 0) {\n shift = -y\n if (drawlength < viewportHeight) {\n y = drawlength\n for (let end3 = this.items.length, i8 = this.position + 1; i8 < end3; ++i8) {const i = i8;\n const item = this.items[i]\n const node = this.options.renderItem(item)\n const { height } = this.measureNode(node)\n drawlist.push([node, y - shift])\n y = drawlength += height\n this.position = i\n if (y >= viewportHeight) { break }\n }\n if (drawlength < viewportHeight) {\n this.offset = 0\n }\n else {\n this.offset = drawlength - viewportHeight\n }\n }\n else {\n this.offset = drawlength - viewportHeight\n }\n }\n\n let result = false\n for (let i9 = 0, len1 = drawlist.length; i9 < len1; i9++) {const [node, y] = drawlist[i9];\n const request_redraw = node.draw(this.context, 0, y + shift)\n result ||= request_redraw\n }\n\n if (this.#action === 'scrollToBottom') {\n if (this.position === this.items.length - 1 && this.offset === 0) {\n this.#action = \"idle\"\n }\n else {\n this.applyScroll(-5 * (this.items.length - this.position))\n return true\n }\n }\n return result\n }\n\n hittest(test: HitTest): boolean {\n const viewportHeight = this.graphics.canvas.clientHeight\n\n let drawlength = 0\n\n const results=[];for (let i10 = this.position; i10 >= 0; --i10) {const i = i10;\n const item = this.items[i]\n const node = this.options.renderItem(item)\n const { height } = this.measureNode(node)\n drawlength += height\n results.push([node, height] as const)\n };const heights =results\n\n let y = drawlength < viewportHeight ? drawlength : viewportHeight + this.offset\n\n if (test.y > y) { return false }\n\n for (let i11 = 0, len2 = heights.length; i11 < len2; i11++) {const [node, height] = heights[i11];\n y -= height\n if (test.y > y) {\n return node.hittest(this.context, shallowMerge(test, {y: test.y - y}))\n }\n }\n\n return false\n }\n\n scrollToBottom(): void {\n this.#action = \"scrollToBottom\"\n }\n}"
7
+ "import type { Box, Context, Node, HitTest } from \"./types.civet\";\nimport { layoutText, layoutFirstLine, type TextLayout } from \"./text.civet\";\nimport { shallow, shallowMerge, resolveDynValue, type DynValue } from \"./utils.civet\"\n\nexport abstract class Group<C extends CanvasRenderingContext2D> implements Node<C> {\n constructor(readonly children: Node<C>[]){}\n\n abstract measure(ctx: Context<C>): Box\n abstract draw(ctx: Context<C>, x: number, y: number): boolean\n abstract hittest(ctx: Context<C>, test: HitTest): boolean\n get flex() {\n let results=false;for (let ref = this.children, i = 0, len = ref.length; i < len; i++) {const item = ref[i];\n if (item.flex) {results = true; break}\n }return results\n }\n\n invalidate(ctx: Context<C>): void {\n for (let ref1 = this.children, i1 = 0, len1 = ref1.length; i1 < len1; i1++) { const child = ref1[i1];ctx.invalidateNode(child) }\n }\n}\n\nexport class VStack<C extends CanvasRenderingContext2D> extends Group<C> {\n constructor(children: Node<C>[], readonly options: { gap?: number } = {}) {\n super(children)\n }\n\n measure(ctx: Context<C>): Box {\n let width = 0\n let height = 0\n for (let ref2 = this.children, i2 = 0, len2 = ref2.length; i2 < len2; i2++) {const index = i2;const child = ref2[i2];\n if ((this.options.gap != null) && index !== 0) { height += this.options.gap }\n let result = shallow(ctx).measureNode(child)\n height += result.height\n width = Math.max(width, result.width)\n }\n ctx.remainingWidth -= width\n return ({ width, height })\n }\n\n draw(ctx: Context<C>, x: number, y: number) {\n let result = false\n for (let ref3 = this.children, i3 = 0, len3 = ref3.length; i3 < len3; i3++) {const index = i3;const child = ref3[i3];\n if ((this.options.gap != null) && index !== 0) { y += this.options.gap }\n const request_redraw = child.draw(ctx, x, y)\n result ||= request_redraw\n let { height } = shallow(ctx).measureNode(child)\n y += height\n }\n return result\n }\n\n hittest(ctx: Context<C>, test: HitTest): boolean {\n let y = 0\n for (let ref4 = this.children, i4 = 0, len4 = ref4.length; i4 < len4; i4++) {const index = i4;const child = ref4[i4];\n if ((this.options.gap != null) && index !== 0) { y += this.options.gap }\n const curctx = shallow(ctx)\n let { height } = curctx.measureNode(child)\n if (test.y >= y && test.y < y + height) {\n return child.hittest(curctx, shallowMerge(test, {\n y: test.y - y,\n }))\n }\n y += height\n }\n return false\n }\n}\n\nexport class HStack<C extends CanvasRenderingContext2D> extends Group<C> {\n constructor(\n readonly children: Node<C>[],\n readonly options: { reverse?: boolean; gap?: number } = {}\n ) { super(children) }\n\n measure(ctx: Context<C>): Box {\n let width = 0\n let height = 0\n let firstflex: (Node<C> | undefined)\n for (let ref5 = this.children, i5 = 0, len5 = ref5.length; i5 < len5; i5++) {const index = i5;const child = ref5[i5];\n if ((this.options.gap != null) && index !== 0) { width += this.options.gap }\n if ((firstflex == null) && child.flex) {\n firstflex = child\n continue\n }\n const curctx = shallow(ctx)\n curctx.remainingWidth = ctx.remainingWidth - width\n const result = curctx.measureNode(child)\n width += result.width\n height = Math.max(height, result.height)\n }\n\n if (firstflex != null) {\n const curctx = shallow(ctx)\n curctx.remainingWidth = ctx.remainingWidth - width\n const result = curctx.measureNode(firstflex)\n width += result.width\n height = Math.max(height, result.height)\n }\n\n return ({ width, height })\n }\n\n draw(ctx: Context<C>, x: number, y: number): boolean {\n let result = false\n if (this.options.reverse) {\n x += ctx.measureNode(this).width\n for (let ref6 = this.children, i6 = 0, len6 = ref6.length; i6 < len6; i6++) {const index = i6;const child = ref6[i6];\n if ((this.options.gap != null) && index !== 0) { x -= this.options.gap }\n const { width } = shallow(ctx).measureNode(child)\n x -= width\n const request_redraw = child.draw(ctx, x, y)\n result ||= request_redraw\n }\n }\n else {\n for (let ref7 = this.children, i7 = 0, len7 = ref7.length; i7 < len7; i7++) {const index = i7;const child = ref7[i7];\n if ((this.options.gap != null) && index !== 0) { x += this.options.gap }\n const request_redraw = child.draw(ctx, x, y)\n result ||= request_redraw\n const { width } = shallow(ctx).measureNode(child)\n x += width\n }\n }\n return result\n }\n\n hittest(ctx: Context<C>, test: HitTest): boolean {\n if (this.options.reverse) {\n let x = ctx.measureNode(this).width\n for (let ref8 = this.children, i8 = 0, len8 = ref8.length; i8 < len8; i8++) {const index = i8;const child = ref8[i8];\n if ((this.options.gap != null) && index !== 0) { x -= this.options.gap }\n const curctx = shallow(ctx)\n const { width } = curctx.measureNode(child)\n x -= width\n let ref9;if (x <= (ref9 = test.x) && ref9 <= x + width) {\n return child.hittest(curctx, shallowMerge(test, {\n x: test.x - x,\n }))\n }\n }\n }\n else {\n let x = 0\n for (let ref10 = this.children, i9 = 0, len9 = ref10.length; i9 < len9; i9++) {const index = i9;const child = ref10[i9];\n if ((this.options.gap != null) && index !== 0) { x += this.options.gap }\n const curctx = shallow(ctx)\n const { width } = curctx.measureNode(child)\n let ref11;if (x <= (ref11 = test.x) && ref11 <= x + width) {\n return child.hittest(curctx, shallowMerge(test, {\n x: test.x - x,\n }))\n }\n x += width\n }\n }\n return false\n }\n}\n\nexport class Wrapper<C extends CanvasRenderingContext2D> implements Node<C> {\n constructor(readonly inner: Node<C>){}\n\n get flex() { return this.inner.flex }\n\n measure(ctx: Context<C>): Box {\n return this.inner.measure(ctx)\n }\n\n draw(ctx: Context<C>, x: number, y: number): boolean {\n return this.inner.draw(ctx, x, y)\n }\n\n hittest(ctx: Context<C>, test: HitTest): boolean {\n return this.inner.hittest(ctx, test)\n }\n\n invalidate(ctx: Context<C>): void {\n ctx.invalidateNode(this.inner)\n }\n}\n\nexport class PaddingBox<C extends CanvasRenderingContext2D> extends Wrapper<C> {\n constructor(\n inner: Node<C>,\n readonly padding: {\n top?: number\n bottom?: number\n left?: number\n right?: number\n }\n = {}\n ) { super(inner) }\n\n get #top() { return this.padding.top ?? 0 }\n get #bottom() { return this.padding.bottom ?? 0 }\n get #left() { return this.padding.left ?? 0 }\n get #right() { return this.padding.right ?? 0 }\n\n measure(ctx: Context<C>): Box {\n ctx = shallow(ctx)\n ctx.remainingWidth -= this.#left + this.#right\n const { width, height } = ctx.measureNode(this.inner)\n return ({width: width + this.#left + this.#right,\n height: height + this.#top + this.#bottom,})\n }\n\n draw(ctx: Context<C>, x: number, y: number): boolean {\n return this.inner.draw(ctx, x + this.#left, y + this.#top)\n }\n\n hittest(ctx: Context<C>, test: HitTest): boolean {\n const { width, height } = ctx.measureNode(this.inner)\n let ref12;let ref13;if(\n ((\n 0 <= (ref12 = test.x - this.#left) && ref12 < width)&&(\n 0 <= (ref13 = test.y - this.#top) && ref13 < height))) {\n return this.inner.hittest(ctx, shallowMerge(test, {\n x: test.x - this.#left,\n y: test.y - this.#top,\n }))\n }\n return false\n }\n}\n\nexport class AlignBox<C extends CanvasRenderingContext2D> extends Wrapper<C> {\n #shift = 0\n\n constructor(\n inner: Node<C>,\n readonly options: {\n alignment: \"left\" | \"center\" | \"right\"\n }\n ) { super(inner) }\n\n measure(ctx: Context<C>): Box {\n const { width, height } = ctx.measureNode(this.inner)\n let ref14;switch(this.options.alignment) {\n case 'center': { ref14 = (ctx.remainingWidth - width) / 2;break;\n }\n case 'right': { ref14 = ctx.remainingWidth - width;break;\n }\n default: { ref14 = 0 }\n };this.#shift = ref14\n return ({width: ctx.remainingWidth,\n height: height})\n }\n\n draw(ctx: Context<C>, x: number, y: number): boolean {\n return this.inner.draw(ctx, x + this.#shift, y)\n }\n\n hittest(ctx: Context<C>, test: HitTest): boolean {\n const { width } = ctx.measureNode(this.inner)\n let ref15;if (0 <= (ref15 = test.x - this.#shift) && ref15 < width) {\n return this.inner.hittest(ctx, shallowMerge(test, {\n x: test.x - this.#shift,\n }))\n }\n return false\n }\n}\n\nexport class MultilineText<C extends CanvasRenderingContext2D> implements Node<C> {\n #width: number = 0\n #lines: TextLayout[] = []\n\n constructor(\n readonly text: string,\n readonly options: {\n lineHeight: number\n font: string\n alignment: \"left\" | \"center\" | \"right\"\n style: DynValue<string>\n }\n ){}\n\n get flex() { return true }\n\n measure(ctx: Context<C>): Box {\n return ctx.with((g) => {\n g.font = this.options.font\n const {width: width1, lines } = layoutText(ctx, this.text, ctx.remainingWidth);this.#width = width1;this.#lines = lines;\n return ({ width: this.#width, height: this.#lines.length * this.options.lineHeight })\n })\n }\n\n draw(ctx: Context<C>, x: number, y: number): boolean {\n return ctx.with((g) => {\n g.font = this.options.font\n g.fillStyle = resolveDynValue(this.options.style)\n switch(this.options.alignment) {\n case 'left': {\n for (let ref16 = this.#lines, i10 = 0, len10 = ref16.length; i10 < len10; i10++) {const { text, shift, lineHeight } = ref16[i10];\n g.fillText(text, x, y + shift + (this.options.lineHeight - lineHeight) / 2)\n y += this.options.lineHeight\n };break;\n }\n case 'right': {\n x += this.#width\n g.textAlign = \"right\"\n for (let ref17 = this.#lines, i11 = 0, len11 = ref17.length; i11 < len11; i11++) {const { text, shift, lineHeight } = ref17[i11];\n g.fillText(text, x, y + shift + (this.options.lineHeight - lineHeight) / 2)\n y += this.options.lineHeight\n };break;\n }\n case 'center': {\n x += this.#width / 2\n g.textAlign = \"center\"\n for (let ref18 = this.#lines, i12 = 0, len12 = ref18.length; i12 < len12; i12++) {const { text, shift, lineHeight } = ref18[i12];\n g.fillText(text, x, y + shift + (this.options.lineHeight - lineHeight) / 2)\n y += this.options.lineHeight\n };break;\n }\n }\n return false\n })\n }\n\n hittest(ctx: Context<C>, test: HitTest) { return false }\n}\n\nexport class Text<C extends CanvasRenderingContext2D> implements Node<C> {\n constructor(\n readonly text: string,\n readonly options: {\n lineHeight: number\n font: string\n style: DynValue<string>\n }\n ){}\n\n #width = 0\n #text = \"\"\n #shift = 0\n #lineHeight = 0\n\n get flex() { return false }\n\n measure(ctx: Context<C>): Box {\n return ctx.with((g) => {\n g.font = this.options.font\n const {width: width2,text: text1,shift: shift1,lineHeight: lineHeight1 } = layoutFirstLine(ctx, this.text, ctx.remainingWidth);this.#width = width2;this.#text = text1;this.#shift = shift1;this.#lineHeight = lineHeight1;\n return ({ width: this.#width, height: this.options.lineHeight })\n })\n }\n\n draw(ctx: Context<C>, x: number, y: number): boolean {\n return ctx.with((g) => {\n g.font = this.options.font\n g.fillStyle = resolveDynValue(this.options.style)\n g.fillText(this.#text, x, y + this.#shift + (this.options.lineHeight - this.#lineHeight) / 2)\n return false\n })\n }\n\n hittest(ctx: Context<C>, test: HitTest) { return false }\n}\n\nexport class Fixed<C extends CanvasRenderingContext2D> implements Node<C> {\n constructor(readonly width: number, readonly height: number){}\n\n get flex() { return false }\n\n measure(ctx: Context<C>): Box {\n return ({ width: this.width, height: this.height })\n }\n\n draw(ctx: Context<C>, x: number, y: number) { return false }\n\n hittest(ctx: Context<C>, test: HitTest) { return false }\n}",
8
+ "var concatAssign: <B, A extends {push: (this: A, b: B) => void} | (B extends unknown[] ? {push: (this: A, ...b: B) => void} : never)>(lhs: A, rhs: B) => A = (lhs, rhs) => (((rhs as any)?.[Symbol.isConcatSpreadable] ?? Array.isArray(rhs)) ? (lhs as any).push.apply(lhs, rhs as any) : (lhs as any).push(rhs), lhs);\nimport type { RendererOptions, Context, Node, Box, HitTest } from \"./types.civet\"\nimport { shallow, shallowMerge } from \"./utils.civet\"\n\nexport class BaseRenderer<C extends CanvasRenderingContext2D, O extends {} = {}> {\n graphics: C\n #ctx: Context<C>\n #lastWidth: number\n #cache = new WeakMap<Node<C>, Box>()\n\n protected get context() { return shallow(this.#ctx) }\n\n constructor(graphics1: C, readonly options: RendererOptions & O) {\n this.graphics = graphics1;\n this.graphics.textBaseline = 'top'\n this.graphics.textRendering = 'optimizeLegibility'\n const self = this\n this.#ctx = {\n graphics: this.graphics,\n get remainingWidth() { return this.graphics.canvas.clientWidth },\n set remainingWidth(value) {\n Object.defineProperty(this, \"remainingWidth\", {value: value, writable: true})\n },\n measureNode(node: Node<C>) { return self.measureNode(node, this) },\n invalidateNode: this.invalidateNode.bind(this),\n with<T>(cb: (g: C) => T): T {\n this.graphics.save()\n try {\n return cb(this.graphics)} finally { this.graphics.restore() }\n },\n splitText(text: string) { return options.splitText(text) }}\n this.#lastWidth = this.graphics.canvas.clientWidth\n }\n\n invalidateNode(node: Node<C>): void {\n this.#cache.delete(node)\n node.invalidate?.(this.context)\n }\n\n measureNode(node: Node<C>, ctx?: Context<C>): Box {\n let ref;if (this.#lastWidth != this.graphics.canvas.clientWidth) {\n this.#cache = new WeakMap<Node<C>, Box>()\n }\n else if ((ref= this.#cache.get(node)) != null) {const result = ref;\n return result\n }\n const result = node.measure(ctx ?? this.context)\n this.#cache.set(node, result)\n return result\n }\n}\n\nexport class DebugRenderer<C extends CanvasRenderingContext2D> extends BaseRenderer<C> {\n draw(node: Node<C>): boolean {\n const { clientWidth: viewportWidth, clientHeight: viewportHeight } = this.graphics.canvas\n this.graphics.clearRect(0, 0, viewportWidth, viewportHeight)\n return node.draw(this.context, 0, 0)\n }\n\n hittest(node: Node<C>, test: HitTest): boolean {\n return node.hittest(this.context, test)\n }\n}\n\nexport function memoRenderItem<C extends CanvasRenderingContext2D, T extends {}>(renderItem: (item: T) => Node<C>) {\n const cache = new WeakMap<T, Node<C>>()\n function fn(item: T): Node<C> {\n let ref1;if ((ref1= cache.get(item)) != null) { const result = ref1;return result }\n const result = renderItem(item)\n cache.set(item, result)\n return result\n }\n return Object.assign(fn, {reset: cache.delete.bind(cache)})\n}\n\nexport abstract class VirtualizedRenderer<C extends CanvasRenderingContext2D, T extends {}> extends BaseRenderer<C, {\n renderItem: (item: T) => Node<C>\n}> {\n protected offset = 0\n protected position = NaN\n protected items: T[] = []\n\n unshift(...items: T[]) { return this.unshiftAll(items) }\n\n unshiftAll(items: T[]) {\n this.position += items.length\n return this.items = items.concat(this.items)\n }\n\n push(...items: T[]) { return this.pushAll(items) }\n\n pushAll(items: T[]) { return concatAssign(this.items, items) }\n\n reset(): void {\n this.items = []\n this.offset = 0\n this.position = -1\n }\n\n applyScroll(delta: number) {\n return this.offset += delta\n }\n\n get pos() { return this.position }\n get length() { return this.items.length }\n\n abstract render(): boolean\n abstract hittest(test: HitTest): boolean\n}\n\nexport class TimelineRenderer<C extends CanvasRenderingContext2D, T extends {}> extends VirtualizedRenderer<C, T> {\n #action: \"idle\" | \"scrollToTop\" = \"idle\"\n\n render(): boolean {\n const { clientWidth: viewportWidth, clientHeight: viewportHeight } = this.graphics.canvas\n this.graphics.clearRect(0, 0, viewportWidth, viewportHeight)\n\n let drawlength = 0\n\n if (isNaN(this.position)) { this.position = 0 }\n\n if (this.offset > 0) {\n if (this.position == 0) {\n this.offset = 0\n }\n else {\n for (let i1 = this.position - 1; i1 >= 0; --i1) {const i = i1;\n const item = this.items[i]\n const node = this.options.renderItem(item)\n const { height } = this.measureNode(node)\n this.position = i\n this.offset -= height\n if (this.offset <= 0) { break }\n }\n if (this.position == 0 && this.offset > 0) { this.offset = 0 }\n }\n }\n\n let y = this.offset\n const drawlist: [Node<C>, number][] = []\n\n for (let end = this.items.length, i2 = this.position; i2 < end; ++i2) {const i = i2;\n const item = this.items[i]\n const node = this.options.renderItem(item)\n const { height } = this.measureNode(node)\n if (y + height > 0) {\n drawlist.push([node, y])\n drawlength += height\n }\n else {\n this.offset += height\n this.position = i + 1\n }\n y += height\n if (y >= viewportHeight) { break }\n }\n\n let shift = 0\n\n if (y < viewportHeight) {\n if (this.position == 0 && drawlength < viewportHeight) {\n shift = -this.offset\n this.offset = 0\n }\n else {\n shift = viewportHeight - y\n y = this.offset += shift\n let lastidx = -1\n for (let i3 = this.position - 1; i3 >= 0; --i3) {const i = i3;\n const item = this.items[lastidx = i]\n const node = this.options.renderItem(item)\n const { height } = this.measureNode(node)\n drawlength += height\n y -= height\n drawlist.push([node, y - shift])\n if (y < 0) { break }\n }\n if (lastidx == 0 && drawlength < viewportHeight) {\n shift = -drawlist[drawlist.length-1][1]\n this.position = 0\n this.offset = 0\n }\n }\n }\n\n let result = false\n for (let i4 = 0, len = drawlist.length; i4 < len; i4++) {const [node, y] = drawlist[i4];\n const request_redraw = node.draw(this.context, 0, y + shift)\n result ||= request_redraw\n }\n\n if (this.#action === 'scrollToTop') {\n if (this.position === 0 && this.offset === 0) {\n this.#action = \"idle\"\n }\n else {\n this.applyScroll(5 * (this.position + 1))\n return true\n }\n }\n return result\n }\n\n hittest(test: HitTest): boolean {\n const viewportHeight = this.graphics.canvas.clientHeight\n let y = this.offset\n for (let end1 = this.items.length, i5 = this.position; i5 < end1; ++i5) {const i = i5;\n const item = this.items[i]\n const node = this.options.renderItem(item)\n const { height } = this.measureNode(node)\n if (test.y < y + height) {\n return node.hittest(this.context, shallowMerge(test, {y: test.y - y}))\n }\n y += height\n if (y >= viewportHeight) { break }\n }\n return false\n }\n\n scrollToTop(): void {\n this.#action = \"scrollToTop\"\n }\n}\n\nexport class ChatRenderer<C extends CanvasRenderingContext2D, T extends {}> extends VirtualizedRenderer<C, T> {\n #action: \"idle\" | \"scrollToBottom\" = \"idle\"\n\n render() {\n const { clientWidth: viewportWidth, clientHeight: viewportHeight } = this.graphics.canvas\n this.graphics.clearRect(0, 0, viewportWidth, viewportHeight)\n\n let drawlength = 0\n if (isNaN(this.position)) { this.position = this.items.length - 1 }\n\n if (this.offset < 0) {\n if (this.position == this.items.length - 1) {\n this.offset = 0\n }\n else {\n for (let end2 = this.items.length, i6 = this.position + 1; i6 < end2; ++i6) {const i = i6;\n const item = this.items[i]\n const node = this.options.renderItem(item)\n const { height } = this.measureNode(node)\n this.position = i\n this.offset += height\n if (this.offset > 0) { break }\n }\n }\n }\n\n let y = viewportHeight + this.offset\n const drawlist: [Node<C>, number][] = []\n\n for (let i7 = this.position; i7 >= 0; --i7) {const i = i7;\n const item = this.items[i]\n const node = this.options.renderItem(item)\n const { height } = this.measureNode(node)\n y -= height\n if (y <= viewportHeight) {\n drawlist.push([node, y])\n drawlength += height\n }\n else {\n this.offset -= height\n this.position = i - 1\n }\n if (y < 0) { break }\n }\n\n let shift = 0\n\n if (y > 0) {\n shift = -y\n if (drawlength < viewportHeight) {\n y = drawlength\n for (let end3 = this.items.length, i8 = this.position + 1; i8 < end3; ++i8) {const i = i8;\n const item = this.items[i]\n const node = this.options.renderItem(item)\n const { height } = this.measureNode(node)\n drawlist.push([node, y - shift])\n y = drawlength += height\n this.position = i\n if (y >= viewportHeight) { break }\n }\n if (drawlength < viewportHeight) {\n this.offset = 0\n }\n else {\n this.offset = drawlength - viewportHeight\n }\n }\n else {\n this.offset = drawlength - viewportHeight\n }\n }\n\n let result = false\n for (let i9 = 0, len1 = drawlist.length; i9 < len1; i9++) {const [node, y] = drawlist[i9];\n const request_redraw = node.draw(this.context, 0, y + shift)\n result ||= request_redraw\n }\n\n if (this.#action === 'scrollToBottom') {\n if (this.position === this.items.length - 1 && this.offset === 0) {\n this.#action = \"idle\"\n }\n else {\n this.applyScroll(-5 * (this.items.length - this.position))\n return true\n }\n }\n return result\n }\n\n hittest(test: HitTest): boolean {\n const viewportHeight = this.graphics.canvas.clientHeight\n\n let drawlength = 0\n\n const results=[];for (let i10 = this.position; i10 >= 0; --i10) {const i = i10;\n const item = this.items[i]\n const node = this.options.renderItem(item)\n const { height } = this.measureNode(node)\n drawlength += height\n results.push([node, height] as const)\n };const heights =results\n\n let y = drawlength < viewportHeight ? drawlength : viewportHeight + this.offset\n\n if (test.y > y) { return false }\n\n for (let i11 = 0, len2 = heights.length; i11 < len2; i11++) {const [node, height] = heights[i11];\n y -= height\n if (test.y > y) {\n return node.hittest(this.context, shallowMerge(test, {y: test.y - y}))\n }\n }\n\n return false\n }\n\n scrollToBottom(): void {\n this.#action = \"scrollToBottom\"\n }\n}"
9
9
  ],
10
- "mappings": ";;AASO,SAAS,eAAe,CAC7B,KACA,MACA,UACY;AACZ,QAAM,OAAU,KAAK,WAAW,aAAa,GAAG,EAAG,MAAM;AAAA,GAAM,CAAC,EAAG,GAAI,KAAK;AAC5E,UAAQ,OAAO,WAAW,yBAAyB,OAAO,0BAA0B,eAAe,IAAI,SAAS,YAAY,IAAI;AAChI,MAAI,aAAa,UAAU;AACzB,WAAQ,EAAE,OAAO,WAAW,MAAM,MAAM,OAAO,WAAW;AAAA,EAC5D,OACK;AACH,YAAQ,OAAO,gBAAS,eAAe,KAAK,MAAM,UAAU,SAAS;AACrE,WAAQ,EAAE,OAAO,aAAM,OAAO,WAAW;AAAA;AAAA;AAItC,SAAS,UAAU,CACxB,KACA,MACA,UACwC;AACxC,QAAM,UAAQ,CAAC;AAAE,WAAS,MAAM,KAC3B,WAAW,aAAa,GAAG,EAC3B,MAAM;AAAA,CAAI,GAAG,IAAI,GAAG,MAAM,IAAI,OAAQ,IAAI,KAAK,KAAK;AAAC,UAAM,OAAO,IAAI;AACzE,UAAM,SAAS,KAAK,KAAK;AACzB,SAAK,QAAQ;AAAE;AAAA,IAAS;AACxB,YAAQ,KAAK,MAAM;AAAA,EACrB;AAAE,QAAM,aAAY;AACpB,MAAI,WAAW,WAAW,GAAG;AAAE,WAAO,EAAE,OAAO,GAAG,OAAO,CAAC,EAAE;AAAA,EAAE;AAC9D,MAAI,QAAQ;AACZ,QAAM,QAAsB,CAAC;AAC7B,WAAS,KAAK,GAAG,OAAO,WAAW,OAAQ,KAAK,MAAM,MAAM;AAAC,QAAI,OAAO,WAAW;AACjF,UAAM,OAAO,WAAW,yBAAyB,OAAO,0BAA0B,eAAe,IAAI,SAAS,YAAY,IAAI;AAC9H,QAAI,aAAa,UAAU;AACzB,cAAQ,KAAK,IAAI,OAAO,SAAS;AACjC,YAAM,KAAK,EAAC,OAAO,WAAW,MAAM,MAAM,OAAc,WAAsB,CAAC;AAAA,IACjF,OACK;AACH,aAAO,YAAY,UAAU;AAC3B,cAAM,UAAU,eAAe,KAAK,MAAM,UAAU,SAAS;AAC7D,gBAAQ,KAAK,IAAI,OAAO,QAAQ,KAAK;AACrC,cAAM,KAAK,EAAC,MAAM,QAAQ,MAAM,OAAO,QAAQ,OAAO,OAAc,WAAsB,CAAC;AAC3F,eAAO,QAAQ;AACf,SAAC,EAAE,OAAO,UAAU,IAAI,IAAI,SAAS,YAAY,IAAI;AAAA,MACvD;AACA,UAAI,YAAY,GAAG;AACjB,gBAAQ,KAAK,IAAI,OAAO,SAAS;AACjC,cAAM,KAAK,EAAC,OAAO,WAAW,MAAM,MAAM,OAAc,WAAsB,CAAC;AAAA,MACjF;AAAA;AAAA,EAEJ;AACA,SAAQ,EAAE,OAAO,MAAM;AAAA;AAGzB,SAAS,cAAc,CACrB,KACA,MACA,OACA,YAC+C;AAC/C,QAAM,MAAM,IAAI,UAAU,IAAI;AAC9B,MAAI,QAAQ,KAAK,MAAO,QAAQ,aAAc,IAAI,MAAM;AACxD,MAAI;AACJ,QAAM,OAAO,eAAe,IAAI,SAAS,YAAY,YAAY,IAAI,MAAM,GAAG,KAAK,EAAE,KAAK,EAAE,CAAC;AAC7F,WAAS,cAAc,QAAQ;AAC7B;AACA,KAAC,EAAE,OAAO,WAAW,IAAI,IAAI,SAAS,YAAY,YAAY,IAAI,MAAM,GAAG,KAAK,EAAE,KAAK,EAAE,CAAC;AAAA,EAC5F;AACA,SAAO,aAAa,OAAO;AACzB,UAAM,YAAY,IAAI,YAAY,KAAK,QAAQ,CAAC;AAChD,QAAI,YAAY,GAAG;AACjB,cAAQ;AAAA,IACV,OACK;AACH;AAAA;AAEF,KAAC,EAAE,OAAO,WAAW,IAAI,IAAI,SAAS,YAAY,YAAY,IAAI,MAAM,GAAG,KAAK,EAAE,KAAK,EAAE,CAAC;AAAA,EAC5F;AACA,SAAQ;AAAA,IAAC,MAAM;AAAA,IACf,OAAO;AAAA,IACP,MAAO,IAAI,MAAM,KAAK,EAAE,KAAK,EAAE,EAAG,UAAU;AAAA,EAAC;AAAA;;;ACzFxC,SAAS,OAAqB,CAAC,QAAc;AAClD,SAAO,OAAO,OAAO,MAAM;AAAA;AAGtB,SAAS,YAAwC,CAAC,QAAW,OAAiB;AACnF,SAAQ,EAAE,WAAW,WAAW,MAAM;AAAA;AASjC,SAAS,eAAkB,CAAC,OAAuB;AACxD,aAAW,UAAU,YAAY;AAAE,WAAQ,MAAiB;AAAA,EAAE;AAC9D,SAAO;AAAA;;;ACZF,MAAe,MAAsB;AAAA,EACrB;AAAA,EAArB,WAAW,CAAU,UAAiB;AAAjB;AAAA;AAAA,MAKjB,IAAI,GAAG;AACT,QAAI,UAAQ;AAAM,aAAS,MAAM,KAAK,UAAU,IAAI,GAAG,MAAM,IAAI,OAAQ,IAAI,KAAK,KAAK;AAAC,YAAM,OAAO,IAAI;AACvG,UAAI,KAAK,MAAM;AAAC,kBAAU;AAAM;AAAA,MAAK;AAAA,IACvC;AAAC,WAAO;AAAA;AAAA,EAGV,UAAU,CAAC,KAAoB;AAC7B,aAAS,OAAO,KAAK,UAAU,KAAK,GAAG,OAAO,KAAK,OAAQ,KAAK,MAAM,MAAM;AAAE,YAAM,QAAQ,KAAK;AAAI,UAAI,eAAe,KAAK;AAAA,IAAE;AAAA;AAEnI;AAEO;AAAA,MAAM,eAAe,MAAM;AAAA,EACO;AAAA,EAAvC,WAAW,CAAC,UAA2B,UAA4B,CAAC,GAAG;AACrE,UAAM,QAAQ;AADuB;AAAA;AAAA,EAIvC,OAAO,CAAC,KAAmB;AACzB,QAAI,QAAQ;AACZ,QAAI,SAAS;AACb,aAAS,OAAO,KAAK,UAAU,KAAK,GAAG,OAAO,KAAK,OAAQ,KAAK,MAAM,MAAM;AAAC,YAAM,QAAQ;AAAG,YAAM,QAAQ,KAAK;AAC/G,UAAK,KAAK,QAAQ,OAAO,QAAS,UAAU,GAAG;AAAE,kBAAU,KAAK,QAAQ;AAAA,MAAI;AAC5E,UAAI,SAAS,QAAQ,GAAG,EAAE,YAAY,KAAK;AAC3C,gBAAU,OAAO;AACjB,cAAQ,KAAK,IAAI,OAAO,OAAO,KAAK;AAAA,IACtC;AACA,QAAI,kBAAkB;AACtB,WAAQ,EAAE,OAAO,OAAO;AAAA;AAAA,EAG1B,IAAI,CAAC,KAAc,GAAW,GAAW;AACvC,QAAI,SAAS;AACb,aAAS,OAAO,KAAK,UAAU,KAAK,GAAG,OAAO,KAAK,OAAQ,KAAK,MAAM,MAAM;AAAC,YAAM,QAAQ;AAAG,YAAM,QAAQ,KAAK;AAC/G,UAAK,KAAK,QAAQ,OAAO,QAAS,UAAU,GAAG;AAAE,aAAK,KAAK,QAAQ;AAAA,MAAI;AACvE,YAAM,iBAAiB,MAAM,KAAK,KAAK,GAAG,CAAC;AAC3C,iBAAW;AACX,YAAM,WAAW,QAAQ,GAAG,EAAE,YAAY,KAAK;AAC/C,WAAK;AAAA,IACP;AACA,WAAO;AAAA;AAAA,EAGT,OAAO,CAAC,KAAc,MAAwB;AAC5C,QAAI,IAAI;AACR,aAAS,OAAO,KAAK,UAAU,KAAK,GAAG,OAAO,KAAK,OAAQ,KAAK,MAAM,MAAM;AAAC,YAAM,QAAQ;AAAG,YAAM,QAAQ,KAAK;AAC/G,UAAK,KAAK,QAAQ,OAAO,QAAS,UAAU,GAAG;AAAE,aAAK,KAAK,QAAQ;AAAA,MAAI;AACvE,YAAM,SAAS,QAAQ,GAAG;AAC1B,YAAM,WAAW,OAAO,YAAY,KAAK;AACzC,UAAI,KAAK,KAAK,KAAK,KAAK,IAAI,IAAI,QAAQ;AACtC,eAAO,MAAM,QAAQ,QAAQ,aAAa,MAAM;AAAA,UAC9C,GAAG,KAAK,IAAI;AAAA,QACd,CAAC,CAAC;AAAA,MACJ;AACA,WAAK;AAAA,IACP;AACA,WAAO;AAAA;AAEX;AAEO;AAAA,MAAM,eAAe,MAAM;AAAA,EAErB;AAAA,EACA;AAAA,EAFX,WAAW,CACA,UACA,UAA+C,CAAC,GACzD;AAAE,UAAM,QAAQ;AAFP;AACA;AAAA;AAAA,EAGX,OAAO,CAAC,KAAmB;AACzB,QAAI,QAAQ;AACZ,QAAI,SAAS;AACb,QAAI;AACJ,aAAS,OAAO,KAAK,UAAU,KAAK,GAAG,OAAO,KAAK,OAAQ,KAAK,MAAM,MAAM;AAAC,YAAM,QAAQ;AAAG,YAAM,QAAQ,KAAK;AAC/G,UAAK,KAAK,QAAQ,OAAO,QAAS,UAAU,GAAG;AAAE,iBAAS,KAAK,QAAQ;AAAA,MAAI;AAC3E,UAAK,aAAa,QAAS,MAAM,MAAM;AACrC,oBAAY;AACZ;AAAA,MACF;AACA,YAAM,SAAS,QAAQ,GAAG;AAC1B,aAAO,iBAAiB,IAAI,iBAAiB;AAC7C,YAAM,SAAS,OAAO,YAAY,KAAK;AACvC,eAAS,OAAO;AAChB,eAAS,KAAK,IAAI,QAAQ,OAAO,MAAM;AAAA,IACzC;AAEA,QAAI,aAAa,MAAM;AACrB,YAAM,SAAS,QAAQ,GAAG;AAC1B,aAAO,iBAAiB,IAAI,iBAAiB;AAC7C,YAAM,SAAS,OAAO,YAAY,SAAS;AAC3C,eAAS,OAAO;AAChB,eAAS,KAAK,IAAI,QAAQ,OAAO,MAAM;AAAA,IACzC;AAEA,WAAQ,EAAE,OAAO,OAAO;AAAA;AAAA,EAG1B,IAAI,CAAC,KAAc,GAAW,GAAoB;AAChD,QAAI,SAAS;AACb,QAAI,KAAK,QAAQ,SAAS;AACxB,WAAK,IAAI,YAAY,IAAI,EAAE;AAC3B,eAAS,OAAO,KAAK,UAAU,KAAK,GAAG,OAAO,KAAK,OAAQ,KAAK,MAAM,MAAM;AAAC,cAAM,QAAQ;AAAG,cAAM,QAAQ,KAAK;AAC/G,YAAK,KAAK,QAAQ,OAAO,QAAS,UAAU,GAAG;AAAE,eAAK,KAAK,QAAQ;AAAA,QAAI;AACvE,gBAAQ,UAAU,QAAQ,GAAG,EAAE,YAAY,KAAK;AAChD,aAAK;AACL,cAAM,iBAAiB,MAAM,KAAK,KAAK,GAAG,CAAC;AAC3C,mBAAW;AAAA,MACb;AAAA,IACF,OACK;AACH,eAAS,OAAO,KAAK,UAAU,KAAK,GAAG,OAAO,KAAK,OAAQ,KAAK,MAAM,MAAM;AAAC,cAAM,QAAQ;AAAG,cAAM,QAAQ,KAAK;AAC/G,YAAK,KAAK,QAAQ,OAAO,QAAS,UAAU,GAAG;AAAE,eAAK,KAAK,QAAQ;AAAA,QAAI;AACvE,cAAM,iBAAiB,MAAM,KAAK,KAAK,GAAG,CAAC;AAC3C,mBAAW;AACX,gBAAQ,UAAU,QAAQ,GAAG,EAAE,YAAY,KAAK;AAChD,aAAK;AAAA,MACP;AAAA;AAEF,WAAO;AAAA;AAAA,EAGT,OAAO,CAAC,KAAc,MAAwB;AAC5C,QAAI,KAAK,QAAQ,SAAS;AACxB,UAAI,IAAI,IAAI,YAAY,IAAI,EAAE;AAC9B,eAAS,OAAO,KAAK,UAAU,KAAK,GAAG,OAAO,KAAK,OAAQ,KAAK,MAAM,MAAM;AAAC,cAAM,QAAQ;AAAG,cAAM,QAAQ,KAAK;AAC/G,YAAK,KAAK,QAAQ,OAAO,QAAS,UAAU,GAAG;AAAE,eAAK,KAAK,QAAQ;AAAA,QAAI;AACvE,cAAM,SAAS,QAAQ,GAAG;AAC1B,gBAAQ,UAAU,OAAO,YAAY,KAAK;AAC1C,aAAK;AACL,YAAI;AAAK,YAAI,MAAM,OAAO,KAAK,MAAM,QAAQ,IAAI,OAAO;AACtD,iBAAO,MAAM,QAAQ,QAAQ,aAAa,MAAM;AAAA,YAC9C,GAAG,KAAK,IAAI;AAAA,UACd,CAAC,CAAC;AAAA,QACJ;AAAA,MACF;AAAA,IACF,OACK;AACH,UAAI,IAAI;AACR,eAAS,QAAQ,KAAK,UAAU,KAAK,GAAG,OAAO,MAAM,OAAQ,KAAK,MAAM,MAAM;AAAC,cAAM,QAAQ;AAAG,cAAM,QAAQ,MAAM;AAClH,YAAK,KAAK,QAAQ,OAAO,QAAS,UAAU,GAAG;AAAE,eAAK,KAAK,QAAQ;AAAA,QAAI;AACvE,cAAM,SAAS,QAAQ,GAAG;AAC1B,gBAAQ,UAAU,OAAO,YAAY,KAAK;AAC1C,YAAI;AAAM,YAAI,MAAM,QAAQ,KAAK,MAAM,SAAS,IAAI,OAAO;AACzD,iBAAO,MAAM,QAAQ,QAAQ,aAAa,MAAM;AAAA,YAC9C,GAAG,KAAK,IAAI;AAAA,UACd,CAAC,CAAC;AAAA,QACJ;AACA,aAAK;AAAA,MACP;AAAA;AAEF,WAAO;AAAA;AAEX;AAEO;AAAA,MAAM,QAAwB;AAAA,EACd;AAAA,EAArB,WAAW,CAAU,OAAY;AAAZ;AAAA;AAAA,MAEjB,IAAI,GAAG;AAAE,WAAO,KAAK,MAAM;AAAA;AAAA,EAE/B,OAAO,CAAC,KAAmB;AACzB,WAAO,KAAK,MAAM,QAAQ,GAAG;AAAA;AAAA,EAG/B,IAAI,CAAC,KAAc,GAAW,GAAoB;AAChD,WAAO,KAAK,MAAM,KAAK,KAAK,GAAG,CAAC;AAAA;AAAA,EAGlC,OAAO,CAAC,KAAc,MAAwB;AAC5C,WAAO,KAAK,MAAM,QAAQ,KAAK,IAAI;AAAA;AAAA,EAGrC,UAAU,CAAC,KAAoB;AAC7B,QAAI,eAAe,KAAK,KAAK;AAAA;AAEjC;AAEO;AAAA,MAAM,mBAAmB,QAAQ;AAAA,EAG3B;AAAA,EAFX,WAAW,CACT,OACS,UAMP,CAAC,GACH;AAAE,UAAM,KAAK;AAPJ;AAAA;AAAA,MASP,IAAI,GAAG;AAAE,WAAO,KAAK,QAAQ,OAAO;AAAA;AAAA,MACpC,OAAO,GAAG;AAAE,WAAO,KAAK,QAAQ,UAAU;AAAA;AAAA,MAC1C,KAAK,GAAG;AAAE,WAAO,KAAK,QAAQ,QAAQ;AAAA;AAAA,MACtC,MAAM,GAAG;AAAE,WAAO,KAAK,QAAQ,SAAS;AAAA;AAAA,EAE5C,OAAO,CAAC,KAAmB;AACzB,UAAM,QAAQ,GAAG;AACjB,QAAI,kBAAkB,KAAK,QAAQ,KAAK;AACxC,YAAQ,OAAO,WAAW,IAAI,YAAY,KAAK,KAAK;AACpD,WAAQ;AAAA,MAAC,OAAO,QAAQ,KAAK,QAAQ,KAAK;AAAA,MAC1C,QAAQ,SAAS,KAAK,OAAO,KAAK;AAAA,IAAQ;AAAA;AAAA,EAG5C,IAAI,CAAC,KAAc,GAAW,GAAoB;AAChD,WAAO,KAAK,MAAM,KAAK,KAAK,IAAI,KAAK,OAAO,IAAI,KAAK,IAAI;AAAA;AAAA,EAG3D,OAAO,CAAC,KAAc,MAAwB;AAC5C,YAAQ,OAAO,WAAW,IAAI,YAAY,KAAK,KAAK;AACpD,QAAI;AAAM,QAAI;AAAM,QAEhB,MAAM,QAAQ,KAAK,IAAI,KAAK,UAAU,QAAQ,UAC9C,MAAM,QAAQ,KAAK,IAAI,KAAK,SAAS,QAAQ,SAAU;AACzD,aAAO,KAAK,MAAM,QAAQ,KAAK,aAAa,MAAM;AAAA,QAChD,GAAG,KAAK,IAAI,KAAK;AAAA,QACjB,GAAG,KAAK,IAAI,KAAK;AAAA,MACnB,CAAC,CAAC;AAAA,IACJ;AACA,WAAO;AAAA;AAEX;AAEO;AAAA,MAAM,iBAAiB,QAAQ;AAAA,EAKzB;AAAA,EAJX,SAAS;AAAA,EAET,WAAW,CACT,OACS,SAGT;AAAE,UAAM,KAAK;AAHJ;AAAA;AAAA,EAKX,OAAO,CAAC,KAAmB;AACzB,YAAQ,OAAO,WAAW,IAAI,YAAY,KAAK,KAAK;AACpD,QAAI;AAAM,YAAO,KAAK,QAAQ;AAAA,WACvB,UAAU;AAAE,iBAAS,IAAI,iBAAiB,SAAS;AAAE;AAAA,MAC1D;AAAA,WACK,SAAS;AAAE,gBAAQ,IAAI,iBAAiB;AAAM;AAAA,MACnD;AAAA,eACS;AAAE,gBAAQ;AAAA,MAAE;AAAA;AACrB,SAAK,SAAS;AAChB,WAAQ;AAAA,MAAC,OAAO,IAAI;AAAA,MACpB;AAAA,IAAc;AAAA;AAAA,EAGhB,IAAI,CAAC,KAAc,GAAW,GAAoB;AAChD,WAAO,KAAK,MAAM,KAAK,KAAK,IAAI,KAAK,QAAQ,CAAC;AAAA;AAAA,EAGhD,OAAO,CAAC,KAAc,MAAwB;AAC5C,YAAQ,UAAU,IAAI,YAAY,KAAK,KAAK;AAC5C,QAAI;AAAM,QAAI,MAAM,QAAQ,KAAK,IAAI,KAAK,WAAW,QAAQ,OAAO;AAClE,aAAO,KAAK,MAAM,QAAQ,KAAK,aAAa,MAAM;AAAA,QAChD,GAAG,KAAK,IAAI,KAAK;AAAA,MACnB,CAAC,CAAC;AAAA,IACJ;AACA,WAAO;AAAA;AAEX;AAEO;AAAA,MAAM,cAA8B;AAAA,EAK9B;AAAA,EACA;AAAA,EALX,SAAiB;AAAA,EACjB,SAAuB,CAAC;AAAA,EAExB,WAAW,CACA,MACA,SAMV;AAPU;AACA;AAAA;AAAA,MAQP,IAAI,GAAG;AAAE,WAAO;AAAA;AAAA,EAEpB,OAAO,CAAC,KAAmB;AACzB,WAAO,IAAI,KAAK,CAAC,MAAM;AACrB,QAAE,OAAO,KAAK,QAAQ;AACtB,cAAO,OAAQ,QAAQ,UAAU,WAAW,KAAK,KAAK,MAAM,IAAI,cAAc;AAAE,WAAK,SAAS;AAAO,WAAK,SAAS;AACnH,aAAQ,EAAE,OAAO,KAAK,QAAQ,QAAQ,KAAK,OAAO,SAAS,KAAK,QAAQ,WAAW;AAAA,KACpF;AAAA;AAAA,EAGH,IAAI,CAAC,KAAc,GAAW,GAAoB;AAChD,WAAO,IAAI,KAAK,CAAC,MAAM;AACrB,QAAE,OAAO,KAAK,QAAQ;AACtB,QAAE,YAAY,gBAAgB,KAAK,QAAQ,KAAK;AAChD,cAAO,KAAK,QAAQ;AAAA,aACb,QAAQ;AACX,mBAAS,QAAQ,KAAK,QAAQ,MAAM,GAAG,QAAQ,MAAM,OAAQ,MAAM,OAAO,OAAO;AAAC,oBAAQ,MAAM,OAAO,eAAe,MAAM;AAC1H,cAAE,SAAS,MAAM,GAAG,IAAI,SAAS,KAAK,QAAQ,aAAa,cAAc,CAAC;AAC1E,iBAAK,KAAK,QAAQ;AAAA,UACpB;AAAE;AAAA,QACJ;AAAA,aACK,SAAS;AACZ,eAAK,KAAK;AACV,YAAE,YAAY;AACd,mBAAS,QAAQ,KAAK,QAAQ,MAAM,GAAG,QAAQ,MAAM,OAAQ,MAAM,OAAO,OAAO;AAAC,oBAAQ,MAAM,OAAO,eAAe,MAAM;AAC1H,cAAE,SAAS,MAAM,GAAG,IAAI,SAAS,KAAK,QAAQ,aAAa,cAAc,CAAC;AAC1E,iBAAK,KAAK,QAAQ;AAAA,UACpB;AAAE;AAAA,QACJ;AAAA,aACK,UAAU;AACb,eAAK,KAAK,SAAS;AACnB,YAAE,YAAY;AACd,mBAAS,QAAQ,KAAK,QAAQ,MAAM,GAAG,QAAQ,MAAM,OAAQ,MAAM,OAAO,OAAO;AAAC,oBAAQ,MAAM,OAAO,eAAe,MAAM;AAC1H,cAAE,SAAS,MAAM,GAAG,IAAI,SAAS,KAAK,QAAQ,aAAa,cAAc,CAAC;AAC1E,iBAAK,KAAK,QAAQ;AAAA,UACpB;AAAE;AAAA,QACJ;AAAA;AAEF,aAAO;AAAA,KACR;AAAA;AAAA,EAGH,OAAO,CAAC,KAAc,MAAe;AAAE,WAAO;AAAA;AAChD;AAEO;AAAA,MAAM,KAAqB;AAAA,EAErB;AAAA,EACA;AAAA,EAFX,WAAW,CACA,MACA,SAKV;AANU;AACA;AAAA;AAAA,EAOX,SAAS;AAAA,EACT,QAAQ;AAAA,EACR,SAAS;AAAA,EACT,cAAc;AAAA,MAEV,IAAI,GAAG;AAAE,WAAO;AAAA;AAAA,EAEpB,OAAO,CAAC,KAAmB;AACzB,WAAO,IAAI,KAAK,CAAC,MAAM;AACrB,QAAE,OAAO,KAAK,QAAQ;AACtB,cAAO,OAAQ,QAAO,MAAO,OAAM,OAAQ,QAAO,YAAa,gBAAgB,gBAAgB,KAAK,KAAK,MAAM,IAAI,cAAc;AAAE,WAAK,SAAS;AAAO,WAAK,QAAQ;AAAM,WAAK,SAAS;AAAO,WAAK,cAAc;AACnN,aAAQ,EAAE,OAAO,KAAK,QAAQ,QAAQ,KAAK,QAAQ,WAAW;AAAA,KAC/D;AAAA;AAAA,EAGH,IAAI,CAAC,KAAc,GAAW,GAAoB;AAChD,WAAO,IAAI,KAAK,CAAC,MAAM;AACrB,QAAE,OAAO,KAAK,QAAQ;AACtB,QAAE,YAAY,gBAAgB,KAAK,QAAQ,KAAK;AAChD,QAAE,SAAS,KAAK,OAAO,GAAG,IAAI,KAAK,UAAU,KAAK,QAAQ,aAAa,KAAK,eAAe,CAAC;AAC5F,aAAO;AAAA,KACR;AAAA;AAAA,EAGH,OAAO,CAAC,KAAc,MAAe;AAAE,WAAO;AAAA;AAChD;AAEO;AAAA,MAAM,MAAsB;AAAA,EACZ;AAAA,EAAwB;AAAA,EAA7C,WAAW,CAAU,OAAwB,QAAe;AAAvC;AAAwB;AAAA;AAAA,MAEzC,IAAI,GAAG;AAAE,WAAO;AAAA;AAAA,EAEpB,OAAO,CAAC,KAAmB;AACzB,WAAQ,EAAE,OAAO,KAAK,OAAO,QAAQ,KAAK,OAAO;AAAA;AAAA,EAGnD,IAAI,CAAC,KAAc,GAAW,GAAW;AAAE,WAAO;AAAA;AAAA,EAElD,OAAO,CAAC,KAAc,MAAe;AAAE,WAAO;AAAA;AAChD;;ACnXA,IAAI,eAAyJ,CAAC,KAAK,SAAW,MAAc,OAAO,uBAAuB,MAAM,QAAQ,GAAG,IAAM,IAAY,KAAK,MAAM,KAAK,GAAU,IAAK,IAAY,KAAK,GAAG,GAAG;AAI5S;AAAA,MAAM,aAAqB;AAAA,EAQ0B;AAAA,EAP1D;AAAA,EACA;AAAA,EACA;AAAA,EACA,SAAS,IAAI;AAAA,MAEC,OAAO,GAAG;AAAE,WAAO,QAAQ,KAAK,IAAI;AAAA;AAAA,EAElD,WAAW,CAAC,WAA8C,SAA8B;AAA9B;AACxD,SAAK,WAAW;AAChB,SAAK,SAAS,eAAe;AAC7B,SAAK,SAAS,gBAAgB;AAC9B,UAAM,OAAO;AACb,SAAK,OAAO;AAAA,MACV,UAAU,KAAK;AAAA,UACX,cAAc,GAAG;AAAE,eAAO,KAAK,SAAS,OAAO;AAAA;AAAA,UAC/C,cAAc,CAAC,OAAO;AACxB,eAAO,eAAe,MAAM,kBAAkB,EAAC,OAAc,UAAU,KAAI,CAAC;AAAA;AAAA,MAE9E,WAAW,CAAC,MAAY;AAAE,eAAO,KAAK,YAAY,MAAM,IAAI;AAAA;AAAA,MAC5D,gBAAgB,KAAK,eAAe,KAAK,IAAI;AAAA,MAC7C,IAAO,CAAC,IAA2C;AACjD,aAAK,SAAS,KAAK;AACnB,YAAI;AACJ,iBAAO,GAAG,KAAK,QAAQ;AAAA,kBAAG;AAAU,eAAK,SAAS,QAAQ;AAAA;AAAA;AAAA,MAE5D,SAAS,CAAC,MAAc;AAAE,eAAO,QAAQ,UAAU,IAAI;AAAA;AAAA,IAAG;AAC5D,SAAK,aAAa,KAAK,SAAS,OAAO;AAAA;AAAA,EAGzC,cAAc,CAAC,MAAkB;AAC/B,SAAK,OAAO,OAAO,IAAI;AACvB,SAAK,aAAa,KAAK,OAAO;AAAA;AAAA,EAGhC,WAAW,CAAC,MAAY,KAAoB;AAC1C,QAAI;AAAI,QAAI,KAAK,cAAc,KAAK,SAAS,OAAO,aAAa;AAC/D,WAAK,SAAS,IAAI;AAAA,IACpB,YACU,MAAK,KAAK,OAAO,IAAI,IAAI,MAAM,MAAM;AAAC,YAAM,UAAS;AAC7D,aAAO;AAAA,IACT;AACA,UAAM,SAAS,KAAK,QAAQ,OAAO,KAAK,OAAO;AAC/C,SAAK,OAAO,IAAI,MAAM,MAAM;AAC5B,WAAO;AAAA;AAEX;AAEO;AAAA,MAAM,sBAAsB,aAAa;AAAA,EAC9C,IAAI,CAAC,MAAqB;AACxB,YAAQ,aAAa,eAAe,cAAc,mBAAmB,KAAK,SAAS;AACnF,SAAK,SAAS,UAAU,GAAG,GAAG,eAAe,cAAc;AAC3D,WAAO,KAAK,KAAK,KAAK,SAAS,GAAG,CAAC;AAAA;AAAA,EAGrC,OAAO,CAAC,MAAY,MAAwB;AAC1C,WAAO,KAAK,QAAQ,KAAK,SAAS,IAAI;AAAA;AAE1C;AAEO,SAAS,cAA6B,CAAC,YAA+B;AAC3E,QAAM,QAAQ,IAAI;AAClB,WAAS,EAAE,CAAC,MAAe;AACzB,QAAI;AAAK,SAAK,OAAM,MAAM,IAAI,IAAI,MAAM,MAAM;AAAE,YAAM,UAAS;AAAK,aAAO;AAAA,IAAO;AAClF,UAAM,SAAS,WAAW,IAAI;AAC9B,UAAM,IAAI,MAAM,MAAM;AACtB,WAAO;AAAA;AAET,SAAO,OAAO,OAAO,IAAI,EAAC,OAAO,MAAM,OAAO,KAAK,KAAK,EAAC,CAAC;AAAA;AAGrD;AAAA,MAAe,4BAA2C,aAE9D;AAAA,EACS,SAAS;AAAA,EACT,WAAW;AAAA,EACX,QAAa,CAAC;AAAA,EAExB,OAAO,IAAI,OAAY;AAAE,WAAO,KAAK,WAAW,KAAK;AAAA;AAAA,EAErD,UAAU,CAAC,OAAY;AACrB,SAAK,YAAY,MAAM;AACvB,WAAO,KAAK,QAAQ,MAAM,OAAO,KAAK,KAAK;AAAA;AAAA,EAG7C,IAAI,IAAI,OAAY;AAAE,WAAO,KAAK,QAAQ,KAAK;AAAA;AAAA,EAE/C,OAAO,CAAC,OAAY;AAAE,WAAO,aAAa,KAAK,OAAO,KAAK;AAAA;AAAA,EAE3D,KAAK,GAAS;AACZ,SAAK,QAAQ,CAAC;AACd,SAAK,SAAS;AACd,SAAK,WAAW;AAAA;AAAA,EAGlB,WAAW,CAAC,OAAe;AACzB,WAAO,KAAK,UAAU;AAAA;AAAA,MAGpB,GAAG,GAAG;AAAE,WAAO,KAAK;AAAA;AAAA,MACpB,MAAM,GAAG;AAAE,WAAO,KAAK,MAAM;AAAA;AAInC;AAEO;AAAA,MAAM,yBAAwC,oBAAuB;AAAA,EAC1E,UAAkC;AAAA,EAElC,MAAM,GAAY;AAChB,YAAQ,aAAa,eAAe,cAAc,mBAAmB,KAAK,SAAS;AACnF,SAAK,SAAS,UAAU,GAAG,GAAG,eAAe,cAAc;AAE3D,QAAI,aAAa;AAEjB,QAAI,MAAM,KAAK,QAAQ,GAAG;AAAE,WAAK,WAAW;AAAA,IAAE;AAE9C,QAAI,KAAK,SAAS,GAAG;AACnB,UAAI,KAAK,YAAY,GAAG;AACtB,aAAK,SAAS;AAAA,MAChB,OACK;AACH,iBAAS,KAAK,KAAK,WAAW,EAAG,MAAM,KAAK,IAAI;AAAC,gBAAM,IAAI;AACzD,gBAAM,OAAO,KAAK,MAAM;AACxB,gBAAM,OAAO,KAAK,QAAQ,WAAW,IAAI;AACzC,kBAAQ,WAAW,KAAK,YAAY,IAAI;AACxC,eAAK,WAAW;AAChB,eAAK,UAAU;AACf,cAAI,KAAK,UAAU,GAAG;AAAE;AAAA,UAAM;AAAA,QAChC;AACA,YAAI,KAAK,YAAY,KAAK,KAAK,SAAS,GAAG;AAAE,eAAK,SAAS;AAAA,QAAE;AAAA;AAAA,IAEjE;AAEA,QAAI,IAAI,KAAK;AACb,UAAM,WAA6B,CAAC;AAEpC,aAAS,MAAM,KAAK,MAAM,QAAQ,KAAK,KAAK,SAAU,KAAK,OAAO,IAAI;AAAC,YAAM,IAAI;AAC/E,YAAM,OAAO,KAAK,MAAM;AACxB,YAAM,OAAO,KAAK,QAAQ,WAAW,IAAI;AACzC,cAAQ,WAAW,KAAK,YAAY,IAAI;AACxC,UAAI,IAAI,SAAS,GAAG;AAClB,iBAAS,KAAK,CAAC,MAAM,CAAC,CAAC;AACvB,sBAAc;AAAA,MAChB,OACK;AACH,aAAK,UAAU;AACf,aAAK,WAAW,IAAI;AAAA;AAEtB,WAAK;AACL,UAAI,KAAK,gBAAgB;AAAE;AAAA,MAAM;AAAA,IACnC;AAEA,QAAI,QAAQ;AAEZ,QAAI,IAAI,gBAAgB;AACtB,UAAI,KAAK,YAAY,KAAK,aAAa,gBAAgB;AACrD,iBAAS,KAAK;AACd,aAAK,SAAS;AAAA,MAChB,OACK;AACH,gBAAQ,iBAAiB;AACzB,YAAI,KAAK,UAAU;AACnB,YAAI,UAAU;AACd,iBAAS,KAAK,KAAK,WAAW,EAAG,MAAM,KAAK,IAAI;AAAC,gBAAM,IAAI;AACzD,gBAAM,OAAO,KAAK,MAAM,UAAU;AAClC,gBAAM,OAAO,KAAK,QAAQ,WAAW,IAAI;AACzC,kBAAQ,WAAW,KAAK,YAAY,IAAI;AACxC,wBAAc;AACd,eAAK;AACL,mBAAS,KAAK,CAAC,MAAM,IAAI,KAAK,CAAC;AAC/B,cAAI,IAAI,GAAG;AAAE;AAAA,UAAM;AAAA,QACrB;AACA,YAAI,WAAW,KAAK,aAAa,gBAAgB;AAC/C,mBAAS,SAAS,SAAS,SAAO,GAAG;AACrC,eAAK,WAAW;AAChB,eAAK,SAAS;AAAA,QAChB;AAAA;AAAA,IAEJ;AAEA,QAAI,SAAS;AACb,aAAS,KAAK,GAAG,MAAM,SAAS,OAAQ,KAAK,KAAK,MAAM;AAAC,aAAO,MAAM,MAAK,SAAS;AAClF,YAAM,iBAAiB,KAAK,KAAK,KAAK,SAAS,GAAG,KAAI,KAAK;AAC3D,iBAAW;AAAA,IACb;AAEA,QAAI,KAAK,YAAY,eAAe;AAClC,UAAI,KAAK,aAAa,KAAK,KAAK,WAAW,GAAG;AAC5C,aAAK,UAAU;AAAA,MACjB,OACK;AACH,aAAK,YAAY,KAAK,KAAK,WAAW,EAAE;AACxC,eAAO;AAAA;AAAA,IAEX;AACA,WAAO;AAAA;AAAA,EAGT,OAAO,CAAC,MAAwB;AAC9B,UAAM,iBAAiB,KAAK,SAAS,OAAO;AAC5C,QAAI,IAAI,KAAK;AACb,aAAS,OAAO,KAAK,MAAM,QAAQ,KAAK,KAAK,SAAU,KAAK,QAAQ,IAAI;AAAC,YAAM,IAAI;AACjF,YAAM,OAAO,KAAK,MAAM;AACxB,YAAM,OAAO,KAAK,QAAQ,WAAW,IAAI;AACzC,cAAQ,WAAW,KAAK,YAAY,IAAI;AACxC,UAAI,KAAK,IAAI,IAAI,QAAQ;AACvB,eAAO,KAAK,QAAQ,KAAK,SAAS,aAAa,MAAM,EAAC,GAAG,KAAK,IAAI,EAAC,CAAC,CAAC;AAAA,MACvE;AACA,WAAK;AACL,UAAI,KAAK,gBAAgB;AAAE;AAAA,MAAM;AAAA,IACnC;AACA,WAAO;AAAA;AAAA,EAGT,WAAW,GAAS;AAClB,SAAK,UAAU;AAAA;AAEnB;AAEO;AAAA,MAAM,qBAAoC,oBAAuB;AAAA,EACtE,UAAqC;AAAA,EAErC,MAAM,GAAG;AACP,YAAQ,aAAa,eAAe,cAAc,mBAAmB,KAAK,SAAS;AACnF,SAAK,SAAS,UAAU,GAAG,GAAG,eAAe,cAAc;AAE3D,QAAI,aAAa;AACjB,QAAI,MAAM,KAAK,QAAQ,GAAG;AAAE,WAAK,WAAW,KAAK,MAAM,SAAS;AAAA,IAAE;AAElE,QAAI,KAAK,SAAS,GAAG;AACnB,UAAI,KAAK,YAAY,KAAK,MAAM,SAAS,GAAG;AAC1C,aAAK,SAAS;AAAA,MAChB,OACK;AACH,iBAAS,OAAO,KAAK,MAAM,QAAQ,KAAK,KAAK,WAAW,EAAG,KAAK,QAAQ,IAAI;AAAC,gBAAM,IAAI;AACrF,gBAAM,OAAO,KAAK,MAAM;AACxB,gBAAM,OAAO,KAAK,QAAQ,WAAW,IAAI;AACzC,kBAAQ,WAAW,KAAK,YAAY,IAAI;AACxC,eAAK,WAAW;AAChB,eAAK,UAAU;AACf,cAAI,KAAK,SAAS,GAAG;AAAE;AAAA,UAAM;AAAA,QAC/B;AAAA;AAAA,IAEJ;AAEA,QAAI,IAAI,iBAAiB,KAAK;AAC9B,UAAM,WAA6B,CAAC;AAEpC,aAAS,KAAK,KAAK,SAAU,MAAM,KAAK,IAAI;AAAC,YAAM,IAAI;AACrD,YAAM,OAAO,KAAK,MAAM;AACxB,YAAM,OAAO,KAAK,QAAQ,WAAW,IAAI;AACzC,cAAQ,WAAW,KAAK,YAAY,IAAI;AACxC,WAAK;AACL,UAAI,KAAK,gBAAgB;AACvB,iBAAS,KAAK,CAAC,MAAM,CAAC,CAAC;AACvB,sBAAc;AAAA,MAChB,OACK;AACH,aAAK,UAAU;AACf,aAAK,WAAW,IAAI;AAAA;AAEtB,UAAI,IAAI,GAAG;AAAE;AAAA,MAAM;AAAA,IACrB;AAEA,QAAI,QAAQ;AAEZ,QAAI,IAAI,GAAG;AACT,eAAS;AACT,UAAI,aAAa,gBAAgB;AAC/B,YAAI;AACJ,iBAAS,OAAO,KAAK,MAAM,QAAQ,KAAK,KAAK,WAAW,EAAG,KAAK,QAAQ,IAAI;AAAC,gBAAM,IAAI;AACrF,gBAAM,OAAO,KAAK,MAAM;AACxB,gBAAM,OAAO,KAAK,QAAQ,WAAW,IAAI;AACzC,kBAAQ,WAAW,KAAK,YAAY,IAAI;AACxC,mBAAS,KAAK,CAAC,MAAM,IAAI,KAAK,CAAC;AAC/B,cAAI,cAAc;AAClB,eAAK,WAAW;AAChB,cAAI,KAAK,gBAAgB;AAAE;AAAA,UAAM;AAAA,QACnC;AACA,YAAI,aAAa,gBAAgB;AAC/B,eAAK,SAAS;AAAA,QAChB,OACK;AACH,eAAK,SAAS,aAAa;AAAA;AAAA,MAE/B,OACK;AACH,aAAK,SAAS,aAAa;AAAA;AAAA,IAE/B;AAEA,QAAI,SAAS;AACb,aAAS,KAAK,GAAG,OAAO,SAAS,OAAQ,KAAK,MAAM,MAAM;AAAC,aAAO,MAAM,MAAK,SAAS;AACpF,YAAM,iBAAiB,KAAK,KAAK,KAAK,SAAS,GAAG,KAAI,KAAK;AAC3D,iBAAW;AAAA,IACb;AAEA,QAAI,KAAK,YAAY,kBAAkB;AACrC,UAAI,KAAK,aAAa,KAAK,MAAM,SAAS,KAAK,KAAK,WAAW,GAAG;AAChE,aAAK,UAAU;AAAA,MACjB,OACK;AACH,aAAK,YAAY,MAAM,KAAK,MAAM,SAAS,KAAK,SAAS;AACzD,eAAO;AAAA;AAAA,IAEX;AACA,WAAO;AAAA;AAAA,EAGT,OAAO,CAAC,MAAwB;AAC9B,UAAM,iBAAiB,KAAK,SAAS,OAAO;AAE5C,QAAI,aAAa;AAEjB,UAAM,UAAQ,CAAC;AAAE,aAAS,MAAM,KAAK,SAAU,OAAO,KAAK,KAAK;AAAC,YAAM,IAAI;AACzE,YAAM,OAAO,KAAK,MAAM;AACxB,YAAM,OAAO,KAAK,QAAQ,WAAW,IAAI;AACzC,cAAQ,WAAW,KAAK,YAAY,IAAI;AACxC,oBAAc;AACd,cAAQ,KAAK,CAAC,MAAM,MAAM,CAAU;AAAA,IACtC;AAAE,UAAM,UAAS;AAEjB,QAAI,IAAI,aAAa,iBAAiB,aAAa,iBAAiB,KAAK;AAEzE,QAAI,KAAK,IAAI,GAAG;AAAE,aAAO;AAAA,IAAM;AAE/B,aAAS,MAAM,GAAG,OAAO,QAAQ,OAAQ,MAAM,MAAM,OAAO;AAAC,aAAO,MAAM,UAAU,QAAQ;AAC1F,WAAK;AACL,UAAI,KAAK,IAAI,GAAG;AACd,eAAO,KAAK,QAAQ,KAAK,SAAS,aAAa,MAAM,EAAC,GAAG,KAAK,IAAI,EAAC,CAAC,CAAC;AAAA,MACvE;AAAA,IACF;AAEA,WAAO;AAAA;AAAA,EAGT,cAAc,GAAS;AACrB,SAAK,UAAU;AAAA;AAEnB;",
10
+ "mappings": ";;AASO,SAAS,eAAoD,CAClE,KACA,MACA,UACY;AACZ,QAAM,OAAU,KAAK,WAAW,aAAa,GAAG,EAAG,MAAM;AAAA,GAAM,CAAC,EAAG,GAAI,KAAK;AAC5E,UAAQ,OAAO,WAAW,yBAAyB,OAAO,0BAA0B,eAAe,IAAI,SAAS,YAAY,IAAI;AAChI,MAAI,aAAa,UAAU;AACzB,WAAQ,EAAE,OAAO,WAAW,MAAM,MAAM,OAAO,WAAW;AAAA,EAC5D,OACK;AACH,YAAQ,OAAO,gBAAS,eAAe,KAAK,MAAM,UAAU,SAAS;AACrE,WAAQ,EAAE,OAAO,aAAM,OAAO,WAAW;AAAA;AAAA;AAItC,SAAS,UAA+C,CAC7D,KACA,MACA,UACwC;AACxC,QAAM,UAAQ,CAAC;AAAE,WAAS,MAAM,KAC3B,WAAW,aAAa,GAAG,EAC3B,MAAM;AAAA,CAAI,GAAG,IAAI,GAAG,MAAM,IAAI,OAAQ,IAAI,KAAK,KAAK;AAAC,UAAM,OAAO,IAAI;AACzE,UAAM,SAAS,KAAK,KAAK;AACzB,SAAK,QAAQ;AAAE;AAAA,IAAS;AACxB,YAAQ,KAAK,MAAM;AAAA,EACrB;AAAE,QAAM,aAAY;AACpB,MAAI,WAAW,WAAW,GAAG;AAAE,WAAO,EAAE,OAAO,GAAG,OAAO,CAAC,EAAE;AAAA,EAAE;AAC9D,MAAI,QAAQ;AACZ,QAAM,QAAsB,CAAC;AAC7B,WAAS,KAAK,GAAG,OAAO,WAAW,OAAQ,KAAK,MAAM,MAAM;AAAC,QAAI,OAAO,WAAW;AACjF,UAAM,OAAO,WAAW,yBAAyB,OAAO,0BAA0B,eAAe,IAAI,SAAS,YAAY,IAAI;AAC9H,QAAI,aAAa,UAAU;AACzB,cAAQ,KAAK,IAAI,OAAO,SAAS;AACjC,YAAM,KAAK,EAAC,OAAO,WAAW,MAAM,MAAM,OAAc,WAAsB,CAAC;AAAA,IACjF,OACK;AACH,aAAO,YAAY,UAAU;AAC3B,cAAM,UAAU,eAAe,KAAK,MAAM,UAAU,SAAS;AAC7D,gBAAQ,KAAK,IAAI,OAAO,QAAQ,KAAK;AACrC,cAAM,KAAK,EAAC,MAAM,QAAQ,MAAM,OAAO,QAAQ,OAAO,OAAc,WAAsB,CAAC;AAC3F,eAAO,QAAQ;AACf,SAAC,EAAE,OAAO,UAAU,IAAI,IAAI,SAAS,YAAY,IAAI;AAAA,MACvD;AACA,UAAI,YAAY,GAAG;AACjB,gBAAQ,KAAK,IAAI,OAAO,SAAS;AACjC,cAAM,KAAK,EAAC,OAAO,WAAW,MAAM,MAAM,OAAc,WAAsB,CAAC;AAAA,MACjF;AAAA;AAAA,EAEJ;AACA,SAAQ,EAAE,OAAO,MAAM;AAAA;AAGzB,SAAS,cAAmD,CAC1D,KACA,MACA,OACA,YAC+C;AAC/C,QAAM,MAAM,IAAI,UAAU,IAAI;AAC9B,MAAI,QAAQ,KAAK,MAAO,QAAQ,aAAc,IAAI,MAAM;AACxD,MAAI;AACJ,QAAM,OAAO,eAAe,IAAI,SAAS,YAAY,YAAY,IAAI,MAAM,GAAG,KAAK,EAAE,KAAK,EAAE,CAAC;AAC7F,WAAS,cAAc,QAAQ;AAC7B;AACA,KAAC,EAAE,OAAO,WAAW,IAAI,IAAI,SAAS,YAAY,YAAY,IAAI,MAAM,GAAG,KAAK,EAAE,KAAK,EAAE,CAAC;AAAA,EAC5F;AACA,SAAO,aAAa,OAAO;AACzB,UAAM,YAAY,IAAI,YAAY,KAAK,QAAQ,CAAC;AAChD,QAAI,YAAY,GAAG;AACjB,cAAQ;AAAA,IACV,OACK;AACH;AAAA;AAEF,KAAC,EAAE,OAAO,WAAW,IAAI,IAAI,SAAS,YAAY,YAAY,IAAI,MAAM,GAAG,KAAK,EAAE,KAAK,EAAE,CAAC;AAAA,EAC5F;AACA,SAAQ;AAAA,IAAC,MAAM;AAAA,IACf,OAAO;AAAA,IACP,MAAO,IAAI,MAAM,KAAK,EAAE,KAAK,EAAE,EAAG,UAAU;AAAA,EAAC;AAAA;;;ACzFxC,SAAS,OAAqB,CAAC,QAAc;AAClD,SAAO,OAAO,OAAO,MAAM;AAAA;AAGtB,SAAS,YAAwC,CAAC,QAAW,OAAiB;AACnF,SAAQ,EAAE,WAAW,WAAW,MAAM;AAAA;AASjC,SAAS,eAAkB,CAAC,OAAuB;AACxD,aAAW,UAAU,YAAY;AAAE,WAAQ,MAAiB;AAAA,EAAE;AAC9D,SAAO;AAAA;;;ACZF,MAAe,MAA8D;AAAA,EAC7D;AAAA,EAArB,WAAW,CAAU,UAAoB;AAApB;AAAA;AAAA,MAKjB,IAAI,GAAG;AACT,QAAI,UAAQ;AAAM,aAAS,MAAM,KAAK,UAAU,IAAI,GAAG,MAAM,IAAI,OAAQ,IAAI,KAAK,KAAK;AAAC,YAAM,OAAO,IAAI;AACvG,UAAI,KAAK,MAAM;AAAC,kBAAU;AAAM;AAAA,MAAK;AAAA,IACvC;AAAC,WAAO;AAAA;AAAA,EAGV,UAAU,CAAC,KAAuB;AAChC,aAAS,OAAO,KAAK,UAAU,KAAK,GAAG,OAAO,KAAK,OAAQ,KAAK,MAAM,MAAM;AAAE,YAAM,QAAQ,KAAK;AAAI,UAAI,eAAe,KAAK;AAAA,IAAE;AAAA;AAEnI;AAEO;AAAA,MAAM,eAAoD,MAAS;AAAA,EAC9B;AAAA,EAA1C,WAAW,CAAC,UAA8B,UAA4B,CAAC,GAAG;AACxE,UAAM,QAAQ;AAD0B;AAAA;AAAA,EAI1C,OAAO,CAAC,KAAsB;AAC5B,QAAI,QAAQ;AACZ,QAAI,SAAS;AACb,aAAS,OAAO,KAAK,UAAU,KAAK,GAAG,OAAO,KAAK,OAAQ,KAAK,MAAM,MAAM;AAAC,YAAM,QAAQ;AAAG,YAAM,QAAQ,KAAK;AAC/G,UAAK,KAAK,QAAQ,OAAO,QAAS,UAAU,GAAG;AAAE,kBAAU,KAAK,QAAQ;AAAA,MAAI;AAC5E,UAAI,SAAS,QAAQ,GAAG,EAAE,YAAY,KAAK;AAC3C,gBAAU,OAAO;AACjB,cAAQ,KAAK,IAAI,OAAO,OAAO,KAAK;AAAA,IACtC;AACA,QAAI,kBAAkB;AACtB,WAAQ,EAAE,OAAO,OAAO;AAAA;AAAA,EAG1B,IAAI,CAAC,KAAiB,GAAW,GAAW;AAC1C,QAAI,SAAS;AACb,aAAS,OAAO,KAAK,UAAU,KAAK,GAAG,OAAO,KAAK,OAAQ,KAAK,MAAM,MAAM;AAAC,YAAM,QAAQ;AAAG,YAAM,QAAQ,KAAK;AAC/G,UAAK,KAAK,QAAQ,OAAO,QAAS,UAAU,GAAG;AAAE,aAAK,KAAK,QAAQ;AAAA,MAAI;AACvE,YAAM,iBAAiB,MAAM,KAAK,KAAK,GAAG,CAAC;AAC3C,iBAAW;AACX,YAAM,WAAW,QAAQ,GAAG,EAAE,YAAY,KAAK;AAC/C,WAAK;AAAA,IACP;AACA,WAAO;AAAA;AAAA,EAGT,OAAO,CAAC,KAAiB,MAAwB;AAC/C,QAAI,IAAI;AACR,aAAS,OAAO,KAAK,UAAU,KAAK,GAAG,OAAO,KAAK,OAAQ,KAAK,MAAM,MAAM;AAAC,YAAM,QAAQ;AAAG,YAAM,QAAQ,KAAK;AAC/G,UAAK,KAAK,QAAQ,OAAO,QAAS,UAAU,GAAG;AAAE,aAAK,KAAK,QAAQ;AAAA,MAAI;AACvE,YAAM,SAAS,QAAQ,GAAG;AAC1B,YAAM,WAAW,OAAO,YAAY,KAAK;AACzC,UAAI,KAAK,KAAK,KAAK,KAAK,IAAI,IAAI,QAAQ;AACtC,eAAO,MAAM,QAAQ,QAAQ,aAAa,MAAM;AAAA,UAC9C,GAAG,KAAK,IAAI;AAAA,QACd,CAAC,CAAC;AAAA,MACJ;AACA,WAAK;AAAA,IACP;AACA,WAAO;AAAA;AAEX;AAEO;AAAA,MAAM,eAAoD,MAAS;AAAA,EAE7D;AAAA,EACA;AAAA,EAFX,WAAW,CACA,UACA,UAA+C,CAAC,GACzD;AAAE,UAAM,QAAQ;AAFP;AACA;AAAA;AAAA,EAGX,OAAO,CAAC,KAAsB;AAC5B,QAAI,QAAQ;AACZ,QAAI,SAAS;AACb,QAAI;AACJ,aAAS,OAAO,KAAK,UAAU,KAAK,GAAG,OAAO,KAAK,OAAQ,KAAK,MAAM,MAAM;AAAC,YAAM,QAAQ;AAAG,YAAM,QAAQ,KAAK;AAC/G,UAAK,KAAK,QAAQ,OAAO,QAAS,UAAU,GAAG;AAAE,iBAAS,KAAK,QAAQ;AAAA,MAAI;AAC3E,UAAK,aAAa,QAAS,MAAM,MAAM;AACrC,oBAAY;AACZ;AAAA,MACF;AACA,YAAM,SAAS,QAAQ,GAAG;AAC1B,aAAO,iBAAiB,IAAI,iBAAiB;AAC7C,YAAM,SAAS,OAAO,YAAY,KAAK;AACvC,eAAS,OAAO;AAChB,eAAS,KAAK,IAAI,QAAQ,OAAO,MAAM;AAAA,IACzC;AAEA,QAAI,aAAa,MAAM;AACrB,YAAM,SAAS,QAAQ,GAAG;AAC1B,aAAO,iBAAiB,IAAI,iBAAiB;AAC7C,YAAM,SAAS,OAAO,YAAY,SAAS;AAC3C,eAAS,OAAO;AAChB,eAAS,KAAK,IAAI,QAAQ,OAAO,MAAM;AAAA,IACzC;AAEA,WAAQ,EAAE,OAAO,OAAO;AAAA;AAAA,EAG1B,IAAI,CAAC,KAAiB,GAAW,GAAoB;AACnD,QAAI,SAAS;AACb,QAAI,KAAK,QAAQ,SAAS;AACxB,WAAK,IAAI,YAAY,IAAI,EAAE;AAC3B,eAAS,OAAO,KAAK,UAAU,KAAK,GAAG,OAAO,KAAK,OAAQ,KAAK,MAAM,MAAM;AAAC,cAAM,QAAQ;AAAG,cAAM,QAAQ,KAAK;AAC/G,YAAK,KAAK,QAAQ,OAAO,QAAS,UAAU,GAAG;AAAE,eAAK,KAAK,QAAQ;AAAA,QAAI;AACvE,gBAAQ,UAAU,QAAQ,GAAG,EAAE,YAAY,KAAK;AAChD,aAAK;AACL,cAAM,iBAAiB,MAAM,KAAK,KAAK,GAAG,CAAC;AAC3C,mBAAW;AAAA,MACb;AAAA,IACF,OACK;AACH,eAAS,OAAO,KAAK,UAAU,KAAK,GAAG,OAAO,KAAK,OAAQ,KAAK,MAAM,MAAM;AAAC,cAAM,QAAQ;AAAG,cAAM,QAAQ,KAAK;AAC/G,YAAK,KAAK,QAAQ,OAAO,QAAS,UAAU,GAAG;AAAE,eAAK,KAAK,QAAQ;AAAA,QAAI;AACvE,cAAM,iBAAiB,MAAM,KAAK,KAAK,GAAG,CAAC;AAC3C,mBAAW;AACX,gBAAQ,UAAU,QAAQ,GAAG,EAAE,YAAY,KAAK;AAChD,aAAK;AAAA,MACP;AAAA;AAEF,WAAO;AAAA;AAAA,EAGT,OAAO,CAAC,KAAiB,MAAwB;AAC/C,QAAI,KAAK,QAAQ,SAAS;AACxB,UAAI,IAAI,IAAI,YAAY,IAAI,EAAE;AAC9B,eAAS,OAAO,KAAK,UAAU,KAAK,GAAG,OAAO,KAAK,OAAQ,KAAK,MAAM,MAAM;AAAC,cAAM,QAAQ;AAAG,cAAM,QAAQ,KAAK;AAC/G,YAAK,KAAK,QAAQ,OAAO,QAAS,UAAU,GAAG;AAAE,eAAK,KAAK,QAAQ;AAAA,QAAI;AACvE,cAAM,SAAS,QAAQ,GAAG;AAC1B,gBAAQ,UAAU,OAAO,YAAY,KAAK;AAC1C,aAAK;AACL,YAAI;AAAK,YAAI,MAAM,OAAO,KAAK,MAAM,QAAQ,IAAI,OAAO;AACtD,iBAAO,MAAM,QAAQ,QAAQ,aAAa,MAAM;AAAA,YAC9C,GAAG,KAAK,IAAI;AAAA,UACd,CAAC,CAAC;AAAA,QACJ;AAAA,MACF;AAAA,IACF,OACK;AACH,UAAI,IAAI;AACR,eAAS,QAAQ,KAAK,UAAU,KAAK,GAAG,OAAO,MAAM,OAAQ,KAAK,MAAM,MAAM;AAAC,cAAM,QAAQ;AAAG,cAAM,QAAQ,MAAM;AAClH,YAAK,KAAK,QAAQ,OAAO,QAAS,UAAU,GAAG;AAAE,eAAK,KAAK,QAAQ;AAAA,QAAI;AACvE,cAAM,SAAS,QAAQ,GAAG;AAC1B,gBAAQ,UAAU,OAAO,YAAY,KAAK;AAC1C,YAAI;AAAM,YAAI,MAAM,QAAQ,KAAK,MAAM,SAAS,IAAI,OAAO;AACzD,iBAAO,MAAM,QAAQ,QAAQ,aAAa,MAAM;AAAA,YAC9C,GAAG,KAAK,IAAI;AAAA,UACd,CAAC,CAAC;AAAA,QACJ;AACA,aAAK;AAAA,MACP;AAAA;AAEF,WAAO;AAAA;AAEX;AAEO;AAAA,MAAM,QAAgE;AAAA,EACtD;AAAA,EAArB,WAAW,CAAU,OAAe;AAAf;AAAA;AAAA,MAEjB,IAAI,GAAG;AAAE,WAAO,KAAK,MAAM;AAAA;AAAA,EAE/B,OAAO,CAAC,KAAsB;AAC5B,WAAO,KAAK,MAAM,QAAQ,GAAG;AAAA;AAAA,EAG/B,IAAI,CAAC,KAAiB,GAAW,GAAoB;AACnD,WAAO,KAAK,MAAM,KAAK,KAAK,GAAG,CAAC;AAAA;AAAA,EAGlC,OAAO,CAAC,KAAiB,MAAwB;AAC/C,WAAO,KAAK,MAAM,QAAQ,KAAK,IAAI;AAAA;AAAA,EAGrC,UAAU,CAAC,KAAuB;AAChC,QAAI,eAAe,KAAK,KAAK;AAAA;AAEjC;AAEO;AAAA,MAAM,mBAAwD,QAAW;AAAA,EAGnE;AAAA,EAFX,WAAW,CACT,OACS,UAMP,CAAC,GACH;AAAE,UAAM,KAAK;AAPJ;AAAA;AAAA,MASP,IAAI,GAAG;AAAE,WAAO,KAAK,QAAQ,OAAO;AAAA;AAAA,MACpC,OAAO,GAAG;AAAE,WAAO,KAAK,QAAQ,UAAU;AAAA;AAAA,MAC1C,KAAK,GAAG;AAAE,WAAO,KAAK,QAAQ,QAAQ;AAAA;AAAA,MACtC,MAAM,GAAG;AAAE,WAAO,KAAK,QAAQ,SAAS;AAAA;AAAA,EAE5C,OAAO,CAAC,KAAsB;AAC5B,UAAM,QAAQ,GAAG;AACjB,QAAI,kBAAkB,KAAK,QAAQ,KAAK;AACxC,YAAQ,OAAO,WAAW,IAAI,YAAY,KAAK,KAAK;AACpD,WAAQ;AAAA,MAAC,OAAO,QAAQ,KAAK,QAAQ,KAAK;AAAA,MAC1C,QAAQ,SAAS,KAAK,OAAO,KAAK;AAAA,IAAQ;AAAA;AAAA,EAG5C,IAAI,CAAC,KAAiB,GAAW,GAAoB;AACnD,WAAO,KAAK,MAAM,KAAK,KAAK,IAAI,KAAK,OAAO,IAAI,KAAK,IAAI;AAAA;AAAA,EAG3D,OAAO,CAAC,KAAiB,MAAwB;AAC/C,YAAQ,OAAO,WAAW,IAAI,YAAY,KAAK,KAAK;AACpD,QAAI;AAAM,QAAI;AAAM,QAEhB,MAAM,QAAQ,KAAK,IAAI,KAAK,UAAU,QAAQ,UAC9C,MAAM,QAAQ,KAAK,IAAI,KAAK,SAAS,QAAQ,SAAU;AACzD,aAAO,KAAK,MAAM,QAAQ,KAAK,aAAa,MAAM;AAAA,QAChD,GAAG,KAAK,IAAI,KAAK;AAAA,QACjB,GAAG,KAAK,IAAI,KAAK;AAAA,MACnB,CAAC,CAAC;AAAA,IACJ;AACA,WAAO;AAAA;AAEX;AAEO;AAAA,MAAM,iBAAsD,QAAW;AAAA,EAKjE;AAAA,EAJX,SAAS;AAAA,EAET,WAAW,CACT,OACS,SAGT;AAAE,UAAM,KAAK;AAHJ;AAAA;AAAA,EAKX,OAAO,CAAC,KAAsB;AAC5B,YAAQ,OAAO,WAAW,IAAI,YAAY,KAAK,KAAK;AACpD,QAAI;AAAM,YAAO,KAAK,QAAQ;AAAA,WACvB,UAAU;AAAE,iBAAS,IAAI,iBAAiB,SAAS;AAAE;AAAA,MAC1D;AAAA,WACK,SAAS;AAAE,gBAAQ,IAAI,iBAAiB;AAAM;AAAA,MACnD;AAAA,eACS;AAAE,gBAAQ;AAAA,MAAE;AAAA;AACrB,SAAK,SAAS;AAChB,WAAQ;AAAA,MAAC,OAAO,IAAI;AAAA,MACpB;AAAA,IAAc;AAAA;AAAA,EAGhB,IAAI,CAAC,KAAiB,GAAW,GAAoB;AACnD,WAAO,KAAK,MAAM,KAAK,KAAK,IAAI,KAAK,QAAQ,CAAC;AAAA;AAAA,EAGhD,OAAO,CAAC,KAAiB,MAAwB;AAC/C,YAAQ,UAAU,IAAI,YAAY,KAAK,KAAK;AAC5C,QAAI;AAAM,QAAI,MAAM,QAAQ,KAAK,IAAI,KAAK,WAAW,QAAQ,OAAO;AAClE,aAAO,KAAK,MAAM,QAAQ,KAAK,aAAa,MAAM;AAAA,QAChD,GAAG,KAAK,IAAI,KAAK;AAAA,MACnB,CAAC,CAAC;AAAA,IACJ;AACA,WAAO;AAAA;AAEX;AAEO;AAAA,MAAM,cAAsE;AAAA,EAKtE;AAAA,EACA;AAAA,EALX,SAAiB;AAAA,EACjB,SAAuB,CAAC;AAAA,EAExB,WAAW,CACA,MACA,SAMV;AAPU;AACA;AAAA;AAAA,MAQP,IAAI,GAAG;AAAE,WAAO;AAAA;AAAA,EAEpB,OAAO,CAAC,KAAsB;AAC5B,WAAO,IAAI,KAAK,CAAC,MAAM;AACrB,QAAE,OAAO,KAAK,QAAQ;AACtB,cAAO,OAAQ,QAAQ,UAAU,WAAW,KAAK,KAAK,MAAM,IAAI,cAAc;AAAE,WAAK,SAAS;AAAO,WAAK,SAAS;AACnH,aAAQ,EAAE,OAAO,KAAK,QAAQ,QAAQ,KAAK,OAAO,SAAS,KAAK,QAAQ,WAAW;AAAA,KACpF;AAAA;AAAA,EAGH,IAAI,CAAC,KAAiB,GAAW,GAAoB;AACnD,WAAO,IAAI,KAAK,CAAC,MAAM;AACrB,QAAE,OAAO,KAAK,QAAQ;AACtB,QAAE,YAAY,gBAAgB,KAAK,QAAQ,KAAK;AAChD,cAAO,KAAK,QAAQ;AAAA,aACb,QAAQ;AACX,mBAAS,QAAQ,KAAK,QAAQ,MAAM,GAAG,QAAQ,MAAM,OAAQ,MAAM,OAAO,OAAO;AAAC,oBAAQ,MAAM,OAAO,eAAe,MAAM;AAC1H,cAAE,SAAS,MAAM,GAAG,IAAI,SAAS,KAAK,QAAQ,aAAa,cAAc,CAAC;AAC1E,iBAAK,KAAK,QAAQ;AAAA,UACpB;AAAE;AAAA,QACJ;AAAA,aACK,SAAS;AACZ,eAAK,KAAK;AACV,YAAE,YAAY;AACd,mBAAS,QAAQ,KAAK,QAAQ,MAAM,GAAG,QAAQ,MAAM,OAAQ,MAAM,OAAO,OAAO;AAAC,oBAAQ,MAAM,OAAO,eAAe,MAAM;AAC1H,cAAE,SAAS,MAAM,GAAG,IAAI,SAAS,KAAK,QAAQ,aAAa,cAAc,CAAC;AAC1E,iBAAK,KAAK,QAAQ;AAAA,UACpB;AAAE;AAAA,QACJ;AAAA,aACK,UAAU;AACb,eAAK,KAAK,SAAS;AACnB,YAAE,YAAY;AACd,mBAAS,QAAQ,KAAK,QAAQ,MAAM,GAAG,QAAQ,MAAM,OAAQ,MAAM,OAAO,OAAO;AAAC,oBAAQ,MAAM,OAAO,eAAe,MAAM;AAC1H,cAAE,SAAS,MAAM,GAAG,IAAI,SAAS,KAAK,QAAQ,aAAa,cAAc,CAAC;AAC1E,iBAAK,KAAK,QAAQ;AAAA,UACpB;AAAE;AAAA,QACJ;AAAA;AAEF,aAAO;AAAA,KACR;AAAA;AAAA,EAGH,OAAO,CAAC,KAAiB,MAAe;AAAE,WAAO;AAAA;AACnD;AAEO;AAAA,MAAM,KAA6D;AAAA,EAE7D;AAAA,EACA;AAAA,EAFX,WAAW,CACA,MACA,SAKV;AANU;AACA;AAAA;AAAA,EAOX,SAAS;AAAA,EACT,QAAQ;AAAA,EACR,SAAS;AAAA,EACT,cAAc;AAAA,MAEV,IAAI,GAAG;AAAE,WAAO;AAAA;AAAA,EAEpB,OAAO,CAAC,KAAsB;AAC5B,WAAO,IAAI,KAAK,CAAC,MAAM;AACrB,QAAE,OAAO,KAAK,QAAQ;AACtB,cAAO,OAAQ,QAAO,MAAO,OAAM,OAAQ,QAAO,YAAa,gBAAgB,gBAAgB,KAAK,KAAK,MAAM,IAAI,cAAc;AAAE,WAAK,SAAS;AAAO,WAAK,QAAQ;AAAM,WAAK,SAAS;AAAO,WAAK,cAAc;AACnN,aAAQ,EAAE,OAAO,KAAK,QAAQ,QAAQ,KAAK,QAAQ,WAAW;AAAA,KAC/D;AAAA;AAAA,EAGH,IAAI,CAAC,KAAiB,GAAW,GAAoB;AACnD,WAAO,IAAI,KAAK,CAAC,MAAM;AACrB,QAAE,OAAO,KAAK,QAAQ;AACtB,QAAE,YAAY,gBAAgB,KAAK,QAAQ,KAAK;AAChD,QAAE,SAAS,KAAK,OAAO,GAAG,IAAI,KAAK,UAAU,KAAK,QAAQ,aAAa,KAAK,eAAe,CAAC;AAC5F,aAAO;AAAA,KACR;AAAA;AAAA,EAGH,OAAO,CAAC,KAAiB,MAAe;AAAE,WAAO;AAAA;AACnD;AAEO;AAAA,MAAM,MAA8D;AAAA,EACpD;AAAA,EAAwB;AAAA,EAA7C,WAAW,CAAU,OAAwB,QAAe;AAAvC;AAAwB;AAAA;AAAA,MAEzC,IAAI,GAAG;AAAE,WAAO;AAAA;AAAA,EAEpB,OAAO,CAAC,KAAsB;AAC5B,WAAQ,EAAE,OAAO,KAAK,OAAO,QAAQ,KAAK,OAAO;AAAA;AAAA,EAGnD,IAAI,CAAC,KAAiB,GAAW,GAAW;AAAE,WAAO;AAAA;AAAA,EAErD,OAAO,CAAC,KAAiB,MAAe;AAAE,WAAO;AAAA;AACnD;;ACnXA,IAAI,eAAyJ,CAAC,KAAK,SAAW,MAAc,OAAO,uBAAuB,MAAM,QAAQ,GAAG,IAAM,IAAY,KAAK,MAAM,KAAK,GAAU,IAAK,IAAY,KAAK,GAAG,GAAG;AAI5S;AAAA,MAAM,aAAsE;AAAA,EAQ9C;AAAA,EAPnC;AAAA,EACA;AAAA,EACA;AAAA,EACA,SAAS,IAAI;AAAA,MAEC,OAAO,GAAG;AAAE,WAAO,QAAQ,KAAK,IAAI;AAAA;AAAA,EAElD,WAAW,CAAC,WAAuB,SAA8B;AAA9B;AACjC,SAAK,WAAW;AAChB,SAAK,SAAS,eAAe;AAC7B,SAAK,SAAS,gBAAgB;AAC9B,UAAM,OAAO;AACb,SAAK,OAAO;AAAA,MACV,UAAU,KAAK;AAAA,UACX,cAAc,GAAG;AAAE,eAAO,KAAK,SAAS,OAAO;AAAA;AAAA,UAC/C,cAAc,CAAC,OAAO;AACxB,eAAO,eAAe,MAAM,kBAAkB,EAAC,OAAc,UAAU,KAAI,CAAC;AAAA;AAAA,MAE9E,WAAW,CAAC,MAAe;AAAE,eAAO,KAAK,YAAY,MAAM,IAAI;AAAA;AAAA,MAC/D,gBAAgB,KAAK,eAAe,KAAK,IAAI;AAAA,MAC7C,IAAO,CAAC,IAAoB;AAC1B,aAAK,SAAS,KAAK;AACnB,YAAI;AACJ,iBAAO,GAAG,KAAK,QAAQ;AAAA,kBAAG;AAAU,eAAK,SAAS,QAAQ;AAAA;AAAA;AAAA,MAE5D,SAAS,CAAC,MAAc;AAAE,eAAO,QAAQ,UAAU,IAAI;AAAA;AAAA,IAAG;AAC5D,SAAK,aAAa,KAAK,SAAS,OAAO;AAAA;AAAA,EAGzC,cAAc,CAAC,MAAqB;AAClC,SAAK,OAAO,OAAO,IAAI;AACvB,SAAK,aAAa,KAAK,OAAO;AAAA;AAAA,EAGhC,WAAW,CAAC,MAAe,KAAuB;AAChD,QAAI;AAAI,QAAI,KAAK,cAAc,KAAK,SAAS,OAAO,aAAa;AAC/D,WAAK,SAAS,IAAI;AAAA,IACpB,YACU,MAAK,KAAK,OAAO,IAAI,IAAI,MAAM,MAAM;AAAC,YAAM,UAAS;AAC7D,aAAO;AAAA,IACT;AACA,UAAM,SAAS,KAAK,QAAQ,OAAO,KAAK,OAAO;AAC/C,SAAK,OAAO,IAAI,MAAM,MAAM;AAC5B,WAAO;AAAA;AAEX;AAEO;AAAA,MAAM,sBAA2D,aAAgB;AAAA,EACtF,IAAI,CAAC,MAAwB;AAC3B,YAAQ,aAAa,eAAe,cAAc,mBAAmB,KAAK,SAAS;AACnF,SAAK,SAAS,UAAU,GAAG,GAAG,eAAe,cAAc;AAC3D,WAAO,KAAK,KAAK,KAAK,SAAS,GAAG,CAAC;AAAA;AAAA,EAGrC,OAAO,CAAC,MAAe,MAAwB;AAC7C,WAAO,KAAK,QAAQ,KAAK,SAAS,IAAI;AAAA;AAE1C;AAEO,SAAS,cAAkE,CAAC,YAAkC;AACnH,QAAM,QAAQ,IAAI;AAClB,WAAS,EAAE,CAAC,MAAkB;AAC5B,QAAI;AAAK,SAAK,OAAM,MAAM,IAAI,IAAI,MAAM,MAAM;AAAE,YAAM,UAAS;AAAK,aAAO;AAAA,IAAO;AAClF,UAAM,SAAS,WAAW,IAAI;AAC9B,UAAM,IAAI,MAAM,MAAM;AACtB,WAAO;AAAA;AAET,SAAO,OAAO,OAAO,IAAI,EAAC,OAAO,MAAM,OAAO,KAAK,KAAK,EAAC,CAAC;AAAA;AAGrD;AAAA,MAAe,4BAAgF,aAEnG;AAAA,EACS,SAAS;AAAA,EACT,WAAW;AAAA,EACX,QAAa,CAAC;AAAA,EAExB,OAAO,IAAI,OAAY;AAAE,WAAO,KAAK,WAAW,KAAK;AAAA;AAAA,EAErD,UAAU,CAAC,OAAY;AACrB,SAAK,YAAY,MAAM;AACvB,WAAO,KAAK,QAAQ,MAAM,OAAO,KAAK,KAAK;AAAA;AAAA,EAG7C,IAAI,IAAI,OAAY;AAAE,WAAO,KAAK,QAAQ,KAAK;AAAA;AAAA,EAE/C,OAAO,CAAC,OAAY;AAAE,WAAO,aAAa,KAAK,OAAO,KAAK;AAAA;AAAA,EAE3D,KAAK,GAAS;AACZ,SAAK,QAAQ,CAAC;AACd,SAAK,SAAS;AACd,SAAK,WAAW;AAAA;AAAA,EAGlB,WAAW,CAAC,OAAe;AACzB,WAAO,KAAK,UAAU;AAAA;AAAA,MAGpB,GAAG,GAAG;AAAE,WAAO,KAAK;AAAA;AAAA,MACpB,MAAM,GAAG;AAAE,WAAO,KAAK,MAAM;AAAA;AAInC;AAEO;AAAA,MAAM,yBAA6E,oBAA0B;AAAA,EAClH,UAAkC;AAAA,EAElC,MAAM,GAAY;AAChB,YAAQ,aAAa,eAAe,cAAc,mBAAmB,KAAK,SAAS;AACnF,SAAK,SAAS,UAAU,GAAG,GAAG,eAAe,cAAc;AAE3D,QAAI,aAAa;AAEjB,QAAI,MAAM,KAAK,QAAQ,GAAG;AAAE,WAAK,WAAW;AAAA,IAAE;AAE9C,QAAI,KAAK,SAAS,GAAG;AACnB,UAAI,KAAK,YAAY,GAAG;AACtB,aAAK,SAAS;AAAA,MAChB,OACK;AACH,iBAAS,KAAK,KAAK,WAAW,EAAG,MAAM,KAAK,IAAI;AAAC,gBAAM,IAAI;AACzD,gBAAM,OAAO,KAAK,MAAM;AACxB,gBAAM,OAAO,KAAK,QAAQ,WAAW,IAAI;AACzC,kBAAQ,WAAW,KAAK,YAAY,IAAI;AACxC,eAAK,WAAW;AAChB,eAAK,UAAU;AACf,cAAI,KAAK,UAAU,GAAG;AAAE;AAAA,UAAM;AAAA,QAChC;AACA,YAAI,KAAK,YAAY,KAAK,KAAK,SAAS,GAAG;AAAE,eAAK,SAAS;AAAA,QAAE;AAAA;AAAA,IAEjE;AAEA,QAAI,IAAI,KAAK;AACb,UAAM,WAAgC,CAAC;AAEvC,aAAS,MAAM,KAAK,MAAM,QAAQ,KAAK,KAAK,SAAU,KAAK,OAAO,IAAI;AAAC,YAAM,IAAI;AAC/E,YAAM,OAAO,KAAK,MAAM;AACxB,YAAM,OAAO,KAAK,QAAQ,WAAW,IAAI;AACzC,cAAQ,WAAW,KAAK,YAAY,IAAI;AACxC,UAAI,IAAI,SAAS,GAAG;AAClB,iBAAS,KAAK,CAAC,MAAM,CAAC,CAAC;AACvB,sBAAc;AAAA,MAChB,OACK;AACH,aAAK,UAAU;AACf,aAAK,WAAW,IAAI;AAAA;AAEtB,WAAK;AACL,UAAI,KAAK,gBAAgB;AAAE;AAAA,MAAM;AAAA,IACnC;AAEA,QAAI,QAAQ;AAEZ,QAAI,IAAI,gBAAgB;AACtB,UAAI,KAAK,YAAY,KAAK,aAAa,gBAAgB;AACrD,iBAAS,KAAK;AACd,aAAK,SAAS;AAAA,MAChB,OACK;AACH,gBAAQ,iBAAiB;AACzB,YAAI,KAAK,UAAU;AACnB,YAAI,UAAU;AACd,iBAAS,KAAK,KAAK,WAAW,EAAG,MAAM,KAAK,IAAI;AAAC,gBAAM,IAAI;AACzD,gBAAM,OAAO,KAAK,MAAM,UAAU;AAClC,gBAAM,OAAO,KAAK,QAAQ,WAAW,IAAI;AACzC,kBAAQ,WAAW,KAAK,YAAY,IAAI;AACxC,wBAAc;AACd,eAAK;AACL,mBAAS,KAAK,CAAC,MAAM,IAAI,KAAK,CAAC;AAC/B,cAAI,IAAI,GAAG;AAAE;AAAA,UAAM;AAAA,QACrB;AACA,YAAI,WAAW,KAAK,aAAa,gBAAgB;AAC/C,mBAAS,SAAS,SAAS,SAAO,GAAG;AACrC,eAAK,WAAW;AAChB,eAAK,SAAS;AAAA,QAChB;AAAA;AAAA,IAEJ;AAEA,QAAI,SAAS;AACb,aAAS,KAAK,GAAG,MAAM,SAAS,OAAQ,KAAK,KAAK,MAAM;AAAC,aAAO,MAAM,MAAK,SAAS;AAClF,YAAM,iBAAiB,KAAK,KAAK,KAAK,SAAS,GAAG,KAAI,KAAK;AAC3D,iBAAW;AAAA,IACb;AAEA,QAAI,KAAK,YAAY,eAAe;AAClC,UAAI,KAAK,aAAa,KAAK,KAAK,WAAW,GAAG;AAC5C,aAAK,UAAU;AAAA,MACjB,OACK;AACH,aAAK,YAAY,KAAK,KAAK,WAAW,EAAE;AACxC,eAAO;AAAA;AAAA,IAEX;AACA,WAAO;AAAA;AAAA,EAGT,OAAO,CAAC,MAAwB;AAC9B,UAAM,iBAAiB,KAAK,SAAS,OAAO;AAC5C,QAAI,IAAI,KAAK;AACb,aAAS,OAAO,KAAK,MAAM,QAAQ,KAAK,KAAK,SAAU,KAAK,QAAQ,IAAI;AAAC,YAAM,IAAI;AACjF,YAAM,OAAO,KAAK,MAAM;AACxB,YAAM,OAAO,KAAK,QAAQ,WAAW,IAAI;AACzC,cAAQ,WAAW,KAAK,YAAY,IAAI;AACxC,UAAI,KAAK,IAAI,IAAI,QAAQ;AACvB,eAAO,KAAK,QAAQ,KAAK,SAAS,aAAa,MAAM,EAAC,GAAG,KAAK,IAAI,EAAC,CAAC,CAAC;AAAA,MACvE;AACA,WAAK;AACL,UAAI,KAAK,gBAAgB;AAAE;AAAA,MAAM;AAAA,IACnC;AACA,WAAO;AAAA;AAAA,EAGT,WAAW,GAAS;AAClB,SAAK,UAAU;AAAA;AAEnB;AAEO;AAAA,MAAM,qBAAyE,oBAA0B;AAAA,EAC9G,UAAqC;AAAA,EAErC,MAAM,GAAG;AACP,YAAQ,aAAa,eAAe,cAAc,mBAAmB,KAAK,SAAS;AACnF,SAAK,SAAS,UAAU,GAAG,GAAG,eAAe,cAAc;AAE3D,QAAI,aAAa;AACjB,QAAI,MAAM,KAAK,QAAQ,GAAG;AAAE,WAAK,WAAW,KAAK,MAAM,SAAS;AAAA,IAAE;AAElE,QAAI,KAAK,SAAS,GAAG;AACnB,UAAI,KAAK,YAAY,KAAK,MAAM,SAAS,GAAG;AAC1C,aAAK,SAAS;AAAA,MAChB,OACK;AACH,iBAAS,OAAO,KAAK,MAAM,QAAQ,KAAK,KAAK,WAAW,EAAG,KAAK,QAAQ,IAAI;AAAC,gBAAM,IAAI;AACrF,gBAAM,OAAO,KAAK,MAAM;AACxB,gBAAM,OAAO,KAAK,QAAQ,WAAW,IAAI;AACzC,kBAAQ,WAAW,KAAK,YAAY,IAAI;AACxC,eAAK,WAAW;AAChB,eAAK,UAAU;AACf,cAAI,KAAK,SAAS,GAAG;AAAE;AAAA,UAAM;AAAA,QAC/B;AAAA;AAAA,IAEJ;AAEA,QAAI,IAAI,iBAAiB,KAAK;AAC9B,UAAM,WAAgC,CAAC;AAEvC,aAAS,KAAK,KAAK,SAAU,MAAM,KAAK,IAAI;AAAC,YAAM,IAAI;AACrD,YAAM,OAAO,KAAK,MAAM;AACxB,YAAM,OAAO,KAAK,QAAQ,WAAW,IAAI;AACzC,cAAQ,WAAW,KAAK,YAAY,IAAI;AACxC,WAAK;AACL,UAAI,KAAK,gBAAgB;AACvB,iBAAS,KAAK,CAAC,MAAM,CAAC,CAAC;AACvB,sBAAc;AAAA,MAChB,OACK;AACH,aAAK,UAAU;AACf,aAAK,WAAW,IAAI;AAAA;AAEtB,UAAI,IAAI,GAAG;AAAE;AAAA,MAAM;AAAA,IACrB;AAEA,QAAI,QAAQ;AAEZ,QAAI,IAAI,GAAG;AACT,eAAS;AACT,UAAI,aAAa,gBAAgB;AAC/B,YAAI;AACJ,iBAAS,OAAO,KAAK,MAAM,QAAQ,KAAK,KAAK,WAAW,EAAG,KAAK,QAAQ,IAAI;AAAC,gBAAM,IAAI;AACrF,gBAAM,OAAO,KAAK,MAAM;AACxB,gBAAM,OAAO,KAAK,QAAQ,WAAW,IAAI;AACzC,kBAAQ,WAAW,KAAK,YAAY,IAAI;AACxC,mBAAS,KAAK,CAAC,MAAM,IAAI,KAAK,CAAC;AAC/B,cAAI,cAAc;AAClB,eAAK,WAAW;AAChB,cAAI,KAAK,gBAAgB;AAAE;AAAA,UAAM;AAAA,QACnC;AACA,YAAI,aAAa,gBAAgB;AAC/B,eAAK,SAAS;AAAA,QAChB,OACK;AACH,eAAK,SAAS,aAAa;AAAA;AAAA,MAE/B,OACK;AACH,aAAK,SAAS,aAAa;AAAA;AAAA,IAE/B;AAEA,QAAI,SAAS;AACb,aAAS,KAAK,GAAG,OAAO,SAAS,OAAQ,KAAK,MAAM,MAAM;AAAC,aAAO,MAAM,MAAK,SAAS;AACpF,YAAM,iBAAiB,KAAK,KAAK,KAAK,SAAS,GAAG,KAAI,KAAK;AAC3D,iBAAW;AAAA,IACb;AAEA,QAAI,KAAK,YAAY,kBAAkB;AACrC,UAAI,KAAK,aAAa,KAAK,MAAM,SAAS,KAAK,KAAK,WAAW,GAAG;AAChE,aAAK,UAAU;AAAA,MACjB,OACK;AACH,aAAK,YAAY,MAAM,KAAK,MAAM,SAAS,KAAK,SAAS;AACzD,eAAO;AAAA;AAAA,IAEX;AACA,WAAO;AAAA;AAAA,EAGT,OAAO,CAAC,MAAwB;AAC9B,UAAM,iBAAiB,KAAK,SAAS,OAAO;AAE5C,QAAI,aAAa;AAEjB,UAAM,UAAQ,CAAC;AAAE,aAAS,MAAM,KAAK,SAAU,OAAO,KAAK,KAAK;AAAC,YAAM,IAAI;AACzE,YAAM,OAAO,KAAK,MAAM;AACxB,YAAM,OAAO,KAAK,QAAQ,WAAW,IAAI;AACzC,cAAQ,WAAW,KAAK,YAAY,IAAI;AACxC,oBAAc;AACd,cAAQ,KAAK,CAAC,MAAM,MAAM,CAAU;AAAA,IACtC;AAAE,UAAM,UAAS;AAEjB,QAAI,IAAI,aAAa,iBAAiB,aAAa,iBAAiB,KAAK;AAEzE,QAAI,KAAK,IAAI,GAAG;AAAE,aAAO;AAAA,IAAM;AAE/B,aAAS,MAAM,GAAG,OAAO,QAAQ,OAAQ,MAAM,MAAM,OAAO;AAAC,aAAO,MAAM,UAAU,QAAQ;AAC1F,WAAK;AACL,UAAI,KAAK,IAAI,GAAG;AACd,eAAO,KAAK,QAAQ,KAAK,SAAS,aAAa,MAAM,EAAC,GAAG,KAAK,IAAI,EAAC,CAAC,CAAC;AAAA,MACvE;AAAA,IACF;AAEA,WAAO;AAAA;AAAA,EAGT,cAAc,GAAS;AACrB,SAAK,UAAU;AAAA;AAEnB;",
11
11
  "debugId": "B39D1DC0AD1EF41D64756E2164756E21",
12
12
  "names": []
13
13
  }
package/package.json CHANGED
@@ -4,5 +4,5 @@
4
4
  "type": "module",
5
5
  "devDependencies": {},
6
6
  "dependencies": {},
7
- "version": "0.0.2"
7
+ "version": "0.0.3"
8
8
  }